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Greater Gods

    Samantha Maxis 
Samantha Maxis, Goddess of Power-Up Drops (Sam, The Demonic Announcer)
  • Greater Goddess
  • Symbol: A Teddy Bear
  • Theme Song: 115 and Moon
  • Alingment: Chaotic Neutral
  • Portfolio: The one in control of the zombies, A really creepy girl even before getting traped in the M.P.D., Trying to kill everyone because of being trapped, Apocalypse Maiden, Knows how to use a gun without previous training, Existing outside of the flow of time
  • Domains: Power-ups, Toys, Undead
  • Allies: Ludvig Maxis (Her father), The School Life Club, Lieselotte Achenbach, Hansel and Gretel, Reisuke Houjou, The Toy Story Cast, Winnie Pooh, Cerberus, Chuck, Naughty Bear, Erma, SCP-1048
  • Enemies: Edward Richtofen, Albert Wesker, Kel'thuzad, Nekron, Zhaitan, Nagash the Undying, Undying
  • Teeth-Clenched Teamwork: The rest of the Ultimis Team (Tank Dempsey, Nikolai Belinski and Takeo Masaki), Mandy
  • Opposed by: Anyone who comes from a Zombie Apocalypse
  • On Good terms with: Alma Wade
  • Under the watch of: Clockwork and Nozdormu
  • There was one particular day that shaked up the entire pantheon, catching everyone off-guard. At first it seemed that the power in every house went off, followed by the screams of a demonic entity saying "EDDIE! I HAVE RETURNED". After that, a huge endless horde of zombies attacked everyone on sight. Thanks to the Survivor crew (Who at this point are pretty used to deal with a situation) it was revealed that Samantha Maxis was behind theattack and the court of gods immediately acted by taking her out of the M.P.D. (A device that is only found on the moon, a whole ordeal to find by itself) and restraining her.
    • However, they couldn't depower her entirely, but she was glad that she wasn't trapped in that horrible device anymore. Just to keep her in check, it was decided to give her a place in the House of Gaming given her control over various power-ups. But most importantly, they wanted her to be entertained by something else.
  • As stated before, she has the ability to drop a Power-Up after on her undead minions is killed, granting anyone that pick it ups a special ability. It's unknown if she is able to control any other Power-Up outside of her homeverse ones but she is interested in trying out "new ways to play". Those power-up can consist of the following abilities:
  • Besides the usual Zombie army, she also has the ability to summon Hellhounds anywhere (Which in reality are zombified dogs who are ocasionally on fire). The reason for this is related to her lost pet Fluffy, which after a teleport accident, she became the first Hellhound.
    • It is unknown if she can control Cerberus but people claimed that they have seen the creature be on good terms with Samantha, to the point of playin with her like it was a normal dog. If you hear "FETCH ME THEIR SOULS!", it's very likely that you may be visited by these lovely puppies
    • On the other hand, she doesn't have supreme control over Chuck for some reason, mainly because she doesn't have any interest in summoning him, due to reasons. However, she has felt pity for him as is interested in helping him out and attempting to open his zipper to release the Hellhound.
  • She is usually seen hanging around children who have similar tendencies like her. That's why she befriended people like Lieselotte Achenbach, Hansel and Gretel or Reisuke Houjou. She also orders her zombies to avoid harming her friends.
    • She however isn't fond of Mandy, given her bossy attitude. Plus, her sociopathic nature reminds her too much of Richtofen.
  • She is rather fond of toys, that's why she is always seen with a teddy bear. She also likes to play with the Cast of Toy Story from time to time (Even though they find her a little unnerving).
  • She really loves teddy bears and whenever she sees one, it's pretty hard for her to let it go. That's why she likes to hang around Winnie Pooh, since he is basically a life-sized teddy bear. Surprisingly, Pooh doesn't mind Sam's presence and considers her a friend.
    • Has grown very sympathetic of Naughty Bear, due to not only being a torn up teddy bear, but because of just how neglected and abused he was on Perfection Island. She also greatly approves of his plans of revenge against those that plan on mocking or hunting him down, and has offered to lend him some of her Hellhounds in return for making sure that she isn't taken advantage of.
  • Weirdly enough, she is a very good friend of The School life club (particularly their leader Yuki) even though she is pretty much involved with the undead. They don't mind that aspect of her and welcome her to hang with them whenever she wants, which Sam is grateful for. As a result, her zombies also avoids attacking them.
  • There was one time where she decided to pay a visit to the woman known as Alma Wade, who she heard was a very dangerous person. To the surprise of everyone, Alma didn't harm Samantha when the latter approached her. It's possible that Alma was moved by hearing about how Samantha was trapped in the aether or that they are actually Not that different, but not clear explanation was given. Sam is one of the few people that Alma won't try to harm and considers her one of her own children (even though Samantha is possibly Older than Alma)
  • Hates Albert Wesker after hearing that he plans to take the powers of the Aether for himself. It got worse when he allied himself with Richtofen, sending Samantha into a fit of rage so big that left the House of Mentalism overrun by zombies for about three days.
  • Powerful necromancers have taken interest in the young Samantha, being very impressed on how flawless is her control on the element 115 infected. However, Sam doesn't reciprocate this feeling and has made it clear that she won't tolerate anyone taking advantage of her.
    • So far, she has set eyes in powerful foes like Zhaitan or Kel'thuzad, given their control on different types of infected. Even the GUAD leader, Nekron, has taken an interest in making Sam join him, with no success so far.
  • She has been subject of investigation in the house of Time and Space. Given her situation of being trapped in the M.P.D., it was discovered that she basically lives out of the flow of time, explaining why she regained control of the undead when the timeline jumped back to 1914. This case has been so difficult to understand that both Clockwork and Nozdormu, two of the most powerful Time Masters in the pantheon, had to be involved. Neither the Ghost of time nor the Bronze Dragon have been able to properly fix it, but according to Samantha, there may be someone or something more powerful than Samantha than is keeping her trapped.
    • However, both Clockwork and Nozdormu have been keeping an eye on the alternate versions of the Survivor Crew, who are enacting a plan to save samantha from her terrible fate. They've been considering assisting the alternate Richtofen in his plan to assassinate the other selves but they both chose to not interfere for now
  • She also has the control over a box which she personally calls "the mystery Box". If you are kind to pay the box 950 points it will grant you a random weapon for you to use. Because the Box is able to spawn any weapon imaginable, it quickly became a popular tool for getting weapons.
    • However, because Samantha was feeling like trolling someone, she can change the location of the box whenever she pleases, often forcing people to search in different houses just to find the Box. If you happen to roll out a Teddy Bear, you can kiss goodbye to the Mystery Box, followed by a taunting Samantha.
  • Samantha's control over the element 115 infected is incredibly dangerous, and that's why the GUAG has labeled her as one of the most dangerous threats around. However, she cares little for anyone that's not her friends and would simply ignore you. But, should you ever consider befriending or aiding Richtofen on his plans, She. Will. End. You
  • " you hear the voices?"

Ultraman, God of Annoying Critical Indicators (Shin Hayata)
Click here to see Shin Hayata 
  • Greater God
  • Theme Song: Ultraman no Uta
  • Symbol: His color timer within The Science Special Search Party emblem
  • Alignment: Lawful Good
  • Portfolio: The Japanese equivalent of The Cape, Symbiotic Possession, Superpowered Alter Ego, Creepy Monotone (only in his first appearance), Energy Weapon, Memetic Hand Gesture
  • Domains: Void, Law, Good, Artifice, Protection
  • Allies: The Duck Hunt Dog, Raleigh Becket and Mako Mori, The Lone Ranger, Clark Kent/Superman, Mothra Leo, Takeshi Hongo/Kamen Rider 1, The Iron Giant, Viewtiful Joe, Anguirus, Baragon, Jaden Yuki, Gai Kurenai/Ultraman Orb, Riku Asakura/Ultraman Geed
  • Rivals: Godzilla, King Kong
  • Enemies: King Ghidorah, Deathwing, Mechagodzilla, Gigan, Hedorah, SpaceGodzilla, The Colossi, Ghatanothoa
  • America is familiar with the likes of Superman and the Lone Ranger as The Cape, the character filled with optimism and adhere to a code of honor For Great Justice. Japan has its own version of the character... only he may not look the part. And yet Ultraman has spent millennia fighting kaiju and aliens. It eventually made his way to Earth, but it was also where he reached his highest popularity. It was only a matter of time before he was reward with ascension.
    • Expect many of those from Japan to to perform the Specium Ray hand pose as a gesture of gratitude. But the most famous thing he is known for is the ramblings about the potential end of his life; how "he will never rise again" when that three-minute time limit is up. And yet the Japanese didn't mind this one bit, and the many of the Japanese deities were able to successfully argue for his place in the pnatheon.
    • It probably explains why he can tolerate the Duck Hunt Dog's laughs.
  • The ascended form of Ultraman is the very first from a long line of Ultras from the Land of Light. The mortal that can summon him is Shin Hayata and is the form he assumes within his temple. He unsurprisingly shares the same morals as his Superpowered Alter Ego.
  • His Colour Timer appears to be well-known to many video game deities. While it is annoying to deal with the warnings, it does provide ample time to find out if one's about to die. For that the House of Gaming reserves judgement on Ultraman for now. They occasionally ask him to tone down some of the more annoying instances of this trope.
  • His ultimate rival is Godzilla by far. The God of Kaiju isn't inherently evil, but often has to battle with Ultraman over the city. Expect massive brawls with collateral damage whenever they met, followed by a team up against a more powerful threat. These fights make Ultraman recall fighting a monster remarkably similar to the King of the Monsters.
    • Perhaps not surprisingly, Ultraman has a lot more in common with Mothra Leo. The butterfly god has informed Ultraman not to vanquish Godzilla, seeing the kaiju as a reluctant ally at times.
    • The fact that he sees Baragon as an ally has raised a few eyebrows among some of the Japanese deities, as a few recall him fighting three monsters very similar to the tunneling god. Perhaps Ultraman does not think of Baragon in the same light as them.
    • Among those reasons: King Ghidorah. By far the most dangerous kaiju in the Pantheon, Ultraman proved to be no match for it in his first bout. It was only with a teamup of Godzilla and Mothra Leo that they were able to defeat the kaiju.
    • There was one time when Ultraman suspected Godzilla was responsible for the destruction of Osaka. After a brief tussle, the Showa Mechagodzilla ambushed the two of them, thinking they were weakened enough to defeat them. Both Ultraman and Godzilla proved it wrong by making short work of the Robeast. Gigan also gives him problems, but it is less personal.
  • One can add King Kong to that list of rivals, especially his much larger counterpart. Though this one is to a lesser extent. King Kong is more benevolent than Godzilla. Still, Ultraman stands ready to drag him out of Tokyo if the gorilla ends up there.
  • Thankfully he is nowhere near short on allies in the Pantheon. He has been intrigued with the duo of Raleigh Becket and Mako Mori, impressed with their jaeger and strategy. With more kaiju on the horizon, Ultraman is willing to fight alongside them.
  • As stated before, he is one of the most righteous beings in the his native Japan. The likes of Superman see him as their Japanese equivalent and treat him as such. Just don't confuse him with Superman's evil counterpart from Earth 3. That version has been itching to be ascended for some time. Having someone else use his name is insult to injury. Both heroes want to make sure that neither he not his Crime Syndicate friends ever make it in the Pantheon.
  • Is good friends with those from the Kamen Rider universe. He has actually met Takeshi Hongo in a crossover. With those two combined, the kaiju that fought them stood no chance.
  • Ultraman respects that not every giant being wants to fight. As such, he was proud of Iron Giant's actions. The approval pleased the Iron Giant greatly, seeing as Ultraman has the clout of Superman in Japan.
  • As a fan of tokusatsu in general, Viewtiful Joe was elated to see a venerable member of that group in the Pantheon. He quickly asked to do that famous pose sign, complied Ultraman complied. Finding foes that both of them can fight has proved difficult, given the immense size difference.
  • Jaden sees Ultraman as an inspiration for his ace card.
  • Also one of the Pantheon Protectors in the Main House.

Intermediate Gods

    Arle Nadja 
Arle Nadja, The Patron Saint of Falling Blocks (Silvana)

    Kaede Honjou/Maple 
Kaede Honjou, Goddess of Raising Only The Dominant Stat (Maple, The Walking Fortress, The Flying Fortress, Irrational Incarnate, The Symbol of Death, The Embodiment of Madness, Shield Loli, Mash Alter)
Loving Sacrifice Form 
Atrocity Form 
Machine God Form 
  • Intermediate Goddess in-game, Quasideity IRL, at higher-end Intermediate Goddess levels with her new forms
  • Symbol: Her great shield, Mirror of the Dark Night
  • Theme Song: Kyuukyoku Unbalance normally, Good Night when she's doing somethig crazy
  • Alignment: Neutral Good
  • Portfolio: Achievements in Ignorance, Badass on Paper, Beware the Silly Ones, Born Lucky, Combat Pragmatist, Fearless Fool, Glacier Waif, Nice Girl, Red And Black Armor But Still A Nice Person, Shield Bash, Light-Hearted Take On Stock Light-Novel Hero, That One Player
  • Domain(s): MMORPGs, Defense, Poison
  • Heralds: The Maple Tree Guild
  • High Priest: Huntsman!Izuku Midoriya
  • Followers: Min-Maxers
  • Allies: All heroic Sword Art Online deities, Shizuka Hanekura/Akatsuki, Kei Shirogane/Shiroe, Reinhardt Wilhelm, Brigitte Lindholm, Naofumi and his party, Steve Rogers/Captain America, Shield Knight, Zhang Xingcai, Kanji Tatsumi, Goofy, Steven Universe, Coco, Akame, Toxie, Magellan, Alfyn Greengrass of the Eight Travelers, Venusaur
  • Enemies: Nobuyuki Sugou/Oberon, Quinella, Sundowner, the Sea King, Typhus, all Chaos Space Marines
  • Dislikes: Akihiko Kayaba
  • Fears: All who can bring her HP to 1 (either by abilities or sheer power) or Instant Kill her
  • Opposes: Hexxus, the Lich, SCP-106, Nurgle
  • Opposed by: Abridged Kirito and Asuna
  • In a video game with a stat point system, balance is vital to allow players to play according to their own styles, or build their party members on differing specialties. Because when a certain stat becomes vital to a lot of things, that stat will become the "God Stat" most everybody's (who aren't casuals or explicitly not abusing it as a challenge) gonna base their builds on.
    • Enter Kaede Honjou, an average girl who's never played a video game until her friend Risa Shiramine recommended her the VRMMO NewWorld Online, where she took the Great Knight class and the avatar name Maple. Because she dislikes being in pain, and since she's not conditioned by video games to balance her stat build, she dumped all of her points into VIT. Of course, this meant having a pitiful STR for attack, AGI and DEX for speed, and INT for magic. But through sheer luck and ingenuity, Maple quickly gained skills and loot that offset her downsides, eventually rose through the ranks (without meaning to), and became infamous both by the Dev Team and the playerbase (though it's thankfully not toxic enough to socially harass her).
  • As for how she made it to the Pantheon, that's a unique story. One day after school, Kaede found a very special software in her VR device called "Pantheon Goddess". Not aware on how to watch out for malware, she gave it a try, and the next thing she knew, she was in the Maple Tree Guild. Except it was empty, she was not in her Maple avatar, and the surrounding area outside was completely different. As it turns out, this is how she made it to the Pantheon, though it's not known who sent that program.
    • And then an impromptu assassin came in to try and kill her for reasons she would never know. But in response to her spiked panic, she immediately changed to Maple and their knife shortly failed to puncture her skin. And because her shield was on hand, the assassin was shortly Devoured. An envoy from the Court of the Gods arrived shortly after and escorted her in order to get an explanation. As fellow gamers with VR game avatars they can switch in and out of (which means Shiroe, Akatsuki, and Ainz Ooal Gown are out), the SAO heroes were called in as well to assist.
    • Upon facing the Court of the Gods (and the PPC), she was briefed in on what the Pantheon is, how she can come and go without having to worry about the time passing by outside, and why she was "summoned" here in the first place, namely her VIT-only focus and how she was able to break the game because of her achievements. They also told her that while Death Is Cheap here, it's taken as seriously as one in real life, so she should be careful with her actions to avoid making enemies out of who could otherwise be friends. Once they were sure that she completely understood everything she needed to know, she was led back to her temple by the SAO heroes.
  • Here are some important things needed to know about Maple.
    • She's gained quite the comprehensive list of Skills over the course of her playthrough so far. Her VIT is obscenely multiplied, she has plenty of skills that further reduce her damage taken, has poison skills to compensate for her low ATK (and even has a 20% chance to Instant Kill even a poison-immune enemy), she's immune to poison and paralysis, can meditate to recover HP, can draw aggro, takes half damage from explosions, can endure one fatal blow per day, teleport to allies, float monsters with Psychokinesisnote , null pierce effects received with her shield, and more.
    • She's also capable of Eating the Enemy for HP Drain. Of course, given all the skills she has, she's highly unlikely to resort to this in battles here, but she will if it that's what it takes. The limit of that effect is unknown, given that she was able to munch on a Poison Dragon and a Devil (from the inside) that swallowed her up (it died before she could burst out, though), but it's likely that it's limited to what she can plausibly bite into, and she can't "eat" terrain.
    • As for equipment, her defaults are the Mirror of the Dark Night (great shield)note , Armor of the Black Rose (armor)note , Crescent Moon (short sword)note , Toughness Ring, and the Bridge of Bonds (ring)note . The first three equipments also have a special property called Destruction Growth, which will restore them when they break, making them even stronger in the process.
      • She also has a few other tricks up her sleeve. First up is the Loving Sacrifice form, which grants the following benefits. One skill renders all allies in an area of 10-meter diameter around herself under the effects of Cover. Another is a very potent healing spell. Yet another is a dome of light surrounds Maple and her allies, making all attacks ineffective against them for 10 seconds. In addition, while in this state, her hair turns blond, and gains a halo and wings like an angel.
      • Second is the Atrocity form from the Seeping Chaos skillset that she acquired from using HP Drain on the Devil (read: eating it from the inside after it swallowed her). Besides gaining the ability to summon "predator devils" to fight alongside her (and add Hex, which reduce target's abilities for 2 minutes by 5% per stack), summoning a tentacle-like demon from her shadow to whip like a prehensile muscle, and summoning "tentacles" from her hand that can spike out, Atrocity grants her a demon form that has a secondary HP bar, and has +50 to STR and AGI, but loses all effects of her equipment. Better yet, even if this form's HP turns to zero, these changes are merely reverted and she returns to the state she left. While she gets a Voice of the Legion, her voice is still cute enough to detract from the scare factor of her demon form.
      • Third is the Machine God form after clearing a hidden quest in the 3rd layer. It's a power that destroys her equipment and gives birth to (futuristic) weapons that don't rely on her STR for damage. Sacrificed items of higher quality grants better bonuses. It also has limited uses, though the specifics aren't made clear. Besides those weaponry, she can also perform Break Core, where a hole opens where her heart is and a red glowing spherical sphere shoots out 2-meters away. After 5 seconds, it nullifies all attacks in a set range and self-destructs. Everyone in range, Maple included, suffers immense damage from this. However, because Maple's main equipment has an autorepair function that makes it stronger every time it breaks, the "drawback" of requiring strong armor each time is negated and turned into an asset, guaranteeing that Machine God form gets stronger and stronger each time she decides to use it.
      • Better yet, she can mix these forms as well.
  • Maple's temple takes the form of her guild's base, and is also where she spawns upon login or revival.
  • Like every character who has a gaming avatar, her IRL appearance is her default, and she can change to Maple whenever she likes. Becuase she doesn't like getting hurt, she sticks to her NewWorld Online avatar for most of the day, reverting to Kaede automatically when she goes to sleep (not usually in bedtime since she "logs out" anyway), or manually when she needs to get somewhere fast (since her non-existent AGI means she's unable to run, but she can still be carried) and the area is mostly safe. She can also use Cover Move in the heat of battle to get around when friends are in sight.
    • Speaking of mobility, she's also once used Venom Capsulenote  to descend a cliff by encasing herself in one for safety. That said, given what it is, she doesn't recommend asking her to do the same to others unless they're also Poison-immune like her.
  • Has a pet turtle named Syrup that serves as her animal companion. Besides biting, he can Megamorph to giant size (with double HP) enough for Maple and a few others to ride on, Cover an adjacent party member from attacks (and get a +10% in VIT while doing so, fire a Spirit Cannon from his mouth, call upon the earth, vines, and trees to attack and defend with Mother Nature, and use Rampart to create breakable walls around a selected position for up to 30 seconds. When traveling long distances, Maple uses him as an airborne ride via his Megamorph and her Psychokinesis.
  • As stated among her equipment, Devour allows her to… well, devour an enemy and turn it to MP (and into a magic crystal on her shield if Maple's MP is full), though it's limited to 10 uses a day. This means any hostile entity, although the bigger it is, the smaller the portion of self it loses. For the record, Devour can consume an entire human-sized entity in one go (possible above), so that should tell you how big one should be to survive the ability.
  • While she is obscenely overpowered (though still plausibly beatable) in her game world, the Pantheon is a far more "balanced" world with a lot more varied abilities, and so there are ways to get around her extreme VIT.
    • While her defense also comes with good anchoring, meaning knocking her back is really difficult with regular attacks, because of her low constitution (read: small body size), it's not impossible (though very strong attacks are required), and the anchoring doesn't apply for the ground she's on.
    • Ensnaring traps can also work, at least to buy time as even without allies, she can summon Predator devils to free herself. Quicksand can be just as effective
    • Since her gear is mostly metallic, ferrokinetics can easily lift and toss her around, though her high VIT still means she can take plenty of a beating. Crushing her with her own armor could work, but that would take a long while.
      • Heck, telekinetics can toss her around as well (as long as it's not magic, as her shield can Devour that should she choose).
    • Because her game doesn't have such things, she has no resistance to status effects on the mind (like Berserk, Charm, and Mind Control). And she's still susceptible to being rendered unconscious, especially from getting knocked around. As for stuns, that depends on how forceful the blow is to her head.
    • HP to 1 abilities would also suffice to take her down, though one should also remember that her other forms can offset them, such as Loving Sacrifice and Atrocity. In fact, the only ones that she's afraid of in terms of combat are those who can two-hit kill her either by their skills or their sheer power. Instant Kill abilities would work, too, as long as it isn't poison-based (given she's immune to it).
    • Additionally, most of her offense is focused around skills, so the only way to render her a sitting duck is to exhaust all of her trump cards, and have a way to to get around her absurd defense stat. And she has to be a priority target, since her Cover Move can instantly get her to anybody she wishes to defend.
  • Having escorted her all the way back to her temple after the hearing with the Court of the Gods, Maple instantly made friends with Kirito and company as they talked about their respective games. Besides noting that both NWO and SAO have Final Fantasy II-esque progression systems (which are unbalanced and unfair), as well as their respective experiences and adventures, Maple was amazed that their games allowed for digital avatars different from their real body shapes, such as the tall and busty Leafa actually being the slightly shorter (yet still busty) Suguha, and the short speedy gunner LLENN being the really tall Karen.
    • As for the other reps of their series that she didn't see, despite being a very friendly person overall, she made her very first enemy with Nobuyuki Sugou; besides his plots for mass mind control and his rape of Asuna, his use of the pain limiters to torment Kirito was absolutely terrifying, especially given her aversion to getting hurt. And don't forget about Quinella, who is actually interested in Maple and her obscene defense and skillset to make her an Integrity Knight.
    • As for Akihiko Kayaba, she doesn't like that he had made his game with real permadeath, no matter his reasoning. Had she been playing SAO, that would've either removed her from combat altogether out of fear of death no matter how much HP and DEF she would've buildt up, or simply rendered her not a frontliner depending on how far she's leveled up before getting stuck.
    • Abridged Kirito and Asuna are pissed beyond belief with just how obscene her build is, and that she managed it without any prior gaming knowhow to boot, not considering that that was precisely how she got to where she is now. That said, after having been Devoured by her shield the last time they tried (which Maple was regretful for), they mostly avoid her and settle with making derisive remarks from a distance.
    • Eventually, she got acquainted with the Elder Tale players Shiroe and Akatsuki, and learned of how they essentially got stuck in their game world (permanently, unlike Asuna and Kirito) and had to learn to live new lives in it. She is closer with the latter for her AGI-based build just like her friend Risa/Sally, though her aloof attitude to anyone other than Shiroe makes things a little difficult.
  • As a primary shield user, she's drawn attention from other such users. And she's been recommended to not just rely on the skills she's acquired and actually pick up real tricks from them, just like how Sally incorporates real life experiences into her playstyle (though she's told that what she learns here won't be carried over when she logs out for safety reasons).
    • First up was Reinhardt, even though his shield is temporary and energy based. She's amazed with just how wide of an area he can protect with some regularity while she can only exceed that range with Loving Sacrifice, and a little envious on his independent movement speed on a Charge whereas her mobility is dependent on her allies' positioning. Brigitte shares similar sentiments and hopes to find the secret to Maple's armor (while the VIT is attributed to Maple herself, her equipment still adds to them, and every bit helps).
    • Second is Naofumi, who like her is a Light Novel protagonist with a defensive build. At first, he was envious of her due to how lucky she's had it getting to where she is now even if he's long since surpassed all of her forms in terms of power, though doesn't really hold it against her due to their different settings. He even heard of an alternate tale where she took his place as the Shield Hero with him being the Gauntlet Hero instead with her build still intact. Thanks to Raphtalia and Filo, Maple was able to see Naofumi for the nice fellow he really is. And once he was able to get permission to copy Maple's Mirror of the Dark Night, he's become that much more dangerous.
    • Third was Captain America, who can tell that while she doesn't yet have the attitude of a paragon, she has the potential. He's also aware of her lack of physical mobility and was mildly momentarily triggered when she invoked her Hydra skill in one battle to wash down the opposition with poison, given HYDRA and her use of such deplorable methods (then again, it was her only viable means of offense given her VIT-only build, and knows that poison isn't inherently evil in and of itself).
    • Others include Shield Knight, Zhang Xingcai, Kanji Tatsumi, Goofy, and Steven Universe, and (after getting past the fact that she uses poison in battle) she was able to befriend them all.
    • While not a Shielder, Usalia is another tanky character, though her methods were different. While she does have innately high defense, her focus is more on Damage Reduction via her evility that grants her and people nearby bonus Damage Reduction based on how many allies are near her. Which means even if it's just the two of them, this would make Maple much more unkillable. Usalia also support evility that disables all instant kills, so that's another significant plus.
    • Uther Lightbringer was initially wary of Maple due to her black-and-red armor, but her Seeping Chaos skillset (Predator devils/tendrils and Atrocity form) didn't help her case either. However, her earnest amiability eventually won him over. She also stated that she has an alternate armor set just for her Loving Sacrifice form should it be deemed necessary for appearances (though she won't use her Machine God form for it since that set isn't regenerative).
    • Darkness is also a Stone Wall for her party just like Maple, but there is a major difference between them; the latter's stat build was precisely because she didn't want to get hurt (or at least too much once she had to get used to piercing attacks that were patched in), while the former takes immense pleasure in getting hurt. The young gamer often avoids that particular topic whenever possible.
  • When the Master of Chaldea saw Maple, they thought for a moment that it was Mash Kyrielight in an Alter Form. But after confirming that it wasn't the case, they still decided being allies was a good idea, and Maple was all too willing to make a new friend.
  • As a humble gamer, she doesn't feel obligated to join the war effort, but ends up tangled in them anyway due to her reputation in her game and how it's reflected in the Pantheon, because it was natural that Maple would earn her fair share of enemies (besides Sugou and Quinella) who feel the need to challenge the Walking Fortress and "put her impenetrable defense to the test" or "bring her down a few pegs".
    • First off was Sundowner, who contronted her one day, boasted that he was "FUCKING INVINCIBLE!" (stemming from his use of explosive armor), that she has no right to "lay claim to his territory", and challenged her to a battle. With assistance from his Desparado Enforcement soldiers, of course. With her Hydra skill and Predator devils, she made short work of the mercenaries while she weathered the choppers' guns and missiles (while occasionally shooting them down with poison or shutting them down with Paralyze Shout), and the explosives were naturally nothing against her. When the fight started going airborne, she followed suit on Syrup and let's just say the fight got pretty stupid crazy. It ended in Maple's victory, though, and she didn't even need to break out her Machine God form.
    • Others would come, but so far none of them of much notice for her to think too much on.
  • While her equipment does get auto-repaired even as it gets broken, it's still somewhat of an annoyance as some of her skills are "attached" to them. And given some have means of doing it way faster than anyone in NewWorld Online, she has to watch out for them more. Speficially, if she loses her armor, she would be locked out of her Seeping Chaos skillset (which includes her Atrocity form, which won't be a problem if she decides to use that form soon before her armor breaks). If she loses her shield, she would not be able to restore MP as reliably and cannot Devour any attacks/adversaries. And if she ever loses her sword (which is barely used as a weapon anyway), she would be unable to use much of her Hydra poison skills.
    • As such, this means Chaos Space Marines are a marginally bigger threat to her than any other Mook. And anybody whose weapons are designed for breaking armor are priorities for her to take down in a fight such as Khârn the Betrayer's Gore Child, and Sith lightsabers (as well as the Dark Side of the Force, but she doesn't have much to worry from Jedi).
    • Psykers are another threat, especially those under Magnus the Red even if he's recently returned to the Imperium's side.
  • As a Poison-immune person, as well as a Poison-user herself, she has zero problems visiting the House of Toxicity.
    • While there, she's made a couple of new friends, such as Coco (the first Good-aligned poison-user of the Pantheon), Akame (even if Maple is unnerved with the fact that she's an assassin), Toxie, and even Magellan (as long as she isn't trying to break anybody out of Impel Down, he has no reason to make her an enemy, though he's concerned with her power if she ever sets her mind to that).
    • The rest (of the benign or evil ones) do find her poison immunity annoying, except the ones who can bypass it, such as Medicine Melancholy (since Maple's immunity only applies to the body), Salazzle (though her obscene VIT would still make the Pokémon's Corrosion survivable, getting Poisoned again after so long was a nasty surprise the first time she accidentally provoked the Pokémon), and SCP-106 (decomposition is different from poison). And you can forget about her even thinking of contending with the Phazon or the Lich. And Hexxus' pollution is also different from poison, leaving Maple in a coughing fit if she ends up too close to him.
    • Other benevolent poison-users include Alfyn Greengrass of the Eight Travelers (and she takes the time to order potions from him) and Venusaur (who makes her think of a grown-up Syrup for some reason).
    • Other malevolent poison-users who find her annoying are Nurgle and Typhus (and their Plague Marines prove to be a significant threat).
  • After hearing of how she defeated the Sea King boss in her game to get through its regen, Cyan Garamonde made Maple take an oath to never use widespread water poisoning to defeat an enemy unless the situation is dire enough to necessitate it. It brings up too many bad memories of the loss of his kingdom Doma, and his recounting of it brought Maple to streaming tears enough to accept the oath.
    • The ascended Sea King heard of this and decided to teach her her place by the usual villain way, and did it during one rainy day. It wasn't a slogfest of attrition given that his strength was able to make significant dents in Maple's HP, but her Hydra moveset, as well as her Loving Sacrifice, Atrocity, and Machine God forms, helped her keep up (as well as the fact that she wasn't fighting alone, since there were several gods who have beef with the Sea King)note . And her Cover Move was able to keep innocent bystanders and her allies out of too much danger before Aquaman enthralled him enough for everyone to kill the Sea King for today.
  • Even when she has Cover Move (as well as her Atrocity and Machine God forms) to make up for her abysmal AGI, Maple's open to getting thrown or shot or catapulted to wherever she needs to be, and to amp up the craziness, she sometimes uses Venom Capsule mid-flight (or pre-flight if possible) for better aerodynamics and for additional poisoning since the venom would still be on her even after the capsule pops. The launch can still render her dizzy for a while however, depending on her final velocity.
  • Has weakness for special prizes, and will often participate in any event that showcases such rewards.
    • One of these events eventually led her to trying out Mystery Food Omega. Not taking chances, she did this as Maple, counting on her poison immunity to spare her from most of its effects. To everyone's surprise, she finished the dish without passing out, although she reports that it tasted absolutely terrible, and has no intention of ever eating it again if at all possible.
  • Is advised against provoking the Cuccos, because while they're incapable of harming Maple, they'll certainly be an annoyance to everyone else around her if she runs, they'll use up all of her Shield's Devour uses just trying to attack her (though she thankfully has other shields to use), and they'll likely never stop even if she decides to laze off until someone else provokes them. And even if she does doze off, which would revert her from her game avatar, the resulting vulnerability would just wake her up from the pain and provoke a change into Maple again, putting the Cuccos' progress back to where they started. And that kind of impasse would be boring and tedious.
  • It's not known what a Fixed Damage Attack such as a Cactuar's Thousand Needles would do against Maple. Either it would instantly bring her HP to 1 (unless Stout Defense already took effect today, in which case it would be an Instant Kill), or it would do absolutely no damage given her obscene VIT.
  • One day, while on a walk in the House of Faith, she found herself teleported several hundred feet in the air and falling down fast. Fortunately for her, she still had her three alternate forms available for today (and even if she hadn't, Stout Defense would save her, though her surroundings might not survive her impact), so she wasn't too worried, but given she didn't want to use them until absolutely necessary, she went to quickly thinking of a way to get out of this situation without too much damage. She then saw Saint Walker flying a distance away and used Cover Move to approach him. She still ended up falling past, but the Blue Lantern was alerted to her plight and was quick to slow her fall until they reached solid ground.
    • Right after landing, she and Walker found Sheogorath facing them, greeting them amiably before teleporting the Lantern somewhere far away, and Maple up in the air once more and falling again. And this time, she was in the thick of an aerial dogfight at the House of War. Amidst the aircraft vulcan fire, missiles, SAMs, lasers, Glaive Wurms, and energy spheres, she eventually made it to the ground, sending out Syrup, Megamorphing him, and using Psychokinesis to slow down their fall as soon as she figured she was out of most of the weaponry's range. This drew attention of the ground troops as several of them converged on Maple's location. As soon as she was identified, the baddies immediately retreated given they know their small arms are nothing to her, while the GUAG troops successfully extracted her, and she employed the use of her Loving Sacrifice form to protect as many as she can during this retreat.
    • A long time after that whole mess, she hadn't really thought of that until she had another chance meeting with Sheogorath, but thankfully he didn't do anything to her this time. She was eventually filled in on who exactly he is and what he does.
  • As time has passed since her own ascension, Maple seems to have lost some of her energy and enthusiasm, the seriousness of the overarching conflicts and the burdens of being a hero were taking its toll on her psyche, given that before it all, her time as Maple was just for fun and adventures. Seeing the need for a therapist, and having needed one himself after everything he's been through, Steven took notice and introduced her to Dr. Frasier Crane.
    • For their sessions, the shrink and the patient would talk it out like any adult and child would talk it out slowly. He got her to calm down and encouraged her to not lose herself while getting used to how things are there, and that at her age, she still has much to live for. She thanked him for the session and felt much better, though she would always come back to him whenever she's feeling down again. Crane is fine with that, and told her she isn't weak for it, before going to a little rant as to how fiction is ruining the reputation of his line of work by ignoring them.

    Mondo Zappa 
Mondo Zappa, God of Gaining Strength Through Seduction
  • Intermediate God
  • Symbol: His Musselback behind a pair of glasses
  • Theme Song: "Access Violation"
  • Alignment: Neutral Good
  • Portfolio: His robotic left hand possesses 99 secret functions, Badass in a Nice Suit, Tends to run his left arm through his hair, Houseboat Hero, Gekkou, Mondo's "beloved katana", "Looks like I'm the new character to this part of the site"
  • Domains: Seduction, Killing, Love, Execution
  • Allies: Travis Touchdown, Jack Cayman, Mika Takekawa, Usagi Tsukino, Gaius
  • Enemies: David (His Brother), Nightmare Moon, Kun Lan, Angus Bumby
  • He is usually seen around the House when he is not doing his job as an "Executioner", he usually works as a Gigolo off duty and offers a more sensual service to the women of the pantheon and this in return usually gains him weapons and rewards to battle against corrupted beings called "Wires".
  • He has also extended his services as an executioner to execute evil beings and monsters, sometimes it will have to be paid in cash for the boss he works for and other times if the woman asking is something special he will do so for a kiss.
    • Has offered to help Cosmos fight The Warriors of Chaos in exchange for a kiss and is waiting for her answer.
  • He claims that unbeknownst to some of the other members of the pantheon, when they kill their enemies the dark matter that come from their bodies can corrupt others and turn them into Wires, thus he warns others to be careful or the Dark Matter will turn them into monsters.
  • He is often trying to drain blood from his enemies so that his cybernetic left arm "Mussleback" can use it for the many functions that it has.
  • Members of the House of Prophecy are worried that if his enemy David ever ascends to the Pantheon they only see two outcomes, David uses the fight to further add Dark Matter from The Moon to flood the earth turning everyone into to monsters or Mondo will win and cause all The Moon's Dark Matter to go to him and turn him into something worse then David.
  • Is often seen going to the Food House so that he can eat his favorite food Soft Boiled Eggs, he usually lets his assistant Mika cook it as she cooks it as well as his mother.
  • Is prone to better handle the more hyperactive members of the Pantheon as his working with Mika has helped him gain a way to deal with them.
  • Seems to always be stoic to events around him, even to the more beautiful goddesses of this house, the only thing that can shatter his stoic behavior is David as it is the one subject that causes him to go into rage.
  • Recently hired to kill David in The House of Nature, Many are preparing against what may happen if after the battle Dark Matter starts to flood the Pantheon and if Mondo may become evil.
  • Often when he starts and finishes a mission, he likes to claim...
  • Can also be found in Lustful Acts.
    "The job...Killer Is Dead."

    Mr Eaten 
Mr Eaten, God of Self-Inflicted Butchery (The Eaten One, The Drowned Man, Mr Candles)
  • Intermediate God (possibly a former Greater God or even Overdeity)
  • Symbol: The Well (pictured right)
  • Alignment: Chaotic... err... something.
  • Portfolio: These Are Things Man Was Not Meant to Know, Horror Hunger, Humanoid Abomination, Rasputinian Death, Snicket Warning Label, Press X to Die, Very Unlucky Seven
  • Domain: Knowledge, Pain, Hunger, Betrayal, Death, Madness
  • Followers: Every Seeker of the Name.
  • Allies: Darth Nihilus, Xion (maybe?)
  • Information on Mr Eaten is sketchy at best due to the active efforts of the Masters of the Bazaar to keep it hidden. Even its true Name seems to be censored at the level of Natural Law, requiring Seekers to go to incredible lengths of self-destruction for even the tiniest hint to its nature.
  • It is known though that those who seek the Name are almost always afflicted with horrible fates. Death, insanity, social ostracization and betrayal are just the start.
  • Seems to be on good terms with Xion, of all people, though that may come as less of a surprise considering they shared a similar fate.
  • The Name is one of the few pieces of information that even Hermaeus Mora is cautious with. Since Mr Eaten's true power is unknown, and considering the effects of Seeking the Name on mortals, Mora considers seeking the name himself to be too risky, and is content to let mortals suffer to figure it out for him instead.
  • A reckoning is not to be postponed indefinitely.

    Spore Player Race 
The Spore Player Race, Divine Representation of the Creature-Breeding Mechanic

Lesser Gods

    Barathrum the Spirit Breaker 
Barathrum, God of Knockback (Spirit Breaker, Space Cow, Bashlord)
  • Lesser God
  • Symbol: Barathrum's flail.
  • Alignment: Chaotic Neutral
  • Portfolio: Cycle of Hurting, Epic Flail, Nether Strike, Charge of Darkness, Aform You Are Comfortable With, Horned Humanoid, Lightning Bruiser, Minotaur-like Beast, Noun Verber, Primal Stance, Super-Persistent Predator, Super Speed
  • Domains: Travel, Combat, War, Chaos, Darkness
  • Allies: Rain, The Prince of Persia, Aladdin, The Doomslayer, Hidetora Tojo
  • Rivals: The Champions of Runeterra, Jago, Shulk, Christian Cage, Baine Bloodhoof
  • Opposed by: Simon Belmont
  • It was a normal day in the Pantheon when Razzil Darkbrew was experimenting with a small selection of chemicals that was provided to him by fellow gods, until someone reported an angry bull charging directly at Razzil's position, knocking bystanders away. Razzil and his ogre friend was confused, until they remembered that a certain dire hero was still charging at them when their last battle ended. Though they fled, the bull caught up to them and repeatedly stunned and bashed them until they fell off the nearby cliff. The alchemist and his ogre survived the nasty fall, but it was clear to the Defenders of the Ancients who the attacker was. It was the Spirit Breaker, who had charged across entire planes and dimensions just to get back at the Alchemist for beating him in the aforementioned battle.
  • There are few things that can keep up with the Spirit Breaker while he's charging. One of them is Rubick if he steals his charge, another is Bloodseeker when he smells enough blood... and yet another is a homing missile.
    • The good news is just about any obstacle in the way of his path can knock him out of his charge. It is advised that if chased by Spirit Breaker that you should lay out as many objects in his path as possible to stop the charge.
  • Yes, he does indeed look like a cow. This shape was made during the time he was considered a Tauren in a previous game. While he made some changes afterwards, he maintained some of his original design as a bull still fit the nature of a charging elemental.
    • This also does not mean that he is chummy with Baine Bloodhoof, God of Minotaurs. When Baine first met him, Barathrum was only interested in a test of strength. When Baine managed to overcome the other's strength, he only received an acknowledgement of his skills before the Tauren left. Baine is much friendlier to hang around than the brash and chaotic Spirit Breaker. This does not mean the elemental wouldn't call for his aid when he is in the mood for some trampling.
  • Fighting game deities in general have both revered and feared his mechanic. Some use it to extend their combos while others use this at the sole means to win games. It is with that reason that many of their ilk were glad to see him ascend.
  • Rain turned Knockback into an art fort. His Roundhouse Kick are capable of launching people across to the other side of the screen. He was honored to have someone with similar talents in the Pantheon.
  • Jago used to be the God of Combos, but his main specialty was to prevent knockback with the Combo Breaker. Once he lost the former title, his knockback stoppint abilities became a bane for combos. As such, Spirit Breaker maintains a beef with the warrior.
  • The Prince used Knockback as a way to get around certain enemies who were in the way of his Wall Run. Of course it can go both ways as even the slightest pushback can leave a ledge out of reach.
    • Likewise with Aladdin in regards to SNES Game. In this case, knockback helped him gain full control of his movements to the point that some players would do so on purpose in order to complete a level.
  • The Doomslayer was one of the earliest implementers of the mechanic in regards to shooter games. The One-Man Army had to learn just how powerful each gun of his was as well as the effect on each enemy as their weight affected how far they were pushed back.
  • Shulk has a rather mixed reception for the deity. While he can use this to defeat enemies much faster, they can do the same to him. Thus is especially annoying in boss fights as boss characters are immune to knockback.
  • Simon Belmont was not a fan of the creature's return. Many a campaign of his were ruined when face with Medusa Heads when bottomless pits were behind him.
  • There are reports that he serves a yet to be revealed master in the background. There has been speculation as to who this person or being might be. It could very well be someone who has already ascended in the Pantheon or one who is letting Spirit Breaker test the waters before making an appearance.
  • Hidetora Tojo was pleased to bring over one of his potential followers into the Pantheon... even though Spirit Breaker has no time for the battle between good and evil. The Unskilled but Strong God has been advised not to pet Spirit Breaker lest he sees it as and insult and chases him to the end of days.
  • Christian is pretty much the opposite; His pronounced technical skill in combat is hindered by his poor strength. Spirit Breaker decided to test the wrestler in a cat and mouse chase. Christian was able to avoid the elemental long enough for his partner Edge to save him.
  • "I'll break their spirits and their backs."

    Bartz Klauser 
Bartz Klauser, God of the Job System (Butz, Warrior of Light, Mimic)
  • Lesser God
  • Symbol: A chocobo feather next to an adamantite crystal
  • Theme Song: Four Hearts
  • Alignment: Chaotic Good
  • Portfolio: Many talents, wandering, Fun Personified, Older Than They Look, vocal mimicking, foolishness, Ditto Fighter, knowing when to get serious
  • Domains: Technique, Copying, Wandering, Fun
  • Allies: Cosmos, Cloud, Firion, Squall, Terra, Cecil, Kain, Sora, Kino
  • Enemies: Exdeath, Chaos, Garland, Mateus, Sephiroth, Kefka
  • Rival(Arguably): Gilgamesh
  • Many have wondered about the empty shrine to the god of the Job System. It seemed to just be vacant for years, with no one being named its lord. But then its god discovered, as Bartz was found one day casually strolling through the House of Nature. Many are shocked to discover he had been in the Disgraces, the Fallen, and Purgatory before arriving to the Pantheon proper. He was never an official resident to those feared locations, but simply wandering around and exploring.
  • As god to the Job System, Bartz can become just about any warrior type a person could think of. Though his two favorites seem to be the Mime and Dancer jobs.
  • Declared, "Sweet Cosmos, it's a talking duck!" When he first met Sora's ally Donald. Though he did add that he could "partly" talk, having a hard time understanding him.
    • It took a few tries, but Bartz figured out how to perfectly match Donald's voice, which was indeed a surprise.
  • It didn't take long for Gilgamesh to catch wind that his chosen rival had at last found the Pantheon, and rushed as quickly as he could to meet up with Bartz. The meeting was a little awkward, but the wandering man did like the idea of some friendly sparring. The two have met up regularly here and there.
  • Has also become one of the GUAG's instructors alongside Firion. While Firion teaches beginner weapon combat, Bartz introduces new recruits to various styles of combat ranging from healing to martial arts.
  • Also serves as the Manager in the House of Profession.

Bullet, Goddess of Short Shorts and Crosshairs (Butt Girl, Butt Floss)

Ciel, Goddess of Ominous Save Prompts (Dr. Ciel, Shieru)
  • Lesser Goddess
  • Symbol: The Ciel System
  • Theme Song: Labo (Ciel's Lab)
  • Alignment: Lawful Good
  • Portfolio: Big Good Rebel Leader, The Dr. Light/Alia Of Her Era, 14-Year-Old Genius, Ominous Save Prompt, Gadgeteer Genius, Created Copy X, True Pacifism, Motherly Scientist, Ship Tease, Product of Genetic Engineering, A Mother to Her Men, Token Human, Fling a Light into the Future
  • Domains: Resistance, Cyber-Elves, Intelligence, Programming, Energy Sources
  • Herald: Prairie/Alouette (her Spiritual Successor/sister)
  • Allies
  • On good terms with: Kosmo and Nova, Bender of all people, the Nature Preservers
  • Teeth-Clenched Teamwork with: Pandora and Prometheus
  • Enemies: Dr. Weil, Copy X, Omega, Sigma, Mr. Burns (somewhat), SKYNET (really, any viral, malignant AI), Gate (also pities), the Grox, Hexxus, the Corpus, Sundowner, Mistral, Monsoon, Sombra, the Infested
  • Ciel is a product of Neo Arcadia's technological prowess, using genetic engineering to make enhanced human children. Descendant of the creator of the Mother Elf and thus the Cyber-Elves, she helped create a replacement for Mega Man X when he was forced to seal the corrupted Dark Elf away. However the naive copy would engage in ruthless persecution of Reploids to solve an energy crisis, forcing her to flee. She would found the Resistance in order to protect Reploids, and one day solve the crisis.
  • Responsible for awakening Zero from his century-long slumber, eventually bringing an end to the conflict. In the Darker and Edgier Mega Man Zero era, she serves to be a beacon of hope. As the master scientist of her era, she's an equivalent to Dr. Light, who is very proud of what she's accomplished and wishes to help. As mission control she's similar to Alia as well, who's happy to see that the work of curing the Maverick Virus eventually pays off with the Cyber-Elves. Because of this, she was Alia's high priestess before gaining her own temple.
  • Appears to have feelings for Zero, but has yet to confess them to him even in the pantheon. She was overjoyed to see him again. Kosmo and Nova support her love for Zero, and hope to help her confess her love. That said, she did have to learn about Zero's troubled love history, especially about Iris, which made her gain second thoughts about confessing, not because she feels unworthy, but she just finds it to be really awkward to ask Zero about it afterwards.
  • Her specialty are Cyber-Elves, digital beings capable of enhancing the power of Reploids. They were also key in finally purging the Maverick Virus from the world, and completely destroying Sigma's essence. Naturally, he is angry at what her great-grandmother did and her wielding them. Malignant computer viruses have much to have worry towards her, such as SKYNET. Good-aligned robots benefit from them though, and she's often helping them in the House of Technology.
  • Doctor Weil was incredibly frustrated to learn that Ciel had ascended, who has more than most reason to despise him. Interestingly Prometheus and Pandora of all gods were interested in a temporary alliance with her, mainly because of their hatred towards Weil due to what he as Biometal W did to him. Copy X was equally upset to see that his creator has ascended.
  • Though human and from a society which treats Reploids as second-class, she formed an all-Reploid resistance in order to end their persecution. She supports good-aligned robots and opposes dictatorships. Bastion approves of this, and oddly enough Bender does as well since he often bemoans when robots are treated less important than humans. Granted he's partial to Kill All Humans and is too lazy/dickish to be a proper ally. Baymax is happy to work as a doctor for the Resistance.
  • Elpizo was rather sheepish about seeing her again, given what happened, however Ciel is happy he realized he went too far. She ended up meeting Gate, who she saw much of Elpizo in him. Unlike Elpizo he remains relatively unrepentant, but she still sympathizes with his plight. The two will form a temporary alliance if it means the overall good of robots.
  • An Actual Pacifist, she is more focused on a peaceful solution and is trying to develop a new energy source to solve Neo Arcadia's energy crisis. Mr. Burns has troubled her as he wants to monopolize on resources, but she doesn't seem too concerned with his Cartoonish Supervillainy. She is interested in Cael Cynder and Nibbler's energy sources, though obviously with their consent. Jake Sully is interested in her research so as to make sure humans don't have the need to invade Pandora again.
    • Though understanding of her reasons, Cael Cynder can not just let her use his Zeenium since extracting it from him may kill him. He will allow her to use any Zeenium she can find through other means though or if she can find a way to extract it without killing him.
  • Working hard to try and fix the environment, which the Nature Preservers and Captain Planet wholeheartedly approve. This has made her an enemy of Hexxus and Grox, particularly the latter due to their alliance with Dr. Weil. She gets along with Alexstraza due to being a Hope Bringer that also wants to protect nature.
  • Epsilon approached her with an offer to research force metal for a possible solution to the energy crisis in Neo Arcadia in exchange for helping his pro-Reploid movement. He also explained what had happened in Giga City to her so that there would be no misunderstandings between the two of them. The exact events are unknown, but Ciel did accept his offer.
  • With a rise in Maverick attacks by machine villains came a faster-than-intended transition to the group becoming a true resistance against tyranny involving robots, with focus on robots in general rather than just Reploids. While X and Zero stood opposite Sigma and Ultron in a massive clash involving the merging of Marvel and Capcom, she, along with Epsilon, Harpuia, and their partner Green Biker Dude worked to set up the infrastructure to retool their organization.
    • By the time both Ultron-Sigma's merger of the Infinite world and their attempted mechanical outbreak in the Pantheon were both stopped, Ciel and company had gained the allegiance of Harpuia's brothers Phantom and Fefnir, as well as the group's first non-Reploids, Labrys and Lambda-11, all of whom had been approved by allies including X, Zero, and Aigis. The eight of them stepped before the House of Justice and announced the birth of the faction Liberion Arcadia.
    • Following this, they continued building their base in said house, including its teleport terminals connecting to each individual member's temples, as well as providing Sigma Virus antibodies that were promised to Labrys and Lambda. Others who were made aware of their developments in hopes of gaining support included Proto Man, Repliforce, Grimlock, and even Bass; however, all of them stayed at a distance.
    • The first new member after the announcement turned out to be someone aside from all these invites, likely because she hadn't been known at the time. 2B, the YoRHa unit designed to eradicate machines that had invaded her Earth, came to them claiming that Liberion Arcadia's existence strangely fit just the idea for a group she'd already had in mind. After showing her skills and making her case, she gained the approval of Ciel and the others. Later on, Labrys ended up taking ICEY to a team meeting, while Epsilon would invite Quote and Curly Brace to join, following their ascensions; all three were soon considered backups to the group while new roles were being prepared.
    • 9S became a more primary member of the team following his ascension, and has been key to helping out against enemies such as The Corpus, the ascended members of Desperado, and even the hacking of Sombra. Ciel, meanwhile, is constantly working to develop new safeguards for the increasing number of both evil hackers and viral threats in the Pantheon; for example, she and Epsilon are closely aligned with the GUAG Medical Division on its efforts to produce an accessible cure to the Technocyte Infestation.
    • Leviathan, the lone female of the Guardians, finally joined the team when 9S hacked the case files of the Court of the Gods to push her petition forward. Since then, Leviathan, who likes nicknaming her teammates, has a habit of calling Ciel "light bulb". They're also seen as rivals over Zero, as Leviathan has made it no secret she has a crush on him, but Ciel isn't worried about that; she's just glad to be working alongside all Four Guardians again for the first time since before Copy X put the blame on Reploids for Neo Arcadia's energy crisis. This also allowed Harpuia to calibrate exclusive roles for everyone on the team, officially "promoting" the auxiliary units to full-on members in the process.

    Conker the Squirrel 
Conker the Squirrel, God of Context Sensitive Buttons
  • Lesser God
  • Symbol: A stack of money with googly eyes and smoking a small cigar
  • Theme Song: Windy and Co.
  • Alignment: True Neutral
  • Domains: Violence, Alcohol, Vulgarity, Squirrels
  • Portfolio: Alcoholism, Materialism, Hero in Name Only, Ass-Kicking Squirrel, Urinary Comedy, Context Sensitive Buttons, R-Rated Kiddy Character.
  • Heralds: His royal entourage (Marvin the Mouse, Franky the Pitchfork, Ron and Reg, Private Rodent, etc.)note 
  • Allies: Banjo and Kazooie, Diddy Kong, Moe Szyslak, Krusty The Clown, Bender, Cana Alberona, Doreen Green/Squirrel Girl, Neo, Master Chief, Eric Cartman, at least one of the Pantheon's Grim Reapers.
  • Enemies: The Great Mighty Poo, Naughty Bear, the Xenomorph Drone, The Facehuggers, the Toon Patrol, all the Terminators in the Pantheon, Dracula, SCP-1048
  • Interested in: Deities with money, Sandy Cheeks, Screwy Squirrel.
  • Opposes: Eugene Gallardo, the Subhouse of Canines.
  • Opposed by: The House of Royalty, all protagonists of family-friendly media.
  • After a rowdy night of drinking at his favorite bar, Conker drunkenly stumbled through the stormy night trying to get home. When he woke up in the morning with a massive hangover, he had found himself within the Pantheon, having been turned into a god to boot. He still has no idea of how that happened.
    • Conker doesn't show much interest in staying, as he is still trying to find his way home. However, his luck means that he keeps crossing paths with the Pantheon's less pleasant deities, who exploit him to perform deadly, pointless tasks for some quick cash at best.
  • Conker occasionally go karts with longtime pals Diddy Kong and Banjo to relive older, more innocent days, albeit he has crashed several times due to drunk driving.
  • Spends whole nights drowning his sorrows at Moe's Tavern, no doubt due to still being depressed over the death of his girlfriend, Berri.
    • Bender has been trying to become closer to Conker as a drinking buddy, although it's obvious that the robot is just interested in the squirrel's riches and king status (unaware that Conker has already spent most of his treasure on parties and hookers).
    • After those nights, Conker tends to wake up in random parts of the Pantheon, usually with a massive hangover and no recollection of how he got there in the first place. There was that time where he found himself at the Subhouse of Canines. He honestly preferred being stuck in a war again.
  • Conker has been trying to start a new love life in order to get over Berri. He took an interest in Sandy Cheeks, but the female squirrel finds him really gross, what with all the drinking, pissing and cursing. At least SpongeBob and Patrick kept it family-friendly... most of the time.
  • Apparently, Conker can't stand the sight of Naughty Bear. It seems his horrifying experiences in the war against the Tediz caused him to develop a strong PTSD, which the teddy bear ends up triggering. The first time they crossed paths, Conker wiped out a pair of uzis against Naughty, who also retaliated with submachine guns of his own. Thankfully, members of the GUAL were able to stop the conflict before it escalated, and Conker was given another reason to want to leave the Pantheon.
  • Conker is hunting for mafioso Don Weaso, the motherf%&$#?@ weasel who killed Berri. Conker believes the Toon Patrol might be involved with his organization, and he's ready to drag out some info, the easy or hard way (both ways involve a baseball bat being used recklessly).
  • Sometimes, Conker gets called by Squirrel Girl to save the world from some interestellar menace. Conker doesn't mind facing Doctor Doom, Galactus or whatever, although he doesn't like when Doreen repays him with acorns instead of actual dough.
  • Conker wishes he was more like the Screwy Squirrel, screwing people left and right without a care in the world. Instead, he feels like he's the one getting screwed by others.

    Ignis Scientia 
Ignis Scientia, God of Video Game Cooking (Iggy, Specs, The Royal Chef, The Blazing Tactician)
  • Lesser Deity
  • Symbol: A cookbook with the sigil of Lucis on the cover
  • Theme: "Theme of Episode Ignis". "Ashes to Ashes" when he fights.
  • Alignment: Lawful Good
  • Portfolio: Team Chef and Team Mom, Battle-ready Chefs, Food Porn, enhanced abilities through eating, Male Chefs, coffee (particularly the Ebony brand), Badass Scholars and Butlers, Spellblade combat with Daggers, battle strategies, intelligent English gentleman, Glowing Eyes of Doom, Handicapped Badasses and Blind Weaponmasters
  • Domains: Chefs, butlers and servants, high-class dining, handicaps (particularly blindness)
  • Herald: Quina Quen
  • High Priest: Cooking Mama
  • Allies: Noctis Lucis Caelum, most good-aligned Final Fantasy deities, Toriko and Komatsu, Sanji, Mr. Champloo, Princess Tiana and Chiyoko Shiraishi, Soma Yukihira, Shido Itsuka, Ichika Orimura, Mario and Luigi, Tohka Yatogami, Hayate Ayasaki, Mr. Champloo, Princess Tiana Chiyoko Shiraishi
  • Followers: Tayce T., Zess T., Saffron and Dyllis
  • Enemies: Ardyn Izunia, Shiro Tagachi, Midora, Starjun
  • Dislikes: Bob Belcher, SpongeBob SquarePants, Homer Simpson
  • Ascended upon cooking Noctis his final meal with a quality worthy of royalty, and did so while blind. The Trinity of Food gods were so impressed with his skill under the circumstances and the multitude of recipehs he knew that they appointed him to his position and restored his sight.
  • Ignis visits Noctis every day to prepare him three properly nutiritious and healthy meals. He's encouraging the Prince to clean up after himself, he is a God now, but doesn't mind tidying up while he's there. Still no luck on getting him to eat his vegetables, though.
  • Upon seeing Ignis in the Pantheon, Ardyn turned up his nose at him and immediately made several snarky remarks about his cooking skills being the reason he was named a God. Ignis calmly told Ardyn he had received a glimpse of an Alternate Timeline where he used the Ring of the Lucii to put Ardyn in his place, and if Ardyn did not remove himself immediately, Ignis would give him a first-hand demonstration of what he saw. Remembering what Ignis pulled off in the main timeline when he briefly had the Ring, Ardyn took his threat at face value and left without another word.
    • When he discovered what Ignis had done in said Alternate Timeline, Noctis expressly forbid Ignis from trying anything like that in the main timeline, unwilling to let his friend perform a Heroic Sacrifice for his sake. Ignis has agreed to comply with Noctis' wishes, but maintains he will do anything to see his Prince comes to no harm.
  • Has applied to be a sous chef in Gordon Ramsay's kitchen. While Ramsay is awaiting proof of Ignis' ability to operate in such an environment, Ignis has already informed him he's spent a full decade of his life replicating Noctis' favorite dessert dish, unsatisfied until he got it exactly right, so if nothing else he's as perfectionist as Ramsay himself and tenacious enough to keep trying until he pleases him.
  • Looks down upon Bob Belcher and SpongeBob due to his distaste of fast food chains, seeing such product as fattening, unhealthy, and overpriced.
  • Has admitted to Mario and Luigi he's not as proficient with pizza recipehs as he is more traditional high-class foods. The Mario Brothers have assured Ignis they'll open his eyes to the possibilities of the dish.
  • Is constantly exploring the other worlds connected to the Pantheon collecting exotic new ingredients and concocting new recipehs. His chambers already host a full bookshelf of notebooks full of meal ideas he's working on. Tohka Yatogami often accompanies him on Shida's suggestions, so Ignis can explain to her which things they encounter are meant to be eaten and which are not.
  • Keeps a very healthy supply of Ebony coffee in his quarters.
  • Despite his best efforts, he couldn't produce enough food to satisfy Homer Simpson, and has strongly asked Homer not to ask him to cook for him again. A disappointed Homer agreed after learning Ignis had no recipes for donuts and had no interest in creating any.
  • Takes the existence of Mystery Food X as a personal affront and refuses to discuss it in civil company.
  • Can also be found in Chefs And Establisments.

    Katori and Kashima 
Katori and Kashima, Dual Deities of Experience Boosters (The Katori-class Training Cruisers)
  • Rank: Lesser Goddesses
  • Symbol: Scale models of the training cruisers Katori and Kashima. For Kashima though, her black Beret cap with the "UY" Signal Flag
  • Alignment: Lawful to Neutral Good
  • Portfolios:
  • Domains: Combat, Sea, Game Mechanics, Training
  • Direct Superior: Admiral
  • Allies:
  • Teeth-Clenched Teamwork with: Iowa (at least on Katori's end)
  • Enemies: The Abyssal Fleet (ascended: Wo-Class, Re-Class, Seaport Princess, Northern Ocean Princess)
  • The deites in charge with construction of fleet girls in the Pantheon were suprised when these two appeared, as they initially had little information as to their combat role. They later had them sent with Akatsuki and her sisters for a training exercise, and noticed that they have considerably become stronger afterwards. Realizing that the newfound role for them would be very beneficial for the rest of the fleet, their ascension was immediately recommended.
  • Their roles as Training Cruisers means that they are the go-to authorities when it comes to the basics of maritime combat. This fact allows them to set up shop at the Houses of Combat! and School, for any deity who wish to learn as to how fleet girls do battle.
  • While Katori is happy to be in the Pantheon, she is not exactly confortable with having the American Battleship Fleet Girl in the House of Personal Appearance. This is probably due to her historical counterpart getting blasted hard by a full salvo from the real-life USS Iowa, with all hands lost. Nonetheless, Iowa assures that she would not be doing the same thing on her since they are allies at least in the Pantheon.
  • Kashima has been attracting a lot of male deities ever since her ascension, though she's not exactly happy that their admiration for her was rooted from "questionable" sources. She has been trying her best to prove herself as a "good girl", even by part-timing as a Convenience Store clerk.
    • Sanae apparently saw Kashima as a kindred spirit of sorts because of this, but the latter is rather more concerned of Sanae's drinking habits. Nonethess, Kashima accomodates her whenever necessary.
    • Meanwhile, Saori has been egging on Kashima to spill her secret as to how she managed to attract a lot of good-looking guys. Sensing something she can relate to with her, Kashima ocassionally invites her for some tips and tricks or two.
  • Much like some of the fleet girls in the Pantheon, Katori gains a virtual counterpart in an online Ship Combat game as a Tier-III Premium Japanese Cruiser. Like her, she's capable of training cruiser captains from other ships at a faster rate than usual. What makes the said ship unique however is that, since she could equip a certain upgrade to her main armament that is usually available to higher-tier ships, she is capable of laying down more accurate salvos at enemy ships at greater ranges. This makes the ship a bit of a Lethal Joke Character in lower-tier battles.
    • Thanks to the matchmaking system, she would never face the virtual counterpart of Iowa, who is a Tier IX battleship. She breathes a sigh of relief upon finding out about this mechanic.

    Kirie Sakurame 
Kirie Sakurame, Goddess of Save Points (UQ Holder #9)
  • Lesser Goddess
  • Symbol: A small mound with a candle on it
  • Alignment: Lawful Good
  • Portfolio: Death Is Cheap, The Ojou, Fiction 500, Shy Around Others But a Bit of a Jerk, Tsundere, Gets Together with Touta, Their Kisses Can Freeze Time
  • Domains: Death, Save Points
  • Allies: Touta Konoe, Evangeline A.K. McDowell/Yukihime, Karin Yuuki, Kuroumaru Tokisaka, Winry Rockbell, Tenzin, Alphonse Elric, Lin Beifong
  • Enemies: Hoyt Volker, Medusa, Quan Chi, Zobek, Shinnok, Tsukuyomi
  • Good Counterpart to: Flowey
  • Supports: Avatar Korra, Asami Sato
  • The largest financier and ninth-ranked Number of Yukihime's UQ Holder organization, Kirie has the ability to make a Save Point so when she dies, she would automatically be summoned there. It comes in handy when she encounters strong opponents. After finding out that incompetent had ascended, she immediately tried to ascend for herself, somehow creating a Save Point powerful enough to enter the Pantheon's dimension.
  • As a result of her immortality she has been sought out by many evil gods in order to find the secret of her gift.
  • When most gods met her she was demure and quiet. Though many were surprised to find out that she had a nasty personality.
  • Don't insinuate that she likes that incompetent BECAUSE SHE DOESN'T!! Though some tend to snark behind her back and call her a tsundere under their breath.
  • It turns out that she's really rich and some would like to know who's the richest in the Pantheon, specifically the House of Crime. So some of the gods are trying to get the accountants and mathematicians to find out. Further delving indicates that her riches come from stock trading. She apparently uses her power to keep a firm hold on her riches.
  • Flowey is interested in harvesting her soul in order to both become God once again and to gain even more powerful SAVE powers. As he uses his powers to hurt others, Kirie understandably doesn't like the evil flower.
  • She is trying to help Kuromaru get together with Touta. Though the latter gave up much to her annoyance.
    • Funnily enough, Kirie herself ended up being the one to get together with Touta instead.
  • She really hopes she never ends up in a situation that causes a unavoidable "Groundhog Day" Loop. Since she'll keep reviving it would be a Fate Worse than Death… despite dying endlessly. And that would suck.
  • She once asked Mordin Solus for help in giving Touta The Talk. As one would expect, it did not pan out as she had hoped.
  • Kirie and the rest of the UQ Holder team accompanied Touta to a celebration party for Avatar Korra, who moved out of the seat she shared with Touta and into her own temple. She caught the tail end of a conversation between Korra, Asami, and Kuroumaru and was pleased to hear that they were encouraging Kuroumaru to make the best decision according to his/her heart as it relates to Touta. Later, she realized that between the fact that Touta's seat was now his own as well, plus Tenzin, one of Korra's mentors at the party, and Winry Rockbell, Edward Elric's mechanic, the three of them should also be celebrated. The notion was supported by all involved, with Ed's brother Alphonse using his alchemy to create a banner congratulating them as well.

Lip, Goddess of Match-Three Games (Furil)
  • Lesser Goddess
  • Symbol: Lip's Stick (a flower)
  • Theme Music: Lip's Theme (Panel de Pon)
  • Alignment: Neutral Good
  • Portfolio: The Cutie, Puzzle Game
  • Domains: Puzzles, Fairies
  • Heralds: Watabou the Fluffy, Furil and Pupuri
  • High Priests: Felis the Cat and Corvus the Crow
  • Followers: Tic-Tac-Toe, Rivel Arday, Klax players, The Zuma frog statue, the Luxor paddle, the land of Minutia
  • Allies: Yoshi, Ash Ketchum, Pikachu, Villager, Arle Nadja (and her acquantainces by extension), Heartcatch Precures, Cosmo & Wanda
  • Enemies: Galeem & Dharkon, Bowser, Team Rocket, Airy, The Fairy Godmother, villains that are capable of brainwashing others
  • Mixed Relations: Koyuki Himekawa
  • There exists a fantastical land inhabited by fairies that is about to be overrun by monsters. One such denizen there, Lip, is the only one immune to a spell that's causing infighting amongst other fairies thanks to a magical stick, prompting her to set things back to normal. As she found out at the end, the whole thing was an elaborate test set up by her mother to see if Lip was ready to become the next queen of fairies. The playing field involves a gradually rising field of blocks that Lip and/or someone else she might be up against has to clear out. Clearing out three or more identical blocks in a row will mitigate the gradually rising blocks and send "garbage" blocks over to a rival if possible.
  • Once Lip settled down in the Pantheon, she learned about what it had to offer and that it is a much bigger world than what she was used to. Since she dealt with illusions as a means to better prepare herself for potential future problems, Lip saw the Pantheon as an opportunity to better herself especially with what that place goes through on a regular basis. Even if she's confronted illusions of a phoenix, a dragon, and even a demon lord in the past, the Pantheon is going house much more dangerous equivalents of them. Lip is going to need all the time she can afford in order to better herself as a fairy.
  • Lip managed to quickly find a great friend in Arle Nadja, another girl with magical powers that solves various problems via puzzle games, even if what she has is very different compared to Lip's. Both took the time to talk to each other about their own adventures (with Arle having gone through a lot more than Lip) and Arle even offered to let Lip meet up with some of her acquaintances. Lip was assured that although the people that Arle knows about is a bit of a handful at times, they don't mean any harm for the most part. The meeting didn't go too bad, other than a brief mishap involving Schezo chasing after Lip's companion Watabou.
  • Although she has never had any direct involvement with the Smash Bros. tournaments, her stick has been used as an item by the tournament participants. It functions as a bludgeon that forces a flower to grow on someone's head while they are taking additional damage for a period of time. It wasn't until a later tournament that Lip had a bit more involvement than before, but even then it was simply being turned into a Spirit as a result of Galeem's attack and the war between it and Dharkon that followed. Like many other Spirit victims, Lip isn't happy about what had transpired.
  • She found out that she and her fairy friends from her world weren't the only ones that used the puzzle gameplay to confront problems. Lip found out that there were some deities (and by coincidence, a couple of them were participants of the Smash tournament and likely has used her Stick in it) who had understanding of her gameplay thanks to some adventures that they have taken in the past.
    • Lip crossed paths with Yoshi, who once had to go on an adventure of his own in order to stop Bowser from threatening Yoshi's Island with a curse. Lip later learned that Yoshi has had some additional experience when it comes to solving puzzles, including trying to work out various solutions for cookies. Yoshi also mentioned that Bowser has been involved in a lot of recreational activities with Mario and co in his spare-time. Lip likes to hang out with Yoshi from time-to-time and has kept an eye on Bowser in case he threatens the Pantheon and Mario and his friends aren't there to stop him.
    • Ash Ketchum and Pikachu were also familiar with Lip's puzzle game thanks to having gone to a special Puzzle League Tournament. Ash explained to Lip about what happened there, including a few altercations with Team Rocket and eventually finding himself and Pikachu in a difficult challenge against Mewtwo. Although Mewtwo isn't one who would engage in puzzle challenges that often, Lip was curious about Mewtwo and she had maintained a good friendship with Ash and Pikachu. The latter two sometimes make visits to Lip in case another Puzzle League Tournament is underway and they get invited to it.
    • While it wasn't readily apparent at first, the Villager was another Nintendo character that was familiar with how Lip's puzzle game worked and has played it in order to get some rare items. Lip was very surprised to learn that some of the items that Villager got from playing such was clothing inspired by herself, though she didn't have any serious issues with it overall.
  • As a fairy, Lip became curious to see others like her in the Pantheon, partially to see whether or not they have a bit of similarity to the ones that she was familiar with from her homeworld. Given what the Pantheon has in store for her, she found a selection of fairies much more diverse than what she has normally seen.
    • Lip ended up encountering Cosmo & Wanda while the latter two were in the midst of more shenanigans with Timmy Turner. After they resolved whatever problem Timmy was going through (which was caused by them), the pair decided to meet up with Lip, initially thinking that she was just a child. While they weren't wrong about the "child" part, Lip explained that she was a fairy and that she went through a test to determine if she had the skills to lead over other fairies. She made it clear that she had good intentions, even if she didn't fully understand the concept of wishes at first. After being told what they are, she has decided to check in with Cosmo & Wanda in regards to how they're handling things and has tried to give them advice, though given who the pair is dealing with, any real progress isn't going to happen anytime soon.
    • She wasn't happy to learn that there were fairies that were malicious and had goals in mind that benefited themselves and not others. The Fairy Godmother that Shrek and his friends had to go against is a fairy that Lip has no respect towards at all. It's one thing to work on magic as a business of sorts, but her being completely selfish and hating beings that don't live up to her standards of beauty is enough for Lip to not see The Fairy Godmother as a true fairy. It didn't come as any surprise that Dama Fortuna didn't take the criticism well, and her firing back at Lip claiming that fighting a bunch of illusions doesn't mean anything for fairy who looks inexperienced made things worse between them.
    • Her hatred of Dama Fortuna is nothing compared to the open terror and contempt Lip has towards Airy. Airy having manipulated a group of adventurers by pretending to be on their side in order to fulfill a dangerous goal for her superior is something that Lip cannot accept no matter what. Airy simply went on to unleash a prolonged insult against Lip, stating that Lip was only able to even survive her own adventure because of a bunch of illusions and even then, Airy doesn't see any worth in meeting Lip again.
  • Given her appearance, having access to fantastical powers and a cute creature companion in order to stop villainous threats coupled with the whole thing being a test to determine her worth, many see Lip as a Magical Girl. This led her to encounter others that fit the label and found out that there were many different magical girls, alongside some that went through scenarios much darker than her own.
    • Of these magical girls, she gets along with the Heartcatch Precures the best, given how their theme and powerset wouldn't be out of place with what the fairies in Lip's world has (especially regarding Cure Blossom and Lip's powers). Hearing about the Heartcatch's adventures and how they had to save their world from getting turned into a desolate wasteland as a result of villains wanting to destroy a World Tree. Given how experienced the Cures were overall, Lip was willing to work with them in order to improve her skills, even if she had undergone an extensive test in the past. The Cures are more than willing to strike a friendship with Lip and both parties have visited each other regularly since then.
    • Lip has heard of various stories of magical girls being put through adventures much more darker and bleak than what a magical girl would normally go through. One story that made Lip shake in fright was when Koyuki Himekawa explained her ordeal about not only how she admired magical girls and learned that not all of them were as pure and heroic as she originally thought, but how all this occurred in a death game where she lost her friends to some morally reprehensible magical girls. It got to a point where Koyuki had to go out and kill other vile magical girls once that game ended. Although Koyuki isn't a bad person to be around, Lip was scarred for a bit since knew that what Koyuki was talking about wasn't an illusion of any kind. Most of their later meetings don't happen often since Lip isn't sure if those rogue magical girls that Koyuki is talking about have any chance of being reasoned with, coupled with Lip and Koyuki having their own work to deal with.
  • Having been prepared for the possibility of others getting brainwashed by villainous forces thanks to her test, Lip is none to pleased to learn that not only are there multiple villains that specialize in brainwashing present in the Pantheon, but that there are multiple methods of brainwashing, including using an item to allow such on its victims. This meant that she was potentially going to have to put more effort into her magic to break anyone out of their brainwashed state, especially if it's something much stronger than what she's been used to.
  • To make one thing clear about Lip's Stick, it's not meant to be used as a literal lipstick in any way whatsoever. It hasn't prevented a few ideas going around involving making and selling a lipstick that has a similar flowery essence as that of Lip's Stick and calling it "Lip's Stick lipstick", but that idea hasn't made any real progress aside from it being joked about from some.

    Mortred the Phantom Assassin 
Mortred, Goddess of Critical Damage (Phantom Assassin)
  • Lesser Goddess
  • Symbol: A bloodcovered skull with the numbers 2000+ above it in red.
  • Alignment: Lawful Evil
  • Portfolio: Action Girl, Cloak & Dagger, Coup de Grâce, Phantom Strike, the Visual Effect of the Critical Hit, Knife Nut, Professional Killer, The Sneaky Gal, Tomboyish Name
  • Domains: Critical Hits, Damage, Combat, War
  • Allies: Nerif the Oracle, Mordred
  • Rivals: The Champions of Runeterra (in particular, Katarina du Couteau and Yasuo), Nova Terra, Riki, Loki, Gondar, Zeratul, Shiro Tagachi, Valeera Sanguinar, Sun Wukong, Marth, Roy, Lucina, Vergil
  • Complicated relations: Omniknight, Chaos Knight
  • Enemies: Anyone who got into her contract. Can be anyone. Even aforementioned friends and rivals. Also, super accurate deities.
  • One day, Nerif the Oracle visited the house where the Champions of Runeterra resided and gave a cryptic prophecy: "Reaching critical death, beyond comprehension from the phantom.". They did not take the warning heavily because it came from a rival realm, but at one point, when they were having a match, they saw Baron Nashor lying dead, with only a few hits registered, this is deduced that the attacker must have given a Critical Hit that goes beyond what an Infinity Edge could offer. What's worse... the minimap did not even detect anyone. The echoing voice of the Oracle from afar continues with "You're lucky right now you're all not in her contract." And in the meantime, it was around that time a new house rose... that belonged to the culprit, Mortred the Phantom Assassin.
  • So if you wonder how she attained this throne while there's another for Critical Hit (Yasuo)? Mortred might have less chance to score Critical Hit, but when she does... it's so painful that blood splattered from the stomach, and can even cause instant death. None has a Critical Hit so damaging as Mortred's... imagine if she taught her ways of Coup de Grace into those who love to level grind, like those from Disgaea... (She's not taking students. Yet.)
  • As much as they share the similar stuff, Mortred seems to get into rivalry with Katarina of Noxus, as they're both professional, efficient assassins capable to rack up kills in a short time, where bloods follow wherever they go. It helps that they are kind of 'friendly' for those newcomers who just likes seeing killings be done. They are still competing on who can score more Rampage/Pentakill more often.
  • What makes her a terrifying assassin is that she's extremely hard to track. Surveillance cameras? They won't even catch her on screen when she learns to just blur herself with the environment. The only way to stop her is to face her face-front, have a mean to lock on her without fail (many Robot pilots have that, or the good ol' Monkey King Bar). As such, Mortred really dislikes those who do, and Sun Wukong for the Monkey King Bar being around in the Battlefield of the Ancients.
  • Many thinks she's not that completely antisocial or freaky, just merely a bit shy
  • Her ancestry didn't come from the British lineage or in the 12th century, thank you very much. That said, Mortred seems to be getting along well with that person who has the same name, Mordred.
  • There are rumors flying that Mortred goes more than 'friendship' with Purist Thunderwrath, the Omniknight. She does appreciate his help when they're on the same team, but finds the idea of her in a relationship with an overly religious man like him ridiculous.
  • Much of her effectiveness depends on how luck she is with the Random Number God. While it isn't an official deity, there is one for Randomized Damage Attacks... which happens to be Chaos Knight. Mortred found it irritating to rely on a rival to deliver effective damage in her attacks.
  • It had come to her attention that Fire Emblem Lords Marth, Lucina and Roy have implemented their own versions of critical hits in Super Smash Bros.. Not only that, they appear to be one of the most powerful Final Smashes in the game. Mortred has taken note and is unsure whether to be threatened or flattered by the moves.
  • It is said that her blade is so sharp, it can cut a hole in reality itself. Surprisingly, she isn't alone in that department. The half-demon Vergil took note of this and challenged her to a duel. The resulting battle impressed him enough to back away before continuing the battle.
  • Unseen and unheard.

