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Move in the Frozen Time

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You've just stopped time (or at least heavily slowed it), freezing everything in the world except you and maybe your bullets. But somehow one person is able to ignore this, and continues to move around just like you can.

This comes in two major forms. The person either does get frozen but becomes Un-Paused before they should, or it's a No-Sell on the entire effect. This is not always a simple matter of just being immune though, sometimes it's part of Applied Phlebotinum, sheer willpower, or some sort of dumb luck of having something else interfere with the effect. If a time stop is visually represented by the user's surroundings going monochrome or negative, expect this character to return to their normal colour. May come with an Imminent Danger Clue in the form of a "frozen" person's fingers or eyes moving slightly.

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If a video game player character can stop/slow down time, expect it to not work on bosses.

A Sub-Trope of Anti-Magic. See also Ripple-Proof Memory for the ability to recall events that should have changed with time travel or temporal reset.

Note that this is specifically when moving while time is frozen is a separate power from freezing time itself. Otherwise it's simply Required Secondary Powers for Time Stands Still, and thus belongs on that page.


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Examples:

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    Anime & Manga 
  • Cardcaptor Sakura: During his duel against Yue in episode 45, Syaoran uses the Time card to stop time, only for his opponent to vanish from sight. Yue then appears behind Syaoran, explains that The Time is one of the Clow Cards under his jurisdiction, and freezes Syaoran instead.
  • In Code Geass, Rolo's Geass can seemingly freeze time, though it's actually an area-effect paralysis. When Gottwald is equipped with a Geass canceler, it automatically activates and unfreezes him when Rolo tries using his power.
  • In Dragonball Super, the effects of Hit's Time Freeze can be countered by someone sufficiently stronger than him (such as a powered-up Goku or Jiren). This leads to the infamous comment that Jiren is "stronger than time".
  • Jojos Bizarre Adventure:
    • In the finale of Stardust Crusaders, the heroes figure out that Dio's Stand ability is to stop time for five seconds. Dio activates it and moves in for the kill... but when he draws close, Jotaro twitches. Paranoid, Dio immediately backs off, only to realize that Jotaro faked the effect by planting a magnet on Dio which would tug at his metal cuffs. But when Dio approaches for a second time, Jotaro punches him in the face - he can only move for a brief window before he freezes again, and wanted to experience multiple time stops so he could get used to it. Eventually, Dio gains a powerup which extends the duration of his time stop... not realizing that by this point, Jotaro has figured out how to stop time himself. Jotaro stops time just as Dio's time stop ends, tricking him into thinking that it's still in effect. Dio then proceeds to waste his window of movement within Jotaro's time stop right away, leaving him completely defenceless.
    • Vento Aureo: Diavolo's Stand, King Crimson, is capable of foreseeing and then "deleting" the events of the next 10 seconds. Diavolo experiences these 10 seconds normally, but everyone else is locked into their predetermined actions; when the effect ends his opponents suddenly find themselves transported 10 seconds into the future, standing in a different position but with no memory of the intervening time and no trace left of what they did during it. In the finale, after Gold Experience evolves into a Requiem Stand it is capable of resetting Diavolo's time-skip, preventing the future he predicted from coming to pass.
    • Stone Ocean: Before Pucci's evolved stand C-Moon can obtain it's final evolution Jotaro stops time and throws a javelin aimed to his face, yet since gravity is a force that trascend dimensions and Pucci's C-Moon powers are based around such force Pucci is able to barely move a little in order to partially dodge the javelin and survive.
    • Steel Ball Run: When a Diego Brando from another world (who has THE WORLD as his stand instead of Scary Monsters) is attacked by Johnny's Tusk ACT 4, Diego stops time intendig to cut off Tusk's arm, but then it moves its arm, shows its face through the hole created by its ability and it's even able to manifest a little stand cry. This completely scares AU Diego, who fully realizes he can't try to touch Tusk ACT 4 at all.
  • During the big shootout in Puella Magi Madoka Magica the Movie: Rebellion, Mami is able to escape the effects of Homura's time-stopping abilities by tying one of her ribbons around Homura's ankle, connecting her to Homura and allowing her to move freely. When Homura destroys the ribbon, Mami is frozen like everything else. It's implied this required more than just grabbing Homura, instead being possible due to the nature of Mami's powers, with her ribbons being born from her desire to stay connected to things.
  • In Fairy Tail, this happens twice against Dimaria's Time Stands Still powers. The first time, Wendy, Chelia, and Carla are pulled out of the frozen time thanks to the intervention of Ultear's Astral Projection to fight Dimaria, and when Carla is near-fatally injured by the mage she's shunted back into the frozen time to preserve her life so Wendy can heal her after defeating Dimaria. The second time, Natsu now E.N.D. uses his Anti-Magic flames to burn through the frozen time and attack her directly, turning her into a wall decoration.

    Comic Books 
  • During the Black Flash saga in The Flash, speedsters connected to The Speed Force were able to move in a time stop.
  • Not Surprisingly, Superman has done this a few times (moving around in a time stop created by Green Lantern, breaking out of a time slow by Bloodthirst, using his heat vision in a time stop to save Supergirl etc), as have Supergirl and Superboy
  • Downplayed in The Uniques. Idle has the power to create fields that slow down anyone inside them. When he tries to use this power on Kid Quick, all it does is make her move at normal speed.
  • In Sonic the Hedgehog/Mega Man: Worlds Unite, a robotized Sonic is running rings around several Robot Masters, even powering through Time Man's "Time Slow" with his sheer speed. Flash Man then decides to step up his game and uses his "Time Stopper" power, confident that not even Sonic can counter this. Cue This Cannot Be! when Sonic almost casually stands up and quips "Too slow" before rushing forward and taking him out, overpowering the time stop with nothing but plain speed.

    Films — Live-Action 
  • The ending of the B-Movie The Time Travelers has the characters coming back to when they'd left, only to find their own past selves frozen in time. The MST3K version also ends with Jonah and the Bots finding Crow and Tom Servo frozen, presumably Jonah was in the can.
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    Literature 
  • Accel World:
  • Oracle of Tao, has a scene where the evil wizard Yazim Jianne tries to freeze everyone. Ambrosia manages to unfreeze at the last second, talking with him for awhile before he flees. She also manages to kiss her love interest Nevras during this time, having him complain about not hearing when it unfreezes.
  • In Overlord, it's mentioned that Time Stop was such a broken effect in YGGDRASIL that every high-level player worth their salt had an item or ability which protected them from it. Naturally this includes Ainz and the Floor Guardians. One Drama CD implies that resistance to time-slowing effects was also common among endgame boss monsters.
  • In Thief of Time, when the second Glass Clock freezes time, certain characters are still able to move. This includes Death, Death's granddaughter Susan Sto-Helit (who doesn't really exist inside of time due to her parentage), Lobsang Ludd (due to him being one of the two bodies of the son of the anthropomorphic personification of time), the monastery sweeper Lu-Tze (who carries his own time in a rewindable device on his back), the Horsemen of the Apocalypse and the antagonistic Auditors of Reality.
  • In Momo, time stops when Master Hora sleeps. When this happens, only a few beings can still move around: Cassiopeia the tortoise, as part of her time-based powers; the Grey Men, who are implied to be made of (corrupted) time, and whoever hold a time flower.

    Live-Action TV 
  • On Doctor Who, Time Lords are resistant to temporal effects, including frozen time. This was shown as far back as the Third Doctor episodes "The Time Monster" and "Invasion of the Dinosaurs", wherein the Doctor is able to move through frozen time while humans were at a standstill.
  • Kamen Rider:
  • In the Star Trek: The Next Generation episode "Timescape" a set of aliens from another dimension lay their eggs in a Romulan warp core (long story...), which makes time "freeze" for the Enterprise and the Romulan ship (actually it's just moving very very slowly, but close enough to frozen for our purposes). Our heroes can't move on either ship unless they're wearing a protective shield. However, one of the aliens pretends to be a Romulan frozen like everyone else, until Geordi notices that he moved when they weren't looking.
  • UFO: In "Timelash", Straker and Col. Lake drive into the base to find everyone in it frozen in time (which means it happened while they were out). They find that they can pick up some objects but others are completely frozen, and Straker soon finds a pattern: The objects they can pick up are those that weren't in motion when time was stopped. Later still they also notice they're slowing down, and take some stimulant drug to remain able to move for a little more time.
  • The Outer Limits (1963): In "The Premonition", X-15 test pilot Jim Darcy and his wife Linda become trapped ten seconds ahead of their own time. They initially believe that time is frozen but they soon come to the conclusion that it is moving very slowly: at a rate of one second for every 30 minutes of their time. Although the Darcys can move about freely in this reality, they can't move objects. This presents a problem when they discover that their daughter Janie is about to be run over by a military truck which does not have its parking brake on. Jim later finds that he can move objects in his crashed X-15 and Linda's crashed car. He ties one end of the car's seatbelts to the back wheel of the truck and the other to the parking brake. When time resumes its normal course, the seatbelt pulls the parking brake and Janie is saved.note 
  • The 4400: In Jordan Collier's dream in "The Wrath of Graham", Diana gained the ability to control the passage of time as a result of taking promicin. She uses it to freeze time as she knew that Tom and Kyle were going to be late for the ceremony at the 4400 Center. The two Baldwins are seen walking through the Center grounds while everyone else (with the exception of Diana, Maia and Ben) is frozen.
  • Heroes:
    • Daphne can use her Super Speed to move normally when Hiro stops time, implying that he merely slows it down rather than stopping it.
    • When Hiro finally confronts Sylar and freezes time, he hesitates, reluctant to kill a man who is begging for forgiveness (from his dying mother, no less). Sylar then abruptly breaks out of the time freeze and confronts Hiro, who panics and flees. How Sylar was able to do this is never explained.
  • On Legends of Tomorrow, Damien Darhk wasn't fully immune to the Time Bureau gadget that temporarily froze time, but (possibly due to all his magical power) he came out of the time stop a couple seconds before everyone else.

    Tabletop Games 
  • Dungeons & Dragons:
    • In AD&D, the time stop spell halts time in a 15ft sphere around the caster for 1 round, freezing any other creature who enters it (while also giving the caster Extra Turns). However, it cannot freeze gods, demigods or unique creatures, and some high-level spellcasters have wards against the spell.
    • In 3rd Edition, time stop accelerates the caster rather than slowing their surroundings, requiring things to work a bit differently:
      • The Epic Level Handbook includes a feat called "Spell Stowaway" which allows a character to pick one spell and share in its effects each time it's cast within 300ft (as long as it would have a clear path to travel to them). One of the examples, used by the Phane monster, is choosing time stop so that you join the caster in their accelerated timeframe.
      • Amusingly Inverted in the 3.0 version of Forgotten Realms Campaign Setting - Elminster's statblock gives him an immunity to time stop ported directly from 2e, despite this now making him unable to move even in his own stopped time. This was fixed in the Epic Level Handbook (and carried over to the setting's 3.5 revision), which replaced it with an immunity to the temporal stasis spell.
  • Pathfinder: The 3rd-party supplement Path of War (a Spiritual Successor to D&D 3.5's Tome of Battle) has "God of the Hourglass", the ultimate stance of the Riven Hourglass discipline. Among its effects, it allows the user to retain their awareness inside a time stop effect and unfreeze themselves long enough to take a single action.

    Video Games 
  • In Baldur's Gate II: Throne of Bhaal, several beings close to divinity are immune to the D&D Time Stop spell's effects, most notably Balthazar the monk and Amelyssan, the final boss of the expansion. This is justified by them having almost ascended to godhood by the time you meet them, given how full deities also ignore mere mortal magic like the Time Stop. Balthazar is interesting in that unlikely every other Time Stop-immune character in the game he isn't strictly immune — he has an automatic counter-move to someone casting Time Stop that protects him from the effects, but if something keeps him from using the counter-move he will be affected (but thanks to all his other immunities and resistances it is very hard to keep him from using it).
  • In Castlevania: Chronicles of Sorrow, having Galamoth's Soul will prevent the Chronomancer from freezing you in time and ejecting you from his hallway. Presumably this is because Galamoth has been depicted in other games as capable of Time Travel.
  • Honkai Impact 3rd: The rare "Shuttle" enemy buff makes them immune to the Time Slow and Time Fracture effects. You can try activating Time Fracture, but they'll still move in a normal speed. The boss Benares also heavily resists such effects, and after it Turns Red, it's effectively immune.
  • Zed Time in Killing Floor 2 usually just gives you more time to aim precisely, but many of the skills unlocked with max level perks allow you to attack, reload, or even move with less or no slowdown. The Gunslinger and Survivalist perks also make your reloads more resistant to Zed time each level, making them as much as four times as fast.
    When time slows down, you don't.
  • When you clear a Zone in OFF, all color, life and activity ceases to exist within that Zone. Whether or not time actually stops isn't clear, but its functionally the same either way. Other than the protagonist, the only things left moving in these places are absolutely terrifying humanoid spirits called "secretaries", The Judge (suffering from a Despair Event Horizon in Zone 2) and a single, lone Elsen.
  • In Super Robot Wars Original Generation: The Moon Dwellers, the Fury have the ability to stop time with their Larseilam technology, its usage only limited by their own knight-like honor system and the fact the supply of Eitelm needed to fuel the Larseilam is low. Nevertheless, the fact that the Fury can stop time pushed the Earth Federation to ask Raul and Fiona Gureden to recreate their Time Flow Engine in the hopes it could be a countermeasure. Indeed, their hopes were not in vain, as when Fury member Jua-Mu is about to wipe out a Steel Dragon battle group in time stop, the Guredans arrive just in time in their Time Flow Engine-equipped mecha, which can move in the area afflicted by the time stop effect.
  • In Touhou Kaeidzuka ~ Phantasmagoria of Flower View, Sakuya's Time Sign "Private Vision" does not freeze the other player if they're also playing as Sakuya.
  • In Kingdom Hearts 3D: Dream Drop Distance, when Mickey manages to use Stopza to freeze the Organization to retrieve Sora from their clutches, all of a sudden Young Xehanort managed to break free from it and move through the Stop spell to fight against Riku. Many fans believed that Young Xehanort's status as Time Master allow him to No-Sell it but according to the Ultimania, Master Xehanort possesses his younger self to override this.

    Web Comics 

    Western Animation 
  • Spoofed in the Johnny Bravo episode "The Day The Earth Didn't Move Around Too Much", where a series of coincidences falsely convinces Johnny that time has frozen for everyone but him. The best part of that episode is that after committing a few crimes because "no time means no rules", the judge of his case lets Johnny off the hook because he also experienced a time where the thought he was in the middle of a time freeze as well.
  • Teen Titans: In "Birthmark", as the Titans fight a resurrected and empowered Slade, Raven spontaneously and accidentally freezes time. After pausing for a moment, Slade is revealed to be immune to the spell, and so Raven only managed to cut herself off from her allies, though she quickly unfreezes Robin afterward.
  • Wakfu: Grougaloragran, Alibert, and Yugo all manage to break out of Nox's time-freezing spell through willpower and raw strength. Yugo is particularly notable since, charged up on the Eliacube's energy, he's still moving when Nox freezes time (albeit heavily slowed), only to accelerate even faster despite the frozen time while even the dragon Grougal was stopped for a little bit. However, this comes at a price on Alibert's case, though it's not noticeable on Grougal and Yugo since they're exceptionally Long-Lived (not that Yugo knew that about himself at the time).

 
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Jotaro's timestopped punch

Dio has the ability to stop time in its tracks, and is justifiably concerned when it appears that Jotaro is capable of moving while time is stopped. While it initially seems like it is just a trick to make Dio think that, it turns out to be quite the opposite; Jotaro CAN move while time is stopped - and although it is only enough to throw a single punch, it doesn't matter if he makes that punch count.

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