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Greater Gods

    The Defiers of Fate 
The Defiers of Fatemembers , Representatives of the Concept of Fate in Video Games (Lightning: Eclair/Claire Farron, Sergeant, Light, Warrior Goddess, The Savior, The Flash, Paradigm Commando | Sazh: Chocofro)
https://static.tvtropes.org/pmwiki/pub/images/vignette_wikia_nocookie_net_latest.png
L-R: The Main Party, and Serah
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Intermediate Gods

    Evil Otto 

Intruder Alert! Intruder Alert!

Evil Otto, God of Gaming Urban Legends
https://static.tvtropes.org/pmwiki/pub/images/evil_otto_by_exto.jpg
  • Intermediate God
  • Symbol: His face
  • Alignment: Neutral Evil
  • Portfolio: Fluffy the Terrible, Collision Damage, The Dreaded, Implacable Man, Invincible Minor Minion, Perpetual Smiler, Shows up to kill the player after a certain amount of time
  • Domains: Games, Arcades, Legends, Death
  • Allies: BEN, White Face, The Comedian, The Reaper, Pony Island, .GIFfanny, SCP-633, King Candy/Turbo, The Grand United Alliance of Machines
  • Enemies: The SCP Foundation, Mario
  • This innocuously looking smiley face is known as Evil Otto, a recurrent enemy in the game Berzerk that shows up after a certain amount of time to kill the player until they exit the room. His enigmatic and unsettling look has been the source of many urban legends and even actual deaths to his name, being considered an evil demonic entity that lives in the game and kills anyone that reaches a high score. However, the two deaths attributed to his name were actually caused by things beyond his game but that fame carried over to his ascension and Evil Otto was given a position as the holder of the Gaming Urban Legends.
  • His arrival made visits to the House of Gaming all the more difficult, since staying too much in a room would summon him and start chasing any non-resident entity, regardless of alignment. The Court of Gods has been unable to fix this since it's hardwired in his character and, well, he is known as Evil Otto for a reason.
  • His temple is a recreation of his original games, filled with pixelated rooms and robots that will shoot on sight. Evil Otto will appear after a while since he doesn't like being visited by unwanted guests and if he catches in the pantheon this time you die for real (or not). The robots are generally hostile to everyone in their vicinity and have a tendency to shooting each other accidentally, so it's no wonder that Otto himself has no regard for them and kills them if they get in his way.
  • Gets along well with BEN, the latter respecting Otto for having such a fearsome legacy. Otto himself cares little for BEN's goal, since he is pretty simpleminded but has no problem going out of his way to stalk anyone of BEN's targets if the latter so desires.
  • As both are Time-Limit Based Threats, Evil Otto is on good terms with the Reaper and even served him as a High Priest in the past. While the Reaper himself could care less about the smiley face, he does respect him a little for being a senior in what he does concerning videogames, even if ultimately is irrelevant to him.
  • Initially unkillable but the sequel Frenzy has made him be able to be defeated, for a few second at least. Killing him only makes him spawn a few seconds later and become even faster and erratic, so the pantheon has recommended to just avoid. Notoriously, given how he works, he has never ever been brought back from the dead in the House of Life and Death.
  • White Face is happy to being able to meet another entity like him. Though not as powerful, Evil Otto is considered one of those deadly creatures that can kill beyond the 4th Wall even if officially he is not able to do that but his "friendship" with White Face has put him closer to that territory. That and WF likes to watch Evil Otto play tag with his other friends.
  • Edward Blake has taken a liking to Evil Otto, not only because he is a living smiley face but also admires Otto's brutality and unsettling appearance. The Comedian is one of the rare humans he will not attack but nevertheless he is not really friends with him in the traditional sense, but they do share common interests.
  • Given that he leads a group of robots, Evil Otto has been drafted into the Grand United Alliance of Machines and he accepted with the condition that he keeps doing what he does best. His presence there did cause some commotion for lower ranking deities given Otto's reputation.
  • Doesn't like Mario after an incident where he battled him in a Minesweeper Stage. Given that in the pantheon he works with the original rules of Berzerk, he has given chase to Mario whenever he can.
  • Rumored to have inspired other digitally evil videogame entities like Pony Island and .GIFfanny and even if he didn't, he is surprisingly in good terms with the entities in the first game (at least the evil ones) and the Pink-Haired Schoolgirl. He also is associated with SCP-633, the Foundation believing to be a fragment of the AI that became it's own thing and managed to reach the real world. Efforts to try and contain Otto has been futile since he is known to respawn back at his temple at will, so the best option the Foundation found was to seal his temple.
  • Turbo sees Otto as a kindred spirit, mostly because Turbo jumping to other games and hijacking them has been a popular urban legend in his universe and thinks Evil Otto would make a powerful ally in that regard. However, Turbo has no interest in joining Otto's game of origin, since it hardly has a world he could take advantage of. Plus there's no shortage of ways to get killed, which is something he wants to avoid in someone else's game.

    Johannes 
Johannes, God of Dramatic Player Deaths (The Prince, The Traitor, The Fountain, Brohannes)
https://static.tvtropes.org/pmwiki/pub/images/image_903.jpg

    Nanashi and Dagda 
Nanashi and Dagda, Gods of Omnicidal Neutrality (Nanashi: Godslayer, Akira, Aquila, King of Tokyo, "Kid", "Puppet" | Dagda: Lord of Great Knowledge, High King of the Tuatha De)
https://static.tvtropes.org/pmwiki/pub/images/april14shinmegamitenseiapocalypse_thumb_9.jpg
From left to right: Nanashi and Dagda
Nanashi’s former lives as Akira 

    Sindel 
Sindel, Goddess of Overwhelming Cutscene Power (Queen of Edenia, Empress of Outworld)
https://static.tvtropes.org/pmwiki/pub/images/sindel.jpg
Sindel as a Revenant 
  • Intermediate Goddess
  • Symbol: Her hair.
  • Theme Song: Uproar
  • Alignment: Neutral Evil (Lawful Good in the original timeline, As far as we know)
  • Portfolio: Ambition Is Evil, Brainwashed and Crazy (Or so we thought), Back from the Dead, Barrier Maiden, Evil Queen of Outworld, Heel–Face Revolving Door, Kills 10 of the Earthrrealm Defendants, Lady of Black Magic, Leotard of Power, Make Me Wanna Shout, Monochromatic Eyes, Skunk Stripe, The Vamp
  • Domains: Royalty, Evil, War, Betrayal, Manipulation, Screaming, Family
  • Allies:
  • Rivals: Esdeath
  • Enemies:
  • Teeth-Clenched Teamwork: Most of her underlings, particularly Kollector and Skarlet, Shinnok
  • Sindel was once the fair and benevolent Queen of Edenia and ruled peacefully with her husband King Jerrod. That all changed when Shao Kahn invaded Edenia, killed her husband and forced her to marry her, actions that eventually lead Sindel to take her own life in order to prevent Shao Kahn from conquering even more realms and abandoning her daughter Kitana. Years later, she would be resurrected by Quan Chi and brainwashed into serving Shao Kahn in order to allow the barrier she casted to be broken and invade Earthrrealm. Once Shao Kahn was defeated, Sindel returned to her senses and rebuilt Edenia with the help of her daughter....or at least that was one of the accounts of what truly happened to Sindel.
    • Turns out, in alternate timeline that Raiden engineered in order to prevent Shao Kahn from winning Armageddon, Sindel turned out to be Evil All Along, helping Shao Kahn to murder her husband and willingly becoming his wife in the process. Instead of committing suicide, Sindel instead was assassinated by Quan Chi in secret and he pulled the strings so everyone would believe the empress took her own life and many centuries later, she would be resurrected in order to invade Earthrealm.
  • Her ascension was championed by Shao Kahn, someone she was happy to see and the Pantheon instantly appealed her after she considered becoming the empress of it all. The reason she ascended was because back in Earthrealm, she managed to slaughter most of the defenders of Earthrealm, killin 10 of them including her own daughter and forcing Nightwolf to perform an Heroic Sacrifice in order to defeat her. This event would mark the creation of revenants and even cause a huge rift between Raiden and Liu Kang, so Sindel was seen as a worthy candidate for the title of Cutscene Power to the Max.
  • Several deities from her universe were displeased to hear the news of her ascension, some even from her own side. Her daughter Kitana was dismayed to learn that her mother willingly betrayed her father for power and the less we say about the people she killed the better. Particularly, she has a personal grudge against Nightwolf for defeating her and she has been eager to even the score.
  • Naturally she joined Shao Kahn in their attempt to take over the Pantheon and was also convinced to join the Harbingers of Repression as she found their cause to align with her quest for ultimate power and Kahn already was a close ally of Darkseid. She's been also been given a commanding position and usually she can be see alongside Sauron and Lord Recluse plotting to take down the GUAG for good and Sindel could've been a potential key element to dealing a decisive blow to them if it wasn't for Raiden revealing her true intentions to the Pantheon after Sindel attempted to pass up as her old reformed self from another timeline.
  • Sindel packs up quite a mean scream in combat, being able to explode heads or even tear up limbs if her opponent is at her mercy. Black Canary once heard about her after Raiden mistakenly assumed she was related to Sindel given their similar powers but Dinah was not prepared for the typo of person Sindel would turn out to be and she was utterly horrified of how she betrayed her own kin. As a mother, Dinah considers Sindel the worst for killing her own daughter without remorse.
    • Black Bolt also firmly opposes Sindel on the grounds that she is a danger to the Pantheon while the empress in dissapointed that such a powerful beng like him would refuse to unleash his power to enslave others. Sindel, having a tendency to hit on other men she deems attractive and as usual tried to do that on Bolt but he understandably turned down her advances.
    • Eventually, under supervision of Shao Kahn, Wizard, and Boomstick, a battle between the two was officiated. Black Canary came out on top, furthering hostilities between the two.
  • She also possesses the ability to manipulate her hair in combat, which has come in handy numerous times for her. She initially challenged Millia Rage for the title of Prehensile Hair but before executing her, she was saved by her allies and so Sindel was foiled. She later grew bored of trying to acquire the title and so decided to stop bothering Millia.
  • Initially disliked by other of her type because of her seemingly being a brainwashed drone for the forces of Outworld. But as it turns out, once the truth was out she was welcomed by the other evil royals in the pantheon that she managed to fool. The Evil Queen has considered requesting her to eliminate her annoying stepdaughter Snow White after realizing that a more direct attempt at her life for someone that wouldn't show remorse would have been effective and Sindel almost decided to go along just to humor the Queen. The reason she didn't do it is just because she wanted to taunt the Vain Sorceress about her beauty and even arrogantly flaunted her own looks just to piss her off. While they aren't outright enemies, this did put a dent in the relation between the empress and the queen.
  • Sindel is a special type of unpleasant even to her own underlings, as her ambition for power, utter lack of care for others and Fantastic Racism makes it really hard for people to stay loyal to her and while Quan Chi is as equally reviled, most people agree that assassinating her was the right move. Particularly, both Kollector and Skarlet, while on her side, despise working for her given how she constantly belittles them. Baraka while no longer working for the Outworld forces still despises the edenian for mistreating the Tarkatan and Sub-Zero while has a beef with Sindel not only for killing him but also because in the past she banished the cryomancers from Edenia.
    • She does however have a cordial relationship with Kronika and Cetrion, understanding that her hubris shouldn't prevent her from making powerful allies (for her own gain of course) and that aiding in the creation of the New Era would allow Sindel to have all the power she wants. Of course, the elephant in the room is that Sindel doesn't exactly get along with Kronika's son Shinnok, probably because his underling is responsible for assassinating her and later making her a revenant.
  • Sindel has a rather unfortunate habit of hitting on most of her male opponents if she finds them to her liking and similar to her husband with Cassie, she has tried to shag Johnny Cage and make him a consort. It was a matter of time before she attempted to do something similar in the pantheon and her next target was King T'Challa as she was pretty aroused by the might of the leader of Wakanda, even if he himself denied her advances. This got weird once T'Challa's ex-wife got involved as Storm sounds remarkably similar to Sindel and she hates to be associated with the empress in any shape or form.
    Sindel: I have seen the carnage you have wrought on Olympus.
    Kratos: You sit in judgment of me, Sindel?
    Sindel: Judge you? I'm actually impressed.
  • Considering her position as Empress of Outworld and the former Queen of Edenia, Sindel was marked for assasination by Night Raid considering she is as bile as the nobles and royals that ruled their world. She would engage both Tatsumi and Akame in combat and while impressed by both, she thinks they are just unruly brats playing hero and they wouldn't stand a chance if they faced either Shao Kahn or the rest of Outworld forces. She also has a bit of rivalry with their nemesis, General Esdeath, and she agrees that she is quite the formidable fighter and wonders if her ice powers could be related to the cryomancers she banished. One thing she finds laughable about Esdeath is that she is infatuated with the aforementioned Tatsumi (Although to be fair, Sindel also finds him to be quite attractive) but she hasn't really commented this to Esdeath herself on the grounds that one of their shared allies, Noob Saibot, is part of Esdeath's inner circle in the High Command and she doesn't want to risk infighting with her handful of allies she has in the pantheon.
  • Sindel is one of the few people that actually gets along with Ragyo Kiryuin and that's not something you see everyday. Both betrayed their people for power and both are horrible mothers to their respective daughters. The fact that she would ally with Ragyo was enough for both Satsuki and Ryuko to try and kill Sindel but unfortunately both were schooled by Sindel and Ragyo after they follishly charged without thinking. Thankfully they didn't die but the experience has soured them both about the Empress of Outworld.
  • "You are pathetic and weak!"
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Lesser Gods

    Alexandra Roivas 
Alexandra Roivas, Goddess of the Sanity Meter ("Alex", Miss Roivas)
https://static.tvtropes.org/pmwiki/pub/images/alexandraroivas.png
  • Lesser Goddess
  • Symbol: The Tome of Eternal Darkness
  • Alignment: Neutral Good
  • Portfolio: Has a degree in abstract mathematics, Inheritor of the Tome of Eterna Darkness, Reads story of other bearers of the Tome, Sdrawkcab Name, Magic Knight
  • Domains: Sanity
  • High Priest: Daniel
  • Heralds: Dr. Edward Roivas, Ellia, Anthony, Karim, Dr. Maximilian Roivas, Dr. Edwin H. Lindsey, Paul Luther, Roberto Bianchi, Peter Jacob, Michael Edwards
  • Allies: Buffy Summers, The Hunter, Wilson
  • Enemies: Cthulhu, The Old Gods, Eldrazi, Giygas, the Great Ones, Slender Man, The House of Abomination in general, Nyarlathotep, the Godhand, Death Phantom, Kel'thuzad, The Lich, Ragyo Kiryuin, The Gatherers, Saya
  • Alex (and the bearers of the Tome) have faced the Ancient's minions which affected their sanity, likely the fact that they couldn't comprehend their existence. Should they be driven to their lowest level of sanity, everything goes to hell around them, even the fourth wall begins panicking.
  • Because she has fought the Ancients in order to save her world, she couldn't stand the other Eldritch Abominations as it could drive her mad as well.
    • She found Slender Man to be the most frightening if just looking at him catches his victims.
  • She isn't the only one who could be stressed by the unknown, Wilson feared that his sanity will break from the dark and bad food which the Shadow Creatures will get him. She pities him as she had to read through the Tome and almost broke her sanity from excessive reading for weeks and even months.
  • From the Tome, she could cast Magick which requires rune of various properties and one of the four Ancient runes: the rune of Chattur'gha, Ulyaoth, Xel'lotath, and Mantarok. Chattur'gha represents strength, Ulyaoth represents soul, and Xel'lotath represents mind, with Mantarok represents Chaos and is the most powerful than the three Ancients. Such spells include enchanting weapons, recovery, revealing invisibility, create a damaging barrier, dispelling, shields, magickal attacks, and summoning and controlling monsters. In order to power them up further, she requires additional PARGON.
  • She managed to befriend Buffy as they both found that are alike in being normal school girls being forced into fighting supernatural beings that'll threaten the entire world. Alex could relate on how Buffy imagined herself in an asylum as she learned how her ancestor, Maximilian Roivas, was sent to an asylum when he tried to warn the world about the Ancients.
  • She found another companion known as the Hunter who have slain Eldritch Abomination without their sanity breaking down. Although she is a bit suspicious of him when there was one timeline when the Hunter became the Moon Prescence.
  • Because her main enemy, Pious Augustus, was a lich who tried to summon his Ancient master to his universe, she doesn't like any of the liches in the Pantheon.
    • She also doesn't like humans (or at least former humans) who want to destroy humanity for the master as the bearers of the Tome have struggled against Pious Augustus and the Ancients. She called them all out for shedding away their humanity and sacrificing the human race who are too stubborn to die.
  • She found the Gatherers to be as frightening as the horrors that served the Ancients. The fact that her high priest, Daniel, have nearly lost his sanity from looking at these beasts doesn't help her case.
    • There is a case of her losing sanity from looking at any sort of horror like Saya who could drive anyone insane by just looking at her. She tried to kill them and finish them in order to regain some sort of her sanity but since she has a spell to regain her sanity, it is not needed but she would think about the idea if needed.
  • She doesn't like deities that are capable of breaking one's sanity or manipulated the health of a mind, as one of the Ancient, Xel'lotath, whose minion can easily destroy sanity quickly.
  • Also in the House of Emotions.

    Born 
Born, God of Railroaded Player Characters Taking Blame
https://static.tvtropes.org/pmwiki/pub/images/nihilumbra_born.png
  • While it's implied he can take on any form he likes, but just never had a reason to, Born takes the vague shape of a scarecrow, but around two feet shorter.
  • With his color powers, Born can change the color of certain surfaces/solids (and not midair), changing their properties, though only a limited amount can be placed at a time. They can also be removed by lava, though it's not known if other fluids can do the same.
    • Light Blue works like Frictionless Ice. Born runs faster on it. Heavy objects on it can he moved with comparative ease as well.
    • Green allows for bouncing of projectiles or oneself, but never when one is starting off from it.
    • Brown hampers movement, but also masks noise from underground dwellers and counters any form of suction nearby. It also allows Born to stick to a wall and jump off it if the wall is brown.
    • Red burns and destroys those that stay on it for too long, and serves as Born's only means of attack. He can survive it for a short time, alleviated by constantly jumping off of it, but even that is a temporary measure and Born will need to rest elsewhere lest he burn up, too. It can also enrage fireflies to emitting more light, and agitate mounted guns to firing faster.
    • Yellow generates electricity and can be used to temporarily connect power generators to appliances.
  • Given his fragile body, he has a respawn system in effect. When he dies, he always comes back at the entrance of any sub-House/Dominion he's in.
  • There are those who dislike Born due to the destruction wrought from his flight from the Void, but there are those who give justification to his actions, stating that as a recently-born entity, he had no sense of morality, only a will to live. And ultimately, he set things right after the Void was convinced to leave him alone and righted the wrong he did by somehow getting the Void to bring back the worlds it consumed trying to reclaim Born.
    • This is also why Born opposes those who consciously desire oblivion of all life.
  • Despite being an entity of darkness, Born isn't more fond of the sub-House of Darkness & Shadow than he is of any other sub-House in the House of Nature. he does get along with Kouichi Kimura, Shikamaru Nara, and Midna for being benevolent darkness users.
  • For some reason, Born finds an unexplainable connection with Martin Walker, who's also undergone a journey wrought with disaster that went beyond his control, and took blame for it (as well as the "player controlling them"). He also gets along with Luke fon Fabre for similar reasons, being blamed for the destruction of Akzeriuth even though it was mostly done of ignorance.
  • The Inklings aren't quite sure what would happen if they're playing Turf War with Born in the area. Given his power to place colors, he has the potential to mess up their game depending on what colors they're currently taking on.
  • As a being from the Void, and thus a being of nothingness, Xemnas holds interest in Born, wishing to study him and figure out more about his mysterious nature. Born doesn't like him, and tries to avoid him whenever he can.
  • Born is ale to sympathize with ROB, as he regrets using the subspace bombs to engulf the world in Subspace. ROB returns the sentiment, feeling sorry that his very existence is engulfing the world in darkness. Because of this, Born does not get along with Tabuu for deliberately trying to snuff the world in darkness.
  • When Count Bleck heard of Born's tale, he was reminded of the time he tried to end all of existance through the void, only Born was ending things just by existing because the Void wanted to reclaim him. At least the Void from whence Born came from eventually left him be.
  • Chell once crossed paths with Born while he was painting some area green. It reminds her of some Aperture Science goo that she's had to go through before.

    Chrom 
Chrom, God of Last-Second Ending Choices (Newly Exalted, Blue, Prince of Ylisse, Chromvoy)
https://static.tvtropes.org/pmwiki/pub/images/ssbu_chrom.png

    Kain and Raziel 
Kain and Raziel, Gods of Non Linear Sequels
https://static.tvtropes.org/pmwiki/pub/images/Legacyofkain.jpg
  • Lesser Gods
  • Alignment: Lawful Neutral (Kain), Chaotic Neutral (Raziel)
  • Symbol: Together, the material and spectral Soul Reavers crossed over each other. Alone, their respective clan emblems.
  • Shared Portfolio: Changing fate, failing to change fate, Prophecy Twists, Resurrection (multiple times), Moral Ambiguity
  • Domain: Destiny, Prophecy, Time Travel, Morality
  • Allies: Akagi, The Nephalems, Arcueid Brunestud, Team Dai-Gurren, The Defiers of Fate, The Doctor and Ryotaro Nogami/Kamen Rider Den-O
  • Enemies: Diablo
  • Opposed by: The House of Prophecy, The Dahaka
  • Complicated Relationship: Dracula, Buffy Summers
  • Some people claim that destiny has no claim on them and they will be able to make their own future. Raziel may well be the only one who can literally claim this. Fortune tellers all over can't understand how they can't read the vampire's future. What was even more surprising that he decided to bring along Kain with him even when they were at odds. One can only know what will become of the duo in the Pantheon.
  • When the final battle of Good and Evil occurs, no one is sure what these two will do. Kain has said he'll do what best benefits him, but with the way his mind works it's hard to say if he'll be siding with either Cosmos or Melkor or will try to go it alone. Raziel meanwhile has pledged to fight for good, but he's very prone to manipulation and making hasty decisions, and by his nature as a walking Temporal Paradox that disrupts the timestream with his presense, the chaos he sews in his wake could benefit either side unwillingly.
  • Though they parted on good terms, since the two ascended to the Trope Pantheon Kain has passed the time by occasionally opening time portals and throwing Raziel into a random point in history for kicks. He then watches Raziel stumble his way back to the present without realizing how much and how often he's changing history without knowing it. Their relationship has gone south again once this happened the second time.
  • Because Kain is such a Jerkass and is the one responsible for killing Raziel, the two have difficulty trusting each other. But they know enough to ignore people who try to make them into full enemies again, as they realize their respective versions of the Soul Reaver are among the few weapons that can kill the other for good, and they recognize the two of them are Not So Different. It is said that if the two of them were to combine the Soul Reaver back together to create the blade at its highest form of power, even their fellow gods should be wary.
  • Naturally, the House of Prophecy has tried their hardest to read the future of these two characters. Unfortunately, both Razier and Kain have proven to be as elusive to them as it was for those who have tried in the past. Raziel especially wouldn't have it any other way. He despised anyone who tried to shape his destiny and does not wish for anyone to do the same here.
    • The duo also ran into trouble with The Dahaka. Even when they revoked their own temple for rejecting destiny, the entity was still disappointed that the two were still in the Pantheon. It hopes to revert the timeline in their world back to its original position.
    • The two have a positive reputation in the subhouse of Opposing Fate though. Even the fact of whether they would hold the temple for Opposing Fate were quashed when relative unknown Akagi ended up with the title. With that said, there were no hard feelings over the loss. It was satisfying for the two to see Prophets wring their hair at their failure once again to predict their future.
    • Naturally make good friends with The Nephalems, a group who overcame a prophecy to defeat Diablo. At least they like Raziel; the group does not trust Kain enough to call him a friend given he was among those who tried to shape Raziel's fate. Obviously, Diablo himself was not pleased with his failed prophecy and blames the two vampires for denying him his victory over his planet.
  • Unlike most vampires in the Pantheon, neither Kain nor Raziel has much stake in the war between vampires and vampire hunters. Kain has been known for assisting both Dracula and the Scoobies whenever it suits his interests. Raziel took a more overt approach and refuses to assist either of them.
    • Despite this, he has taken a liking for Arcueid Brunestud, mostly because she took watch over Janos Audron, keeper of the Reaver blade in his arsenal.
  • It is no surprise that Kamina and his crew would be huge fans of the adventures Raziel had to defy his fate. Lordgenome on the other had taken an interest of Kain instead. He sees much of his old self in the elder vampire which included manipulating the future to his benefit. In fact, he paid Kain a visit in order to see if they can do the same in the Pantheon. Unbeknownst to Kain, Longenome has done this in order to keep an eye on his partner. That way, he can make sure Kain does not go out of line like before.
  • The duo was also liked by Lightning and her party. They too wanted to change their futures and achieved their goal. Raziel has a soft spot for Lightning, stating that her treatment was too harsh on her.
  • More often than not, Raziel is more liked than Kain in the Pantheon. After all, it was Kain who competed with various other organizations to manipulate Raziel to their own ends. The Doctor and Ryotaro Nogami have both rejected Kain in favor of Raziel. The Doctor thanked Raziel for helping him bring back Gallifrey, while Ryotaro thanked him for fighting the Imagin monsters who were altering time.
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    Kazuya (Shin Megami Tensei I
Kazuya, God of Settling On One of Multiple Endings (The Hero, The First Hero, First Champion, Sho, Futsuo, Adam)
https://static.tvtropes.org/pmwiki/pub/images/ezimba15961658555200.png
  • Lesser God
  • Symbol: His COMP
  • Theme Song: Ruins
  • Alignment: Neutral Good
  • Portfolio: Demon Tamer, Badass Normal, Ambadassador, Destroying All His Opposition To Save The World, Heroes Prefer Swords But Uses Guns Too, Hurting Hero, Terrible Singer, Forced To Kill His Friends, Living Legend, Adapting Really Quickly, Zero Magic Potential, One-Man Army, Killed In An Assassination That Was Then Made To Look Like A Cave-In
  • Domains: Demons, Neutrality
  • Heralds: Pascal (his pet dog/Cerberus), the Heroinenote 
  • Allies: Stephen, Mido (as his former herald), Cerberus, Aleph, Flynn, Naoki Kashima/The Demi-Fiend, Kazuya Minegishi, Hibiki Kuze, Raidou Kuzunoha, Isabeau, Burroughs
  • Teeth-Clenched Teamwork: The Imperium of Man, Ash Ketchum
  • Enemies: YHVH, Lucifer, The White, Chiaki Hayasaka, Isamu Nitta and Hikawa, the Divine Powers, Chakravartin, the Administrators, Mem Aleph, Belial and Nebiros, Malthael, Satan (Castlevania)
  • Pities: Erik Lensherr/Magneto
  • Conflicting Opinion: Dagda and Nanashi
  • The thing about a game with multiple endings is that if it gets a sequel, one of the endings (or none of them) has to become canon. In the search for a candidate, Stephen immediately nominated the first of his Messiahs, simply known as the Hero, but assigned the name Kazuya for easy calling. And bringing him over was simple since he was already in the Pantheon as Mido's Herald (for whatever reason).
  • As a present for his ascension, Stephen upgraded his COMP one last time: he no longer needs to keep collecting Magnetite to sustain demons he summons, though he does still dismiss them when he's not fighting, and collects and keeps some around for bribing demons with. This is on top of being able to summon up to five demons at once (as opposed to the Demi-Fiend's, Flynn's, Isabeau's, and Nanashi's three).
  • Never knew his father, who had left him before he was able to tell what was going on around him. That is why he doesn’t really know what having a father is like and his longing for a father figure is unusually strong. Presumably, this is related to his concern about demons. Since he had very few opportunities to interact with his father, it can be said that this resulted in his interest in the power of demons, in other words, the power associated with a father.
  • Having lost his own to a demon who impersonated her when he got home, Kazuya has a soft spot for those who lost their mothers (unless of course, it was of their own conscious doing).
  • Apparently, there was an old story (now dead) called 20XX that talks about what happens after Kazuya sided with Law.
  • While without any means of using magic, Kazuya can get around this by sword fusion, and thanks to the Diamond Realm DLC, he's inhereited a few abilities (though still Physical) such as Lightspeed Slash, Crescent Slice, Mist Rush, Charge, and Morale Boost, resistance to physical and gun attacks, and invulnerability to Light and Dark attacks.
  • Probably due to how he was forced to be omnicidal in his fight for Neutrality, Kazuya isn't as immediately opposing of Dagda. After everything he's been through, removing all divinities and restarting humanity anew has its appeal. That said, now that he's no longer alone in the fight for humanity, he's not ready to have the slate wiped clean right now.
  • Wary of all angelic deities along with Malthael and Castlevania!Satan because they remind him of his efforts to rebuild the world into a Neutral one ruined by Law, and the Mutants and Gaeans who helped him ostracized and kicked down into Makai. There's also the fact that Pascal/Cerberus and Madam, who carried on what was left of his legacy in Valhalla, got killed and destroyed by Abaddon after he was deceived by the Archangels that he would be restored to Angelhood. Thankfully, the weak Mutants who aren't able to defend themselves were taken in and protected by Lucifer in Makai.
    • Speaking of Mutants, he sort of understands why Magneto does what he does for mutant-kind. That said, he'd prefer to find a peaceful solution.
  • As for the God-Emperor of Mankind and his Imperium, to say he's horrified with what it's become in order to survive the Chaos Gods, Necrons, Orks, and all the rest would be the understatement of the century. As a result, he finds it difficult to work with them.
  • Wants to remind folks not to take the bullet for a "demon tamer" who has time to summon a demon who can take the hit for them. He doesn't want a repeat of the Law Hero's Senseless Sacrifice.
  • Doesn't like Hikawa and the Demi-Fiend's former friends, finding all of their Reasons repulsive. Chiaki in particular he feels is actually worse than the Chaos Hero. While the weak dying out was just a side-effect of his goal, the weak being exterminated is her goal.
  • Reacts poorly when challenged to Pokémon battles. He predates Pokémon and friendly Mon battles by several years, and every other demon summoner he met before his ascension wanted to either kill or mug him. The first time he was challenged to a Pokémon battle, he mistook it for another random attack. In subsequent challenges, he had to be informed that the Trainer does not participate directly into the battle, it is illegal to assault the opposing Trainer, there can only be a certain number of Pokémon on the field at one time, and that it is not normal to request a Pokémon or computer part from the loser. He has not been banned, but the Pokémon League has decided that anyone who wants to engage him in a Pokémon battle must state clearly that they want a Pokémon battle instead of just locking eyes.
    • Ash Ketchum dislikes how he treats his demons, since the fusion system requires him to dispose of them once they stop being useful, in favor of stronger demons. Kazuya retorts that unlike Ash, he can't make his demons stronger without fusion, and he doesn't have the same amount of storage space. Also, shouldn't he have asked this question to Flynn or Aleph, who're demon tamers like him and were in the Pantheon long before him? He understands if he couldn't ask the Demi-Fiend or Nanashi.
  • He hates Nebiros for killing his friend the Law Hero, who in return (alongside Belial) hate him for refusing Alice's request to die for her, and then sealing Belial and killing Nebiros.
  • Extremely happy to meet once again with his first and most loyal companion, Cerberus. Many onlookers were surprised the Celestial Guard Dog actually behave like an enthusiastic puppy around Kazuya, but master and demon remember the good old days before their world fell. Kazuya is also thankful that even if he eventually fell, Cerberus and his next master, Aleph eventually succeeded in saving the world, validating his own life and granting him a measure of comfort.

    Kenji Oja 
Kenji Oja, God of the Big First Choice (The Serpent's Son, Little Dragon, Lord Serpent or Lord Dragon)
https://static.tvtropes.org/pmwiki/pub/images/bf43ccc7a8ecc303f3d6e869ab5995ff_removebg.png
  • Lesser God, Dragon!Kenji might reach Intermediate levels
  • Symbol: The Serpent Orb
  • Theme Song: Serpent Attack as Serpent!Kenji, Dragon Warrior as Dragon!Kenji
  • Alignment: Neutral Evil (if he takes the Serpent Path) or Neutral Good (if he takes the Dragon path)
  • Portfolio: Wutai Culture, Critical Hit, Campaign-Exclusive, Lightning Bruiser, Sword and Gun, Took a Level in Badass, Unexpected Successor, Training the Peaceful Villagers, Dragons Up the Yin Yang
  • Domain(s): Clans, Choices, Good or Evil
  • Heralds:
  • Followers: Agent Craig Willmore, Kazuki Takemura, Denam Pavel, Trestkon, Michael Tapp, Zheng, Jack Mower
  • Allies: The Commander (depending on their current allegiance)
  • Enemies: Each other and each other's allies, Heartless-summoners such as Master Xehanort
  • Sometimes, at some point in a game, you're required to make an important choice. This choice can affect a lot of things, from as little as available upgrades for the entire game, or even what storyline you'll take (requiring a replay to see it all). Kenji Oja, former exile from the Serpent Clan after being assumed to have killed his father, upon returning to the lands from where he was born, was faced with an important choice; in the midst of bandits raiding a village, who should he side with?
    • The Kenji who helps the bandits would rebuild the Serpent Clan under a tyrannical fist. The Kenji who helps the villagers would start anew as the benevolent Dragon Clan. Since both paths are irreconcilable with one another to ascend as a single person, two Kenjis were ascended as separate entities instead, and both immediately came to blows, disgusted at the other's choice (and disbelief from Serpent!Kenji after the revelation that the Serpent Orb's power and the Dragon are real after all). They were shortly separated by the Court, who had ascended them in the first place.
  • Applies to both Kenjis:
    • Their temples take the form of Serpentholm, remade in their respective images, and facing in opposite directions so as to minimize immediate clashes, mostly instigated by Serpent!Kenji.
    • And supporting the Kenjis as their Heralds are their Zen Masters, essentially hero units. While both Shinja and Otomo served both Kenjis, their ultimate allegiances brought the former to Serpent!Kenji and the latter to Dragon!Kenji. The latter Kenji was glad, given that Otomo dies in both paths, and now they're reunited.
    • Naturally, given their dispositions, Serpent!Kenji joined the GUAE while Dragon!Kenji joined the GUAG. Both Melkor and Cosmos were pleased with their latest additions to their ranks.
    • The Dragon Clan generally disdain firearms (though still use rockets) while the Serpent Clan appreciate and perfect their use. That said, even Dragon!Kenji is not above using them, and can learn to appreciate allies who use such weapons.
    • If there's one thing the two Kenjis have a common opinion on, it's despisal for creatures born from darkness thanks to their (separate) experiences with the Nightvol.
  • Exclusive to Serpent!Kenji:
    • Having a necromancer among his Zen Masters thanks to Shinja, he has no issues working with those who can raise the dead, such as Kel'Thuzad, to achieve his goals. Of course, that just means he won't oppose them on principle; their attitudes can still determine allegiances, such as him merely being on good terms with Arthas (if only because his Scourge are numerous enough to count as a threat).
    • When working alongside the Commander, even if it's proven really effective, he's annoyed whenever the Commander employs him as a damage sponge for the Ronin's Blood Bond (it transfers half the damage a Ronin takes to those they bond with) and keep Fan Geisha around to keep him healthy. It's a very effective strategy, sure, but that means sitting out of the fight. Now if it was some other Zen Master...
    • He's also come to like having Berkut and Charles zi Britannia on his side, even if only to help further his goals. This also goes for Kazuya Mishima and Bowser Jr., fellow evil sons to evil fathers, though he's bewildered by the... dynamic the latter's father has with the Mushroom Kingdom, given he hangs out with them half the time when he's not invading them.
    • Given his Yakuza look, and his ruthlessness, Kazuma Kiryu and Goro Majima have it out for him.
  • Exclusive to Dragon!Kenji:
    • Corrin gets along with him, having had to make a similar big choice, except it was between families who both love them and are good people to certain degrees (even if one family was under an evil king who might've been all but a puppet by this point), and they also had the chance for a third option. Of course, Corrin also shows contempt for Serpent!Kenji due to his cruelty.
    • His potential after unlocking his Ki holds so much light that he poses a great threat to dark entities with weakness to light has marked him as a threat to such deities or those who employ such creatures like Xehanort and Mr. Scratch.
    • As someone who goes against the intentions of their evil father( figure)s (even if posthumously in Kenji's case, as he wasn't actually responsible for his father's death), in addition to Corrin, Dragon!Kenji has become allies with Rock Howard, Zuko, Jin Kazama, and Alucard.

    Tadano Hitonari 
Tadano Hitonari, Avatar of Alignment-Based Endings (Commander of the Schwarzwelt Investigational Team, Langdon Alger, Lance Murdock, Space Marine, Spess Mehren, Japanese Doomguy)
https://static.tvtropes.org/pmwiki/pub/images/dsj_protagonist_render.png
  • Lesser God in his DEMONICA, Demigod off of it, Intermediate God in both Chaos Endings, Greater God in the New Neutral Ending
  • Symbol: His DEMONICA helmet
  • Theme Song: Morale
  • Alignment: Starts as Neutral Good, remains so in the Neutral paths, Chaotic Evil in the Chaos path, Lawful Evil in the Law path, Chaotic Good in the New Chaos path, and Lawful Good in the New Law path
  • Portfolio: Badass Normal And Can Be Empowered, "Space Marine" Protagonist, Adaptive Armor, Sword and Gun, Demon Tamer, Commander of the Strike Team After His Predecessor's Death, Last-Name Basis (As Per Military Procedure), Race Lift, The Stoic, Manipulative Bastard to Demons
  • Domain(s): Marines, Exploration, Demons, Law, Chaos, Neutral
  • Heralds: Arthur (Neutral paths only), their respective Schwarzwelt Investigational Teams
  • High Priest(ess): The Nameless Hero(ine)/Villain(ess)
  • Followers: Kyle Katarn, Sarah, Leonhardt Raglan, The Kalach-Cha/Knight-Captain, Aramus/The Force Commander
  • Allies: (Insert Name Here)
  • Teeth-Clenched Teamwork: The Imperium of Man (Neutral and New Law Paths), Asura (New Law Path)
  • Enemies: The Grand United Alliance of Destruction, Dharkon, The Divine Powers, Chakravartin, The Administrators, The Godhand, Griffith, Fused Zamasu, Shekinah (except for the "old" Law and Chaos paths, in which they're more Unwitting Pawn)
  • Supported by: Lucifer (New Neutral, New Chaos, and—yes—New Law Paths)
  • It's a well-known fact that the Shin Megami Tensei games have multiple endings based on the Player Character's alignment. But with all of the Great Will's Messiahs in the Pantheon already, who else is left to represent that aspect? That was when Stephen found an oft-ignored representative from an ambiguously Gaiden Game.
  • The protagonist of Shin Megami Tensei: Strange Journey, to be addressed by his Drama CD name Tadano Hitonari, was a Japanese (or American) soldier of Earth during a present-day time period when the Schwarzwelt appeared in Antarctica. The United Nations assembled a quartet of teams comprised of the brightest minds, most talented soldiers (Hitonari among them), and the most advanced technology they had available. Their mission: enter and explore the interior of the Schwarzwelt, and find a way to stop it before the entire world is consumed.
    • Of course, things aren't as simple as that. Their foes proved far more dangerous than it seemed, the Schwarzwelt's reason for existing proved more complicated than it seemed, and the demons proved invisible to the naked eye before a Mysterious Benefactor granted them the Demon Summoning Program for a fighting chance. Humanity would be tested as they explored the Schwarzwelt, and circumstances led to Hitonari being in the lead and ultimately deciding the fate of his kind.
  • Due to the nature of his trope, all of his versions were required to ascend. That not only meant the Neutral, Law, and Chaos versions, but their New versions, too, leading to a total of six. Upon hearing who was planned for ascension, YHVH and Mem Aleph were quick to bring forth the versions fitting their own paths while Stephen and Cosmos (with anonymous aid from Lucifer for all but one) helped ascend the rest.
  • In terms of residences, to minimize clashes with one another, their temples take the form of five Red Sprites, the hover-capable landships that the Schwarzwelt Investigational Team used to explore the demon realms, but modified and miniaturized to enable reasonable solo travel with it. Why five when there are six Hitonaris? The two Neutral Hitonaris share a "temple" because they share the same ideals; there's no point in separating them. While the other New Hitonaris are also good people, they have their separate agendas that can take them to different places in the Pantheon.
  • Applies to all or some of them:
    • Wanna know what exactly their paths took them? Well...
      • Law Hitonari helped turn his Earth into a world of total peace where it devotes itself solely to praising the greatness of God (YHVH).
      • Chaos Hitonari helped turn his Earth into a primordial world of gods and demons, where only the strongest survive and humanity is expected to suffer for their role in disrupting the natural order.
      • Neutral Hitonari successfully performs the original mission of the Investigational Team and destroys the Schwarzwelt, but it's implied that it will return so long as humanity doesn't get its act together.
      • New Law Hitonari helepd turn his Earth into a peaceful world without violence that still has its free will, but runs the risk of leaving humanity vulnerable without the will to fight should a threat arise.
      • New Chaos Hitonari helped turn his Earth into one where nature flourishes and humanity can live in harmony with gods, demons and the Earth. Instead of a world ruled by strength, it becomes a world filled with infinite possibilities for humanity, where each person is free to act as they choose.
      • New Neutral Hitonari destroys the Schwarzwelt like his "old" counterpart, but also uses the Cosmic Fruit to become Earth's immortal protector against the Schwarzwelt as it appears again and again until humanity can learn its lesson and break the Eternal Recurrence themselves.
    • Despite whatever blessings they've received (if they still retain them), all versions of Hitonari still fight as they did before; with swords, guns, and summoned demons.
      • It was a surprise to discover that the DEMONICA was in the Pantheon's Treasury. Now that there are six more suits, a change of policy has been in consideration in regards to requisitioning and reverse-engineering it. Thus this gave the Grand United Alliances of Good, Law, and Chaos a head start in research. The GUAs of Evil, Destruction, and Machines are now dedicated to capturing the Hitonaris in order to requisition their DEMONICAs for themselves. Other independent forces not among the above who have interest in the suits are trying the same.
    • In case you're wondering how Hitonari can either be Japanese or American? Well, he's half of both ethnicities.
    • Being of differing alignments, there is naturally opposition among themselves, though mainly from the Law and Chaos Hitonaris, even against their New counterparts. Even New Chaos and New Law have their disagreements. It's a good thing their temples are separate.
    • While they're not exactly on their old mission anymore, their expedition in the Schwarzwelt has conditioned them to pick up everything in sight that doesn't have a clear owner (and perhaps beat up the owner if there is and if they think it can benefit them more). The good Hitonaris do their best to use their manners, though.
    • Besides those who desire total annihilation of all life, given their interactions with Jack's Squad, there's one thing all Hitonaris share their despisal for; all Private Military Contractors and Mad Scientists, especially if they any sort of morals. And in the case of Law, Chaos, and (to a lesser extent) New Law Hitonaris, the alignment of these mercenaries or doctors doesn't matter to them; they all must die horribly.
    • Since there are multiple Hitonaris, all of them would naturally be aware of Funny Valentine because of his Stand's ability to easily obliterate them if they are not careful. The only one who doesn't quite have to worry about that tidbit is Law Hitonari due to the president's affiliations with the GUAL.
  • Exclusive to the Neutral paths:
    • New Neutral Hitonari told the "Old" Neutral Hitonari about the latter's future and its eventual doom via another Schwarzwelt. Neutral Hitonari almost lost his faith since humanity learned nothing and repeated their mistakes to end this way, but Makoto Naegi was able to restore his faith in humanity; New Neutral Hitonari was unable to help in this case as he inadvertently serves as an example of the fruitlessness of his struggle since his world's humanity is relying on another higher being for their safety and has been doing so for 150 years before his ascension to the Pantheon.
    • Due to his never-ending crusade against the Schwarzwelt, being a soldier heading off into another dimension, being completely and totally human and facing off against monsters that are more or less the stuff of nightmares, it was natural that Doomguy would be a steadfast ally of New Neutral Hitonari (and the older one, too). They even go hunting demons together on occasion, though Hitonari has to avoid summoning his own lest Doomguy commit Friendly Fire on it, and most of the summoned that wouldn't draw his attention are usually unable to stomach the carnage.
    • With their new situation in the Pantheon, as well as everything it has to offer, the Arthur that came with New Neutral Hitonari decided it would be best to share resources with the GUAG after deducing Cosmos' intentions. There was a little bit of hesitation on this since they heard of the Lockdown Kazuya Minegishi and his friends experienced, the Demon Summoning everybody got, and the chaos that ensued. However, given the technological state of the Pantheon and all of its residents, this worry was mostly unfounded.
    • On occasion, New Neutral Hitonari goes to the moon to relax, just as he's done for the past 150 years after becoming immortal. On occasion, he gets fellow visitors who sit with him, and he wouldn't mind their presence (even if it was someone like Nightmare Moon) as long as he isn't messed with.
  • Exclusive to the Chaos paths:
    • New Chaos and "Old" Chaos Hitonari are both trying to sway Jimenez to following their respective paths. Thanks to having been told about the hypocrisy of his decision and being reminded of what he did for Bugaboo, he's currently on the fence. Using strength to determine the righteousness of their choice isn't working either, as both Chaos Hitonaris keep ending their fights in draws.
  • Exclusive to the Law paths:
    • Due to the nature of her trope, New Law Hitonari is having difficulty getting through Zelenin, who no longer has any faith in humanity, which is not helped with "Old" Law Hitonari always getting in the way of any form of communication under YHVH's orders.
    • New Law Hitonari is admired by several deities who abhor violence and are idealistic enough to think that his world would be absolutely perfect.

Demigods

    Andy 
Andy, Herald of Fun Wars (Ryou, Mr. Average)
https://static.tvtropes.org/pmwiki/pub/images/andy.PNG
  • Demigod
  • Symbol: Orange Star Symbol and wrench
  • Theme Song: Andy's Anthem
  • Alignment: Neutral Good
  • Portfolio: Jack-of-All-Stats, Idiot Hero to not know continents or airports, Genius Ditz, Not a Morning Person, Mechanic, CO Power Hyper Repair and Super CO Hyper Upgrade (which repair and boost movement and firepower to all his units), Victim of Being Cloned Twice
  • Domains: War, Fun, Idiot, Mechanic
  • Followers: The COs of Advance Wars, except the COs of Days of Ruin/Dark Conflict
  • Allies: Max, Grit, Colin, Fire Emblem deities, Millhoire, Leonmitchelli, Couvert, Engineer, Cyborg, Isaac Clarke, Saori Takebe, Yukari Akiyama, Mako Reizei, Miho Nishizumi, Hana Isuzu
  • Friendly Rivalry: Miles "Tails" Prower, Joker
  • Enemies: Liquid Snake, HYDRA, Red Skull, SHOCKER, Millennium
  • Teeth-Clenched Teamwork: Asgore
  • Opposes: Leonidas, Ares, Martin Walker, "Serious" warmongers
  • Opposed by: Kiritsugu, Valvatorez
  • Andy comes in the world literally called "Wars World" in which war is a lot more casual than anything else. The fact that a kid is leading an army unironically, people are very weirded out by the fact that his war is "fun" as he makes it out to be.
  • Andy is happy to see some of his buddies from Wars World like Max. Max, however, was a bit concern with Andy's position in the House of War, considering the state that it is but Andy doesn't seem to be phased by him, hopefully.
  • Though he wasn't born at the time of year, but the Famicom Wars predated Fire Emblem, in which some considered it "Famicom/Advance Wars with more strategy, fantasy, and perma-death." Fire Emblem deities would treat him like kin, though they are uncomfortable with the fact that Andy is willing to be expendable with his soldiers.
  • Andy is weirded out by his title. When he meant "Fun War," it means in war is very colorful and very silly, and the units look straight out of a toy. He didn't mean "Fun in War", in which he is even weirded out by Ares and Leonidas.
    • In fact, the House of War is ironically frightening for Andy or as Captain Martin Walker would say that the boy is far too naive to see what true wars are. Funny, given that Days of Ruin/Dark Conflict would reflect on that but it is completely unrelated to Andy so he doesn't really care. Good thing Andy also has a position in the House of Gaming.
    • Kiritsugu and Valvatorez are downright pissed that Andy has this mentality when their belief is War Is Hell. It is a Berserk Button for the latter.
  • Andy is going to be attending the House of Schools just to learn a little more vocabulary. Remember, this guy has no idea what continents are. Or, airports. "What's an airport?" indeed.
  • Andy may be dumb, but he is actually an average commanding officer and actually a great mechanic, as he's somehow manage to repair all of his forces when he has enough power to use Hyper Repair or Hyper Upgrade.
    • He has been helping with the Anglerfish team with repairing their tank and bonding with them. Saori Takebe tried to hit on him but failed miserably. Though don't call him in the morning as he along with Mako Reizei hates waking up early in the morning.
  • He wish to be a rival to ace pilots like Joker in order to further emulate his rivalry with Eagle, the air commander of Green Earth.
  • For some reason, Black Hole had an obsession of cloning him, as they have done it twice and both used to cause trouble in two wars. In fact, Sturm used one of the Andy clones to instigate a war between all four nations so that he could conquer them all while they're weakened. Andy is not happy to be cloned for such act and is not happy to see clones who has done bad things.
  • Andy is certain not going to take any evil army that wish to conquer the world kindly as he has stopped the Black Hole army that tried to take over the world twice.
  • Also has a seat in the House of War.

    Artyom 
Artyom Alekseyevich Chyornyj, Patron Saint of the Continuous Perspective in First Person (Artyom, Artem, Artiom)
https://static.tvtropes.org/pmwiki/pub/images/artyomlastlight.png
  • Demigod
  • Symbol: The Ranger's symbol. Alternatively, his gasmask.
  • Theme Song: Metro 2033 main theme, Enter the Metro, Race Against Fate
  • Alignment: Neutral Good
  • Portfolio: A silent protagonist who is the last hope of the Metro (but was chosen poorly), a member of the Ranger Order until he resigns from the order, not affected by mind-based phenomena thanks to his interactions with the Dark Ones as a child, often suffering numerous times but survives it all due to sheer luck, taught to look after someone you saved by his foster father, never seen face-by-face, confirmed to be blood type AB Positive, has the Russian name related to Artemis, filled with guilt and disillusioned as he realizes the horrors of slaughtering the Dark Ones and has been trying to amend for his mistakes ever since, tired of the Metro inhabitants' complacency and decides to make an exodus from the tunnels
  • Domains: Post-Apocalypses, the Metro, Russians, Rangers, Faceless Heroes
  • Heralds: Anna Sviatoslavovna Mel'nikova (his wife), Captain Miller, Homer, and the rest of the Aurora Crew
  • High Priest: Hardcore Henry
  • Guardian of: The Post-Apocalyptic Metro System
  • Allies
  • Commonality Connection with: Pvt. James Ramirez, Gordon Freeman, Jason Brody
  • Pitied by: Zarya, Future Trunks
  • Wary towards: Jack Cayman, Big Bull
  • Enemies: Vladimir Makarov, Imran Zakhaev, Nikita Dragovich, Father Elijah, Immortan Joe, The Red Skull, Millennium, The Lich, SKYNET, most hostile mutants such as the Hunter series
  • Opposes: All nuclear weapons users especially the likes of Lord Djibril, Murata Azrael, the Corpus
  • July 6, 2013. The Great War or World War 3 happened. When a nuclear exchange in the Middle East goes awry, all countries reacted on a global scale. This conflict launched numerous nuclear warheads all over the globe, and chief among those that were heavily affected was Russia, with everything within it destroyed from the war. Those that remained after the war survived through the Post-Apocalyptic Metro System and would live there ever since, as the mainland has turned into a nuclear dust bowl, filled to the brim with unimaginable horrors and phenomena. Enter Artyom, one of the very survivors who was raised and lived through these tight tunnels. Throughout his lifetime, he has experienced many of the problems the inhabitants have with their living, often venting out his frustrations via diaries and journals, all while keeping silent in his journey. Said silence would not last as his actions around the Metro not only caused tons of damage towards the population, alongside the continuous fighting against the Red Line, Rangers of the "SPARTA" Order and the Fourth Reich and his original slaughter of the Dark Ones would put him into a series of events that would lead to him being the last light of humanity.
    • Following the intensified attacks between the warring factions and their vying control over the entire Metro, he and the Rangers would defend these attacks and after their near loss by the Reds, would be saved by an untimely intervention by the surviving Dark Ones. Even after that, he and a handful of Rangers would find a train that would finally leave the Metro as he has grown fed up with the mentality of the remaining Metro citizens and the discovery of a conspiracy that controls the Metro and its inhabitants, thus reaching to him and the Spartans' exodus from their shelter and into the post-apocalyptic wasteland that is Russia.
  • The Pantheon went on full alert when an alarm was set off in the Dominions. There they went to the Metro system where the source of the alarm was found, possibly to eliminate any intruder that contacted the Pantheon grounds without authority. Suddenly, a truck was found moving out of the entrance, in which it stopped and a man with a gas mask stepped down with him and the rest of the passengers. After eventual capture, the security team noted how each of the passengers of the truck felt shaken, as they have been in the Metro for who knows how long.
    • There, when the team returned to the Court of the Gods for reporting, they were able to identify the person in charge. As it turns out, it was Artyom, who was leaving the Metro alongside his compatriot Rangers and his wife Anna. She detailed how the Metro was starting to become much harder to live in and that after much planning with her husband, he decided to move out and venture to the outside where he would find new life outside the tunnels. The moment he entered the Pantheon grounds, he would be happy to see that there was indeed life outside the Metro, and after the Council gathered all of Artyom's memories to see what he has witnessed, they decided to give him a position into the new world, all while giving the rest of the passengers as his heralds save for a certain Captain Miller who died while finding medicine for Anna. In an effort to keep the spirit of the heralds alive and Artom's ascension much easier, he was brought back under demand.
  • While it would make sense for Artyom to make the Metro system as his temple, he has declined, instead asking for a new temple where he could at the very least have some peace. His request was granted and with it was also built a train railway system so that he could supply the rest of the Aurora. He believes that his stay in the Pantheon will be temporary as he has more responsibilities to do now that he has ventured into the outside world and is willing to explore what lies further beyond the wastelands.
    • At the same time, someone from the construction team thought it would be a good idea to build a small tunnel that would lead straight into the bowels of the Metro. It took a few days for Artyom and company to realize this and later, their temple would be swarmed with mutants. After the cleanup, he was found stressed and angry at the fact someone connected his temple to the very tunnels. This would be very useful to bring more people into the outside but putting it in the deeper uninhabited aspects of the tunnels was not the brightest of ideas.
  • Under request from the Pantheon, he is the sole guardian of the Metro Systems. It’s not the prettiest job but someone has to do it, especially if said person has the knowledge to traverse it. Tedious but understandable, he is the only person who knows how to access it and its key areas. He is also there to keep an eye out on anyone attempting to smuggle weapons outside the tunnels, because the last thing he needs is another conflict within the tunnels, as if Nazis and Communists weren't bad enough.
  • With the installed temple and the return of the Aurora, there was a talk on whether interacting with other deities would benefit them from their journey, as he and the crew are not done yet and are possibly planning to free the people of the Metro from the Invisible Watchers. While Artyom was hesitant, Anna and Miller insisted he should try as he always wanted to discover what was on the outside. After overcoming his sour mood, he would stretch the train to different parts of the Pantheon, in the hopes of seeing amicable deities he could meet.
    • The first thing he saw was a sight he did not want: Americans. Why you ask? Well, they were the same country that turned Russia into a nuclear wasteland back in 2013. Even his crew were not happy seeing such sight, but after much experience and similarity, they've warmed up and are tolerable towards them, if not albeit cautious. They don't want the same hostility their universe already shares.
    • It did not help when he realized that nuclear weapons are a go-to common weapon in the Pantheons, as the irradiated country he lives in proves nothing good can come from nuclear weapons. Hearing that two political generals use military nukes like its normal for them has made it a personal vendetta to stop and get rid of their weapons for good, for the sake of not putting the Pantheon into the same scenario. Then came their shocking discovery of SKYNET, a massive machine system that created "Judgement Day" and nearly wiped their human population and the Lich, a being that is supposedly the result of a nuclear bomb from a bygone age. These revelations have made him question if the Pantheon has not learned a lesson when it comes to the ramifications of such weaponry.
  • On the topic of American wastelanders, the crew was shocked to hear of a war-torn and nuclear waste America, just like their own. When they looked further into it, they started being jealous on how the Americans still gain such technology from an apocalyptic standpoint, even their own population had to scavenge old weapons and bullets just for self-defense. Meeting with said deities from the universe has its own ups and downs, as some would see understandings between certain characters and others who they perceive as threats.
    • On survivors, first impressions came by the Courier and Joshua Graham, when they met after his first landing in the Mojave Wasteland. For once, he was interacting with them, though he was pretty much mute on those moments. After the introduction of the Aurora, both declined, stating that their actions have sealed their fate in the desert and that they are bound to it. Joshua however wishes them a safe trip and that hopefully, life on the outskirts would be peaceful as there is nothing worth noting in these harsh wastelands.
    • The train then made a stop into Nuka-World, seeing that there was another populated place in the dilapidated state of America. There was much disappointment and hostility as the inhabitants were not too keen on Russians entering the city. Fortunately, the Sole Survivor greeted them and welcomed the crew into the hub, all while giving them an opportunity to settle in. Things changed when a massive airship suddenly flew above the train and then the Brotherhood of Steel joined in. Then came Arthur Maxson, who overheard them with their greetings. Entrance galore aside, he was only there to aid the Sole Survivor the moment he heard gossip of a Russian train on Nuka-World. Thankfully these were not threats, and after hearing the heroics and responsibilities Artyom took onto his shoulders, he would welcome him. But not before he suddenly stopped as the Ranger would stay still, remembering that NATO are still active in WWIII. The only thing Maxson could say when the crew would leave is to stay safe.
    • On those short trips, he did notice a dog following them during their meetings with the survivors. Each different in look, but all had the name "Dogmeat" on their collars. For once, Artyom appreciates this because he can see new animals on the wasteland instead of constantly meeting horrid mutations of existing animals, like bears or even fishes to that extent.
    • Not everything was sunshine and rainbows as the wasteland is a cruel place. After meeting with both Joshua and the Courier, there were sudden raids that took a hit on the train, some identifying to be apostles of Father Elijah. The crew fought back hard and with Artyom's intervention, drove them away. Such encounters wouldn't be heard again until their departure from Nuka-World, as another convoy took a strike on them. Driven back once more, he would note Elijah as a threat to them and ordered the Spartans a kill-on-sight to anyone devoted to Elijah's tyranny.
    • Eventually however, he and the rest of the crew felt a little bit of dislike towards those survivors in a sense of how they operate. For all the technology they have, they still create weapons and societies akin to totalitarian states or savage tribes. There is also how they treat people and technology as a "not so serious" state and do whatever they please, as evidenced by New Vegas. Meanwhile the rest of the Metro is placed under ruins, with a slowly dwindling population and a rather down-to-earth feeling towards the whole living in the tunnels sort. To them, it is a serious issue to take in and not to play around in the post-apocalyptic world.
  • America is not the only one to have suffered a major wasteland problem, as it turns out even Australia had a case of the wastelands. Landing within one of the spots, an Interceptor came in with guns drawn, believing to be another one of Immortan Joe's train supply. As Artyom went out to present themselves, both passengers of the car, confirmed to be Imperator Furiosa and Max Rockatansky held him at gunpoint until he showed him the Ranger badge. Seeing as not one of Joe's lackeys, they spared him and asked if they are willing to help bring down the tyrant. Seeing as how he has experiences with such, he agreed, on the condition that they also earn some form of repayment for taking Immortan down. This led to a mutual deal between the Rangers and the duo. At the same time, his first encounter with SKYNET also lead to his eventual meeting with John Connor, the savior of humanity and was welcomed into the resistance, despite their reluctance to join due to the already heavy responsibilities Artyom has set himself into. Still, even with his refusal to join the resistance, he has been told to keep in touch so that he may help fix their world as well.
  • One day, as he landed to refuel the Aurora, two dastardly-looking dudes arrived. One had a gigantic chainsaw in his arm, and another was a bovine with mechanical properties. Said duo, Jack Cayman and Big Bull, questioned where he came from, with nothing more the silence on his part. This left Jack with impatience until Captain Miller explained that they were simply refueling and left immediately from the premises. On Artyom's diary, he notes how the two are very untrustworthy and from the looks of their faces, the worlds they live in must have been a shithole just like theirs.
  • While Artyom's worries have been lessened thanks to his Spartans and Anna's help, there was a good reason for him being worried. On the Metro, various factions exist and have been causing a war within the tunnels. First being Neo-Nazis and second a large communist group. So, to see actual Nazis exist within his new home has brought his worries up again. The worst part is how these Nazi organizations are more dangerous than the Fourth Reich, both in terms of sheers force and technology.
    • On the other hand, his experience with Hansa had led to rather unfortunate meetings with the Corpus when one of his crew members shot a running member and a Moa. Said shot called reinforcements and brought him into custody once. Being offered a spot, he refused and was at risk of being killed until a Tenno skirmish came in and opened an exit for him and the crew. For him, the Corpus will be a reminder that greed exists in any other form, even in the apocalypse.
  • There has been some on-going gossip on Artyom and a few deities, specifically those who are saviors/lone survivors that managed their own footing. The gossips then mentioned both Gordon Freeman and James Ramirez, both one-man armies able to fend their own against overwhelming odds, which he can see a similar correlation on. Ramirez is the more notable one as both are Rangers of their respective forces, though on Artyom's end, there is a bit of small distrust considering he is in the US Military. Then things got more interesting when Jason Brody got involved as both Brody and himself are nearly the same, with both being very popular to their perpetual first person perspectives.
  • Sometimes, the feared ones are not the foreigners but their own countrymen. That was the lessen Artyom learned when he saw the sudden evil Russian stereotype spread out across the Pantheon. At first it was a joke according to him and Anna, but it turned out that such stereotype came with good reason as some Russians are more dangerous than others, and all fingers point to one man: Vladimir Makarov. The same person who nuked the US Military into oblivion wants to scavenge weapons for the Ultranationalists within the Metro tunnels, alongside his compatriot Imran Zakhaev. To him, having a Neo-Nazi Russian and Communist factions was already hard enough but having an active worldwide terrorist group hunt you down all for the sake of the tunnels already makes a harder job much more troublesome.
    • It did not help another Russian renegade drew his attention, and his chemical weapons already gives a bad sign. When Nikita Dragovich made his call to him for recruitment, Miller disturbed his call and told him to "проваливай отсюда!" Translation . Bad move, as his Soviet forces nearly cornered the Aurora and outnumbered them. That was until he stepped in and dealt with all threats accordingly. At the end of the day Dragovich received multiple casualties and learned a lesson not to mess with a One-Man Army, especially one who has been adept at the worst of situations.
    • He is not alone though, outside of his crew, the Heavy Weapons Guy volunteered to help him in his safeguard of the tunnels. He isn't going to let the country be known for just terrorism only. On the other hand, after much interaction, both Heavy and Artyom understands the burden of taking care of a family, though the former gets spared for being the sibling that carries his family while he has to be both a Ranger, explorer and a father/husband all at the same time. After his meeting with the Heavy, he was introduced to both Black Widow, Soda Popinski, and Zangief, all three who were passionately welcomed into their company. From there on, the trio have discussed how life in their own Russia worked out, with some similar cultures and exchanges, plus some of their love for Vodka though Natasha declined. This conversation proved that there is still hope for their country's own future.
      • On the topic of the trio, both Popinski and Zangief refused to be guardians of the Metro, seeing that the two are just fighters and lack basic military training, but on Natasha, she was sent by Nick Fury to talk more on the Metro tunnels. While he was briefed that S.H.I.E.L.D is an international protection agency, he cannot risk getting the Metro under fire, something that she understands, but Fury won't be concerned on such, as shown in the past when he was using HYDRA technology as new weapons.
  • In the Metro universe, living in Russia is pure suffering as the surface is filled to the brim with anomalies and radiation and the undergrounds are no better, occupied with Neo-Nazis, Communists, bandits or worse. This disheartened Zarya because her Russian society was still strong and that her defense of the Motherland proved something. To see that version of Russia be turned into a nuclear wasteland gave her nightmares of a potential future should the world not have been at peace, well until the Omnics arrived anyway.
    • At the same time, said universe houses some of the nastiest mutants to ever land upon Earth. From mutated bears, to Librarians, such place would put anyone under clear caution. When there was news of mutants in the Pantheon, this gave him headaches as he must face more mutants, one of which was the horrifying Hunter series which managed to surround them during a small stroll into Raccoon City. However, there are times when the mutants he would meet are friendly like how he met Colossus, who is not only a mutant, but a friendly one and a Russian at that. If his meeting with the X-Man is of any sign, is that there can be coexisting peace between mutants and humans.
  • While the present may not be bright for him and the Motherland, Future Trunks does see a good future for the crew, though he was hesitant to talk to Artyom, in the case that he was hiding something crucial for him. When the two were alone, Trunks disclosed that Artyom's life may not be able to last due to two possible reasons: after nearly being killed by the Invisible Watchers or having his blood irradiated twice, all while planning to escort the Metro inhabitants to their new home. He knows he won't last long but if it means giving the rest of the citizens and his wife a good future while continuously upholding his responsibilities, he'll keep going.
  • "I was filled with doubt. We had already scorched the Earth once. Now, the fire was in my hands, and I had to carry it through."

    Deckard Cain 
Deckard Cain, God of the Scholar Race and Getting Skipped Over (The Last Horadrim, Cain the Elder)
https://static.tvtropes.org/pmwiki/pub/images/deckard_3.jpg
  • Demigod
  • Symbol: His Staff and the Horadric Book
  • Theme Song: Deckard Cain's theme
  • Alignment: Neutral Good
  • Portfolio: Action Survivor, Ancient Keeper, Cool Old Guy, The Last Horadrim, Nice Guy, Mr. Exposition, Non-Action Guy
  • Domains: Knowledge, Exposition, Exploring, Story, Lore, Age
  • Allies:
  • Enemies:
  • Teeth-Clenched Teamwork: Imperius and Angels of similar attitude, Alarak
  • A very old and wise man from the world of Sanctuary, Deckard Cain was part of the Horadrim, an order created by the angel Tyrael to keep watch of the sealed Diablo. He has been aiding the heroes of Sanctuary in their quest to slay Diablo and has proved to be valuable asset to them. He also took his time to raise Leah as his own daughter and it all tragically ended when Deckard was assassinated by members of the Coven. However, his spirit lingered and he eventually reincarnated as a Pantheon deity, he was awarded for his bravery and knowledge and given his own temple as well.
  • Cain is known for giving long lectures and explanations about items and other locations in the world of Sanctuary. The downside is that people rarely like to listen to his ramblings and so usually ignore him or flat out fall asleep in his presence. It's been annoying for Cain but at this point he got used to it.
  • He was overjoyed to find Leah as well as important heroes from sanctuary and the archangel Tyrael. He was less amused by also knowing about the presence of Diablo and other demons, not to mention Demons from realms outside of sanctuary. He was also very saddened by the reveal of what happened to Leah and it happening after his own death, swearing he would make Adria pay for that.
    • Adria even tried to confront Cain and mock him about his involvement in Tristam. Cain retorted by pulling out a book and using his classic "Stay a while and Listen", boring her to sleep and the nephalems having the perfect opportunity to beat her down.
  • Not the first time Cain finds himself wandering a massive realm where realities clash, having already experience that in the nexus. He is both searching for the mysteries about said worlds while supporting the actual fighters that engage in the battlefield. Cain finds the Pantheon not that different and plans to find out the secret behind the Pantheon's origin. The higher ups also went ahead and made him the master Lorekeeper of the Pantheon that would inform other gods about the place they visit, but as usual, a handful of deities avoid his lectures and never actually stop to listen.
  • He befriended fellow Mr. Exposition Kaepora Gaebora after finding him during a trek around the House of Narrative. The latter has heard about Deckard usually getting ignored by others and decided to help him. Considering the owl's method of exposition, it tends to work pretty well sometimes.
  • During one of his treks around the Nexus, he stumbled upon a young mage by the name of Orphea, who seemed to be running away from the forces of the Raven Lord. Orphea and Cain eventually found themselves under the care of the Lady of Thorns. When asked about why he decided to aid the mysterious yoing girl, Deckard just answered that besides his usual curiosity that gets him in all sorts of trouble, she reminding him about Leah and decided to help her out.
  • Being a prominent member of the Horadrim and seemingly knowing a lot about the pantheon, Meteora Österreich came to visit Deckard and learn more about him. Turns out that the last Horadrim confused her for Orphea but it turned out that Meteora was unrelated to her and most interestingly, she knew that Deckard was a videogame character like her. Meteora even told him about the events she experienced concerning Altair. Considering he is that usually gives the lectures, he felt that it was a nice change of pace that for once he gets to stay a while and listen.
    • However, having learned that Meteora discovered that she was a fictional character and that would certainly hold true for Deckard too, the old man suggested partnering with the librarian to learn about the inner secrets of the pantheon and find out if the pantheon is a fictional place or something else entirely.
  • His opinion on angels is a bit mixed since he feels that they look down on humanity and had done nothing to prevent demons from running rampant in the world of Sanctuary. There are exceptions though, as Tyrael has shown time and time again that he is willing to side with mortals just to do the right thing and he respects that. The archangel of Hope Auriel has also shown that she believes in humans, which made Deckard think that maybe angels might not be so bad after all and he even learned of other angels who are much more benevolent.
  • His pursuit for knowledge has landed him in trouble plenty of times. One of those incidents involved the Daedric Prince Hermaus Mora and Cain unknowingly wandering into his temple and coming accross one of the many tomes Mora possesses. If it weren't for a timely interevention by the Nephalem, it would have ended badly for the Last Horadrim.
  • He may be old and a bit frail but he is certainly brave. He is also a bit slippery according to the denizens of the Nexus and considering how often Cain is found in the right place at the wrong time and still kicking it even at his age, some wonder if he is some supernatural Doom Magnet with incredible good luck or he is actually an skilled wizard that pretends to be a simple old man.
  • "Stay a while and listen."
    • (Everyone proceeds to leave) (sigh)
      "Nobody ever listens..."

    The Human Child 
The Human Child/Frisk, Divine Avatar of Golden Endings (The Human, My Child [by Toriel], Kid, Buddy, Pal [the latter three by Sans], Paci-Frisk)
https://static.tvtropes.org/pmwiki/pub/images/frisk_tarrot.jpg
  • Demideity (Rank actually increases according to their DETERMINATION)
  • Symbol: A four-pointed star, a simple red heart
  • Theme Song: Don't Give Up, Respite
  • Alignment: Neutral Good on Pacifist run, True Neutral on Neutral run, Neutral Evil on Genocide run.
  • Portfolio: NEVER. GIVING. UP., Loving everyone/thing unconditionally, Epic pacifism that doesn't equate to helplessness, Promiscuity despite being a child, Unknown gender, Always having their eyes closed, Exotic weaponry, Young and friendly yet incidental heroes, Having an unclear complexion, No known origin, Humorously straight-faced, Incompetent with magic, Oddly-specific allergy to Temmies, Name has been known for a long while now, Bringing the best in others, Moral goodness
  • Domains: Endings, Heroism, Determination, Friendship, Pacifism
  • Allies:
  • Enemies: Flowey (Except not really)
  • Respected by: the Anti-Spiral
  • Opposes: Cruel Players (Except when on a Genocide Run), Lord English
  • Opposed by: Bill Cipher, Agent Smith, The Undertaker, Hades (Kid Icarus), Monokuma and Junko Enoshima, Monaca Towa, Ex
  • Determined to help: Alma Wade
  • No one is entirely sure how, why, or when they ascended into the Pantheon. The only thing that the other gods can say for certain is that they arrived not too long after Sans and Papyrus did. They were apparently first sighted in the House of Nature, lying in a patch of flowers. After some wandering, frequenting the House of Gaming for some reason, they were eventually granted a title of their own.
  • Sans, Papyrus, Toriel, Undyne, and Asgore were overjoyed when they heard that Frisk had ascended and rushed to their house to reunite with them. They all celebrated with a feast of spaghetti, courtesy of Papyrus. Everyone except Papyrus and Undyne needed to use the bathroom for an incredibly long period of time after they finished eating.
    • Flowey was notably not quite as pleased. In fact, he was rather upset about Frisk's entry into the Pantheon as it meant that his own power was that much more limited. That said, however, he became initially scarce after Frisk's ascension, and has been actively avoiding them all the while. This may be Asriel's doing.
    • Frisk had already been trying to get Asriel back long before their ascension. It was only when they became a god that Flowey decided it was best to stay away.
    • And then Flowey approached Frisk in private, revealing that he does remember his deeds as Asriel and that he's actually on the side of good, but is just acting evil order to keep up his charade and his title. Only Frisk and (Insert Name Here) know about this, and later Sans, Vector, and Monaca Towa.
  • Rumor has it that Frisk, along with their fellow Undertale allies, have gotten involved in the Wrestling industry. As a result, they became friends with John Cena and enemies with The Undertaker.
  • As with Sans and Papyrus, Frisk became rather good friends with Joel very quickly. When they initially met face-to-face, Joel fell on his knees and apologized for putting them through so much trouble, as he had done a No Mercy Playthrough on his own copy of Undertale.
  • Frisk, though they are not the God/dess of it, is considered one of the biggest Determinators amongst the entire Pantheon, and is thus given a lot of respect amongst other heroic Determinators. Their sheer amount of determination has allowed them to manipulate time and space, and even become completely immune to death itself! For such a small kid, they're quite powerful.
  • After discovering the sheer strength of Frisk's SOUL, Hades has taken an interest in acquiring it and using it to create new Underworld monsters. Sans, after hearing this, warned Hades that he's gonna have a bad time if he dares to try and do so.
    • Similarly, the Anti-Spiral has noted The Child's determination and compared it to Spiral Energy. Simon, Kamina, and Yoko all took immediate action upon learning of this and attempted to appeal to him... but the battle between the two had already been concluded, with Frisk impressing Anti-Spiral enough to earn his acceptance.
      • Because of this, numerous villains have been vying for the Child's Determination as a substitute power source (since they can't get Spiral Power after the Anti-Spiral destroyed all but one Core Drill that remains in the Treasury). Standing in the way (aside from the friends Frisk made in the Pantheon) are Papyrus (who can actually be a bit difficult when he sets his mind to it), Asgore and Toriel (and this time, they are not holding back), Undyne (and her Undying form), and finally Sans. In fact, the last of these is likely to thwart them first if they are dangerous enough that he's willing to get up off his ass to do so.
    • Not to be outdone, Monokuma and Junko Enoshima have set their sights on Frisk upon being made aware of their drive. They fully intend to try to break their determination and to ultimately corrupt them to true and utter despair. Sans was not pleased when he found out about their plans. This also is the case for Monaca, of course. Meanwhile, all those who were involved in the Despair Incidents are in full support of them note 
  • Frisk is on the best of terms with Naruto, Sora, and Nanoha due to their shared desires to befriend and/or forgive everyone they meet. They have shown interest in forming a group devoted to absolute and unconditional friendship-making as they have done. They are also very smitten with Luffy due to his dying loyalty to his crew.
  • Frisk has been compared to Yusuke Godai/Kuuga due to both being loving of others to a fault. They finally met, whereupon the former flirted with the latter, who simply took it in stride.
  • Frisk and Ness hit it off immediately upon meeting, as the former has been both inspired by and compared to the latter. It helps that The Child's creator is known for having made a ROM hack of Ness's game featuring Dr. Andonuts as an antagonist.
  • Yu Narukami has a close bond with Frisk, having heard of their exploits and all hardship they had to endure to achieve the best possible result for themselves and their friends. He was a key factor in helping The Child ascend, having personally vouching for their potential for Golden Endings.
  • Someone kept claiming that Frisk was Iji's High Priest at one time. Though these allegations can be neither confirmed nor denied, there is a special bond of trust and friendship between the two that can't be denied.
    • Some gods then realize that the two polarizing ends of pacifism: one refuses to kill or hurt period, while the other merely refuses to kill personally. Of course, they have the potential to be each other, though at the absolute worst, the Child may resort to weakening the opposition to convince them to leave.
  • Odysseus was quite amused upon hearing the undertale of Frisk's quest to return home to the surface, so much so that he has sworn an oath to come to their aid should they ever need it. Likewise, The Child is happy to hear of his adventures (and was also quite surprised to find out that he was real, as in their world he was a mythical figure).
  • Jaden has been seen with Frisk on several occasions, the two having duels with cards. It has been observed that The Child's deck, which Jaden helped them build, is fittingly but also still shockingly unbeatable. It truly represents its owner, as it is focused on non-aggression and sending opposed monsters back to the player's hand.
  • Frisk has also befriended other extreme pacifists like them, Meliodas and Kenshin in particular. In fact, they are all equally proud of their pacifism and have been known to have lunch/tea together.
  • With the ascension of Agent Smith, The Child has been teaming up with many deities of the House of Gaming to halt his advance towards the entrance to the Matrix. It doesn't help that Smith is being aided by Flowey himself. Doesn't help Smith that is, as Flowey's actually on Frisk's side and is going behind the agent's back.
  • Gods who have observed multiple timelines have found more than one timeline where Frisk gives up their physical body to return Flowey to his true self of Asriel. Being friends with Sans (who knows of time travel but can't actually see other timelines), they told him to make sure Frisk doesn't learn about those timelines or try to do it of their own accord while the Pantheon's scientists work on a way to get Asriel back that doesn't involve any sacrifices.
    • Besides, unbeknownst to several, Flowey is working with the good guys.
  • One day, accidentally went down the wrong hole, ending up in Isaac's basement instead, while Isaac went to the Underground in their place. Frisk tried to befriend all the monsters in the basement... to mixed results. Fortunately, Sans found them just in time and freed them. Despite this setback, they plan on going back down and trying again, with some other Undertale deities watching over them. They also gave Isaac a "Friendly Ball" to help befriend monsters.
  • One Timeline had a Frisk so powerful that he destroyed Mt. Ebott and The Barrier in just One Punch. Saitama was very impressed.
  • Has got along rather well with Wander, with the both of them being rather famous for befriending and helping out what other people see as monsters into friends and happy people.
    • Upon hearing of how he was trying to help calm down Alma Wade despite all odds, they joined up with him and try to comfort her about all that happened in her life. They got further than Wander could, especially as it was one of those times where their determination was so powerful it could No-Sell death itself, letting Alma release all her rage at Frisk. The rest of the Undertale deities (even Flowey), are anxious about the whole thing, but they still let the child go alone to try and calm down Alma.
    "But it refused."
    • While she certainly isn't friends with them by any stretch of the imagination, Alma is genuinely curious to see just how far Frisk is willing to go to help her. Ironically, this has given Frisk an INCREDIBLY powerful (albeit indirect) form of protection, as Alma is not amused by the villainous deities' attempts to corrupt Frisk into despair while they are in the process of helping her, and and will not hesitate to make her displeasure known if they are foolish enough to try anything in her presence.
      • Even more surprisingly, they actually succeeded with some help from a newly ascended Expy of Alma, Erma. After the two ghost deities met and seemingly conversed (though how Erma did so is questionable), they seemed to have greatly warmed up to each other. As such, Alma has thanked Frisk for their services on helping her feel happy, and has allowed them and Wander to join with her and Erma whenever they go out, though are warned to not be too loud and to not be too energetic, both of which they agreed to. As such, that indirect form of protection has been moved up to direct whenever they are in mortal/grave danger, something that all of Frisk's enemies are scared shitless about.
  • Due to how little is truly known about Frisk's Child darker side, The Fallen Child/First Human, Chara, who resides in the TV World for security's sake, measures have been done to prevent their ascension from ever occurring. That's because their motives are (potentially) violent, but their threat level is unknown, ranging from wanting to set things right to as threatening as a child with a knife and some dodging skills can ever be to Determined enough to be a threat to even Greater Gods. Given they have the same Determinatorion as Frisk, who's already pretty powerful on their own despite their Demigod rank, no one's willing to take any chances with Chara, except the Grand United Alliance of Destruction, who in turn don't want to waste time on ascending Chara if they turn out to not be as powerful as they hoped they'd be.
    • At first, Chara, that is, the evil incarnate interpretation of Chara had enough determination in them to reject becoming a Persona. However, the new interpretation of them being Frisk's "narrator" and only having become evil as a result of the Player's Genocide Run actions, and being a scapegoat for them because of it. This new interpretation clashing with the old one allowed Frisk to subdue their Shadow and finally create a Persona of their own.
      • Though still enigmatic, a couple of facts about Chara came to light after the incident as they opened up to Frisk more. The first was that they have a very low opinion of humans, including ascended humans in the Pantheon; Frisk themself is the only known exception, whom they consider their "partner". The second was that, despite the other Gods' fear of the damage that Frisk's darker side may cause and Chara themself fully admitting that they want to gain power above all else, they will not resort to violence (or resort to much else, for that matter) if there is nothing to gain from it. In a rather shocking twist, this has resulted in Chara (for now at least) having no intention of ascending since they neither want to associate with other humans nor do they want to let go of the power Frisk's determination provides. This inspired much jealously and disappointment in those who were hoping to turn Chara to their side.
  • Following the TV World incident, possibly due to Chara reintegrating with them, Frisk has become more proactive in stymieing the malicious Gods' attempts to capture him and/or turn him to the dark side, mostly at times when they try to subvert his allies' protection. Though they still abhor violence with a passion, Frisk is not above fighting back if there is no other option, leading to their would-be captors finding that the child isn't so helpless; as would be expected, Frisk's ability to reset and their apparent immunity to death and time-screws make them a very difficult opponent to fight even if their weapon of choice is a simple knife. In a couple of desperate battles, they have also outright given control to Chara, who is far more adept with the knife and far less inclined to hold back, though Frisk will stop them short of grievous injury.
    • One of the more notable incidents was Bill Cipher attempting to broker a deal with Frisk while they were alone, using his sparkly wordplay to convince them that he was Good All Along and merely wanted to do some sort of knowledge dump directly into their mind on how to better use their Determination. Not only was Frisk not fooled, but they played along and allowed Bill into their mind... where he found Chara calling his bluff. Knowing he might not ever be willingly let into Frisk's mind again, he engaged Chara. This was a BAD idea: Frisk's mercy is the only reason Bill survived the encounter.

    The Maniac Mansion and Day of the Tentacle Protags 
The Maniac Mansion and Day of the Tentacle Protagonistsmembers , Deities of Cutscenes (Dave and Bernard: Tuna Head; Bernard: Smart Ass; Jeff: Surfer Dude)
https://static.tvtropes.org/pmwiki/pub/images/1579485115308_1.jpg
From left to right: Wendy, Purple Tentacle, Syd, Nurse Edna, Dave, Razor, Dr. Fred, Michael, Green Tentacle, Jeff, Weird Ed, Bernard, Dead Cousin Tednote 
https://static.tvtropes.org/pmwiki/pub/images/1579485292911.jpg
From left to right: Weird Ed's second hamster, Bernard, Laverne, and Hoagie

    The Patapons 
(drum beats) "Pata Pata Pata Pon!"

The Patapons, Divine Tribe Of Addressing the Player

https://static.tvtropes.org/pmwiki/pub/images/patapon.jpg
  • Demideities on their own, potentially stronger with the Almighty's help, who might be an Intermediate Deity. The Hero is a borderline Lesser God, actually reaching that as the Uberhero.
  • Symbol: Hatapon's banner, or the The Patapon Drums
  • Theme Song: Patapon 2 Donchaka (パタポン2ドンチャカ♪) Title Theme
  • Alignment: Chaotic Neutral, though the Almighty can have shades of Neutral Good
  • Portfolio: Musical Gameplay, War Has Never Been So Much Fun
  • Domain(s): Warriors, Drums, Rhythm
  • Heralds: Hatapon (flag bearer), Priestess Meden (spiritual leader), Hero (champion), Ton Yaripon (convert Yarida), Chin Yaripon (disciple Taterazay), Kan Yaripon (disciple Yumiyacha)
  • High Priest: Kalas, Terry
  • Allies: the Monster Hunters
  • Enemies: Hades (in God of War mode), Polygon Man, Mori Motonari
  • Opposed by: the Carapaceons, Plesioth
  • Sometime after finally reaching Earthend and seeing IT, an envoy from the Trope Pantheons approached them with an invitation. Given their history with other tribes, the Patapons were wary, but after they resurrected the Almighty after they had sacrificed themself to save the Patapons from their petrification, not to mention also reviving the Hero that they had fused with, they immediately accepted the offer. And so, after their ascension ceremony, as well as setting up an area for their "temple", they founded a new Patapolis in the Pantheon.
    • Due to spatial-related errors or some such when it came to the portal letting the Patapons through, they ended up being…bigger than expected. How big? Well, not towering or anything, but enough that even a single Yaripon, Yumipon, or Tatepon is a legitimate threat to a Quasideity-level human, though still shorter than one.
    • Additionally, their Almighty is now visible as a pair of eyes in the sky, but their voice still cannot be heard by the Patapons. The Court also decided to bestow them an avatar for communication purposes with other deities.
  • The Patapons have four drums, which the Almighty utilizes to deliver commands to the tribe, which in turn is relayed to the flag bearer Hatapon. With the drums, the Patapons can be directed to do the following (besides advance, attack, defend, or retreat): charge up their next attack/defense, jump in the air [up to five times the height of an average Patapon, as Dekapons are larger] to avoid area-of-effect ground attacks like earthquakes and low-firing laser blasts), and cure status effects afflicting the Patapons. The Almighty also mandated some extra rhythms to account for three-dimensional maneuvering.
    • There are also certain Jujus the Almighty can grant (for a maximum of two minutes at a time), like the Rain Miracle (aside from the obvious, which is often used when traversing desert areas, it can defog, remove sandstorms, stop lightning from descending in a storm, quench fires, and reveal invisible foes), the Blizzard Miracle (can defog, remove sandstorms, and freeze up both sides, especially flying units), Tailwind Miracle (clears fog, increase projectile range while decreasing that of their enemies), Earthquake Miracle (shake the earth and stagger most foes), Storm Miracle (both effects of Rain and Tailwind, plus lightning), Shock and Awe Juju (Brimstone) Juju (increase attack power), and Duck and Cover Juju (increase defense).
  • As long as the Mater, their Tree of Life stands, any fallen Patapon warriors can come back to life so long as their Cap is retrieved and buried beneath Mater. Of course, the House of Life and Death is another choice, but they'd have to go there first to get back any fallen Patapons whose Caps have been lost.
    • The Mater can also upgrade Patapons to certain Rarepons, who have varying strengths and weaknesses.
    • As for the question of reproduction, this means is only for the warriors and at the Almighty's behest. Civilian Patapons (presumably) procreate the usual way.
  • Hades wasn't particularly happy to see these little things, given that they've harassed him (and Polygon Man's contestants) once before.
  • Due to conflicts in the Pantheon being at a larger scale, the Almighty—who was given an incorporeal avatar that can interact with other deities (but not the Patapons)—has decided to call for some help. The Commander, (Insert Name Here), and the Tactician answered the call and are willing to lend a hand. Additionally, they rejected Motonari's offer, knowing he will just waste their people.
    • That said, the Tactician has the most problems with them, given that it's difficult to keep them all alive, and it still hurts to have to compromise by at least keeping their Caps from being lost. Thankfully, the Patapons deployed is just the (Uber)Hero, Ton Yaripon, Chin Yaripon, Kan Yaripon, and Hatapon forming a single combat party, making this easier on him/her.
    • With so many Patapons to look after, and so many more places to be, the Almighty has been bestowed by the Court of the Gods to be able to be in several places at once (even when fused with the Patapon Hero to be the Uberhero), so they can lead multiple hunting parties (after rediscovering—thanks to the Pantheon—how to make more Hatapons, though the original—now Hatapon Prime—has the strongest influence).
    • As for who they side with in the Pantheonic wars, while they know that both Hope and Evil bring meaning to life and are appealed by the idea of being Agents of Balance, the Almighty has decided to throw their lot in with the Grand United Alliance of Good as they believe it serves the best chance for the Patapons' survival.
  • At least once a month, Priestess Meden ends up being captured for whatever reasons the enemy has in capturing her, and each time the Almighty and the Patapons have to get her back. With new allies, this is much easier to do, but no less aggravating to the Almighty.
  • As a tribe of hunters with little (but not none) in the way of farming, the average Patapon has little experience in the concept of trade (and by extension money apart from ka-ching). The Almighty and the Hero unit have been trying to make progress in teaching them that.
    • If you're wondering what ka-ching is, it also serves as "life force" for Patapons, which is why Mater needs Ka-ching to make new Patapons. As a result, whenever the Patapons go hunting or fighting, ka-ching get dropped whenever a hunted animal or enemy falls. For some reason, ka-ching is also dropped when they attack (non-sentient) flowers or fruits, or when they wreck buildings in battle.
  • As hunters, and a nominally very hungry race, they're often off hunting for food, sometimes joining the Monster Hunters for meat, though the MHs think their pacing can use a lot of work. At the very least, stealth (at least to the level the Monster Hunters need) is out the window for them, but then there's also their preference to stay clean, thus they'll run from smelly game, and especially fresh droppings. Progress is being made to lead them to the House of Food for a bountiful meal instead.
    • As a result of being allied with the Monster Hunters, they also hunt the same game, though usually sticking to the Carapaceons or (if the Almighty is up for the frustration) Plesioth.
    • There are ways of getting around their marching speed, though, since they are capable of walking on their own, and platforms, teleports, and other stuff are now available.
  • Despite their accomplishments, the Patapons aren't that strong in the Pantheon. The reason why is because of the fact that they rely on a rhythm to follow to be effective. Even though this rhythm cannot be disrupted by loud noises since Hatapons can somehow hear the Almighty's drum beats despite that, rhythms mean patterns, and patterns mean they're easily predictable.
    • As such, allies are needed to distract the foe from noticing the Patapons. Also, mobile platforms can help them move faster.
  • Having had to face someone who can summon little tornadoes even though Gong the Hawkeye has since allied with them a few times before, they're leery around those who can do the same (or worse). Such examples would be Wamuu, Rashid, and Herr Frederick von Twirlenkiller.
  • Can also be found in Metafiction.

    The Strange Man Series Protagonists 
David Hoover, Sophie Grundler, Keith Baring and William Morton, Divine Quartet of Achieving Multiple Endings (William: Will)
https://static.tvtropes.org/pmwiki/pub/images/strange_men_protag.png
Clockwise: David, Sophie, Will and Keith
  • Demideities
  • Symbol: A pack of cigarettes (Both David and Keith), A Pink Jewel (Sophie) and a "Hanged Man" Tarot Card (Will)
  • Alignment: Neutral Good (David, Sophie and Will) Lawful Good (Keith)
  • Portfolio: Action Survivor, Previous Player-Character Cameo
  • Domains: Strange Men, Endings, Happiness, Hardship, Supernatural
  • Heralds: Shirley Webber (David's Wife), Paul and Marion Martin (David's Best Friends), Richard Grundler (Sophie's Father), Helena Baring (Keith's Wife), Cindy Morton (Will's Mother), Pop (Will's Rat Best Friend)
  • Allies: Simon Henriksson, Isaac, The Doki Doki Literature Club, Misao, The Winchester Brothers
  • Enemies: The Bogeyman (Especially to Keith), Pyramid Head, The Scarecrow, Alfred Drevis
  • Conflicting Opinion: James Sunderland, Madotsuki, Aya Drevis, Darkrai (Sophie), Natsuki (David)
  • The Strange Man Series consists of four stories about four troubled individuals, each trying to deal with their problems in their everyday lives until all changes when they run into a "Strange Man". David Hoover and his encounter with the mysterious Crooked Man, Sophie Grundler and her insomnia which connected her with the elusive Sandman, Keith Baring and his confrontation with the Boogieman and lastly, Will and his attempts to avoid becoming a Hanged Man. These four all had in common one thing, their stories can end in multiple ways some are sad ends, sometimes even fates worse than death and other times they finally overcome all their obstacles, the latter of which all four manage to achieve which granted the right to godhood.
    • Their ascension caught them by surprise. It started one spring when Will decided to visit his half-brother David Hoover and also spend some time with some friends he made along the way. Keith and Sophie were also there to greet him but once Will arrived all four were suddenly transported to an unfamiliar location. The Court of Gods formally introduced themselves to the puzzled group who thought they were being pranked but it turns out this was no joke, they indeed ended up in the Trope Pantheons.
  • The relationship of these four is a little hard to explain. It all started with David, at the time dealing with a severe depression after moving to a new house but the encounters with the Crooked Man, the spirit of a man who went through a similar ordeal, his life changed for the better...slightly. One day he met Sophie and his willingness to listen to her and his general Nice Guy demeanor made Sophie develop a crush on him but she was heartbroken later when she learned that he already had a girlfriend. Thankfully Sophie managed to overcome her insecurities and stay friends with David, who later invited her and her father Richard to a tour through an old castle where they both met Keith Baring, a police detective on vacation with his wife Helena to sort out their marital problems. That trip would prove to be a disaster after the group was the victim of a Serial Killer claiming to be the Boogieman, but later Keith managed to apprehend the culprit and save everyone, becoming good friends with everyone in the process. That brings up to Will, the young half-brother of David from another mother, Will suffered from visions and visits from strange friends shortly after the death of his father and the encounter with the "Hanged Man", culminating in him visiting David after running away from home but feeling unsure of himself, he sneaked from David's home and wound up in an abandoned shelter in the middle of the woods, where he would lose his friend Pop, try to find him and face his inner demons while at it. Will also came accross both Sophie and Keith, who would become precious friends to him and allow him to overcome his issue.
  • Considering this is a place where All Myths Are True they were curious if any of the supernatural creatures they've encountered were real here. The least surprised of the four was Sophie, who felt vindicated after proving to everyone (especially Keith) that fairies were real. However, there was no sign of any of the monsters that tormented any of our four protagonist, with the only exception being the Bogeyman who in truth wasn't really the same Boogieman Keith encountered in the "World Worst Tour" but the real deal himself. Sophie recognized his chilly voice and got scared and Keith finally met the real Boogieman that has symbolically tormented him all those years ago.
  • They were allowed to have most of their families and close ones as heralds meaning the group that went to Livingstone Castle was reunited with the addition of Will and his mom. Will got especially happy that the Court of Gods even allowed him a special someone to visit Will, none other than Pop the world travelling super rat. Will was overjoyed to see Pop again and the latter congratulated him for becoming a real good man.
  • Considering their struggles each one of them had to go through, they relate a lot to those that had to go through similar supernatural ordeals (or at least what they think they saw). First one on the list was James Sunderland, haunted by the death of his wife and being drawn to the city of Silent Hill after she wrote him a letter to come there. Both David and Keith have a lot in common in him but neither have a strong opinion of him after learning that he killed his wife and he couldn't accept the truth. David especially sees him as a dark reflection of him similar to how the Crooked Man was and Keith being a law enforcement official wants to bring James to justice, even if he could have ended up doing the same thing James did but luckily he didn't.
    • Another person the whole group felt sympathetic towards was Simon Henriksson. Then young man struggled with depression and it got worse after a car accident, leading him to experience hallucinations. David felt that he was in the same place before, Sophie and Will too were bullied and ocstrasized by others and Keith also had his life ruined by a car accident, even if he wasn't a direct victim of it. Simon is grateful to meet more people like him and the group was glad that the Court of Gods were kind enough to let Simon walk again. That said, Keith is a little apprehensive of Simon given that his profile fits folks that he has dealt with in the past and Simon did end up accidentally gunning down two cops. Simon also finds it ironic that he ended up befriending another Sophie but hopes that this time he doesn't end up falling in love with this one (And Sophie also related to having your heart broken by someone you love)
    • Isaac was introduced to the group by Simon, his horrifying upbringing, encounters with terrifying monsters and gigantic issues with his parents made the whole group give him a big hug (Even Keith). Will is the one that hangs out with Isaac the most given that he thinks the wisdom of Pop could help Isaac like it helped him and he also is not fond of Ultra Greed, one of the bigger monsters Isaac has faced, given that his whole appearance gives him a nasty reminder of the Hanged Man that has haunted him for years.
  • Sophie got interested in a literature club that a lot of people were talking about and even if she is at college now, she was curious to know more about it's nature. That where she met the DDLC group, welcomed by Monika and the other three girls and while she was tempted to join, she declined after being a bit unnerved it was located in the House of Fear. Then after learning more about them, she felt bad for turning them down and decided to pay them a visit with her friends in tow. Fortunately all got along, learning that under the surface all four characters had deeper issues and weren't what they seemed relieved Sophie and the other three a little but Monika was a contentious one for them, especially Keith who couldn't quite trust her cheery personality. They still remained on friendly terms and the literature club got curious to learn more about the "Strange Men" that haunted each of these characters.
  • Considering their universe being a series of RPG maker games, some folks compared their adventures to a handful other deities from similar franchises including Madotsuki, Misao and Aya Drevis. With Misao they all get along fine and while she did become a vengeful spirit they don't think she was in the wrong to be so angry after what happened to her. With Madotsuki and Aya however, the four felt a bit uneasy, Madotsuki given her very standoffish demeanor that even made Keith look like a regular person in comparison and Aya because of her ties to a very horrible family. Aya at least wanted to be friends with Will given his similarities to the Blond Youth that helped her and Will doesn't mind her but is terrified of her father and him being around the pantheon has made the group think twice on befriending Aya.
  • The Winchester Brothers approached the group and asked them about their supernatural experiences since they all believe were real. Sophie and Will were relieved that finally some people would believe their rather outlandishes tales, David was a bit hesitant to talk about what happened with the crooked man but he told them anyway and Keith was still a bit apprehensive opening up about the Boogieman and whatever visions he had during the whole Livingstone Castle incident. Considering the brothers too had gone through some rather tough situations themselves, they all ended up befriending the duo in order to help them with whatever they need.
  • Exclusive to David:
    • David struggled with depression after a lot of his issues became reality. He failed flying school, his girlfriend dumped him, his father abandoned him and his mother was too frail and sick to give him proper attention. But he ended up fixing everything after the Crooked Man was defeated, got back together with Shirley (and later married her) and moved on with his life, even if he lost his mother shortly after.
    • He made two unlikely allies mostly given that they all share a horrible history with depression. Both Yuu Otosaka and Shinji Ikari became friends with David after hearing what happened with him and even if they belong to more fantastical worlds that doesn't mean their problems don't exist. Given that he is far more mundane by comparison and seems to have gotten on a straight path, David tries to be their Straight Man whenever they want to talk.
    • Seems to visit the House of Travel a lot, mostly to reminisce of his dreams of becoming a pilot. The folks at Air-Based Travel have been pretty good sports and welcome David with open arms whenever he wants to visit.
    • While he never mentioned to her in person, he is a little nervous around Natsuki from the Literature Club. Mostly because he had heard of her crooked version and wanted nothing to do with that. He has dealt with enough crooked monsters for a lifetime.
  • Exclusive to Sophie:
    • She had a lot of bottled up problems that she never told to anyone because she feared it would harm the ones she cared about. But she eventually Grew a Spine and decided to confront her problems head on which ended up making her more happy and overcome her insomnia, even if it ended up making her a bit too abrasive. She also was the one that went through the most supernatural adventure, considering that what she saw was very surreal and not from her own world.
    • Naturally closer to dream deities, she wanted to find the Sandman again and thank him for a lot of things but the Sandman she ended up finding wasn't the same one she knew. He also went by a different name, Dream of the Endless, and he seemingly knew about this other version of the Sandman so he adressed Sophie respectfully and told her that the Sandman also wanting to meet her again. Sandy is another version of the Sandman that she met and surprised to see considering she thought there was only one Sandman.
    • Considering she suffered from Insomnia for a while and was prone to having nightmares, Sophie is understandably a little afraid of Freddy Krueger and Pitch Black given what they represent. She also feels this way towards Darkrai but at least this version of the Pokemon is benevolent and doesn't mean harm.
    • One of her many issue was that she was bullied at her school by an Alpha Bitch that used to be a friend. She later ended up fighting back and eventually both rekindled their friendship. Nonetheless, she still is not fond of bullies and she holds emnity for the representative of the Alpha Bitch title Libby Chessler for that.
  • Exclusive to Keith:
    • On the surface, Keith Baring looks like your typical harboiled detective with Nerves of Steel and nothing to lose. Deep inside he was a broken man, desperately wanting to protect others as a means to cope with the loss of his son and putting an act of a tough man that never cries. The threat of divorce from his wife Helena, the one person he loves the most, and his encounter with the Boogieman made Keith reconsider his life choices and finally stop pretending he is fine. He solved the mystery of the Boogieman, saved everyone involved and for the first time, cried the death of his son in order to heal. And he heal he did, being at ease with himself has made his life a lot less miserable but even then he is still quite The Stoic.
    • His wife Helena is almost an unnofficial fifth member and one of two heralds of the group that spends the most time in the pantheon. The two have a symbiotic relationship ever since their son Tod passed away and Helena herself can't bear more children, so they both have one another and if one would go away, the other would be utterly broken. That relationship made Keith and Kiritsugu Emiya quite the unlikely friends, considering that he too suffers from several of the same issues Keith has gone through and his wife Irisviel has a lot in common with Helena. The one thing that Keith doesn't like about Emiya is that he uses very underhanded methods for a greater good, which Keith being a law enforcement person doesn't approve but considering he has to deal with very nasty mages, he doesn't mind much at all if it's directed at awful people.
    • Being the oldest of the group makes him naturally assume the role of the Reasonable Authority Figure and his job as a detective has him spend a lot of time in the House of Justice. He respects both James Gordon and Cole Phelps for being dedicated to their job, although the latter's infidelity to his wife is a sour point for Keith and has made him lose a bit of that respect he initially had, since he couldn't even bear to think doing the same to Helena. At first, considering his skeptic nature, he couldn't believe that Batman characters existed or fictional characters for that matter but the pantheon time and time again has made him reconsider his judgement.
    • Speaking of Batman, he has met the guy and considers him way more moody than he expected. And considering his experience with the Boogieman, he hates the Joker as well. The clown found it hilarious that a paper wearing weirdo would act so much like him, or at least how Keith perceived him and so is considering doing the same to Keith if he ever gets the chance.
  • Exclusive to Will:
    • William Horton is an Heroic Bastard born from a father that abandoned his former family to be with his mother while the latter being unaware of all this. That family he left behind was David Hoover and his mother, a fact that would haunt Will for a while after finding a letter that he himself thought was directed to him, addressing him as a "Demon Child". An encounter with a deceased person that had recently hung himself would make him see different creatures and animals talk to him, something that would scare the young will and made him become more and more distant from reality, until he ran away from home to talk to David. However, he changed his mind after a small incident in a fishing store and ran away until he found himself in a shelter in the middle of the woods, where he would end up embroiled in the middle of investigation involving a loose criminal while losing his precious friend Pop in the process.
    • Of all the friends he had, Pop the world travelling super-rat was the closest. Pop would stay with him to cheer him up and give him advice to be a real good man, but running away from his house and escaping into the Deep Woods Shelter is what ultimately put an end to that friendship, since Pop ran away and Will was unable to find him in time (They did reunite but it was so before Ed started chasing Will to perform the "Happy Murders Trial"). Now in the pantheon and after having travelled the whole world again, Pop returned to visit Will and see how much of a real good man he has become. Pop in fact is the other herald that is basically an unnofficial member of the group alongside Helena, since he finds the Pantheon super interesting and it's also the first time both Sophie and Keith had been able to talk to Pop (It certainly caught Keith off guard considering the real Pop was stomped by Robert and died. He hid the truth from Will to not hurt his feelings)
    • As if it wasn't obvious, he is very fond of rats considering his friendship with Pop. First one he wanted to visit was Remy since he heard his friendship with a human allowed him to achieve his dream of becoming a cook and finds Will to be the perfect costumer. Both Will and Pop also befriended Jerry Mouse after one incident where he hid with Will while escaping from Tom. Not all the rats and mouses are friends with Will though, notably neither Will nor Pop are fond of Ratigan, a rat whose evil gives his species a bad rep.
    • He is scared of nooses, he is still is traumatized by the encounter with the Hanged Man and becoming one. This is why he was a bit apprehensive of befriending the DDLC girls after hearing of what happened with Sayori, the latter deciding to cheer the young man and stating that she too feels the same way as he does. He also is afraid of White Face after a chance encounter White Face almost made Will play their "game" involving a noose and Will ran away the moment the floating face approached him.
  • Can also be found in Beginnings & Endings.

    Zinnia 
Zinnia, Tutelary Goddess of Post-Ending Gameplay and Content (Lorekeeper Zinnia, Higana)
https://static.tvtropes.org/pmwiki/pub/images/zinnia_oras.png
  • Demigoddess
  • Symbol: The Delta emblem.
  • Theme Song: The Heirs to Eternity; The Lament of Falling Stars
  • Alignment: Chaotic Good
  • Portfolio: A Central Character After the End of the Game, Making Cameos Beforehand as a Team Magma/Aqua Grunt, Floral Theme Naming, Badass Cape, Her Mega Anklet, Training a Team of Unconventional Dragons, Limp and Livid, Using Lore and Extreme Methods to Save the World, Impolite and Reckless But a Good Person Overall, Revealing Rayquaza's History
  • Domains: Post-End Game Content, Lore and Prophecy, Dragons, Change, Thievery, Death and Mourning
  • Herald: Emma
  • Allies:
  • Vitriolic Best Buds: Hermione Granger
  • Teeth-Clenched Teamwork: The Dovahkiin
  • Enemies: Pokémon Hunter J, Purple Eyes, Smaug, Ornstein, Zanza, Deathwing, Lavos, Randall Flagg, Majora, Alduin, Gwyn, SCP-1548, Ultron, Gihren Zabi, The Grand United Alliance of Destruction
  • Opposes: Deoxys, Groudon and Kyogre
  • Fears: Many ice and magic-based deities, Hermaeus Mora (yet she is rather fascinated with the knowledge he possesses)
  • Fire-Forged Friends: Wally
  • Odd Friendship: Mr. Freeze, Egil
  • Sitcom Arch-Nemesis: White Metagross
  • Complicated Relationship: Death of the Endless
  • Zinnia is one of the last members of an ancient cave-dwelling clan known as the Draconids, who revere Lord Rayquaza as a guardian deity who is prophesied to save the world from disaster every millennium. As the Lorekeeper, it was Zinnia's duty to use her knowledge to find a way, even if it required putting the world at even greater risk, to summon and befriend the dragon god in order to once again protect the planet from an incoming meteoroid. Her first plan was to join either Team Magma or Team Aqua and help them to awaken one of Hoenn's ancient legendary Pokémon; while they succeeded, Rayquaza did not appear and the beast was stopped by an either Brendan or May. Soon after this, she gained infamy in Hoenn during a new plan that involved stealing people's Key Stones. However, she eventually gave up her role as Lorekeeper to the same Trainer who had saved Hoenn once before and set out on a journey to make a fresh start in life.
  • Her path took an unforeseen turn when she ascended to the Pantheon with her Pokémon and was given a new Salamencite to replace the one she gave to the Trainer who rode Rayquaza.
  • Was surprised to become a deity herself who could live alongside the dragon whom she worshiped, but she continues to pay her thanks to Rayquaza at its temple whenever she can.
    • Due to her own dragons being on the receiving end of a one-sided battle against the Sky-High Pokémon and witnessing its meteoroid destruction in action, she knows all too well that it is not a creature to be provoked, and is much more tentative than she normally is in its presence; even more so after she saw a version of events in the House of Prophecy where her arrogance and recklessness resulted in Rayquaza impaling her in the stomach and blasting her out of the sky.
    • Despite her religious background and cautiousness, she regularly takes enjoyment from sitting back and watching the spectacle that ensues whenever a hapless god decides to challenge Rayquaza in its Mega-Evolved state. She is also unable to help but laugh whenever she overhears anyone refer to the dragon as "Fug".
  • Has been heard speaking of an alternate Pokémon world where the war in Kalos never happened and Mega Evolution does not exist. Although there are some, including AZ, who are interested in this conjecture, the lack of definite evidence leads others to believe either that she was lying or smoking something nasty when she spouted out this idea. Due to the unstable nature of space and time within the Pantheon, however, most of the gods don't really care either way.
  • Is seldom seen without her Whismur named Aster after the person who was originally the Lorekeeper instead of Zinnia. Whatever exact relationship she had with the original Aster and the circumstances of her death are unclear to any other god in the Pantheon. Despite this, she tries her best to empathize with any others who have lost or almost did lose, anyone close to them.
    • The strong bond Zinnia shares with her Whismur has delighted N, although even he finds her tendency to refer to Aster as her "daughter" rather eccentric.
  • Learned that AZ was responsible for building and activating the ultimate weapon which resurrected his Floette but in the process killed many other Pokémon and made him immortal. While she could not condone what he did, she holds no ill will to the man he is now and acknowledges that one's goals, even if well-meaning, can result in one doing regrettable things, something which she herself is not immune to. She also admitted that she herself probably would have taken any opportunity to bring Aster back, seeing how happy AZ is now that he is reunited with his Floette, but was quickly reminded by the former King of Kalos that doing such a thing would result in more harm than good.
  • Still doesn't like Steven Stone and insists that she doesn't regret his absence from the Pantheon. She is still rather annoyed over the rumour that her grandmother called him a "silver-haired dreamboat".
  • Like most Pokémon deities, she abhors Hunter J due to her sociopathy. Aside from this reason, she takes more personal offense in J's use of a Salamence as a tool to achieve her amoral goals and has often fought the Hunter on the back of her own Salamence, who shares a deeper bond with his Trainer. This has put Zinnia in danger of having her Mega Anklet stolen or suffering a more dire fate.
  • Tracked down Wally and confessed that she was the one who once stole his Mega Pendant, before explaining why she did so and awkwardly apologizing. Wally, being who he is, was fine with it. The two are now rather amicable to one another, and have been reported saving one another from the likes of Hunter J.
  • Heard of a god that had some time prior to her own ascension arrived in the Pantheon by way of a meteoroid but was prevented from causing destruction thanks once again to Rayquaza. She eventually learned this god to be Deoxys and, needless to say, was displeased to discover the culprit responsible for threatening Hoenn with cataclysm for the past three thousand years. While some scientifically knowledgeable deities have theorized that Deoxys had wanted to visit both Hoenn and the Pantheon for non-malicious purposes, Zinnia remains skeptical about its intentions.
  • She is one of the few who takes Absol's warnings of future disasters seriously and uses them to make as much preparation in advance as possible.
  • The Mob recognised her from their adventure with a boy named Arty Haze. The look on Zinnia's face when she learned that they helped Rayquaza (also known to them as 'strssss2stt or Lord Stress) win a cuteness contest was one that the Mob demanded to be immortalized in the TPP lore.
  • Frequently found in the House of Knowledge, where she helps to document the lore of the Pantheon itself.
  • Despite her efforts to protect the world, the fact that she assisted in awakening either Groudon or Kyogre and quashed the Mossdeep scientists' attempt to prevent destruction by Deoxys' meteoroid by destroying the Link Cable intended to warp the meteoroid away (her argument being the protection of the aforementioned alternate world) has garnered some suspicion. Because of the latter case, she is kept under close surveillance during her visits to the House of Science.
  • Is an enemy to any omnicidal gods or at least those who are notoriously destructive, particularly those who aspire to their goals by means of large falling bodies.
  • She has frequently been told off by Hermione Granger on account of some of her more erratic tendencies, to which Zinnia consistently replies by telling her not to be a such a stick in the mud. However, the two have bonded over their penchant for learning and Hermione is glad to see that Zinnia's dragons are treated better than a certain Ukrainian Ironbelly was by its masters.
  • The Dovahkiin sometimes winds up taking Zinnia as a companion in quests assigned to him. Although both fight rather well together, Zinnia has expressed paranoia that he will one day kill her dragons and absorb their souls. The Dragonborn himself has admitted that this may well be why he keeps hiring her.
  • Having successfully trained and befriended a Salamence, a notoriously aggressive Pokémon if provoked (especially in its Mega Evolved state), Daenerys Targaryen has Zinnia on standby in the event that she loses control of her own three dragons. However, it is usually Dany herself who ultimately quells their rampages due to being their "mother". The queen is still thankful for Zinnia's assistance and also considers her to be someone she can empathize with in several respects, including their bonds with dragons, pressure to fulfill the duties they have taken upon themselves, and their losses of loved ones. Zinnia's quirky sense of humor is also rather effective in bolstering the morale of the Targaryen court.
    • Her presence in Dany's court has led to a friendship with Tyrion Lannister, primarily over their common interest in dragon lore. This has been to the irritation of many gods who consider the pair of them to be individually capable enough of severely pissing them off.
  • "Who am I? That's a surprisingly difficult question. ... I couldn't become who I was supposed to be, so who does that make me now? ... Haha! Whatever, right? Enough with the introspection and the soul searching... You there! Don't just stand there like a stick in the mud. Come on over and say hi."

Quasideities

    Unown 
Unown, Deities of Power Dissonance Between Story and Gameplay (Symbol Pokémon, Unknown)
https://static.tvtropes.org/pmwiki/pub/images/unown_56.png
The Unown "spelling" TROPES
  • Quasideities individually, power increasing all the way to Greater Deities the more of them there are
  • Symbol: Themselves
  • Theme Song: Ruins of Alph Theme
  • Alignment: True Neutral/Chaotic Neutral
  • Gender: Genderless
  • Ability: Levitate
  • Moves: Hidden Power, although between all of them they pretty much have their choice of type and base power.
  • Portfolio: Gameplay and Story Segregation, get stronger the more of them there are, Reality Warper, Eldritch Abomination, Eye on a Stalk or Faceless Eye, Hive Mind, Joke Character, Master of None, can't breed with even Ditto, monsters based on letters and punctuation marks
  • Domains: Letters, Pokémon, Power
  • Superior: Arceus
  • Allies: Dialga, Palkia, and Giratina, Red, Calem and Serena
  • Enemies: Team Rocket, Giovanni, Cyrus, Ghetsis Harmonia, Lysandre, Purple Eyes, Pokémon Hunter J, Lord Voldemort, Emperor Palpatine, Reverse-Flash, Hermaeus Mora
  • Conflicting Opinion: Entei, Ash Ketchum, Pikachu, Charizard, Misty, Brock
  • Unknown Connection: Suicune
  • Target of Interest to: Most of the Unown's enemies, the Administrators, those who seek ultimate knowledge and can warp reality, non-Latin script Mad Scientist-types, Levy McGarden
  • After one catastrophic disaster in one battle in the Pantheonic Wars, answering the call of Arceus, the Unown came out of nowhere and congregated around him as they warped reality to undo the damage that had been wrought on the area. Some Trainers called foul on their Unowns they caught being unable to pull off such feats. This gave the Creation Pokémon an idea and he decided to ascend the Unown for Gameplay and Story Segregation.
  • Given that they've created one of him once, as well as being able to help Arceus bestow a trainer a Dialga, Palkia, or Giratina, Entei doesn't know how to regard the Unown. And certain events soured the opinions of certain individuals on the Unown: specifically, Ash and his friends, as well as Charizard.
  • For reasons mysterious to them, The Mob look to the Unown as an appropriate representation of themselves, and have occasionally taken their form in the past. Now that the Unown themselves are in the Pantheon…
  • Guthix, who created runestones in his universe, has taken a minor interest in the Unown.
  • Seeing their potential, Voldemort, Darth Sidious, Reverse-Flash and Hermaeus Mora all took an interest in the Unown and hope to use their power to screw over their enemies (of course, they're not the type to share), forcing the Symbol Pokémon to seek the aforementioned villains' enemies (Harry Potter, the Jedi, the Flash, the Librarian, and Histoire) for protection.
    • Actually, the case is different for Hermaeus Mora given his association with fate and destiny: He's more on hoarding their knowledge than their power, as his schtick is to hoard any and all secrets, no matter the value.
    • If that wasn't bad enough, the Unown's potential to rewrite reality has also garnered the attention of the Administrators, which concerns Arceus greatly as even he would be hard-pressed to take them on should they decide to "harvest" enough Unown for their plans.
  • Several Mad Scientist-types whose main written language doesn't use Latin-script alphabets (which several languages—English among them—use) have taken an interest in synthesizing new Unowns to match their own languages. They need a few specimens first, however, but given how their power scales, there's a matter of not collecting too many subjects. As well as the chance of incurring Arceus' wrath.
    • As someone whose powers are based on language, Levy has a cursory interest in the Unown as well, wondering if writing in their forms would produce different results from Latin-script alphabets, given that Unown can be considered a written language in the Pokémon world.
  • As they are mostly eyes, the Unown wince at anyone who specializes in striking that area.
  • They have a second temple in the House of Narrative.
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