The marriage and inheritance system at work: Chrom is a descendant of the Exalted One and carries a special mark of Naga. Emmeryn also has one, Lissa does not have one, but her son Owain does, to her delight. On the other side of the fence, Validar, the evil wizard attempting to resurrect Grima, carries Grima's blood. The Avatar is the son/daughter of Validar and as it turns out, the perfect host for Grima because of centuries of genetic manipulation by Grima's followers. By extension, the Avatar also has Grima's blood. A Female Avatar marrying Chrom, or a Male Avatar marrying Lucina will wind up producing a Morgan (and Lucina, if you married Chrom) with blood from both Naga AND Grima. But despite that fact, there is little mention of Morgan's role in the story in the event you do marry one of them.
If you're wondering why Morgan or any one of the Avatar's children is incapable of becoming Grima's vessel, the simple answer is Grima's blood in them is no longer pure. Remember, the Grimleal spent generations just to breed the perfect person to become Grima where they most likely only pair up the purebloods together to conceive a child in each generation until a perfect pureblood is born. The Avatar marrying Chrom or Lucina for example would only produce a child that's no longer pure of Grima's blood, but also is tainted with the blood of the Exalted One making him or her incapable of becoming Grima.
Also: Morgan's amnesia is suspiciously similar to the Avatar's, with the only difference being that the former remembers all the time they spent with the latter (i.e. all the time they spent with Grima's human form). It's possible that Grima did try to possess Morgan in some other timeline, but failed because of Morgan's mixed heritage, leaving them with only memories connected to Grima, or by proxy, the Avatar.
This brings up another bit of Fridge Logic. Characters inherit hair color from their fathers. Emmeryn and Lissa are blonde. Chrom...isn't. Are we sure it's Lissa who has to worry about legitimacy?
Except for female Morgan, who inherits her mother's hairstyle instead. Chrom's mother could have always had blue hair.
Chalk it up to Gameplay and Story Segregation. Technically, unless you want to get into genetics, there should be nothing stopping any of the children from inheriting either of their parent's hair colors; it's just that all of them besides Lucina and female!Morgan are tied to their mothers, and the hair color thing is just a token means of differentiating them based on their fathers without altering more important parts of their character (personality, build, class, etc.). Lucina always looks the same regardless of her mother because of plot reasons (it would be much harder to pass as Marth with pink hair, for instance, and you see her several times before determining her mother), and female!Morgan gets her mother's hair color because male!Avatar will always be her father, so the differentiation has to come from her mother instead. Chrom's parents, however, are set in stone and never show on screen, so whether he looks like Emmeryn and Lissa or not doesn't really matter.
Actually, consider this - Chrom and Lissa's parents are not seen in the story. For all we know, one of them has blonde hair, and one has blue hair. It could have been either one - maybe their father.
Or maybe Chrom just has recessive Fire Emblem Protagonist genes (which more often than not come with blue hair), and both his parents have blond hair.
ShippingLissa x Donnel is possible. The S Support has Donnel worrying about bringing Lissa down in the world, being a peasant farmer-turned-soldier. In most historical societies where this was allowed, he wouldn't be bringing her position down, she'd bring his up, being the husband of the Ylissean princess (the closest Real Life equivalent is the Chinese fùmǎ, which roughly translates as Prince Consort). It would be funny to see his reaction to this knowledge.
Their paired epilogue has them going back to Donnel's village together. Either things are different in Ylisse when it comes to royalty marrying peasants, or she wanted to go with him. Considering that Chrom can marry the female Avatar or Olivia and apparently bring them up, it may be closer to the latter.
On Lissa's endings all of Lissa's possible endings save those where she marries someone connected to Ylisse's military has her either traveling the world or going off with her husband to wherever they originate from so it is likely she could choose to bring them up to royal status but chose to live on the same status as her spouse.
Yeah, but consider that Lissa has a lot more freedom of choice now that she's no longer directly in line for the throne with Lucina's birth, and probably other children of Chrom, displacing her in the line of succession. If she had still been next in line like she had been in Chapters 10 and 11 when she married she probably would have stayed in the palace. Hell, that's more or less implied to have happened if you marry Lissa off before the timeskip.
More Fridge Tear Jerker, but: What happens to the child characters after the end of the game, when the Bad Future is prevented? Assume that this version of time travel preserves proximate causes, namely the presence of Lucina and the other children of the cast, and everything they did with their parents, so they aren't simply Ret-Gone. That seems like a happy ending, but it becomes a Bittersweet Ending when you realize that the children must stay away from their families to prevent interfering with their own lives or even births. The best Lucina's troupe can hope for in such a case is the knowledge that their families are safe and hopefully happy.
Well, as is seen in the endings, the children characters do just that, and go on to live their own lives in the epilogue if they survive the game, no Ret-Gone happening. However, supports with their parents show that they love them just as much as their yet-to-be-born selves, and there's always a place for them if they want to stay. In fact, Noire's solo ending involves staying with her family half to develop a real relationship with Tharja, half to make sure the cycle won't start again.
In Severa's solo ending she apparently visits her family once every year to yell at them. It's Severa, though, so whatever...
Lucina definitely doesn't have to worry about preventing her own birth, given that Chrom identifies Future!Lucina as definitely his daughter by comparing to her Mark of Naga to baby Present!Lucina's. Any of the kids born after the future!kid met the parents is gonna be a different person mentally if not genetically, if only because seeing how your parenting turned out will change things. The only way around that would be some sort of destiny bullshit, unlikely given the Screw Destiny themes of the game.
Arguably, not having to deal with the trauma of watching your parents die would also be a big game changer mentally. Remember, the kids got issues.
Cynthia only became a Tomboy obsessed with being a hero after Sumia's death - she was more of a girly-girl before. Since Sumia never died (in battle, that is) after the game's end, Parallel!Cynthia is different from Current!Cynthia.
I'd like to imagine they'd become cool aunties and uncles to their younger selves.
A Severa fathered by the male Avatar is angry with Cordelia for abandoning her "only" daughter, a Yarne fathered by the male Avatar is terrified of being the Last of His Kind, and a Nah fathered by the male Avatar mentions having been lonely due to her foster family never accepting her. What, is Morgan chopped liver now?
Morgan's solo ending raises the possibility they come from a different future than the others, so it's possible there is no Morgan in the bad future.
But Morgan still has sibling supports and her sibling clearly remembers her.
Except we don't know what happened to Morgan in the future. If she was, in fact, from a different future, (and this is the Fridge Horror here) then she died in one future, abandoned, alone, as the last human alive against her own father, the Fell Dragon. So the her/him from the different timeline survived instead.
There's always the possibility that Morgan died in that specific timeline.
Morgan is the boss of the first two Future of Despair chapters. Clearly, the Morgan in the bad future is Trapped in Villainy and left their sibling behind.
The Future Past chapters are supposed to be yet anotherBad Future, though. That version of the Morgans may not apply to the Morgan you recruit.
Owain's support with his father reveals that said father sacrificed himself to protect his son. Which kind of doesn't work if said father is the Avatar, for obviousreasons.
Owain didn't actually see him die, so it's possible that in Owain's timeline, the Avatar came to his senses after being forced to kill Chrom, and then was captured later by the Grimleal and turned into Grima. Still contradicts what Grima himself says later on, but not by as much.
Furthermore, in his supports with a Male Avatar as his father, he actually says that he was "gravely injured" rather than killed, and that he never saw him again.
Of course, Lissa could have just simply lied to Owain. Would YOU tell your son his father is now evil?
The Shepherds must have a very loose policy on fraternization in the barracks. Think about it: female units don't die to prevent a child-related Time Paradox, but the male counterpart who fathers their children can. Conception has to happen at some point, but if they did didn't survive to a time of peace...
Well, in the bad future no one survived to a time of peace. Grima was awakened and the war went on until all of the parents were dead, so even in the bad timeline conception occurred in the middle of the war. Even if that were not the case, what would you expect? That married couples live in the same camp and just not get any for the months or even years that the war might last? I seriously doubt that a few thousand Risen are enough to overshadow humans' (and Taguels' and Maneketes') most basic animal instincts.
Who is the rightful heir to Ylisse's throne? After all, The time traveling Lucina is undeniably the oldest descendant in direct line from the Exalt, and her A support with her mother makes it clear that she is considered a true child of them, even if she is from an alternate timeline. It would be unfair to deny her the right to a kingdom that is not only hers by birthright, but also is saved as a direct consequence of her actions (No adult Lucina, no advice from the future, Basilio dies, the emblem is stolen and apocalypse all around) yet it would also be unfair to deny it to baby Lucina, which has as much of a birthright and is the descendant of the Exalt of this timeline.
Lucina's solo ending had her disappear, so presumably she gives up her stake to the throne. Her sibling and Owain probably do this also, considering all the kids go do their own thing after the war.
It's been speculated that if one considers Validar as a proper King of Plegia (even if he was a Puppet King to the Grimleal), then the Avatar can be potentially become an heir to the Plegian throne. Following that logic, the Avatar's only or oldest kid may be able to become Queen or King of Plegia; this would include a Lucina mothered by the Female Avatar, since her mother is already the Queen of Ylisse...
Adult Lucina is 20 years younger (by birth date) than her father Chrom.
How is Lucina always the first born child out of everyone in the second generation? If one married Chrom later in the game (or paired him with Olivia) but previously had married a pair of characters earlier on and killed the father, wouldn't Lucina at the least be the second born? Since the father would be dead before Chrom married (or possibly even met) his wife, that would mean that the first child would have had to be born before Lucina to exist. It's not like the child's father could've come from the future either, since all first-generation characters were killed in it.
This is better suited for Headscratchers, but this is an easy one. Couples that married before the time skip simply refrained from having a baby for 2 years. It's not at all uncommon for couples to wait several years before deciding they are prepared and ready to bring a child into the world. I do not believe it is possible for a child to be made recruitable should the father die before the point the children become available. If they are available regardless, it is simply a developer oversight.
Also, you kind of have to be trying for this to happen, since this would have to be fairly early. Chrom has to be married by Chapter 11 - a bit less than half way through the game, and before the two-year Time Skip, even if things are getting a bit harder at this point. Given that Lucina is the only one we actually see as a baby, and the other parents imply / straight up say their kids haven't been born yet, it's pretty safe to say that any of the dads dying is just non-canon.
Remember, this is an alternate timeline. The war went differently, and people died during different times. All the game needs is for two people to be married, and killing off the father would only mean that he's dead in this timeline, not the one where the kids are from.
Also justified by the fact that it's impossible to kill off any fathers before the point in time when Lucina arrives to alter history.
Isn't there dialogue between some of the Future Children talking about how some of their age differences post-time travel aren't the same as when they left? Lucina is the oldest in their timeline but when they all come together in the past Laurent is older than her now.
That's because through some mishap, Laurent was shunted back three years earlier than the rest of the future children.
If the Avatar is close enough to being Grima for them killing Grima to count as Grima being killed by it's own power to meet the conditions for Grima to die permanently, why isn't the opposite true? Shouldn't Grima killing another part of itself kill it?
Simple answer: Grima never kills the Avatar, he simply sends them back to the pocket dimension seen in the final chapter and absorbs them. Thus, game over.
That, or the explanation is similar to how Voldemort is defeated. The mark of Grima disappears from Robin's hand, so the Grima-related parts of Robin's heritage were killed off, but not technically Robin themself.
No. The bond between them is sort of a one way street in that regard. Grima doesn't need the Avatar to survive. He's already been resurrected. The Avatar simply has a pure enough concentration of fell dragon blood in his veins that he's able to replicate Grima's dark power, which is the only thing capable of permanently killing him. It's kind of like the difference between cutting off your hand or using your hand to commit suicide.
Why is 'Marth's' Falchion stronger than Chrom's? It can heal, has higher might, etc.
When you get further in the game Chrom's Falchion has its power awoken and it becomes even stronger than "Marth's" Parallel Falchion. So obviously "Marth's" was simply awoken by a weaker divine being before they returned to the past.
Actually, it's simpler than that. In the Future Past DLC, Lucina says that in her timeline (the original one), at least one of the gemstones that make up the Fire Emblem was destroyed, making it impossible to complete the Awakening. That may not have stopped her from at least trying to perform the Awakening before going back in time, which may have given her some (but not all) of the Falchion's latent power.
How did Plegia fund the war against Ylisse and Ferox? After all, Chrom's father led a war against it about fifteen years before the game, and by that time both Ylisse and Plegia were in ruins. It's explicitly stated that Plegia is rich and Chrom even asks them for ships, aid, fund, etc. before going to war with Valm.
Despite the horrible image Plegia gives off, it's very possible for Plegia to be a well-off country. It borders the sea, so naturally it must be the hub of foreign exchange with Valm. With the right resources and Willing Suspension of Disbelief on the player's part, it's not impossible for Plegia to get back on its feet in 15 years. Plus Validar's priorities was funding the end of the world, not being stingy with money. They may have given Ylisse EVERYTHING they had left.
It's also highly likely that some parts are rich and others aren't. As said above, zones that border the sea often tend to be atop of the economic chain due to being easier to trade with — take a look at Hong Kong or Shanghai, i.e. Validar likely focused on building/getting resources from these better-off zones and didn't super care about the rest.
Plegia is also a Theocracy. Because religious institution are usually exempt from taxes, Validar could have been keeping whatever money the Grimleal received from its followers and using it to further their goals. The money isn't coming from kingdom itself, but rather the massive wealth the Grimleal have been amassing.
Plegia is apparently the primary naval power on the continent of Ylisse, and since they control most of the coast that shares a sea with Valm, that means quite a bit of oversea trading would have to go through Plegia. And where there's trade, there's tarrifs.
How does anyone know Kellam in his Supports (DLCs, etc.)? The Shepherds know him, but what about people recruited afterwards? They can't see him, but they recognize him.
Well, it's not so much that Kellam is a ghost or something, he's just difficult to notice. I'm sure Chrom at least had the new recruit formally introduced to everyone, and Kellam eagerly introduced himself hoping they won't forget him.
If Priam's philosophy is that weapons should only be wielded by the one who forged it (he says this in his supports with a Male Avatar among other things), then why is he carrying the Ragnell when you fight and recruit him? It was originally used by Ike before it was passed on to him, and it's never even said who originally forged it. While it's possible that he reforged it considering the in-game model of the Ragnell is obviously very damaged and battered, this detail is never brought up in his supports.
Would you give up an ancestral weapon that's incredibly powerful, and has its own story? That'd be like King Arthur tossing away Caliburn (the Sword in the Stone) immediately upon pulling it out, or getting rid of Excalibur.
When the group first learns about the gems on the Fire Emblem and how to perform an Awakening, why do they immediately decide to do it? It couldn't be as a way to win the war in Valm, except they continue to seek out the gems for the Awakening even after it's over, to the point where they risk walking into a trap in Plegia over it! The Awakening was necessary after Validar stole the Emblem and Grima was summoned, but there was no reason before that to do it.
They decided to do it as a precautionary measure against Grima. Remember, Lucina already told them that in the Bad Future, Grima was resurrected and the world went to hell, and unless something is done, it will happen again. They fought the war with Valm while being fully aware that another one was likely waiting for them back home, and were taking the steps to prepare for it just in case.
Hilarious in Hindsight: Laurent is often criticised for being a male version of his mother, Miriel. And what doesn't help is the fact, that ALL of his Critical/Skill Activation quotes in the Japanese version are the exact same lines as hers.
This is explained by the fact that the children are not only from the Bad Future, but also from an Alternate Universe. So in one AU, MU did indeed father/mother their children before getting possessed by Grima.
Considering that it is possible for Morgan's other parent to be anyone from the children generation, the only time they would be around the same age as Robin to fall in love and have a baby Morgan would be when they work together as shepherds. Or Robin could have waited for one of their comrade's children to grow up and fall in love with them. Which is not so great either. Either way, this pairing leads credence to the possibility that Morgan might come from the game's newly created future.
Morgan has amnesia, and their solo ending brings up the possibility that they didn't come from the same future as the other kids. Maybe the Morgan the player recruits didn't come from a bad future and they just don't remember it?
On the other hand, all of the other child characters (except Owain) are orphans, so when they went back in time, they left no family behind. We don't know if that's true for Morgan, so if their future wasn't that bad, then there's probably another version of the Avatar and their spouse out there whose child mysteriously vanished one day and never came back.
Having Chrom put Grima to sleep instead of having the Avatar kill him doesn't actually solve the problem. It's just kicking the can further down the road for somebody else to deal with.
However, since Grima requires a vessel and everyone involved in the Grimleal breeding program is dead, Grima may be effectively sealed permanently, depending on who the Avatar marries and if there are enough others with Grima blood. For instance, if the Avatar married Tiki, than Morgan is Naga's granddaughter and much worse than useless in any attempt to create a vessel.
On the other hand, even such children still have potential, if you are familiar with the events of Geneology of the Holy War. Remember what the Lopt tribe acheived in having Prince Julius bred. Having Major Naga blood didn't help Dierdre one bit. Who says they won't go to such extremes to strain out the pure Grima blood?
The horde of Grimleal members who gathered at the Dragon's Table to welcome Grima's resurrection probably all ended up as dragon chow. That might not give one pause at first, given that they were cheering on the return of an Eldritch Abomination, but remember that the Grimleal was a cult, and its members may not have necessarily joined or stayed in it willingly (Robin was apparently the fourth generation born into it on their paternal side).
Male Avatar's supports with Gangrel confirms that many people join the Grimleal due to tough times as it's unfortunately the only religion available in Plegia.
What really makes this Fridge Horror is that some dialogue from Frederick and Lissa implies that the Grimleal who the Shepherds saw going to the Dragon's Table were at least partially possessed, since they were all talking gibberish. Plus, we don't know exactly how long the Grimleal breeding program has been going on, just that it's been at least five generations.
The present timeline children's lives are going to turn into psychological nightmares. You know how sometimes it's hard for siblings of successful people to live in their shadow? Now imagine living in the shadow of yourself. Bad Future Lucina saved the world, how is baby Lucina ever gonna live up to that in a world of peace? That's gonna wreck her self-esteem to pieces, and we're talking of one of the better balanced children. Future Brady already has a dismal sense of self-worth, imagine baby Brady, already predisposed to self-depreciation, having a veteran in the most important war of the millennium to compare himself to, or baby Severa struggling now not only for the approval of her mother but also with her future self, an accomplished fighter.
This could be mitigated somewhat since most Future children go off on their own separate journeys. If they really wanted to spare their present selves the trouble of a shadow to live up to, they can easily adopt pseudonyms and pretend to be new people (like Owain/Odin, Severa/Selena, and Inigo/Laslow do in Fire Emblem Fates). This might be hard to apply to certain kids, like (unpaired) Noire, who explicitly stay with their family though.
Then there's the weddings, imagine if Future Severa gets married to Future Inigo, baby Severa and baby Inigo will grow up knowing each other and seeing themselves married, wouldn't they feel pressured to get together themselves when the time comes? Would that push them together or drive them apart in an attempt to declare individuality? And if they do get together, would their children be identical to the ones from their future selves? If they don't get together, wouldn't they feel like they're denying life to the present version of that offspring? And let's not even get started on a future child marrying the Avatar, or even worse, a third generation Morgan marrying a second generation character. I see a whole new spectrum of psychological and emotional issues just waiting to happen...no seriously don't; a horribly tangled mess is DESTINED to ensue and severe mind-fucking awaits situations like this so don't even try to look deeper into this. You will be confused and Fridge Horrored shitless.
That's assuming that the kids will be born in the first place. Remember, the kids we know are from an alternate timeline so their existences are secured. In several of the child recruitment paralogues, it's outright said that the mothers have not had the children yet (and given their surprise on the children's existences, they aren't even pregnant). Now that they are with their parents, those parents may have incentive to not have their own children specifically to prevent the above from happening. Some of the kids may have inadvertently prevented their present timeline selves from ever existing.
The fact they haven't had the children yet could be interpreted another way. What if it's not they aren't pregnant, but don't KNOW they're pregnant. They could be fighting a war unaware they're carrying their children inside them, which may be why their paralogues are only accessible after their mothers' are married.
Is there any reason why the parents can't name their kids someone else? I mean, Lucina is set in stone, but what's stopping them from naming their kids something other than what their future selves are? I mean, names are part of one's sense of self, and having a different name sets the kids apart from their future selves.
Following the alternate timeline aspect, it's entirely possible that present versions the children from the Bad Future may not even come to exist in the new future. It's entirely possible that some, if not most, of the parent generation couples, if they choose to have children at all, may end up with a completely different child than the one that came back in time. Present!Lucina could simply be an exception.
I wouldn't worry, honestly. Many of the future children go on to live their own lives, and I would think they would emphasize to their younger selves that the younger self is their own person, with their own choices, and does not have to follow the same path their future self did. And some of them would probably deliberately go out of the way to be different from their future self (Severa, I am looking at you).
In the Akaneia games, there was a high population of Manakete subspecies living in the Dolhr region. By Awakening, that continent has become Plegia...they were possibly driven to extinction seeing what Plegia is now...
Worse, considering that only three female Divine Manaketes are the only ones seen in Awakening other than Grima who is an evil male Manakete, it's quite possible some religious genocide was committed and only the female Divine Manaketes were spared; considering that Naga is a Divine Manakete too (and currently a female at that), it's natural that the female Divine Manaketes would be seen as holy.
Another example. Marth and Roy weren't originally intended to be released in Non-Japanese versions of Super Smash Bros. Melee. Their inclusion in overseas releases brought up a large awareness of the Fire Emblem Series which hasn't been released overseas up until that point, as well as the popularity of the series skyrocketing to absurd degrees. The Fire Emblem series was so popular that when Fire Emblem Awakening became available for American fans, sales in America alone almost hit the mark that the developers were aiming for. Think about this for a second: if Marth and Roy had not made it overseas, the series most likely would remain obscure to anyone not Japanese, the series would still remain exclusive to Japan, Ike would probably not make it overseas in Super Smash Bros. Brawl making Fire Emblem even more popular, and if Shadow Dragon and New Mystery of the Emblem are any indication, Fire Emblem Awakening would have been the last game, or even worse the series could have ended prematurely.Fire Emblem: The Sacred Stones was largely unpopular due to its rather easy difficulty, Fire Emblem Tellius was unpopular in Japan for largely vague reasons, and the Fire Emblem Akaneia remakes sold poorly for being nearly exact to the originals (which are considered inferior) and New Mystery didn't even make it overseas. Fire Emblem may have ended with either one of the remakes, Tellius, or the Sacred Stones.
Sumia has some serious self-esteem issues, due to her tendency to trip over absolutely nothing. That's pretty sad already, and then you remember Sumia has a very limited number of possible husbands compared to the other women, and she also has a really low support-pool compared to the other first generation characters (she has the lowest amount of supports out of all main story characters barring Say'ri and those to follow). It may be a bit of a stretch, but her apparent lack of attractiveness can't be good for her already obvious self-loathing and klutziness, and put together this most likely the reason she lacks a good choice of husbands and friends in general. If this is true... Poor, POOR Sumia.
Being shy doesn't automatically equal to being quiet, actually. Sometimes shy people tend to blurt out their thoughts in the most awkward way or in the wrong moment, often because they feel pressured to state them and try not to look super meek. This could be a possibility in regards to Sumia: she feels a liiiiiittle more at ease with some people (either her love interests or her very few friends, like Cordelia or Sully) and thus tries to pour her heart more, but it still showcases her lack of social skills.
That definitely applies to Olivia as well, as she's got a heart of gold but can be pretty pushy when she's got an idea on her mind. Her American supports with Henry have her believing that ALL of Henry's smiles are fake, and thus she tries to "teach" him how to actually smile; he eventually gets fed up and tells her not to assume such stuff from him, and Olivia later apologizes for it.
Olivia's S-Rank Support conversation with Chrom and the latter's lackluster support pool comparable to Sumia's may shed some new light on support systems. Olivia felt too intimidated by Chrom to talk to him because of his much higher status of Prince/Ruler of Ylisse following Emmeryn's pseudo suicide and how she's just a dancer girl in comparison. If the above fridge of Sumia is true (in that she can't work up the courage to talk to much people due to her self-loathing or having no friends because of her faults), that could also be reversed in Chrom's case as everyone else can't work up the courage to talk to him because of how lowly they feel in comparison, with the exceptions of those in his support pool. This means that Chrom's higher social position is going to scare away lots of people, leaving him with little friendsand potential wives.
Considering how the Grimleal aren't always in it by choice, and how the Avatar's mother runs away with them to get them away from the cult, it's entirely possible that the mother was forced into the Grimleal and then to give birth to the Avatar.
Considering how Validar's grandfather and father were also failed attempts to breed Grima vessels, how holy blood works, and how Loptyr's vessel was bred in Fire Emblem Jugdral, there's a high chance that both of the Avatar's parents were both Grima Blood carriers and thus related.
Chapter 11: Mad King Gangrel. After Emm's sacrifice, many of Gangrel's soldiers are deserting, meaning that the ones left for you to battle against are most likely being forced to fight against their will. The problem? The objective of the map is not "Defeat boss", but "Rout the enemy". In other words, you have no choice but to massacre the innocent soldiers who wanted nothing to do with the war, even if you beat Gangrel first so they no longer have any reason to fight you.
Jossed. They're stated to be fanatically loyal to Gangrel (which is extremely surprising), and all the soldiers who weren't loyal to him had already surrendered or defected. If they didn't want to fight for him, then you'd likely have to fight Gangrel all by himself.
Not that surprising when we consider Gangrel's backstory as a Self-Made Man who rose from the slums of Plegia to the throne. It's likely that they admired how he reached the top despite all odds against him, and it's not that uncommon for people to be fanatically devoted to psychotic dictators.
There is a chance that Chrom's father had started the war on Plegia back then because he discovered the real danger of a suitable vessel for Grima coming to be. If this is true, then he unsuccessfully sacrificed his life to try and save the world, and would only end up known as a warmonger by his children.
It gets worse. The first war with Plegia happened in both timelines, meaning that in at least one instance, Chrom's father would have been entirely justified in starting a war over the Avatar's birth.
Even worse is that the mother of the Avatar might have escaped from the cult sometime before the start of the war, so Chrom's father was going to completely fail at killing the Avatar from the very start since the Avatar was not in the country from the start.
Even then, if the war started with the Avatar still in the country, it could have given the Avatar's mother the opening she needed to escape with the Avatar as security or the Avatar would have been primary on keeping him mobile and hidden until the Avatar was old enough to be possessed by Grima as the war got worse. So then the Grimleal would need to keep the Avatar moving from one point to another which would give the mother the opening she needed to launch her escape with the Avatar if they were near the border.
Anyone marrying a Manakete will be outlived by them by a landslide: Manaketes live for an absurdly long time (so long that Nowi's at least 1000 years old, yet has the appearance of a child) and considering how every Manakete in the game looks very young...
Adding to the above, consider what Grima is and how the Avatar relates to the aforementioned dragon. Who's to say that the Avatar having what must be near 100% Grima blood in their veins doesn't mean THEY might be as long lived a Manakete, and even if they're not, they could still very well outlive their spouse by a large number of years unless they married Nowi, Nah, or Tiki. On the flip side, this also means their Manakete wife will have their husband around for a much longer time, even if both of them will still end up seeing all of their friends eventually pass away.
Awakening operates on the Multiple Worlds hypothesis for time travel. Okay, that's fine, since it's one of the more consistent ways for time travel to the past to be possible without creating a Temporal Paradox. However, there's a catch. It means that for every timeline in which Grima was defeated, there are an infinite number of other timelines where, because of tiny, seemingly insignificant differences, Grima was ultimately victorious. Every time you Save Scummed to correct a tactical error or fix a bad dice roll? Yeah, that timeline didn't just stop when you hit the reset button. And what's worse, travel between timelines is possible, and Grima is one of the few beings powerful enough to do it. What's stopping him from pulling a Time Devourer and flooding whatever timeline he likes with as many alternate versions of him as he wants?
Hubris? He's probably arrogant enough to think that he only needs one of him.
That's the thing about MWH, though. The Grima we meet in the game might not be savvy to pull off this plan (just like Lucina and co., he may not have known about the multiple worlds theory until after making the jump), but all it takes is one possible Grima who is that savvy to get the ball rolling. Thankfully, trying to pull a Time Devourer plot would itself split the timeline between whether it happened or not, so the playable timeline should be safe, at least. But it's still kind of horrifying when you think about it too hard...
Actually, there's subtle implications that Awakening's Time Travel does NOT work on a multiple-worlds/timelines thing. First, if it did work in that sense, then Future!Grima would not have needed to travel back in time to stop Lucina, as his own future is still secure. Second, the parents still consider themselves the actual parents of the bad future kids despite things already being changed, yet when they talk to the kids in the Future Past DLC, the parents outright say they are NOT the same parents as Future Past's Kids' parents. This leads me to believe that there is a singular timeline but altering it does not make anyone from the now-nonexistant version of it become Ret-Gone for some reason. Other potential versions of the Bad Future happen in a literally different timeline and world, and Grima simply does not show the ability to break through dimensional barriers in that regard.
Not have needed does not equal not have wanted. Grima would hate the idea that he wasn't victorious in one timeline and try to change that, or in his POV, make it right.
Anankos attempts something very similar to this in the DLC of Fates, drawing power from multiple versions of himself in different timelines.
Gregor and Cordelia's supports involve him helping her trying to get Chrom's attention, up to Cordelia misinterpreting something and deciding to launch her love with a "surprise attack". She does this by jumping out of a bush at him wearing a Risen mask. This ineptitude is played for laughs... but it's possible for this to happen before the timeskip, when Chrom recently had his life saved from an assassin who sprang out of the bushes at him. Cordelia might have been within a heartbeat of being skewered.
Their support chain isn't much better after the timeskip, either, though for... different reasons. Chrom's already married by that point, yet Gregor still encourages Cordelia to work up her courage towards him anyway. While it's understandable that they wouldn't want to write up a second support chain for the situation, it's really better to get it before then.
To be fair to Gregor, I don't think he knows the object of her affection is Chrom. It's not explicitly stated in the support that Cordelia is crushing on Chrom so he could very well be oblivious.
Morgan is among the youngest of the children units- they have almost definitely not been conceived until after the game ends based on their relative age to Lucina. This means that Lucina was ready to not only kill Robin, but also prevent Morgan from ever being born. Even worse if Robin is Chrom's wife or Lucina's husband, which means Lucina was prepared to prevent her own brother/daughter from being born (in addition to the already horrifying implications of being prepared to kill her mom/husband).
Consider some of the trauma that some of the future shildren went through. Then think that Morgan has amnesia, and it becomes possible their memory is BECAUSE of them facing these traumas like their sibling. Nah faced abuse from her foster family, Noire is used as a guinea pig by her mother, etc.
In Awakening, Nah will tell her father that her foster family was brutal to her. If her father was the Avatar, that means the incredibly cheery Morgan was also subject to that.
Not true. Nah was raised by her father's friends, not his family. More specifically, one of her father's friends from the army.
Unless what you're saying is that Morgan was also abused. Sorry. I thought that you thought that Morgan abused Nah.
Although it has since been averted, thanks to DLC, the original ending to Awakening states that most of the second generation stays in the present era with their parents and younger selves, with Lucina disappearing shortly after Grima's death/sealing. This implies that the people who literally traveled across time to save their world completely abandoned it upon saving this world. Even if Lucina had returned on her own, she lacked the ability to either slay or seal the Grima of her world, essentially making her romp to the past useless for her own timeline.
Actually, Grima followed her to the past, so he died/got sealed there.
Except when visiting houses during the chapters against Walhart's army, many villagers talk about how ruthless he is and how willing he is to slaughter innocent people with very little provocation (which is why they give you items as help). Whether or not he makes valid points about how the world should be, it's all being said as flimsy justification for ruining the lives of a lot of people so he could conquer.
Walhart's mindset suggests that time had eroded Alm's legend to the point of omitting other parts of it, like the matter of compassion, leaving the impression of Rigel before the game starts. This would easily explain Walhart's beliefs if he's going off of the corrupted legend. It also casts the implication that Alm's einheijar card might have been made off of the same distorted lens.
Aversaturns out to have Fake Memories given to her by Validar so that she can serve him, and just like the other spotpass former villains before her we never find this out or anything remotely sympathetic about her until her recruitment chapter. Now Validar has never shown any sympathetic traits throughout the entire time he was alive as with the other major villains before him, but considering what kind of organization the Grimleal is, it's safe to say that he might have undergone similar events; even worse, he himself outright states that he's a failed Grima vessel which undoubtedly means mental manipulation and he and the vast majority of Grimleal cannot seem to grasp the concept of good...Considering that he's an expy of Gharnef who was corrupted by Imhullu leading to his wickedness and Nergal who ended up losing his memories for diving into Dark Magic too much, it's safe to say that he probably wasn't always this way...all the more reason to stop the Grimleal.
And since Validar is blatantly shown to be able to mentally control the Avatar during the main story, several times at that, that makes this theory even more likely. While he did need to be stopped, it's entirely plausible that he went through a good deal of Mind Rape himself.
One for the otherwise lighthearted Golden Gaffe grinding DLC, but Henry mentions wanting to raise an army of Risen in some of his supports. All of the Risen which appear in the Golden Gaffe utilize his base classes (Dark Mage, Thief, Barbarian) and each one's unique promotions. (Sorceror, Trickster, and Berserker respectively.) Considering some of the previous products of Dark magic in his other supports, it's possible Otherworld Henry's attempts backfired. And it would be in character for him to steal from himself or even Walhart. But it makes you wonder where Henry disappeared to if the Risen are indeed his...
Infinite Regalia. If you take all non-child, non-Avatar First Generation units (Including the "Spotpass Six") you're left with...Thirty Six, the same number of Deadlords on this map. The children characters note something odd about the Deadlords—them reminding them of their parents, one of them having the Brand of the Exalt, and you see Severa's opponent crying. The Thirty Six Deadlords are possibly the characters of Awakening from the Bad Future. And despite the Paladin saying that they do not feel emotion, Severa's opponent was crying just by seeing Severa... that's a clear lie. And Owain's quote cranks up the Fridge Horror by pointing out that their opponent has branded their weapon. The Japanese version implies that it's his father while the English version implies that it's him. This is especially jarring if you remember that three of the classes they has access to are present and that he is virtually the only character in-universe who cares about naming their weapons especially with strange symbols such as an interrobang and a dipthong. This may be mitigated somewhat when you learn that not all First Generation Characters' classes show up as any Deadlord if we're going strictly by class and sex such as Panne and Flavia, but that only leaves room for more potential candidates since it's not clear when or where you are.
Tiki's dialogue upon encountering one of the Deadlords implies that they may have been Marth. She never said whether they died in peace or not....and worse, if Marth is in there and if the theory of the Future Past Deadlords is true, what other past game protagonists could've been convertedinto them?
In the Future Past world, there are two Morgans, of both genders, and the game doesn't tell you what their names are. Why did you only find and recruit one Morgan? Why would only one of them go back in time? Morgan's twin brother or sister might still be wandering around with amnesia because you never found them, and Morgan doesn't remember them.
Here's something else to think about relating to Morgan (both of them). This may be more Wild Mass Guess, but it deserves a mention here. If time-travel works anything similar to Pokemon Mystery Dungeon Explorers of Time/Darkness/Sky, what if Grima attacked the Morgan that tried to run or both? He did chase Lucina and the other Future Children into the past to prevent them from altering history just like Darkrai did (so it wouldn't be a stretch to say he tried to assault them while time-travelling), and Darkrai attacked the protagonist of that game causing them to lose their memories. What if that's how Morgan/the Morgans lost their memories except for those connected to Grima (and by proxy the Avatar)? This would also explain why none of the kids knew of Grima coming to the past. The Morgans/recruitable Morgan were/was probably the last people/person to bail after everyone else and Grima must have found out about time-travel as a result, leading him to chase the kids through time and space attacking the disloyal Morgan(s). It would also explain why the unrecruitable Morgan didn't/couldn't come to the Present Past if they are not present there; they're probably trapped in the Future Past all alone with no way out and surrounded by a complete and utter Death World. Suddenly Time-Space jumping doesn't seem so cool anymore...
This theory doesn't really work, at least not in some cases. Any siblings Morgan has will clearly remember them (especially female Morgan, who gets an entire support chain with her sibling dedicated to her amnesia), but their sibling never even hints at the bare concept of Morgan having a twin, and their still-missing twin sibling seems like one of the first things they would talk about.
Some people have vouched that Emmeryn intentionally walked off of the cliff knowing that she would not die from the fall. What if she was wrong about that? If that was ever the case, she would have surely killed herself dead, and if the afterlife is anything like in Christianity, she would have burned up in hell afterwards because suicide is a one-way ticket straight there...
Actually that counts as martyrdom, especially considering she was pretty much going to die either way. There are records in Christian martyrologies about some martyr saints that willingly threw themselves off buildings or cliffs when cornered by (generally Roman) soldiers about to capture them, and they were seen as just as saintly as those who were "properly" martyred.
Yeah, I'm pretty sure you get a pass on it if it's the lesser of two evils.
No, after scientific and psychological advances, the Catholic Church changed its position. This was never a theological certainty to begin with, but many people believing it to be true, and many have tried to say it was a theological certainty, but it never was.
It's probably also worth noting that there is no Christianity in Fire Emblem. We all know this, do we not?
It's not hard to imagine that Plegia is Fire Emblem Awakening's Grado. Given what they do in their respective games, the utter mess they both go through and the implications of Grado's fate in the ending of The Sacred Stones, chances are Plegia's going to end up just like it...and if the earthquake that destroyed Grado truly was divine retribution, chances are Plegia will be destroyed if the heavens are none too merciful...
Given that the reason Plegia exists today was because it was formed by Grimleal during the Schism (whose goal was to revive Grima), Plegia probably had it coming the moment it was formed.
While Robin managing to wrest control back from Grima in The Future Past 3 is awesome, it still raises some rather... disturbing implications about how things must have been for them this entire time. It also questions what exactly happened to Robin in the original timeline, since nothing like this ever happens with the "original" Robin. Does their original mind exist at all and Grima just got better at controlling them, or is Robin's original consciousness completely gone?
This also raises an awful question about the Bad Future Avatar: They're the only version of the Avatar that wasn't able to fight off Grima's control at some point. The other two versions that are seen, the playable Avatar and the version from the Future Past timeline, were both able to fight off Grima's control to at least some extent, even if it was too late to do very much in the latter's case. Who's to say that the Universe 2 Avatarcouldn't have done the same? It is unlikely, given they never do it in all of their screentime, but the very idea that they could have possibly been saved somehow is awful to think about.
The death of one of the future kids' fathers raises some disturbing implications about their fate if you think about it. There are only two likely possibilities for them if this is the case, and neither is a particularly good: Either their past self has already been conceived before their father's death and their mother is now going into battle as a pregnant widow, or, they weren't already conceived and their father's death effectively erased this universe's version of themselves from existence.
Why is the Avatar so powerful? Well, they were specifically bred to be Grima's host, so it makes sense that they'd try to make them "perfect."
Why on earth does Sumia have the knight class? It's the only class with a tripping animation! Whenever you try to use Luna or something to that effect as a knight or general with a lance, you will run past them and fall over. Not to mention, a Knight/General has high defense and they're good to protect weaker units; af asked about her free time, Sumia says she "makes sure everyone's safe" — this means, the Knight reclass option will allow her to protect others better, even with her own body/armor if needed!
Not to mention, Sumia didn't get her Pegasus until the chapter in which you can officially control her. Yet she was obviously a part of the Shepherds before then... It's entirely possible that she would have been a Knight instead.
Why is Tiki a bit underwhelming once she's recruited? Think about it from a training standpoint. She's been asleep for a very long, long, long time. Her skills and strength have atrophied over time because of disuse!
She enjoys very impressive growth rates as well as the dragonstones stat boosts: she may be rusty when she joins, but if brought along and allowed to flex her wings, she'll quickly become one of Ylisse's most formidable warriors, on par with if not stronger than the Lords. One of her leveling-up quote «I miss being in the heat of battle like this!» pretty much confirms that not only is she getting back in shape, but also reveling in it
Why did the pegasus freak out so badly, aside from the fact that it was injured? In the Fire Emblem series, males simply can't approach or ride pegasi (Think of the myths about unicorns only being able to approach women.) This is also why Henry switches bodies with Sumia to ride hers, instead of simply asking her for permission.
That however does not explain why there were MALE Pegasus Knights (albeit enemies) in the third Fire Emblem game. This would suggest that classes that are supposedly sex restricted may actually have an EXTREMELY low number of opposite sex members (like the Mercenary class for example) considering some of the specifics of certain classes which often include certain attire; imagine the fans reactions upon seeing a female Berserker or a male Dancer. Hercules himself had a Pegasus, so why can't the guys get one? They're not unicorns.
That game and this one are eighteen years apart. Fire Emblem's changed a few things since then.
Well, obviously there are instances where males can approach and even ride pegasi for short periods of time, or else Sumia's rescue of Chrom wouldn't have been possible. I think it may have more to do with the weight of the rider than their gender, persay. You could theoretically train a very scrawny young man to be a pegasus knight, but he'd have to be very careful with his diet and exercise in order to stay light enough to not strain the pegasus during combat. And given that regular horses are almost as fast and can carry much heavier loads, training male pegasus riders might just be more trouble than it's worth.
Well, Fates confirms something about Pegasus. In Selena read:Severa and Subaki's supports has this regarding why Pegasus Knights in Awakening are female-only:
Selena: Did I mention that they also said you were arrogant beyond measure? How could a brash man like yourself ever tame a pegasus? Generally, they only allow the most purehearted maidens to ride them.
Subaki: What ever do you mean? Oh, you must be talking about the breed of pegasi from your country. They're considerably different from ours.
Selena: Really? Is that true?
Subaki: They're similar, but they are different breeds entirely. The pegasi of Hoshido and falicorns of Nohr don't mind men. They'll let anyone ride them, whether or not they're female. I'm surprised you didn't know that. It should be written in any basic tactical manual for new recruits.
Donnel's rapid academic development in his supports makes perfect sense when you take his "Aptitude" trait into account - not only does it speed up his combat development, but his academics and other mundane abilities as well. It also helps explain how his traps constantly manage to outwit trained soldiers... And Panne.
Why does Donnel wear a Bucket Helmet? All the villager NPCs in battle have Bucket Helmets, so it would make sense for a villager PC to also have one.
There's an in-universe reason as well: Donnel has very Messy Hair and wears the bucket as a way of hiding it.
That, however, does not explain why he is one of the few characters who wears their class-based headgear/anything resembling it (and in every class he has access to). It's not that Helmets Are Hardly Heroic; the headgear would actually complete some of the characters' looks (Fredrick had a sketch of a unique Great Knight helmet that looked boss compared to the Mooks'), but my guess is that it's to show who the character is and make them stand out from the generic headgear-wearing enemies; that however is not hard to do with or without headgear when your entire cast of characters either wear armor/clothes with unique design flairs, sport unique colors to differentiate them from the standard Mooks, or have defined facial features with non-standard hair. Plus in a logical sense they would be more safe with them on. My guess is so they don't have to come up with different headgear for the characters for each class. They DO have loads of classes.
Donnel is a poor peasant who took up arms to defend his homeland. He's making do with what he just happens to have on-hand. Historically, suits of armor and helmets were expensive, so Donnel would be unlikely to be able to afford one.
When Chrom confronts Gangrel about the Plegian bandits that have been going around terrorizing Ylissean citizens, Gangrel simply points out that all that means is that Ylisse has a bandit problem, not that Plegia is invading them. In fact, Gangrel makes a pretty strong point about why he (and well, Plegia) shouldn't really be held responsible...they're bandits. Gangrel can't be held responsible for Plegian bandits leaving and attacking Ylisse - for all Ylisse knows, they're criminals within Plegia.
And being the trickster he is, he probably sent the bandits to drag Maribelle across the border so he can claim they invaded them. He'd have to answer if the army did it...but if outlaws did it...You gotta give that guy some credit, despite being as Ax-Crazy and Caligulesque as he is.
It's debatable as to whether or not that's really "Fridge" worthy, since if we operate on the assumption that Maribelle was telling the truth (and we have no reason not to) that's exactly what the game says he did anyways, with none of this assumption business on our part.
Many of the SpotPass teams contain references to the team's leader based on its composition. While some reference specific characters that they associate with, others just represent the specialization of their country. Others are fairly random or just generic soldiers that are similar to them.
Pr. Marth's team is a reference to his team in chapter 1, including Wrys. There are 3 Paladins, one with Strength +2, one with Speed +2, and one with MUCH lower stats compared to the other characters in the team with skills from the Tactician tree. An obvious nod to Cain, Abel, and Jagen, who is also the tactician in Mystery and New Mystery.
Minerva's team contains three pegasi among the other fliers in it. The pegasus trio Est, Catria, and Palla served Minerva.
Legion's team is him and 9 additional berserkers with the exact same stats, equipment, and skills. In the boss fight against him in New Mystery, he creates endless clones of himself until he is defeated.
Hardin's team contains 2 Bow Knight and 2 Paladins amongst 4 knights. They have the same class as the Wolfguards, namely Wolf, Sedgar, Vyland, and Roshe.
Sigurd's team is based on the same team that he led in the first chapter of the game, 4 Palladin, one wielding Gae Bolg(Quan), two representing Noish and Alec, one wielding the Brave Lance(Finn), a Valkyrie(Ethlyn), a General(Arden), a Great Knighy(Lex) and a Dark Knight(Azel).
Raquesis's team is based off the three Palladins that protected her in chapter 3 of Genealogy.
Julius's team contains Julius himself, wielding Goetia, + a General, a Bow Knight, a Warrior, a Sniper, a Paladin, a Sage, a Swordmaster, a Valkyrie, and an Assassin, all wielding either legendary Jugdral weapons, or a Brave weapon, (Sage being the exception) and possessing stats similiar to Julius. All of these classes have been used for one each of the Awakening Deadlords (missing only Lepus, Anguilla, and Gallus, a War Cleric, a Dark Knight, and a Sorcerer respectively) who either wielded a Brave weapon, or a legendary weapon (with some exceptions, like Sage). The Fridge Brilliance comes from the fact that Julius was the first enemy seen to actually deploy the Deadlords in their debut game. Goetia could be because the Loptyr Tome doesn't exist in this game, and Goetia is the closest to it that the players can get their hands on. The fact that all of the "Deadlords" wield exactly the same weapons as the Awakening Deadlords did in Chapter 22 means this is deliberate on the developers' part.
Nino's SpotPass team is mostly filled with promoted units, except for Nino, who is a mage. Nino joined you at a very low level near the end of the game she came from. By the time you're strong enough to beat her team, she'll join you at a low level again. The Hero, Swordmaster, and Assassin could represent Linus, Lloyd, and Jaffar respectively.
Serra's team contains a Mage, Knight and Thief, the classes of her three potential husbands: Erk, Oswin and Matthew.
Lyn's team consists of two Paladins, a Falcon Knight, a Sniper, a Warrior, a Bow Knight, a Trickster, a War Monk, and a General. These are essentially the promoted classes of Lyn's Legion, namely: Kent, Sain, Florina, Will, Dorcas, Rath, Matthew, Lucius, and Wallace. The team is even arranged in order of recruitment. The only one missing from the roster is Mark... unless you consider them and the Avatar to be the same person.
Hector's Team consists of a General (Oswin) a Trickster (Matthew) and two Pegasi (Florina with Galeforce—same as Lyn's- and Farina with Astra)
Eliwood's Team is two Paladins (Marcus and Lowen), two Warriors (Dorcas-with counter same as Lyn's- and Bartre with Zeal), two Generals (Hector and Oswin with the same abilities and items from Hector's team), a Cleric (Serra), a Trickster (Matthew), and a Swordsmaster (Guy). Recruitment order in his story mode for the strange exception of Rebecca who could've been represented by a Sniper.
Nergal's team are the members of the Black Fang. A Bow Knight (Uhai) a Sage (Ephidel) a Warrior (Brendan Reed) a General (Darin) and then the Four Fangs, a Valkyrie (Ursula), an Assassin (Jaffar) a Swordsmaster (Lloyd) and a Hero (Linus), Alternatively, the Sage and Assassin could be Kenneth (despite normally being a Bishop) and Jerme, representing the first part of that game's final chapter.
Mist's team has a Cavalier (Oscar), a Fighter (Boyd), an archer (Rolf), and a mage (Soren).
Lucia has generic soldiers but one Sage (Bastian).
Geoffrey's team is generic but they have the same classes as the generic soldiers he had with him when he was first introduced.
Ike's team a male Paladin (Oscar), a Warrior (Boyd), a War Monk (Rhys), two Snipers (Shinon and Rolf), a General (Gatrie), a Sage (Soren), an Assassin (Volke), and a Pegasus Knight (Marcia).
One that's a particular Genius Bonus: on any difficulty higher than Normal, all of Ashnard's troops have maxed Strength, referencing his Social Darwinist philosophy. Even on Lunatic, his is one of the only teams where everyone shares a maxed stat, meaning this has to have been deliberate.
War Monks and Clerics wield axes. During the actual crusades, monks were forbidden from using bladed weapons, and therefore many used maces and other blunt weaponry instead. Maces are typically not a weapon type in Fire Emblem, so the developers chose the next best thing.
Though this does beg the question why Libra didn't come wielding a hammer. While keeping the entire blunt weapon idea was impossible, making a blunt weapon his first one would have served the point very well.
Why does Anna have less support conversations than the other characters? The only characters she can support with are the Avatar and Tiki. The Avatar system was previously used in New Mystery of the Emblem, while Tiki appeared in the first/eleventh and third/twelfth games. In other words, the only characters Anna can support with, are characters who have appeared multiple times throughout the series like her.
At the beginning of the game, in the Premonition, the entire field (excluding the part Chrom and the Avatar are fighting Validar in) seems to be blackened out by the barrier Validar has put up. And yet, when you fight him for real in chapter 23, The rest of the field is no longer obscured. Considering the fact that the Fire Emblem has at least one fake gemstone in it, it would make sense that the barrier isn't strong enough to obscure the rest of the field.
"Dastard" note n. A dishonorable or despicable person. is an actual word.
Also, the official FE translations have been using "dastard" far earlier than Awakening. If anything, they probably could have used a more profound word than "Dastard", but the "Alvis you Dastard" line could have influenced the decision to use that one.
Some of the Second Seal reclassing options may seem filler or out of the blue for the character in question, but some do make sense after learning of their background:
His other class option is Thief, which incidentally makes his class set the same as Gangrel's. Given that Henry used to be one his soldiers, it's unlikely to be a coincidence.
Why does the Wyvern Rider Cherche have the Troubadour and Cleric lines? She was originally training to be a cleric before she met Minerva. And she tamed minerva via, among other things, repeteadly whacking her with her staff.
Lon'qu is able to reclass as a Thief or a Wyvern Rider, the latter of which is pretty odd. However, he's originally from the western continent of Valm, where wyverns are much more common and raised for battle. The Thief line makes even more sense when you learned he grew up in the slums of Chon'sin.
Every character from Valm can reclass into Wyvern Rider: Virion, Cherche, Say'ri, Walhart and Yen'fay. Lon'qu also can, being one of only two pieces of evidence he might be from Chon'sin originally. The other is the apostrophes in his name and the name of his childhood friend Ke'ri.
Japanese does not have apostrophes, so this doesn't count. There's no evidence it's more than a choice by the localizing team.
One of Gregor's reclassing options is a Barbarian. In one of his supports, Lon'qu mentions that he once competed with Basilio for the title of West-Khan, but he was no match. Perhaps he learned something losing to a Warrior like Basilio and wants become as strong as him.
Olivia tells Lon'qu in their support that Basilio (who is like a father to her) talks often about him. In her efforts to be more useful to Basilio apart from being a dancer, having the option to reclass into a Myrmidon like Lon'qu seems like a good way to do it. Her growth rates are even similar to his!
This also makes it rather appropriate how Olivia uses swords even as a Dancer.
With how unnoticeable Kellam is, the Thief line being available to him is hilariously appropriate. He reveals that he was the most selfish among his siblings growing up, which also makes it fitting. Going unnoticed seems a weird trait for a knight, a class that is designed to stand in the way and draw fire from squishier units. But his reclassing options are Thief, a class renowned for their ability to sneak around (and, as an Assassin, gains the skill Pass at Lv. 15 which allows you to run right past enemy units) and Priest, a healer class which cannot attack and cannot take much punishment, whose top priority aside of healing is avoiding enemy attacks...
Ricken looks up to Chrom and sees him as a brother. His reclass options, as strange as they are for a Mage, are the Archer and Cavalier lines...which are the same as Chrom's.
Also of note with Cordelia's reclass options is the fact that she can use every weapon type in the game. She gets lances as a Pegasus Knight, Swords as a Mercenary, and tomes (including dark tomes) as a sorcerer. after promoting she rounds out with axes (Hero), bows (Bow Knight) and staves (Falcoknight). pretty fitting that someone hailed as a genius can use every weapon in the game (that's not class-locked).
Donnel's reclassing options are the fighter and mercenary classes, both of which allow him to become a hero. Pretty fitting for an underdog with fast stats growth. Donnel is your typical anime protagonist, going from zero to hero.
Speaking of people who can reclass into Wyvern Riders: both Frederick and Sully have access to that class, despite neither of them having a connection to Valm (unlike Lon'qu, Virion, Say'ri, Cherche, Yen'fay and Walhart), any affinity for dragons (Nowi and Tiki are dragons themselves, and Panne can communicate with other animals), or any other flight-based classes (Aversa). I couldn't understand why those two even had that class...until I remembered that they both have supports with Virion, who is from the continent of Valm, with its large wyvern population. (And the Virion/Sully pairing is even fairly popular) It's a sort of Fridge Funny to imagine that Virion just up and decided to teach a couple of his friends how to ride dragons one fine day.
Tharja mentions in her S support with Frederick that Dark Mages require a certain level of mental instability in order to be good at their craft. Who are the specific people that can reclass to Dark Mage? All Plegians (including Noire), Miriel, Laurent, Libra, and your character. This may explain why characters like Ricken and Emmeryn cannot reclass to Dark Mage despite their impressive magic stats.
Gangrel cannot reclass to Wyvern Rider (a class common among Plegians) because he is afraid of heights.
The Avatar can reclass into nearly anything else that they want. While he/she obviously couldn't have received training in every other class, as a tactician they have no doubt studied them all. Not only to learn how best to use them, but also how to defeat them.
Why is the Avatar a tactician, when they have the talents to be just about anything else? Because their greatest strengths are their intelligence and charisma. While the Avatar would have made an excellent swordsman or even a powerful spellcaster, their ability to lead and inspire others is worth more than any feat with a sword or spell.
It could also be that their father Validar was training them to become The Chess Master.
Why is it that the Bad Future is averted, despite Emmeryn dying? It's because she never really died, because the assassination attempt failed, and she only sustained memory loss (albeit very severe loss) from her fall. So although Marth was slightly correct, the bad future wasn't really that close as they thought.
Emmeryn's death (or lack thereof) wasn't the issue. In the unaltered timeline, when Emmeryn was assassinated, the Fire Emblem fell into the hands of the Grimleal. Once that had happened, almost nothing would have prevented Grima's ultimate resurrection. The Fire Emblem was the goal all along. Emmeryn's dying or not wouldn't have made a difference if the Grimleal got the Fire Emblem either way.
Additionally, one of Lucina's goals was to prevent Emmeryn's death. She actually accomplishes this - because in her timeline, Emmeryn was assassinated - likely by people who made sure she was dead. Instead, she falls off a cliff. and receives brain damage from the fall.
Plus, Lucina explicitly states that Emmeryn's assassination was why the Mad King's war lasted longer than it did up to the battle with Validar.
Some players have complained that Gangrel and Walhart are dealt with too quickly after they give the player and protagonists reason to want them dead. Well, naturally! Once they cross that horizon, there's nothing that can reasonably stop Chrom and the Avatar'sRoaring Rampage of Revenge, so the plot doesn't bother trying to shoehorn sidetracks into the main plot. Fortunately, it isn't too blatant about it, else it would be a chore to read through.
Leif Sword has the ability Despoil, as a reference to his game's capture mechanic and how it's used to get items.
Smash Bretheren 3 takes place at the Dragon's Gate from Blazing Sword, which is essentially Elibe's version of the Outrealm Gate (though it was much more plot-important at the time). If any of the old games' maps were to be remade for a battle between the champions of different realms, it would be the Dragon's Gate.
Some of the DLC's characters classes are references to their history.
Ephraim being a Great Knight? His promotion gives him a horse and he was mentored by Duessel, Grado's Great Knight General on top of having growths well suited for it. Some of his DLC appearances is as a Soldier (a lance infantry), which is identical to his base Lord class.
Leif being a trickster? Reference to his game's capture mechanic and how it's used to get items, same thing as with the sword named after him. The Staff may reference his love interest, Nana, a user of staffs.
Also the first arc in his own game is him breaking out of a prison.
In addition, the trickster's weapon range is identical to the female version of his starting class in Jugdral, and it's one of the best classes for using magic swords, such as Leaf's famous Light Sword.
Roy being a Mercenary? Sword using Lord that never got promoted to something with Armor or Horses and possibly the fact his promotion was highly ineffectual. Hence why he's a unpromoted class. His Spotpast class is Hero, a promoted version. Male sword Lords also tend to have balanced stats like Mercenaries.
Eirika being a Bride? Perhaps referencing all the shared supports she had in her game, several of them ending in marriage. (Seth, Forde, Innes and Saleh in the romantic way; Tana and Ephraim in the platonic/ ship teasey one). It could also show her status at the end of the game (skilled at combat as well as royality stuff) as the Bride class despite its looks, can hold its own in a fight. Her spotpass class, Myrmidon, references both her growths in the game and how Myrmidon is the class that fits the closest to Eirika's unpromoted Lord one.
Katarina being a Grandmaster is a reference to what she said at the beginning of FE 12 (New Mystery): that she'd be a tactician of the group. If she's recruited as Spot-Pass character, she's a Sage instead - the same Class she has when she's re-recruited into Marth's group!
Seliph being a Swordmaster could be explained as he was raised in Issach, whose rulers favor the class. And his Big Brother Mentor (and future King of Isaach) Shannan is a Swordmaster as well, and might have been his martial arts teacher.
Lyn is a Swordmaster by both her classes and growths being akin to the class.
Celica being a Sage? A reference to her more magic leaning class from Gaiden, Priestess/Princess. Said game's Priestess class was actually part of the female Mage line.
Ike's classes in his game were virtually identical to the Hero class. He also first appears as a Hero in Radiant Dawn.
Elincia's original class (Queen) was an enhanced Falcon Knight class.
Micaiah's Dark Mage class is a odd exception as her classes in the game dealt with light magic. Only sign is that she serves a "dark god"... however, Micaiah would probably be a Bishop in any of the other games, but Awakening doesn't have Light magic anymore and the classes that would have had it now use axes instead. That, and the above-mentioned "dark god" bit, means the closest class to hers is now Dark Mage. Plus, in Radiant Dawn she has "Darkness Affinity".
Some Spotpass characters have this as well: A lot of the characters with unique classes get the generic class that their unique class was an Expy of (Hardin, Julius, Raydrik, Zephiel, Nergal, Ashnard, Sanaki, etc.) or get classes within the promotion trees of the class that their class was an Expy of (Lyon, Sephiran, etc.). Arvis meanwhile is a Sorcerer because Sorcerer is one of the few classes to have good stats all around on top of a good Magic stat (especially in Defense and Resistance), and thus serves as a stand-in for Arvis' Emperor class (where he had good defense, but used magic, instead of the Sword, Lance, or Axe that's the usual norm for Emperor-type classes).
Every single one of the second-generation characters is a Cloudcuckoolander at best and half-insane at worst. Why are they all messed up, in different ways? Because all the the second-generation characters grew up in a war-torn zombie apocalypse hellscape where their parents were brutally murdered and any day could be their last. All of the second-generation characters have severe PTSD and manifest it in different ways! To wit:
Lucina is incredibly stern and serious, and her smiles look bittersweet. Her entire character revolves around defying the future she's been forced to live, and she can't let herself relax or laugh or anything until it's been averted.
Owain's Large Ham tendencies are mostly an act to keep the others and himself motivated. He's obsessed with weaponry because that's how he keeps himself alive. He's never forgiven himself for his father's death.
Inigo, like Owain, plays up his Casanova tendencies to keep morale and good cheer up among the group. Like his mother, he tries to revitalize his friends and keep them going. He wants to prevent everyone he's with from just lying down and dying from despair.
Cynthia's so happy-go-lucky in the past because it's just so much better. The zombie apocalypse isn't as imminent, and she just wants to marvel at everything that's been denied her in the future, and enjoy it all as much as she can, while she can. Remember that scene in World War Z where Sergeant Avalon breaks down over a turtle because of how rare they've become? Also, if she's Lucina's sister then Lucina probably sheltered her as best she could. Which would be not well.
Also, regardless of who her other parent is, Cynthia specifically developed her hero complex as a result of her mother's death. Like Owain, some of her hammier tendencies actually stem from guilt over not being able to save her parents.
Severa's got the impossible (to her) task of living up to her mother's deeds—and if her mom got killed, what chance does she possibly have? She's got some serious self-esteem issues.
Brady's self-esteem issues are even worse than Severa's. He's got no combat skills to his name and is probably convinced that of the second-gen characters, he'll be the first to go.
Noire is...Noire. Submissive and pessimistic until she completely snaps. And yet still willing to help those around her, as shown in her supports with Yarne where she vows to protect him.
Kjelle trains constantly and is always in her armor because she absolutely positively cannot let her guard down. Ever.
Laurent's obsessed with detail because who knows when one tiny overlooked thing—an untreated sprain, a dwindling arrow supply, footprints in the snow, can mean the difference between life and death. It haunts him and becomes his obsession. Even more so, due to a "small detail" aka the problems of time travelling... he landed in the past three years before the others.
Gerome's a lonely soul, pushing away everyone out of his own hurt and abandonment issues and resigned to his fate. Or at least he's trying to convince himself to be resigned to his fate. He wears his mask to hide the sadness he feels from losing his parents.
Yarne is flat-out terrified of being killed like his family (and probably siblings if Taguel breed like actual rabbits). He doesn't want to become extinct and just plain wants to stay alive.
Nah was forced to grow up at a very young age and forced to act more mature than she really is in an attempt to be accepted by humans like her foster family. Her childlike nature really only comes out in her romantic supports, where her lack of social skills and her terror of being alone again is pretty apparent. (Which also might explain Nah's very aggressive and Out of Character reaction to Inigo - since he's a known womanizer, she likely snapped at the mere idea of being cheated on and kinda, uh, lost it.)
Morgan's got amnesia and many not even come from the same timeline (though personally I think so since any sibling supports mention that they remember Morgan), so they don't apply here.
According to the Future of Despair DLC though, they have it just as bad, or even worse than the other children. Their devotion to their Avatar parent is twisted into denial of their their "death" by Grima's possession, thus serving Grima in place of them. They are both paranoid and unshakably loyal, a frightening take on their clever and affectionate nature in the actual storyline.
Though Morgan's amnesia can still factor into this idea, as male Morgan does mention in a couple supports that his amnesia is specifically why he manages to stay so cheerful. He doesn't remember how bad things were before, so of course he's so energetic all the time!
The reason why Lon'qu lost to Marth so easily? It's because, during their battle, Lon'qu somehow realized that "he" was actually a woman.
Interestingly enough, Lon'qu is revealed to be able to suppress his fear of women during battle. However, it is entirely possible that he lost not just because his opponent was a woman, but because he was fighting a woman. He apparently reveals that he is afraid of getting close to women because he's afraid of them getting hurt like it happened to Ke'ri, who died in an Heroic Sacrifice to protect him - so once he realised his opponent was female, the effect was a sort-of Logic Bomb in his mind. So, it's not for the reason that you'd expect.
In regards to how Grima comes off as such a Generic Doomsday Villain even compared to Medeus, what about that? Well think about it, it was established in the Archaneia games that the Earth Dragons besides Medeus degenerated and attacked humanity. Later in Mystery of the Emblem and it's remake, Medeus claims in his death speech that if the Binding Shield is broken, the Earth Dragons would return. Now let's look at Grima, the dragon has dozens of eyes on his body, was said in the Knights of Iris book to be descended from the Earth Dragons, and the shield and altar where the Earth Dragons were sealed have different functions in Awakening. Perhaps some point before Awakening, the Earth Dragons fused together into the dragon that is known as Grima, who went and terrorized humanity until being defeated by the efforts of the First Exalt, Naga, and others. However this raises the question of how the Earth Dragons would gain the ability to fuse, or why it would be capable of sentience.
The Awakening based DLC in the Gaiden remake has an explaination: It was an artificially made "dragon" from the mix of human blood/etc and dragon bits by a mad alchemist who also made the predecessors to the Risen. He did realize Grima was too horribly but too late.
Lon'qu could possibly be Valmese from Chon'sin, since people from Chon'sin have names with apostrophes.
It's already been confirmed that Lon'qu grew up in the slums of Chon'sin. He left after the death of his childhood Ke'ri.
If Chrom is most likely to break things, why would the royal family trust him with the Falchion, one of the nation's greatest treasures? Because Chrom can't break it!
This also leads up with Chrom's inability to be a Mercenary. Mercenaries have to take good care with their weapons due to being hired arms. Since Chrom is of royalty, he has no experience with mercenary work, and as such is unable to gain Armshift.
Why is Gangrel, the king of Plegia, a bizarre class like a Trickster? Because he was originally a lowly slumdog who worked his way into snatching the Plegia crown, promoting from a common thief into quite the trickster, indeed.
The Strongest One's Name had it's name changed to Apotheosis in North America, which doesn't make sense until you look it up. Here's the main definition for Apotheosis: the elevation or exaltation of a person to the rank of a god. The name change suddenly makes a lot of sense and becomes far more fitting, considering that the enemies have stats that eclipse even Grima, possibly even on Lunatic+ mode. What's even more, it's stated that the warriors you face there are heroes who became too powerful and eventually ended up there for a challenge. When you look at this from a gameplay point of view, you and the Shepherds are heroes and depending on when you finally decide to go to Castle Apotheosis, you'll most likely have capped out stats and Limit Break equipped, with superior skills equipped on each of your characters. The warriors you face are probably meant to represent some incarnation of the Shepherds who have reached the castle, and considering that the Outrealm gate is a gateway that crosses between time and space, the warriors probably are the Shepherds who decided to stay there.
Why is Sacred Stones - the least difficult game in the franchise - the game whose music is used for Apotheosis - the single most difficult challenge in the franchise? Sacred Stones is not just remembered for being ridiculously easy, it's also remembered for having the most Brutal Bonus Level in the series, more specifically the Lagdou Ruins. The overworld music used in Apotheosis (Confront the Past) is also used in Lagdou Ruins as the overworld theme, and the battle theme (The Battle Must be Won) is a boss theme that tells you that you're not even fighting enemies anymore. Some people have taken these as some sort of sign that youAREin Lagdou Ruins...
The first time you hear the game's recruitment theme is when the Avatar is formally introduced to the rest of the Shepherds and officially made a member (whereas before they were just tagging along with Chrom and company). That's right, the whole first part of the game is your very own recruitment scene.
The children's birthdays coincide with the original release dates of previous games in the series (aside from Morgan, who has Children's Day instead). But perhaps each child has a specific reason for sharing their birthday with that particular game:
Lucina: Shadow Dragon and the Blade of Light - She is Marth's descendant and wields his sword, the "blade of light" itself.
She can also use Aether, Ike's trademark skill. Path of Radiance was also released on April 20th.
Yarne: Gaiden - In his paralogue, you have to choose which faction you're fighting against, with neither being preferable. Gaiden has two armies (Alm's and Celica's) that must coexist to win.
Severa: Mystery of the Emblem - The game that was caused by Hardin's Unrequited Love for his wife.
Her mother's situation with Chrom getting married mirrors Catria's unrequited love for Marth in this game, as Catria says his name in her death quote.
Cynthia: Genealogy of the Holy War - Her mother's favorite book, localized in English as "Ribald Tales of the Faith War".
Kjelle: BS Fire Emblem - Are you not going to take it seriously just because it's not a "real" Fire Emblem game? Game-chauvinist!
Gerome: Thracia 776 - Takes place entirely on the Thracian Peninsula, which is known for its Wyvern Riders.
Nah: The Binding Blade - Say, didn't Elibe have that one minor, unimportant skirmish between men and dragons?
Roy may be part-manakete himself, like Nah.
Laurent: Blazing Sword - He dreams to be able to "sort the truth from the legends." So he naturally gets the prequel in which Athos - the living legend - is still alive. Also, he likes history, so, you know, that. The point is, prequel.
Plus, Laurent was the first kid to arrive back in the Past/Present, and Blazing Sword was the first game released outside Japan.
Noire: The Sacred Stones - Her alternate self is almost as though she's possessed by a demon... but poor Lyon had similar spasms.
Brady: Radiant Dawn - The boss of his Paralogue, Xalbador, is vandalizing a place of worship because he feels that he's been abandoned by the gods. Now, what was the entire plot of Radiant Dawn's endgame about?
Inigo: Shadow Dragon - Inigo is the only other child to mention he had the Mark of the exalt if Chrom is his father, Lucina aside. Also, he's a womanizer, and every woman in Archanea wants to wield Marth's Falchion.
Owain: Heroes of Light and Shadow - Look at that title and tell me it isn't freaking perfect. Not only that, but he, too, is a descendant of Marth the Hero-King.
Also in this game is the first playable character you can name and control as an ally in battle, known as the MU. Owain often names his weapons so that they become not just tools, but his ally in battle.
You can apply the same logic to Chrom's small marriage pool, too (Not counting Generic Village Maiden here). Sumia has known him for a while and is a member of the Shepherds, as mentioned above. Sully is also a Shepherd, and her and Chrom's A-support makes it clear that the two of them were friends from childhood. Maribelle is the dearest friend of Chrom's little sister, meaning the two are probably at least passingly familiar with each other through Lissa. So far, three out of five of his potential wives are people he's known in the past. Robin and Chrom formed a bond right from the beginning and are best friends who are usually on the same wavelength (and as mentioned in Sumia's entry, Robin is an All-Loving Hero. Or All Loving Heroine in her case). Olivia is the only odd one of the bunch, but even she makes sense: some of Chrom's other supports show that he can be completely awkward when it comes to relationships and social graces. Who else could sympathize more with thisthan the perpetually-shy Olivia? (Even more so when you consider that Olivia uses a similar reasoning to tell the also socially-awkward Lon'qu that they belong together).
Also, Sumia's Base-Breaking Character nature is easy to put on perspective... Remember, many of the people who play this game are teenagers/young adults, who either are or used to be pretty awkward themselves. Seeing a character who is very clumsy and self-loathing might hit a bit TOO close to home for comfort, and it's even worse with the huge double standards in society about women: fictional and/or real women must be flawless, always self-reliant and adhering to "traditionally masculine" attitudes, otherwise they aren't "good and worthy enough". It can potentially explain why more self-assured female characters like Sully, Cordelia or female!Avatar are held up as "strong female charas" in the West AND are also used to bash Sumia herself, despite how in-story they're very kind to her (and girl!Avatar actually tries to help Sumia with her issues, just like boy!Avatar does): the members of that specific fandom fringe may attempt to cover up how they see Sumia as a reminder of the kind of persons they either used to be or still are and bash the crap out of her to hide how they see their old insecurities in her, while latching on "strong female characters" that are the opposite — also in an attempt to forget about their own issues on women as a whole.
If you invert the situation, you'll notice that some of Severa's fans blame everything that comes wrong with her on her mother, whom they accuse of being "neglectful", "blind to Severa's problems" and "horrible enough to ditch her daughter". Again, Mommy Issues are on play: these fans take their (often rather old-fashioned) perceptions on motherhood and adulthood and project them on Cordelia, latching on Severa to cover up their own biases.
In Cynthia's paralogue, a bandit by the name of Ruger has been impersonating Chrom, despite apparently looking nothing like him, and despite the fact Chrom is one of the few possible fathers for Cynthia. Looks to be inconceivable — until you realize that bandits tend to re-use portraits. Ruger's portrait is the same as Gecko's, and since they clearly don't look the same in-universe, it's possible that Ruger might actually look a lot more like Chrom.
This can be supported by the fact that all the villagers at the beginning of the paralogue immediately mistake Chrom and company for the bandits as well, further implying that Ruger may actually resemble Chrom.
Think about this for a good moment. Ruger is a trickster, and tricksters look the closest thing to royalty given their classy outfits, but the characters who are often given the choice to reclass into it are possibly known for thievery or being, well, tricksters. (FFS, Gangrel is a trickster and he is a King). Plus, it's IMPOSSIBLE for someone to look exactly like another unless they are possibly twins, so people mistaking Chrom for Ruger despite the fact that Ruger's portrait is shared Gecko's portrait (as well as Jamil and Ezra) would have made no sense if Ruger didn't look like Chrom at all. Plus, what weapon is Ruger wielding? A Levin Sword that shares the same white and gold color schemes as Falchion (albeit having no red and being a short, jagged sword of all things). No wonder people mistook him for Chrom.
Additionally, Tricksters use swords and staves. Princesses in Jugdral use swords and staves, the same weapon set. Princes don't, but that's pretty close.
Cynthia is recruited from a small island off the coast of Valm, so it's reasonably believable that people living that far away from Ylisse wouldn't know what Chrom looked like. Cynthia not recognizing him can be excused as a combination of Cynthia naturally being just a tad bit of an airhead and Future!Chrom probably having died before she was old enough to be familiar with what he looks like, possibly before she was even born.
In The Future Past 3, as Lucina prepares to strike down Grima, their sprite turns from an Enemy Unit to an Other Unit, signifying that in their last moments, the Avatar resumed control.
When rescuing Maribelle from Aversa and some bandits, Ricken blasts them with wind magic and Aversa reacts pretty strongly to it. At this point in the game, the player is new to wind magic and probably believes that the spell must have been very powerful due to the scene, but it's no different than the other types of magic, which might make one wonder why Aversa made such a big deal over it. It's not until much later when you see her on the battlefield for the first time that Aversa is revealed to be a Dark Flier, in other words, weak to wind magic. Meaning, even a Child Mage like Ricken could have potentially killed her on the spot.
Unfortunately, this also opens up a bit of Fridge Logic: the reason Dark Fliers are weak to wind magic is because (like all Pegasus Knight variants) they have to fly through that same wind you're manipulating with magic. IIRC, Aversa was on foot when Ricken attacked her, so she shouldn't have been weak to it.
Ricken got the drop on her. Aversa probably sensed wind magic out of nowhere, forgot herself and panicked for a moment. She calms down by her next spoken line, but it was enough of a distraction for Ricken and Maribelle to haul tail out of there.
Tharja is from Plegia, a nation that reveres the dark dragon Grima. When recruited you find that she develops an unhealthy obsession with your avatar, who is later revealed as being raised to be the perfect vessel for Grima. And seeing as how she stalks you even if you are female, she may not even be attracted to your character but to Grima itself! Considering that's she's also enamored with THE DARKNESS as she points out in quite a few supports, she's probably not really attracted to the Avatar or Grima, just the DARKNESS inside of them.
This theory actually fails to address why Henry, who ALSO is Plegian and with some screws loose (and a Dark Mage like Tharja), does not develop similar patterns towards the Avatar. The case of the also Plegian Gangrel's a bit more understandable, as he plainly states that he isn't a Grima worshipper. Also, Tharja can marry the Male Avatar; making her solely obsessed with the Grima within him would make few sense, as such a deal wouldn't be enough to make her start and sustain a relationship with him. (It could be that she started obsessed with the Grima power coming from the Avatar, but later she came to love his actual person in her own yandere way. Or, if she marries someone else than the Avatar, she keeps at least a part of these sincere but twisted feelings for their actual self.)
Why do the future kids get their hair dyed when the four most popular are shown in Yukata? Because their hair color is subjective to the player, and the developers made it so that they don't have to make multiple arts for each possible color!
Further, the hair color chosen closely matches Chrom's. Of the four most popular (Lucina, Severa, Owain, Inigo), Lucina's hair color would already be set to match. Cordelia's daughter Severa could have been Chrom's daughter if Cordelia had her way (she doesn't; it's not even a possibility); since she can't, the hair dye offers a look at what she'd look like if she could be Chrom's daughter. Owain is still of Chrom's bloodline, as his mother is Lissa; though it's impossible for him to inherit Chrom's hair color, the Yukata scene shows him as he would look with the hair. Finally, Inigocan have Chrom as a father, so his hair color could already match the dye.
Chrom's not the only Fire Emblem hero with blue hair, so that color might just be popular in-universe. That would justify any of the other future kids using the hair dye if they won the popularity contest, instead.
The box art shows many of the characters. If you look in the veeeery background, you can see Kellam, inconspicuous as usual and with his head covered up.
And out of all of Chrom's love interests to be shown, Sumia gets the spot. Makes sense, she is one of the two Implied Love Interests alongside a female Avatar, and all the official artwork that includes the Avatar tries to make them look non-descript as possible to avert using one or another look/body build/etc. over the others. (To the point that the first Drama CD has a male Avatar, but the second has a female Avatar instead... Oh, and the one with guy!Avatar is centered on the days after Chrom's marriage, but carefully hides the identity of the girl he married. She could be the Village Maiden, for all we know and care.)
Marth is the only character on the boxart shown going against the direction of Chrom and the other Shepherds. This isn't just highlighting the duel between the two in the beginning, it could also refer to Lucina, who is Chrom's daughter, going back in time to save his life and stop Grima from restoring himself to power.
Going even further with this, though she's facing the opposite direction, Lucina is pointing her Falchion in the same direction as Chrom—in fact, they are perfectly parallel to one another. Though she may face a different battle, her cause is still joined with everyone else's.
With that, the box art thus makes a ForeshadowingVisual Pun, because Marth's weapon is literally called the Parallel Falchion in-game.
In the cutscene where "Marth" tells Chrom about the plot to kill Emmeryn, "Marth" kills an Assassin. Not just any hired killer, an Assassin of the Assassin class. You can tell by the blades on the arms.
It may seem kind of weird for Henry of all people to be the one who can talk to anything alive. But he's really the best kind of person to have that ability. If you could talk to anything alive, including plants... what would you eat? You can't go vegetarian since you know that plants are also sentient, and animals are a no-go. What's left? Rocks? Henry, with his... strange ideas of life and morality, can kill anyone and anything (except for the Shepherds) without feeling guilty, so he won't feeling guilty about eating sentient creatures...
There's also a(n unintentional?) Stealth Pun: A group of crows is called a "murder". What is he fond of? Killing stuff!
Laurent is the only 2nd generation character who has to be recruited from a village instead of the other children who are out in the open. Leave it to the brainy one to come up with the idea that it's safest to find cover to find your party.
Double when you remember that Laurent has spent several additional years in the past, compared to his friends. He likely knows many places, tricks, social conventions, etc. that the other kids don't.
Additionally, it seems as if Laurent was one of the only children to have a job other than warrior, along with Brady. He claims to be a traveling scholar, and would be more welcome in a village than a warrior. There are other factors, such as whether the village needs warriors or if the warrior already saved them, but scholars would generally be harmless when it comes to being a stranger.
He also starts off with an Elwind tome when his portrait looks like a red Fire-based tome. The red tome could just be for extra Generation Xerox with his mother. However, Laurent is in a desert where flying units have an advantage. Flying units are weak to Wind magic. If Ricken is his father, he also states he specializes in Wind magic specifically because Ricken encouraged him to become a mage.
Owain is often preferred as a mage despite his personality because of his mother's influences. Thinking of the Myrmidon archetypes as typical Badasses it would make sense for Owain to copy them especially with his penchant for theatrics. He's not an expert in combat as he is an expert in pretending to be a badass better suited as a magic user. Also keep in mind he can be considered a Bard of sorts and knowing how Bard classes in past games could promote to Sages...
Why does Owain think giving weapons names makes them more powerful? It's because in order to give weapons names, you have to use the game's "Forge" mechanic, which is also used to raise their stats! And the unique weapons that have names tend to be the strongest weapons in the game!
In the Hot-Spring Scramble DLC, Yarne's dialogue with Inigo reveals that he's terrified of getting wet since he fears that it will lead to him catching a chill and dying. At first this seems like it's just Yarne being his normal self, however this is very much Truth in Television as bathing or submerging a rabbit in water could cause it to catch a chill or go into shock and die very easily.
Validar/Fauder having Rightful King/Royal Weapon on Lunatic Mode makes sense and may be a case of Gameplay and Story Integration, considering that he's now the king of a nation founded by the Grimleal itself and with him being the current leader of the sect. Same thing for him having Grima's Truth and Dragonskin/Evil Dragon Scales on hard mode and up once you take into account that he's a failed Grima vessel.
It seems odd that in Chrom's potential family, his daughters get Aether and his sons get Rightful King. But what else would you call the only son of the ruler of a nation? Besides prince, I mean.
It doesn't explain why Lucina can also get Rightful King. Yeah, she has to earn it on her own, but she can still get it. Also, the Japanese name for the skill translates to "Royal Weapon," which in addition to being gender-neutral doesn't make sense for anyone other than Chrom and Lucina, since they're the only ones who use Falchion on a regular basis.
Lucina is the eldest, while her brother (whether Brady, Inigo or Morgan) would be the eldest son. You don't need Falchion to be the king, as Emmeryn can't use it. The Japanese name and the English name don't match up, admittedly.
It seems odd that Inigo, son of the speed-based Dancer Olivia would be a Mercenary rather than a Myrmidon. Then you see the acrobatic dodges that Mercenaries and Heroes pull off...
It's never explained how the Grimleal got into the castle to assassinate Emmeryn... But then again, there has to be a reason why they hired the thief Gaius, right? After all, he's broken in there before.
It's not explained how Panne got in either, but one of her reclass options is Thief.
Remember the Avatar Customization page at the start of the game? The one where you decide modifiers and stuff? Congratulations, you just wrote the template for the Grimleal's Super Breeding Program. Modifiers are inherited, and through careful genetics and many generations, it is plausible for the Grimleal to make your custom modifiers. Hair color is also passed down. Gender is just a matter of 50/50 chances, and name is easy. The exact birth date and age would be impossible, but that probably isn't part of the plans.
As for Avatar having all non-character-specific classes? Classes are also inherited!
In Gregor's supports with Tharja, it's revealed that Gregor took his brother's name (Gregor, hereafter referred to as Gregor Prime) after his brother's death (all but stated to be a Heroic Sacrifice to save his younger bro) as an homage to the dead brother. Gregor always refers to himself in the third person, which originally seems like one of his language oddities ("This is giving Gregor much joyfulness")... but the reason he took on his brother's name was, due to Gregor being unable to prevent Gregor Prime's death, to carry on his dead brother's legacy instead of his own. In a way, Gregor is "summoning" Gregor Prime and suggesting that Gregor Prime is the one doing the actions!
In Awakening, like in the GBA games, there are some couples (in both Generations) that can build support faster than others. It's mostly out of gameplay reasons (to make sure almost anyone will have a compatible partner and, in the case of the First Gen, no kid of the future will be unborn), but some can be also chalked up to story or personalities...
Chrom and Sumia: She is one of his two Implied Love Interests, yes, but not only the other one (Female Avatar) can marry any other dude in the playable cast aside of Morgan so she might be out of reach easier, but Chrom must be married at some point AND he has a limited pool of girlfriends. While Sumia can marry later if the player wishes so, her own pool of boyfriends is limited as well so this might ensure Cynthia won't be lost forever by accident.
Frederick and Maribelle: Frederick's devotion to Chrom can easily be seen as a man-crush. Maribelle is pretty much stated to harbor at least some degree of romantic love towards Lissa. Lavender marriage, anyone?
Sully and Kellam: Kjelle's Knight class matches Kellam's own perfectly, and he's one of the fathers that can give Kjelle her original hair color. It may also be a case of Opposites Attract, given their personalities.
Ricken and Panne: Ricken is said to be "loved by animals". Panne is a Taguel, meaning she's part-animal of sorts.
Cordelia and Libra: They arrive to the cast almost at the same time, and both are the Sole Survivors of their groups.
Stahl and Miriel: Miriel is a huge fan of observing people's behavior and actions. Her supports have her observing Stahl's training all day long, and it fires up Stahl to keep doing his best despite believing himself to be just The Team Normal.
Gregor and Nowi: They arrive to the cast at pretty much the same time and there's a sort-of irony in having a guy who looks rather old marrying a girl who is MUCH Older Than They Look. (YMMV, obviously)
Virion and Cherche: Cherche used to be a Ninja Maid in House Virion, so she probably had a Bodyguard Crush on him already. Both of them note how she's her own woman and can leave him at any time, yet she doesn't.
Henry and Olivia: Olivia joins the cast at Chapter 11. Henry steps in in Chapter 13. By that time it's not unlikely that many couples have already hooked up, so at such points they might be the only ones unmarried...
Lucina and Laurent: Both are among the eldest children of the future, and they're also serious and focused. Lucina is both The Leader and the Team Mom for the Second Generation, while Laurent is a straight-up Team Dad and can be a fairly good Number Two.
Gerome and Nah: Gerome is a Dragon Rider. Nah is a half-dragon girl. In their shared ending, Nah extends her Little Miss Snarker nature to the wyverns in Wyvern Valley too.
Noire and Yarne: Birds of a Feather, taken to their logical extreme. Both are shy, pessimistic, believe themselves to be weak, and they end up bonding over that. In their A support, Noire gives Yarne a Declaration of Protection, and that prompts him to start fighting harder from then on...
Brady and Severa: They theorize that neither of them fits too well with the group, so they try to make their own "group" (the infamous 'S & B Society) to protect themselves. Then Severa admits it was just an excuse to be closer to Brady, implying that she may have liked him from before.
Additionally, the charas who don't fit in this "partner rule" also follow some logic:
The Avatar, whether male or female: He or she can marry anyone of the opposite gender, including Spot Pass charas like Priam or Walhart who arrive VERY late in the story, so either of developing bonds/supports at a somewhat slower pace makes sense and allows to compensate.
Donnel: One of the freshest additions to the whole cast, and a Country Mouse who seems to have issues with how little he knows of the world.
Morgan, again whether male or female: he or she has Laser-Guided Amnesia, so they cannot remember the dynamics they had with the other Kids From The Future...
Stahl and Sully's supports feature Sully pushing Stahl to be the Abel to her Cain, who are nicknamed Panther and Bull, respectively. What's confusing about this is that Sully's growth rates are geared toward speed, and Stahl's growth rates are geared toward power, so it's more likely that Sully will end up resembling a sleek, agile panther, and Stahl a hardy, powerful bull. Until you realize that The Bull Cain does specialize in speed to The Panther Abel's strength.
This one's a bit meta: the creators believed that Awakening was likely going to be Fire Emblem's swan song, but it ended up saving the franchise. Rather like how the Avatar comes back from death should they kill Grima...
Another meta one. The character you win from Smash Brethren 3 is Lyn, who thinks the Avatar resembles her own tactician. Through creative responses, you can convince Lyn that you are indeed that her dear friend, implying that Robin is a descendant or a reincarnation of her old friend... But who says she was talking to the Avatar? Lyn was talking directly to you, the player, the comrade that led her friends to victory and the salvation of the world. She tearfully remembers you as her old friend because, as a player of her game, you DO know her story, and you are that friend, and she's glad to fight by your side again. Something caught in my eye.
Since the Ylissean royal family are descended from Marth, Lissa and Emmeryn's class sets can also be traced back to the female members of Marth's family: Cleric is a reference to Marth's older sister Elice, and Pegasus Knight is from his wife Caeda.
Why does Nah assume Laurent is a pedophile despite (as far she's concerned) her being roughly the same age as him? Why are so many of the future children frightened of Brady's Face of a Thug despite supposedly having grown up with him? Well, other than the PTSD from coming from a Bad Future, they travelled probably 3 years back into the past from before they were born! Think about, these kids are probably in their preteens or early teens before they time travelled. So, they probably didn't recognize each other when they grew up into their mid-teens after they were separated from each other! Friends you grow up with can be radically different when you meet them again in 3 years, especially if they were on their own.
Panne can become a Wyvern Rider. Yarne cannot. Considering his personality and the bad future he came from, Yarne's probably too scared of dragons to ever dare to ride one.
A rather obvious one, but why is Olivia the first Dancer to be competently armed, apart from defying the Spoony Bard trope? It's possible she's ethnic Feroxi, and even if she's not, proud Feroxi kahn Basilio adopted her. Either way, the culture would demand she be at least competent with a sword. The real brilliance is the way this affects her dancing - she's so good because learning to handle a weapon with her slight frame helped her develop an amazing sense of balance, a huge boon for a dancer.
The GBA games are actually an exception - Dancers used swords in 3-5 (and thus also 12) as well. That said, still makes sense.
Back before factories and refineries only nobility coul really afford candy due to the production involved (and that it was often brought through Middle Eastern trade). So Gaius trading loyalty for sweets isn't just a gag - it really is worth it to him.
Chrom's name is a few letters away from spelling out Chromosome, which is a term used when discussing the topic of DNA. Recall what the major plot point of this game is.
In her B-support with the Avatar, Tharja presents them with a slice of liver-and-eel pie, which she states to be the Avatar's favorite. While this could just be evidence of her unhealthy obsession over the Avatar, the Avatar's taste for such a... curious dish could stem from their Plegian birth.
Most of the children just inherit their canon parent's class, but some are a different class entirely. There is still some logic behind those children:
Owain is a Myrmidon, which is a class that is otherwise exclusive to people of Chon'sin descent (Lon'qu, Say'ri, Yen'fay). But, in Manichaeism myths, Myrmidons were described as "demonic soldiers that fight for darkness". A description like that would certainly interest someone like Owain.
Severa is a Mercenary. In her paralogue, she is outright referred to as a mercenary. It's possible she became a mercenary to make enough money to survive in the past.
Even then, Severa still has the exact same class set overall as Cordelia does, unlike some of the other kids that have one or two completely different options. This could show that she either did or at least wants to open up to Cordelia and give her a chance, but she still wants to be slightly different in some way.
Inigo is also a Mercenary, but for a different reason. He is a skilled dancer, and the Mercenary fighting animations are very much like acrobatic flips seen in advanced dancing.
Morgan will only inherit the Tactician class if their other parent is a Dancer (Olivia), a Lord (Chrom or Lucina), or a Conqueror (Walhart). For the Dancer, Morgan likely just doesn't have the level of skill required to dance like Olivia and help people act twice a turn. For the Lord, Morgan doesn't get the class because they aren't the next in the order of succession, so of course, they don't get that class. As for Conqueror, this class is exclusive to Walhart because he has been conquering since before the game even began. He earned that title through intense hardship.
Though this could turn into Fridge Logic if you wonder why Morgan isn't always a Tactician by default when they clearly idolize Robin. However, you could still excuse it by reasoning that Morgan has less training than Robin does, thus they can still access the class without starting in it.
Kjelle starts out as a Knight instead of a Cavalier like Sully does, although she still has access to the class. Her and Sully's supports have them discussing how Kjelle used to be a poor rider because Sully didn't want her to feel forced into it. Therefore, Kjelle starts out on foot, and promoting her to Great Knight or reclassing her to Cavalier/Paladin would imply that she's making an effort to learn again.
In Chapter 9, why didn't Aversa simply sweep the whole party? It's because she needed them to collect the Fire Emblem for Grima.
In Owain's Paralogue, he dramatically challenges the bandits, only to retreat after his 'sword hand' acts up. Cowardice? Not so. In the Harvest Festival DLC, Owain and Inigo discuss how they feel killing humans as opposed to Risen; for Owain, It Never Gets Any Easier. He ran because he didn't want to kill the bandits.