Follow TV Tropes


Manga / JoJo's Bizarre Adventure: Golden Wind

Go To

Parts of JoJo's Bizarre Adventure
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9

Spoilers for all parts of JoJo's Bizarre Adventure preceding this one, including Diamond Is Unbreakable are unmarked. You Have Been Warned!

"You see, I'm planning to beat your boss, and take back this city for the people. To rid this city of drug dealing and child abusing mafiosi... I have no other choice but to become a mafioso myself."
Giorno Giovanna

Golden Wind (黄金の風, Vento Aureo), is part 5 of the long-running JoJo's Bizarre Adventure series. It is preceded by Diamond is Unbreakable and followed by Stone Ocean. This part's original run on Shonen Jump went from 1995 to 1999.

Set in 2001, Golden Wind stars Giorno Giovanna, the son of DIO who was conceived with Jonathan Joestar's body after his resurrection in the 1980s. Having inherited both the righteousness of the Joestars and the ruthless ambitions of DIO, following a massive crime wave in Italy, he seeks to take over The Mafia in order to turn it into an organization for good instead of crime. After a brief scuffle with a Stand-using mafia assassin named Bruno Bucciarati, the two realize that they share a common goal, and so Bucciarati allows Giorno to join his squadron of Stand-using gangsters, which also includes Leone Abbacchio, Guido Mista, Narancia Ghirga, and Pannacotta Fugo.

Giorno and Bucciarati's secret goal of overthrowing The Boss gets complicated when their team receives an order to guard The Boss's daughter, Trish Una, from a group of Passione traitors seeking to take her hostage as part of a plan to take over the mob for themselves. Kicking off a journey across all of Italy, fending off attacks from rival mobsters while searching for a way to finally confront and bring down the Boss himself.

The events of the story were adapted by Capcom into a 2002 Beat 'em Up for the PlayStation 2. An international release was announced under the title GioGio's Bizarre Adventure, but Capcom's license for JoJo expired and the release was cancelled. In October of 2018, a fan-translation patch into English was released for the game. Giorno and all members of Bucciarati's gang (barring Abbacchio) have been consistent fighters in the CyberConnect2 fighting games, JoJo's Bizarre Adventure: All Star Battle and JoJo's Bizarre Adventure: Eyes of Heaven.

Two light novels have been released that feature stories based on Golden Wind. The first, Golden Heart, Golden Ring, was released in 2001. It was written by Shotaro Miya and Gichi Otsuka, with illustrations by Araki, and features a story shortly after the first encounter with the Boss, and the apparent betrayal of one of the team members. The second light novel Purple Haze Feedback was released as part of the series 25th anniversary celebrations in 2011. Written by Kouhei Kadono with illustrations provided by Araki, it is set after the events of Golden Wind and follows Pannacota Fugo as he deals with the aftermath of decisions made in Golden Wind. However, as with other light novels created for the series, it has not been released outside of Japan and is generally treated as Loose Canon.

On June 21, 2018, an anime adaptation by David Production was announced, about 2 years after the same studio finished airing Diamond is Unbreakable. The first episode premiered in Japan on July 5th, 2018. Following that, the entire 39-episode anime aired in Japan from October 5, 2018 to July 28, 2019, with a simulcast on Crunchyroll. The English dub of the anime aired on Toonami from October 26, 2019 to October 24, 2020.

How on Earth do all these tropes work, it makes no— IT JUST WORKS.

