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Super Hero Generation is a Turn-Based Strategy game released for the Sony PlayStation 3 and PlayStation Vita on October 23, 2014. It is part of the Ultra Series, Kamen Rider, and Gundam crossover game franchise, the Compati Heroes series, and developed by the same people that brought you the SD Gundam G Generation series.

Recruitable Characters:


This game contains examples of the following:

  • Adaptational Villainy: Unlike in the source material, both the Sleeves and the Earth Federation are enemies right from the start. This leads to Unicorn fighting the Nahel Argama and its Mobile Suit team, something Banagher never did.
  • Anachronism Stew: Despite the 00 stages being based off the show's second season, Alvatore/Alvaaron shows up for a rendition of its battle from the first season, only with the role of Exia being obviously replaced with 00 Raiser.
  • Cut Short: As the game was in production before the release of Unicorn's final episode, its in-game plot is abruptly stopped during the events of episode 6, in which Unicorn decides to believe that Laplace's Box doesn't exist, simply because it'd be better that way. While some, like Momotaros, are more than a little underwhelmed by this development, the heroes as a whole choose to accept Unicorn's decision, since he is the key.
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  • Guest-Star Party Member: Jean Nine, Kamen Rider Aqua, and Gundam AGE-1 Flat are all playable during the stages they show up on, but are not recruitable.
  • Original Generation: Aphrodai Seo, his sister Rita Returner, and all of Musaboldes are introduced in this game.
  • The Voiceless: Despite the most of the game's character's getting voiced the Tiga, Jean Killer/Jean Nine and Showa Ultras (barring Taro) are never heard speaking during battle, despite them talking in cutscenes. The most we get are the Ultras' stock grunts.
    • Banshee never makes a sound at all...until it reurns as the Banshee Norn, where it speaks with Riddhe's voice.
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