Follow TV Tropes

Following

Bag of Holding

Go To

https://static.tvtropes.org/pmwiki/pub/images/hermione_color_6164_t.png

Kady: I'm looking for a Bag of Holding... whatever that is.
Kareem: It's a Doctor Who kind of thing. A bag that's bigger on the inside.
Whitley: Actually, it's a D&D thing.

A specific portable item which is Bigger on the Inside than it is on the outside. Much bigger. It may not look it, but that's because it contains Hammerspace. Because the holding capacity of the bag comes from internal Hammerspace, a thoroughly packed Bag of Holding will weigh no more than a full normal bag. Odds are, it will weigh no more than an empty normal bag.

Because of the sheer amount of goods you can store in one, trying to find something specific usually results in a Rummage Fail. Except, of course, in videogames where time itself will stop to let you go through your inventory in peace.

The Trope Namer is Dungeons & Dragons, whose "Bag of Holding" is a common and invaluable magical item; it also has an Evil Twin, the Bag of Devouring, which looks the same but will eat anything you put in it.

A Portable Hole is a similar device. In universes where the two coexist, it's never a good idea for them to intermingle (i.e. don't put the portable hole in the bag of holding...)

In RPGs you can have an entire Hyperspace Arsenal in Trouser Space, capable of holding a Hyperspace Mallet or... an RPG.

A Sub-Trope of Reduced-Downtime Features. Compare Clown Car and Clown-Car Base. See also Bag of Sharing and Bag of Spilling.

See also Bigger on the Inside, for an entire room or building that is that.

Contrast Stomach of Holding, which is when a character eats whatever they want to hold.

noreallife


Examples:

    open/close all folders 

    Advertising 

    Anime & Manga 
  • Afro Samurai: Parodied by Ninja Ninja when he and Afro come across Brother 6.
    (Brother 6 pulls a bazooka from his pack)
    Ninja Ninja: (shocked) Hey! Is that a motherfucking RPG? You got a motherfucking RPG?!
    (Brother 6 gets ready to fire)
    Ninja Ninja: AN RPG IN A MOTHERFUCKING BACKPACK?!
  • Black Butler gives us a person of holding. During his duel with Sebastian, Claude reaches down Hannah's throat, like all the way down and produces a freaking BFS. It's just as gross sounding as it looked.
  • August 7 of Darker than Black won the Superpower Lottery and gained the ability to distort the space around him. He uses it to keep an arsenal of sabres and shotguns on his person at all times.
  • In Dazzle, we have Rahzel's teddy bear bag. It's even lampshaded:
    Alzeid: Did she just pull something out of that bag that's bigger than the space inside?
  • Den-noh Coil, in spades. Makes sense when half the things in the world are VR superimposed on the world and only visible through cyber-glasses. No tactile feedback, though—at one point the main character wishes she could feel her virtual dog's fur. Presumably they've just gotten used to acting as if the VR constructs were actually present for convenience of use. That virtual keyboard is going to be useless if you can't get used to poking the same relative location for the Enter key.
  • Didn't I Say to Make My Abilities Average in the Next Life? deconstructs this trope. Mages may learn Storage Magic, to drastically cut down on logistical woes. It's limited by both weight and volume and doesn't stop time inside. They also have to concentrate and expend magic power to maintain it. It's so rare and highly prized, even complete newbies can instantly skip years of necessary experience and work to the middle rank if they have just that spell and a decent capacity. Many adventuring parties, merchant groups, and militaries are also willing to pay good money for a mage exclusively for this, any other skills and magical competencies are a bonus. The contrast between this and Mile's differently working version is a frequent plot point. She doesn't have to maintain it, time stops for stuff inside and it has a capacity so large it's never come up even when she adds the supplies for a 5K army or a whole dragon.
  • Doraemon has the Fourth-Dimensional Pocket for this purpose. Unfortunately, he's horrendously disorganized, so often times he can't find what he wants in a pinch. It's the Trope Codifier in Japanese media - and has a claim to being a Trope Maker, since it came out in 1969. More importantly though, the author made sure to explore the specifics and pitfalls of such a handy accessory.
    • It basically won't allow water in except under specific circumstances (must be bottled, as part of a soaking-wet object, etc.). This allows it to be used underwater without sucking up whole lakes and oceans - and also means it's machine-washable. Same goes for vacuum or atmosphere; they can all come in as part of a solid object, or contained by one, but generally not on their own.
    • Doraemon has a "spare pocket", a second one that shares the same pocket dimension (pun almost certainly intentional on the author's part). Losing the only access point would be catastrophic for the owner after all, so why not have a backup? It also acts as a failsafe against theft and misuse.
    • The pocket dimension either naturally has or can sustain a breathable atmosphere at a comfortable temperature, and time proceeds as normal inside. It's entirely possible to transport living or non-vaccuum-packed things in it, and use each pocket as entrance and exit if necessary. This typically happens out of desperation, as there's devices that provide far more comfortable ways to travel long distances. (Time travel exists in the setting, but the pocket dimension can't be used for it.) This plus his natural disorganization, means Doraemon doesn't use it as a shopping bag.
    • As Required Secondary Powers, the dimensional expansion effect extends to just outside of the pocket, meaning items that would reasonably be far too large for its opening will fit regardless. It also appears to hold its position relative to the item being inserted/removed during use. These mean it acts as its own leverage point, which allows its user to transfer such large objects in the first place... and also lets a user just climb in while it hangs in thin air.
    • However, it does require some human-level strength to transfer an item. A Rummage Fail with the pocket in Doraemon is always treated as physically exhausting if it goes on for long enough... and in Non Serial Movies, there's typically a scene where Doraemon will end up surrounded by piles of unsuitable devices.
    • Because of how utterly useful it is, as much as the devices in it, there tend to be stretches of time in the Non Serial Movies where it's not available, to prevent the story from resolving too quickly. Sometimes it's stolen, sometimes it's set aside so as to not ruin the experience, and in one movie Doraemon's brief death and disappearance with it on have a huge effect on the story.
  • Dragon Ball: The "Hoi-Poi Capsules" ("Dyna-Caps" in the dub) are small enough to fit a dozen in your pockets and can contain anything from cars to aircraft to entire reservoirs of water. Understandably, this has made their inventor, Dr Briefs (father of main character Bulma), one of the richest people on Earth.
  • Flying Witch: Makoto's supervisor Akira has one on the back of her Cool Bike. Much like her office she doesn't seem to clean it much, leading to a few Rummage Fails.
  • JoJo's Bizarre Adventure: In Golden Wind, the heroes eventually get a hold of a turtle with a Stand called Mr. President, which causes the turtle's shell to become a Pocket Dimension in the form of a small living room. It's even stocked with a fridge, which is a source of confusion for more than one of the heroes, who wonders where everything goes.
  • Kuma Kuma Kuma Bear has two examples.
    • There is the standard "item bag" which can be used to transport large amounts of items without the weight or the size woes. It's highly prized though not so rare that well-funded bandit groups can't get them.
    • The protagonist, Yuna, has a special example called the "Bear Box", a Hammerspace contained in the white bear puppet glove of her bear armor. It acts as a pocket dimension where time and entropy do not exist, allowing her to store items without rotting, degradation, or an upper limit to mass and volume. For example, she stores a multi-room, two-story house complete with working circuitry and plumbing in lieu of a tent roll, capable of pulling it out and setting it up with the same ease you would a wallet from your pocket.
  • The "Dazanegg's Magic Bag" in Log Horizon, which can be obtained by players of Elder Tale above level 45 essentially functions as one. This remains true even after the players became trapped within the game world, allowing them to lug a hundred kilograms worth of items with the effort of slinging a backpack.
  • The Medicine Seller's pack in Mononoke may not seem it initially, as it's a big, bulky thing and the objects he pulls from it are fairly small, but come later arcs he's producing hundreds of those scales from the same, small compartment!
  • In Naruto all ninja bags, pouches, etc. can be considered Bags of Holding. Just look at how many shuriken and kunai any ninja pulls from his or her pouch. Not to mention full-sized paperbacks, such as those Kakashi stashes in his, and the endless array of snacks Chouji pulls from his own.
    • Not to mention the scrolls from the same story. Items at least the size of a human can be transformed into a symbol written on the scroll and released again later, allowing for easy transport.
    • Remember Jiraiya's Toad of Holding? People could walk around inside its throat.
  • In Pokémon Adventures, it is shown that props and accessories are kept in capsules, which is how they fit in a prop case.
  • Puella Magi Madoka Magica: This is part of Homura's powers (the other characters simply make weapons appear from nowhere). Some sort of unseen portal in the back of her shield can hold a seemingly limitless supply of stolen Yakuza and JSDF weapons and homemade bombs without becoming noticeably heavier; in episode 11, she dumps out dozens of rocket launchers and mortar cannons, enough land mines to emulate a small thermonuclear explosion, and a couple of machine guns.
  • Seirei Gensouki: Spirit Chronicles has the Item Box, a magic artifact that uses time and space magic to store items. The main character, Rio, uses one to store cooking ingredients for long trips.

    Comic Books 
  • In Adventure Time, The Lich uses one to suck up the entire planet, which he then planned to throw into the Sun.
  • Shaman from Alpha Flight. His bag holds any number of magical spells. Only for him. Anyone else? Just don't look into it. Or stick your arm into it. It doesn't like giving arms back. It was also revealed to be a bad idea to turn it inside-out.
  • There was a period where Hank Pym of The Avengers wore a trench coat that acted as a Bag of Holding because he had used "Pym Particles" (the same ones previously used to make him into Ant-Man/Giant Man/Yellowjacket) to shrink all manner of useful gadgets so that they fit in his pockets.
    Hank Pym: You know, what you should have asked is why I would bother to shrink these things in the first place.
    [clocks the villain with a sledgehammer that he grows back to normal size as he swings it]
    • His Wasp persona revisits this idea. One of the shrunken items he keeps on him is a fully functional lab.
  • In Aquaman (1994), an artifact Atlan the wizard possesses is a bag of holding, which he used to contain Tiamat. When Atlan was grievously wounded by Triton, his fish retainers had to put him in the bag.
  • The Dutch comic Douwe Dabbert has a literal bag of holding, which sometimes works cryptically, seeing as it provides the eponymous character with equipment he'll need but not always understand. Once stuck on a road because of a spell, it gave him a pair of shoes... only for him to realize that he had to take off his shoes, put the new pair on, and repeat until he reached the side of the road.
  • Fables. Jack claims to have carried around a Bag of Holding in his earlier adventures, but giving his proclivity for lying, who knows? However, in modern day, a briefcase that started out with actual physical limits has become a Briefcase of Holding. Even Jack is surprised. Being Jack of -All- Tales comes with a Weirdness Magnet.
    • Boy Blue's Witching Cloak has this power, among many others.
  • The Incredible Hulk: Bruce Banner built himself one of these, though unusually for this trope, it actually connects to his lab in the same dimension. Amadeus Cho once defeated an Eldritch Abomination by stuffing it inside. Since this meant said abomination was now running around his lab, Banner was annoyed.
  • Is anyone surprised that in Loki: Agent of Asgard Old!Loki has one of these? It can hold anything from a rocket launcher to a small mountain of gold.
  • Mickey Mouse Comic Universe character Eega Beeva wears a skirted garment which contains an incredible number of objects, often huge objects. The problem is finding useful objects in a reasonable amount of time. Usually, he manages to find what he's looking for, but only after extracting refrigerators, truck tires, furniture, and other big and useless stuff.
  • Milestone Comics had Iota of the Shadow Cabinet — a Sizeshifter who's been known to manifest anything from lipstick to a tank from her 'bag', effectively resulting in this trope. Because of the side effects of her powers, most items she pulled out (and re-enlarged) are colored pink.
  • Savant Garde. A Wild CATS Wild Storm spin-off title. The main character has a less malicious bag of holding. Which is a blessing when you are a bibliophile archaeologist.
  • In Scott Pilgrim, Ramona pulls all sorts of crazy stuff from her handbag. This includes a titanium baseball bat (+1 against blondes) and a sledgehammer (+2 against girls). Scott also hides in it. In the final volume, it's revealed to be a gateway into her head too, as Scott enters the bag to find not only Ramona but a gigantic Gideon Graves holding her captive, as well. The same volume also illustrates what happens when you rupture such a bag.
  • Drywall from Scud the Disposable Assassin can hold anything from weapons to furniture inside his body. He contains an extradimensional space that is neatly divided into labelled cubicles made of drywall (hence, his name) with all his stuff sorted into them. It doesn't seem to help Drywall find a specific item he wants any faster, though.
  • Spider-Man's foe the Green Goblin carries his pumpkin bombs and other weapons in a shoulder bag that he calls his "bag of tricks" which seems far too small to hold them all.
  • Sunfire and Big Hero 6: The Power Purse, one of the most overpowered yet underutilized items in the Marvel Universe, allows the user to pull almost anything from it. Where the items come from is inconsistent. It supposedly pulls items from another dimension but has been shown to pull items from its own dimension as well. It is currently in the possession of Honey Lemon, member of Big Hero 6.
  • The second issue of Patsy Walker, a.k.a. Hellcat! introduces Bailey, a woman in possession of a Bag of Infinite Capacity that she uses for petty theft. The bag seems somewhat loyal to her specifically, as when Black Cat stole it she had far less success retrieving a desired object after storing it.

    Comic Strips 
  • Baby Blues: In a way to make fun of Wakko's gag bag, Baby Blues brought up the diaper bag. Like the description, it has anything the MacPhersons need. And like the gag bag, they pull out things that can't be in a bag. There's always a running gag at the end of the comic where Wanda says she needs to clean the diaper bag.
    • Another strip has Daryl at a checkout line going through his pockets looking for his wallet. One Rummage Fail later, and there's a massive pile of assorted stuff, and Daryl remarks that his pants fit much better. He doesn't find his wallet.
  • Garfield: Parodied in the February 25, 2018 strip, when Garfield and Jon went grocery shopping. As Jon watched the cashier bag the groceries, he became increasingly shocked when he saw that all the groceries were seemingly fitting into one bag. It was then that Jon noticed Garfield was missing and a loud "burp!" emanated from the bag.
  • Knights of the Dinner Table:
    • There is a long-running story arc, the "Bag Wars". The party stored an enormous amount of treasure, equipment, and magical items in a Bag of Holding. They decide to place their hirelings inside too, to save money on horses — and then forgot to feed them or let them out for several months. When they try to retrieve an object, they discovered the hirelings have constructed a fortress inside the bag, and are prepared to use the party's own equipment to defend it. The inside of the bag is still inhabited by the hirelings' descendants, and now sports several settlements and at least one large city.
    • The idea was later expanded into the concept of "Bag Wurld". A certain percentage of "large capacity storage items" do not open onto individual storage spaces, but onto an other-dimensional planet, where items from individual bags and devices rest in "Bag Zones" separated by many miles. Once a character is aware of this, the option is available to enter a bag and travel to other Bag Zones for various purposes (most often theft of other bag holders' property, but at least one recurring antagonist was established to be using travel via bag as an escape route, and in fact had built his own hideaway within Bag Wurld). Another twist is that the usual dimensional-explodey badness does not happen when you put one Bag Wurld-connected item inside another; while the storage item placed inside is destroyed (and its Bag Zone is disconnected permanently), the other bag and all other Bag Wurld-connected bags have their Bag Zones shuffled. (The good news? Your stuff isn't "lost" as in "destroyed for all time". The bad news? It is "lost" as in "million-to-one odds of ever finding said stuff again".)
    • A less brain-breaking but still plot-important example is Randy the halfling's Hat of Opulent Domicile. For the most part, it's a standard Bag of Holding, but it's specifically designed so people can climb inside and live there in addition to using it for storage. Significantly, it's a Hefty Storage Capacity device, not a Mega Storage Capacity device, so it can be taken inside Bag Wurld and used normally without the aforementioned dimensional-explodey badness.
  • SnarfQuest had a moment when Snarf wanted to impress a robot by showing him a revolver pistol. The gun wouldn't have been impressive even if it'd found it, but the robot was astounded to see Snarf violate the laws of physics by climbing entirely inside a tiny Pack of Holding.

    Fairy Tales 
  • In The Brothers Grimm's "All Kinds Of Fur" (link) -a fairy tale similar to Donkeyskin-, the princess can store her three beautiful dresses in a nutshell.
  • "Reygoch": Subverted. The fairy Curlylocks owns a bag filled of pearls which she can transform into anything she desires. However, their number is finite and Curlylocks tends to spend them liberally, so she runs out of magic pearls right when she needs them the most.
  • Alexander Afanasyev's "The Soldier And Death": The soldier's magic flour sack can catch anything if ordered to get into it. The soldier catches three geese, a pack of demons, and even Death itself.
    "And here's a flour sack for you as well. If you meet anything and want to catch it, just open the sack and tell beasts or birds or aught else to get into it, and they'll do just that, and you can close the sack and do with them what you will."
  • In one folktale from Brazilian Folklore, the Curupira helps an unfortunate fisherman after the latter explains he was trying to feed his family. The Curupira catches lots of fish, and then crafts a small panacu (a kind of wicker basket with two handles, used like a backpack) that magically held all of them to help the man, though he warned he shouldn't open it until he got home. The fishermen gladly agreed, but wondering how the Curupira would be able to put so many fish inside of something so small half-way, checked the panacu, only for it to be dismantled and all of the fish to fall on the ground.

    Fan Works 
  • In Ashes of the Past, Ash finds one in the Rota Kingdom that Aura Guardians use alongside their own Aura, and he and his friends make a lot of use of it.
  • In the Mario/Pokémon fancomic Bad Things Will Happen, the backpack that Luigi finds in the supply room works like this. It gets lampshaded.
    Soul: Good, you're up. I've put everything in the bag. Ready to go?
    Luigi: Oh, yeah, of cor-
    [Beat]
    Luigi: Wait. Are you telling me that you put all of the contents of the box, as well as everything else that was sitting around, inside this bag?
    Soul: Yep.
    Luigi: ...
  • Becoming a True Invader: The Dimension Box that Crax invents and gifts to Zim is capable of storing anything in a Pocket Dimension. Zim makes use of it to carry weapons and tools around.
  • The Hypercube (a small Rubik's Cube) in Calvin & Hobbes: The Series.
  • Buwaro owns one of these in A Different Medius.
  • Fate/Gamers Only: Da Vinci gave Rikku a storage device that automatically collects item drops to explain where the protagonist is supposed to store the enormous amount of mats from gameplay.
  • The Gunslinger Hero: Flintlock: Downplayed. In chapter 17, it is revealed Aizawa’s sleeping bag acts as one, it is questioned by Izumi, he talks about how great it is briefly.
  • In Harry Potter and the Methods of Rationality, Harry has a mokeskin bag that he actually calls a Bag Of Holding. His luggage counts as well.
  • Lampshaded in the fanfiction I, Eternity based on The Elder Scrolls series. The protagonist, Leon, does in fact have a magic bag that can hold an infinite amount of objects as long as he can carry the weight. It was a joke on the inventory system from Morrowind and Oblivion.
  • In Fate/Parallel Fantasia, one useful minor ability of False Archer's Noble Phantasm, Faust Buckler, is to provide her with infinite extradimensional storage space.
  • Crack Fic Kasumi's Epic Quest has a bag that holds everything. In the first chapter alone, there is a carpenter, 50-inch 1080p TV, a map showing where Kasumi's dad is being held captive, her own travel companions, a bow, 5 diamonds, a cat, a rubber band, a Holy Hand Grenade, and a memorial for the cat when it's killed. However, she can't pull out the one hundred zillion dollars the villains demand because "zillion" isn't a number, and it is later explained that she could not simply pull her kidnapped father out of the bag because the books had cast an "Anti-Everything spell" on him.
  • Life Ore Death gives Sportsmaster this trait in his pockets, in a nod to his unremarked-on ability in Young Justice (2010) to pull hammers and explosive javelins out of his pockets. Ferris immediately starts salivating over the possibilities, but they aren't Friendly Enemy enough for him to share.
  • In My Little Mages: The Nightmare's Return, Twilight has her Tome, a book into which she transfers things she needs to store. Presumably, she can use it for anything, but all we see her stick in it are her airship and the box containing the Elements of Harmony.
  • Not the intended use (Zantetsuken Reverse): Soma has a longcoat of holding, in that he can shove just about anything in the coat's pockets. This includes an entire school desk. Apparently prior to the events of Castlevania: Aria of Sorrow it never occurred to him that this was a supernatural ability.
  • Pokémon Reset Bloodlines: A friend of Professor Oak's, Dr. Kim Monocles Boxer, invented the Item Capsule, a device that replicates the ability of a Pokéball to store Pokémon, except that it can do it with any kind of item whatsoever. Ash and his companions get a box of these and use it to store furniture, including beds and wardrobes, which they bring out in their secret bases while traveling for more comfort.
  • In the Yu-Gi-Oh! fanfic The Princess and the Dragon, Yugi has two of these, with magic-jamming runes sewn onto the front so that magical items can be kept inside them without setting off wards or alerting other wizards to their presence. They're also able to hold people.
  • Returning the Stones begins with penultimate scene in Avengers: Endgame, in which Captain America time travels to return the Infinity Stones. The Endgame scene shows him only carrying the brief case for the Stones and Mjolnir, but in Returning the Stones he also brings with him Loki's scepter, a change of clothes, and four Wakanda holocrons.
  • In The Trainer from a Far-Away Land, Sylph Co. technology has hyperspace technology to fit items in a small oval or cube-shaped capsule.
  • The Tyrant and the Hero has a variant: Black Alice carries her luggage in a magical cabinet that uses space-time magic, allowing her to shrink it until it can fit on her palm. It needs to be returned to full size for her to put things in or take things out.
  • George's "closet" in With Strings Attached. He can store stuff in some unfathomable limbo by holding a thing and changing into himself not holding it, then retrieve it by changing into himself holding it. So far he can put anything in there that he can actually lift, though he hasn't dared try it with a living creature more complex than a plant.
    • In The Keys Stand Alone: The Soft World, the four pick up a trapped Bag of Holding from the mine-robbers. George puts it in his closet, and they barely think about it thereafter.
  • Xander in Working for the Weekend uses one for his "trips" that he got from Mayor Wilkins. When Buffy points out the impossibility of it, Xander tells her the same thing Mayor Wilkins told him, "Would you rather it be possible, or have the space to take along a dozen rolls of toilet paper?"
  • Zelda's traveller's clothes include a black satchel hanging from her belt that can hold everything she picks up in Zelda and the Manacle of Cahla. The glyphs on it glow when she puts something inside, so it's apparent magic is involved.

    Game Books 
  • Island of the Lizard King has an item called the Pouch of Unlimited Contents, which can store everything and anything, including an otherwise-indestructible Water Elemental.

    Film — Animated 

    Film — Live-Action 
  • As in the comics, Hank Pym in Ant-Man and Ant-Man and the Wasp uses Pym Particles to create this effect. Especially in the second film, where he takes the concept of a "suitcase laboratory" to a whole new level.
  • Dungeons & Dragons: The Book of Vile Darkness: Grayson buys one when preparing to rescue his father. He later uses it for stowing Vimak's body in, along with the treasure.
  • In Fantastic Beasts and Where to Find Them Newt Scamander's suitcase stores a zoo's worth of magical creatures in recreations of their natural habitats. It also has a "Muggle-safe" mode that switches its contents to some ordinary clothes for sneaking past customs. Unfortunately, it gets switched with a Muggle's similar-looking suitcase while in "bag of holding" mode and the Muggle accidentally unleashes several beasts into New York.
  • In Disney Channel's Halloweentown series of movies, Agatha Cromwell has one of these that's also alive.
  • James and the Giant Peach: Mrs. Ladybug keeps many things in her very small handbag including a mirror, megaphone, and cowbell. Almost all of them are as big as the bag or bigger.
  • Mary Poppins has her carpet bag. She opens it and pulls out a hat stand and a full-length mirror, followed by a plant, and an ornate (and lit) floor lamp. She has a Rummage Fail moment when trying to find her tape measure in the bag. When Jane and Michael inspect the bag, it appears to be empty.
  • Marx Brothers: Harpo Marx often pulled impossibly large and numerous objects out of his coat pockets. This was most likely the inspiration for Wakko Warner, the Doctor, and probably most of the more comical examples listed herein.
  • In The Mask, Stanley Ipkiss is searched by cops while wearing the mask, and they find an impossibly huge stash of items in his trouser pockets, including (but not limited to) a bazooka, a bowling pin, giant sunglasses, and a picture of Lt. Callaway's wife.
  • In Mr. Magorium's Wonder Emporium, Eric Applebaum brings Mr. Magorium some pajamas during his stay in the hospital, and also produces a number of improbable items, such as a garden hose, a euphonium, a plank of wood, etc., from a paper grocery bag.
  • In The Santa Clause, Scott/Santa only has one relatively small bag, but which fills with whatever presents he needs to deliver to each house. At one point he manages to pull a whole kayak and oar out of it. (It can also inflate like a balloon and let him fly around.)
  • Santa Hunters has Santa's sack, which is incredibly deep.
  • Both films of Temptation Island have Suzanne/Serafina's make-up box.
  • Used defensively in Violent Night, where Santa is able to trick one of the bad guys to stab into the seemingly empty bag and the bad guy pulls out a stabbed present in surprise (before he himself gets clocked by Santa). At other points, Santa is able to use the bag to pull out "weapons" in the form of certain toys, such as a baton, although since he can only pull out requested toys he can't use it to provide himself with more appropriate weapons.

    Literature 
  • In Zarathan, the setting of Ryk E. Spoor's The Balanced Sword, every well-equipped adventurer has a "neverfull pack". It's not actually true that they can never be filled up, but they do let you carry a lot more equipment around.
  • In The Cat Who Walks Through Walls, Gwen/Hazel has a purse like this, courtesy of a small space warp.
  • A variant of this is given to Gurgi at the end of The Book of Three, the first book of The Chronicles of Prydain. His wallet holds an infinite supply of food, which magically restocks itself.
  • Interspatial rings serve this purpose in Coiling Dragon. With a flip of their hand, a wearer can deposit or extract an item from the ring. The most common application is to hold their weapons, but characters also use them to hold food, drink, and fragile objects.
  • The Crimson Shadow: Oliver is given a sack with this effect by Brind'Amour that can hold far items more than is normal. Things placed inside it will come into his hand by simply thinking about them too. It works due to being extradimensional.
  • In Terry Pratchett's Discworld series, The Luggage is a vaguely malevolent version of this trope, which will regularly eat people but still give you your clothes cleaned and pressed a few seconds later. It's also fanatically devoted to its owner, able to transcend time and space (and death) to reach him, and will stomp over or eat anything that gets in its way.
    • In an interview, Pratchett revealed that he originally created the Luggage for an actual D&D game he was running. It would carry everyone's gear and do whatever it was told, but would do ''only' what it was told and was something of a Literal Genie. Players had to word their requests very carefully, or they risked it walking off a cliff carrying the entire party inventory.
    • Also the Cabinet of Curiosity in Making Money and Unseen Academicals: "Technically it appears to be a classic Bag of Holding..."
    • The Cornucopia from Wintersmith is arguably a case of this but it's closer to being a Auto-Kitchen.
    • A Salad Bowl of Holding is mentioned in the Unseen University Student Diary as the reason why student wizards are no longer welcome at the Groaning Platter's all-you-can-fit-in-the-bowl-for-ten-pence salad bar.
  • In Donita K. Paul's Dragon Keeper Chronicles, Kale's moonbeam cloak has pockets like this.
  • In the Enchanted Forest Chronicles, the witch Morwen has enchanted the sleeves of her robes to hold a multitude of items. They start to feel heavy when nearing capacity.
  • In Fablehaven's fourth book, Kendra gets a knapsack that has an entire storage room inside of it.
  • In Factory of the Gods Julian is given an inventory belt that has individual pockets that function as bags of holding, only limited to one type of object, making them function more like inventory slots in a video game.
  • The short story "The Faery Handbag" by Kelly Link features a bag made of dog skin. Depending on how the clasp is turned, it opens to reveal one of three things: a normal-sized handbag interior, an old village put into the bag to save it from disaster (IIRC), or a blood-soaked dimension inhabited by the skinless spirit of the dog killed to make the bag.
  • In the second book of The Finders Stone Trilogy, The Wyvern's Spur, Olive (a halfling) tries to hide in a miniature bag of holding. It doesn't work, though, because it's too small.
  • Rufo has a "fold box" in Glory Road, which keeps opening up, revealing more, and bigger, compartments full of the equipment needed for their quest. An unfortunate accident later destroys it and all the equipment it contained.
  • The Hands of the Emperor: the rebel poet Fitzroy Angursell famously had one, and there have been many attempts of mages to recreate it, some of them resulting in explosions.
  • This sort of thing is common in the Harry Potter series.
    • In Chamber of Secrets, the Weasleys' Ford Anglia is magically expanded, allowing 6 or 7 people to fit comfortably in the back seat and all their luggage in the trunk. Also, the tiny pouch that Hagrid gives Harry shrinks both itself and the objects it contains, as it is made out of a lizard that can shrink completely if it feels in danger.
    • In Harry Potter and the Goblet of Fire, when Harry joins the Weasleys in attending the Quidditch World Cup, they all stay in a tent that is the size of a 3-bedroom apartment on the inside.
    • Also in Goblet of Fire, Mad-Eye Moody has a trunk with seven different locks revealing different interiors that all co-exist with each other. The last is big enough to fit Moody himself, and he spends most of the year there while Barty Crouch Jr. impersonates him.
    • In Harry Potter and the Deathly Hallows, Hermione creates one of these out of her handbag using an Undetectable Extension Charm.
    • And a true Gryffindor may pull Godric Gryffindor's sword out of the Sorting Hat... which kind of makes sense since the hat itself also once belonged to Gryffindor. (If you were a wizard with a magic hat, wouldn't you keep important belongings in it?) In this case, the hat is implied to teleport the sword to its location rather than actually contain it within.
  • The two Joe's World novels offer an interesting variant: The wizard Zulkeh and his dwarven apprentice Shelyid construct a sack out of fish-leather that is enormous, heavy and bulky, but nevertheless holds the former's lifetime collection of building-filling sorcerous bric-a-brac. Shelyid somehow hauls this construct with them on their travels, even though a viewer can only see his legs when he's carrying it.
  • In the Lone Wolf series, you can find a literal named Bag of Holding. Its space isn't infinite, but it still increases the capacity of your backpack.
  • A four-dimensional bag in Magical Girl Raising Project is a small pouch, yet it has infinite storage space allowing it to hold nearly anything, including large sniper rifles and even people.
  • In Malazan Book of the Fallen, Mappo Runt was given a bag with an entire warren inside of it by the shoulderwomen of his tribe.
  • The Misenchanted Sword: Iridith gives Valder an enchanted bottomless bag to hold his sword inside so people won't notice (he's got to carry it everywhere due to its enchantments).
  • In the Myth-O-Mania book Say Cheese, Medusa!, Persephone gives Hades a wallet that can hold anything.
  • Robert Silverberg's Nightwings has an overpocket, described as infinitely capacious and capable of containing the contents of an entire world, yet no larger than a man's hand.
  • Percy Jackson and the Olympians:
    • Chiron hides his horse legs in a magic wheelchair.
    • In the Sequel Series, The Heroes of Olympus, Leo, son of Hephaestus, finds an enchanted toolbelt that has a myriad of tools and supplies. But only things that could reasonably be found in garages (nothing like giant power tools or other magical items).
      • Piper gets a Cornucopia which allows her to produce an unlimited supply of food and water.
  • Princesses of the Pizza Parlor: Dell has a bag that expands on command, as seen in Princesses in the Darkest Depths:
    At first it seemed a simple, shallow pocket for the storage of potions, but at her command its interior deepened until no bottom could be seen at all.
  • In The Riftwar Cycle, Nakor the Blue Rider always carries a rucksack that looks empty, but he can pull a lot of things out of it at need — usually oranges. He says it's just a regular rucksack with a portable rift hidden inside it, with the other end located in a fruit warehouse, but this is Nakor we're talking about, so that may be true, or it may be part of the truth, or it may be a convenient lie. On the one hand, he does pull a lot of oranges (and on a few occasions, apples) out of that empty rucksack. On the other hand, he also pulls out things that no fruit merchant would have in his warehouse - a swarm of angry hornets, a male falcon of the type prized by the Keshian nobility, even a live snake which is really just a piece of rope - one of Nakor's "tricks".
  • Schooled in Magic: Trunks which can hold far more than their appearance would suggest exist, due to a pocket dimension. Emily traps a huge cockatrice in hers, although this wrecks it.
  • In The Sorcerer of the Wildeeps, one of the artifacts Demane inherited from his Aunty is a small belt pouch that is much, much bigger on the inside. When he leaves the amir's service unannounced, he takes everything that's not nailed down at his quarters with him, but the guards later swear he left the palace with only a pouch at his belt.
  • In the Whateley Universe, Generator has a 'purse of holding', designed by her boyfriend, who's a size warper. She has a superpowered way of preventing Rummage Fail.
    • And Phase's utility belt. Built by a deviser, it looks like a wide belt with fake pockets that couldn't possibly hold anything bigger than a matchbook. Phase routinely stuffs the pockets with all kinds of devices and weapons.
  • Young Wizards features pockets in space that a wizard can access from anywhere, allowing them to put in any number of heavy or cumbersome things and just pull them out when they're needed.
  • In The Wizards Of Aus, Jack carries one of these.
    • Kit has learned the trick of opening his up inside of his pocket, allowing him to retrieve and store objects even while in the presence of Muggles.
    • The series combines a room-sized version with a Portable Hole to get wizardly "pup tents": slap the pup tent up against the nearest convenient wall and it turns into a doorway to your own personal-and-portable bedroom. Or, in a pinch, use magic to hang it off of thin air.

    Live-Action TV 
  • All That had the recurring character Baggin' Saggin' Barry who could produce at will almost anything a person asked for from his pants. At one point that included an airplane after missing his flight because he kept setting off the metal detector.
  • In the Angie Tribeca episode "Tribeca's Day Off", Angie comes home with a bag of groceries containing way too many items that can plausibly fit in there, including a package of about 20 rolls of toilet paper and a ladder.
  • In The Aunty Jack Show, Kid Eager is shown to have a large number of items hidden in his oversized, suspendered trousers, at one stage believed to include Thin Arthur's upright piano and Aunty Jack's motorbike.
  • An early Emma Peel episode of The Avengers (1960s) shows Steed able to produce a steaming pot of tea from a valise.
  • Barney & Friends had the Barney Bag, which was capable of holding anything and everything needed for a given episode.
  • While all versions do this to some degree, the '60s Batman (1966) took this to the nth degree with Batman's utility belt. How he fit the Bat-Shield in there, we'll never know.
  • The Brittas Empire: One episode dealt with Helen having a primal desire to go shoplifting when she becomes pregnant. After a significant amount of stuff is extracted from her coat, Brittas asks if there is anything else stored there.Helen lifts her coat up from the back and...
    Brittas: Good God, a barbeque set.
  • Bottom: Eddie Hitler was able to pull a pint glass of beer out from his jacket.
  • The title brothers in the Norwegian comedy series Brødrene Dal have an old-fashioned hiking backpack containing just about everything you can imagine. The backpack itself contains a tent which looks like an ordinary tent on the outside, but on the inside has several floors, a wooden staircase, telephone, TV, etc.
  • Doctor Who:
    • The Doctor has pulled objects out of their pockets which, even if they fit, would have been clearly present by ruining the lines of their suit. This is because the Doctor's pockets being Bigger on the Inside, a common feature of Time Lord technology.
    • Including the Twelfth Doctor pulling out a (lidless) cup of water to give to someone, after having been hanging upside-down, swinging from a rope. When asked how he carried it, the Doctor simply answered "Skills."
    • In "Flatline", the TARDIS has shrunk while the Twelfth Doctor is in it, so his companion Clara sticks it in her handbag while she runs round trying to solve the mystery. From then on, the Doctor occasionally shoves things through the door for her to use, giving the appearance of this trope. One of the items is a sledgehammer, making it a literal case of Hammerspace.
  • Chris from Everybody Hates Chris speculates this is what his mother's purse must be like.
    Mom: Ah, that's where I left my purse!
    [pulls identical purse out of purse]
  • The Friendly Giant: Rusty the Rooster not only kept his stuff in one of these but lived there as well.
  • The immortals of Highlander invariably had something of the sort. The men tended to wear longcoats which never revealed the scabbard underneath, despite the laws of physics demanding otherwise. The women tended to be even more overt in their breaking from reality, with slinky catsuits, sometimes with bare midriffs, often being able to hide very long swords that never seemed to reduce said female's agility before being drawn from... somewhere. It's probably best you don't think about it.
  • In How I Met Your Mother Robin is the designated "vice girl" at funerals, carrying a bag with every form of intoxicant or other carnal delight the mourners might need to handle their grief. The bag's so well stocked that it becomes a cross between this trope and Crazy-Prepared; if she's even able to produce a copy of Crocodile Dundee in Los Angeles on demand, what all else must she have in there?
  • Dave's red hat on Imagination Movers
  • In Kaizoku Sentai Gokaiger, the eponymous pirates have belt buckles that store their Ranger Keys. Despite being no bigger than a pack of cards, it seems to hold an infinite number of keys and will eject them if the Gokaiger in question doesn't have a free handnote . One episode shows that the buckles are linked to the treasure chest that holds all the keys normally and resides on the Gokaigers' home ship, as well as demonstrating the process by which a buckle is linked to the chest (done for the just-recently-joined Sixth Ranger).
  • Kamen Rider Decade:
    • Decade's Ride Booker, the device that holds all the cards he uses in battle, is explicitly stated to contain a Klein bottle that gives it infinite capacity for both cards and bullets, stores a sword blade, and allows him to draw whatever card he needs instantly without Rummage Fail. Taking it a step further, the Ride Booker will occasionally eject cards into the air in order to let him get to them faster.
    • Likewise Kamen Rider Diend's card holder, which is smaller and much less fancynote . It's implied that Decade and Diend both dip into the same "well", explaining why Diend only uses primary Riders after Decade has unlocked them.
  • One episode of Mighty Morphin' Power Rangers has the Rangers in detention due to Rita's plan to have evil clones ruin their reputation. They watch as Bulk takes out several large sandwiches from his lunchbox with it looking no bigger than a regular one.
  • In the Nicky, Ricky, Dicky, and Dawn episode "Abraquadabra", after the magician The Wondrous Androoni made Ricky disappear and couldn't find him, Nicky and Dicky searched in a box that held a lot more than it should have, Dicky included.
  • The Other Kingdom: When Astral first arrives in the human world in the pilot episode, she's seen unpacking various clothing from a medium-sized handbag... but then she's also seen pulling out a lamp of all things that should not have been able to fit in the bag. This should have tipped Devon off that Astral wasn't an ordinary girl.
  • Jerry in Parker Lewis Can't Lose owned a trenchcoat from which he could instantly extract any needed item, to the accompaniment of ripping Velcro.
  • In Raising Hope's fourth season episode "Bee Story", Burt and Virginia somehow sneak five filing boxes of documents out of the kazoo company they were undercover in, by shoving the pages under their clothes. At home, pulling page after page out results in an impossibly — and comically — large pile of paper.
  • Sesame Street: In his first appearance, Uncle Wally (who is a salesperson by trade) produces many things from his suitcase that, by all logical rights, shouldn't be able to fit in it, such as a fishing rod, a baseball bat, and a large push broomnote .
  • The transporters in Star Trek are often used as one of these, holding whatever's being transported in the thing's "pattern buffer" to sneak them past customs or to keep them in suspended animation until the crew can figure out how to solve the current problem. Scotty used them to avoid being killed and was respawned a century or so later in an episode of Star Trek: The Next Generation appearing no older.
    • They also explain why it's not a good idea for anything but a short-term fix (Scotty's 75-year beam-out notwithstanding): keeping the transporter in a perpetual "loop" to store a person is a humongous power drain, and if the transporter breaks down the pattern may degrade to the point where the person is lost. Scotty made it out after 75 years - the Red Shirt that took the ride with him didn't.
  • Moseby's grandmother from The Suite Life on Deck has a huge carpetbag with a number of things that might fit into it on their own, but stretch credulity when put together: a CD player, a handheld vacuum clear, a small anchor, and a baseball bat. The final gag is her saying she left something in her other purse, before pulling said other purse out of the bag.
  • In Where In The World Is Carmen Sandiego once, the Chief was getting fired, so she packed her things into a bottomless bag. (Luckily, Greg ended up saving her.)
  • The X-Files: Mulder's and Scully's pockets. Boy, do they have to be deep and spacious! They have there their FBI badges, mobile phones, wallet/purse, calling cards, coins, keys (home, office, cars), pens, latex gloves, bags for collecting evidence, flash-lights of various sizes, occasionally maps, and Mulder sometimes pulls sunflower seeds out of his pocket.
    • In the early seasons they were both seen carrying a briefcase or a backpack, and Scully wore a handbag several times. Those had to have elements of Bag Of Holding as well.
    • In "Detour", they were travelling with another pair of agents to a team-building seminar, so one would assume they brought mainly their nice suits. However, an interesting X-File comes their way, and there they are, investigating in the woods in casual sportswear and jeans, so if they hadn't gone shopping, their suitcases had this ability as well. It's a shame that they didn't bring any of those magical bags to the woods. They had to spend a night and a day there without water and food, and Scully had to try to set a fire by opening a bullet and using the powder to ignite it...

    Manhua 
  • In an official comic for Pleasant Goat and Big Big Wolf, Jonie packs some food and medicine for a trip she's taking with Sparky. She somehow manages to fit more stuff into her heart-shaped bag than it should be able to carry.
    Sparky: How did it fit in!?

    Mythology & Folklore 
  • Santa Claus carries all his toys in one of these according to modern interpretations, though traditionally he's depicted with a large number of bags. (Albeit still a lot fewer than he would realistically need, but whatever...)
  • Celtic Mythology:
    • The crane bag of Aoife, owned by Manannan Mac Lir. In one story ("Manannan at Play"), he pulls out of it a long string of silk, a hare, a dog, a boy, and a woman; and you can figure out what happens next. Fionn Mac Cumhaill eventually ends up with the bag, it having been passed down to Fionn's father from Manannan himself. Fionn's father eventually lost the bag when he was killed in battle. When Fionn came of age he fought and killed the man who stole the bag and reclaimed it for himself.
    • In the Mabinogion the crafty Rhiannon uses what is specifically described as a small bag to trick her unwanted suitor, Gwawl. It holds an entire feast's worth of food without being full and when he puts both feet into it, Gwawl himself, with enough space to tie the bag closed over his head.
  • In Japanese Mythology, the tale of Hachikatsugi-hime features one that is actually Fallen Princess Hachikatsugi's huge wooden bowl hat, given to her by her Missing Mom. It contains several riches, money, kimonos, hairpins, etc. that both form the girl's dowry and prove her noble lineage, letting her bypass a Parental Marriage Veto and earn a happier life.

    Podcasts 
  • The party in Critical Hit have a Handy Haversack to share their stuff between them.

    Roleplay 

    Tabletop Games 
  • d20 Modern: Urban Arcana has a backpack of holding, as well as the spell secret pockets that allows you to carry up to 10 pounds of stuff in a pocket for a few hours, so long as the items can fit through the opening. One of the items supplied to Department 7 agents is a garment with two permanent secret pockets able to hold five pounds' worth of equipment.
  • Dungeons & Dragons:
    • The eponymous example is a sack that does pretty much exactly what the intro describes, with a few caveats. A bag of holding has a finite space and weight limit, and sometimes comes in different sizesnote . Another quirk is that a bag of holding always has a set weight, so even empty it might weigh more than a normal satchel with something in it. They're also essentially a portable Pocket Dimension with a burlap border, so overloading or putting something sharp or spiky into one can rupture the bag and cast its contents into the inky void of infinity. You can crawl into one if you can fit, but you'll only have about ten minutes of air before you start to suffocate. Finally, do not try to put one bag of holding or similar extra-dimensional storage device into another, doing so will destroy both items and create a short-lived rift to the Astral Plane that will suck in everything within 10 feet of the anomaly. Though this hasn't stopped some parties from using such ludicrously expensive magic items as "void bombs" to try and blast enemies to another plane, or make a desperate escape from certain doom.
    • Beware the cursed bag of devouring, which looks like a bag of holding but is actually the orifice of an extra-dimensional monster. Any organic matter placed inside one is consumed, while if a living creature tries to reach into the container, there's a good chance the monster will try to yank them inside and eat them. This is a One-Hit Kill that destroys the victim's body, making it all the more difficult to bring them back with resurrection magic. (Although a Dragon article going into further detail about the monster has a character not only survive, but escape.)
    • The Dungeons & Dragons 5th Edition book Van Richten's Guide to Ravenloft adds another wrinkle to the bag of holding with the Bagman, an in-universe Urban Legend about an adventurer who evaded a Total Party Kill by ducking into his bag of holding, only to become lost between dimensions. He's said to have become a Humanoid Abomination that emerges each night from a random bag of holding in search of his home, and drags a victim into the bag with him, leaving behind only a random trinket from another world. In the book's sample adventure, there's a bedroom that contains nothing but a bag of holding, some long scratches on the floor leading into it, and bits of broken fingernail embedded in the wooden planks...
    • The portable hole, despite its name, cannot be used to create a portal through a solid surface. Instead it's an enchanted piece of black cloth that can unfold from the size of a handkerchief into a round sheet 6 feet wide, which when spread upon a surface creates an extradimensional storage space 10 feet deep. Unlike a bag of holding, a portable hole doesn't have a weight limit on what it can carry, and when folded up it's essentially weightless no matter how much is inside. Few items are more useful when it comes to looting a Dragon Hoard.
    • There's also Heward's handy haversack, a backpack with more limited extradimensional space than a bag of holding (120 pounds and 12 cubic feet), but it's enchanted to avert Rummage Fail by automatically producing whatever loaded item its user is thinking of when they reach inside. It's widely considered to be the "normal" backpack of any kick-in-the-door campaign.
    • The quiver of plenty is a specialized container that provides infinite copies of whatever arrow you load into it.
    • The quiver of Ehlonna always weighs just two pounds, but its smaller compartment can hold up to 60 arrows or bolts, it has a larger compartment that can hold up to six long objects like bows, spear or javelins, and if you only have one arrow of a certain type, you'll always draw it when you need it without having to search for it.
    • A fairly low-level spell in Advanced Dungeons & Dragons 2nd Edition was deeppockets, which temporarily enchanted a wizard's robe with a large number of pockets so that they became miniature bags of holding. No matter how many pockets it had, the robe as a whole could hold no more than 100 pounds and 5 cubic feet, but it weighed only 10 pounds, and the pockets didn't bulge at all.
    • Similarly, there's a 3.5th Edition magic item called the belt of hidden pouches, which has a grand total of thirty pouches (ten visible, twenty hidden) that all function as miniature bags of holding — none of them can hold more than five pounds or half a cubic foot, and none of them can hold an item that exceeds 6 inches in any dimension, but the belt itself can hold up to 150 lbs while itself weighing only a single pound, and the pouches never bulge.
  • GURPS: Magic has the Cornucopia enchantment which is a variation on this. The container can produce an infinite amount of any one sort of ammunition, but it has to be taken out one by one and by hand. To prevent the spell from destroying the economy created objects only last for a minute.
  • Hackmaster 4E (which was based on Dungeons & Dragons 1E and 2E) had not only the Bag of Endless Storage (based on the D&D Bag of Holding) but also the Bag of Hefty Storage Capacity, which, depending on the version, could hold from 2.5 million tons and 5 cubic miles of material up to 10 billion tons and 4,000 cubic miles of stuff.
  • Starfinder, uses Magitech versions of the D&D/Pathfinder bag of holding concept with the Efficient Bandolier, which holds 5 different ammo types in extra-dimensional spaces and auto-pulls them at the wielder's will, and the various grades of Null-Space Chamber, which straps to your arms and acts like a Handy Haversack, with total volume based on the tier of the unit.
  • Characters in Toon: The Cartoon RPG can take the Bag of Many Things shtick, which on a successful roll lets the PC pull out anything they might need. On a failed roll, they instead pull out a random item, or whatever the Animator (GM) thinks would be funny.
  • In Warhammer 40,000, the Necrons have Tesseract Labyrinths, which are basically Pokeballs on steroids, except cubic. A single labyrinth can contain an entire army, a greater daemon or the shard of a star god. Trazyn the Infinite in particular is fond of using them to gather exhibits for his Prismatic Galleries from all over the galaxy, and sometimes he uses them to release said exhibits against his foes.
    Orikan: I hope you brought an army.
    Trazyn: You think so little of me, dear colleague. I brought five.

    Theatre 
  • The handbag in Samuel Beckett's Happy Days is strongly implied to be this, although the central character seems to be in denial about it.
  • The production from a small object of far more things than it could possibly hold is a fairly common conjuror's trick.

    Video Games 
  • A lot of jokes are made about the large items players can carry around in Animal Crossing. The furniture items turn into leaves as a nod to the tanuki legend, but there's also things like the ax, shovel, slingshot, watering can, vaulting pole, net, fishing rod, ladder. Then there's up to 30 pieces in each slot of various types of wood, branches or iron, 10 fruits per slot, 30 pieces of fencing to a slot, 10 fish bait pet slot, etc, not to mention various clothing items can also fit in it as long as there's enough slots left. And somehow fish as big as whale sharks will fit in there.
  • APICO: While your inventory menu and the storage menus have limited item slots (and even then, you can carry up to 999 stacks of the same item, except for those that are breakable or liquid canisters, in one slot), the Beebox lets you keep infinite numbers of bees of the same species.
  • Baldur's Gate II, being a Dungeons and Dragons video game, gives you a Bag of Holding sometime after you find Imoen again. You'll need it. There is another one for sale in a magic shop in the Baldur's Gate II: Throne of Bhaal expansion if you find that one isn't enough for you. There are also a number of containers that act as specific bags of holding for certain classes of item: the scroll case (also holds books), the gem bag (also holds rings, necklaces, etc.), the ammunition belt, and the potion case.
  • Baldur's Gate III: Averted (your inventory is limited by your carry weight, which depends on the character's strength stat), but amusingly referenced by your Player Character, who might sometimes mention they wish they had one of these when you tell them to pick up an item.
  • Banjo-Kazooie: The eponymous Banjo's famous blue backpack is able to carry pretty much every Plot Coupon in the game without trouble, along with his partner, Kazooie. He also uses it in the sequel for a specific move that transports items that are as big - or bigger - than he is. But only if Kazooie gets out first.
  • Borderlands uses storage decks, which appear to be some sort of dead-end teleporter that can store objects of any size. Capacity seems to be limited by the ability to address the items put into it and is expanded by "storage deck upgrades" that look like memory cards.
  • Cragne Manor: Naomi has a Jansport backpack that she can put all her items in. This includes a suitcase, a filthy welcome mat, various large articles of clothing, and a rat corpse. It's separated into pockets for you to help organize your items better.
  • The Bottomless Box from Dark Souls, for when you need to declutter your inventory.
  • Diablo II goes even further with the Horadric Cube, which takes up four inventory spaces, but holds twelve spaces worth of stuff.
  • The Prinnies of the Disgaea series all wear fanny packs in which they store their various weaponry (Dual swords, bombs, and a magical, beam shooting skull). The Prinny forms of some characters keep other things in it, like Kurtis, who keeps rocket fists in his, and Asagi, who keeps an entire arsenal of heavy-duty weaponry including a rocket launcher, gatling gun, and flamethrower in hers.
  • Doom has the backpack, a collectible that doubles the ammo you can carry. Its fantasy clone Heretic's simile is indeed called "Bag of Holding", though it does nothing for inventory items.
  • Dungeon Munchies has the Nice Plastic Bag, an "interdimensional pouch" that is capable of holding an infinite amount of magical cooking ingredients, and keep them fresh beside. They're not indestructible, however, as the flavour text for Blade Grass says the PC is worried about it damaging the bag.
  • The Elder Scrolls
    • Throughout the series, your carrying capacity is limited only by the total weight of the items you are carrying, not their size or shape. One can easily carry around multiple suits of armor, several massive weapons, a library of books, a shop's entire supply of potions, etc., apparently all in your pockets as they do not show on your character model, while only being slowed down a little bit, as long as you don't go beyond the encumbrance limit.
    • This is also true of containers, where it is possible to store items far larger than what would realistically fit within. Sure, go ahead, store a battleaxe as tall as a person inside a chest no bigger than a mini-fridge!
    • A very popular type of Game Mod for the PC versions of Oblivion and Skyrim adds one of these for players who hate having to micromanage their inventory and/or hate not being able to tote every single scrap of loot out of a dungeon or ruin on a single trip. With such a modded bag or satchel of holding, a player can carry a complete set of every type of armor available, every weapon available, not to mention enough food, ingredients, and smithing supplies to stock a small city for months, and never be encumbered.
  • Parodied in EvoLand 2 where you shove an entire boat into your bag, at which point the game says: "Man, carrying all this equipment is gettin' ridiculous."
  • Factorio features a wide assortment of bizarre inventory rules and bags of holding. A simple wooden chest is capable of holding 80 full-sized Diesel Punk locomotives or 1600 steel I-beams. But it can only hold 160 barrels. The car can hold more items than anything else, so it can carry 80 additional cars within its trunk.
  • By exploiting certain game mechanics in both Fallout 3 and Fallout: New Vegas, you too can make your own bag of holding. Just find (or make) a corpse, stuff it with whatever items you wish to put inside it, sever one of its limbs, and voila! All you need to do now is to use the "grab" function key (default Z on the PC) and carry the severed appendage to the next town. It may slow you down a little, but it certainly beats the burden of maximum encumbrance.
    • You can also fill a foot-wide desk drawer with enough guns, armor, and ammo to equip an army. Unlike in the first two games, containers have no upper limit.
  • Every Final Fantasy XI adventurer starts the game with a Gobbiebag as the standard inventory. The Mog Satchel is another Bag of Holding... that requires the purchase of a $10 Security Token. And the Mog Sack is yet a third one, which has to be purchased from a Moogle vendor.
  • Gasald's sack in The Game of the Ages is big enough to carry the entire nearby cave. The character's counterpart in the source novel had an entire world in his sack.
  • Genshin Impact: When one first meets Lyney, he has the Traveller distribute Magic Pockets to three individuals, as these Magic Pockets can hold many items and perfect for carrying away one's items should Fontaine flood as per the prophecy.
  • Played with in Half-Life: Alyx. The titular heroine can carry a theoretically unlimited amount of ammunition and resin in her backpack, but nothing else - weapons, grenades and single-use healing syringes are instead stored in the tiny extra dimensional space of her portal-generating gloves (which can accommodate up to three guns and two items but no more).
  • The Hitchhiker's Guide to the Galaxy (1984) had the "thing your aunt gave you which you don't know what it is". You can't quite ditch it... this nuisance eventually comes in handy.
  • Hocus Pocus Pink, a point-and-click adventure, released in 1999, has this in spades. The Pink Panther stores stuff he needs in his own skin, which can even hold a woolly mammoth. Link (and see how much Hammer Space went into it).
  • While this was not explained until Buried In Time, The Journeyman Project explicitly justifies this by incorporating a "null-time pocket" in the Jumpsuit, in which objects placed there take up no physical space and do not burden the agent. This helps explain how Agent 5 can hold such large objects like a bicycle-esque device or a medieval sword.
  • This happens quite frequently in The Legend of Zelda.
    • In The Legend of Zelda: Twilight Princess, Link has a pouch on his belt. In at least one cutscene, he pulls an item out of it several times the pouch's size. He also manages to store Oocoo (an intelligent creature about as big as a goose) in his tunic. After he meets Midna, his ability to carry so much stuff can be at least partially attributed to her, as after Link obtains a sword and shield while he's still in wolf-form, she determines that the equipment is too awkward for her to use and snaps her fingers to make them disappear.
    • In his appearances in Super Smash Bros. and Soulcalibur, he's shown pulling the items from his hat (or that general area).
    • He does one better in The Legend of Zelda: Majora's Mask, putting a child-sized Deku Princess into a bottle!
    • In Skyward Sword you can fit shields in your adventure pouch, a tiny sack you wear on your belt. He later pulls out a piece of fruit about three feet across, staggering under its weight.
    • Of course, before the developers figured out that Link had this Pouch of Holding, marketing art depicted Link carrying everything on his back.
  • In LEGO Harry Potter, Hermione gets her bag of holding and can use it to pull out whatever she needs to solve certain puzzles.
  • The Interactive Fiction game Lost allowed the player to acquire a box that opened into a pocket dimension, allowing you to store anything you could pick up. Just make sure not to put any other type of container in it; it's not pretty.
  • Luigi's Mansion: Dark Moon: Luigi's pockets certainly act this way (as he's able to stash almost anything that E. Gadd gives him in them, regardless of size) and E. Gadd even lampshades it in one scene, commenting on how "it's a good thing you have such deep pockets."
  • As an Improbable Weapon User, Jess from Mana Khemia Alchemists Of Alrevis uses this as her weapon, throwing all sorts of objects at enemies: from chemicals, bombs, even life-sized chariots... It gets stranger when "team leader" Flay wants to speak with Muppy who has apparently gone off to some nearby hills. Jess reaches into her bag and somehow pulls Muppy out of it.
  • In Mario & Luigi: Superstar Saga, Mario and Luigi store everything they collect in a suitcase given to them by Toadsworth. The sequel also utilizes a suitcase, though this particular one is an anthropomorphic suitcase named Stuffwell, created by E. Gadd. The third game features the Star Menu, which the characters use to hold their things via Starlow.
  • The protagonists of the Metal Gear series carry a surprisingly amount of items and weaponry on them at all times. Later games refer to this mysterious storage space as their "backpack", though they're never seen actually carrying one.
  • Minecraft:
    • The basic chest has 27 slots, each of which can hold a stack of 64 items (and each item might be a cubic-meter block if something), meaning it can potentially hold 1,728 times its own volume. A literal mountain's worth of stone can fit in a small closet of them. The player's own stock inventory has the same capacity plus an extra nine slots for quick access. Ten if you count the off-hand item slot (in Java Edition at least; in Bedrock Edition, only specific items can be placed in the off-hand).
    • The Minecraft short video Silverfish Encounter provides an interesting look at what might happen if a Bag of Holding full of solid matter is turned inside out (at 2:55). Unfortunately, you can't actually do this, since if a chest is blown up in-game it merely drops its contents in item form.
    • Ender Chests are a crossbreed between this trope and Portal Network. They have the same capacity as normal chests, but with a twist: if you put something in an Ender Chest, no one else can reach it... but YOU can reach it from ANY Ender Chest in that server, no matter which dimension you're in or how far apart they are. Useful for maintaining your inventory if you've been flying your elytra in one direction for twelve hours and would rather die than fly 100,000 blocks back home.
    • Shulker boxes take this to the next level, as each one can hold its full complement of 27 items even after it's been picked up. If you somehow manage to acquire 36 of them, you can lug around 62,208 blocks of whatever without breaking a sweat — provided you want to have to locate the appropriate box and place it down on the ground to get anything out of it. And you still have room for the full set of armor and shield you'll no doubt want to have on you for the journey to protect it all. Unsurprisingly, fitting a shulker box inside another one is not supported, but they can be placed in normal chests or Ender Chests.
    • Buckets can only hold one liquid at a time, but the amount of that liquid they hold wildly defies not only their apparent size but also the law of conservation of mass. One mug-sized bucket can scoop up a whole cubic meter of water or lava. Rapidly placing and re-scooping water from a pond will gradually drain the pond... or a whole ocean, if you're patient enough. Even if you take just one scoop, then dump it on top of a mountain, it will form a huge, endlessly-flowing waterfall (or lavafall). In early versions of the game, doing this would flood the entire world.note  Buckets cannot be stacked, but they can be placed in chests and shulker boxes, so you can carry up to 972 sources of semi-infinite liquid at once (and, somehow, they never tip over).
  • Guybrush Threepwood of Monkey Island has Pants of Holding. He's been known to stuff such things as a dog, a monkey and a ladder down his pants with no discomfort. Although, strangely enough, he can't always go through tight spaces while carrying something big in those pants, like a banana picker.
    "That's the second biggest duck I've ever had in my pants!"
  • NetHack has the classic Dungeons and Dragons Bag of Holding: items inside one weigh much less. They're also useful for protecting items from damage — scrolls burn and potions boil when the player is subjected to fire, but inside a sack, they're perfectly safe. However, putting some items inside it is a Bad Idea — a wand of cancellation or another Bag of Holding cause the Bag to explode and disappear.
  • By the end Phantasy Star I, Alis carries three tank-sized vehicles around with her.
  • The player character's bag in Pokémon, especially newer generations, is like this. It's divided into areas for poke balls, medicine, TMs, berries, battle items, other items and key items and can fit up to 999 of each item plus things like a fashion case, a bicycle and more.
  • Clank in Ratchet & Clank somehow shrinks things and stores them in his abdomen. Meanwhile, when Ratchet switches weapons, the weapon has a brief animation of de-condensing from a (sometimes unrealistically) small size, explaining how he carries them everywhere.
  • Recettear: An Item Shop's Tale has this. The vending machines are probably the most extreme - they can sell any item you have. Before it was patched out, this includes other vending machines. It's quite possible, only on unpatched versions, to stuff ten vending machines into the one currently in your shop.
  • Yoko in Resident Evil: Outbreak carries a tiny backpack that gives her 4 extra item slots, which can be a lifesaver. Amusingly, In File #2 Yoko herself becomes one. Enterprising players noticed that the only way to finish "Desperate Times" by yourself on the hardest setting was to kill Yoko in the front gate area, then stash her body full of health and ammo.
  • The Rune Factory (and probably Harvest Moon) games' watering can deserves special mention. While it's stored in a standard Bag Of Holding inventory, it can be upgraded to hold several times as much water as at first, without becoming larger in any dimension.
  • Max of Sam & Max: The Devil's Playhouse has an organ in his body called an "inventory." This is the last story in the series, and Max's inventory contains a random assortment of items from all the previous games that he tucked into his inventory and forgot about.
  • Shadow Gambit: The Cursed Crew: Quentin carries a chest on his back at all times. He can dispose of bodies by pulling them into the chest, which never gets full.
  • Sierra's many point-and-click Adventure Games feature this with varying degrees of justification and Lampshade Hanging ("You put the ladder in your pocket. Ouch!"). Kings Quest (2015) in particular handwaves it by saying that Graham's cape (made by his mother) has a ton of pockets in it... and then exaggerates it in Episode 2 by having one of Graham's friends, a fully-grown adult, hide inside it.
  • Simon the Sorcerer in Simon the Sorcerer has a pointy wizard hat of Holding. Simon's hat can hold such things as barrels and ladders. As with everything else, Simon lampshades it a few times. Though oddly he won't pick up a loose plank under Swampy's house saying "It's too big for me" despite it's no bigger than the ladder was.
  • Star Trek: Elite Force provides a Techno Babble explanation for this involving a null space created by transporter technology.
  • A justified example in Stray: While the cat's backpack is physically only large enough to carry their companion B-12, the latter can "digitize" items into virtual storage. Hence, the cat can run and climb freely without worrying about being weighed down with such items as energy drink cans, notebooks, an entire container of detergent, or even an atomic battery.
  • Parodied in Summertime Saga. The Main Character's backpack can store a ridiculous number of inventory items, as is custom for storyline RPGs. However, he's also regularly seen stuffing things in his backpack that should be impossible, like a fullsized sex robot.
  • In Tales Of Majeyal, the Transmogrification Chest can contain any number of items without burdening the player. However, it also doubles as a Bag of Spilling, as items within are transmogrified (destroyed for some gold) upon leaving the current level. The player would better check the items inside before moving to another area, and being careless is a very easy way to lose that BFS you just find forever.
  • Karol from Tales of Vesperia keeps a large handbag on his person that he uses as a blunt weapon, and to store the various items he uses as weapons in his different arts. The largest one he can get has flavor text claiming it's big enough to fit Ba'ul inside, and considering that he can store a Super Robot in there in the PS3 version, it seems fairly probable that it's true.
  • Opening your inventory in Terranigma involves hopping into a jewelry box, which contains a pocket dimension that stores all of your armor, weapons, and knickknacks.
  • Terraria has the Piggy Bank (and its counterpart the Money Trough), Safe, Defender's Forge, and Void Bag items. Unlike regular chests which can't be picked up until they've been emptied first, they can be picked up even when they're holding items, allowing you to transport an entire chest's worth of items for the cost of only one inventory slot. They can even be placed inside one another to give you even more inventory space. However, you can't use multiples of the same container to get a massive inventory space, as each of these containers shares an inventory with all others of the same type (i.e., if you fill a Safe with 40 stacks of dirt, every other Safe you go to will have those same stacks of dirt).
  • Total Distortion has a guitar case containing a pocket dimension that can hold an infinite number of items, ranging from multiple guitars to dozens of food and drink items.
  • Turok's title characters pass one down their bloodline known as the Light Burden, a satchel that can basically carry anything. Whoever possesses the Light Burden takes up the title of Turok as well.
  • Umihara Kawase has the title character's backpack, which can carry a lot of things. It's especially noticeable in Fresh, where it's capable of carrying food, wood, all the walking fish that stand in her way, and even a few NPCs.
  • Wizardry IV: The Return of Werdna has the Black Box, which effectively triples your inventory space. Additionally, thieves cannot steal anything you put into the Black Box (but they can take the Box itself unless it's equipped to Werdna).
  • As is standard for MMORPGs, in World of Warcraft you can carry a lot more than your character has any right to. Though of course the inventory is nowhere near actually big enough for the way that players collect loot. The banks are also this trope. There is absolutely no way that the vaults on most of the banks are big enough to store even one player's stuff, let alone multiple players' stuff. One player's items if laid end to end would span Azeroth several times over, and yes you actually do need all of that stuff (at least, if you want to raid). One of the major contributors to this is the hilarious size of the weaponry. Pretty much every weapon is about twice the size that it ought to be if a normal person were going to use it, and some of them are so huge that they stretch immersion. All of them take up only one inventory slot though. Recipes routinely require several football fields' worth of herbs, a small mountain's worth of metal, or the like. Of course, it's entirely likely that the bags really are Bigger on the Inside. This is, after all, a world where you can receive mail or use the auction house while stuck in an alternate universe.
  • The Very Organized Thief: Though it's not indicated that the thief has a bag, he can store gold bars, TVs, lawnmowers, and the like.
  • In Yoku's Island Express, your inventory can hold various gadgets and even other characters, most of which are bigger than you are. Your wallet, however, you must constantly upgrade to hold more currency.
  • ZanZarah: The Hidden Portal: The fairy bag you get at the beginning of the game is described as a useful invention capable of containing numerous items without any weight or size gain.

    Visual Novels 

    Web Animation 
  • Shrapnel: In the miniseries, Cecilia, a Killer Robot who is roughly the size of an average adult woman, often rests inside a metal briefcase. How she manages to fit in there is anyone's guess.
  • Trick Moon: Pocket's bag can hold anything inside — apparently by making it smaller, as when she stuffs a big gemstone inside, it bloats the bag before it shrinks back down to its normal size.

    Webcomics 
  • Red Mage owned a "bag of infinite holding" in 8-Bit Theater, which Thief stole offscreen and used to store his loot. However due to the sheer volume of stuff that Thief pilfers, eventually even the bag of infinite holding runs out of room to hold all of it. Later in the story, Red Mage used it to trap Kary, Fiend of Fire and cast a Universe-freezing spell within it. The bag was finally destroyed along with Kary and Thief's treasures when White Mage impulsively smashed the frozen bag of holding with her hammer.
  • In Adventurers!, the eponymous heroes have a bag appropriately labeled "BAG", which holds absolutely everything. Well, up to 99 of everything, anyway.
    Karn: We'll use...THE BAG!
  • Awful Hospital: The protagonist buys a "HAMMERSPACE brand disappearing/reappearing compartmentalized collector's tote", which doubles as a Hyperspace Arsenal.
    "When you look inside, you perceive ten compartments of infinite size occupying the same space simultaneously. You were under the impression the human mind either just wouldn't process that sort of thing at all or would go mad from the attempt, but it turns out, it just sort of tickles a little."
  • In Beach WZRD, Wizard uses her own enchanted hat to store all sorts of items, and mocks beach witch Melody for relying on a non-enchanted (and unfasionable) fanny pack.
  • The Boy Who Fell has the Hell Kitchen backpack, which is connected to a mystical vault of unimaginable power.
  • Kiran from Chirault is in possession of such a bag.
  • Xionus in Crawlers uses a sort of portable hole as his primary weapon.. When he can no longer get away with that he goes with a variation of the Bag of Holding.
  • DM of the Rings mentions it here:
    Gimli: I'm just saying... You don't have a backpack. What you have there is an invisible leather TARDIS.
  • When Natasha Wing from Electric Wonderland graduated college, her parents gave her a cardboard box with an unlimited capacity. She put all of her furniture in the box when moving out of the dorm, but a truck ran over it as she exited.
  • Errant Story: Meji brings a bag of holding along on her trip. And makes it invisible.
  • In Erstwhile, All Fur packs three dresses into a nutshell.
  • Familiar Ground Toad's red hat
  • Flip Side: Maytag carries a purse with her that holds several items you wouldn't normally fit into a single purse. We're never told where she keeps the purse itself, but the one time Bern starts thinking about it, she's visibly freaked out.
  • Guilded Age: Belonging to Syr'Nj. How she got it is apparently a Noodle Incident for now.
  • Harpy Gee: Pumpkin, Harpy's goblin cat, is a living version of this.
  • Hazard's Wake has these, and explicitly calls them Bags of Holding.
  • Homestuck features "captchalogue" cards, which in practice work like this. They are small enough to fit inside a wallet, yet can contain a whole car or ten tons of pipe tobacco. They also come in many different forms, with different carrying capacities and methods of retrieving items. They can be weaponized and may have some parameters for storage. Really it all depends on how many captchalogue cards you have and how much each one is allowed to hold.
  • Subverted in The Inexplicable Adventures of Bob! when Ahem tries to fit into an ordinary suitcase, mistakenly believing it to be "space warped."
  • Gertrude & Brunhilda of The KAMics have magical bags of holding inside their helmets.
  • Lardee's red bag from My Milk Toof can hold seemingly all he wants. He bought ickle a blue bag that may or may not have the same skill.
  • The Non-Adventures of Wonderella: Wonderella has revealed that her purse is connected to a storage lot in Omaha, unfortunately there's a homeless guy living in it.
  • In Not a Villain, one of the special abilities available to players of the Erbana alignment is a bag of holding. It's necessary for all the plants that Erbana players have to gather and carry. It's also useful enough that, while the Erbana path is unpopular, some players maintain a 15% Erbana alignment in order to be able to access it.
  • The Order of the Stick has these being a fantasy dungeons and dragons comic. More to the point, Bags of Holding are used as a Hand Wave to explain why many of the characters' weapons and other equipment aren't visible on their stick-figure selves.
  • In Ow, my sanity, Shubby offers her dice bag as a place to store a much larger object.
  • In Precocious, Quincy's supervillain persona "D20" carries his comically oversized dice in a normal-sized dice bag, which causes Jacob to make a sanity roll.
  • Samurai Princess's Jacquline apron pocket appears to be housing a very large fishing net and who knows what else.
  • Tower of God - Manbarondenna, Khun's bag he stole from his father. It stores a whole lotta crap, especially potential allies who want to get a few freebies down the line and hide in the bag, which apparently can also clone a whole bunch of stuff. This includes Khun's knives and swords, so it is probably very spacious since nobody got cut up.
  • Trope Overdosed The Webcomic: Bob purchased one of these from a stinky old peddler at some point of not-yet-revealed time.
  • Unsounded: Duane's bag has a function that allows it to act like an little artificial dimension, though trying to put any people in it will kill them as explained in this author post.
  • In Wapsi Square, there exists one of these inside Bud's torso.
  • In Weregeek, Abbie uses one to (among other things) carry two PCs.
  • Common tools in Work Sucks. Many characters utilise them for carrying tools, bubble shooting weapons, massive pets, and other people around effortlessly.
  • In WTF Comics characters will occasionally reach into what appears to be an ordinary bag, sometimes going shoulder-deep into it, and pull out something large. Like in one scene where the group's warrior, Straha, pulls a huge warhammer out of a small bag.
  • Subverted in Yokoka's Quest, when Misha magically retrieves a bag containing food from a "storage dimension", but there is no indication that the bag itself is special.

    Web Original 
  • In Douluo Dalu There's plenty of examples, they are kind of rare for normal people but most characters that appear will undoubtedly possess one of them, the Main Character has one in the form of a belt with 24 pockets, each one holding 1 square meter of possible space.
  • Raising Angels: The Main Character possess a copper bracelet which she uses as a handbag, with all the things that go in one of those.
  • The Whateley Universe has loads.
    • Whether it be through technological means; magical means; mutant powers to expand the insides of stuff, or shrink things to fit more in regular bags; or having sponsors who are awesome Chinese trickster gods; between bags, utility belts, pockets, cars, rooms, or simple Hammerspace, loads of characters have more holdouts and hidden gear of their own than the average platoon of soldiers.
    • Most prominently, Ayla/Phase went to a secret Mad Scientist open market and met a student named Mobius, who was selling a Utility Belt whose every pocket can contain anything. Phase paid four times the asking price, telling Mobius that he should charge at least that much for something that is so useful and immediately put himself forward as a marketing manager and legal advisor for ten percent of the profits.

    Websites 
  • Cracked Photoplasty advertises jeans with such a pocket in Ads for Products That Must Exist in Video Games.
  • The inventory page on Neopets, for your unlimited inventory items, has the following description: "You carry with you, at all times, a bag. This bag holds all your items until you move them elsewhere. It's not a huge bag, but it seems to have more room on the inside."
  • SCP Foundation:
    • SCP-216 ("The Safe"). Each time SCP-216 is opened using a different combination its interior is different as well. There are 10 million possible combinations to open it, so it could have up to 10 million possible interiors to store things.
    • SCP-1689 ("Bag of Holding Potatoes"). SCP-1689 is a bag of potatoes that is always full. No matter how many you take out, more will appear.

    Web Videos 

    Western Animation 
  • In Animaniacs, Wakko explicitly has one of these, referred to in the show as his 'Gag Bag'. In "H.M.S. Yakko", Yakko briefly has one during a line in "I am the Very Model of a Cartoon Individual".
  • In Around the World in Eighty Days, Passepartout uses this to carry whatever items Phileas Fogg asks for in a particular episode.
  • In CatDog, when CatDog climbed to a higher part a mountain and are going to find their earmuffs (It is missing) from their backpack, they took out various large things from their backpack such as a fridge, barber sign, drawer, and more.
  • On Daniel Tiger's Neighborhood, Jodi Platypus's normal outfit features a purple shirt with a pocket in which she always keeps crayons and according to her a number of other useful things.
  • As fans of Die Sendung mit der Maus might have seen, Krawinkel note  packs his whole house into the bag of his trusty dog Eckstein when he is bored and wants to go on a safari. But he gets already thrown out of the bus which is in danger of keeling over since the stuff keeps its mass...
  • In The Cat in the Hat Knows a Lot About That!, The Cat in the Hat often uses his hat as one.
  • Batman's utility belt seems to function as this in the DC Animated Universe. When Luthor manages to open it in "Injustice for All", the Batarangs and other gadgets that spill out of of the belt are far larger than any of the pouches could possibly contain.
  • In Drawn Together, Wooldor Sockbat does a literal Ass Pull, producing items from his rectum.
  • In one episode of The Fairly OddParents!, Francis shoplifts from a giant mall by shoving such things as tires, vending machines, and televisions in his pants.
  • Felix the Cat was famous for his magic bag, which may very well be the Ur-Example.
  • Similar to the above example, Pak from The Fruitties carries a backpack with him that contains anything he needs, and can hold way more stuff than a backpack should be able to, including stuff that wouldn't fit in there.
  • One Futurama episode had boxes that each contained an entire Alternate Universe (including more boxes).
  • Orko's hat in He-Man and the Masters of the Universe (1983) has a compartment where he can store almost anything. Unfortunately, the stuff in it seems rather cluttered and unkempt (and seems to have as much junk in it as it does useful items), and it often takes him a while to find what he's looking for.
  • One of Jimmy Neutrons inventions (the Hypercube) is a small box with infinite space inside. He uses it as a Bag of Holding in some episodes.
  • This is apparently a common item in The Legend of Zelda (1989) animated series, as both Link and Zelda have pouches of this nature on their belts where items shrink when placed in the bag and grow to normal once removed, thus explaining how they could possibly carry around all the weapons and items the PCs are known to carry in the actual game.
  • Hamilton's box on Maggie and the Ferocious Beast. Not only is it Hamilton's home, he also seems to be able to pull out of it just about anything that he, Maggie, or the Ferocious Beast need.
  • In Mighty Magiswords, Prohyas and Vambre keep their many magiswords in tiny pouches on their belts. The magiswords themselves are tiny until used, though.
  • In Milo Murphy's Law, Milo Murphy's backpack always has whatever he needs for any given disaster, even things that obviously could never fit, up to and including a ship's anchor.
  • Moominmama's handbag in Sky1's Moominvalley. In the episode "The Strange Case of Mrs Fillyjonk", she pulls various very long items after it. More subtly, at the start of the episode, she is filling it with jars of jam. It's about the right size to hold two of the jars, but she just keeps putting more in. In "Moominpapa and Son", Moominpapa's briefcase also works like this: every time he thinks of something he needs for his job, he drops it in, where it disappears. This includes the Moomins' very bulky barometer and a full pot of coffee.
  • My Little Pony: Friendship Is Magic:
    • In "Pinkie Pride", Pinkie Pie has no trouble storing everything she needs for her next party into her tiny saddlebags, including spools of streamers, square yards of banners, and gallons of paint, the latter with no container whatsoever!
    • The opening of the My Little Pony: Rainbow Roadtrip shows a montage of the Mane Six packing their saddlebags. Especially Rarity and Twilight Sparkle put far more stuff in than their bags should be able to hold physically, with Twilight stuffing what seems to be half her library in there. But then again, Two Unicorns Did It.
  • The New Adventures of Winnie the Pooh: In "Luck Amok", Tigger decides to move away so he wouldn't hurt his friends with his bad luck, so he packs a trunk full of various large objects, including Rabbit's cupboard, Rabbit's bed, and even Rabbit's kitchen sink.
  • On Ollie's Pack, the titular backpack (known as the Monster Pack) contains an entire alien dimension within it. Ollie and his friends are tasked with making sure the pack doesn't fall into the wrong hands.
  • In the animated series version of Pac-Man, Inky had a front pocket to himself that was this way. He pulled a full-length ladder from it once.
  • Rico in The Penguins of Madagascar keeps an inordinate amount of items in his gullet, everything from dynamite sticks (pre-lit, even), to binoculars, to a flame thrower, a running chainsaw, and even a safe. In one episode, Mort climbs in through Rico's mouth to recover a ticking time bomb, and then he takes the elevator inside. Yes, Rico has an elevator inside his belly.* It's faster than taking the spiral staircase.
  • Road Rovers: Shag the Sheepdog is known to carry a lot of stuff in his fur, including weapons.
  • In Samurai Jack, the sporran on the Scottsman's kilt acted like this. It could hold much more than its size suggested, letting him store many grenades, a very large chunk of gold, and his bagpipes inside.
  • In The Smurfs (1981) episode "The Magic Sack Of Mr. Nicholas", the Santa Expy Mr. Nicholas shows the Smurfs how he can carry a lot of presents and deliver them to the boys and girls with his magic sack, which during the episode gets switched with a sack full of captured Smurfs.
  • Aunt Tilly's Carpet Bag in Sofia the First Literally contained... A TEA SET READY TO DRINK!!
  • Pearl from Steven Universe can store pretty much anything inside her gem, regardless of shape or size. This includes her own repressed memories, who are represented as literal past versions of herself. One of them found a way to communicate with the outside world. It is unclear if this is an ability all Gems possess or only certain types ( Spinel from the movie appears to summon a weapon, but it later turns out to be a piece of technology rather than one of her abilities, implying she was just storing it in her Gem).
  • In The Super Globetrotters, Gizmo had an "afro of holding".
  • In Thunder Cats 2011 the thief Tookit has one called the "Forever Bag" capable of holding several warehouses worth of stolen goods in a sack that's roughly 2-3 feet tall. The Forever Bag's activation phrase, "rankinbass", is a Shout-Out to the production company of the original ThunderCats series.
  • In Tiny Planets, Bing carries a satchel from which he produces a variety of useful items, many of which are larger than the satchel itself.
  • Transformers: Animated:
    • Swindle has a compartment in his chest that hooks into his own private pocket dimension where he keeps all his wares. Because of the way Space Bridges work, it's possible for someone else to come out of his chest through a remote location.
    • Wreck-Gar from the same series has a backpack like this. He can pull out many useful (and even more useless) items from it at any given time.
  • In Ultimate Spider-Man (2012), Deadpool's pouches functions as these. Among some of the stuff he has in them include: a parachute, a laser gun, bombs, fish sticks, and more.
  • Belly Bag from Uncle Grandpa is a sentient one, and Frankenstein lives in a castle inside him.
  • In the Wacky Races Spin-Off, The Perils of Penelope Pitstop, Pockets, one of the Ant Hill Mob, always seemed to have an unlimited amount of gadgets and gizmos in his "pockets."
  • In Wakfu, Ruel's Havresac is big enough to accommodate the whole group, with room to spare.
  • Wander over Yonder: The titular character's hat is able to hold all sorts of things (like a trophy or a picnic basket) and he even uses it as a sleeping bag. In "The Hat" in turns out he (and Sylvia) are able to summon all sorts of thing, as according to Wander "[The Hat] doesn't give you want you want, it gives you what you need."

 
Feedback

Video Example(s):

Alternative Title(s): Magic Satchel

Top

The Nerd's Travel-Bag

The Nerd packs for an expedition to find the bad Tomb Raider games. He stuffs his backpack with various oversized weapons.

How well does it match the trope?

4.9 (30 votes)

Example of:

Main / BagOfHolding

Media sources:

Report