Regina, Goddess of Backtracking
  • Lesser Goddess
  • Symbol: Her Handgun, or a bloody claw mark etched onto a wall
  • Theme Song: Set You At Ease
  • Alignment: Neutral Good
  • Portfolio: Red Haired Action Girl, A Member of S.O.R.T, Carrying a Large Assortment of Weapons, Cynical and Sarcastic, Ms. Fanservice, Statuesque Stunner, Has to go through a Horrid Event involving Dinosaurs, Does Most of the Team's Mission, Reacts to Urgent Events rather Nonchalantly, Ambiguously Asian, Regina is a Codename, Her Name in latin is the Female Equivalent to rex, Going Around a Deserted Research Facility
  • Domains: Intelligence Personnel, Spies, Military, Dinosaurs, Time Displacement
  • Heralds: Rick, Gail, Dylan Morton
  • Allies: Chris Redfield, Leon S. Kennedy, Claire Redfield, Jill Valentine, Jake Mueller, Sherry Birkin, The Monster Hunters, Dante Sparda, Ryu, The Gang of Seven, Dino and Hoppy, Speckles, Batman, Mario, Yoshi, The Pantheonic Time Police, Dialga, Palkia, Samus Aran, Bulma
  • Odd Friendship: Daniel LaRusso
  • Wary Of/Teeth-Clenched Teamwork: Rexie, The Raptor Pack, Grimlock, Rick Sanchez
  • Enemies: The Sharptooth, Albert Wesker, William Birkin, Riptor, Spinosaurus, Dag, Sabor, Professor Hojo, Deviljho, Glavenus, Mesogog, Ryoma Sengoku/Kamen Rider Duke, Indominus rex, Reverse-Flash, Ridley, The Hunter Series, Tyrant Model T-002, Mr. X, Nemesis T-Type
  • Controlling Negotiation Pact With: The House of Beast, The House of Time & Space
  • Respected By: The Killzone Squad
  • Complicated Relationship: Peppa Pig
  • Nothing much is known about the S.O.R.T. agent known as Regina. In 2009, she was deployed, alongside fellow agents Gail, Rick and Cooper, to carry out a mission to recapture rouge scientist Dr. Edward Kirk, who was presumed dead. However, the mission turned out to be far more unusual and bloody as Ibis Island, the island where Kirk was hiding and conducting Third Energy research, was infested with carnivorous dinosaurs that killed off all of the other residing scientists and occupants. Cooper never responded after being deployed (He was devoured by a Tyrannosaurus rex and the team never knew about it). Ultimately, the team were able to capture Kirk, although Third Energy research would later be conducted under a greater level and resources.
    • A year later, Edward City, where Third Energy research continued, was mysteriously transported to a different time, one where dinosaurs ruled the Earth. A military team, TRAT was sent to retrieve data on Third Energy and to rescue as many survivors as possible, with Regina joining in due to her experience in battling dinosaurs. Unfortunately, most of the TRAT forces were killed by raptors, after which Regina and a surviving TRAT member, Dylan Morton worked independently and together to continue with their objective. Sadly, by the time they reached Edward City, all of the remaining survivors had died and that data surrounding Third Energy was all that was left. The two plotted with another TRAT survivor, David Falk to escape the timeline they were stuck in, but David was killed before they were able to open up a new Timegate. Unfortunately, Dylan and Regina would find opposition against a trio of helmeted teens (One of them being Dylan's daughter Paula from the future), later discovered to be children who were put in hibernation as a last resort from an initiative known as the Noah's Ark Plan to keep them safe and protected, though this made them protective of the dinosaurs and removed their ability to interact with humans. Just when they were about to escape to their own time, Paula was suddenly pinned down by a supercomputer, prompting Dylan to stay behind. Regina promised she would return once the Timegate was completed, but nothing has been heard from ever since...
  • The Court of the Gods invited the Pantheonic Time Police to talk about the breakout of a newly discovered Third Energy that was being recently investigated. Regina was called upon to talk about it, given her experiences in Ibis Island and Edward City. She stated that while Dr. Kirk was absent, other beings like Albert Wesker, Mesogog, Ryoma Sengoku or another evil scientist may have had something to do with the new epidemic of portals formed by Third Energy. Furthermore, the portals unleashed hostile dinosaurs around the Pantheon which she felt would have lethal consequences. She also explained that dinosaurs weren't the only creatures that would emerge from the portals and that past events may break into the present if not given any surveillance.
    • From the review from the trial, Regina was ascended into the Pantheon. However, because she spent much of her time in Ibis Island going around from one place to another constantly either due to puzzles, battling raptors and other dinosaurs and chasing after Kirk, she was to represent Backtracking. Regina snarked at her anointment, stating her representing trope is a bit embarrassing on her part.
  • Comes off as cynical and somewhat sarcastic. This works to her advantage as she is easily able to keep her cool even during extreme situations. Just ask the dinosaurs she had to kill during her two endeavors. As a result, she is one of the more recognized spies in the Pantheon, in addition to possessing an overwhelming pack of weapons, including a handgun, flame launcher, machine guns and a missile pod. Naturally, this has earned her the respect of the Killzone Squad who would have invited her to their team had it not been for Regina's busy schedule revolving around the Houses of Time and Space and Beast.
    • Batman has become a good acquaintance, often opening himself up to Regina should she need help from him. Batman has even offered to improve Regina's weaponry and better her skills in breaking locks and solving puzzles.
  • There's apparently rumors of her being a sociopath. The believers state that Regina at one point mentions that she is part of a rescue team towards a dying lab worker when she was really sent to capture Dr. Kirk. That, and immediately focusing on collecting Third Energy data after failing to save anyone in Edward City. Regina hasn't made a comment about it as of now.
    • Speaking of which, she met Daniel LaRusso, whom also received accusations of sociopathy, except on his case, its a lot worse. The two have formed a rather surprising friendship with one another because of this. On particular note, LaRusso is impressed by how Regina knocked out Kirk with a swift attack when the latter tried to escape.
  • Because of her experience, Regina was tasked by the Pantheonic Time Police to be their leading guide in the investigation and research of Third Energy. While she accepted, knowing that there are more malicious figures than Dr. Kirk also wanting to learn about it, Regina has been stern and cautious about the researching aspect, stating that in no way should Third Energy be weaponized by anyone regardless of their morality. The Time Police have accepted the terms without argument.
    • Future Trunks has done his best to funnel as much Third Energy data as he could to Bulma, knowing that she would find a way to preserve it and use it without being a weapon in any way. He has been thankful of Regina for being a good confidant and intelligence personnel.
  • Learning that Wesker would indeed try to get his hands onto Third Energy, Regina was quick to make alliances with Wesker's greatest enemies. This also made Regina clash against many of Umbrella's many creations from the Hunter Series to the relentless Mr. X and Nemesis. While her battles have been tough, Regina was able to easily get along with her new teammates. She's currently learning under Jill Valentine on how to break locks more effectively, considering the hassle Regina had to go through regarding locks and puzzles in Ibis Island.
    • To make matters more complicated, Wesker was able to capture a few dinosaurs to experiment on with the T-Virus, resulting in hideous saurian zombies that Regina had to fight through. After going through hordes of zombified raptors, a few other dinosaur genus's and a tyrannosaur, she managed to catch up to Wesker with the help of Wesker's enemies. Though he had managed to escape with a sample of Third Energy, Regina has sworn to defeat and capture Wesker at some point.
  • She was given a job to monitor the Prehistoric Beasts Sub-House and ensure that it maintains its ecological state without trouble. Things seemed to be going out well for her... until Regina met Sharptooth who attempted to devour her. Regina was quickly able to fend the tyrannosaur off and drove it away after a few shots from her missile pod. She later realized that Sharptooth was attempting a killing spree, after which she resumed her battle to protect the sub-house.
    • While aware that Rexie and the Raptor Pack are nowhere near as vindictive or persistent as the dinosaurs she dealt with, she still keeps her distance from them as their species aren't exactly a fond memory to look back on. That said, she has no ill will on them and is accepting of the fact that Rexie does defend her home and that the Raptor Pack are amicable under their alpha Owen. She does however find great company under Yoshi, whom she thinks is someone who can definitely be counted on in times of need. Alongside this, she praises Mario for being a good friend to the green dinosaur.
    • Regina may be Sharptooth's worst enemy that is not a dinosaur. During a spy mission to investigate and capture Wesker who was researching Third Energy, Sharptooth suddenly arrived, determined to kill Regina. She noted how his persistence was similar to that of Chompy Boi, except that Sharptooth is more vindictive about his hunting and general behavior. Another tough battle later, Regina had to deal with Riptor and Gwangi, themselves being Sharptooth's comrades. Luckily, support from the Gang of Seven and the Monster Hunters were able to keep the three subdued enough for the council to drive them away.
    • Gets more hectic when the Indominus Rex and Deviljho get involved in one of Regina's missions. The two of them have proven themselves to be far more resilient than Sharptooth and just as malicious. Luckily, support from the Monster Hunters is always there, so Regina is able to provide covering assistance and manage to accomplish her tasks. That said, the Indominus is one of the few instances where Regina would begrudgingly align herself with Rexie and the Raptor Pack and unless she has company, she actively avoids Deviljho considering its overtly ravenous nature.
      • Regina has since been keeping close relations to the Gang of Seven and have become rather good friends, much to Sharptooth's frustration. Further hammering this is Regina being able to befriend Speckles and trying to provide for him and his family in times of trouble. While the whole commotion has been incredibly busy, its been positively social for Regina, who's since been more determined to provide for the Pantheon.
  • Has become good friends with Samus Aran for their intense experience in dealing with unprecedented events and for the two of them being effective in their work field. This has gotten Regina the ire of Ridley whom she actively avoids, knowing how strong and deranged Ridley is. However, she will ally herself with Samus against him if the need arises.
  • Regina was involved in an event that had multiple characters from different worlds involved with events revolving around Reiji and Xiaomu. From there, Regina has made allies with several of the individuals from different settings from Ryu to Dante.
  • Has made enemies with a particular Spinosaurus, considering the animal killed someone named Cooper. This reminded Regina of one of her teammates, who was also named Cooper, that she was never able to contact with. She has since learned that her world's Cooper was killed by a T. rex, so her enmity with the Spinosaurus is somewhat personal.
  • Once encountered Peppa Pig while in the Prehistoric Beasts Sub-House. Peppa found it difficult to hang around with Regina, given she was on patrol orders and that she's a professional about it. That said, Regina does her best to ensure Peppa's safety, especially seeing as her brother George frequently visits the sub-house due to his love for dinosaurs. Fortunately, Peppa is understanding of Regina's work and has planned to visit her once Regina takes a time off.
End of the line for you, handsome... You're extinct!

    Tethu, Tethi, and Esna 
Tethu, Tethi, and Esna, Divine Trio of Space Management Games
Left: Tethu; Right: Tethi
  • Lesser Deities
  • Symbol: The Great Tree; alternatively, the gate to their oasis
  • Theme Song: Ever Oasis Main Theme
  • Alignment: Neutral Good
  • Portfolio: Possibly the last Seedling able to create an oasis meeting the last water spirit, Super-Deformed
  • Domains: Settlements, Booths, Festivals, Union, Bonds; Wind, Crafting (Tethu and Tethi); Water Spirits, Sacrifices, Rain (Esna)
  • Heralds: The entire residence of their Oasis, Nour (Tethu and Tethi’s older brother)
  • Allies: The Smurfs, Link, Zelda, Sonic the Hedgehog, Chaos (Sonic the Hedgehog), Moana, Maui, Te Fiti, The T-Dolls, Pinkie Pie, The Sailor Scouts, Tuxedo Mask/Mamoru Chiba, Chance the Gardener, Captain Planet, Takuto and Shiki
  • Enemies: Ganondorf, Chaos (Sailor Moon), Dark Gaia, Killer BOB, Galeem and Dharkon
  • Opposes: Pamela Isley/Poison Ivy
  • In a world filled with desserts, dungeons, and settlements for three different races, a long time ago, an evil entity known as Chaos arises to corrupt different species and fill the entire dessert with his presence. It ultimately backfires because a mysterious Seedling bonded with a Water Spirit and create an oasis together to power his influence. Seedlings who have the ability to bond with a water spirit to create oases are called the Children of the Great Tree and use the Great Tree’s influence and it’s rainbow’s protection to combat against Chaos’s evil. The story begins when Tethu/Tethi’s older brother Nour faces against Chaos (who already conquered almost the entire dessert), when he combatted to destroy his oasis. Sacrificing his own life to save their brother/sister, Tethu/Tethi were sent to the last water spirit in existence named Esna and they bond together to create an oasis to stop Chaos’s influence once and for all. Having recruiter different people from different races (most specifically Seedlings) to combat against Chaos to upgrade their oasis, the Great Tree, and it’s rainbow protection, finding out Tethu/Tethi’s brother was possessed by Sheut, also known as Chaos, his trio and using the Lumites to upgrade the oasis’s power against Chaos until the latter corrupted them into one gem known as the Dark Lumite. In their final battle with Shuet, Esna sacrificed her own life by turning herself into rain to purify him and bring peace into the oasis. Tethu/Tethi’s story ends with them seeing their brother’s spirit and believing that Esna is actually alive, only to find out she’s an hallucination and going outside to their oasis to find that the entire dessert is back to it’s original state, which now looks like a beautiful environment.
  • Tethu and Tethi found themselves in the Pantheon one day and were suprised to see each other, though they managed to become civil with one another and instantly became friends. They were summoned by the Court of Gods and found out that they are simply an alternate version of themselves in a different gender and ascended because the Pantheon is impressed by their story of fighting against Chaos. Having summoned the entire oasis as their temple, they are surprised to see Esna (who has memories of her friendship and adventures with both of them as she sacrificed herself and have an emotional reunion with her. Together, the trio summoned their residence and Tethu and Tethi’s older brother to manage the oasis in the Pantheon and open it’s door to new people they have never seen before.
  • As said before, the oasis are created by a Seedling who is a Child of the Great Tree and a water spirit through their bond. Seedlings who aren’t a Child of the Great Tree create Bloom Booths that serves as the oasis’s economy. With how much variety each Bloom Booth has, the festivals it hosted for the different Bloom Booths, the happy atmosphere the oasis generates, all of it’s beautiful design because of how it upgraded since then, the rainbow that surrounds the Great Tree, and the genuine friendliness that each resident has, the oasis became one of the most common places to visit for travelers and visitors who seek to visit a happy place.
  • Esna couldn’t be seen by others as only the Children of the Great Tree could see her and while the residence of the oasis knows who Esna is, they never actually met her. This goes the same to the people in the Pantheon, but their meetings with Tethu and Tethi and their bug Khepri, who serves as Esna’s way of communication as she is always bounded to the spring of the Great Tree due to being a Water Spirit, gave them an impression on who Esna is as a person and love her as a result, which gave the rest of the Pantheon more of a reason why they wanted to meet her. Esna is happy to see the response she is getting, as she is always lonely with Tethu and Tethi as the only people she could communicate and wants to interact with other people than them.
  • One of the first visitors of their oasis are The Smurfs, who were excited at the prosperity of seeing the various Bloom Booths. The trio easily get along with The Smurfs upon their first meeting being that they are both races who have plant-like settlements, their people sharing some similarities with some of The Smurfs themselves, and prioritizing peace and happiness. Out of all of them, Tethu and Tethi get along with Papa Smurf the most being that they are both the chiefs of their village who care and look out of their people.
  • When Tethu and Tethi are exploring dungeons to get materials for stocks for the Bloom Booths, they met Link and Zelda who were doing the same job as them. The duo instantly befriended the trio seeing that their situation back in their world reminds them of a lot of their own in their various incarnations. The duo occasionally help Tethu and Tethi whenever they explore the dungeons and Link helps them how to cook as they mostly rely on the items they created through the Great Tree for healing and erasing ailments. Their friendship also results in them becoming enemies with Ganondorf, whose presence and some abilities remind them of Chaos and being a much more ambitious villain than their arch-enemy.
  • While exploring the Pantheon to become familiarized with it, Tethu and Tethi met Sonic the Hedgehog who was conversing with Chaos. Sonic took a liking to the duo as long as Esna, admiring them for their bravery to step up against their own Chaos and finding their oasis as a way for him to take a break from his adventuring thanks to its relaxing, happy nature. The trio meanwhile, pity the other Chaos because his tribe’s destructing ways, being instantly reminded by the Drauk’s former nature and decided to befriend him to give him a sense of peace. Chaos instantly likes them for that and promised to protect them if they need it. Their friendship with Sonic caused the latter to remind them of Dark Gaia, whom they instantly hate due to being a much more monstrous, worse version of Chaos and became afraid of him at first glance upon seeing what he looks like, but they managed to step out of their fear and devote themselves to defeat him if they have to.
  • Tethu and Tethi are amazed upon seeing the ocean and wish that Esna was here. From there, they met Moana and Maui who were about to explore with their boat and the aid of the ocean. Upon meeting the Seedlings and hearing their stories, they befriend each other and Moana and Maui decide to take the two chiefs to Te Fiti, whose situation is worse than their own, being in constant anguish over losing her heart and transforming into an darker version of herself that erased life in the living. The duo, of course, pitied Te Fiti and promised to her that they would protect her in case someone wants to steal her heart, which comforted the sentient island.
  • Having constantly travelled to collect things back to the base, the T-Dolls were drawn to the festivals and the products that the Bloom Booths provided. Since then, they have become one of the most common visitors of the oasis if they ever want to take a break from their job and want to get something, causing them to befriend the trio and getting to know them more and more with each visit. G36 is the one T-Doll that mostly visits the oasis the most because of how relaxing it is to visit there as she is vulnerable to overheating.
  • Hearing about the varieties that the Bloom Booths have and the festivals dedicated to each one of them, Pinkie Pie was excited at the prosperity of visiting of the oasis and got the chance to do so when the oasis was hosting a Gourmet Festival. It became one of the most fulfilling visits she ever had and began suggesting different kinds of Bloom Booths and festivals to the chiefs. While they are open-minded at her ideas, they saddened her that the only way for it to happen is if they ever had a new Seedling resident, each one having different interests of what Bloom Booth they should have, and that it is unlikely for them to get a new one very soon. While she is disappointed at the circumstances, it doesn’t stop her from befriending them and wanting to visit the oasis once in a while.
  • While waking up and about to start their day, the trio found that all of the residents of the oasis disappeared. This prompted them to explore the entire Pantheon landscape to find their dear friends until they found The Sailor Scouts and Tuxedo Mask. They managed to found the source of the problem and that their Chaos captured them. Despite the stakes they faced towards this Chaos, they managed to free the oasis residents and the trio befriended The Sailor Scouts and Tuxedo Mask for helping them. After hearing that their Chaos is a source of evil who corrupts evil and gets revived in the future as long as evil exists, they became enemies with the entity since then.
  • Exploring multiple gardens at once and harvesting them to see if they could work as replacement materials for stocks, Tethu and Tethi met Chance the Gardener who was doing his usual gardening day. Chance is excited at meeting them after seeing their garden and that their Bloom Booths look like plants. He offered his services of wanting to help their garden whenever the Seedling residents are busy at their Bloom Booths, fascinated at the different plants and crops that existed in their world. Despite his naivety and having a hard grasp of their nature, the trio find him to be excellent company and want him to hang around more often.
  • While doing her usual villainy, Poison Ivy was intrigued upon seeing the gate of the oasis because it looked like vines. While visiting the oasis, she became astounded at the appearance of the Bloom Booths and the scenery of the oasis. It was there she met Tethu and Tethi and was fascinated of how they are able to create oases thanks to their nature, not to mention that they are somewhat based on actual seeds. She praised them of doing an amazing job of taking care of their oasis and hopes that they’ll continue their efforts. While they beamed at her praise, they have since opposed her as while they understand her reasons of doing ecoterrorism, it doesn’t mean that what’s she doing is good. Poison Ivy while heartbroken, offered her alliance to them in case they ever need help and promised to protect them.
  • During Tethu and Tethi’s strolling, they met Captain Planet when he was flying in the sky. Captain Planet was happy at the prospect of meeting them and considered them, along with Esna, as heroes for defeating an influential evil entity such as Chaos and how their actions managed to get them to unite their oasis and bringing back the dessert to it’s original state of being a green-filled environment, not to mention how beautiful the oasis is and doing an amazing job taking care of it. Of course, they are thankful of Captain Planet’s praise and extend the same gesture to him and wanted to help him if he wants help.
  • One day, hearing about a city that needs resources for expansion, even if the methods between it and their oasis are completely different, they decided to visit Floatia and were fascinated at it’s structure, prompting them to meet it’s builders, Takuto and Shiki. The two duos instantly befriend each other and have help each other on exploring whenever they are collecting resources for their settlements. Tethu and Tethi also instantly took a liking to their Digimon, being also fascinated by the Digivolution system and their various powers and have tried to teach Takuto and Shiki on using different weapons if ever their Digimon needs extra help.
  • One of their friends warned them about Killer BOB, a mysterious enigma who has the ability to corrupt people while possessing them and using it to cause his murder spree. This caused the trio to be instantly reminded of the various people possessed by Chaos, specifically their older brother, Nour, and hoping that it will never happen again with how overpopulated the Pantheon is, have promised themselves to beat him if he ever caused trouble. This caused BOB to become annoyed at their presence for standing at his way.
  • Tethu and Esna are one of the many people who became Spirits thanks to a war spurged by Galeem and Dharkon on taking over the multiverse. Hearing that they ascended, the duo were mad seeing them and told Tethi on how they have opposed him, not to mention of how dangerous their war is with each other and their ability to possess various people remind them of Chaos’s influence. Since then, they have help their various allies they met to combat against Galeem and Dharkon to stop their plans of succeeding.
  • Hearing about Angra Mainyu and how he could corrupt people when fused with the Holy Grail, they have opposed him and were about to fight him. Hearing about why he was like this made them pity him and acknowledge that it wasn’t his fault of being like this. However, his actions of the Holy Grail Wars, not to mention he’s still willing to do the things he did made them enemies with each other. However, since Angra Mainyu decided to relax in Chaldea and retires there, they weren’t at odds with each other that much since then, though they are still enemies.


Probius, God of Worker Units (Curious Probe, Hero Probe)

    Ryo Hazuki 
Ryo Hazuki, God of Quick Time Events

Smeargle, Goddess of Unique Way of Learning Moves (The Painter Pokemon, Doble)
  • Demigod (can copy even an Overdeity's moves)
  • Symbol: Its paw print, colored with its own paint
  • Gender: Female
  • Ability: Own Tempo
  • Moves: Sketch, Spore, Belly Drum, Return (moveset varies due to Sketch)
    • Z-Move: Varies, but usually sticks with Breakneck Blitz
  • Alignment: True Neutral
  • Portfolio: Manifesting attacks with its Painting Powers, Terrible Stats, Amazing Potential Movepool, Lethal Joke Character, Non Standard Skill Learning Through Sketch, Permanently Copying Moves It Sketches, Awesomeness by Analysis
  • Domains: Painting, Moves and Techniques, Copying, Skill
  • Interested in: The House of Combat!
  • Allies: Ash Ketchum, Chibiterasu, Jake The Dog, Iggy, Hana Song/D.VA, Eko, Jigglypuff, Rohan Kishibe, Yusuke Kitagawa, Jane Lane, Dan Hibiki, Maxwell
  • Rivals: Kirby, Mega Man, Dural, Ditto (friendly with Mega Man)
  • Enemies: The ascended Pokemon villains (mainly Team Rocket), The Hellhounds, Cell, Majin Buu
  • Smeargle is a rather unique Pokemon. A humanoid beagle and painter, its very low stats make it seem like a Joke Character. However the Painter Pokemon has an enormous strength: its Secret Art of Sketch. With this move, Smeargle can permanently copy any move it sees. With virtually any moveset, it's far more dangerous than it looks.
  • Because of Sketch, Smeargle's moveset is constantly changing. The above is just her preferred moveset with a space for learning new moves. Ditto would argue it is the more versatile Pokemon as Transform and the Imposter ability lets it copy stats. Mew simply watched on in smug amusement at their pissing content, given it can Transform, is already powerful and can learn every TM, HM and Tutor Move. As an extension of her rivalry with Ditto, Smeargle is also rivals with Dural and Kirby due to their ability to copy the opponent and/or their moves.
  • Said to have over 5000 different marks. The Smeargle in the pantheon was attracted to Amaterasu, namely her Ōkami incarnation. This is because she and Chibiterasu wield the Celestial Brush, a powerful paintbrush used for combat. There was a certain kinship between that and the body fluids Smeargle uses as both and copying powers. She also seems to get along with Maxwell, and considered him a potential partner
  • Unsurprisingly, Smeargle associates herself with other artists in the pantheon like Jane Lane. Jigglypuff was happy to see another Pokemon artist join the pantheon, though Smeargle one-ups the Balloon Pokemon in that respect. Rohan Kishibe and Yusuke Kitagawa find her Sketch power to be very interesting.
  • Due to copying moves, Smeargle spends just as much time in the House of Combat! as she does her own house. Outright creating new things isn't an option for her, with both Maxwell and Eko surpassing her in that. She knows she's inferior to Maxwell and only having Sketch causes a bit of Creative Sterility, but is willing to study them so as to prove motivation for becoming stronger.
  • Wants to prove herself as the most versatile power copier. As such, she finds herself in competition with Mega Man. Mega Man states that he's superior because he can have eight Robot Master power-ups to Smeargle's four and is strong in his base, but the Painter Pokemon states she can copy far more potential things and she doesn't lose them next adventure. Granted, she usually has to re-learn Sketch. Not that they don't get along.
  • Cell and Majin Buu scoff at her Sketching ability. Cell understands what it's like to permanently learn moves, but feels she's too weak to use them properly. Buu (at least whenever he's Super Buu and not his mindless normal state) agrees and finds her limited, while there's no limit to what he can absorb. Her response? "At least I don't steal and devour lives to get more powerful, I just need a swipe of the tail". This seems to have resonated with Buu, as he considers doubling his assimilation with Sketch by absorbing Smeargle would exponentially increase his potential.
  • Finds D.VA to be rather interesting because of her ability to learn fighting skills from V.R. She feels somewhat bad for Dan Hibiki as while weak like her, he doesn't have a strong gimmick to exploit (most of the time).
  • Welcome in the House of Canines, even if she was spooked by the Hellhounds. She was interested in Jake's incredible shapeshifting abilities, only really hampered by his laziness. His ability to transform into various things combined with Smeargle's ability to learn any move is a very powerful combination. She was interested in Iggy as Smeargle wishes to develop her own Stand, which is bound to be powerful.
  • While Smeargle can learn virtually any move, it cannot learn Struggle, Chatter, Shadow Moves or Sketch itself. Smeargle are said to sometimes have different colored paint, which has caused confusion over whether or not they're shiny in some games. Most of the time green is normal, red is shiny.
  • Smeargle also has quite the habit to perform photobomb of other Pokémon.

    Sonja and Lin 
Sonja and First Lieutenant Lin, Co-Goddesses of Reduced Visibility Gameplay and Negating It (Sonja: Asuka, Queen of Strategy)
Sonja (Left) and Lin (Right)
  • Demigoddesses (Sonja being borderline Lesser Goddess)
  • Symbol: the Yellow Comet and Brenner's Wolves symbols together
  • Theme Song: Sonja's Theme (Sonja), Supreme Logician (Lin)
  • Alignment: Lawful Good
  • Portfolio: Defog of War, The Smart Girl, The Strategist, Hypercompetent Sidekicks (to her Lord Error-Prone father for Sonja, and to her optimistic superior(s) for Lin)
  • Domain(s): Warfare, Strategy, Fog of War
  • Allies: Will, Brenner, Isabella, Andy, Colin, Grit, Max, Olaf, Spock
  • Enemies: Red Skull, HYDRA, SHOCKER, Millennium, any instigators of apocalypses, evil scavengers like Immortan Joe, Mori Motonari, Doomfist, the Corpus, the Elksini
  • Respects: the Tactician, Robin, Corrin
  • Fog of War is a big nuisance in warfare. Seeing through it is diffucult without the right units, and sometimes your opponent isn't likewise handicapped. And then there are those who have means of countering or at least lessening these issues. Among these are Sonja of the Yellow Comet Army and Lin of the 12th Independent Legion (a.k.a. Brenner's Wolves).
  • Sonja cordially greeted her fellow Wars World deities, though it can be seen that she was happy to see them all. Lin on the other hand…isn't as uncomfortable with them as some expected her to be, given how war is taken more seriously in her world. Still, when she heard that the rest of Brenner's Wolves were arriving as well, she awaits the day. Thankfully, that day was today.
  • When Sonja was asked why she didn't settle for Lin as a herald and brought her up as a co-goddess instead, her reply was that while the Pantheon isn't as disbelieving in having a kid in command (given that Andy is here and all), 1) she would feel more secure with a more experienced partner, and 2) it's a favor for the rest of Brenner's Wolves.
  • Applies to both:
    • Both are impressed with the Tactician's brilliant mind as well as his/her capability to come out of every mission they undertake with zero casualties. The same goes for Robin and Corrin, though whether or not the former and the Tactician are the same person is yet to be determined.
  • Exclusive to Sonja:
    • When Sonja is in command, opponent commanders report getting fuzzy readings in the numbers of her troops, not being able to tell if there's just one unit or an entire platoon of it at any spot. And in fog of war, her units have a moderately greater vision range, and can be further improved when she uses her regular/Super CO Powers (Enhanced Vision and Counter Break, which not only negate any chances of hiding troops from her, but with her Super on, either one can never get the first attack on her or their defensive benefits are reduced). The downside however is that she has a case of bad luck, which also makes her not that suitable in areas without Fog of War. That said, fuzzy readings as well as stronger attack power when retaliating still makes her worthwhile.
    • Has no time for the Toy Ship teasing between her and Andy just because they're the youngest COs in their world (aside from Colin). The only thing she has for him is respect as a CO, when she tested him (as well as Max and her rival Sami) during the battle in Cosmo Land.
    • Always makes sure that she's well guarded, having had the unfortunate luck of being a hostage once before, though that was admittedly her own fault when she went investigating. No one knows how that one even worked.
  • Exclusive to Lin:
    • Just like the rest of Brenner's Wolves, Lin's powers as a CO manifest when she's in the field, though it's small compared to theirs. Her power affects all ground units and gives an extra attack and defense boost. Her CO Power, Scout, allows her ground units to see further, and spot enemy troops in hiding places.
    • Given the post-apoc conditions in her world, among other things she's picked up are…cooking rat stew, and other kinds made with frogs, snakes, roaches, boots…some aren't sure if this is her brand of humor.
    • Having had to engage in battle on top of a giant plane, Lin's not looking forward to flying again anytime soon.
    • Despite being an all-tactical lieutenant, Lin has a minor interest in fashion, as well as "color theory" for appropriate clothing to wear in combat.

    Stanley (The Stanley Parable
"This is the story about a man named Stanley"

Stanley, Avatar of Action Commands (Employee Number 427)
Stanley in his office
  • Demigod
  • Symbol: A button
  • Theme Song: Exploring Stanley
  • Alignment: True Neutral
  • Portfolio: Heroic Mime, The Aloner, "Groundhog Day" Loop, Featureless Protagonist
  • Domains: Player Characters, Choices, Buttons, Freedom
  • Allies: The Storyteller, ICEY, Old Man Henderson, Red, Lemony Snicket, Naughty Bear
  • Enemies: The Mob
  • Complicated Relationships: The Narrator
  • Odd Friendship: Dee Dee, The Defenders of the Ancient
  • Pitied by: The Doki Doki Literature Club
  • Stanley is a man who spends all his time working. His job consists of pushing a button as commanded by his boss, but one day everybody in his work place seemingly vanished. Stanley then set out to investigate what caused this strange event and set out to find the truth. Well, that depends if he listens to the narrator.
  • His relationship with the Narrator is a complicated one. Sometimes they get along depending if Stanley's follows the story or not, other times when Stanley has rebelled, they can't really stand each other. The Narrator has even killed Stanley a few times.
  • He at first was hesitant to talk or approach any Narrator, probably because he is very tired of being continously be told what to do. He gets along with the Storyteller rather well, considering he doesn't want to tell a story at the expense of others.
  • Stanley in a way, is not fond of people that control others for pure entertainment. The Mob for example is a case where there is a controlling entity that may be arguably worse than the Narrator and doesn't know what to do half the time. He sympathezises with Red because of that.
  • Lemony Snickey is another person that seems to pity the poor Stanley, probably because he doesn't get along with the Narrator in the first place. But Stanley feels that Snicket's style of narration could be more harmful for him considering the Baudeliares story so he kindly asked him to not retell any of his stories.
  • You may ask, why is Stanley located in the House of Gaming? Did he accidentally wander into the world of Minecraft and so got a spot in said house as a result? Well according to Pantheon classifications, pressing buttons doesn't have a real house to be located to so instead the Court of Gods send him there. At least this shiny new temple is more interesting than his old office.
  • Stanley is not the only deity stalked by a Narrator, he also learned that Naughty Bear has that same situation as well. While Stanley does have an amicable relationship with Naughty, he does distrust his narrator, mostly because he seems to be the force that pushes Naughty into slaughtering his foes, not to mention he also is a seemingly Evil Brit.
  • Because Stanley's whole purpose was to push buttons, he is very happy when he does have the opportunity to do so. In fact, his ascension was heralded like this.
    • Stanley is also friendly with Dee Dee since she also has a tendency to push buttons. She often visits his temple since she is amazed about the amount of buttons Stanley has in his temple.
  • Old Man Henderson has encouraged Stanley to do whatever he wants and that he should refuse listening to the Narrator. Stanley has faint memories about doing exactly what Henderson told him, which various degress of success.
  • Apparently the Defenders of the Ancient also had to deal with the Narrator constantly pestering them with his narration, so they do understand how Stanley might feel when having to deal with him.
  • The House of Time and Space seems to be in awe about Stanley situation. He and the Narrator are bound to endlessly repeat their story over and over again with no clear reason why. The Narrator does have some faint memories about some of the events and endings, but doesn't quite exactly recall the events. In fact, this very profile might be reset after it's completion
  • The Narrator implores to not tell Stanley about the Broom Closet. The last time he stood there for about 10 hours for some unexplained reason.
  • All the flavour texts detailed above may or may not be true. It all depends on if Stanley follows the Narration or not.



    Exodia the Forbidden One 
Exodia the Forbidden One, God of Instant Win Conditions (Exodia Necross, Exodia, the Legendary Defender, The Legendary Exodia Incarnate, True Exodia)
Click here to see the pieces 
  • Quasideity when sealed, Overdeity when unsealed
  • Symbol: The five cards of Exodia placed together.
  • Theme: Exodia's theme
  • Alignment: True Neutral by nature, his Alignment changes depending on who's controlling him
  • Portfolio: Instant-Win Condition Once Assembled, Non-Standard Game Over, Chained by Fashion, The Juggernaut, Powerful Cards, Power Equals Rarity, Having Separate Body Parts that can Operate Independently (Including his Head), Godzilla Threshold, Named after the Book of Exodus, Sealed Evil in a Six Pack, DARK-attribute monster, Being Turned into a Zombie-Like Form
  • Domains: Victory, Power, Games
  • Followers: Some Magic: The Gathering Players
  • Allies: Both Yami Yugi and Yugi Muto, Katsuya Jonouchi/Joey Wheeler, Yubel, Osiris
  • Odd Friendship with: Kuriboh, Stan Marsh
  • Enemies: Gozaburo Kaiba, Nekron, Eric Cartman
  • Opposes: The Houses of Water & Moisture and Insects
  • Opposed by: Seto Kaiba
  • Respected by: the House of Luck and Fortune, especially in Luckiness
  • Feared by: All ascended Yu-Gi-Oh! duelists
  • While visiting Atlantica, Misty's Gyarados found three cards drifting in the water. Upon bringing the three cards to its trainer, Misty was surprised when she reported the discovery and learned that these cards were in fact Exodia cards. A combination of detective work and assistance from the House of Time and Space confirmed that they were indeed three of the five Exodia pieces that were wielded by Yugi Muto, having somehow made their way to the underwater kingdom after they were thrown into the ocean by a rival duelist and thought forever lost. While it may never be known how the cards came to be there, it doesn't change that both the Yugis were delighted to be able reunite them with the two he still possessed. They've been working to incorporate them into a deck with the Egyptian Gods, a combination that would undoubtedly be a daunting force. So far it's proven a challenging task, and in the meantime, Yami uses the Egyptian Gods while Yugi uses Exodia.
    • Katsuya Jonouchi was happy to be the one to deliver the cards to Yugi. When the cards were thrown off the ship, he jumped overboard to try and save them, but only managed to save two cards, so he's glad that his efforts didn't go completely to waste. So long as Yugi has them, there's no chance they'll be used against him like Seeker did in Battle City.
    • Who wasn't happy about seeing their return was Seto Kaiba, for whom the set of cards has become a sore point ever since Yugi first used them to defeat him. He has refused to comment on this, but shouting has been reportedly heard from outside his office ("AAAH! EXODIA!! IT'S NOT POSSIBLE!"), though he insists this is just a rumor. This has caused him to put any plans for a duel with Yugi on hold as he prepares his deck (not that Yugi was too keen on another duel, anyway). Gozaburo, who had made use of Exodia in his duel against Seto, was somewhat pleased to hear the cards had been found... until Exodia made it clear that being turned into the zombie-like Exodia Necross is not a pleasant experience. This has lead to a hostility towards Nekron for similar reasons.
  • When Exodia is whole in a player's hands, the seal binding him breaks, and nothing can save their opponent from crushing defeat. Whether against world rending eldritch abominations or almighty gods, the most supreme spells or the most well-placed traps, when Exodia is complete, his player wins instantly. Zorc Necrophades is the only soul known to have directly beat him, although in that case Exodia was limited to drawing his power from the limited energy of a single mortal. In his unsealed, complete form, his power and energy is limitless. Every duelist gets tense at the idea of facing off against the infinite force of Exodia.
  • According to Fi, the chances of drawing all five cards of Exodia in a given player's starting hand (assuming the deck uses the minimum 40 card limit) is precisely 0.000151973%note . The House of Luck and Fortune was left awestruck at these odds, and anyone who manages to legitimately achieve this is automatically awarded with a plaque in Luckiness, and Yugi allows anyone who asks nicely to try for the honor. Among the first to ask was Eric Cartman, who immediately stole Yugi's deck with the Exodia cards when he was (politely) denied, prompting Stan Marsh to be the first in the Pantheon to pull off the accomplishment to beat Eric in a game, winning it back.
  • Outside of obligatory circumstances, Exodia's full power remains sealed, and the cards he's sealed within are kept safe with Yugi. However, as with all card spirits in the Pantheon, pantheonic magic allows his spirit to roam the Pantheon outside his cards, but in a weakened state.
    • As fellow card spirits, he has gotten along with Kuriboh, Dark Magician Girl and Yubel. Kuriboh and Dark Magician Girl are both established cards in Yugi's deck (although the Pantheon is where he first met the latter, as she didn't get added until after Duelist Kingdom), and Yubel has been known to use decks themed around him and his variants. His friendship with Kuriboh is amusing considering that when unsealed he's one of the strongest monsters in all the game, while Kuriboh is among the weakest.
  • Feels a strong kinship with Osiris (The actual Egyptian god, not the Sky Dragon), who, after he was torn to pieces by his brother Set, was reassembled and restored by his wife, Isis. Rarely does Exodia identify with a story well enough for it to move him to tears, but that did it.
  • As his cards had been drifting in the sea for an unknown amount of time, it does not come off as a surprise to many that Exodia is a little unhappy about it. As a result, Exodia isn't exactly fond of water, creating a natural aversion the House of Water & Moisture. As the duelist who threw the cards into the sea is known to use an insect themed deck, the House of Insects has earned some of Exodia's ire.

