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Franchise / Power Rangers

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Go, go, Power Rangers!

"They've got
A power and force that you've never seen before!
They've got
The ability to morph and to even up the score!
No one
Can ever take them down!
The power lies on their si-yi-yi-yi-yi-yide!"
Go Go Power Rangers by Ron Wasserman

In the mid 1980's, Haim Saban, producer of imported children's programming and game shows such as I'm Telling! and Couch Potatoes, came across a Japanese television anthology series called Super Sentai, about a group of people given extraordinary powers to combat forces attempting to conquer the universe. Intrigued, Saban planned to bring the concept to the US. However, knowing the cost to film original fight scenes, he instead used a style not dissimilar to Carl Macek's treatment of Robotech, taking the action sequences as a template and intercutting them with American actors and original story. After years of unsuccessful attempts to adapt previous Sentai programs such as Choudenshi Bioman and Kagaku Sentai Dynamannote , in 1993, Haim took the concept to Margaret Loesch, then-president of Fox's children's division, Fox Kids. Loesch bought the show (primarily because, well before Saban was involved, she had tried a similar approach with an attempted adaptation of Taiyou Sentai Sun Vulcan at Marvel Productions) and, using footage from the previous year's Sentai, Kyōryū Sentai Zyuranger, Haim and his partner Shuki Levy launched Mighty Morphin' Power Rangers, the first entry in what would become one of the most iconic and beloved franchises in American television.

The original story followed the adventures of five "teenagers with attitude", selected by an alien being called Zordon to fight his eternal enemy Rita Repulsa who was recently released from containment. Naturally, she came with her own army of Monsters of the Week. Zordon gave each teenager a Transformation Trinket to "morph" into costume as well as powerful Humongous Mecha shaped like dinosaurs, called "Zords", named after Zordon.

Originally intended for a single forty-episode season, its surprising success in America led the production team to seek ways to extend its lifespan. The first was commissioning new original footage from the Sentai production staff and extending the show's first season. When the time came for a second season they decided to incorporate the mecha from Zyuranger's successor Dairanger via a Mid-Season Upgrade justification, while continuing to use the Zyuranger costumes via American-filmed footage, cutting the show from multiple sources. The same was done in the third season, with the next sentai Kakuranger, and by the fourth season made the leap to the Sentai tradition of introducing both new costumes and mechas every year using Ohranger footage, effectively creating the Sequel Series Power Rangers Zeo and ending the "Mighty Morphin'" era. This was widely acknowledged to be a major cost saving move for the show, whose ratings had slipped considerably during the third season, making it no longer cost-effective to shoot all-new footage just to keep the Zyuranger costumes.

After that each year they would do the same, give the show a new name based on the appropriate Sentai and feature a change to new costumes, weapons and Zords. It was not until the seventh season (Power Rangers Lost Galaxy) that they took the final step in replacing the entire cast of heroes and villains every year. From now on, each season would end with the retirement of the entire team and the next season would begin with a new cast of characters in a different city with a different set of powers facing new villains and a storyline establishing their origin. In addition to keeping the show fresh, this excused the writers' recycling plots such as "Red Ranger learns how to be a good leader" or "Evil Ranger becomes ally."

The extent to which each Power Rangers incarnation resembles its Super Sentai counterpart varies from season to season. In most cases, the general premise is preserved, but its interpretation is greatly changed. Power Rangers Lightspeed Rescue added the US-exclusive "Titanium Ranger" to the team, while its counterpart Kyuukyuu Sentai GoGoV did not include a traditional Sixth Ranger. However, some series have closely followed the plots of their counterparts, and even borrowed whole episodes (Time Force, Wild Force, SPD, Samurai). In other cases, the original premise is all but discarded (Lost Galaxy's setting was changed from a Lost World-style forest to a space station, and RPM took a goofy parody series with the mecha as Robot Buddies and turned it into a story set After the End). A major difference between Power Rangers and Super Sentai is that Power Rangers has a single continuity with all series set roughly in the same year they aired (the exceptions being SPD, which was set 20 Minutes in the Future, and RPM and Dino Charge, which were placed in Alternate Universes). Each Super Sentai season is typically treated as its own Continuity Reboot (barring Kaizoku Sentai Gokaiger, which uses nearly all prior Sentai series as backstory in some formnote ).

During production of its ninth season (Time Force), the show was acquired by Disney as part of a Saban Entertainment package deal for the purchase of what is now known as Freeform. The tenth anniversary season, Wild Force was the first season produced under Disney and the last to be produced by MMPR Productions in California. It was originally set to be the final season; however instead, Disney was convinced to move production to Auckland, New Zealand as a cost cutting measure. Village Roadshow Productions took over production starting with the eleventh season (Ninja Storm),

Disney, having grown increasingly ashamed of having Power Rangers in its portfolio, officially cancelled it before the start of the seventeenth season (RPM) and the following year aired a heavily edited version of MMPR Season 1. However, in May 2010 Haim Saban, under a new umbrella venture called Saban Brands, reacquired the rights to Power Rangers, uncancelling it.

In early 2018, coinciding with its silver anniversary, Power Rangers ended a 25-year partnership with Bandai America as their toy manufacturer to team up with Hasbro, who several months later bought the franchise outright (excluding elements from the original Japanese source material, which are still owned by Toei and require Hasbro to license their use) and assumed production of the series beginning with its 26th season (Beast Morphers). The only PR properties Hasbro doesn't own outright are the three feature films; the first two are owned by Disney while the third is owned by Lionsgate.

Also has a (mostly) complete timeline.

    open/close all folders 

    The (First) Saban Era (1993-2002) 

    The Disney Era (2003-2010) 

    The Neo-Saban Era (2011-2018) 
Note: As Nickelodeon adapted a policy of two twenty episode seasons, these are divided into a standard and "Super" season.

    The Hasbro Era (2019-Present) 
Note: Nickelodeon's policy of two twenty-episode seasons is still in effect through Dino Fury, but series are now going without the "Super" to differentiate the two seasons.

    Comic Books 
  • Mighty Morphin Power Rangers (Hamilton Comics, 1994-1995)
    • Mighty Morphin Power Rangers (1995)
    • Mighty Morphin Power Rangers Saga (1995)
  • Mighty Morphin Power Rangers: The Movie (Marvel, 1995)
  • Mighty Morphin Power Rangers (Marvel, 1995-1996)
  • Mighty Morphin Power Rangers: Ninja Rangers/VR Troopers (Marvel, 1995-1996)
  • Masked Rider (Marvel, 1996)
  • Power Rangers Zeo (Image Comics, 1996)
  • Power Rangers Turbo (Acclaim, 1997)
  • Power Rangers Turbo vs. Beetleborgs Metallix (Acclaim, 1997)
  • Power Rangers Ninja Storm Vol. 1: Dark Sky Overhead (Tokyopop, 2003
    • Power Rangers Ninja Storm Vol. 2: Lightning Strike (2003)
    • Power Rangers Ninja Storm Vol. 3: Thunder Strangers (2004)
  • Power Rangers Dino Thunder Vol. 1: Day of the Dino (Tokyopop, 2004)
  • Power Rangers (Papercutz, 2012-2013) - Includes stories from Super Samurai and Megaforce.
  • Mighty Morphin Power Rangers: By Bug... Betrayed (Papercutz, 2014)
  • Mighty Morphin Power Rangers #1: Rita Repulsa's Attitude Adjustment (Papercutz, 2014)
    • Mighty Morphin Power Rangers #2: Going Green (2014)
  • Mighty Morphin' Power Rangers (Boom! Studios) (2016-present) is a comic series baseed on Mighty Morphin' Power Rangers, updating the setting to the present day and featuring a more mature tone. The first series began shortly after the "Green With Evil" saga before diverging, with Go Go Power Rangers later detailing the early days of the original five members, which diverge from the show's continuity after "Day of the Dumpster". The series has a number of spinoffs, which are listed on that page.
  • Power Rangers: Aftershock (Boom! Studios, 2017) - Follow up to the 2017 movie.

    Films — Live-Action 

    Tabletop Games 
  • Thunder Megazord's Card Game (1994)
  • Mighty Morphin Power Rangers: The Revenge of Lord Zedd Game (1994)
  • Mighty Morphin Power Rangers: Gigantik Game (1994)
  • Mighty Morphin Power Rangers: Battling Dice Game (1994)
  • Mighty Morphin Power Rangers War of the Zords (1994)
  • Mighty Morphin Power Rangers The Good Against Evil Game (1994)
  • Mighty Morphin Power Rangers Game (1994)
  • Mighty Morphin Power Rangers Dart Target Game (1994)
  • Mighty Morphin Power Rangers Audio Game (1994)
  • Power Rangers in Space: Space Pursuit Pop Action Dice Game (1998)
  • Power Rangers Time Force Circle of Power Game (2002)
  • Power Rangers Wild Force Circle of Power Game (2003)
  • Power Rangers Collectible Card Game (2008)
  • Power Rangers Super Samurai Samuraizer Switch Game (2012)
  • Power Rangers Super Samurai vs. Nighlok (2012)
  • Power Rangers Super Samurai Make A Match Memory Game (2012)
  • Power Rangers Samurai Pop 'N' Race (2012)
  • Power Rangers Action Card Game (2013)
  • Monopoly: Power Rangers 20th Anniversary Edition Game (2013)
  • Power Rangers: Heroes Of The Grid (2019) - A co-operative Board Game for 2-5 players taking the role of Rangers saving Angel Grove from Rita Repulsa and her evil army of monsters. This game also has a large amount of expansions featuring rangers and villains from other seasons.
  • Power Rangers: Deck-Building Game (2021)
  • Power Rangers: The Roleplaying Game (2022)

    Video Games 

  • Mighty Morphin Power Rangers: A Rock Adventure (1994) - Features most of the vocal songs and select background tracks from the first two seasons.
  • Mighty Morphin Power Rangers the Movie: Original Soundtrack Album (1995) - Includes all the vocal songs from the first movie, with several other songs relating to the Rangers or the themes of the movie.
  • Mighty Morphin Power Rangers the Movie: Original Motion Picture Score (1995) - Includes all the non-vocal background music from the movie.
  • Mighty Morphin Power Rangers: Ultimate Rock Adventure (1996) - A 2-CD set featuring every vocal song from the show along with several background music tracks.
  • Turbo: A Power Rangers Movie Soundtrack Album (1998) - Soundtrack to the movie, but also includes several songs from Zeo as album filler.
  • Best of the Power Rangers: Songs from the TV series (2006) - A collection of theme and insert songs from all seasons up until Wild Force.
  • Power Rangers: Songs from the TV Series (2007) - Updated collection to add themes up to Mystic Force.
  • Power Rangers: Songs from the TV series (2008) - Updated collection with more opening themes up until Operation Overdrive.
  • Power Rangers: Original Motion Picture Soundtrack (2017) - Official soundtrack of the 2017 movie.

    Other Power Rangers media 

All completed seasons (and the 2010 recut of Mighty Morphin' Power Rangers) are available on DVD, with select seasons available for streaming on Netflix.

The official website can be found here, along with the official BANDAI YouTube page, the Hasbro YouTube page, Twitter, Facebook page, and Instagram. The latter's YouTube channel also serving as a new home for full episodes of the series.

And Just for Fun, we direct you to So You Want To Write The Next Super Sentai; most of which applies to Power Rangers as well.

The franchise is the Trope Namer for:

  • "Abandoned Warehouse District" (now known as Conveniently Empty Building) came from a line in Mighty Morphin'. The franchise as a whole regularly has its giant battles cause massive property damage without people actually getting hurt.
  • Make My Monster Grow: The specific Trope Namer is Rita Repulsa in Mighty Morphin', though every season has constant examples except SPD (where it was only done occasionally, as most criminals had Humongous Mecha instead), and Beast Morphers (where the giant robots were separate from the smaller monsters).
  • Psycho Pink: Shares its name with the Pink Ranger's Evil Counterpart in In Space (though perhaps by coincidence). While Psycho Pink wasn't any more or less "psycho" than her teammates of other colors, she did make a name for herself by actually succeeding in killing a Pink Ranger when In Space crossed over with Lost Galaxy.
  • The Psycho Rangers: A term made popular thanks to In Space; although other seasons had Evil Counterparts to the Rangers, they weren't part of an extended multi-episode story arc like the Psycho Rangers of In Space.
  • Recruit Teenagers with Attitude: Actually a Beam Me Up, Scotty!invoked situation, as the line in the opening is "Recruit a team of Teenagers with Attitude. In the show proper, Zordon tells Alpha to find "5 overbearing and overemotional humans," which Alpha translates to mean teenagers.
  • Rookie Red Ranger: While not taking place in every season, several have the Red Ranger be an inexperienced newcomer compared to their teammates.
  • Sixth Ranger: Once a Season, and the Disney years wound up adapting Sentai that had multiple extra Rangers. It went to the point where Lightspeed Rescue made its own Canon Foreigner Sixth Ranger: the Titanium Ranger. Coincidentally enough, Zyuranger was the first to have a recurring sixth member and where it became a series staple for Super Sentai, thus they can be considered co-Trope Namers. Subverted by the occasional Mysterious Protector and/or Aloof Ally who doesn't join the team, and Double Subverted if they pass on the powers to someone who does.

The Power Rangers franchise provides examples of the following tropes:

    Examples A - F 
  • The Ace: Phantom Ranger, Shadow Ranger, most Sixth Rangers before the footage runs out. Virtually every Red Ranger qualifies.
  • Action Girl: All of the female Rangers fall under this, as they're all talented martial artists, either by training, Applied Phlebotinum or magic.
  • Adaptation Amalgamation: In multiple seasons.
  • Adaptation Distillation: It really depends on the season, with some being near-identical to their Sentais and some as different as can be while still sharing fight footage.
  • Adaptational Angst Downgrade:
    • Mighty Morphin' Power Rangers: Zack's Zyuranger counterpart, Goushi, lost a younger sister to Witch Bandora. Zack has no siblings to lose.
    • In Mirai Sentai Timeranger, TimeBlue was suffering from a terminal illness. The Time Force Blue Ranger, Lucas, is perfectly healthy.
    • In Bakuryuu Sentai Abaranger, Ryoga lost his brother and sister-in-law in an accident, and struggled with raising his young niece throughout the series. His Power Rangers: Dino Thunder counterpart, Connor, has no such backstory (due to being a teenager and all the other family members getting Adapted Out).
    • Prior to the beginning of Tokusou Sentai Dekaranger, DekaBlue and DekaYellow were captured by a criminal and held hostage. The original DekaRed suffered a Career-Ending Injury saving them, which both harbored guilt over. Their Power Rangers S.P.D. counterparts were spared this backstory.
    • In Mahou Sentai Magiranger, the Magirangers struggled with the seeming death of their mother for most of the series. Their Power Rangers Mystic Force counterparts did not as Udonna is not their mother (at least for the rangers not named Nick) and rather than thinking she's dead, they know their mentor is alive but captured and she returns to the team much earlier.
    • GekiRed lost both his parents to Long, the actual Big Bad of the series. Casey didn't lose anyone in his backstory.
    • GoseiBlue lost his brother-in-arms GoseiGreen to a Monster of the Week before the Goseigers were fully assembled. Gosei Green was not adapted into Megaforce.
    • In Kaizoku Sentai Gokaiger Gokai Red's mentor AkaRed was missing and presumed dead only to resurface later. Gokai Blue's mentor Sid Bamick was forcibly and irreversibly converted into the cybernetic warrior Barizorg, who Gokai Blue was forced to slay in battle. Gokai Yellow lost her kid sister to a terminal illness as they had lived in poverty. Gokai Pink's homeworld of Famille was destroyed by a Monster of the Week who incinerated her mother and father in front of her. Gokai Green's planet was destroyed by The Empire as well. The five Mega Rangers did not endure such losses to the point that Barizorg becomes Argus, a robot warrior with no personal connection to the Blue Ranger, with the closest they get being the temporary disappearance of Robo Knight (Gosei Knight). This is inverted in the case of the Sixth Ranger; Token Earthling Gokai Silver did not lose anyone in his backstory, whilst Token Extra-terrestrial Orion lived through the conquest of his homeworld of Andresia by the Armada.
  • Adaptational Badass: This trope applied to most teams during the Zordon era. Because the rangers constantly grow in power and experience, each generation of rangers is more powerful than the last. In the original sentai, there is nothing to indicate that one generation is more powerful or weaker than another.
  • Adaptational Curves: For both genders in the comics (except the Boom! Comics series). The live-action shows have relatively thin stunt actors; the comics give each male Ranger a Heroic Build and each female Ranger lots of curves. Likewise in the toyline, although the extent varies.
  • Adaptational Diversity: While every Super Sentai series has a mostly-Japanese cast with the occasional Token Minority characters, Power Rangers has main characters from pretty much every racial demographic in North America.
  • Adaptational Modesty: A lot of female characters are more covered compared to their sentai counterparts, who tend to show a lot of skin either through leg-baring outfits (the heroines are more guilty of this) or Stripperiffic ones (the villains are more guilty on this one). There are male characters who show skin in Sentai but they're quite rare.
  • Adaptational Skimpiness: While the franchise loves the inverse, there are those who have defied it. The original MMPR teamnote , Leo Corbett, Mayanote , Cole Evansnote , and Emma Goodallnote  are prominent examples.
  • Adapted Out: If a Sentai season features mechs with explicit sapience and/or the ability to talk, expect those aspects to be removed if the season is adapted into Power Rangers. Examples include Power Rangers: Dino Thunder, Power Rangers RPM, and Power Rangers Dino Fury. One of the few exceptions to this is Minizord.
  • An Aesop: Most episodes are designed to deliver a message to the audience. Common ones include Be Yourself, Evil Will Fail, The Golden Rule, Forgiveness, Justice Will Prevail, and The Power of Friendship.
  • Aliens Are Bastards: Downplayed in comparison to Super Sentai. Good aliens are more common here.
  • Alien Invasion: Most seasons deal with some variant of this.
  • Aliens Speaking English: It doesn't matter whether you're American, from a galaxy far away or from another culture 3000 years ago, you will be speaking English. Fanon likes the idea that the Power has as a part of it a universal translator, like Translator Microbes.
    • Aliens of London: And a lot of these people have deliberate accents. Just go with it.
  • All Your Base Are Belong to Us: Nearly every Grand Finale before the Neo-Saban era, with only Zeo and Jungle Fury being spared some form of it - both because they went for epic Storming The Castles instead; and Ninja Storm and Dino Thunder had both (simultaneously, even!). In Space did an All Your Base in the fourth episode, with help from the Teenage Mutant Ninja Turtles; and RPM had it practically as a Running Gag for a little while. Neo-Saban's first 2 series avoided this with both of theirs being either a Final Battle outside the base or like those other seasons, Storming the Castle. Dino Charge however brought it back.
  • All Gravity Is the Same: Most planets have more-or-less the same gravity as Earth. Only one exception has ever been shown, and that was in an episode of Power Rangers in Space, where a planet had such high gravity, the Rangers needed to use their Galaxy Gliders to move about safely.
  • All Your Colors Combined: Various attacks that use all five Rangers firing at once.
  • All Your Powers Combined: A Monster of the Week will show up every once in a while with this ability, usually with the sapped Power Ranger abilities.
  • Animal-Themed Superbeing: Many teams are animal themed one way or another.
  • The Artifact:
    • After the end of the Zordon Era (Season 6, Power Rangers in Space) the Humongous Mecha are still called Zords.
    • Also related to Zordon, way back in the very first episode he laid down ground rules for the Rangers: keep a Secret Identity, never escalate a battle unless forced, and never use powers for personal gain. While Zordon is no longer around to enforce such things and most Rangers haven't even heard these rules, the principles are still followed most of the time (while the secret identity rule often goes out the window depending on the season, "no personal gain" is only occasionally violated and the escalation rule almost never is).
    • Applied in real life too; for the first year Hasbro had control of the franchise it was still officially referred to as "Saban's Power Rangers" despite Saban no longer having any control.
  • Art Shift: The most concise way to describe the shift from live-action to People in Rubber Suits that occurs Once per Episode.
    • The material used for the Ranger suits differs slightly from the sentai versions (the sentai ones tend to be more shiny) so it's pretty clear what's Sentai footage and what's new. That, and the switches have the same visual effect as Video Inside, Film Outside, so it very definitely looks like an art shift.note 
    • Starting with Wild Force, scenes with the Megazords started using CGI for things that the normal models and miniature sets were incapable of portraying, but is very noticeable because of the excessive shininess and lack of flow. Super Megaforce was particularly bad, since its Megazord could flip and jump like a Ranger, and its chest cannon and combinations with other Zords were done almost entirely in CGI.
  • Artifact Name: The Zords were named after The Mentor of the original team, Zordon. Despite his Heroic Sacrifice at the end of Power Rangers in Space, they still call their machines and robots "Zords" for no real reason.
    • Notable exceptions include Dino Thunder and Mystic Force; in the former, Tommy serves as the mentor, so there's no reason he'd call the Zords anything else, while in the latter, it's revealed late in the game that the Ranger abilities of the season came from Rita turned good, who probably brought the terminology over.
  • Artistic License: Applied to history, geography, physics, computer science, paleontology, and biology, among others.
  • Ascended Fanboy: Crops up from time to time since Ninja Storm, though Justin of Turbo was the first.
  • Atrocious Arthropods: Many villains and monsters are based on arthropods.
    • Mighty Morphin' Power Rangers: Scorpina is a minion of Rita's who can transform into a giant scorpion-like creature. Other examples of arthropod monsters are Stag Beetle, Commander Crayfish, Spidertron and Grumble Bee.
    • Power Rangers in Space:
      • "Wasp With A Heart" has two insect-themed monsters, Waspicable and Sting King. The former is a subversion of this trope, being a kind-hearted creature that is being forced into evil and pulls a Heel–Face Turn after being befriended by Cassie. The latter plays this trope straight and tries to kill the Rangers.
      • "The Barillian Sting" has the Barillian Bugs, a race of scorpion-like aliens whose sting can transform the victim into one of them, as Carlos learned the hard way.
    • Power Rangers Lost Galaxy: Scorpius is an alien warlord who is basically a cross between a spider and an octopus. His daughter Trakeena is a humanoid in insectoid armor and takes over as the main villain after Scorpius dies. For extra points, there ship also resembles a cross between a dragonfly and a scorpion. There was also a monster of the week who was based on a lobster.
    • Power Rangers Lightspeed Rescue: Arachnor is the Monster of the Week in "Web War". She is a spider-like demon with the ability to scan the Rangers' weapons and find their weaknesses. She was defeated using Carter's Battilizer
    • Power Rangers Ninja Storm: The Thunder Rangers are a subversion. They start out as evil Rangers but are revealed to have sympathetic motives, namely avenging their dead parents which they were tricked by Lothor into believing the Wind Rangers' mentor was responsible for. They ultimately pull a Heel–Face Turn.
    • Power Rangers: Dino Thunder:
      • Demagnetron is a the monster of the week in "Game On". He is part diving beetle, part rhododendron and part magnet.
      • Insectolite is the monster of the week in "Burning at Both Ends". He is a cross between a centipede, a pansy and a satellite.
    • Power Rangers Mystic Force: There's a Monster of the Week named Spydex who is a spider-like creature with a big bulging egg sac on his back. There is also a straight-up CGI Giant Spider serving as an obstacle in one episode that takes place in a dangerous forest.
    • Power Rangers Megaforce: The Warstar are a race of insectoid beings who are out to conquer Earth. Their leader, Admiral Malkor, is a moth-like being and one hell of a Bad Boss.
  • Attack of the 50-Foot Whatever: Once per Episode
  • Autobots, Rock Out!
  • Badbutt: The Rangers in general and most Sixth Rangers especially. Whether or not some elevate to full badass - and just which ones - is an exercise best left to the viewer.
  • Batman Can Breathe in Space: Or rather anyone really. We see training grounds ON THE MOON in Lost Galaxy with no sort of space suit. The Turbo season ends with the Rangers going up in space with no concerns for oxygen.
    • Before that, Rita, Zedd, and the henchmen had a base on the moon, with a big, open balcony. When Tommy was taken there during his Evil Phase, he didn't seem affected. This could be explained as magic (Rita's a witch), though whether this is the case in other seasons is a point of contention. Relevant is the fact that the series opens with a moon landing, which lets Rita out of her prison dumpster, and the astronauts are in full space suits.
    • Little girls can breathe in space: Carlos takes a little girl named Silvy for a ride on his Galaxy Glider. She makes it all the way to Saturn and back with no ill effect.
    • Cole uses the Falcon Rider and morph only (no spacesuit or anything) to duel Serpentera in Wild Force.
  • Beast Man: Accounts for a great many villains and a few heroes as well.
  • Befriending the Enemy: Due to a growing friendship Bulk and Skull become subtly less antagonistic toward the Rangers while they're in civilian mode over time. This becomes more blatant in an episode of Power Rangers Turbo where T.J., not believing Bulk and Skull would steal, helps them find the thief who framed them. Afterwards Bulk says "T.J. is pretty cool", and Cassie replies that T.J. thinks the same of them. Arguably, it is T.J., out of the other Rangers, who was probably the kindest to those two, which definitely helped to make the relationship between them and the Rangers better (of course, that is not to say that there weren't any occasions where the previous Rangers, before T.J. et al, threw them the bone — there were subtle moments).
  • Big Bad: A series staple.
  • Big Damn Heroes: Sixth Rangers (and any Ranger guest stars) love this trope, due to Stock Footage constraints.
  • Big Good: Almost every series has one.
    • Zordon from the first series up to Power Rangers in Space.
    • Captain William Mitchell from Lightspeed Rescue.
    • Captain Logan and Alex Drake from Time Force.
    • Animus from Wild Force.
    • Sensei Kanoi Watanabe from Ninja Storm.
    • Supreme Commander Fowler/Doggie Cruger from Space Patrol Delta.
    • The Mystic Mother from Mystic Force. Actually a famous villain and former Big Bad after a Heel–Face Turn.
    • Andrew Hartford from Operation Overdrive.
    • Gosei from Megaforce.
    • Keeper from Dino Charge.
    • The Morphin' Masters from Dino Fury, who are also stated to have been big goods for Dino Thunder, Dino Charge, Ninja Steel, Beast Morphers, and possibly all other ranger teams.
  • Birthday Episode: Mess with a Power Ranger on their birthday, and they're going to be pissed off. Zack, Justin, Ashley, and Riley all get a kill credit for a birthday present. Justin also gets a surprise visit from his father.
    Justin: Aw, Dad! This is the best birthday ever!
  • Black-and-White Morality: Rangers and their friends are good; even the shady ones have an excuse: street-level hoods? Stealing to survive and help other homeless! Guy working with the mob? Screwed them all over to help an orphanage of Littlest Cancer Patients! Professional thief? ...Okay, that one was just glossed over, but he's probably one of those guys who's legitimately hired by companies to test security.
    • Power Rangers: Dino Thunder's Mesogog, while still black, was a particularly grey shade of black, as he is the sole villain of the series to not carry an evil business card. He was a dinosaur hybrid who wanted to wipe out us filthy mammals and restore dinosaurs to their rightful place as the dominant creatures, and so thought what he was doing to be right, although his methods and manner make it dark enough to still be evil. It's grey, but only in comparison to the villains whose goals are stated to be "to be as evil as possible, nyahaha".
    • The grayest Power Rangers villain is Ransik of Power Rangers Time Force. He wanted to take over the world in the present, because in the future, the mutations that result on rare occasion from the genetic engineering process that normally allows for perfect Designer Babies for all are shunned to a degree that would make the mutants of X-Men count their blessings. Ransik's entire gang is gathered from the homeless mutants. He cackles as much as any past villain whose title is "Your Evilness" when causing mayhem, but he's got a reason for his hate and his motivation isn't simply greed or the evulz like many of the others.
    • While MMPR through Turbo was extremely black and white, Power Rangers in Space was the first season to introduce some gray. Previously all villains were either Obviously Evil or normally good but Brainwashed and Crazy like Tommy and have no issues with a Heel–Face Turn once it is broken. The Rangers themselves were ultra-pure, always working together as a team, always had good intentions, doing charity work and minor problems were a Compressed Vice resolved by the end of the episode, which generally resulted in noble but Flat Characters. In Space introduced some legitimate character flaws in the Rangers that stuck through multiple episodes while the villains (mainly Ecliptor) showed some Noble Demon qualities, in fact several attempted a Heel–Face Turn of their own accord only to be brainwashed to prevent that. Ever since then the franchise leaned a little more mature.
  • Book Ends: When Rocky is first introduced, he, Adam, and Aisha compete in a martial arts tournament and win; Rocky decides to retire from being a Power Ranger after being injured in another tournament.
  • Bowdlerise: Of the original sentai counterpart. Any violence, dark or sexual is completely rewritten, removed or replaced. Notable is the "skimpy" villainess. Then again, here they got Astronema, Tenaya etc. Megazord finishers that include the monster being impaled or cut in half are usually edited as well.
  • Brought Down to Normal: Most post-Zordon-era seasons end with the Rangers being depowered; either by having the power source run dry, willingly giving them up, or losing them. (Similar things happened during the Zordon era, but since the casts carried over and soon got new powers they qualify as Discard and Draw.)
  • By the Power of Grayskull!: Each team has their own phrase they say before transforming. Whether or not this phrase is required varies. For instance, "It's morphing time!" was not required but saying the name of their dinosaur was explicitly required.
  • Calling Your Attacks: It's most common for the name of the weapon to be called, rather than the effect. "Delta Max Striker!" "Power Sword!" However, there were a few situations where they'd name the attack too — which made the use of more tricked-out weapons painful to watch. "Lunar Cue!" [Takes out weapon] "Break mode!" [Re-forms it] "Laser Pool!" [Creates phantom pool table, puts Power Crystals on it] "Lunar Break!" [Launches them] Can we say overkill? It's part of the show's Merchandise-Driven nature: gotta make sure everything gets its name announced so the kids know what to beg the 'rents to go buy.
    • Has been taken to the extreme in the seasons under Bruce Kalish where even the guns are voice activated. That's right. Whether you call them guns or blasters or anything else, these weapons with quite noticeable triggers (y'know, devices which are operated via the finger) require the user to shout: "LASERS!" in order to make them fire.
  • Camera Abuse: Starting to see use as of the 2000s, enemy explosions generally cause the battlefield "camera" to shake violently, in an attempt to hide the twitches and slight movements by Rangers and Zords during finisher poses.
  • Camp: The entire franchise qualifies to varying degrees.
  • The Cape: Zordon pre-screens all his Rangers and holds them to cardinal rules to make sure they don't become corrupt. Anyway, they're good people who are quick to help out wherever they can. Some Rangers who come around after Zordon's time aren't so moral at first, but they become friends with their colleagues and decide to commit to the side of good.
  • Card-Carrying Villain: The franchise is one of the most noticeable examples of this, particularly in its earlier years, where each season's villains would refer to themselves as "[insert title here] of Evil". This culminated in season 6, where all the preceding villains were revealed to be members of a "United Alliance of Evil.", led by Dark Specter, the Monarch of all Evil. Most seasons after In Space dropped the blatant mentioning of the word Evil by introducing villains with clear goals and motivations.
    • The only thing the UAE was ever seen doing was throwing celebration parties for themselves, complete with streamers and conga lines. That's one awesome organization.
      • And launching a massive, coordinated attack on the entire universe in the In Space finale. So... throwing parties for themselves and nearly conquering the entire universe. Still pretty cool.
    • Speaking of In Space, when The Psycho Rangers introduce themselves, Psycho Pink finishes off their onslaught of Pre-Asskicking One Liners by simply announcing the fact that the Psychos are evil. Adding more to this scene is the fact that, unlike the previous villains announcing themselves as evil, it's actually truly menacing here.
    • In the tongue-in-cheek Power Rangers Ninja Storm series, we go back to this after the last several series had given its villains real goals and motivations. The villains were known as "evil space ninjas" and used the term themselves. Marah and Kapri once said they were studying for their MBE: Masters in the Business of Evil.
    • In Power Rangers Jungle Fury, Jellica states that with training, the Dai Shi possessed Jarrod could "achieve the highest levels of EVIIL"
  • Cerebus Rollercoaster: A cycle drifting between serious and silly; undoubtedly helped by the fact that things start from scratch each season:
    • Cerebus Syndrome: The series gradually lost more of its lightheartedness during the Zordon era, with heroes' personal struggles being given a greater spotlight and villians becoming more ruthless. However,In Space skewed the franchise as a whole more seriously, and ever since it's never been quite as goofy as the earliest seasons. RPM can be considered a half-Cerebus; its After the End setting is darker than any before, but plays franchise tropes with a wink and a nudge that keep you from taking it too seriously.
    • Reverse Cerebus Syndrome: Ninja Storm brought a level of silliness and self-awareness back to the series (though not quite to the level of Mighty Morphin). Samurai does this in contrast to RPM's darker elements.
  • Character-Magnetic Team: There's always at least one Sixth Ranger, but the Disney seasons tended to pile them on - Operation Overdrive is the only one of those that got away with a single Sixth Ranger (not Disney's fault, blame Super Sentai). This is partly because a lot of those seasons started with reduced Power Trios and had more room to expand. Dino Charge is another season that faithfully adapted a larger-than-normal amount of extra Rangers.
  • Chest Insignia: Almost every Ranger sports a team logo and maybe a personal symbol somewhere on their suits; if not on the chest then on the belt buckle or helmet, usually. A number of these are Brought to You by the Letter "S".
    • Strangely, the toy versions of the original Mighty Morphin' Power Rangers had chest logos that showed their chosen animals... when the TV versions did not.
  • Children as Pawns: There are a few times when Rita or one of the other villains uses a child as a pawn.
  • The Chosen Many: The franchise developed this as new teams were added every year, to the point that there's a bit of Fridge Logic that if things got bad enough the current Rangers could always call for support. However, it gets subverted when previous Rangers are brought up in Dino Thunder; as it's noted that most former Rangers can't help them because they're retired, depowered, and/or out of contact. Ultimately, each Ranger team is largely on their own. (Then again, the Megaforce team was backed up by everyone in its finale...)
  • Christmas Episode: Three during MMPR’s run, then one every year during the Neo-Saban era. During the Neo-Saban era, all of these were also Clip Shows. For example, in the Samurai episode "Christmas Together, Friends Forever", Emily writes a letter to her family, reflecting on everything she and her team have done together.
  • Chrome Champion: Many Sixth Rangers invoke this and the main Mighty Morphin Rangers got Metallic Armor in season 3.
  • Chronic Backstabbing Disorder: Runs rampant among the villains, especially during the Zordon era. In one Season Finale, The Starscream and the Greater-Scope Villain actually take each other out, saving the Rangers the trouble of even having to fight them.
  • City of Adventure: Angel Grove for the first 6 seasons; after that each season has its own city. Specifically:
    • The space colony Terra Venture in Lost Galaxy.
    • Mariner Bay, California in Lightspeed Rescue.
    • Silver Hills, Washington in Time Force.
    • Turtle Cove, Colorado in Wild Force.
    • Blue Bay Harbor, California in Ninja Storm.
    • Reefside, California in Dino Thunder.
    • Newtech City in SPD.
    • Briarwood, California in Mystic Force.
    • San Angeles, California in Operation Overdrive, although the Rangers did quite some globe-trotting that season.
    • Ocean Bluff, California in Jungle Fury.
    • Corinth in RPM.
    • Panorama City in Samurai.
    • Harwood County, California in Megaforce.
    • Amber Beach in Dino Charge.
    • Summer Cove in Ninja Steel.
    • Coral Harbor in Beast Morphers.
    • Pine Ridge in Dino Fury.
  • Clarke's Third Law: Invoked and subverted across various seasons. In the first few series, the Power Rangers received their powers, weapons and vehicles from Zordon, explicitly identified as an alien wizard, even if their first new Zords were created by genius teammate Billy Cranston, and the Space Rangers relied on weapons provided by Zordon even if it simply appeared to be advanced technology. Magic continued to be the source of the Rangers' power immediately after Zordon's death in Lost Galaxy, but from this point, series such as Lightspeed Rescue, Time Force, SPD, Operation Overdrive and RPM were explicitly identified as using advanced technology as the source of their weapons and vehicles, even if it is generally implied that their powers all come from the same core source of the Morphing Grid.
  • Clip Show/Recap Episode: One in every season starting with Lost Galaxy, though earlier seasons occasionally had them too, especially shortly before or after a power switch in the Mighty Morphin to Zeo days. The Neo-Saban seasons (up until the first half of Beast Morphers) used Halloween and Christmas specials for this purpose, weaving a plot into them starting with Dino Charge.
  • Collectible Card Game: Two of them: the Power Rangers Collectible Card Game which was released before RPM, and the Power Rangers Action Card Game released alongside Megaforce. Neither lasted long.
  • Colorblind Casting: There's a mandate to make the team a Five-Token Band, but generally nobody cares which token wears which Ranger color. (Though it did take them until Dino Charge to put a dark-skinned actress in a Pink Ranger suit, but part of that has to do with the general lack of black actresses cast in the Disney seasons.)
    • As mentioned in the YMMV section, the franchise has not seen a black actress being cast as a Ranger for fourteen years — specifically, in the years between Time Force and Dino Charge. Before Camille Hyde got the part of Shelby in Dino Charge, there have only been three black actresses who got to play Rangers: Karan Ashley (Aisha), Nakia Burrise (Tanya), and Deborah Estelle Phillips (Katie); all three were cast as Yellow Rangers. On the other hand, since Operation Overdrive, every Yellow Ranger has been Caucasian and blonde.
    • So far, Mystic Force and Jungle Fury are the only series not to have had a black Ranger (counting Shane in Ninja Storm, who was Polynesian black).
  • Color Character: Oh so many. A common way for Sixth Rangers to set themselves apart is to not have this kind of name.
  • Color-Coded Characters: Every Power Ranger will dress exclusively in their Ranger color. Former Rangers will usually dress in neutral colors like black, gray or brown. Family members or love interests of specific Rangers will also often dress in their relevant Ranger's color. Every now and then, you'll get a side character, like Emily in Zeo, who dresses exclusively in orange.
  • Coming of Age Story: Some seasons tell variants of this revolving around the teens with attitude. This is especially prominent in the comic book adaptation of MMPR, which is essentially a Teen Drama.
  • Comm Links: The Mighty Morphin' Rangers had communicators that also happened to tap into their mentor's teleportation system. Later teams had communications built into their morphers (and many of those are cell phones anyway). Dino Charge is the first season in years to have the communicators separate from the morphers, instead having them double as the holders for the Dino Chargers. Ninja Steel similarly has a separate and PR exclusive Ninjacom.
  • Composite Character: So many that it warrants its own page.
  • Conservation of Ninjutsu: There are many instances of a Monster of the Week beating up an entire team of Rangers, but when there are dozens of monsters, these are degraded to Elite Mooks.
  • Continuity Creep: Seasons are still mostly self-contained, but compare the interchangeable Monsters of the Week from MMPR to, say, Operation Overdrive's ongoing treasure hunt.
  • Continuity Nod: A Long Runner like Power Rangers is obligated to have them. For instance the Red Ranger towards the end of Turbo says "May The Power Protect You", referencing Zordon's line from the earlier seasons.
  • Contrasting Sequel Setting:
  • Creator Provincialism: Most of the Cities of Adventure are based in California, and the rest also appear to be in the western US. RPM has a couple hidden references to Boston (the hometown of its first executive producer Eddie Guzelian).
  • Crossover: From Lost Galaxy to SPD (with the exception of Ninja Storm), there was a recurring tradition of the seasonal team-up, a two-parter where the previous season's cast meets up with the current Rangers to deal with a threat that requires their combined powers. Samurai briefly revived the tradition, but only one RPM Ranger showed up.
  • Crouching Moron, Hidden Badass: Bulk and Skull are the most notable examples; not only are they the longest-serving characters in the entire franchise, but they also have the most (non-Ranger) character development. They definitely Took a Level in Badass, in spite of having their roles gradually reduced.
  • Dark Action Girl: Most female villains. A few others are Dark Magical Girls.
  • Deck of Wild Cards:
    • Power Rangers in Space: Among Dark Spectre's main subordinates, Astronema and Ecliptor were unshakably loyal to him while Darkonda had his own agendas. When Astronema pulled a Heel–Face Turn upon discovering her true origins, Ecliptor's parental love for Astronema proved greater than his loyalty to Dark Spectre and he turned on his master to protect. Sadly, this was for nothing as both he and Astronema were brainwashed and programmed to be truly evil. Unfortunately for Dark Spectre, this also caused Astronema to develop her own ambitions for intergalactic dominance while Darkonda began making his own moves to kill Dark Spectre and become ruler of the universe. He succeeded in the first but died in the process, while Astronema would be purified by Zordon's sacrifice.
    • Power Rangers Ninja Storm: Zurgane and Motodrone were the two among Lothor's generals who were both consistently competent and loyal to him to the end was Zurganenote . While Choobo did go rogue once he was ultimatelyVexacus and Shimazu initially worked together to take over Lothor's army but turned on each other. The latter then teamed up with Marah and Kapri who turned out to be a lot more dangerous than appeared to be and killed him as part of Lothor's plan. Lothor then imprisons Marah and Kapri having grown paranoid about their potential lack of loyalty after seeing their true colors. This plays a part in their High-Heel–Face Turn.
  • Decomposite Character: The Power Rangers provide many examples:
    • Mighty Morphin' Power Rangers: The normal version of Zyuranger's Dora Franke became the Frankenstein monster, while his second and third forms Zombie Franke and Satan Franke became two different forms of the same character, Mutitus.
    • Zeo: Prince Buldont of Ohranger, who later grew into an older form, Kaiser Buldont, became the characters Prince Sprocket (younger) and Prince Gasket (older).
    • The conversion of Gingaman to Lost Galaxy. The Big Bad Captain Zahab was split off into Scorpius and his more direct counterpart, Captain Mutiny.
      • And then there's Furio: He has the costume of Dr. Hinelar's final form, but Sanbash's role in the story. Sanbash's costume, not available at the time, was later used for a new character named Villamax.
    • Twice when converting Timeranger to Time Force. The costume of Big Bad Don Dolnero was used for comic relief character Gluto, and the Big Bad with some of Dolnero's role was original-design Ransik. Meanwhile, the Rangers' commanding officer Captain Ryuya was split into Captain Logan and, more directly, Alex.
    • Ninja Storm's Motodrone: he's based off the adult form of Hurricaneger's Manmaruba, while Eyezak, a Monster of the Week he used, is actually Manmaruba's One-Winged Angel form.
    • Power Rangers Mystic Force: In Magiranger, Phantom Spy Vancuria can split into two Elegant Gothic Lolita girls named Nai & Mea. Their equivalents in Mystic Force, Necrolai and Leelee, are mother and daughter, rather than Leelee being Necrolai's civilian form, so they count as this.
