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    A 
  • Alternate Character Interpretation:
    • The relationship and child mechanics in the game, and how "Stop Having Fun" Guys abuse them, has resulted in the Avatar often being played as a psychotic control freak who wholeheartedly subscribes to eugenics. As one such person put it, "Fire Emblem isn't about romance! It's about breeding an army of super-soldiers!", which considering the Avatar's own origins, becomes rather Hilarious in Hindsight.
    • Some fans also commonly portray the Avatar as a master of sarcasm and snark (sometimes eclipsing Severa), with some quip at the ready and constantly making good-humored jabs at others. This itself has not shown up in the game (but they do have their moments), but it crops up frequently in fan works. In keeping with the minor differences in the game, fans portray the male avatar as mellower, snarkier, and more deadpan than the female avatar, who's slightly more aggressive. This is even supported by their children: A Female Avatar will give birth to a male Morgan, who is portrayed as a prodigy like his mother, but incredibly dense towards his targets of affection. The Male Avatar will instead have a female Morgan who is just as much of a genius as her father, but is insanely peppy, energetic, and hilariously amorous towards her love interests.
    • Since the Avatar can marry any other character of the opposite sex (besides Morgan, obviously) and gets plenty of Ho Yay / Les Yay on top of that, some fans also interpret them as a Harem-Seeking Casanova to put even Inigo to shame.
    • The Grimleal. All bad guys in it are doing it for the power or people blindly following tradition. Gangrel's words about tough times forcing the citizens of Plegia to join the Grimleal, the only religion available, as well as that Validar's direct paternal ancestors were all failed Grima vessels lends some support to the latter.
    • Walhart. Either he's a badass Tsundere who needs a lot of time to warm up to people and stray from his old Conqueror ways to truly create world peace, or he is an unrepentant hard ass who's responsible for many people's deaths and is quite possibly a worse parent than even Tharja (in the English Localization).
    • Emmeryn. Either she's a sweet lady who is completely undeserving of what Gangrel put her through back in Chapter 9 and is a genuinely kind person, or she needs to get a reality check and whose sacrifice in chapter 9 rendered the deaths of many people utterly pointless, such as Mustafa (which makes no sense, as his death was very much not a consequence of hers by any stretch of logic, and in fact only had the gravity it did because it came immediately after her sacrifice). Or she might even be a prospect Guile Heroine whose Heroic Suicide in Chapter 9, regardless of one's stance on its nature, was actually a Thanatos Gambit to give Chrom the best shot to not just become a new Exalt, but to grow into the prospect leader of the continent — no matter what sacrifices took.
    • Yen'fay: This applies to both the present and the future versions of him. The present counterpart is either noble for doing what he did to keep his sister from getting killed, even if it got him killed in the process, or he is reprehensible for siding with Walhart and causing the deaths of many Valmese people all to protect his one sister and an idiot for thinking that Excellus of all people was a credible threat to her and didn't bail out the moment he knew she was safe from him. The future counterpart is either a deeply troubled swordsman who is justifiably unwilling to establish any relations to people after losing Say'ri in the future and feels that he can't protect anything anymore, or he is a wangsting emo who needs to get over his problems to fight for the greater good and to stop avoiding his present-day sister and comfort her after losing her present-day brother.
  • Americans Hate Tingle:
    • Nowi is much less popular out of Japan, mostly because of the connotations associated with a prepubescent-looking and -acting girl as a potential bride.
    • Olivia's Japanese voice. Most Westerners find Rei Matsuzaki's performance to be overly high-pitched and annoying, while Japanese players find it cute.
  • And You Thought It Would Fail: The sales of the franchise had been in a downward spiral for years, so Intelligent Systems thought there was a fair chance that this would be the last Fire Emblem game ever. The result was the most successful game in the entire franchise (at the time), both critically and financially.
  • Annoying Video Game Helper: There are some cases where you, as the player, don't want your allies to support attack, such as if you want to keep a recruitable enemy alive or to stop enemies from repeatedly attacking a certain character.
  • Anti-Climax Boss: Validar has the EXACT SAME stats as he had in the Premonition during Chapter 23's first half. It's all part of the plan. When said plan fails, he fights you for real, with proper stats and skills for the Chapter.
  • Angst? What Angst?:
    • In Ricken and Henry's B Support, it turns out that a lot of the Plegian enemies they defeated during the first portion of the game were actually really nice people behind the scenes, and some of them even considered Henry family. Ricken is a lot more upset than Henry is. Subverted as Henry quickly states that if Ricken were cut down in battle, he'd destroy whoever killed him.
    • In chapter 7, The Hierarch, said to be a close friend of the royal family, betrays the party and lures them to a Plegian ambush. Not only is this event never mentioned again, but no one comments when it happens.
  • Award Snub: Almost universally praised by critics, manages to Win Back the Crowd for a series that was on the brink of being abandoned, and one of the main reasons why the 3DS started to improve its sales. Too bad that it had to be released in Western territories the same year as The Legend of Zelda: A Link Between Worlds, thus becoming unable to win any "(3DS) Game of the Year" awards.
  • Awesome Music: A staple of the series.
  • Ass Pull: The events of (and the ones pertaining to) chapter 23 are this, oh so much. So, Robin killed Chrom and nothing changed, right? Nope! Basilio comes back and pulls a Big Damn Heroes, and reveals that Robin foresaw everything in a dream. Validar taunts him, only for Basilio to state the further revelation that he replaced the gemstones with fakes. Then cut to the end of the chapter; Grima warps in out of nowhere and revives himself with the life force of all the surrounded Grimleal. Shortly after that, when the group is beginning to despair, Robin reveals that they took the Fire Emblem off of Validar's body, and shows it to them, aglow from all five real gemstones set in it. So, Robin had the real gemstones and they weren't in the Emblem; therefore, Grima can't be resurrected. ...Except he just brought himself back using the life force of the surrounding Grimleal. This completely defeats the reason for Plegia to even still want the Emblem, since Future Grima is here and can just revive himself.
    • Not entirely without some explanation. Lucina actually warns Basilio about how he died in her world before he goes to confront Walhart, which convinces Basilio to let go of his pride and feign death to escape. Also, Robin's dream was foreshadowed by showing it in the opening moments of the game.
    • Grima reviving Validar in chapter 6. Not only is this never explained, mentioned, or used again, but it could've been done by having Validar play dead and slip away when everyone goes to check on Emm.
      • It's possible he's something like Garon, a corpse kept alive by Grima's power, at the cost of looking like, well, a corpse.

    B 
  • Badass Decay: Story-wise, Gangrel gets this, as he's a broken man when he and Chrom cross paths in Paralogue 18.
  • Base-Breaking Character:
    • Avatar. Whether or not the Avatar negatively affects the story is a much-debated issue.
    • Nowi. Some fans hate her for the (pseudo) paedophile implications as well as contradicting Tiki's Last of Her Kind status, but some fans don't care about that, and are just happy Manaketes are useful the whole game through and think her backstory is really sad.
    • Tharja. Some like her for her devotion to the Avatar, usefulness in gameplay, and Creepy Good weirdness, while others find it hard to sympathize with her Creepy Good weirdness, her devotion to the avatar, and her borderline abusive treatment of her daughter Noire. She's become slightly less popular as the years have gone by due to her character notoriously spawning the Avatar-Sexual character archtype filled with The Scrappy characters later down the line that wouldn't be done away with until Three Houses. Even if the hate isn't directed at Tharja herself, most of the people who hate her expys still acknowledge that she started the trend.
    • Chrom. Some fans are starting to question his popularity and denounce him for his flaws, painting him as a bad person for them. Gameplay-wise, he's also hindered by his limited support pool and class sets. And like Lucina below, he's by far the most popular marriage option for the female Avatar, so he gets a lot of bashing as the face of the "husbando" fandom.
    • Lucina. She is for the most part loved among Fire Emblem fans, and is overall considered one of, if not the best female Lord character in the series. However, she started to receive quite an amount of flak when her popularity started to grow outside of the franchise's fandom.
      • The biggest turning point was her appearance in Super Smash Bros. for Nintendo 3DS and Wii U. A lot of Chrom fans started to bash her bringing one debate that divided the fanbase in some sites: whether she is truly relevant to the plot and thus a true Triagonist the whole way through, or if she becomes little more than a glorified artifact after The Reveal.note 
      • Due to the greater amount of marketing she receives compared to the other Awakening charactersnote , some people feel that Lucina is an overrated character receiving too much attention from Fire Emblem's creators and fanbase, similar to fellow Nintendo characters Rosalina and Lucario as well as Lightning of Final Fantasy fame.
      • Lucina is a popular romance option for the male Avatar, which brings her tons of fanboys, but also makes her a prime target of scorn for fans of the older games who dislike Awakening, and dismiss her as just a "waifu".
      • And then there's the Heroes fanbase, which tends to get annoyed whenever new variants of characters already in the game are rolled out instead of characters that aren't in it yet (with Awakening and Fates characters' frequency of appearance in these seasonal banners being a particular sore spot). Lucina is often the poster girl for the supposed "Awakening/Fates pandering" as one of the only units thus far (along with Chrom and fan-favorite Lyn) that you can build an entire team out of her variants without any repeats (Original, Spring Festival, Masked Marth, Brave, and Legendary.)
    • Cordelia. Her unrequited love for Chrom is either sweet and endearing or unhealthy and annoying, depending on whom you ask. There is also the issue of whether that aspect of her character is overly focused upon or not (which is not helped by her special dialogue and some supports, including a lot of her dialogue pining after Chrom remaining unchanged even if she's already married to someone else).
    • Henry. Henry’s personality received a huge rewrite in the localization, going from a Stepford Smiler in the original Japanese to an unrepentant Heroic Comedic Sociopath in the localization, and not all fans are happy with it. However, some people think Henry's characterization changed for the better, as he gets some of the funniest lines in the game and they think Japanese!Henry is too wangsty.
    • Sumia. Fan opinions are fiercely divided as to whether her clumsiness and insecurity are endearing or irritating, doubly so over whether her baking pies for Chrom and doing his laundry in their support chain is cute and romantic or based in unappealingly outdated gender roles.
    • Donnel. Unlike the other characters detailed above, this is purely from a gameplay point of view: His stat caps are slightly lower than most characters (so he'll end up a little behind in the late postgame), and his skillpool is small, he's hard to train in the beginning and loses his lance rank forever after class change, but he has high growths and passes on the coveted Pegasus Knight class to daughters.
    • Olivia, or rather her Dancer class. Some don't like Olivia as a Dancer because her purpose is migrated by Galeforce and turn her into an Swordmaster/Assassin with Galeforce and keep her like that. Others have her be other classes for better growth rates and more skills but change her back to a Dancer. And there's some who just don't use her at all.
    • Severa. Despite being near the top of the Japanese character polls, Severa is very polarizing among western fans. In the localization, she comes off as more of a Jerkass in some of her supports, whereas her abrasiveness is mostly a facade to hide her affectionate side in the original version.
    • Yarne. He's either an adorable, well-developed character with good reason to be a afraid of everything or an annoying, whiny coward who needs to grow a pair depending on who you talk to. He'd have much better/clearer reasons to be a coward if not for the fact that it has to do with him being the last of his kind, yet his mother had the same status and wasn't always fearing for her safety. Then again, Yarne is the one who came from a Bad Future. His localized love confession to the Avatar is also either cute or cringe-worthy, again, depending on who you talk to.
    • Sully. Either she's a strong, well-written woman, or she's an annoying character that uses the gender card every time something isn't going her way in spite of the fact that everyone considers her an equal.
    • Kellam, whose main quirk is that he's apparently so unmemorable that his own allies sometimes don't see him even when looking directly at him. On one hand, people think the joke is funny and that Kellam comes off as a likable, put-upon guy with an unfortunate lack of presence. On the other hand, some people think the joke is too exaggerated compared to other characters' main quirks and makes him come off as a Flat Character with this lack of presence as his only defining characteristic.
    • Female Morgan. Her sadistic streak has been seen as both funny and endearing or mean-spirited and selfish.
    • All of the SpotPass Paralogue units, all but one of them for ruining the impact of several key dramatic scenes in the story.
      • Emmeryn in particular gets it hard, since her return is seen as ruining her own Heroic Sacrifice, and whether her sacrifice was even worth it is debated.
      • Gangrel revealing he simply went mad with power and planned to stop Walhart's invasion, the fandom is divided on whether this improves or ruins his characterization.
      • Aversa, she clearly died in her final confrontation, yet returns without explanation in spot pass only to reveal she was under brainwashing the whole time and was never loyal to the Grimleal. Fans are divided if this makes her a unique tragic character, or simply a tired re-use of Females Are More Innocent in the series that only made the story more morally simplistic.
      • Priam. He's pretty random compared to the other SpotPass characters who actually had a role in the story, making him either an awesome Easter Egg or a pointless character who could have left the last paralogue for a character who had relevance to the story and fans would have liked to see survive. His existence is also hotly debated by Ike's fans and shippers; some people view him as possible evidence that Ike had a wife or female partner despite the possible hints in his own games towards his being gay/bisexual/asexual, with some people appreciating this, others not so much, and others still claiming that Priam's existence is inconclusive. Some even think Priam is a direct descendant of Mist, Ike's sister.
  • Broken Base:
    • The game itself is very contentious among Fire Emblem fans. Although it was for the most part highly praised by the general public, the Fire Emblem fandom got more split than ever before, specially after it became the most successful game in the franchise up to that point by a landslide. On the broad strokes, some will say that Awakening is a great game and a great starting point for Fire Emblem, some will call it a flawed game that is nonetheless pretty good fun, and others will outright call it one of the worst games in the series.
    • Whether or not Awakening succeeded due to its changes to the formula, or being released with good advertising at a time when people wanted a game for the 3DS is a frequent point of discussion.
    • On a similar trend, there are people who are grateful for Awakening since it pretty much saved the franchise due to good sales overseas (FE usually received poor sales overseas beforehand), and celebrate that this game turned the series into one of Nintendo's the better known series now, both in and out of Japan. Detractors, however, are resentful towards it, arguing that the game helped the franchise overseas, yes, but also "dumbed it down", simplified the plotlines, and used copious amounts of Fanservice, arguing this change has made it lose the core of what made it great in the first place, and even that its success had absolutely nothing to do with quality, but just good timing and marketing.
    • Casual Mode, which made its international debut here. On one side, there's a base that is happy for a means for new people to get into the game without all the frustration, and that the series' Final Death mechanic in practice turns into "save scum the chapter until nobody dies" anyway. On the other, some long-time fans dislike the idea of others "turning off" one of the long-term defining elements of the series or having the consequences of sub-par tactics reduced.
    • The paid DLC alone is being met with both a warm reception and some resistance, with this being the first Nintendo game to ever utilize it, as well as people assuming that the DLC will just be style aesthetic junk or content that was intended to be in the final version. As it turns out, one of the packs is full of excellent grinding opportunities and choice loot, and is advertised as such.
    • The Bride class. Some fans despise it as sexist and unimaginative/lame compared to the male-exclusive Dread Fighter class (which for comparison is an incredibly badass and powerful ninja/mageknight hybrid with a history in the series), while others love it for its high support utility between its weapon selection, pair-up bonuses and skills. Not to mention there are plenty of female fans who actually love how girly it is.
    • The love confessions with the Avatar in English. They are either sweet, amusing, or they sound like a mixture of cheesiness and sound nothing like a "real" love confession, like the ones in the Japanese version. A glaring example is Laurent's:
      English: "You've been an object of fascination since I first saw you, one I would gladly spend my life investigating."
      Japanese: "I have always been looking at you. Right now, I love you, and even now I will continue to love you, okay?"
    • Female Avatar x Chrom. There's no doubt that many liked it, considering that it is the most popular marriage choice for a Female Avatar. However, many others suffer Hype Backlash over said popularity and aren't too impressed by the supports or the way it can overtake the story, or how cruel some of its fans can be towards Chrom's other potential wives. The backlash this ship has received has made many people prefer the fanon Male Avatar x Chrom ship instead.
    • Chapter 10, although at first was widely beloved, with time a split started to appear. The divide towards this stage depends practically entirely on one specific element: Emmeryn's death in the previous chapter. Fans consider it arguably, not only the best chapter in the entire game, but also one of the most heartbreaking moments in the entire series, both because of how it affects the main characters and because, to make things worse, the enemy is presented in a very sympathetic way, making you feel bad for pretty much every single thing happening in the chapter. Detractors however, consider that Emmeryn was way too one-dimensional and underdeveloped as a character, so they find impossible to care about her death in the slightest, thus making the whole chapter fall completely flat on its face. Some go as far as to argue that fans were only tricked into caring by the outstanding "Don't Speak Her Name".
    • The entire second story arc set in Valm. A series of cool battles against memorable opponents that climaxes in epic fashion, or a Plot Tumor that serves only to clutter and draw out the broader narrative while proving largely irrelevant to it? In essence, while stopping Walhart from conquering the continent was probably a good thing, it also ensures he is unable to dismantle the Grimleal, and Validar and the rest of his cabal running Plegia finance the Ylissean counter-attack to kill two birds with one stone. Basilio also was able to fake his death, which came in handy later, and it allowed the party to get two of the Fire Emblem gems. Otherwise, Walhart's invasion and the alliance's counter-invasion are mostly unrelated to the Grima/time travel plot.
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    C 
  • Complacent Gaming Syndrome: Many guides for the game written by hardcore fans of the game leave certain impressions about how they play the game, particularly on higher difficulties. They include:
    • There are Character Tiers for Chrom's potential brides. Female Avatar and Sumia are the most recommended due to the class options they pass down and the contention that Morgan and Cynthia work well as Lucina's siblings. Olivia is mid-tier due to her more mixed inheritance options, but Inigo as Chrom's son is still considered a solid choice. Sully and Maribelle, however, are little recommended, although this is more to do with the contention that Chrom is at most a passable father for Lucina's prospective siblings Kjelle and Brady. The Village Maiden, however, has no supporters as she leaves Lucina a Master of None, and the general contention is that gamers avoid her like the plague — not that that's hard, since it takes far more effort to get her than the other way around.
    • Certain skills, particularly Galeforce, are at times touted as the only ones worth having, or at least far superior. Indeed, many guides insist that you must, simply must, exploit the inheritance system to ensure you have as many units of both genders with Galeforce as possible. Sol and Luna are in a similar position.
  • Complete Monster:
    • Validar, the leader of the Grimleal cult and the Archnemesis Dad of Robin, desires nothing less than to bring his draconian master, Grima the Fell Dragon, into existence. Eugenically breeding his child to be an ideal vessel for the evil god, Validar's plots were initially foiled by his wife, who spirited the baby away, causing him to decide to lie low for more than a decade. He takes over the country of Plegia following the apparent demise of its ruler, King Gangrel, and promises aid to Ylisse, Plegia's traditional enemy in whose army the now-grown Robin serves, against The Empire of Valm; secretly, Validar only does this to corrupt Robin and eliminate Valm's threat to himself. Once Valm is defeated, Validar betrays Ylisse and steals its holy relic, the Fire Emblem, to use to unseal Grima. Validar takes over the minds of the majority of his country's population, forcing them to march on foot toward a Grimleal holy site and then tries to make them commit a mass suicide to offer their souls to the Fell Dragon. Throughout the game, the one human he appears to be close to is his right-hand woman Aversa, but it is eventually revealed that when she was a young girl, he massacred her family and then edited her memories to cause her to believe he had saved her life after their murders.
    • Grima himself is the self-proclaimed Fell Dragon. Attempting to destroy humanity with his human proxy, Grima is stopped by Naga and the First Exalt. Before his sealing, Grima created the Grimleal, a cult of madmen that worships Grima as a god — despite Grima faking being a god — and dedicates itself to eugenically creating another vessel for Grima to possess. After a thousand years, the cult eventually produced a successful vessel, Robin, but they escaped. In an alternate timeline, Grima possessed Robin, keeping his spirit conscious, so must watch Grima kill all his friends and exterminate humanity. Grima taunts survivors about killing their parents, and mocks Robin's loved ones about stealing his body. When Lucina escapes to an alternate past, Grima follows her back, taking control of the Grimleal. Grima takes control of many Plegians to make them commit a mass sacrifice to revive his past self, intending to kill the past Robin after refusing to be the vessel for the Past Grima. Omnicidal, sadistic, and uncaring about even his closest followers, Grima lives up to his title.
    • Death's Embrace DLC: While the main Algol is just an ineffectual Grimleal, this Outrealm version is far more monstrous. Part of an evil cult, he is in the business of assassination. He grew tired of normal humans constantly failing him thanks to their inherent weaknesses, leaving him with a desire to create the perfect assassins. To that end, Algol dabbled in necromancy, finding the dead to be more much efficient and subservient. He's had his undead assassins massacre villages, the actual number long left his memory, including the one Chrom and the Shepherds find at the start of the DLC. While the rest die away, Algol kidnaps the ones who fought the hardest and, before he converts them into Risen, he manipulates them in their dying moments to convert them to his side from beyond the grave. His victims retain a semblance of their humanity even afterwards but can do nothing but kill in service of Algol. His masterpiece, a Risen Chief, suffered a similar fate but is in a more crudely abominated state. In the ensuing fight, Algol's base of operation is lined with powerful spikes that badly hurt both the Shepherds and his "children." Though he fully intends to leave, Algol sticks around long enough to see the Shepherds suffer. A Card-Carrying Villain with boundless sadism and working off bloodlust, the alternate Algol is a surprisingly dark villain for someone so minor in the grand scheme of things.
  • Continuity Lockout:
    • Zig-zagged. The game is able to stand on its own, not directly referencing events from Japan-only titles such as New Mystery and Gaiden, but those who are familiar with the events of those games will immediately recognize the Shield of Seals being the Fire Emblem, and Valentia on the other side of the ocean.
    • Some of the conversations with DLC characters play this straight though. Not the characters themselves and what they went through (you're always given a "do you know X?" question, and if you answer no they introduce themselves), but some of the things they say might leave the uninformed scratching their heads. (Marth's referral to "a member of my royal guard who became one of my closest friends", for example. That's alluding to the previous game with Avatar creation, which was never released overseas.)
  • Cliché Storm: While the characters themselves mostly avert this (although you need to see many Supports to notice it), the main story can easily fall into this in places where its overall Black and White Morality really comes out.
  • Contested Sequel: Is this for Fire Emblem Archanea due to the high amount of liberties taken with the plots of past games. This was mentioned in a Famitsu issue with the team.
  • Creepy Awesome: Henry, at least in the English version. He's an unhinged maniac who hangs out with Creepy Crows, casually brushes off the deaths of his enemies, fantasizes about his own gruesome demise, and terrifies everyone who interacts with him (including his own possible children), but he's just so utterly hilarious and good-natured in everything he does that it's almost impossible not to laugh.
  • Critical Dissonance: Awakening is by far the most popular Fire Emblem game worldwide, and received universal critical acclaim — even meeting The Other Wiki's strict criteria for its list of games considered the best ever, and being one of the most frequent choices for "best Fire Emblem game of all time" by mainstream outlets along with Fire Emblem: The Blazing Sword. Fans, however, are more divided (if not as much as with its Follow the Leader successor Fire Emblem Fates), due to many changes in the formula and writing as well as less coherent map and mission design than many of its predecessors and successors.
  • Crosses the Line Twice: Walhart’s conquest and destruction of Chon’sin (including the murder of both of Say’ri’s parents), is every bit as serious as one might expect. But since Walhart can be recruited in Paralogue 19, you can take him to Paralogue 21, have him Pair Up with the very woman whose life he ruined, and have him butcher the Risen corpses of the Chon’sinian warriors who founded the country one after another!
    • Really, pairing up any of the bonus characters with the people whose lives have previously been made miserable via their actions definitely qualifies. Some examples are the aformentioned Walhart and Say’ri, Aversa and Maribelle, and of course, Gangrel and Emmeryn. Don’t expect any Supports between them, though.
    • Almost everything dub Henry says. It's hard to pick favorites without listing every line of dialogue he has, but the crowning example is probably his cracking two bad puns and a "[X] walks into a bar" joke after the Avatar has just sacrificed themself.
    Henry: (If married) Oh, I made this trinket out of dead animal parts. You want it? It'd look good on you.
    (during his recruitment) "True, Gregor just finish killing former employers, but still very reliable!"
    "Many brave men will testify to Gregor's skill with blade. Is too bad all are being dead! Ho ho ho! Oh, Gregor love that joke."

    D-G 
  • Die for Our Ship: Has its own section in the Fire Emblem page..”
  • Disappointing Last Level: The two chapters leading up to the finale have very little story or character to them, contrasting with the dramatic and climactic chapters beforehand, as they amount to very little but "Heroes go from A to B, have to fight off Risen and Grimleal on the way." The finale itself is a flat map without any interesting features on it even though it takes place on Grima's back. If you know what you're doing, it can easily be finished within the first turn.
  • Discredited Meme: The "Kellam? Who's that?" meme has fast become this. Mostly due to overuse and people missing the point about Kellam's quirk.
  • Ensemble Dark Horse:
    • Owain, Lissa's son, has probably the most major unexpected fanbase. He also placed the highest of the children characters in the popularity poll after Lucina, due to being hammier than the heavens. His Fountain of Memes status definitely helped.
    • Fans totally ate up Henry like he was going out of style. Hell, he even has his own page on this very wiki.
    • Out of all the minor antagonists in this game, Mustafa, Cervantes and Excellus seem to be the most memorable. The sheer amount of people who wish that Mustafa would be a SpotPass unit (or playable at all) is notable, especially considering that he's a minor character, but it's extremely easy to see why. Excellus is frequently grouped with Gheb and Oliver due to his hideous looks, and mockingly treated as an overly attractive man just like them.
    • Maribelle, the frequently hilarious Lovable Alpha Bitch Ojou.
    • Olivia became this for her personality and her hilarious Apologetic Attacker tendencies when she is deployed in combat. Up and using Astra and/or Lethality while doing it. In fact, she has two variants in Fire Emblem Heroes and is a DLC character for Fire Emblem Warriors.
    • Children characters in general are extremely popular, thanks to their sympathetic backstory, and superb writing in general. It's pretty notable that most of the children characters are well liked even by some parts of the playerbase that considered Awakening's writing to be underwhelming. Notable examples are Brady for his hilarious speech pattern that creates some hilarious dialogue with Maribelle, Noire for her Split Personality and her "BLOOD AND THUNDER!" mantra, and Inigo for having considerable depth compared to past Chivalrous Perverts in Fire Emblem.
    • The four most popular adults were Chrom, Cordelia, Gaius and Tharja, as seen in Summer Scramble where they all got swimsuits. Among the kids, Owain, Inigo, Lucina and Severa got the yukata treatment in the follow-up, Hot Spring Scramble. As for the kids, aside from Lucina, it has the effect of Owain, Inigo and Severa being featured in Fire Emblem Fates with new identities: Odin, Laslow and Selena.
    • Lon'qu, the badass, woman-fearing swordsman, is very popular too, only just being beaten out by Chrom and Gaius for the swimsuit DLC.
    • Marth, Roy and Ike, who are popular SpotPass/DLC units due to their appearance in Super Smash Bros..
    • Donnel's caused some to restart the game just for him, let that sink in.
  • Epileptic Trees:
    • The Marth-like individual and the Shield of Seals seen in the February 2012 trailer and pictures of the world map ignited speculation that there is some sort of connection to the Archanea universe present, either through being set in the future, an alternate timeline, or a mere crossover. All of these turned out to be true, in a sense.
    • The mysterious SpotPass character Priam sparked a lot of these. He's listed in the credits despite never appearing in the main story, and his Japanese name Paris was Ike's name in a really early build of Path of Radiance. As it turns out, he claims to be a descendant of Ike, and wields Ragnell. Many fans probably already called this.
    • High-level spells contain Heron script in their animations, even ones that originated from Jugdral like Valflame. It's led some to theorize the Tellius games were actually the first ones in the chronology, with the magic of all the other worlds originating there.
  • Fake Difficulty: Lunatic+ in a nutshell. Here's a quote that sums it up nicelynote :
    "Success in this chapter depends not on your strategic abilities or preparation, but on how many Luna+ enemies the game decides to throw at you."
  • Fandom-Enraging Misconception:
    • Saying the characters are nothing but "one-note anime stereotypes". Some players who rush through the game without paying attention, or downright ignoring support conversations tend to give that criticism. Which is a fool-proof way to piss fans off and make them scold you for not knowing their Hidden Depths. The fact that there are some characters like Severa, who give a very strong first impression in that regard, definitely doesn't help matters.
    • Don't demean the characters as just "waifus" and "husbandos". In the case of Lucina, she's been accused of this particularly often, especially after the boost in popularity she's gotten thanks to her appearance in Super Smash Bros. for 3DS & Wii U.
    • Around fans of the older games, don't say this game invented the Avatar and Casual Mode. Those actually debuted in New Mystery of the Emblem, which was Japan-only.
    • Similarly, Archanea fans don't like it when fans claim Grima, the Taguel, and the First Exalt debuted in Shadow Dragon and Mystery.
  • Fandom Rivalry:
    • Due to Awakening’s many liberties and general continuity errors with the Archanea games, such as Shadow Dragon and Mystery of the Emblem, as well as massive changes to the Fire Emblem franchise as a whole, Awakening and Archanea fans have a very pronounced rivalry in almost any Fire Emblem community. Though there are some fans who enjoy both, sometimes explaining the continuity errors as Awakening being an Alternate Continuity, helped by the presence of Outrealms.
    • Similarly, fans of Awakening and Tear Ring Saga, a spiritualSuccessor of the Archanea games by their original creator, are often at odds. With critics of TearRing Saga pointing to it not officially being a Fire Emblem game, whilst critics of Awakening point to that the original creator didn't endorse or work on it and TearRing Saga follows Archanea's lore much more closely.
  • Fanon:
    • It is sometimes believed that all Plegians worship Grima when it's explained within game that most Plegians don't and live in fear of Grima's worshippers as early as Chapter 8.
    • The theory about female and male Morgan being Half-Identical Twins is very popular.
    • Children inheriting traits from their fathers (or in the case of Lucina and female Morgan, mothers) such as Stahl's Messy Hair and clumsiness, Sumia's love for flowers, Gaius's Sweet Tooth, etc.
    • The idea that the Avatar's tactician coat originally belonged to their unseen, unnamed mother is popular among fanartists and writers. Especially if they interpret her as being deceased before the game starts.
      • Said mother being named Morgan or a variant of Morgan is likewise not uncommon. Once again, especially if she's deceased.
  • Fanon Discontinuity: There are some fans who apply this to the SpotPass chapters, for cheaply bringing back characters who should by all rights be dead, not helped by the fact that some likeable or popular characters who deserve it just as much if not more — like Phila, Mustafa, Cervantes, and Pheros — are not recruitable/savable, just because they are less plot-significant. It’s even simple to do in-game; as the SpotPass chapters are bonus content that have no bearing on the plot.
  • Fan-Preferred Couple: Since there is no definite canon regarding any of the possible pairings in the game, this is more a case of popular pairings that are not possible in-game and are more popular than their possible hook-ups:
    • Pairing Basilio and Flavia together is much more popular than their only possible in-game pairings with the Female and Male Avatar respectively. Their Like an Old Married Couple interactions throughout the entire game made pretty much everyone who played the games to scratch their heads when they saw their supports can only go up to the A Rank.
    • When it comes to Ho Yay, there's plenty of Maribelle/Lissa, Gerome/Inigo, Owain/Inigo, Kjelle/Severa, Henry/Ricken, and a lot of same-sex Avatar pairings, most notably Chrom/Male Avatar & Lucina/Female Avatar.
    • Lucina's most popular support is Inigo. Many people like their support and it helps that it's Inigo who confesses to being in love with her instead of the other way around with most of his romantic supports. Also, many fans find it amusing how the future princess of Ylisse ends up with the resident Handsome Lech who also has the worst luck with girls. It's get turned Up to Eleven in Fates where if Laslow meets up with Lucina's amiibo, he'll call her beautiful and ask her out for tea. She responds back that she feels flattered and will accept if he wins the battle.
    • Among yuri shippers, Lucina/Severa is a fairly popular ship, despite the fact that the two can't support during the game.
  • Fountain of Memes: Owain. The heroes' blood in his veins is BOILING, his sword hand twitches, and he can't control it whenever he confesses his love to one of the women. He also hones his psyche so he can grapple with nefarious beasts of the night (or at least with something according to Inigo) and he's an all around walking fountain of Mythology Gags.
  • "Funny Aneurysm" Moment:
    • Kellam being almost always forgotten by everyone? Totally hilarious. Kellam having the words "T-they saw me..." as his last words, followed by him wondering if anyone will realize he's gone while dying? Not halfway as funny.
    • In The Golden Gaffe DLC, the characters's quotes tend to be really damn funny. Until you get Severa's and she starts sobbing since she kept the last gold coins Cordelia gave her before dying in her stolen wallet. Whoa.
    • After learning about why Lon'qu has his extreme gynophobia, instances of it being played for laughs can become this.
      Sully: Is this some childhood trauma thing? Did a girl take your lunch money?
      Lon'qu: Something like that.
    • A few results on the Hubba Tester can be this depending on the characters involved, especially a bad relationship reading between Lucina and the Avatar. Even moreso if her random reading was "Expects betrayal". Some of the random sibling readings, like "their parents should step in" can be a bit... unfortunate for Chrom and Lissa, whose parents are dead.
    • Another one with Sully: during one of the Scramble DLC's, she can start talking to Panne. She mentions that she likes rabbits because she had a stuffed bunny when she was a kid, which is funny to think about. Panne...doesn't take this well. It turns out that during the genocide of the taguel, people used to kidnap taguel babies and give them to human children as pets, up until they reached a certain age. They would then be killed, to prevent any unpleasantness from happening, as the taguel were great warriors and very dangerous.
      Panne: I suppose you meant no harm...but remember, we taguel were hunted to near extinction by your kind. And one reason we were hunted was to be given to young man-spawn as pets. Loved for a while, then disposed of when we grew too large...
      • It's also said during Panne's supports with Henry that he greatly reminds her of her little brother, who was murdered at a young age. The above provides a clue as to what might have happened to him.
      • Add to the fact that Yarne was with a group of violent mercenaries when you first find him, and you begin to wonder just how willing his membership might have truly been.
    • Lissa and Chrom's C-rank support conversation has Lissa asking Chrom whether or not she seems like a princess, with one line being "When I compare myself to you and Emmeryn, I... I feel like dead weight." If viewed after Emmeryn's suicide however, it becomes this with perhaps a hint of Too Soon as well, depending on how soon after ch. 9 it is viewed.
      • Chrom's initial response to that question is to joke "If you aren't, you owe us rent for your room in the castle," and Lissa replies that he knows that's not what she meant. Typical sibling banter, right? Well, in Owain's paralogue, we learn that Lissa doesn't have the Mark of Naga that her siblings have, and heavily implies that this has made her fear that she is indeed not a princess at all.
  • Game-Breaker: Has its own page.
  • Germans Love David Hasselhoff:
    • Sully tends to rank toward the bottom half of character polls in Japan. If the Internet is any indication at all, in America she is far more popular.
    • Aversa is one of the lowest ranking characters in Japan, but is much more appreciated in America due to her powerful magic, unique design, and biting sarcasm.
    • Gregor ranked pretty low in popularity in Japan as well, with his character being a rather standard Oyaji sellsword in their version. In America, however, his character received a Heavy Woolseying into a jolly expy of the Heavy (or possibly Minsc), making him one of the most loved and oft-quoted characters in the American fanbase.
    • Henry is another good example, as in the Japanese version, he was mostly just a Stepford Smiler, and a bit on the angsty side. He's far more popular in the English release because he was rewritten into a Nightmare Fuel Station Attendant and given some of the funniest lines in the game.
  • Genius Bonus: Panne's violent tendencies along with her insinuation that the taguel are a proud warrior race seem strange for a person who turns into a giant rabbit until you realize how rabbits were portrayed in medieval art (No. 2 on the list).

    H 
  • Harsher in Hindsight:
    • Reclassing Lissa into a Sage becomes a bit unsettling after Chapter 9. The outfit for her Sage class is Emmeryn's exact costume. She rather resembles her dead sister that way.
      • Potentially lessened by the revelation in a SpotPass Paralogue that Emm survives the ordeal, though not by much.
    • Henry's attitude towards death and a lot of his dialoguenote  becomes this should you get his solo ending, which heavily implies that he committed suicide. His death quote in Classic modenote  invokes this to a lesser extent as well.
  • Hilarious in Hindsight:
    • Lissa, after Chapter 4, implies that she's kind of smitten with "Marth". Come the end of Chapter 13, and it turns out "Marth" is actually her niece.
    • The reveal that "Marth" is a woman is also hilarious when you consider the Viewer Gender Confusion when Marth appeared in Super Smash Bros. Melee. Even more so when Lucina was confirmed for Super Smash Bros. 4.
    • One year after the release of Awakening, Metal Gear Rising came out. Several fans promptly noticed that the lyrics to Jetstream Sam's leitmotif, The only thing I know for real, were amusingly fitting to Robin's backstory and the plot of Awakening, even so far as "spoiling" the twist of the big battle in the last chapter.
    • Kyle Hebert voices both Frederick and Validar in the English dub. In the fourth Super Smash Bros. game, Robin and Lucina (along with Chrom) appear alongside a different character voiced by Hebert... Ryu. Even more Hilarious in Hindsight when you realize that Lucina's own English VA is also the current voice of Chun-Li.
    • Speaking of English dub voice actor jokes, if you choose the default voice for Male Robin, and have his S-Support with either Cordelia or Severa, you just made Jin x Tsubaki canon.
    • Another one: Lucina's status as a popular but controversially overexposed Breakout Character is frequently compared to Lightning from Final Fantasy XIII. Laura Bailey voices Lucina as well as Lightning's sister Serah Farron.
    • In Garcia and Dozla's support from Sacred Stones, Dozla accidentally hit Garcia's head while training with a staff. He was originally using an axe; in other words, he was training to be a staff-wielding axeman. Now, which class can use both in this game?
    • At one point in the game, you are faced with two armies that have bad blood against each other. You can join one army, join the other, or refuse to join a side and fight them both. Now, are we talking about Yarne's recruitment chapter, or Fire Emblem Fates?!
    • In mid-2016, a new memetic outfit came from Japan. Dubbed the "virgin-killer sweater", it is a sweater that exposes the cleavage and upper thighs of the wearer, while also being a Sexy Backless Outfit. Now, doesn't that sound like what Cherche has been wearing since April 19 of 2012, over four years prior? And of course, someone eventually drew Cherche in said sweater.
  • Ho Yay: Oh, it's there all right. Possibly even more so in the English version in some cases.
    • Lissa and Maribelle. The latter constantly calls the former "darling" and "my treasure" and frets over her to the point of (claiming to) grow grey hair over her...
    • Chrom and Male Avatar can especially come off this way. Their Supports have Male MU fulfilling the role of "nagging wife." It's not helped by how in The Future Past, the dialogue in which Grima!Avatar says "the one in this body loved Chrom" to taunt Lucina does not change if the Avatar is a man. The Drama CDs just add fuel to the fire.
    • Chrom and Frederick have this as well, though it's mostly one-sided on Frederick's part. This leads to some very uncomfortable moments for Chrom in the Harvest Scramble DLC. And then there's the poster incident...
    • Vaike admits to Lissa that he greatly admires Chrom for recognizing his strength rather than fixating over his poor background. When Lissa observes that he might just love Chrom more than any of the Shepherds, he becomes quite flustered, and demands that she keep it a secret.
    • Henry and Ricken. Ricken seems to be the only male friend Henry makes that is around his own age, they train in magic together, and Henry issues a rather passionate Declaration of Protection to Ricken in their A support.
    • Severa and Kjelle:
      • There's one "awkward" moment in their C rank Support when Severa "contemplates" Kjelle's perfect abs...
      • And then there is their scene in Harvest Scramble where a drunk Kjelle accidentally hits on Severa, causing much flustering from the latter. Until it's revealed it's not alcohol she drank, but a Truth Serum. The actions were Kjelle's actual feelings.
    • Severa and Noire as well, since Noire brings out more than one Pet the Dog moment from Severa.
    • They have no supports in the main game, but Severa's Hot Springs conversation with Lucina and their close relationship in Future Past has made people ship her with yet another woman.
    • Gerome and Inigo’s supports (in)famously include a good deal of Ho Yay bait, with lines like “I'm never going out with you again!” and “I WANT TO BE MANHANDLED!” Their Harvest Scramble conversations take it even further:
      Gerome: Hold still! You're making this harder than it has to be.
      Inigo: I'm sorry! I'm just...not used to being manhandled like this... Please, Gerome, just promise me you'll be gentle!
    • The Harvest Scramble is full of Ho Yay fuel. Some really notable examples include Maribelle acting like a Clingy Jealous Girl towards Lissa, Gregor forcing Ricken to pretend to be his girlfriend (and even saying how much of a good girl Ricken apparently makes), and Sumia being hell-bent into making Sully crossdress for a pageant (including a rather epic rant about the beauty of the female body)
    • The female Avatar mistakes a proposition of Flavia's for a marriage proposal. She's just asking if the Avatar would like to be her adoptive sister. However, her dialogue doesn't help matters and the Avatar even points this out.
    • It's subtle, but Lucina and Tiki have grounds for this, as well. Tiki constantly remarks on how much Lucina reminds her of Marth in their supports (which given their resemblence, is quite understandable). In Tiki's supports with a male Avatar, she states that the reason she's fallen for the Avatar is because he reminds her of Marth, as well. Like all the other examples on this list, they have a Harvest Scramble conversation together, and in the Future Past DLC, Tiki ends up dying in Lucina's arms while Lucina is screaming her name. This becomes rather Hilarious in Hindsight considering how often Lucina gets paired up with another green-haired divinity after her appearance in Super Smash Bros..
    • Vincent and Victor have deliberate No Yay subtext played-up In-Universe... despite the fact they're twin brothers. This seems to be a staple of the series.
    • Say'ri and Tiki. They're canonically Heterosexual Life-Partners, but their A support does seem very romantic, almost like a Romantic Two-Girl Friendship, but they are a bit past the general age for that.
    • Hubba's rating system makes no attempt to be subtle about this, when ratings like "loins afire" are not restricted by the two characters' genders.
    • Virion and Libra's supports also have it in spades. Initially, Virion sees Libra doing manual labour and tries to woo him by offering help. Libra reveals that he's a man, and Virion gets a bit flustered and distracted by Libra's feminine beauty. In their second support, Virion flatters Libra so much that the priest ends up blushing. In their final support, Virion is attempting to be chivalrous again, when it backfires and Libra has to rescue him. The support ends with Virion blushing as he internally gushes over Libra's masculine physical attributes.
  • Hype Backlash:
    • Considering the insane amount of praise the game was receiving, this was pretty much unavoidable. Quite a lot of people, specially pre-Awakening Fire Emblem fans, didn't consider the game to be neither as complex nor as compelling as the rest did in any way. Some see the story as a Cliché Storm with one-dimensional villains, others consider the characters utterly one-noted and devoid of Character Development, and some complain of a brokenly unbalanced gameplay with bland level design.
    • The Galeforce skill. The many claims of it being one of the most overpowered and useful skills in the game has led some to argue that it isn't. The most common grounds being most combat in the game takes place during the Enemy Phase, where the skill doesn't work.
    • Lucina. Some fans view her as an overhyped and overmarketed character who attracts a very vocal sector of "waifu" fans, which isn't helped by the fact that she tends to be a Moveset Clone in most of her crossover appearances.

    I 
  • Inferred Holocaust: There's speculation that various nations which have become deserts, and the disappearance of the Manakete tribes is due to some sort of world disaster or genocide.
  • Iron Woobie: Cordelia. Not only was she forced to escape a brutal ambush while the rest of her squad stayed behind and were slaughtered (and she says she can still hear their screams,) but the game makes it impossible to pair her with the man she loves! And yet she still remains calm and stoic in spite of all this, and does her best not to bring up her romantic and/or non-romantic woes.
  • It Was His Sled: Due to the game having such a long time between the releases in each region, many of the games' main twists had been spoiled ahead of time. Part of the reason they were so quick to propagate them was out of doubt that they would be released outside of Japan considering what happened to Fire Emblem: New Mystery of the Emblem. Even worse, some English trailers close to release (and even some reviews post-release) went the Trailers Always Spoil route.
    • The main plot device that is commonly known is the identity of "Marth" and, on a related note, the children mechanic. Lucina's presence in the fourth Super Smash Bros. and constant Wolverine Publicity in spin-off titles isn't helping matters.
    • The Avatar is actually Validar's offspring and serves as the unwitting vessel for Grima. This one is also not helped by spin-offs, as two Grima-Robin variants, male and female, were added into Heroes.
  • It's Easy, So It Sucks!: A very common complaint against the game's regular difficulties, mainly due to the plethora of level-grinding spots and hilariously broken mechanics. On the other side, the hardest modes are guilty of "It's Hard, so It Sucks" due to high concentration levels of Fake Difficulty and Luck-Based Mission . Mainly thanks the fact to the trollish, frustating skills the enemies have at random.
  • It's Popular, Now It Sucks!: Many veteran Fire Emblem fans are unhappy with the title overshadowing the rest of the series. Awakening also receives disproportionate focus in merchandising, cross-over games (like Super Smash Bros. for 3DS & Wii U and Project X Zone 2), and it has influenced its immediate successor(s), to the point that a few characters from Awakening appear in Fates. The generally-lowered difficulty level is a common point of attack. Things got even worse with Fire Emblem Warriors, since the game disproportionately favors the newer games to the detriment of the older ones, and fans accuse Awakening as the main culprit for being the game that popularized the series in the mainstream.

    J-M 
  • Jerkass Woobie: Though Inigo can be a pompous jerk and does not know when to quit when trying to hit on women, a lot of his attitude is a facade he constructed to keep the people around him from giving into despair back in the dark future, a facade he's had extreme difficulty throwing off now that he's in the past, he went through hell just as much as the other future children, and almost everyone, even those who can't stand his personality, agrees that he does not deserve what happens to him in his S support with Nah.
  • LGBT Fanbase: As if the gay fans weren't prominent enough (just check out the amount of Tellius, particularly laguz art out there), the male and female cast is bringing the community out in full force. Granted, it's not just gay and lesbian fans falling for same-sex characters. (And don't forget bisexual fans!)
  • Love to Hate: Gangrel and Excellus get a sizable amount of this.
  • Magnificent Bastard: Walhart The Conqueror was born in the small country of Valm. Through sheer determination, single-minded will, and his own natural power, Walhart cultivated the fealty of people after people under his cause of uniting the world through force. Seen as a god among men because of his charisma, Walhart spent the gathering his army and resources. He makes his first appearance singlehandedly decimating the northern forces of the alliance against the Valmese Empire before seemingly killing Khan Basilio. When confronted by Chrom and the Shepherds, Walhart shows no desire to listen to lesser men and readily attempts to have them squashed. Yet, in defeat and death, he congratulates Chrom. A man out to conquer the world not out of malice, but to actually unite people in a way no religion ever could, Walhart would have then annihilated the Grimleal, but his short-sighted lack of compassion and companionship proved to be the conqueror's sole weakness.
  • Memetic Badass: Frederick, thanks to his excellent tanking abilities in the early game. Brawl in the Family had a field day with this and had two comics where it humorously depicted Frederick as Nigh Invulnerable, even earning his own spot on the weapon triangle where axes, swords, and lances all lose to Frederick.
  • Memetic Molester: Male Avatar. His romance options can range from Chrom's future daughter, Chrom's younger sister, Chrom's older amnesiac sister, and a woman who's pining for Chrom, there's countless jokes of the Avatar violating The Bro Code. There's also jokes about him going after Chrom himself because of their relationship in the story and how surprisingly romantic their supports are in comparison to some of his potential love interests, including the female Avatar.
  • Memetic Mutation:
    • Donny's pot-hat is quite popular among photoshoppers.
    • NUNSWITHAXES, referring to the War Cleric class, which is an axe-wielding priestess.
    • "It's Vaike time!" seems well on its way to becoming this.
    • Some variation of "Where did the characters' feet go?!" This odd character model design choice is surely annoying some fans (and reviewers).
    • "Lucina is the best and most courageous," referring to Lucina's status as both an Iron Woobie and fan favorite for pairing with a Male Avatar.
    • Mentioning Olivia's son's localized name on any forum is bound to result in The Princess Bride references throughout the remainder of the topic.
    • Referring to Panne or Yarne as Killer Rabbits.
      • GIANT KILLER RABBITS!
      • There's also Yarne's statement, "Don't mess with a bunny!"
    • "Pie-re Emblem A-Bake-ening." The prevalence of pies in the English Support conversations has not gone unnoticed in the fandom.
    • "Marth is in this game?" "Which Marth?" This question is brought up by fans when comparing them to the original Marth or Lucina.
      • There's also the variative interpretation of DLC and SpotPass Marth Pr. or King Titles.
    • Kellam? Who's that?note 
      • Related: Kellam is a ninja. (To explain why he's capable of such insane cases of Stealth Hi/Bye despite wearing full armor, and due to him having the Thief line as a reclass option and doing well on it.)
    • SUMIA IS YANDERE! after a glitch was discovered where the image of Sumia appears if you pair Chrom/Maribelle.
    • FIRE-BREATHING BUNNIES (or something similar). A common, popular fan theory of what Yarne and Nah's kids would be like.
    • I WANT TO BE MANHANDLED! Explanation 
    • Darth Validar says: "Avatar, I am your FAUDER!" Explanation (spoilers) 
    • The Summer Scramble Battle Theme was already memetic when it came out... and then fan remixes started showing up using other characters' Voice Grunting. It's only a matter of time before there's a version of it for everyone...
    • Pick a god and pray!
    • Emmeryn and any kind of word that synonymous with "falling" such as "Emmeryn is a pretty lady, I would fall head over heels for her" has been a running joke on message boards.
    • Walhart for best Father of the Year Award. Explanation (spoilers) 
    • 420 Lucina. Explanation (spoilers) 
    • NTR'd by Chrom Explanation 
    • Robin f*cked Chrom's daughter!note 
  • Memetic Loser: Chrom, thanks to Lucina and Robin's character reveal trailer in Super Smash Bros. has him spent 90% of the time lying down on the ground after getting beaten up by Captain Falcon. This has died down now that Chrom is revealed to be a playable character for Ultimate.
  • Memetic Troll:
  • Moe:
    • Olivia, which is greatly helped by her Shrinking Violet personality.
    • Nowi, who looks (and acts) like a playful child.
    • Lucina, in an understated way. Many fans can't help but find her adorable due to her social awkwardness, her Cry Cute moments, her affection towards her father Chrom and the rest of her family, and her pleasant voice.
    • The vast majority of the female characters in the game, with a few exceptions such as Sully, have some sort of "cute"/"endearing" trait that places them squarely within this trope. Examples include the above three, as well as Sumia's and Cynthia's clumsiness and Severa's archetypical Tsundere nature.
  • Mondegreen: Mostly centered around the battle pair-up and critical lines, which can come out distorted because they trigger at the same time as sound-effects of the same volume. Some include:
    • Chrom: Urine has come! (Your end has come!)
    • Sumia: I'll end this noun! (I'll end this now!)
    • Almost any line from Gregor. It doesn't help that Gregor himself tends to mess up common English sayings.
  • Moral Event Horizon: If Gangrel didn't cross it when he mocked Emmeryn's death, the fact that he threatens his army with death of their families if they desert certainly qualifies. His conversations with Emmeryn (in Hot-Spring Scramble) and the Male Avatar reveals that, though he'd like to fight for redemption, he does consider his former actions to have crossed the line well beyond any hope for him to be redeemed for them.
  • Most Wonderful Sound:
    • Every character's critical quotes. note 
    • Each character's marriage confession scene is accompanied by one line of fully voiced dialogue. It's the perfect conclusion to your Avatar's romance.
    • The sound of a Paired unit jumping in to guard against an enemy's attack or Dual Strike at the enemy. Especially if they get a critical.
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    N-S 
  • Narm:
    • Chrom's line whenever the Avatar is killed in battle.
      Chrom: No! Not you, {Avatar's name}! Open your eyes! OPEN YOUR EYES!
    • The localized names of the Deadlords. Yeah, everything sounds more ominous in Latin, but if you actually understand it, some of their names sound quite silly, like "Gallus" (Chicken), even if they are named after the Eastern Zodiac.
  • Narm Charm: Gaius's confession contains the line, "Baby, you're a river of chocolate in an ocean of cream. I'm gonna steal your heart on a daily basis", which out to be unbelievably cheesy, but damn if Gideon Emery's smooth delivery doesn't make it sound amazing.
  • Never Live It Down:
  • Newer Than They Think:
    • Anna being greedy, and having a Money Fetish was introduced in Awakening. As was the idea of multiple Annas existing at the same time; previous games implied it was always the same character.
    • Grima is not the Shadow Dragon, and has never appeared in any past game. Similarly Grima's Archenemy, The First Exalt, is not Marth, despite possessing a similar history.
    • While the idea of Animal Shapeshifters was visited before with the Laguz in the Tellius, the Taguel are new to Awakening, and are the first animal shapeshifters to rely on stones.
  • Older Than They Think:
  • One-Scene Wonder: Mustafa, who only appears in one chapter, is one of the most popular antagonists.
  • Relationship Writing Fumble: Chrom and the Avatar, if they don't end up together. Many of their interactions in the latter half of the game seem way closer than just friends, regardless of the Avatar's gender. In particular, Chrom's dialogue defending the Avatar in the Lucina's Judgement scene describes the two of them as having a special bond, and being "two halves of the same whole", which is something most people probably wouldn't say about anybody besides their spouse.
  • Replacement Scrappy:
    • Grima for Medeus and to a lesser extent Loptyr, unless he is them.
    • The Villager class for the popular Soldier class; it even uses the same animations.
    • The First Exalt is frequently criticized due to having a history almost exactly like Marth, including having a charismatic, wing Spear wielding Pegasus Knight as a wife, while being a seperate character.
  • Rescued from the Scrappy Heap: While "Scrappy" is a bit too strong, Grima was previously one of the least popular final bosses in the series (especially among older fans), however the heaps of backstory he received in Echoes coupled with their interesting characterization as an ally in Fire Emblem Heroes made him much better in the eyes of many detractors.
  • Scrappy Mechanic:
    • The Villager class would seem to go under this as an entirely useless class is not considered needed just to hold one good skill. Possibly crossing over into Replacement Scrappy territory for being playable over Soldier.
    • Nobody likes the supreme lack of Supports the special SpotPass characters get especially considering how Emmeryn and Yen'fay are related to other characters but can only Support Robin. Many also wish Chrom had more female options like Panne, Miriel or Tharja considering, unlike Olivia, they join earlier and wouldn't suffer the red-string strangling she did. Similarly a lot of people were confused about why Sumia can only support Chrom, Male!Avatar, Gaius, Frederick and Henry, but not any of the other Shepherds, Stahl in particular.
    • Very few players appreciate how reinforcements can act the turn they spawn on any difficulty above Normal. Most consider it a supreme case of Fake Difficulty and Trial-and-Error Gameplay.
  • Sequel Displacement: Because Awakening brought Fire Emblem to a new level of worldwide popularity and prestige, many players are unaware of the more obscure games that came before it. Fire Emblem Heroes is rectifying this somewhat with its Massive Multiplayer Crossover element, motivating many of the Newbie Boom players to check out the older games.
  • Ship-to-Ship Combat: With matchmaking being a central game mechanic, this was pretty much inevitable. Take a pair, any pair, and you're bound to find a group of people who will engage with you and anyone who agrees with you in endless Flame War. Bonus points if it's a pair involving any of the three main characters.
  • Stoic Woobie: Gerome and Laurent, especially Laurent. The poor man got sent back in time a few years too early, forced himself to grow up too fast for it and later admits to his father that the loneliness nearly killed him sometimes.
  • "Stop Having Fun" Guys: The more rabid parts of the Fire Emblem fanbase (particularly those seen on Reddit and Gamefaqs) are notorious for this, so it shouldn't really be surprising. Admitting you play Casual Mode to "hardcore" FE fans is bound to start some trouble, even if you play it exactly as if it was Classic mode.
  • Strangled by the Red String:
    • With so many pairing possibilities, the quality of the writing in the Support conversations that can end in marriage has ups and downs. The downs come across as this.
    • Chrom and any of his prospect wives can be an especially jarring case if Chrom doesn't reach at least a Support level B or A with one of his possible wives before Chapter 11. Especially if he ends up marrying Olivia, who joins the party at the beginning of the chapter. (To be fair, the game absolutely lampshades the crap out of it if this happens). The sad thing is that Olivia's Supports with him have a fair amount of depth and Character Development, with their dynamic having a nice build-up. The problem is that, because Olivia is slated to become playable at the start of Chapter 11 (the one after she's introduced and joins the Shepherds) in order to introduce the Dancing game mechanic, the gameplay doesn't allow you even the illusion of having the Supports actually happening before the prerequisite marriage. If you managed to completely avoid having him interact with any possible candidates including Olivia, he ends up marrying a random villager girl instead. Eh, anything for Lucina.
  • Sturgeon's Law: Mild example. The Avatar has the most Support conversation options out of any character. Especially if not romancing the character in question, many of them are a bit more bland and less personal than between other characters due to the Avatar's fairly down-to-earth personality and lack of personal connection to many of the characters. That said, they're still worth reading for sure.
  • Superlative Dubbing: Similar to Kid Icarus: Uprising, Nintendo opted to use more well known voice actors for the English version. Naturally, this is getting high praise.

    T 
  • That One Level:
    • Paralogue 16. Progress through the map involves walls that magically break down and reform at random intervals, adding tedium. There are also Sorcerers with Mire, a dark magic that allows them to attack you from ten spaces away (but it's at least inaccurate).
    • Depending on how well-built all of your characters are, the SpotPass level Paralogue 22: The Wellspring of Truth can be Nintendo Hard. It pits your team of fifteen against... itself. Your only real advantage is the fact that your copies can't use the Pair Up option, but if you have trained up everyone and given them the best possible abilities, it is brutally difficult to win. The level is a rude awakening for players who have been powering through the game with their level-grinded teams. Don't try to be clever and only go with one or two tough characters, either — the game compensates by making fifteen copies of those characters. Your best option is to pick two powerhouses and fill the rest of your ranks with characters you haven't trained fully, Pair Up the powerhouses, and go to town. And that's not even getting into trying to keep Aversa alive when she seems bound and determined to get herself killed.
      • Mostly averted if you bring in a team of unpromoted units at level 10 or higher with a Master Seal in each of their inventories. After the mission begins, your team proceeds to promote on turn 1, leaving the enemy team stuck as their far weaker counterparts. This does not stop Aversa's glorious charge, but with a team of fully promoted units against a team of rookies, you can spare a Rescue staff babysitter and still proceed with your doppelganger massacre without skipping a beat.
    • Lunatic Chapter 2. Absurd amount of enemy density, with no one on your team besides Frederick and an over-leveled Avatar being capable of surviving more than 2 attacks with Pair Up. Frederick himself can only survive 5 shots, and this gets worse in Lunatic+.
  • That One Attack: Counter. It's been buffed considerably since its Useless Useful Skill status in the Tellius games. It now always works, and returns the full damage of a melee hit back to the attacker, instead of half. To put it in perspective, that very same ability was previously reserved for the Final Boss of Radiant Dawn! Given that, at the point in the game where you're likely to start seeing enemies with it, your characters are dealing huge amounts of damage with each hit, and you realize how much of a big deal this is. Worse, the enemies that get it are usually Warriors or Entombed, both of which have massive HP but low defense, a recipe for receiving big damage... which is reflected right back at you. A strong melee fighter attacking a Counter-equipped enemy can very easily kill itself, and this is a game with Final Death on Classic mode... yeah. Long range weapons are the only way to avoid it, and that alone makes bow users and other long-range options invaluable on the higher difficulties. Oh, and if you were thinking 'hey, that's great! My Warriors can do it too!', then think again. They technically can, but given that the skill requires taking massive damage to be useful, and Final Death means a lot more to you than it does to the AI, you probably don't want them to. Combined with Miracle, Counter has become a go-to skill in StreetPass for trolling other players who are abusing Lethality. Nothing like dealing a one-shot to yourself while the enemy unit survives with 1HP.
  • Theiss Titillation Theory: Some have remarked that the censorship given to Tharja's Summer Scramble Fanservice actually makes it look sexier than it was originally, since the curtain gives the impression she is about to pull off her panties.
  • They Changed It, Now It Sucks!: You have seen the Broken Base section, right?
    • Soiree's Dub Name Change to Sully. See above.
    • Similarly, Ronku's name in the Western version to "Lon'qu" raised some eyebrows.
    • Gregor is an interesting subversion. After seeing a brief snippet of Gregor's dialogue in trailers, the fact he talks in Hulk Speak annoyed some, believing they'd turned him from a Genius Bruiser into a generic Dumb Muscle. Once the English version was released, though, people found he'd been given a Russian Accent Adaptation that was both hilarious and badass, practically making him an Expy of the Heavy. His popularity proceeded to skyrocket.
    • Some of the Support Conversations were changed drastically in the localization, but the ones that tend to draw the most controversy are Chrom/Sumia and Henry/Olivia. Speaking of Olivia, the localisation changes the story she tells in her Supports with Donnel from a direct Mythology Gag to Naesala and Leanne to a generic swan princess story. Many fans were not happy with this, especially seeing the game is meant to be gigantic Continuity Porn.
    • Micaiah's new artwork caused a lot of outrage. Unsurprising, considering it's based off of the controversial equal-opportunity fanservice Dark Mage designs, a fate which befell many light magic users returning via Spot Pass (including Oliver). (Of special note is that all of the Einherjar's portraits are drawn to resemble their starting classes, like Leif having the Trickster shirt pattern and Roy having the Mercenary shield).
  • They Wasted a Perfectly Good Character: Xane is a mischievous shapeshifter with close ties to Tiki, Naga, Manaketes in general, as well as being a companion of Marth. Xane's youth, and Dragon blood should allow him to live to the time of Ylisse, yet he isn't even mentioned at all in Awakening. It's notable that in Shozou Kaga's initial plans for Tearring Saga, called Emblem Saga at that point, Xane would've played an important role.
    • A lot of players were disappointed that Phila is not a playable character, especially since it looked like she was going to be the Palla to Sumia's Est and Cordelia's Catria. Her sudden and sad death helps, as well.
  • They Wasted a Perfectly Good Plot:
    • Many fans feel this way about the inability of the SpotPass characters to Support with anyone but the Avatar, most notably Emmeryn's inability to Support with her siblings and Say'ri's inability to Support with Yen'fay, but also the fact that Gangrel and Aversa, who in their chapters had a The Atoner vibe to them, seem pretty much back to normal in their regular conversations, which is why it would have been interesting to see Gangrel/Chrom or Gangrel/Emmeryn, for instance.
      • Similarly, Eleventh Hour Rangers Basilio and Flavia are both heavily lacking in supports, only having eachother and the Avatar. Basilio in particular, has some rather obvious potential supports, with Lon'qu, Gregor, Olivia, and Walhart all having some in-story connection to him.
    • The Hot-Spring Scramble DLC actually touches on the interactions of most of these pairs! Except for Chrom and Gangrel. But then again, the less those two interact, perhaps the better.
    • Picking the Sacrifice option in the final level always results in the Golden Ending where the Avatar survives their Heroic Sacrifice, making the "Put Grima To Sleep" ending entirely pointless. This despite Naga saying that the Avatar will most likely die, but might survive if their bonds to people are strong enough. It would have been easy to add a check for the Avatar's total Supports with their companions, offering a chance for Earn Your Happy Ending, while also making the other ending more viable to those who didn't Support much but wanted their Avatar to survive.
    • For the Lucina's Judgement scene, there are some players who aren't happy that Chrom defuses the situation between the Avatar and Lucina regardless of whether you choose to accept her judgment or not, and that refusing her when you're neither her mother nor husband (or without at least an A support, given that it should mean a strong friendship and Lucina really is not the type who would kill her friends) should have led to the two of you fighting to the death.
    • The history of Valentia and Fire Emblem Gaiden is barely touched upon, with Valm's culture essentially being identical to Ylisse's culture with little references to Duma and Mila. Some of Rosanne’s culture gets some expansion in Cherche and Stahl’s supports, but none of it refers to Gaiden.
      • To make matters worse, while the Mila shrine, Mila Tree, and Duma's remains were all included, Duma's remains were changed to the Demon's Ingle in the localization (despite references to Mila being kept), thus reducing the few references to Gaiden even further.
    • The subject of the Taguel genocide is brought on Panne's recruitment, then essentially dropped and not talked about it for the rest of the game. Exactly when this happened, who the perpetrators were, and what the motives were is never revealed.
    • Nah and Laurent's Support. They both have issues about being 'serious' people who have had to grow up fast for different reasons; Nah because she was a half-Manakete left with an unkind foster family, Laurent because he ended up in the past five years earlier than everyone else. Their Support conversations could easily have used this as common ground between them, without needing to refer directly to Supports the player may not have unlocked. Yet instead we get a tasteless 'joke' about the entirely decent Laurent being mistaken for a pedophile.
    • They also seriously missed a trick by not allowing Flavia and Basilio to reach S support. Why not let the pair who are like an old married couple actually become one?
    • Not only could Cordelia and Sumia's supports have dealt with Cordelia's Survivor Guilt, but could've explored their history and low self-esteem as well. Their supports are not bad in their current form, but they could've been a bit more given the relationship these two characters have with each other.
    • Given how Stahl and Sumia are both very sweet people who also happen to be scatterbrained, they could've had some of the best chemistry in the entire game. But instead, Stahl is among the many guys cut out from Sumia's limited pool of love interests. Sumia's supports with the other guys could've been interesting as well, but more than a few people have noted how good Stahl/Sumia might have been.
    • The Hierarch's introduction, betrayal and subsequent death in Chapter 7 come off as random and is never mentioned again. It's even unclear if the party even finds out about it. Many think it would have been far more interesting if the traitor was introduced earlier and if his motivation as well as Chrom and Emmeryn's reaction to the betrayal of one of their closest acquaintances were explored.
  • Tier-Induced Scrappy:
    • Units who lack access to Galeforce often get the shaft by hardcore players due to being unable to move twice in the same turn. Or at least that's the initial impression one gets; the real opinion among experts is more complicated. Non-Galeforce units, called "hard supports" because they support a partner with Galeforce and never go up front themselves, are actually extremely valuable damage dealers, and in fact do the majority of damage when you're using brave weapons. Some male non-Galeforce units, particularly Yarne, are considered to be extremely good units, especially if they have access to Berserker class and the Sniper's Hit+20 skill, because their damage output is absolutely devastating.
    • Zig-zagged for Donnel and the children, but in different ways. Donnel is of the Villager class, and takes some time to get going, but once he does he can solo most of the story mode until he hits his caps, whereupon other units become better than him. The children meanwhile start at a somewhat low level, but can become your most powerful units with grinding, but Lunatic difficulty sours this a lot for the kids with the harder Paralogues, while the ones with the easier ones are still somewhat feasible. The DLC called "Apotheosis" however has units that are so powerful that using Donnel, or really any characters that aren't skill-trained maxed-out children, is out of the question. Thankfully, Donnel winds up coming out on top of his dueling Magikarp Power and Crutch Character natures due to the fact that he is one of three fathers (one of whom being the male Avatar) that can pass down Galeforce to the three daughters who otherwise can't get it (Kjelle, Nah and Noire).
    • Archers and Snipers in general aren't liked very well as units due to their Crippling Overspecialization. In Lunatic+ mode, however, they are much more useful due to their effective Counter immunity, and for Apotheosis their usefulness in the opinion of experts is pretty high too. In terms of inheritance to the future kids, the Archer set is usually seen as one of the most useless in the game, simply because its skills don't really lend all that much outside of the set itself. About the only skill from this set one really goes out of their way for is Bowbreaker for dealing with enemy archers, and even then it can be gotten just as easily from the Mercenary set.
    • In terms of inheritance options, Virion is often considered the worst potential father in the game gameplay-wise, since his class selection is a bit mediocre and he doesn't really pass down anything any of the children especially need. He also suffers from a case of Overshadowed by Awesome in this department, since every one of the children has at least a few better options available.

    U-W 
  • Unexpected Character:
    • SpotPass allows you to recruit Gangrel. Yes, THAT Gangrel. And later, Walhart and... Aversa. Emmeryn also joins the SpotPass characters. The final SpotPass character, Priam, also happens to be the DESCENDANT OF IKE.
    • The DLC Bride class. Let's just say no-one saw that coming and leave it at that.
    • The first chapter of The Future Past DLC features Male Morgan as its boss!
      • And the second chapter of The Future Past DLC has Female Morgan as the boss!
  • Unfortunate Character Design:
    • Many have noted that the neck portion of the Cavalier class's armor looks like a toilet bowl, which more noticeable with Sully and Stahl. It can be taken as a Stealth Pun due to the localized names of Sully and Stahl.
    • The generic Wyvern Riders' face guards are supposed to mimic dragon jaws, but the way it is shaped make them resemble ducks instead.
    • The Revenant's and Entombed's hoods look awfully familiar...
    • On Sumia's breastplate the swirling designs create a circle right where her nipples should be. Oops?
    • It didn't start with Awakening, but most of the female classes have exposed thighs, including those who ride on horses, pegasi, or especially wyverns. Let's just say there's a good reason why real-life horseback riders usually have more padding in that area, not less.
  • Unfortunate Implications:
  • Values Dissonance:
    • The game's translation is pretty faithful, for the most part... except for Nowi's character being radically changed. The implications of someone who looks and acts like a child being a romantic option (despite being Really 700 Years Old) are much more unfortunate in America than in Japan.
    • Tharja's swimsuit scene in Summer Scramble was not censored in the European version (which came out after the US one), as their skimpy outfits and Fanservice are generally not considered grounds to rate a game higher than the equivalent of T.
    • Some of the male Avatar's marrying options, which varies from minor examples to ones as notorious as Lucina (his best friend's daughter) and Emmeryn in a severe amnesiac state. Also the female Robin can marry Gangrel despite everything he did.
    • Lucina, Chrom's canon daughter, can marry Owain, Lissa's canon son. The North American version attempts to hide this by labeling them "Companions" in the "Husband/Wife" slot on the stat screen and removing talk of marriage from their S Support, but they give each other the same love-quotes in Events together as they do any of their other possible spouses...
    • And so can a Cynthia or Kjelle if they are Chrom's daughters, for that matter. Similarly, Morgan can end up marrying her uncle (Brady or Inigo if either of them is Lucina's brother) or his aunt (Lucina herself if either of the previous is Morgan's father). Lastly, if Lissa marries the male Avatar, Morgan and Inigo or Brady (if either of them are Chrom's son) will end up Kissing Cousins if you pair them.
  • Vanilla Protagonist: Compared to the rest of the supporting cast, some of which have rather quirky gimmicks, the Avatar's main personality gimmick is a fairly mundane fascination with strategy.
  • What an Idiot!: Prior to Chapter 2, after Maribelle (the mounted healer) leaves the room in disgust after Vaike's epic burp, Chrom enters the room to deliver the news about the expedition to Regna Ferox. No one decides to look for Maribelle and invite her to join the expedition. If they did, she wouldn't have been kidnapped when the Plegians attack another area of Ylisse, Themis, she wouldn't have been falsely accused of being a spy, and the Ylissean-Plegian war wouldn't have started sooner! And on top of that, Emmeryn probably would've lived and not had to commit Heroic Suicide (like in Chapter 9)!
  • What Do You Mean, It Wasn't Made on Drugs?: The Fortune Telling option. Then again, the DLC reveals that the fortune teller himself is a major Cloudcuckoolander, so it's probably to be expected.
  • Win Back the Crowd: The game saved the series from cancellation after declining sales from earlier Fire Emblem titles.
  • The Woobie: Being such a character-driven game, it's not at all surprising there's so many.
    • Kellam's inability to be seen by people quickly goes from funny to mildly depressing. It culminates in his potential endings. With a wife, his name is lost to history, and in his solo ending, he leaves the Shepherds to travel the world - and it's years before his friends ever notice. The only ending for him that can be considered good is if he is married to the female Avatar.
      • Noire, Tharja's future daughter is usually someone you want to give a hug to, since she was abused by Tharja from the Bad Future by being her guinea pig for hexes.
      • Yarne, Panne's son, has the responsibilities of being the last of his kind weigh far heavier on him and has some serious courage issues. Having grown up in a Bad Future and having your father break his promise of returning from battle will do that to you.
      • Morgan probably has it better than the other children, due to their origins being such a mystery, but it's still saddening that they don't remember their non-Avatar parent. In their A support with said parent, Morgan breaks down crying when they can't remember their parent. According to their ending, they never even recover their memories, though it's said Morgan doesn't particularly mind.
    • Virion. We are first introduced to him as a womazining braggart that most characters treat with contempt. Not only do his supports reveal he is one of the nicest guys there is, if only a braggart, but he also was forced to surrender his land of Rosanne to Walhart's conquest because his people were ready to fight Walhart for him but he knew that doing so would send them to certain death, leaving him with the choice of surrendering and running away to live for another day and rally up allies to stop Walhart, or stand his ground and watch his people die. After that reveal, it's hard to not feel for the guy, especially with the harsh comments people can make about him in early supports.
  • Woolseyism: The Western localizations are full of them.
    • Chrom's army's name goes from simply "Chrom's Vigilantes" to "The Shepherds", lending a metaphorical connotation to an otherwise generically-named faction. (As Frederick mentions in the prologue, they guard the "sheep", i.e. the defenseless citizens threatened by war.)
    • Marth (the DLC character, not the story one) has the class "Star Lord" in the Japanese version of the game. Sounds cool, but it doesn't have any actual meaning. The English release changes his class name to Lodestar, sidestepping a potential Dub Induced Plothole with Shadow Dragon at the same time. It also helps that the Lodestar is the North Star, which sailors used to use to find their path and sounds very similar to "Lord Star", basically the Japanese name of the class but with the first two words reversed. Like the Lodestar, Marth is constantly looked up to by everyone as a hero, and Lucina even takes on his name and perceived personality.
    • The thief's name went from the feminine Gaia to the more masculine-sounding Gaius.
    • Nowi's original name was Nono, which sounds silly to American and British ears for being a repetitive syllable name and "no" is a very common English word. Also, her dialogue was changed to make her sound more mature, and her English voice is a little more teen-sounding. This helps tone down the Unfortunate Implications on romancing her in the Japanese version and also, they significantly lessened her Third-Person Person dialogue as well.
    • There is a similar approach for Ricken, as his voice acting is also more teen-sounding to avoid the same Unfortunate Implications and Double Standard when romancing him. note  Similarly, Nah's Supports with her father go from calling him out for being a paedophile to wondering if he was forced to marry her mother because he got her... Many find this to be much funnier. Then it becomes hilarious if Henry's her father. note 
    • It was inevitable with Nn, obviously, whose name was changed to Nah.
    • Marc's name was changed to Morgan in the West. As this character can be either gender, changing their name to the gender-neutral Morgan certainly works.
    • With regards to legacy weapons, Swanchika becoming Helswath has been very well-received by most of the fandom, fitting the threatening bloodline the axe is associated with in Genealogy. Helswath is an example of every language localization getting it right in their own way: German and Spanish names are Hels Zorn and Phuria, both really good-sounding names for it.
    • The translation took out a LOT of Old Hubba's homophobia and otherwise toned down some of his more uncomfortable dialogue.
    • The English version managed to fit a Title Drop into the name of a late-game chapter. (The chapter was just called "The Holy Ruler's Successor" in the Japanese version)
    • Chapter 18 also takes place in a volcano that's named "Doma's Remains". Given that Fire Emblem Gaiden wasn't actually released outside of Japan, it'd make most western gamers think "...Huh?". They actually bypassed this Continuity Lockout by naming it the Demon's Ingle. This actually works—and since its significance isn't actually important apart from a small Call-Back to Gaiden, it still works. Of course, they still have a temple of Mila and the Mila tree untouched in the western version, but they don't actually show any significance apart from just simple theme naming.
    • Although it's arguably not something that particularly needed a complete rewrite, Henry's Dub Personality Change (going from a fairly standard JRPG Stepford Smiler to a genuinely cheerful unhinged maniac with no apparent understanding of the concepts of right and wrong) was enthusiastically embraced by the Western fans, and is widely considered to be far more entertaining than his original counterpart.
    • Allegedly, the "pies" were bento boxes in the Japanese script. While making sense to Japan, not everyone really knows of bento boxes outside of Japan... nor does it make sense in a Medieval European setting like Fire Emblem. However, pies, on the other hand are not only a well-known food object in the west, but also were indeed consumed throughout history. On top of that, there's a type of pie called...a Shepherd's Pie. Quite the pun when you think of it.
    • In one of the more significant character changes, Gregor went from being a typical Cool Old Guy mercenary to a loud boisterous Foreigner who "makes with many humorous japing." To say it was well-received would be an understatement.
    • The relationship between Owain and Lucina (as well as Cynthia and Kjelle if Chrom marries either Sumia or Sully, respectively) is labeled "Companions" instead of "Wife/Husband" to avoid the cousin incest taboo as mentioned in Values Dissonance.
    • The Non-English localizations also had a good amount of Woolseyism on their own. Here are some examples from the Spanish version:
      • The term "Shepherds" (which in Spanish would be "pastores") for "Custodios" ("custodians"), which make it sound more epic.
      • On a similar note, the title "Exalt" (which direct translation doesn't make much sense in Spanish as a title) was changed to "Venerable."
      • Donnel's (written) accent in Spanish, which is like a mix of several countryside Spaniard accents.
      • Virion's speech is very reminiscent of the Spanish from the sixteenth century (basically, the era when the Dashing Hispanic trope was codified), albeit in an Affectionate Parody fashion, which fits his personality to a T.
    • The twelve dead warriors from Jugdral fame, brought back in Awakening, were changed from the slightly generic "Dark Warlords" to the more menacing "Deadlords", and their names were changed from German numbers to Latin names of the animals in the Eastern Zodiac. The group are also called by the similarly menacing "Seigneurs des Ombres" (the Lords of Shadow) in France, the "Todesfürsten" (the Lords of Death) in Germany, and the "Resurgidos" (the Arisen) in Spain.
    • Lon'qu's name change to "Lon'zu" in the non-English translations was particularly convenient for French: phonetically, Lon'qu sounds the same in French as "long cul" (which translates roughly to long ass).
    • Morgan's name was changed to "Linfan", a changed that benefited the French translation more than the other languages. First, because the feminine name for Morgan in French takes an extra "e" in the end. Second, "Linfan" sounds very similar to "L'enfant", the French word for "the child".
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