    Jill Stingray 
Julianne Natalie Stingray, Goddess of Brewing Mechanics (Jill Stingray, Jo, Jules, Shadowmaster69)
  • Quasideity
  • Symbol: The B.T.C. logo along with a shaker. Alternatively there's Fore, her pet cat.
  • Theme Song: Last Call, Safe Haven
  • Alignment: Neutral Good
  • Portfolio: The Bartender, Deadpan Snarker, Unmarried at 27 and very sexually frustrated, Girlish Pigtails, Hates being called Julianne, Surprisingly childish humor, Adorkable, Frequents Danger/u/, Grammar Nazi, Never Gets Drunk for the most part
  • Domains: Bartenders, Cyberpunk, Smoking
  • Allies: Dorothy Haze, Sei P. Asagiri and Stella Hoshii, Tapper, G36, Thunder, Sojiro Sakura
  • Regular Clientèle: Drinky Crow, Soda Popinski, Cana Alberona, Captain Haddock, The Think Tank (primarily Dr Klein and Dr Mobius), Rick Deckard, Aqua, Therion
  • Friendly Rivalry: Moe Szyslak
  • Avoids/Fears: House of Extraterrestrials and any alien races
  • Heralds: Dana Zane and Gillian
  • Welcome to Glitch City, a Wretched Hive where the economy has gone to hell, foot shortages and violence is not an uncommon sight and the quality of life for the non-powerful decreases with each passing day in the year 207X. Though it a place that has granted autonomy to the human-like Lilim, it has still rightful earned the infamy of being "the guinea pig of the world" in part to the corporations that keeps things going while the puppet Prime Minister, QUINCY, continually makes things worse. In this lovely city-state Julia— sorry, Jill Stingray works as a bartender in the VA-11 building's Hall-A. (VA-11 Hall-A, or Valhalla, for short) to make ends meet. Though nice on a professional level, she's always willing to lend an ear to the stories of her various clients. She would soon come to find out that the bar is threatened to be closed down but in this span of time Jill would not only close off an old chapter of her life involving her ex-girlfriend and a heated fight that drove them apart but also open her eyes to the fact that she is not alone and has formed some genuine companionship with people.
  • When she was brought to the Pantheon it both took a while for Jill to get the swing of things and at the same not all that long when she ascended to the Pantheon, if that makes any sense. The first emotion that came was shock and a reflection on how all her life choices lead to her apparently becoming a deity. This led to her remembering certain incidents like the time she served talking Corgis as apart of a celebration for their toy company's anniversary for three days. By then her situation in the Pantheon comparatively didn't sound that weird, and she was at least granted her co-worker, Gillian, and boss, Dana Zane, as Heralds to help her adjust in addition to a 1:1 recreation of VA-11 Hall-A. When she just thought of the whole divinity-thing as more of a title she just treats her time in the Pantheon as not that different from Glitch City. Helping this is that she still gets to get up way later in the day, which is a godsend.
  • Though Jill's occupation allows her to hear tons and tons of different information from all kinds of people she has no interest in spreading gossip or becoming a Knowledge Broker. First of all, it will hurt business and that goes without saying. Second of all, she's just a simple bartender and has no ambitions from delving into that kind of world with the latter. And thirdly, she honestly just wants to hear the stories because she finds them interesting what with each and every person having their own tales to tell. Their own ambitions, anxieties, and loved ones. Hence, why she tends to start up conversation with many of her patrons.
    Jill: I like to see myself as a friendly ear rather than someone you need to be weary of.
  • Sometimes assisted by Tapper here and there, coincidentally always on more packed and busier days, even if they don't come all that often. In Glitch City, clients come and go but she has her fair share of regulars and in the Pantheon this is no different. Obviously setting aside Drinky Crow, Soda Popinski, Cana Alberona, and Captain Haddock there are other people outside the House of Alcohol who'd like a taste of what drinks VA-11 Hall-A have to offer, even if they're not actually alcohol due to resource shortages from were she comes from. No one seems to really mind or care.
    • As a fellow god from a cyberpunk setting, Rick Deckard frequently comes and goes to this hole-in-the-wall bar. With that, he also finds himself taking up many of the Strong drinks it has to offer though. Given all the hell he has been through when it comes to dealing with the Replicants, it's not an unreasonable thing to do.
    • One of her past clients was a talking disembodied Brain in a Jar named Taylor. Though she had to admit Taylor wasn't nearly as eccentric and more down to earth than much of the Think Tank's members, and the most frequent of them all are Dr. Klein and Dr. Mobius. Klein is loud (though not by choice) and his time in VA-11 Hall-A is spent complaining by his colleagues incompetency or whatever antics goes around Big Mountain ranging from another lobotomites' "atoms did a happy dance" to a facility becoming lost. Mobius, meanwhile, is pretty much a stoner from all the drugs in his biogel but he's moreso a friendly grandpa than anything else. Every once in a while, though, he slips out to Jill over what the Think Tank were like in the past and how he's far more competent than he looks when it came to containing them back then.
    • Before the Pantheon, Jill never would of imagined actually serving an actual divine being one day, much less meeting one in the flesh. Jill also would of never imagined that one such being would also be an incompetent weirdo, such in the case of Aqua. When that water goddess comes by, Jill's day immediately becomes whole lot more lively and actually has to hold herself back from taking her break early.
    Jill: I've met a camgirl, talking corgis, a textile company owner who thought they were an alpaca. And somehow this 'goddess' here gave them all a run for their money within the first hour.
    • Therion, resident thief of his party, has stopped by VA-11 Hall-A to get information. Yes, Jill isn't a source for info but that doesn't necessarily mean other patrons' lips are that way too. The drink has a way with loosening them, after all, especially if someone underestimates how hard a Fringe Weaver hits. It's either that, or if he needs just needs a freaking drink. Which is quite often.
  • When it comes to her relationships with bartenders other than Tapper she's on good terms with both Moe Szyslak and Wuher of the Mos Eisley Cantina (moreso Moe, more on that latter). While there is a supposed rivalry between her and them really all three of their bars have their own niches.
  • A Deadpan Snarker here and there she may be, overall Jill maintains a cool and professional attitude in her shifts even when faced with more annoying clients. It is not unshakable characteristic, however. Underneath that persona Jill admits she has a surprisingly childish sense of humor. She always has to stifle laughter when a patron orders a Bad Touch, for example. And she became a cackling mess when her boss ordered a giant wiener for a New Years party not helped by one of her friends feeding into said humor. Then there was that one time Jill drunkenly recounted a tale where she broke out in a fit of laughter when she saw her boyfriend's dick for the first time when they were about to have sex.
  • Some members of the House of Love gave their sympathies to her when passing by, in addition to commending her. While they weren't specific on why, Jill theorizes it has something to do with her relationship with Lenore. Namely, when it came to her finding out she passed away not too long ago three years after their unofficial break up and last meeting ending on a fight. While Jill and her ex's sister, Gaby, blew up at each other when it came to her passing and Jill's absence (something Jill will never forgive herself for by the way), the two ended up reconciling with the bartender telling Gaby to celebrate the life Lenore led and promising she won't run away should they fight again. Jill will be there for her all the way through, and will see to Gaby growing up to a fine person.
  • There are two surefire ways to get on her nerves. The first is making any reference towards her small bust and the second is referring to her by her first name, Julianne (Jules elicits a similar reaction). The Julianne thing comes from the show Model Warrior Julianne, of which she was a die-hard fan growing up. If there was any sort of merch related to it, Jill likely had it. Then came middle school where, teens being teens, she was relentlessly teased for her love of the series. It should be noted, however, that she doesn't necessarily hate Model Warrior Julianne as it's one of the things she'll gush about in detail other than her boss, Dana, whom she has a crush on. Good luck getting her to open up about her continued secret love for the series, though. Or said crush directly.
  • On her days off Jill sometimes goes to Cafe Leblanc, run by Sojiro Sakura. While she doesn't like coffee, she does like curry and couldn't put a pass on him after hearing how amazing it is from her peers. Makes that time where she spilled drinks thanks to a "ghost" pranking her thus setting back her budget ever so distant. Back to a more sincere note, Jill also likes the atmosphere it gives off.
  • In an Alternate Universe where the world of Girls' Frontline coincides with her own, after the disbanding of the White Knights for their copious amount of corruption Glitch City has decided to hire Griffon and Kryuger to act as their security force for a little while. This of course meant that Jill would serve G&K's Tactical Dolls and as she found out they are just as odd as her regular customers. G36 was one of her clients, and the T-Doll maid swung by after having heard Jill taking up shop once more. After they both decided to catch up with Jill herself asking about how is the toaster and vacuum cleaner, G36 told her she is happy to assist in her shifts whenever she is available. Some of Thunder's team members have visited the bar to meet up with some of Jill's friends, Stella and Sei. Apparently, Thunder's team share those two's love for the Lilim idol, *Kira* Miki, and in one of their concerts they played a cover of the Limim's songs.
    Thunder: Did *Kira* Miki really come during your shifts one day? And wrote her signature on one of the glasses here? That's... amazing. I'm honestly jealous bartender—
    G36: Miss Thunder, please refrain from firing your gun in the bar. Paying for damages would be the least of your concerns.
    Thunder: Ah. Sorry. I lost myself there. I find it hard to contain myself when she's mentioned.
    Jill: (Gun safety is practiced quite well in Griffon, I see.) ...While I am thankful you didn't blow a whole through the roof, you shouldn't beat yourself up over your excitement. Your friends quite enthusiastic over her too. In any case, here's your Moonblast.
    • During one of the Dolls visits Jill was reminded another alternate universe involving a place called Griffon City, one that is considerably more wacky. This came from (and we're not kidding here) the combination of the memories coming from a lightweight T-Doll getting so shitfaced along with the form of a nanomachine cloud. However, the world was in imminent danger of being obliterated when said doll wakes from her two-day coma so in desperation many of its inhabitants, which include those versions of Jill and her friends, had their data extrated and put into T-Dolls of their respective likenesses. We would like to reiterate that we were not kidding here. But back on topic at some point Jill bit the bullet and asked the two dolls how her other self and her friends were doing, to which they replied they're doing quite fine.
  • Before heading off to work she usually checks out the news where she had generally filtered out stuff about the Pantheon's "lovely citizens and inhabitants" so as to not sour her day. Jill also frequents some Imageboards, usually stuff like Danger/u/. Imagine her surprise when during her day off she saw the likes of Doge and Walter walking around. Considering one of the part-timers at VA-11 Hall-A was a talking shiba inu she genuinely wondered if Doge was in any way associated with the Canine Independent Rescue Association Rad Shiba and Nacho were apart of.
  • On her breaks she always goes outsides to smoke and she has no intention of giving up this habit. It's more so her alone time but in the event Jill is accompanied with someone she'll usually offer them a cigarette, though they always turn her down. They always let her do her thing, however, not minding themselves.
  • In high school she developed an Absurd Phobia for space aliens, of all things. But she managed to get over this fear by understanding that it is useless to be afraid. Such emotions will neither shield nor comfort her when the Nevulai Crabs finally invade and kill her along with everyone else, only the happy times... So, no, she did not actually get over this fear, and she stays as far away from the House of Extraterrestrials as possible along with any alien races outside of said house. Considering the consistent track record with some of them, it's not totally unfair conclusion to draw, to be frank.
  • While there is no doubting her skills has a bartender, from mixing simple and sweet Sugar Rushes to the burning and spicy Mars Blast, there is one particular quirk many of her patrons have noted: If a drink's recipe calls for optional Karmotrine in its instructions Jill supposedly will instead interpret it as "dumping-as-much-as-you-possibly-could-into-that-sucker. As Karmotrine is the alcoholic component in these drinks it inevitably leads to her clients getting very smashed very quickly. Is it a B.T.C. thing with their training? Who knows.
  • "Time to mix drinks and change lives."

    Unlosing Ranger 
The Absolute Victory Unlosing Ranger, Getting-To-Be-God of Progressively Stronger Heroes (Main Character, The Unlosing Ranger (temp))
Click here to see him transformed 
Click here to see the True Unlosing Ranger 
  • Quasideity untransformed, Demigod when transformed, Lesser God as the True Unlosing Ranger, Intermediate, borderline Greater God as the Unlosing Ranger Omega, though his determination means he can endure fights with Greater Gods and even some Overdeities
  • Symbol: The Unlosing Ranger's V-Belt.
  • Theme Song: All the variants of the Absolute Victory Unlosing Ranger Theme: Normal, Monster, Sexy Witch, 8-Bit, Junk, Mecha, Asian Stereotype, Dark Hero, Animal and Last Boss (when training) Unlosing Hero's Theme (when displaying great heroism)
  • Alignment: Lawful Good
  • Portfolio: Determinator, Took a Level in Badass, All of the Other Reindeer, Level Grinding, Came Back Strong, Heroic Mime, Hello, [Insert Name Here], Crouching Moron, Hidden Badass, Abusive Parents
  • Domains: Determination, Training, Heroism, Victory
  • Allies: All ascended Toku Heroes, Zuko, Kamina, Black Jack
  • Friendly Enemies with: All ascended Nipponverse demons
  • Enemies: Mostly every Card-Carrying Villain, Super Hero Aurum, Darkdeath Evilman (formerly)
  • He's essentially only risen to pseudo-divinity via being too stubborn to stay down. It took him a good while of training and a lot of beatdowns, but he did once keep Gohma Vlitra back when everybody else was indisposed with other nonsense.
  • He doesn't talk. Due to this, it's difficult to get a handle on what his personality actually is. Given his expressions and constant usage of the Sweat Drop, he seems to be a Silent Snarker who nevertheless does the right thing.
  • Many of the... Less nice gods tend to look down on him for his wimpy appearance, but his dedication to his duty has swayed a few opinions.
  • Gets along with Toku Heroes in the Pantheon for rather obvious reasons, and Kamina because he reminds him of the former Unlosing Ranger, Pirohiko Ichimonji. He's somewhat friendly with Black Jack due to his overall resemblance to Jean Noire, the skilled surgeon the Ranger saved during his adventures.
    • He's enemies with Super Hero Aurum because Aurum represents the worst a hero can become. The Unlosing Ranger, however, IS intent on helping Aurum to redeem himself as the great hero that everybody loved.
  • Nobody's quite sure what his actual name is. He's sometimes called Main Character by those who know his civilian identity, but there's been so many other things he's been called that some are wondering if he even has a name.
  • Growing up, he got a... Lot of flak from his parents throughout his life as they blamed him for everything that went wrong with the family after the incident wherein he and his sister were kidnapped, because they believed he'd been useless and cowardly during the incident. When his sister later remembered that it was him who stood up to the kidnapper the whole time to keep his sister safe, however, they made efforts to start making it up to him. This sort of childhood led to him having something of a friendship with Zuko, though they agree that Zuko had it worse, and the Ranger feels sad that Zuko never got to peacefully reconcile with his father.
  • He's on-call as the resident Pantheonic Nuke Defense, given his Unlosing Anti-Nuke Typhoon is strong enough to punch an oncoming nuke into the Sun.
    • In relevance to things dealt with via Sun, Phoenix is seen by some as a Foil to the Unlosing Ranger. While both get stronger with defeat, the Ranger pushes himself to train after every defeat while Phoenix merely becomes stronger via being defeated.
  • He, of course, has multiple forms he attained from his gruelling training with the World Hero Society. As the standard Unlosing Ranger, he's only somewhat effective compared to proper heroes. As the True Unlosing Ranger, activated when he taps into his "120% Determination", he's on the level of high-powered heroes. As the Unlosing Ranger Omega, activated only when the people of the world cheer him on, he skyrockets in power, becoming capable of taking on even the toughest of villains.


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