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Time Master

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And that's just when it's moving forward!

Mastery is achieved when 'telling time' becomes 'telling time what to do.'


Some people can control reality. Others can control fire, some control ice, and some just get saddled with Heart. This guy? He scored the bronze medal in the Superpower Lottery: he controls time itself. This is called many things, but whether through forbidden magic, Imported Alien Phlebotinum, or just being The Chosen One, he can move through the ages like walking to his kitchen. The powers of the Time Masters are multiple and varied; he may travel in time, cause the flow of time to slow down or speed up or stop altogether, move between Alternate Timelines...

He may be a member of the Time Police, a Conqueror from the Future or the one winding up the Timey Wimey Balls, but as far as he's concerned, no-when is safe.

If he's an antagonist, killing him may be difficult, impossible, or force Fridge Logic upon the viewer. After all, if he can move through time, can't he go back to before you attack him and kill you?


Maybe, as a consequence of, or as a necessary condition for his power, he's a Time Abyss.

Note that Time Travel itself is not a necessary power, and there are many characters with time powers who explicitly cannot travel through time. Especially that one. The Badass Normal version would be the Clock King (who might be called a time master in-universe, but isn't).

Not to be confused with a Time Lord, or the movie Time Masters, or the tabletop RPG Timemaster. Compare with Space Master and Gravity Master



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    Anime & Manga 
  • Sailor Pluto of Sailor Moon. She largely has only one real time-related power (her ties to time are mostly due to her guarding the time gate) in that she can stop time for everyone but those she chooses. Doing this costs her life, however.
  • Dragon Ball:
    • Guldo has the ability to stop time for as long as he can hold his breath.
    • Whis, Beerus' Angel attendant, is not only a Reality Warper, but he can rewind time by three minutes for the entire universe. It does have limits, however as he can't do it twice in a row.
    • Hit from Dragon Ball Super has a somewhat similar ability as Guldo, being able to skip time. He can only do it for 0.1 seconds, but since Hit has Super Speed on top of this ability, he can mortally wound an opponent before they even have the chance to move. Also, unlike Guldo, he can repeatedly use his ability as many times as he wants since it seems to take no stamina...and then he reveals he can extend it even longer, boosting it up to 0.5 seconds while in the middle of the match with Goku.
  • Chao Lingshen from Mahou Sensei Negima!, who possesses special bullets that can displace a target through time and has a fighting style that involves a lot of time travel abuse to evade attacks.
  • In JoJo's Bizarre Adventure, all of the Big Bads (except Kars) have some form of time-related power:
    • Stardust Crusaders: The best-known instance, to the point of being a well-known meme, is Dio's The World and its ability to stop time for several seconds. During this time he's free to move and act as normal, and uses this to pull tricks like creating a Flechette Storm of throwing knives. He might even have won, had Jotaro's Star Platinum not evolved its own time stop abilities during the Final Battle.
    • Diamond Is Unbreakable: Yoshikage Kira's Killer Queen evolves a third power dubbed Bites the Dust, which allows him to create time loops that operate on very specific rules. If not for the fact that Kira doesn't know what happens in these loops, he would have won — at one point Killer Queen had killed all the heroes, but in the next loop Kira was forced to break the cycle early, undoing their deaths.
    • Vento Aureo: Diavolo has King Crimson, which has the (oddly described) power to step outside the normal flow of time and then erase specific moments. The effect is akin to editing a video, and eventually the protagonists realize this and set up ways to tell if time has "skipped" to warn them of Diavolo's presence. During the final battle, Giorno's Gold Experience evolves into a Requiem Stand, gaining the ability to reset actions to before they're committed, and delivering the final blow forces Diavolo to experience multiple deaths over and over for all eternity.
    • Stone Ocean: Pucci's evolved Whitesnake Stand; C-Moon has the uncontrolled power to accelerate time in a localized area, such as making a woman's fingernails grow. In its final evolution, Made in Heaven, it gains full control over this power, which gives Pucci the ability to "reset" the universe by accelerating it to the point where it ends and begins again.
    • Steel Ball Run: Funny Valentine's Dirty Deeds Done Dirt Cheap isn't explicitly time-related, but can hop into nearby parallel dimensions as a form of teleportation. Even worse, he can invoke a particularly deadly version of Never the Selves Shall Meet, destroying someone by forcing them to touch a parallel version of themselves. There's also Ringo Roadagain's Mandom, which has the ability to rewind time by six seconds while he retains full knowledge of what happened in the altered time.
  • Nagato Yuki in Haruhi Suzumiya is a Sufficiently Advanced alien with Reality Warper powers similar in nature to the Agents of The Matrix. Though incapable of physical Time Travel (she instead "downloads" her future mind into her past body in one instance, effectively making her the same person), she is capable of manipulating time and space, and helps a couple of time traveling friends who lost their time machine get back to the future by having them lie down in her guest bedroom and freezing time within said room while the outside world continues to move.
  • Misora Haruki from Sagrada Reset can reset time back to three days. This means that all events and any memory of the past three days that "could have" happened, never happened, even Misora herself loses memory of actually using her ability.
  • This is Subaru's Seishi power in Fushigi Yuugi. Which she uses on her husband Tokaki and herself, reverting them to their younger selves for a while. She also casts a similar spell on her friend nd fellow Byakko Senshi Tatara, allowing him to keep his youth and live indefinitely as long as he stays in a determined place — which suits him fine because he wants to live as long as possible to protect the Shinzaho.
  • Fairy Tail:
  • In Rave Master, Captain Hardner has an interesting way of using time related powers. Namely, restoring old wounds to people, and retgone'ing his own injuries. Sieghart and Niebel, however, as Time Guardians, count as more straight examples. Sieg can make objects and living beings travel through time, while Niebel can manipulate his own time, giving him a massive power boost in exchange for aging in an incredible speed non-stop.
  • Midori Okamoto from Star Driver has various powers relating to time, including the ability to turn back time on her own body to become a teenager and see a few seconds into the future (just enough for her to dodge enemy attacks).
  • Homura Akemi from Puella Magi Madoka Magica can pause time and perform Mental Time Travel, though seemingly only to one specific time.
  • Barragan Louisenbairn from Bleach. His abilities stem around manipulating the flow of time to slow down his enemies and make them age and crumble into dust. As it turns out, even he's not immune to this power and needs to use a special personal field to protect himself. The moment someone managed to get a piece of that power past said shield, it was over in a matter of seconds.
    • In a way Orihime's ability could be viewed as this. She is able to "reject" or retgone virtually anything, from damage/injuries to an object's existence.
  • Amber from Darker Than Black can predict the future, freeze time, or even turn back time a little if she doesn't like the way things turned out on the first try. And she's the Big Bad, sort of. The "cost" she pays for this fantastic ability is that she actually grows younger when she uses her power, so she could basically live forever under the right circumstances. Instead, she pulls a Heroic Sacrifice, using her power until she de-ages right out of existence, in order to give the hero a chance to Take a Third Option, where the first two options were basically different kinds of genocide.
  • Ruri from Rising × Rydeen has an ability called "chain of lost memory". This lets her revert anything or anyone back to the it was five minutes ago. So as long as the item or person was injured within five minutes she can fix or heal them.
  • Kurumi Tokisaki from Date A Live. She has twelve different time-related powers (based on the twelve numbers of a clock) which include summoning temporal duplicates of herself, freezing time, speeding herself up, rewinding time to heal her injuries, etc. Each use is a Cast from Lifespan, but she can drain the lifespan of others.
  • Alphamon of Digimon can use its Alpha Inforce ability to manipulate time in a way that lets it perform a Spam Attack. Digimon Xros Wars: The Young Hunters Who Leapt Through Time also has the old watchmaker's partner Clockmon who can freeze time.
  • Bungou Stray Dogs gives us Louisa May Alcott. Initially, the audience is led to believe that her ability is to predict and plan for any event, but it's actually to slow time in any given room to 1/8000th of its normal speed, provided she's the only one in that room.
  • Shinzo: Queen Rusephine, one of the last villains of the first season, has power over the spacetime continuum. She uses this to reveal several unpleasant truths from the past to the three main heroes, as well as summon a past version of the Big Bad to the present. The first was an effective way to rub salt in the wound, but the latter backfires when he just kills her and absorbs her powers.
  • Basilisk in Unlimited Fafnir can shoot a beam from its eyes that ages anything it hits by two thousand years every second. It can shoot an even more powerful beam from a third eye on its back, which ages the target by hundreds of millions of years. It also has the ability to see into the future to some extent.
  • Lucoa from Miss Kobayashi's Dragon Maid can rewind time, something she casually offers to do for Ilulu. The exact mechanics aren't specified since Ilulu turned down her offer.
  • Lux in Undefeated Bahamut Chronicle can do this using his Drag-Ride. He initially uses it to slow down his own time for five seconds, then speed it up to give himself five seconds of Super Speed. To make this viable in combat, he needs to first analyse the enemy's attacks so he can dodge them while slowed-down. He later learns how to apply this to other people (slowing them down so he can attack them multiple times, then speeding them up so that they feel all the effects of the attacks at once) and to his surroundings (to slow down incoming projectiles so he can intercept them).
  • RyuZU in Clockwork Planet gains the ability to control time upon activating her Dual Time Mode. One of her techniques in this mode is called "The Relative Maneuver: Mute Scream", where she freezes time all over and uses it to her advantage to take out dangerous enemies. From a human observer, this would happen in a blink of an eye, while from RyuZU's relative perspective called Imaginary Time, lasts for hours and even days. The drawback however is that once activated, RyuZU cannot turn it off herself and has to wait it out until her spring is fully unwound, after which, she would have to be rewound manually by her master to wake up again.
  • This is the main magic of the Wizard King, Julius Novachrono, in Black Clover. With this magic he can accelerate, freeze, and slow the passage of time both around him and for other people. He also gains a bit of precognition with it allowing him to anticipate incoming attacks. The thing that takes more effort is reversing time, which he needs to build up and store before it can be used. If he has to use too much of it up all at once because he had to say protect every citizen in the kingdom from a magic style Storm of Blades then he's utterly defenseless afterwards.
  • Moritani Misuzu, the main character of the yuri love story Fragtime, has the ability to freeze time for three minutes a day.
  • From My Hero Academia, Kurono's Quirk, Chronostasis, allows a limited application of time manipulation. He has three arrow-shaped locks of hair (an hour hand, a minute hand, and a second hand) that he can shoot out like tentacles to attack people. This will slow down their movements, with the duration of the slowdown effect being determined by whichever hand he used to attack. However, Kurono cannot extend his hair unless he stays still.

    Audio Plays 
  • Big Finish Doctor Who:
    • The Eighth Doctor claims to have time senses, to the point that being in a timeless universe feels to him like he's lost a limb.
    • The Creevix from "The Time Machine", Insectoid Aliens from the next Universe along, are better examples of this, manipulating a time loop to give them entry to our Universe. They can also consume potential and almost destroy this Universe.

    Comic Books 
  • Marvel Universe
    • Immortus, the future (and later, alternate) self of the The Avengers's villain, Kang the Conqueror. He has an extensive knowledge of travel through and manipulation of time. He uses a wide variety of instrumentation for manipulation of and travel through time, most of which he designed. It is known that he was tutored by the Time-Keepers.
    • Any wielder of the Time Gem.
    • X-Men:
      • Suzanne Chan aka Sway from X-Men: Deadly Genesis. She can stop or slow down time in her immediate vicinity. She can also replay past events as ghostly images. This allowed her to track down the people who killed her parents and have them arrested by the police.
      • Velocidad was first thought to have Super Speed. This was disproven when Doctor Nemesis had him run across water... and he fell in, unable to move fast enough to not break the surface tension. Turns out he controls time in a localized pocket, giving him the appearance of super-speed outside but still subjected to the normal laws of physics inside.
      • Kiden Nixon of NYX. Time appears to slow down for everyone around her, while still passing normally for her (at one point, she spends months in this accelerated state, while only a few days pass outside it). However, unlike Velocidad, the effect is more than simply Super Speed: She just pokes someone who had been harassing her, and it snaps his arm like a twig. In at least one future, Kiden's powers were developed to the point that Stryfe was able to use her to create a field that jammed all time travel and teleportation across the entire planet. Whether Kiden would be capable of doing so naturally or not was unclear.
      • Eva Bell aka Tempus has similar powers to Kiden, being able to create temporal spheres where time slows to a crawl for everyone but her. She can also displace time within those same spheres for about a minute. Eva eventually developed the ability to travel through time altogether, including bringing Charles Xavier from the past to deal with a incredibly powerful mutant with out-of-control powers. Notably, her time travel abilities break one of the fundamental laws of time travel in the Marvel Universe, that one is unable to alter their own time stream.note  Tempus is shown being able to travel at will through her own universe's past and future, which she has done without consideration for the massive consequences even a small change might have.
      • Originally a low-level time traveler who was limited to jumping backwards through time, Trevor Fitzroy Took a Level in Badass in the 1999 mini-series Bishop: The Last X-Man, in which he appropriately redubbed himself the Chronomancer. Like Tempus above, he learned he was able to travel either backwards or forwards through time entirely at will, as well as creating temporal spheres in which he could affect conditions far beyond Tempus's abilities, aging or deaging others at will and even restoring the Energy Being Shard back to her flesh-and-blood state. His ultimate plan was to absorb enough energy with his Life Drinker powers to open a portal that would allow him to merge with time itself, and he came so close to it that Uatu The Watcher himself showed up to observe his endgame.
  • The DCU:
    • Legion of Super-Heroes.
      • The Time Trapper, one of the main villains of the He was able to age anyone he choose (even to bones or ashes). He was capable of creating an "Iron Curtain of Time," a barrier which prevented time travel. He was also able to create a temporal force barrier which he used to seal a time traveling Superman off from the 20th century. On Earth-18, he kept available technology and culture 'stuck' as they were in the Wild West era, forcing the inhabitants to work around it, emulating modern-day developments with late 19th-century tech.
      • The Captain Carrot and His Amazing Zoo Crew! counterpart of the Time Trapper was a bear with a watch for a belt and an hourglass round his neck, called the Time Keeper. He could alter the ages of the heroes and send them back in time to fight Funny Animal historical characters.
      • Both the first and second Kid Quantums could freeze time in a limited area.
    • The Flash:
      • The second Reverse-Flash/Zoom (Hunter Zolomon) does not have Super Speed. Rather, he uses his temporal powers to fake having Super Speed to battle Wally West with.
      • Inertia, Impulse's evil clone, has the ability to alter time relative to himself.
    • The android Hourman, who was built with precognition and chronal manipulation powers on top of possessing a map of all space and time.
    • Classic Justice League of America villain Epoch, the Lord of Time.
    • Rip Hunter is The Time Master. He uses his time machine to, in addition to fighting evil and learning martial arts, get the best soda of all time.
    • At one point an entirely supervillain group consisting of characters of this type existed, the appropriately-named Time Stealers. Consisting of Black Beetle, Despero, Mr. Mind, Per Degaton and the Ultra-Humanite, the group positioned themselves as enemies to Rip Hunter above, as well as his allies Booster Gold and Blue Beetle III. Though defeated, the group was able to escape, and technically are still at large to this day, doing who-knows-what in the timestream.
    • The first incarnation of Superman villain Gog had this as a cornerstone of his powerset. He was empowered by the Quintessence (a now-defunct group that consisted of the strongest and most godlike beings in the DCU) to be able to jump up or down the timestream entirely at will. Unfortunately for the Quintessence, Gog was driven Ax-Crazy by the experience of beings empowered and fixated on Superman as The Antichrist. So he began jumping backwards through time in 24-hour increments, killing each Superman he encountered as he went. The second incarnation of Gog was also one of these, but inverted the way in which he used his powers, summoning an army of versions of himself from different points in time to do battle with Superman and Doomsday.
    • Wonder Woman Vol 1: Dr. Lana Kurree, Holliday College graduate and chemist, is normally rather level headed which is good since when she gets into a true panic the winds of time sweep her and those in close proximity to her into the past, generally by decades but sometimes thousands of years, and she has no control over it beyond controlling her emotions. This becomes a problem when her boyfriend frames her for murder.
    • Zero Hour! villain Extant had loosely defined time control powers. He killed several members of the Justice Society by accelerating their aging to the point of death, and later he defeated Jay Garrick by regressing him back to an age before he acquired super-speed and became the Flash.
  • Parodied with the D-list supervillain Killing Time in Empowered: he doesn't have any time powers, but really, really wishes he had. So he uses clock-themed gadgets instead — clock hands thrown as darts, a bolo made by joining the chains of two pocket watches, etc. Emp responds with her "mighty power over plant life" — that is, she beats him with a branch until he stops moving. Same was the case for the DC villain Chronos until he made a deal with Neron and gained actual time powers.
  • In the Astro City story "The Nearness of You," the Time-Keeper is a villain who uses stopwatches of his own design that can stop time. He ends up tearing a dimension in time and confronts Eterneon, the Lord and Watcher of the Timestream; their battle results in a Time Crash Crisis Crossover.
  • Vampirella: Hopper is a time traveler wearing a bunny mask who keeps track of all events so he can guide events along their proper path. For one thing, acting as The Mole against Quatermass' plot to conquer all of time.
  • Done in Archie Comics, of all places, with Santa Claus. When one of his elves asks How Can Santa Deliver All Those Toys?, Santa says that he uses a "special time warp technique" to do it.

    Fan Works 

    Films — Live-Action 
  • This turns out to be Chloe's dad Henry's power in Freaks (2018), although rather than controlling the universe's timestream, he creates a bubble around himself that he can manipulate the passage of time within. By speeding up his own personal time (and that of anyone else within the bubble's expanse), he can essentially freeze the outside world relative to his perspective, allowing him to attack or evade while his opponents are standing still, slow bullets and missles, and to raise his daughter to age seven in only a few months.
  • Doctor Stephen Strange from the Marvel Cinematic Universe is able to master the Eye of Agamotto, the most powerful relic within the Masters of the Mystic Arts's possession that houses the Time Stone and allows the user to manipulate the fabric of time. Being the fast-learner that he is, Doctor Strange is not only able to learn the proper methods of activating it despite not being a fully-trained sorcerer at the time, but he is quickly able to use it to reverse the destruction of the Hong Kong Sanctum and essentially annoy Dormammu into forfeiting his war with Earth's universe by trapping him in a "Groundhog Day" Loop. In Thor: Ragnarok he is able to speed up the time he takes to find the right tracking spell to find Odin, and in Avengers: Infinity War he uses it to peer into over fourteen million possible futures within a minute's time to properly plan their fight with Thanos.

  • The shieldwatch in Aeon Legion: Labyrinth grants a number of time based abilities to its user in addition to Time Travel. It can freeze projectiles in stasis, roll back time to when its user was not injured, easily create copies of most objects by moving areas around in time, speed up the user's reflexes until they can dodge bullets, slow down falling objects or the user's fall, or even restore the user's youth. It does have limited range and power though.
  • In the Animorphs series, the Time Matrix is a device that can warp time and reality and is controlled by the user's mind, turning a wielder who really knows what it can do into basically a god. In the hands of those who didn't understand its full abilities, it has been used to simply travel through time, a power dangerous enough on its own. Its origin is unclear by way of Retcon. (It was known to be created by the godlike Ellimists at a time in the story when they were described as being a species or group. Then, years later, we get a book telling the tale of the Ellimist we know, and he's revealed as having once been a normal member of the very non-godlike Ketran race until the plot happened to him, and "Ellimist" was his originally screen-name as a gamer. The idea of him deciding to create something like the Time Matrix and then leave it for others to stumble onto and screw up space-time with never comes up, and is something that would be very out of character.)
  • Downplayed with Clockpunk of Clockpunk and the Vitalizer. Her powers work in increments of seven seconds, meaning she can slow time for seven seconds and see seven seconds into the future.
  • Cradle Series: This is the Signature Move of Suriel the Phoenix. While she is perfectly capable of resurrecting the dead and healing wounds outright, she prefers to simply rewind time and then remove the criminal that caused the damage, as this is easier and has much less chance of going wrong. Normally everyone forgets what she reversed and it's like it never happened at all, but she allows Lindon to remember so that he has a chance (no matter how small) to save his home from a coming catastrophe.
  • Several characters in Creatures of Light and Darkness by Roger Zelazny practice the martial art of "Temporal Fugue", which lets them jump a short distance back in time. It's almost impossible for anyone without this technique to beat someone who has it. When two people who have it fight ... things get interesting.
  • Yog-Sothoth, from the Cthulhu Mythos, isn't just a master of time — it IS space-time.
  • The Old Ones in The Dark Is Rising series seem to be able to do this, to some degree.
  • Discworld:
    • Wen the Eternally Surprised and the History Monks he founded.
    • Time, Goddess of Time.
    • Lobsang Ludd, Time and Wen's son and heir.
    • And Susan sto Helit, granddaughter of Death, can move through time and stop other people's time.
  • In the Fighting Fantasy/Sorcery! gamebook series, each of the Seven Serpents has power over one aspect of the universe. Their leader is the one with power over time.
  • The Shrike from the Hyperion Cantos can slow down time and travel freely in time and space.
  • Incarnations of Immortality: Norton becomes Chronos, the incarnation of time in Bearing an Hourglass.
  • In Neogicia, one of the types of magic is time and Kavan Obérion uses it to accelerate his movement speed when he fights.
  • While technically any of the Travelers in The Pendragon Adventure can travel through time using the flumes, Saint Dane and Nevva Winter can control their exact destination in time with them.
  • In Percy Jackson and the Olympians, the Big Bad Kronos is the Lord of Time. Even without his full power, as he is through the series, he can distort time to slow down his enemies. The companion books make clear that his powers stop at slowing down or speeding up time for others (he used to entertain himself by speeding up time for hapless plants, animals or humans and watching them wither and die back when he was king), and fortunately do not, in fact, include Time Travel.
  • Mother in The Salvagers series uses a unique time manipulation magic powered by the stolen magic of the Winnowing Fleet. To anyone outside the spell it only seems to last an instant, but within the spell she can adjust how fast or slow anything experiences time. This allows her to freeze her targets at a slow rate of time passing so they can't resist when she kills them or cross large distances in the literal blink of an eye.
  • The ChronoGuard and Colonel Next (a renegade former member of that organisation) in the Thursday Next books. Being raised by a time traveller has proven to be an odd experience for Thursday, a sort of cross between a familial Time-Travel Romance and a mundane absentee father.
  • In Wax and Wayne, Sliders are mistings who can create a bubble of accelerated time around them while Pulsers can do the same but with slowed time. Wayne is the former, and Marasi is the latter. Marasi thinks her power is useless compared to Wayne's (who uses his ability to force people into one-on-one duel that seem to finish in a heartbeat to outside observers), but Marasi's ability proves very useful in the climax of the first book. They take out all of the villain's henchmen and get him in a pulser bubble for a few minutes (since he's impossible to kill), while outside the cops spend a few hours getting all their ducks in a row and come in force to arrest him.
  • The Dresden Files:
    • Kringle, aka Santa Claus, is a able to detect when he and his party are hit with a temporal wave which pushes them into the future faster, so as to avoid a deadline when something bad is about to happen. He then uses his own temporal powers to push the rest of the group out of the trap. It is also how he delivers all the goods in one night.
    • The original Merlin, founder of the White Council, used time magic and other geometic magic so advanced a spirit of knowledge compares what Harry knows and understands like the internal combustion engine to simple wheels on axles. Merlin worked at five different points in time at the same time to create a prison to bind together beings who could exist outside of linear time as humans perceive it.
  • The Time Master Trilogy:
    • Main character Tarod, a powerful sorceror and acolyte of the Gods of Order, is literally the Chaos God of Time, incarnated as a human. He is not real happy when he finds this out. His fellow Acolytes are even less happy.
  • Worm:
    • A somewhat limited example, Clockblocker can put objects or people in temporal stasis with a single touch. They are completely frozen and unaware during this time, but they're also invincible.
    • Dispatch can make a bubble of sped-up time around himself and a few other people. He uses it for combat, as a battlefield medic and as a force-multiplier for heroes whose powers need a ramp-up period.
    • Epoch can rewind time, travel forward in time or stop time, operating by a ten-second rule. He moves things to where they were ten seconds ago, moves things to where they're slated to be ten seconds from now, or pauses for up to ten seconds, releasing at a whim.
    • Cody aka Perdition aka Yangban No. Thirty-Six can for all intents and purposes 'rewind' an object or person back a few seconds in time.
    • Phir Sē can create portals that deliver their contents forwards or backwards in time which he exploits to create an infinite loop, allowing for an attack with effectively unlimited energy.
    • The fourth Endbringer, Khonsu, can create inescapable bubbles of sped up time that cause anyone trapped within to starve to death or die of old age.
    • Gray Boy can trap people in seemingly infinite time loops, as well as revert himself automatically to a previous state to prevent injuries.

    Live-Action TV 
  • Illyria from Angel can slow down time, effectively giving her Super Speed. She doesn't appear to be capable of time travel, until her powers start to malfunction and she starts jumping through time uncontrollably.
  • Dr. Tom, the psychiatrist in Being Erica, seems to have this ability. He not only sends the protagonist Erica back through time but then appears in her history, be it as a hot dog vendor, repairman, street performer, etc. so she can continue to consult with him.
  • Charmed (1998):
    • This was how Piper's power was originally described, the ability to stop time. In practice (and later explicitly), it was more "the ability to stop things in place."
    • As of the season three finale, the demon Tempus, who could create Groundhog Day Loops and rewind time, was described as "the only one on either side" with control over time.
    • Later the Avatars and The Cleaners also had time manipulating powers.
  • Charmed (2018) has this as Mel's (Piper's equivalent) power. In her case, it is explicitly control over time. In addition to stopping time, she eventually learns how to accelerate the flow of time in limited areas (e.g. causing a plant to bloom), and she gets a bracelet that allows her to speed herself up in time.
  • Doctor Who: The Time Lords, despite the name, are usually a subversion. Most of them cannot do this without their technology, with the following exceptions:
    • In "Invasion of the Dinosaurs and "The Time Monster", the Doctor's Time Lord nature provides immunity from Time Stands Still effects. Also, in "City of Death", both the Doctor and Romana notice a time loop that hits Paris while all the humans around them are oblivious to it. The Doctor also displays an immunity to the effects of a localized time loop in "The Lodger", carrying about his business as if it wasn't even there.
    • In "Planet of the Spiders" the ascetic Time Lord K'anpo Rimpoche has greatly developed his Psychic Powers to the point where he can travel through time and space without a TARDIS.
    • The Time Lord who turns up to warn the Doctor about the Master in "Terror of the Autons" appears, disappears, and hovers in mid-air without visible technology; it's possible he's doing something similar to K'anpo.
    • In "The End of the World", the Doctor shows that he has a perfect sense of timing, and that he can slow down his perception of time to the point he can walk safely through a spinning fan.
    • The Doctor has implied on several occasions in the new series that he is constantly aware of his position in time and space on a fundamental level, though this doesn't manifest as a practical ability beyond some sense of spatial anomalies. He also repeatedly demonstrates Ripple Effect-Proof Memory, and is aware of whether or not history can be changed. In "Heaven Sent" he reveals he can feel time travel.
    • In the Doctor Who Expanded Universe, trained Time Lords can do this on a small scale, reaching a few seconds across time, usually for combat purposes, and the Celestial Intelligence Agency has operatives who can stop time, or jump a billion years, by willpower alone. But of course, when the Time Lords have their technology with them, they will prove exactly why they are called the Time Lords.
  • Einstein in Farscape. Quite apart from having power over wormholes which can allow passage through both time and space, he can handily stop time whenever his guests start getting disagreeable.
  • Kazu of the Heaven Time Star, the KirinRanger from Gosei Sentai Dairanger has time-rewind powers.
  • Heroes:
    • Hiro Nakamura has the power of travelling through time (though in some cases he can't control it). By extension, Peter Petrelli gets the same power after he copies it from Hiro, and in turn Arthur Petrelli stole it from Peter. Besides being Time masters, all three can also teleport as a result of controlling the space-time continuum.
    • Daphne's super speed enabled her to time travel when combined with Ando's supercharging, allowing her to travel faster than the speed of light.
  • Kamen Rider:
    • Kamen Rider Ryuki has Kamen Rider Odin, who has a "Time Vent" ability that allows him to control time, changing events that are dangerous for The Long Game that he's part of.
    • Kamen Rider Ex-Aid has Kamen Rider Cronus, who can freeze time and attack at will, becoming a Game-Breaker who only doesn't kill the entire cast in their first encounter because he feels they're of use to his Deadly Game. Worse, there are a few ways of bringing back a deleted character, but Cronus can "trap you in the moment of death," meaning you can't be revived.
    • Kamen Rider Zi-O, being a show about time travel, has a number of cast members to whom this trope applies. The most powerful of these is the titular main character himself, whose powers steadily escalate over the course of the show to where he can rewind time with a thought or create entire new future timelines out of his dreams. His Evil Overlord future self is more powerful still, able to freeze armies in place or age them to death so rapidly that it looks like he disintegrates them with a wave of his hand. Under great stress, he could demonstrate those same extreme levels of power as a child. Upon receiving Geiz Revive, Geiz himself has obtained the ability to compress and expand time to boost his abilities beyond his limit. The Time Jackers, his primary antagonists, display similar powers to stop or rewind time at will, though with a stamina limit.
  • Legends of Tomorrow features the Pilgrim, who possesses temporal micro-manipulation, allowing her to reverse or freeze time at will.
  • Lucifer: In the first season, Lucifer's brother Amenadiel, the Angel of Time, has the power to stop or drastically slow time for mortals, although other angels are not affected. His rather un-angelic plots to get his brother to return to Hell cause him to fall from grace and lose the power in Season 2.
  • Sapphire and Steel: Sapphire can wind back time. Apart from that, Sapphire and Steel's enemies (which includes, arguably, Time itself), commonly can distort and manipulate time.
  • Supernatural:
    • Fate can stop time. She uses this power to cause overly elaborate, almost cartoonish deaths.
    • Angels possess time travel abilities, although it doesn't work as well if they're cut off from Heaven (Castiel tries it, and ends up badly bloodied as a result).
    • Chronos had the Blessed with Suck version. He can travel through time, but since he has no control over it, he's just constantly teleporting from one period after another.
  • Several Ultra Series kaiju.
    • Daidarahoshi from Ultraman Ace is a Time-Traveling Choju created by Yapool to destroy a sacred statue.
    • Goldras from Ultraman Tiga is able to create "time storms", enormous clouds of electrical and magnetic energy that warp whatever their lightning bolts strike through time and space. It's also implied Goldras' time storms are behind every mysterious disappearance in history, such as the ships and planes of the Bermuda Triangle.
    • Aeroviper from Ultraman Gaia could open wormholes through time in mid-flight to evade foes. These time warps take whoever enters them into any possible timeline, including the past and alternate futures.
    • Arados from Ultraman Cosmos is a Gentle Giant unlike the previous three, using its powers to migrate through time in search of food. However, when threatened, it can freeze time to make an escape or even send enemies through time to deal with them permanently.
    • Yunijin from Ultraman Max is an interesting case as it's time abilities are actually an unintentional side effect. Because the monster perpetually orbits the solar system, it is never allowed to stop for more than a few seconds because if it does, it will release spores that erases existence. Luckily, the erasure lasts only temporarily if the monster is freed in time.
    • Chronorm from Ultraman Mebius is a very strange example. It consumes memories by warping targets to the time the memory it has targeted occurred, and then follows the victim into the past and kills their past selves.

  • The Watchmaker character from Avantasia's song "Master Of The Pendulum" controls time and thus forces events to occur with precision.
    Tick away time, I allot and I divide,
    Master of the hands that guide you.

    Myths & Religion 
  • Classical Mythology actually has two gods of time, both sharing the same name. There is Chronos, who being a primordial is time itself, and Kronos the King of the Titans, who is The Lord of Time and represents its destructive, all-devouring aspect despite originally being a agricultural deity. They're sometimes mistaken for or treated as the same guy in modern stories based on mythology- hence why Kronos has a scythe no matter in which role he is portrayed.

  • Jacob has a form of time power in Dawn of a New Age: Oldport Blues. He can cause objects to replay their actions, essentially trapping them in a miniaturized time loop where they can't be affected by outside forces (though outside forces can be affected by them, as Jacob found out when he rewound a screwdriver right into Barbra and killed her).

    Tabletop Games 
  • Both Mage: The Ascension and Mage: The Awakening feature the Sphere/Arcanum of Time, which allows perception of the past/future as well as manipulation of the flow of time.
    • Mage: The Ascension has it as a specialty of the Cult of Ecstasy (a Tradition that uses ecstatic measures to enter an altered state of perception), whereas Mage: The Awakening has it as a specialty of the Acanthus Path.
    • The rare and much maligned True Brujah bloodline from Vampire: The Masquerade can control time with the Temporis Discipline.
    • Wraiths may gain some control over the passage of time using the Pandemonium Arcanos in Wraith: The Oblivion.
    • Characters in Changeling: The Dreaming can control time using the Chronos Art.
  • Rifts Worldbook 3: England features both Temporal Mage and Temporal Knight character classes.
  • Arcane Exxet, the magic and supernatural sourcebook for Anima: Beyond Fantasy, features Time magic as an available subschool.
  • Dungeons & Dragons beings with these sorts of abilities:
    • The Time Lord NPC class in Dragon magazine #65.
    • The Time Elemental in the 1st Edition Monster Manual II.
    • AD&D 2nd edition had a sourcebook called "Chronomancer" that introduced a variant wizard who specialized in magic that manipulated time, including the ability to move back and forth through time by traveling to the Demiplane of Time.
    • The maximum-level Time Stop spell offers a limited ability to do this in 2nd Edition, causing Time Stands Still by actually affecting time. In the 3rd Edition, the spell has the same practical effect, but it's explained as Super Speed instead of controlling time.
    • Istus, goddess of Fate in the World of Greyhawk.
    • Phanes, described in the Epic Level Handbook supplement. They're unwanted children of deities of time/destiny who look like black clouds of various shapes. They can travel back in time, summon a copy of themselves from the future, summon copies of their opponents from an alternate timeline, and freeze themselves or others in time and devour their future (which basically makes their victims grow old at an accelerated rate.)
    • The 5th Edition sourcebook Explorer's Guide to Wildemount introduces dunamancy, a subsect of magic which alters space and time. Character options that use time magic are the Chronurgy Magic Wizard and the Echo Knight, a subclass of fighter which pulls alternate reality versions of themselves into their timeline to fight alongside.
  • /tg/ give us the aptly named Meanwhile: the Time Wizards, where the players are Reality Warpers that can bend time in order to tear holes in the fabric of reality and logic itself. There results range from cereal rains to burger rays, with a stroll through crazy country when a bar becomes a bra and everyone is now squeezed in between two gigantic breasts in an alternate dimension.
  • Games Workshop games:
    • Warhammer gives any wizard who can use the Lore of Light the ability to manipulate time with the spell Birona's Timewarp, which frees a target unit "from the passage of time" and allows them to fight at unnatural speeds. Casting this on the right unit, such as the slow but hard-hitting Saurus, can transform the target into a legion of game-breakers for one turn.
    • Warhammer 40,000:
      • The game introduces the Crypteks of the Chronomancy school in the 5e Necron codex, who use incredibly advanced hyperscience to manipulate time as they see fit. Their aeonstaves can trap victims in bubbles of slow-time, their chronometrons can shift them out of phase with the normal time flow, and their timesplinter cloaks are comprised of protective casings of crystalised time, rendering inert any blow that does not land in the right fraction of a second.
      • The most adept of all Cryptek Chronomancers is Orikan the Diviner, a Necron Cryptek whose hyper-advanced technology allows him to manipulate the time-stream in very far-reaching ways. He is fully capable of time travel and altering events in the past to suit his plans, and he's one of if not the only individual in the galaxy who is. With such incredible potential at his command, one might imagine Orikan to be a major player in the galaxy's wars, but in fact he is all but harmless. The thing about Orikan is that he, like all Necrons, is a million-year-old robot whose programming has degraded severely. In life he wasn't a technologist at all, but an astrologer and court fortune-teller. Thus the only thing Orikan really cares about now is making sure that his reputation for accurate fortune-telling is maintained, and this he does by going back in time and making sure his petty predictions and prognostications come true. Not the other way round - he doesn't visit the future to see what will happen, or come up with plans first and predict their success later, he just makes whatever he's predicted using traditional astrology happen. That's pretty much the total extent of the use he puts his fantastically awesome powers to.
      • Some Chaos Sorcerers have been granted the ability to manipulate time in their immediate vicinity. In-game this is represented by the 'Warptime' Psychic Power that, in the 8th Edition version of the rules, allows the Sorcerer or a nearby unit to move twice in a turn as the time surrounding them is altered.
  • Spanners in Continuum can travel through both time and space. Traveling in time uses up a spanner's span capacity, while traveling in space does not. Span Ones can travel up to 1 year total in time between 24-hour rest periods, and up to one mile per jump. Span Twos extend their range to 10 years between rests and 10 miles per jump. Span Threes, 100 years and 100 miles. Span Fours get 1000 miles and years, while Span Fives get 10,000. Beyond that, further information is not available here.
  • Magic: The Gathering:
    • The game has a select few cards that can, in fact, skip or repeat a player's turn. Some are guaranteed (being very powerful) and other are conditional (doing something X number of times, for example) or left to straight-up chance, like flipping a coin. An example of one such card would be Stitch In Time, from the Ravnica Block.
    • For a specific character example, the Blue Planeswalker, Teferi, specializes in Time magic.
  • Yu-Gi-Oh!:
    • The Time Wizard. The anime typically portrays the card effects as the Wizard using its powers to rapidly age monsters to dust, although certain monsters can actually become stronger after a millenium or so.
    • The D-Heroes also have traces of this as many of their abilities are connected with time (like sending enemy monsters into the future).
    • Galaxy-Eyes Tachyon Dragon is able to negate card effects and control time to its own advantage during the battle phase. Its Barian-Force upgraded counterpart has an effect that negates the effects of all other cards and resets the entire state of the duel to that of the beginning of the turn and and then averts the occurrence of any unfavorable outcomes during the main phase.

    • The Kanohi Vahi gives this power, although with the limitation that only the time around a given target can be sped up or slowed down. It doesn't allow time-travel either... Unless you break the thing, in which case it crashes time itself, so that the past, present and future will be all happening at once.
    • Voporak, a member of the Dark Hunters can willingly give off a temporal force field that drastically ages anything thrown at him, this power becoming extremely potent through touch. His abilities however have no effect on the Mask of Time itself. Voporak is also sensitive to fluctuations in the fabric of time, allowing him to sense the use of and track the Kanohi Vahi. His Rhotuka has the ability to distort an opponent’s sense of time, knocking their perception of time backwards by several seconds.

    Video Games 
  • The Legend of Zelda: Link in Oracle of Ages (to past and present), Ocarina of Time (between child and adult) and Majora's Mask (going back to the beginning of the game, slowing time, speeding up time, etc).
  • The titular "achrons" in Achron are Time Masters. Players can pause time, slow it down or speed it up, jump to alternate moments in time and generally observe the entire timeline (timewaves and all). This makes them ideal generals for commanding armies in cross-temporal warfare.
  • Time Lord in SaGa Frontier. Due to the game's lack of Game Play And Story Segregation, there isn't anything stopping him from freezing time and attacking you.
  • Henry Stickmin Series: In Completing The Mission's Revenged route, Both Henry and Right Hand Man have "Spirits" that affects time. Right Hand Man's "Bottled Time" can slow down time once enough sand have filled up the bottle and can stop it completely if its full. Henry's Reference can toss a person into a alternate timeline and changes them into their alternative self.
  • The Slow spell in Warcraft 2 obviously slows its target, but what's relevant is that the manual explains this as happening by "warping the very patterns of time that surround [the] target," unlike the converse Haste spell, which merely "magically increas[es] the speed at which a body generates vital energy."
  • World of Warcraft:
    • When the Titans shaped Azeroth, they chose five breeds of dragon, empowered each of them, and gave them dominion over certain aspects of the world. The Bronze Dragonflight was charged with guarding Azeroth's timeways. Bronze dragonflight questgivers meet your character and get confused about whether they have met you before, they send you to important times in history so you can stop someone else from screwing them up, and their leader is long-missing and is implied to be a bad guy now.
    • Nozdormu was even granted knowledge of the exact place and time of his own death, so fighting him would be completely stupid. As soon as the fight goes poorly for him, he will just restart the fight from its time of origin and try a different tactic.
  • Darkterror the Faceless Void in Defense of the Ancients has several time related skills, his Limit Break being the ability to stop time in an area excluding himself
  • Pokémon:
    • Celebi (who can travel through time), and Dialga (who is the deity of time).
    • In the Pokémon Mystery Dungeon: Explorers games, Darkrai can travel through time as well. It sort of makes sense, since he could learn Roar of Time in a special event in the main games. He also corrupted the aforementioned Dialga into Primal Dialga, which also helps.
  • St. Germain in Castlevania: Curse of Darkness, though he may be unable to affect anything. Aeon from Castlevania: Judgment is a more normal example, then there's Zephyr from Castlevania: Dawn of Sorrow, and the Chronomage Unique Enemy (the latter two even including references to Jojos Bizarre Adventure's most well known Time Master, Dio Brando.)
  • The Big Bad of the Freedom Force series is literally named Timemaster. He's essentially a Galactus analog with power over Time instead of Cosmos. He is only incapable of controlling his own aging process, so he plans to gain immortality by literally destroying time itself, with the unfortunate side effect of killing everything in the Universe except him, something which doesn't seem to bother him much. He also has the problem (for the heroes) that he can, at any given time, revert himself to when he was at his most powerful, making it impossible to defeat him. In the end, only extremely powerful Applied Phlebotinum or the aid of the Anthropomorphic Personification of Chaos is able to make him stay down.
  • Touhou:
  • Richard Wong of Psychic Force.
  • In Super Paper Mario, Count Bleck is capable of slowing the player in his battle.
  • Kingdom Hearts:
    • The Phantom from Kingdom Hearts possesses the clock tower in Neverland and casts a curse on the party; every time the big hand moves one full minute, a party member is KO'ed and un-revivable for the rest of the fight. It starts with Peter Pan, then Goofy/Donald, and finally ends with killing Sora (you). There's no way to remove the curse and the only way to survive is to cast Stop on the clock and try to beat the Phantom as quickly as possible.
    • Luxord from Kingdom Hearts II has this as his element. He never seems to do anything useful with it, but it sounds cooler than the element of Compulsive Gambling. Though given how he doesn't seem to be a cheater in terms of personality, it's kinda justified in why he shies away from using it onscreen. His powers also mostly manifest through applying Timed Missions to various tasks such as the fight between him and Sora. That said, in 358/2 Days, he's the only one automatically immune to Rewound Defense (the "Time" Status Ailment).
    • In II, Merlin was able to create a door that led into a world based on Classic Disney Shorts such as Steamboat Willie. In 3D, he is also briefly mentioned as creating a Year Inside, Hour Outside space so Lea could learn to use a Keyblade. Notably, the time travel Merlin uses in II manages to break every rule of Xehanort's method that was established in 3D: You can't change the past, you don't remember time traveling when you're done, a version of yourself must exist at the destination, and you must give up your physical body to do it.
    • The Mysterious Figure from Kingdom Hearts: Birth by Sleep demonstrates how a time-wielding boss is done right. One of his tactics involves stopping and rewinding time to recover HP, even reversing the BGM. He has more time-related tricks when he shows up in 3D - in the Japanese version, he even throws out a "TOKI WO TOMARE!". Aside from just using the ability in combat, the "Mysterious Figure"- now known as Young Xehanort- also manipulates the events of the story to his liking using Time Travel.
    • Sora, Aqua, Terra, Ventus, and Riku are capable of casting the Stop spell (and its stronger forms Stopra and Stopga) in combat to freeze common enemies in place in a small area; while frozen, they can be hit without retaliation and will take all the damage at once when the spell wears off. King Mickey takes it a step further in one cutscene in 3D, utilizing Stopza to halt not just a few individuals, but time itself.
    • Master Xehanort himself is also capable of using Stopza, casting it to counter Mickey's Ultima and succeeded at doing so in III.
  • Kamui of Arcana Heart has the Arcana of Time as her default, letting her freeze opponents in time, move at Super Speed, and use time-delayed copies of herself to evade and add to attacks. Also, as a side-effect of her Arcana, she's Really 700 Years Old.
  • The Time Mage class from the Final Fantasy series.
  • The eponymous character in Viewtiful Joe can speed up or slow down time, though it's explained in-game as 'visual effects', as the game takes place within a movie film.
  • The Mega Man franchise features several bosses that can manipulate time. The player can also do so with a weapon based on the enemy (or chip in the Battle Network timeline).
    • Flash Man, Bright Man and Time Man from the Mega Man (Classic) series all have weapons that can either slow or stop time.
    • There's Dark Necrobat from Mega Man X5, who can also freeze time via Dark Hold.
    • In Mega Man Zero 4, there's Popla Cocapetri. Zero's version of his EX skill, Time Stopper, however only affects a small area whereas his can affect the entire screen. This is explained by Cocapetri using viruses and hacking to forcibly freeze up and shut down machinery (up to and including Reploids) for a time.
    • Chronoforce in Mega Man ZX Advent can slow down time (which when fighting him gives him and his attacks a massive speed boost while it's active), and can also "reverse" time with his Limit Break by firing it off, and then "rewinding" it back to the beginning (this includes any icicles destroyed regenerating in the process). Notably, his "Time Stop" doesn't just slow down enemies, it slows down stage hazards as well.
  • This is the only power the protagonist from Braid has, and it gets put to many fascinating uses.
  • Moebius the Timestreamer and his predecessors in Legacy of Kain, the guardians of time, are among nine sorcerers chosen at birth to guard different aspects of the world. However, Moebius is an unusual example because he doesn't do things like freeze his enemies or (despite having made the timestreaming chambers,) travel through time himself; in fact, he seldom does anything except talk, but since he has "a certain level of omniscience", he is able to carry on conversations with actual time travellers with no Time-Travel Tense Trouble even if the first time they meet him is centuries into the future. He also knows exactly how history is fated to fall out, and can direct his pawns accordingly. Unfortunately, he's Not So Omniscient After All when a paradox enables history to be shifted onto a different path, and is visibly frightened and out of his depth at such moments. The Elder God has shown similar abilities (and weaknesses), along with the ability to open a passage through time at will.
  • Time technology shows up a lot in the Command & Conquer: Red Alert Series, with the original breakthroughs made by Einstein. Red Alert 2 introduces the Chrono Legionnaires, who can teleport around and erase other units from history. In the original manual, it's implied that the chronoshift teleportation is actually a case of Time Stands Still while the unit travels across the map the normal way.
  • Blinx and his fellow Time Sweepers.
  • Tales of Monkey Island: LeChuck near the end of Chapter 5. When he sees the Vaycaylian warriors throwing their javelins at him at Winslow's order, the villain uses his voodoo power to make Time Stand Still for those outside of LeChuck's ship, making the entirety of the ship seem more like a parody of Year Inside, Hour Outside. Strangely enough, the Crossroads (and Morgan LeFlay for that matter) don't seem to be affected by the voodoo time freeze.
  • Defense Of The Ancients 2 has "Faceless Void" whose entire skill set is based on this, most via freezing his foes (and sometimes his allies in time while he beats on them, as well as dodging damage by moving back in time to before the damage happened. Weaver's ultimate also has traces of this, putting weaver in the position he was a few seconds ago, with the same health as then, it's also implied to be how Disruptor's Glimpse works.note 
  • Sonic the Hedgehog:
    • Sonic has this power, but doesn't use it very much (if at all). His rival, Shadow the Hedgehog, uses it much more often, to the point where it can be considered a part of his Elemental Powers. The resident Kid from the Future, Silver the Hedgehog, doesn't have this power naturally, but is only relevant to the plot when he time travels.
    • In Sonic Generations, the Time Eater can also manipulate time during the final battle with it; in fact, the words sung in its theme, Dominus Tempus, translate roughly to "Master of Time".
  • League of Legends
    • Zilean from holds the title of Chronokeeper, and he lives up to it. He places time bombs (literal ones) on targets that detonate a while later, can rewind time to reduce his cooldowns, and can speed up or slow down time around champions to increasing the movement speed of his allies or decreasing his enemies'. His ultimate ability puts a protective sigil on an ally that will rewind time around them if they die, essentially resurrecting them if they die while the sigil is active. Early-game, his time bombs make him a great nuker, but as the game goes on, he tends to do better in a support role.
    • Ekko, the Boy Who Shattered Time. Has a time grenade which slows and damages enemies hit by it, another which detonates after a brief pause, creating a zone that slows (and potentially stuns) enemies caught in it. His ultimate reverses time and teleports him to wherever he was four seconds ago, partially healing any damage he took over the previous four seconds and unleashing massive area of effect damage upon his arrival. Most commonly used as a midlane/jungler assassin thanks to his good crowd control, speed boost passive, and ultimate which can be used effectively as an escape or weapon.
  • City of Heroes has Time Manipulation as a Buff/Debuff set. It's considered one of the best in terms of performance.
  • In Space Channel 5 Part 2, the Japanese version mentions that Purge has the ability to bend spacetime.
  • Chrono Trigger's Big Bad, Lavos, seems to have some influence on time given that his final boss battle takes place against a backdrop that changes to scenes spanning history. His evolution in Chrono Cross.
  • Dr. Nefarious Tropy, the self-proclaimed "Master of Time" from the Crash Bandicoot series.
  • The Elder Scrolls
  • Tales of Xillia 2 has the aptly named Chronos, who's one of the three prime Spirits who watch over the world and a major antagonist. He initially only uses his time manipulation to speed up his movements, but in later fights, will stop time completely for a brief moment and can even reset the battle to its beginning. The reality-warping abilities of Ludger's Chromatus are the only thing that keeps him from being completely unbeatable.
  • "Master" might be doing him too much credit, but Gereon Alexius in Dragon Age: Inquisition is the first mage to be able to manipulate time, something that should be impossible even with magic. It's speculated that the Breach altered the rules of magic in Thedas to make it possible. One consequence of this is that he cannot travel back to any time before the Breach occurred. Sadly, this means he cannot travel back in time to save his wife and son from a Darkspawn attack that happened before the Breach. One of the items he drops when he is defeated in a Bad Future is an amulet that reduces skill cooldown times. If he is recruited into the Inquisition, he can continue his research and eventually craft an even better version of it.
  • Ōkami:
    • Lechku and Nechku are clockwork owl demons who can stop time, leading to a somewhat disturbing sight as the screen turns golden and Amaterasu freezes as the giant demon marches step at a time towards you.
    • Although much less pronounced, Amaterasu also gains the Veil of Mist ability that lets her slow time for a few seconds.
  • Skullgirls:
    • Aeon is the deity of time, and so has complete control over it. Her prospective gameplay (that's right, she's a candidate for DLC) involves summoning mirror images of other cast members from alternate timelines to attack for her (including ones where they become the next Skullgirl), slowing time, stopping it, unwinding it, taking seconds off the match timer and capturing a bubble in time and all attacks executed within it to be unleashed again later.
    • One of the would-be DLC characters Isaac was a time traveler who could use his powers to speed up the countdown timer as well as jump back in time to fight alongside his past self.
  • Dishonored: Both Corvo and Daud can slow time, rendering only themselves and anything they touch/kill/posses as able to move normally. Upgrading this ability further allows the complete halt of time. Also Daud as the player character in the DLC can upgrade his Arcane bond ability to allow summoned assassin allies to move normally while time is stopped. Corvo and Daud are both immune to each other's bend time even if they don't posses that ability themselves.
  • In Bayonetta Umbra Witches are capable of slowing down time when they are in danger, allowing them to counterattack to devastating effect. There are also several accessories that further amplify an Umbra Witch's time powers, one of which slow down time automatically if she's struck, and another that allows her to activate this ability at any time she chooses. Lumen Sages, the Umbran Witch counterpart, have their own time-based power called Light Speed, which instead of slowing down time, speeds up time for the Sage. Witches and Sages have also been shown capable of time travelling, Balder the Lumen Sage in the first game, and Bayonetta in the second.
  • RosenkreuzStilette gives us Sichte Meister, who serves as an Expy of Dio, Flash Man and Sakuya, being able to use her ability, Die geplante Zukunft, manipulate time and use a variety of attacks while time is stopped. According to her profile, whenever Die geplante Zukunft is used, it happens to have a profound effect on history.
  • Undertale plays with this trope: Any sufficiently determined individual can escape death by winding back time and returning to a save point. Flowey, being filled with Determination, took advantage of this ability until the human came along and their Determination overpowered his. In the neutral routes, when Flowey absorbs the six human souls, he gains the ability to create and return to save points, which he uses to try and get any attacks that miss to hit.
  • The Zoni from the Ratchet & Clank series are this, but are closer to Time Police in how they operate - they can control and maintain the flow of time with the Great Clock which acts as their homeworld, but they're also able to slow time manually and are immune to any changes to the timestream such as someone stopping time, an ability they can pass onto others. Clank, as the son of the Zoni's leader Orvus, also counts.
  • Tracer from Overwatch can manipulate her own personal time. She can move forward in time so quickly it looks like a Flash Step, or rewind her time to be back where she was three seconds ago.
  • Marquai from Nexus Clash is the patron god of time, but is also the patron of ingenuity and so is always looking for ways to screw with time or use it differently than he did before. Sometimes this confers Time Master powers on his followers as well.
  • Time is an element in I Am Setsuna, and the game's Time-elemental party member, Aeterna, can stop or slow the time of enemies, speed up her allies, alter time flow to keep status buffs in effect longer, or combine it with the Space Master aspects of the element to interfere with cosmic laws. While this looks over the top for the scope of RPG game powers, Flavor Text tells you that the Time element is difficult to master on top of being physically and mentally taxing, so even Aeterna's "cosmic law interference" just amounts to messing with the game's probability-based status buffing mechanic. However, the person she's a clone of is capable of causing world-scale Groundhog Day Loops spanning years.
  • The Vex from Destiny laugh in the face of "linear progression of time". They not only move units through time from both the past and future, the ontological weaponry they're developing within the Vault of Glass, itself a meeting point of multiple timelines, have the ability to complete remove a subject from the fabric of space and time like they never existed to begin with.
  • The 2nd The Legend of Spyro game gave Spyro the ability to slow time, stating it was the Power of the Purple Dragon.
  • South Park: The Fractured but Whole has the player learning various time-altering farts that can be used in both combat and to solve environmental puzzles. You can reverse time (which cancels an opponent's turn in combat), stop time (which lets you land a few free hits for a few seconds) and even summon a past version of yourself to help you out. Near the end you can actually time travel, which is only used for plot purposes.
  • In Ghost Trick, Sissel has the powers to go back into time 4 minutes before a person's death. He can do this as many times as he wants as long the body has recently died. There are other Ghost Trick abilities in the game, but Sissel's rewind time powers is often stated to be the most useful of them all.
  • Time in Sunless Skies is already a rather fickle and manipulable parameter by itself, but Her Enduring Majesty is the one who has the authority to control it, either directly or not, within Albion. She rewards her favourites with months to prolong their lives, while those who displease her are condemned to the Midnight Cells, where every minute lasts a day. And it's implied she could easily fix the Wefts of Unraveled Time if she actually bothered (a task that requires a downsized Hour-Loom for you to even attempt to knit time back together), but apparently finds it beneath her.
  • Atlas from Paladins is a man from the future with advanced tech that can control time. He can rewind his enemies' time back a few seconds, rewind himself back a few seconds, create a stasis wall that slows down and disintegrates projectiles, and his ultimate ability exiles enemies from time for a few seconds.
  • Alexander in The Watchmaker (2018) was given this ability in his quest to fix the clock tower and restore the flow of time to normal.
  • In Fire Emblem: Three Houses, the Player Character (with the help of the mysterious Sothis) can use the Divine Pulse to rewind time up to a point. The ability is first demonstrated after the introductory mission, when the protagonist dives in front of Edelgard to protect her from a bandit, seemingly sacrificing their life to do so: with the activation of the Divine Pulse, the protagonist turns back the clock and, with foreknowledge of what is about to happen, drives off the brigand without dying.
  • Guild Wars 2 has Chronomancer as an Elite Specialization of the Mesmer class. They have the ability to create wells of altered time that damage or slow enemies or shield and speed up allies, a skill that rewinds them to the health and cooldowns they had on its activation, and the fluff for their inherited Mesmer skills is changed to be time-themed.
  • Tales of Maj'Eyal has the Chronomancer classes, Temporal Warden and Paradox Mage.
    • Temporal Wardens can slow enemies or speed themselves, split the timeline for a few turns and choose the best one when the effect expires, boost damage by pulling in future attacks, and detect traps by seeing into the future.
    • The Paradox mage class is unlocked by letting your future self kill you. They can Send damage into the future for a time, summon temporal clones, randomly teleport enemies, and can attempt to Ret-Gone hostiles out of existence.
  • Mortal Kombat:
  • Malediction: One of Morgan's powers is time manipulation. He can rewind time, and create "time dilation bubbles" that slows down time for anything that enters it (except for Morgan himself).
  • Jack Joyce, the main protagonist of Quantum Break gains the ability to control time after a failed time-machine experiment. His abilities include:
    • Time Blast, which breaks time in a focused area with destructive results.
    • Time Rush, which allows him to runn while time is frozen.
    • Time Dodge, a quick dash out of harm’s way.
    • Time Shield, a protective bubble that can deflect bullets.
    • Time Stop, which freezes time in a focused area, including opponents and objects.

    Visual Novels 
  • In Spirit Hunter: NG, Masaru's wish was to relive the time when his mother was alive. When he became part of Tsukuyomi, this manifested itself as the elevator in Moon Tower becoming capable of shunting people back in time.
  • Claude Trilleo from Sunrider is a time traveller, which makes her omnipotent by the setting’s rules. In addition to Time Travel, she’s able to teleport; stop, speed up, or slow down time for herself and/or others; create duplicates of herself by skipping back a second in time; create pocket dimensions; summon meteors from interdimensional rifts; and even create and destroy alternate timelines and universes on a whim. The only thing holding her in check is the fact that using too much of her power will result in reality-destroying temporal paradoxes, which limits her to more subtle displays of power.
  • Ezekiel "Zeke" Dorian in Villainous Nights has the power to manipulate time. He's vague about the specifics of how his ability works and what he can do with it, citing the potential for paradox, but he can speed up or slow down time for a few seconds to allow himself to Flash Step. His power also appears to allow him to see into possible futures or alternate timelines; in Renzei's third season, he mentions the death of a particular villain as being a catalyst for ominous future events.
  • Nasuverse
    • One of the Five True Magics of the setting, specifically the Fifth Magic "Magician's Blue", is this. While the exact limits are unknown, Time Travel is part and parcel of the package, along with the ability to draw upon the power you will hold years into the future to your present self or displace someone's death into the far future to revive them from fatal injuries. Its current holder is Aoko Aozaki.
    • Fate/Zero: Kiritsugu Emiya is a more restrained version of this. He has a magecraft called 'Innate Time Control' which allows him to internally affect time - speed it up for superhuman reaction time in combat, or slow down his bodily functions to avoid a search-and-destroy system. However, whenever he reverts to normal time, his body is forcibly 're-synced' to the time of the World, which can cause very heavy internal injuries, and they get worse the more he speeds up or slows down.

    Web Animation 
  • In Red vs. Blue, Gary/Gamma's special AI ability is to manipulate time. The Meta steals it between Blood Gulch Chronicles and Revelation.
  • The Death Battle episode where Ratchet and Clank fought Jak and Daxter has this and compares the two versions directly. Jak can use his Super Mode of Light Jak to slow time to a crawl which allows him to use it to shoot a defenseless Ratchet. Clank can also do this, but his time-manipulation is slightly slower than Jak's. Unfortunately for Jak, Clank is flat-out immune to any attempts to alter time and can pass this skill onto other people. Ratchet dodges Jak's attack as a result.

  • There are two major groups in Homestuck with mastery over time:
    • Time is one of the powers available to Sburb players, and one of the two which must occur in every session. Dave Strider is the Knight of Time in the human session, Aradia Megido is the Maid of Time in the troll session, and Damara is the Witch of Time in the pre-Scratch troll session. All are in charge of timeline management - using their powers to establish and take advantage of stable time loops to ensure things proceed as they must, and to provide a way to avert bad futures should things go wrong (which they have... often). All use music-themed Magic Feathers to travel through time - Dave uses turntables, while Aradia and Damara use music boxes; after ascending to the God Tiers, Aradia is strong enough in her time powers to freeze Jack Noir in time without any assistance, however temporarily it may have been. Also, both Dave and Damara's Lands house the item necessary to initiate the Scratch, itself a massive burst of time energy.
    • The Felt each have a different power that allows them to manipulate time or perceive things in the past or future. Well, except for Biscuits, whose "power" is hiding in an oven that he thinks lets him time travel into the future. Technically true, even though he's just traveling at the same rate as everyone else. Actually, his oven doesn't have time powers; it has space powers.
    • Lord English has absolute dominion over time. He has the ability to travel to any point in time, anywhere in any physical (or non-physical) location. He can even travel outside of time itself. So he isn't just coming for us. He's already here. Lord English was originally the cherub Caliborn, the time player (specifically, Lord of Time) in a failed Sburb session.
  • M9 Girls!: Any can generate a bubble inside of which time almost stops completely.
  • Wayward Sons: Nysus can speed or slow time in a localized area. He first used it to rapidly ferment wine.
  • Heroes Unite: Timesweep. With sufficient technological assistance and a powerboost he can send people through time. Most of the time he can 'just' slow down and speed up time for specific individuals.
  • Unordinary: Sera can't travel through time, but she can stop time - allowing her to eliminate entire teams in the blink of an eye - and "rewind" any injury she does manage to receive, restoring her to perfect health... and this is all in addition to Super Strength, Super Reflexes, and Super Toughness. John explicitly compares her to a god.

    Web Original 
  • Dan from Trinton Chronicles has control over time including accelerating, deaccelerating, and stopping time. As a bonus he gained light and dark generation and control which gives him the bonus abilities to age/de-age (from light) and restore/degrade (from dark) people and objects.
  • Word of God says there is no time travel in the Whateley Universe, but Stopwatch has the power of temporal warping. He can speed up his own personal time until he's effectively a speedster, or he can slow down someone else's time while he moves at a normal rate.

    Web Videos 
  • Virginia from The Platoon Of Power Squadron. At first she can only make time stop, but then she and the gang do a little experimenting and discover she can unfreeze people and create portals to other times and places. There are a few side effects, such as portals to the past being invisible from that end. Naturally, Donald ends up getting lost once.
  • Tempo from WarpZone Project. He has the kind that doesn't permit time travelling, unless it's greatly boosted. There is a character who can boost other people's powers in the work, but he is one of Tempo's enemys and hence only helps in Enemy Mine situations.
  • Tony the Talking Clock from Don't Hug Me I'm Scared can move and transport objects backwards and forwards through time at will, as well as speeding up or slowing how fast an object moves through time.

    Western Animation 
  • In the Season 5 finale of My Little Pony: Friendship Is Magic, Starlight Glimmer evidently Took a Level in Badass into this — managing to modify Equestria's only known Time Travel spell from something limited to the point of nigh-uselessness... into something Dialga would be proud of. This predictably leads to some Bad Futures the good guys must sort through.
  • The Batman features a villain called Francis Gray who has the ability to reverse time up to 20 seconds, so he can relive what he just did and avoid mistakes like awkward one-liners. When his estranged son dies as a result of his actions, his power goes into overdrive and sends him decades back, just before he could set off the string of improbable coincidences that set him down the path of supervillainy in the first place, and he's much happier as a result.
  • Ben 10:
    • Professor Paradox. Thanks to a Time Travel experiment gone wrong and thousands of years of practice, he's capable of displacing himself across time and space at will. He's also immune to time manipulation done by outside forces.
    • Paradox's Arch-Nemesis, Eon, is also a time master who can travel through time at will, age enemies to dust, and cause cross-time brain swaps.
    • There's also Clockwork, whose entire species, the Chronosapiens, can manipulate time.
    • Special mention goes to Maltruant, the final Big Bad of Omniverse, who's a stronger than average, rogue Chronosapien who wants to rule time itself.
  • Clockwork in Danny Phantom. The Observants who presumably rule the Ghost Zone see a linear timeline; Clockwork sees everything, as in all the possible choices and futures.
  • Slow Mobius from Rick and Morty.
  • Parodied on Johnny Bravo with Chronos, Master of All Time! *Dramatic Thunder*: A talking Grizzly bear who had dubbed himself Master of All Time! *Dramatic Thunder* due to having stuffed his cave full of watches that he all meticulously kept precise time on. Well, except the VCR clock. That one was beyond even his vast and immaterial powers.
  • Transformers:
  • The Xelor class in Wakfu are time mages, and casually do all of the associated tricks, except for the aforementioned Time Travel. The main villain goes to some unsavory lengths to try and prove that last part wrong. In the end, it turns out all the power he'd accumulated over two hundred years was enough to send him back a whopping twenty minutes. He doesn't take it well.
  • In Season 7 of Ninjago the ninjas battle Krux and Acronix, the (former) Masters of Time. Acronix could accelerate the flow of time or force people/objects into slow motion. Krux could reverse time or freeze people/objects by stopping time. These powers were later taken from them and sealed inside four "time blades."
  • Chronozoid on Skysurfer Strike Force complete with Villain Teleportation and of course Time Travel.
  • The Pastmaster from SWAT Kats, an undead Evil Sorceror with the ability to travel through time, and with the Tome of Time, summon creatures from different eras.
  • Mighty Man and Yukk battled the Timekeeper.
  • The Super Globetrotters faced the Time Lord, who had nothing to do whatsoever with Doctor Who.
  • Two of the zodiac Kwamis in Miraculous Ladybug grant their wielders some power over time:
    • Fluff, the rabbit, is the official kwami of time and grants the power to create time portals. These can connect to or from any time or place through an extradimensional “burrow,” which allows heroes like Bunnyx to time travel and Teleport Spam.
    • Sass the snake, as the kwami of the second chance, allows his wielder to create a short-term "Groundhog Day" Loop. Once activated, they can repeat the next five minutes as often as they like and achieve victory through trial and error.


Video Example(s):


Doctor Strange

The Eye of Agamotto is one of the most powerful mystical relics on Earth, an artifact that can harness the power of time with the Time Stone. In the hands of a capable sorcerer like Doctor Strange, it can be used to thwart disaster.

How well does it match the trope?

5 (11 votes)

Example of:

Main / TimeMaster

Media sources:

Main / TimeMaster