Follow TV Tropes

Following

Pantheon / Fantastical Leadership

Go To

House of Leadership Index
Authority Figures | Fantastical Leadership | Manners of Authority | Politicians | Tyrannical Figures

    open/close all folders 

Greater Gods

    Azir 
Azir, God of Just Mage Rulers (the Emperor of the Sands, Seth, Shurima Guy, Birdie, Gold Bird, Darude Birdstorm)
https://static.tvtropes.org/pmwiki/pub/images/azir_originalloading2.jpg
Advertisement:

    Hela 
Hela, Goddess of Bleak-Looking Kingdoms (Queen of Hel, Hela of the Norns, Halja, The Death Queen, Mistress of the Darkness, Daughter of Loki, Goddess of Death)
https://static.tvtropes.org/pmwiki/pub/images/707b5a28_626b_40ea_8453_e91e0519ada0.jpeg

    The New Alliance of Free Stars 
The New Alliance of Free Stars Members , Divine Union of Populations Cooperating To Oppose Greater Enemies (The Alliance of Free Stars, The Concordance of Alien Nations, The United Federation of Worlds, The Yehat: The Starship Clans, The Arilou: The Ariloulalee'lay, The Syreen: Space Amazons, Space Gypsies)

https://static.tvtropes.org/pmwiki/pub/images/allianceoffreestars.png
The main races of the Alliance from top to bottom: The Chmmr, The Yehat, The Arilou, The Syreen, The Shofixti, The Earthlings/Humanity (represented by Commander Hayes)

  • Greater God-level collective consisting of races that individually vary from Lesser to Intermediate rank
  • Symbol: An Earth-like planet surrounded by individual members of the Alliance, or alternatively The Flagship, as well as their main starships note 
  • Theme Song: Collectively, they've settled for Hyperspace (3DO vers.)
  • Alignment: Neutral Good overall (The Chmmr are Lawful Good, The Yehat are split between Lawful Neutral and Neutral Good, The Syreen are Neutral Good, the Shofixti are Chaotic Good, Uncertain Chaotic Good for the Arilou)
  • Portfolio: Military Alliance Of Several Spacefaring Races, Was Eventually Defeated By The Ur-Quan, Recovered And Got Back Together Thanks To A Separate Earthling Colony
  • Domains: Starships, Alliances, Space, Liberty, Cooperation, Diversity
  • Heralds: Commander Hayes (Human representative), the Zoq-Fot-Pik, the Supox, the Utwig, and the Pkunk
  • Allies: The Grand United Alliance of Good in general, and especially: Commander Shepard, Luke Skywalker, Team Star Fox, The Space Power Rangers, Power Rangers Lost Galaxy, Team Lightyear, The USS Enterprise Crew, The Deep Space 9 Crew, The Doctor, Master Chief, The Vortigaunts, The Formics, The Slylandro, as well as other Good-aligned aliens in the Pantheon
  • Teeth-Clenched Teamwork: The Great Diamond Authority (Chmmr only), Agent K and Agent J, The SCP Foundation (Arilou only), The Chozo (Yehat only), The Adepta Sororitas (Syreen only), The God-Emperor of Mankind (in general, but especially with the Arilou)
  • Rivals: The Mantis (Yehat only)
  • Opposed by: The Illusive Man
  • Enemies: The Ur-Quan Kzer-Za, The VUX, The Thraddashnote  and other evil-aligned aliens in the Pantheon, including ADVENT, The Combine, The Borg Collective, The Slugs, Jabba the Hutt, The Flood, The Mars People, The Martians, The Harvesters, Ridley
  • In 2110, a galactic struggle between the Ur-Quan Hierarchy and other strange alien races seeking to fight back against a fate of slavery would unravel. Originally a union between the crystalline Chenjesu and the mechanical Mmrnmhrm, the two species began to seek for more help to stand up to their overwhelming foes, gaining the support of the battle-ready Yehat and Shofixti, and later humanity itself was pulled into the conflict as they had managed to expand into space as well. Eventually, the Arilou would also assist the Alliance due to humanity's involvement, and finally the Syreen joined the other races to make their stand against the Ur-Quan and their Battle Thralls. Despite the technological superiority of the Ur-Quan, the Alliance managed to hold off the Hierarchy, proving to be more than a pushover for the alien conquerors. Or so they thought, until the Ur-Quan decided to pull off their secret weapon- a garguantan, exotic, and destructive starship known as the Sa-Matra, which swept through the Alliance's fleets and causing resistance to falter greatly. Under Chenjesu suggestion, the defeated Alliance would for the most part surrender to the Ur-Quan and become their slaves, recognizing they could not win the war.
  • What they hadn't expected, aside from the fact that the Ur-Quan would soon leave to deal with another enemy Ur-Quan race, was that an Earthling colony known as Unzervalt would avoid the fate of being slave-shielded and soon launched a grand ship based off of Precursor technology, and with it, another opportunity for freedom from Ur-Quan oppression. Despite the varying and complicated situations each race was in, the Alliance races would get together, and with additional allies to boot, and unite once again to form the New Alliance of Free Stars. To do all they could to secure a victory against the Ur-Quan, the New Alliance of Free Stars sent scouting fleets to gather resources, although one found itself travelling through a strange Hyperspace portal, and ended up in a new realm outside their galaxy. It wasn't too long before the rest of the Alliance came to check out the discoveries this particular fleet made, and finding a far stranger universe beyond their imagination. Approached by the Pantheon's extraterrestrial ambassadors and starship crews, the Pantheon would learn of the Alliance's goals of freeing themselves from the Ur-Quan, motivating the Pantheon's Earthlings to having the alien races of the New Alliance of Free Stars ascend as trope representatives of The Alliance.
  • As bizarre as these aliens can appear, the members of the New Alliance of Free Stars were even more surprised at what the Pantheon introduced to them. Not the things like magic and actual divinity, but more so how prominent humans were in this Pantheon. It's not that any of them had major beef with humans (that's just a VUX problem), but the humans AKA Earthlings they're familiar with were of far smaller scale in terms of technology and abilities, though with how even they managed to get the other races back up and running, there's only respect from the Alliance's side. Regardless, the Alliance's human representative, Commander Hayes, was simply delighted to meet with more fellow humans outside his fellow Starbase crew, given that his Earth was covered by a red Ur-Quan slave-shield. Some Chmmr individuals did decide to inquire a few members of the Pantheon about why humans had such an enormous supply of nuclear armaments and weaponry (which was used for Earthling Cruisers in their universe) back when the first Ur-Quan Slave War was upon them, which set up quite the awkward atmosphere.
  • The New Alliance of Free Stars as it is now wouldn't be here as it is now if it weren't for the efforts of a particular Earthling pilot that the aliens refer to as the Captain. One of the biggest contributions the Captain brought to the table was an incomplete but customizable model of a great ship designed by their universe's Precursors, known as The Flagship. Unusually, the Captain hasn't gotten around to joining the Pantheon, and there's no sign of him planning to arrive either. While others are theorizing him to be another avatar of (Insert Name Here), the Alliance of Free Stars simply decided to meet up with the closest person the Pantheon had to him, Commander Shepard. Considering that handling diplomatic relations with other alien species was practically his job, the New Alliance of Free Stars would soon enough find itself in good hands with other Good-aligned space heroes and the GUAG as well, welcoming the extraterrestrials and their plight to liberate others from tyranny.
  • Many a spacefaring crew and cosmic guardian team alike have been delighted to have various individuals from the New Alliance of Free Stars getting assigned to various assisting positions on their missions. Whether it's in assisting in diplomatic affairs with other alien species, providing an extra hand in fending off colonies and planets from invaders, or just making the adventure more fun, the Alliance has been hard at work with helping and representing their fellow Good-aligned aliens. Occasionally, some of the herald races like to join in, since the Captain had helped them out, and thus they were interested in getting involved in Pantheonic space. It has gotten the House of Sports irked with requests related to "Frungy representation" regularly, though.
    • On top of being inevitably made into "friends" of the Blorg Commonality, they learned from them of the presence of the Slylandro in the Pantheon. While things were a little tense at first given that they were indirectly responsible for the havoc caused by the Slylandro Probes, the Slylandro were forgiven, and some of the Alliance's ships are now watching over the Slylandro Probe to prevent it from harming others again.
  • No one really expected the New Alliance of Free Stars to be happy meeting the Ur-Quan Kzer-Za, but the Kzer-Za seem to have taken such actions of rebellion more personally than expected. Not only did they reform the Alliance as Fallow Slaves, but it turned out that the Ur-Quan's kinder gestures before their enslaving ended up being taken advantage of in order for the New Alliance of Free Stars to form in the first place. For the Chmmr, they only managed to become a fused and more powerful race due to the Ur-Quan accepting their request to be slave-shielded together, with the Chmmr having planned to strike back after their initial defeat the whole time. The same applies with the Syreen, who were even given their own suitable planet (to be slave-shielded on, of course) after the Ur-Quan learned their original planet was destroyed. While the Syreen do feel incredibly guilty about taking advantage of such generosity, they're still staunchly set on sticking with the rest of the Alliance to the end. It's also meant that any interactions toward each other are void of any mercy, with the Ur-Quan Kzer-Za declaring their new Alliance as punishable by complete annihilation alone. It's only in the tightest and most necessary occasions of Enemy Mine that they'll hold fire from each other, but once those obstacles are cleared away, starship duels are inevitable.
    • The Alliance was rather surprised that some Battle Thralls of the Ur-Quan had their own temple complete with their own trope. Both the Yehat and Shofixti hold a grudge towards the VUX as a result of Admiral ZEX storing several Shofixti maidens in his collection, though the former respect him as a Worthy Opponent. And in their battles with the Thraddash, some join them after several battles for the sake of learning from those showing brutal superiority over them, though considering their reckless and lack of real loyalty, they're treated as "come-and-go" units should they have to deal with joining Thraddash.
  • As if the Ur-Quan Kzer-Za weren't enough for them, there were quite the frightening amounts of alien conquerors and empires, from the Combine to the Harvesters, the former of which also having taken over their Earth/Sol III as well, along with ADVENT. While the New Alliance of Free Stars had learned about humans' own share of monsters, figurative and literal, they were disappointed that attempts of peaceful contact would be dashed by hostility and malevolence from the invasion-preferring alien organizations. Similar sentiments would be shared with the more notorious representatives of fanatic order and blighted tyranny, including the Grand United Alliance of Law as well as the Harbingers of Repression. And at least the Ur-Quan had a decent though not justifiable motivation behind their own drive to enslave or kill everyone else, the Alliance found the likes of them to be raving mad, at least far beyond their reason. Although, there were some Yehat that genuinely respected the GUAL's goals, given that some were proud of the long eras of civility and order their Veep-Neep dynasty brought along to displace the clan wars that occurred before.
  • Tragic as it is, dealing with xenophobic races was something the Alliance was prepared for, from the bigoted VUX to the paranoid and omnicidal Ur-Quan Kohr-Ah, who now have the Grand United Alliance of Destruction with them. The Daleks weren't too different from their Kohr-Ah allies, but the Chmmr learned about Dalek Sec from the Doctor, who they are communicating with to learn how to combat the Daleks more effectively. As for the other Dalek that Sec shares his temple with, Dalek Caan is currently unwilling to reach out to them for the time. As for the xenophobes among the humans, it does get more complicated, even accounting for the involvement with some humans from the Alliance as well. The Illusive Man has plenty of disdain for the Alliance given the advantages most of the alien races have over their humans, on top of distrust toward the likes of the Chmmr, and especially the Arilou. Despite his Cerberus organization as well as other opposing human-led armies like that of Palpatine's Empire, the Alliance knows better than to lower themselves to looking down on humans in general.
    • The God-Emperor of Mankind also has his own doubts about the trustworthiness of the Alliance of Free Stars, but given that their claims and genuine efforts to treat all the Alliance races with equal respect, humanity included, he's willing to tolerate and cooperate with them, though he's mighty uncomfortable with the Arilou, given that they had much influence on humanity in their universe, which brings up many questions what they intend for humankind in general. The Arilou's answers didn't quell his concerns, but they simply stated that they have no intention on letting humans be victimized by outside forces, especially the Chaos Gods, who they want to be put of their way just as much as the God-Emperor does. Given how much trouble it would be to try and get more details from them, he'll just have to accept their support with a watchful eye regardless, on top of having the Imperium of Man be wary of something the Arilou warned them about, known as the Orz. He's given the Arilou a stern warning that if they cross certain boundaries, they'll have hell to pay for, which the green men have acknowledged bemusingly.
  • For the Chmmr:
    • Being the closest to what the Alliance would consider the leaders, given their roles in the earlier wars against the Ur-Quan, the Alliance have the Chmmr take a majority of the responsibility for organization and communication with other allies in the Pantheon. And being the most technologically advanced race of the Alliance, even before The Process that had their two component races fused, they were quick to share plenty of the technology and resources they had with their comrades. Additionally, the two races they're composed of, the Chenjesu and Mmrnmhrm, do warrant interest from outsiders in their unusual workings.
      • The Chenjesu, as a race of sapient crystals, mainly subsisted from electric energy and communicated through the electrical energy fields they exerted, on top of their innate ability to receive and transmit Hyperwave signals, which the Chmmr continue to utilize for communication through the cosmos. Despite never having a natural need for hostility when they were simply crystals, their advanced intellect proved useful for handling war just as well as it did in their exploration of philosophy and knowledge. The Mmrnmhrm, on the other hand, are sentient mechanical beings that used to be manufactured from a mysterious and now defunct vessel known as the Mother-Ark. Despite their programmed goals of colonization, among other unknown goals, they were capable of cooperation and wariness of other races' boundaries.
    • The Chmmr found themselves most capable with fellow intellectual/peaceful races, including the Ood, the Vortigaunts, and the Formics. Given some of the Chenjesu traits they've inherited, they've also managed to communicate and be on friendly terms with the Regi Trio, though said communication still proves difficult to comprehend outside of the Chmmr's own explanations. Additionally, the Chmmr made a major ally out of Optimus Prime and the other Autobots for the purpose of frequent communication and assistance in each other's duties.
    • Some have rightfully addressed concerns regarding how the Process that had the Chmmr come out from the two fused races they're from being rushed as a result of the Process being boosted by a special sun device. Considering the urgency of the situation regarding the Ur-Quan Kohr-Ah, there wasn't much they could do about it, taking to account that it would normally take decades to complete, and certainly less time than they could afford. Their contacts with the specific allies they've reached out to have been given pieces of contingency plans in case something wrong occurs with them, though they hope it doesn't become a problem later on.
    • The Great Diamond Authority and their subjects, while essentially crystalline beings similar to the Chenjesu that the Chmmr consist of, are looked upon with much dismay from the Chmmr given that they chose a path of conquest and subjugation of other worlds. The fact that the Diamonds want to reform hadn't really convinced them either. The two groups are willing to be on good terms if only because of Steven who serves as a mediator between the two groups, with the Chmmr deciding to trust Steven and his allies for keeping things in check. Steven himself along with the other Crystal Gems have shown much curiosity given the Chmmr's status as essentially an entire race of crystal and mechanical beings undergoing fusion, even if their reasons for fusion were pragmatic rather than based on emotional bonds.
  • For the Yehat:
    • Their situation is highly complicated when it comes to loyalties. Unlike the other races that were enslaved by the Kzer-Za, the Yehat's dynasty leader, the Veep-Neep Queen, chose to uphold her reputation of never letting the Yehat face defeat by having the Yehat become a battle thrall race became a great point of contention among the many Yehat clans. And further developments involving the Shofixti they uplifted led to a great civil war between the Starship Clans who wanted to rejoin the Alliance for the greater good of their former allies, there were the Royalist Clans who valued the millenia of traditions and order set by their dynasty of queens. Furthermore, the Veep-Neep Queen turns out to have came along into the Pantheon, still aligned with the Ur-Quan Kzer-Za, with the Royalist clans following her example, although the Royalist clans also show respect to some of the long-standing monarchs and warriors in the GUAL as well.
    • As a Proud Warrior Race, the Yehat get along fast with similarly-aligned warriors that highly value bravery, tenacity, and valiance by default, or if they're too selfish like The Mantis, worthy rivals at the very least. They've certainly gained much respect for the many Space Marines and the like in the Pantheon, surprised that humans could have such valiant warriors fighting just as boldly as their Yehat veterans. On their off-time, some Yehat crew members squabble with each other like crazed fans about said warriors that they've begun to idolize. The Royalist Yehat on the other hand, see said individuals as a dreadful yet worthy challenge for their honor. Regardless of alignment, they've even shown much awe in the giant monster Rodan, who they tend to respect as a sort of Yehat paragon, though they do realize Rodan has no relation to their Yehat ancestry or culture.
    • Bringing up the Pkunk, an extemely peaceful and quirky offshoot of the Yehat race, is a quick way to press the Yehat's Berserk Button. The Pkunk may be Heralds here but they'd like to pretend otherwise for now. Even the Starship Clans' Yehat members had a lot of tension with the Chozo in the Pantheon, given that their dedication to non-violence and their pursuit of spiritual wisdom evokes the image of the Pkunk too much for their liking. The Chozo return said feelings given the amount of disdain they had for their own former warrior-like culture, yet another reason for the Yehat to dislike them. However, the Yehat that are part of the Alliance greatly admire their "successor", Samus Aran, that they'll hold back all temptations to try and strangle them since they prioritize having her respect and good graces.
  • For the Arilou:
    • Humanity has always had much to speculate on the possibility of aliens watching or perhaps creeping upon us throughout our history, and attributing many strange phenomenon on Earth to such aliens, and it seems that the Arilou might be an answer to those rumors. While they're part of the Alliance, they lean towards being an Aloof Ally, if anything, speaking to their allies through telepathy and other distant means. Fortunately for us, they seem to view humanity in a positive and supportive light, and have gotten the good graces of similar aliens like the Beheeyem or E.T., interested in their experiences with humans. However, their secretiveness has brought great speculation upon them considering how well they fit the gossip befitting that of "The Greys", the "Little Green Men", "Martians", and so on. They've made the occasional hint of their influence towards the early development of humankind and conducting the occasional experiment on related animals, and maybe a human or two at some point, with little elaboration on their part, to the discomfort of many, especially Scully and Mulder, or The Question. The Arilou have also taken to observing individuals of great psychic or mental potential, including Louise Banks for her ability to communicate with the Heptapods.
    • Groups related to upholding a masquerade like the SCP Foundation, or managing aliens that would try anything funny on humans, like The Men In Black, would certainly have tried to reach out to the Arilou, had they not been contacted by the Arilou themselves before they could think of it. Thankfully, their intentions nor requests held any hostility or contempt towards them, but rather of an odd admiration towards them mixed with curiosity of managing the strangest anomalies and mysteries that they'd hope humanity would never had to deal with. In fact, one of their biggest priorities is protecting humanity from the likes of eldritch forces including those already in the Pantheon or anything that could corrupt or destroy humanity as a whole, although their methods of doing so by diverting curiosity away from said beings on top of potentially manipulating humankind as a whole to do so makes work between very complicated.
    • While the Alliance as a whole can travel through space quickly through travelling through Hyperspace, far faster than the speed of light in normal space even, the Arilou belong to a special dimension called Quasi-Space, which is essentially Hyperspace to Hyperspace itself in terms of travelling. Arilou settlements can be found in such a dimension, and the Arilou have explained that accessing Quasispace requires knowledge of concepts like Inter-dimensional Fatigue that are far too dangerous for humanity to handle. However, the Arilou have claimed to be able to give technology for accessing Quasi-Space for those who are trustworthy enough to have it, and having a method to make it apply to their ships. The Combine have attempted to get Quasi-Space technology through Breen, but the Arilou have seen through their deception and have effectively blacklisted them.
  • For the Syreen:
    • The Syreen may as well be Kirk's wildest dreams come true, a mostly-female race of humanoid aliens, who in contrast to a majority of aliens from their universe, have a great resemblance to humans, and it even turns out that Syreen and humans are actually very physiologically and genetically similar to the point that crossbreeding is actually viable. Even their culture is effectively a Foil to human culture as a whole, given that Syreen culture grew to be a singular, peaceful, agriculture-based community where our planet consists of many separate cultures, a good amount of which having embraced industrial pursuits or getting involved in war. Furthermore, Syreen society and military was primarily centered around the females in contrast to our history of male-dominated society. This may not be a Contrived Coincidence, and may or may not be something the Arilou have an answer to, but many men who meet them aren't letting those guesses keep them waiting, on top of other similar alien individuals from Aayla Secura to Liara T'Soni.
    • They're also noted to have relatively more psychic activity overall in comparison to humans, to the interest of human espers and psychics in the Pantheon. More notably, with use of a psychic amplifier, Syreen Penetrator starships can utilize their psionic powers to allure enemy crew members to their ships to convert them into allies, to Iroque's interest. Of course, it's brought up concerns and objections to the Syreen's usage of such abilities, including Lum who grew anxious about them planning to steal her boyfriend away, though the Syreen affirmed that they'd leave him alone. It's also for this reason they don't get along too well with the more soldier-like forces of the Adepta Sororitas, on top of the Syreen being "bewitching" aliens.
    • The fact that their society was centered around their women ending playing a big role in how few Syreen men were among them, due to a majority of them dying when their home planet, Syra, was destroyed by a strange meteorite that would later be revealed to be a Mycon Deep Child that rendered their planet inhospitable, rendering sympathy from those who had lost their planets in similar manner, as well as the Syreen's ire toward those who would cause such damage in the first place. On top of opposing the GUAD and similar aliens like the Grox would be normally eager to use Mycon Deep Children to wreck more planets for their own benefit, the Shroobs have become an infuriating foe to them with their resemblance to the Mycon themselves, on top of their destructive nature. They've also become a pain in the Death Busters' plots, using their psychic abilities to make finding new hosts more difficult for them.
  • For the Shofixti:
    • The Shofixti's attitude can be remarkably similar to those of feudal samurai, including their desire to go out fighting, even to the point of rigging their own ships with bombs known as Glory Devices that effectively turn their starships into kamikaze units. With their ferocity, it's no wonder the Yehat uplifted them in the first place, or the fact that they've grown a fondness for the samurai in the Pantheon as well. However, the Shofixti's unwillingness to accept surrender would lead to them blowing up their own sun with a Precursor Bomb, wiping out nearly all their fleet and part of the Kzer-Za's as well. Speaking of how it ended up helping their Kohr-Ah brethren tends to ashame harshly enough that it'll tempt them to find the nearest foe to explode on.
    • While their ships are light and fragile, the Shofixti are reputable for both populating and growing up to become pilots rather quickly, so these marsupials can be found scouting the cosmos wherever their ships can take them. As a result, straggling or wandering Shofixti can burst into other teams' missions, which people like Han Solo can attest to. They're also prone to insulting foes on the battlefield or in any general fight, and at one point threw Guybrush Threepwood into a friendly but odd sword duel with three Shofixti stacked on top of one another, all trying to throw insults at him at once, causing him to wonder if he was having Lite Grog or actual Grog that day.

    Ra 
Ra, King of Gods (Re, Amun-Ra, Re-Horakhty, Khnum, Raet-Tway, Lord of Ma'at, Sun God, El, The World's Buffest, Most Gorgeous Grandpa)
https://static.tvtropes.org/pmwiki/pub/images/fb20ba6a0cd048d9b375106fc502df45.png
  • Greater God
  • Symbol: The sun disc
  • Alignment: Lawful Good, occasionally leaning to Lawful Neutral
  • Portfolio: Top God, Light Is Good, Non-Human Head, Sun God, Rays from Heaven, Protector of The Cosmos, Scarab Form, Action Dad
  • Domains: The Sun, Egypt, Pharaohs, Religion, Order, Light
  • Followers: Taiitsuken, Blind Io, Heliod
  • Allies: Osiris, Neith, Anubis, Sobek, Amaterasu and Azir (also friendly rivals), Ho-oh, Yami Yugi, Anarkaris, Superman, Captain America, The Life Entity, Volcarona, Ezalor, Odin, Princess Celestia, Samurai Jack, Athena, Mercury
  • Headbutting Heroes with: God(God, the Devil and Bob)
  • On good terms with: Deities related to the sun
  • Rivals: Zeus, Arceus
  • Enemies: Orochi, The Grand Duke of Owls, Nightmare Moon, Chernabog, Zs'skayr, YHVH, Majin Buu, Eliza (Skullgirls), Caligula, Nyarlathotep, Aku, Hades, Ares, The Grand United Alliance of Destruction
  • Opposes: Ramses, Moses, Lucifer
  • Opposed by: Geb
  • Without the sun, there'd be no light, no warmth, no life. Without Ra, there'd be no sun. The self-created Egyptian deity is the god of the sun, and protector of life on earth. Every night, he fights against Apophis to preserve the cosmos from ending, where he is swallowed and thus the sun goes out. Though Osiris is just as important in Ancient Egyptian religion, it is Ra who commands the Egyptian gods. Learning that other gods have become involved with the Trope Pantheon, Ra felt it time to enter the pantheon.
  • Is often involved with the god kings of other faiths. Him and Zeus are rivals, along with Arceus(though mainly Zeus). He's friendlier(though still competitive) with Amaterasu. The main Top God he's interested in is Odin. Like him, Odin is a champion of order and the safety of the world against chaos and destruction, though Odin's a bit more dickish about it. They've been seen brawling. When Zeus was assassinated, he worked with Athena and Mercury to find the culprit, with Neith assisting him. He opposed Hades due to taking over Olympus in the meanwhile and assassinating Zeus, and Ares for starting a conflict between the Egyptian and Greek gods while making it seem Anubis was responsible though was tricked by Hades as well.
  • Depending on the Writer, he is either the husband or father to Hathor/Sekhment, Bastet and Mut. He's definitively the father of Ma'at, Shu and Tefnut and sometimes Serket. Maybe both since they ARE Egyptian gods, but that's usually brought up in cattiness. Sometimes merged with Amun or Horus, and the gods Khnum, Kherpi and Raet-Tway have been described as aspects of him(though Raet-Tway is sometimes his daughter instead).
  • Has some issues with patrons of the Abrahamic faith, given their own history. Moses naturally has some issues with him and the Egyptian gods, as does Ra to him, but they've agreed to disagree. And much to Ramses' dissatisfaction, he doesn't approve of the pharaoh since Ra's no longer enemies with the God of Abraham. He's actually an ally with God(the one from God, the Devil and Bob) since he's a Nice Guy and opposes destruction like Ra(still have some issues working together though). Of course, he agrees with the three of them in hating YHVH, as He represents the incredible dickishness of Old Testament God and the desire to get rid of the competition.
    • Isn't fond of Lucifer, due to representing chaos while Ra is a force of order. Though he doesn't butt heads too often with Lucifer, as he deals mainly with destructive chaos and Lucifer opposes YHVH. Also royally pissed off at Caligula due to his attempt to move to Egypt and be venerated as a god there.
  • One of the most outspoken opponents of the GUAD. It has always been his duty to protect the world from the destroyer Apophis, and was enraged to learn that a whole organization of those who follow in its footsteps exist. On the plus side, he also learned that their leader's Arch-Enemy was none other than the Life Entity, a beacon of light and life just like himself. In addition, he regards Orochi with contempt due to being an insane, abominable serpent like his arch-enemy. Always ready to serve them some Vitamin Dnote . Trying to get the GUAG to focus on the GUAD rather than the GUAE, who he sees as the lesser threat to Destruction.
  • Him and Geb are on pretty bad terms, as he separated him from his beloved sister Nut; he feared Nut's children would overthrow him, so when she snuck off to have kids split the two apart. His response was basically "deal with it". That being said they're still under the same pantheon and kind of have to get along. He can be somewhat of a Jerkass God, but he's firmly on the side of life and it's more of carrying the Jerkass Ball than anything. For instance, he's regretted Hathor's violent side of Sekhment.
    • Worth noting he was poisoned to near-death by Isis, just so he could say tell him her true name and tremendous magic boost. He's not a jerk without reason.
  • When Isis dethroned him, he took various steps to stop Apophis having Khepri become/create a prison for Apophis, but ended up a senile old man and eventually went to stay at the Sunny Acres Assisted-Living Community without the other gods knowing. He thankfully god better thought thanks to the work of the Kane siblings. Later gave Carter Kane his crook and flail and even made him pharaoh at the House of Life, for execrating Apophis.
  • Has a number of skins available. Sometimes he wears a silver or solar eclipse get-up, sometimes he gets drunk with Roger the Alien and acts like an alien abducting things, sometimes he's even an android. And on one occasion he had an American get-up called "Ra'merica", in the form of a bald eagle man. This form likes to hang out with Captain America.
  • Though they don't seek to destroy the world, those who wish to take out the sun are naturally on his hit list. The Grand Duke of Owls was hopping mad to learn that yet another sun god, and a fellow bird nonetheless. Chernabog finds his light to be another problem he wants dealt with, as does Nightmare Moon. Zs'skayr hopes to kill Ra so as to shroud the world in darkness, and eliminating his weakness to the light.
  • Was most pleased to learn of Ancient Egyptian figures, who venerated him in the past. His favored worshipper is Yami Yugi, who kept the peace against chaos and destruction as pharaoh. It is he whom wielded the Winged Dragon of Ra, and now that he's ascended makes sure that the Egyptian God Cards don't fall into the wrong hands. One incarnation of his Horakhty incarnation was summoned to stop Zorc thanks to him fusing the Egyptian God Cards.
  • One of the oldest solar deities, many associated with the sun consider him an elder and defer to him. Those molded on the sun's image like Volcarona and Ho-oh seem him as a father figure, and Ra would claim he created them in his shape. He shares the position of "the greater light god" with Ezalor, and the two hope to form a group in the pantheon for solar figures. As Superman is powered by the yellow sun, he has been using his solar powers to power up the Man of Steel.
  • He, along with Odin and Vishnu, were the ones who slew the initial Eldritch Abomination that Aku spawned from. He later helped out Samurai Jack, and has made it clear he now seeks to take out Aku personally. He's also grateful towards Percy Jackson and Annabeth Chase for helping out the Kane siblings in a crossover. And for that matter, he's remarkably similar to Azir, who is probably his Runeterra counterpart. The two often compete for who's the best god of the desert, usually reacting like this. None notice the irony.
  • No, he has no relation to the Goa'uld of the same name. And he's not a member of the Osirians(the alien race specifically, not the Osirian Pantheon). He did serve as an Ultimate Persona at one time though. This was before Nyarlathotep made his ploy, though now that he knows of the Crawling Chaos he intends to take out him due to trying to destroy mankind for a pointless bet.
  • Has been doing a few commercials as of late.
  • Also has seats in the House of Faith and the Main House.

Advertisement:

Intermediate Gods

    Alice (Monster Girl Quest
Alipheese Fateburn XVI (16th), Goddess of Monster Lords (Alice, Monster Lord, The Sixteenth Monster Lord)
https://static.tvtropes.org/pmwiki/pub/images/alice_mgq.png
Human form 
Sealed form 

    Center for Chaos Containment 
The Center for Chaos Containment, Divine Organization of Fictional Secretive Goverment Groups (CCC)
https://static.tvtropes.org/pmwiki/pub/images/ccc_logo.png
  • Intermediate Deity Organization
  • Symbol: The CCC Logo
  • Alignment: True Neutral (Although ironically they are closer to Chaotic Neutral)
  • Portfolio: Alliterative Name, Playable in certain routes, Anti-Villain, Greater-Scope Villain, Humorously creating more problems than they fixed, Fond of Stuff Blowing Up and Nukes, Excessive methods to fix a problem, Wild Card
  • Domains: Chaos Containment, Organizations, Secrets, Order, Solutions
  • Allies: The Wall, Agents K and J
  • Rivals: SCP Foundation, The Global Occult Coalition
  • Enemies: The Toppat Clan, Charles Calvin and Ellie Rose, The Chaos Insurgency, The Grand Alliances of Chaos and Law, Sheogorath
  • Closely monitoring: Henry Stickmin
  • The Center for Chaos Containment, CCC for short, are a secretive organization tasked with solving with situations or events that hold an unprecedent level of chaos, often resorting to extreme methods to solve them, ironically creating even more chaos. The agency was drawn to the Pantheon given how the levels of chaos present here went through the roof and they had to do something about it, so they decided to unleash a series of Humongous Mechas to deal with the Grand Alliances, landing them in hot water but they convinced the court to stay as part of the "peacekeeping" taskforce of the Pantheon and deal with unusual events, even if they tend to go about it the wrong way.
  • The CCC are very aware that most of the chaotic events that transpired in their home universe were caused by notorious criminal Henry Stickmin and made it paramount to capture and study him closely in order to understand what they call the "Stickmin Anomaly". That's because Henry possesses some awareness of several timelines where he either failed or followed a different path and the Henry in the Pantheon further complicates things. Henry on his part has been trying to avoid the CCC as he is tired of being locked up in seemingly inescapable places.
  • Though at surface level they might fill similar roles, the CCC and the SCP Foundation often butt heads with one another given their different approaches at containment, the CCC being borderline reckless when it comes to dealing with problems and the fact that the CCC wants to crack down on some of the Foundation's SCPs given their supposed high levels of chaos has caused some animosity with both agencies, not helping that the GOC also likes to intervene in their respective affairs. One thing is for certain, the CCC at least believes the Chaos Insurgency needs to be stopped and they are willing to cooperate with the Foundation to do so.
  • Since their ascension, the CCC has requested to personally guard the Tunisian Diamond in the Treasure Vault given how they feel responsible for the one time they intervened and destroyed half of the Museum the diamond was held in, leading to it landing in Henry Stickmin's hands. Authorities at first denied the request given the shaky details behind the diamond's theft but allowed them to at least sent a liaison in order to have someone on their behalf act for them.
  • While notably against anything or anyone that deliberately indulges in chaos, the CCC found it quite hard to find a suitable Grand Alliance to join as they aren't technically "good guys" and surprisingly enough, Lucifer the Leader of the GUAC found them quite intriguing, not because they oppose chaos but for the fact they seem to cause even more chaos whenever they are involved and the CCC has been an unwitting asset for the GUAC thanks to their less than ideal methods. And of course, the GUAL absolutely does not approve of how they go about things even if they share the common enemy with chaotic deities.
  • Surprisingly on good terms with the Wall, having one of their own men acts as a liaison between both organizations and they have also collaborating in capturing Henry Stickmin after he seemingly managed to escape the Complex. When it comes to other organizations though, the CCC is either openly hostile or doesn't really care about them.
  • The Daedric Prince of Chaos, Sheogorath, is considered the embodiment of everything they try to contain and prevent and have several times tried to capture him to end his reign. Ironically, the attempts they have to contain him have never worked properly and only serve to indulge Sheogorath and give him all the tools to have fun. He himself just find the increasing attempts to contain him an adorable attempt at playing tag with him so he usually just plays along with the CCC's shenanigans.
  • One of their most common solutions for solving a problem is just launching a nuke towards it and to be fair, it tends to be pretty effective overall. However, to follow pantheonic regulations, the use of nukes has been severely limited in order to reduce potential collateral damage. In fact, they first intended to use one on Godzilla but thankfully other authorities stopped them before things got worse.
  • The CCC has been working alongside the Men in Black as fellow goverment agencies that specialize in anomalies and how to deal with them. Probably one of the few organizations who don't question the ethics of the CCC and the resident agents K and J have been keeping up with whatever the CCC requests to avoid their direct intervention.
  • It's been discovered that the CCC are also responsible to looking into anomalies that can be found outside of space and time and have been known to try and fix them at the best of their abilities. Notable for being the ones that sent the package that allowed Henry Stickmin to escape the prison and kickstart every other event he was involved in afterwards, creating some sort of Stable Time Loop. That is why the CCC is insistent on keeping a close eye on Henry so he won't cause any more chaos than intended.

    Emperor Mateus 
Emperor Mateus, God of Taking Over The Afterlife (The Emperor, Emperor of Hell, Emperor of Heaven, Trap Master, Nameless Despot)
https://static.tvtropes.org/pmwiki/pub/images/the_emperor_01.png
As the Emperor of Hell 
As the Emperor of Heaven 
  • Theme Song: Battle Scene II
  • Intermediate God, Greater God as the Emperor of Hell and the Emperor of Heaven
  • Symbol: The staff by which he rules.
  • Alignment: Lawful Evil
  • Heralds: The still-loyal citizens of Palamecia and The forces of Pandemonium
  • Portfolio: The Emperor, later God-Emperor, Usurping the thrones of Hell and Heaven by means of his own death, Trap based magics, Starfall, godly imagery and mentality, Faux Affably Evil, Clever strategist, Pure evil, Only called by his title, Not taking any chances, Doesn't have any faith in humanity, Soul split into his dark and light half
  • Domains: Godhood, Empires, Rule, Heaven, Hell.
  • Allies:
  • Enemies: Firion, All the other good-aligned Final Fantasy deities, Golbez, Kuja, Jecht, Tidus, Mori Motonari, David Xanatos, Lelouch vi Britannia, Nagisa Misumi and Honoka Yukishiro, Laharl, The Seven Mortal Sins, Black Mage Evilwizardington, The Saint of Killers, The Night Raid, Zamasu
  • Rivals: Melkor, YHVH, All those who have leadership over an afterlife
  • Some people are born with a rare unbidden ambition, one that pushes them to reach higher and higher for all of their life, and even beyond. The Emperor of the nation of Palamecia was one such soul who sought to control the whole world, even enlisting the help of the Legions of Hell to conquer it. His campaign of domination was nearly unstoppable, which eventually resulted in the sole resistance being the Wild Rose Rebellion, formed from the remnant of the conquered kingdom of Flynn. Though things seemed utterly hopeless, they nonetheless managed to finally kill the tyrant... But death couldn't stop his desire. Upon his passing, his soul was split into a 'dark' half, which went to Hell, and a 'light' half, which went to Heaven. Each promptly conquered their respective afterlives, deposing the dark and light forces. After which, the Emperor of Hell returned to the mortal realm with his demonic forces to lay waste to it, only to be defeated by the same heroes who killed him. At the same time, the Emperor of Heaven called upon the souls of those his empire had killed to try to convince them to forgive him, only for those same souls to rise up and slay him. Thus was his evil finally over, or so it was thought.
  • The Emperor, in a state where both parts of his souls were brought back together, was one of the many warriors called upon by Lord Chaos to act as his servants in an unending cycle of battles, which the ambitious human had accepted only with the goal to take control of both his lord's forces and that of their nemesis, Cosmos. While he failed in that and died once more, Chaos once more called upon him in the Pantheon, even managing to get him the title of those who conquer afterlives. The Emperor's ascension was merely the beginning. Upon learning that there were so many seats of power above the thrones he had taken for himself in his own world and that they were involved in a Forever War that spread across the whole Pantheon, he had decided to extends his original plans and to eventually find a way to usurp the thrones of all of the Great Alliances, so that he can become ruler of all that exists.
  • Since Firion is the hero who has slain him twice, it goes without saying that Emperor absolutely despises him and wishes for nothing less than his complete destruction, and it isn't helped by the fact that the rebel hero carry the Blood Sword, a weapon which can effortlessly destroy even the Emperor's mightier forms. The sentiment is very much reciprocated as Firion is filled with rage towards the despot for all the suffering he brought to his friends and the rest of the world. And so, the two are once more staunch archenemies, and the rest of the heroic Final Fantasy have likewise followed the Salamand native in opposing the emperor, especially since a good number of them already were his enemies when they were serving under Cosmos.
  • Initially, The Emperor once more worked alongside other Final Fantasy villains under the god Chaos, though he naturally planned to betray them just as he did back when they first fought together. However, this alliance was quickly undermined when Kuja and Golbez ended up leaving the forces of evil and joining up with good. This act quickly irked the Emperor, who swore that he would have the heads of the two traitors for this. And there is tension even amongst those who remained on Chaos's side, as he despises Exdeath and Kefka for their plans to destroy the world, leaving nothing for him to rule. Still, he acknowledges their powers and so tries to remain on their good sides so that he can use them wisely.
    • Another 'traitor' he's been targeting is Jecht, and the animosity is very reciprocated in this case, as the Emperor is the one who brainwashed him to the side of Chaos in the first place. By extension, he also is hated by the former blitzball champion's son, Tidus, who also used to fight for Chaos. The despot couldn't care less that his dirty deeds tore their family even further apart, he just hates the thought of losing pawns.
    • Naturally, this meant that he was by extension serving under Melkor in the Grand United Alliance of Evil. However, this changed when he was approached by Darkseid, who sought to recruit the Emperor's cunning and power for the Harbingers of Repression after hearing about his conquests. Seeing that Darkseid's ideal of a dystopia appealed to him much more than Melkor's spiteful evil, the mage monarch accepted the offer to join. Though he kept his ties with Chaos and, as always, he fully plans on finding a way to bring down Darkseid and become the new God of Tyranny.
  • In the Pantheon, The Emperor can split himself into his Emperor of Hell and his Emperor of Heaven halves. While they're both the same egotistical tyrant in the end, his 'dark half' is more openly misanthropic and primarily focuses on laying waste to the world and destroying everything on it, bringing him closer to the ideals of the Grand United Alliance of Evil, and the 'light half' casts himself as a higher and benevolent being, who offers salvation and blessings to wicked humanity, which allowed him to more easily approach the similarly conceited members of the Grand United Alliance of Law. Yet despite those differences, the two have no problem working with one another. In fact, their differing personalities are part of a ploy by the Emperor to take the thrones of the Alliances they're respectively closer to, then unite them to conquer the rest of the Pantheon. Yet both Melkor and YHVH are heard about his exploits, and so are justifiably wary around any of his selves.
    • Hearing of an Heart that was pure evil, even after being purged of its darkness, heavily interested Master Xehanort and his other selves, and the old Keyblade master has approached the Emperor to study it. While the despot doesn't care much for his ultimate goal of purging darkness from people's hearts, he did grow interested in how Xehanort deliberately splitting himself into his Heartless and Nobody to accomplish his plans was much similar to his own successes with his two halves. As such, he has welcomed the latter's attempt to investigate him, and even has been trying to get advice on using time travel to possibly split himself furthermore so that he can have a 'representative' for each alliance. Additionally, since the Emperor of Hell is his incarnated darkness, he can control the Heartless without any dangers, something which he eagerly takes advantage of.
    • Naturally, a good number of deities are horrified by the fact that the Emperor is so nefarious that even his 'good' side is pure evil. On the other hand, Vanitas find the fact that his darkness and light are as evil as the other hilarious and is glad to work with the tyrant on his scheme, something was helped by his tie to Xehanort. However, the three can't help but wonder if the union of his split halves could possibly invoke the X-Blade, something which they are all eager to find out.
  • The Emperor has proven himself to be an expert schemer and in fact was the primary brain behind the Warriors of Chaos during the Dissidia conflict, and in fact was the one that came up with their overall plan. He's also completely relentless in his schemes and seldom gives any chance to his enemies, as was proven by his conquest of the world. Of course, any advice he offers is tainted by the fact that he plans to betray any authorities so that he can be the one to stands above all. He's naturally wary around the likes of Motonari or David Xanatos. Though he refuses to admit anyone could possess a greater mind than his own, he is wise enough to make plans that would protect himself against them. Another deity he has grown wary of is Lelouch vi Brittania, especially after hearing that the young man managed to utterly destroy an empire that had ruled over a great part of the world for a century. Lelouch himself despises the Emperor for reminding him of the worst excesses of Brittania, and so the two have been making their own plans on how to eventually dispose of the other.
  • A lot of deities have noted that he looks very much like the legendary singer David Bowie, and more than a few of them confused the two on occasion. While the Emperor doesn't have much of an opinion on music or on Bowie himself, the fact that he could be likened to a powerless mere mortal like him anger the prideful despot. Anyone who calls him by that name is bound to get into all sorts of trouble with traps later on.
    • He also flipped off when Nagisa Misumi/Cure Black and Honoka Yukishiro/Cure White mistook him as a reincarnated Pissard, who, you guessed it, looked like David Bowie. The battle raged for a long time and by the end of it, The Emperor has come to hate the two magical girls. As for the two of them, while they did recognize that he wasn't actually Pissard after all, they still staunchly oppose his ambitious and tyrannical way.
    • This resemblance to Bowie also got him comparisons to Jareth, especially when it comes to the way they dress. The Emperor, for his part, grew fascinated by the Goblin King's labyrinth and how he can change every facet of it on a whim. And so, the despot decided to strike an agreement with him so that he can study his labyrinth in the hope of modifying Pandemonium and Arubboth so that he can have an equivalent mastership of them. In exchange, he has been teaching some of his spells to the fairy-like being.
  • For a very long time, nobody knew his actual name, as he felt no need to be known by anything lesser than the title that shows his eventual rulership over all. An alternate telling of his tale gave him the name Mateus, but this story also showed him as completely manipulated by Satan and never managing to conquer Hell for himself. Naturally, the arrogant monarch absolutely despised something that made him look like a pawn and so refused to acknowledge it. But it eventually turned out during the wars between Chaos and Cosmos that Mateus was actually his name, though he still never use it.
  • Quite naturally, he has been planning on taking over other afterlives, of which there are many tied to the various gods of the Pantheon. Upon learning about how Laharl managed to become Overlord of his Netherworld by simple martial might, as did Lucifer of the Seven Mortal Sins with Hell, he has been making plans to defeat them and take their realms for their own. Both have already heard of the guy's reputation and are naturally quite against this, which means they're fully preparing themselves to fight him eventually. He thinks of the Hell that the Helltaker visited as quite an easy target, since its greatest demons were easily recruited into a mortal man's harem for pancakes of all things. Yet, unexpectedly, he has shown nothing but courtesy towards the visiting angel Azazel, who was fascinated by the thought of a mortal sinful enough to conquer Hell. He seems more than happy to answer all of her questions and to guide her. In truth, he has learned about she grew powerful enough to take over the place herself in an alternate timeline, and so has decided to deliberately guide her along that part so that he can have a powerful ally.
    • There are others in the Pantheon who accomplished the feat of taking over an afterlife. The psychotic adventurer known as Black Mage managed to take over Hell due to his immense evil, but any thoughts in the Emperor's mind about a possible alliance of convenience were quickly squashed by the mage's stupidly destructive impulses. And so, the despot has designated him as a threat to simply eliminate. Upon learning about how the Saint of Killers took over both Hell and Heaven yet had no interest in ruling himself, he had tried to coax him into his services. He was quickly shot down quite literally by the Saint, who pointed out he was no better than the version of God from his world.
  • Quite naturally, his despotic ways have earned him the ire of other freedom fighters such as The Night Raid, who swore that they would remove his evil forever. The Emperor would scoff at this, but his experiences with the Wild Rose had taught him very well that even such paltry resistance shouldn't be underestimated, and so he has been planning on how to dispose of the assassins.
  • Upon hearing about how a mere mortal usurped the divine positions, Zamasu immediately went ballistics and swore that he would destroy the Emperor and every last one of his accomplishments from reality for the sins of tainting the realm of the gods with mortal wickedness. The despot just laughed at his face, unimpressed by the usual hypocrisy of the Supreme Kai who betrayed his own divine master before exterminating every other deity, then pointed out that they both want to be masters of everything, he's just honest about it.
    • On the other spectrum of tyrannical divinities, the God of Control Yaoldaboth became interested in The Emperor, both because he himself usurped the divinely-appointed role of Igor and because he very much approves of a single empire where free thought is forbidden controlling the entire world. And so, he has approached the mage to offer an alliance, adding that should the latter somehow manage his plans to take over the Pantheon, he would be glad to help him make a world of perfect order. Having very little objections with that as long as he's on top of everything, Mateus accepted.
  • For some time, his plans had been interfered with by members of the Rebel Alliance, who seemed to confuse his activities with that of a man that is also mainly called The Emperor. Curious about this coincidence, Mateus went to meet with Sheev Palpatine, the fellow despot in question. Upon talking to each other, the two quickly became interested in each other plans for total rule and immortality respectively. They rapidly decided to ally together so that their empires can form an unified font, though they naturally both are planning to backstab each other eventually.

    Global Occult Coalition 
The Global Occult Coalition, Divine U.N Superpower (GOC)
https://static.tvtropes.org/pmwiki/pub/images/goc.png
  • Intermediate Deity-level organization
  • Symbol: The picture as seen above
  • Alignment: Lawful Neutral
  • Portfolio: United Nations Is a Superpower, Fictional United Nations, Justified Extremism, Partially Rooted In Nazi Occult, Murder Is the Best Solution, Van Helsing Hate Crimes, Limits To What They Do And What They Destroy, It's Thaumatology, Not Magic, Blue-Collar Warlock
  • Domains: The United Nations, Anomalies And Their Destruction, Security, The Occult, Thaumatology
  • Special relationship with: The Illuminati
  • Allies: Hoss Delgado, Dib Membrane, The Emperor of Mankind, Doctor Strange, Jack and Maddie Fenton, The Hunter (Bloodborne), The Ghostbusters, Rudol von Stroheim
  • On speaking terms with: Pokémon in the Pantheon
  • Headbutting Heroes with: The Protectors Of The Plot Continuum
  • Rivals: The SCP Foundation, The Men In Black, The League of Explorers
  • Enemies: The various SCPs (especially SCP-166 for killing her mom), Red Skull, Millennium, The Pillar Men, Zim, Bill Cipher, SHOCKER, Trayzn, Majora (most of Magical Items for that matter), the Otherness Abominations sub-house, Nightmare
  • Opposes: The paranormal (though they aren't above using it), including the Houses of Magic, Otherness and Undead.
  • The SCP Foundation is not the only group that tries to tackle the anomalous and paranormal. The Global Occult Coalition, or GOC for short, was created after WWII by unifying various anomalous factions and occult groups. Head by the United Nations, they go under more aggressive doctrines and prefer the destruction of anomalies instead of containing them. Their relationship with the SCP Foundation has often fluctuates, but they are generally considered rivals.
  • They will usually try to destroy anything anomalous, but with non-hostile entities they are not above containment or diplomacy. Because of their opposition to the paranormal, they are often on bad terms with that side of the pantheon such as magic, the undead and otherly beings. That's not to say they won't use them for their own purposes, and have used or recruited anomalous things. Many were quick to point out the hypocrisy of this.
  • They are willing to work with Dr Stephen Strange. The Global Occult Coalition use the Blue-Collar Warlock, or "Type Blues", in their rank. And as Sorcerer Supreme, he is an acceptable defender of the Earth from magical and anomalous threats. He is wary of their more amoral side, though. Dib Membrane has been picked as a potential GOC given his eye for the paranormal and opposition to Zim(not that they think he's much of a threat, but Dib's enthusiasm helps).
  • Along with the SCP Foundation, the Global Occult Coalition are rivals towards both the Men in Black and The League of Explorers, because of their differing opinions on what should be done with the unusual and paranormal. They are more open working with the Protectors of the Plot Continuum as they regard Mary Sues as a sort of anomaly to terminate, though what they and the PPC see as a threat varies and sometimes they screw up the other's plans.
  • The Emperor of Mankind agrees with their policy, and is helping fund them along with the SCP Foundation in order to get rid of threats to humanity. The Ghostbusters, The Hunter and the Fentons want to help out them and have joined the GOC. While the paranormal entities weren't happy with this, they do admit their opposition of the anomalous is often justified. Hoss Delgado is also a member due to his shoot-first attitude to the supernatural.
  • Trazyn was utterly offended by their habit of destroying the anomalous, as they are much better served in his eyes being in his collection. This is something the GOC vehemently oppose and have been trying to raid his temple to destroy everything in his possession.
  • Objectively opposed to SHOCKER, being a malevolent organization that sends out various monsters, along with Nightmare just like the SCP Foundation sees the Living Dream. They spend a lot of time dealing with the various items in the House of Magical Artifacts, and while nobody is going to call them out for wanting to destroy Majora most there call them out for causing problems there, particularly due to the hypocrisy of using some of the items to help their cause.
  • They have roots in Nazi occult organizations, though are in no way a Nazi organization. They very much oppose the Red Skull due, asides from being detestably evil, his abuse of objects of cosmic power and the paranormal to advance his world conquest schemes. Millennium is even worse in that regard, actively embracing the monstrous. Not that some Nazis can't work with them, like Rudol Von Stroheim for having the sanity to work on destroying the Pillar Men rather than using them to help the Nazi cause.
  • The Illuminati is one of the 108 Member Organizations under the Global Occult Coalition. No, they aren't planning on a new world order...at least there. This makes a complicated relationship with the Illuminati in the pantheon, and only further confuses their goals and ambitions. The GOC has made it public that they refuse to associate with Bill Cipher in spite of his position, due to his ultimate chaotic ambitions. On the contrary, they've identified him as a level-4 threat to humanity, and consider stopping his plans for Weirdmageddon a top priority.
  • For what it's worth, they have agreed that no matter how paranormal Pokemon might be or seem, they are not a threat and won't terminate them. Some of the higher-end Pokemon might actually help them deal with dangerous anomalies.
Advertisement:

    Repliforce 
General, Colonel and Iris, Triumvirate Gods of the Robot Republic (Repliforce)
https://static.tvtropes.org/pmwiki/pub/images/mmx_-_repliforce_9130.jpg
https://static.tvtropes.org/pmwiki/pub/images/e60f06f0_48c3_48b2_bdd6_a9e245dbf5ce.png
  • Intermediate Gods (General and Colonel), Lesser Goddess (Iris normally)
  • Symbol: The Repliforce green R logo
  • Theme Song: Colonel and General, Final Weapon Stage 1, Final Weapon Stage 2, Iris
  • Alignment: True Neutral (General), Lawful Neutral (Colonel), Neutral Good (Iris)
  • Portfolio:
  • Domains: War, Robots, Pride, Independence, Rebellions
  • Heralds: Web Spider, Storm Owl, Jet Stingray, Slash Beast, Frost Walrus
  • Followers: Zero-One, Grunwald, Chapek-9
  • Allies: Bender, Bass, Jim Raynor, Optimus Prime, Neo, Leia Organa, Commander Epsilon
  • Complicated relationship with: Zero, X
  • Teeth-Clenched Teamwork with: Galaxy Man, Proto Man, Elpizo
  • Enemies: Sigma, Vile, Copy X, Dr. Weil, Lumine, Omega, Judge Dredd, Agent Smith, SKYNET, Count Dooku
  • Opposed by: The House of Justice
  • Conflicting Opinion from: Charlie Nash
  • Support: Ciel
  • Doctor Light's dream for a world of robots and humans in peace seemed to go wrong at every turn. The creation of the Reploids led to Mavericks, and the leader of their Hunters turned on them. Doctor Doppler's "Maverick cure" proved a placebo, and he became a pawn for Sigma. To fight against the Mavericks, Doctor Cain created a second peacekeeping unit; Repliforce. For years, they served in tandem with the Maverick Hunters. However a frame-up and accusations would lead the two organizations at each other's neck, and their own classification of Mavericks.
  • Repliforce has been labelled Mavericks, however they'd like to point out that they don't desire to harm humanity. Their dream is to found a nation for Reploids, free of human persecution. While a noble goal, they kind of botched it by refusing to answer to the Maverick Hunters out of pride and they did have a superweapon in space. In the pantheon, General has sworn not to make the same mistake and try to be more cautious in order to establish a Robot Republic. He's come to regret his actions, having sacrificed his life to stop their superweapon from firing.
    • They hate Sigma, due to framing them and fanning the flames of conflict between them and the Maverick Hunters.
  • In hopes of improving their order's image and keeping their more unsavory hunters in order, General has sided with Optimus Prime. He believes in the freedom of all sentient beings and gets their plight, however will make sure they follow by the rules. Proto Man and Galaxy Man have also tagged along since the idea of a world for robots is something they'd like, but given their loyalties to humanity it's a frayed alliance.
  • Asides from General, the two most important members of Repliforce are Colonel and Iris. Initially meant to be two halves of the ultimate battle android, the compatibility problems led to the formation of them as twin units. Colonel is aloof while Iris soft and passionate. Colonel is the fighter, while Iris helps as a Navigator. Their relationship with Zero is complicated, given Colonel is Zero's rival and Iris his love interest. When Zero killed Colonel, it drove Iris mad with grief and she merged with her brother's power, fighting against Zero who had to put her down. This haunts Zero to this day.
  • Zero was anxious to see Iris alive and well, given what had happened. Though the two forgave each other, they can't bear to continue their former relationship. Colonel didn't want the relationship to continue either, and was quick to point out he learned his cry of anguish was a ridiculous WAT AM I FIGHTING FOOORRR!! to drive a wrench into it. The two would've probably tried to re-kill each other for that if it wasn't for not wanting to repeat past mistakes and trying to keep Iris at peace of mind.
  • General has made it clear that while they're political Mavericks, Repliforce is not the same kind of Maverick as Sigma and his cronies. They aren't infected with a virus, and they don't want to destroy humanity. They vehemently oppose the likes of SKYNET and Lumine because they seek to not only exterminate humanity, but enslave machine kind as well. Omega isn't welcome either, and they consider Agent Smith's take on freedom to be deranged.
  • Bender was happy to learn of Repliforce's ambitions, as he often gets sick of how he feels robots are being treated as objects. Of course he's not exactly a trustworthy figure and does like to Kill All Humans, but since it's almost entirely bluster he can accept the Bending Unit. That, and he is interested in the legion of Robot Hell he got during Yivo's invasion. Repliforce has also opened their door to Bass, knowing he's sick of being bossed around by Doctor Wily.
  • Elpizo was very happy to learn that Repliforce had returned, and immediately tried to get membership. However at first they turned him down; oh sure, they completely get behind his cause, however when he's Drunk with Power things turn out...badly. However they do share a common enemy in Copy X, who does not accept the idea of independent reploids especially when Doctor Weil is on the scene. They will work together so long as a firm eye is kept on Elpizo.
  • While focused on the freedom of robots, Repliforce promotes anyone who wishes to be free from tyranny. They fully support Leia's rebellion against the evil Galactic Empire, and Jim Raynor's rebellion. They also can fully understand Neo's predicament of wanting humans to be free from machine oppression, though it's a reversal of what they had to deal with. However they oppose the truly evil revolutionaries likes Arcturus Mengsk and Count Dooku.
  • The House of Justice isn't pleased with Repliforce's actions. They were supposed to enforce the law, after all, and "we were framed" isn't a defense for resisting arrest and starting a war. Especially when you take into account Jet Stingray's destruction of a city. Judge Dredd is planning to deal with them.
    • That said, it's justified in Colonel's case since (as the manual has stated) he was built without the supposed capability of compassion and pacifism that he was supposed to have, thus he lacked the capability of peaceful reasoning. That has since been corrected after ascension.
    • There's also the fact that after a massive spike in Maverick activity that even overwhelmed Repliforce, they were met with failure after failure until people started to suspect that they were secretly Mavericks themselves, with talks about potentially "retiring" the whole organization, which sheds a lot of light on the reasoning for Repliforce's rebellion.
  • After being rebuilt within the Pantheon, Rebellion Army commander Epsilon approached the Repliforce trio in short order due to his longstanding respect for their similar ambitions of Reploid independence and willingness to fight despite being declared political Mavericks. However, General was at first hesitant to trust Epsilon, and the black visionary treaded with caution in turn. They soon realized that both were being wary of manipulation by a nefarious figure, at which point things eased up and an alliance quickly blossomed. Colonel and Iris are since being mentored by Epsilon so Colonel can take questioning well and Iris can deal with grief without going insane.
  • Similar to how he feels about Epsilon, Charlie Nash is torn between respecting Repliforce for being a military organization built around goals of freedom or mistrusting them for having been manipulated to serve the schemes of a corrupt megalomaniac.
  • The Repliforce themselves acknowledged that Doctor Weil is the shining example of how bad and oppressive humanity could be when compared with Reploids or other races, further boosting their antagonism to them and how they wish to usher a nation for Reploids, just as long as the likes of Weil will never come to existence again. Of course, not all humans are like that, but they couldn't be too careless. Fortunately for them, even their former enemies will put aside their differences whenever Weil is involved, he's just that bad. And after their incident with Sigma, the Repliforce has been more cautious in case Weil decided to manipulate them.
    • Of note, Iris is also terribly angered with the sight of Weil. She was just really distressed that Zero had to face that kind of monster after her departure.
  • Iris was last seen during the merging between worlds within the Cyber Space where she managed to give out some encouraging words to Zero, lifting a good portion of burden within him. Afterwards, Iris returned to the Pantheon satisfied with the burden she lifted from Zero, and she feels fine if Zero could move on. She took a look at Ciel and despite her human nature, even Iris acknowledged that she'd be a good partner for Zero. Her only regret was that she didn't get to tell Zero that directly when they met in Cyber Space.
  • Can also be found in the House of Technology.

    Schwarz Sonne 
Schwarz Sonne, Deified Successor To Nazi Germany (German for "Black Sun")
https://static.tvtropes.org/pmwiki/pub/images/nazi_fortress_main.jpg
The Fuhrerbunker

Lesser Gods

    The Galactic Federation 
The Galactic Federation, Divine Government Drug Enforcement
https://static.tvtropes.org/pmwiki/pub/images/galactic_federation_headquarters.png
Galactic Federation HQ

Demigods

    Interstellar Alliance Advisory Board 
Interstellar Alliance Advisory BoardMembers , Holy Maintainers of Galactic Superpowers (Sheridan: Starkiller, 1st Captain of Babylon 5, Nuke 'em, 1st President of the Interstellar Alliance, The One Who Will Be, Entil'Zha Sheridan, Anla'Shok Na Sheridan, Blessed Sheridan, Swamp Rat | Delenn: Delenn Sheridan, The One Who Is, Delenn The Wise, Ambassador Delenn, Entil'Zha Delenn, Anla'Shok Na Delenn, 1st Vice President of the Interstellar Alliance, 2nd President of the Interstellar Alliance | Londo: Emperor Mollari II, Ambassador Mollari, Paso Leati, Na'Tak Burella | G'Kar: Citizen G'kar, Ambassador G'kar, Sir G'Kar of the New Round Table, The Red Knight)
https://static.tvtropes.org/pmwiki/pub/images/d355ade3_03f9_4002_b492_566b514baf30.jpeg
Clockwise: Mollari, Sheridan, Delenn, G'kar
  • Demideities (all have Greater God-level authority)
  • Symbol: Interstellar Alliance sigil (Sheridan), Chrysalis Device (Delenn), Centauri Republic sigil (Londo), Book of G'Kar (G'Kar)
  • Theme Song: In the Beginning
  • High Priest:Earth Federation
  • Alignment: Lawful Good (all had Lawful Neutral periods in their lives).
  • Portfolio: Ambadassador, Authority Equals Asskicking
  • Domains: Alliances, Diplomacy, Space, Mediation
  • Allies: Jeffrey Sinclair, Vir Cotto, Deep Space Nine Main Characters, USS Enterprise-A/B Senior Crew, Jean-Luc Picard, New Alliance of Free Stars, The Ones, Luke Skywalker, Yoda, Master Chief, Adora and Catra, Arthur Pendragon, Artoria Pendragon, T'challa, Nunnally vi Britannia, Honor Harrington, Green Lantern Corp of Sector 2819
  • Enemies: Darkseid, Sheev Palpatine, Darth Nihlus, Tenebrae, Wilhuff Tarkin, Gul Dukat, Khan Noonien Singh, Xehanort's Incarnations, Vanitas, Night's King, Mongul, Frank Underwood, The Heartless, Galactic Federation, The Covenant, Former Cipher Pol 9, Horde Prime, Zabi Family, Haman Karn, Bask Om, Nero
  • Opposed by: Elim Garak
  • Opposes: Rick Sanchez and Morty Smith
  • Conflicting Opinion: Anakin Skywalker
  • The galaxy is quite a vast place that would take millions of years at minimum to explore, but there is undeniability on intelligent life being out there. What happens though once those races meet? Will there be peace or war? More often than not, history's eras define themselves on the conflicts found throughout them. There was the Earth-Minbari War, the Telepath War, the Narm-Centauri War, and the First Shadow War are a few conflicts that pop up and many lives were, of course, lost due to them. However, as a symbol of peace, there is Babylon 5, the last of the Babylon stations. It is a place where races and peacefully interact with each other on both a personal and economic level. Of course, those same conflicts creep to the station but it still stood for peace between races until its destruction in the year 2281. Aside from Babylon 5's symbolic nature, the Interstellar Alliance (ISA) was born within its walls, with its initial management having strong ties to the station. There was John Sheridan who would serve as the first president to the ISA, Delenn the Wise who is Sheridan's wife and succeeding president, Emperor Mollari II who was initially an ambassador before ascending to the throne, and G'kar who would be a renowned spiritual leader to his people after serving as a rebellion leader and ambassador for the Narn Regime. Together, the four made up the Interstellar Alliance Advisory Board which represents the strongest planetary governments. Despite some... incidents that made this incarnation of the board dissolve and the members split to their separate ways, all members privately still respect each other thanks to their friendships prior. Back together again in the Pantheon, they all universally said that interplanetary squabbles are small in comparison to the conflicts the GUAG are facing. For that reason, they are joining up together for another war.
  • To give a brief history on their fates, much of it deeply roots itself in the Shadow War—a conflict between the First Ones (Vorlons and the Shadows) that took eons to end by their feet. Sheridan died nuking the Shadows' capital, living off borrowed time given by Lorien, the eldest of the First Ones. He would disappear alongside the last remaining First Ones in the galaxy and has a mystical legend surrounding himself as a result. His wife, Delenn would live much longer and after serving as president after her husband, went into seclusion. She would be known as Delenn the Wise far after her presumed death, disappearing off the universe similarly to her husband. Londo Mollari was manipulated by the Drakh, remaining followers of the Shadows for much of his life as emperor. He was able to put a stop to the Drakh parasite placed upon him by asking an arrived G'kar to kill him. G'kar himself had just returned to ISA space after traveling the universe as he considered his fame as a philosopher and activist on Narn too much. When straggling Mollari on his request, the Drakh parasite killed him as well. All four become historical figures remembered hundreds of years after their deaths, with their actions before and after the Second Shadow War and Earth Alliance Civil War being dramatized in the documentary Babylon 5 which many who watched it will tell people to see since it is so gripping. GUAE members figured out a good chunk of these four leaders' characters much better than they thought for tactical purposes but are unwilling to read the events that the documentary did not cover (due to not wanting to read). Additionally, a documentary on a ship that few remember was made as a companion piece but the production value was significantly diminished in comparison to the first one. Another retelling of their lives is also being developed as of this writing and it is questionable whether or not it will deviate from the events everyone knows about.
  • Their time is comparable to the universe where the United Federation of Planets dwells, specifically during the major conflict known as the Dominion War. There is a Space Station standing in the way of a villainous group who seeks to do pretty bad things to other species, which while similar on paper have incredibly different dynamics. Everything before the Interstellar Alliance was messy, needless to say with races constantly at each others' throats where it could all collapse. Even afterward, groups went on waging war with each other and the cynicality behind it all makes the good times sweet. The United Federation of Planets, however, may have issues with keeping things together but strives for a better future they envision through diplomacy, being highly more optimistic towards the future. Ironically though, that same optimism broke down very much after the Dominion War and hey pedaled back on it as of late. Overall, both groups strive for the same goals of peace and would rather work together than be against each other as people would like to see more of it.
  • Considering their experiences with the dictator former Earth Alliance president William Morgan Clark, they do not think Palpatine highly as his pro-human stances are similar to Clark's push for anti-alien sentiments amongst the people of Earth. Except maybe Clark did less genocide than Sidious did with the Death Star and all that. They also do not like Frank Underwood either, considering much like Clark that Underwood did several shady tactics to reach his position which included the assassination of President Santiago.
  • None enjoy the controlling nature of Darkseid and Horde Prime, bringing up bad memories on how the advanced Vorlon Empire who presented themselves as allies to the then League of Nonaligned Worlds species only to slowly reveal that the Vorlons as a whole sought to forcefully guide species as to not be "corrupted" by the Shadows. Even if it means making their planet-destroying weapon to remove said corruption. It is agreed by the Interstellar Alliance Advisory Board that Darkseid and Horde Prime are worse than the Vorlons on that end because at least the Vorlons did not enslave people.
  • Elim Garak does not like the Interstellar Alliance prying on Cardassia's business. Having been put in a leadership position thereafter the Dominion War, it would take countless work to bring back Cardassia to a moniker of its former glory after losing a billion lives thanks to the Dominion deciding to firebomb the planet to quell the uprising of the Cardassians. Since Cardassia has to stand on its own two feet once again, The Federation offering to help rebuild will only make the Cardassians lose their pride. Garak also sees the Interstellar Alliance's offerings to help Cardassia as similar and wants nothing to do with them. Mollari understands Garak's sentiments more than anyone, as he too led the Centauri people to recover from a devastating attack and rejected the ones who helped lead to their current predicament.
  • Considering that the main foe that the Interstellar Alliance was built on fighting against aliens known as the Shadows, they maintain that The Heartless who are more feral and more widespread than the Shadows must never be put to use. For that reason, they do not think highly of Xehanort or any incarnations he had as they used the Heartless considerably for their universe-ending plans which all try to justify as much as they can. Vanitas though is more of a hindering enemy, as he goes around wreaking havoc across ship lanes that the Interstellar Alliance (and the Centauri government) uses For the Evulz according to himself. Due to their distrust in shadowy figures, they do not trust Anakin Skywalker regardless of how much he says he turned to the side of good. Granted, they are aware it makes them sound like the Vorlon with their beliefs that anything touched by Shadows must be eliminated but would rather hold even the smallest amount of distrust to be better safe than sorry.
  • One incident involving Rick Sanchez and Morty Smith involved an Alternate Universe Babylon 4 (Babylon 5's predecessor), which Rick pulled out of its universe to have it used as a second citadel where he would just fill it with hookers and druggies. Of course, it did not go as planned as tens of Shadow ships intercepted them across universes due to Babylon 4 essentially being made a hidden makeshift weapon. It nearly fell towards Mars but with the Interstellar Alliance's help, Rick was able to send Babylon 4 and the ships elsewhere... to the Babylon 4 universe's planet Septis where the Markab live on. Babylon 4 crashing to the surface killed the entire population of Septis and the Shadows won due to the Babylon 4 weapon being defunct. As such, there are wanted posters for Rick and Morty across the Interstellar Alliance space, and Ranger patrols are told to shoot on sight.
    Morty: Oh shit! I don't want to be a wanted man again!
    Rick: You get used to pissing off galactic governments, so don't worry too much about it.
  • What Sheridan, Delenn, Mollari, and G'kar can all agree on is the Dukat is probably the kind of guy who casts his lot with the Shadows or Clark's Earth Alliance or the Drakh. Considering that Dukat was the one who brokered with Cardassia to align with the Dominion and hightailed it out of there to try to summon what are demons to destroy the universe out of spite towards others. So it comes as no surprise that whatever remnants of the Shadows left, Dukat wants to scoop it up to appease his new gods. Dukat already went to the remains of Markab civilization and made promotional pictures, pretending that he singlehandedly took down an entire species by himself. Poor taste is the Understatement of the century. And yes, Delenn does acknowledge that her wise mentor who has passed is similarly named Dukhat.
  • They are good friends with the noblest incarnations of King Arthur thanks to a traumatized soldier named David MacIntyre who was the firer of the first shots that started the Earth-Minbari War. In a delusional state, he proclaimed himself as King Arthur and committed to doing "just acts" with a sword across Babylon 5, something he was surprisingly good at to the point MacIntyre aided the Narn Resistance against the Centauri occupation. Despite this, not even Mollari who is The Emperor does not hold it against the man because he was that charismatic. G'kar who had looked up the legend of King Arthur remarked how similar the romanticized attitude MacIntyre had was spot on. Impressed by the feats G'kar had done, Arthur Pendragon gave him the honorary title of Red Knight, something MacIntyre also gave. G'kar muses that both Arthur and MacIntyre also share similarly creative naming schemes.
  • They all connected with Westeros one way or another. Sheridan connects to those at The Wall as he shares their desire to be between civilization and destruction as he once did when captaining Babylon 5. Delenn being a Minbari of the religious caste speaks more on the philosopher side of Aemon Targaryen whom she finds wisdom at despite the man having his fair share of hiccups throughout his life. Mollari being the ruling monarch of the Centauri enjoys the company of the benevolent or hedonistic royalty members, but understandably does not like the insane royalty members or conspirators plotting behind the scenes. G'kar respects those who can revolutionize the corrupt medieval system from the inside, having progressive and peaceful ideals that benefits society such as Tyrion Lannister and Bran Stark.
  • Exclusive to Sheridan:
    • Sheridan is nicknamed Starkiller after the Earth-Minbari War with more negative connotations towards it than good. He earned this name from the Minbari after setting up nuclear mines and luring the Minbari ship Black Star towards it. This was seen as a cowardly tactic to the Minbari who despise such deceit within all manners, and they did not take it well when Sheridan was selected by Earth Alliance to replace Jeffrey Sinclair whom the Minbari kept a close eye on due to The Chosen One status. However, Sheridan impressed the Minbari in due time ranging from his leadership prowess when Babylon 5 declared independence to establishing the Earth Alliance. The Minbari were right on one thing with Sheridan was how the captain more than once used sneaky nukes as the solution. The Black Star was only the first, with Sheridan going on arming a transport ship he had with nuclear warheads to crash to the capital of the Shadows. Sheridan would eventually go as far as to get into a spacesuit and arm a nuclear device in the middle of a space battle. Needless to say, many call him John "Nuke 'em" Sheridan for a good reason. Sheridan himself does not enjoy using nukes or any form of violence as a solution but many times, his hand was forced to a corner that violence was the solution towards.
    • Similarly Commander Shepard, aliens of a higher power was given him prophetic visions. Specifically, it was the Vorlon ambassador Kosh who was the only helpful Vorlon that the Interstellar Alliance would know of (despite Kosh being extremely cryptic but all Vorlons share that trait). Kosh believed in Sheridan so much that Kosh transplanted a piece of his consciousness to Sheridan that remained there until what is presumed to be Sheridan's death, long after Kosh's physical body passed on. Sheridan can relate to Shepard who was given visions by Prothean technology, giving them hints of the history of the galaxy. Harbinger, however, sees a darker application to Sheridan's piece of Kosh, believing that those prophecies will predict the outcomes of future conflicts. Sheridan would like to point out though, Kosh stopped giving him visions a long time ago and he is very picky about what he wants to show.
    • Since he is a walking zombie for much of his life until he passed, Sheridan has a disturbing connection to Darth Sion in that regard for being the living undead. Sion wants Sheridan to consider delving into The Dark Side, seeing great potential in Sheridan if he does so. However, Sion forgot that Sheridan personally dealt with those who tried pushing others to embrace chaotic ideals. Sheridan, knowing he had no chance against the immortal Sith decided to do the most infamous of actions and blew him up with a salvo of missiles. Sion took a bit to get all the pieces back together and wondered how did he not see that action coming.
    • Sheridan, being a Farm Boy when he was growing up due to his former diplomat father connected with Clark Kent rather well, before even knowing the journalist was Superman. After a good hearty meal over dinner (thank goodness Delenn was not preparing the food), Sheridan and Clark started acting like old people regarding what their childhoods were like. Getting on the tractor and washing pickings were a lot of things they had to do as children. Afterward, Sheridan had been quite phased when seeing Clark help light a candle with his laser eyes.
      Sheridan: I wish that super strength and flight was what I could do as a kid. It would be chores a helluva faster.
    • "If you're falling off a cliff, you may as well try to fly. You've got nothing to lose."
  • Exclusive to Delenn:
    • Although she was born Minbari, Delenn eventually used the Chrysalis Device to metamorphosis herself to be partially human. Although this earned scorn from both Minbari and humans, people slowly came to accept her change and has now renowned for her leadership across the Interstellar Alliance and the Rangers. Ironically, the Chrysalis Device belonged to Jeffrey Sinclair who went back in time to become Valen, her race's messiah as well as her ancestor. In her timeline, she used the Chrysalis Device first and then Sinclair used it when he went back in time but at the same time, Delenn inherited the Chrysalis Device from him, so those two events cannot mutually exist without each other.
    • Due to being raised under a religious caste, Delenn was raised to be extremely spiritual as dictated by Minbari society. That said though, she eventually became a strong military leader which broke the societal balance between the three Minbari castes once the Rangers became more prominent. This led to a Civil War between the warrior caste and religious caste which Delenn resolved by having the working caste be made to have the most political power. The Villager who worked their ass off on building their town appreciates that respect they ought to get. That said though, Delenn still leans towards her spiritual origins heavily regardless of her current commanding position. She was heavily invested in the history of the Jedi, a group of spiritual people who were also warriors. Though she does not have The Force herself, Delenn has been a major contributor in unraveling the history of the Jedi. Kreia who is keen on burying the Force does not like an outsider trying to dig up a past that she believes needs to be kept buried.
    • Esdeath and Delenn are like opposites yet find similarities with each other. They both care for those under them, have a sense of duty, and were leaders to their respective people. However, one wishes to end conflicts while the other wants to prolong them. One asks the weak to unite while the other takes glee in breaking the weak apart. Can you tell who is Delenn or Esdeath? Esdeath does not wish to kill Delenn but showcase that her sadistic evil methods are above the boringness of peace but Delenn countered her with one curt question/
      Delenn: Has your sanity completely dove into a goddamn black hole?
    • Minbari society highly respects "seekers", otherwise those who wander the universe searching to fulfill goals that take lifetimes to fulfill. One such "seeker" Delenn finds is Bro'dee Walker who seeks to spread hope by preaching to others. Having a simple goal of searching for something is one thing but searching to give hope to others is such an immeasurable and infinite goal, Delenn was surprised at how compassionate Walker still is when fallible people abandon such goals eventually. It makes her reminisce on her former assistant, Lennier whose tragic ending is a thing Delenn still finds regret for.
    • "All life is transitory, a dream. We all come together in the same place, at the end of time. If I don't see you again here, I will see you in a little while, in a place where no shadows fall."
  • Exclusive to Mollari:
    • Londo of House Mollari had an odd ascension to the throne, to say the least. [[From Nobody to Nightmare From a mere delegation liaison to ambassador to Prime Minister to eventually taking the throne himself[[. His gaining such drastic power may make Londo look as if he had to do some pretty terrible things to reach the position he sits comfortably at. Needless to say, the Drakh made sure his becoming emperor was anything but comfortable and the steps taken were filled with niceties. Being a patriot of the highest degree, him eventually kickstarting an invasion of the Narn homeworld and incidentally being part of a coup that instated a Psychopathic Manchild who wanted to planet nuked as a sendoff to godhood. Londo considered his eventually poetic in a sense, mutually being killed by his closest friend who served as The Rival of him for so many years while his former protégé took his place to right his wrongs as the new emperor. To compensate for his past actions, Londo works closely with his allies that were on Babylon 5 in those vital years just like what he calls the good old days.
      Londo: The drinks better fill me up or else things truly have gone down the drain.
    • Elaborating on his relationship with the disposed of Emperor Cartagia, it was a slow burn for Mollari to realize the guy was a complete nutjob. To be fair, much of the past emperors of the Centauri Republic fell on that same boat of expected "Holier Than Thou" attitude to the point of emperors being deified upon death. However, Mollari realized Cartagia was a different case when he was invited to see the emperor speaking to decapitated heads of assassinated political opponents in a dark room. So those like Joffrey Baratheon, Luca Blight, and Caligula (whom Cartagia was compared to) remind Mollari of that insane royal and pray to the gods who may or may not be real in his perspective do not be put back to those seats of power.
    • Londo has a very complicated perspective on love, to put it mildly. He believes that familial duty comes above such things as love, so future generations of Centauri ought to be happy with their Arranged Marriage is what he would say. It was not as marriage to him was a joyous event in his life as much of his now divorced wives were riding off his nobility, and he only remained married to one because he believes that wife's particularly bitchy attitude is a necessity as to not indulge himself too much within his status. Then again, even when he was still married to multiple spouses that he fell in love with a Centauri dancer and would state those were the only few times he truly enjoyed himself. And then the Shadows assassinated her to manipulate Mollari to be furious towards targets they framed up. So now when regarding "problematic" unions such as Lyanna Stark's and Viserys Targargyen's, Londo had one thing to say.
      Londo: Bah! Screw it, just get the priest from whatever hellhole and get that ceremony over with.
    • Despite being an aristocrat, Londo does not lord his position over others. He thinks as a result of his upbringing, it is the nobility's duty to be more educated and intellectual above every other person. So when he sees people abusing their nobility status, he more offers a Tranquil Fury towards it since it is not like he is unfamiliar with that sort of behavior. Then you get psychos like Wild Hunt or the Crimson Court to which Londo Mollari had to be a bit squeamish to their crimes. He wondered if they lived in a place worse than medieval times to get those sorts of behaviors.
    • "Great Maker!"
  • Exclusive to G'kar:
    • G'kar (not his birth name but followed tradition by replacing it) is by all accounts an extremely complex person. Many of his followers would say that he is a wise person who has a ginormous vendetta against the Centauri occupiers who devastated the Narn numerous times. G'kar would say he was once filled with hate and still cannot forgive the Centauri especially for the public execution of his father whose only crime was spilling a drink on a noble. However, he learned to see individuals instead of actions, moving past such vendettas. By all accounts, that is what G'kar believes to have made him a wiser person than he was once beforehand because he does not want himself or people to continue the cycle of hatred. This earned him the admiration and friendship of Londo Mollari and eventually, the respect of the Centauri people themselves. Needless to say though, he does offer that Centauri is quite the brutal people when they want to, as seen with one of his eyes getting removed. He got used to the Eyepatch of Power that he had to wear when his replacement eye eventually got lost just because of the Rule of Cool as he would like to say.
    • Considers himself more of a writer than a philosopher. His famous Book of G'kar read and studied throughout the galaxy has his insights but is an unfinished draft that was published without his consent. All of his random thoughts that he had drawn out and even a damn coffee mug stain were left him, nothing having been refined. G'kar felt like though one thing he wrote that he is satisfied with was the Interstellar Alliance's Declaration of Principles which he worked himself to the bone to be satisfying. It was a fun process for him but got pooped out soon after. He confides with another experienced writer, Barton Fink on what to write next and Barton Fink then retorted to G'kar why ask the author who cannot come up with his ideas for suggestions. It was then G'kar had a flash of inspiration from their resulting conversation.
      G'kar: I got it! A new work that will delight the public! It will be about a man named Professor D who...
    • Believe it or not, G'kar was at one point a leader of The Resistance against the Centauri who went to occupy his planet a second time. He even dragged one of Centauri's leaders to be mobbed to death by swarms of Narn for giving the order to drop several meteors onto populated cities. He sees a bit of himself in both Lelouch vi Britannia and Suzaku Kururugi on his past and current. Lelouch embodies the determination on seeing his enemies crushed, labeling them as all same for their crimes. Suzaku meanwhile acts upon belief in bringing change through a system, as force only brings needless misery for all.He cannot hate either of them for what they feel like and respect both young men for the ideals they carry.
    • G'kar believes the Red Comet has noble goals in freeing the Newtypes from control. Though the Narn do not have widespread psychics yet, G'kar sympathizes with the similar oppression that Newtypes face that is comparable to how psychic humans are treated by the Earth Alliance. That sucks for G'kar since he has psychic human friends. But, he is sure Char Aznable can get what he dreams of through diplomacy rather than reigning meteors down] upon planets to accelerate human evolution. Never mind that is similar to what happened to his homeworld, but nobody would think to let Newtypes be independent if that happened. Plus, it was kind of rendered null when it turned out Newtypes did have rights as written in Laplace's Box, so the Red Comet's plan was counterintuitive to himself in the end. When pointed that out, Char immediately asked if G'kar can help him try "fixing" the reputation of the Newtypes which G'kar happily agreed to.
    • Considering the struggles for independence the Narn had, G'kar quite frankly pushes for the Geth to be acknowledged as a species despite being sentient artificial intelligence. He aptly states that if mindless molecules can be considered life, then conscious beings who display independence cannot be derided as not fitting the same arguments. Regardless, many anti-AI Pantheon members still refuse to see the points G'kar makes much to his dismay. The Narn turned his attention to having the Geth basically "prove" their benefits to the intergalactic stage through trading and innovation, both things that the Geth Hive Mind does not have accurate protocols for when it comes to interspecies relationships. Considering how the Narn's societal role was a benefactor of other races with needs for the longest time to reach prominence, G'kar made a good strategic call.
    • "It is said that the future is always born in pain. The history of war is the history of pain. If we are wise, what is born of that pain matures into the promise of a better world, because we learn that we can no longer afford the mistakes of the past."

Quasideities

    The San'Shyuum Hierarchs 
Incoming Transmission:

Your destruction is the will of the Gods... and we are their instrument.

The San'Shyuum Hierarchsmembers , High Prophets of The Covenant (Prophets, Perfidia vermis [Worms of Treachery] | Prophet of Truth: Ord Casto, Prophet Hierarch, Ruler of the Covenant | Prophet of Mercy: Hod Rumnt, Mercy, The Philologist | Prophet of Regret: Lod Mron, Regret, Vice Minister of Tranquility)
https://static.tvtropes.org/pmwiki/pub/images/sanshyuumhierarchs_3.png
From left to right: The Prophet of Regret, Prophet of Truth and Prophet of Mercy
  • Theme Songs: Covenant Dance, Three Gates, One Final Effort
  • Quasideities, though the Covenant sees them as Greater Gods
  • Symbol: The Symbol of the Covenant
  • Alignment: Lawful Evil with some shades of Chaotic Evil
  • Portfolio: Prophetic leaders of the Covenant ruled by a caste system based on alien race, lived long lives thanks to medical technology, holds Gravity Thrones which gets cooler looking the higher the royalty, almost have no sympathetic qualities, initiated the war on Humanity to avoid the truth that humanity were the chosen successors of the Forerunners spilled
  • Domains: Religion, Hierarchies, Theocratic Leadership, Aliens, The Great Journey
  • Heralds: The rest of the Covenant forces
  • "Allies" (though it counts more to worshippers): Kane, Arcturus Mengsk, The Illusive Man, Doctor Doom, Shang Tsung, The Combine
  • Heavily Opposed by: The Houses of Religion and Faith and Leadership, The Corpus, Hierarch Artanis, Highlord Alarak, Sally Whitemane, Alexander Anderson, Kreia (for Truth), most AI (for Regret)
  • Commonality Connection with C.R.A.S.H (for Truth and Mercy)
  • Enemies:
  • Special Interest: The Didact, Meridia
  • The history of the Forerunners is a very long and arduous task to catalog and while records of such time period are lacking, the history can still be discovered throughout the galaxy, with all the Forerunner technologies in most planets, often taking mysterious shapes and sizes. It is these technologies that would soon take interest by a certain species, the San'Shyuum or "Worms of Treachery", as objects of worship and soon, their word would become gospel among those who believed in their teachings. With their word spread, many alien species would follow them on such dogmatic ideals, starting from the warrior-race Sangheili, to the lowly Unggoy, all under the banner and promises of godhood. This conglomerate would soon take formation on a more theocratic approach and would become the alliance known as Covenant, all alien species under it would unite under one goal: the fulfillment of the Great Journey, the goal of transcendence, through a Halo ring.
    • While collecting more of the Forerunner artifacts, slowly did some of the San'Shyuum discover that the Forerunner technologies seen have a specific inheritor, of which did not point at them as what their faith made them to believe, but rather, pointing towards another race, human beings. This truth was something that the Prophets would not risk spilling or it would destroy the very foundations of what the Covenant was built upon. With resolve and the utmost importance of safekeeping the truth, the Prophets, spearheaded by the Prophet of Truth, unleashed the Covenant against human forces on their assault at the planet Harvest all while killing anyone within their ranks and those within the alliance who would become threats to their secrets. The glassing of the planet and their transmission soon became the very pillars of one of the largest wars humanity has faced in their entire millennia and at the same time, the seeds to their fall.
  • A slipspace portal once appeared from the very front gates of the Pantheon, with large ships of varying sizes arriving. The first greeting was the destruction of the House of Defense, a signal that alarmed all of the sudden attack. The military might of many armies responded to this sudden surge of otherworldly forces were outmatched, outgunned and overpowered by the massive scale of this threat. However, a man donning green armour and an alien Sangheili with black armour engaged the alliance appeared in the battlefield and the tide of the battle changed, as many of the enemy forces were decimated by the combined teamwork of the two. This forced the threat to retreat into one of the farther spaces of the Pantheon, with the arrival of a large flotilla of a city. The two warriors, who were recognized as the Master Chief and the Arbiter, knew that an old enemy has arrived and that old feuds will have to be settled. The Covenant has arrived, and their will on humanity's destruction is at hand.
  • To understand the Covenant as a whole, one must look into the origins and culture of these species. As they were one of the older species to exist in pre-historic times, often avoiding war and taking pleasures for themselves, their culture would change following their alliance with ancient humanity. With their alliance at a loss against the Forerunners in the ensuing Forerunner-Human Wars, did the culture suddenly take a radical turn of events, as many would leave their pleasures for safety aboard an Ark. With the memories of the Forerunners gone, the species then took reverence into the left behind remains of their technology, often praising it and considering it as relics of the gods. Though not all praises were equal, as two radical factions of San'Shyuum, the conservative Stoics and militaristic progressive Reformists, waged war for a holy Forerunner Dreadnaught. It was to protect the ship from being desecrated to preserve its' holiness or to study it for advanced purposes, that these wars would soon become the very basis of what the next phase of San'Shyuum life would be in the next ages of the galaxy, an age of Conflict, Doubt and Reclamation.
    • Soon after, an aspiring San'Shyuum by the name of Ord Casto, slowly rose to power due to his diligence within the holy city of High Charity. From then on, he discovered a conspiracy from the neighboring Kig-Yar or Jackals about their plans to render the Unggoy or Grunts to be infertile. While he demanded strict punishments, he was ignored and when discovered, the city was in chaos as the Grunt Rebellion took place. After the pacification process, the Age of Doubt began to unfold towards the leadership and in an act of either forgiveness or rash decisions, he was promoted to Minister. Such position would soon become a tool for Ord's rise to Hierarchy as he met another official by the name of Lod Mron, who offered him Forerunner relics for a chance to a position as a Hierarch of the Covenant. This, alongside the meeting of one last member, the Philologist Hod Rumnt, and the sudden reactivation of an AI within the holy city brought them an unfortunate revelation that would soon become the reason for their rise to power.
    • As the Covenant were based on the ideology that they are the rightful inheritors of the Forerunners, the truth Ord, Mron and Rumnt discovered that the San'Shyuum were not the chosen inheritors, but rather, it was humans who were chosen to rule the technologies and safekeep them. Realizing that the organization's basic premise was at risk, the trio would plot a scheme that would not only keep these truths hidden, but to maintain the religion they have learned for years. After blackmailing the prophets at that time, they used a coup to oust the remaining officials, and after being recognized, rose to power and named themselves the Prophets of Truth, Regret and Mercy respectively. As for their first line of action, it was to plot the location of the humans to eradicate them from their path. And while the destruction of the planet Harvest resulted in Covenant victory, another problem rose: Harvest wasn't the only human-occupied planet, as there are thousands. With this in mind, the Prophets all agreed on a full-scale war with humanity, to usher the path of the Great Journey.
    • The Covenant-Human War can be described as a losing battle for the humans, as the Covenant's large numbers, alongside their superior plasma technology, has resulted in terrible casualties for the humans. It wasn't until the discovery of the first Halo ring, Installation 04, that the tides for the Covenant changed. Meeting the Demon, a human clad with green armor, this one person would become the Covenant's most problematic threat able to defeat swaths of Covenant forces with ease, especially after the destruction of said Installation. However, he wasn't the only problem. At the same time, an infestation of the Flood appeared on the installation, and soon after, San'Shyuum and Sangheili relations were at an all time high after the assassination of the Prophet of Regret, leading to the Great Schism, the major turning point of the Covenant, resulting into the Sangheili-Jiralhanae Wars. Subsequent defeat after defeat, from the loss of High Charity and the Prophet of Mercy, to the rising Flood infestation, the Prophet of Truth would make one last effort to continue the Great Journey. The Prophet of Truth would soon meet his demise on the Ark, moments from firing all the Halo arrays, signalling the end of the Covenant.
  • Arrival of the alien threat may have not been a pleasant surprise for many Pantheon members, but moreso for two deities, the Master Chief and the Arbiter, known as Thel 'Vadam. The experience the two had to endure from the first sighting at Installation 04 to the Great Schism was massive and to detail their tales with the Covenant would take days as records of their conflicts are quite numerous. As the Pantheon was expanding, The Arbiter expected that an old foe will soon come against them, not just the Flood but the Covenant at their doorsteps. While it may not be the main organization as a whole, they did not expect that the Prophets themselves would take the helm, making it easier for them, though if the Prophets are present, the Covenant is definitely nearby.
    • Moments after the Covenant made landfall, the Prophets ordered full elimination of all humans present in their vicinity to make way for their newfound home. All the while, the Prophets made meetings within the Court of the Gods, explaining their religion to them. Distraught as the rest of the council laughed at their attempt and giving them a low rank, the Prophets opened fire on the entire Court, and continued their way to prepare for permanent residency. However, they were informed that the Flood have made presence way before their arrival, forcing them to find better ground to avoid getting assimilated again.
    The Flood: You will be food; nothing more...
  • Humanity was at the brink of extinction during the Human-Covenant War, and knowing that the leaders arrived, it would make sense when many of Earth's armies mobilized against their arrival, as they are not willing to let that happen again. Diplomatic attempts were suggested by XCOM though the Prophets seem to decline any chance in doing so. Shipmasters and generals such as the likes of Honor Harrington and Commander Shepard have been told to prepare when the Covenant arrives, while others like Samus have been told to prepare for the Prophets' assassination, even considering working with the Master Chief. And the Tenno and Guardians have decided to drop their rivalry to hold off the Covenant's arrival. It makes you wonder why the Prophets never considered actually bringing humans into the Covenant although Truth want to make sure his power and rule is absolute.
  • The Covenant's reputation has been received quite negatively for the most part. Having a rule based solely on dogmatic ideals has been a thing in the past, as said by the guardians of the House of Leadership, stating how the Prophet's wishes of Godhood is nothing more but unrealistic. Truth responded by calling the entire house heretics (which ironically, they are in) while Mercy and Regret called more forces to assault the neighboring temples. It was a mess to clean up as the Covenant proved they are more than just a religious cult. Same with the House of Religion and Faith, who are rather against the Covenant's "Great Journey", criticizing their beliefs that borders on genocide, a prospect that while Regret and Mercy have no idea upon, Truth knows.
    • Things got messier when another theocracy was discovered by Covenant forces, although they were wiped out at a moment's notice. The theocracy in question? The Imperium of Man. The discovery of the San'Shyuum lead to multiple assaults on both guardsmen regiments and space marines which lead a massive blow due to their superior technology. Though the Emperor says he wants nothing to do to a faction that is too connected to dogmatic religion, many point out that the Imperium is solely run on the idea of the Emperor's God-like position, a position that he would kindly wish to get rid off with a new reformation on the way. This also applies with its counterpart, Chaos who are also fundamentalists when it comes to which Chaos God they follow, who are off-putted when the Prophets spoke about how the Great Journey would make them as gods, as they have ascended into godhood already, or so at the very least think in some regard.
    • Then there were the other alien species that were too militaristic for their own good, or had agendas that would never align with their religion, such as the case with the Grineer, and Oryx, who can see suspicion the Prophets would say. Oryx in particular has some interest with them, mainly because the Hive are fundamentalist in thinking, much like how the dogmatic ideals of the Covenant are placed. However, seeing that the San'Shyuum are extremely fragile and very weak, it would make sense for him to reject them and cast them away for their unfit status for Sword Logic. The Prophets did not take this rather kindly and has ordered both Oryx and the Grineer's forces to be destroyed. Then came the Infested, and while records of their first meeting were sparse, some say that the sounds of glassing plasma were heard in one of the Infested's locations.
      • Special mention especially goes for the Corpus, who's MO seems to ring quite well with the Covenant's religion. For one, both praise something either with veneration or with extremism, as well as the belief that they are the next successors of a certain race/empire, which is what the Corpus thinks for their supposed inheritance with the Orokin Empire. A message from the actual founder himself, Parvos has stated how he is in discontent as to what the Corpus has turned itself into, a profit-worship so extreme it almost leans to cult territory. And to him, seeing that the Prophets are almost no better than Nef Anyo especially with their beliefs has him in disgust with the rest of the Covenant. It does not help that the actual faction has issues with how the Prophets see some of the Forerunner technology are treated and have spoken how they would treat the same technology with better care on their helm (read: weapon conversion).
    • Regarding the House of Religion and Faith, many cannot deny how firm and dedicated the Covenant are, and with the word of the Prophets based entirely on their religion, it surprised them how the Covenant did not fall for a long time, hell other humans like Sally Whitemane and Alexander Anderson have respected their devout faith even though it is a lie. Though, the same cannot be said for the trio as they consider the other religions on the house to be heretical and have repeatedly glassed the House on numerous occasions. While they have stopped in favor for more human targets, they have expressed to glass half the portion of the Pantheon if even a single human is in presence.
    The Prophet of Truth: You are, all of you, vermin. Cowering in the dirt, thinking... what, I wonder? That you might escape the coming fire? No. Your world will burn until its surface is but glass!
  • Past history of the Protoss shows how much faith they had in the past, hence the terms of zealot and templar, with some sprinkled thoughts of hierarchy, possible Confucianism? However, they have strayed away from the thought of praising their creators or they might tap into the unknown, something demonstrated with the Tal'darim, well until Amon was discovered and they removed their worship of him and the Xel'naga. Nowadays, the hierarchy remains the same, albeit with removed priorities. So to hear that both Artanis and Alarak have opposed the Prophets was a shock among most alien deities, since the duo's relations with each other have not yet gotten any better, but they know that such dogmatic faith often results to galactic damage should it be uncontrolled.
  • It goes to show much faith did the Prophets place among the Covenant that it disgusted Kreia for their lies. Noticing how the San'Shyuum are basically liars, she can only show her disgust and a smile hearing the Covenant's fall. Unfortunately, that will not happen a second time, and with the Prophets preparing for the Covenant's Great Journey, she only has one thing to say that describes their whole charade:
    Kreia: It is such a quiet thing, to fall... But far more terrible is to admit it.
  • At one point, the trio stopped by at a Forerunner temple that they had scouted, as numerous other Covenant scouting troops failed to report in time. As they entered the temple, they were in utter shock to see that a living Forerunner exists and have knelt deeply, while also in shock to see that several of their forces were in control by this Forerunner, the Didact. Hearing what the Covenant has done to take the technologies of the Forerunners, he believes that these beasts and their kings are to be taken control of, to which the trio retreated with utmost haste. Upon further evaluation, with at least one Forerunner alive, there may be hope that more could be uncovered and that their faith may be relinquished, although Truth expects this as that will garner more power for him to take over.
  • Given the Covenant forces were already present in the Pantheon as followers of the Combine, it was easy for the Prophets to get the support of the inter-dimensional empire, making for a force of belligerant aliens that sends shivers all through the Galaxy.
  • The Prophet of Truth is the main architect of the Covenant as a war machine. With knowledge that the Forerunners chose humans as the next inheritors or reclaimers, he knew that should the Covenant discover this truth, it would deal a massive blow to their religion and would destroy their authority. To prevent such, he would orchestrate numerous battles to ensure that humanity has no chance whatsoever to claim such title. But after the discovery of more human colonies, the decision was clear, to continue with the Great Journey, humanity had to be eradicated, whatever the costs. Ultimately, sacrificing the remaining Prophets and the holy city, as well as minutes from opening the Ark, did he find himself near defeat at the hands of the person he saved in the past, Thel 'Vadam, who he appointed as Arbiter, to go within suicidal missions all for the name of the Great Journey and saw lies, especially on Truth. One energy sword on the back was enough to kill the last Prophet of the Covenant warmachine.
    • Faith is perhaps the main driving force of the entire organization and Truth knows this, utilizing it against the enemies of the Covenant with full force. However, he knows that in reality, the Halo Rings are superweapons that, if fired, will wipe out the galaxy in its entirety. That isn't stopping him from activating the rings, as if the rest of the galaxy is wiped out, then many surviving species will see him as a god, fulfilling his wanderlust for absolute power.
    • Since then, many people have expressed interest in joining the Covenant out of pure seeking for a better chance at Godhood. While the Prophet has expressed his disdain for human subjects, some of them grow interest out of advantage. Arcturus for instance, can allow the Prophets to track all remaining Terran colonies to wipe out, Kane is notorious for his scheming that may even be equal with his, the Illusive Man's assets can be worthwhile to control, while Victor von Doom's history of stealing cosmic powers from even more powerful deities has caught wind in his interest. Though he is limiting his chances, because the moment they discover the truth of the "reclaimers", that is where Truth and the remaining Prophets cross the line.
      • Then his wish for godhood was contested by a visit from the self-proclaimed justice bringer, Zamasu, who was amused at Truth's wish for higher power while at the same time, abhorring the nature of humanity and their potential rule as Gods. While Zamasu can see similar connections with him, the Prophets are utterly weak physically, thus silencing his bond with them. Though he watches in pure joy as the Covenant glass whatever is left of many mortals, proclaiming it as pure popcorn fun on his side.
    • Religious on the outside, yet manipulative from the inside, the Prophet of Truth, for his ironic name, is a master of lies, often deceptive and also strategic at his plans when it comes to his close allies. Even other strategists with the likes of Lelouch cannot help but compliment Truth's manipulations on the Covenant Hierarchy, though such compliments are short-lived when Britannia found itself under glassing by the Prophet, showcasing his utter contempt for anyone human.
    • "Whosoever is gripped by fear, take heed. I am the Prophet of Truth... And I am not afraid."
  • Hod Rumnt was a simple Philologist, studying one of the Forerunner constructs that housed a dormant AI that has not spoken to anyone for years. While studying the construct and the oracle, the AI was suddenly awakened and revealed the Forerunners' plan of giving humanity the title "Reclaimer". He, with the knowledge passed with him and the other two prophets, followed Truth's advice on safekeeping this truth. After rising to Hierarch as the Prophet of Mercy, he too would oversee Covenant operations alongside Truth and Regret and while closer to Truth as well as being the main calming influence for him, his eventual role was not out of pure religious function, but a manipulative function as Truth wanted more power following the Great Schism and just let him die on a Flood Infector with no mercy on his part.
    • Outside of that, he is the most fundamentalist of the entire bunch, genuinely believing that the Great Journey can elevate them to a higher plane of existence, a belief that Truth admires and also exploits as his naivety became one of Mercy's easiest exploit that allowed Truth to naturally usurp his power the moment High Charity was at risk. It doesn't help that Mercy's positions and even rank was all because of Truth, rather than based on his own efforts, and has been known only by those aspects.
    • There are rumors spreading about the Prophets and their similarities to a pair of humans, of which share certain fates that almost align in a similar manner. The comparison was drawn to C.R.A.S.H, or more specifically Tenpenny and Pulaski, almost seen as similar to Truth and Mercy respectively. Comparisons include the close bond between the two, how Truth and Tenpenny are manipulative while Mercy and Pulaski are known only for being close to their superiors as well as being easily angered, and their fates, with Pulaski and Mercy being used only up until their worth nothing and Tenpenny and Truth killed by the very same people they've manipulated for so long. The fact that such rumor exists, angers both prophets, and Mercy especially have declared that anyone who speaks of such heresy will have their place glassed.
    • "Halo! Its divine wind will rush through the stars, propelling all who are worthy along the path to salvation!"
  • Lastly, the Prophet of Regret, who is perhaps the youngest among the three, was among those who saw the truth of the "Reclaimer". After appointed as High Prophet, he would oversee military operations on the frontlines, often working with the Elites in the front, but his overly rash personality slowly becomes a crux of the operation. In the ensuing chaos after the destruction of Installation 04, him and his fleet decided to personally face the humans on Earth, which proved to be a rash and terrible mistake as his forces were overwhelmed and retreated to another Halo, where he would meet his demise by the Master Chief, but most importantly, knew that someone within the High Council was planning to usurp his power as Hierarch. To his suspicions, it was Truth, but inevitably, could not avoid his fate.
    • While being dedicated to the Great Journey, he cannot comprehend some of the explanations of their faith, especially with AI. For one, the AI he met in his world are often talking about "containment" and "protocols" which he knows nothing about, as well as dismissing anything regarding about their religion. The A.I.s he has talked here are almost no better, with him declaring them to be incessantly annoyed at their constant rebuking of his statements.
    The Prophet of Regret: Of all the objects our lords left behind, there are none so worthless as these Oracles! They know nothing of the Great Journey!
    • "Every member of the Covenant shall walk the path. None will be left behind when our Great Journey begins. That is the Prophets' age-old promise, and it shall be fulfilled!"
  • While the Simulation Troopers of Blood Gulch were not directly involved in the Human-Covenant War, they are still very high on the Prophets' hate list, due to both the Freelancers that actually pose a threat to them and were scheming to join the fight (namely Omega conceiving a plan to corrupt the Covenant from within through a Sangheili-Human hybrid, and Tex eventually deciding to go along, being only stopped because the Reds and Blues blew her ship), and how their show portrayed the Sangheili as inarticulate brutes only capable of saying "Blargh" and "honk", something they consider insulting if not downright heretic.
  • The Prophets have another temple stationed on the House of Religion and Faith, under Religious Practice.


Top