    open/close all folders 

    Tropes # to D 
  • Aborted Arc: Fugo was supposed to be revealed as the Boss's mole within Bucciarati's team and would have betrayed them at one point. However, Araki felt that it would be too mean-spirited to actually portray a Face–Heel Turn in an already depressing part of the story, so he decided to just let him quit the team without reappearing.
  • Accidental Pervert:
    • When the group is going to the train station by van, a sudden stop makes Fugo stumble and fall face-first onto Trish's chest. Mista then proceeds to pull a second-hand Suspiciously Specific Denial ("He's sorry! He totally didn't use the sudden stop as an excuse to feel your boobs or look up your skirt!"), until Fugo yells "Quit saying things that make it sound worse!"
    • When Mista in Trish's body has to scratch under her skirt due to her garments being too tight, Trish (in Mista's body) understandably gets very angry and thinks that Mista was touching himself.
  • Actor Allusion: Cioccolata, whose hair is green, just like his Stand Green Day, is voiced by Atsushi Miyauchi, who is the official Japanese dub voice of Hulk in the Marvel Cinematic Universe. Extra points Green Day is also big and sports a muscled body like Hulk.
    • The English dub retains the same kind of allusion with Bill Butts, who is a bodybuilder on the side of being a voice actor.
  • Adaptational Early Appearance: A number of characters show up much earlier in the anime than in the manga. Most notably is La Squadra, whose members only reveal themselves in their arcs while initially they're only framed in shadow. In the anime their debut has them interact as a group and shows off each member's personality. In addition Sorbet's death is shown and his killer is revealed as Ciocclata and Secco.
  • Adaptation Expansion:
    • Downplayed example, but the Playstation 2 videogame adaptation recontextualized Giorno's scene with all the JoJos after defeating Black Sabbath as the game's Attract Mode intro since Koichi isn't in this version. This allowed them to add Jonathan Joestar to the images of past JoJos above Giorno, since otherwise Jonathan is not included in either the manga or anime since, from a narrative point of view, Koichi never met him and nobody ever told him about Jonathan.
    • The first episode of the anime spends some extra time showing the crime wave in Naples, as well as original scenes where Giorno steals back a wallet from a pickpocket and returns it kindly its proprietor, only for him to snatch two bank notes for himself, and Leaky-Eye Luca shaking down a man for doing business in his territory, which is how he found out about Giorno.
    • The second episode expands on Giorno's backstory, and gives a little characterization to the gangster he helped in his childhood; cruel but just, he killed a father who was selling drugs to children, and didn't bat an eyelid when his victim's son threatened to shoot him in grief. It also shows what Giorno looked like as an adolescent and teenager before he got his blond hair.
    • Abbacchio's backstory in the manga never explained how he actually joined Passione after his partner's death, so the anime added two short original scenes where Bucciarati visits Abbacchio's apartment and asks him to join the gang. It also canonizes a fan theory that Abbacchio became The Alcoholic after being fired from the police force.
    • La Squadra Esecuzioni gets expanded on quite a bit with episode 10 establishing their personalities much earlier than in the manga and even show them performing an assassination. Even Sorbet and Gelato's deaths are expanded upon, showing the silhouettes of Cioccolata and Secco with the former doing the killing and the latter filming it.
    • The manga did not elaborate much on Pannacotta Fugo's backstory, other than him being accepted into a university at a young age only to be kicked out after beating a professor with an encyclopedia. In the anime, Fugo was being sexually harassed by the teacher, which is why he lashed out at him. The assault resulted in him being abandoned by his family, becoming a thief to survive, and being caught during a dine-and-dash only for Bucciarati to come to his aid and invite him to join the gang. Purple Haze Feedback gives a different account of the event, where the motive for the assault was that Fugo was being criticized for letting his grandmother's death affect his grades.
    • Episode 12 has a post-credit scene of Risotto coming across a dead body at a train station and finding a burnt photograph. The corpse is Pericolo's after he relayed the instructions for Bucciarati's gang to head to Venice and killed himself. This scene explains how La Squadra knew how the gang were heading to Venice, though first-time viewers would not understand the context.
    • In Episode 35 right after Narancia's death, Fugo is seen returning to Naples and wandering near their restaurant, only to stop and look further, as if sensing Narancia's passing.
  • Adapted Out: To keep the focus of the game on Giorno and his journey, as well as their minimal roles to begin with, Koichi and Jotaro are nowhere to be seen in the PS2 game. They have an audio drama in the game's OST at least. Melone, Sale, Mario Zucchero and Squalo, Tiziano, as well as backstory and epilogue-exclusive characters are also not in the game.
  • Aerith and Bob: a downplayed and truly bizarre example, but characters in this part tend to have full names in which one half will be realistic (Guido, Leone), and the other will be a silly reference to food (Pannacotta, Narancia).
  • Afterlife Welcome: When Abbacchio dies, the scene changes to him sitting outside a cafe and meeting a police officer. Said police officer turns out to be his old deceased partner who tells him that he's dead when he tries getting on a nearby bus to get back to the others.
  • Anachronism Stew: In the anime, during Mista's flashback (which is presumably set in the year 2000) a cinema is shown with posters of The Martian (2015), War Horse (2011) and The Dark Knight (2008).
  • An Ice Person: Ghiaccio's stand, White Album, allows him to freeze the area around him to extremely low temperatures, to the point of being able to freeze the air around him. His stand also comes with it's own ice suit.
  • Animation Bump: While the anime is well animated in general, the scene where King Crimson's ability is revealed in full ramps up the quality several notches to jaw-dropping levels.
  • Anti-Hero: All of the protagonists are Pragmatic Heroes since they are gangsters and have no reservations about killing their enemies.
  • Anti-Villain: La Squadra whose goals are to take out The Boss in vengeance for their deceased allies.
  • Anyone Can Die: One of the most brutal parts in this regard. Aside from the minor antagonists working for Passione, and the members of La Squadra, Abbacchio, Narancia, and Bucciarati end up being the biggest losses on the protagonist's side. And even returning characters aren't safe—Jean-Pierre Polnareff from Part 3 returns only to be fatally impaled by King Crimson soon after (though his spirit does survive within Coco Jumbo)
  • Arc Words: "Resolve" (or "Kakugo" in Japanese). Often associated with and symbolic of Giorno, but is shared with his comrades and enemies alike as the story goes. Can be used in both noun and verb form, but generally translates to something with the effect of readiness to do something dangerous and/or costly without a second thought. Has also been translated as "preparedness", "consciousness", "determination", etc, leading to the catch-all word being watered down through the different contexts.
  • Archnemesis Dad: Trish joins the fight against her scumbag of a father, who not only is a ruthless mob boss, but also tried to kill her.
  • Artistic License – Biology
    • While some studies show that women can have lower body temperatures, the difference is negligible. That being said, Trish shouldn't be aging that slowly from The Grateful Dead with only a few wrinkles compared to the rest of the gang's shriveled up bodies.
    • Risotto Nero's Stand Metallica can create objects such as razors, nails, or scissors out of the iron in one's blood. In reality, the human body only contains about 4 grams of iron, absolutely not enough for scissors. A few razors or nails would actually be plausible, however.
  • Artistic License – Geography: In the anime, the fight in Rome between Bucciarati and Secco brings them to the left side of the Vittoriano, from where they both notice someone (Polnareff) watching them from the Colosseum. In real life, the Vittoriano faces the opposite way and therefore the characters would have had the Colosseum behind their backs.
  • Art Shift: In the anime, Jotaro's photograph of the Crusaders is done in Part 3's style, since the Part 3 anime features the scene of the picture being taken. Polnareff's flashback to the group visiting the Giza Pyramids is also done in a similar way; though not as evident, the Crusaders have the clearly defined musculature of Part 3's artstyle. Whereas the flashback of Jotaro and Polnareff deciding to track the Stand Arrows have them in Part 5's art style.
  • Ascended Meme:
    • Robert Fripp acknowledged the "it just works" meme in a Facebook post.
    • Phillip Reich's announcement as the English voice of Giorno is based on the "Coda" memes.
  • Assassin Outclassin': Whereas many antagonistic Stand users are specifically sent to kill the heroes, La Squadra Esecuzioni are professional assassins. All but one are defeated by the gang, though.
  • Asshole Victim: The woman targeted by Melone on the stopped train for Babyface to bear a child assassin to hunt down Team Bucciarati made her debut by showing a snobbish contempt for her fellow passengers, and when Melone left, she intended to sue the train company despite the staff being as respectful and helpful as they could to her, ESPECIALLY after what all the passengers just went through. That being said, not only was her scene with Babyface framed in a way that looked liked it raped her, Junior disintegrated her shortly after pissing down her neck.
  • Bad Powers, Good People: Fugo's Stand power is so lethal and disgusting that even his friends are creeped out by it. However, he's still one of the good guys, sort of.
  • The Berserker: Fugo, and by extension his Stand Purple Haze, are this. Fugo has a legendarily short temper and has stabbed or beaten Narancia on more than one occasion for screwing up a math problem, and Purple Haze is one of the few Stands shown to have a personality outside of that which its User ascribes to it because it's that consistently pissed off.
  • Bilingual Bonus: Since this part takes place in Italy, Italian phrases come up now and then; The Boss' messages to his capos and Giorno's subconscious writing on the plane, for a couple of examples. In the anime, they are fully shown on screen, so those who know the language could just read it from there since it's mostly grammatically correct Italian except for the occasional spelling mistake. However, it gets subverted because the characters will just read it out loud in Japanese, making its contents more readily available for the audience.
  • Bittersweet Ending: Diavolo is sent to an infinite amount of deaths by Gold Experience Requiem's power at the end of the story and Giorno was able to become the Boss. But it came at the cost of Abbacchio, Narancia, and Bucciarati's lives.
  • Black-and-Grey Morality: The heroes of this Part are an Anti-Hero Team of ruthless mafioso who have no qualms about killing their enemies, have no problems with stealing or torture, and in-general are involved in the usual type of crimes gangsters commit in order to make money. That said, they're still Neighborhood-Friendly Gangsters with a moral code, including not involving innocents in their conflicts and not selling drugs to children, and help out people in need who go to them. The villains, meanwhile, are just as ruthless, but with next to none of the redeeming qualities of the heroes.
  • Blood Iron: Risotto's Stand, Metallica, is capable of manipulating iron, including the iron present in the blood of a person. Being a Mafia assassin, his methods aren't pleasant to watch; those unfortunate enough to be within Metallica's range will find themselves coughing out razor blades from their throats, and will discover all sorts of sharp, nasty objects protruding from their face and neck. This way, Risotto can eventually cause his victims to die of suffocation by robbing them of the iron needed to transport precious oxygen, to the point their blood turns yellow.
  • Bloodier and Gorier: While JoJo is quite a gory series especially for a shonen, Golden Wind is even gorier and more violent than previous parts. Especially because there's very little censoring in the anime. The "King Crimson vs. Metallica" arc in particular is full of gruesome wounds. The more serious shift in body horror can also be attributed to Giorno possessing healing abilities as to heal said gruesome injuries.
  • Blue Means Cold: Ghiacco, whose name means "ice" in Italian, has blue hair and his Stand White Album can freeze things and control ice.
  • Body Horror:
    • Purple Haze melts his victims down after finishing with them, as Illuso can attest to.
    • Risotto Nero's Metallica does this in spades. Not only did he use Doppio's own iron to attack him, but also Doppio's blood turned yellow due to lack of iron in his body, making him unable to breathe. If Diavolo didn't trick Narancia into shooting Risotto, the Boss and Doppio would have died a gruesome death.
    • Cioccolata's Green Day dissolves people if the mold generated by it is fast enough. And also, Cioccolata can sever his body parts in order to levitate while using his mold to prevent blood loss.
    • Bucciarati's flesh began to melt as Secco's stand ability is to turn everything to mud. It got to the point where his fingers bent so hard it broke when he touched his face and we can see the bone of his finger.
    • The mutations that Silver Chariot Requiem forces on living things around him include extra eyes and heads, weird insectoid limbs and horrifying unidentifiable lumps.
  • Bond One-Liner: Some of the heroes have a cool one-liner after their Kiai:
    Bucciarati (after defeating Pesci) and Trish (after defeating Notorious B.I.G.): Arrivedeci. (Farewell)
    Narancia (after defeating Squalo): Volare via. (Go flying)
  • Bond Villain Stupidity: How Polnareff lives long enough to contact Team Bucciarati even with Diavolo giving him a Curb-Stomp Battle.
  • Book Dumb: Narancia may not be able to make a simple multiplication, but he is still a resourceful Stand user.
  • Book Ends:
    • Giorno's first Stand duel is against Bucciarati, and he uses Gold Experience's life shot ability to accelerate his opponent's senses and give him an Out Of Body Experience. This happens again at the halfway point of the story when Diavolo's time erasure makes Bucciarati see a vision of his past self, and again when Gold Experience Requiem reverses time and makes Diavolo see images of his past selves.
    • The beginning of Traitor's Requiem, the opening for the second part of the anime, involves a door and then what looks like a man kissing somebody's hand. That's the ending of Golden Wind - where the "hand" they're kissing is Giorno's hand after he took over Passione.
    • In the first episode of the anime, the story starts with Giorno looking at his surroundings with a light smile on his face, followed with golden sparkles flies around him. After Diavolo's defeat, Giorno looking at his surroundings, this time with stern facial expression and more golden sparkles flies around him.
    • The first song in the anime adaption's first OST is "il vento d'oro" (golden wind). The second last song in the final OST is "fine della vento aureo" (end of the golden wind), a slowed down version of the original. This is also a nod to Giorno's stand power which can speed up people's thought processes causing them to perceive the world moving in slow motion (including the song if they were listening to it).
    • At the end of Giorno and Bruno's first fight, the former reflects on seeing a young kid succumb to the ravages of drug addiction. After the Final Battle where Diavolo gets brutalized by Gold Experience Requiem, he's accosted by a crazed junkie, and can see discarded needles on the ground near him.
  • Boss Game: The game based on Golden Wind is nothing but 22 chapters of bosses (excluding one that involves Mista avoiding Secco and his Stand Oasis and another that is dedicated to Abbaccio's death).
  • Brick Joke: Starting from episode 2 to episode 19, the anime adaptation had Jodeci's "Freek'n You" as the ending theme. Most anime viewers first heard the ED with some confusion, but quickly got used to it as part of the general FABULOUSNESS of the franchise. Then came Episode 19, with the infamous park bench scene with Giorno and Mista, and when the sultry R&B of the end theme hit after the scene, the true purpose of the ED was revealed. (A significant amount of the manga readers predicted this would happen, and just as the story shifted to the next arc, the ED was changed to "Modern Crusaders".)
    • Early in the anime Fugo mentions that Mista damaged the car. During the "Sleeping Slaves arc" (at the end of Part 5) we see how that happened.
  • Bully Hunter: More subtle than most, but Giorno's dream to become the Don of Italy is so that the Mafia will once again protect the weak and innocent as they once did, rather than prey on and victimize them. Point in fact, witness his terrifying Tranquil Fury as he tricks a Capo into swallowing a gun for casually murdering a helpless old janitor who worked at his middle school.
  • Bury Your Gays: While they aren't explicitly confirmed to be homosexual, the interactions between Squalo and Tiziano are heavily implicative of them being a couple, leading to them being the perfect candidates for enforcing this trope when they're both killed off by Narancia to protect Bucciarati's team once they've gone rogue.
  • Call-Back:
    • In the anime, when Polnareff explains the nature of the Stand Arrow, it plays a brief snippet of "Fists of Platinum" from the Stardust Crusaders anime over silhouettes of the Crusaders themselves and their Stands.
    • In the final OP, Giorno's pose as Gold Experience Requiem resets time is a dead ringer for his father's most iconic one.
  • Call-Forward:
    • In the anime, during the sequence where Zucchero is tortured, the scene cuts to a stylized graphic of his head being brutalized in between clips of the dancing gang members. As explained here, those cutaways are actually early hints at the three unrevealed stands.
    • Also in the anime, the first OP and the second ED feature statues. At the base of both are spherical boulders; for anyone who has reached the end of the original manga, they may recognize these rocks as Rolling Stones, the Stand that foretold the fates of Bucciarati's group.
  • Car Cushion: In the Sleeping Slaves arc, Mista jumps down six stories and luckily lands on Fugo's car. To be fair, Mista knew that he wouldn't die because Rolling Stones didn't predict his death so he was free to take any risk.
  • Carnival of Killers: The Boss's Guard Squad tasked with killing traitors of Passione is one of them. There's also the members of La Squadra who the protagonists encounter in the first half of the story.
  • Casting Gag:
  • Central Theme:
  • Cerebus Syndrome: Started to kick in with this part. Whereas parts 1 through 4 are traditional lighthearted shounen battle series with the occasional mature themes this is where it starts to become clear that Araki wanted to move away from Shounen Jump. This part in particular features some of the most gruesome violence in the series, antagonists who are just as sympathetic as the protagonists, many major character deaths, and characters having tragic backstories. All of these would carry over into the future parts.
  • Characters Dropping Like Flies: Compared to the idealistic Diamond is Unbreakable this is a much darker story with almost every Stand battle being a fight to the death. Bucciarati, Abbacchio, and Narancia all die. Fugo leaves which means the gang is reduced to just Giorno and Mista. Returning hero Polnareff physically dies but his spirit lives on inside Coco Jumbo. Risotto's gang is wiped out completely by Bucciarati's gang. Every other named Passione member is killed, with the exception of Zucchero and depending on canon he dies as well in the Purple Haze Feedback spinoff.
  • The Chosen One: Diavolo fancies himself being chosen and favoured by Fate itself, claiming it is his right to lord over everyone and take the Arrow for himself.
  • Chuck Cunningham Syndrome: The introductory story arc is told primarily from Koichi Hirose's perspective as he's robbed by Giorno, and then he comes back again a short while later playing a key part in the fight with Black Sabbath. After that, he (and his reporting to Jotaro) are never so much as mentioned again. The anime deals with this by having Koichi decide that he's learned everything about Giorno that he needs to know, and that he's going to go sightseeing for a bit before returning home and reporting to Jotaro.
  • Cleavage Window: If there's a male equivalent to this trope, then Giorno and Bucciarati's outfits (as well as a bunch of other characters) both qualify for it.
  • Closed Circle: The fight with Notorious B.I.G is made scarier by the fact that the gang are all stuck on an airplane over the ocean.
  • Contrasting Sequel Antagonist: The antagonists of Stardust Crusaders and Diamond is Unbreakable were regular people/thugs who happened to be given Stand powers. As such some of them were pretty incompetent while the best ones were either smart or got lucky because they had powerful Stand abilities. In this part however the antagonists are all professional killers who by nature are smart and cunning on top of the fact that their Stand abilities are very useful.
  • Contrasting Sequel Main Character: Despite being recognized as the most morally grey of the original JoJos, Giorno is the only one who goes after the main villain of his own free will, rather than the villain removing their choice by making it personal. This directly contrasts the previous protagonist, Josuke, who initially believed that Kira wasn't their problem if he wasn't a Stand User. This leaves Giorno as a wild card to the villains for almost the whole way (even at the end the Big Bad sees Bucciarati as his nemesis and Giorno as just some newbie), contrary to Josuke's very strong spotlight. Thematically, this lines up with Giorno being descended from a villain, as he acts while the other JoJos reacted.
  • Compressed Adaptation: The PS2 game cuts out the epilogue and the backstories of characters.
  • Creator's Culture Carryover:
    • The main characters are Italian gangsters who despise the drug trade. Such beliefs are commonly attributed to Yakuza, but aren't generally associated with organized crimes much of anywhere else.
    • While doing math, Narancia draws a henohenomoheji on the side of his paper (which is made of Japanese characters).
    • Guido Mista has a deep superstitious fear of number four, as if he were Japanese. Italians actually fear seventeen the most. The In-Universe explanation is that his tetraphobia originates from his neighbor being attacked by a kitten who was born in a litter of four, which, as far as justifications go, is laughably weak.
    • A few characters are seen bowing in gratitude.
  • Cruel and Unusual Death: All of the Hitman Team are hit with this fate after their encounters with Giorno and the gang. Meanwhile, Sorbet and Gelato became the victims of Cioccolata and Secco to warn the Hitman Team to never try to find out the Boss's true identity.
  • Curb-Stomp Battle:
    • During Bucciarati's fight with the boss, no effort is made to disguise the fact that Bucciarati is hopelessly outmatched. Due to the boss’s Story-Breaker Power of King Crimson, Bruno is outright killed in the fight. However, due to sheer resolve and Giorno’s Gold Experience’s healing capabilities, he comes back to life and spends the rest of the part piloting a corpse.
    • The boss himself deals many more of these throughout the part, as King Crimson's strength and abilities are unmatched against any other Stand in the part, and many of his encounters are over after only dealing a few hits to his opponent.
    • Then the boss (or in this case, Diavolo) is on the receiving end of this trope via Gold Experience Requiem.
  • Darker and Edgier: While still having some of the self-aware charm of the previous parts, Golden Wind plays itself more straight, and is a lot more brutal with its violence. There's also the fact that the main protagonists are anti-heroes who kill people, some of the villains are well-intentioned, and Araki's famous Any One Can Die rule is taken to an extreme. Of the named protagonists that are introduced in this part, half of them are killed- only Giorno, Mista and Trish make it out alive, with Fugo dropping out of the conflict and Bucciarati, Narancia, and Abbacchio dying.
  • The Darkness Before Death: Halfway through the comic, Bruno Bucciarati is killed by the Big Bad and healed by The Protagonist's Stand, allowing him to keep moving forward and fight out of sheer will, until the final chapters of the comic, where his blindness makes him realize that he's running out of will and strength to fight, and will be dead for real soon.
  • Deadly Remote Control Toy: Narancia's Stand, Aerosmith, resembles a remote-controlled toy plane. It can fire bullets, drop bombs, and track enemies with its radar by monitoring their breathing.
  • Defector from Decadence: Bucciarati had already some Conflicting Loyalty about Passione's drug business and passively let Giorno do his thing. However, when he sees how The Boss is willing to murder his own daughter because she's a liability, he immediately and openly rebels against the gang.
  • Dismembering the Body: For trying to discover the Boss' identity, Sorbet and Gelato were dismembered and then sealed into glass cases that put them back together when lined up in the correct order, then shipped to La Squadra as a warning. Sorbet was alive during most of this, leading Gelato to swallow his gag.
  • Disney Acid Sequence: The anime adaptation adds trippy visuals to the infamous "torture dance" scene, presumably representing Zucchero going crazy from the pain of getting his eyeball cooked by concentrated sunlight.
  • Disc-One Final Boss: Ghiaccio is the last member of La Squadra that the protagonists face off against with his fight concluding the first half of the story.
  • Disproportionate Retribution: Mista's childhood friend's response to getting his eye scratched out by a kitten he adopted in a litter of four was to, "beat that kitty until it was dead and gone."
  • Doing In the Wizard: Stands, introduced as a mystic power, are now explained as an alien virus infecting worthy people and granting them power. It still doesn't explain why a virus from a meteorite gives people highly-specified psychic powers and seemingly draws them together, or how people like Avdol, Kakyoin, and Enya are seemingly born with Stands without there being any sort of catalyst, but some explanation is better than none.
  • Dramatic Irony:
    • Giorno doesn't learn of his father's connection to the Joestars, even when he comes across Polnareff in the climax. Polnareff himself was stranded in Italy with no way to contact Jotaro for help, making it painfully ironic how Jotaro had Giorno investigated partly out of grief for his friends killed by Dio during his journey in Egypt.
    • Towards the end, Bucciarati is gravely injured and deprived of most of his senses while being helped up by an enemy he thinks is Trish. He asks "her" to start a new life on his hometown once everything is done with. Previously, the real Trish was upset Bucciarati was acting too cold towards his team.
  • Dramatic Unmask: Diavolo, who was The Faceless for the entirety of Golden Wind, finally and climactically drops the mask of Doppio in front of Polnareff in the Colosseum of Rome.
  • Dropped a Bridge on Him: How Diavolo kills Abbacchio and Narancia.
  • Drugs Are Bad: Giorno Giovanna's primary motivation in becoming the new Don of Italy is so that the new Mafia that he rules over will be one that will not sell drugs period, especially to innocent children.
  • Dub Name Change: While it was rather minor in previous installments, this one is shaping to have the most prevalent name changes for the Stand names. The show's lawyers must've had a field day with this series.

