Follow TV Tropes


Film / Highlander III: The Sorcerer

Go To

The third Highlander. Released in 1994, it is also known by the subtitles The Final Dimension and The Final Conflict.

Ignoring the events of the previous film, Connor MacLeod now lives a quiet life as the winner of The Prize. But Kane, an old enemy of Connor's, is released from the cave he was imprisoned centuries ago and is now seeking revenge.

This film has the examples of:

  • Bedlam House: The psych ward Connor briefly finds himself in is portrayed as a cage full of raving madmen.
  • Big Bad: Kane.
  • Buried Alive: Kane and his two immortal companions are buried inside Nakano's cave when it collapses after his death, with only Connor escaping. Since they're immortal, however, they don't die, and are incredibly pissed off when they are released centuries later.
  • Co-Dragons: Kane is introduced with two other evil immortals who seem to work for him, but they're quickly killed off when he sends off one—Khan—to fight MacLeod by himself and betrays and kills the other to absorb his powers.
  • Advertisement:
  • Devour the Dragon: Kane kills one of his Co-Dragons after they have been released from their underground prison in order to gain his power and weed out his remaining opposition.
  • Dr. Jerk: The doctor who examines Connor's vanished bullet wounds admonishes the ambulance staff for wasting his time, then has Connor thrown into a psych ward just because he wakes up violent and confused.
  • Early Installment Weirdness: When Connor and Kane fight on holy ground, their swords shatter. This conflicts with the series, (where Joe at one point says that a fight on holy ground caused the eruption of Pompei.
  • Expy: Kane is very similar to The Kurgan, the Big Bad of the first film. He led a band of warriors, killed a mentor of Connor's and talks in a deep gravelly voice. They even share a very similar scene where they drive against traffic for kicks.
  • Advertisement:
  • Evil Sounds Deep: Kane has a very deep, raspy voice.
  • Forging Scene: After spending some time in Scotland, Connor forges himself a new sword.
  • Good People Have Good Sex: Connor MacLeod has very passionate and romantic sex scenes with his past and present love interests. The villain Kane visits a hooker in a seedy inner city neighborhood whom he proceeds to physically abuse.
  • Half the Man He Used to Be: Kane messes around with Connor in the final battle by creating an illusion where Connor apparently manages to cut him in half.
  • Immortal Procreation Clause: Connor has adopted a son named John to have children, since he can't procreate while he remains immortal. Kane taunts Connor with having had to lie to all his past wives just to be a dick.
  • Kick the Dog: Kane's entire arc is basically one long line of atrocities to cement his evil. For instance, he slaughters a village in the opening when they don't immediately tell him where Nakano is, endangers the life of a small boy for kicks and rapes a prostitute.
  • Lecherous Licking: Kane does quite a bit of perverted tongue wagging, for instance when he threatens to rape Connor's love interest.
  • Losing Your Head: After Nakano is decapitated by Kane, he still manages to speak and cast a spell on his cave to trap him.
  • Mage in Manhattan: Kane is a magician immortal who travels to modern NYC and immediately starts causing trouble.
  • Magic Knight: Kane is the titular sorcerer that qualified for this trope, since he is a swordsman like most Immortals and gained magical powers from an Immortal magician he beheaded. He typically manifests his abilities as illusions, though.
  • Master of Illusion: The Japanese sorcerer Nakano, Connor MacLeod's mentor, possesses the power of illusion and uses it to confuse his opponents. Kane steals it from him by killing him, using it to impersonate people and create fake projections to trick them.
  • Mugging the Monster: A variation with a con scheme. Two street card hustlers try to rip off the immortal warrior Kane, but he uses his magic to turn the entire deck into winning cards and takes their money. When they protest, he also takes one guy's Cool Shades with another magic trick, which freaks them out enough that they decide to take the smart option and run away.
  • Name of Cain: The main villain is named Kane and is a vicious warrior who kills and rapes for fun.
  • Napoleon Delusion: Connor is strapped to a bed in the psych ward of a hospital, and uses his first-hand knowledge of the Napoleonic Wars to convince a guy who believes he is Napoleon to free him.
  • Numbered Sequels
  • Off with His Head!: As usual with a Highlander installment. Connor himself narrowly escapes a French guillotine.
  • Paranormal Gambling Advantage: The Magic Knight Kane turns the tables on a duo of card hustlers by turning their entire deck into winning cards.
  • Reincarnation Romance: During his time in 18th century France, Connor was in love with an English woman named Sarah. She is reincarnated into Alex Johnson, who becomes his love interest in the present.
  • Retcon: Connor didn't win the Prize in the first movie. Word of God says that the powers he experienced were a side-effect of the massive Quickening he got off the Kurgan; between the two of them they held the power of the vast majority of the world's immortals.
  • Sealed Evil in a Can: Kane and the other two evil immortals are trapped in a cave for centuries, only being released in the present to attack Connor once again.
  • See You in Hell: Kane's last words.
    Kane: I'll see you in hell... huhahaha!
    [Connor defeats him]
    Connor: I'll be the judge of that.
  • Sorting Algorithm of Evil: Kane is portrayed as much more dangerous and deadly than the Kurgan because of his illusion powers and eagerness to fight on holy ground.
  • Steel Mill: The climactic fight between Connor MacLeod and Kane takes place in a steel mill.
  • Sudden Sequel Death Syndrome: Brenda Wyatt, Connor's girlfriend from the first film, died from a car crash before the modern day events of this film.
  • Training Montage: Connor trains on a mountaintop to prepare himself for the battle with Kane.
  • Truce Zone: When Kane confronts Connor again, Connor points out that they can't fight because they're inside a Buddhist temple. Kane replies he doesn't buy it and fights him anyway, but the universe seems to punish them both by breaking their swords for ignoring the rules.
  • Unexplained Accent: When Kane kidnaps Connor's son and takes him for a joyride, Kane suddenly has a punk British accent for no reason.
  • Villains Blend in Better: Kane awakens after centuries of slumber and quickly assimilates into the modern world, aided in no small measure by his magical powers.
  • Where It All Began: The ending takes place at Connor's original homestead in Glenfinnan, which he visits with Alex and John. To note, the same Iconic Item (Connor's family sword) is still embedded in the ground, just as it was when he left it behind after burying Heather and burning his homestead in 1546.
  • Word Sequel: Some video releases drop the numbering and just have the subtitle.
  • Wrecked Weapon: Connor's katana shatters due to him and Kane violating the "no fighting on holy ground" rule.
  • Would Hurt a Child: Kane kidnaps Connor's son, torments the boy for kicks (like hanging his head out of a moving car to almost push it against the asphalt), and threatens to kill him to get Connor to come to him.
  • You Have Outlived Your Usefulness: When Kane and his two companions are released from their entombment, he almost immediately kills one to weed out his remaining opposition.


How well does it match the trope?

Example of:


Media sources: