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Reality Warper

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"Martha, does our Hero Insurance cover Reality Warping?"

"Today's seminar is about a subject near and dear to my heart: Reality Benders. Type Greens. Mary Sues. Bixbies, Shapers, Wizards, Gods, Devils, Outside Observers, call them what you will, these are the guys that change reality based on perception and willpower."
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Ever heard of the Superpower Lottery? Well, kid, you just won the grand prize. You know those pesky laws of physics? Or that annoying thing called causality? Einstein's theory of relativity? Quantum physics? You can laugh and say, "screw you" to them now.

Reality is officially out to lunch, and you've picked the restaurant and menu it gets to "choose". This means you can create things out of nothing, change already existing things, erase things from existence, and generally force reality to obey your will just by thinking about it. Yes, for all intents and purposes, a Reality Warper can literally make and do anything they want. Anything.

The key issue here is how far one can take this. A character with a mild form of this power may be able to fly by negating the effect of gravity on himself. A major case of this may be able to hiccup and accidentally tear the space-time continuum. High-end Reality Warpers tend to be related to the setting itself, such as being one of the sentient cosmic laws. For the really high-end ones, see The Omnipotent.

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Needless to say, running into characters with such powers can be incredibly chancy. Arguing with the more powerful ones may well be futile, especially since they can literally, in the words of Paul from The Dungeonmaster (or Adam Savage), reject your reality and substitute their own.

Because absolute power corrupts absolutely, characters with this high a level of power are quite likely to go or be bad. They might even deem themselves to be gods; what's worse, even the only moderately powerful ones are arguably right.

In both modern Speculative Fiction and older folklore, low-to-moderate versions of Reality Warper are standard-issue for magic, since magic by definition uses its own rules, and therefore defies reality. Therefore, various supernatural beings, especially magical or divine ones such as gods, elves, and genies, are almost always this. The common modern fantasy concept of a granting wishes invokes this premise; *poof* and stuff happens. Cartoon characters also often employ this ability as a gag. Eldritch Abominations are often capable of this, usually to horrible ends.

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Protagonists aren't often this character type; what's the point of a story when you can just end it right then and there? If the protagonist is one of these, expect him or her to either have a reason for not using it or for all of the antagonists to have powers on a similar or greater scale. Also expect initial Power Incontinence resulting from the power not necessarily being limited to his conscious thoughts, and a character arc about the importance of self control.

Writing characters like this can be a challenge, given how easily this ability can turn into a Story-Breaker Power. Nothing can pose much of a physical threat except other reality warpers. If they are unique then the only solution is Forgot About His Powers or Deus Exit Machina. For the same reasons, reality warpers who are antagonistic towards the protagonists are prone to Just Toying with Them. For a funny way of defeating reality warpers, see Puff of Logic.

Not to be confused with Master of Illusion, as those are only pretending to change or create things (although a reality warper is usually capable of creating illusions, the tropes overlap in that case). Reality warpers often incorporate all varieties of shapeshifting, Winds of Destiny, Change, Space/Time Master, The Power of Creation, and perhaps more for heaps and heaps of Mind Screwing.

Compare Author Powers, Clap Your Hands If You Believe, and Your Mind Makes It Real. Rewriting Reality is a subtrope, often paired with a Tome of Fate or Reality-Writing Book. This trope has nothing to do with I Reject Your Reality, though some Warpers may indeed have that attitude.

When adding examples, please remember that this trope is extremely common (since even magic in general is technically this trope) so please add only egregious examples, and works that elaborate upon this trope In-Universe or have this trope as a Plot Device. After all, Reality Warping Is Not a Toy.


Examples:

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  • He once gave a pep talk so inspiring, both teams won. He is banned from visiting cemeteries because of that one time he raised the dead. He can speak French... in Russian. He is The Most Interesting Man in the World.

    Anime and Manga 
  • Aquarion Logos nearly every mecha and M.J.K.B. distorts reality and can destroy entire concepts if the latter are left unchecked.
  • Ayakashi Ayashi borrows a healthy dose of this trope for Yukiatsu. His Ayagami can weaponize the kanji in people's names, plain and simple. How freakin' badass is that?!
  • Berserk has the Godhand. Eldritch Abominations that exist within the Astral Plane of existence, they are pulling the strings of Causality to cause as much misery and suffering as possible upon the world. Also, being astral beings, they need to possess objects just to manifest in the Material Plane. However, once every 1,000 years, they can perform the Incarnation Ceremony to gain physical body and manifest freely on Earth. If they do this, they can use their reality-warping powers to their fullest extent, capable of manipulating dimensions and empower the entire world with magic at will. Femto is even able to merge the Material and Astral realms, with the help of two fellow reality warpers Skull Knight and Ganishka.
    • There's also Skull Knight, a soul inhabiting an armor who wields a sword made of Behelit, is also capable of dimensional travelling with his sword.
    • Emperor Ganishka's Shiva form, is effectively a being residing between the material and astral planes, capable of functioning as its "bridge".
    • Then there is the Idea of Evil, the ruler of Causality and creator of the Godhand. It can do whatever it wants out of reality, but it leaves the job to the Godhand.
  • In the 2012 Black★Rock Shooter anime, Black Gold Saw demonstrates these kinds of powers in Other World. Though, even with this utterly broken control over the entire world they exist in, Black Gold Saw is no match for the real threat.
  • Bleach:
    • Reality-warping is the Soul King's specialty.
    • Orihime powers are based around the concept of rejecting reality, but are limited by both her emotional state and what she personally believes is possible or not. Hacchi advises her that where mastering her power is concerned, she needs to remember that she shouldn't think of how the world works but how she wants the world to work.
    • The Hougyoku is a reality warper device. It resonates with the deepest desires of the hearts it comes into contact with and then manipulates reality to make those desires become reality. When Aizen fuses with it, it sends his body into multiple transformations, increasing his power level each time until eventually his deepest desire is unmasked and the Hougyoku depowers him: apparently, his deepest desire was to be a normal shinigami rather than an exceptionally powerful one.
    • Fullbring manipulates the souls of matter, allowing a fullbringer to do a variety of things from manipulating air molecules to be able to stand on air to transforming objects into entirely different objects. Each fullbringer has one item to which they're uniquely bonded and this informs the nature of their fullbring and how it can be weaponized. Ginjou transforms a cross into a sword, Jackie transforms her boots to make her a powerful kick-boxer, Yukio transforms his PlayStation to turn battles into lethal video games, etc. It's confirmed that Sado is also a fullbringer; the object he transforms and weaponizes is his skin.
    • Gremmy, one of the Sternritter, has the ability to make anything he imagines into reality. He can turn his opponents bones into cookies or his own skin into steel. Problem is that there is nothing Gremmy can imagine that Kenpachi can't cut and when faced with such a monstrous opponent he nearly kills himself by imagining his own death. And then he tries to imagine himself being stronger than Kenpachi, but since he also by this point is imagining Kenpachi's strength as impossible to surpass his own power rips his body apart trying to bring about two mutually contradictory scenarios at once. Whoops.
    • Then there is Yhwach. His ability the Almighty is basically this in spades: he can see into the future and nullify any outcomes he wishes, doing impossible feats such as developing ways to nullify enemy abilities even before they use it, prepare traps before even physically visiting a location, etc. Considering he is an aspect of Soul King though, it's not exactly surprising.
  • Emperor Charles in Code Geass attempts to become a reality warper with his Ragnarok Connection. He's foiled when Lelouch uses his Geass to convince God to warp reality right back, and destroys his parents in the process.
  • Sakura Yoshino of Da Capo is a witch, but didn't get trained on how to control her powers because her grandmother (also a witch) died when she was young. To protect her, her grandmother plants a wish granting cherry tree. In the original visual novel you learn however that Sakura is granting the wishes HERSELF and the tree is only a symbol of her power. Which is why she must excel at absolutely everything she does or people who might beat her at something will suffer accidents and possibly die. This is why she flees Japan for America and graduates from college at age 15 because to do otherwise would doom everyone around her.
    • In Da Capo 2 she's still alive and still a child presumably because her powers are still in effect from the first game despite the cherry tree having died further confirming the power is within herself.
  • The Big Bad of the 12th Dragon Ball Z movie, Janemba, was a Reality Warper so powerful that it had virtually complete control of the afterlife, having resurrected everyone even, and especially the old Big Bads, their corresponding dragons, and an army of Mooks, and yes even Those Wacky Nazis were revived along with Hitler himself, and managed to trap Enma Daiou, the Lord and Judge of the Dead himself in a large jelly button-shaped prison, and managed to transform Hell into a play-land full of floating jelly beans. Much of which was in one go.
    • Majin Buu seems to be able to alter matter with his head tentacle. His famous "turn into candy!" is the most common use of this power, used for the first time against Dabura, but it's also how he builds his house. The guy can also tear down space and time by screaming, if he is sufficiently enraged.
  • In the Eureka Seven movie, Holland explains that Renton & Eureka could create the "Agony of Doha" event which could reshape the world as they envision, like for example, a world where time stops ticking. It is widely believed in the ending that the world has either been reshaped into the world that Renton & Eureka envisioned, or Renton's entire dream world being pulled into reality.
  • Rustyrose from Fairy Tail is only limited by his imagination.
    • The dragons. They are nigh-unstoppable force of nature that seem to have soul-based powers, capable of bypassing many laws of physics and magic including Zeref's curse.
    • Ankhseram. He is capable of placing reality-warping curses upon people who offend him, including Zeref and Mavis.
    • Irene Belserion of the Spriggan Twelve is quite possibly the most powerful reality-warping mage in the entire series, as she was capable of rewriting the reality of the entire country of Fiore.
  • GunBuster, has the Space Monsters. Their Adaptive Ability is so immense to the point that they can adapt and take over black holes from within. And that's nothing compared to the Great Attractor, who is essentially the sentient will of the universe, with the entire universe is actually a huge Eldritch Abomination existing in higher dimensions.
  • Haré+Guu'': Guu can do anything.
  • Haruhi Suzumiya is an omnipotent being capable of bending reality the way she wants it to be, although she is not aware of this. The only people who are aware of this are her completely average and reluctant best friend Kyon, and a trio of supernatural creations of hers (and their respective employers). The four of them are forced to create random activities to keep her from finding out about her powers, because who knows what she would do if she did, and to keep her from getting too bored and causing The End of the World as We Know It by subconsciously wishing it were different.
  • Ai Enma from Hell Girl seems to be able to do this, as seen when she's sending people to hell and during the season one finale, when she's bullying Tsugumi to make her send her father to hell. Although maybe she was just mind raping her, it's not very clear.
  • Some of the more powerful/bizarre Nen abilities in Hunter × Hunter border on Reality Warping. The straightest example is Alluka Zoldyck, the second-youngest and most feared member of the family, who can grant wishes like a genie...but with a really nasty catch.
  • Juni Taisen: Zodiac War: The Warrior of the Rat is able to view 100 different outcomes, and select which one becomes reality. It takes a heavy toll on him, forcing him to take frequent naps to recover, and causing echoes that make him seem familiar to others in spite of having never met. Because You Can't Fight Fate, he couldn't avoid entering the titular battle and had to settle with finding a reality where he survived.
  • The Onmyou mysticism of Magical Shopping Arcade Abenobashi works like this - and doesn't. It depends on your Power Level and wish to Screw Destiny.
  • In Mahou Sensei Negima!, Fate Averruncus seems to have a form of this ability. He's apparently able to rewrite the reality of the Magic World, mainly because it's actually an artificially created dimension, which can be modified on the fly, up to the point of erasing magic world natives from existence. The source of the power is a set of items that allows them to utilize the power of the mage that created the magic world in the first place. However, it has a rather glaring limit in that it doesn't appear to directly work on beings not originally from the magic world.
    • Also Nodoka, however briefly, when she steals one of the aforementioned items from one of the bad guys and uses it to teleport herself and Asakura. The bad guy recovers it soon after, but it's still an impressive feat.
    • Jack Rakan is also a notorious violator of the rules of reality. Not only he breaks the laws of magic, but also did temporarily summoned himself into existence after being erased. He did this by SHEER FORCE OF WILL.
      • That being said, it only *looks* like he breaks the laws of magic; the supplementary material in the Lexicon Negimarium explains the perfectly rational reasoning for how he did his "impossible" deeds, such as creating a gravitational singularity to break out of a localized infinite pocket dimension by distorting space until the artifact couldn't sustain it anymore).
    • Of course, none of the above compared to Lifemaker, who created the Magic World.
  • One episode of Mushishi featured a swordsmith infected with a mushi that let him foresee disasters and warn people beforehand. Ginko gave him a medicine that would suppress them, but after his daughter died during something he hadn't dreamed of, he stopped taking it. Turns out it was actually a mushi that brought his dreams to life - causing unnatural disasters. He wouldn't have foreseen what killed his daughter because it was a normal disaster. And, one night, he dreamed of his entire village dying gruesomely...
  • Miharu of Nabari no Ou can do this, thanks to the Shinrabanshou (which means 'everything in the world'). It actually is harmful, though; previous users including the last vessel, his mother, have been killed by it.
  • In Naruto, Izanagi, a forbidden cast-on-self Genjutsu (illusion/hypnosis) of the Uchiha clan allows them to turn any real injury inflicted on their body, up to and including death, into a genjutsu and leaving the user alive and intact. It doesn't come cheap: the controlling eye will be rendered blind after being used for a certain amount of time, though the exact limit differs depending on the user.
    • It is revealed later that Izanagi is an imitation of the Sage of the Six Path's power, which is what he used to separate the 10-tails into the nine tailed beasts.
  • In Neon Genesis Evangelion, it seems the EVA's are actually designed to be reality warpers for whoever can efficiently control them and combine them with the right materials. Only EVA-01 ever succeeded so far...but yeah, it does have a tendency of causing reality to mess up just by its own existence at times. The Angels themselves too, since some of them can be classified as their own entire sub-universe.
    • At the penultimate episodes of the original series, related to the above, Shinji Ikari gets a bit of this. Maybe. And probably also Rei Ayanami. This "might" have been the goal of Gendo Ikari all along as the only means to resurrect Yui Ikari. At the very least, Rei may have been given/returned her status as Co-Creator of the Universe, and possibly created new alternate universes for other Shinji's to live in and be happy. The other Co-Creator, Kaworu Nagisa, essentially relinquished his powers too, so Rei essentially become God(dess). Probably. Maybe. Ok, it's still confusing...
  • Haruka in Noein is possessed of a power known as the "Dragon Torque", which gives her the ability to do stuff like visualize alternate universes, survive interdimensional travel with no problems, and be unaffected by time stops. Unfortunately, she doesn't have any real control over this power, and its use is mostly instinctive.
  • Pokémon:
    • In Pokémon 3: The Spell of the Unown, the Unown have this power,(which is ironic, because in the games Unown are useless Com Mons) and create Entei, who in turn grants a girl's wishes with the power. This quickly becomes supremely dangerous.
    • Several other Psychic and Ghost type Pokemon are said to have this ability too, most notably Gardevoir, who can actually create a wormhole out of thin air just by thinking about it. Though, to be fair, it's implied that doing so would cost the Gardevoir its life due to sheer strain, so it's a rather limited example.
    • The creation trio (Palkia, Dialga, and Girantina) are all absolute rulers of their domain (Space, Time, and the abyss between them). Also, Arceus the creator of everything in the Pokemon universe. Short version? God.
    • An example from early on in the show's run is the Gastly from "The Ghost of Maiden's Peak", who was easily stronger than any legendary Pokémon. To elaborate, he was able to create hallucinations tangible enough to attack the opponent, rendering himself Nigh Invulnerable.
  • Drosselmeyer and Fakir from Princess Tutu, of the Rewriting Reality variety. It seems to have limits, but what they are (other than being born with the talent, imagination and skill) are unknown.
  • The main character of Psycho Busters has a variant on this ability: If something life-threatening happens to him, he goes back in time and does it all over again. Repeatedly. Until, by pure random chance, something happens to negate the harm done to him—for example, a roof tile falling at exactly the right moment to deflect a bullet flying at his head, or a psychokinetic projectile just barely missing him...five times in a row. He's not consciously aware of this at first, so apart from occasional deja vu, he's under the impression that he's just ridiculously lucky.
  • All witches in Puella Magi Madoka Magica; they rewrite reality in their immediate vicinity into an Eldritch Location (often giving an insight into the mind of the magical girl who spawned it) in order to manifest. The most powerful witches, such as Walpurgisnacht and Kriemhild Gretchen, don't even need that to manifest, and they can warp physics around them just by their mere presence.
    • Kyuubey himself also has this power in a limited way, since he's able to give people reality-bending magic powers and can magically grant wishes.
    • Kyuubey claims that Madoka herself could have this power if she accepted the contract to become a Magical Girl. Come episode 12, it looks like he was right.
    • In Rebellion, Homura becomes one too. Strong enough to build an entire universe to imprison Madoka, in fact.
  • This is the true power set of the RahXephon. The whole point of the ancient conspiracies going on throughout the series is to influence the pilots so they will reshape reality in a certain way.
  • Poron from Sally the Witch. More exactly, when she throws a tantrum and starts crying (she is a little girl no older than five), her magical powers go haywire and start warping whatever's left in her surroundings.
  • Serial Experiments Lain slowly reveals that Lain herself is omnipotent.
  • In Tengen Toppa Gurren Lagann, the entirety of Spiral race, i.e. us are capable of this through sheer willpower.
    • The Anti-Spirals as well. Without the Spiral Powers, they are capable of god-like feats such as building universes from scratch, creating Wave Motion Guns powered by BIG BANGS in an instant, and well, other fun stuffs. Although even this isn't match to the Simon after he unlocks his true Spiral potential.
  • Tsubasa -RESERVoir CHRoNiCLE- reveals that Clow Reed (yes, the dude from Cardcaptor Sakura) was one of these. Just by wanting her to not die, he caused Yuuko to become undead for hundreds of years.
  • In The Vision of Escaflowne, amateur fortune teller Hitomi's predictions have always been very accurate, and only become more so after she travels to Gaia. It's later revealed that she doesn't merely see into the future, but sees into all possible futures and "pulls" the one most in line with her current emotional state into place.
  • Aki's Psychic Powers in Yu-Gi-Oh! 5D's can best be interpreted this way. By using Duel Monsters cards as a focus, she can give the monsters a pseudo-life, and make the Spell and Trap Cards generate actual energy. The end result is, the duel becomes very real, able to injure or potentially kill her opponent, sometimes destroying the room or even a whole city block in the process. (Many have compared this to a Shadow Duel, saying it's similar, only with psychic abilities rather than supernatural ones, but duelists who have experienced this type of power and Shadow Duels, including her Evil Mentor Divine, claim that Shadow Duels are even more potent.) Unfortunately for Aki, she initially had very little control over her ability, and even less when she was angry, and was full of self-loathing as a result; a lot of this can be blamed on Divine, who was purposely fueling her anger while claiming to help her control her powers.
    • Divine could do this too, to a lesser degree. While he couldn't cause as much widespread destruction as Aki could (at least, if he could, it was never witnessed), he could utilize cards as potent weapons even outside of a duel, like using a Hinoama card to shoot fireballs at an enemy, or creating a real sword from a Psychic Sword card.
  • In Yu-Gi-Oh! ZEXAL, the two sides at war, Astral World and Barian World, are trying to access an Akashic Records-like artifact which holds the entire universe's history, the Numeron Code; whoever gets a hold of it can rewrite anything they want, past, present or future events, according to their own desires. Each side plans to primarily use it to annihilate the other.
  • all the devils in "Dorohedoro" being essentially deities, with Chidaruma on top having omnipotent powers
  • Kusuo Saiki is a high school student who was born with all manner of psychic abilities, including telepathy, psychokinesis, teleportation, and more. Despite having all these powers, Saiki faces all kinds of hardships and tries to avoid attention as much as possible. The story follows Saiki as he attempts to secretly use his powers to live a normal high school life while dealing with his less than ordinary classmates at P.K. Academy.
  • In Shichisei No Subaru, this is eventually revealed to be the true ability of Asahi's Prophet Art, rather than seeing into the future and acting accordingly, she instead chooses the reality that suits her the most.

    Audio Plays 
  • The eponymous Elysium formula of The Elysium Project is a Super Serum that grants those exposed to it the power to manipulate reality in accordance with their desires.

    Fan Works 
  • This is the concept behind yoshi3000's Project Blackthorn with all the reality wapers all under a "Order of Reality" council. It's rather chaotic.
  • Brittany develops this ability in Special, and while learning how to control it turns a pillow into a goldfish and makes Lord Tubbington talk. It fits with her Cloudcuckoolander personality. It's later revealed that her powers, like some of the other kids', leaked through before the story began. Which means that some of the bizarre things she talked about (her cat reading her diary, getting lost in the sewers) most likely actually happened.
  • In Child of the Storm, this is Chthon's main power, taking Winds of Destiny, Change to its ultimate conclusion. Doing so, however, damages the structural integrity of reality - convenient for an entity that wants to destroy the universe and dissolve it back into primordial chaos.
    • Wanda Maximoff, thanks to the above, has this as her mutant power, partly thanks to Chthon's influence - and her magic is inclined towards probability manipulation too. Her blessing on Harry (in short: he'll always have someone to back him up) makes him a Magnetic Hero and is strong enough to be detected by Odin.
    • Doctor Strange is repeatedly stated to be someone who long ago decided that the Laws of Reality were for other people, performing feats that shouldn't really be possible; however, he can't do exactly what he wants and admits that he would be tempted by the power offered by Chthon, to do whatever he wished to reality, suggesting that it's fairly limited.
    • The Phoenix, along with the rest of the Endless, with one being (Harry) that she possesses being described as not so much standing up as arranging the universe around them so that they were standing up, as well as being described as having 'complete control over the powers of life and death'.
    • Harry during the finale when Chthon possesses him and just after, as Strange arranged matters so that he would be at the heart of reality when it was in an especially malleable state, allowing him to set things right. However, there are still cracks and flaws, suggesting that the repair job wasn't perfect.
  • In the Pony POV Series, alicorns and draconequi, being concepts of reality, all have this power (though the alicorns are more reserved, being Nature's Law), Discord simply has it Up to Eleven after eating his brother Destruction and their father Havoc's avatar to the point a normal alicorn or draconequus is no match for him. While it's not shown how much, the Elders are this on a cosmic scale to the point Entropy erasing her mate Havoc from existence and then him willing himself back into it is equal to one member of a bickering couple shoving the other to them. We see later that the Elders have the ability to alter reality with their words alone, they just prefer not to use it most of the time. Entropy's mortal incarnation, Maud Pie, makes 'fourth cousin twice removed by a fifth cousin' a thing when she's convinced of it.
    • General-Admiral Makarov, the Big Bad of the Shining Armor Arc, can do this to a certain extent in his immediate surroundings, due to actually being a creation of Pandora's; he mostly does this to boost his image and ability to win, as part of his status as a Parody Sue. During the climax of the arc, he uses a Paradox Engine to boost his powers, in order to wipe out all his enemies and establish himself as the flawless hero-ruler of the whole world. Fortunately, an enraged Shining Armor destroying the Engine, combined with Pandora nullifying his Plot Armor, causes the various plot holes he's created to catch up with him, leaving him weakened and leaving his forces at a significant disadvantage.
  • Ultraman Moedari, Oh God, Ultraman Moedari. Lunaram flings alternate space and warped realities about like heck in the latter part of the series, Lugeno is trapped in one, Finem does them, and they're treated like everyday appearances due to "god going berserk."
  • Several Winx Club fanfictions have Mirta upgrade from making illusions to flat-out altering the universe when she gets in the grips of powerful emotions; most explain her wallflower personality as her way of keeping her powers in check.
  • Fallen King has this. Pegasus, Yami Bakura, and Joey and Tristan gain the ability to summon monsters from the Shadow Realm into reality. Pegasus also alters the structure of his castle, locking the heroes into an endless room.
  • Several characters are capable of this in Diaries of a Madman. Anyone capable of learning "true magic" can do the same, but Celestia and Luna stamped out the practice due to it being abused.
  • Alice from Alice in Wonderland is portrayed as such in Disney's War A Crossover Story and its two sequels. The Horned King is the first to discover this ability and tries to brainwash her to use her power to bend reality itself in order to make him into an all-powerful god.
  • Malkuth from The Games We Play has the power to change the rules of reality. In theory, he has limits, but they're broad enough that he might as well be a god. Unfortunately, he's a dick. The dick, as he created the Grimm. In fact, most of the Grimm, particularly the biggest and strongest types, can only exist because he bends reality over a barrel.
  • In The Story To End All Stories, the Nothing does this to fiction, causing characters from different genres to meet.
  • Pokémon Reset Bloodlines: The beginning of the story reveals that Cyrus did not die when he vanished into that portal, but instead found the way to manipulate the strands of reality, and eventually figured out how to create his world without spirit.
  • In Visiontale, determined beings are reality warpers, even more than in Undertale itself. The inherent determination in humans allows them to cast magic without training. Sufficiently-determined humans can create physical objects, in addition to saving and loading. Monsters' personal experiences and knowledge of the laws of physics they are violating limits how they can warp reality and how extensively they can do so.
  • The Fiddley Thing in Halloween Unspectacular is a device that can do anything, from transforming someone into a were-lioness to ripping holes in the fabric of space and time. It's upgraded thrice over the course of the second collection, Do the Gasmask Shuffle; at the climax, having all three Fiddley Things together wipes out the multiverse and, later, ascends the heroes involved in the final battle (except for the L.A. Noire characters).
  • In Neither a Bird nor a Plane, it's Deku!, Fumikage Tokoyami doesn't have a Quirk. Instead, he's bonded to a fifth-dimensional genie named Tskymi, who can do almost anything with a command. Tskymi tends to operate on Toon Physics most of the time, pulling an enormous magnifying glass out of Hammerspace and turning into a cannon with functioning arms to load and light himself. He also claims to have "phenomenal cosmic powers" like Bat-Mite, who can alter all of reality and shatter the fourth wall at a whim.

    Films — Animated 
  • Aladdin:
    • The Genie possesses PHENOMENAL COSMIC POWERS that are certainly far beyond that of any human sorcerer, but he does explicitly state three limitations to them. He cannot kill (directly), make someone fall in love, or bring the dead back to life. It's not quite clear if these are simply beyond the Genie's powers or if they are within his capability but are the only wishes he can refuse to grant; when telling Aladdin about these limitations he says that bringing the dead back to life "is not a pretty picture, I don't like doing it!", which suggests the latter. The killing thing seems to be a direct impossibility, but as Genie!Jafar states in Aladdin: The Return of Jafar, "You'd be surprised what you can live through." He also seems to be unable to make people fall in love. He was completely surprised when it appeared that he had granted Jafar's wish to make Jasmine love him. Once freed he is just a sorcerer who has the ability to break the fourth wall. However, he has shown the ability to predict the future and "read" reality like a book. He has the ability to read the script of the current episode as well as the ability to consult "the big book of things we're not supposed to know" in order to find out where people are and what they are doing.
    • Jafar himself becomes a lower-level Reality Warper after he makes a wish to literally become the most powerful sorcerer on Earth. He demonstrates his new powers with a whole bunch of transmutation and transformation of himself and things around him, especially during his fight with Aladdin. And of course, after wishing to become the most powerful genie in existence, he is nigh-omnipotent whose powers surpass Genie's, best shown in Jafar's Villain Song in the sequel where he plays Genie like a fiddle.
  • Midnight Sparkle from My Little Pony: Equestria Girls – Friendship Games becomes this as a result of absorbing the magic of the dimensional portal between the human world and Equestria. Unlike the example of Discord below, the movie does not make light of these powers at all. The fact that she's tearing portals into reality willy-nilly to reach Equestria is bad enough, but she doesn't even care that her powers are literally destroying the fabric of reality to do so as long as she can understand the magic behind it.

    Films — Live-Action 
  • The protagonist of the film Absolutely Anything is given these powers by Sufficiently Advanced Aliens. As the title suggests, he can make anything happen simply by saying what he wants. In an unusual twist, his powers are a Literal Genie: when he makes his dog able to talk, it doesn't make the dog any smarter, forcing him to then make the dog a rational thinking creature.
  • The Adjusters in The Adjustment Bureau are able to make minor changes to the environment as long as they are in range.
  • Bruce Almighty — But, then again, he's borrowing the ability from God...
  • The warlocks in The Covenant don't seem to read comic books. Their hereditary magic power that they have no real name for is exactly this.
  • The mysterious Strangers in Dark City use this to Mind Screw their captive humans. Technically, they're high-powered telekinetics that can warp matter into new shapes; individuals can only use it to levitate across the city and occasionally conjure doors out of solid walls (though their leader, Mr Book, is vastly more powerful); as such, the Strangers perform their best work in perfect unison, combining their powers and amplifying it through machines to reshape the City. The hero Murdock finds he has this ability as well- and is so powerful that he can create entire landscapes at will once he learns how to control his abilities.
  • Funny Man: The Funny Man can apparently do just about anything he wants to the environment if it serves his trickster schemes.
  • Sutter Cane from In the Mouth of Madness appears to gain this ability once he finishes his reality-warping novel. For example, he briefly makes the entire world turn blue, temporarily removes a padded cell from time, and rips his face open like paper to reveal a portal to another world. And naturally, he declares himself a god.
  • This is the entire point behind the architects in Inception. Their job is to craft dreamworlds that the rest of the teams move through, while at the same time creating mazes to trap and confuse the subconscious projections of the dreamers' minds so as to keep them from attacking. Being architects, however, they can also alter the dreamworld's properties to further confuse and fight the projections, but the more they shift and alter reality, the faster the projections converge, the more violent their responses, and the more heavily they are armed.
  • Jareth the Goblin King in Labyrinth — he can cause the Living Labyrinth he rules over to spring traps on the heroine and her friends at just the right moments, conjure things from thin air, and manipulate time. In fact, the climax has him tempting her to give up her quest with the promise that he can give her anything she wants. But while he has powers over time and space, she realizes that he doesn't have any power over her and stating this is enough to defeat him.
  • In both the 1980 and 2002 movies, “Lathe of Heaven”, the protagonist doesn’t know he is a reality warper for most of the storyline. His doctor does know and manipulates his patient in such a way to benefit himself. This is the doctors undoing because the patient begins to wise up throughout the storyline. Then in the end, does use his own reality warping power to defeat his doctor.
  • The eponymous The Lawnmower Man. The tag line says it all:
    God made him simple. Science made him a god.
  • Several villains in The Matrix (and, later, the heroes) mixed a little of this into their combat. Although technically they aren't warping reality per se, but rather, manipulating the rules of a virtual reality. The most vivid example occurred near the end of The Matrix Reloaded, as Neo flies as fast as he can through the city to rescue a falling Trinity. The power of his bending causes a massive wake that drags cars and debris behind him.
  • Freddy Krueger in the A Nightmare on Elm Street series of films possesses this power. His control over dreams has basically no limit, so depending on the situation he could morph into anything, produce new abilities from nowhere, or change the whole environment at will. Initially, he can only warp reality in the dream world, but as the series continues and his powers continue to grow, they begin to extend more and more into reality as well.
  • 976-EVIL: Hoax's demonic powers eventually include the ability to warp the environment, as he turns his own house into an arctic wasteland and opens a portal to Hell in the yard.
  • Nothing: Played with. The two protagonists eventually realize that they can change the featureless environment with their own thoughts, but they can only will things out of existence, they can't create anything new.
  • The Beast in the Poltergeist movies (a composite spiritual entity created by, and mostly represented by, the ghost of Preacher Kane, introduced in Poltergeist II: The Other Side) seems to be capable of this, opening up spatial rifts that lead into other dimensions, warping rooms into Alien Geometries, controlling the weather and bringing everything from toy clowns and trees to braces and mirror images to life. Some of its powers involve creating illusions rather than truly reshaping reality, but the line between the two isn't always clear.
  • In The Traveler, Mr Nobody has such an ability whereby whoever hears his "confession", it will become a reality. Pretty broken ability for a ghost.

    Folktales 
  • In the French-Canadian Folktale of the Duck-Dog, little John, the main character, was given this power at birth by a fairy godmother. The scene is absolutely hilarious as in most well-known versions the godmother is apologetic about giving him this power as she couldn't think of another one. It went something like this: "I can't think of anything specific right now... Here, just take the ability to have anything and everything you want just by saying it. Sorry for the lame blessing."

    Light Novels 
  • The "demon" of the Advina Avis (aka Ronnie Schiatto) from Baccano!. The full extent of his reality warping abilities hasn't been demonstrated, but so far has included materializing and dematerializing matter at will, bestowing forbidden knowledge, granting people immortality and other abilities (as well as slapping on whatever perks and restrictions he wishes), appearing anyplace at anytime, global mind-reading, and shifting in and out of human form at will. Generally, he doesn't go around doing these sorts of things very often, however, because nigh-omnipotence can become quite boring after several-hundred millennia.
  • A Certain Magical Index:
    • Every single Esper. Their powers work by substituting their own reality into the real world using AIM (An Involuntary Movement) fields, which also acts as Applied Phlebotinum for many story arcs. The downside to this is that their "personal reality" must share a lot of characteristics with the "real reality", otherwise they will be isolated from reality completely, as with Kazakiri Hyouka in her initial appearances.
    • For that matter, any sufficiently powerful mythical beings are capable of this, with the Archangels being prime examples.
    • Aureolus Izzard. "Alchemist" my ass. Master of Illusion combined with Clap Your Hands If You Believe is his actual power. It does has its limits however, as pointed out by Stiyl. If he really could warp reality, why couldn't he just wish a vampire into existence?
    • Perfect Majins (Magic Gods) fall into this category, being able to recreate the world as they please with little effort (once they overcome the 50/50 success rate problem).
    • Aleister Crowley too, as he is a magician powerful enough to become a Majin, but he made some specific alterations to his body to prevent it. Well, if you can exist at more than one location at the same time and possesses a tool (called "Archetype Controller") which can manipulate TROPES of all things, and powerful enough to literally create the entire concept of "Science Side" and its espers, really, what's changed?
  • In Date A Live the Realizer makes "human imagination into reality" and powers the setting. The result is a bit like a Standard Super-Hero Setting, where most tech is modern day, with a few organizations having access to much more advanced stuff. The Realizer is used to implement a variety of superpowers, but is implied to have a number of limits. The talent to be able to use it is very rare(used as a justification for Child Soldiers), along with having fairly significant limits with regard to the range and complexity of powers that can be created; clothing changes, flight, super strength and defensive shields can all be created, but the AST needs to have pre-made weapons rather than creating them themselves. It's also mentioned as the way to quickly reconstruct damage caused by various battles and supernatural events.
  • Doraemon, with his gadgets, can warp reality to its full extent. Check out the "what if" phone booth. It's able to create a whole new world based on the wish.
  • Haruhi Suzumiya. Up to and including omnipotence.
    • For that matter, the Interfaces, such as Yuki and Ryouko qualifies. Their powers aren't as rule-breaking as Haruhi's, but they can still launch MySQL injections into reality. To take this to a greater degree, in Disappearance they can even hijack Haruhi's unlimited power! The difference between Haruhi and the Interfaces is that Haruhi can create "data" out of nothing, while the Interfaces can "only" alter existing data. That's why, in-universe, the Interfaces are treated as Reality Warpers while Haruhi herself is considered, well, basically a God, if not "the" God.
    • Related to the trope notes above, there is a good reason why Haruhi can get away with being a protagonist and a Reality Warper; She has no idea what she is or what power she holds. Most of her warping is done through childishly wishing something to be different.
  • Everyone in Sunday Without God has this power to some degree. Basically, if you wish for something hard enough (such as Resurrective Immortality, Improbable Aiming Skills, or resetting time to prevent a person's death), you might just get it, but you may not be happy with the results. The lack of true death is also strongly implied to be because people collectively wished for immortality, thus warping the reality of life and death.
  • Yusuke in World Customize Creator gains the ability to "customize" anything, as if it were being edited in a virtual environment. Initially he thinks it works like the game it appears to be from, able to customize weapons and equipment, he eventually discovers it can edit anything.

    Live-Action TV 
  • Adam Conover of Adam Ruins Everything. Since it's his show, he can manipulate the environment in a number of ways, with time travel, teleportation, and Medium Blending being the most common. "Adam Ruins Sex" reveals that these powers can be temporarily stolen by anyone who knows more about the current topic of conversation than Adam does.
  • Babylon 5: Sufficiently powerful telepaths can create an illusion of reality, although this does not extend to altering reality itself.
    • While not actually warping reality, a tiny fraction of telepaths have telekinetic ability, and the Psi Corps conducted experiments on them to increase said ability. The Psi Corps are amateurs next to the Vorlons, though, who probably planted telepathic traits in the human gene pool in the first place. They "changed" Lyta Alexander, who started as a registered telepath of modest ability, to make her into a psychic doomsday weapon. When Garibaldi warned her that they shouldn't discuss her abilities in front of a security camera, she casually asked "what camera?" and caused it to short out.
    • There was also Jason Ironheart, the mostly-successful attempt at creating a super-telekinetic. Unfortunately, his powers quickly got out of control as they kept exponentially increasing, eventually turning him into an Energy Being. He killed the scientist who created him in order to ensure the process couldn't be repeated.
    • The techno-mages appear to have this ability, but it is, in fact, highly advanced technology created by the Shadows mixed with illusion and theatrics.
  • Robert Daly in Black Mirror: USS Callister when he's in the Infinity Star Fleet Game Mod. He cannot be killed and he can do anything he wants, an "asshole god" in the words of his unfortunate crewmembers. He has only two limits: he can instantly transform people but not at a distance, and he can't override the built-in speeds of the space vessels. He probably could remove those limits outside the game but it may be he wants the game mod to be authentic to his favourite TV show he based it off. In the end both of these weaknesses are exploited to undo him.
  • The classic: Samantha of Bewitched and all her relatives — when they could control their powers. Also, Jeannie from I Dream of Jeannie, who once made every day of the week Sunday!
  • Buffy the Vampire Slayer and Angel:
    • Anya, and several other supernatural beings. Anya in particular can only warp reality while granting other people's wishes for vengeance (though she has a lot of leeway in how she grants them), which at one point leads to a Travelling Salesman Montage of her uselessly trying to cajole everyone she knows into making a wish that'll let her use her powers.
    • The Order of Dagon was a group of monks who altered reality to make Dawn fit in the world. Not exactly a straight example though - rather than actually altering history, it's more implied that they altered the memories of everyone who would have known Dawn in order to insert her (the past is implied to have not changed at all, given how little her presence was even recalled to have impacted it). But they were able to go far enough to use Buffy's own blood to create Dawn from the Key, so that she's truly a Summers despite not having existed for very long.
    • Likewise, evil sorcerer and demon Cyvus Vail led the team of wizards who altered reality to give Connor a new life.
  • In the V-World in Caprica, the Virtual Ghosts (Zoe and Tamara) can alter the entire environment at will if they concentrate their power. At one point they turn all of New Cap City into a mountain kingdom.
  • Charmed has a character named Billie Jenkins who has the power of thought projection. She managed to bring plants to life, turn her parents into assassins, and time travel. Several other characters also had Reality Warping as part of their power sets, like Wyatt, the Avatars, and the Cleaners.
  • Doctor Who:
    • Quite a few of the Sufficiently Advanced Aliens, such as the Celestial Toymaker in the old series story of the same name, and "the psychic girl with the crayons" (to quote a Sketch Comedy parody) in the new series episode "Fear Her".
    • Much of the superscience of the Time Lords is based on the concept of "block transfer computations", a form of advanced mathematics that can warp reality like no-one's business (in "Logopolis" an organization of mathematicians has been holding back the heat death of the universe for millennia). It's implied that this involves working out the Schrödinger Equation of the object you want to create and then meditating really hard on it. The Carrionites in "The Shakespeare Code" can do similar tricks with language (something the Expanded Universe refers to as "quantum linguistics"). All of these powers, while capable of nearly anything, require extensive time and calculation to pull off correctly.
    • In one of the Eighth Doctor Adventures novels, the Doctor demonstrates a mild form of this. Since all things are mostly empty space, supposedly, there's a probability two items will pass through each other. The Doctor spends several hours throwing a ball at the wall, and eventually "collapses the wave function" to make the ball finally go through the wall... just for the cheap thrill of hitting Fitz in the head with a ball through a wall. Oddly, he never tries this under plot-relevant circumstances. He also once teleported with math. Or something. He got teleported right back to his original location eventually, though.
    • Anything the Master (no, not that one) writes in "The Mind Robber" becomes true. In the fifth episode of the serial, the Doctor is wired into the computer, giving him the same powers.
    • In "The Parting of the Ways", Rose temporarily acquires this ability, at the ultimate cost of the Doctor losing another regeneration by absorbing the power's source, the Time Vortex, from Rose. The implication is that if Rose held on to it for too long, it would kill her. The ensuing Deus ex Machina does make you wonder why the Doctor never used the trick before; presumably, the effects of swallowing the Time Vortex are too unpredictable to depend on it, plus the aforementioned cost of one's life. Also, he later references it, saying "No one's ever meant to have that power. If a Time Lord did that he'd become a god — a vengeful god.", so it's probable that he doesn't dare risk it. Especially after his time as the Time Lord Victorious.
    • "School Reunion": The Skasis Paradigm gives those who crack it these kinds of powers, which the Krillitanes wanted so they could reshape and "improve" reality. Their leader, Mr. Finch, offers the power to the Doctor.
    • There's also the Trickster, although his powers are rather limited; he would need to trick others into making a choice which would change reality. He'll often attack the Doctor's companions, such as Sarah Jane or Donna.
    • George in "Night Terrors", who makes his nightmares become real by believing in them so much.
    • "The Battle of Ranskoor Av Kolos": The Ux, a highly religious two-member species. They can affect the shape of the universe through thought. Tim Shaw melds Stenza technology with this ability to enable them to place entire planets in stasis crystals that can be carried by one person.
    • In the Web-Animation Death Comes to Time, it is claimed Time Lords are this but hold back their power as using it damages the Universe. However this is mainly considered non-canon as when the Doctor uses the power to kill another Time Lord he kills himself.
  • In an episode of Farscape Scorpius briefly becomes a virtual Reality Warper when Crichton tries to trap him in a VR game (It Seemed Like a Good Idea at the Time), dissolving a character into a tangle of equations and transforming Crichton's pulse pistol into a banana.
  • Several Troubled characters on Haven have this ability, the catch being that they usually have Power Incontinence. One character could alter the real world through her drawings. Anything that happens to the drawings happens to the person/object drawn (i.e. if you tear the drawing in half the person gets torn in half). Another was able to create an Alternate Universe through wishes, and accidentally created a world where the Troubles never existed by wishing for it.
  • In Lost, Jacob is seemingly an example of this, though his powers do apparently have certain limitations. He can grant immortality, heal people, and prevent people from being able to kill themselves, all just by touching them. He can also see into peoples' lives and draw them to the Island at will. And his powers seem to remain active even after his own death. He can't bring people back from the dead, though. And he prefers not to interfere too much with people in the first place. After bringing them to the Island, he takes a hands-off approach instead of helping them.
  • In the novelization of the 1998 Merlin series, it is explained that fairy magic relies on illusion, and humans cannot use such magic. However, Half-Human Hybrids can combine fairy illusion with human feeling, causing the illusions to come to life in reality, giving them this power.
  • In Misfits, Nathan eventually buys the power reality warping from Seth. Because he only uses it to create or alter small objects, it's either a very limited case or Nathan simply hasn't realized its potential- which isn't entirely out of character for him.
    • Peter also has the ability to control future events by drawing them.
  • Art Kanji-Daemon of My Little Town.
  • In an episode of The Secret World of Alex Mack, Alex temporarily gets the uncontrollable power to make her daydreams reality, leading to several awkward situations where she's nearly caught by Vince and Dave.
  • The Star Trek universe also has a few, such as Q, the Organians, The Douwd, Trelane, Charlie X, and Wesley Crusher. A trip through the galactic barrier can give you such abilities and the power to pass them on, but With Great Power Comes Great Insanity...
    • Depending on who you ask, Trelane was a Q.
    • Some novels also claim that the Galactic Barrier was either created or influenced by the Q (in one trilogy, it was created by the Q Continuum to keep a Big Bad out; in the book where Trelane was a Q, our "beloved" Q was nearly destroyed and spent millennia in the Barrier, causing anyone who passed to go insane and gain a portion of his power - he is what happened to Kirk's old pal Gary Mitchell in the second pilot of the original series).
  • Supernatural
    • The Trickster, a demi-god that likes to roam around, deflating egos, breaking the haughty, and causing mayhem in general. While not actively evil, the Trickster's sense of humor can, on occasion, be quite lethal. As of Season 5, it has been revealed that the Trickster is not a demi-god at all but is actually the Archangel Gabriel posing as the Norse god Loki. He ran away from his family because he couldn't take all the fighting. Season 13 does feature the actual Trickster who lent Gabriel his appearance, and he's just as much as, if not more so, of a magician.
    • Some of the more powerful angels have reality warping powers. Zachariah is the biggest user but other angels, including a promoted Castiel demonstrated mild reality warping powers.
    • Jesse, The Anti-Christ, made childish stories come true by merely believing them.
    • Apparently, this can also happen to powerful psychics. Fred Jones was a powerful psychic who grew senile and lost control of his powers, making cartoon physics come true.
    • Double Subverted by the Djinn, who appear to grant wishes by altering reality, but are in fact simply trapping their victims in a Lotus-Eater Machine while draining them of their blood. In season 14, the evil Archangel Michael has given them a "power-up" making them into a straight example, now able to read their victims' minds and bring their nightmares into actual reality.
  • The Twilight Zone (1959) episodes:
    • "It's a Good Life". The 2002 revival series had a sequel—"It's Still a Good Life"—which revealed that Anthony Fremont, the Warper from the original episode, has a daughter who is even more powerful than he is. Anthony is able to wish things into the cornfield...his daughter can as well, but she can also bring them back.
    • "The Mind and the Matter". A man named Archibald Beechcroft learns how to control reality by reading a book and applying extreme concentration to his surroundings. Because he's a self-centered Jerkass, he decides to "improve" the world by eliminating everyone but himself from it. After a few enjoyable hours, Beechcroft gets bored and lonely, so he tries to conjure up some excitement (like earthquakes), but it doesn't help. He decides that the best way to make the world better is to make everyone like himself, only to get a harsh reality check when everyone acts rude and nasty to him. Chastened, Beechcroft uses the book's power one last time—to put everything back to the way it was—and swears off reality warping for good.
    • The 1980's revival had "The Curious Case of Edgar Witherspoon," an interesting take on this trope. Psychiatrist Jeremy Sinclair is summoned to an eccentric loner's apartment by his landlady and family, who are tired of putting up with his weird habit of only leaving his apartment to ask people for strange objects, like a doll's head. The loner—Edgar Witherspoon—turns out to be a kindly, if befuddled, elderly man with a very good reason for not leaving his apartment: it contains a giant, Rube Goldberg-like device composed of seemingly random junk. Witherspoon explains that this machine represents reality itself, and if he isn't around to maintain it via instructions from a voice only he can hear, things will go "poof." Sinclair scoffs, but Witherspoon is ultimately proven to be right: moving a few paper clips is enough to wipe out an entire Pacific island nation. Witherspoon is eventually relieved of his reality-maintaining duties—because Sinclair's been tapped for the job. The episode ends with the former psychiatrist being told to attach a tambourine to the device immediately.
    • An episode of the 2002 revival did a scary take on this trope with a harried woman in a less-than-ideal family. After moving to a new home, the family's ill-behaved mutt of a dog suddenly transforms into a pedigree poodle, a change which only the woman seems to notice. As the episode progresses, reality keeps changing all around her—the house is rearranged, her rebellious children are replaced with kinder, politer versions of themselves, and her husband becomes a much younger and more attractive man—and everyone keeps treating it as if nothing's wrong, leading her to doubt her sanity. The Twist Ending reveals that the identity of the Reality Warper—the "world" is actually a computer simulation game like The Sims, and a little girl has been playing it the whole time.
  • Ultraman: One of Ultraman's weirdest enemies Bullton has this power. Essentially a giant semi-sentient meteor, Bullton turns its surroundings into an Eldritch Location by slipping into the Fourth Dimension with results that range from just plain weird to potentially catastrophic.
    • Bullton was later homaged in Return of Ultraman with Priz-Ma, a living iceberg that absorbs matter and manipulates light for an arsenal of deranged abilities that leave Ultraman Jack's and the viewer's heads spinning.
  • Westworld as of Season 2, Episode 5 Maeve is one due to extreme emotional stress and physical peril. It remains to be seen just how strong they will become as the season goes on.
  • Wizards in Wizards of Waverly Place have an almost absurd ability to do this with almost no effort. A casual spell used by Alex early in the series allowed her to rewind time, and in the movie an equally unintended magical effect allowed her to rewrite the last 16 or so years of reality. The effect in the movie used a special magic wand. She's not normally capable of doing this. And many series with characters who don't normally have such powerful abilities can rewind time, because it feels like a small change—only when Fridge Logic takes effect do you realize how big it really is.

    Podcasts 
  • Gemini and her stars from Sequinox have the power to clap the heroes into other dimensions, and uses this power to constantly keep them off-balance.

    Roleplay 
  • Destroy the Godmodder has had lots of these. The godmodder himself, the Glitch, the poster's themselves, all are reality warpers.

    Tabletop Games 
  • High-end mages in Mage: The Awakening. Some Changelings can also do this, albeit to a much more limited extent, by manipulating Glamour.
    • And with the release of the supplement "Imperial Mysteries", archmasters can now officially retroactively change reality. Looks like those elder vampires may not be senile after all, they just remember the way the world used to work before the archmasters changed it.
    • The God-Machine (same setting, different line) subverts this. It's stated that it is not omnipotent, and actual reality warping is outside its capability. What it can do however, is to make use of multitude of loopholes, exceptions and hidden laws of reality, both physical and magical, to bring forth effects that even the real Reality Warpers would find impossible to recreate.
    • In the fan-made line Genius: The Transgression you have the Unmada, geniuses who believe their own theories are really how the world works and that everybody else is crazy or deluded. When they stay in one play for too long, their Mania starts warping the world around them to reflect their beliefs.
  • Like its successor, Mage: The Ascension gives its characters the ability to bend reality, but they're usually kept in check by Paradox. The Marauders, however, are not; due to their condition, they have the ability to flout Paradox, making it hit other mages instead of themselves. On the other hand, they get Quiet, which reflects just how much reality disagrees with them; if it hits a certain point, they're exiled from this world and free to run merry in realms of their own madness.
    • The Technocracy would like to claim they're responsible for there being a reality to warp, but the cosmological constants of existence predate them.
  • Werewolf: The Apocalypse has a class of banes called Nexus Crawlers who could warp reality.
  • Most of the divine-level magic in Anima: Beyond Fantasy have shades of this, particularly the creation path. The main paths and sub-paths of magic give the user complete control over whatever the theme of the path is, be that fire, light, illusion, or even blood. Those spells are kept in check from being a Game-Breaker by limiting them to extremely powerful supernatural beings, though a sufficiently dedicated character could theoretically gain those powers eventually.
  • The Haunters of Wraith: The Oblivion have a limited capacity to warp reality thanks to their connection to primordial chaos, manifesting as the ability to create strange effects and warp space and time on the local level.
  • While the magic in Dungeons & Dragons is typically much more functional, spellcasters can pull this off with the Limited Wish and Wish spells (though the precise limits of these depend on the exact edition, and the latest doesn't seem to have any such magic just yet).
    • More to the point, the Wizard/Sorcerer spell Genesis allows the caster to create his own demiplane with any environment that reflects "most any desire the spellcaster can visualize."
    • Also quite literal when visiting the otherworldly plane of Limbo in D&D, which is a chaotic stew of all elements, energies, and other exotic substances usually lumped together under the designation "Chaosstuff" (really). With an effort of will, a character can force the Chaosstuff into orderly form, but not for long; only the anarchs, innate Limbo-shapers of the githzerai species, can do it unconsciously - even while they sleep.
    • There is also the clerical Miracle spell in third edition, but that's arguably more a request for divine intervention in a form desired by the caster right now than an actual reality warp.
      • Miracle is roughly the divine equivalent of the arcane Wish spell. The effect is the same, it just has a different name and different logic behind it.
    • Psionics are a textbook example of this trope, as it all boils down to thinking about something, and then making that happen with your mind.
  • This is why residents of Vechor in the Ravenloft setting are glad their darklord-king, Easan the Mad, is usually too busy with his deranged experiments to notice them. If he does, he may decide they would be happier with, say, three extra arms or a river of grape-flavored wallpaper paste flowing through their backyard.
  • The Nobles of Nobilis. The game is about playing as one of them. In addition, there are also the Imperators, who empower the Nobles, and the Excrucians, who stand opposed to reality's very existence.
    • Similarly, most miraculous PCs in spinoff game Chuubo's Marvelous Wish-Granting Engine. The Reality Syndrome Miraculous Arc is particularly notable for this: if taken in one of the "wishing" variants, such as the Engine itself, this is executed much like whatever you wanted was being written into the GM's notes.
  • High-level psykers in Warhammer 40,000, known as 'apex-levels', have the ability to change physical reality by thought alone. Unfortunately, human minds were not designed to handle so much exposure to the Warp and these individuals are inevitably driven insane the moment they awaken to their powers, with catastrophic results.
    • All the Necron C'tan, ancient physical gods, can bend reality like a pretzel, but none of the C'tan are more famous for this than The Deceiver.
    • Ursarkar Creed, with his special rule to give the Outflank ability to anything (not including cavalry, but including skyscraper-sized Titans), is jokingly alleged to be Reality Warping by the community.
    • The ultimate goal of all Chaos followers is to ascend and become an immortal Daemon Prince with absolute mastery of the Warp. They spend most of their time ruling Daemon Worlds, planets where physics is a fun joke you tell your friends and the only law is the will of their masters.
    • Orks, if only to a very limited extent. Orks possess a gestalt psychic field, very much similar to the aforementioned human psykers. If there is a large number of Orks in close proximity (and they usually are) and believe something should happen, it will happen. For example, the majority of regular Orks, Ork Mekboyz and the Kult of Speed believe that "da red onez go fasta!" and indeed if a vehicle is painted red, it will go faster. Orks have also been known to use weapons and technology that just shouldn't be able to function, like ships that work without fuel and "guns" that fire despite merely being gears, wires, and pipes in the shape of a gun.
      • Let's hope the Tyranids never assimilate this ability from the Orks. If a few hundred Boyz can warp reality, what sort of power would a hive mind possessed of multiple billions of creatures possess?
      • Weirdboyz, the Ork equivalent of psykers, act as sponges for the gestalt field and can tap into that power. The downside is that absorbing too much energy causes their heads to explode.
      • Yarrick, killed so many orks, he obtained a reputation of being some kind of unstoppable ork-killer. And most orks believe it. So, when facing orks, he could just as well be immortal.
  • GURPS also has a variety of reality warping spells, including (in ascending order of power): Lesser Wish, Wish, and Great Wish. They're all ridiculously expensive to cast, especially Great Wish (duh), thus you can only create one by hard work over a long period of time. (But if you find an item with a Wish enchantment already on it, you can activate the spell with ease.)
  • Magic: The Gathering:
    • Planeswalkers, which includes you, the player. Being able to travel the Multiverse, summon creatures of massive power (including, as of the Theros set, literal gods), use ancient artifacts, and even create their own universe aside from rewriting others. You, the player, are a Planeswalker having a little scuffle with others. The cards represent creatures, spells, and artifacts you are summoning into reality powered by Mana.
    • In-universe, the event known as "The Mending" dampened the abilities of planeswalkers. Especially Teferi, who funneled magic from an incoming inter-planar attack to phase his entire homeland out of existence for centuries.
    • Ixidor was not a planeswalker, but still possessed the unique ability to sculpt reality. Originally a Master of Illusion, he gained this ability when his illusions became real. He used this to create a small kingdom in the desert and transformed his own arm into Akroma, the Angel of Wrath.
  • The "Language" Madness Talent from Don't Lose Your Mind, a supplement for Don't Rest Your Head, lets one of the Awake alter reality by speaking the secret language God used to create the universe. If they become a Nightmare, they're at risk of becoming the Omnipotent Third Person, a mindless, disembodied narrator who corrupts and twists reality by describing it.
    • Several other Madness Talents provided in that book are narrower Reality Warper abilities — "Teddy" in particular lets you harm or destroy things by harming a teddy bear you possess — and since the player is free to come up with their own Madness Talents, they can make their own that are also Reality Warper abilities.
    • The game actively encourages this; in Don't Lose Your Mind it's stated that any good madness power deployed at full power is going to be functional omnipotence, omniscience, or both. And that this is entirely intentional and completely expected; swinging six madness dice is you telling reality to sit down and shut up, and your madness power determines the fine details of how you go about it.
      • This is partly due to the fact that Madness Talents work on dream logic — someone with Super Strength is strong enough to lift a car, smash steel, or bend metal bars if they put enough dice into it, sure... but they're also likely strong enough to lift someone's spirits, smash corruption, and bend the truth. And, yes, the mental image you might have gotten of a guy with veins and muscles bulging and straining, teeth clenched as someone near him pulls out of depression is probably exactly what one of the more abstract, dream-logicy applications of a Super Strength Madness Talent would look like.
  • An alarming number of NPCs — including several Big Bad candidates — in Over the Edge.
  • Numerous beings in Exalted are capable of some degree of this (especially Raksha and Primordials). However, the Solar Exalted are by far the most capable. Not only are their Lore Charms able to impose order and structure on the Wyld to create beings, objects or places, but at higher levels they can access a Charm that allows them to fundamentally alter the universal principles that apply to the things that they create. Through an extremely difficult mechanism called a "Miracle Shell", they are capable of applying such alterations to Creation itself, allowing them to redefine or add anything to it.
    • The most basic reality warping Solar Lore Charm, or its Abyssal/Infernal analogue for those Exalt types, is something a newly Exalted character can know. With that Charm and the right two artifacts (one can't be used by a non-Solar, the other can't be made or maintained by non-Solar) it's possible for even a very inexperienced Solar to warp reality anywhere.
      • With the right Charms and under the right circumstances Abyssals can use parts of the Solar Charmset, although the consequences of doing so are extremely unpleasant for the Abyssal., and a Solar can use parts of the Abyssal Charmset without repercussions. An Abyssal might be able to use those Solar Charms and artifacts, but definitely won't enjoy it. An Inferal most definitely can't because they can't use any part of Solar or Abyssal Charmsets, or Sidereal Martial Arts (which both Solars and Abyssals can learn).
  • In Mutants & Masterminds, the power of choice for Reality Warpers would be Animate Object - which can be used to bend the air to your will. Combined with Create Object and Transform, you can very nearly manipulate every aspect of your environment with a thought.
  • In Toon: The Cartoon RPG, characters can take the power of Cosmic Shift, which allows them to warp reality on a minor scale to achieve any of three purposes (or because the Animator thinks it would be funny):
    1. To deal damage to an opponent.
    2. To prevent damage being dealt to their character.
    3. To advance their character's Beliefs and Goals.
  • Certain non-Euclidean aspects of thulhu from Pokéthulhu, including an example from the sourcebook that has the ability to trap people and thulhu in a Pocket Dimension.
  • In Grimm, any character with Imagination as their iconic core trait becomes one in the Grimm Lands, able to manipulate the imagination-stuff made real of the Grimm Lands through sheer force of will and creativity. Dreamers, however, are better at it than anyone, having a higher starting Imagination and getting it as a free iconic core trait in addition to their normal one. They can even put their normal iconic core trait into Imagination as well, making them even more potent — when spending Imagination to alter the Grimm lands, each single point spent counts as two.
  • In Tales from the Floating Vagabond, characters with the "Escher Effect" shtick can make a Luck roll to temporarily ignore the laws of physics. The Referee is encouraged to have the power go off at inconvenient times if the players try to abuse it too much.
  • In Eclipse Phase, characters with the psi-chi or psi-gamma traits have minor psychic abilities, conferred by infection with the (apparently) benign Watts-MacLeod strain of the exsurgent virus. Exsurgents, transhumans who have been completely taken over by the less benign strains of the virus, possess the much more powerful psi-epsilon sleights, such as telekinesis, thermokinesis, the ability to transmute matter, shut down electrical flow in their near vicinity, control electromagnetic fields around them, and generally tell the laws of physics to shut up and sit down.
  • In Aberrant, high end Novas are this, with the thin veneer of 'lol physics still matters' being the only limiter. This includes planet-busting energy beams, creating planetary scale amounts of matter from nothing, linking every mind on the planet up to a hive-mind, time-traveling, and making brand-spanking-new universes. Then again, the power Planck Bubble allows PCs to generate a space in which whatever they can imagine will occur and can persist following the end of the Bubble effect.

    Visual Novels 
  • In Chaos;Head, every single major character is a Reality Warper, except they call it "Real-booting" and it can manifest in different ways. Takumi is implied to be the only person who can do it on a large scale.
  • Demonbane: Sorcery is described as small-scale reality warping: the magic-user imposes a new physical law onto the world, which is their "spell". Large-scale reality warpers tend to be either an Outer God or a fully powered Demonbane or its rival, Liber Legis. The most impressive of them is probably the Big Bad, Nyarlathotep itself, as well as "War God" and "Elder God" Demonbane forms.
  • In Dies Irae pretty much all of the characters are Reality Warpers to some extent. This exists in the form of the Third Degree of Die Ewigkeit, Beri'ah, which allows the user to manifest their desires upon the surrounding world or upon themselves by temporarily turning those desires into a natural law. This can be manifest in all kinds of ways, to those who want to keep their everyday life to manifest the ability to stop time, or someone who does not want to be touched to always be faster than anyone else. And to even use these abilities at the most basic level with the First Degree, one has to fundamentally reject the logic of the world and substitute it with ones own. And taking that to the logical extreme allows one to one-up all that with the Fourth Degree, Atziluth, which will turn that desire into a true permanent natural law on a multiversal scale, allowing a person to become a true god with absolute dominion over all of creation. This also extends to the larger Shinza Bansho Series as a whole as one of the The 'Verse's core plot devices, the Throne, is what makes all of this possible.
  • In Little Busters!, Kyousuke has total control over the world that he created. Since he's trying to pretend to Riki and Rin that this is the real world, he mostly only uses the powers for little things, but the effect of his influence is still apparent enough that at certain points Riki begins to seriously wonder exactly how powerful he is.
  • In the Nasuverse there are a lot of ways to actually be a Reality Warper.
    • General examples across the franchise:
      • There are two primary abilities related to reality warping: Reality Marbles and Marble Phantasms are abilities that manipulate probability to achieve a desired outcome but from different angles. The analogy that gives their name is that of plucking a black marble from a jar of otherwise white marbles. Marble Phantasms manipulate probability such that there is a 100% chance that the selected marble will be the black one; Reality Marbles rewrite reality so that all of the marbles are black.
      • Reality Marble, used by Gaia to shape the entire world as we know it. To be specific, Reality Marbles force all things around you to obey your vision of the world. Reality Marbles are traditionally possessed by the Ultimate Ones, but beings born the Counter Force (a force of nature born from both Gaia and Alaya, the collective human unconscious) can also perform this. However, since their use of Reality Marbles clash against Gaia's, performing it will consume a lot of prana, its effects are limited to specific areas, and Gaia will actively try to destroy it so it can't last for more than one night.
      • Similar yet different to Reality Marbles are the Marble Phantasm. These are possessed by nature spirits born from Gaia. Marble Phantasm manipulates probability so that the user can recreate any kinds of natural phenomenons. To give an example, Arcueid used this ability to create a vacuum space in the atmosphere, but she can't distort floors directly at will (since floors have zero probability of just flinging itself right to your face unless someone throws it).
      • The "Slash Emperor" owned by Ado Edem, during the times of Angel Notes. He can produce a titanic sword that can impose the concept of destruction upon anything, allowing it to cut through realities like a hot knife through butter. So far, it is the most powerful ability to date in the franchise, being able to one-shot Ultimate Ones.
      • Crimson Moon is an Ultimate One (specifically of the Moon), and thus possesses reality warping abilities on par with Gaia's. If he wanted, he could manifest his own Reality Marble roughly equal in strength to Gaia's, overwriting the laws of reality on Earth to those of his own design temporarily. Separate from that is his "Mystic Eyes of Rainbow", which are said to be able to "crush reality." He is further known to possess a Knight Arm that is said to be similar to the Slash Emperor, but its properties and abilities are unknown.
      • If someone is connected with Akasha, the Root of Creation through some unexplained means, they'll gain True Magic, an art that allows one to manipulate different domains of reality. It's divided into 5 domains, but only the First Magic (the ability to deny nothingness), the Second Magic (the ability to manipulate Alternate Universes), the Third Magic (the ability to materialize and manipulate souls) and the Fifth Magic (seemingly to govern Time Travel), has been obtained by a human so far. The user of the Second Magic, Zelretch, was able to defeat Crimson Moon by dropping it to an alternate world where the moon fell on it, although this was only possible because he took it by surprise.
      • During the Age of the Gods, magecraft was flourishing due to the abundance of energy of both Gaia and Alaya, thus normal magecraft was able to achieve feats comparable to True Magic. Among them, the most impressive are Merlin and Solomon, both of whom are capable of performing Age of the Gods level of magic even when summoned in the present (the former because he is connected to the Avalon, a place from the Reverse Side of the World, where the supernatural is exiled into after the Age of Man began, and the latter because the guy invented magecraft).
      • Ryougi Shiki unknowingly gained a deep connection to Akasha, which manifests as a split personality she is unaware of. This split personality is so powerful, it could rewrite the world with a thought and was suggested to be omnipotent, but Word of God states that it is far from it, listed under Arcueid's Archetype Earth form in terms of power level. More fitting an All-Powerful Bystander however, it's absolutely neutral and has no interest in getting involved with anything.
      • Speaking of Arcueid, she is already the most powerful of True Ancestors (copies of Crimson Moon, redesigned by Gaia as nature spirits) and is considered to be the closest being to become the Crimson Moon's successor, but once she returns to her original self and becomes Archetype Earth, she basically is the Crimson Moon, and is considered an Ultimate One.
      • ORT, the (possible) Ultimate One of Mercury is even more incredible, simply by virtue of being able to annihilate Gaia's reality marble by substituting its own and is able to do so indefinitely despite Gaia's interference, and annihilate the human race faster than anything else in existence. Until the time of Angel Notes, it is explicitly the strongest being in the franchise.
    • Specific to the Fate/stay night and its deriatives:
      • A limited version in Lancer's spear, Gae Bolg, which reverses causality to ensure a fatal blow. The spear strikes a fatal blow, and then reality is rearranged to fit that—which can result in a few oddities, such as the spear haft seemingly making a sharp turn to dodge a block. Surviving a blow from Gae Bolg requires either an obscene amount of luck or flat-out divine intervention. Most Servants have one or both of those, so it's not quite the Gamebreaker it would normally be.
      • Fake Assassin also possesses a reality-warping attack, Tsubame Gaeshi. The attack manipulates alternate universes to allow Assassin to simultaneously attack his target from three different directions. Interestingly, this is neither magical nor divine but simply the result of endlessly training and refining his swordsmanship. But what makes this truly outstanding is that it is impossible for magecraft to accomplish the same feat. He is literally such a great swordsman that he denies reality more than mages do. Only the Second True Magic could accomplish something like what he did, and only one person exists who can use that at all.
      • Gilgamesh's Ea, Sword of Rupture and Arthuria's Avalon, The Everdistant Utopia are also this. Ea unleashes the memory of distant past (of the world before creation) allowing it to blow up entire planets and even Reality Marbles without effort. Meanwhile, Avalon is for intents and purposes a True Magic, it shifts the user into another plane of existence altogether, preventing the user from being attacked by anything, even Ea or True Magic.
  • OZMAFIA!!: Witches can do this, as long as it doesn't benefit them personally. Dorothy created the entire setting for her friends. As a partial aspect of her magic, Soh is also able to harness this.
  • When They Cry:
    • In one of the more disturbing Story Arcs of Higurashi: When They Cry, Keiichi starts suspecting himself of being one after several people he wished to see dead died soon afterwards, eventually culminating in the entire village. It turns out to all be a series of coincidences, since everyone involved happened to be on the Big Bad's hit list. In that very order. It doesn't seem so unlikely when you consider how many times this scenario has been repeating.
    • All witches in Umineko: When They Cry have powers that come down to this. The Endless Magic that Beatrice, Eva-Beatrice, Ange, and Maria use is defined as this. In addition, thanks to the Schrödinger's Cat that the entire island of Rokkenjima has been turned into, the red, blue, and gold truths work this role, especially the blue truth.
      • Featherine takes it even further. When fighting Lambdadelta (a reality warper in her own right) she more-or-less decrees that the fight was over and Lambdadelta was dead. And thus, the fight ended.

    Webcomics 
  • Crazy Ghosts has Ghost, however in a twist he doesn't know that he has the power to alter reality so this ability is played more in line with Rule of Funny
  • In Books Don't Work Here The Author created the world and can change it at will. He has been seen to *poof* things into existence when he forgot to create them earlier. Interestingly enough the main character Robin has also learned to take advantage of the world’s malleable nature: changing character's names, pulling objects out of nowhere, and creating characters herself, though much of her control over the comic comes from bullying the narrator.
  • Dragon Ball Multiverse: Zen Buu recognises Arale as this during her fight with U14 Android 18.
  • Project 0 has most of the main heroes capable of this through the power of Modding
  • minus., a little girl with a very powerful imagination, is close to the 'ridiculously overpowered' end of the scale and definitely hits "really scaring in how she uses her powers sometimes". The comic is frightening because she has the thought patterns of a typical kid, and is surrounded by people who don't know that omnipotent ≠ the wisdom to use it responsibly. Sometimes she does realize how her actions hurt others and fixes then like when she accidentally killed a woman with a magic act and brought her back. However, plenty of other times she ends up ending/drastically altering the lives of people she crosses without thinking of it, like a man that yelled at her for popping his balloon whom she turned into a balloon and popped. She's also very open to the suggestions of others, and the strip actually ends when she takes a suggestion to bring back every living thing ever back to life, which wipes out all life on Earth due to the lack of space.
    • This is softened by the slightly bizarre place the series is in the Sliding Scale of Idealism vs. Cynicism. The most important thing is that while death isn't cheap, all it does is turn you into a ghost, which just means you have a spectral tail instead of a legs and can fly. The aforementioned apocalypse isn't even that tragic, as everyone's continuing life as usual. The last half-dozen strips even include the regular kind of oddness back when everyone was alive.
    • After the comic ended, the author showed a series of gag/April Fools strips featuring an "evil Minus" who had the same power but was fearfully vindictive. The first example was possibly the most disturbing, where after a friend of hers accidentally steps on and ruins her sidewalk chalk painting (and apologizes when it's brought to her attention), Minus turns the friend into a chalk drawing and rubs out her face, complete with chalk blood. * Shudder*
  • It's not overtly treated as an example of this trope, but in 8-Bit Theater Red Mage has been shown to alter reality by changing his character sheet. One time, he survived a fall from a great height by "forgetting" to record the damage he was supposed to have taken, and another time he survived having his skeleton removed because he judged it to be "wholly vestigial". On the sidelines, Black Belt once got himself so lost that he warped the fabric of space and accidentally created a clone of himself, while Thief stole his class change from the future.
    • Sarda the Sage a.k.a. The Wizard Who Did It, however, is a classic case of this trope. At one point he rewrote a character's speech bubbles, forcing him to agree with him. Why? Because he could. Also, there was never a fifth Light Warrior named "Bard"...
  • Gunnerkrigg Court:
    • Zimmy, who unfortunately has little control over her powers. She suffers from frightening hallucinations that become real if left untreated.
    • Smitty has a variation on this where he is able to warp reality, but only in ways that minimize entropy; as Parley puts it, his power is to "make everything boring." Throw a deck of cards, and he'll make them land in a perfect stack, arranged by suit and number. Try to play a video game with him, and the final prize will appear at his feet. And if you need something to land in a certain place, let him throw it and it will crash into a bird that appears out of nowhere, then fall onto the correct spot. He seems to have no idea how he does any of this.
    • Coyote (yes, that Coyote) is able to do this at will. He can stretch and modify his own body however he pleases, pull the moon from the sky and reduce it to pokeable size, and the trees of the forest contort to fit the lines of his body in many scenes.
  • The Author in Bob and George.
  • Non-human example: the Files in Misfile can do this. They make people into fish.
  • Axel gained this ability once he became an evil Buddhist god in Ansem Retort. However, Ansem believes the entire cast has this ability.
  • In Homestuck, Becquerel, Jade's Guardian/Pet wolf demonstrates this ability during Jade's STRIFE battle.
    • And now the stab-happy, omnicidal Jack Noir has the exact same power. Whoops.
      • And then Jade herself, after merging with her dreamself and Bec-prototyped sprite, and PM, after prototyping herself with WQ's ring.
    • Becquerel is actually a type of being known as a First Guardian, all of whom have the same abilities as him. Other First Guardians include Doc Scratch and GCat, with Scratch also being The Omniscient. And then there's Eldritch Abomination Lord English, who seemingly has First Guardian powers and Time Travel, potentially making him the most powerful character in the comic.
    • Also, the Sburb game beta itself: Normal video games don't alter the player's house nor make strange machines appear. Or create entire new universes.
    • Roxy as the Rogue of Void can steal the concept of nothingness itself from an object, meaning she can conjure it out of thin air if she understands it well enough. Roxy is pretty shocked when she finds out how powerful she really is.
    • John gained a Cosmic Retcon ability, allowing him to teleport to anyplace, at anytime, and change anything or any event he wants. This includes the Alpha Timeline, meaning that he can fight fate.
  • In Problem Sleuth, Pickle Inspector gains Reality Warper powers in the Imaginary World (which encompasses most of the world of the comic) due to his high imagination stat. At one point after gaining god-like powers from drinking liquid candy corn, he creates a bunch of duplicates of himself, one of which ascends to godhood and creates the universe.
  • Sluggy Freelance:
    • When Bun-bun had become the Anthropomorphic Personification of nearly all the holidays, he started to gain an ability to alter the reality related to them.
    • In "Torg Potter and the Chamberpot of Secretions", there's a genie with the standard "making your wishes come true instantly" powers.
    • The demons Zefolas and Fezeel can grant wishes to mortals, and they too just need to will for it to happen. Of course, their only real interest is to screw with the wishes enough to get the mortal to agree to give their soul in exchange.
  • Dan Shive of El Goonish Shive portrays himself as being able to alter the size, hair color, appearance, gender, and species of any of the characters that annoy him in a few of the sketchbook comics. On occasion, anyway.
  • Deconstructed in this Wotch filler comic by the creator of City of Reality. After all, if reality was changed, wouldn't that be what's real to you now?
  • Crusader in Jayden And Crusader is the artist of the webcomic and, from time to time, he will use his powers to raise the dead, punish the wicked and generally save the world.
  • A major part of A Beginner's Guide to the End of the Universe is that, since the beginning, the protagonist is able to spend CREATIVITY points (gained usually from killing enemies) to create any object (or creature) he wants, but also change objects, combine them together or imbue them with specific abilities. The more complicated an object is, the more CREATIVITY it costs though. Much later on, a fluid generated by the Stone Icosahedron grants the same abilities to anyone who drinks it. By the end of the comic, the protagonist unlocks his full powers, thus gaining infinite CREATIVITY, allowing him to pull off truly spectacular stunts such as creating a gas giant solely to have its gravitational well divert a projectile off its course.
  • In The Fancy Adventures of Jack Cannon, the hackers have this ability. How effective they are seems to depend on how quickly they can make complex coding.
  • Everyone in Sylvan Migdal's Mnemesis (starts here) can concentrate and create objects out of nothing in the afterlife. More complicated constructs requires more thought and more people to work on it.
  • In Rusty and Co.,
  • APT Comic has Authors, which are Exactly What It Says on the Tin considering they're in something that needs an author to exist.
  • Axe Cop:
    • Uni-Man, or anyone with a unicorn horn, even a severed one just held to their forehead, can wish for almost anything to happen. (You can wish for an entire planet but not to be someone else, for example.)
    • Abraham Lincoln has a copy of all of God's powers. He uses them to put a bomb inside all bad guys and to make a TV set so that Axe Cop can watch them explode.
    • In "The Dogs", Axe Cop buys a magic pencil things drawn with which become real.
  • In Dresden Codak, Hob and his fellow hyper-advanced robots technically do everything with nanomachines, but for all intents and purposes, he's a reality warper. That bizarre Dr. Seuss landscape was a perfectly ordinary field a few minutes ago.
  • The Players in Paonia Pawns can do this.
  • Downplayed with Dark Matt from White Dark Life. He can distort the world at will but even he is bound by rules if he wishes to use his powers on people.
  • A few of the characters co-created by dA users MistyTang and GrimReapette are "Eternals", a dwindling species of space-wandering, immortal elf-like people who are extremely powerful examples of this trope. So powerful in fact, that they are often assumed to be gods by various species they encounter. Some choose to embrace it, some vehemently deny it.
  • Cucumber Quest:
  • In Romantically Apocalyptic, Zee Captain is depicted as both "The Luckiest Person in the World" and a "Space Wizard". And e.g. it seems that she was able to DRINK a black hole with a straw, or kill people by cake-tossing.
    • Snippy, on his side, gets infected by the Biomatrix and by then, acquires the ability to rewrite the whole timeline of the earth the way he wants, and cancel every change if things turn bad the way he organized them. Which he does very often, according to the bonus entries.
    • The Biomatrix and the Lifealope can respectively alter life, or create it, which (mostly in the second case) is a form of reality bending.
  • In Ensign Sue Must Die, Sue Prime rewrites the universe to be her own fanfic so she could be together with Spock Prime again. Unfortunately, by then, Ensign Sue started developing her own conscience and personality, which made it harder for Sue Prime to brainwash the Star Trek cast.
  • In And Shine Heaven Now, the fangirls that occasionally get through from our world into Shine's have this ability. While they mostly use it to force their ships together, they can change a person's ability, personality, or appearance...and if their victim isn't careful, it could be permanent. This is why Twilight vampires sparkle: fangirls got to them and made them sparkle.

    Web Original 
  • Brennus: Emyr Blackhill, a.k.a. the Godking of Mars, who is thankfully long dead by the time the story takes place. Apparently, he had the ability to make anything he said happen including written words or even body language. He had been a sci-fi writer before getting his powers, so he got pretty creative. He somehow traveled to Mars, made it habitable, created an entire species of Martians that worshiped him, created an entire system of Functional Magic for them to use, and led them to invade Earth, conquering it in five days. He was killed by a team of heroes later on, but to this day nobody has the slightest idea how, because there were no survivors. He's one of only three S+ Class meta-humans in history. The following quote actually some it up quite nicely:
    Man In The Moon: We are talking about a guy who, when he calls himself "The Godking", is making a perfectly reasonable statement about his capabilities!
  • Characters transformed into cartoons in The Cartoon Man saga have, as Peter puts it, "the ability to bend reality in the service of humor."
  • It's sometimes implied that one or both of the main characters in Chicken and Moose has this ability.
  • In Cyriak's online animated video "Boogie Math", the little boy warps reality with his dancing. Through his dancing, he distorts his body, ejects demonic clones of himself from his mouth, and eventually melts himself and his surroundings.
  • Dreamscape: The Possessor Ghost had a role in creating the dimension seen in the first episode.
    • Ethan can mold and shape whatever terrain is around him as he pleases.
  • In Freedom City Play By Post, Claremont Academy Mark 'Edge' Lucas is a powerful Reality Warper who's done things like cover the entire city in a helium balloon and blow up city blocks full of enemies. It's for the best that he was raised by a superhero, and naturally Genre Savvy.
  • Jeannette, from Funny Business, can basically do anything she wants.
  • In the Global Guardians PBEM Universe there is Quantum, a who can manipulate matter and energy on the quantum level. There is also Dagon, a sorcerer-cum-Eldritch Abomination who likes to change any area he's in to match H.P. Lovecraft's darkest nightmares.
  • Homestar Runner
    • Homsar is such a Cloudcuckoolander that he defies the laws of physics, floating, shapeshifting, and distorting the scenery.
    • Senor Cardgage completed his transformation into a second Homsar in hremail3184, in which he manages to walk in place as if the carpet had no friction and make ambient city sounds appear out of nowhere. Strong Bad put it best: "I'm ... quite scared right now."
    • AAAAAAAND The Paper might also qualify, subverting the laws of perspective.
    • Even Strong Bad might qualify. Several things he's imagined have become real, including the future of his entire world. Oh, did I say "might qualify"? Because according to the official Homestar Runner FeedBurner page, it's canon.
  • Inhuman Condition: Tamar's powers. Even in a world of the abnormal, she's the most powerful reality warper in all history. Unfortunately, the government clearly hasn't thought through dealing with her very well.
  • Monster Factory has several reality benders, usually thanks to cheats that allow the McElroy brothers to give their video game characters god-like powers. The most powerful of these characters is the Final Pam, who can summon millions of bombs out of thin air or turn her husband into a giant battle mech. Her abilities even allow her to instantly kill everybody on screen, and then steal their clothes.
  • Noob happens mostly inside a MMORPG and one of the characters is a hacker who is capable of altering the way the game works to a certain extent.
  • In the Paradise setting, a mysterious force is transforming humans into Funny Animals (and occasionally switching their gender as well). It turns out that The Virus responsible for the Change is not a biological virus, but rather a computer virus altering reality in a simulation running on a post-Singularity computronium computer.
  • In Protectors of the Plot Continuum:
    • Sues, by their very nature.
    • All fanfic writers are this as well, as their words literally cause things to happen in the canon 'verse. In badfic, unfortunate spelling errors or syntax problems can cause some rather weird things to happen.
  • David Blaine in the "Street Magic" shorts, where he uses his powers in a Sarda-like Fashion to harass two Ambiguously Gay idiots, resulting in him giving a Zoolander-style look to the camera every time.
  • Mr. Slender Man himself, who distorts reality by simply existing.
  • The SCP Foundation has a number of SCP Objects that can do this. Naturally most of them are Keter-class.
    • SCP-239, an 8-year old girl who can alter reality based on what she believes, fortunately its limited to what she can see.
      • They put her into a chemically-induced coma after she accidentally made Dr. Clef (see below) try to kill her.
    • SCP-343, an elderly man who appears to be flat out omnipotent and even claims to be God, luckily he's a rare benevolent example at the foundation.
    • Dr. Alto Clef once claimed he was one; he's made claim to several different backstories, although the most plausible one by far is that he's the Devil. However, he is the Foundation's go-to guy for exterminating troublesome Reality Warpers.
    • There are enough reality warpers that the Foundation's rival Global Occult Coalition has a document with special instructions on how to kill them.
    • Oh, and that seminar of Clef's in the page quote? His advice for surviving an encounter with such an individual is to invoke Boom, Headshot!, or another certain insta-kill, before he or she has any idea that you're there.
    • There's also Dr. King, who can cause SCPs to break their own rules to give him apple seeds.
    • SCP-2922 ("Notes From the Under"). SCP-PC-005 "The Impenetrable" is an extremely powerful reality-bending Giant Spider entity that lives in the afterlife known to the Foundation as Corbenic. It is allied to the Foundation scientist who ended up there after dying while under the influence of SCP-2922.
  • SuperMarioLogan:
    • Jeffy has defied the laws of physics and logic several times. In "Jeffy's Special Easter!", Mario abandons him off the road to trick him into finding a golden egg, only for Jeffy to reappear shortly after with the egg. And in "Pokémon Part 6", one of his Pokémon is Cookie Monster, who knows Thunderbolt.
    • Hansel the Hobo from "Mario's Hobo Problem!" has defied the laws of physics several times, reappearing next to Mario regardless of wherever he was. One example would be Mario locking him inside the bathroom, only for Chef Pee Pee to call him about Hansel taking beer from the fridge an instant later, despite the bathroom door being locked.
  • That Guy with the Glasses:
    • During Spoony and Linkara's two part Adamantium Rage/Warrior # 1 review, Dr. Insano uses Warrior to screw up reality, causing it to reformat every five seconds. Everytime it cuts back to Linkara and Spoony, the scene changes; one minute, they've switched characters, then another, Dr. Insano is reviewing the comic while Linkara has a gun pointed at his head, then another, neither of them can act, and on multiple occasions, different That Guy with the Glasses contributors are playing either Linkara or Insano. The best one is the universe that features Linkara and Insano as stuffed animals.
    • In the Awesomeverse more generally there is The Plot Hole a phenomenally powerful Negative Space Wedgie which is the cause of all the plot holes and inconsistencies in their reality was a pure force of nature …until Ma-Ti merged with it and used its power as vengeance against The Nostalgia Critic. Eventually Ma-Ti was convinced to give up his vengeance quest and leave, but this destabilized it until the Critic willingly merged with it. Critic himself still has Plot Hole powers on return, but they're called "ruining".
  • In the Whateley Universe, there are plenty of examples. None of them are near the A God Am I levels. Mages of varying power levels can alter bits of reality. Some devisers can build devises that can do it. And then there's a class of mutant powers known as Warper: some warpers can affect space or time or dimension, but none seem to be able to warp reality like a powerful wizard.
    • One example is Fractious, who can generate fractures and splits in reality. Normally, she can cut a weapon in half. When she gets upset, she can slice a car in half, or slice the facing off a building.
    • Devisors, debatably. If they can come up with a reason why something should work, it will, regardless of the actual physics involved.
    • Tennyo is perhaps the most likely to eventually reach god-like levels, in light of the Star Stalker's primary purpose. When captured by the Knights of the Eternal Presence, she shredded reality so badly that it took five nuclear weapons to seal the rifts inside Norad-C.


Alternative Title(s): Reality Warping, Reality Warp

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