    Tropes E to M 
  • Early-Installment Weirdness:
    • When Diavolo first appeared while shrouded in shadows, he had shorter hair and he was wearing a business suit, not unlike your typical mob boss. However, by the time he made his first physical appearance, he was given long hair and an outfit that wouldn't look out of place in a death metal concert.
    • Gold Experience's early abilities don't really line up with what it's consistently shown to be able to do later on. For example, its Attack Reflector ability was quickly dropped after being used only three times, and its ability to give a person more life energy and cause an Out Of Body Experience is only used in his fight with Bucciarati before going unused again (although this does make a bit of sense, since Giorno didn't have many opportunities to punch an opponent), though it is possible that the latter does still occur but isn't highlighted.
    • When Bucciarati first appeared, he was much more ruthless, as he interrogated Giorno by showing him Leaky-Eye Luca's severed fingers and seemed legitimately loyal to the Boss. This is a stark contrast from the Noble Demon he's established to be after his and Giorno's fight.
  • Edible Theme Naming: Many characters in Golden Wind are named after Italian foods. Examples include Pannacotta Fugo, Leone Abbacchio, Risotto Nero, Melone, Cioccolata, Gelato, Sorbet (which is not actually Italian, the correct word being "sorbetto"), Prosciutto, Pesci, Formaggio, and Mario Zucchero.
  • Elemental Armor: Ghiaccio's White Album allows him to make an extremely durable suit of ice that allows him to avoid being frozen to death by his own stand. It even comes with ice skates, which he can use to skate on surfaces he freezes with White Album.
  • Elephant in the Living Room: Giorno and Bucciarati both know that Bucciarati is undead after his fight with King Crimson, but are too disturbed by the thought to tell their teammates.
  • Elite Mooks: The assassins deployed in Venice and Rome (Squalo, Tiziano, Carne, Cioccolata, and Secco) are referred to as The Boss's Elite Guard.
  • Elsewhere Fic: Bears less relation to the overall Myth Arc than the other stories of the first six parts, focusing on its own characters within its own setting. The only real relation aside from Jotaro and Koichi's presence at the beginning is that Part 5 reveals more about the arrows, and how this part's Big Bad is unknowingly the perpetrator of every tragedy after Part 2 and features a very prominent appearance by Polnareff. Even the most obvious connection between Golden Wind and the actions of DIO, that Giorno is DIO's bastard son, is never properly followed up on and serves more as a thematic than a narrative device.
  • Episode on a Plane: Episodes 24 and 25 containing the fight against Notorious B.I.G take place entirely on an airplane.
  • Establishing Character Moment: The anime adds in a moment where Giorno is introduced stealing back a woman’s wallet from a pickpocket, showing his kindness. He then uses Gold Experience to snatch a generous helping of Lire from the wallet, showing his cunning and that he’s not above being the lesser evil.
  • Even Evil Has Standards:
    • Diavolo may flood Italy with drugs and be petty enough to murder his own daughter for unjustified paranoia, but even he's disgusted to send Cioccolata and Secco after the gang, risking total destruction of Rome just to get few people. Diavolo even calls them the scum of Passione. He also doesn't do anything to a child who witnessed him transforming from Doppio to Diavolo, instead letting him go safe and sound.
    • In Bruno's past, it is implied that the two drug-dealing tourists who shot his father Wouldn't Hurt a Child. When they see him come up from under the hospital bed with a knife, they hesitate to hurt him even though both of them are armed with knives, and one of them tells the other to simply take away the boy's knife, instead of saying something like "Just kill him!" Unluckily for them, this would be their undoing, as Bruno didn't hesitate to kill them.
  • Everyone Has Standards:
    • When Giorno is little, his mother's friend seems to be concerned that she's neglecting her son.
      Friend: You sure you should leave your son home alone? Isn't he, like, two or something?
    • Bucciarati and Giorno break the ice when the latter realizes the former, despite being a mafioso whose family deals hard drugs, is not okay with said drugs being sold to teens.
    • La Squadra Esecuzioni are the hitmen of Passione and won't bat an eyelash if bystanders are hit during their hits, but even they are grossed out when they find out what happened to Sorbet and Gelato.
  • Every Car Is a Pinto:
    • During his fight against Formaggio, Narancia blasts all the cars on the street apart with Aerosmith's bullets, detonating multiple fiery explosions to force his smaller opponent to reveal himself.
    • In his fight against Baby Face, Giorno tricks him into merging with the motorcycle that he arrived on, blowing the auto-Stand up with it.
    • Later, Mista shoots the engine of the motorboat Narancia is on to make it explode, propelling him onto the shore.
  • Evolving Credits:
    • The second ED, Modern Crusaders, showcases all Stands shown so far, and Notorious B.I.G., Spice Girl, Metallica, Green Day & Oasis, and Silver Chariot Requiem are included as they are introduced. By the final episode, Rolling Stones bears Bucciarati's image and Gold Experience is replaced with Gold Experience Requiem.
    • The second version of the second opening, Traitor's Requiem, shows Doppio transforming into Diavolo, and once again, the main villain uses their time powers to interrupt the opening, starting in Episode 34.
    • In the final two episodes, the opening changes one more time to have Gold Experience Requiem nullifying Diavolo's King Crimson while the second verse of Traitor's Requiem plays.
  • Extremely Short Timespan: While most JoJo parts take place over the span of months, Golden Wind takes place over the course of a scant 8 days, from the moment Giorno steals Koichi's luggage to the very end. Yes, this is the amount of time Giorno goes from being a complete newbie to Passione to becoming the boss.
  • Eye Catch: Stand stats still function as these in the anime, but Golden Wind departs slightly from the format used in the previous two parts; the eyecatches kick off with a spinning coin based off of a vintage Italian 500 lira coin, with the Stand stats featured on the blank face of it, and a segment of the main theme playing for its duration.
  • The Faceless: At four points in Golden Wind a mysterious character whose face Araki doesn't want to reveal is seen entirely shrouded in shadow.
    • Sale is the first one, being faceless while having a conversation with his partner Zucchero in the car, prior to Team Bucciarati sailing to Capri.
    • Prosciutto is the second and most ludicrous example, as he is seen shrouded in shadows even though he's in the middle of a train station in broad daylight and everyone else is drawn normally. This is omitted from the anime as Prosciutto (along with the rest of the Squadra) first appeared much earlier.
    • The Boss for the entire part sans the final battle. His first fight against Bucciarati features him as a man fully hidden in the dark.
    • Silver Chariot Requiem is entirely black and its face is hidden by its hat, and is never revealed.
  • Failed Future Forecast: Even though Golden Wind began in 1995, the time period is Spring 2001, but Italy is still using Italian lire as currency. The lira would be supplanted by the euro on January 1, 1999.
  • Finger in the Mail: An extreme example. When La Squadra Esecuzioni tried to look into the Boss's past, he chopped up and killed one of them and then mailed the body parts, framed in containers full of formaldehyde, as a grim warning to everyone who dares try looking into his past.
  • Fluffy the Terrible: Thanks to the dub changing Stand names, Green Day and Oasis are renamed Green Tea and Sanctuary, which means their episodes sound more like calm, slow-paced breathers and less like a harrowing chase sequence involving two mass murdering psychopaths.
  • Foreshadowing:
    • Mista has a deep fear of the number four, associating it with misfortune. Bucciarati dying at the hands of The Boss and then rebelling against him takes place on the fourth day Giorno joins the team. Also, Abbacchio takes one of the four pieces of cake and ends up being the first to die; and Narancia dying after Mista dropping four bullets.
    • In the anime, when Bucciarati rents a yacht for the group, he selects the first boat and the keys say it belongs to "Lagoon 1". However, when the group takes off, they are sailing on the yacht titled "Lagoon 2".
    • The second ED shows the team's and Diavolo's Stands in the order they die (or in Fugo's case, leave). From top to bottom, it starts with Purple Haze, then goes to Moody Blues, Aerosmith, Sticky Fingers, and King Crimson, culminating with Sex Pistols, Spice Girl, and Gold Experience at the top for the ones who survived. Once Chariot Requiem is introduced, we see it positioned above Moody Blues and Aerosmith, but below Sticky Fingers. Abbacchio is already dead, Narancia dies rather early during Chariot Requiem's rampage thanks to a sneak attack by King Crimson, and Bucciarati's spirit moves on after finding a way to kill Chariot Requiem once and for all. Also, it shows King Crimson's arm wrapped around Spice Girl's body, foreshadowing how Diavolo takes control of Trish's body by grabbing and manipulating her Stand.
    • Notorious B.I.G introduces the concept of a "dead stand" that has outlived its master and is thus unkillable. The penultimate enemy of the part is a stand that has outlived its master and is virtually unkillable.
  • Four Is Death: Ironically after the last part being Lighter and Softer part. Not only one of the main characters, Mista, literally fears this trope, but Bucciarati dies at the Boss's hands in the fourth day of Giorno joining the gang, and then Diavolo manages to kill Bucciarati, Abbacchio, Polnareff, and Narancia.
  • "Freaky Friday" Flip: Near the climax, a body swap scenario thanks to Silver Chariot Requiem. Giorno and Narancia trade bodies, Trish and Mista trade bodies and Bucciarati and Doppio trade bodies. Diavolo lies in wait as a split personality for Mista's body (occupied by Trish), and once given the chance goes after the Stand arrow.
  • Funny Background Event: While Mista walks away no worse for wear after jumping on a building and landing spine first on a car, Fugo can be seen crawling out of the wreckage.
  • Geo Effects: A good handful of the enemy Stands in this part are reliant on having a terrain advantage. Man in the Mirror and Clash are useless if they don't have something to "conduct" them (mirrors for the former, liquid for the latter). Beach Boy and Notorious B.I.G, on the other hand, seriously benefit from being fought in the location they're in (The many walls and linearity of a train make it easy for Pesci to target his enemies from one end of it, while an enclosed, fast-moving plane makes it nigh impossible to escape B.I.G's handicap of only targeting moving things).
  • The Ghost: The Boss is an In-Universe example, as he has erased any evidence and information related to his person, and issues orders through varying layers of proxies. No one knows anything about him, they just know he exists and is the Boss of Italy's most powerful crime syndicate.
  • Giant Spider: This story uses the "shrunken hero" vs. regular-sized spider variant, as Formaggio traps Narancia (who has been affected by Formaggio's Little Feet stand) in a bottle and pits him against a normal tarantula.
  • Godzilla Threshold:
    • Cioccolata is this for The Boss. Cioccolata's Stand, Green Day, is an immensely destructive area-of-effect Stand much like Prosciutto's which has a theoretically infinite range. However, unlike Prosciutto who was a cold professional, Cioccolata is an Ax-Crazy madman and thus doesn't care about civilian casualties. He massacres an entire port town trying to kill the gang, and as the fight moves to Rome, his massacre escalates in severity.
    • Polnareff uses the Arrow and unleashes Chariot Requiem in Rome, risking everyone's souls in the process because the alternative (Diavolo getting the Arrow) is worse.
  • Good is Not Nice: Bucciarati's group may be your Ragtag Bunch of Misfits and Bucciarati is nice enough that the townsfolk are very friendly with him to the point that old ladies ask him for help. But they won't hesitate to do anything to do what they think is right, and won't hesitate to kill anyone that stands in their way.
  • Gorn: Appropriately, for the setting. The increased violence in this part lends itself to some frightening injuries, but the fight with Green Day takes the cake- the viewer is subjected to numerous examples of people rotting away right in plain view, with people literally rotting away into nonexistence in some examples. None of this is censored in the original manga.
  • Gratuitous Italian:
    • Unlike other JoJo arcs that already have Gratuitous English titles originally parsed in katakana or translations from more kanji-laden titles into English, Part 5 has always been presented in Italian as "Vento Aureo" and never as "Golden Wind" for Japanese- or English-speaking audiences, until the 2018 anime at least.note  To that extent, they even "change" the translated name of the manga to Le bizzarre avventure di GioGio Parte 5: Vento Aureo, with Gs replacing Js on covers and other pieces of art (the letter J doesn't appear in the Italian alphabet, but a soft G results in the same [dʒ] sound). This also works its way into the dialogue on occasion, most notably with Melone's Catchphrase, "Di molto!"note , as well as Bucciarati and Narancia's Kiais "Ari Ari Ari Ari Ari Arrivederci"note  and "Vola Vola Vola Vola Vola Volare Via"note .
    • The English dub of the 2018 anime included a wide selection of Italian profanity where the Japanese dub didn't. There's even an "Italian Language Consigliere" note  in the localization credits.
  • Gratuitous Latin: Bizarrely, every time the name of Giorno's hometown is spelt on screen, it's rendered as "Neapolis", which is the Latin name for the modern city of Napoli/Naples.
  • Greater-Scope Villain: If it isn't enough that Diavolo is the main villain of this part, he also indirectly caused the events of Stardust Crusaders, Diamond is Unbreakable, and Stone Ocean. His discovery of the Stand Arrows is what led DIO to awaken to "The World" and create his army of Stand using minions among everything listed under this trope on the Stardust Crusaders page, and then Mr Nijimura and Yoshihiro Kira, both DIO's minions in Japan, were given the arrows, which in the former case, his elder son Keicho used in an insane rampage to find someone to end his father's suffering, and in the latter case, Yoshihiro turning his son Yoshikage into a Serial Killer who is also a Mad Bomber. This is all ironic seeing as how he doesn't have much physical presence in this part itself, only being the center of influence with how the story goes.
  • Gut Punch:
    • One that occurs for both the audience and Bucciarati is when he realizes that he's suddenly only holding Trish's disembodied hand, and the boss never had good intentions with the mission he sent them on. This arguably cascades into an example that also happens to be literal when Bucciarati himself is fatally punched through the gut, putting him on borrowed time for the rest of the story.
    • The deaths of both Abbacchio and Narancia also apply for both the audience and the characters. In both cases, the death is tragic, sudden, and unavoidable, and happens right under the noses of the heroes. In the latter, the characters don't even have evidence of an enemy being nearby before or afterward, making it especially shocking.
  • Hand Wave: Why did DIO let some women live after having sex with them? The narration says no one knows, which raises the question of why even mention this in the first place.
  • Harmless Freezing: Averted, as Ghiaccio's freezing power does cause frostbites and freezes limbs enough so that he can invoke Literally Shattered Lives.
  • The Hedonist: Guido Mista is described as this, living a simple life full of simple pleasures.
  • Hell Is That Noise: In the anime, the screeching biohazard sirens that begin Fugo's theme.
  • Hidden in Plain Sight: Doppio looks young enough to pass off as a kid. So Diavolo takes his place in a gang of kids playing soccer and purposefully shoots the ball toward Abbacchio to get close to him. He was even posing as a tourist in the fight with Secco and Bucciarati, with Secco taking him hostage to prevent Bucciarati from killing him.
  • Hollywood Hacking: A mysterious assistant (who turns out to be Jean-Pierre Polnareff) apparently put a tracker in the police's computer database, letting him access the computers of anyone who looks through criminal records. When the heroes do this in an attempt to find the Boss' identity, he dramatically takes over the laptop they were using, causing the windows to dramatically fly off the and images to pop up while his voice comes out through the speakers; this also lets him hear what the heroes are saying.
  • Hope Spot: A couple in Bucciarati's flashback. When he was a child, his father happened upon a drug deal and was gunned down. Though he was shot 7 times the coast guard found him and he survived. The gang later tried to kill him in the hospital, but Bucciarati got the drop on them and killed the two thugs. Though his dad survived both encounters, he ultimately lived for only 5 more years, with chronic pain, on account of the damage the bullets had done to him.
  • How We Got Here: The final chapters following Diavolo's defeat are a side-story about Bucciarati and the gang before they met Giorno. It also features a Stand that foreshadows the deaths of Bucciarati, Abbacchio, and Narancia.
  • Human Pet: Secco is the feral human pet for Cioccolata that speaks only in grunts and obeys his master's every command. Cioccolata even coddles him similar to how one would with a dog and gives him treats in the form of sugar cubes. He breaks this dog-like behavior, however, once learning of Cioccolata's death.
  • Hunting the Rogue: Bucciarati's group's goes rogue from the organization after finding out that the boss wanted to kill his daughter so no one would find his identity. For doing so, the boss sends his best assassins, who also happen to be Stand users, in order to take down Bucciarati's group.
  • Ice Breaker: Before it is revealed that Ghiaccio was attacking Giorno and Mista while they were driving to Venice, Mista's finger ends up breaking off his body after he touches the car window, even taking him a few moments to realize what happened.
  • I Die Free: Bruno Bucciarati tells this to Giorno from beyond the grave, saying that he freed himself from being a slave of Fate and took his own path.
  • If We Get Through This…: During the final fight of Golden Wind, Narancia dreams of returning to school after getting through this fight; of course, he is the first casualty.
  • I Lied: A rare heroic example in Golden Wind. After shooting Cioccolata in the head, Giorno suspects that he's still alive and says that he won't attack so long as Cioccolata doesn't move. When Cioccolata springs back into action and tries taking Giorno's friends hostage, Giorno reveals that he'd already planted what was essentially a time bomb in Cioccolata's head. Now dying for real, Cioccolata complains that Giorno broke his previous word. Giorno's response: "Know your place."
  • Injured Self-Drag: After his battle with Risotto left him with a heavy amount of blood loss, Diavolo crawls to a near hiding spot to regain his strength consuming blood from nearby animals before ambushing one of the heroes.
  • In Medias Res: After Diavolo is defeated and Giorno is crowned the Boss of the Passione Family, the next chapters is a flashback from Bucciarati's group before Giorno entered the group.
  • Instant Drama, Just Add Tracheotomy: In Venice, Narancia gets his own tongue cut off by Clash and he begins to choke, somehow. To save Narancia, Giorno performs a makeshift tracheotomy with a hollow pen to make him breathe through his throat until he can regenerate the tongue.
  • Irony: In episode 21, Bucciarati was killed by The boss with a Gut Punch, with only Giorno saving him that he is still alive. 11 episodes later, he unknowingly returned the favor when he gave a Gut Punch to Doppio, who is The Boss's split personality.
    • Mista is terrified of 4, as he believes Four Is Death. Not only Mista is the fourth member of Team Bucciarati, but he's also the only survivor of Team Bucciarati.
  • It Has Been an Honor: Bucciarati thanks Giorno for having met him in Naples, before ascending to Heaven.
  • Jabba Table Manners: Polpo cannot eat a simple cracker without spilling half of it on his cheeks.
  • Jerkass Has a Point: The anime had a scene of Fugo trying to convince Narancia not to betray Passione, as rebellion will be met with execution by the Boss. He's sadly proven right.
  • Juggle Fu: Happens at the beginning of the fight between Secco and Bucciarati. Secco throws his camera in the air, proceeds to pummel Bucciarati for long enough to make him realize his techniques and force him to flee before catching the camera.
  • Jump Scare: In Episode 24, after Notorious B.I.G. is thrown out the plane for the second time, Trish spots what appears to be a ball rolling around the plane's wing. She gets up to take a closer look, when the enemy Stand very suddenly slams against the window.
  • Klingon Promotion:
    • A driving motivation of the La Squadra Esecuzioni is to find out the Boss' identity, so that they can kill him and take over his position.
    • Giorno himself eventually becomes the Boss of Passione by killing Diavolo.
  • Lactose over Liquor: When La Squadra, Passione's hitman team, goes to a restaurant, Pesci orders milk instead of alcohol or espresso. He is the most inexperienced member of the team and displays a hesitant, meek and cowardly personality.
  • Life-or-Limb Decision: All over the place. Perhaps most notable for this is the White Album arc, where all of the combatants uses their own blood to gain an advantage, all in short succession; Giorno uses his blood to reveal a path through the frozen air, Mista sprays his blood to temporarily blind Ghiaccio, and Ghiaccio uses his (admittedly, already spilled) blood to prevent himself from being fully impaled on a spike.
  • Line in the Sand: After Bucciarati decides to go against Diavolo, he tells his subordinates that if they aren't 100% certain about whether or not they want to follow him, they should stay behind; otherwise, they can get aboard his boat to confirm that they agree with him. Narancia and Fugo both decide not to follow him, however, Narancia has a change of heart almost immediately and swims after the boat, meaning that Fugo is the only one who gets Put on a Bus.
  • Loners Are Freaks: Diavolo is a schizophrenic man who is living alone and refuses to have relationships because he doesn't want anyone to learn anything about him.
  • Luxury Prison Suite: Polpo inhabits a pretty luxurious prison cell decorated with paintings and has a personal fridge.
  • Mafia Princess: Trish is a subversion. Although she is the daughter of The Boss and acts like a spoiled teen used to have servants, she only learned it recently and freaks out at the idea of meeting her father as well as being the target of her father's enemies. Moreover although the Boss seems to try to care for her, he just wants to kill her because she is a potential weakness.
  • Man, I Feel Like a Woman: When Silver Chariot Requiem causes everyone to body-swap, Mista finds himself stuck in Trish's body and gets a bit… hands-y, though to his credit it was mostly him trying to adjust her underwear because he's not used to having it so tight or to wearing a bra in general.
  • Manly Tears: Much like other parts in the franchise, there are times the manly heroes simply cannot stop themselves from crying. Notable examples are when Abbacchio sheds tears upon meeting his former partner in the afterlife, Bucciarati and Narancia crying over Abbacchio's death and when both Giorno and Mista cry over the death of Narancia.
  • Matter of Life and Death: While a staple of the series, in Golden Wind, everyone is constantly fighting with the intent to kill.
  • Megaton Punch: King Crimson, having a very high Strength can cause much greater damage than Star Platinum, The World or Crazy Diamond's Rapid-Fire Fisticuffs by simply driving his fists in one blow. Diavolo uses this to kill his enemies quickly before they could blurt his identity out.
  • Mix-and-Match Man: Giorno Giovanna qualifies because his biological father is Dio Brando's head attached to Jonathan's body, causing several traits from both going to him.
  • Mistaken for Gay: Mista going "Stop, Giorno. Please be more gentle. Ahhh! Not so rough! Don't take off my clothes!" while Giorno heals him post-Ghiaccio battle is very misleading. Narancia totally believes that something else was going on. And in the anime adaptation this scene is immediately followed by the Ending Theme, "Freek'N You".
  • Mistaken for Toilet: In a fishing village near Rome, the gang encounter a pair of drunks looking for a urinal. One of them relieves himself in a mailbox, while the other tries to go in a drinking fountain but succumbs to Green Day's attack before he can unzip his fly, with his friend following suit shortly after.
  • The Mob Boss Is Scarier: When Bucciarati announces his betrayal of Passione, the majority of the team is shaking in fear of The Boss' retaliation. Fortunately for Giorno and Bucciarati, only Fugo remains scared enough to stay behind.
  • More Despicable Minion: As terrible as Diavolo is, he only wants to kill those who he deems a threat to his power base. Cioccolata, on the other hand, is a disgusting mass-murdering lunatic who kills mostly for fun and to prove himself above humanity.
  • Mundane MacGuffin Person: Trish Una is the recently discovered illegitimate daughter of Passione's Boss. All of the Boss' enemies want to capture and/or kill her, so she ends up under the protection of the heroes, thus driving most of the plot.
  • Musical Theme Naming:
    • A continued trope. This part's theme is renowned artists of the late '60s and early '70s such as King Crimson, Sex Pistols, and The Moody Blues along with a few contemporary rock and pop acts who were notable during publishing. Taken even further in the light novel sequel where three new Stands are introduced all of them taking their namesake from post-punk bands that first formed in the late 70's.
    • Both the hero and the villain have Stands that allude to royalty (Giorno with Golden Experience by Prince and Diavolo with King Crimson).

