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"Born in the nebula known as M78, together they fight for peace and justice throughout the galaxy. Warriors of great compassion and courage."

In America, there is Superman. In Japan, there is Ultraman.

Created by Tsuburaya Productions, the pioneer special effects team founded by Eiji Tsuburaya (the special effects director of the Godzilla movies) and with a reputation and cultural impact comparable to Star Wars and Superman in its native land, this live-action Japanese tokusatsu-superhero/kaiju franchise is a juggernaut spanning through generations since its creation in 1966, rivaling other 'verses with expansive lore and merchandising that go from toys to museums to golf-caddies and beyond.

The franchise is usually based around humans who attain the power of gigantic, light-based alien heroes from the Land of Light in Nebula M78, gaining the ability to transform into said beings to confront attacks of the fifty foot kaiju/alien of the week, often (but not always) with the help of scientific paramilitary organizations that have a multitude of cool and futuristic gadgets along the way. This formula was codified and followed to the T by the second and most famous entry in the franchise, Ultraman, proving to be one of the first massive hits in the early years of Japanese TV alongside its predecessor, the kaiju-centric Sci-Fi Horror Ultra Q, and its successor, Ultraseven, which combined this formula with alien-filled adventures in the vein of Star Trek and Doctor Who.

However, of the three series that started the franchise, Ultraman proved to be the biggest success story of them all, with the franchise continuing down the kaiju-vs-superheroes route with the fourth series Return of Ultraman. The result was a bevy of sequels and spinoffs introducing new generations of Ultramen and human allies against a constant stream of new kaiju and aliens (with some of those guys becoming popular enough to be recognizable as the Ultras themselves) that continues to this very day, regardless of the occasional pause in production. It also spawned a mini-genre of half-hour Kaiju-based action shows, such as Ambassador Magma, Johnny Sokko and his Flying Robot, and Spectreman. It also helped transitioning tokusatsu from the big screen features dominated by giant destructive monsters like Godzilla and Gamera to the weekly battles on television sets for peace and justice done by great superheroes like Kamen Rider and the Super Sentai.

While many of its aforementioned imitators are quite popular in Japan in their own right, no other kaiju-based superhero series have become as beloved and recognizable worldwide like the Ultra Series have, with some series even having been distributed outside of Japan. The Ultra series, in fact, has become well-known enough that there have been several attempts at Western adaptations (Ultraman: The Adventure Begins , Ultraman Towards The Future, Ultraman The Ultimate Hero, even several attempts at an unmade American Ultraman movie).

The original Ultraman currently holds the Guinness world record for the most spinoff shows, and you can easily see why below:

The franchise has undergone the following installments:

    Shows 

Ultra Q

Ultraman

Showa Series (1966-1981)

Non-Japanese Series

Heisei Series (1996-2007)

  • Ultraman Tiga (1996-1997)
    • Ultraman Tiga: The Final Odyssey (2000; movie)
  • Ultraman Dyna (1997-1998)
    • Ultraman Tiga and Ultraman Dyna: Warriors of the Star of Light (1998; movie)
    • Ultraman Dyna: The Return of Hanejiro (2001; direct-to-DVD special)
  • Ultraman Gaia (1998-1999)
    • Ultraman Tiga, Ultraman Dyna, & Ultraman Gaia: Battle in Hyperspace (1999; movie)
    • Ultraman Gaia: Once Again Gaia (2001; direct-to-DVD special)
  • Ultraman Neos (2000-2001; Direct-to-Video series) invoked
  • Ultraman Cosmos (2001-2002)
    • Ultraman Cosmos: The First Contact (2001; movie)
    • Ultraman Cosmos 2: The Blue Planet (2002; movie)
    • Ultraman Cosmos Vs. Ultraman Justice: The Final Battle (2003; movie)
  • Ultraman Nexus (2004-2005)
  • Ultraman Max (2005-2006)
  • Ultraman Mebius (2006-2007)
    • Ultraman Mebius and the Ultra Brothers (2006; movie)

Neo-Heisei (or New Generation Heroes) Series (2009-present)

Spinoffs

  • Ultra Fight (1970-1971)note 
    • Ultra Super Fight (1990; parody of Ultra Fight)
    • Ultra Zero Fight (2012; part of Ultraman Zero)
    • Ultra Fight Victory (2015; part of Ultraman Ginga S)
    • Ultra Fight Orb (2017; part of Ultraman Orb)
  • Andro Melos (1983; several monsters and characters from Ultraman appear, main villains also appeared in Ultraman Story, Ultra Fight Victory, and Ultraman X)
  • Ultraman Graffiti (1990; Direct-to-Video OVA anime) invoked
  • Ultraman Kids (1992; animated Spin-Off Babies series)
  • Ultraman Nice (1999-2000; infomercial series that aired following reruns of Tiga)
  • Ultraman Boy's Ultra Coliseum (2003; infomercial series)
  • Ultra Galaxy Mega Monster Battle (2007-2008)
  • Ultra Zone (2011-2012; comedy sketch series centered around the monsters)
  • Ultraman Retsuden (2011-2013; compilation of episodes from past series)
    • Shin Ultraman Retsuden (2013-2016; same as above but also included new episodes of Ultraman Ginga, Ultraman Ginga S, and Ultraman X)
  • Kaiju Sakaba Kanpai! (2015; anime solely starring the monsters as employees at the real-life Ultra kaiju-themed restaurant Kaiju Sakaba)
  • Kaiju Girls (web anime; 2016, 2018; part of Ultra Monsters Anthropomorphization Project)

    Other Media 

Movies

  • Ultraman: The Feature-Length Monster Movie (1967; compilation film shown alongside Toho's King Kong Escapes)
  • Ultraman, Ultraseven: Great Violent Monster Fight (1969; compilation film, now considered lost)
  • Hanuman Vs 7 Ultraman (1974; co-produced with Thailand's Chaiyo Productions)
  • Ultraman: Great Monster Decisive Battle (1979; compilation film)
  • Ultraman (1979; compilation film of Ultraman episodes by director Akio Jissoji)
  • Ultraman Zoffy: Ultra Warriors Vs. The Giant Monster Army (1984; compilation film with Zoffy's narration acting as a framing device)
  • Ultraman Story (1984)
  • Space Warriors 2000 (1985; unauthorized compilation film by Chaiyo and their US distributor Dick Randall)
  • Revive! Ultraman (1996; compilation film celebrating 30th anniversary of franchise)
  • Ultraman Company (1996)
  • Ultraman Zearth (1996)
  • Ultraman Zearth 2 (1997)
  • Superior Ultraman 8 Brothers (2008)
  • Dragon Force: So Long Ultraman (2017; unauthorized film by China's BlueArc Studios and unofficial crossover with Dragon Force (Sega))

Video Games

  • Compati Heroes series (Refer to the listing on the Super Robot Wars franchise page; crossover with Kamen Rider and Gundam)
  • Ultraman: Towards the Future (SNES - 1991)
  • Ultraman Fighting Evolution series
    • Ultraman Fighting Evolution (PS1 - 1998)
    • Ultraman Fighting Evolution 2 (PS2 - 2002)
    • Ultraman Fighting Evolution 3 (PS2 - 2004)
    • Ultraman Fighting Evolution Rebirth (PS2 - 2005)
    • Ultraman Fighting Evolution 0 (PSP - 2006)
  • Ultraman (PS2 - 2004)
  • Ultraman Nexus (PS2 - 2005)
  • Kaiju Busters (Nintendo DS - 2009; features only the monsters)
  • Mega Monster Battle series
    • Mega Monster Battle: Ultra Coliseum (Wii - 2009; features only the monsters)
    • Mega Monster Battle: Ultra Coliseum DX: The Gathering of The Ultra Heroes! (Wii - 2010)
    • Mega Monster Rush Ultra Frontier (Data Carddass - 2013)
  • Ultraman All-Star Chronicle PSP - 2013)
  • City Shrouded In Shadow (PS4 - 2017; crossover with Godzilla, Gamera, Rebuild of Evangelion, and Patlabor)

Literature

  • Ultraman Super Fighter Legend (Manga 1993-1997, 2014 - Current)
  • Ultraman The First (Manga 2003-2008; Manga adaptation of Ultraman)
  • Ultraman Story 0 (Manga 2005-2013)
  • Another Genesis (Novel, 2011-2012; reimagines Ultra Series lore)
  • Ultraman Sisters (Light Novel, 2012)
  • Ultraman (Manga 2011, - Current)
  • Ultra Kaiju Anthropomorphization Project: Galaxy Days (Manga 2014, - Current; part of Ultra Monsters Anthropomorphization Project)
  • Ultra Kaiju Anthropomorphization Project: Feat POP Comic Code (Manga 2015, - Current; part of Ultra Monsters Anthropomorphization Project)
  • Ultra Journey: Twin Tail Girl and Twin Tail Me (Manga 2017; part of Ultra Monsters Anthropomorphization Project)

    Related Series 

Related series developed by Tsuburaya Productions include

The many incarnations over time vary widely over tone, shifting into Darker and Edgier territory with Ultraseven, Ultraman Leo, Ultraman Gaia, and Ultraman Nexus; others like Ultraman Cosmos and Ultraman Taro were much Lighter and Softer; finally, series such as Ultraman Tiga maintained a balance between the two extremes. Tonal shifts were sometimes brought on by Executive Meddling, ie. Cosmos being toned down due to current events or Nexus becoming edgier in an attempt to reverse declining ratings.

Has an index of Character Sheets.


The franchise in general provides examples of the following tropes:

    A-M 
  • 20 Minutes into the Future / Next Sunday A.D.: Most shows take place in some variation of this time period.
  • Achilles' Heel: All Ultras have a natural weakness to extreme cold, as light and warmth go hand in hand for them.
  • Action Girl: There are female Ultra heroes, like Yullian from Ultraman 80 and Ultrawoman Beth from Ultraman: The Adventure Begins, but it's more commonly seen amongst human characters in later series, like Ryo Yumimura from Ultraman Dyna, Toba Laiha from Ultraman Geed, and Mizuki Koishikawa from Ultraman Max. However, it is stated that the Land of Light has gender equality, so its likely there are plenty of unseen female Ultra warriors.
  • Alien Invasion: Ultraseven and Ultraman Leo had almost nothing BUT alien invaders, but in the former series this was subverted on occasion by having some aliens be sympathetic at times and even had Seven questioning himself why he would protect humans since sometimes the humans were more villainous than the aliens.
  • Aliens Among Us: A number of Ultramen take on human forms instead of hosts, like Ultraseven, Ultraman Leo, Ultraman 80, Ultraman Mebius, and Ultraman Orb. Some series also feature non-Ultra aliens living peacefully on Earth among humans, like Pega from Ultraman Geed and Dr. Gourman (Guruman) from Ultraman X.
  • Aliens and Monsters: The Monster of the Week is either a giant monster or an alien who can turn giant-sized. Though in a spin on the trope, the heroes are also aliens and many series will feature some friendly or peaceful kaiju and aliens that don't get killed.
  • Aliens Are Bastards: The franchise is loaded with evil aliens who oppose the Ultramen and seek to conquer Earth (Baltan, Dada, Zarab, Mephilas, Metron, Nackle. Guts, etc.). Most of them are also capable of increasing their size to those of the Ultramen.
  • Aliens Speaking English: This trope is played with rather unclearly. While the audience hears the Ultras speaking Japanese and their host can understand them, they rarely ever speak while transformed (except their characteristic shouts) and even when they do talk, it's normally to each other and on occasion humans watching simply won't hear what they're saying. In Ultraman Max, the rest of DASH asks Kaito if he 'understands their language' after he explains what Max and his superior were talking about, implying humans didn't understand the conversation. Apparently, the Ultras comunicate via telepathy, and most humans simply lack this capacity.
    • Made all the more confusing by the fact the invading enemy aliens often play this trope straight and almost always speak fluent Japanese.
    • In Mega Monster Battle: Ultra Galaxy Legends, Belial speaks to Rei, who is a human, and Rei himself clearly understands him, which may clear some doubts on the matter.
  • All Your Base Are Belong to Us: As faithful a tradition here as it is with Super Sentai, often, but not always, in the Grand Finale. A good example is in the final episode of Ultraman where Zetton and the aliens of the same name attack Science Patrol HQ and succeed in devastating much of it.
  • Alternate Universe: Most of the Heisei Ultra series take place in these, separate from the original Showa universe.
  • Animated Adaptation: One in its native Japan called The Ultraman and a co-production with Hanna-Barbera called Ultraman: The Adventure Begins.
  • Anti-Hero: While most Ultramen fall under the Messianic Archetype, some also have an anti-heroic attitude. Most notably: Ultraman Agul from Ultraman Gaia, Hunter Knight Tsurugi from Ultraman Mebius, Ultraman Justice from the Ultraman Cosmos movies, and Ultraman Victory from Ultraman Ginga S.
  • Attack of the 50-Foot Whatever: Technically "fifty-meter whatever", but it's still a franchise consisting of TV shows where giant monsters and aliens attack every week.
  • Badass Beard: Despite being alien energy beings, the Father of Ultra/Ultra Father and Ultraman King both have facial hair, albeit facial hair that looks like it's made of metal. Double so, since only Ultras that survive into the 40,000 year old range actually grow it.
  • Badass Cape: The Showa Ultras are often shown wearing these around the Land of Light. It's explained in supplementary sources that in the Land of Light they symbolize the hero's status as a highly respected member of the Space Garrison.
  • Badass Crew:
  • Badass Family: Father of Ultra, his wife Mother Of Ultra/Ultra Mother, and son Ultraman Taro, and his adopted brother Ultraman Ace. We also have Ultraseven, who's Taro's cousin (from his mom's side), and his extremely powerful son, Ultraman Zero.
  • Badass Grandpa / Cool Old Guy: The human forms of the Showa Ultras. All of them are around their 50s and 60s, but that doesn't stop them from looking awesome and badass. Mega Monster Battle: Ultra Galaxy Legends takes this even further for Hayata/Ultraman and Dan/Ultraseven. In the movie, stuck in human form, they still manage to kick ass, HARD. To be specific, Ultraman uses a fucking assault rifle to blast Alien Shaplay, while Seven used hand to hand combat and Ultra Willpower to the same alien.
  • Back from the Dead:
    • Quite common with Ultra hosts, as a number of Ultras specifically chose someone who died a heroic death to be their host and bring them back as a reward.
    • It's not entirely uncommon for Ultras to die and be resurrected, either through light or Heroic Willpower or The Power of Friendship, and in fact the Land of Light has the means to resurrect them (with the Mother of Ultra being adapt at it). However, this also means that Belial is capable of this trope as well.
    • Kaiju also tend to get resurrected on a regular basis by the bad guys since the Monster Graveyard acts as a free supply zone for them.
  • Batman Can Breathe in Space: All the Ultras, aliens, and kaiju seem to be able to not only breathe in space, but fly through it as easily as they fly through the sky.
  • Behemoth Battle: The franchise built its success off bringing the trope from cinema to the small screen, using the same quality and innovation in special effects seen in Eiji Tsuburaya's Toho work.
  • Big Bad: Used sometimes. YAPOOOOOOOOOOOOOOL! in Ultraman Ace, Chaos Header in Ultraman Cosmos, Empera in Ultraman Mebius, Ultraman Belial for Ultraman Zero and Ultraman Geed, Dark Lugiel in Ultraman Ginga, Dark Zagi in Ultraman Nexus, and so on and so forth.
  • Big Creepy-Crawlies: Many, many Ultra kaiju are insect-based, such as Antlar, Zetton, Doragory, Mukadender, Banpira, Aribunta, Bugbuzun, Kemujira, Kiyla, Sildron, and King Maimai. And we're not even including the Insectoid Aliens!
  • Big Good: In the Showa timeline, this is a role is held by Ultraman King, though the Ultra Father also counts, as while beneath Ultraman King, he's still the direct leader of the Space Garrison.
  • Blade Below the Shoulder: Quite a few villains and monsters have these, but Ultraman Mebius and Hikari are among the few heroic characters to possess one.
  • Bloodier and Gorier: Eiji Tsuburaya generally didn't like the use of blood, however after his death, the series became noticeably more violent and gorier, like Ultraman Ace and Ultraman Leo. This would be toned down with the Heisei series with some exceptions such as Ultraman Nexus.
  • Blue Is Heroic: If they aren't red, the Ultras are usually blue, such as Ultraman Cosmos, Ultraman Agul, and Ultraman Hikari. Of course there are also those who are a mixture of both blue and red, like Ultraman Tiga and Ultraman Dyna.
  • Boss Subtitles: All Ultra monsters have these.
  • Breath Weapon: Countless kaiju have these, from fire to acid to lightning to poison gas to energy beams.
  • Bridge Bunnies: The Showa series tended to feature women in Mission Control (usually, they're the only female team members too). The Heisei series would subvert this by having male examples or Two Girls to a Team, with the other being an Action Girl.
  • Broad Strokes: A canon timeline is... questionable, to say the least. It's just best not to think too hard about it...
    • Most of the Showa shows takes place together in one universe, but has a tendency to not line up because of dating systems and general inconsistenciesnote  — not to mention Ultraseven wasn't even in the canon originally, and Ultra Q is still an oddity.
    • The Heisei Ultraseven (Heisei Ultraseven and Ultraseven X) and Ultra Q (Ultra Q Dark Fantasy and Neo Ultra Q) series are related to the series they're sequels to, but they're not entirely in the timeline either.
    • Then the 2010s Ultras like the Ultraman Zero movies, Ultraman Ginga, and Ultraman Orb have everyone thrown together into one universe.
  • Busman's Holiday: The now-defunct fansite Absolute Ultraman used to joke that whenever a team member went on vacation something strange was bound to happen.
  • By the Power of Grayskull!: Many Ultras' human alter egos may shout their Ultra forms' names when transforming, beginning with Ultraman Taro.
  • Came from the Sky: Most of the extraterrestrial kaiju do this, most notably Skydon from the original Ultraman, who was specifically named for this.
  • Canon Welding: There wasn't really an Ultra Series canon until Return of Ultraman in 1971, with all the series being treated as totally separate shows at first. Later on with Ultraman Zero's stuff, we get the Heisei series being latched onto the Showa ones as part of The Multiverse, but afterwards, it gets super complicated from there.
  • The Captain: No Ultra series is complete without one as a Supporting Leader, with such examples as Toshio Muramatsu of Science Patrol, Kaoru Kiriyama of Ultra Garrison, Megumi Iruma of GUTS, Shingo Sakomizu of GUYS, and Hiroshi Hyuuga of ZAP SPACY.
  • Chest Blaster: Many kaiju have these (such as Neosaurus and Zegan), but starting with Ultraman Ace, many Ultras have them as well as an alternative Finishing Move. It's often depicted as one of their more powerful attacks, and several Heisei series Ultras use it or a powered up version of their basic one as an 11th-Hour Superpower to destroy the Final Boss.
  • Chest Insignia: The Color Timer, which measure how long how long an Ultraman can safely fight before needing to revert to human form and reacharge, is generally located on their chest.
  • Clip Show: They tend to have these in 2010s Ultra Series, usually around the middle of the show's run, such as Ultraman Geed and Ultraman Orb. But previous series have had these as well, including a mercifully brief sequence in the original Ultraman episode, "The Monster Graveyard"; one in Ultraman Mebius that also pays homage to the final episode of Ultraman, and the New Year's episode of Ultraman Taro, which also introduced Tyrant and gave tribute to the previous four Ultraman shows.
  • Comes Great Responsibility: The Showa Ultras gained their immense power thanks to a Mass Super-Empowering Event. While at first they weren't happy about it, they came to believe there must be a reason for them to gain such power. They decided that meaning was to become protectors of the entire universe.
  • Comic-Book Adaptation: Many manga adaptations and spinoffs exist, but Ultraman Towards The Future had western-style comic books produced as well.
  • Cool Plane: Every defense team has one or more of these, even if the kaiju tend to knock them out of the sky regularly. Many are also capable of combining with each other and can fly through space as gracefully as they can through the sky.
  • Cool Starship: The Artdessei of Ultraman Tiga, the Pendragon from Ultra Galaxy Mega Monster Battle, Phoenix Nest Flight Mode in Ultraman Mebius, and plenty of others.
  • Critical Annoyance: When an Ultraman runs low on Colour Timer energy, their timers will begin beeping and flashing.
  • Crossover:
  • Crucified Hero Shot: In many of the Showa series, and a few of the Heisei ones too.
  • Cursed with Awesome: The Ultramen were once Human Aliens. When they built the Plasma Spark to replace their dying sun, it somehow mutated them into the silver giants. According to Ultraman Mebius, they weren't happy with this at first, but believed that there must be meaning for them to gain such power, and decided to use it to protect peace in the universe.
  • Darker and Edgier: Ultraseven, Ultraman Leo, Ultraman Gaia, Ultraman Nexus, Ultra Q Dark Fantasy and Ultraseven X are much darker and have a more adult tone than the other series' in the franchise.
  • Demonic Possession / Mind Control: This happens from time to time, due to the fact that many of the aliens of the Ultra Series are able to control humans in some way to make them do their bidding.
  • Defeat Equals Explosion: A stock Tokusatsu trope, but more common in later series than earlier ones.
  • Did You Just Punch Out Cthulhu?: Lots of this — most of the bad guys of these shows are living forces of nature, after all. Almost literal example with Ultraman Tiga's Gatanozoa.
  • Doppelgänger Spin: Many aliens (and several kaiju) are capable of this, with the most infamous being Alien Baltan from the original Ultraman and Alien Guts from Ultraseven.
  • The Dragon: Many intelligent aliens bring powerful kaiju to use against Ultramen, notably Zetton and the aliens of the same name.
  • Drill Tank: The Magmalizer from Ultraseven and the Peeper from Ultraman Tiga.
  • Early Installment Weirdness: Ultra Q may be the first entry in the franchise, but rather than the superhero action that defines the franchise, it featured ordinary humans have encounters with giant monsters and supernatural occurrences, as stories were written as half-hour sci-fi movies instead. Ultraseven may also be this for some as alien invaders were the main focus instead of kaiju, with a significant number of them not being able to turn giant-sized. It is only with Return of Ultraman and Ultraman Ace does the Ultra Series as known today really begin to take shape.
  • Eldritch Abomination: Lots of them. Gatanozoa, Chaos Header, Greeza, Maga-Orochi, Bullton, Gan Q, the Kyrieloids, Yapool and his Choju, the Space Beasts, and many others.
  • Elemental Powers: Almost every example has been featured in the franchise with its enormous menagerie of monsters, but some Ultras have them as well, like Ultraman Mebius, Ultraman Orb, and the brothers of Ultraman R/B.
  • Energy Absorption / Attack Reflector: A lot of the tougher monsters possess the ability to consume Ultraman's energy attacks and even reflect it back at the hero, often rendering standard Finishing Moves useless. Good examples of simple Energy Absorption include Bemstar, Tyrant, and Gan-Q, while the more advanced versions are used by the likes of Zetton (who killed Ultraman with it in his debut), Blitz Blots, Goldras, and Alien Reflect.
  • Energy Being: The Ultras are this to varying degrees depending on the continuity. The Showa Era Ultras have bones and organs, but are primarily made of Light. However, in other continuities (such as the Ultraman Tiga-Ultraman Dyna universe), the Ultras bleed light instead of blood.
  • Everything's Better with Dinosaurs: Dinosaur kaiju are very popular in the Ultra Series, like Gomora, Red King, Golza, Black King, Bemular, Gomess, Gudon, Telesdon, Jirass, Dinosaur-Tank, Kingsaurus III, etc.
  • Evil Knockoff: There are several fake Ultramen, but they're mostly shapeshifting aliens or robot replicas though, like Alien Zarab, Gregorl-Man, Alien Babalou, Zelganoid, Chaos Ultraman, Algyuros, and Darclops Zero. A more subtle example is Ace Killer, who doesn't look exactly like an Ultraman but has similar powers.
  • Evil Is Not a Toy: Happens a fair bit to various aliens trying to gain control of the Big Bads — Alien Zarab and Ultraman Belial, Alien Nackle and the Yapool-possessed U-Killersaurus, Alien Salome Herodia and Darklops Zero, Alien Chibu Exceller and Dark Lugiel, etc.
  • Exposed Extraterrestrials: Most aliens in the franchise don't wear any obvious clothing unless they assume human form. This includes the Ultras themselves, who simply have biological armor and occasionally wear a Badass Cape or small medals of honor at most.
  • Expy:
    • Each member of the Ultimate Force Zero (other than Zero, obviously) are modeled after Tsuburaya's giant heroes outside of Ultra Series, update with some level in badass. GlenFire is Fireman, Mirror Knight is Mirrorman and Jean-Bot is Jumborg Ace.
    • Monsters in later series are often expies of ones from earlier series. A few based on non-Ultraman kaiju appear as well (Mecha-Gillas from Ultraman 80 comes to mind).
  • Eye Beams: Many monsters have this ability.
  • Fallen Hero: Belial was once a mighty and noble hero like most Ultramen. However, he become obsessed with seeking more strength to uphold the order of the universe. So he directly touched the Plasma Spark, and became the demon we know.
  • Family-Friendly Firearms: All the defense teams use laser weaponry, but unlike standard firearms and vehicle armaments, these actually can hurt the monsters.
  • Family-Unfriendly Death / Family-Unfriendly Violence: Mostly in the '70s series, with both Kaiju and Ultras being sliced to bits, decapitated, stabbed, blinded, and even eviscerated, but also some human examples, notably a young kid getting shot in the face in the infamous Thai/Japan coproduction film Hanuman Vs 7 Ultraman.
  • Fantastic Racism: Racism told via aliens is a recurring theme in the series, like in Ultraseven, Return of Ultraman, and Ultraman Max. A few series have also mentioned that due to Alien Invasions and Aliens Are Bastards being commonplace, anti-alien sentiment is commonplace on Earth.
  • Finishing Move: It's a required part of the Ultraman arsenal, usually a variation on a Kame Hame Hadoken that makes the Monster of the Week explode spectacularly. Although not every episode ends with the monster being blown up.
  • First Episode Resurrection: More often than not, the explanation for the protagonists' human forms.
  • Five-Man Band: Every defense team in the franchise is usually some variation of it, with the guy who's Ultraman's host being The Hero and The Leader. Ultra Garrison perhaps fit best: Dan/Ultraseven as The Leader, Soga as The Lancer, Furuhashi as The Big Guy, Amagi as The Smart Guy, and Anne as The Chick.
  • Fun with Acronyms: With exception of Ultraman's Science Patrol and Ultraseven's Ultra Garrison, the anti-monster teams almost always have fancy acronym names.
  • Fusion Dance: Ultras are shown to have this ability in most continuities, though how it works varies between the power booster type and forming a new being.
  • Gag Dub / Cut-and-Paste Translation:
    • Ultraman Tiga's dub is chock-full of unfunny, mood-destroying jokes and loads of Bowdlerization. Surprise! It's from 4Kids!
    • The TNT Ultraseven dub is rather notorious for not taking itself very seriously.
    • This happened even earlier, with Space Warriors 2000, an unauthorized recut made using footage from the films Hanuman Vs 7 Ultraman and Ultraman Zoffy. Due to it's unofficial nature, it was quickly pulled from television by Tsuburaya's lawyers. Here is a "hilarious" excerpt: [1]
  • Gentle Giant: The Ultramen themselves are 50-meter benevolent aliens of light, but many series also feature peaceful kaiju that the Ultras usually don't fight, but instead have to assist or protect.
  • Giant Equals Invincible: Played with. About 80-90% of the time, the kaiju can only be defeated by the Ultramen after the humans have exhausted everything they can do against the enemy, but the human characters are often key in helping defeat the monsters in the first place. The teams have been shown to be capable of defeating monsters without the help of Ultras but it often takes a hell of a lot of time, effort, and powerful, one-of-a-kind weaponry.
  • Giant Flyer: There are lots of flying kaiju, mainly bird or pterosaur-based. Examples include Birdon, Bemstar, Maga-Basser, Lidorias, Melba, Dexador, Hydra, and Arigera.
  • Gondor Calls for Aid / Back for the Finale: Many of the Grand Finales have many of the heroes' allies return to aid them. In some cases such as Ultraman Cosmos and Ultraman Gaia, this included the kaiju. Gaia was noteworthy as it made a token effort to avert What Measure Is a Non-Human? towards its end and the kaiju showed it while coming forward and facing off against Zogu's army.
  • Grand Finale: Each series tends to end with the Ultraman being faced with an uber-strong monster or the Big Bad and having to leave Earth or split from their host, but Ultraman Mebius, the Milestone Celebration series, went all out and did a three-episode long finale/love letter to the entire franchise.
  • Gratuitous English: Shows up quite frequently, particularly in the acronyms of defense team names. Ultraman Max and Ultraman Gaia also featured defense team members with English as their native tongue in the main cast.
  • Green Aesop: Occurs infrequently due to the shared theme of protecting Earth; the Australian-produced series, Ultraman Towards The Future, thrives on this trope.
  • Half the Man He Used to Be / Off with His Head!: Very common fate for Ultra monsters in the Showa era TV shows, especially Ultraseven and Ultraman Ace.
  • Hand Blast: The Ultramen use these as their Finishing Moves, but lots of kaiju and aliens also have lesser versions of them.
  • Heart Light: The Ultras always have one of these. The faster it's flashing, the closer they are to running out of power.
  • Henshin Hero: Considered to be the Ur-Example in Japan.
  • Hero Killer
    • Once or twice a series, a horribly powerful monster will defeat the Ultra heroes, with notable examples including Zetton and Birdon. They get better, and usually with a shiny new upgrade.
    • Ultraman Belial. The only two Ultras in the entire universe capable of even fighting him without being curbstomped are Ultraman King (who curbstomped him) and Ultraman Zero, who'd spent several years undergoing Training from Hell at Ultraman Leo's hands.
  • Hero Secret Service: Nearly every Ultra has one in the form of their military group they're teamed with, who perform support fire, wear down the monster for them, sometimes even kill lesser monsters by themselves so the hero can focus on the main baddie, and are often the ones to resurrect the Ultra in the event that they fall in battle in newer entries.
  • Holding Out for a Hero: This trope is sometimes given as the reason why 'transform into Ultraman' isn't the response to the monster showing up and the Anti-Monster group helping that particular Ultra have to make an effort first: the Ultras don't want humanity to DEPEND on them, they want them to progress to the point they can fight side-by-side WITH them.
  • Hong Kong Dub: Some of the later Ultra series were dubbed in Malaysia; the bad voice acting and extremely thick accents make the dubs almost incomprehensible to English-speaking viewers.
  • Horn Attack: Many kaiju, with a good chunk of them able to shoot laser bolts and lightning from their horns too.
  • Horned Humanoid: Some Ultras, like Ultraman Taro, Ultraman Leo, and the Father of Ultra.
  • Hour of Power: It's well-known that Ultras can only stay around for three minutes, as tracked in their Colour Timers. Traditionally, this is justified as Earth's atmosphere not being suitable for the enormous absorption of solar energy required to keep them alive, but some Ultras don't seem to have this problem and can stay around much longer unless the plot demands it. However, this idea was originally made as a way to keep Ultraman from being completely invincible and because it helps keep the special effects budget in check.
  • Human Aliens: The Ultramen often become such, but they were once human-like before the Plasma Spark transformed them.
    • Many aliens (both good and evil) appear as such too, but it's often unclear whether this is a disguise or not, since many aliens in the franchise can take human forms.
  • Humanoid Aliens: Most of the evil aliens (Zarab, Guts, Nackle, Temperor etc.), since they're portrayed by People in Rubber Suits.
  • Humans Are Special: The reason that the Ultramen put Earth on a very high priority. Humans are identical to them before the Plasma Spark turned them into their current forms, so they think of humans as a reflection of themselves.
  • Humans Need Aliens / Failure Hero: A curious example. While the defense teams always need the Ultras to save the day against the monster in almost every episode, the Ultras often need their help when it comes to powerful foes as well. In fact, the Ultras like to make it clear that they don't want humans to become reliant on them.
  • Humongous Mecha: Plenty of giant robots. King Joe, Windam, Imperiser, Galactron, Darclops Zero, Grand King, Mecha-Gomora, Jean-Bot, Deathfacer, etc.
  • Hybrid Monster: Plenty, often serving as super-powerful foes for the heroes. They include Tyrant, Izmael, Jumbo King, Giga Chimera, Five King, the Belial Fusion Beasts, Zeppandon, and Beryudora.
  • International Co Production: Ultraman: The Adventure Begins and Ultraman The Ultimate Hero with USA (although neither ever aired there), as well as Ultraman Towards The Future with Australia (also never aired there). There's also Hanuman Vs 7 Ultraman with Thailand, but fans prefer not to talk about that one due to the legal chaos that resulted from it.
  • Imported Alien Phlebotinum: The Transformation Trinkets that Ultras give to their hosts, but also METEOR from Ultraman Mebius and much of the technology used by TLT in Ultraman Nexus.
  • Isle of Giant Horrors: The series has featured a couple over the years, such as Tatara Island in the original Ultraman, Subject Phantom from Ultraman Max, and the Kapuya Islands of Ultraman Cosmos.
  • Joke Character: Ultraman Zearth and Ultraman Nice. The former was created as a Self-Parody while the latter was created for a series of commercials (and Japanese commercials are well known for being bizarre), so when they appear in stage shows or make cameos, they are often a comic relief duo.
  • The Juggernaut: Some of the kaiju are so strong that even the Ultramen have trouble defeating them. Good examples include Antlar, Tyrant, Fire Golza, Black King, and King Joe.
  • Kaiju: Where would the franchise be without them? They run the gamut of appearances and origins, and many are just as famous and popular as the Ultramen themselves (Gomora, Red King, Eleking, Zetton, King Joe, Antlar, Pandon, Twin Tail, Bemstar, etc.).
  • Kame Hame Hadoken: Almost all Ultramen possess some variant of this, typically done by putting their arms into a cross-like shape.
  • Kiai: The Ultras do this quite a bit. Each one has their own stock grunts, but the original Ultraman's "SCHUWATCH!" is best known.
  • The Kiddie Ride: There's one by Sega with a simple racing game built in that you get to pick and race against several Ultras, and one strange ride that you get to ride on the back of Ultraman, the latter has been copied endlessly by Chinese knockoff ride manufacturers and is the basis of various knockoff "ride on a superhero's back" rides that are quite common in Asia.
  • Lawyer-Friendly Cameo
  • Leitmotif: The "Wandaba" scat theme that is used for many of the defense teams. Modified versions appear in Fireman, Mirrorman and Jumborg Ace.
  • Licensed Game: Lots of them, such as the infamous Ultraman Towards The Future for the SNES and the more well-received Ultraman Fighting Evolution series.
  • Light Is Good: The Ultramen are beings of light, after all.
  • Lighter and Softer: Ultraman Taro, Ultraman Dyna, Ultraman Cosmos, and Ultraman Max are all much less somber and often more comical in tone.
  • Loads and Loads of Characters: With at least 31 spinoffs, this franchise has way too many characters to count - Ultra, human, kaiju, alien, and otherwise.
  • Long-Lived: Ultras are extremely long lived. For reference: Ultraman Mebius is 6,800 years old and considered young.
  • Long Runner: The entire Ultra Series has been running for over 50 years and still going. The number of episodes is so mind-boggling huge that why would you even bother to count?
  • Lovecraft Lite
    • Some of the monsters are truly eldritch in nature (like Bullton or Gan Q), you just won't realize it as the Ultras (nearly) always avert their effect. Sometimes though, not even they're immune to the monstrosity.
    • Ultraman Tiga and Ultraman Cosmos seemed to love this trope, an Eldritch Abomination taking the role as Big Bad in the latter, with a healthy dose of The Corruption.
  • Lowered Monster Difficulty: No matter how nigh-unstoppable the monster was in their original appearance, they'll almost always be much easier for the Ultras to defeat in any reappearances. Taken Up to Eleven in Mega Monster Battle: Ultra Galaxy Legends, where guys like Red King, Zetton, Tyrant, and Fire Golza pretty much cannon fodder.
  • Mascot Mook / Breakout Villain: Virtually every series has a handful of kaiju or aliens who become the Ultra's most iconic foes and may end up recurring in later series.
  • Mass Super-Empowering Event: The Origin Story of the Showa Ultras — they replaced their dying sun with the Plasma Spark, which mutated their entire species into the powerful giants they are now.
  • Meaningful Name:
    • The usage of "Ultra" originates the 1964 Tokyo Olympics, in which the gymnasts had created an impressive maneuver dubbed the "Ultra C", turning the word "Ultra" into a catchphrase by the announcers. Eiji Tsuburaya (developing Ultra Q under the title Unbalance at the time) was inspired by the English word's popularity, and the rest, as they say, is history.
    • Many Ultras and monsters have names that can be quite meaningful or punny if you're familiar with the Japanese language or the Bible.
  • Merchandise-Driven: Thrives heavily off this, with so many heroes, monsters, vehicles, and Transformation Trinkets just begging to be turned into toys. 2010s series like Ultraman Ginga, Ultraman Orb, and Ultraman Geed kick it Up to Eleven with the Spark Dolls, Ultra Cards, Ultra Capsules, etc. becoming an integrated part of the show due to Bandai's partial ownership of Tsuburaya Productions.
  • Messianic Archetype / The Cape: Most Ultras and their human alter egos are this (especially the earlier ones).
  • Mid-Season Upgrade: It would be more appropriate to say Mid-Cours upgrade due to the way Japanese TV airings work, but many Ultras get a new power, a new form, or a new weapon at some point in the middle of the series in order to battle an especially powerful monster. Examples include Ultraman Max, Ultraman Mebius, Ultraman Orb, Ultraman Cosmos, and Ultraman Geed.
  • Moe Anthropomorphism: It's official, various kaiju got this in Ultra Kaijuu Gijinka Keikaku (Ultra Monsters Anthropomorphization Project). The project also got three manga series (two traditional and a 4koma) and a web anime short series.
  • Mons: The Capsule Monsters from Ultraseven and the Maquette Monsters of Ultraman Mebius. Then there's Ultra Galaxy Mega Monster Battle, which focuses almost entirely around this.
  • Monster of the Week: With the exception of Ultraman Nexus (in which a single monster takes anywhere between 2-6 episodes to finally kill off), this forms the formula of the franchise's series. Of course, some one-shot foes end up becoming recurring enemies of the heroes if they're popular enough.
  • The Movie: Several of these, see the list above.
  • Multiform Balance: Many Heisei Ultras can do this. Some like Ultraman Tiga, Ultraman Dyna, and Ultraman Cosmos simply change type as they wish, while others like Ultraman Orb and Ultraman Geed do so by using items containing the powers of other Ultras for brand new forms and new sets of powers.
  • Multi-Part Episode: Many of these, but the most notable is "The Monster Prince" two-parter from the original Ultraman, which introduced Gomora and saw Ultraman get defeated for the first time.
  • The Multiverse: Beginning with Ultraman Zero's stuff, the Ultra Series has been portrayed as such.
  • Mythology Gag:
    • Lots of kaiju reference earlier series' beasties. If they're recycled from a previous show, they'll do something that references their actions in their debut episode.
    • Some series just thrive of this to the point of Continuity Lockout. Ultraman Mebius is a good example.

    N-Z 
  • Named After Their Planet: The reason why almost all the alien foes of the Ultras are called "Alien ____" (or "____ Seijin" in Japanese), although Kemur-Man from Ultra Q uses a different style for this convention. A notable exception to the trope is Dada from Ultraman.
  • New Powers as the Plot Demands:
    • Although the Ultras always have a set base of powers, many develop and use one-shot attacks for specific monsters that are never seen again, or, even, completely pointless in the face of a preexisting one. And each time they would re-appear in another series, they'd only have the base powers they were known for. However, the worst offender is Ultraman Jack's Ultra Bracelet, which can shapeshift into whatever is needed at the time. It even revived him from the dead when he was dismembered by the kaiju Snowgon! But as a rule of thumb, it seems to be that Ultras prefer to use their conventional abilities, only using their "new powers" if it is absolutely critical for defeating the Monster of the Week.
    • Recurring kaiju are also prone to this, showing off abilities in later series that they never displayed in earlier appearances. Gomora's Super Oscillatory Wave introduced in Ultra Galaxy Mega Monster Battle is a good example of this.
  • Non-Malicious Monster / Benevolent Monsters: Many series feature these, notably Ultraman Cosmos. Pigmon/Pygmon is also very well known as an example of the latter trope.
  • Oddball in the Series:
    • The franchise tends to produce some that deviate a fair bit from the standard formula, like Ultraseven (which dealt almost entirely with alien invaders instead of kaiju), Ultraman Cosmos (in which the hero would try to pacify monsters instead of killing them), and Ultraman Nexus (a Darker and Edgier reboot attempt where monsters are dealt with more seriously and form story arcs, taking multiple episodes to kill).
    • Ultra Q and Ultra Galaxy Mega Monster Battle (although technically they're considered spinoffs) are also notable, as the Ultramen have little to no role in those series.
    • In the 2010s, this became more regular, as the defense team formula was usually eschewed for more varying casts, like a gang of paranormal investigators in Ultraman Orb and the protagonist's friends in Ultraman Geed and Ultraman Ginga.
  • Offscreen Rebuilding: A hallmark of Toku, though the heroes do try to keep their collateral damage to a minimum.
  • The Omnipotent: Ultraman King, the God of the Ultras. He's referred to as almighty and so far has never shown anything close to the limit of his power. He's effortlessly defeated the incredibly powerful Ultraman Belial then created a moon around him to imprison him, brought a dismembered Ultraman Leo back to life with zero effort, and merged with the universe to save it from cosmic destruction.
  • Once per Episode: Every episode has to have the main character become the series' Ultra at least once, and 90% of the time, he has to fight the Monster of the Week.
  • One Riot, One Ranger:
    • In the universes where Ultras are an organized military group, the Ultra Space Garrison normally only sends a single Ultra to deal with a planet's current kaiju infestation/run of alien invasions. It's normally enough. However, often times other Ultras are often shown to be ready to jump in and help if things get too much for that one Ultra.
    • Taken Up to Eleven with the fact Zoffy is shown to be frequently deployed to wipe out entire alien invasion fleets on his own.
  • Our Giants Are Bigger: A common nickname for the Ultras is 'Giants of Light.' Given they're 50 meter tall human-like beings, they certainly qualify.
  • Our Monsters Are Weird: It's a well-known fact that the Ultra Series has lots of bizarre kaiju and aliens, even amongst their more standard-looking foes. Many have become popular and iconic in their own right for being weird, such as Bullton, Gan Q, Dada, Alien Metron, Lunatyx, and Nova.
  • People in Rubber Suits: Both heroes and villains. The sheer gamut of designs is worth marveling at alone, but for bonus points, some kaiju have very unconventional suit designs, such as not having any limbs for the suit actor to put his arms and legs through. Additionally, several quadruped kaiju do not crawl on their knees, like most four-legged monsters (like Anguirus from the Godzilla movies), but actually stand on all four feet!
  • Phantom Zone:
  • Physical God:
    • Ultraman King. Not only is he considered to be god of the Ultras, throughout his appearances he is shown to be all-knowing and omnipotent. He is even shown capable of reviving a dismembered Ultraman Leo without breaking a sweat. In the Ultra Galaxy movie, he is able to easily defeat Ultraman Belial who managed to defeat every Ultraman except Zero and form a space prison around him — which also acts as a moon to the Land of Light — singlehandedly. And in Geed, he recreates the universe after Belial destroys it.
    • Ultraman Noa (the original, true form of Ultraman Nexus) and Ultraman Legend (the Fusion Dance of Ultraman Cosmos and Ultraman Justice) are both considered deity-level Ultras, though it's unclear whether they're on King's level.
  • Power Crystal: The Colour Timers are usually these (either built into their bodies or grafted on for missions).
  • Psychotic Smirk / Slasher Smile: Often whoever's the Evil Knockoff of the titular giant makes this expression, but some kaiju manage to pull this off beyond just being toothy. Enomena and Gazote/Gazort/Gazoto from Ultraman Tiga, as well as Fake Agul/Algyuros from Ultraman Gaia, are prime examples.
  • Puny Earthlings: Pretty much every alien has the power to change size, disguise themselves as a human, and command kaiju. The good news for humans is that one of these races has decided to take our side.
  • Red Is Heroic: All red Ultramen have some amount of silver in them, with those with more red (eg: Ultraseven, Ultraman Taro, Ultraman Leo, Ultraman Max, and Ultraman Mebius) being typically stronger than those with less (eg: Ultraman, Ultraman Jack, Ultraman Ace, and Ultraman 80).
  • Red Oni, Blue Oni: If a show has two main Ultramen, they often form this dynamic. An excellent example is Ultraman Gaia and Ultraman Agul from Ultraman Gaia.
  • Retcon: As of 2011, most of the Ultra Shows have been retconned into one continuity, with most Ultras coming from or claiming M78 as their home. More like, it has confirmed there are Alternate Universe counterparts for all these Ultras in the M78 continuity. The latest Ultraman Zero movie confirms that the Ultraman multiverse exists.
  • Ridiculously Cute Critter: Hanejiro in Ultraman Dyna and Rimu/Lim. Eleking in Ultraman Mebius, who are incidentally both the Team Pet of their shows.
  • Rogues Gallery: Countless recurring kaiju in the franchise's 50-year history pulled from nearly every series are reused on a regular basis to menace new generations of Ultra heroes.
  • Rogues-Gallery Transplant: Kaiju from later series tend to be recycled from previous ones, especially if they're extremely well-known or popular.
  • Rookie Red Ranger:
  • Scenery Porn
  • Sea Monster: Many of the aquatic kaiju, like Eleking, Gubira, Muruchi, Reicubas, Maga-Jappa, Lagoras, Gesura, Seagorath, Pestar, and Takkong.
  • Sealed Evil in a Can: Villains and monsters sometimes fall into this, such as the King Demon Beasts in Ultraman Orb, Ultraman Belial, and Gatanozoa and the Dark Giants in Ultraman Tiga.
  • Sealed Good in a Can: Some series feature the Ultramen as such, like Ultraman Tiga's petrified statue, the Spark Dolls of Ultraman Ginga, and Ultraman X's consciousness becoming data.
  • Secret Identity: Most Ultraman human hosts/forms keep their alter egos secret from their teammates until the end of the series.
  • Sharing a Body: Implied to be the case with most Ultras and their human hosts, but it's more obvious in some cases like Leito Igaguri and Ultraman Zero in Ultraman Geed.
  • Sibling Team: Some Ultras, such as Ultraman Leo and Astra, Ultraman Ace and Ultraman Taro (adopted in this case), and the title duo of Ultraman R/B.
  • Size Shifter: A basic Ultra power, though normally they shrink less often than they grow. Many of the aliens in the series can perform this as well. Ultraman Max is unique in that he can also increase his size to a maximum of 900 meters, though like a lot of one-off Ultra powers, he seems to only use it if it is absolutely necessary.
  • Space Police: Most Ultras belong to such an organization, known as the Space Garrison. However, it deals with troublemakers of a far greater scale, up to and including Eldritch Abominations and Galactic Conquerors
  • Spell My Name with an "S":
    • Almost all of the monsters' names, especially for the series that haven't been localized for English speaking countries — which is pretty much all of them. This can make a massive headache out of viewers trying to hunt around for info on kaiju from this franchise.
    • Ultraseven, Ultra Seven, Ultra-7 (English dub only)...there's really no official way of spelling his name.
    • And depending on who you ask, it's either Father/Mother of Ultra, or Ultra Father/Mother.
  • Spinoff Babies: Ultraman Kids, a Lighter and Softer 26-episode anime featuring kiddified versions of several different Ultras and monsters.
  • Super-Powered Alter Ego: Although how much the Ultras and humans share the body varies. In some, like Daigo Madoka and Gamu Takayama, the Ultra side is dormant until they transform. In others, like Shin Hayata and Hideki Goh, it seems to be that the Ultras are dominant. Leito Igaguri presents an interesting case in that Ultraman Zero can take full control of Leito's body whenever he wishes.
  • Super Toughness: The Ultras in general, due to having literal armor for skin.
  • Symbiotic Possession: Most Ultras do this, for when times get too tough, their human hosts can call upon their power to save the day.
  • Tagalong Kid: Older series tend to have such characters like Isamu Hoshino in Ultraman or Tohru Umeda in Ultraman Leo. The Movies almost always features one, with the best example being Nao from Ultraman Zero: The Revenge of Belial.
  • Tail Slap / Prehensile Tail: Many kaiju, most notoriously Gomora for the former and Eleking for the latter.
  • Thematic Rogues Gallery: All the Ultras' enemies can be summed up as "Giant Monsters and Alien Invaders". Of course, they come in a diverse array of origins, motifs, appearances, and much more, but they're all generally defined as being threats to what the Ultramen have sword to protect — the peace of Earth and humans.
  • Time Abyss: Ultras are extremely long lived beings, and thus even the youngest qualifies. For reference: Ultraman Mebius is over 6,000 years old and Ultraman Zero is 5,900. Both are considered teenagers by Ultra standards. In contrast, the Father of Ultra, the oldest known normal Ultra, is 140,000 years old. However, the reigning champs are Ultraman King and Ultraman Noa (the original form of Ultraman Nexus) who are both in the 300,000 year old range.
  • To Win Without Fighting: On more than one occasion, the Ultras have to do this with a benevolent or non-malicious Monster of the Week, usually having to either fulfill its needs or protect it from something else.
  • Tokyo Is the Center of the Universe: Subverted. While there are many episodes that involve Tokyo, and it is certainly the most important city in any series, there have been numerous stories set in other parts of Japan (most unfamiliar to non-Japanese viewers). They've even had a few adventures in other countries and outer space!
  • Touched by Vorlons: According to the Manga, those who merged with Ultras may gain some of their abilities even after the Ultra has departed. This has been touched upon in some of the series as well, but mostly the main benefit of being an Ultra's host is being brought Back from the Dead.
  • Transformation Sequence: Not common, as the franchise likes to keep transformations short and sweet, but later series are more likely to feature them.
  • Transformation Trinket: The human hosts/forms use these in order to become Ultramen (with the exception of Ultraman Jack's Hideki Goh, who used his own willpower). In the 2010s series, these were expanded to the monsters as well, such as the Kaiju Capsules and the Spark Dolls.
  • Tunnel King: There are lots of burrowing kaiju in these shows, like Gomora, Telesdon, Earthtron/Arstron, Golza, Gomess, Gudon, Antlar, Gubira, Tigris, and Mogrudon.
  • Up, Up and Away!: Ultras almost always do this after defeating the Monster of the Week. Also done whenever the humans transform.
  • Villain Team-Up: With so many kaiju, aliens, and Big Bads, it's not uncommon for later series to pair up bad guys from different shows to fight different Ultramen.
  • Wham Episode: Lots of these. For example, in the original Ultraman, an episode called "The Monster Prince" shocked the viewers because it was the first time Ultraman actually LOST a fight. Same for when Zetton killed him at the end of the series in "Farewell, Ultraman".
  • When Trees Attack: Lots of plant kaiju, including Greenmons, Juran, Astromons, Gijera, Solitura, Alien Jagira, Keronia, Leogon, Sabotendar, and Rafleya.
  • What Measure Is a Non-Human?: Many examples. While most of the kaiju are just forces of nature, many of the aliens have good reasons for the trouble they cause on Earth. And even then, sometimes the ethics of killing kaiju are brought into question. Subverted overall, because the Ultras themselves are aliens.
  • The Worf Effect: Any kaiju that defeats an Ultra in their first appearance demonstrates how powerful it is through that, notably Gomora and Zetton in the original Ultraman, though Birdon killing Zoffy in Ultraman Taro is also well-known. The kaiju may also be on the receiving end occasionally, as seen with Red King and Tyrant.
  • Youkai: As a Japanese series, many kaiju based on youkai have appeared, like Snowgon, Woo, Enmargo, Sakuna Oni, King Kappa, Tepeto, Obikoboushi, Jihibikiran, and Yamawarawa

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