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"Rumors are swirling about another Gremlins film. It probably won't be called Gremlins 3, but it'll have Zach Galligan in it as Billy Peltzer. He'll have a cameo warning a new kid about the Mogwai and the three rules. So it's not a remake, it'll technically still exist in the Gremlins universe and time, but— Who are we kidding, folks?!"
Mr. Plinkett, discussing Soft Reboots in his The Force Awakens review
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You have a classic property, one that's made money hand over fist for you for years, perhaps decades, but now, it's getting a little long in the tooth. Maybe it's dated, maybe recent installments have tarnished its name, maybe it's just bogged down in Continuity Lockout. Perhaps you've just finished the story you wanted to tell, or you're still telling that story and don't want to ruin it yet. Or maybe you've finally been given the budget to make the entry in the franchise you'd wanted to make years ago but couldn't afford.

Resetting the thing to bring in new fans sounds like a good idea, but maybe the core storyline is still interesting if you can get rid of the bad superficial elements that accumulated around it over the years, or peel back the exaggeration of its problems over time; maybe you're about to release it into a wider market where they never got the previous entry while pleasing existing fans; maybe you want to make a straight sequel but have to take a new direction because of drastic creative team changes; or maybe you're simply afraid of the backlash to a Continuity Reboot.

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What to do? Well, instead of starting over, dip into the Troper Well and pull out a way of explaining you're not really tossing away the classic stories the fans love. No, this is an Alternate Timeline. Or a sequel set sometime after the events of the old series that mentions the things fans loved but quietly neglects or Retcons the things not so beloved. Perhaps it's a Retool where significant parts of the setting are changed and even most of the main cast are replaced going forward. Or a prequel, or a Time Skip, or even a separate adventure taking place somewhere else so you have an excuse not to mention the events of the original series, while not denying they took place. You can do an unremarked-upon Same Plot Sequel because it doesn't really matter if there's a literal continuity or not. You can even do a sequel where it's deliberately contradictory as to how much it incorporates from the previous entries, using Broad Strokes for stuff you want to keep to allow you to ditch the rest.

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Contrast Continuity Reboot, where the old story and continuing plot lines are explicitly abandoned and started over. Not to be confused with a Soft Reset.


Examples:

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    Anime and Manga 
  • Hanaukyō Maid Tai. The series was first animated in 2001, but production problems caused its premature ending. It was rebooted in 2004 as Hanaukyō Maid Tai: La Verite. The second series takes place in the same continuity, with a number of differences (both small and large) between it and the first show.
  • The Pokémon anime has done this twice. To tie in with the soft reboot of the games, the Black and White seasons reverted Ash back into a novice ten-year-old trainer with only Pikachu, while the Sun and Moon seasons did this yet again (though less explicitly). In both cases, the character continues to make references to past adventures and characters, with BW Ash alluding to all past regions at some point, and Su Mo Ash regularly mentioning his Kanto journey.
  • Seven Heavenly Virtues: While the show takes place in the same timeframe as Seven Mortal Sins, it doesn't follow the same continuity nor does it continue the same story. Instead, it focuses on an entirely new story with a softer tone.

    Comic Books 
  • Captain Atom: Armageddon helped serve as a soft reboot for the WildStorm Comics universe.
  • Spawn: Following Al Simmons' return, the comic instituted a massive retcon that ignores everything that happened between Al defeating Malebolgia and his suicide.
  • Technically, this happens whenever a new writer is chosen for a long-running comic book, such as the ones featuring Superman and Batman. When the previous writer finishes his/her run, they try to conclude as many plotlines as possible so that the new writer can have a clean slate to work with. While the new writer is not obligated to reference anything from the previous run, they occasionally do so if it compliments the current story.
  • A company wide example is DC Rebirth. After the hard reboot New 52 relaunch made so many unwanted changes to the DC lore that it alienated their fanbase and potential readers, DC integrated as many aspects of the old pre-Flashpoint timeline as they could. The result was that characters got rerailed, old favorites returned, and core aspects of the lore were fully restored after being removed entirely, all while cleaning up much of the Darker and Edgier tone which some felt was the attempted resurrected from the maligned Dark Age. It still takes place in the post-Flashpoint continuity, but many would say it feels proper again.
  • The 2017 Youngblood relaunch feels like a reboot in many ways. Having a largely new cast of characters, a Setting Update, a restarted numbering of issues, a new art style, a different tone, and a general theme that largely criticizes the '90s Anti-Hero archetype that series was known for. It even titles itself as Reborn!. That said, it is fully in the same continuity with the '90s comics and freely references past events from the original era, and even feels like a sequel in many ways as it is a reboot.

    Film 
  • The rebooted Star Trek films take place in an alternate timeline, with Old!Spock's presence confirming that everything that happened in the original Star Trek universe still happened, and Word of God that said original timeline still exists, albeit one where Old!Spock disappeared into a black hole.
  • X-Men: Days of Future Past undoes some of the events in the first few films, with the Close-Enough Timeline at the end. In addition to looking like just a continuation of previous films instead of a Bad Future, Jean and Scott are still around.
  • Superman Returns acknowledged the events of the Christopher Reeve films Superman and Superman II but ignored the far less liked subsequent sequels.
  • The Highlander universe...oy.
  • Prometheus and Alien: Covenant are prequels to the Alien universe, altering some long-held ideas about the setting.
  • The Predator acknowledges the events of the first two films, while also bringing aspects from Predators regarding clan warfare between rival factions. Because Alien vs. Predator isn't considered canon with the individual Alien and Predator series, its two films will be ignored.
  • Jurassic World recognizes the events of Jurassic Park but glosses over or outright ignores the events of the sequels.
  • Batman Forever nominally takes place in the same continuity as the Tim Burton Batman films, but it completely changes the design of Gotham, introduces a new cast, including doing away with Michael Keaton as Batman (Alfred's and Gordon's actors still stay on for the next two movies) and goes over Batman's origin after Batman (1989) did the same.
  • Transformers: Age of Extinction follows a very conclusive victory in Transformers: Dark of the Moon, but in the interim Human/Autobot relations were severed and a CIA official sponsored a Private Military Corporation to hunt down all Decepticons still on Earth, but secretly targets Autobots as well and they go into hiding. This scenario creates new human protagonists and justifies the massive change in the Autobot cast as well.
  • G.I. Joe: Retaliation was made in response to the lukewarm reaction to G.I. Joe: The Rise of Cobra, which was considered too high-tech to the point of lacking tension (everyone had a tool or vehicle to solve the problem), too many characters showing up and dropping out of the narrative and relied too much on slick CG for their action scenes. Retaliation grounds the series by having the main team killed off in the first act and reducing the cast to a handful of people who are short on supplies and resources, officially disavowed, and labeled as rogues and terrorists. It still technically follows Rise of Cobra, but the tone of the movie is MUCH different.
  • The official trailer for Ghostbusters (2016) implied that the new film would be a soft reboot of the series ("30 years ago, 4 scientists saved New York") but the film ultimately turned out to be a complete Continuity Reboot and the line was referring to the actual movie, not the story.
  • The Creative Closing Credits for 22 Jump Street implies this of the film's relation to the 21 Jump Street TV series, where the current Jump Street officers meet the original cast, thirty years later, calling them "legends."
  • The James Bond films also used to work like this. Each time the lead actor changed, the series was effectively soft-reboooted. It helps that the series, for the most part, never really had much continuity to begin with, beyond the occasional Continuity Nod to the death of Bond's wife Tracy. All this changed with Casino Royale (2006), which was not only a hard Continuity Reboot, but also established a firm continuity for the franchise that has persisted all through the Daniel Craig era so far.