    Tropes N to Z 
  • Named by the Adaptation: The anime gave names to three characters that did not have them in the manga. The woman on the train victimized by Melone's Stand is named Anita, Narancia's mother is named Mela, and Bruno's father is named Paolo.
  • Names to Run Away from Really Fast: Diavolo, which is Italian for Devil. Not that anyone knows his name, though.
  • Neighbourhood-Friendly Gangsters:
    • Team Bucciarati. Unlike the rest of Passione (who are decidedly not neighborhood-friendly), Bucciarati's group is beloved by the general community, with even old people willingly going to them, a group of rogues with supernatural abilities and trouble surrounding them, for help. Bucciarati and Giorno only joined up with Passione in the first place to stop the mafia from dealing drugs, and their goal is to overthrow The Don of Passione and insert one of their own in his place. In fact, they outright openly rebel and gun for him when they learn the hard way that he is willing to kill his own daughter only because of the insane paranoid idea that she could be a clue to his identity, despite having never met the man in her life nor knowing anything about him. The personal targeting of an innocent and unrelated teenage girl was the last straw.
    • Giorno got into crime because of one of these. When he was a child, regularly bullied and abused, he found a man bleeding out in a patch of tall grass. The men who'd shot him asked Giorno where the man had gone, and Giorno lied, saving the injured man's life. That man was a powerful gangster in Naples, and after he recovered he made it a point to protect Giorno from a distance (his first act: having a "quick talk" with Giorno's abusive stepfather). The only person who ever treated Giorno well was in the Mafia, and that inspired him to go the same route.
  • Never Suicide: Giorno kills Polpo by turning one of his loaded guns into a banana, which goes off in his mouth when he tries to eat it. Not a soul suspects it was anything other than suicide, save maybe Bruno — the only one who knew about Gold Experience's ability at the time — and he makes it clear that the man had it coming anyway.
  • Nice Job Fixing It, Villain: Had Diavolo confirmed Polnareff's death instead of assuming him dead and walking away, he would have successfully killed his daughter and rest of Team Bucciarati with zero opposition, and would have continued to rule Italy in the shadows.
  • Nigh-Invulnerable: The Stand Notorious B.I.G cannot be killed first due to being a Blob Monster, but its user is already dead so the heroes are reduced to simply tossing it into the ocean by destroying their plane.
  • Non-Fatal Explosions: At the start of Green Day's attack, Mista gets Narancia and Coco Jumbo out of their boat by shooting its engine, causing it to explode and propelling them to safety. Somehow, Narancia and the turtle are completely unharmed by the blast.
  • No-Sell: Gold Experience Requiem in a nutshell. Any actions or processes attempted against Giorno are brought to zero the moment his enemies oppose him, thus every action is rendered moot. Even Diavolo's time erasing powers don't affect Gold Experience Requiem, making him unopposable.
  • No-Holds-Barred Beatdown: Lasting seven whole pages, Giorno's beatdown of Cioccolata is the biggest example of this trope in a franchise that made this trope a meme.
    • Giorno gives another one to Diavolo himself after Gold Experience Requiem evolves.
  • No One Sees the Boss: Apart from being full of Stand users, the gang Passione is unique by how secretive its Boss is. The Boss never directly interacts with his subordinates, sending proxies, using computers and leaving messages behind for his subordinates to read and obey, but otherwise no one knows what the Boss looks like. It's a very deliberate attempt from the Boss' part to make himself be seen more as a concept or an omnipotent being rather than a man who could be killed. It worked rather well, until word of his daughter came out.
  • "Not So Different" Remark:
    • Mista comes to this conclusion at the end of his and Giorno's fight with Ghiaccio, realizing that they both shared the same resolve. Notable, they both refuse to leave an ally behind.
    • While agonizing over whether or not he should join Bucciarati in betraying the Boss and initially staying behind, as the team's boat is leaving Narancia spots Trish's injured arm and realizes this of her and himself as they were both betrayed by someone they trusted. This spurs him to dive into the water to join the rest of the team sans Fugo.
      Narancia: BUCCIARATI!!! I'll go! I'll go, too! I'm coming with you! Don't order me not to go with you! Trish is me! She's me! The wound on her arm is my own!
  • Odd Name Out: Every JoJo's name begins with the letters "Jo", except Giorno Giovanna, mostly because the letter J does not exist in Italian.
  • Offing the Offspring: The Boss wanted to kill his daughter personally so that his enemies could not use her to trace back to him.
  • One Bullet Left: During the fight between Mista and Sale, Mista is left with only one bullet. Proudly announcing it as if he was going to take full advantage of this one shot, Mista is, in fact, aiming to use Sex Pistols on Sale's own bullet to defeat him.
  • One-Hit Kill:
    • How Diavolo deals with enemies, due in no small part to King Crimson's strength.
    • The Requiem power unlocked by having someone stab the Arrow with their Stands is this. Gold Experience Requiem's power delves so much into metaphysics, even Diavolo's time erasure is outclassed completely.
  • Only Known by Their Nickname: Diavolo is only known as "The Boss" until Polnareff reveals it to the gang.
  • Out Of Body Experience: Being punched by Gold Experience causes one to think so fast the body cannot follow up and the consciousness can see their immobile body if it happens to visualize themselves moving into another position.
  • Painless Death for a Price: Risotto Nero and Doppio's fight is interrupted by Aerosmith suddenly appearing and shooting dozens of bullets at Risotto. As he lays dying, Diavolo/Doppio offers to kill him quickly if Risotto returns all of the iron to his body that he used Metallica to steal during their fight. Risotto instead uses Metallica to take control of Aerosmith and fire at Diavolo (unsuccessfully), and expires without giving back an ounce of iron.
  • Pay Evil unto Evil: Diavolo's death loop represents a particularly extreme version of this trope, with an incredibly evil person being subjected to an incredibly torturous punishment for eternity.
  • Permafusion: The climax of the story involves the gang playing keep away with a Stand arrow that Diavolo/The Boss wants to get in order to pierce King Crimson with it and turn it into a Requiem Stand. However, Giorno grabs the arrow and stabs himself with it, which causes the arrow to merge with him and allow Gold Experience to evolve into Gold Experience Requiem.
  • Pietà Plagiarism: In Part 5, Giorno holds an injured Mista that way at the end of the White Album arc. Unlike other examples, the one who dies is their enemy Ghiaccio.
  • Plot Coupon: In Golden Wind, the Arrow becomes a key item as it can unlock Requiem Stands, said to always be able to surpass the likes of even King Crimson.
  • Plot Hole: During the fight with Notorious B.I.G, Giorno loses both of his hands, rendering him unable to use his powers, and a major deal is made about how Trish has to retrieve the brooch regrowing one of them. This makes little sense however, as multiple fights before and after clearly depict Giorno using his feet as a means of triggering Gold Experience's abilities, even being how he defeated Black Sabbath in the first arc.
  • Pragmatic Adaptation: The PS2 game modified some of the Stand powers so that they would be more palatable in a straight-laced Beat 'em Up genre; for example, Little Feet's shrinking activates instantaneously on Formaggio's targets, but wears off after a short period of time. It also significantly pares down the number of fightsnote , and some of the plot points are modified to compact the story (Pericolo's assignment is given right after Giorno joins the group).
  • Pre-Mortem One-Liner: Before pummelling Black Sabbath into a pulp, Giorno exclaims, "Take your time and enjoy sunbathing!"
  • Professional Killer: La Squadra Esecuzioni, also known as the Hitman Team are a rouge band of eccentric personalities that hunt down Team Bucciarati in a desperate attempt to discover the Boss's identity. After Bucciarati and his team betray the organization, the boss's top bodyguards, Unità Speciale, also hunt down their group under direct orders from the boss.
  • Prophecy Twist: The conclusion of Doppio's fight with Risotto Nero: Epitaph gives Doppio a vision of a huge chunk being taken out of his head, and he believes that this means he's about to be killed. What actually ends up happening is that Narancia's Aerosmith shoots Risotto, splattering his light-refracting blood all over Doppio/Diavolo's face and turning it see-through, matching the image in the prediction.
  • Psychic Link: Trish and the Boss share a familial link which allows them to sense each other's location. This allows them to track each other during the later parts of the story.
  • Psycho for Hire: Cioccolata is an maniacal hitman with a Human Pet who is seen by everyone, even the boss, as a crazy, creepy psychopath. In the anime, it is implied that they were responsible for the brutal deaths of Sorbet and Gelato, which kick-starts La Squadra's motivation for hunting down the boss's identity.
  • Put on a Bus: Following Bucciarati's betrayal of The Boss, Fugo refuses to go along with the rest of the protagonists and is dropped from the story altogether. He was originally meant to return as an enemy, but Araki felt that the heroes having to fight a former friend would be too dark.
  • Reaching Towards the Audience: The first cover of Golden Wind.
  • Recap Episode: The first and (so far) only animated Part that includes Clip Show that details what happened during the course of the story. There are three episodes, each of them summarizes some events across the Part.
    • Episode 13.5 - Inizio del Vento Aureo: The first recap episode, it is mostly focusing on the various battles that the protagonists go through as well as the route that Team Bucciarati takes throughout Italy.
    • Episode 21.5 - Determinazione: The second recap episode, this episode retells each of Team Bucciarati's members' backstories as well as showing their respective resolves and reason for following Bucciarati. It also recounting current situations of the conflict between Team Bucciarati and Squadra Esecuzioni.
    • Episode 28.5 - Determinazione: The third and final recap episode, this episode retelss Trish Una's backstory and Team Bucciarati's mission of protecting her. It also retelling now defected Team Bucciarati's first encounter against Unita Speciale, Boss' personal bodyguard.
  • Recruited from the Gutter: Narancia was first spotted by Fugo trying to scavenge garbage cans, but was later accepted into Passione, although Bucciarati was against it.
  • Red Herring: The plotline of finding out The Boss' true identity falls into this a bit. Almost the entirety of Golden Wind is spent with various groups trying to dig up information about his past, certain that there must be something he's hiding that would be a weakness for him. Once we actually find out the Boss' identity, it turns out he really wasn't hiding any inherent weakness, nor was he anybody they would recognize. He was just that paranoid. What lessens this somewhat is that he is revealed to be more important in the grand scheme of things than one might assume at first glance, being the one who discovered the Stand Arrows and sold them to DIO's service, and therefore being an indirect but deciding reason why Part 3 played out the way it did and why everything from Part 4 onward happened at all. His origins do trace back to the Requiem Arrow, but even he wasn't aware of its true properties until toward the end of the part. In other words, The Reveal of his identity wasn't actually that much of a game-changer in the context of Golden Wind, but it did have huge implications for the series as a whole.
  • Refuge in Audacity: The rest of the gang quickly learns that when Giorno does something completely weird, out there, or seemingly inexplicable, it's going to end in success. Perhaps the earliest example of this is, after fighting Bucciarati, he outright tells him he's going to become his ally and it works.
  • Resurrection/Death Loop: Diavolo is struck by this in the final fight of Part 5. After receiving a thorough Curb-Stomp Battle by the newly awakened Gold Experience Requiem he also begins to be affected by Requiem's 'back to zero' effect, which in his case means he constantly dies over and over, always in a different way. He can't ever escape from it, making it both this and A Fate Worse Than Death.
  • Retirony: Right before Narancia dies they begin talking about everything they're going to do once the Boss is defeated. Wanting to get through highschool, being there for Trish, seeing Fugo again, eating some piping hot pizza and getting his life together. Unfortunately you seeing this trope here means that they couldn't do any of this.
  • Reused Character Design: Koichi talks to a waiter who looks very similar to Okuyasu Nijimura from Part 4, minus the facial scars.
  • Rod-and-Reel Repurposed: Pesci's Stand, Beach Boy, is a fishing rod capable of three things: it's capable of tracking people and literally fishing them out from other rooms, it can phase through any and all objects including skin, and attacking the line simply reflects damage.
  • Rousing Speech: Giorno is fond of making motivational speeches about subjects such as one's resolve or growth following/followed by a badass move.
  • Sadist: Cioccolata's entire character essentially revolves around this, with him being a doctor who would intentionally put completely healthy patients under surgery and intentionally inject not enough anesthesia so that his patients wake up mid-operation. He joined Passione for the same reason, and has his human pet Secco record him killing his targets and whatever other collateral damage from his stand so that he can view their pain later.
  • Scenery Porn: Golden Wind is basically a tour through a hand-drawn version of Italy with Stand battles thrown in. The anime goes a step further by showing beautiful, panning birds-eye shots of the locations that the gang visits while narration provides a brief description of the place's history.
  • Scotty Time: A downplayed example, but once Bucciarati's group reaches Sardinia, and he asks Abbacchio how long it will take for Moody Blues to rewind and replay the actions of the boss's only known lover:
    Abbacchio: If we're going back 15 years... It might take 8-10 minutes.
    Bucciarati: Do it in five.
  • Screaming Birth: During the flashback to Doppio's birth, his mother is screaming like crazy, though she's still able to answer when a warden asks who the father is.
  • Screw Destiny: Gold Experience Requiem's use of his power is an exaggerated example. He outright admits that Epitaph's prediction of Giorno's death is absolutely true and is "going to happen", but that he nevertheless won't let anyone reach that moment.
  • Secret Compartment: Bucciarati's Stand, Sticky Fingers, allows him to create a Pocket Dimension that no one but him can access. He can use this to create secret compartments out of anything his Stand can touch, such as hiding ten billion lire's worth of treasure inside of a urinal.
  • Secret Test of Character: Polpo's test is this. He asks the initiates to carry a lighter for twenty-four hours, never allowing it to go out. However, the flame is incredibly weak, making it extremely difficult to keep lit for that long, as well as getting through the prison security. The secret is that re-igniting it causes his Stand to appear and stab them with an arrow, where the true test of whether they'll create a Stand or die commences. It's not so much as a test of trust, more that it's a test of strength. And as Polpo notes, if somehow, someone manages to keep the lighter on, Passione gains a regular but clever member.
  • Seinfeldian Conversation: Usually held around the dining table by Team Bucciarati, mostly between Mista and Narancia.
  • Shadow Walker: Black Sabbath can teleport through intersecting shadows, but is otherwise unable to walk out of them.
  • Shoot the Medic First: Tiziano and Squalo try this tactic in Golden Wind. Aware that Giorno can heal his teammates, the duo do their best to lure him into a trap alone by manipulating Narancia. They remarkably succeed, but fail to kill Giorno in time.
  • Shooting At Your Own Projectiles
    • Early in Mista's fight with Sale, Mista manages to shoot his opponent in the head. Unfortunately for Mista, Sale's Stand, Kraft Work, stops the bullet's momentum, which leaves it lodged in Sale's skull while Sale himself is otherwise unharmed and able to keep going. Mista's finishing move in that fight is to shoot a second bullet into the exact same bullet hole, causing the second shot to hit the first and drive it even deeper into Sale's brain.
    • With Giorno's help, Mista shoots a metal bolt with a bullet that launches the former into the head of Ghiaccio, who is protected by his Stand White Album. Mista then fires more bullets at the bolt to knock Ghiaccio unconscious.
  • Shout-Out:
    • As a work centered on the Mafia, there are naturally a few shout outs to Mario Puzo's crime novel The Godfather:
      • The plot thread of Narancia contracting an eye infection after losing his mother and wandering the streets, only to have it healed after being "adopted" into Bucciarati's gang and then being angrily told to continue his education is note-for-note identical to that of Tom Hagen, the informally-adopted Irish on and lawyer of the Corleone Family.
      • Gelato choking to death swallowing the towel stuffed in his mouth as he watched his lover Sorbet hacked to pieces alive by Cioccolata is identical to how a victim of a double-murder committed by Luca Brasi, the Corleone Head Enforcer and hitman, died watching his friend dismembered limb-by-limb with a fire-axe.
      • The final panels with the hand-kissing in a sign of loyalty to the new Don, Giorno Giovanna while Mista observes in the distance, much like the iconic final scene of the first movie with Don Michael Corleone having a hand-kissing and Kay observes.
    • The way Sorbet's body was hacked into pieces and preserved in cases filled with formaldehyde is likely inspired by some of Damien Hirst's artworks, in which he preserves animal bodies (sometimes chopped into pieces) in formaldehyde solution; the most famous of them being "The Physical Impossibility of Death in the Mind of Someone Living".
  • Sliding Scale of Villain Effectiveness: Doesn't exist in this part as every antagonist is smart (except Zucchero and arguably Sale), comes equipped with a powerful Stand ability, and a good majority of them come close to emerging victorious.
  • Spaghetti and Gondolas: Downplayed. Like in Battle Tendency, Rome and Venice are still the most prominent cities shown in the series, with Golden Wind's greatest plot twists occurring there, but Araki made an effort to feature other places such as Pompeii; Naples; or Capri, Sardegna; Naples being his favorite Italian city. The countryside is also featured at one point.
  • Spanner in the Works: Polnareff. He discovers the method of awakening Requiem, something The Boss nor any other Stand User was aware even existed, and ultimately decided to share this information with the heroes to help them defeat The Boss.
  • Spell My Name With An S: Prone to this, even more so than other JoJo parts, due to the complexities of taking Italian names that had already been transliterated into Japanese and then rendering them into English. Bucciarati is an excellent example: no one is really sure if he's supposed to be named "Bruno Buccellati" (a logical approximation of his first name, and a last name taken from an Italian fashion designer), "Blono/Brono Bucciarati" (an accurate transliteration of his Japanese name), or some combination of the two. Not even Shueisha, Lucky Land, or Araki are quite sure, considering how both variations appear in the 25th anniversary JOJOVELLER art book. Even the name of the part itself is subject to some debate, with Vento Aureo being the more dominant term over the years due to the official use in Japanese media and most English releases favoring it. However, with the debut of the anime, Golden Wind has become more popular.
  • Spoiler Opening:
    • As with previous adaptations, the first opening "Fighting Gold" has some subtle hints about the events of the story, meant more for attentive fans than giving away a twist. Bucciarati, Narancia, and Abbacchio's body silhouettes become black, unlike the other members of Passione, and in the pentultimate shot, they are all framed on the right side of the screen, making a subtle reference at their deaths. On a less subtle level, "Fighting Gold" also prominently features Trish, who wasn't previously shown in promotional material and didn't appear in the manga until her debut 29 chapters in.
      • In addition, a silhouette of Bucciarati carved out of Rolling Stones can be seen in the background of the opening shot.
    • The second opening "Uragirimono no Requiem" ("Traitor's Requiem") is even less subtle than the first in spoiling the second half of the story. The very first scene of the opening is the very end of the series, when Giorno is made Boss of Passione. Other plot points spoiled include Trish's stand Spice Girl (as well as her role as a fighter), Vinegar Doppio and his fight with Risotto, and parts of the final battle, including Giorno claiming the Stand Arrow, although Gold Experience Requiem isn't shown.
  • Spontaneous Choreography: The infamous dance Narancia, Mista and Fugo join in on while torturing Zucchero features this, especially in the anime.
  • Stealth Pun: The Hero of Part 5 is Dio's bastard son, and the Big Bad is named Diavolo. In other words, the son of God is fighting the Devil.
    • The antagonist Carne has a Stand that only activates its full power when he's killed. He's dead meat.
  • Steven Ulysses Perhero: Many of the musical references in the Stand names aren't just for show in this part. Sex Pistols can manipulate bullets, Aerosmith is an airplane, Little Feet makes things little, Beach Boy is a fishing rod, Talking Head prevents its victim from speaking correctly, and so on.
  • Strong Family Resemblance: A pretty perverted example with Trish and her Archnemesis Dad Diavolo. Both of them have purple hair, and have a preference for Stripperific clothing. Also, both King Crimson and Spice Girl have rather similar looking Stand designs. Ironically, this familial resemblance is exactly what causes Diavolo to go after her, fearing her Stand abilities can be linked of his own.
  • Supporting Protagonist: Giorno may be the eponymous Jojo (or GioGio) of the part, and is instrumental in a massive amount of fights, either through his actions or what he's figured out, but after joining Bucciarati's gang, he mostly passively goes along with what the rest of the group is doing plotwise.
  • Super Mode: Essentially what the "Requiem" effect is the arrow has on Stands. A Stand struck by the arrow and which proves worthy receives a dramatic upgrade in which their old power is cast away (except in the case of Gold Experience, whose life-giving ability powered up after transforming) and they get a Story-Breaker Power which delves into the metaphysical.
  • Team Kids: Narancia Ghirga, while not the youngest member of Passione (he's 17 while Giorno is 15), certainly looks and acts like he is. He chooses to vibe with a boombox on the trip to a billion lire stash, beg for Bucciarati to buy him snacks when given the chance, is the quickest to act on his rage when pissed off, and has the most emotional reaction to the death of Team Dad Leone Abbachio.
  • Thematic Sequel Logo Change: The "O" for the anime logo contains one of Giorno's ladybug jacket pins to reflect his involvement in the plot.
  • There Is No Kill Like Overkill: Cioccolata's death is one of most brutal in the series, even if compared to the main villain's. Before the barrage, Cioccolata's been shot with a bullet to the head. Such bullet is transformed by Gold Experience into a stag beetle which proceeds to destroy his brain from inside out. Every single punch Gold Experience delivers afterward has expanding and delaying effects, putting him in lasting pain and suffering before he's thrown down a tall building and crashes full-speed into a garbage truck for combustible wastes.
  • This Looks Like a Job for Aquaman: When Zucchero attacks Bucciarati's team on their boat with Soft Machine, making everyone disappear after he basically deflates them like a balloon, Abbacchio's Moody Blues comes in handy as its power to mimic past events is perfect for investigating Zucchero's powers.
  • Tongue-Tied: The Stand Talking Head has this as its power. Crosses with Cannot Spit It Out as Narancia desperately tries to figure out a way to circumvent its ability and warn the others about a different enemy Stand.
  • To the Pain: Formaggio uses his Stand Little Feet to shrink down Narancia and trap him in a glass bottle along with a venomous spider (who appears to be a Giant Spider from his perspective). Formaggio then proceeds to describe, in detail, what the experience of being eaten by a spider would be like: first, he'd be injected with a paralyzing venom, then with digestive enzymes that would slowly liquefy his insides while keeping him conscious, until the spider is able to slurp him up. Thankfully, Narancia manages to fight off the spider (using a glass shard as an improvised shiv) and escape before getting bitten.
  • Traintop Battle: The Grateful Dead arc features a battle inside an express train.
  • Transformation Sequence: One happens when Doppio lets Diavolo take the reins of their shared body, which grows more muscular and the face changes completely alongside the hair.
  • Translation Convention: It's implied that everyone's speaking Italian instead of whatever language the viewer is watching in, as, in the first arc of the story, Giorno will compliment Koichi's fluent Italian.
  • Trick Bullet:
    • Giorno gives Mista bullets that transform into trees to fire at Ghiaccio to knock him off their car and unfreeze it. The bullets themselves aren't special, but the heat from them is necessary for Gold Experience to sprout life in the sub-zero temperatures.
    • When fighting Cioccolata, Giorno modifies some bullets that transform into a tree for Mista to fire at Cioccolata's helicopter to ensnare it. Later Giorno uses another bullet to transform into another tree to prevent him from falling, and kicks a section of its branch for it to later transform back into a bullet to fire itself into Cioccolata's head. Later, said bullet transforms into a beetle that burrows out of his head.
  • The Unfought: While Risotto Nero fights Doppio, he never fights the protagonists directly and Narancia killing him was both an accident and a coincidence at the same time.
  • Unperson: The Boss intentionally pulled this on himself due to having a near psychopathic obsession with his own anonymity. No one in Passione (and likely the entire world) knows his name or what he looks like due to his systematic erasure of anything that could lead back to him or his identity, and he only gives orders through a complex series of proxies and go-betweens that he is not above killing to preserve said anonymity if it is required.
  • Vice City: Naples at the beginning of the part is presented as a corrupt town where the mob is more feared by the police, and said police is also near totally corrupt or ineffective.
  • Villain of the Week: Much like Stardust Crusaders, each new arc introduces a new villain for the protagonists. There's the two rival mobsters encountered before the protagonists meet Trish, the eight members of La Squadra who are the primary antagonists of the first half, and The Boss' five personal assassins who take over La Squadra's role in the second half. At least, for La Squadra Esecuzioni, the battles are tied into one another because the mere fact that one of the assassins manages to find the group forces them to move out immediately, pursued by the rest of La Squadra.
  • Walking Wasteland: Purple Haze and Green Day can release respectively a flesh eating virus and a mold with exponential growth which can both kill people in seconds, infect victims indiscriminately and at high speed, and are able to kill the entire population of a city in minutes.
  • Wallet Moths: Justified. In the anime adaptation, after Giorno returns a purse stolen by a pickpocket, its owner opens it and a pair of moths fly out. The moths then return to Giorno, who picks them up and turns them back into the paper money that they were before he used his Gold Experience to bring them to life.
  • We Hardly Knew Ye: Sorbet and Gelato, who was only shown in one panel and are hinted to be lovers just before they are shown to be killed by Cioccolata and Secco. Meanwhile, Carne just appeared in one scene before he was killed by Mista, to the point that his name is only revealed in the manual. Hell, Notorious B.I.G. is more well known than him.
  • Wham Line: While recapping how he accidentally let Polnareff live, Diavolo reveals just how important he is to events after Part 2.
    Diavolo: An old woman named Enya who had 2 right hands told me she'd tell me how the arrow worked in return for shooting some. I figured one will be more than enough, so I sold the other five for a handsome sum.
  • Wham Shot: The last panel of "Green Day and Oasis, part 12" which reveals that the third party the gang is meeting at the Coliseum is none other than Jean-Pierre Polnareff.
  • Whole Costume Reference: The colored version of the manga made an unnamed janitor wear Mario clothing. Brown shoes, blue overalls, red long sleeved shirt and a red cap. Only thing missing was the white gloves.
  • You All Meet in an Inn: In Golden Wind, Bucciarati's gang introduction features all the characters participating in a Seinfeldian Conversation in a restaurant.


Alternative Title(s): Vento Aureo, Golden Wind, Jo Jos Bizarre Adventure Vento Aureo, Jo Jos Bizarre Adventure Golden Wind


We're all slaves to fate

As prophesied by Scolippi's Stand, Rolling Stones, Bucciarati, Narancia and Abbacchio are fated to die prematurely.

How well does it match the trope?

4.76 (17 votes)

Example of:

Main / YouCantFightFate

Media sources: