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Video Game / Fire Emblem: Awakening

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"Two sleeping dragons—one a sacred ally of mankind, the other its sworn destroyer. Two heroes marked with the symbols of the dragons. Their meeting heralds the dragons' awakening—and the world's ending."

Fire Emblem Awakening is the thirteenth Fire Emblem game, released on the Nintendo 3DS in 2012. It was the first wholly original title (as in, not a remake) since Fire Emblem: Radiant Dawn in 2007.

Set nearly two-thousand years after the events of Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Mystery of the Emblem, Fire Emblem Awakening tells the story of Chrom: the blue-haired prince of the Halidom of Ylisse who also leads a ragtag peacekeeping force known as the Shepherds. One day, Chrom happens upon a man/woman with no memories but an incredible aptitude for military strategy, whom he recruits into the Shepherds. With the aid of this mysterious tactician, Chrom must deal with the warmongering nation of Plegia (whose king holds an insane grudge against Ylisse), the appearance of the undead "Risen" and an enigmatic masked youth by the name of "Marth" who prophesies a doomed future for the world.

Awakening is something of a "greatest hits" entry for the series, containing a ton of references to previous games and includes many of their forgotten mechanics. It brings back the world map system of Gaiden and The Sacred Stones, reintroduces the Skills system in a form similar to Radiant Dawn, (allowing you to learn additional Skills simply by leveling up, and even more of them by switching to different classes), and sees the return of the marriage and children system from Fire Emblem: Genealogy of the Holy War. It sports a graphical style reminiscent of the Tellius games with a more cartoonish bent, sporting a 2D map and 3D fights. The character design and portrait art style—the work of Yusuke Kozaki, of No More Heroes fame—looks like it belongs in a seinen anime, which is a departure from the more realistic art style from the DS games. A new feature called Pair Up allows units to team up on or block attacks from enemies when next to an attacking ally, which is also tied to the expanded Supports system, containing great amounts of dialogue between characters.

The game was the first 1st-party Nintendo title to feature paid Downloadable Content, here coming in the form of "episodes" comprising map packs telling side-stories, not unlike BS Fire Emblem: Archanea War Chronicles.note 

The game was confirmed for both a European and North American localization at E3 2012, a fortunate return to form after New Mystery of the Emblem became the first Fire Emblem in years to not leave Japan. Awakening was released in Japan on April 19, 2012, North America on February 4, 2013, and in Europe on April 19, 2013.

Characters Chrom and Lucina appear in Project Zone 2, while Lucina and Robin are playable fighters in Super Smash Bros. for Nintendo 3DS and Wii U, with Chrom getting promoted as playable in Super Smash Bros. Ultimate.

Awakening was followed by another 3DS game, Fire Emblem Fates, which takes many cues from its predecessor, though taking place on a currently unnamed continent, split between the nations Hoshido and Nohr, in another continuity. Before Awakening, a DLC episode in Fates, takes place just before Chrom and Lissa meet Robin.

Warning: Due to massive amounts of It Was His Sled and Late-Arrival Spoiler, an extensive amount of spoilers related to the second half of the game are unmarked below and on all subpages. You Have Been Warned.

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Don't Speak Her Name!

"Don't Speak Her Name!" is the track that plays during Chapter 10: Renewal. It has a sad tone during the chapter because it happens soon after Emeryn's death. (Gameplay done by karkashan) (

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