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Author's Saving Throw

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"Here's a secret — when I finally okayed the clone saga, I told Danny Fingeroth to build a back door into it. I said that I wanted to be able to bring Peter back as the real deal... While the fans claim they want change, they tend to react negatively to it. So do most creators!"
Marvel Editor Tom DeFalco on The Clone Saga

Changes to a story are an aversion to Status Quo Is God, but such changes are a necessary part of Character Development and Plot Twists. What makes such changes an Author's Saving Throw is when the creators add them to (or remove them from) a story based on what they've heard from their audience.

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Even writers without Direct Demographic capabilities usually gain some form of access to the fandom that has spawned around their creation. They may find out that a Shocking Swerve they wrote was not well-received and decide to retcon that storyline. Or they may learn what fans were inspired to do, and incorporate those things into later works as a Shout-Out to the fans.

Named for a common Tabletop Game term originating in Dungeons & Dragons; a "saving throw" is a die roll representing, say, a hero's attempt to catch themselves when falling off a cliff, or the Deadpan Snarker's attempt to resist the urge to taunt Cthulhu.


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Examples:

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    Anime & Manga 
  • Many City Hunter fans were angered when they learned that Ryo Saeba's partner, Kaori Makimura, was killed off in its spinoff Angel Heart. Because of this, Tsukasa Hojo, the author of both titles, went on to proclaim that Angel Heart was not actually a City Hunter sequel, but a spin-off set in an Alternate Universe featuring most of the same characters.
  • Naruto:
    • Fans claimed Sasuke was a ridiculously Easily Forgiven Karma Houdini at the end of the manga, so Shippuden episode 479 added a shot of Sasuke sitting in prison while blindfolded and heavily restrained, while Sixth Hokage Kakashi jumps through hoops to try and get him released.
    • A minor one concerning a piece of dialogue: At one point during the final battle with Madara, Kakashi remarks that Sakura's feelings for Sasuke "had changed over time" in fan translations. Some shipping fans interpreted and tried to use this as proof that Sakura didn't love Sasuke anymore. However, both the manga's official Viz translation and the anime adaptation added another line where Kakashi explicitly clarifies that Sakura still loves Sasuke on a totally different level now. They're married at the end of the series.
    • Many fans found it odd that Naruto never talked to Hinata about how she confessed her love for him, even after they began to have significant moments together in the Fourth Shinobi World War Arc. The Last: Naruto the Movie, a canonical Interquel set between the last two chapters of the manga, reveals that Naruto does not understand the concept of romantic love, thinking that Hinata's love for him was like his love of ramen. Considering Naruto never had the unconditional affection that most people had with their families due to being both an orphan and the village pariah for most of his childhood, and by extension he never had anyone to teach him the differences between The Four Loves, his inability to understand romantic love actually makes a lot of sense.
    • A small complaint leveled towards Boruto: Naruto the Movie was that, after the final battle, the issues Boruto had with his dad, Naruto, just don't really get addressed, as once they return to Konoha, the movie ends. In the movie adaptation on the Boruto anime, after the battle with Momoshiki, Naruto takes some time off to spend with his family; and to make up for respectively missing and ruining Boruto and Himawari's birthdays, Naruto (the real one and not a shadow clone) brings a birthday cake for both of his children and Naruto, Hinata, Boruto and Himawari have a nice birthday party together. For many, it makes Naruto look better as a parent, while also providing a satisfying resolution to the arc.
    • Boruto's victory over Momoshiki in the movie, while good, was seen by some as being a waste since Boruto's victory came across as it simply being a victory handed to him because he's the main character. Plus, Naruto and Sasuke aren't given a reason for why they don't defeat him. In the anime, Naruto and Sasuke do overpower Monoshiki, but both are too exhausted to defeat him, so Boruto steps up to defeat him since the other Kage are also unable to do anything. The anime also makes Boruto actually have to fight Momoshiki, instead of casually one-shotting like he did in the movie, showing that Boruto, while significantly weaker than everyone there, is a capable Ninja.
  • Many fans had started to disapprove of the incredible over-the-top antics and Monster of the Week aspects of Tenchi in Tokyo, especially since all signs pointed to it being a sequel to Tenchi Universe (Tenchi says it's been two years since they all got together and when Noboyuki mentions Achika, the young, schoolgirl version from Tenchi Muyo in Love appears). Episode 13 and 14 later revealed that it was firmly an AU.
  • Cyborg009 was originally intended to end at the Yomi arc, with the apparent deaths of 002 and 009. This would end the manga at volume 15 (or volume 10 in the USA release, which is where Tokyopop did in fact end things). Fan revolt and the popularity of the series convinced Ishinomori to resume the manga soon enough, and he threw in a retcon stating that 001 managed to teleport the two to safety before they could die (they still wound up comatose and having to be rebuilt, but were alive).
  • Genshiken: The Madarame Harem Arc ended with no real winner, making many fans upset that a two-year-long build-up essentially amounted to nothing and possibly even dismissed the development of another character. By the penultimate chapter, several of the characters rag on Madarame before Saki and Kousaka join them to settle the decisions once and for all while calling out his reasoning, telling him to go with Sue.
  • The anime adaptation of Granblue Fantasy had some criticism for not including Djeeta among the main cast, if not the protagonist outright. Then towards the end of the season, Djeeta is revealed to have an episode all her own, to many fans' delight.
  • Fairy Tail: The Tartarus arc contained the following saving throws:
  • Pokémon: Genesect and the Legend Awakened used a different Mewtwo over the one from the first movie and its direct sequel. This new Mewtwo ended up as quite the Base-Breaking Character, and soured many fans. The next movie to reuse past legendaries, Hoopa and the Clash of Ages, would heavily imply they were all the same ones that appeared in their original movies (even the one who died at the end of Pokémon Heroes).
  • In One Piece, the Dressrosa arc was incredibly long, at almost 2,000 pages long and going on for over two years in Weekly Shonen Jump. As if Eiichiro Oda was apologizing for it dragging on, the following arc, the Zou arc, is literally one-fifth of Dressrosa's length.
  • In Saki, one criticism of the Side B semifinals is that all four teams tended to stay in the same positions for much of the round, particularly Rinkai's overwhelming lead and Usuzan being dead last and in danger of going bust for a fair portion of the match. The captain match, however, seems to address this by having things get shaken up a bit, to the point at which Usuzan briefly gets to second place.
  • Shokugeki no Soma: The fact that Souma's father Jouichirou is a world famous chef and one of the best chefs to come out of Tootsuki initially seems to run counter to theme that Souma is simply an everyman who proves that anyone can succeed. Subsequent chapters establish that Jouichirou never actually taught Souma how to cook and didn't even want him to become a chef. It was only through challenging his father every day that Souma gradually became a skilled chef.
  • In Mobile Suit Gundam there is a series of episodes where the White Base is in enemy territory on Earth, they need to pass through North and Central America to reach Jaburo. During this time they run low on spare parts and their mobile suits end up in really bad disrepair. Fans have often asked whey they didn't start salvaging some of the many Zeon suits that Amuro periodically destroyed to use as backups (especially since Ryu Jose and Hayato are stuck piloting the Guntank, which is basically a cap-ship's cannon on treads). When the story was retold in Mobile Suit Gundam: The Origin the Guntank was eventually replaced with a salvaged and modified Zaku which Kai Shiden piloted until they reached Jaburo.
  • In the original series of Neon Genesis Evangelion, some people complained about how Shinji behaved during the Bardiel incident, where the parasitic angel took over Unit-03 and turned it against NERV, holding its pilot hostage. While it was understandable that Shinji would be reluctant to destroy Unit-03 completely as Gendo was ordering him to, he refused to even try to defend himself against the possessed Eva, even when it had its hands around Unit-01's throat and was about to kill him. Obviously this wouldn't help the hostage either, and Shinji is being so immature that it didn't seem that unreasonable when Gendo activated the Dummy Plug system instead. When it came time for the same scene in Rebuild of Evangelion, Shinji does grab Unit-03's arms by the wrists and force them away from Unit-01's neck, so Bardiel grows a second pair of arms from the back of its shoulders and overpowers him. He's still not willing to go all-out to save himself (especially as he knows it's Asuka inside the Eva this time), but he doesn't seem quite so childish and it makes Gendo's use of the Dummy Plug more of the Kick the Dog moment it was intended to be.
  • Highschool Dx D: After the anime adaptation's third season changed a number of events in a chaotic and Plot Hole filled manner, the author went so far as to write an "EX Novel" that establishes that the changed events of the third season were the result of an Arc Villain attempting to go back in time and undo his own defeat. The timeline is then corrected by the main character's future children. When a fourth season of the anime was announced, they were quick to assure fans that the changed events of the third season would be ignored, and the fourth will be sticking to the novels' plotline.

    Fanfic 
  • Nobody Dies had a particularly weak fourth season, and is generally considered the point of where all the story's weak bits began showing. This eventually required the author to retcon almost the entire season into being a shared dream. The problem was that, while the Saving Throw wasn't a full-blown Voodoo Shark, people still raged against it because it ended up (apparently) eliminating what they did liked about the season... which resulted into a Creator Breakdown and the story becoming "dormant".
  • Readers of the Poké Wars story, "The Subsistence" were baffled by Dawn's sudden prowess with guns, and most complained that it was an Ass Pull. Then Cornova wrote "The Incipience" and did some minor rewriting which better explained Dawn's sudden gain of Improbable Aiming Skills.
  • The Pretty Cure fan fic, Twilight Pretty Cure got significant backlash over the unintentional way the author treated some serious subjects. The author accepted the legitimacy of these concerns and set out to completely rewrite the story.
  • A common complaint about Dumbledore's Army and the Year of Darkness is that the Cruciatus Curse is demoted from being a nightmarish torture to the equivalent of flogging — the students take to bragging about how often they get cruciated. Thanfiction wrote a scene in Chapter 21 of the first story where Neville, facing Bellatrix, gets hit with the curse — and thinks to himself, just before he whites out from the pain, that the Carrows never did a proper one.
  • Aftermath of the Games was criticized over Twilight defeating the villainous Starlight Glimmer by Ret Goneing her via adopting her younger self and taking her away to the future, which lead to an Esoteric Happy Ending. The sequel, Integration, addressed some concerns the fans had by using an interlude chapter to flashback to the event in question. It shows that Twilight did offer Starlight the same chance of redemption that she got in canon, but she refused and became even more dangerous, meaning that Twilight really DID have no other choice. Also, despite her friends, brother, and fellow princesses being extremely supportive of her decision and believing that it was necessary in those circumstances, Twilight is haunted by what she did, feeling like she had purposely murdered the original Starlight, which combined with her being fully aware of the possible ramifications of altering the timeline meant she felt undeserving to be filly Starlight's adoptive mom.
  • Parodied in Peter Chimaera's Digimon 3: Predator vs Digimon. Peter Chimaera is a well known writer of Troll Fics and is notorious for his intentionally inaccurate portrayals of the source material he writes fanfiction about. His first two Digimon stories, for example, erroneously used the name Digimon for a single character, rather than the collective term for multiple species of digital creatures, like it is in the original source. After a lot of complaints about this by people who did not realize the joke, Chimaera pretends he realized this mistake and retcons it in Digimon 3, saying the character Digimon belongs to a new species of Digimon he specifically created for his story.
    Peter Chimaera: Auithors notel Digimon is a new Digimon because there is not actual Digimon that is called Digimon he is a new one that I invented
  • Pokémon Reset Bloodlines: Chapter 30 is one for the handling of the Cerulean Sisters: several commentators found their treatment by the author to be unusually harsh for the fic, which generally avoids nearing bashing territories for characters a lot more maligned than they are. Many were pleasantly surprised to see the Eevee Brothers, who are similar to the sisters in canon behavior, treated not only well, but made more sympathetic than their canon selves, up to and including their treatment of Mikey and their reasons for being pushy about evolution.
    • The same chapter also has one for the fic's tendency to slip too long: the author noted this and split the chapter in progress up early as to prevent another long gap while the chapter was made after the author noted it was getting notably long due to the Eevee Bros. adaption.
  • A preemptive case in the Miraculous Ladybug fanfic An Unexpected Revelation (NSFW). A major point in the story is a large school graduation ceremony, like the one the author had in Canada. She wrote a note well in advance that she doesn't know how they do this in France, and apologizes if it's not customary there. So when she was told it is, indeed a much quieter affair there, she simply added a plot point of Chloe getting her father to arrange a large, American style ceremony, which is totally in character for her.
  • After writing Prefects After Dark, the first story in The Rival Prefects Trilogy, the author discovered that Self Insert Fics were not very popular among the wider community of fanfic authors. So in Prefects Before Dawn, the Author Avatar character from the first one acts like a jerk and gets turned into a stone statue. He remains that way at the end of the trilogy.
  • In The Elements of Friendship, a big complaint about Rainbow Dash and Fluttershy's relationship in Book 1 is that it pretty much comes out of nowhere — the first time we even realize they're a couple, they're announcing their engagement. Book IS (1.5) rectifies this by having the pair realize they were acting out of fear of NightMare Moon's conquest of Equestria and jumped the gun, and they ultimately decide they're better off as Just Friends.
  • Ages of Shadow: Partway through the Third Age portion of the story, Mildred ends up getting her eyes gouged out. Fan complaints about this weren't so much about the event in question as they were the fact that it's mostly glazed over, with very little direct reaction to it. Later chapters responded by having characters discuss it, and even giving Mildred a subplot wherein she learns to use shadow magic to compensate for the lack of eyesight.

    Films — Animated 
  • The Spongebob Movie Sponge Out Of Water, aimed to alleviate many, many grievances that resulted from the Flanderization the cast suffered after season 5. SpongeBob himself was much less obnoxious and more intelligent, Patrick was still a dumbass, but he wasn't quite as bad as in the later seasons (and significantly less malicious), Mr. Krabs was more of the gruff but reasonable boss he used to be instead of the psychotic money-grabbing lunatic he became, Plankton was back to being a legitimate threat after years of Villain Decay, and Squidward finally got thrown a bone that wasn't cruelly ripped from him at the last moment. Given that the story was penned by Steven Hillenberg himself, the entire movie can be seen as a "Sorry for what the writers turned my show into after I left."
  • Big Bad Alpha Bitch Sunset Shimmer pulls a Heel–Face Turn at the end of My Little Pony: Equestria Girls (2013), with Twilight Sparkle and the Humane Five forgiving her for her various atrocities. Fan response was disapproving, including the complaint that she was wholly undeserving of their forgiveness and probably faking her apology in-universe. The sequel, Rainbow Rocks, addressed this by making Sunset a genuinely better person who was sincere about her reformation, but still openly hated by the rest of the school, and the Humane Five's actions reveal that they still don't trust her, either. Sunset Shimmer also went through enough character development and hardship to make her redemption seemed more earned, making her Rescued from the Scrappy Heap in the fandom's eyes.
  • The Peanuts Movie contains a number of these for problems that fans had with the original animated specials, most often with toning down the Kafka Comedy. Chief among the examples is Charlie Brown's book report on War and Peace — in the special Happy New Year, Charlie Brown!, a number of fans questioned what kind of teacher would make an eight-year-old kid read War and Peace and write a book report on it over Christmas break. (And then refuse to believe that the kid would have done it by himself). In The Peanuts Movie, Charlie Brown is the one who picks War and Peace to do a book report on, because he wants to impress the Little Red-Haired Girl and deliberately goes for what he's told is "the greatest book of all time."
  • Coco: the first news of this movie was that Disney wanted to copyright the title "Día de los Muertos" for it, which drew a huge backlash from Mexican audiences, including Mexican cartoonist Lalo Alcaraz. Disney quickly retracted the copyright idea... and decided to go with the Hire the Critic approach by getting Alcaraz involved as a consultant. The backlash made a complete 180° turn as the movie became the biggest box office success in Mexican history and Mexican audiences loved it to bits. Disney/Pixar succeeded in turning an Internet Backlash into an amazing example of Mexicans Love Speedy Gonzales.
  • While few were demanding a midquel for Bambi, many think that Bambi II at the very least works well smoothing out the transition between the death of Bambi's mother and birds singing gay little spring songs in the first film.
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    Literature 
  • Legend says that Stesichorus (a Greek poet, who lived in the 7-6th centuries BCE) was struck with blindness after he wrote his original poem, in which the author bashed Helen for causing The Trojan War. He recants it by writing down another, but not as popular, oral version of her myth. The other version claims that the real Helen had spent the whole duration of the war in Egypt, and the Helen who went to Troy was just a duplicate made out of clouds note . Euripides also used a version of this story in his Helen. This became recognized as a palinode, a literary form, in which a poet writes a second poem to disavow an earlier one.
  • Euripides wrote two versions of the story of Hippolytus. Only the second version survives, but it is widely believed that in the original version outraged the audience because Phaedra (wife of the great hero Theseus) lusts without shame after her step-son Hippolytus, and brazenly attempts to seduce him. The second, surviving version bends over backwards to make Phaedra blameless (she's deeply ashamed of her feelings, and only seems to come on to her step-son because her nurse betrays her). She still comes to no good end, committing suicide and attempting to frame Hippolytus for rape.
  • A well-known example can be found in Sherlock Holmes stories. In The Adventure of the Final Problem Doyle had both Holmes and his nemesis Moriarty apparently die in a waterfall; after public outrage (and big sacks of cash) he retconned the event, allowing the detective to defeat the Big Bad and survive.
  • The Magic: The Gathering novel Scourge had the Big Bad, Karona, gather five powerful beings representing the colors of magic, namely Multani, Teferi, Fiers, Llowalyn, and Yawgmoth, revealing that Yawgmoth (the Big Bad of the Weatherlight Saga), who was dramatically killed, was hanging on in some form. The storyline fans were not amused at the news. A few years later, the Time Spiral block trilogy had Teferi deny his meeting with Karona, and several characters stated that they'd personally confirmed that Yawgmoth was dead.
  • In Great Expectations, Charles Dickens wrote a new Earn Your Happy Ending ending for when the original Bittersweet Ending wasn't well received by fans.
  • Star Wars Legends:
    • The franchise has been up to its elbows in these. First the controversial New Jedi Order books introduced Vergere, and her philosophy that the Force was too complex to be summed up as simple light vs. dark. This ticked off a lot of fans, so the writers did the Dark Nest Trilogy and Legacy of the Force in response, which had Jacen Solo (Vergere's main pupil) become a Knight Templar and fall to The Dark Side as a result of her teachings. Problem was, many fans felt bothered with Jacen's fall, so the current Fate of the Jedi series is retconning it to have been not because of Vergere's teachings, but because he encountered something during a journey through the galaxy that made him go crazy.
    • Karen Traviss's Republic Commando Series has been very polarizing, due to her single minded approach to storytelling. After four novels of vicious anti-Jedi sentiment at the hands of the Mandalorian characters, she included two scenes in her last novel to try and fix things up. First, she made Maze call out Skirata for being an asshole, and the renegade clones a bunch of brainwashed slaves, effectively comparing Skirata to the Jedi he was trying to save his troops from. Then, she revealed Djinn Altis' rogue Jedi convent, giving a fresh perspective that was separate from both the Republic Jedi and the Mandalorians, putting a lampshade on the whole series focus.
  • A Karen Traviss example: Her first Halo book, Halo: Glasslands, was despised by the fandom for demonizing the scientist Catherine Halsey while portraying her rival Admiral Parangosky as a model of honesty. In reality, both of them have committed plenty of unethical acts to defeat both the Insurrection and Covenant. Thus, in her second book Halo: The Thursday War, Parangosky was now depicted as more sinister and ruthless (willing to starve an entire species by secretly making their crops and meat inedible) while Halsey gets some sympathetic reveals, such as that she still cries over the death of her daughter Miranda Keyes.
  • In-universe, and somewhat more literal, example in the fifth Captain Underpants book (sorry, EPIC NOVEL), Captain Underpants and the Wrath of the Wicked Wedgie Woman. Ms. Ribble (who, via a screwed-up hypnosis sessionapparently the Hypno-ring George and Harold used works in reverse on women — turned into Wedgie Woman) sprays spray starch on Captain Underpants, rendering him powerless. George and Harold, in an effort to save the Captain, quickly write a comic book to try to negate this weakness. To make a long story short... it worked.
  • Honor Harrington: The People's Republic of Haven started the series as a welfare state gone wrong, with the majority of its citizens on welfare, not contributing to the economy, forcing the Republic to conquer in order to survive. A lot of people have taken this as an attack on the concept of a welfare state. In the novella I Will Build My House of Steel, found in the Manticore companion book House of Steel, Weber mentions that several other star systems, influenced by Haven, enacted similar reforms, but they actually pulled it off without gutting their economies, by virtue of having relatively honest politicians... until, that is, they got conquered by Haven.
    • When Weber introduced the concept of the prolong treatment in the second book of the series, The Honor of The Queen, it's explicitly stated that the 3rd generation prolong treatment, which is given in infancy, extends all stages of life, such that people from a planet without prolong are stated to be disturbed to be visiting a Manticoran warship that looks like it's crewed mostly by teens and pre-teens (really crew in their chronological 20s and 30s). Later in the series it's also mentioned that the (mixed sex) crews are required to have birth control implants while serving on ships because sex between consenting crew members who spend long periods in close quarters is considered inevitable, and is tolerated. When the Unfortunate Implications and Squick factor of those two facts considered together was pointed out (and that this would be true of the entire culture, not just the military), later stories in the universe make a point of mentioning that prolong also includes treatment that causes one to physically at a normal rate until they reach adulthood, at which point the slowdown of physical aging is allowed to happen.
  • In-universe example in Misery; a fan kidnaps a writer to force him to do an Author's Saving Throw after he killed off a beloved character in his series.
  • In the Old Man's War series, John Scalzi reveals in the afterword of Zoe's Tale that he decided to do a Perspective Flip of the previous book rather than continuing the story, as he was never happy with Zoe's offscreen recruitment of a whole army, and thought the many fans that accused it of being a Deus ex Machina had a good point. He also took the opportunity to provide more closure to the werewolf storyline.
  • Harry Potter:
    • Many fans complained that, since catching the Golden Snitch basically scored 15 times as many points as a goal and ended the game, the Seeker made the rest of the game irrelevant. The World Cup game shown in Harry Potter and the Goblet of Fire demonstrates that—at the professional level, at least—a world-class Seeker is no match for a good team. The Weasley twins successfully manage to win a bet that Ireland's team will win the game, but that Bulgaria's Seeker will still get the Snitch, showing that catching the Snitch doesn't guarantee victory.
    • One of the most disliked elements of the series was the idea of sending Harry to live with the Dursleys. Even if they didn't know the Dursleys would turn cartoonishly abusive towards Harry, they certainly did by the end of the first novel. The original explanation - Dumbledore wanted Harry raised away from the Wizarding world to guard against Harry growing up arrogant and entitled - only served to inflame the readership's condemnation, pointing out that if that was all that Dumbledore wanted, Harry could have been simply dropped off at an orphanage or another place where Harry was guaranteed to find a loving Muggle family. Come Harry Potter and the Order of the Phoenix, we find out that Harry's Crazy Cat Lady next door neighbor was actually Dumbledore's agent, sent to make sure Harry was safe. Then in the final chapters, Dumbledore reveals the REAL reason he sent Harry to the Dursleys: because of the nature of Lily's Heroic Sacrifice enchantment, it meant that as long as Harry was under the guardianship of her family, he had magical protection away from Hogwarts from the Death Eaters. Petunia Dursley, Lily's estranged older sister, was the only remaining relative of hers, leaving Dumbledore with no choice but to leave Harry there. Later, Dumbledore apologizes to Harry for putting him through all of that and admits that Harry grew up to become a much better person than anybody would have expected under those kind of circumstances.
  • A Frozen Heart: One of the chief complaints about the film Frozen was the character Prince Hans, namely that he was Evil All Along, causing him to become the film's biggest Base-Breaking Character. This Tie-In Novel gives him a more sympathetic portrayal by showing more of his personality and inner thoughts during most of the story and giving him a backstory with a Freudian Excuse in the form of an abusive family that includes a father who encourages ruthlessness.
  • A few examples from Rick Riordan and his Riordanverse of mythological fantasy books.
    • During The House of Hades, Nico's actions toward Percy in The Battle of the Labyrinth seem much less like a hastily Subverted Create Your Own Villain subplot and much more representative of his romantic feelings after reading The House of Hades.
    • The House of Hades itself irons out some inconsistencies in the previous books, gives the new characters some much needed development, and includes a vast number of references to the previous series that continued several small plot threads that, while not necessarily dangling, could be explored further.
    • The next series had one for an odd line in the very first book about Percy being the son of Nemesis, a goddess, while having a mortal mother. Apollo off-handedly mentions that gods can reproduce with same sex humans in the Riordanverse, a fact that, while in the original mythology, had not been confirmed in the Riordan take on it.
    • Readers were surprised by Magnus, protagonist of the Norse series, using mild cursing in the first book, which many felt was uncharacteristic for Riordan. Come book two, not a single "dammit" appears, though the Hel/hell joke is kept due to Rule of Funny.
    • TJ, Gunderson, and Mallory were practically billed as main characters, yet they were offscreen for most of the first two books when Sam, Blitzen, and Hearthstone took the role of main supporting characters. The third book has them joining the main four, along with Alex, and sharing backstories and fighting alongside him.
    • Alex doesn't go as Anvilicious with their gender fluidity in the third book, but that actually does make sense - the viewers (much like the friends and family members of gender-fluid people) had time to adjust, so Alex doesn't need to mention it all the time.
    • In general the Trials books are a lot better at acknowledging that other books in the series outside of the Classical Mythology ones exist after the last series did not acknowledge them at all outside of easily avoidable short stories.

    Music 
  • Alanis Morissette is often criticized for her song "Ironic", because of its highly colloquial and technically incorrect use of the word in the title (her definition is more akin to a Cruel Twist Ending). Her Parody Retcon response? The song itself is ironic.
  • The Fifth Symphony of Dmitri Shostakovich (the radical innovations in his earlier work had incurred the wrath of Josef Stalin, so this was really a saving throw on his life.)
  • Record Producer Ross Robinson started producing a bunch of Post-Hardcore artists seemingly as an apology for his hand in the rise of several Nu Metal bands. Post-Hardcore albums he produced include At the Drive-In's Relationship of Command (2000), Glassjaw's Everything You Ever Wanted to Know About Silence (2000) and Worship and Tribute (2002), and The Blood Brothers' ...Burn, Piano Island, Burn (2003). These are considered to be some of the best post-hardcore albums of the decade and brought post-hardcore to a wider audience, so he may well have succeeded.
  • David Bowie expressed regret for his comments in interviews during the Thin White Duke era, during which he occasionally expressed sympathy with fascism (due, it's generally accepted, to getting Lost in Character as the Duke, who actually was a fascist). After this point, on the rare occasions when he would express political themes in his work, they often tended to be anti-fascist, anti-racist, or otherwise anti-authoritarian. Good examples are the videos for "China Girl" and "Let's Dance", as well as much of the content of Tin Machine. The line "To be insulted by these fascists is so degrading" from Scary Monsters (And Super Creeps) is also generally considered to be an apology for this period. (It may be worth pointing out that some of Bowie's pre-Duke material also had anti-authoritarian themes, most notably Diamond Dogs, which started out life as a musical adaptation of George Orwell's Nineteen Eighty-Four, and still had several songs referencing the book even after Orwell's estate denied David permission to use the work).
  • Due to negative reception over his single "That's My Kind of Night" for enforcing "bro-country" stereotypes (and for Zac Brown calling it one of the worst songs he'd ever heard), Luke Bryan's label rushed the song to #1 and then released the far more substantial ballad "Drink a Beer".
  • Similarly, Tim McGraw's song "Lookin' for That Girl" was negatively received for its Auto-Tune-driven productions and meat-headed lyrics, so the label pulled it after only a few weeks and promoted the much better-received ballad "Meanwhile Back at Mama's."

    Professional Wrestling 
  • Daniel Bryan was supposed to have fallen over the Despair Event Horizon after the Authority's constant screwing leading up to a gauntlet match against the members of The Wyatt Family. Bryan then joined their team, changing his outfit to a a plain sleeveless jumpsuit that made him look like '90s throwback to Duke "The Dumpster" Droese, wrestling garbage collector, and was even billed as "Daniel Wyatt" in house shows, but he didn't act all that different than before. The fanbase did not buy into Bryan's "motivation", and every crowd he wrestled in front of absolutely refused to boo him. So two weeks later, he and Bray Wyatt are in a steel cage match against The Usos. Once the Usos win, Bray attempts to discipline Bryan and, in a fit of Bullying a Dragon (heh) goads him into fighting back. Which he does, kicking Bray Wyatt up and down the ring...to thunderous "YES!" chants.
  • Fans thought Bryan would be in the 2014 Royal Rumble. He wasn't. The fans were displeased to the point where they turned on the event itself, and utterly rejected Batista's win of said Rumble, knowing he'd get a title shot at WrestleMania. Despite HHH and Steph throwing obstacle after obstacle at Bryan, he was eventually written into the WrestleMania main event. He beat HHH, but it was still worrisome who'd win. But again, after Brock Lesnar defeated the Undertaker and broke the streak and nearly caused Darkness-Induced Audience Apathy, Bryan's victory was all but assured.
  • Fan reaction was so bad to Roman Reigns' win of the 2015 Royal Rumble that not even The Rock could placate them (it didn't help that the event took place in Philadelphia that year). It wasn't so much about hating Reigns — a lot of people felt he had potential, but it was almost universally agreed that he wasn't ready for a main event push yet. The fans were mainly pissed about the terrible booking they had to suffer through lately, more specifically on how Daniel Bryan didn't win (Bryan was in the match this year but was eliminated early). Bryan had just recently come back from a long term injury and many felt it was wasting his return momentum. Reigns had just come off injury too, but it was for all of two months so all it did was kill any momentum he already had, not helped by the fact that his return feud was with The Big Show. End result? Despite the company's many, many desperate attempts to get him over, the fans absolutely refused to get behind Reigns and continued booing him out of the building. Realizing that if he won at WrestleMania all of his potential as a top baby face would be utterly destroyed, they had Seth Rollins cash in during the main event and leave with the title instead.
  • Survivor Series 2015 had Sheamus cash in right after Reigns had finally won the title and leave as champion. Fans took issue because the move was both incredibly predictable and considered the worst move that could possibly be made by the majority of the IWC, even more so than Reigns having his big face win. However, it did prevent Reigns from getting more heat — since all the heat went to the company, primarily Vince McMahon. After this, the company finally got a clue and started booking Reigns correctly. After he got screwed out of the title again at TLC 2015, Reigns snapped and went on a rampage, attacking three members of the League of Nations with chairs shots before The Authority and the referees came out to stop him.
  • WrestleMania 32 seemed specifically booked to spite the hardcore fanbase. The IWC was spitting fire everywhere, ratings were falling, house show attendance was down, and Roman was facing more X-Pac Heat than ever before. Not helping things was the return of Seth Rollins from his Game-Breaking Injury, who, while still the vile heel he was from before, was widely sympathized by the audience and infinitely more popular than Roman. And then, for the cherry on top, Roman violated the Wellness Policy, meaning the company had to get the belt off him soon before they suspended him. So, we come to Money in the Bank 2016, where Seth gave Roman the clean comeuppance fans believed he deserved, Dean Ambrose (fan favourite at the time) cashed in the Money in the Bank briefcase he had won earlier that night on Seth and finally getting his revenge on his Arch-Enemy, and also booking the long-awaited Shield triple threat the next night for the following PPV. The next day, Roman was suspended.
  • At Money in the Bank 2017, WWE booked the first ever women's Money in the Bank ladder match. The finish came when Carmella's boytoy James Ellsworth pushed Becky Lynch off a ladder and retrieved the briefcase for Carmella. The fact that, technically, a man won the first women's MITB, and all the negative implications therein, caused WWE to quickly change the decision of the match to a no-contest and book the match to happen again on Smackdown. This time, Ellsworth's attempted interference was thwarted by Lynch, who pushed him off the ladder, although Carmella still won. Ellsworth was handed an in-character one month suspension to remove him from TV long enough for the heat to die down.

    Tabletop Games 
  • Samuel Haight from the Old World of Darkness was a Creator's Pet that quickly became The Scrappy, until the creators finally clued into the fact that everybody hated him and killed him off, after which his soul was forged into a sentient ashtray.
  • Vampire: The Masquerade, Second Edition had a sourcebook called Dirty Secrets of the Black Hand which proved very unpopular because it suggested that the Sabbat (Already a secret vampire conspiracy to control humanity) was itself controlled by a secret conspiracy within the Sabbat's "Black Hand" faction, which was itself called the Black Hand. This "True Black Hand" controlled everything from the land of the dead, residing in the ghost of the First City mankind founded. fan reaction was that these elements (and more) were needlessly complicated and stupid. When the next edition of Vampire:The Masquerade came out, they scaled back both new clans introduced in that book to about a dozen members each, declared that the scope of the "True Black Hand"'s power and agenda were extremely exaggerated, and then dropped a ghost atomic bomb on the underworld city they were operating out of for good measure.
  • After the changes to the Forgotten Realms to bring them in line with Dungeons & Dragons's Fourth Edition were poorly received, control over the Realms' direction for Fifth Edition was given to creator Ed Greenwood, who wasn't much happier than the vocally displeased fans. He proceeded to remake Forgotten Realms in his own vision.
  • Warhammer 40K: Just about every change the fans react negatively to can be handwaved away with "everything we know is In-Universe propaganda or misinformation". For instance, some players disliked the reveal that the Necrons are more than an unstoppable army of robot zombies, this was countered by claiming that the old characterization was based on a few seriously damaged cases.

    Video Games  
  • Amnesia: Memories left people feeling unhappy about the Good Ending of Toma's route because he got forgiven for having drugged and imprisoned the heroine, and both of them entering a romantic relationship. The fandisc Amnesia LATER tells the After Story for each of the original five boyfriends, and Toma mentions in his route that he is blaming himself horrendously for what he did to her. He feels like he can't really permit himself to get into a happy relationship with the heroine because he shouldn't go unpunished. And Toma eventually reveals everything he did to Shin, who proceeds to give him two good punches and quite a talking to. It's not the severe punishment some people had hoped for, given how severe his actions were — which included trying to assault the heroine, but he doesn't get off scot-free like in the first game.
  • Star Ocean: Till the End of Time featured a rather infamous Shocking Swerve that revealed the entire universe of Star Ocean was actually an MMORPG, with every character in the universe being an NPC in this game meant for 4D beings. The fans bashed this plot twist mercilessly, to the point that the series became known for only this plot twist. The next game in the series, Star Ocean: The Last Hope, wrote around this by introducing the concept of The Multiverse and ways to leap from one dimension to another, thus providing a way around the plot twist without completely retconning it.
  • For years, Sonic the Hedgehog fandom Flame Bait was the debates over whether the real name of the series villain is "Robotnik" or "Eggman", owing to dub discrepancies; "Eggman" was always his name in Japan, but the U.S. continuity localized his name into "Dr. Ivo Robotnik", up till around the Sonic Adventure series when the name of Robotnik was slowly being phased out in favor of calling him Eggman, in order to keep the series more in line with the Japanese Sonic continuity and to prevent the confusion of the series main villain having two names at once. Sega settled the issue by saying both names are official (Robotnik is his real name, but Eggman is the nickname everyone else uses instead), and in an attempt to officially curb this long-standing fandom hot button, the finale of Sonic Generations established once and for all, in-canon, that the real name of Dr. Eggman is still "Dr. Ivo Robotnik". The good doctor himself, when answered to by his real name, notes with irony that "Nobody calls me that anymore." Heck, it was canonized before then by Eggman's grandpa being named Gerald Robotnik.
  • Fallout 3's ending caused some rather... negative reactions, in no small part thanks to its Diabolus ex Machina (as the endings boil down to "Good" (activate the purifier and kill yourself) or "Bad" (get Sarah Lyons to turn it on). The DLC/Expansion pack Broken Steel changes the ending, allowing the game to remain playable after this. Word of God says the game's default endings (without the expansion) are non-canon.
  • Fallout: New Vegas: Dead Money confused lots of players when it came out, as one of the major plot elements involves the Sierra Madre's Vending Machines. The Vending Machines are explained as being Matter Replicators, and characters with knowledge of the Pre-War world (like Father Elijah and Dean Domino) act like they were a common appliance before the Great War. However, a major part of the Fallout series' backstory is the Resource Wars, which had the world tearing itself apart over the last few remaining resources left on Earth. But why would the Resource Wars even happen if these Matter Replicators were so commonplace? However, the Old World Blues DLC solved this by having records in the Big Empty explain that the Sierra Madre Vending Machines were actually extremely state-of-the-art experimental machines before the War, and everyone that said otherwise during Dead Money was lying to the Courier, whether they knew it or not.
  • While there are still many bones one can pick about Fallout 4 over (which we won't discuss here), it's generally clear that Bethesda listened to a lot of the complaints given about 3 (and even New Vegas, to a lesser extent) when working on it.
    • Two of the most common complaints given to 3 were the revamped Karma system and how it interacted with the main quest. Many people complained that not only was the Karma system too easy to cheat/manipulate, but that it seemed arbitrary on assigning morality to certain people/factions in the Capital Wasteland. Relatedly, old-school Fallout fans complained that the East Coast Brotherhood of Steel was written as too much of a "White Knight" organization (many found themselves instead rooting for the Brotherhood Outcasts, who are ironically the closest ones in behavior to the Fallout 1-era Brotherhood), and the Enclave felt both shoehorned in & like a Designated Villain. Also, while all of the companions in New Vegas were well-received, many of their unique companion perks/best endings were either hidden behind obnoxiously subtle clues or infuriating bug issues. Fallout 4 amends all these issues by removing the Karma system entirely and replacing it with the new Companion Affinity system (which, admittedly, still has its own flaws). The new Affinity system - what the Sole Survivor's followers feel about their actions - now helps guide the Sole Survivor on a more personal moral level, giving their actions more weight. The Affinity system is also clearer on what a companion likes/dislikes, and makes it easier for the player to befriend them & level up their affinity with them so as to get a unique perk. On another note, the BoS now act much more like their West Coast counterparts (having Taken A Level In Jerkass), with the Brotherhood Outcasts even being mentioned as rejoining the organization after Elder Maxson took charge. The aforementioned removal of the Karma system and the new take on the BoS also helps reinforce the game's Grey and Gray Morality, which is far more complex than 3's Black and White Morality and more like the complicated morality found in the older games & New Vegas. 4 also offers different faction-based endings to the main storyline like New Vegas (which 3 lacked), although it sadly still lacks the Modular Epilogue found in 1, 2, and New Vegas.
    • Several older Fallout fans complained that the decision to have 3 be set on the East Coast (while all the previous Fallout games were set on the West Coast in California) made it feel too distant and didn't give enough allusions to past events. While 4 is still set on the East Coast, the game has loads of Call Backs (Wattz Consumer Electronics apparently had a Boston office), Continuity Nods (Elder Maxson got his position thanks to the Lost Hills Elders back in California), parallels to previous games (the Institute is more or less a saner Think Tank without a Dr. Mobius to keep them in check), and Mythology Gags (The Brotherhood now has a zeppelin to use in their travels) to all the games before it. At times, it even gets to the point that 4 verges on Continuity Porn levels.
    • Many gamers complained about the lack of weapon variety and about the somewhat clunky gun play (like how the player had to manually switch to grenades/mines to use explosives) in 3. Others grumbled about how most of the residents of the Capital Wasteland came across as either just depressing or really insufferable, which made it hard for players to really care about the game's various storylines. Other players expressed annoyance/disbelief that the Wastelanders have unable to restart society in the intervening centuries after the Great War, especially while the West Coast has thriving nations & city-states like the New California Republic, the Shi Empire, New Reno, and Vault City. Meanwhile, 4 offers much more weapon variety, turns the weapon customization introduced in New VegasUp to Eleven, and takes cues from countless other FPS games in making the gameplay more exciting and engaging (grenades can finally now be hotkeyed and used in conjunction with other weapons). Related to the above, while the residents of the Commonwealth still have their fair share of Jerkasses, most of them are either surprisingly friendly or just ordinary people trying to live their lives that are properly cautious of outsiders, helping incentivize audience investment. Also, all of the main factions are presented with both sympathetic and unsympathetic traits, and the player is allowed to join each of them to help serve as an Internal Reformist and improve the Wasteland. Finally, the lack of an organized government in the Commonwealth is actually a major plot point this time around, with it explained as being due to a combination of several factors:
      • A) The nearby presence of the Glowing Sea, which helps provide a "safe place" for Demonic Spiders like Deathclaws, Charred Feral Ghouls, and Bloodbugs to thrive and continue harming the Commonwealth; and the Glowing Sea's infamous radiation storms which helps cause crops to fail and mass starvation to ensue.
      • B) The Commonwealth Minutemen's recent Humiliation Conga triggering a second regional societal collapse.
      • C) The Institute's near-constant meddling with the surface (which discourages people from organizing together and becoming a potential threat to their power).
      • In fact, the entire Settlement system has the purpose of helping create & organize peaceful towns and settlements across the Commonwealth, from which a new society can arise.
    • Last but not least, one of the complaints often leveled at Fallout 3 was how much darker and more depressing it was than its predecessors, lacking most of the series' dark humor. Ironically, while New Vegas was significantly cheerier (in part because of the Wild Wasteland perk), some complained that the game was too optimistic and breezed too much over the many serious situations in the game. Fallout 4 reaches a happy balance between the two, more or less. While the game still has a fairly grim and serious main story (with many a gut-punch and tragic moment to be found), it's overall far Lighter and Softer then both 3 and New Vegas, cranking up the Black Comedy while being more optimistic and generally having sillier side-quests/random encounters.
    • Concerning Fallout 4 itself:
      • After the base game was criticized for focusing too much on combat-focused endings for quests/bosses, the storyline DLCs (Automatron, Far Harbor, Vault-Tec Workshop, and Nuka World) started to supply more varied options to solve quests/defeat bosses. For example, the usual ending to the Automatron DLC involves getting through a rather grueling attack sequence against the Mechanist's Mecha-Mooks, and usually then killing the Mechanist afterwards. However, the player can instead:
      • A) Pass the battle entirely if they have a high enough rank in the Hacker perk by accessing a normally-locked elevator to take them straight to the Mechanist's lair.
      • B) Peacefully talk the Mechanist down after the battle by either having a high-enough Charisma stat for the needed speech checks, or wearing the Silver Shroud costume to unlock unique dialogue options.
      • On a related note, Fallout 4 was criticized by fans for downplaying the series' famous reputation for Video Game Cruelty Potential. Several fans snarked (not unfairly) that the closest thing to an "Evil" option in the game was the "Sarcastic" dialogue option. The Nuka World DLC can be seen as a response to this, with it going in the opposite direction of the base game (which leaned towards positive options) and instead leaned towards negative outcomes. In fact, the Nuka World DLC is actually the first Fallout work that actually lets the player join up with Raiders, and even lead them on a massive invasion of the Commonwealth while showing chaos and misery in their wake. Though, this does make the DLC worthless to good-aligned players on a story level.
  • After many players called out Metal Gear Solid for its extremely loose understanding of basic genetics (as relayed by the main antagonist, Liquid Snake), Hideo Kojima stepped up and established that Liquid himself has an extremely flimsy grasp on the subject and didn't actually know a word of what he was saying. It doesn't explain how a man with a supposed I.Q. of 180 and a fluency in seven languages could get such simple scientific facts wrong, or why Ocelot refers to Solid as the "inferior one".
  • Prince of Persia: Warrior Within was written with a mandate from marketing to turn the series away from the Arabian Nights feel and make it Darker and Edgier, complete with emo antihero Prince and heavy metal music. The fans bashed the change mercilessly, and the writers answered rather innovatively by working the Dork Age into the plot of Prince of Persia: The Two Thrones. The Prince had become so dark and angry due to the stress of being pursued by the Dhaka for years; freed from it his original snarky attitude returns. The Dark Prince is a manifestation of all the character flaws the Prince demonstrated in Warrior Within who also points out the inherent selfishness and irresponsibility in the Prince changing history to fix his mistakes. Taunted with this near the end, the Prince realizes how childish he has been and chooses to face the consequences of his actions, silencing the Dark Prince.
  • Kingdom Hearts:
    • After three infamously No Export for You "Final Mix" versions that were Japan-only, the 1.5 and 2.5 PS3 ports of the series included the Final Mix versions of I, II, and Birth By Sleep. International fans that had been left out of all their extra content over the years can now enjoy it looking better than ever.
    • The series has long been criticized for its entries being spread over multiple consoles from both Nintendo and Sony, making it a bit tricky to keep up. The 1.5+2.5 release for the PS4, in tandem with the 2.8 release that remasters 3D, means the entire series sans Days and Re:coded and χ are playable on a single console.note  Unfortunately, this is still the case for Xbox players who are going to be jumping into the series with III.
    • The Days adaption in 1.5 Remix was criticized for its awkward cuts between fight scenes and for not including scenes from the Disney worlds. The adaption of coded in 2.5 Remix does include scenes for fights and the Disney worlds making the cuts much less jarring and telling the story more coherently. When 1.5 Remix was put on PS4, a scene for Roxas fighting Xion was added.
    • The Disney elements have been The Artifact since Days, but there has been some effort to avoid this starting from coded. Donald and Goofy are given a bigger role in coded after getting Demoted to Extra and return to being party members for Kingdom Hearts III and a scene added to the storyline of coded during 2.5 Remix has Maleficent making a connection between the Datascape and the Book of Prophecies from chi, adding context to her appearance in 3D and reversing the Villain Decay she has gone through. Additionally, the Disney worlds are back to having a story reason for getting visited, with Disney characters having more interactions with the KH-original characters.
    • Kairi has been Demoted to Extra as of Days. She gets called in to help in the secret ending of 3D.
    • Going beyond just the Kingdom Hearts series, the portrayal of the main trio of Disney characters—Donald Duck, Goofy and Mickey Mouse—could be considered a response to some of the most common complaints about those characters over the last few decades. For many animated fans, the trio were basically glorified corporate mascots with little personality, which wasn't helped by the fact that they never really had definitive backstories or occupations. The original Kingdom Hearts made sure to rectify that, portraying Mickey as a monarch, Donald as his Court Mage, and Goofy as his Captain of the Guard. And while their backstories still aren't terribly detailed, Kingdom Hearts II still makes an effort to give Mickey an actual character arc by showing the beginnings of his feud with Pete and introducing us to his childhood mentor, Yen Sid.
    • Birth by Sleep and Dream Drop Distance were notorious for having poorly designed secret bosses that had A.I. Roulette and forced players to spam invincibility frames and cheap tactics to win. 0.2's secret boss hinted at a return to reactive boss design that Kingdom Hearts I and II had.
  • The King of Fighters:
    • The creators changed the gamplay in '99; four characters are selectable for the fight, with one (or more, in 2001) being a Striker, a supportive character that would be called to perform a move in order to stop an opponent or open his guard for your attacks. Fans disliked the bugs and infinite combos that came with it. In 2002, the game went back to 3-on-3 fights with no strikers, like '98 and the titles before it.
    • Most fans were unhappy (euphemism) about Ash Crimson taking the role of protagonist previously covered by Kyo and K', just as much as they were unhappy about him stealing both Chizuru and Iori's Sacred Treasures powers. Come XIII, Ash enacts a Heroic Sacrifice to stop the Big Bad of that Story Arc. Mind you, he doesn't die... he is erased from existence. Retroactively! So he never really existed in the first place.
  • Half-Life 2: Episode 1. After the second game, the fanbase was extremely displeased by what, to Gordon, amounts to a Shoot the Shaggy Dog even worse than the first. The Episode blows the rage away through a Moment of Awesome for the Vortigaunts that both retcons Alyx's implied death, and changes the whole storyline, showing the G-Man isn't as all-powerful as thought before.
  • The debut trailer for the 2011 SSX game had an extremely Darker and Edgier feel, realistic and "gritty" graphics, some plot revolving around rival teams of boarders competing to race in the most inhospitable places on Earth and the title SSX: Deadly Descents. Cue derogatory nicknames like "Call of SSX: Winter Assault" and variants. Every single game related media since then has the developers insisting that the characters and the cartoony and over the top feel of the game are still there and that the "Deadly Descents" are just a small part of the game, the others being the classic racing and trick modes. The subtitle was eventually removed.
  • The reveal of DmC: Devil May Cry was accompanied by the creators putting it as a prequel to the existing series. Internet Backdraft over changes to the character and backstory that were incompatible with pre-existing canon caused the creators to retcon the game into a parallel world. This didn't stop the 2012 reboot from garnering a mixed-to-negative reception, so the real Author's Saving Throw came with the reveal of Devil May Cry 5 in 2018, which ignores DmC in favor of the original continuity and brings back both the original Dante and Nero from DMC4.
  • Ratchet & Clank:
    • When Ratchet & Clank released, a recurring complaint among critics was Ratchet's characterization (acting like a selfish Jerkass towards the much more sympathetic Clank). When Ratchet & Clank: Going Commando was in development, Insomniac made sure to include several cutscenes where Ratchet defends Clank and worries for him, all with the explicitly stated purpose of "fixing" Ratchet's character. As well, the re-imagining that covers the events of the first game has Ratchet's characterization in line with his later appearances, ie having a strong desire to be a hero.
    • In Going Commando the Lava Gun, a weapon that sprayed long tendrils of hot magma, upgraded into the Meteor Gun, which fired large meteor chunks at a slower rate of fire and with much less range. Due to fan feedback, when the weapon returned in Up Your Arsenal as an Old Save Bonus, it now upgraded to the Liquid Nitrogen Gun, which works just like the Lava Gun only it fired long tendrils of liquid nitrogen.
  • World of Warcraft:
    • In World of Warcraft: Cataclysm, Forsaken have begun using Val'kyr necromancy against their human enemies in order to replenish their numbers. Unlike Scourge undead, however, Forsaken undead retain the free will they had in life after being raised. When this was revealed, Alliance players began complaining that a human being killed by the Forsaken, raised into undeath by them and then choosing to aid the Forsaken in slaughtering their former comrades of their own free will broke the Willing Suspension of Disbelief. Blizzard eventually addressed this in one of their Ask Creative Development sessions, saying that though new Forsaken are free-willed, many of them are raised in a frenzied and malleable state in which they can be easily manipulated into attacking their allies by the Forsaken. This effect is apparently only temporary and the new Forsaken do eventually get to make their own choice afterward.
    • World of Warcraft caused a lot of They Changed It, Now It Sucks! based on changes to their main characters. Heroes of the Storm (a MOBA game with a Crossover between Warcraft, Starcraft, and Diablo) was released featuring the more classic, iconic portrayal of the Warcraft main characters. And thus, Thrall is once again the Warchief with strong commitment for the Horde, Jaina is the idealistic mage that believes in peace on both Alliance and Horde, Sylvanas is disgusted by her undeath existence and focused on her revenge of the Lich King, while Malfurion is a Reasonable Authority Figure like in the RTS games, Tyrande is the practical, capable commander, Illidan is an antiheroic dangerous Wild Card, and Kael'thas returns to putting his people's safety into his top priority. Blizzard gave a Hand Wave that these heroes are taken from certain timelines of the game so that they could use the portrayal of the characters that their fans see as the best instead of being stuck with the current timeline. The inversion of this occasion is Varian Wrynn, who's instead taken in his most recent incarnation, but since his earlier self was the one that caused backlash and he gradually earned the fans' favor ever since until his death, the latter self is the more ideal self to pick.
    • The release of Legion was a response to Wow's numbers dropping to numbers not seen since mid to early vanilla due to the severe lack of endgame content in Warlords of Dreanor. In Leigion, Blizzard revealed many, many features people have asked for. Demon Hunters, a class demanded for years? Check. Ashbringer, a weapon many players wanted to wield? It's yours. Emerald Dream, an area that has been anticipated in some form for quite some time? Not the theme of the expansion, but you'll be going in. Return of the fan favorite Illidan? Is his inclusion on the box art any hint? On top of that, many other additions are being added in direct response to Warlords of Dreanor's failures, including overwhelming endgame content and many improvements to dungeons to keep them relevant.
  • Valkyria Chronicles III: Fans criticized the Darcsen race from the first game; their background appeared based on European Jews persecuted during World War II, while the art style and cultural cues were more based on Japan. It appeared the game replaced the Jews with the Japanese. Shin Hyuga is introduced in III, his mother comes from "somewhere in the Far East" while he is modeled to be Feudal Japanese in a mid-20th-centurish fantasy pastiche world. Shin's inclusion is most likely meant to help dissolve the Jew-Japan image by showing an expy-Japan.
    • Valkyria Chronicles 4 also addressed a persistent problem many fans had with the nation of Gallia; specifically, how their military brass and even their rank-and-file could be such a hot mess of Glory Hound and Miles Gloriosus types less competently led than a conscripted militia, a borderline-dropout academy class, or the off-record suicide squad. 4's backstory explains that after the Gallian government let an act of war from the Empire slide, most of the people who wanted to actually fight for the cause emigrated to nearby Edinburgh to enlist and fight under an Alliance flag, leaving mostly armchair generals and less-motivated soldiers in Gallia's own (neutral) military.
  • Mass Effect:
    • The ending of Mass Effect 3 had caused an Internet Backdraft of epic proportions. Official polls from BioWare showed that nearly 90% of fans hated the ending for various reasons. The outrage culminated in several campaigns aimed at getting BioWare to notice, including donating tens of thousands of dollars to Child's Play. Two weeks after the game's release, BioWare announced they'd be releasing an extended version of the endings to (hopefully) clear up everything that happened. Most fan complaints about the original ending were addressed, a couple Retcons went a long way to mollifying the fanbase upset over the Inferred Holocaust of the original ending (things aren't nearly as bad as Fridge Horror believed).
    • The Citadel DLC to ME3 addressed the biggest non-ending related complaint about the game, which was the absence of information for the surviving Mass Effect 2 squad, particularly the love interests. While none of them figure into the main plot of the DLC, a slew of additional scenes were added with all of them.
  • The story of the Xbox One is essentially a long list of these.
    • The initial reveal included a high price tag of $500 ($100 more than the PlayStation 4) caused by the Kinect accessory being bundled in with it, said accessory being required to be plugged in for the console to work, a mandatory 24-hour online check-in, and perhaps most controversially, prohibiting the sale of used games - games would be tied to the player's profile. After extreme backlash over this, the policies were reversed - the Kinect didn't need to be plugged in, the online check-in was made one-time only, physical games were no longer tied to the profile, and as an extra bonus, region locking was dropped.
    • The Kinect was eventually seperated from the console, lowering the price to $400. The Kinect would eventually become downplayed as time went on, to the point where Microsoft stopped manufacturing them even seperately - later revisions of the Xbox One would drop the Kinect port altogether. (An optional adaptor was produced for a while, but it too was discontinued.)
    • After heavy critcism for the unwieldly, Kinect reliant interface, a massive overhaul intended to make it more user friendly was released in late 2015.
    • After backlash from both it and the PlayStation 4 lacking backwards compatibility due to different arcitecture, an emulation-based solution was revealed at E3 2015, and previously purchased games, whether physical copies or digital, would be playable. (Albeit with a limited, if growing, compatibility list) In addition, compared to the Xbox 360, which had a backwards compatibility feature often criticised for glitchy emulation and poor performance, the Xbox One's emulator is much more solid, with games often running better than on native hardware and games that do run poorly (such as Halo: Reach) getting patches to improve performance. In addition, backwards compatibility for the original Xbox was also added.
    • After derided for the mediocre specs of the console, the Xbox One X was announced, which is 4 times as powerful as the normal Xbox One and capable of native 4K gaming.
  • Super Robot Wars:
  • Pokémon:
  • Dawn of War:
    • One of the reasons Soulstorm was so disliked was the legendarily bad performance by the Space Marines commander Indrick Boreale. To the studio's credit, Relic Entertainment actually explored the results of Boreale's decisions based on those complaints. Come Dawn of War 2, Cyrus confirms that Boreale died in the previous game and cost the Chapter a large chunk of their manpower and the Chapter's recruiting worlds are being threatened from all sides. In Chaos Rising, Cyrus cites Boreale if he's the traitor, believing that the Chapter is no longer worth obeying if it promotes complete idiots to important ranks.
    • When the trailer for Chaos Rising came out, it was widely speculated that one of the Chaos Space Marines in the trailer was Eliphas the Inheritor, the charismatic Chaos Lord from Dark Crusade. Only problem was that Eliphas' ending cutscene in the game has him ripped apart by a daemon, specifically citing that he had no chance of redemption. So the creators transferred Eliphas to a new legion with a mission from Abaddon the Despoiler (the Warmaster of Chaos) himself just to include the character for fans.
  • The HD Remake of The Legend of Zelda: The Wind Waker addressed two of the biggest complaints lobbied at the original game; the Triforce quest and sailing. For the former, the fetch quest was reduced to finding three shards in the ocean instead of the original eight while with the latter, a new sail was created the increased the speed of Link's boat without having to constantly change the wind direction.
  • Star Trek Online
    • Fans pointed out problems with the Hobus supernova (the one that destroyed Romulus in Star Trek (2009)), so several missions put you in contact with Non Player Characters who also said, "yeah, this doesn't make one damn bit of sense". An arc reveals the supernova and its FTL blast wave were the result of a weapon deployed by Romulan Admiral (then Praetor) Taris at the behest of alien "dark masters", a.k.a. the Iconiansnote . This is a take-off from the new movie's prequel-comic Countdown.
    • Cryptic did it again after they introduced the Voth. While shooting dinosaurs "with freaking laser beams attached to their heads" was fun, it was controversial at best from a story standpoint (actual armored vehicles would make a hell of a lot more sense). In Season 9, the Voth are defeated in the Dyson Sphere by the Undine, bringing back a popular but underused threat.
    • Among the reasons the season 9 Undine lockbox ships were hated was the fanon idea that Undine ships were themselves intelligent beings,note  which led to the theory that forcing them to now obey Feds, Klingons, and Romulans required Mind Rape. Delta Rising's first mission, "Mindscape", included a line from Tuvok that most Undine ships were in fact something like tools (Eric Cooper's command ship in the mission is an exception), no more sentient than a normal starship.
  • Neptunia: By the original release of Victory, the characters were all comically exaggerated to the point that half the fandom found them annoying, with everyone's opinion clashing with everyone else's. Idea Factory began rolling saving throws by going back to basics: the Updated Re-release Re;Birth series. Hyperdimension Neptunia Re;Birth1 uses a new plot and introduces characters with much more relatable personalities, Hyperdimension Neptunia Re Birth 2 tweaks the script considerably while maintaining the much-lauded new characters, and the third remake changed several plot events to not require the leads to be Jerkasses. Where unpleasant things had to happen, the characters agreed to get them over quickly with obvious disdain for the recycled script they'd been given. Come Megadimension Neptunia VII, the likable cast of characters is now hailed as one of its high points.
  • When Koei added Naotora Ii to Samurai Warriors Chronicle 2nd as a tall and shapely but shy and apologetic woman, fans were unimpressed that they chose one of the few women of the era who wielded genuine power to portray that way. 4 patched things up by showing that as shy as her manners were, she was still a competent politician, unflinching on the battlefield, and when she does set her mind on something, nothing stops her.
  • Leliana appears in all Dragon Age games even if she was killed in Dragon Age: Origins, with no explanation for her survival except a suggestion from Leliana herself that the Maker had more plans for her. This inevitably led to jokes about how the Sacred Ashes can cure beheadings even when they've been desecrated. One DLC for Dragon Age: Inquisition offers an explanation that fits much better into the established lore. Leliana wasn't brought back. A spirit, empowered by the lyrium surrounding the Ashes, broke through the Veil and took Leliana's form, picking up where she left off. For all intents and purposes, this spirit became Leliana. In world states where Leliana was killed, this neatly places her in the same category of characters as Cole, a Spirit of Compassion impersonating a young mage he was unable to save, and the Guardian of the Ashes, a spirit of unidentified virtue impersonating one of Andraste's most loyal followers.
  • Fire Emblem Fates attracted controversy for the character of Soleil, who appears to be a bisexual woman who prefers women but only has heterosexual romance options. In particular, the Male Avatar's support with her features him drugging her with a potion that causes her to perceive men as women and vice versa, then pursuing a relationship with her, an action many fans found worryingly close to corrective rape. Similarly, her support with Wholesome Crossdresser Forrest was her refusing to accept that he was actually a boy, all while stalking him and making creepy come-ons that only fly due to her being the girl in the scenario. Before the game even came out in the U.S., Nintendo of America issued a statement that these supports would be extensively rewritten.
    The rewrites were, on the whole, well-received. Soleil still very obviously likes the ladies, and most of her S-rank supports were changed from a romantic Relationship Upgrade to her politely knocking back any offers of marriage for being Platonic Life-Partners instead. The above mentioned supports are only two chains that end in marriage: Soleil knows that Forrest is male from the get-go, and their conversations are about her not believing that his hair is real. Meanwhile, the Male Avatar no longer drugs her — instead, he consensually blindfolds her for a visualization exercise, letting her imagine people as the opposite sex to help her work out her confused feelings for him (and even then, she hints she's making an exception for him).
  • Batman: Arkham Knight:
    • Originally, it didn't allow players to alternate characters in challenge maps like in the previous games. This caused a ton of negative feedback, and was addressed by the developers on twitter, where they announced that there would be two patches for the game; First would add combat character selection, and the second would add Predator character selection. The patches were released on October and November, respectively.
    • Originally (even after the previous patch), there are no leaderboards for alternate characters, causing fan complaints. The response is the amount of maps with the amount of characters (40 x 8) would require a lot of work to merely compare points.
    • Due to players complaining about the issues with the PC port, the devs offered all of the previous Arkham Games for free for those who bought Knight, and PC got the Community challenge pack (Community chosen challenge maps remastered from Asylum and City) before consoles got it.
  • Minecraft: Story Mode:
    • Telltale Games got some heat for featuring only male Jesse in the marketing for the game, which implies the male character is the true mc/pc and causes female gamers to feel left out and underrepresented... so they fixed it in later advertisements that started to pop up around the release of episode 2, which featured individual commercials for both versions of Jesse, or showing both versions in the same commercials.
    • The game was facing accusations that the game was too soft compared to other Telltale games, so several character deaths planned for episodes 3 & 4.
  • Raiden III was panned by many players for not including the iconic Bend Plasma (aka "Toothpaste Laser") that originated in Raiden II, replacing it with the Photon Laser. It was put back in Raiden IV, though with somewhat different behavior.
  • The developers of Cytus attempted to address the issue of lenient timing windows by introducing TP, an alternate scoring system that's less forgiving on mistakes and adds a harder-to-obtain variant of the Perfect judgement. The TP is explained in official social media and forum posts, but not in-game and the game does not show the breakdown between "color" Perfects (the harder variant) and "black" Perfects.
  • Final Fantasy XIV:
    • Most of the fan base didn't like how the player character was left to do everything themselves while the major NPCs just ordered them around and rarely helped out. The Heavensward expansion pack remedied the problem by having the major characters take action more frequently and fight alongside the player much more often, making the characters feel like they are a part of the struggle rather than being glorified commanders.
    • A major complaint players had was how their own characters were just nothing more than mute fighters that occasionally nodded and nothing else. Heavensward tackled the issue by having the player character emote more often and build personal bonds with certain characters while also giving the player more dialogue response prompts to flesh out their own characters.
  • Guild Wars 2: Many fans of the game expressed their hate of Traherne for taking the spotlight from the player and having the entirety of the Orr arc about him. In Heart of Thorns, Traherne disappears completely until the very end where the player kills him.
  • Tales of Zestiria: The Japanese fanbase exploded over how Alisha, billed as a main character, was treated by the story and Demoted to Extra following a huge media campaign centred around her and being hyped as the game's heroine. Creators responded with the Alisha DLC, focusing on Alisha's story after the end of the game.
    • Several other complaints about the game's plot were addressed in distant prequel Tales of Berseria, successfully enough that Berseria is now considered required playing to get the most out of Zestiria. Among other things, "Malevolence" was given a much less arcane explanation of its nature and effects without contradicting Zestiria, and the view that Armatization created blatant favortism of the human party members was embraced and explored to the fullest with the unstable, often-fatal early versions of the technique, while also explaining how Rose was able to use it despite Armatization supposedly being restricted to the Shepherd.
  • Among the complaints of The Evil Within was how the game locked letterboxing throughout in gameplay which was very distracting to play (one of the first mods was removing it), as well as how difficult and unfair the game is in general, even on Casual difficulty. These were all resolved with a June 2015 patch - letterboxing was removed entirely on all platforms during gameplay but not cutscenes, and Casual Difficulty was made more merciful; Haunted are much less likely to revive once dropped, the odds of scoring critical headshots are higher, bomb disarming never increases in speed, and bosses are just as lethal as always, but take a lot less firepower to kill.
  • The Talos Principle: Many changes in the Road to Gehenna DLC with regards to the main campaign.
    • The sigil-based puzzles, widely considered to be That One Puzzle. There are only two sigil puzzles in the whole DLC, and they're only required to access the secret ending, as opposed to the dozens of sigil puzzles in the main campaign, many of them required to complete the game.
    • Many players viewed the puzzles involving recorders as confusing or hated that many of them required a lot of waiting (the latter worsened by the fast-forward button not being available in early versions of the game), with some of them even fearing to see the "play" symbol on the puzzle description, and many fan-made puzzles labeling themselves as "No recorders". The DLC only has two puzzles involving recorders (and neither involves the platform).
  • Street Fighter III was an infamous disappointment for Capcom, with one of the most frequently-cited reasons for its failure being that it ditched the majority of the fan favorite characters from Street Fighter II in favor of an almost entirely new cast. Capcom subsequently released a new game in the Street Fighter Alpha prequel series the following year, which featured most of the recognizable characters from Street Fighter II, and later brought back Chun-Li and Akuma in Third Strike, an Updated Re-release of III. While a few of the better received characters from III have since reappeared in the newer games and the Capcom vs. Whatever franchise (namely Ibuki, Dudley, Elena, Hugo, Makoto, Yun, Alex and R. Mika), the series has still largely maintained a focus on the characters everyone remembers from II.
  • Soulcalibur V was similarly controversial for getting rid of many of the Soul series' established characters in favor of divisive replacements. In response, Soulcalibur VI was announced to be a complete reboot that would bring back the original cast. The fact that the announcement trailer heavily featured Sophitia, a fan favorite who was killed off in V and replaced by Patroklos, her unpopular son, was likely a deliberate apology.
  • In Paper Mario: Sticker Star, the villainous Bowser has no dialogue. This wasn't a well-received change by fans; they felt his dialogue was a huge amount of what makes Bowser appealing in other Mario RPG games, so in Mario & Luigi: Paper Jam and Paper Mario: Color Splash, he talks again.
  • Paper Mario: Color Splash made several saving throws after the criticism Paper Mario: Sticker Star received:
    • Sticker Star was jeered relentlessly for most of its cast being more or less indistinct Toads with the personality of... well, paper. For Color Splash, while the issue wasn't fixed per-say, the writing was much sharper and sincerely funny, managing to give even the near-identical Toads distinctive personalities. There were also more non-Toad NPCs like Friendly Enemy Bowser forces.
    • Sticker Star had many generic environments, especially when compared to the areas of previous Mario RPG's. Color Splash brought back the more detailed levels and had them connect better than Sticker Star did.
    • The battle system in Sticker Star was considered to be a waste of time and unrewarding due to the lack of experience and no reward other than coins (many of which were only gained if the battle was won without taking damage; something that is hard to do with most attacks without spending coins to let you use more stickers) and more stickers. Color Splash added ways to permanently increase the number of attacks used per turn without spending coins and had some cards that let you use multiple attacks with a single card making it much easier to win battles quickly. Hammer Points were also added as a kind of experience system.
    • The Thing system was overhauled. In Sticker Star, being able to use a Thing required you to backtrack and turn the Thing into a sticker; additionally the system was a total Guide Dang It!, especially for bosses. Color Splash overhauled the system so that Things were automatically turned into cards when you got them and added a hint system to tell you what Thing was needed next (though it will not tell you if multiple Things are needed on two separate things in the same level, but that is still better than Sticker Star).
    • Bosses were considered anticlimactic in Sticker Star due to the battles being a case of using the appropriate Thing at the appropriate time and watching the HP lower to the point that one attack will finish them off. In Color Splash, some bosses that do not need a Thing to get defeated; in battles where a Thing is needed, the Thing is used to stop a powerful attack or make it vulnerable, meaning bosses are actually fun to fight.
    • In the previous game, Kersti was considered incredibly overemotional and mean to Mario, while also not receiving any character development. In Color Splash, while he's still somewhat overemotional at times, Huey is nicer, jokier and comparatively more relaxed.
  • Capcom had received flack from fans for neglecting the Mega Man video game franchise following the cancellation of several games (including the highly-demanded Mega Man Legends 3), as well as the character's exclusion from Marvel vs. Capcom 3, and the decision to include Bad Box Art Mega Man as a Joke Character in Street Fighter X Tekken. Keiji Inafune's departure from the company further fueled the flames. So when Marvel vs. Capcom: Infinite was announced, Mega Man X is the very first character to be featured in the debut teaser trailer, even before Capcom's resident poster-boy Ryu shows up. Of course, Infinite ended being rather decisive upon release, but even so, for the 30th Anniversary of the Mega Man franchise, Capcom announced a Compilation Re-release of the X series of games and the brand-new Mega Man 11.
  • Though The Legend of Zelda: Breath of the Wild did receive a lot of high praise for its gameplay and dense open world, one of its most commonly cited flaws was that it suffers from noticeable framerate problems, an issue usually uncommon in first party Nintendo releases. In late March of 2017 Nintendo released the 1.1.1 update which fixed the vast majority of the issues, making the framerate much smoother.
  • ArcSys is well-known for overcharging with their Updated Re-release titles, releasing the same game multiple times at full price with small amounts of additional content. So, when it was announced that Guilty Gear Xrd -REVELATOR- would be getting an update (REV 2) as digital download and a lowered-price retail release, many saw it as a relief.
    • Likewise, for Blazblue Cross Tag Battle, after receiving massive backlash for an unclear and controversial DLC plan which most notably left half of the Unexpected Characters Team RWBY as separate paid downloads, ArcSys soon released a very strong apology and announced that not only would the first DLC character pack be free for digital download preorders and for the first week of release but also that Blake and Yang would be free to download indefinitely. Wrong of them to try and break up a good team.
  • No Man's Sky: Every single patch could be seen as an attempt at this due to the controversy surrounding many of the promised features that were missing during the game's initial release.
    • The day one patch notes, which many suspect were released just to combat the leaks and prove that the leaked copies were, in fact, incomplete builds. Judging from the reviews from critics, however, it didn't seem to help much, being just a posturing Take That! to the pirated versions.
    • Patch 1.04, released August 18th, fixed some of the bugs each version suffered.
    • The entirety of the Foundations Update, which added numerous features that were previously promised, including base building and board-able freighters, in addition to fixing a number of bugs.
    • The NEXT update in late July 2018 added multiplayer, which was promised during the game's prerelease.
  • Super Mario Odyssey:
    • The Mario franchise faced several accusations of stagnation during the 3DS and Wii U eras with the primary criticisms being an overload of Toads at the expense of other races, the gameplay being based mostly on the 2D Mario games, controversial changes to much loved gameplay styles, generic video game settings and most bosses being the Koopalings or other recurring bosses. Odyssey has the new Capture mechanic, expansive and unique locations, new NPCs, unique bosses and the returning characters, aside from series staples, are so obscure their presence was an unexpected and welcome sight.
    • Bosses in Odyssey are much harder than the ones in past 3D Mario games and Recurring Bosses change up their attack patterns, arenas to make rematches different and harder. This is likely in reaction to the criticism bosses in past 3D games were too easy and bosses fought several times were just the same battle over and over again.
  • Persona 5
    • Persona 4 was criticized for were the downtime scenes being superfluous and long-winded. While this game has a few downtime scenes of its own, most of them actually progressed the plot, and the ones that didn't add to the story don't drag on.
    • After some backlash from Persona 3 and Persona 4 in regards to what came off as occasional moments of Double Standard: Abuse, Female on Male, the relationships between girls and boys of the Phantom Thieves was done up in a more understanding manner. The boys for their part don't get their perv on all that often, and Ann (who gets this treatment the most) only really retaliates once, during the desert drive sequence, even though Ann's storyline could have already justified her being particularly sensitive about this type of behavior. Then when it comes to the actual beatings, the two that are delivered aren't done without a justifiable cause and thankfully have nothing to do with the guys being creepy towards the ladies in question (intentionally or otherwise): Ryuji getting his ass handed to him when he makes fun of the girls for crying at his near-death experience can be considered fair to some players, and of course, the epic beating Joker gets for romancing all the girls at once is considered completely fair to everyone.
    • After two main line entrees, plus several spin-off titles, having Hama and Mudo be instant kills with low chances of hitting, Persona 5 revamps the two elements into being, offensively speaking, similar to the other spells available in game by changing them to Bless and Curse respectively, allowing the player to use both elements on enemies weak to it without wasting SP on a unreliable instant kill. This also makes fighting enemies who use them less difficult since instead of only having instant kills, they can now be challenging without being unfair.
  • Civilization VI is set to feature two DLC packs introducing civilizations from Africa, Asia and the Americas amid criticisms that the base roster is Eurocentric - ten European civs (England, France, Germany, Spain, Rome, Norway, Greece, Russia, Scythia and Poland) to two African civs (Egypt and Kongo), four Asian ones (China, Japan, Arabia and India), three American ones (America, Aztecs and Brazil) and Australia. Sure enough, the first pack "Rise and Fall" has a more balanced representation: it adds the Cree, Georgia, Holland, a new Indian leader, Korea, Mapuche, Mongolia, Scotland and Zulu.
  • One of the complaints about Wangan Midnight Maximum Tune 5 by international players was that by releasing the game across all of its regions (other than China and Indonesia) at the same time, the non-Japan versions ended up being inferior, running on the same hardware as Maximum Tune 4 and lacking a lot of elements from from the Japanese version, such as the Shibuya/Shinjuku and Ikebukuro courses and the Maxi G currency system. So for Maximum Tune 5DX, Namco flipped their approach, delaying the game for non-Japan versions but giving those versions almost all of the same content as the Japanese version.
  • While most of the fandom's issues with Xenoblade Chronicles 2 were quality-of-life things that were fixed in patches, there was a single major element in the story (specifically the ending) that left a bad taste: even considering the open-ended nature of the story's conclusion, Nia got shafted hard by the story's resolution, losing out to a First Girl Wins scenario and having a potential Second Love Hope Spot torn away from her, with her very last appearance leaving herself emotionally isolated, giving her an unhappy ending in what's otherwise a wave of mysterious but hopeful optimism. When New Game+ was patched in, the developers added an undocumented change: after clearing the game a second time, lingering on the Evolving Title Screen will trigger Rex and Pyra to turn and wave offscreen, inviting Nia to hold hands and join them. After a moment, Nia turns and smiles straight at the fourth wall, a gesture clearly directed at the player, promising she got a happy ending too.
  • In addition to all its new content, the Updated Re-release for Fairy Fencer F, Advent Dark Force, also makes many adjustments to its existing story routes, considerably smoothing several characters arcs and making the plot flow better. Where it truly falls into this trope is with Sherman. Intended as a Well-Intentioned Extremist, most fans found him to be a self-aggrandizing Tautological Templar and the party's sympathy for his motives (if not actions) to be thoroughly misplaced. ADF embraces this, re-casting the character as a Knight Templar blinded by their ideals. Not only does this give Fang some credibility for not trusting him from the startnote , it also allows Sherman to take over a plot-critical action that was otherwise a tremendously Out-of-Character Moment for an otherwise sympathetic character. It's almost universally agreed this one character rewrite makes the main route much stronger all on its own.

    Web Comics  
  • College Roomies from Hell!!!: early on in the comic, Maritza chose to kill off Dave, but there was such an outrage among the fans that she decided to bring him back.
  • In El Goonish Shive, when asked whether she was bisexual, Ashley answered that she "doesn't like labels". This caused some hostile reaction among bi readers, due to a more general trend of "not liking labels" as the latest form of bi erasure among various works. The next page has Ashley explain herself and Ellen explicitly identifying herself as bisexual homoromantic.
  • Sinfest:
    • When Maverick pulled a gun on Slick and threatened him, it garnered heavy criticism, so the author had a scene a few strips later where another character picks up the gun and mention "it wasn't loaded". Readers pointed out that it wasn't clear whether Maverick actually knew that, so the author posted a flashback of her unloading the gun to hammer the point home.
    • September 2016 has an arc involving a hacked payment processing machine at a brothel, "fining" cheap patrons and announcing their purchase history was now posted on the Internet. Even fans felt this may be "too extreme", so it was soon retconned into "random messages" inserted into the payment program.


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