  • The Force Awakens, which takes place 30 years after Return of the Jedi, is the first Star Wars film since Lucasfilm was purchased by Disney, and the first film to feature no involvement from George Lucas, is considered this. The inimitable Mr. Plinkett, who provides the page quote, discusses this at length.
  • Thor: Ragnarok is basically this to the previous two Thor movies. Instead of the mostly-High Fantasy take, it's a Planetary Romance that owes a lot to 1980s sci-fi (particularly Flash Gordon), and the slapstick has been ramped up. Thor spends very little time on Earth, so the human supporting cast is nowhere to be seen, and after two movies of A God I Am Not, the Asgardian characters outright call themselves Gods (which is more in line with the comics).
    Taika Waititi: We basically just destroyed everything that went before. It's what Ragnarok is: the death of the world and its rebirth. This film is a rebirthing of all those characters. It's like a reboot, but we didn't have to recast.
  • Ocean's 8 takes place in the same continuity as the George Clooney films, but Clooney's character has supposedly died and the film follows a new cast of con artists.
  • Mad Max: Fury Road recasts Max with a new actor and is a semi-Same Plot Sequel to The Road Warrior. There are points of visual continuity with the previous movies and an Actor Allusion that might be a returning character, but character ages and the timeline is wrong and it isn't possible to reconcile everything perfectly. Not that it matters, though.

    Live-Action TV 
  • Highlander: The Series was originally a prequel to the first film Highlander, but eventually became an Alternate Continuity where the events of the first film did happen, but Connor and the Kurgan were not the last Immortals, so Connor did not become "The One". Because of this, the series ignored both Highlander II: The Quickening and Highlander III: The Sorcerer. Highlander The Raven was set in the same continuity.
  • Buffy the Vampire Slayer the series takes up where the film leaves off, except that it considers the original screenplay to be canon and not the actual film. In particular, Buffy was apparently expelled from her old school for arson ("that gym was full of vampi...asbestos"), which did not happen in the film.
  • The second season of Buck Rogers in the 25th Century changes the setting from the main cast being on Earth and defending it from assorted threats to basing it on a starship and taking on a more Star Trek-style show, with essentially no mention of any events from the first season.
  • Star Trek: Discovery is set in Star Trek's "prime universe" ten years prior to Star Trek: The Original Series, making it an interquel to TOS and Star Trek: Enterprise. However, it uses considerably different aesthetics from both series.
  • Doctor Who has had many over the decades, often coinciding with a change in showrunners and/or Doctors.
    • After the BBC mandated more Earthbound stories, the Third Doctor's tenure saw him exiled to Earth, where he turned from a cosmic hobo to a debonair action hero alongside an elite military commando team called UNIT. Copious location shooting, spy thriller plots, and excellent stunt work gave the show an entirely different feel to the "base under siege" stories of his predecessor, the Second Doctor.
    • Season Eighteen, the beginning of John Nathan-Turner's reign as executive producer, immediately distanced itself from the previous season (edited by Douglas Adams, with all his usual silliness) with a long, somber shot of the Fourth Doctor sitting morosely on a beach. Cold, rigid, high-minded scientific concepts and a solemn, brooding atmosphere pervaded Tom Baker's last season in the role, a far cry from the goofy piss-taking of "The Horns of Nimon" just one season previously.
    • In one fell swoop, "Remembrance of the Daleks" completely undid years of increasingly lackluster stories with a well-plotted, tightly-written homage to the series' twenty-fifth anniversary and immediately redefined the Seventh Doctor from a bumbling incompetent who hangs off ledges for no apparent reason during his first season into a dark and mysterious figure who walks like a man and talks like a god.
    • When the show came back in 2005, showrunner Russell T. Davies could adequately be described as a man utterly terrified of continuity running amok, like in the 1980s. Information about the Doctor and the show's lore was tightly controlled and parceled out in the tiniest possible portions. When it became an enormous hit, he relaxed this policy (cf. "School Reunion"), but never truly abolished it. Even the montage of previous Doctors in "The Next Doctor", the most 'for the fans' moment in his tenure, was included solely on the suggestion of producer Julie Gardner, whose judgement he trusted specifically because she was not a classic Whovian.
    • Both Davies and Moffat also rapidly established potential Cosmic Retcon "crisis" events during their eras to explain why things they didn't like in continuity might not have happened any more — the Last Great Time War for Davies, and the destruction and recreation of the entire universe in "The Pandorica Opens"/"The Big Bang" for Moffat.
  • Hawaii Five-0 (the 2000s series) to Hawaii Five-O (original). They're in the same continuity as each other—a Killer of the Week from the previous series appeared in a straight-up sequel episode in the reboot—but the fact that both series' main casts are named the same is left unmentioned.
  • Strike Back had two of them: seasons 2 (Project Dawn) and 6 (Retribution) both started from scratch with new characters and plotlines.

    Video Games 
  • Mass Effect: Andromeda is set in a different galaxy from the Milky Way, over 600 years after the original trilogy, with the characters having gone into stasis at about the same time as the events of the second game and in intergalactic space during the events of the third game, allowing the creators the opportunity to not have the climactic events of the Mass Effect trilogy (and the different endings and player choices) be referenced. This is lampshaded at one point when a news broadcast mentions they've sent a message back to the Milky Way but haven't heard a response yet.
  • Metal Gear Solid is a continuation of Metal Gear 2: Solid Snake, but heavily redesigns the gameplay and characters while also releasing into a market that never got the previous entry (and only a garbled version of the entry before that). The fact that the games have nearly identical plotlines goes on unremarked, and Campbell remarks that the previous game is now in Broad Strokes by stressing that only he and Snake truly knew what happened to him in Zanzibar Land. The tone of the game is now much darker and cinematic, and the addition of voice acting and camera angles allows the characters to express significantly more complex emotions, with Snake going from a funny, quipping Action Genre Hero Guy who uses strange gadgets to a much broodier and more subdued character.
  • Thief (2014) appears to reboot the universe, but several details make an allusion to to the original games (including a very heavy implication that this game's Garret is the Identical Grandson of the previous title's protagonist) taking place in the past.
  • Super Title 64 Advance games did this a lot:
    • Super Metroid continues the continuity of the first two games, but is essentially a remake of Metroid, taking place on the same planet, with roughly the same plot and the same boss enemies, with a few new surprises.
    • Contra 3: The Alien Wars is basically a remake of Contra with updated graphics and new mechanics. The final Boss Rush of the game is even a compilation of several bosses from the first two games.
    • Mega Man X takes place in a distant future which acknowledges the events of the first series, but has a very different plot and an (almost) all new set of characters.
  • Fallout and Fallout 2 were both set in post-apocalyptic California and tended to be focused primarily on the issue of survival in a world after nuclear war. Fallout 3, Fallout: New Vegas, and Fallout 4 are set significantly later, have more focus on the Retro Universe setting and indications that the pre-Great War era was, in some senses, a Crapsack World, and instead of showing people just trying to eke out an existence show civilization rebuilding with the major conflicts not being simple survival but what type of societies will emerge.
  • Persona 3 can be considered this to the Shin Megami Tensei: Persona series. Persona 3 was the game that introduced many of the elements that the series would continue to use going forward; the protagonist being a wild card and assigned the Fool Arcana, Igor being the in charge of the Velvet Room, Social Links, and emphasis on the day-today school life of the protagonists. In-Universe, the first two games of the series are rarely referenced, leading to 3 effectively being the "first" game in the modern Persona storyline.
  • The Soul series has Soulcalibur V, which jumps ahead 17 years later, replaces much of the longstanding cast with successors, and features a new storyline. In fact, the game's director, Daishi Odashima, originally wanted it to be called Soul Edge II, in order to mark a new direction for the franchise. Unfortunately for Odashima, said "new direction" did not take with fans at all. As a result, Soulcalibur VI is a planned return to the original setting.
  • Divinity: Original Sin is this to the Divinity games, but in contrast to other examples of this trope, it actually is set further in the past. As this timeline shows, Original Sin is set in 4 AR, the first game in the series (Divine Divinity) is set in 1217 AD. Thus, Divinity: Original Sin 2 is closer to the other games than this one.
  • The Elder Scrolls
    • Long time veterans of the series were critical of the 200-year Time Skip between Oblivion and Skyrim, after the first four games in the main series (as well as the Dungeon Crawler spin-off Battlespire) all took place over a span of roughly 34 years. This essentially made the game act like a soft reboot, while still being able to fit into the timeline.
    • The series got around this with its other spin-off games, Redguard (an Action-Adventure game with few RPG elements) and The Elder Scrolls Online (an MMORPG) by having them set several centuries before the main series but still fitting neatly into the established timeline of the series.
  • Pokémon has attempted this twice, though Game Freak typically backpedals soon after and starts referencing the older games again.
    • The first occurred with the release of Pokémon Ruby and Sapphire. Unlike Pokémon Gold and Silver, which featured many returning characters and Pokémon from Pokémon Red and Blue and even allowed you to visit the setting of those games after finishing the main quest, Ruby and Sapphire featured a whole new region, Hoenn, that was disconnected from the previous two. Of the roughly 200 Pokémon available, only a minority were from the first 2 generations. On top of all that, thanks to technical limitations you couldn't transfer Mons from the previous games. This provoked a strong negative reaction from much of the fanbase, which prompted Game Freak to rectify the situation by creating remakes of Red and Blue that could connect to Ruby and Sapphire, making many of the older Pokémon available again and tying the newer games back to the rest of the series. note 
    • The second was Pokémon Black and White. This time only newly introduced Pokémon were available during the main quest, and the new region, Unova, was even farther removed from the previous ones than Hoenn was. note  While this didn't provoke the same level of backlash that Ruby and Sapphire did at firstnote  it was still jarring to many fans. Game Freak has taken care to include many nods to previous generations in the games released since Black and White, to the point where other fans have begun to think that it's Pandering to the Base.
  • Star Ocean essentially did this with the third game, then became Non-Linear Sequel after that. The first two games (plus the spin-off) in the series take place within the span of 25-30 years, everything after that is either in the distant future or in the case of Star Ocean: The Last Hope in the distant past.
  • The Fire Emblem series has multiple universes, and while direct and non-linear sequels do exist, there has been an essential "main" timeline (Shadow Dragon, Gaiden note , and Mystery of the Emblem, Genealogy of the Holy War, Thracia 776, and Fire Emblem Awakening). Interestingly enough, this has happened twice within that timeline. The Jugdral games (Genealogy of the Holy War and Thracia 776) are set in the distant past of the Archanea ones (Shadow Dragon and Mystery of the Emblem), while Awakening is set in the distant future. Being set in the distant future allows Awakening to have a ton of Call-Backs and Mythology Gags to Archanaea, Gaiden, and Jugdral all at once, whereas Jugdral's only ties to Archanea are within the lore.
  • Shantae: Half-Genie Hero: Pirate's Curse brought the series to a pretty conclusive ending, with Shantae finally becoming a full genie—but WayForward couldn't just not make games with their mascot! As a result, Half-Genie Hero starts off with this change undone; all of the main characters are still there and act more or less the same as they always have, but the plot has largely reverted back to where things were in the first game, with Shantae being a half-genie (it's even in the title!). To cap it off, the first level of the game is a semi-remake of the intro stage from the original game. One of the Scuttle Town villagers hangs a lampshade on this by way of Leaning on the Fourth Wall. At least part of this may have been because Pirate's Curse and Half-Genie Hero were initially development at the same time, so it was uncertain which would come out first.
  • Armored Core Nexus is ostensibly a sequel to Armored Core 3 and Silent Line, but it's really more this. The game starts a new story arc concluded in Last Raven and major concepts such as the Controller, IBIS and Layered are ignored. None of the characters from the previous two games reappear, leaving the corporations Crest, Kisaragi and Mirage as the only story elements linking both halves of the Armored Core 3 line together. On a gameplay level, the game did major-enough changes to the mechanics and part balancing that transferring the credit balance and parts acquired is not possible, something atypical for non-numbered Armored Core games.
  • Killer Instinct: Due the last game being released way back in 1996, the 2013 game for Xbox One went for this trope to avoid Continuity Lockout for the benefit of newcomers to the franchise. While the 2013 has been frequently referred to as a reboot, certain story threads of the prior games are still acknowledged, such as the nature of Jago's tiger spirit (actually the spirit of Gargos) and Jago and Black Orchid being half-siblings. Most notably, the character Tusk is revealed to be an ageless immortal, meaning, he is the same exact character as the one from the second game (set in the prehistoric past due to Time Travel) rather than being a Legacy Character (as is the case for Kim Wu and Maya Fallegeros).
  • Puyo Puyo went through this shortly after Compile lost the series to Sega for good. Sega established an all-new setting and all-new characters, while invoking alternate dimensions to retain original protagonists Arle and Carbuncle and also leave an out for them to reintroduce the old cast. (Which they indeed took advantage of starting with Puyo Puyo! 15th Anniversary.)
  • Sonic Forces references previous titles while at the same time leaving out a lot of things from previous games. Most blatantly there are no humans besides Eggman. There's a world war going on but G.U.N. is nowhere in sight and there aren't even minor human NPCs anywhere. Instead, for the first time in the games, we have Funny Animal minor characters appearing. The game also doesn't include some previous areas such as Station Square and instead takes place near a nondescript "City".
  • God of War features an entire new look, feel and mythology with its Norse setting, but it is in no way a retcon as it in fact takes place years after the events of God of War III and the events of the original games still haunt Kratos to this day.
  • The Legend of Zelda has two attempts in relatively quick succession, both made to combat its purported formulaic nature:
    • Skyward Sword was marketed to be the origin of the Master Sword and the series as a whole. However, the game's story added several Retcons and new central elements to the franchise's lore, particularly that the unending conflict between Link, Zelda, and Ganon is an extension of the Divine Conflict between the goddess Hylia and Demon King Demise. Many of the series' staple races such as the Zora and Kokiri are also removed to introduce new ones such as the Mogma, Parella, and Kikwi. Gameplay-wise, the change isn't quite as strong, but the game still introduces many new elements to the series such as an upgrade system for items, a tracking system to look for plot-relevant items, and a medallion system to give certain status buffs.
    • Breath of the Wild is more of a gameplay-oriented reboot, as it ditches the series' longtime formula of using items to unlock new areas in favor of frontloading the game's four key items and simply gaining a rough equivalent to Heart Pieces and optional abilities through free, non-mandated exploration. It also heavily changes how melee weapons work; now you can keep the weapons that enemies use, but they break easily, forcing you to constantly find new weapons to replace them either through exploration or taking on enemies with better weapons. Storywise, the game is confirmed to take place in an ambiguous part of the series' split timeline so as to dissociate it from any previous stories in the series, although the game has noticeable story elements from the aforementioned Skyward Sword, such as the significance of Hylia and a brief "appearance" by Fi.
  • The duology of Crash of the Titans and Crash: Mind Over Mutant were an effort to do this for the Crash Bandicoot series; the console versions' gameplay was more of a beat-em-up than previous entries, the characters got heavier redesigns than in the past, and there are characterization differences, most notably with Tiny Tiger, but past games are still referenced, and are still considered in the same continuity. Fans didn't take this too kindly, so Radical Entertainment attempted a full Continuity Reboot of the series, but then that got the axe, and in 2017, Vicarious Visions made remakes of the original three games.
  • EarthBound is ostensibly a sequel to EarthBound Beginnings, taking place around ten years later, but it feels more like a full-on re-imagining. Three out of the four main party members resemble the protagonists of the first game, few references are made to the original outside of returning enemies and music tracks, and even the one returning character, Giygas, both looks and acts so differently from before that he may as well be a totally different character.

    Visual Novels 
  • Apollo Justice: Ace Attorney was meant to be this for the Ace Attorney series, set after a Time Skip and starring new protagonists. Executive Meddling demanded that Phoenix be in the game, however, and despite having been disbarred in-story he ended up becoming a one-man Spotlight-Stealing Squad to Apollo's character development and personal arc. The next two games brought back more and more of the old characters, while still managing to give Apollo and the new cast more development than they had in their debut game.
  • Dai Gyakuten Saiban also does this to the series, being set over 100 years in the past (in Meiji Japan and Victorian London) and starring new protagonists, with very minimal connections to the original series.
  • After two games and an anime set in the same universe, New Danganronpa V3 is set in an alternate universe with a new cast of characters. In a twist, the pre-reboot games still exist in the new timeline... as works of fiction.

    Webcomics 

    Western Animation 
  • My Little Pony G3 had a reboot near the end which fans dub the "Core 7" reboot. It's obvious in both the toyline and Animated Adaptation as most ponies besides the titular seven were scrapped entirely. The animated specials pushed most of the major ponies to background roles. Rainbow Dash also received a personality overhaul and her accent changed from British to American.
  • The Powerpuff Girls (2016) serves as a soft reboot of The Powerpuff Girls. The girls are still heroes, the old villains are still around, but Pokey Oaks Kindergarten is torn down early in the show and the girls are sent to Midway Elementary School (apparently it's a K-12 school), the girls often fight newer foes instead of the old ones, Miss Bellum is Put on a Bus, their personalities have noticeably changed, and they now can create Hard Light constructs with little to no mention how they could.
  • 2017's The Magic School Bus Rides Again takes place in a similar continuity to 1994's The Magic School Bus and seems to have featured the same events, however it also has the characters in modern times despite not aging.
  • DuckTales can be watched as an independent storyline compared to the original comic, and a few details of the pilot don't actually gel very well with the comic lore (most glaringly, the fact that Huey, Dewey and Louie apparently aren't yet Junior Woodchucks). However, it can also be seen as a continuation of the comics; all a reader of the comic needs to know is "Donald has gone off to the navy and so Huey, Dewey and Louie are living with Scrooge in McDuck Manor", and they're good to go. (Despite the minor Continuity Snarls this creates, the 2010 DuckTales comics confirmed it takes place in the same continuity as the comics.)
  • Batman Beyond is effectively this to Batman: The Animated Series. While taking place in the same continuity and made by the same people, Beyond is set in the fifty years after TAS and the tone is very different to match. Whereas TAS used a retro Art Deco style (or "dark deco") to evoke the image of old serials from the '30s and '40s, and featured an Anachronism Stew all over the place that gave the impression of a retro city, Beyond takes its futuristic setting in stride aspects like with mutagen, Bio-Augmentation, Animesque influences, sleek and conceptual designs for their buildings and vehicles, and is more likely to remind one of AKIRA or Ghost in the Shell than '40s serials. Furthermore, there's a new man running around as Batman, the teenage Terry McGinnis, as opposed to the standard Bruce Wayne. Even the music is a contrast, favoring dirty industrial rock and electronica as opposed to the orchestral themes of before.
  • The seventh and final season of Teenage Mutant Ninja Turtles (2003), Back To The Sewers, takes the Turtles back to their time, but aside from having the Turtles face some of their Rogues Gallery from previous seasons, doesn't continue off of many previously lingering plots and characters. It also tweaks the internal chronology of the series somewhat to allow for the Cyber Shredder, that season's Big Bad, to exist.
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