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Olympus Mons

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"I wish I was old enough to breed monsters, but my dad says I have to wait till I'm thirteen to play God."
Rich Boy, Monster Racers

Sometimes, in Mon games, the game will allow the player to capture and control creatures that a preteen hero has absolutely no business owning. A kind of Did You Just Punch Out Cthulhu? moment for The Kid with the Remote Control, Mon games will allow the player to capture cosmic entities, living forces of nature, and other cataclysmal beings. Of course, other media occasionally have gods captured by humankind as well.

Don't expect this power to be easy to come by, however. A lot of Olympus Mons require that you prove yourself worthy to command them by defeating them in combat first. If this is the case in a video game, this often means that the fight against them will be That One Boss, or a Superboss that isn't accessible until later in the game. Basically the living equivalent of an Infinity +1 Sword.

Strangely, these beings seem to be perfectly content with their human masters, and rarely rebel. If they do, though? Be very, very afraid.

The name is a play on Olympus Mons, Latin for Mt. Olympus and also a volcano on Mars that's also the largest known planetary mountain in the solar system. This trope is the exact opposite of Com Mons.


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    Anime & Manga 
  • Yu-Gi-Oh!:
    • The original Yu-Gi-Oh! has the playable Egyptian God Cards. There are also a number of arch-demonlike/godlike cards out there. Timaeus & company, Exodia, Dark Ruler Ha Des, Dark Creator, the Sacred Beasts, Black Luster Soldier and Chaos Emperor Dragon, Five God Dragon, and the list goes on. Most characters who use these cards do so frivolously; Yugi, being the hero, is likely the only one who at first realizes the potential danger they may pose. (As he says when he wins Sky Dragon Osiris, "I must be very careful with this...") Heck, even Blue Eyes White Dragon had a god-like backstory before the game's Power Creep got the better of it. And there's still its fusion forms, the Blue Eyes Ultimate Dragon (which even after the power creep still has the 5th highest attack power in the game, with all of the stronger cards being ludicrously impractical to use) and the even more powerful Dragon Master Knight.
    • The spinoff manga Yu-Gi-Oh! R features the Devils, demonic doppelgangers of the God Cards. The second series, Yu-Gi-Oh! GX has the Sacred Beasts, another set of Evil Counterparts of the Egyptian God Cards. To make that even worse, there's even a far stronger monster that's summoned by fusing all three of them. The third series, Yu-Gi-Oh! 5Ds, features two opposing sets of "God Cards" in the form of the eponymous Five Dragons, each wielded by chosen heroes called Signers, and the seven Earthbound Gods, nightmarish monsters of enormous size inspired by the Nazca Lines whose masters, the Dark Signers, came Back from the Dead through a Deal with the Devil.
    • Trueman, in the fourth season of Yu-Gi-Oh! GX, actually summons two copies of Five God Dragon at once. (Which kind of makes you wonder, just how many people in this reality have access to this card, which is stronger than Obelisk? Even Judai had a copy.) In fact, the method he used was even possible in the real game at the time. (But not anymore, at least currently, because Future Fusion is now illegal.)
    • Yu-Gi-Oh! ZEXAL introduces Number 100: Numeron Dragon who was before before being reborn as a Number said to create the universe and was used by Yuma and Nasch/ Shark in their battle against Don Thousand.
  • Digimon has multiple Fantasy Pantheons ruling over the Digital World.
    • The Royal Knights are a group of 13 "Holy Knight" Digimon that serve the World Tree, King Drasil. Their most famous member Omnimon was shown taking down hundreds of other Mega-level Digimon (most of these are city-leveling creatures) with a single shot. Omnimon X is even more ridiculous, able to destroy the entirety of the Digital World in a single blow if it so wished with its All Delete attack.
    • Opposing the Royal Knights are the Seven Great Demon Lords. In Digimon Tamers Impmon becomes the Demon Lord of Gluttony Beelzemon and an Anti-Anti-Christ, and in Digimon Data Squad, the Demon Lord of Sloth Belphemon becomes the Big Bad.
    • In Digimon Tamers, Guilmon's "dark evolution" turns him into Megiddramon, a member of the Four Great Dragons who can destroy all of reality. Unlike most examples, Takato could not control him, and he had to come to grips with his own anger at someone who had killed a friend before Guilmon would revert back.
    • There's also the Olympos XII, a group of 12 "Deity" Digimon based on Classical Mythology ruling over the "Iliad" server of the Digital World.
    • The Digimon Sovereign (Four Holy Beasts) are a group of powerful Digimon based on The Four Gods that rule over the Digital World in the contuinuity of Adventure and Adventure 02, as well as in Tamers. Consisting of: The Azure Dragon of the East, Azulongmon (Qinglongmon), The Vermillion Bird of the South, Zhuqiaomon, the Black Tortoise of the North, Ebonwumon (Xuanwumon), and the White Tiger of the West, Baihumon.
  • In Shadow Star, two characters get control of a shadow dragon of incredibly ridiculous proportions: the Earth itself.
  • Pokémon:
    • Pokémon: The Series:
      • Ash has encountered a couple of trainers with Legendary Pokémon on their teams, such as the Pyramid King Brandon who owned all three of the "lesser" Regis, and the mysterious Tobias, who owned Darkrai, Latios, and possibly others. He defeated Brandon after the third attempt, but failed to defeat Tobias, although he did put up a far better fight than any of Tobias' other opponents did. Ash has befriended a lot of Legendary Pokémon over his career. In fact, Ho-Ohnote  seems to favor him at times, as it has appeared on many occasions to give him inspiration when he is considering giving up.
      • If the 10th and 11th movies didn't prove how good Ash is at making friends with actual gods, then the 12th movie will go to show that he's now officially friends with Arceus itself.
      • In several story lines it's been treated as an innately bad thing to capture a Legendary Pokémon against their will (in Pokémon 2000, for example, capturing the Legendary Birds causes the world's weather to go haywire). But befriending one and getting it to voluntarily join your team? That's always fair game.
      • One of the first cases of such in the anime was an Articuno that Frontier Brain Noland had befriended in the Advanced Generation series. Though not officially captured, Articuno formed a strong bond and recurrently hung out with Noland after he treated it from an injury. When Ash suggests battling him using Articuno, it gladly accepts and follows Noland's commands.
      • And you don't need to be a full trainer to befriend them in the first place. Bonnie, despite not being a trainer yet (albeit with some training and battling experiences from being with Dedenne) befriended one of the two Zygarde, to the point that in the final battle she commanded the combined Complete Forme Zygarde as if she were their trainer.
      • The first instance of a Legendary Pokémonnote  being captured by a main character finally happens in the Alola region. Ash catches a Meltan in the 112th episode of Pokémon the Series: Sun & Moon which later evolves into Melmetal in the 138th episode. Within the same series, Gladion also inducts the man-made Legendary Pokémon, Silvally, into his team, while Mallow unofficially has a Shaymin in hers. All three are utilized by said trainers in the Alola League. Also, Tapu Koko appears in the final match between Ash and Kukui and forces itself into the role of Kukui’s final Mon. Ash ultimately defeats it and wins the whole tournament, ensuring that his losing streak is well and truly over.
      • In Pokémon Journeys: The Series, Goh ends up catching a Suicune in an attempt to rescue it from Pokémon poachers. After they come to an understanding, it remains his Pokémon but is free to go around the world helping others until its trainer needs it.
    • In Pokémon: Diamond and Pearl Adventure!, Candice’s roster of Pokémon consist of Regice, Regirock, and Registeel, using Regice and Regirock to battle Hareta. After Hareta wins, he battles Regigigas and manages to catch it, adding it to his team in preparation to battle Team Galactic. He later uses Regigigas in the Pokémon League, one of which consisting of it being used in the battle against Flint, taking down Flint’s Rapidash (by blasting it into the sky with a Mega Punch), after which Flint forfeits, knowing that his Steelix would stand no chance against Regigigas.
  • Jewelpet has Opal, designated as the Jewelpet of "Awakening and Miracles" and the only pet based on a mythical animal. She plays this trope straight in the first season, where she single-handedly stopped a war in the backstory, and later gets summoned by the heroes to defeat a rampaging villain in a climactic mid-season battle. However, later seasons have diminished her godly characteristics and put her on par with most other pets.
  • Kiba has the six key spirits, which are exceptionally powerful spirits that the various villains are trying to collect. Turns out Evil Is Not a Toy. When they are brought together they form Tusker, an ultimate spirit that wants to Kill All Humans.
  • Shaman King has various tiers of spirits and their power. The Kami-class or God-class of spirits is the highest tier of spirits that are essentially these. In manga and 2021 anime it is even implied that using one requires special Training from Hell (literally). The Great Spirit is above all spirits and the whole Shaman King Tournament is actually a contest to determine the shaman worthy of merging with it. The five elemental spirits, including Hao's Spirit of Fire, are its direct 'descendants' and only a tick below it in terms of power.

    Fan Works 
  • Averted in Traveler: These Legendaries may be benevolent, blindly destructive, or outright homicidal, but they are by no means controllable, let alone able to be captured, and any attempt to do either often results in them moving towards the homicidal end of the spectrum, as Giovanni and Lawrence III discover.
  • Several in Harry Potter: Pokémon Master. Harry has a Zygarde, Ron eventually gains a Gyarados (which had evolved thanks to a Million to One Chance), Hermione finds a Celebi...
  • Tokimeki PokéLive! and TwinBee:In addition to certain Pokémon characters such as Hilda (Who owns a Reshiram), Hilbert and N (Who co-own a Zekrom), there are also Love Live! girls who have Legendaries as well, such as Rina Tennoji, who has a Kyogre (And she's also the only character to own an Ultra Beast, namely Kartana.), Shizuku Osaka (Who co-owns a Reshiram alongside Hilda) and Coco Miyashita (Who co-owns a Zekrom alongside N and Hilbert) and even Freya Jerbarn, who originally hails from the Xak series of games and owns a Groudon.
  • The Most Evil Trainer: Discussed at length, and deconstructed: the idea of even speaking to a Legendary Pokemon is considered so dangerous that region governments put heavy restrictions on whose allowed to even try, with only Elite Trainers being allowed to make the request. The idea of capturing a Legendary is never even brought up, as the idea is considered too ludicrous. The main character's entire motivation in the story is to meet Hoopa, in the hopes he can convince it to send him back to his own universe, and the extraordinary danger of that is brought up more than once, not just for him and his Pokemon, but for the entire Kalos region if it goes poorly; if he had been requesting to meet one of the region's Legendary Trio, the request would've been dismissed out of hand. It's suggested at one point that he might instead try his luck with Palkia, and that the Sinnoh region might be more sympathetic than Kalos, but after the events with Team Galactic, they're refusing point blank to allow anyone access to the Creation Trio.

  • The plot engine of the Spirit Animals series. The Four Fallen, the four Great Beasts who died centuries ago to stop the Devourer, have returned as the spirit animals of four eleven-year-old kids. Suddenly, those four become the center of the defense against the new Devourer.
  • The Materials (summoned beings) in The Unexplored Summon://Blood-Sign are divided into three classes - Regulation-Class (Our Monsters Are Weird), Divine-Class (the gods and other legendary figures of myth) and Unexplored-Class (Anthropomorphic Personifications of the laws of the universe), with the latter two qualifying for this trope. Notably, even rookie summoners are theoretically capable of summoning the higher classes. Summoning 100 Regulation-Class Materials (within one battle) grants temporary access to the Divine-Class, and summoning 50 Divine-Class grants access to the Unexplored-Class. That said, in practice only skilled summoners can pull this off in actual combat.

  • Pokémon/Digimon Mon Wars: The Digidestined learned the hard way just how powerful Legendary Pokemon are. Originally only the Legendary Pokemon (and Mega Evolved) could have stood up to Ultimate and above leveled digimon, but once the Sealed Evolution had been unlocked, its possible for Pokemon to reach such a status.
  • In the Legendaries Lost roleplay, Zapdos is eventually resurrected, but in the form of a baby. Nathaniel captures them to keep them safe.

    Tabletop Games 
  • Monsters and Other Childish Things is based on this concept. Your character (who may be anywhere from 8 to 18 years old depending on the game) has a pet monster that's his or her absolute best friend, and backs the character up in fights against other kids and their monsters. The adult world generally knows about these monsters, but is powerless to stop them - only monsters can really hurt other monsters, and they can tear through people and most earthly materials like tissue paper. Most monsters are some form of Eldritch Abomination to boot.
  • Magic: The Gathering:
  • In Warhammer 40,000, the Necrons shattered their former C'tan masters after the latter were weakened from infighting. The Necrons can unleash these shards on the battlefield. However, the larger shards are too powerful and volatile to be used this way and are simply imprisoned in the tesseract labyrinths. The Necrons are also very careful to prevent the shards from merging together since this will lead to the rebirth of a very pissed off star-god.
  • Probably not a surprise to anyone the monsters that Yugioh allows you to control numerous gods and divine beasts. Some of them even allow outright victory for basically just having it on the field or in the hand.

    Video Games 
  • Azure Dreams has 15-year-old hero Koh obtain the world's only Shadow-type dragon monster which is supposedly capable of destroying the world. That is not hard to believe, given that its two main abilities are bestowing invulnerability and unleashing an One-Hit Kill on anything...
    • Long before obtaining The Ultimate Egg, though, Koh trains up a lot of other terrifying monsters - from the lowly Pulunpa up to Golems, Killers and Dragons. Quite a few of these creatures qualify as Olympus Mons themselves.
  • Crash Fever has Cost 55s, Cost 58s, and Academics. There's also Azathoth, who has a cost of 60 and is almost a Physical God due to her immense power.
  • In Custom Robo you can acquire the illegal parts for your robo. These parts are said to be so powerful that they actually pose a high chance to cause mental and physical harm to those who use them. Yet, the main character (usually a kid who basically started using Custom Robos a week ago) is fully capable of using them. That includes the parts for the final boss of the Gamecube one, which was bio-mechanical and destroyed most of the Earth and Humanity, save for a single dome.
  • Became a problem in Disgaea, particularly the second one, where a bug made it possible to capture a level 9999 Nekomata early on, and use her to steamroll the entire rest of the game. Later games fixed this by making it impossible to capture any monster who is higher level than the main protagonist.
  • In Dragon Quest Monsters, you can create your own versions of the bosses. Multiples, even.
    • In Dragon Quest Monsters: Joker, it's not difficult (though it is time-consuming) to have an entire party of the final boss by the time you fight him. Additionally, two of the higher-level Monsters in Joker are the final bosses of Dragon Quest II and III. The punchline? They're most useful as healers.
    • In Dragon Quest Monsters: Joker 2, one of the monsters you can have as a companion is God from Dragon Quest VII who is now named Numen.
  • In Dwarf Fortress certain large and potentially quite dangerous creatures can be tamed if captured without killing a dwarf, including dragons (officially bosses). You can KO the Hidden Fun Stuff via cave-ins and stuff them in cages; they aren't tameable without a minor hack, but can be tossed into a pit to be fed with enemy prisoners.
  • Naturally, as a Gacha game that deals with mythologies Fate/Grand Order lets you roll for various divine figures of various different pantheons in various forms. This includes the Babylonian goddess Ishtar (taking the form of Rin Tohsaka) or Quetzalcoatl (taking the form of a woman who really loves Lucha Libre). Most notable of these are the Grand servants, considered the greatest of their respective classes as well as the Lostbelt Kings, all of whom are limited-event 5* Servants.
  • It is unclear in Final Fantasy lore exactly who or what the Knights Of the Round are, and even more unclear why exactly they are taking orders from creatures they could kill 10 times over with a single go.
    • The leader of the Wild Hunt and patrician of all glorious souls, the king of all dragons, either the female side of the Hindu god(dess) of destruction (and currently second or third most worshiped deity, behind the Abrahamic god) or a deity from another pantheon, an embodiment of untamed and destructive nature that had to be imprisoned by a more civilized god, another god of death (named after the Greek deity, portrayed as the Celtic Arawn or Dagda), the Garden of Eden, and a living black hole (that doesn't kill the players). None but perhaps that dragon or the Garden of Eden are as powerful as Knights of the Round, but it's not surprising that the eponymous Unlimiteds from Final Fantasy: Unlimited are described as having power surpassing that of the gods.
    • In Final Fantasy IX, the summons are treated like the god-like beings they are by the plot, and controlling them is a very big deal.
    • In Final Fantasy XIII-2, DLC allows you to unlock Omega as a Mon. Its bio states it once destroyed an entire civilization. You do the math.
  • Frigisaur and Ignosaur in Fossil Fighters. Not only do they belong to an Infinity +1 Element, they're the only viviosaurs stated to be imbued with actual magic, instead of the merely functional variety.
  • Genshin Impact
    • The game allows you to roll Archons, specifically Venti, Zhongli, Nahida, Furina and the Raiden Shogun, as promotional 5-star characters. Their true identities are an important plot point, but they can only be acquired through the game's gacha system. The archons are consistently powerful characters, but they don't stand head and shoulders above the other characters.
    • Xiangling's animal companion Guoba is revealed to have formerly been Marchosius, the God of the Stove. While Guoba has long since lost a vast majority of his power, he is still a powerful summon and Xiangling is considered one of the strongest units in the game.
  • In Granblue Fantasy, primal beasts are powerful, legendary creatures born from an ancient civilization and often programmed for specific purposes. And in true gacha fashion, you can recruit a good number of them (usually the humanoid ones) to your party and let them mingle with the rest of your crew.
  • Gotcha Force also features this, though attempts to mitigate it by having borgs above the Com Mons level require "data crystals" - "A" and "B" for things a bit beefier than the basic set, all the way through "A" through "E" for the most powerful. The problem is that you need one of each letter, so it's common to sit on multiple copies of "B" while you wait for a single "A". Also, the different palettes do not have interchangeable crystals - good luck getting some of those.
  • The eponymous final bosses of Mega Man Battle Network 6: Cybeast Gregar and Cybeast Falzar are two enormous cyber-monsters capable of destroying the cyberworld. Late in the game, it's revealed that Falzar was actually artificially engineered by its creator in hopes that it would destroy Gregar, because no other Navi was able to. Unfortunately, Falzar got out of control and the two beasts are locked in a stalemate that threatened the cyberworld even further.
  • In Micromon, a Pokémon knockoff, you can capture Vaithe (once you collect all the chip fragments, that is). He is actually the only godly Micromon that can be legitimately captured, the other godlies have to be hatched from a golden egg.
  • In Monster Rancher, the Gali species (and, in the first game, the Magic species) are said to be gods in the guise of monsters, with all the attendant power. People and other monsters are awed by them. This is mostly reflected by the absurd base statistics of Gali sub-breed monsters, with a lot of them having a noticeably higher base stats relative to its peers, but the stats are still low enough to be a subject of the Magikarp Power trope associated with the game. Even at the competitive level, the Gali species aren't particularly notable. The Dragon and the Phoenix species (the latter debuting in 2) are also said to be among the strongest monsters competitively in the games and they also have their own tales of their legendary prowess which causes other people to remark in both awe and fear. While Dragon is clearly a Difficult, but Awesome monster to both obtain and raise in any game featuring it, the Phoenix is ironically one of the easiest monsters to both obtain and raise in 2 thanks to its straightforward stats growth and not so difficult method of obtaining it under the right circumstances.
  • Interestingly, you start with one of these in Monster Sanctuary. The spectral familiars are immortal quasi-deities who helped construct and uphold the Sanctuary, and they have guided the four bloodlines since the founding of the Sanctuary. Statistically, however, they're not outstandingly better than other monsters. More traditionally, champion monsters (other than the first few) are unique, meaning you can only get one instance of them per play through. Most of them are still regular wildlife according to the lore, but some are stated to be deities or demigods of immense power. For example, Vertraag is a god of time that occasionally manifests avatars into the mortal world; the Vertraag you can hatch is implied to be one of them.
  • The entire point of Namu Amida Butsu! -UTENA-: You collect, train and send Buddhist deities into battle.
  • NetHack lets you tame two of the three Horsemen of the Apocalypse (the player is implied to be War, and outright stated in a comment in the source code). It's a bit tricky, and requires you to hit them with a few Level Drain spells first. You can get the third if you slime him, but then he's permanently transformed and thus not a Horseman anymore.
  • The Valsharess in Neverwinter Nights Hordes of the Underdark summoned and bound Mephistopheles. And if you find his True Name you can claim absolute authority over him in the endgame.
  • Nexomon: Omnicron is the godlike primogenitor of all Nexomon, and his seven children, the Primordial Tyrants, are themselves godlike in terms of power. There is also Ziegler, the ghostly ruler of the Netherworld, and his subordinate Wardens. All of them can be caught in the postgame.
  • In Octopath Traveler II Ochette's story centers around her efforts to collect all three Creatures of Legend - enormous, sapient beasts with powers over the elements. After completing corresponding chapters, she gains the Creatures at her beck and call, available for summon as any other captured beast in any random battle. They have the highest possible strength rating, but require maximum Boost to be summoned.
  • Palworld has four "Legendary Pals"; Frostallion, Jetragon, Necromus, and Paladius. All four are max level and require the highest level Spheres to catch, with the latter two being a Dual Boss. Frostallion also has a Dark-Elemental version of itself in Frostallion Noct, which can only be obtained by breeding Frostallion with a Helzephyr.
  • Pokémon:
    • The franchise is rife with Olympus Mons, each of which run the gamut from "very powerful" to "Physical God". Officially, there are two categories; Legendary Pokémon, who are found in-game and range from having above-average stats to (in the case of box-art Legendaries) being full-on Purposely Overpowered, and Mythical Pokémon, who aren't found in-game and are restricted to limited time Wi-Fi (formerly in-person) events. Though their stats also vary, they are generally just as overpowering as the major mascot Legendaries. And to stop players getting a whole party of them, none of them are able to breed and create more.
    • The trope image is from a VGCats comic, and it displays one of the main characters riding a Pokémon. That Pokémon is Arceus, a Pokémon described as the closest thing to the Judeo-Christian "God" that exists in the world of Pokémon. And yes, you can catch it.
    • There are some Pokémon who have similar characteristics or stats to Legendary Pokémon, but aren't officially considered such. These include "pseudo-legendaries" such as Tyranitar, Metagross, and Hydreigon, the Ultra Beasts, and Phione (a Pokémon obtained by breeding the Mythical Manaphy), though the latter is subject to change.
    • Pokémon Diamond and Pearl establishes that catching Dialga and Palkia (two physical gods that control time and space) in Poké Balls ends up cutting them off from their cosmic power, thus causing the Big Bad to seek an alternate way of capturing them. It's not clear if this aspect of Poké Balls applies to the other Legendaries (who generally aren't powerful enough to alter reality) or not.
    • From Gen III onwards, Legendary Pokémon often factor into the antagonist's plans, which often involves their powers being misused for evil. With a scant few exceptions*, this never works out well for the villains as the Legendary either rebels against them, or threatens to cause far more damage than intended.
  • Pocket Mortys has the One True Morty who is also a supreme example of Magikarp Power. Honorable mention goes to Prancer Morty, who is designed in the style of Pokemon's legendary Pokemon.
  • In the Undead Nightmare expansion pack for Red Dead Redemption, it is possible for John Marston to tame all four of the Horses of the Apocalypse (Death, War, Pestilence, and Famine). All are incredibly fast and have infinite stamina, and Death causes any zombies it touches while sprinting to have their heads explode.
  • Robopon has Golden Sunny, Silver C-Cell, and Scar in the first game, and Nebulus in the second.
  • RuneScape has the summoning skill, where a player can keep a series of more dangerous "familiars" that approach Olympus Mon strength as the player levels up.
  • Scribblenauts lets you summon, and then mind control, Cthulhu. You may then RIDE HIM AROUND. You can also summon God and Death and have them fight each other for your amusement. Really, Scribblenauts is practically built on this kind of power-abusing potential.
  • The Shin Megami Tensei series has several examples over the course of its history.
    • Satan? The Fates? Every mythological god ever? Sure—you can order them around to your heart's content! Notably, however, the ultimate antagonist in each game can only be defeated and/or destroyed even if your party has previously subdued the opposite-aligned equivalent — not that there would be any point in a capture. Example: in Shin Megami Tensei III: Nocturne, Kagutsuchi sends out Metatron, the Voice of God, to warn you against doing a very bad thing. You do the very bad thing, and Metatron fights you. You defeat the Voice of God, and it becomes just another one of your foot soldiers. Whom you can use against Kagutsuchi himself. And that's just the tip of the iceberg! It's also possible to have LITERAL Olympus Mons, too: the Greek pantheon is well-represented in the series. The game's version of Cerberus is also one of the game's mascots, along with good ol' Jack Frost.
    • One particular deconstruction of this trope is Devil Survivor; you play as a group of teenagers with Nintendo DS-like portable gaming consoles that can summon demons to attack their enemies — and so can anyone else in the city with the same device. Society quickly begins to break down, since people aren't supposed to have this kind of power without restriction, and the whole area is devastated within a week's time.
    • In the MMORPG, Shin Megami Tensei IMAGINE, one creature implies that when they allow you ally with them, you gain huge control over them via the device used. This implies that if they don't like you, such as being allowed to die all the time, they still have to serve you because the device controls them directly. She notes:
      Fairy: I don't like being told what to do, but when my partner presses that button I just can't help myself.
    • By maxing out your Social Links in the Persona sub-series, you're given the ability to fuse and create the "ultimate forms" of that Link's Arcana. For example, by meeting the right conditions in Persona 4 Golden, you can create the end game Izanagi-no-Okami. Fittingly, one of questions given at school in Persona 4 has "Olympus Mons" as its answer.
  • In Summoners War: Sky Arena, summoning the elusive natural 5* mons are these. Summoning one is totally dependent on the Random Number God that even paying customers have reported not getting one despite spending hundreds of dollars, and when you do summon one, it's broadcasted in the chat channel for everyone to see.
  • NetHack Game Mod Slash'EM makes it possible to transform monsters temporarily. Thus, in it you can potentially lead all three of the Horsemen of the Apocalypse around on leashes.
  • In Tales of Maj'Eyal, you can wield one of the Bonus Bosses as a symbiote if you have a high enough level, and make the other two "join" you by killing them, then using a wish spell to create a loyal companion possessing spirit to revive their bodies. Plot-wise, it's not their souls running the bodies, but mechanics-wise it works. Note, one of these characters is the Author Avatar of the programmer.
  • Tales Series:
    • Many games in the series have characters dedicated to summoning elemental spirits, who are often minor gods of their respective worlds. Often the games' storylines will involve recruiting these beings to aid in your quest, though there are some exceptions.
    • Tales of Symphonia has Sheena, who can summon the eight beings that embody the elements (known in-game as Summon Spirits), along with Origin and Maxwell, both essentially gods, and Corrine, a man-made (not exactly) lesser Summon Spirit. Dialogue makes its clear its more of a contract than an actual owner-property relationship. This isn't actually all that dissimilar to how gods are treated in some religions (including early Judaism) where the relationship between god and worshiper is essentially a contract (or in other words, covenant).
    • And its predecessor (chronologically its distant sequel), Tales of Phantasia has Klarth/Claus, who can do the same thing.
    • Tales of Eternia: Both Keele and Meredy draw their magical abilities from the power of the Craymels they make contracts with.
    • Tales of Destiny 2: Both Harold and Reala can summon elemental spirits as their limit bursts.
    • Tales of Xillia has Milla, who can control the four great spirits of the elements in battle, what with how she outranks them in the hierarchy of spirits. She loses this ability for most of the game after she gets de-powered by the Lance of Kresnik, but regains it when she rejoins your party late in the game. Jude also briefly has the ability to summon Muzet, who is equal in rank and power to Milla, but he loses the ability after she betrays the party.
  • Temtem has the two Mythical Temtem Tyranak and Volgun, the former being a flaming feathered tyrannosaur and the latter being an electric Eastern dragon. They can only be obtained by fighting them in a raid battle with 3-5 people, upon which you receive an egg to raise after defeating the parent. There's also Anatan, a Flawed Prototype you rescue from the Belsoto Clan during the main story.
  • The freeware RPG Well of Souls has several unusually powerful creatures available for taming, such as the embodiments of all the world's elemental forces. However, it also averts it, in part—there are some monsters whom you can never, ever tame; usually because they're a higher level than you can ever be, and you must be at least a level higher than a monster to tame it.
  • World of Warcraft occasionally scratches this with Hunters being able to tame creatures far more exotic than your average bear or turtle. Indeed, a recently added Beast Mastery talent lets Hunters tame several types of animals classified as exotic, including two-headed hounds (one variety looking like a raid boss, one being almost exclusively encountered in a raid dungeon, and, most recently, one that IS a raid boss, and gets to keep it's raid boss level tag) and the infamous Devilsaurs. And then there is the collectors edition bonus, noncombat pet from another Blizzard game.
    • Perhaps more fitting to the trope, there are some minor god-things (like Arikara or Anzu) that can be used as mounts or hunter pets.
    • And there are tried and true gods hunters can tame, Loque'Nahak, mate of the snow leopard goddess Har'koa, and three more loa (a cougar, an alligator, and a gorilla) in Stranglethorn Vale as of Cataclysm, the latter of the three don't even need to be beast masters to tame and use.
    • Battle pets are a bit more subdued but still provide examples. On the benevolent side are the children of the four Celestials who can be purchased after defeating them multiple times in a tournament. On the negative side are fragments and servants of the Old Gods, whose mere presence can drive a person insane. And they're used for Pokemon.
  • The Yo-kai Watch franchise is loaded with these given it's a series about mythical Youkai. These include the multiple sealed Legendary Yo-kai, Mermother (who is based on Izanami-no-Mikoto), Venoct (based on Yamata-No-Orochi), Kyubi, and many more.

    Web Animation 
  • Pedro Araujo's Pokémon Series:
    • In Pokémon Red (Fanmade), we see Red catch all Legendary Pokémon in the Gen 1 games: Mew (via the Mew Glitch), Articuno, Zapdos, Moltres and Mewtwo. He also brings Mew and Articuno for his Gym Battle with Giovanni.
    • In Pokémon Gold (Fanmade), we see Jasmine having a phone call with her childhood friend May. Cut to May's end of the conversation, and we see that she managed to catch Rayquaza.

  • Adventurers!:
  • Tower of God: The Lo Po Bia family are expert Beastmasters, and Traumerei is their God-Emperor, so it's not surprising he's got a whole array of enormous primal beings at his beck and call, along with something that's described as a frog that ascended to godhood.
  • The page pictures comes from a VG Cats page where Aeris voices her concerns with letting people harness the power of gods, only to be dismissed with the quote.

    Web Original 
  • Mortasheen:
    • Well, the creator has never really mentioned whether this is correct or not, but it's safe to hazard a guess that Vivipahge, Vaccuthax, Psychodrome, Azavoth, Grenzo, Ziafel, Chimerinsect, and most of the Devilbirds are these.
    • Caterpucker and most of the "Ultimate Garbage" are this combined with Magikarp Power.
    • There's also the Ultimates, which include Tormanshee, which turns people into a neural network computer with Mind Rape, Mothneaser who is a giant floating pillar of flesh which creates horrible things out of its own blood, as well as using it to puppeteer beings that come into contact with it, Hestermoan who is a horrible Nucklavee looking thing that spreads plague and was; to quote; "engineered by an unknown party as an instrument of genocide against an entire civilization, and so effective that their very name remains unrecoverable", and Necromon, who is the Mortasheen equivalent of Mew who specializes in Karmic Transformations.
    • Another example is Oovule, which can only be described as a Crystal Dragon Jesus that has brought countless beings back to life, and its considered a Zombie type; the Abnortis, which is a Zombie type and a corrupted clone of Oovule; and two Devilbirds, Astarath the ultimate liar and Mephilas, which can extend your knowledge to the point that you'll become a Straw Nihilist... and no one knows where they come from.

    Web Videos 
  • Twitch Plays Pokémon:
    • While Omanyte usually isn't this trope, Twitch has wholeheartedly adopted it as its Lord and Savior after accidentally consulting the Helix Fossil hundreds of times. Some people have done this to the Dome Fossil/Kabuto, however, and yet others (mostly those who are tired of the other two groups fighting) are loyal to Old Amber/the Amber Fossil/Aerodactyl.
    • The same playthrough also did this to a Pidgeot, of all things. When the starter was accidentally released, the Pidgeot became the only high-leveled Pokémon in the party and carried much of the run by himself. This led to him becoming known as Bird Jesus, Savior and Messiah of Twitch. When a Master Ball was successfully used to capture a legitimate Olumpus Mon: Zapdos, he became widely known (among other things) as "Bird Jesus 2: Electric Boogaloo".
    • Since then they've obtained two more legendaries (Mew and Groudon) though not in the usual manner—they were obtained from NPC's in randomized games, whereas in the unmodified game they wouldn't have been anything too special.

    Western Animation 
  • In one episode of Pinky and the Brain, the Brain actually gave the Earth itself a voice and befriended it. This was possibly the closest he came to truly conquering the world, as he was able to force nations to submit to him, able to drag them under the sea if they didn't comply. Unfortunately for him, he made it angry at him and it wanted to kill him, a very good example of why this trope is so dangerous. When it looked like his only means of survival would be to escape into outer space, Pinky convinced the Earth that it wasn't happy the way it was, and it let Brain reverse the process and return it to an inanimate state.
  • The Ancient Psychic Tandem War Elephant in Adventure Time reads Finn's mind to determine if he is worthy to command it. He is.
  • The 6-series of experiments (600 through 627) in Lilo & Stitch were created with this trope in mind. Unfortunately for their creator, most fall very short of the mark.
  • The Legendary Titans from Huntik: Secrets & Seekers. Originally there were only three, which could summon a fourth one when they were all brought together. Season 2 introduced many more.


Video Example(s):


Girly Tina

Giratina, Ruler of the Distortion World, is owned by a 10-year-old kid.

How well does it match the trope?

5 (10 votes)

Example of:

Main / OlympusMons

Media sources: