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Video Game / Final Fantasy VII Remake

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The Legendary Becomes Real

The reunion at hand may bring joy. It may bring fear. But let us embrace whatever it brings. For they are coming back. At last... The promise has been made.

Final Fantasy VII Remake is an upcoming multi-part Video Game Remake of the teeth-shatteringly popular 1997 PlayStation 1 RPG, Final Fantasy VII, developed by Square Enix for PlayStation 4. Multiple members of the original FFVII team are involved in the remake, including Yoshinori Kitase, Tetsuya Nomura, and Kazushige Nojima. External developer CyberConnect2 originally worked on the game, until Square Enix moved the game's development in-house.

The remake introduces numerous new features to the game, including new Action RPG combat and exploration systems, completely new graphics in Unreal Engine 4, new assets, redesigned areas, and new story content. The game will also be released in multiple parts.

Previews: Teaser, Gameplay trailer


The game contains examples of:

  • Action RPG: The game uses a unique cross-combination of Action-Adventure mechanics a la Final Fantasy XV and Kingdom Hearts and traditional ATB. The pace is planned to be rather similar to the arcade version of Dissidia Final Fantasy (2015).
  • Adaptational Ugliness: The game makes the characters less attractive than in the extremely pretty Compilation designs, but to bring them more in line with what the characters were originally conceived to be like:
    • Cloud, who is described in the original game as attractive but intimidating, is still pretty, but his face is more striking and bony, his often-described Creepy Blue Eyes actually do have a creepy glow, and he has an overall sleepless, scarred, skinny look that the original game's director Yoshinori Kitase praised for fitting his original concept.
    • Barret, compared to his hunky Advent Children look, has more prominent and disfiguring facial scars, harder facial features and veinier musculature.
  • Adaptation Expansion: The story includes multiple new scenes:
    • The other AVALANCHE members, Jessie, Biggs, and Wedge, are seen discussing Cloud's trustworthiness before his arrival by train. Their characters as a whole are expounded upon where the original title did not.
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    • Cloud is already shown experiencing momentary blackouts during the opening power plant sabotage.
    • Nomura revealed that the game will be released in multiple instalments, each the size of a full game, due to the massiveness of the project.
  • Arbitrary Headcount Limit: You can only have three party members at once, and control one at a time. You can swap control between all three, however.
  • Backported Development: Promotional artwork shows Sephiroth with a single black wing, similar to his appearance in Advent Children — a major difference is that the wing is coming out of the left side of his body, rather than the right.
  • BFS: Cloud's iconic Buster Sword returns.
  • Cool Shades: Barret gets a pair of fancy sunglasses in the remake.
  • Cyberpunk: It's Final Fantasy VII, it has super soldiers, bio augmentations, metropolis and corrupt enterprises, of course it is cyberpunk! Although it's less noticeable due the fact that technology of today and the one from the world is similar. It's still a sci-fi game though.
  • Dash Attack: Cloud has a special attack that allows him to lunge forward several yards in a single stab attack.
  • Episodic Game: the game will be split into multiple games, a la the .hack series.
  • Exactly What It Says on the Tin: It's a remake of Final Fantasy VII.
  • Guns Are Worthless: Cloud, using a giant sword, can easily fight through a dozen guards equipped with machine guns. Averted with Barret, whose weapon is a machine gun.
  • Imperial Stormtrooper Marksmanship Academy: Half-a-dozen guards are shown firing on Cloud with machine guns at close range, and yet they all still manage to miss.
  • Interface Screw: The screen itself "freaks out" with static when Cloud realizes a contradiction between his true memories and Zack's.
  • Leaning on the Fourth Wall: The narrator of the reveal trailer. Who is heavily implied to be Sephiroth. In context, his monologue is presumably referring to the time that has passed between the destruction of the Cetra and summoning Meteor. On a meta level, it's a clever allusion to the impact the original game has made and fan frustration and speculation over the intervening years over whether or not a remake would happen, even acknowledging that it may not work out.
  • Limit Break: These will be making a return: Cloud can be seen using Braver and Barret uses Big Shot.
  • Manual Leader, AI Party: Played with; in a party of up to three, the player may only control one character at a time while the others are controlled by the AI. However, the player can take manual control of any of the three party members at will.
  • Muscles Are Meaningless: Cloud's design has arms that're too stringy to wield that Buster Sword. Justified because of Mako giving him Super Strength, as well as muscle atrophy caused by him being in a coma during the events of Crisis Core: Final Fantasy VII.
  • Power Glows: Special attacks now feature glowing particle effects while being executed.
  • Shout-Out: Aya Brea as she appeared in The 3rd Birthday can be seen on a billboard in Midgar.
  • Sunglasses at Night: Barret wears his sunglasses, even in the middle of the night, in a section of the city under an iron plate that never sees the sun in the first place, despite his weapon of choice being a gun. Why? Cause it looks cool.
  • Urban Fantasy: Reinforced, with Midgar now featuring even more real world city touches like speed limit signs, brick and mortar apartment buildings, and so on.
  • Video Game Remake: The game follows the same basic story and characters as Final Fantasy VII, with a completely new graphics engine, gameplay systems, set pieces, and so forth.