Follow TV Tropes


Your Size May Vary

Go To
Oh, fifteen feet tall? I thought you said fifty feet tall.

"Scale in Transformers is, not to put too fine a point on it, screwed.", on Scale

Giants are pretty cool guys. They punch harder, take more hits, and aren't afraid of breaking certain laws of physics. There's a problem with having giants as part of the main cast, though: they don't fit in small places. If The Hero has to lead his True Companions through the Elaborate Underground Base or the Evil Tower of Ominousness, the Gentle Giant can't really follow along if his hand can completely block off the entrance. It also becomes much more difficult to keep everyone on panel or camera if there are huge height discrepancies.

Fortunately, animators have found the solution to this problem: completely disregard any sense of consistent scale! Sure, the giant is half the size of the building... on the outside! On the inside, he's got a good 10 or so feet (3 m) of space between his head and the ceiling. This effect is particularly noticeable when size is compared to other characters; a regularly-sized human might stand about as tall as the giant's hip in a regular scenario, but the giant will easily catch that same character in the palm of one hand in a later action sequence.

The same lack of consistency holds true for tiny characters as well. Unless size is specified, characters who are simply stated to be "small" tend to bounce between the size of a housecat and a rat, or for even smaller characters, a rat and a roach. Don't be surprised if a fairy who fits in a character's shirt pocket later turns out to be as big as a baseball in a later fight.

Note that this trope mostly applies to animation and special effects. It is rather... difficult to modify the size of an actor in a live-action series. Though in some cases there might be a size discrepancy due to the visual requirements of keeping two actors of wildly different heights in the same frame. See Scully Box for that. Perspective can also be a tricky thing, and some angles might unintentionally give an odd size comparison even if the math is right. This trope does not cover creatures or characters that can change size or shape at will, though their giant or tiny forms may fall victim to this trope on their own (and see Shapeshifter Baggage).

Compare Units Not to Scale, in which overworld sprites or models in video games are left unscaled for the player's convenience. See also Bigger on the Inside, Clown Car, Clown-Car Base, and Bag of Holding, in which the scale-bending properties belong to the location or container, not the character. See also Depending on the Artist, Off-Model, and Animals Not to Scale. If their varying size is an in-universe superpower, they are a Sizeshifter.

A subtrope of Not Drawn to Scale. Also compare Scully Box and Cheated Angle.


    open/close all folders 

Large Characters

    Anime & Manga 
  • Guts's signature BFS in Berserk, Dragon Slayer, tends to change size. Usually, it's about as tall as he is, but it's been known to gain or lose a few feet of length, especially when he starts swinging it around.
  • In Bleach, especially noticeable with Rukia's height relative to Ichigo (and sometimes Renji). And with Yachiru's height compared to Kenpachi. Officially she's about half his height, not counting his Anime Hair. Yet frequently Yachiru is drawn as only slightly larger than Kenpachi's head.
  • Big Oggo from Deko Boko Friends is typically too large to walk out of the white void setting's lonely door, but just happens to be small enough to accompany the other characters when they sing the show's name at the beginning of the episodes.
  • Digimon:
    • A major offender is the Greymon from Digimon Adventure, who sometimes stands several stories tall, yet has frequently had fights within hallways of normal buildings.
    • Metalgreymon's size relative to the Weregarurumon, where the latter can be small enough to ride on the former's missiles to standing approximately shoulder height next to him 1 minute later.
    • Birdramon also has issues, typically always being the largest of the Champions, carrying a couple of the kids on a single claw, but sometimes growing to the size of a large Mega like Machinedramon.
    • Another is Greymon's counterpart in Digimon Tamers, Growlmon, who is the size of a large house in his introduction, but is later depicted as being much, much smaller.
    • Ankylomon shrank after his first appearance in Digimon Adventure 02.
    • In the second Digimon Adventure 02 movie, Angemon and Angewomon are shown to be stonking larger than they usually are.
    • In Adventure, MegaSeadramon and Ikkakumon have a battle at relatively the same size during the Myotismon arc. By Episode 16 of Adventure 02, MegaSeadramon positively dwarves Ikkakumon.
    • Possibly more egregious between seasons. Magnamon from Digimon Adventure 02 is adult-sized. The one in Digimon Data Squad is a freakish goliath.
    • The greatest offenders in Digimon Frontier are Korikakumon and MetalKabuterimon, who tower over human spirits and most of the other beast spirits by more than double and are absolutely massive compared to the human characters themselves. Zephyrmon and the human spirits are occasionally scaled up to Korikakumon's size as well.
  • Dragon Ball:
    • The first few times we see Shenron, he's actually not all that impressive. Maybe 100-200 meters long or so? Compare this to when he's summoned at Kami's Lookout after the Cell games, where he dwarfs the Lookout and stretches far up into the sky, looking to be about a kilometre long at least. When he's later summoned during the Majin saga, he's shown to only be about the size of the Capsule Corp. main building. (A rather big building, sure, but still.) And then there are his appearances in the movies, which has him range in size from "easily wraps around Garlic Jr.'s palace several times over" to "covers the entire sky and one of his whiskers alone is bigger than Shenron himself was during his first few apparances."
    • An Oozaru's size seems to vary depending on what they're interacting with. When Goku is tearing apart the castle, he seems to be almost as big as the whole thing, but when interacting with his friends, he appears to be about as big as a chunk of the castle he had earlier picked up and threw. The anime adds a bunch of padding and changes the scene around so that he stays pretty consistently on the larger end of the size scale, but that still makes him seem smaller the second time he transforms. Z and GT are a bit better about this.
    • Also Chi Chi's father the Ox King. In his first appearance he was a giant easily twice the size of a full-grown adult. About midway through the series he seems to get a bit smaller, but still a giant. In Dragon Ball Z he seems to be just barely taller than Goku.
    • This could be said for most of the cast in DBZ. Goku, who is 5'9, is constantly shown as tall or taller than Yamcha and Tien, who are 6'0 and 6'2 respectively. Piccolo, despite being 7'6, has been shown to be only a head taller than Goku, but literally twice as tall as Krillin. Vegeta suffers from this the least, however. He is supposedly either as tall or shorter than Bulma (he's 5'4), but he is often shown to be only an inch shorter than Goku, while looking a full head taller than Krillin, who is officially listed as 5'0.
    • Another odd example is Chiaotzu. He is supposedly 4'6.5", but usually doesn't even come halfway up the taller Z fighters, being even smaller than Gohan was as a child. Super seems to put him at the same size as Marron, Krillin and 18's five year old daughter, while other shots make him appear almost doll-sized compared to Tien.
    • King Cold seems to range from 15 to 30 feet tall. Also, when he acquires Trunks' sword, it becomes big enough for him to wield properly.
    • Hercule/Mr. Satan is officially 6'2 but randomly looks 10' tall in some scenes of the manga. Around when he starts hanging out with Majin Buu, he then shrinks down considerably.
    • Whenever Gohan and Krillin appear in the same panel, Krillin is usually drawn so he is a bit taller than Gohan. This means that he sometimes is barely taller than a 4-year-old during the Saiyan Saga, and sometimes looks taller than he should be in the Cell Saga when Gohan has grown a lot. In other panels, his height seems more consistent.
    • All of the characters are given very low official weights for how they're drawn. Goku, for instance, weighs 138 pounds at 5'9, which theoretically would give him a bantamweight MMA fighter's build like Dominick Cruz or Yoon Jun Lee. In some panels and shots this works... barely. Most of the time, though, it's a bit hard to believe. Admittedly, some of this is down to the stated fact that going Super Saiyan and using the Kaio-ken technique bulk up the user somewhat.
  • Though she's hardly giant, Teddy in Eiken. In the back of the first volume of the manga the author admits that he draws her without much aforethought so both in and out of costume her size can vary greatly from panel to panel.
  • Fairy Tail: Acnologia regularly suffers from this, to the point that his overall size shrinks permanently over the course of the series: in his first appearance he was bigger than the Redwood-esque trees in a forest, while towards the end of the series he was only as tall as a three-story house.
  • Fist of the North Star to ridiculous extremes, with the series wavering between having genuinely huge opponents or simply making them look larger for dramatic effect. For example, Kokuoh, Raoh’s horse, is canonically the size of an elephant, yet he ranges from being a noticeably tall normal horse, to casually burying a man with a single stomp (with an estimated height of one hundred feet or 30 m). Humans are not an exception, as ones in the background often look enormous, even compared to a big guy like Kenshiro, which elevates many from "Giant Mook" to "size of a goddamn garage". For example Zeed once stood behind a man he was threatening to kill and looked like he was over a story tall. Unfortunately for him, the guy in front of him was Kenshiro, and he was already dead.
  • Gundam runs into this a lot, especially regarding "giant" mobile suits like the Psycho Gundam and Destroy Gundam. Their official heights are usually around twice that of normal suits, but they are usually shown as if they were twice that size at the very least.
  • JoJo's Bizarre Adventure has what seems to be a deliberate example of this trope in Diamond is Unbreakable with Tamami Kobayashi and Hazamada Toshikazu. When they were antagonists, they were depicted as towering over adults. However, after being defeated by Koichi and Josuke, respectively, they were reduced to around Koichi's size. This change coincides with a significant spurt of Art Evolution that took place after their villain arcs but before they were reintroduced later. The anime does this away: Tamami already appears as a midget when he fights Koichi while Hazamada is just a rather short teen (He's still taller than Koichi but Josuke towers over him). A popular fan theory explanation is that since early parts of Diamond is Unbreakable were largely told from Koichi's point of view, Tamami and Hazamada were drawn as tall and imposing during their fights, but were later drawn as being close to Koichi's height after they were defeated in battle and Koichi no longer feared them, especially Hazamada, who was defeated by Koichi in the latter's first step on his Took a Level in Badass Character Development arc.
  • Kengan Ashura has Julius Reinhold, one of the biggest fighters in the Kengan Association. Officially, he's "only" 205 cm tall, but is almost always drawn to appear much larger than that. He towers almost every other fighter, being at least One Head Taller than the fighters, even though most of them are quite imposing themselves. This is especially obvious in his fight against Wakatsuki — who is 193 cm tall — but somehow Julius looks at least twice his size.
  • Ira Gamagoori from Kill la Kill has this done to him intentionally with a Running Gag as part of the show's Deranged Animation. Gamagoori has only one set size, and that's "bigger than you". In any scene he appears, he's drawn as larger than any other character to varying extents (with just one exception: where the Big Bad towered over him in a display of power). Episode 15 has what's probably the most extreme fluctuation: when the Elite Four are standing in a line shoulder-to-shoulder he seems to be less than twice Nonon's height, whereas just minutes earlier his head alone was larger than her entire body.
  • Learning with Manga! FGO has Berserker/Paul Bunyan, who ranges from about twice the height of other characters to her foot alone being larger than them. According to her official profile, she doesn't have a set height beyond "usually more than three meters/ten feet" (it changes every time they measure her), and she may be an unconscious Sizeshifter.
  • Macross:
    • In Super Dimension Fortress Macross, not only the Zentradi, but the Humongous Mecha they pilot, have severe scale issues. A Valkyrie ought to be able to fit into the pilot's compartment of a Glaug or Regult. This is because the Zentradi themselves are at roughly the same height as a Valkyrie (the Battroid mode being explicitly created so that humans could fight on an equal footing with Zentradi soldiers). However, when a Valkyrie and a Regult or Glaug are shown on screen at the same time, they are shown as around the same size — the Zentradi mecha should tower over the Valkyrie, being at the very minimum half again as high.
    • Later series got better about this. In Macross Frontier, macronized Klan Klan, when her Quedluun-Rau was out of commission, donned a FAST pack and the applique armor of a VF-25 over her spacesuit as if it was Powered Armor.
  • Mazinger Z: The applied scale was not consistent at all, and it could vary from one chapter to another or even in different scenes of the same chapter. Sometimes the Humongous Mecha were too big or too tiny, and the human beings and other objects too tiny. In Episode 10, a Mechanical Beast grabbed skyscrapers with one of his hands and moved them to elsewhere. Initially his hands seemed as big as the buildings they were carrying, but later on he was just as tall as Mazinger-Z (18 meters), so his hands were way tinier than they should have been.
  • Tohru's dragon form in Miss Kobayashi's Dragon Maid ranges in size from "a small house" to "a single claw is bigger than a car". Justified by the fact that shapeshifting has been established as one of her powers from the very beginning.
  • Naruto:
    • Some of the bigger summons in can be subject to this. Databooks claim Gamabunta to be 100m tall (328 feet), and in most appearances a person is about the size of one of his warts, but he looks even bigger in his first appearance. A more noticeable example is Gamaken who's first appearance shows him as about the size of a small house, but on his second he's as big as Gamabunta. The anime handwaves this with Gamakichi demonstrating a size-altering jutsu that allowed him (and presumably other large summons) to shrink to a more convenient size if needed.
    • The Tailed Beasts also appear to vary in size. The most notable example is the Nine-Tailed Fox; his first appearance portrays him as towering around 300m over the forests on the outskirts of the Leaf Village (implying that the trees are only 50m tall), a human being only the size of his pupil. Throughout the series, he is portrayed as being about a third that size — mainly because only half of his chakra is sealed inside Naruto. However, in the latest fight between Naruto/Kurama and five of the Tailed Beasts, the fox aura is just as big, if not a little smaller, than the other beasts. Later on, with Naruto's Six Paths Sage Mode then with both halves combined, Kurama is returned to his original size, making him almost twice as large as the other tailed beasts (by indirect comparison).
  • The EVA Units in Neon Genesis Evangelion are somewhere between 40 and 200 meters tall. One piece of concept art says Unit 01 is a more realistic ten, but the creators were honest enough to admit never worrying about anything aside from what would make an interesting visual, and as a result the Evas' size relative to buildings, known landmarks, people, etc., changed from episode to episode.
    • Rebuild of Evangelion seems to more consistently stick with 80m. Conversely, Super Robot Wars (where a mech's size determines its probability of getting hit and in some games damage taken) each unit is only 15 meters for gameplay purposes.
    • In Super Robot Wars Alpha, the EVAs are described in the mech database as being 40 meters tall.
  • One Piece:
    • Often surprisingly good about this, despite having characters who vary in size between about 3' (90 cm) tall to 9'10" (301 cm), and that's just the main cast. Secondary characters and especially villains can get enormous. The group of pirates known as the Seven Warlords of the Sea (see Moria below) have an average height of around 15 feet (4.5 m), but change slightly to suit whoever they're talking to.
    • Sometimes, though, particularly on the interior of a ship, the taller characters like Brook will shrink ever so slightly to keep it from looking too silly that they're all able to fit under the same roof.
    • In Gecko Moria's initial appearance, his foot was twice as big as a normal-sized man was tall. By the time he actually got involved in the action, he had shrunk to a more manageable 18 feet (5.5 m) or so. Though the characters that were up to his foot were themselves later shown to only be about a third of the height of an "average" One Piece character, so Moria's height is actually fairly consistent.
    • San Juan Wolf, the biggest character in the series, and a giant larger than any other giant portrayed so far is about the most absurd example yet. He makes the second largest character (who himself makes giants look small) seem unnoticeable by comparison, by appearing behind an island that character was on. So huge he's bigger than the building he was until recently imprisoned in, which also houses every other great criminal and was large enough that dozens of people could go missing. Uhh... Lampshaded by having him break the raft that his crew (averaging about 15 feet or 4.5 m without him) used up until this point, necessitating the need of a battleship. Both of which should be about the size of his hand.
      • There's also the fact that Wolf was imprisoned in Impel Down, despite seemingly being larger than the prison. It's eventually revealed in the Vivre Card Databook to be the result of a currently unnamed Devil Fruit that makes him bigger than normal giants.
    • Princess Shirahoshi is, in theory, 11.87 m (~39 feet) tall; in practice, she is almost never drawn to that scale, even taking Depending on the Artist into account. Generally her on-panel/screen appearances depict her about two to three times that height. She’s especially oversized in her first appearance, big enough for Luffy to stand between her breasts with room to spare in a That's No Moon moment. A number of shots even draw her larger than Megalo, whose mouth she's supposed to (barely) fit inside.
    • Charlotte "Big Mom" Linlin is absolutely massive (880cm, or almost 29 feet tall), as her epithet implies, but this varies drastically depending on the scene. She seems to be about Moriah's height on average, (who is 692cm, or a little over 22'8"). But other instances, such as her frequent hunger rampages, often amp up her height to towering over many of the buildings in her cities.
    • A truly bizarre example involves Enma, Kozuki Oden's cursed sword. It appears as a normal sized katana regardless who wields it; be it the 181cm/5'9" Zoro or the 382cm/12'5" Oden.
  • Pokémon: The Series:
    • This is frequent in the anime. Dunsparce: Dunsparce are normally 4'11" (1.5m) in height, approximately the height of Ash. In "Following a Maiden's Voyage!" though, they appear to be shorter than a Pidgey... which is 1'00 (30cm). It should be noted that Pokémon longer than they are tall usually have their length given as their "height". Given its other proportions, though, a Dunsparce would still probably be considerably larger than a Pidgey.
    • In the anime, Charizard's size would change all the time. It's usually about 1.5 times Ash's height (even then that's larger than the 5'7" or 170cm given in the game), but sometimes seems to be about the size of a car.
      • A good example of this is it's battle with Articuno. When it is using Seismic Toss, Articuno is larger, but when they are standing next to the trainers after the battle is over, Charizard is larger.
      • This is further brought into notice when we encounter an entire alley of wild Charizard. Most of them, even the smallest, are nearly double the size of Ash's at minimum.
    • Ash's Shiny Noctowl is abnormally small enough to perch on his shoulder than the usual Noctowl, who are 5'3'' and stand taller than him.
    • Ash's Staraptor; sometimes it comes up to Ash's shoulder rather than about Brock's height.
    • Ash's Gliscor; usually it's about Ash's size, but sometimes it's only half that. In "Familiarity Breeds Strategy!", it was much larger than him. Possibly justified in that it had spent time away from Ash in training before it returned, and it was implied that this Gliscor was young when it evolved.
    • The Raticate are sometimes smaller than their pre-evo and Fearow are also ridiculously tiny; they're normally a Giant Flyer species.
    • This isn't limited to Pokémon as occasionally the human character's heights are inconsistent. Misty is sometimes portrayed as a little taller then Ash while sometimes they're the same height. May started off of similar size as the former in her first appearance, but then was usually drawn slightly shorter than Ash.
    • In the original games, Lillie was slightly taller than characters her age and even her older brother, Gladion (although Gladion gets slightly taller than Lillie in the "Ultra" version of the games), though this was later proven to be a small oversight in their heights that Lillie's height was fixed to be just slightly smaller than Gladion's in the Ultra versions. In the anime's Sun & Moon, which began before the Ultra versions, she's shrunk down slightly to more average height, though she can still range anywhere from practically Mallow's height (who is the tallest in the kids' group) to being a little shorter than Ash depending on the shot.
    • Goh's Cinderace is somehow small enough to measure no taller than the boys and is the same size as Ash's Lucario, when Cinderace (4'7") are actually almost a foot taller than Lucario (3'11") in general.
  • From the Ranma ½ manga, Pantyhose Tarō's cursed minotaur-like form. Depending on the needs of the scene, it can vary between about just twice as tall as a man, to being able to fit an human being comfortably into his palm. The addition of Combat Tentacles doesn't help; their length and thickness are quite variable too, where they can shift from a mess of relatively short tentacles on his back, to being twice as long than his cursed form is tall.
  • The various mecha in Science Ninja Team Gatchaman vary in size from scene to scene. In one episode (set in an expy of India), Ken and Jinpei are standing at the base of a peacock statue that looks reasonably-sized. Then the mecha reveals itself, and is large enough to contain an army of goons and heavy machinery such as a crane with a wrecking ball. Other episodes have similar scale variations.
  • Toyotomi Hideyoshi, from the second season of Sengoku Basara, is a great example of this. The man can't seem to stay the same size for ten minutes! He can go from just a head taller than the main character in one scene, and in the next, he can be almost on par with Honda Tadakatsu. His final episode fight with Masamune features this trope in spades.
  • Tengen Toppa Gurren Lagann remains quite consistent until the last few episodes. By the final battle, Tengen Toppa Gurren Lagann and its equally large foe are alternately big enough to throw galaxies, just about able to fit the Earth in their palms, and able to make the Anti-Spiral homeworld in the Granzanboa's head-dress look about the size of an egg compared to a human. In short, they could be anywhere between the distance between Earth and the moon and the size of two and half galaxies; a factor of millions if not billions of multiples. Not to mention the final throw puts Meta Mecha into play with the Super Galaxy Gurren Lagann emerging from the Tengen Toppa's mouth, and the Arc Gurren Lagann emerging from Super Galaxy's mouth — none of whom should even be visible next to each other, yet each seems to be (give or take) about the size of the larger robot's eyeball. Then again, considering the final battle takes place not in normal space but in a Pocket Dimension where thought can shape reality and normal laws of physics might not apply at all, it's hardly inconceivable for the mechs and their surroundings to not adhere to normal notions of scale.
    • Arc Gurren Lagann itself has problems in this range. Scale estimates of its size range from 150 meters tall (based on its transformation, where Gurren Lagann is about the same size as its face) to several kilometers tall (based on it being the same size as Dekabutsu) to at least one official statement of it being several hundred kilometers tall.
  • Transformers: Armada constantly depicts Optimus Prime as being the exact same height as Megatron...whether Optimus is in his base robot mode or his much larger Super Mode.

    Card Games 

    Comic Books 
  • Buck Godot: Zap Gun for Hire: A mild version of this occurs, as Buck is taller than the average human, but how tall exactly seems to vary a bit, from being about a head taller to what seems like a few feet. There's also one panel with Buck and Hyraxx where Hyraxx seems to be about half of Buck's height, while in all other panels she reaches to his chest. However this is probably because of the angle of the shot (the view in the panel is upward from near floor-level, which messes the perspective somewhat) rather than the relative sizes of the characters changing.
  • Abused in the British Valiant comic's Danny Doom — a swamp monster seen towering over village buildings is unsatisfyingly revealed to be a bog-standard man in a suit.
  • Iron Man: Everyone agrees that Boris "The Titanium Man" Bullski is a very large man, but just how big varies issue to issue and sometimes panel to panel. "Last Tango With The Titanium Man" has an especially egregious example, in which Boris is simultaneously larger than a city bus, yet able to fit into an armchair in his hideout.
  • Kaijumax: The scale of the various kaiju, giant mecha, and assorted giant characters is all over the place, with any explicit measurements considered utter nonsense visually. Author's commentary sometimes notes how the scale varies for storytelling purposes, with characters ballooning from about house-sized to towering over city skylines panel to panel with no explanation, while other times characters will suddenly dwarf other characters that are supposed to be the same height.
  • Star Wars: Kanan: General Grievous. His size varies throughout the series, being just really tall to a 12 foot giant.
  • Transformers: The comic had the same problems as the cartoons; at the beginning of IDW's run, for example, Metroplex was shown to be large enough that he could stomp a single Decepticon flat under his foot (so a couple hundred feet tall) but by the time that The Transformers: Dark Cybertron happened he'd grown so large that the entire Rodpod (which could easily accommodate half a dozen Autobots with room to spare) could fly into his eye socket without scraping the sides, making Metroplex easily several miles tall (Word of God is that he's 15 kilometers tall in robot mode). Similarly, the various Combiners like Devastator and Monstructor were originally depicted as being as large as their individual component robots stacked on top of each other, while by the time that Prowl was made Devastator's head he was depicted as growing to several times his normal size in the process. Still, it was a little better about this than the G1 cartoon: size changing is an explicit power that Transformers have, so it's not super insane when Megatron changes into a gun in one shot and is then much smaller when wielded in the next. In fact, tremendous use is made of out of otherwise laughable transformations because they offer house-sized robots a way to pass disguised.
  • Wonder Woman Vol 1: The Adjudicator is at first depicted as about the same height as the Washington Monument, but in subsequent panels and appearances his size varies from around that to at least twice that height.
  • X-Men: The Sentinels. They can be taller than a house or just twice as large as a normal human. Of course, there are dozens upon dozens of different-model Sentinels in the 'verse, so it only really becomes egregious when it's the same Sentinel (such as the one shown in the page image).

    Fan Works 
  • Christian Humber Reloaded: Season-Bringer, the dragon who's described as being roughly the length of a small country and weighs about as much as a continent. Until he somehow manages to be the copilot in a small spacecraft that's only big enough to seat two people...
  • Mecharu and George of Snow Angels, due to Rule of Funny.
  • Many fan-arts of Sunset Shimmer's demon form (from My Little Pony: Equestria Girls) have this problem since the artists forget that Demon Sunset in the movie is twice as tall as any human being.
  • In My Huntsman Academia, Izuku is said to be around Ruby's and Weiss' height (5'2'' to 5'3'') at the start of the story. At the same time, he's also said to be just a few inches shorter than Yang, who is 5'8''. This is reconciled when Pyrrha points out that Izuku has grown an inch or two since the semester began, placing him around 5'5'', his canon height.

    Films — Animation 
  • In Alice in Wonderland, Alice's size shifts around a little when she grows inside the White Rabbit's house. In some shots her face is visible through the window in front, in others only the top part of her face can be seen, and when she watches Bill climb up to the roof her eye takes up the entire window.
  • The Hungarian animated movie Cat City does this infamously and both ways. It depicts a conflict between mice (small) and cats (big) with the occasionally other Fully-Dressed Cartoon Animal thrown in like bats (small) and rats (somewhere in between) with no comparative size chart at all. Most jarring example is probably, when the mouse hero fits comfortably into a bottle that one of the rats drank empty in an earlier scene (where he was riding in cat's helicopter and was only a head shorter), and later stands face to face with him, coming up to the rat's shoulder.
  • The title Giant in The Iron Giant seemed to have varying sizes in different scenes. There was an interview where Brad Bird said they tried to keep the size consistent throughout, but admits that they deliberately made the Giant much taller in one early scene (the shot where where Hogarth is in the car and looks back to see the Giant silhouetted against the night sky).
  • In Justice League: War, Darkseid appears to be at least 12-15 feet tall, with Superman and Wonder Woman being each approximately the size of one of his arms. Come the finale of the film series, Justice League Dark: Apokolips War, he is now roughly human size, which allows Superman to realistically fight him one-on-one.
  • Rankin/Bass:
    • The Abominable Snow Monster in Rudolph the Red-Nosed Reindeer constantly changes size from about twice as tall as the average man to literally bigger than mountains to emphasize how terrifying he's supposed to be in any given scene.
    • They had an issue with this between The Year Without a Santa Claus and the sequel, A Miser Brothers' Christmas. The Miser Brothers are a lot smaller in the sequel than the original.
  • Marahute the eagle in The Rescuers Down Under. In some shots, her head alone seems to be bigger than Cody, and her wingspan looks to be over 40 feet. Other times she seems to be about half that size.
  • Turning Red: The film's commentary mentions that Ming is 30% bigger outside the SkyDome than when inside it.
  • Wreck-It Ralph: This happens quite a bit when characters from one video game appear in another game, or in Game Central Station, particularly for the title character. Ralph is stated as being nine feet tall, and appears as a giant, especially compared to the Nicelanders (who appear 3 or 4 feet tall because of the game's graphic limitations) or Felix, the game's hero, who is between 5 and 6 feet. Yet, when Ralph shows up in Hero's Duty, a High-Definition First-Person Shooter, he's the same height as the other soldiers, including Calhoun. When Calhoun and Felix end up following Ralph into another game, Calhoun appears 6 or 7 feet tall, but Felix is depicted as a little more than half her height.

    Films — Live-Action 
  • A tip of the hat to the original 1958 version of Attack of the 50 Foot Woman, whose main character never appears to be 50 feet tall. Most of the time she appears to be only two stories high, while in other times she stands almost as tall as an electric pylon, making her about 75 feet at least. As for the famous poster, there she seems to be between 150 and 200 feet. By contrast, the 1993 remake takes much more care to depict her size consistently.
  • The evil giantess from Dude, Where's My Car?. For the most part she seems to be around 20-25 feet tall, however there are a few inconsistencies. First, she seems to get smaller when she's crawling out of the arcade. Then she gets bigger when she exits. When she devours Tommy she swallows him whole despite the fact that at 25 ft tall she would've needed to bite him in half first.
  • Godzilla's height has varied so much it's pretty hard to tell how big he's supposed to be. Movies often cite an exact height for the monster. Originally he was supposed to be 50 meters tall. The Godzilla of The Return of Godzilla was 80 meters tall, and he grew to 100 in Godzilla vs. King Ghidorah. This is all well and good, but the special effects were often... inconsistent in this way.
    • In Godzilla vs. Gigan, King Ghidorah looked like a fraction of the size of the Godzilla Tower in one scene, even though the tower was specifically said to be 50 meters tall and Ghidorah is 100 meters tall. Later, the 50 meter tall Godzilla stands next to the tower and is the same size as it.
    • In Terror of Mechagodzilla, in one brief shot, Mechagodzilla and Titanosaurus randomly look like they are the size of mountains, nearly filling up the sky, instead of about 50 and 60 meters tall respectively.
    • The generally excellent (in terms of both SFX and story) Godzilla vs. Biollante features a particularly grievous blunder in scale in a scene featuring a psychic girl standing on an oil platform facing down Godzilla. Godzilla was supposed to be 80 meters tall. He looked maybe 20.
    • It should be pointed out that each era of the Godzilla films takes place in a different universe (this is especially evident in the Millennium series, in which, apart from two exceptions, each film takes place in a separate continuity), thus it's reasonable the monsters aren't completely identical.
    • This was kind of spurred on by real world changes. A 50 meter monster is huge in mid-twentieth century Tokyo (geographically busy locations tend to have strict building codes), but would look a bit silly in the modern city. Incidentally, the original Godzilla is a painstakingly accurate snapshot of a city that no longer exists. All the buildings Godzilla destroys were real buildings, down to the little shopping centers.
    • A major point of criticism for The Godzilla Power Hour was that Godzilla's size varied greatly within scenes, such that Godzilla could carry the entire ship with two hands while a human character can just barely fit in his palm in a later shot.
    • Godzilla: The Series was a little better about it, but sometimes you'd have some smaller monsters that look about rhino-sized when chasing humans, and then balloon to ten times bigger when fighting Godzilla.
    • Godzilla 2000, in its Chroma Key scenes, manages to occasionally do this to Godzilla in the same shot. This is caused by having the screen portions with the human characters zoom in/out or move at different rates from the screen portions with Godzilla.
    • In the Roland Emmerich / Dean Devlin 1998 Godzilla, as Roger Ebert and other critics noted, Zilla constantly changes size within the film as well. There is one notable shot where Zilla's eye opens in a tunnel, and it's several times taller than the soldier on screen, but later, when Zilla's head is in the same frame as Nick, its eye is about two feet in diameter.
      • Having the film consistently get Zilla's size wrong is ironic for a movie whose tag-line on the movie poster was "Size Does Matter".
    • Godzilla (2014) mostly averts this, though there is one scene where Godzilla is standing next to the Golden Gate Bridge, and the water only comes up to his hips, with him appearing much bigger in the scene (he's supposed to be 108 metres tall, but just the water underneath the bridge is deeper than that, meaning he wouldn't even have broken the surface standing up, never mind towered over the bridge itself).
      • The two MUTO in the film also are subject to this trope, at least relative to each other. The shot where they first meet has the Female MUTO tower over her smaller mate, being roughly three times his size. Later, when they team up against Godzilla to defend their nest, the male now appears to be just slightly smaller than the female (though it's difficult to tell in some shots because of his wings, which the female lacks).
    • The sequel, Godzilla: King of the Monsters (2019), has a scene where Godzilla stood upright in the middle of the ocean... and then taking a dive immediately afterwards. Nevermind an earlier scene shows the ocean's water level is somewhere at Godzilla's kneecaps, and that there's an Ohio-class submarine at around the same elevation. This actually spawned a Memetic Mutation shortly after the film's release, mostly on nitpicking how the scene should logically work in order to make sense. (From Godzilla standing on an underwater mountain to assistance from a friendly whale...)
    • As covered by wikizilla the Kaiju stats have been very inconsistent from source to source. Showa Mothra is where the inconsistencies are the most ridiculous, including one source claiming that the third generation Mothra was between 40 to 100m meters in length.
    • In Destroy All Monsters, Gorosaurus is supposed to be 30 meters tall despite the fact in the movie you can clearly see he just as tall as the 50m tall Godzilla and is taller than the supposedly 40m tall Anguirus.
  • King Kong:
    • King Kong in the original movie ranges from about 18 feet tall to about 25, and often changes size depending on scene. He's supposed to be about 50 feet tall, but rarely actually hits that. And that's just the first movie. The posters are even more off, depicting him as big enough to crush a biplane in one hand.
    • In the 1976 remake, Kong's size varies quite dramatically from scene to scene, most likely for the same reason. It has been said that "King Kong is as BIG as he needs to be." The posters decided to one-up the original movie by having him straddle the Twin Towers, which were 200 feet apart in real life.
  • The Lord of the Rings: The Oliphaunts appear to halve or double in size every time the camera moves.
  • Elliot's size in Pete's Dragon (1977) frequently keeps changing. In some scenes, he's a big as a house, in others, he's just a bit larger than the humans.
  • In Reign of Fire, the male dragon, when he eats the females or destroys the castle, seems to be about 50 m long. But in the final battle, when seen up close, he's 12-15 m at the most.
  • Every Star Trek series is guilty of this, as are most if not all of the films. Ex Astris Scientia has frighteningly exhaustive articles about some of the most variably-sized spacecrafts in the franchise.
    • Klingon Birds of Prey varied widely in size from tiny things with a crew of a dozen to capital ships the size of the Enterprise D. This was eventually retconned as being several different classes with the same external design and nickname. However the same one ship in ''III'' and ''IV'' may be 50-60m, 100-110m, 330m wide.
    • The Defiant: 50m, 100-120m or 200m long?
    • How big is the Delta Flyer and how big is Voyager's shuttlebay?
    • Comparing the ship's interior to its exterior? Doesn't help.
    • Comparing measurements from the official sources? Doesn't help.
    • In Star Trek V: The Final Frontier for a scene involving the characters climbing a vertical shaft they wanted it to seem like a genuinely MASSIVE tunnel. Official schematics list a Constitution class ships like the Enterprise as having around 24-25 decks (some areas in engineering aren't officially classified as Decks), but "Deck 79" appeared and fans were appropriately curious.
    • In Star Trek III: The Search for Spock, the Klingon Bird of Prey is initially seen looming over a small spaceship, and then shown to be considerably smaller than the Enterprise. Extrapolating from the two scenes would appear to indicate that the aforementioned small spaceship is about the size of a typical single-family house, which is not consistent with the scenes set on board it.
    • The Star Trek (2009) film upscaled the Enterprise from the original series design to nearly twice as long and four times the mass. This was largely because they wanted to keep an extremely oversized shuttlebay, the original carried 2 while the new version had at least 10. The Abrams Enterprise was designed to be 360 meters tip of the saucer section to end of the nacelle compared to the originals 280 meters (largely explained by angular changes rather than scaling) but with the increase in size the official statement became 700 meters, about the same size as the Sovereign class Enterprise-E. This has resulted in conflicting size comparisons between shots. Star Trek Into Darkness had an action sequence where the rim of the saucer section was damaged and you could see two decks in that rim, which would track with the 360 meter size but was done so that crewman being sucked out were visible.
  • Star Wars:
    • The CGI Jabba the Hutt seen in the special edition of Episode IV: A New Hope appears much smaller than the puppet used for the same character in Return of the Jedi. The reason for this is that the scene was originally shot in 1977 with an actor standing in for Jabba, but the scene was removed due to time and budget restraints. When Jabba finally showed up in Jedi, he was made much bigger than he would have been in the earlier deleted scene, so when that scene was re-instated, the Jedi Jabba design had to be downsized to fit into the set and choreography correctly. The Expanded Universe gives this a Hand Wave: Hutts grow in size as they gain influence.
    • In a somewhat meta example, the sizes given in the guidebooks for the Executor Super Star Destroyer and Death Star II are inconsistent. For a long time, the Super Star Destroyer was listed as being 8 km long, while the Death Star II was 160 km across (only 40 km bigger than the first one). Sometime around the release of Revenge of the Sith, the books increased the size of the Executor to 19 and the Death Star II to a whopping 900. That said, going by the films, it seems the larger figures are more correct; indeed, the change was something of a Truer to the Text alteration, as fans had been saying for quite a while that the official numbers were far too small based on the films.note  Later sources have cited the discrepancy to be the result of in-universe misinformation campaigns.
    • In what we hope is a self-aware parody of this phenomenon, some eagle-eyed fans have scrutinized the original trilogy and found that Luke Skywalker's height relative to Han Solo varies up to an inch (2 or 3 centimeters) between different shots. And clearly this can't be caused by camera angles or uneven floors — this is evidence that there are actually two Lukes in Star Wars canon, one slightly taller than the other! For more information on this madness, check out the Bigger Luke Wiki.
  • Superman IV: The Quest for Peace: In the subway scene, a row of advertising posters provides a scale reference for Superman standing in front of them and then flying past them. Compared to Standing Superman, Flying Superman is apparently about two feet tall.
  • Avoiding this was a major concern of the Transformers Film Series, not only regarding the established height of these giant robots but regarding how they transform from their alternate mode into those giant robots. They had to fit inside their vehicle. Realistically Optimus Prime's original cab-over design would have resulted in a relatively small robot mode, and so they made him a full tractor rig in order to give him enough mass. Same thing with Bumblebee's change from a VW Beetle into a Camaro. They also had to play with Starscream's transformation scheme so that he didn't completely tower over every other robot, if it was similar to G1 Starscream he should have been upwards of 60 feet (18 m) tall. Still, there were some intentional shifts in scale, mostly in regards to being a visual cheat: Optimus was able to hold Sam and Mikaela in one hand and later pinched a pair of glasses between his fingers — the glasses would be over a foot (30 cm) long in comparison. Later films don't try as hard, or at least stretch it (Lockdown goes from a smallish sports car to being a little shorter than Optimus).

  • François Rabelais's The Life of Gargantua and of Pantagruel is an Older Than Steam example. Both Gargantua and Pantagruel wildly vary in size, becoming whatever is needed for the story. For example, young Gargantua was able to ride common-sized horses and even visited a human brothel. However, usually he rides a horse which is the size of six elephants (making him 10-20 meters high). In another scene, cannonballs are tangled in his hair, and he mistakes them for fleas (making him 50+ m high). His son Pantagruel is able to argue law in a courtroom, making him probably 10 m high at the most. However, he fights with a ship's mast, making his height closer to 50 meters. And later it turns out that there's a human city inside his mouth, which means he must be hundreds of kilometers tall!

    Live-Action TV 
  • Obi-Wan Kenobi: Both the Grand Inquisitor and Fifth Brother are shorter in their live-action appearances than they were in Star Wars Rebels, where they towered over most humanoids. Their live-action counterparts were played by Rupert Friend and Sung Kang, both of whom are taller than average (6'1" and 6' respectively), but not by much.
  • A running joke in Mystery Science Theater 3000 is that the Satellite of Love varies dramatically between scenes. Sometimes it's presented as being just the main room, the theater, and a hall between them, while others have a swimming pool, tennis court, and entire farm that Mike somehow managed to never notice. Mostly justified by Rule of Funny and this being the show that gave us the MST3K Mantra.
  • Humongous Mecha scenes in Super Sentai and Power Rangers have been inconsistent of late as Powers That Be get a bigger CGI budget. The rubber suits for the Zords are the same size even when the mecha, as seen in effects shots, aren't. Bear with us for this one, 'cause it's sort of hard to explain quickly or without the names:
    • In Power Rangers: Dino Thunder (adapted from Bakuryuu Sentai Abaranger), the main Humongous Mecha is the Thundersaurus Megazord, whose three component mecha (called Dino Zords) fit inside the gigantic Brachiozord. One of the Thundersaurus' attacks involves sliding down Brachio's tail... something that would be impossible if the Thundersaurus was the size it would have to be if it's formed from the Dino Zords (given the size the individual Dino Zords are when seen leaving Brachio.) In other words, when doing this attack, Thundersaurus apparently shrinks from being larger than Godzilla to being about two car-lengths. Also, additional Zords are also seen being released from Brachio, at a size that makes it impossible that they could all fit inside Brachio at once. There are even scenes in Abaranger that showed all the many Dino Zords inside Brachio's inner compartment... something that would require Brachio to be at least five times bigger than the size it's seen to be when alongside other Dino Zords.
    • In Power Rangers Lightspeed Rescue, the Lightspeed Megazord is the main formation. When the Rail Rescues (giant train cars that carry the Lightspeed Megazord's component mecha) form the Supertrain Megazord, and it's seen in relation to the Lightspeed, the Lightspeed looks like a 10-year-old standing next to Daddy. However, when both are in the same fight, the Monster of the Week is the same height as Lightspeed when in a shot with Lightspeed, and the same height as the Supertrain when in a shot with the Supertrain.
    • Power Rangers S.P.D. outdoes Brachio in terms of Bigger on the Inside-ness. The Delta Squad Megazord is the main formation, about the size of the other seasons' main formations (such as the Lightspeed and Thundersaurus Megazords.) Its components, the five Delta Runners, are released from the interior of the base, a building comparable in size to other downtown buildings, and we've seen enough of its interior to account for a great deal of its interior space. It's revealed that the base has its own Humongous Mecha formations, one humanoid, one vehicle. When releasing the Delta Runners while in its vehicle formation, we get to see where they're stored — and they take up the entirety of the base's interior. Even if all we've seen of the base's interior is all there is, making it so that people only occupy a few floors... there's just no way. And later, new jet-based Zords are introduced, and launched from the base in its standard building formation, and when it opens to release them, the base appears to be entirely hollow. Even if the jets are primarily stored in the underground hangar we find out about later on, there's no way the place they're launched from and the building's interior can coexist. Apparently, 90% of SPD's Earth headquarters exists in Hammerspace. The funniest thing is, that the SPD control room has a console that looks suspiciously like a TARDIS console.
    • Probably the series' greatest offender is Serpentera. In Mighty Morphin' Power Rangers, Serpentera is immense, making the Rangers' Megazords look like humans in comparison. In Power Rangers Wild Force, Serpenterra has noticeably shrunk, as Cole seems to be the same size the Red Dragon Thunderzord was.
    • A classic scene of Mighty Morphin' Power Rangers has an overgrown Goldar reaching for an escaping bus. The bus is the size of a matchbox compared to Goldar's hand. The very next shot shows Goldar toying with the bus, now about same size as Goldar's own fore-arm.
    • The most widespread and egregious case of this, and is an issue combined with Show Accuracy/Toy Accuracy, is with humanoid Zords in general. Whether they're individual components or whole Megazords, humanoid Zords have a uniform general height shared with each other, such that a single humanoid Zoid is the same height as the whole Megazord it is a part of, even if it shouldn't be. This is a highlighted example of the mass shifting that Zords tend to do when combining together. The biggest case is when two Megazords, sometimes more, combine into a single one. This is especially true of much earlier Sentai starting Choujuu Sentai Liveman, when the practice was started, due to not having CGI and a uniform height on suits (before they got ridiculous like the RPM Ultrazord and the Samurai Gigazord) at the time. Depending on the nature of the combination, you could end up with two robots that are more or less the same height combining in a way that the components of one should add significant height to the other (Super Turbo Robo, Great Icarus, Gourai Senpuujin, and by proxy, Tenrai Senpuujin, and Bakuretsu and Gigant Kyoryuzin), and yet the end result is that the suit of the new combination isn't that much taller than either of its components, when comparing to the size of the monster it is fighting. One could say that MST3K Mantra ought to be applied here, since the only way to replicate individual humanoid Zords being smaller than its Megazord combination is if the suit actors were child-sized. This has mostly less prevalent in later series, with the advent for CGI, especially for multi-combinations, but it still happens for individual humanoid components and individual Megazords.
  • The Lord of the Rings: The Rings of Power: The mountain that holds the watchtower of Ostirith changes its size in any shots it appears. If Ostirith is filmed from the ground or appears in background, the mountain is barely taller than the hills that conjure Tirharad and can be easily concealed by them. But if the scene is shot from Ostirith, everything bellow looks extremely shrank, giving the impression of a very high altitude that doesn't exists in other shots.

    Myths & Religion 
  • In Norse Mythology giants vary between "a bit tall" to "literally the size of mountains". Not just a case of the race having wild height variation, either — the myths have the gods interacting normally with giants that were previously described as towering over them.

  • Shaquille O'Neal in Shaq Attaq is either 5 times larger than the other players or 30 times larger, depending on whether you go by the playfield art or the backglass.
  • Pin Bot may be a planet-dwarfing Humongous Mecha in his original game, but he's small enough to hail cabs in Taxi.

    Tabletop Games 
  • Large creatures in Dungeons & Dragons are often drawn as positively titanic in artwork, when their actual listed sizes are designed to fit on a dungeon grid. Demogorgon in particular is usually claimed to be around twenty feet tall; a lot of art of the guy draws him as around twice that. The tarrasque is also routinely drawn destroying entire castles or towering over city skylines like a medieval Godzilla, a far cry from its usual given size of fifty feet tall.
    • The third edition Monster Manual IV has a demon called the Kastighur, which the text says is 15 feet tall. Judging by the size of the human in the picture, they look closer to 40 feet tall, unless the "human" is supposed to be a gnome.
  • The Space Marines of Warhammer 40,000 are famously victims of this. Depending on the Artist, they can be just about seven feet tall, or in the vicinity of ten feet tall. And that's not even getting into their pauldrons, which either look impressive or look impressive and block peripheral vision. Eventually an in-canon explanation was given to Hand Wave the size issues: The average Astartes is around seven and a half feet tall, with some Astartes having reactions to the augmentations that make them far larger than normal, with one example being Ultramarine Pasanius Lysane, who is so large that they needed to incorporate Terminator Armour into his wargear, and another being Chapter Master Seydon of the Iron Snakes, who actually stands over ten feet tall and needed custom Powered Armor, as he's too large for a larger set of the difficult-to-make Terminator Armor. The introduction of Primaris Space Marines, who are bigger and stronger than their brothers, makes the scale even wonkier. It doesn't help that in the models a Space Marine is no taller than an average human, although a Primaris is.

  • The relative scale of BIONICLE characters varies wildly from medium to medium.
    • A very early example is a Nesquik cereal TV ad (since promotional CDs were given away in cereal boxes back then), in which Toa Tahu appears among a group of human kids, and seems to be about as tall as a normal adult. According to official supplementary story material, he is actually about 7 and a half feet tall.
    • The infamous introduction scene from the movie The Legend Reborn has a supposedly 40 million feet tall Mata Nui robot looking considerably shorter when standing, not even reaching out of the planet's atmosphere. This robot and its smaller prototype also caused a lot of head-scratching for comic illustrators, since they had to appear small enough to fit into pictures with normal-sized characters.
    • Even when it came to the toys, scale issues still arose when comparing older figures to newer ones. The original toys were short and stout, while later, more articulated figures used longer limbs and larger body pieces, and thus became taller themselves, even though they were supposed to be the same size as their ancestors. This was only ever addressed in the '08 storyline, in which it was explained that an energy source caused the Light Matoran to grow larger than normal. Just to let you know how things changed since the line's debut in '01: the small Matoran had grown to be almost as big as the original Toa toys. In turn, the first Toa sets only reach up to the later Toa figures' waist.
    • The movie Web of Shadows tops all these examples. In it, the relative scale of the characters varies from scene to scene. According to the toys, the Visorak spiders are about as big as the Toa. The movie enlarged them quite a bit, but that's no big deal. However in one shot, a Visorak walks through a hall filled with Matoran-imprisoning spheres, and is no larger than those. Yet those spheres are small even compared to the Toa. Later Sidorak appears, and is the same size as the Visorak from earlier (his toy is at least two or three times its size, though). This would mean that Sidorak is the size of a puny Matoran, but that can't be, as he towers over the Toa, who in turn rise way above a regular Matoran's height. Then Keetongu appears. At first, his size compared to the Toa is about the same as the scale of their toys, as in, Keetongu's just slightly taller. But in a later scene, the immense Sidorak only comes up to his waist (thanks to some serious Forced Perspective)! Yet if we take the toys, Sidorak is supposed to be taller by about two heads. Finally, in the last scene, even the short Norik reaches up to Keetongu's waist, which would be impossible, given that Norik is same size as a Matoran! His figure doesn't even come up to Keetongu's knees, by the way.
    • The 2015 reboot has the Lord of Skull Spiders: several times the size of the heroes in the web animations, hardly reaches beyond their knees in toy-form.
  • Transformers toy sizes vary depending on how popular they think the character will be. In general within a line they try to be relevant to the real world scale, ie the smaller toys are motorcycles and cars, medium toys are trucks and tanks and larger toys are planes and heavy construction vehicles, but it is never consistent and you sometimes have a fighter jet character the same size as a tank character.
    • Beast Wars and the corresponding Beast Era was all over the place in terms of relative scale, some of it obvious like Rattrap being a rat the size of a large dog or Megatron being a T-Rex who is almost equal in height to Optimus Primal as a gorilla. Given the lack of modern humans, the closest we get is that large cat characters like Cheetor and Tigatron are indistinguishable from their counterparts in nature. The toys themselves never really had a chance, as in the show Dinobot was taller than Optimus while being a medium sized toy and Optimus was one of the largest.
    • The Alternators brand was advertised for not only realistic car modes but were intended to be in scale with each other. This didn't last long, but it was one of the first attempts to be more conscientious of this issue.
    • The 2018 Studio Series line of toys was meant to be a re-release of characters across the Transformers Film Series, and they explicitly said that their goal was primarily to maintain scale consistency with the robot modes, which meant that despite the inconsistencies with vehicle mode scale the robots would all be about the right height to each other. Thus Jazz is shorter than Bumblebee, who is shorter than Ratchet, despite all being deluxe class toys.

    Video Games 
  • An inversion of the usual: Jocinda Smith from Backyard Sports is supposed to be rather short. When you actually play as her, she's one of the tallest on the field.
  • Robo Manus from Battletoads was at least twice as tall as the 'Toads in the NES game and the Double Dragon crossover, but the Game Boy game made him a bit taller. This was taken to extremes in the arcade game where he is listed as being over 76 feet tall.
  • Blaster Master Zero has some issues concerning exactly how big SOPHIA III is supposed to be. In side-view sections, it's about the right size for Jason to fit in the cockpit by himself. Talking to Eve will show an image suggesting the tank actually has an internal volume big enough for a rear-facing co-pilot's seat with their own computer bank and a couple of terrariums in the background. When you see it in a top-down section, it's suddenly about the size of an actual large tank. Considering the Retraux aesthetic this preference for style over consistency could be a deliberate throwback. Blaster Master Zero II is a bit more consistent, suggesting Metal Attackers are big enough to comfortably fit their two-person crew, and G-SOPHIA is a bit roomier than normal to be comfortable for Eve since she can't leave it. His boss fight in Luminous Avenger iX 2 shows a more realistic scale between him and his tank.
  • The planet-parasite Lavos in Chrono Trigger appears massive on the world map, about the size of the smaller dome cities in 1999 AD. When you actually confront it face-to-face, it shrinks to the size of a small house in relation to your characters. And then its shell is Bigger on the Inside, to make things even more confusing.
  • Cuphead: Many antagonists, including Cala Maria, King Dice, The Devil and Chef Saltbaker, appear much bigger during their battle than they look in cutscenes. This is also implied to be the case with other bosses, such as the members of the King's Court. This is justified in that the game is based on old-timey rubberhose cartoons, which were known for their surrealism.
  • Diablo II: Diablo is much larger than a human, around twice as tall. However, in the Act 4 cinematic, though the ground shakes as he walks and camera angles make it less obvious, he isn't significantly taller than the Wanderer or Tal Rasha.
  • Much like the anime, the Digimon games often do this, but at least once they manage to do it within the same game. As an example, Beelzemon and Gallantmon are both roughly the same size (around six foot or 1.8 m, based on the buildings) in the opening cutscene of Digimon World 3.
  • Donkey Kong Country:
    • In Donkey Kong Country King K. Rool was huge and pretty much twice as tall and wide as Donkey Kong. When he appeared again in Donkey Kong Country 2: Diddy's Kong Quest, his size was redone so he was at least tall or slightly taller than Donkey Kong while still being very bulky. The new size became K. Rool's standard appearance in all future incarnations.
    • Donkey Kong himself was pretty small in the SNES trilogy with being nearly the same size as Diddy probably because to avoid any hitbox disadvantages, in later games he's seen much bigger than his little buddy.
    • Before you free him, K. Lumsy, a giant reptile in Donkey Kong 64, is held in a cage in a room on an island. The cage is not exactly spacious, but it's not a tight fit, either. Once you do free him, he looks like he should be too large for the island, never mind the cage. The island itself is Bigger on the Inside. How K. Lumsy was able to get inside the island in the first place (and later leave it) only brings up further questions.
  • Dragon Age: Origins: Shale was originally planned to be as big as the various NPC golems encountered throughout the story, but had to be shrunk down considerably due to problems with having a playable character that large (notably, she couldn't fit through doors). However, a few cutscenes rendered before the change was made still show her at her original size. For example, the scene where she's first awakened has a shot where she towers over the rest of your party at nearly twice their height before reverting to her normal One Head Taller appearance when the dialogue begins.
  • Fable III: When interacting, a hero looks much taller, to the point that playing Online, a hero can look much taller than the other in an interaction, even if they are the same height.
  • Feeding Frenzy: Poisonous and Golden Minnows appear in almost every stage of the game, and they appear to be at the same size as they were at the early stages, even if your fish becomes progressively bigger, and the minnows would not have been visible due to the vast size difference.
  • Galaxy Angel: Forte Stollen's height is officially listed as 1.75 m (roughly 5'9") and she's constantly portrayed as about as tall or slightly taller than Tact Mayers. However, one animated sequence in Eternal Lovers shows Tact being One Head Taller than her, possibly due to an animation oversight. The inconsistency is pretty jarring because she usually wears high-heel pumps.
  • In Halo 4, the Master Chief's size varies in cutscenes. In cutscenes rendered by the game's engine, he looks to be about seven feet (213 cm) tall (his canonical height in armor is 7'2" or 219 cm). In cutscenes rendered by Blur, he's even larger in comparison to the other characters; Commander Palmer (at 6'9" or 206 cm) doesn't even come up to his shoulder, and he absolutely dwarfs unaugmented human characters.
  • For Heroes of the Storm, all characters are scaled to be about the same size, apart from a few exceptions (Azmodan, Deathwing, Cho'gall are noticeably bigger, 2 of The Lost Vikings are smaller), resulting in large devil equivalents Diablo and Mephisto, giant firelord Ragnaros, and a siege tank, among others, being human sized or slightly larger in the Nexus.
  • In the Katamari Damacy series, every member of the royal family varies in size from level to level. The cousins are the most obvious, as they can go from being a few centimeters tall to a kilometer in height to better suit the scale of the level they're in. The King of All Cosmos himself can either stand on the Earth and tower at about 3000 kilometers, or he can be several orders of magnitude larger than the Earth itself.
  • In Kirby: Planet Robobot, the Access Ark mothership used by the Haltmann Works Company is very much subject to this, looking to be almost as big as Popstar itself in the opening cutscene, but when you actually enter it in the last level, it's only a fraction of that size.
    • Star Dream is also subject to this. When it's first seen, it's about ten times taller then Kirby. Come the final battle, it's now more then twice the size of the Halberd. Lastly, when Kirby goes in for the finishing blow on it, it's shrunk to be only slightly larger then the Invader Armor the pink puffball is piloting.
  • Kongol in The Legend of Dragoon varies from being head and shoulders taller than the rest of the party to them only coming up to his waist.
  • In The Legend of Zelda: Breath of the Wild, Revali is stated to be a young Rito who is a few inches taller than Link. However, by the time of the last memory of the twelve, he is shown to be a whole head taller than Link and almost as tall as Urbosa. This led to some speculation that he experienced a growth spurt before Calamity Ganon struck, though it is unclear if it was a design error. In the same game, the Divine Beasts suddenly more than double in size when it's time to explore them as dungeons, notable in a game where nearly everything else is part of one seamless overworld.
  • Mass Effect:
    • While most of the characters were all different sizes in cutscenes, everyone is the same size in actual gameplay because of engine limitations — apparently they had problems where larger races, like the krogan, salarians, and the turians would get stuck in the terrain, so they just decided to make everyone the same size.
    • Also, while it's not exactly a character, both versions of the Normandy change size quite a bit throughout the series. One of the more notable examples is during the end of the second game, when Joker brings the Normandy in to extract the squad off of the exploding Collector Base after killing the Human Reaper larvae. Normally the forward section of the Normandy looks to be about 25 feet tall, give or take. In this case, it doesn't appear to be much taller then Joker, who's standing by the door for scale during most of the cutscene.
  • In Mega Man 8, Frost Man was one of the largest Robot Masters in the series and towered over Mega Man. When he appeared in Mega Man 10, he's no longer the behemoth he once was but is still one of the largest Robot Masters. The change in size was because 8 uses 32-bit graphics to show the characters with moderately proportioned sizes, while 10 intentionally reverted back to the classic 8-bit graphics used throughout most of the series that forced characters to all match in size. Mega Man: The Power Battle and Mega Man 2: The Power Fighters use a similar effect with many of their returning Robot Masters, notably Guts Man, Stone Man and Centaur Man.
  • Ridley from Metroid is about as inconsistent in his size as Bowser.
    • In the first game for the NES, he was only the size of Samus. His next appearance establishes him as being bigger than his adversary, but still nonetheless one of the smallest bosses in the game (only just slightly larger than Torizo!). Zero Mission, the Updated Re-release of the first game, makes him a little bigger than Super Metroid but not by much.
    • Metroid Fusion and Metroid Prime make him even larger than before, but now have explanations for it. In Metroid Prime 3, his largest appearance yet, depicts him as a total gargantuan monster that's large enough to have Samus fit in his mouth. When he reappears later on at the Pirate Homeworld, suddenly he shrinks back to his size as Meta Ridley in the first Metroid Prime game!
    • Metroid: Other M is an interesting case. During the fight with him at the Geothermal Power Plant, he's large enough to hold Samus in one hand, but that's mostly because not only are his hands huge, but because he's now depicted as being a lot bulkier than before. He's still big, though. They actually had to create a new, larger model for him whenever he tried to grind Samus against the wall.
    • This also applies to Super Smash Bros. In the introduction FMV to Melee, he was only slightly larger than Samus, comparable to his appearance in Super Metroid. In Brawl he's about twice her size. When he reappears as Meta-Ridley, he's suddenly smaller than he was before, although still larger than any playable character. After being Promoted to Playable in Super Smash Bros. Ultimate, he's shrunken back to his Super Metroid size.
    • Kraid, one of the Space Pirate generals, has this even worse. In his first appearance, he was the size of Samus. In Super Metroid, he was the size of the screen and then some. As with Ridley above, Zero Mission cements his canon size to be the same as Super Metroid.
  • Shao Khan's size in Mortal Kombat is inconsistent from game to game. In some games, he's as tall as his two Shokan henchmen, Goro and Kintaro, who are said to be well over 8 feet tall, but in other games, they're at least One Head Taller from him. There's even an early promotional photo with his actor as Shao Khan posing with the game's creator, Ed Boon (who's said to be anywhere between 6'1" and 6'4"), which shows the latter towering over him.
  • Sayu of No Straight Roads is a Humongous Mecha during her boss fight, but is seen as human-sized in the game's opening and ending.
  • Parodius:
    • The mermaid Eliza first appears in Gokujou Parodius, where she's absolutely massive, being as tall as the screen when sitting down. When she reappears as a cameo in Sexy Parodius, she's shrunk to maybe three or four times bigger than your character.
    • Hikaru and Akane are usually the same size as the other playable characters, but become freakishly huge when they appear as bosses in Jikkyou Oshaberi Parodius.
  • Pirate101: Most of the larger companions will appear only slightly larger than the player when not in combat.
  • Rayman 2: The Great Escape: Razorbeard's giant robot, Grolgoth, is at first shown to be at least 10 times larger than Rayman, and big enough for Razorbeard to be able to fit inside a small cockpit on Grolgoth's belly. But in a later stage of the boss fight, Grolgoth is inexplicably only about 3 times the size of Rayman, and the said cockpit seems smaller than Rayman's torso.
  • Nemesis' size varies quite a lot in the Resident Evil series. In the original Resident Evil 3, his in-game model is actually very much human-sized (he's only marginally taller than Carlos, though he does tower over the somewhat shorter Jill), while in pre-rendered cutscenes he seems to be about 7 feet tall. He's also about 7 feet tall in Umbrella Chronicles and Marvel vs Capcom 3. In Operation Raccoon City, he's over 12 feet tall, in keeping with Mr. X and other Tyrants.
  • Grover is a large treant from SMITE and Paladins. In SMITE, he was the mount of Sylvanus and was as big as the other large gods (being several times bigger than a human) to compensate for his rider's small size. In Paladins, Grover's gone solo and while he is one of the larger champions in the game, he is much smaller than he originally was (about a few heads taller than a human).
  • Sonic the Hedgehog (2006): In-game, even the children of Soleanna are visibly taller than Sonic, but in cutscenes, he stands only slightly shorter than Princess Elise, who herself seems of average height for a young lady her age.
  • StarCraft II's Dehaka is a heck of a lot bigger when you use him in Death From Above than he normally appears in the Leviathan. And in Co-op made, he can grow even bigger still, almost invariably ending up Kaiju-sized, even larger than behemoths like Leviathans, Colossi and his own Tyrannozors (Which, aside from the last, he can also eat regardless of size, by the way). In fact, JUST to emphasise it, when Dehaka reaches max level in Co-op mode, a sound bite similar to ones found in Kaiju movies plays.
  • Super Mario Bros.:
    • Bowser's size tends to be consistent within individual games of the franchise, but varies greatly within the series. At the smallest, Bowser has been barely double Mario's height. At the largest (not counting the times Kamek and Kammy enhanced Bowser with spells), Bowser is almost kaiju-like. Bowser's size changes massively in Super Mario Sunshine. When he's sitting with Bowser Jr. in the ending, he's about the size you might assume an adult of his race would be compared to him. In the boss battle preceding it, however, he's enormous.
      • A good rule of thumb for Bowser's size is that if he's only slightly bigger than Peach, he's most likely playable. If he's considerably bigger, he's very likely to be the main villain and antagonist.
    • Bowser Jr. himself has changed sizes throughout games. In Super Mario Sunshine, he's smaller than Mario. In New Super Mario Bros., he's just slightly taller than Mario. In Super Mario Galaxy, he is as tall as, if not taller than, Peach. He shrinks back down to his Sunshine size for spinoffs, though. In New Super Mario Bros. Wii Bowser Jr. is the same height as Larry and Wendy, the middle-height Koopalings. He's overshadowed by Roy, Iggy and Morton (especially Morton, he's HUGE). Jr.'s pretty stocky, however, taking after Bowser, Morton and Roy in that regard.
    • Princess Peach's size has also slowly increased over time. She used to be much smaller than Mario post Super Mushroom. These days, she's about One Head Taller than him in the same state. Heck, she's even taller than Luigi nowadays. They apparently averted this for her in New Super Mario Bros. Wii, which, according to Shigeru Miyamoto, is the reason Peach wasn't playable, aside from the infamous skirt issue (source here):
      "I thought it'd be nice to have her as a playable character, but the Toad characters had a similar physique to a Mario character than Peach does."
    • The size excuse apparently didn't hold water when Peach became a playable character in Super Mario 3D World; her size problem was addressed by shrinking her down a little bit so that she would have the same proportions as the Mario Bros. and the Toads, thus allowing everyone to have the same sized hit box.
    • They actually went and explained this in Bowser's Inside Story. Bowser's adrenaline makes him randomly grow to kaiju sizes from time to time, though in the game it only kicks in during extreme emergencies and it's the only way to save his life. And now in Super Mario Galaxy 2, it repeats. Bowser is now really huge (he's big enough to stomp all over Toad Town, and for Peach to fit in the palm of his hand) and he's shown sitting on a castle as a throne. But in this case it's justified as coming from the power of the Grand Stars; whenever Mario beats one out of him he shrinks to normal size. And the Sun appearing at the end of the final level of the first Galaxy. When Mario arrives there, it's huge and full of holes, and his final battle with Bowser even takes place inside that Sun, but when Bowser is defeated, he is seen standing on the Sun's surface, except that the Sun is now smaller and no longer hollow!
    • And the castle at the end of World 4 in the original Super Mario Bros. When Mario beats World 4-3, the castle is huge, but at the start of World 5, the castle is tiny!
    • Similar to Bowser, Petey Piranha is pretty inconsistent in his size. In his first appearance in Super Mario Sunshine he was as big as a small house. In Mario Kart: Double Dash!!, Petey is much smaller, but still larger than every other character. His size grows again in Super Smash Bros.
    • King Boo. In Luigi's Mansion, he's the size of a normal Boo. In later games, his size varies between being a bit bigger than Mario/Luigi (aka small enough to drive a go-kart and play sports) and absolutely massive. In Luigi's Mansion: Dark Moon, he is shown to be capable of sizeshifting.
    • Rosalina in Super Mario Galaxy is shown to be at least as tall as Peach's normal tall size. In the game's ending, Rosalina is shown to be a giant because she's almost like a god. In the spin off games like Mario Kart Wii, Rosalina is still slightly taller than Peach, but is around the same general size of the whole cast to keep things consistent. Rosalina appears to be much smaller when she became a playable character in Super Mario 3D World, being the same height as Peach in that game.
    • In the overworld scenes for Mario & Luigi: Dream Team, the Zeekeeper is shown to only be about twice as big as the main characters, with his height likely being about 12 foot or so. In his boss battle? He's big enough to go toe to toe with Giant Luigi, who's about the size of a skyscraper. Might be justified by him being an actual deity in the story.
  • Invoked in Super Robot Wars X for how the Tengen Toppa Gurren Lagann units can fight on the same scale as everyone else: by the time the Anti-Spiral's main force shows up, Al-Warth's collapsing natural laws have started to include things like any objective measurement of how big something is.
  • Super Smash Bros. Ultimate: Galeem appears gigantic in the opening cutscene of World of Light, dwarfing the individual Master Hands, and being visible from a long distance off a cliff. He even appears large in the overworld. When he's finally battled, he's scaled down so that his core is smaller than Master Hand and his wings make him about the same overall size as the other bosses. The same applies to Dharkon, Galeem's dark counterpart. During the Rise to the Challenge sequence before the final battle, both Galeem and Dharkon appear in the background, appearing about the same size relative to your characters as they were in their introduction cutscenes. Then you actually fight them and they shrink again.
  • This shows up in Warcraft III as well, with Heroes being arbitrarily larger than normal units (seriously, compare the Paladin to the Peasant; ho-lee shit). There's pretty good odds that it's something to do with the Warcraft Universe itself; wherein size is actually a good indicator of power, and as characters become more powerful they actually grow bigger.
    • The size of the Titans has been rather inconsistent. They were originally implied to be big, but still small enough to interact with humans (maybe 100 feet tall or so), as Sargeras was trapped in the Tomb Of Sargaras in the third game. Later on, they would be depicted as literally the size of planets, with Sargeras cutting entire planets in half with his sword. Even more insane: this picture shows just their heads as the size of nebulae (which vary from a few AU across to over a light year), although this part can be handwaved as just a cool picture and not an accurate representation of their size. They later retconned it so the thing in the Tomb Of Sargeras was really just an avatar of some sort.
  • In Wario Land 3, Rudy the Clown is absolutely massive, standing about five times Wario's height and being big enough to be a Background Boss in a 2D platformer. In Dr Mario 64? He's suddenly roughly human sized.
  • World of Warcraft:
    • The game's endgame bosses are famously big, but what is egregious is how characters who are the size of players when you meet them in quests grow several times larger when you fight them, or fight alongside them. Tirion Fordring is usually the size of other humans, but stands three times as tall in the Icecrown Citadel raid. Illidan in the Black Temple looms over players, and so do the player's allies Akama and Maiev, who are normal-sized when you meet them in the outdoor world. A similar thing happens with Thrall and Jaina in the Mount Hyjal raid.
    • This is usually handwaved as a game mechanic. Important characters intended to be fought by players are usually scaled to make them easier to find and target without visual obstruction: 5-man bosses may be slightly bigger than normal trash mobs, while 25-party bosses are very large. Even the faction leaders, who can be killed by enemy players, are slightly bigger than their generic counterparts. When you've got 25-40 people all trying to fight something, making it the same size as the people involved is just going to lead to pain.
    • While player characters have their size set by their race/gender combo, the pets of hunter players grow as they gain levels. Additionally, some large pets like Devilsaurs, which are essentially tyrannosaurs and taller than many buildings, will shrink to a more manageable "slightly bigger than the largest playable races" size when tamed.
    • Players can temporarily change their characters' size with various spells and items, such as this endgame weapon. Usually considered fun flavor effects, they are sometimes used to mark out a particular player, such as the main tank, in raids.
    • The Siege of Orgrimmar has a very visible example after the final boss. Garrosh and Thrall appear three times their usual height during the battlenote , but in the following cinematic and after-battle scene are their normal height again.

    Web Animation 
  • Homestar Runner has Trogdor, who seems to laugh at the idea of a consistent scale. In Strong Bad's Cool Game for Attractive People, he's about the same height as most of the standard cast. In his self-titled arcade-style game and some artwork, he's about twelve feet tall. In other appearances (Stinkoman 20X6, the title screen of Trogdor), he looks to be more in the region of forty feet tall. And in Peasant's Quest, he's scraping well over 150 feet tall, with his eye being larger than Rather Dashing.
  • In Battle for Dream Island: The Power Of Two, the fourth challenge is to defend an endangered flower species, one of which is in Davidland. It is mentioned here that the giant Davids that make up Davidland are the actual size of Davids, and the David they have been competing with is a smaller member of the species.

  • Dinosaur Comics doesn't really care about being paleontologically accurate in the first place, but the dinosaur clipart used is hilariously out of scale compared. T. rex is already larger than he should be compared to the woman and certainly out of scale with the log cabin (which is out of scale with the car), but Dromiceiomimus and Utahraptor are, respectively, depicted as standing about half T. rex's height and almost as tall as he is. In real life, their species stood — again, respectively — about as tall as and a head or two taller than an adult human.
  • Lampshaded in Djali the Giantess's character page description in The Inexplicable Adventures of Bob!.
    Like any proper dai kaiju ("giant critter"), her size varies from one scene to another, and that is as it should be.
  • MegaTokyo: The size of Rent-a-Zilla is awfully inconsistent. Here, it's around twice the size of Yuki, here it's about the size of a four-story building, while here Yuki seems to be about the size of Rent-a-Zilla's eye...
  • In a week of strips from Narbonic, the author's commentary points out that she couldn't keep the giant robot's size consistent from one day to the next.
  • Tower of God: The author has stated that he draws some characters with different heights in different scenes — he was discussing Baylord Yama at the time, someone who's supposed to be close to three meters tall, but apparently his being so tall didn't fit the scene. This isn't as noticeable to the reader as some examples, but the artist would know.

    Web Original 
  • SCP Foundation: Conversed in SCP-1432, a silent film that appears on generic DVDs across the United States. "The size of the doll is inconsistent over the course of the film, with the doll being portrayed as larger or smaller in order to fit through different areas (although the doll is never shown changing size)."

    Western Animation 
  • BattleTech (1994):
    • This is a huge problem for the cel animated parts of the show, while the CGI "enhanced imaging" parts are more consistent. 'Mechs are frequently out of scale, whether being compared to each other, to Elementals, to ordinary humans, to dropships, etc. The 'Mech cockpits are sometimes Bigger on the Inside.
    • The worst offenders are the new Inner Sphere battle armors, Infiltrator and Sloth, which are introduced halfway through the show. They are supposed to be just slightly larger than the Clan Elementals, but in their intro episode they are sometimes drawn as being more than half as tall as the 'Mechs.
    • The toyline has issues in both directions, where the battle armors are too big compared to the human figures, while the 'Mechs are too small.
  • In Beany and Cecil, Cecil is much taller than Beany and other human characters, but his actual size is in constant flux. In some shots, Cecil's head is twice as big as Beany's entire body, wheras in other shots, Cecil's head is only about half as big as Beany.
  • Endive from Chowder can range from being two feet taller than Mung to being large enough for Chowder and Mung to pull a Colossus Climb on her body. However, this is more for comedic effect than anything else.
  • Clifford the Big Red Dog. Clifford's size widely fluctuates, especially in the TV series. Sometimes Cleo and T-Bone are about knee height to Clifford, sometimes they only come up to his paws. Sometimes Clifford is smaller than the house, sometimes he's bigger. Sometimes he's a bit bigger than the nearby trees, sometimes he's twice as big and the ground can shake as he walks by.
  • An episode of Dexter's Laboratory had Dee Dee unintentionally growing to giant-sized after consuming experimental cookies in Dexter's lab. In one scene Dee Dee is as tall as a city building, but in another shot she's roughly the same height as the Eiffel Tower.
  • Toot Braunstein from Drawn Together alternates between being only slightly overweight and being fat enough to beach herself.
  • The DuckTales (1987) episode "Ducky Horror Picture Show" featured a big ape named Ping Pong. When he first comes in right before the second commercial break, he's about as tall as Scrooge's Money Bin. But right after the ad break, he suddenly gets smaller than the Bin so that he can climb it and relax on the roof.
  • In Futurama, this is most evident with the Nimbus, Zapp Brannigan's ship. Its only consistent size is "a lot bigger than the Planet Express Ship," which is a lot of variance, as the Planet Express isn't particularly large, and it's usually encountered in deep space (meaning there isn't much to scale it to), which doesn't help. There are episodes where it seems to be a rather large vessel (but not particularly large by the standards of the setting), and episodes where it seems to be in full-on Planet Spaceship territory. And it's had a few oddly small showings as well, such as Into the Wild Green Yonder, where it's small enough to fly into the nostrils of an oversized statue.
  • The Godzilla Power Hour's take on Godzilla (as well as his nephew Godzooky and the Monster of the Week) are wildly inconsistent in size compared to the human cast and any vehicles or buildings in the area. One minute he'll be towering over skyscrapers, the next, the humans will comfortably come up to his knee in height.
  • In the episode "Planet Jackers" in Invader Zim, Zim and the jackers look enormous in relation to Earth, and you can see the curvature of the planet from their perspective while Zim is getting crushed.
  • Kipo and the Age of Wonderbeasts: In a post apocalyptic world where earth is over run by mutated beasts, most notably in this case the Mega mutes, the sizes of the creatures vary wildly depending on the framing. creatures noted to be 100/300 feet and 1000 tons in some scenes dwarf the main cast making the heroes look like fleas to drive a comedic point. More often than not the creatures are seen fitting snugly on four story structures or fitting comfortably through small streets. The size of the creatures might change if the characters are face to face, the heads of the creatures looking 2 or 3 times smaller when compared to wider shots.
  • Gantu from the Lilo & Stitch franchise varies in size too, especially in The Series. One scene he towers over Lilo's house, the next he could conceivably fit inside it.
  • Looney Tunes:
    • The short Jack Wabbit and the Beanstalk has Bugs Bunny deal with a giant that varies in scale from scene to scene. In one scene, his head is slightly bigger than Bugs, but later Bugs is able to enter the giant's ear and gets lost in his hair. Most egregious of all is the scene near the end when Bugs goes down an elevator built into the beanstalk and tells the giant to take the stairs. For this one scene the giant has somehow shrunk down to be only about two or three times as tall as Bugs!
    • Also in Hot Cross Bunny the head scientist's height varies throughout the short; sometimes he's like two feet taller than Bugs and other times he's a foot shorter than him.
    • In Bugsy and Mugsy, Bugs creates a hole in the floor of a condemned apartment. He's his usual size when outside the hole, but inside he's around the size of a mouse, which is especially noticeable when he's carrying a magnet almost as big as him.
  • My Little Pony:
    • My Little Pony 'n Friends: In "Pony Puppy", even before her growth spurt, Dinah the giant dog goes between "just" being the size of a rhino to being much taller than trees.
    • My Little Pony Tales: Bonbon. She's a Big Eater though, which may be an excuse for the artists.
    • My Little Pony: Friendship Is Magic:
      • The animators can't decide how big Big Macintosh is. In some cases he's One Head Taller than the other ponies; in others he's only got a few inches over a typical adult mare. Observe this photoset.
      • Since turning into an alicorn, Twilight Sparkle is depicted as slightly taller than the other ponies, though it can vary anywhere between looking only slightly more upright, to coming off as incredibly lanky next to them. Lampshaded in one episode where she takes offence to an incredibly gangly doodle of her by Rainbow Dash.
      • Dragon Lord Torch, one of the largest characters to appear in the show, initially appears to be quite colossal; the rest of the dragons, themselves generally taller than the average pony, barely take up space in the palm of his hand and are slightly smaller than one of his eyeballs. However, in one scene in the same episode he debuts in, he's shrunken down to a degree that the other dragons are about as tall as his snout, and in a cameo in a later episode he's shrunken further so that his head is the size of one of the smaller dragons.
  • Phineas and Ferb:
    • Phineas is usually shorter than Isabella, but sometimes he's the same height or taller.
    • In the episode "Attack of the Fifty Foot Sister", gigantic-Candace climbs Doofenshmirtz's building King Kong-style, meaning it is several times taller than her. In the episode "The Lizard Whisperer" Steve is able to easily reach the roof of the same building despite supposedly being forty feet.
  • Fang in Primal (2019) is an adult Tyrannosaurus who appears in almost every episode, in action scenes where she's fighting alongside a somewhat short human. Because of this, it can become very evident when the animators have to stretch or squish her size for the sake of the shot. She can be about right for a real rex or significantly larger, but most often seems to end up at about half the size.
  • Ready Jet Go!:
    • In one scene Mitchell might tower over Mindy, and in another he might be the same height as her. A good reference guide is that Mitchell is 3 inches shorter than Jet, Sean, and Sydney, but only a few centimeters taller than Mindy, but this fluctuates due to the show bouncing between multiple different animation studios.
    • It's especially ridiculous in "Jet Shrinks the Kids", where Sydney can't reach something on a high shelf and gets Sean to help her, even though Sydney is taller than Sean.
  • Aku from Samurai Jack is a justified example, being a shapeshifter and all. He can range from being only relatively taller than Jack, to as big as a skyscraper.
  • Scooby-Doo could be terrible with this some times.
    • For example, one episode's monster of the week is a panther-headed giant taller than most trees. Yet, after they'd managed to knock him down, Freddy walks up to him and unmasks the (now human-sized with no explanation whatsoever) monster.
    • Another egregious example came in an episode where they are facing down a monster called the Snow Beast, which is essentially a large, furry tyrannosaurus (or at least what the general public thought a tyrannosaurus looked like in the '70s). In most outdoor scenes, it is positively massive, at least 50 feet tall. But it also appears in one scene indoors, in a hall that couldn't have been more that 12 feet tall, and its head doesn't even brush the roof!
  • She-Ra and the Princesses of Power: She-Ra is stated a few times to be eight feet tall, but how big she actually looks relative to the other characters has a lot of variation throughout the series, sometimes towering head-and-shoulders above them and sometimes only about half a head taller.
  • The Simpsons:
    • Lampshaded by Lisa in the episode "Simpsons Tall Tales".
      Lisa: 'Scuse me, Paul Bunyan never fought Rodan. And his size seems to be really inconsistent. I mean, one minute he's 10 feet tall, the next his foot is as big as a lake.
    • Happens to the Loch Ness Monster in the episode "Monty Can't Buy Me Love". Compare its size here to this later scene.
  • Spongebob Squarepants: "Sandy, SpongeBob and the Worm" has the titular worm going from being 5 Sandys tall and wide to conveniently being large enough to crush an entire city in the ending.
  • Steven Universe: The creators have acknowledged several times that they don't use a scale chart. The only rule they follow is a size order for characters on-screen at the same time (i.e. x is bigger than y, y is bigger than z, etc.); how big the size differences are varies based on the needs of the scene. Lapis, for instance, is taller than Amethyst and shorter than Pearl, which means she can go from barely above eye-level with Steven to almost twice his height. Jasper is big, but can be anywhere from a head taller than Garnet in one shot to one of her arms outmassing Garnet's entire body in another. And this isn't even getting into the titanic Fusion Gems and Diamonds: Sugilite's second appearance practically doubled her size for dramatic impact, and Sardonyx starts off being four or five times Steven's height before being large enough to hold him in the palm of her hand. In Yellow Diamond's first appearance, her Pearl comes to around the height of her knee, while by her second appearance she's large enough for two Pearls to comfortably rest in the palm of her hand.
  • Transformers has huge problems with this, best left to a Wiki that can give it an article unto itself. Fan consensus about the size inconsistencies is "Just ignore it", as they're aware of the massive Fan Wank it would entail to explain it.
    • Notable examples from Generation 1 include a motorcycle transformer becoming as large as a helicopter when forming the leg of a Humongous Mecha, and one about the size of Optimus Prime being able to accommodate a Formula One racer on each of his legs. Robots that transformed into transformer-scale cities were often shown to be no larger than the rest of their fellows who were supposed to be able to fit comfortably inside them. At the end of "Child's Play", Starscream very noticeably shrinks to human size so he can be menaced by a horde of alligators. In "Carnage in C-Minor," Scrapper and Hook become small enough for Ultra Magnus to pick one up in each hand and bash their heads together. The list goes on.
    • Astrotrain deserves special mention. He transforms from a 21 m (70') locomotive (shown to be normal sized compared to others) to a 56 m (184') shuttle (assuming a real life shuttle) — or into an even bigger shuttle, as witnessed by his ability to carry an entire Decepticon team inside of him — including Devastator. And yet Astrotrain's robot mode is as tall as Megatron. Notably, when Astrotrain returned to animation for the first time in Transformers: Cyberverse, the creators chose to forego all pretense of size-changing and simply make him a giant, the largest non-Titan character in the show in all three modes.
    • Broadside, another Triple Changer, makes things even stranger. His alt-modes are a moderately large space jet and an entire aircraft carrier, which is probably the single biggest scale disparity in G1. Broadside's robot mode is even more confusing; depending on the time of day, he can be anywhere from as tall as Springer (like his toy) to as tall as Ultra Magnus (which is easy to fit into shots) to as tall as Devastator (which is mostly a concession towards an aircraft carrier's real size).
    • To make a long story short-ish: Transformers tend to be just the size the plot needs them to be, and the sizes of robot modes in relation to vehicle modes don't always add up, with small cars and jumbo jets turning into robots of the same height in the original series. Any robot whose purpose isn't to carry others (and some who are, in the case of Astrotrain) will be this standard size. As for the carrier robots, they're often bigger, but not big enough to account for their great interior space... which is also subject to change based on who's inside. The planet-sized Transformers have the same problem of being inconsistent or huge-but-not-huge-enough: standard Transformers look like ants at a distance that should render them invisible, unless Megatron's the size of Rhode Island. Later series at least try when it comes to scale — notice Transformers: Animated Starscream towering over everyone but Megatron (and the Decepticons in general are bigger because they transform into aircraft instead of cars), and movie Starscream being almost triangle-shaped so he won't — but still have problems.
    • Also, there's the matter of specific parts of a bot while transforming. The half of Bumblebee's car mode that becomes his feet shrinks as the rest of him seems to grow out of it, so he won't be as Chibi as the keychain-sized toy he's inspired by. Other times, the feet remain the size of the car-half they're formed from as the rest of him just grows and grows and grows out of it.
      • There are worse cases. Omega Supreme has a sort of dual-vehicle mode, as a train (with track) that's much smaller than the rocket that's composed of just his forearms. When the rocket takes off, the train and track disappears, to reappear when he lands.
    • True to form, Transformers: Prime features this as well. It's like they aren't even trying to hide this, as Arcee transforms into a standard motorcycle and yet fills up Jack's garage in robot mode. Just look at her! Especially amusing given Transformers: Energon, where Arcee (a human-scaled motorcycle in this series as well) was frequently alongside its main human sidekick, and was barely a couple heads taller than he.
    • The fact that Megatron, Soundwave, and the cassettes change size drastically when they transform indicates that Transformers obviously have some sort of technology to change mass and volume. Therefore it's reasonable to assume that they all possess this ability to one degree or another. Still doesn't explain the characters who are smaller than they should be, like the Seekers.
    • This image does a pretty good job of showing the problem. Of note is the largest character seen: Scout-class Depthcharge, whose toy comes up to Bumblebee's waist, transforms into a seventy-meter corvette boat. A scale-accurate robot mode would be about the size of Mechagodzilla.
    • Later shows tend to make efforts to avert this, by avoiding or reworking characters with too-large or too-small modes (Soundwave rarely turns into a tape deck nowadays, and there wasn't been a shuttleformer in animation between Armada's Jetfire and Astrotrain in Cyberverse) and designing characters so they're much larger or smaller if their altmode warrants it (motorcycle Prowl in Animated is pretty short and slender, while bomber jet Lugnut is a massive bruiser). In general, you can expect cars to be "average", motorcycles to be smaller, and trucks, tanks, and jets to be varying degrees of bigger. Being Transformers, though, the effort given is nowhere near enough to actually work — but hey, they're trying!
    • A lot of the scale issues from Transformers comes from the simple fact that it's unapologetically Merchandise-Driven, and keeping to a precise scale would seriously limit the kind of vehicles that could be turned into toys. If the car toys were six inches long, for instance, then the only other cost-effective toys would be of three-inch motorbikes, eight-inch truck cabs or armored vehicles, and maybe eleven-inch tanks, and any fighter jet toys would come out being about two feet long and likely cost hundreds of dollars (to say nothing of helicopters, boats, trains, construction vehicles, larger planes, space shuttles...). The Alternators and Human Alliance lines, which completely averted this trope in favor of sticking to a strict 1/24 scale, ran into exactly this problem, as the only modes to easily fit into that scale were cars and smaller trucks. Because of this, the toyline tends to make most of the cast about the same size (though characters with large altmodes tend to be somewhat bigger), and the fiction tends to follow suit... which results in the above.
    • Disregarding the altmode issues, most series have more conventional issues with giants. For instance, in the original cartoon, Optimus is usually shown in scale charts and the like to be around six meters tall, which is actually fairly accurate to his altmode. However, he also routinely becomes big enough to catch a human in the palm of his hand or small enough to fit inside a building.
    • Unicron, from The Transformers: The Movie, is probably the worst offender of the entire franchise. He's supposed to be planet-sized: a scale chart for the film suggests him and Cybertron are about the same size, and that they're both roughly between Mercury and Mars. Some shots, most of which are in his planet mode, back that up: he devours multiple worlds that are large enough to have inhabited populations of mostly machine life. When he gets to robot mode, he seems to shrink a bit, being smaller than Cybertron but still clearly on a planetary scale. Then it gets to the part of the movie where characters actually have to fight him, and things go completely out-of-whack, with his size wildly fluctuating throughout the battle and characters routinely being visible in the same shot as him. The shot where he eats Galvatron in particular has been scaled to him being maybe 600 meters tall, which puts the Devourer of Worlds behind some modern skyscrapers.
  • Uncle Grandpa: Mr. Gus alternates between being about a head taller than Uncle Grandpa and being massive enough to pass for Godzilla.
  • "X-Men: The Animated Series": The Sentinels are 21 feet tall according to the art book, however they are hardly depicted with the same size, including what they are physically capable of.
    • At the beggining of the first episode, a Sentinel stands around the second floor of Jubilee's home (which makes sense for 21 feet). However, later in the same episode, the Sentinel attacks a Shopping Mall, standing at the 4th or 5th floor, not to mention the height of each floor is about twice that of a regular house.

Small Characters


    Anime & Manga 
  • Assassination Classroom: Often used artistically to emphasize the David Versus Goliath aspect of the fights between Class E and their opponents.
    • Very prominent with Nagisa and Takaoka. Sometimes they would be drawn close to their actual relative proportions, and sometimes Takaoka would look twice as tall as Nagisa.
    • The foreign exchange students participating in the Bo-Taoshi challenge do NOT look the same age as middle-schoolers. They seem to grow in size as the match progresses.
  • Black Cat Detective plays this absolutely straight with the mice villains. Notably the reoccurring antagonist, One-Ear, who alternates to half the height of the cat police to becoming small enough to fit in their palms.
  • Case Closed: The animators don't bother keeping Conan's height consistent, especially not compared to the adults (most egregiously, Conan sometimes doesn't even reach Kogoro's kneecaps in some episodes). Whenever this is noticed, the fandom likes to joke that APTX 4689's effect is still ongoing.
  • In A Certain Magical Index, Kuroko was the same height as Mikoto in a few scenes of the Hyouka Kazakiri arc, when Kuroko is normally a head shorter than her.
  • Doraemon: Nobita and the Haunts of Evil have Nobita adopting a stray dog, which turns out to be a sentient dog-man - Prince Kuntakku from the hidden dog-people kingdom of Bauwan, revealing his true nature to the gang by talking and walking in a bipedal stance. In several scenes when the gang is in Bauwan, Prince Kuntakku seems to randomly grow in height, from the size of a normal dog to standing well over the human characters' waists and even as tall as Nobita himself in at least one instance (though, said instance was in the remake where Nobita and Kuntakku have a heartfelt conversation with each other, so it figures their upper bodies must be in the same shot).
  • Krillin from the Dragon Ball series is the shortest adult character but how short he is varies, most of the time he reaches the taller characters shoulders like his wife Android 18, but in a group shot in Dragon Ball Super he is shown to reach up to her stomach.
    • Vegeta's size zig-zags depending on the medium and the part of the story. Overall, he grows noticeably taller over the course of the series. In the Saiyan Saga, he's drawn in a way that emphasizes his Big Guy, Little Guy dynamic with Nappa. Once Nappa's dead, he's drawn closer in height to the main characters, the second shortest behind Krillin. At the end of the manga, in one panel he's standing next to Bulma and is clearly shorter than her, but is far closer to her height or even taller in Dragon Ball Super.
  • The main character of Ginga Densetsu Weed, Weed, varies in size from scene to scene. He's a puppy, so he's smaller than the rest of the dogs, but how small depends on the scene.
  • In Gourmet Girl Graffiti, Ryou and Kirin's relative size tends to vary from scene to scene. Sometimes Kirin, the shorter of the two, is barely up to Ryou's chest, and other times she's all the way up to her chin.
  • JoJo's Bizarre Adventure: Diamond is Unbreakable gives us Koichi Hirose. He is officially 157cm/5'1". However, he's always drawn much shorter than that, as though he is 90cm/2'11". When Tamami Kobayashi is introduced, he is clearly a tall and muscular man, even though he's suppose to be 153cm/5'0". He's officially shorter than Koichi, but comparing their heights in the manga clearly contradicts this. Strangely enough, Tamami is later drawn nearly as short as Koichi. There is no explanation for this in the story. The same thing happened to Toshikazu Hazamada, who is 165cm/5'4". First, he appears much taller than his official height, then shrinks later on, going straight into You Don't Look Like You territory. A fan theory is that, since the part is told from Koichi's point of view, everyone appears the way he sees them: he thinks of himself as weak and frail, so he sees himself as tiny; originally he's scared of Tamami and Toshikazu, so they look larger, but once they're defeated and "on the same level" as he is, he sees them the same way he does himself.
  • In Magical Meow Meow Taruto, the height of the anthropomorphic cats varies between scenes, with scenes depicting just those characters generally depicting them as roughly one or two feet (30-60 cm) tall, while scenes in which they interact with human characters frequently give them apparent heights of up to a meter.
  • Similar to the Dragon Ball example, the heights of the UA High students in My Hero Academia appears to be slightly inconsistent from time to time. Although some of it can be handwaved by the fact that the students are a bunch of teenagers, who are still growing. But the official heights of the students are still not consistent. Kirishima, who is 5'7" is often drawn as around the same height as (and sometimes even taller than) Todoroki, who is 5'10". Whereas Iida, who is only half an inch over Todoroki, appears to be huge. Even Yaoyorozu, who, at 5'8" should be taller than Kirishima, occasionally appears to be shorter than him. Only Midoriya is consistently portrayed as short for his age.
  • One Piece:
    • Luffy has always been pint-sized compared to his opponents, but in the start of the series, he seemed to be of average height compared to most background characters and civilians in the story. Except for a few serious moments where is drawn more mature-looking, he is now One Piece's size equivalent of Kid Goku.
    • Nami is even shorter than Luffy, which is saying a lot in this series. Despite this, she is usually drawn with very long legs and an oblong, slim body so that she looks like a Statuesque Stunner. In some panels, she is correctly drawn shorter than Luffy, Zoro, Usopp, and Sanji (or same height/slightly taller if she is wearing heels), but in other panels she seems to tower over them and is almost the same height as Robin.
  • In Pokémon Adventures, in one panel Black's Munna looks a lot bigger than it previously did. This is worth pointing out because his Munna bellyflopped on his head and looked like it should've sent him toppling over. Fans joked that constantly feeding off Black's dreams made it fat.
  • Suzu of Seitokai Yakuindomo. Her shortness tends to change depending on how much exaggeration of it is needed for a given gag. For comparison, her height generally seems to be between crotch to lower chest on Takatoshi.
  • Iruma from Welcome to Demon School! Iruma-kun can't seem to keep a consistent height. At the start of the series, he's taller than Clara, at Asmodeus' shoulders, and Ameri's chest level. By later manga chapters Clara seems to match him, Asmodeus has two heads on him, and Iruma fluctuates between Ameri's navel and her hips.
  • Yu-Gi-Oh!:
    • The Kuribohs vary from the size of a softball to the size of a beachball. Winged Kuriboh, with its large number of appearances, was a particular offender.
    • And Yugi himself seems to vary in size a lot. Apart from the fact Yami Yugi is often taller for no good reason, Yugi sometimes looks just unreasonably tiny depending on the scene.

    Comic Books 
  • Freedom Fighters: Doll Man's shrinking ability is supposed to be limited to switching between his normal height and 6 inches (15 cm) tall, but he has been portrayed anywhere from a few inches to a couple of feet tall, often varying in size within a single story. One comic cover shows him large enough to be tied to separate bathtub faucet knobs, while another cover has him smaller than a handgun.
  • Looney Tunes: A Sylvester and Tweety comic book story from Gold Key Comics has the (very Off-Model) Sylvester constantly shifting in size throughout the comic, to the point where in one panel he is apparently fifteen feet (4.5 m) tall and towering over humans like a giant.
  • Sinestro: Nax was clearly barely taller than waist height on Sinestro and comes up to Soranik's bust when standing beside her, but as time went on the artists seemed more and more unclear about how tall she was, in some panels she's tall enough that the top of her head is above Soranik's shoulders when they're standing side by side.
  • Superman: The Silver Age bottled city of Kandor was blatantly subject to this. It was a shrunken city where the buildings were visibly several inches tall. That scale would mean the city would only be a block or so in size, yet the people in it were microscopic and the city was a whole city of millions of inhabitants. The inhabitants themselves suffered this, too; when outside the bottle they could go from microscopic (to the point where Superman needed his telescopic vision to see them) to an inch tall.
  • Welcome to the Jungle: Will's height can vary from coming up to Dresden's nose (Since Dresden is canonically 6'9", that would make her around 6'4") to coming up to Dresden's shoulder (Making her around 5'10") — over the course of two pages.
  • X-Men: Marvel's Official Handbooks are a handy reference point for every fanboy who wants something to argue over. By way of an example, Wolverine has been consistently listed as 5'3" (160 cm), and Jubilee an inch or two (2.5-5 cm) taller. Despite this Wolverine tends to tower over Jubilee, to the point where she must be about 4'6" (137 cm). When they stand next to other characters, their height tends to appear more as listed.

    Comic Strips 
  • The cast of Peanuts have legs that seemingly telescope to twice their normal size whenever they have to crouch or kneel, because Schulz had to make room for the knees. Usually the legs are barely one quarter of their height. Also, Woodstock's size has been inconsistent. Sometimes he is half Snoopy's size, and sometimes, he is the size of Snoopy's feet.

    Films — Animation 
  • Warren T. Rat, Big Bad of An American Tail, at one point is dwarfed by the fat rat at the sweatshop, and later, is shown the same size as the rest of the cats in his gang. It seems his size varies depending on whether or not he's in his rat costume.
  • The Angry Birds Movie 2: When Leonard, Chuck, Bomb, Courtney and Garry are wearing the Harvey costume, their character models become noticeably smaller to fit inside.
  • Blanky in The Brave Little Toaster is an electric blanket who, most of the time, looks too small to be even a child-size blanket, only slightly larger than Toaster. Other times, he may grow large enough to become a makeshift full-size tent.
  • Though they're all highly anthropomorphised, the mice in Cat City are normally of realistic size compared to the cats. However the rats who appear with them both side-by-side in different scenes mess up the whole thing. They seem to be just a little bit shorter than the cats, yet at the same time aren't that much taller than the mice. Most jarring of all, Grabowski (a mouse) fits comfortably into a bottle that one of the rats drank empty in one scene, and later stands face to face with him, coming up to the rat's shoulder. Also, a bunch of chickens appear in one shot, and are apparently as small compared to cats as they are to humans in real life.
  • In Jungledyret Hugo the titular Hugo is about the size of a small cat, his size tends to vary throughout the first movie, in one scene he is small enough to fit inside a dollhouse, sleep in the bed, and climb down the little stairs.
  • In Madagascar: Escape 2 Africa, the penguins' size changes a couple of times throughout the movie. Usually they are a couple inches shorter than the monkeys, but in one scene Skipper is small enough to fit in Mason the monkey's hand.
  • In Pinocchio, Jiminy Cricket goes inside a lock to pick it. The lock seems to be no deeper than Jiminy is tall, and yet the scenes from inside the lock make it seem cavernous. Also, Jiminy is significantly larger in long shots simply because he'd be invisible otherwise.
  • The Land Before Time: While it is a fact that the young dinosaurs are rather small compared to the fully grown ones, exactly how much smaller can be quite inconsistent. At their smallest depiction, Littlefoot and another long neck or one of his larger friends can easily stand side by side on the head of an adult longneck with room to spare, but other scenes, especially in long shots, they tend to be bigger.

    Films — Live-Action 
  • The infamous film adaptation of Cats has a lot of this. The film establishes early on that the titular cats are about the same size as... well, cats. And some shots carry that idea through, like showing them barely fitting in table seats and using knives and forks that are clearly too big for them. But then other shots seem to depict them as human-size; in particular, either they're human-sized when interacting with the mice, or the mice are closer in scale to beetles.
  • The Oompa Loompas in the Tim Burton version of Charlie and the Chocolate Factory vary in size from about 18 inches (46 cm) tall to Deep Roy's actual size.
  • In Guardians of the Galaxy (2014), Rocket's size tends to vary scene by scene. When a scene is focused only on him (as in the "Kicking the Grass" scene or the scene at the end where he's smiling at the Nova Corps station and holding Groot's pot), he looks completely and utterly tiny in comparison to the other characters. In group shots where he's standing next to the other characters, however, he's only slightly below their waist.
  • The Lord of the Rings: Gimli and the hobbits seem to change height in some scenes. This is due to the films having used a pretty wide variety of methods to conceal their respective heights. For instance, a shot of a child actor in a wig filmed from behind or at a distance transitions into a shot of the hobbit actor interacting with a very tall man with his face off-camera, which then transitions into forced perspective where the hobbit actor is actually standing five feet behind the actor playing a human, and then a shot that CG Is the hobbit actor's face onto that same child, followed by a shot that greenscreens the hobbit actor into the scene. Consequently, while the shorter races are consistently much shorter than humans, the exact height range seems to be a bit all-over-the-place.
  • The Neverending Story seems in some shots to be attempting to make the gnome couple appear to be unnaturally tiny compared with Atreyunote , but in other shots they look like perfectly normal-sized humans. By the third film, they're clearly shown to be smurf-sized.

  • Foreign translations of The Hobbit simply cannot agree on Gollum's size. Sometimes they keep him about the same size as Bilbo, sometimes (such as in the Japanese translation), he's enormous, much larger even than a human. This is largely because the original novel never quite precisely described his size, and it wasn't clear at the time (Tolkien probably hadn't even decided on it) that Gollum was a heavily corrupted hobbit.
  • Ozma's size in Land of Oz is inconsistent, even when drawn by the same artist. John R. Neill is the artist of most of L. Frank Baum's Oz books but his Ozma either towered over Dorothy or was the same height as Dorothy.
  • In The Midnight Folk, the boy Kay goes on a series of adventures with Living Toys and Talking Animals. The relative sizes of Kay and the various Midnight Folk is never nailed down, and seems to vary according to convenience. Whenever Kay is hanging out with animals, he's apparently about the same size as they are, and when his toys are out and about, they seem to be life-size. There is one occasion on which Kay explicitly shrinks, in order to go on a voyage in a model ship crewed by mice, but even then there are times in the voyage where Kay seems to be his normal size again and the ship and mice have implicitly grown to match.
  • The Moomins and other characters in the original books don't seem too concerned with maintaining the same size, though you may miss it if you don't pay attention. Sometimes they seem to be much smaller than you'd think from visual adaptations, where they've been kind of standardized. An obvious example is when they trap the ant lion in Finn Family Moomintroll; it's dangerous and could eat them, and an illustration shows its head being bigger than Moomintroll, but right after that, they capture it in a jar.
  • In Noela Young's illustrations for The Muddle-Headed Wombat, Mouse's size is not consistent. When she's standing on her hind legs next to Wombat, she comes up about to his waist, but when he picks her up and carries her or she perches on his hat, she's a fair bit smaller.
  • Roland Rat: Living Legend seems to have its rodent characters the size of actual rats (Roland's grandfather can sit on Anton de Farcey's shoulder; the "rodent maternity ward" of the hospital is a broom cupboard, with dusters for beds), except when it occasionally remembers that in the TV shows, the puppets are about four feet tall.
  • In The Wind in the Willows, the animals at first seem to be about the size you expect, until they get affected by Toad's Anthropomorphic Shift, and are suddenly the right size for operating a horse-drawn caravan. Then later, Ratty and Mole can both comfortably fit inside a hollow tree, while Toad is crashing motor cars and having extensive adventures in the human world.
  • In Wings of Fire, the size of the dragons relative to scavengers is fairly inconsistent. Sometimes it's suggested that dragons are absolutely enormous compared to humans—the size of whales—with an illustration in the fifth book showing an adult scavenger being smaller than an adult dragon's entire head. The graphic novel adaptation of the first book, however, suggests that dragons are closer in size to elephants, with the protagonists being merely twice to three times the height of the scavengers they meet. Looking at the fauna around them is equally confusing, since it's shown that they can easily prey upon elephants themselves, yet it's also suggested that the dips where their wings connect to their bodies are approximately the right size for sloths to nestle comfortably in. The only consistent feature of their size is that their newborn hatchlings are small enough to be carried by scavengers.

    Live-Action TV 
  • Little Britain plays this for laughs in the Dennis Waterman sketches. He appears to get smaller as he is the size of a small child in the first series, then an action figure by the second.

    Video Games 
  • Bang-On Balls: Chronicles: In Time Trouble on Kaiju Island, before activating the mecha suit, it appears much, much larger than Bob, to the point of him being the size of an ant compared to it. However, upon activating it, not only does the armor fit perfectly on him, but Bob seemingly grows several feet to fit inside of it, making him about equal the size of Bob Boss' Kaiju form. This goes full circle after you re-enter the Hub Level after the fight, as Bob and the mecha suit seemingly shrink down to Bob's default size after exiting the portal to it.
  • The Bugs Bunny Birthday Blowout: In gameplay, Tweety Bird is depicted as being ridiculously larger than normal, to the point where he's almost as tall as Bugs.
  • Most of the characters in Crash Bandicoot suffer from this due to ever changing designs and character models.
    • Dr. Neo Cortex is generally depicted as vertically challenged though this can range from merely being below average height but exaggerated by his huge forehead, to being outright puny. Compare scenes of him next to Crash in Twinsanity to those in Team Racing.
    • Coco can either be Crash's Big Little Sister or a teeny little girl almost half his size.
    • In Crunch's debut The Wrath of Cortex, he was depicted as gargantuan and almost three times Crash size, by far the largest of Cortex's creations. In most games after he's only a couple of heads taller than Crash and dwarfed by Cortex's previous powerhouses such as Tiny.
  • The height lines in Criminal Case apparently isn't fixed, so the suspects' heights (assuming they appear more than once) tends to vary from case to case. A notable example is Adam Bently, who is officially stated to be 5'10" tall, but sometimes appear as 5'8" or just a bit over 6' in the suspect lineups.
  • Officially, Opa-Opa, the main character of the Fantasy Zone series, is about the same height as a small housecat, but most of his depictions don't particularly adhere to this, with Sonic & Sega All-Stars Racing in particular showing him being around the same size as most of the other characters.
  • Kirby is canonically 8 inches tall, but in Kirby 64: The Crystal Shards and Kirby Star Allies, he's only a few inches shorter than Adeleine, an average human girl. In Kirby's Dream Land 3, he stands at a similar height compared to Ado, while also standing higher than the knees of the 6-foot-tall Samus Aran, which would put him closer to 2 or 3 feet tall. In Super Smash Bros., he is only a bit shorter than the other fighters; for instance, his Ultimate incarnation is a little over half Mario's height.
  • The Subrosians in The Legend of Zelda: Oracle Games are very small in official artwork, coming up to about Link's waist. Their in-game sprites are as tall as Link is, without the slightest hint that they might be shorter than a human.
  • Pikmin: Olimar is a little under 2 cm in height in his source material, but in Super Smash Bros. he is only a bit short. The Super Smash Bros. Ultimate incarnation is a little over half Mario's height.
  • In Pokémon Sun and Moon Lillie actually dwarfed her older brother Gladion slightly. Gladion's model seems to have been enlarged slightly in Ultra Sun and Ultra Moon to switch proportions, implying this was a design error. Pokémon Masters seems to support the design error theory as now Lillie is the slightly smaller one of the two (unless her first depiction was truly meant to be a literal case of Alternate Universe differences).
  • The Boss' height in the Saints Row series veries from game to game. In Saints Row, they're of average height; in Saints Row 2, they are a head height taller than almost every character. In Saints Row: The Third and Saints Row IV, they are about the same height as in 2 (still taller than NPCs), but the other Saints have increased in size to match.
  • Shovel Knight:
    • In the main campaign, Plague Knight stands as tall as King Knight, being about One Head Taller than Shovel Knight. In the Plague of Shadows expansion, Plague Knight becomes the same height as Shovel Knight (the former's head reaches the latter's helmet horns). This becomes especially noticeable when you fight the original Plague Knight boss battle at the end of his campaign. It should be noted that if you bomb your way into Plague Knight's secret room in the Explodatorium, you'll find his mask closet. Inside, the larger, more hooked mask he wears as a boss sits alongside a bunch of the smaller masks he wears as a playable character. This implies he uses some form of trickery to seem larger when you play as Shovel Knight. This theory seems to be confirmed in later games, as he appears in his big form in boss battles or when chatting in the World Hub, and in his small form in the end credits.
    • Another example is Specter Knight: in the main campaign and Plague of Shadows, he's as tall as Propeller Knight (who's One Head Taller than King Knight) with or without his cape, floating in the air or standing on the ground. However, in the Specter of Torment prequel, he's the same size as King Knight when playable. This seems to be a Retcon from the developers, as his second boss fight in King of Cards and the end of his campaign both imply that his cape makes him taller while floating in the air.
  • In the Sonic the Hedgehog games, Cheese the Chao could be anywhere between the size of one of Cream the Rabbit's irises to bigger than her head. Cheese tends to be larger in 3D, however. This also applies to the Chao in general as a species, having grown slightly larger with time in 3D graphics while remaining tiny with 2D graphics, though Cheese has the biggest variation among them.
  • In Yo-kai Watch, enemy Yo-kai are much bigger in battles than they are in the overworld, towering over your team, which can be seen most clearly when put up against each other in Yo-kai Watch 3's grid-based battle system. In contrast, befriended Boss Yo-kai are smaller than they are as bosses in both the overworld and battles.

    Visual Novels 
  • In Ace Attorney, Apollo Justice is meant to be 5'5" according to the official guidebook, but due to issues with model scaling he appears much shorter, around 5', in the 3D games. To put this in perspective, this makes him appear four inches shorter than his teenage kohai Athena, and the same height as his also teenage younger half-sister Trucy. This led to many jokes in the fandom that his official height is measured including his five inch long Idiot Hair.
  • In Hatoful Boyfriend, the size of the birds is all over the place. The parakeets in the bird cafe look normal-sized, but a Chukar Partridge is able to overpower the human heroine, three pigeons are able to physically intimidate her, and a finch is able to give the heroine a ride on a scooter. A rock dove is also able to drag the heroine along, but at the same time her human physical strength is prized by the other birds (which she can grab and throw out of the window as punishment) and she has an outrageously high Vitality stat. There is also a scene where Hiyoko thinks the defeathered corpse of a dove is "either a chicken or a turkey", implying it's somewhere between those two sizes. A scene in Bad Boy's Love featuring an office, then an inserted close-up of a pigeon silhouetted at the desk, can be extrapolated to a guess that turkey size seems about right.

    Web Animation 
  • The Cyanide & Happiness Show features the superheroine Tiny Style, who, depending on the scene and the gag, can be anywhere from about the size of a golf ball to about the size of a virus.

  • In Sheldon The Tiny Dinosaur, the titular tiny dinosaur is usually depicted as slightly smaller than whatever object he is interacting with. Thus, he can fit inside a thimble in one strip, but is larger than a doughnut hole in another.
  • The scale between the humans and beastkin in The Story of Anima can be a bit wonky early on. Pocket stands about a head and shoulders taller than Jade and goes anywhere from the same height to considerably shorter than his human opponent. Meanwhile, Kit is roughly the same height as Jade and earlier comes up to only Ada's waist while later Jade is only a head shorter than her.

    Western Animation 
  • Adventure Time has Me-Mow whose size varies through her starring chapter, at first she is shown to be as big as Jake's head, then she spends half the chapter inside Jake's nose taking him hostage, at the end of the episode when Finn grabs her, she is two times as big as Finn's hand.
  • Alfred J. Kwak: As a grown-up, Dolf is generally drawn to be taller than Alfred, but sometimes he's depicted as downright minuscule to make him seem like The Napoleon, especially when he's on one of his fascist dictator-like power trips.
  • American Dad! has Klaus the goldfish. His exact size varies, from being small enough to fit in someone's hand, to being the size of a foot. Usually he'll be bigger when inside his fishbowl, and smaller when in his cup.
  • In Ben 10: Ultimate Alien, Nanomech looks about 3 or 4 inches in most shots (a little smaller than Greymatter), but Kevin was able to shoot him out of a regular drinking straw, which would make him less than 1/4 of an inch tall. This is justified however, as the Alien Swarm movie that introduced Nanomech states that one of his powers is the ability to shrink to unknown levels (at least small enough to fly inside a human brain without injuring it).
  • Chip 'n Dale: Rescue Rangers characters are sometimes subject to this, even when Nimnul's ray gun isn't involved. Especially see Queenie from "Risky Beesness": her size relative to the Rangers changes for no apparent reason over the course of an episode.
  • Danger Mouse and Penfold would occasionally be the size of humans whenever the animators forgot they're supposed to be tiny.
  • Dexter's Laboratory. Dexter is usually shown to be probably half as tall as DeeDee and around knee high to his parents, but sometimes he seems much smaller (though sometimes this is clearly intentionally done to play on his insecurities about his height).
  • Eddy of Ed, Edd n Eddy is the shortest of the older kids, but how short tends to vary. Usually, he is about up to Edd's chin and up to Ed's chest in height, but one episode depicts him as a being shorter than even Sarah and Jimmy, the youngest of the characters. However, that particular episode was about how he hates that he is short and longs to be taller, so it may have been done for that reason.
  • The Fairly OddParents!:
    • Timmy Turner isn't particularly small, but still falls victim to this trope from time to time. Regular-sized adults frequently clench him in a single hand, and one scene in an early episode actually shows Timmy standing in his dad's hands, no larger than a basketball. In Season 9, he goes to up his parents' waists, if not a bit higher, shown in "Dumbbell Curve" and "Country Clubbed" for example.
    • Trixie Tang's height relative to Timmy tends to be quite inconsistent. Most of the time, she'll be depicted as about a head taller than Timmy, but it has ranged anywhere from Trixie only being a little taller than him to her being at least twice as tall as him.
  • Family Guy: In the Season 17 episode "Big Trouble in Little Quahog", Brain and Stewie get shrunk by Stewie's latest invention. In an early scene they are somewhat smaller than a rat, but a later scene shows them to be smaller than a housefly — about in the same proportion they were smaller than the rat.
  • In The Grim Adventures of Billy & Mandy, the minor character Squid Hat is about the size of a small squid when he first debuts. By his final appearance, he's the same size as Dean Toadblatt.
  • Kaeloo: Among the main four, it's consistent that Quack-Quack is the tallest and Stumpy is the shortest, with Kaeloo and Mr. Cat being in the middle. However, depending on the episode, Mr. Cat might be taller than Kaeloo or vice versa, with some episodes depicting them as being the exact same height. Some episodes even have their relative heights vary between different scenes from the same episode.
  • Kid vs. Kat: Coop Burtonburger has shown to be the same height as his father's head to him being the same almost the same height as him.
  • Kim Possible: Ron Stoppable's Non-Human Sidekick, Rufus, usually rests comfortably in Ron's pocket. When other characters aren't around for comparison, though, Rufus tends to be somewhat larger in comparison to furniture and other objects, about the size of a small cat.
  • King of the Hill:
    • Bobby Hill's height varies from episode to episode especially in the later episodes, in some episodes he reaches Hank's shoulder and in others he barely reaches his stomach.
    • Cotton's height fluctuates depending on whether nor not the animators remember why he's so short. When drawn correctly he is proportioned like an adult so when he sits down he is as large as Hank. When drawn incorrectly he's drawn to be the same size as Bobby even though he stood 6'4" prior to having his shins shot off. It's actually a plot point in one episode: the rest of the family is looking for him in a casino and they follow a waiter carrying a booster seat.
    • Kahn is normally depicted as being about half a head shorter than Hank, but he was sometimes a full-head shorter in some scenes of the early episodes.
  • Looney Tunes: Speedy Gonzales is normally the size of a regular mouse, but in Daffy Duck's Fantastic Island he goes up to Daffy's waist.
  • Polly Pocket has some inconsistencies with just how much Polly's locket can shrink people. Usually shrunken characters appear to be three or four inches tall, but this can fluctuate up or down depending on what the plot needs them to do. One of the most extreme instances comes from "The Big Ball", where Polly shrinks to help guide Big through her family's ball and barely looks half a centimeter tall in most close-ups.
  • Happens all the time in The Ren & Stimpy Show, due to the show's Off-Model / Rule of Funny / Grossout Show nature. Characters can wildly change size from one shot to the next, usually to set up a physical gag.
  • The Simpsons:
    • In The Itchy & Scratchy Show segments, Itchy the mouse is normally half as tall as Scratchy the cat, but in some episodes, particularly in earlier seasons, Itchy is shown to be much smaller, like a typical cartoon mouse.
    • A human example is Doctor Nick Riviera; he is a short man but tends to range between barely taller than Bart to just a bit short by the standards of the adults.
  • While not strictly a character, NICOLE of the Sonic the Hedgehog (SatAM) cartoon would vary from the size of a pocket calculator to the size of a textbook between appearances.
  • SpongeBob SquarePants:
    • Plankton tends to vary in size even within the same scene. Generally, he is anywhere from the size of a golf ball and small enough that a microscope is required to see him.
    • The size of Bikini Bottom and its citizens also tend to change from episode to episode in comparison to the environmental surroundings. It's easy to understand that sometimes the characters are depicted as human-sized living in a city underwater, and other times they're smaller than David Hasselhoff's foot.
    • Mermaidman and Barnacle Boy IV features a shrink ray as the main driver of its plot. Throughout the episode, shrunken characters (all of whom are seemingly hit by the ray only once each) range from the size of action figures to the size of ants—culminating in the end, where the entire town is smaller than Plankton.
  • Teen Titans: While Beast Boy has always been the shortest of the Titans, exactly how short he is varies per episode. He's slightly shorter than Terra in a few scenes. However, he's taller than Terra in others. He is also seen to be up to Raven's nose most of the time, but sometimes is only up to Raven's chin. Similarly, when Raven hugs Beast Boy in "Spellbound", they are the same height. This could be a result of his animal transformations, which may tamper with his body even after he returns to his humanoid state.
  • Hanna-Barbera's 1975 redeux of Tom and Jerry had Jerry (who curiously wears a bow tie) the same size he was in the original theatrical cartoons at the start. As the series went on, he suddenly grew to where his head reached the bottom of Tom's belly.
  • Total Drama:
    • Noah's height varies from scene to scene and season to season. He's the third-shortest male contestant in Island, but in World Tour he's around the same height as Tyler, who's supposed to be fairly tall.
    • Cody is supposed to be extremely short and slight, but his slouch and cartoonish proportions often make his actual height unclear. The inconsistency is especially apparent when he stands next to Gwen. Sometimes he's slightly taller than her, while other times the top of his head barely reaches her nose.
    • Sierra is the tallest girl by a wide margin and the third-tallest World Tour cast member, but her height isn't entirely consistent. In the most notable case of this, she was standing next to Duncan, who's on the upper end of average and about level with her chin, and in the VERY NEXT SHOT, he was nearly as tall as she was.
  • Woody Woodpecker: Woody stands two or three feet (60-90 cm) high most of the time, yet there are times where he seems to be much smaller. In one cartoon, for example, he is able to fit through the finger holes of a bowling ball.