    • Jungle Fury: Long, the ultimate Big Bad of Gekiranger, was split into Dai Shi (inheriting his Big Bad status and One-Winged Angel form) and General Scorch (inheriting his Phantom Beast form and Treacherous Advisor status). Dai Shi possesses Jarod so in a way Long's Power Ranger counterpart is also Jarod who is also Rio's counterpart.
  • Defeat Equals Explosion: Happens to the Monster of the Week every single episode.
  • Different States of America: The city of Los Angeles was first settled by the British instead of the Spanish and is called Angel Grove, and a number of other cities have alternate names, indicating similar alternate histories; most prominently, Boston was named Corinth in Power Rangers RPM.
  • Discard and Draw: For the first few seasons, the heroes would lose their Zords or powers and get new ones at the beginning of each series.
  • Disc-One Final Boss: Every Big Bad before Dark Specter could be considered one, and there are one or more in several seasons afterward, with the straightest example probably being Scorpius from Lost Galaxy.
    • Subverted in some seasons where the first Big Bad's replacement turns out to be an Interim Villain, and the original comes back by the finale even though they were defeated earlier in the story.
  • The Dissenter Is Always Right:
    • While Mighty Morphin' Power Rangers usually played The Complainer Is Always Wrong completely straight, the very first episode flips it around. When Zordon offers the original five "teens with attitude" the chance to become power rangers, Jason is the only one who seriously considers it, while the rest of the team walks away in disbelief. Of course, by the end of the episode, all five of them are in, or there wouldn't be very much of a series.
    • Power Rangers RPM: The way things usually work is for the Rangers to defend Corinth from one monster attack at a time, but newcomers Gem and Gemma are unimpressed, saying that they'd rather take the fight to the bad guys. They strike out on their own, and Scott, who couldn't get Colonel Truman to listen to his theory about the villains' real plan, goes with them. Naturally, the reckless rebels learn their lesson about going off on their own, right? Wrong. The villains had found a way to suck the air out of the city through its force field, and with the shields powered as high as they were, they couldn't be powered down in time to save everyone. The outpost Gem and Gemma wanted to attack? Guess what it was being used for? Yeah. If not for the trio doing everything you're not supposed to do on Saturday morning TV, everyone in Corinth, the last human settlement on Earth, would have been very dead.
  • The Dragon: Every Big Bad has a top enforcer that serves as a major physical threat. Multiple seasons have several, but Goldar and Scorpina were the first.
  • Early-Installment Weirdness: For younger fans who only got into the franchise thanks to the 2017 film, watching the show from the beginning would be very intriguing; they would have to skim through not just three 30+ episode-seasons of Mighty Morphin, but also three more seasons, with two movies somewhere in the middle, just to get through the complete six-year Zordon-era story arc (a total of 293 episodes (averaging 49 episodes a season) plus the movies). Contrast Power Rangers Ninja Steel, the Neo-Saban series that was airing at the same time as the movie, which only has two seasons with 20 episodes each.
  • Earth Is the Center of the Universe: Earth is ground zero for most alien invasions, has dozens of secret legacies and buried magic artefacts, and around twenty different Ranger teams where most planets are apparently lucky to have one.
  • Everything Fades: "Destroyed" villains explode, dissolve, etc. and on the very rare occasions that someone we're supposed to like is Killed Off for Real, it looks rather sparkly.
  • Everything in Space Is a Galaxy: Rangers and villains travel to other galaxies like it's a hop, skip, and a jump away. The United Alliance of Evil is in control of multiple galaxies, and in "Countdown to Destruction", launches an attack on the whole universe.
  • Evil Is Hammy: Oh, hell yes. The best measure of a good Power Rangers villain is how much scenery they can chew.
  • Evil Laugh: While not every laugh is memorable, most villains have at least one of these.
  • Evil Plan: All the villains have some goal they want to accomplish. Most of the time it's Take Over the World.
  • Evil Only Has to Win Once: If any team of Rangers are defeated it will be The End of the World as We Know It.
    • Sort of. The villians have distinctly won a number of times in the series, (namely the final episodes of ''Mighty Morphin'' and ''Turbo''), but the Rangers have found a way to bounce back and continue fighting.
  • Evil Virtues: There are a surprising number of villains with at least one redeeming trait.
    • Ecliptor from In Space cared for Astronema like a daughter, but also raised her to rule the universe.
    • Villamax went out of his way to teach Trakeena how to be an honorable villain, but a villain nonetheless, and was horrified when she fused with Deviot and began cruelly tormenting the humans and sacrificing her own troops.
    • Diabolico cared about his comrades and had doubts about Queen Bansheera from the beginning, culminating in a Mistreatment-Induced Betrayal after she killed him and Loki, dragging her to Hell with him.
    • In Time Force, Ransik loves his daughter Nadira. Their relationship sets up his Heel–Face Turn.
    • Toxica and Jindrax from Wild Force are best friends. After Mandilok tricks Toxica into being killed by the rangers, Jindrax goes on a quest to save her and the two tip off the rangers on how to defeat Master Org before leaving them to have their own adventure.
    • Koragg from Mystic Force is obsessed with honour, despite serving the evil Master. It's a hint at his true identity, the noble knight Leanbow.
    • Over the course of Jungle Fury, Dai Shi and Camille are shown to slowly grow closer to each other, compared to other villains and generals who backstab each other at every turn. Partially subverted by the end of the series—while Camille's feelings were true, it was his human host Jarrod who had fallen in love with her, not Dai Shi.
    • Though they're villains through and through, Sledge and Poisandra from Dino Charge are in a happy relationship during all of their appearances.
  • Exiled from Continuity: Due to Mighty Morphin Power Rangers: The Movie and its characters currently stuck in a legal nightmare (Does Fox/Disney own it? Does Saban? Does Hasbro? Past answers have been conflicting), Ivan Ooze and Dulcea are unlikely to make any appearances in other parts of the franchise—that means no cameos in Hyperforce, no arcs in the comics, and no characters in Legacy Wars.
  • Expository Theme Tune: The Operation Overdrive theme, with a bit of embellishment.
    Watch five fingers reaching for the sky in five ways,
    Five heroes walking through the sun for five days,
    Dark forces lurking, leaving evil where they roam
    Five Rangers looking for the same five stones!
    • Jungle Fury would also qualify.
    Training hard to be the best that we can!
    Power Rangers!
    Protecting people from the evil Dai Shi Clan!
    Stand up for what we know is right!
    We will never lose the fight!
    Dai Shi
    Go Away!
    We're Here to Save The Day!
  • Family-Friendly Firearms: Generally justified. Justifications for family friendly energy weapons include aliens, time travel, secret government programs, magic, and in at least one case, funding.
  • Family-Unfriendly Death: The franchise has had its share of gruesome deaths, even if it's not fond of the word "death."
  • Fan Convention: Power Morphicon, which started in 2007 and has been biannual since 2010.
  • Fan Film: A Hollywood-quality fan film simply entitled Power/Rangers was released in early 2015 with swearing, graphic violence and sexual content. With its high production values and known actors, Katee Sackhoff and James Van Der Beek, it actually skirted close to copyright infringement (all fan-created content offered to the public is technically illegal regardless of earning money from it, except in cases of obvious parody and/or review). Most works like this would be ignored because of the quality of the product and futility of chasing down every piece of fan fiction or fan art, but this was good enough that it could be mistaken for an official production and especially because of the graphic content, it could have hurt the brand's image. Saban had the movie taken down in short order, but it was brought back up for a time.
  • Fanservice: Of the non-sexual kind; it's the only reason for the anniversary episodes "Forever Red"and "Once a Ranger".
    • Meanwhile, the exceptional number of Beach Episodes in both Mighty Morphin and Ninja Storm count in the normal way (at least Ninja Storm had an excuse, as Tori was a surfer). Lost Galaxy's Yellow Ranger, Maya, also had a rather fanservicey outfit.
      • And Karone, the reformed Astronema, who had suddenly turned all simple and demure after missing out on her own childhood, is always wrapped up in a tight black leather outfit for no apparent reason.
      • Speaking of tight black leather, Jen in "Reinforcements From the Future".
      • For the ladies or some guys, a Shirtless Scene with Jason or Tommy (or both) was a common occurrence.
    • Dulcea also delivers this in 'Mighty Morphin Power Rangers: The Movie.
  • Fantasy Helmet Enforcement: While the helmets on their suits don't count, safety helmets are used a lot to the point of Fridge Logic. Dino Thunder is a major offender.
  • Fantasy Kitchen Sink: Due to its many seasons, the show has had many different types of characters, including wizards, witches, space police, animal spirits, aliens, gods, demons, robots, cyborgs, and computer viruses... and they're ALL in the same universe (well, for the most part), and that's when you exclude Ghosts, Mermaids, Unicorns, Dragons, Werewolves and the Norse Gods Thor and Loki.
  • Fighting in the Playground: This trope appeared often throughout the seasons, mostly when the Rangers were ambushed in a public place and had to fight some mooks in the nearest place possible (or just where they meet up).
  • Filling the Silence: The dubbed-over dialogue in most of the fight scenes. If you compare the footage, the Sentai Rangers seldom talk during fighting (except for kiais and Calling Your Attacks), while the Power Rangers make liberal use of Badass Boast interspersed with You Fight Like a Cow.
  • Finishing Move: Every season had one or more for the normal size, one for the giant size (of each Megazord combination). Plus the Battilizer when available.
  • Five-Token Band: Every season, although there are often two Caucasians but one of them is always a girl.
    • Samurai comes closest - two Caucasians, male (Jayden) and female (Emily), one African American (Kevin), one Asian (Mia), one Latin American (Mike), and one Mexican American (Antonio).
    • Some of it matters in the details, but Samurai might take a second place to Zeo. Tommy was Native American (it was around the time of Zeo that they started playing up his Native American Heritage), Adam was Asian, Rocky was Hispanic, Tanya was African, and Kat was Caucasian (and even then she was an Australian living in America).
    • Some seasons have also averted tokenism by having multiple actors from the same ethnic background, such as by having two people of Latin American descent on one team (Turbo through In Space, Mystic Force) and two people of Asian descent on the same team (Ninja Storm, Operation Overdrive and RPM). Jungle Fury averts it in an entirely different way by simply not having enough tokens - one Asian (Theo) and four white guys.
  • Fleeting Demographic Rule: The seasonal themes; recycled ones include dinosaurs (eleven years between the first season of Mighty Morphin and Dino Thunder, ten between Dino Thunder and Dino Charge, six between Dino Charge and Dino Fury in 2021), ninjas (eight years between the third season of Mighty Morphin and Ninja Storm, 14 between Ninja Storm and Ninja Steel), animals (six years between Wild Force and Jungle Fury) and Cool Cars (twelve years between Turbo and RPM). Also, we had Rangers-as-public/civil servants in Lightspeed Rescue (2000) and themes around time and space in Time Force (2001) — SPD would be aired in 2005 and its seasonal theme is arguably a combination of those two (and although the events are In Space is alluded to here for normalizing relations between Earthlngs and non-Earthlings, it is relatively minor theme-wise).
  • Future Spandex: The rangers always wear skintight spandex suits. Just... don't call them that in front of Dr. K.
    Examples G - R 
  • Gendered Outfit: Female Rangers tend to wear skirts along with their uniforms (but not always, thanks to...)
  • Gender Flip: The Yellow Rangers up to Wild Force were males in Japan but switched to females here; occurrences of Yellow Ranger gender synchronicity prior to Wild Force (in Zeo, Turbo, and in Space) were because it was a rare case of the Super Sentai show having two girls as well. The practice would revive with Dino Fury's Green Ranger being made female (as the corresponding Sentai did not have a Yellow Ranger).
    • An exception was made with Ninja Yellow from Ninja Sentai Kakuranger, whose American counterpart (the Yellow Alien Ranger) was also male, although the Alien Rangers were not used that much.
    • In Space had Ashley Hammond, the Yellow Ranger, wearing a skirt. Her Sentai counterpart was actually female; not only that, but the team also had Cassie as the Pink Ranger (and yes, with the skirt) who is considered the tomboy to Ashley's girly-girl (see more further down in this page). Kira Ford from Dino Thunder also averts the She's a Man in Japan trope since her Yellow Sentai counterpart also wore a skirt and was female.
    • Ninja Storm, Dino Thunder, and Jungle Fury were also exceptions, being able to have only one female team member through the whole show (unless you count Camille in Jungle Fury who pulled a Heel–Face Turn near the endnote ). This is probably because those shows started with a Power Trio which included the female Ranger, making her a more consistent presence on the team than the males who came later.
    • In Cosmic Fury, the suits used are modified versions of the Dino Fury suits original to the American show. Still, if one compares to the suits in Uchu Sentai Kyuranger, the Red and Orange Rangers are gender-flipped, both being male in Sentai but female in Power Rangers (Cosmic Fury's Red Ranger is Dino Fury's Pink). Interestingly, Izzy (the previously-gender-flipped Green Ranger, who keeps her color) is actually not gender-flipped this time around, as Kyuranger had a female Green.
  • Generic Doomsday Villain: Villains turn into this when not much attempt is given to their characterization.
  • Genre Mashup: All seasons are Superhero and Tokusatsu shows, but a few borrow elements from other genres. Kid Com variants are the most common, but other, more outré genres have also been covered:
  • Gold-Colored Superiority: Gold Rangers serve as a Sixth Ranger in various seasons, and the original Mighty Morphin' Power Rangers Red Ranger Jason returns as the Gold Ranger in Power Rangers Zeo. Red Rangers often get gold armor in their battlizers, as well.
  • Gondor Calls for Aid: "Forever Red", "Once a Ranger", and the Megaforce finale. The in Space Grand Finale actually subverted it as various Rangers across various worlds was still not enough.
  • The Good Guys Always Win: There may be some downs at times in each series, but the Rangers do always finally defeat the villains in the end.
  • Gotta Catch Them All:
    • These shows have created a meta-example of this. To further make use of the Merchandise Driven nature of the show, the number of Humongous Mecha have expanded in recent years. Wild Force is seen by many as the start of it, with 22 Wild Zords, all of which were released in toy form.
    • However, there are times when the plot really is 'collect the six whatevers.' Operation Overdrive revolved around the five jewels to a magical crown (other artifacts empowered by them were clues, but also powerful themselves.) The Mighty Morphin' Rangers also once had to go collect the pieces of the Dismantled MacGuffin (which they broke and scattered. Didn't want the bad guys to get the Zeo Crystal; didn't realize they'd actually be needing the thing).
    • Megaforce did this with its Zords as well. Oddly, this series only referred to the head of the machine as a Zord, except in the case of the Gosei Ultimate Megazord. In total, there were 24 to collect. This is actually a couple fewer than Japanese series.
  • Got the Call on Speed Dial: Tommy Oliver is the Most Triumphant Example of this trope as all the incarnations of his powers could form a full five-man team (with TWO Red Rangers no less!), although Adam and Kat give a run with both having three different Ranger identities. Though Adam only has two different colors (black and green) and Kat is Pink for all three.
  • Grand Finale: Despite not being the actual finale for the show, "Countdown to Destruction" did manage to finish the storyline for the first six seasons.
  • Great Offscreen War: Several. Throughout the various series extremely numerous references are made by various unrelated characters in unrelated seasons to significant battles 10,000 years ago and 3,000 years ago. Other than that, we got nothin' on 'em.
  • Halloween Episode: A few. Often overlaps as a Dress-Up Episode.
    • During the Neo-Saban era, the Halloween specials were also Clip Shows: for instance, the Samurai episode Party Monsters was set in the Monster of the Week afterlife, as the ghost monsters told scary stories of how the Rangers destroyed them.
  • Ham-to-Ham Combat: Most every Rangers vs. Monster of the Week battles easily fall under this.
  • Head Bob
  • Heel–Face Turn: Most Sixth Rangers are not aligned with the good guys at first, if not outright evil. The occasional major villain redeems themselves as well.
  • Helmets Are Hardly Heroic: Completely averted: the rangers' helmets are a distinctive, iconic part of their costumes every season.
  • Henshin Hero
  • Heroic Build: Usually averted on the show, barring the occasional powerup, but often played straight in merchandising and official artwork (which, in all honesty, clashes with what we see on TV).
  • Heroic Sacrifice: Normally once or twice a season at least.
    • Senseless Sacrifice: Tommy losing the Zords and their powers in early Mighty Morphin Season 3. TJ sacrificing the Rescue Zords (Turbo). Karone trying to stop the asteroid (In Space).
    • Stupid Sacrifice: Karone trying to stop the asteroid (again In Space). Tommy sacrificing the Zords (Dino Thunder).
  • Highly-Conspicuous Uniform: Dillon from RPM said it best.
    Dillon: Right, because nothing says "covert" like bright red, yellow, and blue spandex.
    • The Time Force crew stuck out pretty badly in their uniforms before Wes hooked them up with 21st century civilian clothes. Later team civilian uniforms would subvert this, and RPM itself would avert it with their "uniforms" being leather jackets and jeans.
  • Home Base and Supervillain Lair: All seasons have both, but the type and importance varies.
    • Elaborate Underground Base: Zeo, Turbo, Ninja Storm, Dino Thunder, and Operation Overdrive.
    • Underwater Base: Lightspeed Rescue
    • Space Base: Rita's and later Zedd's base was on the moon, as well as the Machine Empire's during their attack on Earth. Astronema's Dark Fortress was also a space base, and Divatox got one too.
      • The Rangers had the Astro Megaship and Terra Venture.
  • Human Aliens: All over the universe. Some of whom even call themselves humans, with no real explanation outside of "Earth isn't the only place where humans live".
  • Humongous Mecha
    • Animal Mecha: Not in every season, but a sizable number of them.
    • Combining Mecha: Every team gets one or two Megazords where each member provides a component, and many seasons have the Sixth Ranger get a multi-piece combiner of his own. And that's before getting to the part where Megazords combine with one another to form even bigger formations.
    • Impossibly Graceful Giant: Moreso in later series, when they can use CGI in addition to People in Rubber Suits.
    • Leader Forms the Head: In general the Red Ranger's Zord takes a position of prominence in any Megazord combination. However, there are so many different Megazords over the course of the franchise that the trope has been played with in every way imaginable.
    • A Mech by Any Other Name: "Zords"/"Megazords".
    • Mecha Expansion Pack: The extra weapon Zords in several seasons starting with Wild Force, as well as the Zeo Megazord's alternate helmets before then.
    • Transforming Mecha: At least one Zord every season will transform into a "Megazord" mode on its own instead of combining with other parts.
  • Identical Grandson: Very nearly every Time Travel story ever, becoming a plot point in Time Force.
  • Idiosyncratic Episode Naming: During Bruce Kalish's run between SPD and Jungle Fury; every title had a specific number of words depending on the season.
  • Imperial Stormtrooper Marksmanship Academy
  • Improbable Age:
    • Tommy Oliver is implied to have gotten an 8-year PhD then done a bunch of top secret projects all within 6 years. There are ways to speed up the completion of a PhD, but they are very difficult on that time scale. Throught Dino Thunder he's also regularly talked about as if he's middle aged, despite only being 25 at the time.
    • Dana is a paramedic at age 18, and a full-fledged doctor less than a year later.
    • Rose is a college professor at a similar age, but at least she's a genius!
    • Dr. K created the RPM Ranger powers and is no older than 19... But then we find out about her past, and suddenly her immense technological skills make more sense as she is revealed to be a clear-cut example of a savant.
    • Then there's "Spike" Skullovich, who had to have been born during Zeo to be 15 during Samurai.
  • Improv Fu: The use of the playgrounds and improvised weapons like trash cans and brooms is insanely common in almost all of the shows, most blatantly with Ziggy in RPM.
  • In Case You Forgot Who Wrote It: Both Saban eras tended to stick "Saban's" near the beginning of the title card. Disney, on the other hand, never bothered to sign their work. Oddly, Beast Morphers is also labeled "Saban's" despite Saban being defunct at that point.
  • Instant Emergency Response: It's their job, so they always get to the monster of the week quickly, usually by teleportation or some type of ranger power to let them run fast to the scene.
  • Instant Expert: Nearly every Ranger knows how to fight and pilot Humongous Mecha once they use a morpher; though the fighting ability is often justified by training for some time before. Some Rangers are even shown knowing the required call to activate their morphers without being told. Subverted by Billy, who initially could only fight while morphed, and Ziggy, where not even morphing helps.
  • Intra-Franchise Crossover: Following the example of Super Sentai, the series has various episodes when Rangers from previous seasons (usually called "Retro Rangers" and "Legendary Rangers"), made mostly for Anniversary Specials of the series. The most known are the 10th Anniversary Special (Power Rangers Wild Force), the 15th Anniversary Special (Power Rangers Operation Overdrive) and the 20th Anniversary Special (Power Rangers Super Megaforce, Direct to Video Updated Re-release included.)invoked
  • Irony: The one Super Sentai series that actually uses the phrase "It's Morphin' Time!" (and in general a lot of references to Power Rangers) had to wait years to be adapted. Especially ironic when you consider that Go-Busters was allegedly designed with American audiences in mind, hence the use of black leather costumes instead of the traditional spandex garb found in most Sentai shows. Though that being said, most of those references were in the dialogue, which would get replaced even before the editing scissors got to the untransformed scenes.
  • Jerkass: Multiple, most famously Bulk and Skull in Mighty Morphin' Season 1.
    • At his worst, Eric in Time Force was this, even after he became a Ranger.
    • A Jerkass-Of-The-Week doing something jerky, usually to one of the Rangers in civilian form, and learning a moral lesson that coincides with a monster attack is a standard filler episode plot.
  • Keep It Foreign: Played straight in the Mexican dubs with the names of the Rangers and Zords until Dino Thunder, since Disney bought the franchise and the Spanish dubbing was switched from Mexico to Argentina due to cost reasons. Due to complicated cultural reasons unrelated to the trope, Argentinian translators translated them back to Spanish. When Saban bought back the series from Disney, the dubbing work returns again to Mexican hands.
  • Kick Chick: Strongly averted. Both the male and female rangers tend to be quite adept at throwing kicks and punches, and the character who's the most notable for kicks is Tommy Oliver, whose signature move was chained roundhouse kicks.
  • Kid-Appeal Character: Fred in Mighty Morphin': The Movie and Justin in Turbo are definite ones; but other than that, generally averted. The Rangers appeal to their young audience well enough most of the time without resorting to a childlike Audience Surrogate.
  • Kid Com: Mostly.
  • Kung-Foley: Whenever the Rangers are morphed, it doesn't matter whether they're throwing a punch in battle or just sticking their fist in the air in a dramatic pose, the rotation of their arm will inevitably produce a loud WHOOSH.
  • Law of Chromatic Superiority: Red Is Heroic, and the Red Ranger is always The Hero.
  • Lighter and Softer AND Darker and Edgier: Yes, the sword cuts both ways. There's a lot of blood and death that gets cut out of Super Sentai... But a lot of silly humor gets the axe as well.
  • Like Reality, Unless Noted: Aside from explicitly science-fiction or fantasy settings, the world the Rangers inhabit generally seems to match that of the year the series was produced.
  • Limited Wardrobe: Most seasons have this, though they're often justified by being some sort of uniform related to Ranger duties. Some seasons do avert it by letting the Rangers have multiple outfits, though they're still in signature colors.
  • Local Hangout: Several.
    • The Juice Bar in Mighty Morphin', all the way through Turbo. Replaced by the Surf Spot in in Space.
    • Ninja Storm had Storm Chargers, the sporting goods store where Dustin (and later Hunter and Blake) works.
    • Dino Thunder had Hayley's Cyberspace Cafe (where we first meet Trent).
    • Mystic Force had Rockporium, Toby's music store, where Xander works and Vida sometimes spins.
    • The Home Base of Jungle Fury, Jungle Karma Pizza, could double as this.
    • Megaforce has Ernie's Brain Freeze.
    • The cafeteria of the Amber Beach Museum in Dino Charge, where the main Rangers work, could be a similar example to Jungle Karma Pizza.
  • Long Bus Trip: Characters rarely if ever show up again once their season's over (or the equivalent in the Zordon era). Some really blatant examples are Jason, Zack, and Trini, shipped off to Switzerland for a Teen Peace Conference; Jason took two years to return (and he has to leave once again, after 17 episodes in Zeo) and Zack and Trini finally came back in Mighty Morphin Power Rangers: Once & Always, as does Billy, though, due to Thuy Trang's death, they reused audio from her appearances in the show; and Rocky didn't even go anywhere but still disappeared for 21 years (his last appearance in the Zordon era was the first episode of Turbo, with his unmorphed return coming in the 25th anniversary episode Dimensions in Danger). Similar to Jason, Adam after about a year and a half of being put on a bus, comes back for one episode in In Space; 9 years after that, he would make an appearance for a special 2-parter 15th anniversary team-up episode in Operation Overdrive.
  • Long-Runners: Celebrated its silver anniversary in 2018.
  • Long-Runner Cast Turnover: Only Bulk and Skull lasted the entirety of the six-season Zordon Era, and after that the casts started being replaced wholesale every year (and Bulk still stayed on for Lost Galaxy).
  • Luke, I Am Your Father: Often the Long-Lost Sibling version: Andros and Astronema/Karone (siblings), Leo and Magna Defender - sort of (siblings), Dana and Ryan (siblings), Cam and Lothor (nephew-uncle), Marah, and Kapri (cousins), Trent and Mesogog (son-father, although Mesogog is basically using Anton's body as a vessel), Nick and both Koragg and Udonna (son-parents), Dillon and Tenaya (siblings). Incidentally, the Dillon and Tenaya dynamic is very similar to that of Andros and Astronema/Karone. Dana and Ryan's storyline during the Titanium Ranger arc in Lightspeed Rescue did have some similarities to the latter as well, but also shared a lot of characteristics with Tommy's Evil-Green-Ranger-arc. Either way, like many of tropes that apply to the overall franchise, this trope tends to get a Recycled In Space treatment.
  • Made of Explodium: Almost every monster ever.
  • Magic A Is Magic A: Batman Can Breathe in Space and the moon has a temperate environment. Factually dead wrong, but at least they are consistent.
    • Mystic Force averts it due to lazy editing: the Magiranger button-pushing footage is seldom altered, so the proper spell is never entered, and you'll even have three magic words said as four buttons are pushed. (Necrolai even once said "hold!" while freezing a crowd of people with a mystic phone made from Koragg's magic; the phone doesn't have a hold button! However, Rule of Cool is the main defense for things like that.) A lot of fans wished Magiranger's spell system had been kept.
    • It seems they learned their lesson in Samurai. Even though many of the Symbol Power-drawn kanji are different from those used in Shinkenger, their function is consistent with their meaning.
  • Magic Knight: Many characters who are primarily magic users are also capable of throwing down in a physical fight, notably all the Mystic Force rangers, Sentinal Knight from Operation Overdrive, and on occasion Rita herself.
  • Magitek: Plenty of teams that have technological emphasis still use magical sources, especially the Zordon-era teams.
  • Mentor Archetype: A regular stock character is someone older and wiser who helps guide the Rangers in their battles. Some even get to take the field and fight alongside the Rangers themselves, be they Rangers (like Tommy in Dino Thunder) or not (like the Keeper in Dino Charge).
  • Merchandise-Driven: In addition to the action figures and mecha, each season now adds motorcycles, a "battlizer" armor, and, in a couple seasons, a semi truck "mobile command center" not present in the Japanese version to justify additional toys. Jungle Fury took it to extremes, creating new Rangers based on extra Zords and giving them as many variations as the original Rangers. (RPM has Canon Foreigner Rangers too, but only one basic figure apiece compared to Jungle Fury's deluge.) Tropes specific to the toyline go here.
    • Environment-Specific Action Figure: Makes up the majority of the toyline; only a small sample makes it to the show. But only for the male Rangers; the girls get shafted in this department. Samurai is notable in that an armor variant has displaced the normal suits in the merchandising.
    • Official Cosplay Gear: The toyline always includes prop morphers and weapons, and occasionally helmet masks.
  • Meta Casting: It can be argued this is where the popularity of the franchise comes from. The vast majority of actors involved across the years are skilled martial artists in their own right, some even owning their own dojo (Steve Cardenas, a.k.a. Rocky, the second Red Ranger and Blue Zeo Ranger, being one example). Aside from the Sentai costume footage, they apparently perform many of their own stunts (even in costume) and choreograph many of their own fights. This adds a level of authenticity that even more serious action dramas lack.
    • In particular Jason David Frank (Tommy, the first Green Ranger) is undefeated in his MMA career, and Blake Foster (Justin, the Blue Turbo Ranger) has beaten opponents in tournaments who want to fight "the blue Power Ranger."
  • Meta Origin: The Morphin' Grid: hinted at in Mighty Morphin, Dino Thunder and SPD, confirmed in Operation Overdrive. They finally explain the grid in RPM, though they don't call it by name and that's an Alternate Universe.
  • Mini Dress Of Power: Female Rangers usually have skirts added to the basic Ranger suit, with a number of Yellows being exceptions because She's a Man in Japan. Subverted with Izzy in Dino Fury, who tears off the skirt in her uniform after morphing for the first time due to her extreme tomboyishness (and also to accomodate the footage since She, too, Is a Man in Japan).
  • Misplaced Wildlife: From the Mastodon, Pterodactyl, Saber-Toothed Tiger and Dragonzord to sharks, penguins, and rhinos in the jungle.
  • Monster of the Aesop: Some monsters had a tendency to be directly linked with whatever Aesop the Rangers were learning. The trope is played with in "A Monster of Global Proportions", where the monster was a statue representing the Aesop but didn't have anything to do with it.
  • Monster of the Week: Except for the Big Bads, the generals, Arc Villains, Interim Villains and Quirky Mini-Bosses, most of the villains only appear in one only episode. Justified in Power Rangers Ninja Storm, where Lothor was too cheap to buy a machine powerful enough to send multiple giant monsters at once, and in Power Rangers Time Force and Power Rangers Dino Charge, where their respective villains Ransik and Sledge cull their minions from their own personal prisons; one at a time is safe enough, but unleash too many and they could have a mutiny on their hands.
  • Mooks and Mecha-Mooks
  • More Dakka
  • Motifs:
    • Animal-Themed Superbeing: Many Rangers have some sort of design element to this effect, even if their powers aren't actually animal-based. The presence of a lion or at least some kind of Panthera Awesome is almost a certainty; and you can also expect some combination of Noble Wolf, Noble Bird of Prey (Hawk, Falcon, or Eagle), Threatening Shark, and/or a powerful mammal like a bear or a gorilla. There's usually some oddball animal that you wouldn't expect in an action series, too.
    • Elemental Powers are also a popular motif that makes its way into several seasons.
  • Names to Run Away from Really Fast: Just look at any Big Bad or Dragon.
  • Network Redheaded Stepchild: Disney never really liked the series, and considered it an embarrassment while they owned it.
  • Never Say "Die": The show tends to shy away from discussing uncomfortable concepts and prefers euphemisms.
  • Next Tier Power-Up: Lord Zedd's introduction resulted in the Zords being upgraded. Later seasons have Super modes.
  • No-Holds-Barred Beatdown: Many, but Lord Zedd's utter curbstomping of Tommy in the original series' third season is widely considered the most famous, particularly because it happened after Zedd was "toned down" by the executives.
  • No Hugging, No Kissing: averted in some seasons, played straight in others.
  • No Indoor Voice: In most of the later series, every single line uttered by a Ranger in-costume was shouted, even outside of combat or noisy environments.
  • Nominal Compatibility: In the ZordBuilder toyline, the main meta-series gimmick was supposed to be the ability to swap individual Zords between Megazord sets. However, one Megazord to another had different length arms and legs, meaning both of either would have to come from the same set. And in some cases, they used different sized pegs and peg holes so those specific Zords or Zord parts could be used in that one configuration. In the case of the Samurai Zords, the Claw Zord also couldn't hold the Light or Shark Zords either due to being give very slightly different shaped holes in its hands. It also had ZordBuilder ports inside its hands for some reason, despite no practical use for them. This actually worked out in a good way, though, since it gave somewhere to connect Light Zord's arms should you want to use it with the Gigazord.
  • Nominal Villain:
    • Power Rangers in Space:
      • Ecliptor is the second-in-command and parental figure to Astronema, and the only one among the villains who actually cares for her. When Astronema regains her memories and turns on Dark Spectre, Ecliptor shows his love for his surrogate daughter to be greater than his loyalty to his evil master and fights to protect her. This results in him being brainwashed and turned into a cyborg to prevent further disobedience.
      • This applies to Karone later down the line. Initially, she served Dark Spectre as the villain Astronema, but she turns on him after discovering she was kidnapped as a child. Dark Spectre captures and brainwashes her to be evil again, which also results in her becoming The Starscream. After Zordon sacrifices himself in the season finale, the evil in Astronema is purged and she becomes Karone again.
    • Power Rangers Lost Galaxy: After Scorpius's death, Trakeena takes over as the main villain of the series and appoints Villamax, who served as her mentor on Onyx, as her general. Villamax doesn't seem to have any true malice in him and borders on being a Token Good Teammate for Trakeena's forces, only serving Trakeena out of loyalty to her. On one occasion he allows the Rangers to leave peacefully after Leo surrenders and turns on Trakeena when she starts using her own soldiers as suicide bombers.
    • Power Rangers Ninja Storm: Hunter and Blake Bradley (respectively Crimson and Navy Ranger) are loyal to Lothor and enemies to the Wind Rangers because they are convinced Sensei Watanabe, the Wind Rangers' mentor, murdered their parents. They manage to kidnap Sensei and almost to kill him when their parents' spirit manifest and stop them, revealing that it was Lothor instead to be responsible for their deaths. Eventually, the Wind and Thunder Rangers join forces and remain a team to the end of the series.
    • Power Rangers: Dino Thunder: Trent Mercer is a good person who spends a significant amount of time corrupted by the white Dino Gem. After his father destroys the evil encoding on the gem, Trent joins the Rangers.
    • Power Rangers Mystic Force: Koragg is unique among the villains in that he prefers to beat his opponents honorably and will sacrifice a victory if it doesn't meet this standard. It is revealed that Koragg is actually Udonna's husband Leanbow and his obsession with honor is his true personality shining through the Master's corruption of him.
    • Power Rangers RPM: Tenaya-7 is Dillon's younger sister who was Brainwashed by Venjix into being his enforcer. Like Astronema, Trent and Koragg, she is eventually freed from the villain's control.
    • Power Rangers Dino Fury: Void Knight is the main villain of season 1, but his true goal is awakening his comatose wife Santaura. Once he accomplishes this goal, Void Knight plans to leave Earth in peace, but Santaura decides to continue the conflict and brainwashes Void Knight into becoming Void King.
  • Non-Serial Movie: Mighty Morphin Power Rangers: The Movie, completely overridden by Mighty Morphin' season 3 episodes 4-7. The 2017 film is outside the TV series canon entirely, being a film-geared reboot instead.
  • Non-Uniform Uniform: Each Ranger has their own unique version of their team's suit.
  • Not as You Know Them/Same Character, But Different: More often than not, despite adapting elements from its source material, Super Sentai, each ranger will be dramatically different from their Japanese counterparts, in nearly every possible way. In Space provides good examples with its Red and Black Rangers, the hardened Andros and the easygoing Carlos, in contrast with their Denji Sentai Megaranger counterparts, slacker Kenta and the straight-laced Koichiro respectively.
  • Not Quite Dead: A few major villains have had several "final" encounters. Bonus points if the villain is someone who resurfaced after having been thought dead before the season began.
  • Obvious Stunt Double: This is why female Rangers have skirts on their outfits, to hide the fact that most of the in-costume work is done by stuntmen.
  • Official Couple: There's one about every other season: Kimberly and Tommy, Tommy and Kat, Andros and Ashley, Joel and Ms. Fairweather, Jen and Wes, Merrick and Princess Shayla, Tori and Blake, Nick and Madison, Lily and Theo, Summer and Dillon, Mike and Emily, Gia and Jake, Tyler and Shelby, Hayley and Calvin, and in Power Rangers Beast Morphers two couples are thrown the viewer's way- Ravi and Roxy are official, whereas Nate and Zoey are undercover.
  • Once a Season: The arrival of the Sixth Ranger, the Mid-Season Upgrade and the Reunion Show.
  • One-Steve Limit: Mostly played straight, but it makes the occasional repeat name stand out all the more. "Venjix" in particular caused a bunch of Epileptic Trees when it was reused.
    • Other violations of the limit include two Kats and a Katie (MMPR-Turbo, SPD, and Time Force respectively), two Mikes (Lost Galaxy and Samurai), and two Hayleys (Dino Thunder and Ninja Steel). Incidentally, both "Kat"s are Meaningful Names for the same reason.
    • With regard to Ranger titles, the show did a fine job of never repeating a Ranger name for different powers when considering the full, team-specific names. Come 2011 and Samurai's Green Samurai Ranger, echoing the exact name of Ninja Storm's Sixth Ranger. Come 2012 and he can access a Super Samurai Mode, just like his namesake previously did. Incidentally, he's one of the Mikes noted above, sharing his name with yet another Sixth Ranger.
    • Zords in particular have been saddled with repeat names; we have two sets each of Dinozords (Mighty Morphin Season 1 and Dino Thunder), Thunderzords (Mighty Morphin Season 2 and Ninja Storm), Ninjazords (Mighty Morphin Season 3 and Ninja Storm), Rescuezords (Turbo and Lightspeed Rescue), and Omegazords (Lightspeed Rescue and SPD; though the latter is properly the Omegamax Megazord), plus two different Dragonzords (Mighty Morphin and Ninja Steel).
    • Mondo the Magician, a villain from Season 2 of Mighty Morphin, is unrelated to King Mondo, the ruler of the Machine Empire from Zeo.
  • Only the Chosen May Wield: The franchise has various examples of this with the Rangers themselves. In most cases other parties choose the Rangers, most commonly when dealing with the Rangers who more explicitly get their powers from technology (Power Rangers Lightspeed Rescue, Power Rangers S.P.D., Power Rangers Operation Overdrive, etc.). However, when dealing with those Rangers who are at least potentially powered by Magitek, their mentors often affirm that the power chooses the Rangers rather than it just being random, such as the animal crystals of Power Rangers Wild Force and the Dino Gems of Power Rangers: Dino Thunder only "activating" once they are brought into contact with the relevant future Ranger. Only a few cases have explicitly discussed the idea of the Rangers alone being able to wield their powers;
    • Power Rangers Lost Galaxy: The five Quasar Sabers from the planet Mirinoi, which like Caliburn/Excalibur are firmly planted inside a stone until the chosen ones finally pull them. The only Ranger born on Mirinoi, Maya, had already tried to remove one as a kid, so either she spent all that time trying to free the wrong saber or the sabers themselves have some say in when they're released. They're not one-to-one, either, as two of the sabers are passed on during the series; Mike Corbett drew the Red Saber originally but passed it on to his brother Leo before he apparently died, and after Pink Ranger Kendrix was killed in battle, her spirit appeared to pass her saber on to former villain Astronema/Karone. The question of 'why don't you just smash the rocks' is also addressed: Furio's first instinct upon his failure to pull the sword out is to try that...and he can't even scratch the rocks, something he himself remarks is insane, implying the magical spell protecting the swords is also protecting the rock.
    • The thirtieth-anniversary special Mighty Morphin Power Rangers: Once & Always explicitly acknowledges that the Rangers' power sources choose them in some way. When original Yellow Ranger Trini Kwan is killed in battle, her daughter Minh attempts to use the Yellow Sabretooth Tiger coin for herself, but is initially unable to use the coin as she only wants to fight out of a desire for revenge for her mother's death. After Minh risks her life to save Billy- the original Blue Ranger- from another attack, the Yellow Coin responds to Minh and allows her to morph. The other Rangers speculate that this is because Minh acted to save a life rather than to punish an enemy, with fellow Yellow Ranger Aisha Campbell assuring Minh that she is now a worthy Ranger.
    • Power Rangers Cosmic Fury opened with the Dino Fury team losing their original powers and zords, requiring aid from Billy Cranston to gain a new power source and new morphers. The most significant result of this was former Pink Ranger Amelia becoming the team's new Red Ranger (their original Red had been seemingly killed and returned as the Zenith Ranger), with Billy assuring Amelia that she wouldn't be the Red Ranger if the power didn't believe she was worthy.
  • Ooh, Me Accent's Slipping: Like children running on a freshly waxed linoleum floor in stocking feet, from Ninja Storm on.
    • Not Even Bothering with the Accent: Richard Brancatisano in Mystic Force; eventually handwaved as Xander being a native Aussie. Some other minor characters don't bother either, but they don't get enough lines to be intrusive.
      • Lothor and Mora/Morgana. Mora/Morgana not bothering makes sense from an outside standpoint considering they needed to come across as the same person, but Lothor in a flashback didn't have a Kiwi accent and neither does his brother despite being played by the same actor.
    • Particularly amusing in RPM, in which New Zealander Ari Boyland must (hilariously) try to maintain a Scottish accent as Flynn.
    • RPM might take a backseat to Samurai. The show frequently will show a Ranger's relatives or even flashbacks of them as children, and bless them, the child actors just can't do American that well. Emily's big sis Serena and the child versions of Jayden and Antonio were especially obvious.
  • Pale Females, Dark Males: Seen on Blue Rangers; compare Tori and Madison to just about every male Blue Ranger ever. The only exceptions are the Blue Alien Ranger Cestro and Aqua Dino Charge Ranger James, who wore lighter shades of blue in their uniforms (and in James' case, his team did have an official Blue Ranger that falls under the "Dark Male" description).
  • Personality Powers: In a handful of seasons, the Rangers have special abilities outside of the spandex, and as such, there are some cases where this trope applies:
    Examples S - W 
  • Scenery Gorn: Common to most finales, and all of RPM. Also used in the first and last episodes of Super Megaforce.
  • Science Fantasy: Quite possibly one of the finest examples of this trope, along with its parent and other relative.
  • Sculpted Physique: The various series' monsters.
  • Sealed Evil in a Can: A constantly recurring trope, going all the way back to the first episode.
    • Sealed Cast in a Multipack: "Cans" make a good source for Monsters of the Week, as well as for lost powerups for the Rangers to reclaim.
  • Searching for the Lost Relative:
    • Andros in Power Rangers in Space is looking for his sister Karone, who was kidnapped as a child. She turns out to be brainwashed and operating as the series Big Bad, Astronema, but is saved at the end of the season. The following year, she redeems herself by becoming a Power Ranger.
    • Nick in Power Rangers Mystic Force is looking for his real parents (he was adopted). His mother turns out to be the team mentor Udonna, but her husband Leanbow is brainwashed as the evil Koragg. Near the end of the season, he gets rescued and becomes the final member of the team as the Wolf Warrior.
  • Second Episode Introduction: Often used with the first morph and/or first use of the Megazord. Lately some initial team Rangers have been getting this too, such as Riley in Dino Charge, and Calvin and Hayley in Ninja Steel (although the latter do appear in the first episode, they are only in one scene, which has nothing to do with the Rangers).
  • Secret Identity: In most series, but averted when the team is officially sponsored by the government (or in Operation Overdrive, a private corporation).
  • Sentai: Considering the source material is titled Super Sentai...
  • Sequel Number Snarl: Disney and Saban once considered the Mighty Morphin' Re-Cut to be Season 18 and Samurai Season 19. Fans generally didn't count the Re-Cut, considering Samurai to be the true Season 18 even before Saban followed suit. Seasons since Samurai are also generally considered two roughly 20-episode seasons. The official count under Hasbro now holds Samurai as seasons 18 and 19, Megaforce as 20 and 21, and so on, as per the first teaser trailer for the then-unnamed Dino Fury explicitly declaring it as season 28.
  • Series Fauxnale: Twice. "Doomsday, Part 2" was written to work as a finale just in case the show wasn't a success didn't get picked up for more episodes; it was and it did. RPM's season finale "Danger and Destiny" would have been the finale for the franchise but the show got picked up by Saban Brands. Contrary to popular belief, "Countdown to Destruction" although closing up six seasons worth of continuity was never going to be a series finale as Lost Galaxy was already in commission, which is also the same reason for "The End of Power Rangers" as Ninja Storm was in development by the time Wild Force wrapped production. It did, however, serve as the final episode to be filmed in the United States as production would move to New Zealand from Ninja Storm onwards (also signifying the moment when Saban fully handed the reins of the franchise over to Disney, Wild Force having been a joint production).
    • These also crop up partway through the Nickelodeon era, since the series are split into separate seasons. Dino Charge, Ninja Steel, and Beast Morphers all end their first year with the heroes believing they've successfully defeated or trapped the villains and that they can go back to their normal lives—Ninja Steel even going so far as to destroy the source of the Rangers' power—before the next season premier reveals a new villain or scheme (and not counting Ninja Steel and Beast Morphers having Christmas episodes in-between where the team must deal with The Remnant).
  • Shared Universe: Like in Super Sentai, the various seasons of Power Rangers are shown to exist in the same universe. This was most obvious in the early years of the series, which had one continuing storyline that culminated in Power Rangers in Space and new Rangers' powers were handed down directly from previous Rangers. Later seasons tend to downplay this, but the various crossovers and reappearing characters establish that the universe is the same. However, there are some hiccups and exceptions throughout the franchise.
    • Power Rangers RPM, set After the End, takes place in an Alternate Universe, something that may not have been intentional during its inception—since it was almost certainly the final season at the time, most theorize the creators planned to Torch the Franchise and Run, but the lack of any cameos from past Rangers made it easy to say it was its own continuity. This wasn't made obvious until its crossover with Samurai stated it outright. It is, however, still part of the same Multiverse as the universe that other seasons take place in.invoked
    • Power Rangers Dino Charge is also confirmed to take place in an Alternate Universe in the Ninja Steel Milestone Celebration episode "Dimensions in Danger", though most people expected that, since the end of that series would completely obliterate the timeline thanks to dinosaurs never going extinct. Here, both the RPM and Dino Charge worlds cross over with the main one. This episode also shows that Rangers from the main timeline have developed and distributed transportal devices to cross dimensions in case of emergency. It's stated that overusing them can destabilize the Morphin' Grid, but considering Ninja Steel ended with the team using one to attend a Christmas party in the Dino Charge world, it's safe to say that any future crossovers won't be too difficult.invoked
    • Power Rangers Hyperforce takes place in the main continuity probably. On the one hand, it has plenty of cameos from past Rangers and is set far enough in the future (after Time Force) that it doesn't risk running against the show's continuity too much. On the other hand, it's highly unlikely the Hyperforce team will ever appear in the main show due to the cost of their all-original suits and zords, not to mention three of their team members look identical to major characters from the past (not that that's stopped them before). And on a third hand, the events of their finale may have tossed them into their own separate universe themselves.invoked
    • The Boom Studios comics exist in their own timeline, but the events of Shattered Grid brought them into contact with nearly every other incarnation of the series, including Hyperforce, and it's implied that the ending caused the creation of the tv timeline alongside the comics timeline. Either way, it would seem that while the events of the tv show can effect the comics, the opposite doesn't hold true.
    • All other iterations—various video games, non-Boom comics, the 2017 film, various crossovers—take place in their own continuity. They might cross over with each other or inspire elements elsewhere, but they do not directly impact the comics or the show itself.
  • Ship Tease: Very common. Examples include Adam and Tanya, Cassie and the Phantom Ranger, Jack and Syd, Gemma and Flynn, and Mia and Kevin. Kendrix and Leo and Trent and Kira were originally planned to get a Relationship Upgrade, but various factors ultimately prevented that.
  • Showy Invincible Hero: The whole point of the show, and arguably the Trope Codifier for a generation or more.
  • Siding with the Suffering: The franchise has many examples of this:
    • Astronema from Power Rangers in Space. Once she realizes that Andros, the Red Ranger, is her brother, she begins to rethink her allegiance.
      • The same can be said for Ecliptor, to a degree. He can't bring himself to attack Astronema and instead, holds off the enemy forces allowing Andros and Astronema to escape from Dark Specter. They both pay for their betrayal eventually.
    • Downplayed with Villamax in Power Rangers Lost Galaxy. After training Trakeena, Villamax becomes her general after Scorpius' death. After (unintentionally) helping a girl locate her mother, he begins to question Trakeena's actions. When she orders him to fire upon innocent fleeing civilians, he openly defies her, telling her that she's learned nothing. This gets him killed.
    • Diabolico from Power Rangers Lightspeed Rescue. After Bansheera forces him into killing his comrade Loki in an attempt to kill the Rangers, Diabolico begins to assist them in stopping her. He gets the last laugh in the finale by blasting her down into the Shadow Dimension, laughing as he's finally gotten his revenge on her by giving the Rangers the victory.
    • Nadira from Power Rangers Time Force, partially due to Trip and Lucas. However what really sets her Heel–Face Turn in motion is watching the miracle of childbirth. After which she confronts her dad over Frax's destruction, to which he blows off. She then finds a lost infant and tries to find the parents, only to be blasted by her father. This action leads to his Heel Realization and his eventual surrender.
    • Both Jarrod and Chamille in Power Rangers Jungle Fury. Even before being possessed by Dai Shi in the first place, Jarrod was a Jerkass and Arrogant Kung-Fu Guy, which got him expelled. Camille is simply Dai Shi's loyal "Dragon", despite his abuse and disposal of her. It's when Dai Shi decides to have Camille executed that Jarrod decides to fight back, while in Camille's case, she eventually starts to develop feelings for Jarrod, not Dai Shi, as well as begin to realize that he considers her expendable. This eventually leads to both of them siding with the Rangers.
    • There's also the Phantom Beast General, Whiger. After being stripped of his Rinzin, title, and rank by Dai Shi and banished from his temple for being defeated by the Jungle Master Stampede Formation, he goes through this when Casey shows him kindness to his surprise, and the two even team up for a while. Shortly after their team-up, he fades away from existence, but not from Casey's memory.
  • The Smurfette Principle: Virtually every seasonal roster consists of three guys and two girls. That is, until the invariably male Sixth Ranger showed up. A few seasons instead start with a Power Trio of two guys and one girl, and are then joined by multiple (still invariably male) extra Rangers.
  • The Something Force: Time Force, Wild Force, Mystic Force, and Megaforce. Even Beast Morphers operates out of a company called Grid Battleforce. Foreign dubs add more. Notably, Korea has added "force" to pretty much every Power Rangers series there. That being said, those are dubs of Super Sentai rather than adaptations.
  • Sorting Algorithm of Evil:
    • In the Zordon era. First there was Rita, then there was her boss Lord Zedd who was way worse than her, then Rita's Master Vile who Zordon described as "wiser in the ways of evil than Lord Zedd", then the Machine Empire which Master Vile described as the only ones in the galaxy more evil than himself. Then finally Dark Specter, the grand monarch of evil who ruled over all the villains.
    • Post-Zordon era. This usually applies within each season, with stronger monsters arriving the further the season progresses.
  • Space Friction: Any season with space travel, but especially in Space and Lost Galaxy.
    • Cole's Wildforce Rider screeching on turns and leaving sparks while in space in "Forever Red".
  • Space Police: Turbo has the Blue Senturion, then years later there's multiple teams of Space Police Rangers in S.P.D. (Space Patrol Delta). It doesn't stop there, Ninja Storm and Beast Morphers respectively feature guest heroes Space Sheriff Skyfire and Captain Chaku, both of whom are derived from the Metal Heroes franchise.
  • Spandex, Latex, or Leather: Spandex, no matter what Dr. K tells you.
    • The 1995 and 2017 movies subvert this by having the suits made of PVC and metal plating to give them more of an armor-like feel (and in the 2017 film it's explicitly designated as "armor").
    • Samurai also has armored versions for Megazord piloting, to match the toys created to only sorta resemble the show's outfits when it was thought there wouldn't be a new American season. Dino Charge and Ninja Steel followed suit.
    • The A-Squad in SPD wore what essentially amounted to modified motocross suits; it actually doesn't look half bad, especially considering they're supposed to be an elite police squad. The main team's SWAT Mode went on to somewhat resemble them.
  • Spared by the Adaptation: With the exception of the first Magna Defender, don't expect good guy deaths in Super Sentai to carry over to Power Rangers.
    • Sometimes combined with Non-Lethal K.O. in earlier seasons; some villains like Rito, General Havoc, Gasket and Archerina would get blown up in a Megazord fight (which spelled the end of their Sentai counterpart) but turn up fine in the next scene. They stopped doing this around In Space.
    • Interestingly enough, this was originally intended to be averted, as Tommy was going to be killed off like his Sentai counterpart. Predictably, this was vetoed (since they wanted the show to be kid-friendly...and because he was popular) and he was just Put on a Bus instead.
  • The Starscream: Uses this in most seasons after Power Rangers in Space. Generally, there's two dragons - one Starscreamy, and one loyal. Which one ends up on top varies.
  • Stock Footage: Arguably, the entire point behind the American series.
  • Storming the Castle: Not as often as the reverse All Your Base Are Belong to Us, but it happens. As noted above, Zeo and Jungle Fury used this in place of All Your Base for their finales, and Ninja Storm and Dino Thunder used both at once.
  • Strictly Formula: The first couple seasons (before they left Earth), outside of season premieres and finales, generally followed a fairly strict formula. A minor dilemma involving the civilian identities of the rangers pops up, the Big Bad (Rita/Zedd/King Mondo/Divatox/whoever) takes inspiration from it and have their monster creator design the Monster of the Aesop around it, a Mook attack occurs for whatever reason (no morphing just yet), this escalates into the Monster of the Aesop attacking (requiring the Rangers to morph), Big Bad makes it grow (sometimes without bothering to wait for the Rangers to fight it on foot), the Rangers call forth their Humongous Mecha, Monster of the Aesop gets squished by Stock Footage, and the plot ends with the Rangers solving their civilian issue. Sure, sometimes it swaps things up (some episodes have the Rangers defeat the monster on foot), but it almost always followed that general formula.
  • Strong as They Need to Be:
    • The red ranger is usually the strongest member of the core team, but how much usually varies depending on what is convenient for the plot, in some cases he is only slightly stronger than other members, and in other cases he is capable of defeating the rest of the core team on their own, or defeat an enemy that not even the rest of the core team could defeat.
    • The Red ranger is usually this compared to the villains, in normal circumstances, the Red ranger needs his entire group to defeat a Monster of the week, even a weak one, but in one-on-one duels he is capable of facing a general or other type of major villain that are usually much stronger than the Monsters of the week.
  • Stuff Blowing Up: Always there in Power Rangers, but taken to extremes during Bruce Kalish's time on the series, where simply announcing their arrival would cause color-coded explosions behind the Rangers. Particularly Egregious explosions are known as "Kalishplosions" in the fandom.
    • It goes Serial Escalation during the Kalish years (though it seems Koichi Sakamoto is the one who was really fond of them, evidently, someone was reining him in for the first 13-ish years of the franchise.) At one point in "Operation Overdrive", Mack and Moltor pointing their weapons at each other caused enormous explosions. It got to the point where it was less epic because when the background's never not on fire, you never say "whoa, that attack was powerful" or something.
    • This came under some incredibly heavy lampshading in ''RPM's'' episode "Ranger Blue". When given the opportunity to ask questions about the Ranger tech, Ziggy asks:
    Ziggy: Sometimes when I morph, I can't help but notice this gigantic explosion right behind me for no apparent reason.
    • This, combined with the fact that gratuitous booms were a Chekhov's Gag brought up later in the episode, has earned them the second nickname of "Ziggysplosions".
  • Superhero Packing Heat: Almost no Ranger is adverse to using (inevitably Family Friendly) firearms if they've got them, but the trope really comes into play with sanctioned law enforcement teams like Lightspeed Rescue, Time Force, and SPD (the latter of which goes so far as to explain discarded bullet shells as "energy pellets").
  • Superhero Paradox: Once could make an argument that the franchise has this zigzagged. For over 24 years now, different teams of rangers have battled various villains, and somehow, no matter how old or new the threats were, they're joined in battle again over a much shorter period of time. This was especially apparent during the Mighty Morphin days, where different villains kept getting attracted to Earth because of the Rangers' victories over Rita. Then again, starting from In Space, every villain faced has eventually been destroyed or redeemed, so while there's a wide range of threats, the Power Rangers themselves have been pretty effective in destroying one ancient evil per year.
  • Superhero Team Uniform: Every iteration has the team in some matching outfit design, often with white armor or coloring, and each ranger's suit mostly being their theme color.
  • Super Mode: There are some power-ups that have accumulated over the years. in Space introduced the "Battlizer" mode, which includes some heavy weapons, armor and usually flight capability. The Battlizer mode is in nearly every following Power Ranger series and (surprisingly) is an American-only creation. Many series also have a lighter Super Mode available to the whole team; these usually originated in Sentai. Of course, the very first was in MMPR season 3. Metallic Armor, power up!
    • Though, interestingly, the Super Sentai team up between Dekaranger and Magiranger had Deka Red use SPD's Battlizer, and had characters comment on it as being a new device built for him after Dekaranger ended.
  • Supernatural Phone: There have been several iterations wherein their cellphones have been incorporated with their morphers.
  • Supernatural Team: The Mystic Force Rangers
  • Surveillance as the Plot Demands / Magical Security Cam: Both sides frequently have some magic way of checking on the plot from the comfort of their base. The first series had Zordon's Viewing Globe, Rita's telescope and Zedd's visor.
  • Suspiciously Similar Substitute: Mostly the early seasons when they would rotate actors mid-season. Katherine was a reformed mole and was much different than Kimberly, but when she became the second Pink Ranger she took over as a Love Interest for Tommy. Others did manage to stand out, most notably Adam when he came on board.
  • Swiss-Army Weapon: Many Ranger teams have a standard side-arm that works as a dagger or small pistol. Some individual Rangers, particularly extra ones, have personal weapons like this, sometimes with three modes.
  • Take Over the City: Whatever ambitions towards World Domination they may have, every villain up until in Space and some after only ever focused on the town the Rangers themselves lived in. Partially justified, as managing to subdue the Rangers in their own turf would in turn mean they'd have less trouble taking over everywhere else. A few seasons are fully justified, giving the villains specific reasons to target that city and only that city.
  • Taste the Rainbow: Multicolored spandex jokes aside; there's a Ranger team for just about every category that could fall under a young boy's Rule of Cool: dinosaur Rangers, ninja Rangers, car Rangers, beast Rangers, wizard Rangers, and so on and so on...
  • Taught by Experience: Almost ALL Power Rangers, but especially the Red Rookies.
  • Techno Wizard: A recurring character type, who can usually be counted on to bring out new gear occasionally. See Billy, Miss Fairweather, Trip, Cam, Hayley, Kat Manx, Dr. K, Antonio, Noah, Miss Morgan, and Sarah.
  • Terrible Trio: Bulk and Skull from Mighty Morphin' Power Rangers are Team Rocket minus one — they're a pair of comically stupid bullies (one big and fat, one little and weaselly) with no brainy leader. They later had something of a Heel–Face Turn when they became cops in MMPR Season 3 and met with their new leader Lieutenant Stone. And later again in Power Rangers in Space when they worked for Professor Phenomenus.
  • Thematic Series: While not quite as much as Super Sentai, each show (Power Rangers Lightspeed Rescue onward, though some would also count Power Rangers Lost Galaxy) contains its own story and characters that are part of a larger universe.
    • Samurai seems to support this the most as series staples such as the morphing grid are never mentioned not even hinted and the series seems to contradict the fact that The Mighty Morphin' Power Rangers were earth's first Power Rangers team by having the team be the 18th generation of samurai rangers, same as its parent series Samurai Sentai Shinkenger.
  • Thememobile: Even ignoring the Zords, there's still the Rangers' vehicles. And a ton more in the toys that never make it to the show. Variations include:
  • Theme Naming: Probably unintentional, but the first five Pink Rangers are, in order: Kimberly, Katherine, Cassie, Kendrix and Karone, although it seems the writers noticed this and have avoided K-or-C names since: the next Pinks were Dana, Jen, Syd, Vida, Rose, Mia, Emma, Shelby and Sarah. Of course, later Yellow Rangers include Kelsey, Katie and Kira, while Kat Manx had a brief stint as a Ranger, too.
  • Theme Tune: A kids' action show? Yeah, it has them. From the Metal of Mighty Morphin's theme, which has gotten remixed for Samurai & Megaforce, to a more general Rock feel of most of the seasons afterwards. In a few other examples, Mystic Force & Operation Overdrive had songs styled more in Rap/Hip-Hop. RPM's had that too... if you can even count that song as anything. Jungle Fury's has more of a Pop Punk feel to it that fits Power Rangers like a glove. It's interesting to note that one of the demo theme songs for RPM was also Pop Punk, but to go along with how little Disney cared about the franchise, and wanted it over with by 2009, they opted against it for some reason.
  • There Is No Kill Like Overkill: Many, many examples. Especially in the seasons made by Disney.
  • Thinly-Veiled Dub Country Change: True to some extent. While there is an entirely new narrative set in the States or wherever they need it to be each season, they still use Super Sentai Japanese stock footage for the majority of the fight scenes. The Japanese skylines, architecture and fields being so close to places that are ostensibly California is just never given any attention.
  • This Is Something He's Got to Do Himself: Every once in a while, there comes a situation where weapons, Zords, and even Ranger powers are useless, and the power of the human spirit is the only force that can save the day.
  • Those Two Guys: Bulk and Skull, who incidentally are the longest lasting cast members from Season 1 to Season 6, longer than any individual Power Ranger (outlasting even Tommy, if Samurai is included). The dynamic was recreated in Samurai with Bulk returning and Skull's son Spike taking his dad's place (with Skull showing up in the last episode). Cassidy and Devin in Dino Thunder, Victor and Monty in Ninja Steel, and Betty and Ben from Beast Morphers also fit this trope.
  • Tiered by Name: Individual Zords combine into a Megazord, and if all (or rarely just most) Zords that year are used in a single formation it's an Ultrazord. The earlier seasons had more of a formula to it before the combinations got fancier names: [X]zords merged into [X] Megazords, combining the [X] Megazord with the Sixth Ranger's [Y]zord made the Mega [Y]zord, and adding the Carrier Zord made the [X] Ultrazord.
  • Title Theme Tune: You will never see a season whose theme song does not constantly say the words "Power Rangers" in its lyrics.
  • Token Flyer:
    • Mighty Morphin' Power Rangers: Kimberly's Pterodayctyl Zord was the only one of the Dinozords that could fly. This was subverted when the Rangers upgraded to the Thunderzords and Ninjazords which had one additional flyer in addition to Kimberly's consistent aerial-themed Zords.
    • Power Rangers Zeo: Tommy's Zord is based on The Phoenix and is the only one of the main Zords capable of flight.
    • Power Rangers Turbo: The Rangers have a number of vehicles in this season. One of them is Lightning Cruiser, a sentient car driven by TJ which can fly. It is the only vehicle in this season with flight capabilities.
    • Power Rangers in Space: All the Rangers have Galaxy Gliders but Andros is the only one who can fly without one thanks to his Battilizer.
    • Power Rangers Lost Galaxy: Damon's Condor Galactabeast serves this function among the Rangers' main five Zords.
    • Power Rangers Lightspeed Rescue: Joel was an aerial stuntman before becoming a Ranger. It is fitting that his Zord is the only aerial vehicle among the main five. Later, the Rangers are joined by Ryan whose Zord can take the form of an air-and-space vehicle.
    • Power Rangers Time Force: Eric's Super Mode grants him flight which none of the other Rangers have.
    • Power Rangers Wild Force:
      • Taylor's Eagle Zord is the only one of the main five Zords based on a flying animal. Max's Shark Zord is capable of flight as well but is really more of a creature of the sea than the sky. Taylor is also capable of flight in Ranger mode by deploying a set of wings under her arms. Cole does gain the ability to fly but only in his Super Mode.
      • The Eagle Zord also serves as the Token Flyer in the Zord system that makes up the Kongazord with the other Zords being a gorilla, a black bear, a polar bear and a bison.
      • Cole's Falcon Zord is the only avian creature among the five Zords that form the Isis Megazord.
      • Merrick's three Zords are the wolf, the alligator and the hammerhead shark. The hammerhead can swim and fly while the other two move on the ground.
    • Power Rangers S.P.D.: Sky's Delta Runner is a futuristic gyrocopter while the other four Rangers have ground-based Delta Runners.
    • Power Rangers Operation Overdrive: Dax's Gyro Driver is a gyrocopter and the only one of the main Zords that flies.
    • Power Rangers Dino Charge: Sir Ivan's Pterodactyl Zord is the only flying Zord in Dino Charge.
    • Power Rangers Ninja Steel: Preston's Dragon Zord serves this role for the main Ranger Zords.
  • Tomboy and Girly Girl: Just for starters: daredevil Kelsey and paramedic Dana, abrasive Air Force sergeant Taylor and gentle Team Mom Alyssa, streetwise orphan Z and rich model/pop star Syd, outgoing DJ Vida and shy filmmaker Madison (noticeably, these two are sisters). Most seasons with this dynamic will have an episode where the girls, who are always best friends, disagree about something and get into an epic catfight before they learn An Aesop about how much they mean to each other. Wannabe rockstar Cassie and girly cheerleader Ashley, who started the "tradition", had two. Oh, and don't forget the tough chick Gia and the sweet hippie Emma, who also had one such episode.
  • Toyline-Exclusive Character: Being a Merchandise-Driven show, Power Rangers just loves this trope. Each season has several Humongous Mecha combinations, vehicles, weapons, and sometimes even Rangers that never left the toy shelves.
  • Transformation Sequence: and how!
  • Transformation Trinket: The morphers.
    • Super Wrist-Gadget: Most early morphers. They largely disappeared after Dino Thunder, though SPD, Operation Overdrive, Jungle Fury, and RPM all had one or two Rangers with one and Beast Morphers is the first season in years to have the main team wear them.
    • Cellphone: Most later morphers are styled like this. in Space was the first, although it was only for the Sixth Ranger. Wild Force was the first to have the whole team's morphers be phones.
      • A bunch of these are half-phone, half-something else, making for some weird crosses at times. The list of other halves include cop badges (SPD), magic wands, a ticket punch (both Mystic Force), and LED pointers (Samurai).
    • The only morphers that don't fall under either category are in Mighty Morphin (belt buckles), Ninja Storm (an amulet ball for the Sixth Ranger), Jungle Fury (sunglasses for the core trio), RPM (flight sticks for the Sixth Rangers), Megaforce (handheld card reader-things for the core team), Dino Charge (guns), and Ninja Steel (giant shuriken). The Sixth Ranger's morpher being very different most of the time often means someone will fit into this category if not everyone.
  • Translation Matchmaking: Korea airs a Power Rangers series, but for the past several years it's been a Super Sentai dub unrelated to the American production.
    • For extra confusion points, the first two of these seasons have the exact same names as the US versions (Dino Thunder and SPD) and the third is really really close (Mystic Force vs Magic Force).
    • For extra extra confusion points, our Jungle Fury is their Wild Spirit and our Wild Force is their Jungle Force.
    • Turboranger doesn't exist as Power Rangers but Power Rangers Turbo is Sentai's Carranger.
  • True Companions: Every Ranger team becomes one of these eventually, although some take longer than others to cement.
  • Two Girls to a Team: The series pretty much enforced this in the first Saban era; while some Super Sentai seasons had two girls to begin with (the Pink Ranger was always female and the Yellow Ranger could be either gender), others had The Smurfette Principle in effect, which was mitigated by making the male Yellow Ranger female in the US - though they didn't have to do this for a long time after Wild Force thanks to Sentai following this trope themselves more frequently. Dino Fury changed the Green Ranger to female - as the Green Rangers of some other recent seasons had been female in Japan - when Ryusoulger had only one female Ranger and no Yellow. This practice is dropped for Power Trio seasons, which have all kept the trio's two-males-to-one-female ratio.
  • The Un-Favourite: Several characters have been known to be, even outside families:
    • Zeo had Prince Gasket, who was hated by his father for marrying the daughter of his unseen archenemy.
      • Klank could also be seen as this, since he always gets scolded whenever his plans fail. He even gets blamed whenever Sprocket's plans fail somehow.
    • Lightspeed Rescue: Ryan originally believed himself to be this when he was told that his father let him fall off a cliff to save his younger sister when he was a kid. This was proven false as Mitchell tried to save him.
    • Ninja Storm: Shane could be seen as this in his family, since his parents constantly compare him to his older brother, who's a successful business man.
      • Lothor views his nieces as bumbling and incompetent, but the older niece Kapri openly stated that he liked her younger sister Marah more, as shown when he gives her the shrunken Choobo to be her pet.
    • Scott from RPM is this to his father, who favored his older brother Marcus, an Air Force pilot who was killed prior to the series. Even after becoming the leading member of the Power Rangers sworn to defend Corinth, his father still didn't give him any recognition. It was only after the defeat of Venjix that his father finally gave Scott his respect.
    • This was the case for Prince Vekar in Megaforce. Even though he was the heir, Vekar was overshadowed by his younger brother Vrak, who their father favored more since he was clearly much stronger and more mature than Vekar. This acts as one of Vekar's Freudian Excuses for trying to destroy the Rangers, as he believes that accomplishing this feat will prove his superiority to Vrak.
  • Unflinching Walk: Besides its repeated use with poses, the show also does the version with walking through enemy fire on occasion. Done right in the Jungle Fury season finale, with a single Ranger marching into the evil base, knocking mooks back like flies with a swatter.
  • The Unmasqued World: After "Countdown to Destruction" (for the most part, some of the public are in denial), SPD especially so.
  • The 'Verse: Despite the shift to mostly self-contained seasons after Space, they're still established to all share a universe (except RPM and Dino Charge, and even they are set on alternate Earths in the same Multiverse and cross over with the primary dimension).
  • Villains Act, Heroes React: Generally, the villains send forth the MOTW with an Evil Plan Once per Episode, with our heroes then arriving on the scene to stop them. Justified especially in the Zordon Era, where our heroes are bound by Zordon's code to only use their powers to defend, not to attack.
  • Wake Up, Go to School, Save the World: The first five seasons had high schoolers serving as Rangers. This premise has been re-used from time to time.
  • Warrior vs. Sorcerer:
    • Mighty Morphin' Power Rangers:
      • The story pits a team of heroic teenage martial artists against evil Wizards from Outer Space.
      • "Changing of the Zords" part 3, sees Tommy Oliver, The Leader and best fighter of the team, fight evil space wizard Lord Zedd, one-on-one. The battle ends in a stalemate.
    • Chances are if the Big Bad is a sorcerer or someone with magical knowledge, the Rangers will simply use technology or magical weapons. One exception is Power Rangers Mystic Force where the Rangers are magic users just like the villains.
  • We Are as Mayflies: Particularly noticeable. Aliens and ancient humans keep pretty quiet about how old they actually are, but Shayla still looked young after a 3000 year nap, Zordon was an old fogey when he was sealed in a pocket dimension 10,000 years ago, and the Sentinel Knight and the Keeper were already active and powerful when the continents were one, roughly 250 million years ago. Things get even more unfair when we see Thrax, a member of whatever long-lived species Rita and Zedd belonged to (10,000 years did nothing to them, age-wise) grow to full maturity within nine years. It's so pervasive that it was rather jarring to see non-humans that didn't live for pretty much ever in Mystic Force, where they lived on a human timescale. The Great Offscreen War wasn't 10,000 or 3,000 years ago... more like 20. There was some justification at least on Dino Charge's side, with the fact that a human bonded to an Energem would stop aging unless this bond were to be severed. Koda being a Human Popsicle for about 100,000 years and Ivan being trapped inside Fury for about 800 years only served to compound to this factor.
  • Where the Hell Is Springfield?: Subtly played with; Angel Grove, Mariner Bay, Blue Bay Harbor, Reefside, San Angeles, and Ocean Bluff are either confirmed or stated to be in California, Silver Hills in the State of Washington, and Turtle Cove in Colorado. Newtech City, Briarwood and Amber Beach are not known, but are somewhere on the West Coast. Corinth appears to be on the East Coast (many believe Boston, based on Easter Eggs).
    • Panorama City in Samurai is an odd mashup of America and Japan, and we couldn't even confirm its name until three-quarters of the way through the season. On top of that, it's in a fictional state abbreviated "PR" (which I think we can all agree does not mean Puerto Rico as in real life) and has a six-digit zip code.
    • Harwood County from Megaforce. It doesn't take place in the County of Harwood, the city's name literally has "County" in it, further confusing things.
  • Wire Fu: Used extensively for some segments in the series, more so than Super Sentai and sister series Kamen Rider.
  • Word Power: Oh yes.
  • "Well Done, Son" Guy: Whenever fathers on this show aren't missing, their relationship with their Ranger kid will otherwise be strained.
  • What Measure Is a Non-Human?: Just like Super Sentai, don't expect any non-lethal options for dealing with the monster to come up, no matter how relatively harmless it is. Recent seasons have gotten especially bad with this, with even comic relief villains being casually killed off.
  • The Worf Effect: In the martial arts scenes, often it will be the Red Ranger or the Sixth Ranger who gets knocked down first when they're trying to establish a new, more powerful threat or that the rangers' powers have weakened. Typically followed by the other rangers getting knocked into them.
  • The World Is Always Doomed: Every year, there WILL be a giant monster attack on a major metropolitan area on the West Coast of the United States every week or so. (except for 2005, since that series was set 20 Minutes into the Future). Lost Galaxy took place on a different world that was always doomed.
  • World of Muscle Men:
    • Present in the comics (not as much in the Boom! comics though). However it avoids the usual Double Standard that this trope usually has since the women are just as muscled.
    • Later toylines (particularly starting with Dino Charge) have bodybuilder style muscular male characters, similar to the other action figures on the market at the time (particularly Marvel). Also like their competitors, female characters look more like models than action heroes with narrow waists and skinny arms.
  • World of Pun: Where to even begin?

... And pretty much every other trope you see in kids' shows. This show has been on for a long time.

Statler: Did you know this show has been cancelled five times and brought back?
Waldorf: What, is there a hermit fan as a network executive?
Both Do-ho-ho-ho-hoh!


The Battle for Krispy Kreme

Think product placements are annoying? How about making it an integral part of the movie?

How well does it match the trope?

5 (7 votes)

Example of:

Main / ProductPlacement

Media sources: