Follow TV Tropes


Government Agency of Fiction

Go To
So secret it doesn't even exist.

INS Agent: You ever heard of Division 6?
Police Officer: There is no Division 6. This is bullshit.
INS Agent: Yeah.

This trope covers two kinds of government agency, those that are entirely fictional, and current genuine agencies described in a fictional way.

They are often shown in the same way, either as obstructive bureaucrats, or the Government Conspiracy. Many of these will only be seen as the organization behind our heroes, paying their wages and Hero Insurance and assigning them missions (such as the first few on this list), providing occasional backup (such as S.H.I.E.L.D. in the Marvel Universe), or hunting for our unusual heroes (because they're aliens secretly operating on Earth, say). Sometimes they'll just be inventing silly walks.

By some odd quirk — reflecting a similar tendency in Real Life — any randomly selected GAF has a high chance of having its name reduced to a Three-Letter Acronym.


This organization may employ The Men in Black, or barring that, the Covert Group with Mundane Front. Or there may just be No Such Agency on the books.

Compare Heroes "R" Us, Law Enforcement, Inc., and Elite Agents Above the Law. Government Agencies of Fiction sometimes have Fun with Acronyms. See also CIA Evil, FBI Good.


    open/close all folders 

Fictional Agencies

    Anime and Manga 
  • The titular organization from ACCA: 13-Territory Inspection Dept., an agency that manages the police, fire departments, and various other services in the 13 districts of Dowa Kingdom.
  • In Baccano!, the FBI (or rather its pre-1935 incarnation, the Division of Investigation) has a branch dedicated to affairs regarding immortals and alchemy headed by Victor Talbot, an immortal himself.
  • The RAPT (Recently Armed Police Taskforce) in Burst Angel.
  • Hypnos and DATS in Digimon, MIB agencies.
  • The Worlds Welfare Work Association (3WA), with troublesome agents Kei and Yuri (Dirty Pair).
  • Dorothea in Fairy Gone, a government office that reports directly to the Prime Minister and is tasked with investigating crimes involving the illegal usage of fairies.
  • Then, there are the BRAVE HEROES of the Gutsy Galaxy Guard of GaoGaiGar fame. 3G BANZAI!!!
    • And their American and Chinese branches and French sister organization, Chasseur, all with their own contingent of Brave Robots.
  • Public Security Section 9 in Ghost in the Shell, as well as the Cabinet Intelligence Agency in Stand Alone Complex 2nd GIG.
    • They were intended to be more like fictional branches of the very real (although less than widely publicised) Japanese intelligence establishment. It isn't a monolithic entity, but is more like an umbrella organisation coordinating various semi-independent sections, so a couple of fictional ones would fit the structure just fine.
  • The Social Welfare Agency in Gunslinger Girl.
  • The Organization from Haruhi Suzumiya presents itself as possibly being one of these, but later information seems to indicate that it’s more of a small group of individuals who happen to be well-connected.
  • Heroman includes the NIA (National Intelligence Agency), a domestic surveillance/law enforcement (?) agency that works closely with the military and seems to take its orders directly from the President.
  • The Time-Space Administration Bureau of Lyrical Nanoha. Granted, it serves an alien government, but...
    • 'course, in StrikerS the focus is on the Bureau's homeworld, so it isn't quite so alien anymore.
  • In Mission: Yozakura Family, Hinagiku is a special intelligence branch of the Japanese government founded and run by Rin Fudo. They handle under-the-table work for the Japanese government beyond the scope of regular law enforcement, such as tackling terrorists and rogue spies.
  • NERV, SEELE and GEHIRN from Neon Genesis Evangelion, although NERV is the one that gets 95% of the screen time.
  • The Sakura Kikan in Night Raid 1931.
  • The hentai Spy Of Darkness has the Special Security Services Cabinet, which gives the spies of Q-section their marching orders.
  • Spy X Family: Twilight works for WISE, Westalis's intelligence agency, while Yuri works for the Ostanian State Security Service.
  • Tokyo Ghoul has the Commission of Counter Ghoul (CCG), a Japanese law enforcement agency responsible for handling all matters related to Ghouls. They are shown to have the authority to give orders to local Police, and particularly talented Investigators may spend time loaned out to similar organizations in other countries. The German organization Ghoul Forschung Gesellschaft is mentioned numerous times, suggesting some significance that hasn't been revealed yet.
  • The Royal Enforcement Division from Tower of God, a group that is supposed to take out enemies of the kingdom of Jahad, especially rogue princesses and Rankers, FUG members and Irregulars. Nasty bunch, those guys.

  • The Marvel Universe has various United Nations agencies: S.H.I.E.L.D. (Supreme Headquarters International Espionage Law-enforcement Division/Strategic, Hazard Intervention, Espionage Logistics Directorate.), SWORD (Sentient World Observation and Response Department), and ARMOR (Altered-Reality Monitoring and Operational Response). An evil multinational agency called Operation Zero Tolerance briefly existed to stomp on mutants, and Weapon Plus does the same thing.
    • The United States has HATE (Highest Anti-Terrorism Effort) sometimes, the CSA (Commission of Superhuman Activities), and O*N*E (Office of National Emergency). During the Dark Reign story, SHIELD was replaced by dodgy organisation HAMMER.
    • The United Kingdom has MI13, the metahuman/supernatural/extra terrestrial branch of the Directorate of Military Intelligence (the designation has not been used in reality since it was dissolved in 1964). Previous British agencies were *deep breath*: STRIKE (Special Tactical Reserve for International Key Emergencies, a UK SHIELD), WHO (the Weird Happenings Organisation, a Shout-Out to UNIT), Black Air, RCX (the Resource Control eXecutive) and DUCK (Yes, really. Department of Unknown and Covert Knowledge). Some of these organisations turned out to be evil, and the exact jurisdiction boundaries (or even which ones, if any, existed at the same time) were never clearly established. An MI13 story lampshaded this by having an MI6 officer remark none of these agencies will ever last.
    • Canada has Department H in the Alpha Flight comics.
  • The 13th Bureau of the Yellow Empire in Blake and Mortimer Comics.
  • The DCU also had a fictional version of the OSS; in the modern era, it has Checkmate (later handed over to the United Nations), Project Cadmus, the DEO (Department of Extra-Normal Operations, the current page image), the DMA (Department of Metahuman Affairs), SHADE (Super Human Advanced Defense Executive), and the Global Peace Agency.
    • Blackhawk: During "The New Blackhawk Era" (in which the Blackhawks were retooled into superheroes), the Blackhawks worked for the Group for Extermination of Organizations of Revenge, Greed, and Evil (or G.E.O.R.G.E.) with Mr. Delta (a guy with a sheet of paper over his face) acting as Da Chief. When Dick Giordano succeeded George Kashdan as editor in the last two issues of the comic, his first act was to have G.E.O.R.G.E. get nuked to kingdom come, taking the Blackhawks' superhero costumes along with it.
    • And now Grant Morrison's Batman and the New 52 has given us Spyral. We don't know terribly much about them. Their agents have technology that makes their faces impossible to perceive, they use a finishing school to train attractive female agents, and they have a disturbing number of double agents.
    • Young Justice parodied this with A.P.E.S (All-Purpose Enforcement Squad), whose agents, Fite n' Maad, were considered membered of every government agency, from ones listed above like the DEO to real agencies like the CIA and MI6.
    • The ridiculous number of secret organizations would lead to virtually all of them being obliterated by the group Leviathan. Initially an anti-capitalist group created by Talia al Ghul, it was later taken over by the Mark Shaw Manhunter, who eliminated all of these groups, absorbing the personnel though persuasion or brainwashing.
  • Acclaim Comics had the Domestic Operations Authority, or DOA. Usually the good guys in Turok, not so much in Bloodshot.
  • Invincible has the Global Defense Agency (GDA), a S.H.I.E.L.D. expy operating under the United States government that provides backup and medical care for the world's superheroes.
  • GUN (Guardian Unit of Nations) and the CIA (Central Information Agency) in the Sonic the Hedgehog series.
  • The Culper Ring in Y: The Last Man. In reality, it was George Washington's spy network. Here they still exist as a "covert arm of the executive branch".
  • This is the entire basis for almost all incarnations of G.I. Joe. They go as far as to fake their members' deaths in the latest comic series.
  • The Marvel mini-series "Pryde and Wisdom", Pete Wisdom and Kitty Pryde work for a police agency called Dept F.66, The Department of Unusual Deaths. Fridge Brilliance: "F" is the sixth letter in the Roman alphabet, making it department 666.
  • Transformers comics have had a few, starting with the Intelligence and Information Institute (III) that was meant to handle the Transformers for the US government (i.e. give a fake story about where they came from and refuse to notice the Autobots were goodies). The IDW comics had Skywatch, which is eventually eliminated and replaced by G.I. Joe as part of IDW's shared universe.
  • Madman has Tri-Eye. Its true intentions are pretty vague but they seem to have a hand in everything that happens.
  • Hellboy gives us the B.P.R.D., the Bureau of Paranormal Research and Defense which is an international agency that, as the name implies, deals with paranormal activities. Unlike most examples, the organization operates out in the open.
  • Power & Glory has the National Intelligence Agency, the folks who created the all-American A-Pex hero.
  • The Department of Truth, from the comic of the same name, is the agency that controls and contains conspiracy theories, in a world where too many people believing in a thing will make it come true.

    Fan Works 
  • Pacific has the Special Task And Evaluation Command, an agency handling ship girls that operates under the auspices of the US Navy using the cover of research and development. The British and Soviets have similar agencies as well, in the form of RN-STEC and ARC (Abyssal Response Command).
  • Loki: Agent of Doomgard has the title character working for the "inquiries and investigations department of the Doomstadt Ministry of Sorcery".
  • Seven Days in Sunny June Books III and IV features the SIRENs (the Strategic Intervention, Reconnaissance and Execution Network), a Royal Canadian Navy special operations force usually tasked to the Canadian Security Intelligence Service. Of course, as far as the Canadian Parliament or the public know, there's No Such Agency, because the SIRENs are (illegally) composed of Child Soldiers with a cradle-to-the-grave loyalty to the organization. Eventually something bad happens and the SIRENs turn into an army of laser-guided tykebombs bent on revenge.

  • Sector 7, from Transformers.
    "Never heard of it."
    "Never will."
    • Followed by NEST in the second film (which had Autobots and various militaries cooperating to bring down Decepticon stragglers), Cemetery Wind in the fourth (a CIA operation which was tasked with tracking down the Autobots and eliminating them after public opinion of them drops), and the Transformers Reactionary Force in the fifth.
  • Subverted by The Agency of the Men in Black, AKA the INS (Immigration and Naturalization Service) Division 6. They outright state they do not represent any branch of the government (because that would involve "too much paperwork"). As a result, they are 100% privately funded, though that isn't a problem because they own the patents for Velcro and microwave ovens (which were actually invented by aliens).
    • In the animated version, they identify themselves to civilians as Division 6 of whatever real governmental agency would sound appropriate. So for episode dealing with alien plants, they'd identify themselves as Department of Agriculture, Division 6, an episode dealing with extraterrestrial drugs would have them calling themselves Drug Enforcement Agency, Division, 6, and so on. It's later revealed that "Division 6" is the name of the branch of M.I.B. they work in.
      • Which gets really silly when they are in a cinema and introduce themselves as 'Ushers: Division 6'.
  • The Ministry of Information and the Information Retrieval Department from Brazil.
  • The OSS in the Spy Kids trilogy. In reality, it was the predecessor of the CIA and is now defunct. In their world, it is still active.
  • The Central Security Agency from the Jackie Chan film The Tuxedo, which justifies Tuxedo and Martini by manufacturing ultra high-tech spy tuxedos that they issue to their field agents.
  • The Multiverse Authority from The One is basically an inter-dimensional FBI that hunts down and arrests people who kill their counterparts. (It's not all they do, but everything else is on a now-defunct website.)
  • The House Committee of Racial Identity in C.S.A.: The Confederate States of America.
  • Push has the Division, a government agency dedicated to hunting down and training psychics (remote viewers, telekinetics, empaths, etc.) for the purposes of espionage and covert ops. There was, apparently, a Chinese version, which has been disbanded and absorbed by the Triads. The Division bears many similarities to the Psi Corps from Babylon 5 in that they have a hidden agenda, conduct secret research, and attempt to create an army of super-psychics.
  • MI 7 in Johnny English. Possibly unknown to the filmmakers there really was a British Military Intelligence Section 7: it was in charge of propaganda and was eventually extinguished.
  • S.H.I.E.L.D. in the films set in the Marvel Cinematic Universe. There's also the Strategic Scientific Reserve, as seen in Captain America: The First Avenger, heavily implied to be the predecessor to the modern-day SHIELD organization.
    • H.Y.D.R.A. was a special division in the Nazi government, researching the occult and supernatural, that eventually attempted to break free and become its own world power. Captain America: The Winter Soldier reveals that after S.H.I.E.L.D. took in H.Y.D.R.A. scientists after the war, those scientists proceed to subvert the organization and continue working for their goals of world domination from within.
    • The Stinger of Spider-Man: Far From Home implies that S.W.O.R.D. exists in the MCU as well.
  • As noted above, Hellboy has the BPRD, which is a secret at least throughout the first movie.
  • The Omega Sector in True Lies.
  • The Bureau of National Security from I Spy, which collaborates with the CIA.
  • Zoom: Academy for Superheroes has the Zenith Program, a program under the Department of Defense responsible for working with, training, and supporting superheroes. They also try to further improve the might of superheroes and operate out of Area 52.
  • The IMF, or Impossible Missions Force, from the Mission: Impossible series.
  • The President's Analyst features the Central Enquiries Agency (CEA) and the Federal Board of Regulation (FBR). They're ostensibly on the same side, but it's hardly apparent.
  • The Department of Mutant Affairs from X-Men: The Last Stand, headed by Hank McCoy (the mutant formerly known as the Beast.)
  • After the events of Skyfall, in Spectre, both MI-5 and MI6 have been merged to form the Joint Intelligence Service, headed by Max Denbigh.
  • Towards the end of The Day After, the United States establishes NERA, the National Emergency Recovery Administration. It is meant to administer the reconstruction of the country in the aftermath of nuclear war, something they are completely unable to do.
  • In Shandra: The Jungle Girl, Ian Abercrombie works for (or possibly heads) something called the Department of Species Control. Exactly what this department does isn't clear, but as he is seeking to develop assassins who are living biological weapons, it seems safe to assume it isn't anything good.
  • Dead Rising: Watchtower adapts the ZDC from Dead Rising 3 as FEZA, the Federal Emergency Zombie Agency.

  • The Department Of Metahuman Affairs in Soon I Will Be Invincible.
  • Bureau of Sabotage (BuSab) from Frank Herbert's ConSentiency series.
  • Years before the plot begins in The Dreamside Road, the IHSA was tasking with explaining and controlling all ‘high strangeness’ anomalies that occurred in member nations, including various forms of magic, mutations, U.F.O.s, and rapidly developing weaponizable technologies. Many of the items they confiscated were stolen away by the Dreamthought Project and became the Dreamside Road artifact trove, central to the story.
  • Section R in Bill Granger's The November Man book series.
  • Jerry Pournelle's CoDominium has a large number of fictional bureaus that deal with various areas as colonization, technology, correction, forced relocation, and even a anti-tech Secret Police.
  • ARM (originally Amalgamated Regional Militia) of Larry Niven's Known Space, basically the UN police force, consisting entirely of paranoid schizophrenics, and quite possibly led by a psychopathic overprotective superintelligent posthuman.
    • Before you read too much into that ... pretty much everyone alive today would be a "paranoid schizophrenic" by the definitions of the future. The ones employed by the ARM are medicated carefully to keep them sheep-like enough to not indiscriminately kill everyone they meet, but not so sheep-like they can't bring themselves to use violence against the truly dangerous enemies of society. Not enough paranoid schizophrenics to fill out the force? No problem, they have medications for that too.
  • The Bureau, the British intelligence agency of the Quiller novels.
  • Stephen King's Department of Scientific Intelligence ("The Shop") in Firestarter and other stories.
  • The Uncle Ira Group and Special Forces Warrant Agency from The War Against the Chtorr — in a future United States which has been demilitarised by force, they serve as the country's (illegal) intelligence and black ops units.
  • CURE, a secret U.S. government agency in The Destroyer book series. It was created by President John F. Kennedy to destroy threats to United States by working outside the U.S. Constitution.
  • The Hardy Boys Casefiles series has the Network, employing the boys' occasional ally Mr. Grey.
  • The Thought Police in 1984. Also the Ministries of Truth, Peace, Love, and Plenty.
  • The Laundry Files has The Laundry, the UK's Eldritch Abomination response team in Charles Stross novels—supposedly the last surviving section of the defunct real-world Special Operations Executive. Also their American counterparts, the Black Chamber (for history nerds: the original version of the NSA). In The Apocalypse Codex, they're jokingly referred to as the Nazgûl, and perhaps officially known as the Operational Phenomenology Agency. Their German counterparts are the Geheime Sicherheit Abteilung (Secret Security Department, also known as the "Faust Force").
  • In Christopher Anvil's Colonization future, the Federation of Humanity has lots of agencies which keep tripping over each other, including the Space Force, the Planetary Development Authority and the Space Scouts. The Interstellar Patrol is a contrasting picture of efficiency — because they don't bother following the rules.
  • In The Adventures of Fox Tayle, the BioCon corporation worked under the government creating genetic experiments, but one escaped and now the FBI has to chase him.
  • All governments in Discworld are obviously fictional, but the only one organised enough to have actual agencies (beyond "a bunch of soldiers hired by the feudal ruler") is Ankh-Morpork. The Dark Clerks seem to be the organisation that deals with situations Vetinari feels might be dangerous, but which it would be inappropriate for the Watch to deal with. They're Assassins' Guild graduates, often scholarship boys (i.e. they entered the Guild because they were already really good at killing, not because their family had money).
    • The former Patricians had a Secret Police called the Cable Street Particulars, now reinvented as the Watch's investigative and undercover arm.
    • The Kingdom of Lancre has several governmental agencies, departments and bodies. It's just that they're all run entirely by (and consist entirely of) Shawn Ogg.
    • The Fantasy Counterpart Culture of... Asia... on the Counterweight Continent also has all the formal trappings of imperial China, cradle of bureaucracy, and so presumably has massive numbers of intricately named departments. We just don't meet them, because Rincewind spends all his time running and Cohen spends all his time stabbing people. A vignette in the second edition Discworld Roleplaying Game suggests that foreign affairs (ie spying on the bloodsucking ghosts) is the purview of the Department of Despicable Necessities.
  • Of course, in Jasper Fforde's Thursday Next series, there is an actual Government Agency of Fiction, the SO27 LiteraTec division...
  • Kim Newman is one of several writers who've taken Sherlock Holmes's statement that, on occasion, brother Mycroft is the British Government to portray the Diogenes Club as a secret government agency under his control.
    • The same series gives us the Undertaking, an agency that captures, imprisons, and studies supernatural threats (and blatantly parodying the MIB of the titular film, down to the smoked glasses and initial names) and in America the Unnameables, a spoof of the Untouchables that deals with Lovecraftian threats.
  • Michael Gilbert wrote a number of short stories about two middle-aged spies, Mr. Calder and Mr. Behrens, who after twenty-some years each in MI6 joined another agency, the Joint Services Standing Intelligence Committee's External Branch. "If there's a job which is so disreputable that none of the departments will handle it, we give it to the 'E' Branch."
  • The Silean Seekers from Fields of Foreboding.
  • In his United Planet series, Mack Reynolds gives us Section G of the Department of Interplanetary Justice, Commissariat of Interplanetary Affairs. Spying, covert destabilization of stagnant cultures, and pushing human advancement are among their less 'official' activities. Officially, they're about peace and interplanetary relations.
  • For Want of a Nail is an Alternate History where the American Revolution was quelled by the British, and in place of the United States is the Confederacy of North America (CNA), which features the Confederation Bureau of Investigation as a counterpart to the original timeline's Federal Bureau of Investigation.
  • In The Nexus Series, much of the plot involves the actions of the Emerging Risks Directorate (ERD), an agency created to fight all forms of transhuman technology and those who would exploit it. The agency came into being after Neo-Nazi cloned children tried to kill an entire town with an engineered virus, only failing in killing millions because they released it too early. For reference, neither the DHS or the CIA trust the ERD.
  • Matt Helm belonged to a fictional, unnamed organization that specialized in "Counterassassination." This meant that they specialized in killing enemy agents other organizations could not deal with.
  • In Lockwood & Co., the Alternate Universe British government's response to the Problem—a sudden epidemic of ghost hauntings—is to establish the DEPRAC, the Department of Psychical Research and Control.
  • The Aellisar, a race of fairy-like beings, have A.I. to protect it in the Clandestine Daze series. It is an evil, corrupt, and controlling organization which treats its agents like disposable commodities. Our hero works for it.
  • Monster Hunter International has USA based Monster Control Bureau.
  • In the Red Room series, the titular organization is The Men in Black-esque organization which suppresses the supernatural and negotiates with their peoples. Subverted in they're not actually subordinate to the government and just use their influence to keep them from interfering in their activities.
  • Harry Potter: There is a British Ministry of Magic, which often surprises the Muggle Prime Ministers. Presumably other nations have their own arrangements, but it's not expounded upon.
  • Newshound has Federal Aviation Security, an alternate history version of the TSA, with similar duties and levels of (in)competence.
  • Isaac Asimov:
    • Hostess: The World Security Board, who employs Mr Smollett as "a minor government official", but is more often described as a policeman. This implies his job is actually a secret agent, possibly an intelligence analyst.
    • I'm in Marsport Without Hilda: The main character works for the Galactic Service, and has a Class A rank within the organization. They operate as federal agents rather than a police force.
    • The Complete Adventures of Lucky Starr: David "Lucky" Starr, his deceased father, Lawrence Starr, and both of his surrogate parents, Augustus Henree and Dr Hector Conway, are members of Earth's Council of Science. This gives them the privilege to go into most areas of the solar system and order people around. Lucky Starr operates as a mix between a secret agent and federal official, while Dr Hector Conway is Da Chief.
  • The UK Department of Paranormal Resources in Temps, which oversees the Super Registration Act.
  • Unsong has UNSONG, the United Nations Subcommittee on the Names of God, which enforces metaphysical copyright law.
  • In The Case of the Toxic Spell Dump, the protagonist works for the Environmental Perfection Agency.
  • The Haunting of Tram Car 015 follows Agent Hamed Nasr and his new partner Agent Onsi Youssef of The Ministry of Alchemy, Enchantments and Supernatural Entities as they investigate a specter haunting an aerial tram car. The ministry is responsible for regulating magical practices and investigating crimes committed by or against supernatural creatures like Djinn, "Angels," ghosts, and the like.
  • In The Sorcerers Receptionist, the kingdom's Guild is essentially an employment agency. Its work is mostly innocuous stuff like hiring contractors, scouting wilderness areas, investigating suspected non-violent crimes, or odd jobs that only require small amounts of magic. However, stumbling onto demonic incursions is common enough that all Guild members must be certified sorcerers who take client confidentiality very seriously.
    She steps away from me to go open Harré’s backdoor, then beckons for me to follow her inside.
    “I haven’t told you yet, have I?” she says, then lifts her index finger up in the air. “Here at Harré, whenever we get a request that deals with... something that could pose a threat to the kingdom, like a demon, we have to let the King and the Knight’s Order know about it. I suppose you might call it an agreement that we have with them. We need to keep the information between us flowing freely, for peace.”
  • A Master of Djinn: The Ministry of Alchemy, Enchantments, and Supernatural Entities, the Egyptian agency in charge of dealing with all things magic.
  • Laszlo Hadron And The Wargods Tomb: The Department of Operations serves as the intelligence service of the Solar Commonwealth.

    Live-Action TV 
  • Stargate SG-1 has a few of them:
    • The SGC (Stargate Command) is a classified project whose purpose is to "perform reconnaissance, determine threats, and if possible, make peaceful contact" with the peoples of the planets that have just become available through the Stargate. While operated by the U.S. Defense Department (mostly Air Force), it has a very wide purview and is essentially a scientific, diplomatic, and military organization all at once. It answers directly to the President of the United States and the Joint Chiefs of Staff, at least for the first seven seasons, after which it's integrated into the newly formed...
    • Homeworld Command, a Unified Combatant Command under the U.S. Defense Department charged with all matters relating to planetary defense. In addition to the SGC, it also controls the United States' budding fleet of Space Fighters and Battle Carriers, as well as the military command at Area 51 that analyzes and builds off of the technology brought back by the SGC.
    • Also featuring prominently in the series is the NID (National Intelligence Division), a combination State Sec, Internal Affairs, and The Men in Black. Officially, its main function is to provide oversight of top-secret military projects like the SGC but is frequently seen operating as an intelligence and/or law enforcement agency. It was plagued by corruption for the first six seasons, with numerous Rogue Agents who eventually turned out to be working for a Corporate Conspiracy looking to acquire and exploit alien technology for commercial gain. Tracking and bringing down the remnants of this conspiracy has been the NID's main job ever since the agency was purged of its corrupt elements.
    • Finally, there's the IOA (International Oversight Advisory), an Intergovernmental Agency of Fiction. Once the existence of the Stargate program was revealed to various other nations who were invited to cooperate in it, the IOA was set up as the main forum for the international alliance and the governing entity for several projects related to the Earth's defense and galactic exploration (most notably the Atlantis Expedition and the Ancient weapons platform in Antarctica). As time goes by, it also slowly begins to acquire a more hands-on capacity, including a Field Operations Division to combat alien threats on Earth, and at least one former CIA agent that's seen accompanying an SG-team and representing the IOA's interests. However, the lion's share of the field work is still left to other agencies, with the IOA remaining mostly an administrative body.
  • Star Trek creates several of these. Occasionally mentioned are the Bajoran, Vulcan and Klingon intelligence agencies. However, three do get a more significant exploration:
    • Section 31 (Federation), a black ops agency so secret it doesn't even have a headquarters. Most of the Federation doesn't know exists. Those that do turn a blind eye to its existence. Its status as an actual government agency (rather than a secret society operating within the government) is a bit vague, as is its relation to the publicly acknowledged and sometimes-mentioned Starfleet Intelligence.
    • The Tal Shiar (Romulan), has a reputation for being one of the most efficient organisations in the entire Alpha/Beta Quadrants. Not many organisations have a better reputation. It's considered dangerous enough for the Dominion to target for being wiped out as a prelude to invading the Alpha Quadrant.
    • The Obsidian Order (Cardassian), the only organisation with a better reputation for efficiency and success than the Tal Shiar. Like the Tal Shiar, the Dominion views it as such a big threat that it wipes out the Order as a prelude to invading the Alpha Quadrant. The Obsidian Order is eventually replaced by the Cardassian Bureau of Intelligence which also very quickly gains a reputation for skill and efficiency at what it does.
  • Whoniverse
    • UNIT (United Nations Intelligence Taskforce, later the UNified Intelligence Taskforce), PROBE and the Torchwood Institute. (The latter is only initially associated with the British government, having been created by Queen Victoria to fight extraterrestrial threats. After World War II, they update their mandate to restore the empire to its former glory using Imported Alien Phlebotinum. After the destruction of Torchwood One, the main branch, in the Battle of Canary Wharf, the remaining two branches — Torchwood Two in Glasgow and Torchwood Three in Cardiff — are pretty tiny by comparison. They are also implied to have cut off ties with the British government.)
    • Gallifrey has the Celestial Intervention Agency (CIA), who are briefly mentioned in "The Deadly Assassin" and much expanded by Word of God and Expanded Universe material, and the Division from Chris Chibnall's era, a black ops interventionist group who appear to have been active early in Time Lord history.
  • The Science Patrol in Ultraman.
  • CTU (Counter-Terrorist Unit) in 24.
    • The original DVD release of Day One did refer to it on the back of the box as the CIA's Counter Terrorist Unit. Apparently, it got retconned once the show got picked up for a second season.
  • CONTROL in Get Smart.
    • And in one episode ABC, 'The Third Spy Network'.
  • The Initiative from Buffy the Vampire Slayer.
  • Power Rangers has Operation Lightspeed, a demon-fighting rescue organization; Time Force, Time Police from the year 3000; and 20 Minutes into the Future it will have a Space Police group called Space Patrol Delta. In an undefined place continuity-wise is the sinister Alphabet Soup, a scientific think-tank.
  • The Agency in the Sci-Fi Channel The Invisible Man series. Arguably a parody, as it seems to have only two field agents (three in the second season), one boss with one personal assistant, and one Hot Scientist, and suffers from frequently being transferred to branches of The Government that have nothing to do with intelligence (Dept. of Fish and Game, Bureau of Indian Affairs, Dept. of Health and Human Services, the US Postal Service...).
  • The Equalizer. Robert McCall's former employer is only referred to as "The Agency" or "The Company", both well-known nicknames for the CIA. Not actually calling it the CIA gets around the issue of how the mysterious Agency can legally operate inside the United States, which it does in quite a few episodes.
  • Monty Python's Flying Circus: The Ministry of Silly Walks.
  • The United Network Command for Law and Enforcement — U.N.C.L.E. — of the 60s spy series The Man from U.N.C.L.E. U.N.C.L.E. is more of a multi-national, supra-governmental agency than an agency of one government, though (U.N.C.L.E. operatives are drawn from many of the nations of the world, even the (then) Soviet Bloc as well as the Free World, and it seems assumed without explicitly stating that U.N.C.L.E. is funded by various national governments and operates with their blessing and cooperation).
  • The DXS (Department of External Services) in MacGyver (1985).
  • The 4400 has NTAC (National Threat Assessment Command), a division of Homeland Security.
  • The A.R.C. (Anomaly Research Centre) They investigate anomalies and fight dinosaurs, when necessary. And generally cover stuff up with Blatant Lies.
    • It's also worth noting that the ARC did not exist in the original timeline. It was an unnamed tiny branch of the Home Office with no headquarters. After Nick and Helen find themselves in the new timeline (which is never restored to the original, and both Nick and Helen later die anyway), they find out that the ARC is a well-funded organization with a high-tech HQ and a large staff.
  • M.I. 9 from M.I. High.
    • There was an actual MI9, a British intelligence service that used POW camps to gather intelligence on Germany during World War II, but bearing no obvious relationship to the show.
  • The NIA (a combination of every scare story about the CIA and NSA) in The Rockford Files, Code Name Foxfire, and Lois & Clark.
  • The Academy in Firefly is a government agency that appears to conduct experiments on children to turn them in psychic Super Soldiers.
    • The Hands of Blue, or whoever they work for.
  • CI5, the organised crime, terrorism and spy fighting agency that employs The Professionals.
  • Dempsey and Makepeace has SI10, which fulfils a similar role to CI5, though it has a more rigid hierarchy and appears to be an actual police unit.
  • The AMC series Rubicon has the American Policy Institute, a government think tank that seems to do most of the intelligence gathering for other agencies.
  • Nikita has Division, a black-ops program that doesn't officially exist, and originally reported to a secret group of government officials known as Oversight. However, its leader, Percy, has since gone rogue, and Division now works for the highest bidder. And unfortunately, Percy has taken steps to ensure that he can never be removed from power without bringing the entire US government down with him.
    • Gogol is initially presented as the Russian version of Division, but Nikita quickly points out that while they employ many former government agents, they have always been just a mercenary organization. They are later revealed to be part of a Russian Mega-Corp.
  • La Femme Nikita had Section 1, which was one of the many Sections under the control of Oversight, which in turn was under the control of Center.
  • Farscape had IASA (International Aeronautics and Space Administration), an International Agency of Fiction.
  • The Ministry of Administrative Affairs in Yes, Minister. The ultimate government bureaucracy, it's in charge of organising all the other government bureaucracies.
  • Similarly, the Department of Social Affairs and Citizenship (DoSAC) in The Thick of It, created on account of the Prime Minister's preference for "joined-up government" (a sly reference to some of the weirder departments cooked up by Tony Blair and Peter Mandelson).
  • The agents of InSecurity work for the National Intelligence and Security Agency, a fictional Canadian agency based partly on the real Canadian Security and Intelligence Service and fictional spy agencies as seen on TV.
  • Colonel Steve Austin, The Six Million Dollar Man, was employed by the O.S.I. (Office of Scientific Intelligence).
  • In the 1960's spy show It Takes a Thief (1968), Alexander Mundy was released from jail to perform missions for the U.S. SIA (Secret Intelligence Agency).
  • The Fringe Division in, well, Fringe.
  • The warehouses in the show Warehouse 13 are an interesting example, because they aren't really a real part of the government.
    • Warehouse 1, however, was built by Alexander the Great. It was only starting with Warehouse 2 that the Regents were formed to be independent of any government.
  • Smallville, in addition to Checkmate from the comics, had a thinly-disguised DHS called the Department of Domestic Security.
  • Defense Security Division (DSD) in JAG. Was abolished in season 4 and many of its former agents went rogue.
  • The Department in K9, who seem to have started out as a Torchwood/UNIT type organisation, and extended their mandate until they were in charge of everything.
  • In the series Eerie, Indiana (and the book series based upon it) had the Bureau of Lost whose job was to make sure that certain items are "lost" so that people would buy new items and support the economy.
  • In Person of Interest, the people who take action on the "relevant" numbers from the Machine are from an agency called Northern Lights; the people who receive the numbers are simply "Research".
  • Hadrian's Wall in season 5 of Grimm is an anti-Wesen-terrorism taskforce that includes Wesen, Grimms and former members of the Resistance against the Royals.
  • The Librarians 2014: Season 3 gives us DOSA (Department of Statistical Anomalies), a Men in Black-like agency tasked with dealing with the resurgence of magic and supernatural creatures.
  • Starting in the second season of Wonder Woman, Wonder Woman's alter ego Diana Prince is employed by the Inter-Agency Defense Command (IADC).
  • The Bureau Underground in Ghosted was formed during the Truman administration, to keep mankind safe from threats of a Paranormal nature.
  • The Office of Interchange in Counterpart, formed thirty years prior to the events of the series, acts under United Nations aegis.
  • The Public Control Department (PCD) in the 1970s BBC dystopian drama 1990 in which the United Kingdom is a bureaucratic dictatorship.
  • The IMF from Mission: Impossible.
  • Flash Gordon and company worked for the Galactic Bureau of Investigation in the eponymous 1954 series.
  • The Outer Limits (1995):
    • The Department of Alien Services in "The Second Soul".
    • The unnamed agency which tracks down girls and women with telekinetic powers in "The Choice".
    • The Federal Reproductive Board in "Dark Rain".
    • The Code Enforcement Agency (CEA) in "Essence of Life".
    • The Urban Conservation Authority (UCA) in "Stasis".
    • The unnamed agency hunting the alien parasites in "Something About Harry".
    • The Department of Information Technology in "Zig Zag".
    • The Tri-Fab Commission in "Down to Earth".
    • The Agency, which is so secret that it does not have a name, in "Mona Lisa".
  • The Soap Opera Days of Our Lives had several characters working for the ISA (International Security Agency), while General Hospital had the WSB (World Security Bureau).
  • Possibly parodied on Friends, when Phoebe's twin sister Ursula claims to be an elementary school teacher like her fiancé, at "The Top-Secret School for the Children of Spies".
  • The Outer Limits (1963):
    • In "The Invisibles", protagonist Luis Spain is a spy who works for the GIA (General Intelligence Agency).
    • The Federal Bureau of Security in "The Inheritors".
    • The Federal Duplication Bureau in "The Duplicate Man".
  • One sketch in That Mitchell and Webb Look has the "All-Party Committee to Combat Footling Social Misunderstandings" introduce their proposal for a standardized method to ask for an extra chair in noisy bars. This is followed by their guidance not to flush when an overnight guest and risk waking your host... unless it was a poo, in which case you should, and follow up by shouting "IT WAS A POO! IT WAS A POO!"
  • The titular agents in The Champions (1968) worked for a UN-backed organisation called Nemesis, based in Geneva.
  • Sliders:
  • Jekyll and Hyde (2015) has MIO (Military Intelligence Other), a sort of 1930s Men in Black who tackle supernatural threats around the UK, albeit with a nasty helping of He Who Fights Monsters at times.

  • John Finnemore's Souvenir Programme: HM's Let Just Keep This Between Us department. Exactly what they do is unclear, but at least one thing involves removing monarchial brains with spoons at the point of death. They are not at liberty to divulge the size of the spoons.
  • That Mitchell and Webb Sound: The Ministry of Things Which Are Apparently True, who spread rumours about things which are apparently true, until you think about them for more than five seconds. Budget cutbacks mean they've had to downgrade the quality of their lies, and have been merged with the Department of Things Which Are Suddenly Everywhere.
  • The British occult agency known as The Department of Works or simply "The Department", which plays a prominent role in the Pleasant Green Universe, most notably the Mythos miniseries.

    Tabletop Games 
  • Hunter: The Vigil has three — Task Force: VALKYRIE, The Men in Black who came together after hiring an actor to cover up the fact that some thing had eaten President Lincoln; the Barrett Commission, a political coalition that works to keep vampiric influence out of the halls of power; and the Vanguard Serial Crimes Unit, a branch of the FBI trained in Psychic Powers and specializing in the pursuit of slashers.
  • GURPS Transhuman Space mostly uses existing agencies, but the US has the National Technical Intelligence Bureau (futuristic NSA) and the Space Intelligence Agency; the EU has the Genetic Regulatory Agency; and Indonesia (one of the main players in the Transpacific Socialist Alliance) has BAKORSTAPAS. There's even a fictional fictional government agency; S.P.I.D.E.R., who fight the eco-terrorists of K.H.A.O.S. in a series of popular kids' shows.
  • Department 7, the all-purpose government agency tasked with investigating whatever the Gamemaster wants them to, from d20 Modern.
  • Bureau 13 in Tri Tac Games' Bureau 13: Stalking the Night Fantastic. They're a top-secret U.S. government agency dedicated to defending the world against supernatural threats.
  • The secret, unofficial (and illegal) Delta Green which is dedicated to stopping Cthulhu Mythos threats. Its British counterpart is PISCES (Paranormal Intelligence Section for Counter-intelligence, Espionage and Sabotage).
  • Villains & Vigilantes has C.H.E.S.S. (Central Headquarters of Espionage for the Secret Service), a U.S. government agency that fights super menaces.
  • In Paranoia the Computer has a number of organizations carrying out its orders, such as Armed Forces, CPU and Internal Security.
  • Trinity Universe:
    • In Trinity, one of the psi orders is China's Ministry of Psionic Affairs, which specializes in the practice of telepathy; as such, the Ministry has a number of functions in the Chinese government. Its relationship with its home country, and with the rest of the world, is understandably complex.
    • Adventure has the U.S. Branch 9, and its international counterparts, which exist to deal with situations beyond the scope of other intelligence agencies, and answer to their respective heads of state.
  • The Freedom City setting for Mutants & Masterminds has several: the US has AEGIS (which is basically SHIELD when it's an American agency); the UN has UNISON (which is international SHIELD, UNCLE or UNIT, depending on how you play it); NATO has SWORD (another international SHIELD); Canada has the Metahuman Affairs Department (Department H); the UK has the Ministry of Powers (MI-13) and so on.

    Video Games 
  • And there's Alpha Protocol in the game of the same name.
  • The Strategic Tactical Advanced Alien Response (STAAR) in the light gun game Area 51.
  • The Ministry Of Occultism in the Chzo Mythos.
  • The Conduit has The Trust.
  • The Federal Bureau of Control in Control.
  • The Agency, employing cyborgs to bring peace to Pacific City today and the world later, in the Xbox's Crackdown.
  • Dance Central has DCI (Dance Central Intelligence) who are basically a secret agency dedicated to protecting the world from dance crimes.
  • Days Gone features NERO (the National Emergency Response Organization). They are the only functioning remnant of the pre-outbreak U.S. government and rule over their territories with an iron fist.
  • Dead Rising 3 has the Federal Bureau of Zombie Defense and Control or ZDC for short. Described as a 'zombie FBI' by producer Josh Bridges.
  • Destroy All Humans! has the Majestic.
  • Subverted in Deus Ex, as UNATCO appears to be a legitimate world law-enforcement body but is just an arm of a more shadowy organization that has been manipulating member nations' laws to stage legal coups in every country.
  • JP's in Devil Survivor 2 leaps between this and Ancient Conspiracy.
  • The five nation alliances in Evil Genius: P.A.T.R.I.O.T., S.A.B.E.R., S.M.A.S.H., H.A.M.M.E.R., and A.N.V.I.L.
  • Counter Intelligence Group 9, as well as various military units, in Evolve.
  • Mike Toreno's "government agency" in Grand Theft Auto: San Andreas. Plus at least one (probably two) rival agencies.
  • Grand Theft Auto V features the FIB and IAA, expies of the FBI and CIA but replace the entire roster of the former with deluded self-serving homicidal spies who love dealing collateral damage more than their actual jobs of fighting terrorism, and the latter's modus operandi is to hook the senate on drugs (as seen in GTAIV) and create vials of an unknown substance, suspected to be neurotoxin for selling to terrorists. Half the game revolves around their gang war and the bank robbers they rope into working as proxies.
  • HECU (Hazardous Environment Combat Unit) in Half-Life.
  • The Office of Naval Intelligence (ONI) in Halo.
  • The AMS in House of the Dead. Despite featuring prominently in every game it’s never explained what they do (besides shooting zombies) or even what the acronym stands for.
  • The Department of Unified Protection from inFamous 2.
  • The Civil Emergency and Defense Agency (CEDA) in Left 4 Dead, which functions as a hybrid of FEMA and the CDC.
  • The Regular Army from Metal Slug.
  • Task Force 141 in Modern Warfare 2, a multinational anti-terrorist special operations group that was formed in response to the detonation of a rogue nuclear weapon during the first game (helmed under the command of US General Hershel Shepherd). By the third game, due to Shepherd betraying them and killing the vast majority of their agents, they are all but eradicated and the remaining members are disavowed as terrorists themselves.
  • Shinra from Namco × Capcom and Project X Zone.
  • Spookhouse (officially named the Domestic Supernatural Research and Defense League) from Nocturne (1999). Founded by Teddy Roosevelt in 1902 after he killed a werewolf in Cuba during the Spanish-American War. They are a small agency who operate under the cover of the 'Department of Biological and Wildlife Research'.
  • Resident Evil has several of these, all specializing in dealing with Bio-terrorism.
    • The Department of Security Operations (DSO), an elite agency working directly for the President of the United States. Leon S. Kennedy and Sherry Birkin are both employed by the agency.
    • The Federal Bioterrorism Commission (FBC) was the predecessor of the DSO, and dissolved after a number of scandals.
    • On the international level is the Bioterrorism Security Assessment Alliance (BSAA), an organization overseen by NATO. Chris Redfield, Jill Valentine, and Barry Burton were founding members of the organization.
  • The OSA (Office of Strategic Actions) from Return to Castle Wolfenstein, a joint British-American agency for which series protagonist B.J. Blazkowicz works.
  • The National Security Executive in Second Sight. Pretentious Latin Motto: Silent Leges Inter Arma.note 
  • Depending on which side you pick in Silent Storm, you will either end up working for Special Operations-SE2 (Allies) or Abwehr Section 2 (Axis). In the stand-alone Expansion Pack, the remnants of both now-defunct agencies merge into the Sentinels, although the new organization is not funded by any nation (which means you now have to buy weapons and ammo).
  • Sonic the Hedgehog has the Guardian Units of Nations or G.U.N., a global military and law enforcement organization dedicated to protecting humanity from high-level threats like Dr. Eggman and Alien Invasions.
  • Star Wars: The Old Republic has Imperial Intelligence for the Empire and the SIS for the Republic.
  • Syphon Filter:
    • The Agency and its more benign successor.
    • The International Presidential Consulting Agency.
    • The Chemical Biological Defense Command.
  • In the world of Tex Murphy, NSA has been turned into the National Surveillance Agency, which is perfectly willing to make people disappear if they don't cooperate or happen to be snarky private eyes. They're also searching for a UFO in order to grab its stores of Anti Matter.
  • The VSSE from Time Crisis.
  • Vampire Rain gives us the American Information Bureau.
  • The eponymous XCOM, which is actually unaffiliated with any government, existing as an autonomous agency that nevertheless answers to the Council of Nations. There's also EXALT in Enemy Withinnote .
    • XCOM is, however, a US agency in The Bureau: XCOM Declassified, originally formed during the Cold War as a contingency in case of a Soviet invasion. They end up being the most prepared to deal with the Outsider invasion.

  • Code Name: Hunter gives us the Royal Center for Special Investigations.
  • The Templar from Parallel Dementia.
  • The Quad from Spy6teen
  • General Protection Fault has a secret spy agency referred to as UGA, which is short for... Undisclosed Government Agency.
  • Skin Horse centers around the activities of Project Skin Horse, a US government agency dedicated to handling the affairs of "nonhuman sapients," several of whom (including a Frankensteinian construct and a bureaucratic talking dog) serve on its staff. Other fictional government agencies make appearances. Stupid Department of Jetpack Suppression...

    Web Original 
  • The dreaded Mutant Commission Office in the Whateley Universe. Mutants often call it the 'Mutant Control Office'.
  • The SCP Foundation features the Unusual Incidents Unit of the FBI, their world's equivalent of "The X-Files". However, also considered a dead end job for the FBI, and they only find actual SCP items very rarely. They're also looked down upon by the other organizations that investigate anomalies.
  • Avelia's Office of Strategic Services and Sirene's Reichsnachrichten from Open Blue.
  • The League of Intergalactic Cosmic Champions operated under the Department of Superheroics.
  • The Fear Mythos features STAB (the Supernatural Threat Analysis Bureau), with notable branches including the SMSC (Special Monitoring and Study Commission) and the Lonely Hearts (also called Sgt. Pepper's). STAB and its respective branches deal with the Fears and other supernatural beings, but they tend to be ineffective at actually dealing with them; the SMSC, for example, is mostly focused on cleaning up messes and making sure The Masquerade is maintained.
  • The ESS in both Chrono Hustle and Simple Complications.
  • The Cartographer's Handbook was created by the fiction National Intelligence Agency.
  • Welcome to Night Vale features agents from the aptly-named Vague Yet Menacing Government Agency.
  • The Atypical Monitors (A.M.) in The Bright Sessions.
  • Magic, Metahumans, Martians and Mushroom Clouds: An Alternate Cold War has the various organizations established to deal with paranormal (or "Fortean", as they’re officially dubbed) phenomena.
    • The earliest on record is the Department of Transcendent Research established by Fascist Italy.
    • The Allied Occult Initiative, a joint operation by the Allies to counter the Axis' occult efforts. It was eventually dissolved after the war when the Western powers and Soviets went their separate ways.
    • The Special Projects Division (or OSP using its Russian spelling) was established by Stalin at the end of WWII to handle Soviet supernatural studies.
    • The Fortean Studies Bureau is formed by the American government after the AOI falls apart.
    • The British develop a full Ministry of Science (in OTL, British scientific matters are organized as various departments under other ministries), which is tasked with handling unusual matters, primarily being focused on studying the time travel abilities of the Loch Ness Monster.
    • Romania develops the Bureau of Esoteric Research and Development (BCDE in Romanian) as part of Ceausescu's efforts to give his country more autonomy from the Soviets in regards to paranormal matters.
  • Red vs. Blue has two.
    • Project: Freelancer is presented as a UNSC sponsored Super Soldier program, dedicated to creating enhanced agents to fight the Covenant, partnered with Artificial Intelligence in suits of advanced suits of armor with varying armor abilities. As time went on, however, the Project became more and more involved in shady activities, and the Freelancer Agents found themselves fighting humans more often than aliens.
    • The UNSC Oversight Subcommittee was formed in response to reports of multiple of the aformentioned Freelancer agents in the field at once equipped with AI at any given time, when the program was only ever given a single AI unit. Turns out, the chairman of the Oversight Subcommittee is engaged in even worse activities than Freelancer was.
  • Galactiquest has the Interstellar Forces, a space-focused US military branch that technically isn't a military.
  • The Federal Vampire And Zombie Agency: Exactly What It Says on the Tin. They also deal with werewolves.
  • The United Liberators Coalition roleplay universe has the United States Department of Magical Affairs, and of course, the the Liberators themselves as a daughter agency of the Department of Homeland Security, specializing in stopping Type III, magical, and mystical threats in the US.
  • Local58: The Department for the Preservation of American Dignity, a government agency created sometime during Lyndon B. Johnson's administration, with the purpose of inciting mass suicide in the event that the United States is forced to surrender to a foreign enemy, or worse, with its reasons to do so currently being up to speculation.

    Western Animation 
  • International Secret Intelligence Service (ISIS), and Organization of Democratic Intelligence Networks (ODIN) in Archer. Malory Archer was forced to surrender the former after the FBI arrested everyone as an unsanctioned agency.
  • The Dai Li from Avatar: The Last Airbender serve as a Secret Police force in Ba Sing Se.
  • The organisation headed by Colonel K in Danger Mouse. Named in The Remake as the Danger Agency.
  • Danny Phantom has The Guys in White, a governmental agency dedicated to ghostly research/hunts.
  • S.H.U.S.H., the international spy organisation that Darkwing Duck occasionally works for.
  • The Iron Giant. Mansley mentions that he "works for the government" when he flashes his badge for the "Bureau of Unexplained Phenomena."
  • Section 13 - Jackie Chan Adventures.
  • Jonny Quest. In the original series Race Bannon worked for a U.S. Government organization called Intelligence One and Dr. Quest sometimes helped them out. It only appeared in two episodes, "The Mystery of the Lizard Men" and "Riddle of the Gold".
  • The Super Secret Government Agency of Johnny Test, headed by The General, and staffed by incompetent men in black Black and White.
  • Global Justice, an international crimefighting agency who sometimes call on Kim Possible.
  • Phineas and Ferb has the O.W.C.A. (Organization Without a Cool Acronym), which employs Animal Secret Agents to fight Mad Scientists. Of course Mission Marvel shows that they indeed collaborate with other large name agencies such as S.H.I.E.L.D.
  • The Earth Protection Force in Teenage Mutant Ninja Turtles (2003) which existed since the 1800s.
  • The Venture Bros. Office of Secret Intelligence. The main branch operates much like SHIELD, but apparently a splinter group is a Captain Ersatz for G.I. Joe.

    Real Life 
  • Many scam emails have writers that purport to be from some non-existent government agency.

Real Agencies In Fiction

    Anime and Manga 
  • The FBI is a consistent presence in Death Note, although why they are suddenly investigating international cases instead of the CIA is never explained. (In fairness, American authors don't always get this right either.)
    • This is Truth in Fiction - the FBI sometimes gets involved in international cases.
  • In Great Pretender, Cynthia pretends to be an FBI Agent to scam Eddie Cassano. Then they hand him over to the real FBI.
  • Interpol of Lupin III does not operate the way Inspector Zenigata makes use of it. Real Life has the International Police agency as a multinational information-sharing operation. Zenigata uses it as his authority to travel and arrest Lupin in any nation.
  • The NPA is mentioned at least once in You're Under Arrest!, being the coordinating agency for police forces.

  • Queen and Country started out referring to British domestic intelligence as "Five" (like The Sandbaggers does,) but Greg Rucka was embarrassed to discover that most people nowadays refer to the agency as "Box", a nickname derived from the agency's official address, a PO Box. He promptly corrected the error in the rest of the series.
  • William Gravel (think Constantine meets Jack Bauer), protagonist of various Warren Ellis' comics, is a Sergeant Major in the SAS (Special Air Service).
  • In Marvel Comics, the real-life MI-5, MI6 and the Joint Intelligence Committee have all appeared in MI13 stories written by Paul Cornell. MI6 previously ran superhero operations in Shang Chi, Master of Kung Fu.
  • The Boys are backed by the CIA.
  • The MI5 and MI6 in The League of Extraordinary Gentlemen, where not only works every British spy and agent from fiction (from John Drake, James Bond, Emma Peel and more), but it was also used as The Ministry Of Love.
  • Taken to the point of parody in "Chew", where the freaking FDA has a law enforcement division on par with the FBI (it's set in a dystopian future where chicken is a controlled substance). Later on, we bump into buxom female cyborg ninjas working for the USDA, and alien star children at NASA.

  • INS (Immigration and Naturalization Service) Division 6, one of J's cover stories in Men in Black. After its absorption into Department of Homeland Security, however, it was reorganized into Customs and Border Protection on border control, and US Citizenship and Immigration Service for immigration.
  • MI6 and the CIA, as seen in James Bond.
  • Department of Defense in Eagle Eye.
  • The Nuclear Emergency Support Team appears in Transformers: Revenge of the Fallen as... let's just let the TFWiki try to explain it.
  • The Adventures of Buckaroo Banzai Across the 8th Dimension. The Secretary of the U.S. Department of Defense is a pain in Buckaroo's neck. He badmouths Buckarooo to other people and tries to convince the President to confiscate Buckaroo's Jet Car.
  • In Sneakers the NSA is behind the project to develop the little black box and ends up hunting the protagonists after they steal it.
  • The NSA started a program to recruit xXx.
  • Stargate portrays the United States Air Force launching a covert mission through the Stargate to investigate the alien world of Abydos and to destroy the Gate on the other side if Abydos proves to be a threat. The spinoff series would go on to portray the Stargate being operated by various Department of Defense agencies under the fictional Stargate Command.
  • The CDC (Centers for Disease Control) plays a fairly large role in Outbreak. So does USAMRIID (United States Army Medical Research Institute of Infectious Diseases).

  • MI6 was also seen in John le Carré's works. It's nicknamed "The Circus" thanks to its headquarters being on Cambridge Circus (in-universe; in real life MI6 headquarters overlooks the Thames).
    • It is called the Circus until sometime between the end of Smiley's People and the start of The Russia House, when the main part of the Service, as it then becomes known, moves to an unpleasant office building on the south bank of the Thames, which is stated more clearly in The Secret Pilgrim. This is explained as being partly because of a desire to get rid of everything which reminds them of The Mole from Tinker Tailor Soldier Spy, especially because they know he bugged the Circus before he was caught.
  • NUMA, the National Underwater and Marine Agency, a federal institution out of the Dirk Pitt novels by Clive Cussler led to the founding of a private organization of the same name which is headed by the author.
  • The Beeks in Child of the Hive are a government organisation officially known as DPNI: Department for the Protection of National Intellect.
  • In The Adventures of Fox Tayle, the FBI is after Tayle because he escaped from the fictional governmental BioCon corporation.
  • SMERSH figured heavily in the James Bond novels by Ian Fleming (at least till use of the organization was phased out around the time of Thunderball). However, the organization was never the super spy organization depicted, and may not have been in existence by the time that the Bond novels debuted. SMERSH (from SMERt SHpionam, or "death to spies") was in reality a sub-branch of the NKVD/MGB that was tasked during (The Great Patriotic War) with ferreting out ant-communist partisans, Nazi sympathizers and other enemies of the Soviet regime behind Soviet lines. They were also put in charge of the short manhunt for Adolf Hitler in Berlin at the end of the war. SMERSH was officially closed down in March 1946.
  • The real MI7 was the propaganda and censorship division of the War Office, currently defunct. In the Wild Cards series, MI7 is the branch of British Intelligence that employs the superpowered spies and assassins codenamed Silver Helix.
  • The CIA exists in The Case of the Toxic Spell Dump, but they use actual spooks.

    Live-Action TV 
  • Intelligence (2014) uses the U.S. Cyber Command which is a real agency, in a fictional way. For all intents and purposes, the real CYBERCOM seems to be more of a D.O.D function through the Armed Forces. CYBERCOM on Intelligence seems to be more of a technology focused sort of CIA, despite the Armed Forces pictures located in the main hall of the fictional CYBERCOM. It seems like it's just a tick more advanced than the real thing-even using a modified version of the actual CYBERCOM's emblem.
  • Chuck is pressganged into working for both the CIA and NSA.
  • The British Security Service (MI5) is depicted in Spooks.
  • NCIS, CGIS and Mossad from NCIS, though an incredible amount of people in the show haven't heard of it... which is justified because most people only know about the organisation because of the show.
    • The fact that NCIS is relatively unknown to the general public is regularly lampshaded in the show.
    Tony: Relax, quickdraw, we're Feds.
    Security officer: Yeah? What agency?
    Tony/Ziva: NCIS.
    Security officer: Never heard of it
    Ziva: Naval Criminal Investigative Service...
    Security officer: Never-heard-of-it.
    Tony: [sighs] You never actually get used to it. You think you will, but you never do.
  • More realistic takes on MI6 (although referred to as SIS, its real name) and MI5 can be found in The Sandbaggers and Queen and Country (although both depict SIS using a structure reportedly closer to the real CIA.)
  • The FBI's X-Files Division.
  • The NSA is becoming more and more referenced in fiction, such as Seven Days, Jake20, and Star Trek. Until comparatively recently, of course, the government's official stand was that the NSA was itself fictional.note  Government employees that knew otherwise actually hung a lampshade on it, dubbing it No Such Agency.
    • The NSA is also often shown carrying out activities well outside its real-world mission of communications and cryptography intelligence and counter-intelligence. In the real world, for example, it does not employ James-Bond-style covert agents or snipers, and plays no role in domestic law enforcement.
  • The Organization for Scientific Investigation and Research (OSIR) featured in Psi Factor is allegedly a genuine international non-governmental organization, though the TV show (presumably) veered off the actual organization by a pretty wide margin.
  • Monty Python's Flying Circus: The British Dental Association is a bit of a subversion. While the show portrays it as one of these, they're quite mundane in real life.
  • Fringe has the eponymous FBI "Fringe Division", which works out of a basement at Harvard and consists of an Action Girl, a Mad Scientist, his Deadpan Snarker son, The Chick and the Team Pet reporting to the Bald Black Leader Guy.
    • In an alternate universe Fringe Division is the main investigative arm of the Department of Defense and reports directly to the Secretary of Defense. The FBI no longer exists and Homeland Security was never created (since 9/11 wasn't as disastrous) in that version of the United States.
  • Cold Squad and Waking the Dead introduced fictional police Cold Case divisions before such things began to pop up timidly in Real Life. Cold Case itself avoids the trope portraying the characters as regular Homicide detectives, but in season 7, just as the willing suspension of disbelief was being too stretched (and the perspective of cancellation seemed sure) the writers had the two main characters be offered a position in a projected Cold Case FBI Unit.
  • Walker, Texas Ranger, which depicts the Ranger Division (state investigation bureau) of the Texas Department of Public Safety.
  • Meyers in Murdoch Mysteries is a secret agent working for the Canadian Department of Militia and Defence (about twenty years before it existed in Real Life).
  • Criminal Minds features stars the members of the BAU (an actual division of the FBI). The CIA and Interpol also appear in a few episodes.
  • The characters in The Mentalist work for the CBI (California Bureau of Investigation). The Real Life name has since been changed to simply the Bureau of Investigation (BI), but the show is keeping the original name.
  • Cape Town makes references to the Directorate for Priority Crime Investigation (a South African Police Service division tasked with combating organized crime, corruption, money laundering and drug trafficking), but consistently calls it by its Squad Nickname, "Hawks".
  • Leverage: Recurring Hero Antagonist James Sterling works for Interpol. The team also often impersonates FBI agents.

    Video Games 
  • The NSA is becoming more and more referenced in fiction such as Splinter Cell, Perfect Dark, etc. Until comparatively recently, of course, the government's official stand was that the NSA was itself fictional. Government employees that knew otherwise actually hung a lampshade on it, dubbing it No Such Agency.
    • The NSA is also often shown carrying out activities well outside its real-world mission of communications and cryptography intelligence and counter-intelligence. In the real world, for example, it does not employ James-Bond-style covert agents or snipers, and plays no role in domestic law enforcement.
  • In Deus Ex, FEMA is the agency in charge of distributing the Ambrosia vaccine and the Grey Death. Walton Simons is the head of FEMA.
  • Death To Spies is named after the Soviet counterintelligence agency SMERSH (whose name is an acronym meaning just that); the player takes the role of a counterintelligence agent and spy working for them during WWII.
  • Gex's father used to work for NASA when he died in an incident involving eating tapioca pudding in zero gravity. After the family later became rich, Gex's mother bought 51% ownership of it, fired everybody, and turned Mission Control into a Suck E. Cheese's.
  • The CIA, KGB, GRU, DARPA, US Department of Defense, and several other real-world agencies play prominent roles in the Metal Gear series.
  • Nelson Tethers works for the FBI, Puzzle Division. In fact, he's the division's only agent. A friend of his works for their Vegetable Division. Not that the game takes itself very seriously.
  • Chun-Li is an INTERPOL agent, while Cammy and her Delta Red comrades are ostensibly part of SIS.
  • In the Hitman games, real life government organizations such as the FBI, MI6, and the CIA are occasionally brought up in different contexts, sometimes as allies/customers of the protagonist’s own (ethically amoral but politically neutral) organization, the ICA, and sometimes as being connected to some of the antagonists (e.g. the Big Bad of Blood Money is a former FBI director).
  • Inspector Carmelita Montoya Fox, the Sympathetic Inspector Antagonist and love interest of the eponymous thief from the Sly Cooper series, is an Interpol Special Agent, with INTERPOL itself having establishments and jurisdiction in different parts of the world.

  • Average Joe has a character from ASIO (Australian Security and Intelligence Agency). Although real-life ASIO agents do not carry guns, this character uses his with little provocation
  • The FBI in El Goonish Shive, are involved in dealing with supernatural threats and hiding magic in general. After the masquerade breaks they shift from the latter to suppressing the knowledge of the accessibility of magic from the public.
  • The Far Side of Utopia has the IDS (Interdeminsional Security), the Bureau, and the MSB (Magic Security Branch), which all seem to be different flavors of this.
  • In Sluggy Freelance the FBI operated the Orsintos Labs project that studied various paranormal phenomena, including Oasis. It's explained that they did this because they were jealous the CIA hogging all the alien cases.

    Western Animation 


Video Example(s):

Alternative Title(s): Fictional Government Agency



The Psychonauts are a government organization of Psychics who protect the world from paranormal threats.

How well does it match the trope?

5 (10 votes)

Example of:

Main / GovernmentAgencyOfFiction

Media sources: