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Made of Explodium

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"I do not understand why everything in this script must inevitably explode."
Teal'c, Stargate SG-1, "200"


Everything Is Better with Explosions, isn't it? Well, if you spice it up to maximum, you have Stuff Blowing Up in complete defiance of science and logic.

In the wonderful world of fiction, nothing ever just breaks. If it's even slightly mechanical or electronic, its destruction is loud and accompanied by Impressive Pyrotechnics. Apparently, circuit boards, moving parts, and Tokyo are the most volatile substances in the universe.

And that's just in serious works. In comedies, anything can blow up, especially if there's an Epic Fail involved.

Objects that are particularly prone to exploding include:

Related to You Have to Burn the Web. Also related to Unrelated Effects, where the focus is on how awesome the weapon causing destruction is, rather than how explode-y the item being destroyed is. See also Incendiary Exponent, Catastrophic Countdown, Hair-Trigger Explosive and Ridiculously Potent Explosive. Sister trope to Made of Incendium, in which something easily catches fire. Contrast Made of Indestructium, which is when something is so ridiculously impervious to physical damage (without the excuse of, say, Nigh-Invulnerability superpowers) that it seems genuinely indestructible.


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    open/close all folders 

  • Bugs in commercials for Raid.
  • "Awesome barbecue! Awesome pool!"
  • One commercial for Sprite showed people running at one another. Upon contact, they explode in huge splashes of soda. Apparently, this is supposed to make you want to buy it. No, we don't get it either.
  • One Japanese Sega Saturn commercial for Saturn Bomberman had Segata Sanshiro throwing his opponent with such extreme force that he blew up upon hitting the ground, twice. Sanshiro himself was unfazed.

    Anime & Manga 
  • Mazinger: Many Mechanical Beasts from Mazinger Z exploded easily -and spectacularly- even if there was no reason for it (other than animating spectacular explosions, of course). Aeros B3 reinforced this trope: it was loaded with explosives since its purpose was diving in Mount Fuji and exploding within it to awaken the volcano and bury the Institute under a tidal wave of lava. A subversion was Balanger M1, that were clusters of submarine, guided mines did NOT explode but stuck to their target and shocked it with electricity. Several Warrior Monsters and Saucer Beast from Great Mazinger and UFO Robo Grendizer also followed this trope.
  • Daimos: Some Robeasts exploded even if Kazuya only had punched through them or sliced in two pieces with a karate chop or sweeping kick. It was justified in the episode 9, though, when he fought a mecha had a nuke inside.
  • Armored Trooper VOTOMS: The titular ATs (Armored Troopers) of the franchise use a liquid called Polymer Ringers Solution that lets the machines move in a human-like way with hydraulics, similar to an advanced breaking fluid. Unfortunately the stuff is absurdly flammable, causing it explode when subjected to sudden changes in temperature. One wonders why they decided "explodes easily" was an acceptable vehicle design flaw.
    • Furthermore, as each of the Story Arcs of the show reach a climax, more and more explosions will be observed by the viewer, usually with absolutely EVERYTHING blowing up in the current location of the story in the final episode for that arc.
  • Tengen Toppa Gurren Lagann gives it their usual treatment. While every mech that's beaten blows up, you can tell how important it is by how spectacular the explosions are. The ones found at the end of the arcs generally have them making three-pronged dust clouds and blowing up repeatedly. The Final Battle had the Big Bad blowing out about seven times, and in different colors each time.
    • Apparently someone had the nerve to edit out said final explosion from the Sci-Fi airing of the dub. And they WILL PAY!
    • The Mugann, in particular, are literally Made of Explodium, on purpose: When defeated, they turn into lots of pieces that fall down and explode on impact. The intent is to make their enemies afraid to destroy them near populated areas.
  • Samurai 7: Not only do robots immediately explode when cut in half, the explosion begins at a point between the two halves, where there isn't actually any robot left. Perhaps it's volatile gas igniting from the sparks of the sword's passage?
  • Pokémon has been doing this trope for attacks to blast Team Rocket off since the beginning of the show, and has been using it recently even when TR's not involved.
    • How the hell does a stream of water explode from hitting a barrage of sharp leaves?
    • In the games, there are actually two attacks (Selfdestruct and Explosion) and an ability (Aftermath), which cause Pokémon to explode in a way that only knocks them out.
    • Here's one of the examples of Bulbapedia's "Anime Physics." "Nearly everything explodes in the anime. Most attacks explode when they connect with an opposing attack, even if the attacks would not normally do so." The entry lampshades the water/leaves explosions and the "moves amplified in power and even made to explode just to enable them to blast off Team Rocket", and notices "Some moves explode when they clearly cannot, such as a Bite attack."
    • Taken to the extremes with James' Carnivine. Early on in the DP saga, it caused an explosion if it did pretty much anything.
    • Most of Clemont's inventions quickly go boom. Apparently, the kid who built a robot duplicate of himself has never heard of fuses.
  • Pick a Gundam show, any Gundam show. If your mobile suit gets hit in the torso, it will explode in a spectacular manner. If a ship (spacefaring or seafaring) takes a certain critical amount of damage, it will explode in a spectacular manner. In addition, Gundamverse tanks appear to be Made of Explodium as well, since they regularly blow up when struck by the large caliber machine guns often wielded by mobile suits. This is rather puzzling when you think about it, since it's damnably hard to get a tank to explode in real life.
    • Gundam as a whole tends to zigzag this when it comes to warships: While a ship destroyed onscreen will usually explode, scenes in past battlefields typically have plenty of clearly destroyed wrecks that are otherwise mostly in one piece.
    • The original show indicated this was the result of a mobile suit's reactor going critical, and even managed to play it for some drama in the first episode - when Amuro straight-up chopped the first Zaku in half with his beam saber, the resulting explosion made a decent-sized hole in the colony and ended up sucking quite a few people and objects out into space.
    • Z Gundam has a scene in one of the first episodes, where a GM II lands on the ground, without being damaged at all. It still blows up for some reason.
    • The Leos of Gundam Wing are the worst by far; they seem to be painted with C4. There's even an infamous scene where a pair of Leos explode due to a buster rifle shot that misses them.
      • It is implied in-universe that the Buster Rifle's beams are radioactive, and that it's actually the radiation that causes Leos to blow up.
      • Without their forcefields, the Virgos are this, to the point where even punching off their head/camera causes them to blow up.
      • This was Lampshaded in SD Gundam Force when they enter Lacroa (an knight gundam themed world using Gundam Wing mecha) the Pawn Leos explode and revert back to an card form when damaged the rest of the group is confused while zero bring up that they always do this
    • In Gundam 00, everything blows up. One example involved the 00 Gundam quartering an asteroid its swords, triggering expansion in pockets of frozen gases sufficiently to cause the surface to rupture with extreme force and leading to a spectacular explosion.
    • Mobile Suit Gundam: The 08th MS Team takes an interesting approach to this trope. While it generally follows the exploding rule, many mecha are simply damaged to inoperation from machine gun fire about as often as they explode. However, during one scene, it's discovered a mobile suit is going to completely explode, starting from its reactor. Since mobile suits are operated by nuclear power, this is a very big deal, and it becomes a scramble to evacuate before the suit explodes. which makes one wonder why no one else ever makes a big deal about all the Zakus and Doms blowing up all over the place...
      • The 08th MS Team is by far the most realistic of all Gundam shows to date; the only time a mobile suit is documented as exploding was when the Federation were sending GM teams into the Zeon base in hopes of setting off booby traps left in the base entrance. This, however, did not work.
      • This goes double in Gundam Unicorn, Marida Cruz was shooting to kill. But she made sure that no reactors are hit. And when it took out the colony with it.
      • There is also Usso making a point to not destroy suits via a hit to the reactor. This is for two reasons, the first is that by this point the earth is so war-ravaged that everyone doesn't know how many more blast it will take before become something of a dust ball. And the second is as much as the suits are smaller now, they are still VERY much nuclear... and a hit to the reactor will bring one to critical mass QUICKLY.
      • In Gundam F91, the Crossbone Vanguard invents a weapon specifically to avoid doing this. The shotlancer is a hydraulic lance that can be fired like a giant lawn dart or used as a melee weapon; either way, the intent is that it damages the enemy mobile suit's reactor cooling systems, triggering the safety cutoff.
    • War in the Pocket takes 08th MS Team in the sense Mobile suit combat leaves metal husks. With the exception of the Kampfer fight scene, the mechs don't explode cleanly and flaming debris hits the general population with particularly brutal results.
  • Neon Genesis Evangelion's Angels sometimes play with this. The third (which is the first encountered) encountered blows up in a cross-shaped explosion, the seventh and tenth form new lakes when they explode, and the sixteenth blows up the entire city when it dies. This is probably out of convenience, as it takes several episodes to clear out the body of one of the Angels that DOESN'T blow up.
  • In Jo Jos Bizarre Adventure Diamond Is Unbreakable, this is what the Stand Killer Queen does — its power turns objects and even people into explosives.
  • Cinque's Inherent Skill in Magical Girl Lyrical Nanoha StrikerS is the ability to turn any metal into explodium. She usually applies it to her knives.
    • Wendi has a similar technique, and when she shoots a disabled Type III Gadget Drone with a shot that causes this, it causes a massive explosion.
    • Also, the Relics in StrikerS. Being filled to the brim with magical energy, they explode spectacularly when they break. One of them was the cause of the airport fire at the start of the season.
  • The various Knightmare Frames in Code Geass can be counted upon to violently explode even after the most minor of hits; a single, glancing strike from a sword or Slash Harken is often enough to do it. The few times when it doesn't happen actually come as quite a surprise. This is probably because of the Sakuradite they all use, which makes you wonder why they would use it in such lightly guarded machines.
    • One of the worst offenders is in Turn 18, when a Mook Mobile literally explodes when Suzaku uses his Knightmare to spin kick it. And it blocked!
    • Actually, the extremely volatile Knightmares were only in R2. In R1, any time a Sutherland or other Knightmare was damaged, they would just continue fighting until the pilot was killed. In fact, even Sutherlands had an Auto-Eject system which allowed the pilot to survive, should their Knightmare be damaged beyond repair, as well as purgeable arms (meaning they could be ejected if damaged, before the highly volatile liquid superconductor, Sakuradite, could explode and cause actual damage to the Knightmare). This is shown countless times when Knightmares are damaged. Additionally, in R1, the Knightmares primary use regular ammunition, with Lancelot's V.A.R.I.S. and V.M.S., Guren Mk.II's Radiant Wave Surger and Gawain's Twin Hadron Cannon being the only actual exceptions, with the weapons being unique to those respective Knightmares. In R2, V.M.S., V.A.R.I.S. AND the Radiant Wave Surger are STANDARD equipment on the Vincent-models (mass produced Lancelot), all of which are weapons specifically designed to make Sakuradite unstable. And since no other superconductor that is nearly as efficient as Sakuradite has been invented (since it hasn't been necessary), they don't really have any choice but to use the very superconductor that every single weapon used in R2 are specifically designed to destabilize. So it is kind of justified in-universe.
  • For some strange reason, Negi's duplicates in Negima! Magister Negi Magi's Kyoto Arc don't just poof back to paper like normal when you kiss them. Instead, they explode.
  • Stated in the Anime World Order review of Bubblegum Crisis as one of the many reasons why the average life expectancy of an AD. Police officer is fairly low.
    Daryl Surat: "The mortality rate in the AD Police is something like 90%, getting into a helicopter makes that shoot up to 100%"
    • Also refereed to by name in the Baoh review of the same podcast, lamenting the idiocy of one of the bad guys by attempting to kill Ikuro/Baoh via a specially made explosive bullet whilst riding a helicopter. Long story short, Ikuro/Baoh grabs the bullet and fires it back, killing the guy and blowing the chopper to bits and pieces.
  • In later seasons of Yu-Gi-Oh!, various monsters explode when defeated and the shockwave blow away the duelists somewhat. It becomes more questionable since they're holograms, so they shouldn't cause any physical force at all.
    • Kaiba actually mentions this in his second duel with Yugi, explaining that the shockwaves from his dragon being destroyed would be powerful enough to blow him off the castle.
    • Commented on in the Abridged version: "For some reason, playing a Children's Card Game has caused me to become severely injured." "Somehow a hologram with no real physical form just hurt me."
  • Dead Leaves features exploding lipstick as part of Pandy's most successful moves.
  • One Piece has Baroques Work assassin Mr. 5, whose devil fruit makes his entire body this.
  • Ranma ½: Bakusai Tenketsu. Okay, even if you can destroy things by hitting some sort of natural weakpoint in their structure with your bare finger (even though your finger couldn't penetrate their surface in the first place, realistically)...why would they blow up with maximum shrapnel?!
    • Gosunkugi once receives a mail-order armor which he puts on to help him overpower Ranma. It turns out that there's a mechanism installed into it (described in the instruction manual and all), which will cause the armor to blow up if he doesn't defeat Ranma within a certain time limit. Yes, for absolutely no reason.
  • Dragon Ball:
    • In Dragon Ball, Demon King Piccolo explodes after Goku punched through him.
    • In Dragon Ball Z, the Cell Juniors explode when Gohan hits them. This happens again with Bujin and Bido in the Non-Serial Movie Dragon Ball Z: Bojack Unbound. This is more likely a censorship reasons, since the Cell Juniors don't explode in the manga and you see their crushed heads torn into pieces in detail.
    • Gotenks' Dynamite Kick is actually just a normal kick. But Buu explodes a few seconds later.
  • When the Kaiju climb up onto the dock in the first episode of Gaiking: Legend of Daiku Maryu, there's an explosion with every step they take. The entire dock appears to be made of Explodium.
  • Pretty much anyone who drives a car and doesn't have a name in Speed Racer is going to have this happen to them. Sometimes they're shown to be unharmed (if they're relevant to the plot for longer than fifteen seconds), but most of the time it's live and let die. Somewhat accurate for the time, since race cars were pretty volatile in the '60s, but wildly overdone. You can tell where most of the animation budget went after a quick race or two.
  • Sgt. Frog: Viper, a rival alien invader, explodes "for some reason" when he's defeated by the Keroro Platoon.
  • Ninja Slayer: From the animation, this is how every ninja dies when defeated. They shout "SAYONARA!" and go KABOOM!

    Comic Books 
  • An excerpt from Warren Ellis, on what his comic Nextwave is all about:
    "It is people getting kicked, and then exploding. It is a pure comic book, and I will fight anyone who says otherwise. And afterwards, they will explode."
    • And it lives up to that hype, too.
    • Tabitha's super power is described as "mutant powers of blowing things up and stealing all your stuff."
    • Elsa's reaction when she shoots the first of a horde of what look like clay golems and it explodes spectacularly:
      Elsa: "Oh my god. They explode? My life has taken on new meaning!"
  • In one issue of Frank Miller Adventures All-Star Batman & Robin, Frank Miller in a Batman costume sets what looks like a standard, buy-it-in-a-store bottle of bleach on fire with a road flare from his belt. That's commercial bleach, which is almost entirely water. And he sets it on fire. He then throws it into a huge stack of similar bottles, causing a nice big explosion and gloating as it kills the small-time hoods that were stealing it.
  • In Asterix in Corsica, fumes from a Corsican cheese explode, destroying a ship. Asterix and his friends already jumped the ship (fortunately for them), but then the pirates came on board (unfortunately for them, as always).
  • The Human Bomb.
    • Likewise, Nitro.
    • Likewise, Gambit.
    • The Human Bomb and Gambit each have the ability to make things they touch explode. Nitro on the other hand is himself Made of Explodium, his power being to blow himself up and then reintegrate, being given this power by the Kree Lunatic Legion.
  • As Atomic Robo put it:
    "My years with Mr. Tesla have taught me that there's one underlying scientific principle common to all existence...everything explodes."
  • This becomes a superpower in Strikeforce: Morituri; the character Revenge could convert anything to energy by touching it, with the effect of making it explode. He once defeated an opponent with Super Speed just by touching him once during the fight.
  • In Our Worlds at War, the Imperiex Probes are this, as cutting open their armored bodies sets off a chain reaction that leads to a big boom. This is what caused a humongous trench to form where Atlantis used to be, what temporarily took out Wonder Woman and killed her mother Hippolyta.
  • The Legend of Wonder Woman (2016): Airplanes, tanks and most everything else regularly goes up in giant explosions after taking little damage in this series.

    Comic Strips 
  • In the Beetle Bailey strip for 8/6/2013, Cookie says his recipe has real kick to it. Then the food blows up.
  • Invoked in a cartoon in The Far Side: A worker is hammering nails, manufacturing a huge weapon. A coworker with a mischievous expression has slipped up behind him with an inflated paper grocery bag, and is about to slam it.
  • In one Peanuts comic, Charlie Brown finally manages to get a kite into the air... only for it to explode on him. Lucy even comments how she's never seen anything like that happen before.

    Fan Works 
  • Yu-Gi-Oh! The Abridged Series has Pegasus's wife. In the original, there's a flashback where her dying of unspecified causes is visually shown by her turning into a rose and the petals flying off. Later on, Pegasus has a vision of her returning to him, which ends when she glows and disintegrates. The Abridged version proclaims that these instances were literal, and she just has a habit of exploding.
"You really need to stop doing that."
  • Michael Bay's Yu-Gi-Oh! The Abridged Series has Tristan's voice.
  • Lampshaded by Vegeta in Dragon Ball Z Abridged after being defeated by Zarbon. "Why did I explode?"
  • That Mass Relay example below? In Incompatible System, the FTL drive Mankind uses (as well as another drive used by a neighbor race) causes proportionate explosions in all eezo nearby (the first test was a jump to Mars... the Prothean ruins promptly became a dinosaur-killer level fireball). Naturally causes a delay in First Contact with the Council races.
  • In Triptych Continuum, platinum absorbs magical energy from its surroundings. It's used to make self-charging Magitek, and in small amounts unrefined platinum leaks the magic back out. But large chunks of unrefined platinum, or damaged platinum wiring, simply absorb magic without being able to discharge it, until there is so much magic stored up that the platinum chunk can't hold it anymore and explodes in a building-levelling blast.

    Films — Animation 
  • In Wallace and Gromit: Curse of the Were-Rabbit, a plane from a plane theme ride somehow manages to explode when it crashes. Consensus: it exploded because of the awesome.
  • During a chase scene in Rango, bats are seen to explode on crashing. Yes, bats. Justified by several of their riders swilling moonshine, which is rather explosive.
  • In The Swan Princess Rothbart explodes after he is killed when Derek shoots him in the heart with an arrow in his great animal form.
  • Frozen:
    • In Frozen, Kristoff's wooden sleigh bursts into flames after falling at the bottom of a chasm. Justified by Kristoff's earlier mention that it was freshly lacquered, which presumably worked as an accelerant when the lantern at the front set the whole thing on fire.
    • Olaf's Frozen Adventure: Olaf manages to set Kristoff's replacement sled on fire too from overloading it. This time, the fire is burning as the sled is falling into the chasm, is snuffed out momentarily by the impact... and then there's the explosion.

    Films — Live-Action 
  • Happens in pretty much every Michael Bay-directed movie ever made. Particularly in the Transformers Film Series.
    • In Revenge of the Fallen, even concrete tubes can explode!
    • Even worse in The Rock where a San-Francisco Cable car... a vehicle that has no engine and no electronics (it's propelled by grabbing onto a cable that runs the length of the route and is pulled by a massive stationary motor), explodes at the end of a car chase. Considering the scene in question is often considered the Magnum Opus of car chase scenes, it's not questioned.
  • In perhaps the biggest example in film, Battlefield Earth, Planet Psychlo has an entire atmosphere that is made of explodium! Their air reacts violently with strong radiation, so a strong nuclear bomb is all it takes to destroy the entire planet. Wow. Fridge Logic ensues when you realise that its sun should be bombarding it with more radiation than every nuclear bomb ever built, every second.
  • In a deleted scene in Shanghai Noon, a runaway train explodes when it runs into the END OF THE LINE barrier. The director admitted that the explosion could not be logically explained.
  • The film Demolition Man has one of these when the cryo prison explodes at the end of the film when machinery starts to spark.
  • There's the aptly named ass-blasters from Tremors 3: Back to Perfection. Not only do they light their own farts on fire to achieve enough thrust to glide after prey, they explode spectacularly if exposed to any sort of intense heat such as a can of unleaded gasoline ignited by one ass-blaster's own acid spit in Burt Gummer's basement. Burt Gummer being Burt Gummer, the gunpowder he keeps for his weapons goes up in flames soon after that, taking out his entire fortification.
  • James Bond films in general are quite prone to this, but some take it to ridiculous new heights.
    • In The World Is Not Enough a helicopter explodes the second it touches the lake it's falling into, vaporizing as though it were made of magnesium. It was on fire after being hit by a missile though.
    • Die Another Day has a hovercraft crashing next to a concrete bunker, and both end up producing a gaseous explosion.
    • Quantum of Solace featured the Supervillain Lair which chain-react explodes into a spectacular fireball in the finale. The cause of the explosion? Backing a jeep into a parking garage wall at 15 mph. Structural Engineering at its finest. Comedian Dara Ó Briain called the film on this at an awards ceremony; Olga Kurylenko, in the audience, shot back that the building in question was a real hotel. Dara's response? "Yeah, but it's not made of dynamite, is it?" Well, it was a hydrogen powered hotel.
    • GoldenEye has a radio antenna exploding... Nuff said.
    • Licence to Kill has the villain's mountain base explode because of one little beaker of burning gasoline.
    • A similar situation occurs in Spectre, where Bond blows up the Supervillain Lair by firing at a gas tank.
  • In Where Eagles Dare (1969), Lt. Morris Schaeffer (Clint Eastwood) and Maj. John Smith (Richard Burton) first kill the German soldiers who are transporting them to the Schloss Adler in a Mercedes 340B, then to cover their escape, push the car with the dead bodies over a handy cliff. Halfway down the slope to the creek below, the car explodes for no readily apparent reason. The rest of the explosions in this highly "boom"-prevalent film, however, are justified by the heroes' policy of leaving timed demolition charges behind them wherever they go.
  • D-War contains a scene in which six helicopters explode spectacularly within minutes of each other.
  • Top Secret! has a scene with an out of control jeep that finally slows down almost to a stop... but not quite. It gently taps the bumper of a Ford Pinto, and both vehicles immediately explode.
    • Well, it was a Ford Pinto.
    • And right in the following scene, the heroes drive away in the same jeep, which is functioning perfectly, although covered in scorch marks. The characters even comment how good German cars are.
  • Batman Begins has an electric monorail crash. It explodes spectacularly, what with all the combustible material in a monorail and a microwave emitter.
  • Used both ways in Last Action Hero, to lampshade this trope. Early on, in the movies, every car explodes with one shot. One even explodes just from getting a man thrown through the windshield, and another explodes in midair. Later, in the real world, Jack Slater fires his gun three times at a fleeing car, expecting it to explode. Three dents appear in the trunk, and the car drives away.
    • Right after, Slater looks at his gun, wondering what's wrong with it.
    • And then the villain ends up exploding when he gets shot at the end for a last-second Lampshade.
  • In UHF, during "Weird Al" Yankovic's Rambo-inspired Indulgent Fantasy Segue, a Korean soldier explodes in a massive fireball after getting shot with an arrow.
  • "Weird Al" Yankovic also sings the title theme of the Leslie Nielsen film Spy Hard. The final note of the song is so ridiculously drawn-out that the song ends with Al's head exploding, rather gruesomely.
  • In This is Spın̈al Tap, the other members of Spinal Tap claim that their third drummer died by spontaneously combusting on-stage, during a show. The same fate befalls their current drummer, just before they strike it big in Japan.
  • Cutthroat Island had lots of stuff blowing up real good.
    • The villain's ship at the end was blasted when the powder magazine igniting caused the entire ship to burst into flames and shrapnel. And this still didn't harm the treasure that everyone spent the movie fighting over... This could be Truth in Television though, since it was not unknown for ships that caught fire to explode spectacularly when the flames reach the powder magazine.
    • The part where a lantern falling on a table causes an explosion that knocks the windows off a tavern is a particularly blatant example.
  • Quite a few things in xXx appear to be made of explodium, but none more so than the state Senator's Corvette that Xander steals and drives off a bridge in the opening scene of the film. That durn thing looks like it blew even before it hits the ground. Special mention goes to a barn exploding from being shot.
    • This is thoroughly mocked by RiffTrax.
    Mike: [as a building explodes] No, my collection of unexploded land mines!
    Mike: [another building explodes] No, my collection of primer caps!
    Mike: [yet another building explodes] No, my huge collection of black powder rifles!
    Mike: [and still another building explodes] No, my storehouse of nitrate film stock!
    Mike: [and then a barn explodes] No, my barn full of discount rubbing alcohol!
  • In the 90s cheesefest Hudson Hawk, an ambulance goes off a ramp and explodes in mid-air.
  • In the movie Doomsday a car flies through a bus. Despite only hitting the glass windows, and not the engine, gas tanks, or anything else remotely combustible, the entire length of the bus still manages to explode (the car, being driving by the heroes, is perfectly fine). This is made even worse by the fact that buses and other large vehicles are nearly always powered by Diesel, which is hard enough to light (not that gasoline is exactly easy) yet alone cause to explode. Then again, CNG and LPG and now Hydrogen are sometimes used as fuels, but still very rarely.
  • Terminator 2: Judgment Day:
    • Subverted: a tanker truck overturns and slides into the forging factory and you're thinking of the first film, when a similar tanker truck exploded near the climax. "Nuh uh!" says James Cameron, who has "Liquid Nitrogen" prominently displayed on the side. And then Ahnold notices the T-1000 freezing . . .
    • It is played straight earlier on, however, when the big rig being used by the T-1000 crashes into an overpass, rupturing the fuel tank, which explodes, despite being diesel fuel.
  • Also Subverted in Terminator Salvation when they ram a fuel tanker into the Harvester. Kyle Reese shoots it a few times, but it doesn't explode. (In say, a Michael Bay film, you'd have expected a slingshot to make it blow up like a nuke.) It finally goes up in a giant fireball when the fuel leaking from the shotgun holes is ignited with a flare. (This is actually probably one of the most realistic examples of the way things explode in real life. Nothing was going to happen until the escaping fumes hit the right fuel-air ratio for combustion.)
  • Top Gun. Jet manufacturers must put self-destruct bombs on their planes to prevent anyone surviving any weapon hit.
  • In Accepted, one of the students expresses an interest in learning to blow things up with his mind. In keeping with South Harmon's DIY curriculum, he is allowed to major in mental detonation and classes are engineered to help him do so; later in the movie the same student is seen focusing intently on a pineapple, but beyond this it seems forgotten-until the very end, in a credits gag. The dean of the college who opposed South Harmon's accreditation is walking towards his car when suddenly it goes up in a massive Hollywood fireball. He stares for a moment before we cut over to the same student, looking satisfied, and Justin Long, who is blown away by the speed (and success) with which he has accomplished his goal.
  • Double Subverted in Groundhog Day. Bill Murray's character drives a pickup truck over the edge of a quarry. It lands upside down, crushing its roof, but does not explode. Chris Elliot, looking over the edge, weakly suggests that "He might be okay." The truck then suddenly erupts in a massive fireball. To which Elliot concedes, "Well, probably not now."
  • Star Wars
    • In The Empire Strikes Back, after Wedge trips the AT-AT walker, another snowspeeder comes into to finish it off and blows it up with just a few laser blasts into its weak neck armor.
    • There are several in Return of the Jedi:
      • Jabba's Sail Barge explode after having its own blaster cannon fire on the deck. Presumably it hit either its own gas reserve (highly volative due powering an energy weapon) or the barge's fuel cells.
      • In the final space battle, one of the Star Destroyers in the background is hit by a laser bolt from a rebel Calamari Cruiser. The laser bolt doesn't look particularly strong, and the Star Destroyer doesn't appear to be suffering from any visible damage, but regardless the whole ship gets consumed by an explosion like it's The Hindenburg. And shortly after that, the Super Star Destroyer Executor gets a similar treatment when it crashes into the side of the Death Star.
      • The shield generator antenna on the Forest Moon of Endor. This one had been filled with demolition charges.
    • Both Death Stars, courtesy of being torpedoed into reactors that can power a planet-shattering superlaser. That, and intentional sabotage for the first one.
  • In Judge Dredd, Rico demands that Central hatch his incomplete clones. Doing this causes the entire cloning facility to suffer a catastrophic meltdown for no apparent reason. Although, really, the last four words of that sentence could be appended to a description of any aspect of the movie.
  • In Eagle Eye there is no such thing as a simple car crash. Everything just burns up or explodes.
  • Everyone who has seen the original Batman: The Movie distinctly remembers this scene.
  • Jaws:
    • Speaking of exploding sharks, Jaws ended with Sheriff Brody stuffing an oxygen tank in the shark's mouth, then shooting it. The tank explodes, spectacularly reducing the shark to chum. Steven Spielberg has said in interviews that he knew how silly it was, but he figured that if the audience was still with him this far into the movie, they'd go that one last step.
    • Then in Jaws: The Revenge, the Spectacular Exploding Voodoo Shark gets impaled on the bowsprit of a research vessel and promptly explodes, and rather lamely at that.
  • Deep Blue Sea makes exploding sharks cool again (this time, it blows up by impaling it with an explosive powder-covered harpoon and then igniting it).
  • In The Incredible Hulk a thrown forklift in a factory explodes quite spectacularly when it hits the... bottled soft drinks?note  Later on, two cars are seen at the end of an alley way lightly crashing into each other (a crash that would barely cause a fender bender in real life) and a large flame erupts between them almost instantly.
  • Justified in Runaway where the evil scientist wires his robots and gizmos with "densepacks", which explode if captured by the good guys.
  • Subverted (partially) in Duel. In the final scene David Mann (played by Dennis Weaver) drives his car up a dirt road leading to the edge of a cliff. As the truck approaches, he aims his car at it, before jamming his briefcase onto the accelerator and leaping clear just in time. The car itself catches fire when the truck hits it (rather than exploding) and the truck driver, blinded by the smoke and flames, is unable to stop before reaching the cliff, and the truck plunges over the edge. Surprisingly, despite being a tanker, and having "flammable" written on the side, it doesn't actually explode.
  • Justified in Van Helsing; a horse carriage falls into a gorge, and naturally explodes in a huge ball of fire. However, the carriage does have a rather large explosive device in it on a timer set to go off about halfway down the gorge.
  • A particularly hilarious example occurs in Arnold Schwarzenegger's Total Recall (1990). A Johnny Cab bursts into flame after hitting a wall at maybe five miles an hour. It was already shorting out before then, because Ahnuld uprooted the driver. Li-ion battery tech (it was an electric cab) is fairly pyrotechnic stuff (see: laptop battery recalls).
  • In the film Grizzly, the killer bear is finally killed when the hero shoots it with a bazooka, causing a massive explosion.
  • In the cult classic Streets of Fire, Cody blows up a gang's motorcycles with a shotgun, one shot each. Forgivable as this movie is basically a compilation of action movie tropes played straight.
  • Among countless other ridiculous things about the movie Armageddon, the Mir space station explodes shortly after Bruce Willis's team docks there, for apparently no reason other than to get one of the wise-cracking Russian astronauts to escape onto Willis' ship, in order to provide comic relief for the rest of the movie.
  • In Deep Impact, an astronomer gets run off the road by a semi-truck, and his Jeep explodes in mid-air.
  • Nominally justified at the end of Speed, when a bus with a bomb on it runs into an airplane full of fuel. One gets the impression that the entire movie was a setup for that scene alone.
  • At the end of Bride of the Monster, an octopus explodes (apparently due to Mad Science) with stock footage of a nuclear blast. Yes, it's Ed Wood. That was done at the request of the producer. He was anti-nuclear power.
  • At the end of The Marine the Big Bad runs a semi cab through some small wooden buildings that explode in huge fireballs. While you can see some oxygen tanks in there they still explode on contact when they're designed to take some abuse before they go off in real life. Otherwise, oxygen tanks spontaneously combusting would be the number one killer of the elderly.
  • In X-Men Origins: Wolverine, Wolverine takes down a helicopter, the tail end of which explodes upon hitting the ground. Not so bad. But then Wolverine exchanges dialog with a crash survivor and walks away, lights a trail of gasoline coming from the same helicopter, and makes it explode again in the background.
  • The ENTIRE mansion in X-Men: Apocalypse. There is just no conceivable way that a jet engine exploding could completely obliterate a building that size. On the flip side, it allows Quicksilver to become an avatar for the Rule of Cool in what is undeniably the most awesome scene in the whole movie, and the entire movie franchise to date.
  • In The Fifth Element, mega-corporation owner Zorg quite literally makes his products with explodium. That way, he can deliver You Have Failed Me retribution upon his mooks over the phone (public phones, anyway), simply by pressing a few buttons. He also builds it into his guns with a bright red button, so anyone stupid enough not to ask the purpose of the button is appropriately punished.
  • Justified in The Wages of Fear and its American remakes Violent Road i.e. Hell's Highway (1958) and Sorcerer (1977); all involve transporting dynamite which has sweated out its nitroglycerin.
  • Parodied in Citizen Toxie: The Toxic Avenger IV. A car TA is in is launched into the air, flips and lands on its wheels. The driver turns to Toxie and warns that American cars tend to explode a few seconds after landing and they gotta get out of there. They bail just before the car goes up in flames.
  • Daybreakers, oddly, seems to have vampires that are made of explodium. And cars and everything else.
  • A satellite actually explodes upon colliding with an alien spacecraft in Independence Day. Justified; hydrazine and nitrogen tetroxide, used for maneuvering thrusters on satellites, is explodium. These 2 chemicals are hypergolic - they ignite on contact with each other without any ignition source.
  • The airplane from Indiana Jones and the Temple of Doom, on the other hand, crashes because it was out of fuel... but it naturally explodes anyway. Atank full of fuel fumes is much more explodey than a full tank of fuel, but the explosion somehow leaves the snow completely unmelted.
  • The climactic scenes of the semi-obscure Jackie Chan movie Thunderbolt feature some of the most ridiculous auto racing scenes ever to be recorded on film. Among other things, the race features a number of cars exploding for a variety of reasons, up to and including no reason at all. But the film's Crowning Moment of Explodium comes when Jackie's car launches off another car and flies right through the center of a wooden observation tower which, of course, explodes.
    • And, inexplicably, leaves the car without a scratch.
  • Apparently, the pickup truck that kicks off the plot in Super 8 is Made of Explodium, as it is all that it takes to derail a train in a spectacular fireball. This is a case of Truth in Television, as train wrecks are one of the more destructive wrecks one can be in.
  • Parodied in Loaded Weapon 1 when the bikes Colt and Luger confiscate from two children explode. Also happens even more improbably when Colt flicks a cigarette butt into the sea at the start of the film.
  • Con Air. Everything, but everything, including motorbikes just... crashing... explodes like it has c4 strapped to it.
  • Inverted in The Artist: When George burns the film reels, they take quite a while to get a good blaze going. However, since film of that era was literally made of explodium (aka nitrate), it should have turned into a massive fire in seconds. Nitrate films (made prior to the introduction of Cellulose Triacetate (safety) film in 1948) had to be stored in thick-walled concrete bunkers because they were so flammable. This video shows some examples in its first 2 1/2 minutes, and an even more spectacular example starting at 4:25. Safety film is non-flammable. Get it hot enough and it will melt, but it won't burn, as this video shows.
  • In G.I. Joe: The Rise of Cobra most of Paris appears to be this.
  • Naturally the well-riffed Space Mutiny doesn't miss out.
    Mike: Ow. Big explosion for a tiny electric cart.
    Crow: Yeah, he shouldn't have been carrying that case of cleaning fluid and nitroglycerin and gelignite in there.
  • Birdemic takes it Up to Eleven by having birds made of explodium.
  • Justified in the first of The Green Hornet Serials. The flying school being investigated is running an insurance scam: take out life insurance on their students, send those students up to solo in planes equipped with incendiary bombs (and almost no fuel), collect insurance on both the plane and the student after the crash-and-burn.
    • Played straight in the second serial, when a fire sweeps through an ocean liner in the time it takes the Hornet to get a one-page confession out of a crook.
  • In The Chase the female protagonist wishes to make a point, so she shoots a nearby helicopter with one, count it, one shot from a 9mm pistol. It promptly goes up in a fireball, shocking everybody present and defining her acquired badassitude.
  • Parodied in 21 Jump Street, when they first crash into a fuel truck and nothing happens, then they crash into a dynamite truck, also nothing happens, then they crash into a chicken transport, whick explodes immediately.
  • In the original Godzilla (1954) the streets of Japan explode every time he takes a step.note 
  • Blazing Saddles: "Mongo like candy." Mongo open box. Mongo not know what next.
  • Played for laughs in Planet Terror where zombies cause cars to explode. "We'll take my car." Car explodes in the background. "We'll take your car."
  • At the beginning of Treasure of the Four Crowns, the ruined palace JT escapes from inexplicably explodes after he leaves. Repeatedly.
    • Later on, Brother Jonas collects the hair of his disciples and lights it on fire for a ritual. The hair immediately explodes.
    • After JT absorbs the power of the crowns, he turns Brother Jonas into a skeleton... which then explodes.
  • In Killdozer!, several random items in the camp explode when the bulldozer runs over them.

  • In Dragonlance Tales, the characters are confronted by a door secured by a gnome-built time-lock (with lots of levers, mirrors and other bits — gnomes are inveterate tinkerers). One character goes to touch it, but another shouts:
    "Be careful! It might explode!"
    "Why? Do you think it's trapped?"
    "No! It was built by gnomes!"
  • Justified in Terry Goodkind's Sword of Truth series: in one scene, a character blows up trees to kill portions of an enemy army. Granted, it's explained that it's really just superheating the sap, but still...
  • Tom Clancy also lampshaded explodium cars in Debt of Honor. In a crash involving two sedans and a semi, both sedans exploded in huge fireballs soon after the crash. This was an important plot point — the cars had faulty gas tanks — and one of the accident investigators remarked that real cars don't blow up when they crash, That Only Happens In Movies.
  • Discworld:
    • The small, doglike swamp dragons are living, breathing explodium. The internal chemical factory required to breathe fire is incredibly unstable; when a swamp dragon hiccups, people dive for cover. As in the Pokémon example, this might seem a bad evolutionary decision, but Pratchett points out in Guards! Guards! that exploding as a defense is a good evolutionary move, from the perspective of the whole species. Not from the perspective of the dragon landing in different chunks around the scenery.
    • Played with in a couple of references to Bloody Stupid Johnson's inventions, which included a chiming sundial (which tended to explode around noon) and an explosive somehow made out of sand and water, as well as a small ornamental fountain which, when switched on, gurgled ominously for a few minutes then fired a cherub a thousand feet in the air.
    • In the opening of Soul Music, a coach runs off the road and falls into a gorge. When it hits the ground, it doesn't just break, it "erupts into fragments.... Then the oil from the coach lamps ignites and there is a second explosion, out of which rolls — because there are certain conventions, even in tragedy — a burning wheel."
    • The regiment in Monstrous Regiment manage to MacGyver some explosives when they're held prisoner in a kitchen that has flour and some matches in it. (Justified. Flour can and will explode violently if dispersed into the air and then ignited.)
  • Songs performed by Fake Band Disaster Area in The Restaurant at the End of the Universe are described as following "the familiar theme of boy-being meets girl-being beneath a silvery moon, which then explodes for no adequately explored reason."
    • Also their actual music, which sounds best when listened to from bunkers at least 40 miles away from the stage. The band itself plays from a spaceship on the planet's orbit — or, preferably, some other planet's. The music once terraformed a planet by causing its crust to flip over (with an assist from a stray Improbability Field in the vicinity).
  • Harry Potter and the Deathly Hallows (and Fantastic Beasts and Where to Find Them, both by J.K. Rowling): Whatever touches the horn of a creature called an Erumpent is injected with a substance (pure Explodium, perhaps?) that causes it to explode.
  • In Animorphs, Yeerk Bug fighters routinely go head-to-head with other spaceships armed with laser beams and zip through galaxies like it's nobody's business, but apparently their Achilles' Heel is getting gently pushed by a slow-moving bulldozer, which causes them to explode.
  • If Harry Dresden takes out his blasting rod, then the best course of action is to run. When burning down buildings is a Running Gag, then you know this trope applies.
    The building was on fire, and it wasn't my fault.
  • In The Tomorrow Series a handy petrol tank gets improvised into a fiery bomb of death on a number of occasions. In the most extreme case, they use a petrol tanker truck.
  • Gerald Kersh's short story Comrade Death features the concept of Made of Explodium itself weaponized. Anything exposed to a chemical called "Disintegrol" becomes an extremely powerful and volatile high explosive. A single pin prick to a technician's hand blows the man into pieces.
  • Lyra in Northern Lights manages to, if not totally demolish Bolvangar, at least cause rather a lot of damage by turning on the gas stoves in the kitchen all the way, lighting them and throwing a huge bag of flour in the air. This is Truth in Television, to an extent; see Real Life below.
  • In Tales of Kolmar, Kantri can commit suicide by exploding in flame. It's not a particularly large or forceful explosion, but it does burn hot. This also happens when they die without killing themselves, though normally there's some delay.
  • In Horatio Hornblower, the accurate dangers of working with black powder are explained. Men who work in the powder store have to wear slippers because shoe nails can strike a spark that would send everyone sky-high. When Hornblower rigs a powder store to explode, he continually thinks of himself being surrounded by violent death.
  • Justified in Greg Egan's Orthogonal trilogy, where it drives the main plot: Because of the way physics works on an atomic/quantum scale in this universe, any matter will create an immediate and massively explosive reaction when it comes into contact with orthogonal matter (more or less matter from Another Dimension). Air included. Doubles as a very straight but justified example of Collision Damage.
  • Isaac Asimov's "The Tercentenary Incident": The official record for the titular incident is that a robot duplicate of the President had been in the crowd, shaking hands and hugging people, and then "the robot spontaneously exploded". After that incident, the robot industry suffered from the public impression that robots could explode unexpectedly.

    Live-Action TV 
  • Smallville does this so often fans joke about Clark's passive ability to transmute anything near him into explodium.
  • MythBusters trades in this trope on occasion. Admittedly, most objects are not Made of Explodium until Adam and Jamie (and retired FBI agent Frank Doyle) get to modify them a bit, but their end results would do Monty Python's "not being seen" sketch proud.
    • In one episode, inspired by the ending of Jaws, they test to see whether an oxygen tank explodes upon being shot. It doesn't explode, but the gas spewing out of the bullet hole at high pressure would kill a shark just as well.
    • Then there was the time where, after having already explored the myth "you can clean out a cement truck with dynamite", they then made the cement truck cease to exist, for no better reason than that they had enough explosives to do it.
    • While attempting to do a small-scale experiment on what happens when you throw water onto a kitchen oil fire, the resulting fireball led to a stunned silence followed by Adam remarking "I think we need a smaller scale!"
    • As featured in the credits in the earlier seasons; Adam ended up asking the crew "Am I missing an eyebrow?", after a more-energetic-than-expected experiment with sending static sparks into a fuel-air mixture.
    • Also subverted several times. More than once, an explosive device has failed to go off on cue, leading to some very tense moments where a live explosive has to be reset/made safe somehow.
    • Spraying a big plume of non-dairy coffee creamer into the air then setting it on fire creates a gigantic fireball that almost had Grant reaching for a wardrobe change.
  • iCarly: Nearly anything Spencer creates or meddles with ends up on fire. This is roughly split 50/50 between things that shouldn't catch fire, like the doorman bell, or a drum kit, and things he really should be smart enough to not build, such as the overpowered metallic magnetic Christmas Tree.
    • This is Lampshaded by Spencer when a cymbal on the drum kit catches fire after being hit.
      • Doubly so when he tries putting out one of those fires only to have the extinguisher belch out fire as well.
  • Stargate SG-1
    • According to the earlier episodes of Naquadah is extremely volatile. It is also superconductive and incredibly strong. It only explodes after it has absorbed too much energy. To blow up a stargate, there must already be a sizable explosion. This is Lampshaded in "200". According to Word of God, important episodes are specifically designed to have as many explosions per second as possible.
    • Then there is Naquadriah, which is a much more energy dense (and accordingly, much more unstable) version of Naquadah, which is used because much more power can be drawn from it. It makes for an excellent warhead.
  • In the Stargate Atlantis episode "Sunday", an Ancient device (an experimental weapon against the Wraiths) is discovered in an Atlantis lab. It emits radiations that, even after a short exposure, give people exploding tumors. This causes at least five deaths, including Dr. Carson Beckett's.
  • Star Trek was famous for using a minor version of this trope constantly. Whenever a ship gets hit, control panels on the bridge spray sparks everywhere.
    • In the episode "The Apple," there are highly-unstable rocks. Spock threw one to the ground, it blew up. A Red Shirt tripped over one, and you can guess what happened.
    • One Trek parody has them firing the highly-explosive control panels out the torpedo tubes when none of their other weapons made a dent in the enemy ship's Nigh-Invulnerable Force Field.
  • Scrubs hangs a lampshade on this in the episode My Unicorn. As Murray's toy plane explodes, J.D. notes, "What an odd-sized explosion..."
  • Hello, Top Gear. As James May put it after they somehow lit a car wash alight, "We managed to set fire to something that's basically made of water!"
  • For the invention exchange at the beginning of Mystery Science Theater 3000: Pod People, Joel invents a guitar chord that, when played, causes the guitar to explode. It makes for an awesome end to a rock concert.
  • In the sci-fi series UFO, the alien Flying Saucers heat up and explode if they spend too much time in Earth's atmosphere.
  • Space: 1999 features the exploding planet Psychon. We're unlikely ever to see the proof for ourselves, as destroying an entire planet apparently is a bit harder than it looks on the telly. So it's a bit disappointing to see that an exploding planet looks like two Roman candles ignited at once.
  • Entire planets have also exploded at least four times on Doctor Who. One, at least, was still in the process of formation and had help from several thousand megatons of explosives. Two others were victims of malfunctioning Phlebotinum.
    • Let's not forget the time when some Alternate Universe Cybermen's heads blew up from regaining emotions. Or when an entire Dalek fleet went kablooie after flicking a switch.
    • Truly monstrous monsters of the week (as opposed to recurring alien races) are often Made of Explodium, especially in the modern series.
  • And speaking of exploding planets... take a bow, Battlestar Galactica (1978).
  • Played with, like everything else, in Monty Python's Flying Circus: "Mrs Niggerbaiter's exploded!" "Good thing too." "She was my best friend!" "Oh mother, don't be so sentimental, things explode every day."
  • In the Look Around You Season One module "Germs", the scientists grow a culture of germs collected from the wings of a Brown Lady moth. A small tree grows from this, and small "moth apples" are collected from this tree. Quoth the narrator: "They're smaller than crab apples — sweeter, too — but you should never eat them, because they are highly explosive."
  • Name any toku series. Kamen Rider, Super Sentai, other franchises. You name it, and everything goes boom when they die. Hell, sometimes they go boom when they go down, even if they survive. One of the very few aversions is Kamen Rider Kiva, where the Fangire shattered into glass instead. Kamen Rider Amazon also avoids explosions by adhering to Bloodier and Gorier instead; you can't show ludicrous amounts of blood well if the enemies blew up, right?
    • Kamen Rider Decade changes this. Fangire still shatter - but the usual big explosion happens too (that's not how it works in Kamen Rider Kiva proper.) Monsters taken down by Amazon also spray a much smaller amount of greenish CGI blood for a few seconds before exploding normally (in Amazon proper, monsters were torn apart and sprayed goo everywhere.)
    • A notable subversion in Engine Sentai Go-onger. A chainsaw monster goes on a sawing rampage, filling the air in a building with sawdust. A spark is all it takes for the whole building to go up.
    • To name a bunch of Power Rangers examples:
      • Recent seasons have become increasingly prone to very random explosions. Power Rangers Operation Overdrive episode "Man of Mercury, Part 1" features an exploding folding table, after someone merely kicks it. The Operation Overdrive Pink Ranger's personal weapon can also cause explosions — despite being called the Drive Geyser and firing a blast of water. In the same episode as this, two villains cause a huge explosion by POINTING at each other. These are known among fans as "Kalishplosions" after then-current producer Bruce Kalish. (However, sparks from things like cardboard boxes were common before Kalish.)
      • The scene in "Forever Red", when all Red Power Rangers transform and pose in a wide-shot, everything behind them explodes for absolutely no reason. This is the Rule of Cool taken to the extreme. This particular situation, though, is something of a tradition. In any PR teamup, after the combined team poses, smoke clouds in the Rangers' colors erupt, followed by a massive explosion. An explosion's also optional for when an individual team goes through its posing routine. Linkara posits in his reviews of the seasons that it's the combined energy of the morphs leaking out into the atmosphere, which is somewhat backed up by the example below.
      • Lampshaded (among many other things) in Power Rangers RPM, in which Ziggy wonders why there's always an explosion behind them after they morph (turns out it's runoff energy from the morphing process), and later one of the Rangers actually uses this explosion to defeat several Mooks. These particular explosions have therefore been dubbed "Ziggysplosions" (since Kalish is no longer the producer).
    • When a fight between two Kamen Riders take them past a bus - past, not even into or through, this is the result. Even the Pinto didn't have it that bad... (oh, just so you know: the "monsters" are the good guys in this scene. Long story.)
    • The opening credits of Kamen Rider V3 consists of V3 riding through a BBC Quarry while the ground explodes behind him randomly, for absolutely no reason.
    • The first episode of Kaizoku Sentai Gokaiger alone — hell, just the first two minutes will suffice — could easily pass off for a Michael Bay flick what with The Empire's spaceships' explodium lasers causing lots of massive explosions when aimed at the ground, random unexplained background explosions during the prologue war, said war ending with a space explosion that wipes out everyone into smaller explosions...
  • While spraying bullets in all directions, The A-Team would often hit a small bush, which would then violently explode and cause a nearby jeep to flip over (without injuring the occupants of course).
    • A standard trope of most TV action shows of the era, due to Network Standards regarding violence. Yes, they considered car wrecks to be less violent than actually shooting somebody.
  • House. In the beginning of the season 2 episode "Distractions", a character has a Deadfoot Leadfoot-type of problem while he's driving an ATV, which crashes and explodes in a fireball.
  • Stephen Colbert likes to have random things blow up, especially the titles for his new segments.
  • '90s Super Hero series Night Man firmly establishes that if you set a vampire on fire, it will explode in a giant fireball.
  • The musical episode of Buffy the Vampire Slayer. The very air itself explodes if it's cool enough. Not so cool: people doing the same thing. Try not to sing.
  • Pretty much everything in Blake's 7.
  • Practically every car in an accident in CHiPs had to go BOOM. In one episode, the timing was a bit off, though, as it went off a cliff and exploded BEFORE it struck the canyon bottom.
  • Pretty much everything in Burn Notice. At least once per episode, they manage to explode roughly a Miami city block.
    • To be fair, Fi and her endless supply of C4 usually help.
  • Played for Laughs (like everything else) in The Goodies. In "Robot", the household appliances (the stove, computer, etc.) explode when the collide.

  • The video of "Eat It" by "Weird Al" Yankovic features a guitarist replicating Eddie Van Halen's work from Michael Jackson's "Beat It". At the end of the solo, he's working the guitar so furiously ... kaboom.
  • In a Geogre Michael song "Freedom" the music video has not only a jukebox exploding into flames, but also exploding guitars. They appear to violate laws of physics to do so.
  • In Van Canto's video of "Kings of Metal", the air is made of explodium. I am not making this up.
  • All of the instruments and amps featured in the music video for "I Don't Love You" by My Chemical Romance.
  • The piano at the end of the music video to "Epic" by Faith No More.
  • German comedian/chansonnier Reinhard Mey had "Das Geheimnis im Hefeteig...". The narrator, leaning strongly into Lethal Chef, manages to detonate his cake. Hilarity Ensues when he, barely escaping the incident with his life, is hunted by all secret services of the world for the secret formula of this new super explosive.

  • Some of the extra balls you get in The Twilight Zone explode. Others just walk or fly away.

    Puppet Shows 
  • The Muppet Show:
    • Explosions happen all the time on the show. In one episode, Kermit admits that explosions are one of their trademarks. And if something isn't going to explode on its own, there's always Mad Bomber Crazy Harry to help out.
    • One episode is a Western-themed sketch. Kid Fozzie, having discarded his pickles (which function as guns) and his carrot (knife), has an apple bomb which explodes in an impressive display of apple pyrotechnics.
      • I don't remember the exact quote, but Jim Henson stated once in an interview that if he didn't know how to end a skit, he'd just have one of the puppets eat one of the other puppets or have something randomly explode
  • Any of Gerry Anderson's Supermarionation programs. From Supercar, to Fireball XL5, Stingray, Thunderbirds, Captain Scarlet and the Mysterons (including its 2005 remake) and Joe 90.
    • Most notoriously ThunderbirdsThe Movie of which featured a helicopter and a rocket that exploded when they hit the water. The second movie then went on to top that with an exploding missile base.
    • Fireball XL5 also featured at least one episode where the main base went up in smoke after XL5 made a landing run just as another ship left the same runway.
    • Even inanimate concrete structures such as bridges would regularly explode as they collapsed. Case in point.
  • Lampshaded in Nebula-75, when the Ship's Doctor explains that the main computer is made with highly volatile components, unless kept under refrigerated conditions. The Commander of the ship asks whether it's possible for them to build just one component that does not run the risk of exploding on them.
  • 31 Minutos gives us Maguitonote , whose actual name is Dante Torobolino, who once drank a cocktail of different kinds of Explodium for a trick and only produced a little burp. Then he exploded. Ever since, he has been exploding both himself and anything that comes in contact with him at random times — once, he accidentally blew up the Mascot of the show's new corporate sponsor when he touched Maguito after having subverted the expected explosion (he managed a trick involving electricity without exploding the bulb, the battery, or himself).
    • Eventually, the other characters get fed-up with the constant explosions and send him to rehab (apparently, there are a lot of people suffering from similar conditions, go figure)... the problem was that an immense asteroid was going to impact the Earth, and not even all of the world's nuclear weapons would be able to do anything. The strongest explosive force known to man (and puppet) was Dante himself and his uncanny ability to make other things Explodium, and the therapy left him unable to explode even after another nitroglycerin cocktail. Oops.note 
  • Strange Hill High: In "Health & Safety", a giant papier-mâché head of Winston Churchill (It Makes Sense in Context) explodes into flames after it collides with a wall. Lampshaded and justified as they are trapped in a health and safety film where everything is dangerous.

  • The Goon Show:
    • "Fear of Wages" has two thousand cans of sake explode, possibly because everyone present believes them to be nitroglycerine. "1985" has a desert just randomly explode, possibly because Bluebottle was there.
    • There's Major Bloodnok, who explodes constantly in a slightly... different fashion.


    Tabletop Games 
  • Certain things in Paranoia. More specifically, everything in Paranoia. One recommendation for bringing a mission to an end when the shafting has ceased to be funny is to have something — anything — explode. Even the shoe polish can be dangerously explosive. Not to mention Bouncy Bubble Beverage, which is the real reason it's so popular: most citizens don't have security clearance to use actual grenades, and even if you do, B3 is cheaper and more plentiful. And often is far more lethal and effective than official grenades.
  • Most things in Warhammer 40,000 kind of do this. The races really just have enough guns that blow whatever they are pointed at to atomic smithereens to make a nuclear arsenal look like a lot of nerf guns. And they do it in the most creatively absurd ways possible.
    • In game, most vehicles suffer Critical Existence Failure after losing their last point of damage, blowing up on a roll of a 6 and showering nearby forces with shrapnel, burning fuel, and cooked-off ammunition that can cause further damage. Certain vehicles are even more likely to explode, such as the Imperial Hellhound (a flamethrower tank with extra fuel loaded inside it) and many vehicles aligned with Nurgle (which are often filled with disease causing fluids and rot that pilots want to spread to others), which usually explode on a roll of 4+ or 5+.
  • Dungeons & Dragons
    • Some creatures explode when killed. The most well-known are Dragonlance's draconians, but there are other, like the greater fiend Balor, the Fiend Folio's dark stalkers and dark creepers, Mystara's huptzeens, etc.
    • Some magical items, like the staves of power, can also be broken to provoke a big explosion if the wielder wish to take his enemies with him.
    • And of course, there's the gas spore. A variety of floating fungus full of unstable gas that explodes if it receives so much as a scratch. It doesn't help that, unless looking closely, the gas spore can be easily confused with a beholder — the kind of monster you pretty much attack on sight.
    • Early editions had rules for mixing potions, either externally or drinking one while another one with a duration was still in effect. A very bad roll could result in an external (bad) or internal (very bad) explosion.
  • Starfleet Battles applies this to ships when they are destroyed. Since almost everything that qualifies as a ship in this game is fueled with antimatter (which will explode if anything happens to the systems keeping it from coming in contact with literally any portion of the storage tanks), thi is entirely justified.
  • This classically afflicts Gauss weaponry (one of the few weapon types to use non-explosive ammunition) in BattleTech. In this case it's explained as a catastrophic capacitor discharge — all the stored-up energy that would normally go into magnetically accelerating a heavy nickel-iron slug to supersonic speeds over the length of the barrel being spontaneously released if something happens to damage the weapon while powered up. (By in-game explosion standards, this one is actually relatively survivable at least for BattleMechs, though it will generally still take out the location the weapon was mounted in.)
    • Contrary to the MechWarrior examples below, fusion engines in the board game generally do not explode unless a special optional rule is applied to explicitly make them so for coolness' sake; they simply shut down and can't be restarted once damaged badly enough. However, 'Mechs and vehicles powered by internal combustion or fuel cells instead do have an excellent chance of going out explosively due to engine or fuel tank critical hits.
  • As happens with space video games, hull failure causes an explosion.

  • BIONICLE has exploding fruit, animals, and boomerangs.

    Video Games 
  • In the Dragon Age series, the Abominations will explode upon killing them. They're the only enemies that do this, and there's no obvious explanation as to why. The game also features the Walking Bomb spell, which causes the targetted enemy to take a small amount of damage every couple of seconds. If the target is killed before the spell's duration ends, it explodes in a huge shower of blood that does massive damage to everything near it. There's also an upgraded version of the spell that has the possibility of inflicting other enemies who were caught in the blast radius, which may cause them to explode.
  • In F-Zero, any collision that eliminates your energy, no matter how slight, sets off a chain reaction in your vehicle which makes it explode into a charred wreck. Partly, this can be attributed to the fact that your ship travels at over a thousand kilometers per hour. Your energy powers your shields, so when you have no energy, you have no shields. Wrecking at that speed with no shields?
    • Many other racing or car combat games do this too, like most Wipeout games, Twisted Metal, or Speed Racer (although the latter is probably done as an homage to the source material.
  • Halo:
    • Halo: Combat Evolved averted this completely with all UNSC vehicles, but played it straight with Covenant vehicles. Games from Halo 2 onward have played it straight with all vehicles; heck, destroy a Covenant vehicle, and not only will it explode, but what's left of it will explode a second time.
    • You can do this to infantry too if the Grunt Birthday Party skull is active. In Halo 2, EVERY enemy explodes with the force of a Plasma Grenade when killed with a headshot. From Halo 3 onward, headshotting Grunts will cause an explosion of confetti to come out of their heads, accompanied by sound of children cheering YAY! In Halo: Reach, you can even equip it to your multiplayer character (headshots are not needed however).
    • Halo 3 also has the final fight with 343 Guilty Spark, which ends with him exploding 7 seconds after being fatally wounded.
  • The player, enemy soldiers, and aliens. This is the full list of everything that doesn't explode in Metal Slug.
  • In Metroid Prime, one can only wonder how the Chozo managed to survive long enough to be killed by Phazon, considering that they made wall hangings of Cordite. As in, they made decorative objects out of gunpowder for modern-day artillery weapons. And yet they're supposed to be one of the smartest races in the universe. How they didn't spontaneously blow up in unclear, though.
    • The entire Metroid Prime Trilogy gives us Phazon, which in the first game does nothing, except look pretty and kill anything that touches it. In Metroid Prime 3: Corruption, several stashes exists throughout the game, holding a large number of crates with Phazon, that blow up when shot enough. And it's not just a modest explosion either, if you shoot them with the Phazon Beam.
  • In Half-Life, any dead person or monster will blow up when taking enough damage, leaving behind nothing but their intestines. Even their clothes turn into bloodsplatter and intestines.
    • Half-Life 2 features exploding barrels in almost every single one of its environments. The developers actually considered making one of the levels an exploding barrel factory to explain their abundance. There is in fact a room in the sewers filled entirely with explosive barrels and a steady stream of manhacks to blow up with them.
    • In Poke646, a Half-Life mod, some completely random things explode for absolutely no reason at all, not even being shot. Ladders, microwaves, and even masonry explode when you approach them. It kinda makes you wonder how stringent the building codes are in Nation City...
  • In Command & Conquer Generals there are some specific units designed to detonate as a means of attack, most of them in the GLA. Also in Zero Hour General Jaziz of the GLA lives this trope as almost every one of his units and structures can be rigged to explode.
    • Clicking "Surrender" in a skirmish battle in Tiberian Sun instead of "Quit" causes everything you have to blow up. Resulting in instant defeat, but atleast you go out with a bang. If playing LAN/Internet multiplayer, this applies to every game in the series; even the freeware OpenRA engine keeps this aspect intact.
  • The buildings in Blast Corps have a particular habit of turning into fireballs upon collision with the dumptruck, bulldozer, dune buggy, or from just trying to get out the vehicle while parked next to it.
  • Hehehe... Living Bomb. The mages of the World of Warcraft can turn anybody into explodium.
    • Goblin engineers insist that if their machinery is not on the verge of exploding (or in the process of doing so) it's not working right. The use of highly volatile chemicals as structural components probably doesn't help.
    • There are some fan jokes that goblins themselves are Made of Explodium.
  • The Soviet and Chinese tanks in World of Tanks have poorly-protected ammo racks spread throughout the tank, making it easier to be one-shotted by a well-placed round, especially if the penetrating round is a high explosive shot.
  • In Star Wars: The Force Unleashed, you can pick up an enemy, put lightning on the enemy, and when you throw the lightninged enemy it will explode violently on impact. This is incredibly awesome.
  • In Doom 3, if you break any of the glass parts of the Hydrocon machine with a stray bullet, it will go up in a Level-Shattering Kaboom, killing everything in the area, including you. Unless you are in God Mode, in which case you can obtain the BFG early.
  • In Super Robot Wars, any disabled unit will explode, whether it's a robot, a monster, or even a person. They also tend to take the massive explosion at the end of an animation like a man, then bounce along the ground and blow up from the inside. It's particularly funny when something gets cut in half with a BFS, slides BACK TOGETHER, and then just blows up.
    • Later versions added Dynamic Kills for just this reason: killing enemies with certain attacks causes them to use different death animations, such as "not sliding back together when killed with a massive sword."
      • Super Robot Wars Z introduced custom death animations for each and every unit in the game. So Coralians crumble into dust, Invaders mutate uncontrollably and blow up in masses of blood and ichor, and Dimension Beasts collapse into miniature singularities.
      • Little known mecha strat Vixen 357 on the Genesis had this problem in spades as well.
    • Likewise in Shining Force; they get the standard dissolve in the battle sequence, and then on the map they'll spin around and explode. Possibly even more bizarre, since mostly what's causing this to happen is swords and axes, applied to (generally) flesh and blood creatures. And if you kill a boss, then all the mooks explode. A Wizard Did It, I guess.
  • Shaw's Nightmare has a weapon where you launch hen grenades that explode upon impact. Also the Flying Baby and Plopper in the second game when they die.
  • GoldenEye 007 takes this trope to the logical extreme: everything explodes if shot a few times. This includes model helicopters, television screens, computers, security cameras, wooden crates, and even chairs. Note that explosions tend to set off nasty chain reactions in this game: A few stray shots in a room filled with computers can kill everyone in the room. This makes the penultimate "official" level annoyingly difficult, as civilian personnel (whom you're not allowed to kill) operate the sensitive terminals you're assigned to destroy, meaning you have to scare them off lest they be killed in the ensuing explosions. It's speculated that since the game had no physics engine, the developers made almost every object explodable as a compromise.
  • The original (1998) Si N game also had furniture and electronics that explode violently (with visible shockwaves) when hit.
  • Battlefield: Bad Company: Most walls and fences, any military vehicle, red barrels, any fuel tank, bright-red crates with explosive placards and more.
    • Even doors, windows, small boxes and garbage bags will go up in a satisfying cloud of dust if struck with your knife. ** This is true of many games in the Battlefield series, where a vehicle that's been critically damaged - even if not by exposive weaponry - will spontaneously explode not once, but twice, both instances of which will damage or even kill anyone too close to the wreckage. This also happens to vehicles that are abandoned, leading to hilarity ensuing when someone runs for awesome helicopter or plane that's been sitting around for too long only for it to blow up in his face and kill him.
  • Fighting Force 2 does the same thing, but it only requires Hawk Manson's fists to make things such as computers, soda machines, tanks, and even file cabinets burst into flames. Yeah...he's a man-and-a-half.
  • And then there's LEGO Star Wars, where if you can't blow something up by using a blaster or a lightsaber, you can by using the force on it. What's even more amusing is that the most common explosives are houseplants. Seriously.
    • All of the LEGO Adaptation Games use this trope in overkill terms. If anything, the original LSW is almost sparing in the stuff that can be blown up with little more than a few punches.
    • There's also an extra that you can buy for droids that makes them self-destruct when you press the X button. It's the same power as a thermal detonator. Hilarity Ensues.
    • In the "Lair of Grievous" level of LEGO Star Wars III: The Clone Wars, the first time you fight General Grievous and work him down to one point of health, he pulls the grating on the ceiling down and climbs on it as he uses his feet to hold onto two of his lightsabers, then when he throws them at you they explode upon hitting the ground.
  • Any enemy that is a machine of some type in Gunstar Heroes.
  • In Evil Genius, any object that catches fire will take damage continuously. After it takes enough damage, it explodes. This means any object in your base, even bunk beds and lockers, will explode and cause everything around them to catch on fire, leading to some humorous situations in, say, a room filled with bunk beds. True story.
    • Even the fire extinguishers explode.
  • Metal Gear
    • Metal Gear Solid 3: Snake Eater features a somewhat bizarre variant: all of the boss characters, upon being defeated, will give their few last words before suddenly exploding violently. An explanation is provided that they all had bombs implanted in their bodies to prevent their remains from falling into the wrong hands should they be killed in action.
      • This does not explain, however, the reasoning behind The Fear's explosion showering the entire area in hundreds upon hundreds of arrows, which appeared seemingly out of nowhere. Did he even carry a quiver? Not like the huge fire-snake-person-thing the Fury transforms into when exploding makes any more sense...
    • Also in Metal Gear Solid 3, when a barrel is shot, it's gonna go boom and alert everyone to Snake's presence AND set him on fire if he's too close to them. Although soldiers killed by exploding barrels don't add to the player's body count, making it sort of useful in Pacifist Runs.
    • The burning-away of the FROGS in Metal Gear Solid 4: Guns of the Patriots is even more nonsensical, and it happens to them all. Apparently, like everything else in the series, this is due to nanomachines.
    • Upon defeating a boss in Metal Gear 2: Solid Snake, they explode.
  • Similar reasons and effects for Deus Ex. Any MIB, augmented agent, or robot will explode violently when killed, leaving behind gory gibs and/or metal chunks, so as to prevent anybody else from taking them apart and studying their augmentations. In the case of The Men in Black and augged agents, this is due to being intentionally implanted with explosives in order to destroy evidence. In the case of robots, high density batteries are really volatile.
    • In the sequel, only The Knights Templar powered armor suits explode, along with mechs if shot and destroyed (disabling them with EMP will avert that though). This can add some Fake Difficulty in some areas with cameras: gunfire won't set off the alarm, however, shooting the camera until it explodes with the force of a grenade will.
    • Also in the sequel, special agents working for the Illuminati dissolve into poison gas when killed, providing a hazard, but not necessarily an explosion.
  • In Mass Effect, using cryo or snowblind ammunition on an opponent causes their corpse to ice over, and then, a few seconds later, it shatters with a rather un-shattery "boom!"
    • In the second game most mechs will explode when destroyed. The YMIR mech in particular is notable for the fact that if destroyed with a headshot its death explosion is massively increased.
    • As it turns out, once you get past their Made of Indestructium hull, the Element Zero drives of Mass Relays are effectively weapons of mass destruction. Destroying one can quite easily wipe out an entire solar system.
    • If the Overload power is used on an enemy that's carrying a flame thrower, it automatically explodes. Similarly, if the Warp power is used on an enemy protected by a Biotic Barrier and destroys said Barrier, the Barrier itself explodes.
  • In the first Splinter Cell one of the missions requires you to destroy two transport trucks. To do that, you have to shoot or explode the gas pump near them, causing the whole thing to blow up into a pile or crumpled metal. Fortunately the unassembled nuke inside them is not made of Explodium.
  • Really, explosions are just a surprisingly kid-friendly way to get rid of enemies in a game. Most of the enemies from games like The Legend of Zelda explode cartoonishly when killed, Mario monsters tend to burst away in a puff of smoke, etc. Of course, there are some enemies that actually explode and deal damage - Bob-ombs burst to mind, both in Mario games and The Legend of Zelda: Link's Awakening.
  • All three Mother games feature exploding enemies — mostly robots, but then you get to the trees. Yes, you read that correctly. Exploding trees. The worst offenders are the Territorial Oaks found in Earthbound's Peaceful Rest Valley, which appear remarkably similar to the other trees in the landscape (aside from the fact that they're, well, moving).
    • Any enemy that explodes in EarthBound sucks except the smiling orbs (but those are still pretty bad). They all hurt when you fight them, so you can either kill them last and have them hurt your party, or kill them first and suffer the explosion. The worst offender is the robots that heal HP. So now you really have to decide which one to kill first.
    • Of note, in Mother 3, the exploding robotic enemies that also heal other opponents (namely, the Atomic Power Robot and Nuclear Reactor Robot) can have their explosive devices disabled, thus subverting this trope. The trick is to strike them with a physical attack when their back is turned (whether you initiate the battle with a back attack, or you manually turn them around with a 'Made-You-Look' item or with Duster's Siren Beetle tool). Once that's done, you can focus on killing the medic first. Of course, this won't work on the trees.
  • Two-for-one deal in Phantasy Star Universe; the MMO takes after many console {{RPGs}} in that non-boss enemies and monsters killed undergo Critical Existence Failureliterally. Creatures explode in a puff of green smoke (with a satisfying "thoomp") unless they're SEED-forms, which gives you grape-flavored demise. It's the robot Guard Machines that embody this trope, though; once killed, they go haywire and explode violently. It's kinda like dealing with those Territorial Oaks mentioned above; exploding robots hurt in this game!
    • Despite being about to experience critical existence failures, the robots are nice enough to spin their heads around and beep wildly before exploding; giving you time to get clear.
  • Just about everything in Metal Wolf Chaos. Hell, even concrete explodes when shot at.
  • Everything in Worms explodes. EVERYTHING. Sheep, cows, birds, bananas, your (grand)mom, crates (especially ones with sheep in them), mail envelopes, a Priceless Ming Vase, and so on. Even Health crates explode; if someone's unwell worm doesn't quite reach one within its turn, blowing it up is a hilarious way to finish them off. And said worm, as all others, will proceed to also explode after pulling a Plunger Detonator and a few last words. And in certain games, the grave this process leaves will explode too if abused enough. Probably the only non-explosive thing is the terrain that gets cratered by all these blasts.
  • Most everything Terran in StarCraft, except for people, unless you count their meaty corpses, too. For that matter, everything Zerg is a bag of blood and chitin, and everything Protoss is made of Magic Smoke.
    • If possible, played even straighter with the Zerg Scourge in the original, flying units that cost the same as a Zergling and exist for the sole purpose of crashing into enemy flying units, exploding on contact, and the Zerg Banelings in the sequel, which are like the Scourge but ground-based and so bloated with explodium that they roll into targets and explode on contact.
    • Infested Terrans. They're designed to run up to you and explode for roughly the same damage as a nuke. It's awesome.
  • In Diablo II, a Necromancer can make an enemy's corpse explode. This usually creates more corpses, leading to a chain reaction of exploding flesh. Somehow, the Assassin is able to mimic this with non-magical devices.
    • And don't forget the exploding cow corpses in Tristram. As mentioned below, that's due to built-up gases, but that doesn't quite explain how the damn things can nearly kill a character.
  • The GBA RPG Robopon 2 is a shining example of this trope: everything in this game explodes, from the boat that the hero uses in the prologue to the time machines that a mad scientist is forced to recreate over and over because, you guessed it, they keep exploding. One whole chapter of this game focuses around a construction company that blackmails people into paying protection fees - anyone who doesn't pay gets their house exploded. Let's not also forget that Robopon, the game's fighting robots, explode upon being defeated.
  • City of Heroes has the classical Exploding Barrels to start with, which are somewhat normal if not logical. Then there are exploding robots. Not too much of a problem there, although when the basic robots blow up while the ones armed with explosive missiles and powered by fusion reactors don't go boom, there's a bit of head scratching to go around. Then you run into mission objects like the Explosive Desk of Doom. It's even worse in Mayhem Missions, where villains are rewarded for destroying street-level objects, including newspaper stands, cars, trash cans, parking meters, SWAT vans, fire hydrants, and cardboard boxes. All of these explode, regardless of what particular power used to destroy them; freezing or slicing cardboard boxes cause the same pattern of scattered pieces as hitting them with a rocket. Most explode remarkably violently. This can lead to some interesting chain reactions, as the nuked police department car ignites a trio of other nearby cars, each of which blow up a few seconds later and destroying nearby cardboard and metal crates, all of which simultaneously explode a short time later.
    • There was a rather amusing bug introduced during July of 2009 where Rikti drones would re-explode for eternity after they were defeated. It was nicknamed the 4th of July Bug.
  • Sonic the Hedgehog:
    • Sonic the Hedgehog (2006):
      • If a player attempts to ride a speedboat up a wooden incline. Upon hitting the water again, the speedboat promptly explodes, presumably from fall damage.
      • Even more baffling is the sequence where the player has to destroy a train while chasing it with a machine gun equipped motorcycle... and at least TWICE the motorcycle explodes for no apparent reason.
      • Cars will spontaneously explode in the event that they flip over and get stuck. Having the vehicle flip itself right-side-up instead would have made too much sense, and probably would have involved at least three loading screens.
    • In the Sonic Riders games, anything punched out of the way by a Power-type character will be flung into the distance and explode. This includes crates, boulders, canisters, stone columns, statues, plants, giant bowling pins, and police cars. In addition, in Sonic Riders: Zero Gravity, large objects lifted into midair using Gravity Dive will explode after being used as stepping stones. This includes trucks, chunks of stone walls, metal panels, and even water bubbles.
  • Quite a few Mario objects explode for various reasons, such as robots and airships, but for some unknown reason, Kingfin (underwater shark skeleton) explodes into about three million pieces after being defeated in a rather overly dramatic way.
  • In Star Wars: Rogue Squadron, pretty much everything will explode if shot. Of particular note are the Stormtroopers and civilians found in some levels- if you manage to shoot them, they explode with a burst of flame and a rather pathetic scream.
  • In Grim Fandango, the solution to one puzzle depends on the fact that packing foam is highly combustible when it interacts with a certain kind of chemical fire extinguisher.
  • Starting with Final Fantasy VIII, every single boss monster has their own special explosion animation, ranging from dissolving into pieces to outright giant explosions — all for no reason at all other than the fact that they've run out of HP.
  • Pretty much any enemy (human or not) in the Contra series.
  • A rather unusual example of this occurs in Braid. If you go to the ridiculous lengths necessary to get all the secret stars, upon replaying level 1-1, you'll discover that the Princess is Made of Explodium. Granted this is probably supposed to represent something, but still.
  • In Fallout 3, the 200-year-old decaying cars littering the landscape do not merely explode when hit by enough stray (or deliberate) fire. Oh no. They go up in a massive mushroom cloud that shakes the scenery, which not only destroys everything nearby but irradiates the area for a short while afterwords. Presumably, cars just before the apocalyptic war were nuclear-powered.
    • Reading the game's back-story, you'll find that this is explained in the "alternate history" of the game world. Nuclear technology was much more common and advanced in the game world. Also, the Earth's petroleum resources were exhausted a decade before the Nuclear War. And finally, it can be assumed that sitting around for two centuries in an irradiated hellscape does no favors to the cars' safety measures.
    • Try having a firefight in a crowded parking lot. Or not, because it'll last about 10 seconds until everyone is dead. One has to wonder what a car wreck on a crowded highway was like in Fallout world.
      • Maybe it wasn't the war that caused the end of the world, just a 2000 mile long pileup on interstate 70.
    • Also in Fallout 3, the Bloody Mess perk makes most enemies like this, especially with a head shot. Sometimes a body shot will do the same thing, but with even more exploding than normal (normally all limbs just fall off). Although this effect on its own might be enough to take the perk, the additional 5% damage with all weapons doesn't hurt.
    • Not only does Fallout: New Vegas bring back the Bloody Mess perk and combustible nuclear cars, but its Old World Blues DLC introduces roboscorpions that explode with a bang upon killing them.
  • The Commanders from Total Annihilation take a beating, sure, but they still go BOOM. Violently. And in multiplayer, you'll more than likely be wiped clean off the map (stupid Game Ends setting).
    • In multiplayer where the only victory comes as Total Annihiliation of the other side, yes, abusing this is a good backup in case you're gonna make a last ditch effort and just lost the Kbot facilities, meaning no more suicidal spiders. Simply load your commander onto a carryall and park it in the center of the enemy base.
    • Spiritual Successor Supreme Commander continues the proud tradition, with Armoured Command Units going down in a massive nuclear blast. Possibly justified by the fact they're the size of a ten-storey building and nuclear-powered in the first place.
    • In both games, Energy is stored in the form of Antimatter. Metal or Mass is stored in the form of... well, matter. As you may know, when matter meets antimatter, there is an explosive reaction. Can you spell "containment breach"?
  • In the second Bonus Level in Medal of Honor: Underground, there are creepy white-faced guys in camo suits that are deadly effective with their machine guns. When killed, they shortly afterwards explode, causing damage or death to the player if he's too close. This only happens when they're shot, however - using a grenade or beating them to death with an empty gun does not result in them exploding.
  • The pyroroamers in Geneforge. They blow up when they die. And since they are so weak and usually travel in packs, it's easy to start a chain reaction.
    • Also note that any power spiral is capable of "amazing pyrotechnics" if you so much as shut it down improperly. This is actually lampshaded in the fourth game.
  • In the shooting gallery level in Call of Duty: World at War, shooting at the bridge of enemy merchant vessels will cause them to blow up just as spectacularily as the fuel tanks on the deck. In the tank level, shooting through the firing slits of bunkers several will cause them to blow up, though there is no evidence of anything explosive stashed inside.
    • In a humorous nod (or is it?) to this trope, in Modern Warfare 1, there's a cheat called "Bad Year", in which all enemies, when killed explode in a shower of tires. This is best served in a mission where you can kill a lot of enemies without suffering much return fire.
  • On that note, all of the more-or-less intact-looking cars in both Modern Warfare games will explode when sufficiently damaged by being shot up or when grenaded/missiled.
    • There's actually a reward for blowing up cars in the multiplayer games.
    • For Modern Warfare 2, there's actually an entire Spec Ops Mission dedicated to blowing up all of the cars on the bridge. You don't finish the level until all the vehicles have been destroyed.
  • The online RPG Mechquest, do Mechs simply fall over when beaten? Oh no, they just have to explode instead! Every single one of them.
    • Almost every one. Some of the pirate mechs just kneel down. But hey, it's cool.
    • They will sometimes explode for the most illogical of reasons, such as HURT FEELINGS. No joke.
  • In Neverwinter Nights, if one sets the violence setting high, when you over-kill an enemy (i.e. your KB's either a crit or just that damn awesome) they will explode in a rain of guts and body parts.
  • At one point in Beyond Oasis (also known as The Story of Thor), Ali can guide Efreet to attack a small iceberg, which explodes when destroyed.
  • Any destroyed vehicle in Warhawk explodes in an impressive fireball. Even if it was from being beaten with a wrench. If left unattended long enough, vehicles will spontaneously explode and respawn.
  • Almost every enemy in Dynamite Headdy dies with a rather high-pitched explosion. The bosses make huge explosions with lots of bouncing debris when you beat them. Collect enough of the debris, and you get a continue. Sure, why not?
  • Bosses in Secret of Evermore explode extensively when they die, no matter what they are. This includes bosses half-submurged in water, such as the giant squid and swamp snake. One of the bosses, Aegis, even explodes before the fight, then again after.
  • As a variation, in the survival horror game Shadowman for the N64 and PSX, everything explodes into bloody chunks, including rocks. How a gun that shoots spirit energy can damage a rock in the first place is a different mystery.
    • Because they're not rocks; they're sewn-up bags of flesh called Govi that contain the game's Plot Coupons. Looking closely, you can see the Govi pulsate as if alive when you're able to harvest the Dark Souls within them. And the pale-blue "rocks" around deadside are actually piles of offal.
  • Virtually all vehicles in Grand Theft Auto will explode if they take enough damage, and a single bullet to the fuel cap will blow one up instantly. Even mobile staircases at airports will burst into flame if they are pushed over.
  • In inFAMOUS, you can use your superpowers to make grenades made of electricity. As well as missiles. It's never explained how this works, but it's too awesome to worry about.
  • Ratchet & Clank... need I say more? Almost anything can explode: Lamp posts? Rocks? Iinflatable dolls? Why not mushrooms and small critters? You name it, there is even an upgrade that lets you create a ground slam that causes all the breakable objects around you to explode!
    • Starting in the second game and in most titles thereafter, the Baleful Polymorph weapon can turn enemies into animals that explode once upgraded.
  • Just about anything can be set ablaze in Garry's Mod. Burning wooden objects don't char, though; they take damage and blow up after a few seconds. And the splinters continue to burn for a short while longer.
  • In Total Carnage, the goal is to capture the Big Bad for an execution by electric chair. If you succeed, you get the satisfaction of pumping him with 60000 gigawatts of electricity, at which point he explodes about a hundred times in many beautiful colours, leaving only a charred skeleton and a Title Drop by the game's voiceover.
  • Every single boss in Skies of Arcadia goes up in a fiery explosion after you defeat it. For the ship battles, this makes some sense. But when it's a giant hollow Jello monster filled with poison with skulls floating around in it? Or what appears to be a gigantic evil toucan? They explode about as violently as the ships do.
  • Let's not forget about 'Splosion Man. A person thing 'splosion man practically made out of pure "splodium".
  • In the Crusader games, pretty much every bit of decoration can explode. The funny thing is, computers can still work even after being blow into pieces!
  • Wayne's World (SNES/Genesis): Any enemy that Wayne kills with his guitar are destroyed in a fiery explosion.
  • In Touhou Bunkachou ~ Shoot the Bullet, once Aya has taken the requisite number of successful pictures, the enemy character suddenly explodes for no obvious reason.
    • This trope goes down to the very roots of Touhou Project. In every single game (except the fighting spin-offs), the animation for defeating a boss results in them exploding. Yes, even if you didn't fire a single shot at them the entire time. Apparently, the character in question is so ashamed that she wasn't able to beat you that she felt like she needed to explode.
    • On a different note, there is a shot type and several spellcards based on exploding frogs.
  • In the Land of Dragons from Kingdom Hearts II, one of the NPCs randomly mentions that the tents in their encampment are filled with explosives. Which would explain why they explode when you hit them with a giant key. Well... maybe not.
  • The little known laserdisc arcade game Road Blaster (known as "Road Avenger" on the U.S. Sega CD) has examples of this trope in the many (but not all) of the "miss" sequences which all involve the car. However, it could also just be the game's Rule of Cool.
  • What Star Fox 64 tells you is that you lose a life if you choose to retry a level. What it doesn't tell you is that the life counter (I repeat, the LIFE COUNTER!) explodes as it goes down by one.
    • Speaking of Star Fox 64, every single enemy explodes on death. Even the ones underwater. And it's awesome.
    • Special mention goes to the final Vs. unlockable where you can play as the Star Fox members themselves on foot with laser cannons. Guess what happens when they die.
  • Quite a few Grandia bosses, even those made of meat. Must have been something they ate.
  • Exactly What It Says on the Tin for Mass Destruction on the Playstation, but the game must have been coded by a few blokes from Free Radical as even BUSHES, TREES, ROSE GARDENS, PLAIN OLD STONES, AND CAVERN ENTRANCES (even those underwater) explode when dealt enough damage. Even crazier, everything in the game, EVERYTHING, can actually be blown up twice, except for caverns, doubling the score output. AND... EXPLOSIONS CAUSE SPLASH DAMAGE TO OTHER STRUCTURES! Finding the correctly positioned building in an enemy city and activating the Torus bomb usually results in a nigh-unstoppable chain.
  • In the obscure survival horror game Space Griffon VF9 EVERY enemy explodes violently, even the little grey blob guys who look like they're made out of a cross between papier mache and play doh.
  • In the old Mindcraft game Strike Squad (think X-com with very very early VGA graphics, despite they coming out around the same time) dying to anything, due to having a single death sprite for every NPC type, caused peoples' entire BODY to explode violently in pixelated gore, even say, being stabbed, or being shot by a pistol.
  • Eye of the Beholder II: The Legend of Darkmoon, being a D&D-based game, features the aforementioned exploding "gas spores". And yes, at first glance, they can be mistaken for beholders. Especially the first one, that startlingly appears right as a door open. That sword slash was pure reflex, I swear!
  • One of the Red Eco upgrades in Jak and Daxter: The Lost Frontier lets you imbue opponents you hit with the glowing red stuff, making them explode if you punch them out. (This is especially fun if there are lots of enemies in the area and you use the time-slow power.)
  • In I of the Dragon, if a town's main building is reduced to zero HP, the town explodes — which won't harm you at all, but will slay any enemy nearby and even give you the EXP for their deaths! As a result, attacking the very towns you're supposed to protect can be one of the better ways to level up.
  • In Lemmings and its sequels, some obstacles can be passed by turning lemmings into Bombers, who then explode after a five-second countdown. If you mess up a level, you can start over by hitting the Armageddon button and causing all lemmings in the level to explode. Oh no!
  • In the Disgaea series, if you throw a Prinny, they explode. Any prinnys caught in the explosion also explode.
    • Starting from the third game, any humanoid who magichanges with a Prinny becomes equally explosive for the duration of the effect. As the weapon the Prinny changes into isn't visible while not attacking, one can easily forget that it's there and accidentally blow up the unit in question by throwing them. It also adds exploding barrels with the same explosive properties.
    • The fourth game adds monster fusion, which allows any kind of monster to also become explosive if a Prinny merges with them. They're too huge to be picked up and thrown, but can explode if they caught in an explosion from another source. The new Battlesuit class also has an ability that causes them to immediately selfdestruct if their HP drops below a certain threshold.
    • The fifth game has a "Prinny Squad" as one of the squads you can put units into. Everyone in the squad is treated like a Prinny, which includes them exploding if tossed. In other words, you can give the Explodium to anyone in your army. There's also a Mystery Room in the Item World that's jam-packed with Prinnies — as in every panel not occupied by Mil, the spawn point, or the two humans has a Prinny on it — and if you start a fight here you can easily win just by throwing any of the Prinnies to set off an explosion chain that would do Michael Bay proud, at the likely cost of not being able to use the unit you dispatched for the rest of the Item World expedition.
  • A not-particularly-well-known game called Big Mutha Truckers includes a side mission where you must haul a tanker filled with a sensitive, volatile chemical from one location to another within a time limit, on threat of a massive explosion. The guy riding shotgun with you while you make the delivery literally calls the chemical "Explodium".
  • A gag in Escape from Monkey Island has a wooden catapult exploding in a huge fireball when it goes over cliff.
  • Many thing in Bloodrayne 2 explode when you hit them with a knife or throw a person at them
  • In many early arcade racing games, any collision at any speed results in an explosion of fiery doom (but presumably not too much doom, as you generally get returned to the track with a shiny new car three seconds later.) Pole Position is probably the most well-known example of this, but other games like Sega's Turbo and Hang On do this as well.
    • The TV commercial for the home version of Pole Position lampshades this one pretty heavily.
  • In the MechWarrior series from 2 onwards, most enemies have a tendency to explode when destroyed, instead of perhaps just falling over or remaining upright but deactivated. In 2 and 3, any mobile or aggressive target usually ends up disappearing in a sizable explosion and polygonal bits when destroyed. This includes 'Mechs, tanks, aircraft, and even humans in Power Armor. Particularly egregious with Elementals, the the aforementioned power armored enemies. In MechWarrior 2 and even in MechWarrior 3, they explode into a fireball several times the size of the original armor suit, in spite of the fact that according to the games, they can't be carrying nearly enough in them to explode like that. 'Mechs on the whole seem suspiciously prone to exploding as opposed to anything else.
    • Destroying a 'Mech in MechWarrior 2 usually causes it to explode violently, sometimes remaining visibly intact only for the pieces violently fling themselves across the screen. The occasional 'Mech will remain on the field as an armored, intact hulk (which can be shot apart), usually as a result of a cockpit hit. Some 'Mechs played the explosion animation close to 10 times after being destroyed, and some would even do so long after the pieces had been blown across the map.
    • In MechWarrior 3, 'Mechs and vehicles explode when they were destroyed, with 'Mechs bursting into flames and flopping over when destroyed. The only exception was for a 'Mech killed with a leg hit—these would just fall over and crash on the ground, disabled and out of the fight. To make up for this lack of pyrotechnics, one could cause a fusion plant explosion by the simple expedient of overheating a 'Mech, yours or theirs. Obviously, anyone close enough to witness these were usually not happy about it.
    • In MechWarrior 4, some vehicles will simply turn into skeletal outlines of their former selves when destroyed, and aircraft usually cause a small explosion when shot down. Fairly reasonable, all things concerned. However, every defeated 'Mech violently flings itself to the ground and then goes critical with a blown reactor, no matter what kind of damage destroyed it—a shot through the torso, both legs blown off, or a cockpit hit. The end result is invariably a chunky 'Mech-shaped pile of burnt debris, looking every bit like a total loss. The tendency for every 'Mech to do this raises questions as to how your technicians manage to salvage equipment and weapons off these blown-up remnants...including entire intact, viable 'Mechs.
  • Similar to the MechWarrior 2 example above and also developed by Activision, vehicles and buildings Battlezone (1998) explode several times, first a primary explosion then the chassis splits apart into it's component polygons (only in the original, 98 Redux removes this due to reworking the vehicle models and simply has nondescript fireballs) which fly through the the air on fire before those explode as well. Like MechWarrior 2, those exploding pieces can harm you as well but just by a minor amount. Needless to say in both games, the explosions and their sounds are satisfying when it's an enemy.
  • In Minecraft, you have the Creeper, a walking creature made of pure Explodium. Needless to say, they must chase you. SSSSSSSSS...
    • There's also the TNT block, which, if struck or activated, will detonate. Which means it's a bad idea to build your house out of them.
    • You can't forget that beds of all things explode if not used in the Overworld. It's because you can only sleep at night and there's no night in, say, The End.
  • In Minecraft Dungeons, you are able to invoke this with the Exploding enchantment, which causes corpses of mobs to explode upon death and damage every enemy around them.
  • Just Cause 2. Nearly everything that is destructible, when destroyed, explodes violently, be it a car, a fuel tank or a crane. For dramatic effect, evacuated cars turn fender-benders into fireballs, and for a different kind of dramatic effect, flying or landing aircraft detonate themselves instantly if a wingtip touches a building.
    • Land vehicles are only prone to exploding when you're not behind the wheel. As soon as you get into the driver's seat, you have beat the crap out of the car to destroy it. It's basically Action Movie: The Game.
  • In the SimCity series, most power plants explode after 50 years, sometimes with fire. If it's a nuclear power plant, it will render a large swath of the land uninhabitable with fallout, and in SimCity 4, cause a literal nuclear explosion.
    • In the spinoff Streets of SimCity, any building will blow up if shot enough times.
  • In Duke Nukem 3D, walls with cracks in them. Any wall with a crack. Doesn't matter whether it's solid concrete, a metal plate or even cardboard. If it's got a crack and another explosion comes near, the wall (or is it the crack itself?) will explode with more explosions. Sometimes this also happens just by being near the wall. For some reason this also happens in other Build Engine games (Blood, Shadow Warrior, Redneck Rampage).
  • In any Gundam' game, whenever a Mobile Suit or Mobile Armor has been shot enough, it blows up, even if you would normally only expect an arm to fall off or a leg to be severely damaged.
    • The Gundam Vs Series does play around with it a little, though. Certain attacks will cause the defeated machine to split in half at the waist before exploding, while others will destroy half of the machine while the other half goes through the standard explosion animation. In Extreme Vs., every machine falls apart to some degree before it explodes.
    • The Koei-developed Dynasty Warriors: Gundam first caused mobile suits to have limbs fly off upon their destruction and explode, ostensibly to save processing power via Everything Fades. The later games caused the death explosions to become dangerous to other enemies and damaging them, often leading to a chain-reaction of enemy Mecha-Mooks popping off in sequence and clearing a field. Reborn now only has mobile suit pieces fly off when overkilled, but now the torsos as well as the limbs all explode dramatically and harm enemies. A single exploding suit can spread enough exploding limbs to damage two dozen other mobile suits. Firing a charged shot into a packed crowd is basically summoning an explosion on command.
  • When you kill an enemy in Little Samson, it tends to explode for some strange reason.
  • In Portal 2, GLaDOS reveals whoever is running the facility has to actively maintain it to keep it from exploding. For Science! Also, when you light turrets on fire with a laser, they burn and then explode. Also for science!
  • Any motorized vehicle in Jaws Unleashed. Somehow taking a bite out of a boat causes it to go *BOOM*.
  • A June 2011 patch for Team Fortress 2 added doves for several of the maps. If you shoot them, hit them with a melee weapon, or even just brush against them, they explode.
  • The Elder Scrolls IV: Oblivion has a spell called "Enemies Explode." Sadly, it does not technically live up to its name. (It merely sets them on fire.)
  • In RollerCoaster Tycoon, whenever a vehicle crashes it explodes. This even includes the water slide's rubber rafts.
  • LHX Attack Chopper, everything when shot was reduced to a smoking hole in the ground. This includes tanks, armoured personnel carriers, planes, choppers, buildings, soldiers, tress and camels.
  • The Flame Parasites from Evolva, who explode after death.
  • In The Elder Scrolls V: Skyrim, Flame Atronachs note  also seem to be made of Explodium. Strangely enough, earlier incarnations of this monster, appearing in previous installments of TES are not made of this trope.
  • In Ghost Recon: Future Soldier's first level, you encounter some technicals with machine guns. When you kill the gunner - not even touching the vehicle proper, thus disqualifying this from Every Car Is a Pinto - the vehicle promptly explodes for no reason.
  • Averted in Mini Robot Wars, even though all the characters (the Minirobots and the Star Travel Inc. machines) are…well, mechanical; they just fall down when they die. Even missiles and projectiles do not explode. In fact, the only things that explode are the Action Bombs of both sides and the Final Boss(es.
  • Total War: Shogun 2 has every castles in Japan apparently filled with gunpowder, given the tendency of gates and walls to blow up when destroyed, shooting units into the air.
  • Apparently, in the X-Universe series, even your spacesuit is made of explodium, when your Oxygen Meter runs out after two hours in game time (or gets run over or shot, but that's not as funny).
  • In the classic SNES video game, Tales of Phantasia, to acess the mountains you must first break it with a pickaxe you bought from the nearby town and when you use the tool it causes the rock blocking your path to explode. Made of Explodium indeed.
  • Everything in Superman 64, as demonstrated by ProtonJon here.
  • In Borderlands 2, when guns manufactured by Tediore are reloaded, the user throws them forward dealing damage proportionate to how much ammo was left in the clip, after which the user has a new gun digistructed for them.
    • Let's not forget about anything involving Torgue: all Torgue guns fire miniaturized rockets and deal only explosive damage. Any manufacturer that produces assault rifles can also produce weapons using the Torgue assault rifle barrel, which overrides most of the distinctive features of that manufacturer and simply causes them to fire even more explosives such as grenades or spiral rockets. Torgue explosions are contagious.
  • In Saints Row: The Third, there's a mission where you have to rescue a potential ally from a BDSM club with him pulling a pony cart that you and Pierce are riding. The Morningstar follow suit, but when you shoot the gimps pulling the carts, they explode like if you had destroyed any other vehicle.note 
  • Saints Row IV gives you superpowers, one of which is basically a fire blast. With an upgrade any enemy killed by the fire blast will explode, possibly setting nearby NPCs/vehicles on fire. Add that to the fact vehicles explode when damaged enough anyway, battles can get interesting.
  • The Pokémon Voltorb and its evolution, Electrode. Their Dex entries talk about how they explode with any provocation. A few others, like Claydol, Graveler, the Koffing line, Lickilicky and Boldore, also use Selfdestruct very easily.
  • World in Conflict: On the multiplayer map "Mauer", there's a bunch of walls (including part of the Berlin Wall) which impede the movement of your units. Destroying the walls will allow you to move between areas, and when you do so the wall segments explode. Somewhat justified in the case of the Berlin Wall segments since a campaign mission which takes place on the same map has the Soviets rigging the wall with explosives. However there's also a bunch of wooden fences which also go kaboom rather inexplicably.
  • The original Medal of Honor has the obligatory Exploding Barrels as well as exploding crates and other objects.
  • Every robotic enemy in Justice League Heroes: The Flash explodes with a large fireball when defeated. It is never explained why they are so volatile, or for that matter, how they can even survive as long as they do with the way they go off.
  • Ride to Hell: Retribution does this to enemy motorcyclists. You beat them up from your motorcycle, the bike goes flying off to the side to explode.
  • Kerbal Space Program, full stop. Every single rocket is a bomb waiting to go off. Justified that most of the pieces of your rocket are fuel tanks and engines, and all of the pieces are subject to your imperfect design and piloting whims. Except for the fact that a smokey explosion is completely uniform for any object under an impact. That aerodynamic nose cone will explode exactly the same as the recently-lit solid rocket booster.
    • The planet Eve offers an odd example. The liquid majority of the surface is identified as 'Explodium Seas'. While splashed down in it, rocket motors cannot be shut off.
  • Far Cry 2 has a variant that's less on explosions, but just as nonsensical. Just about anything you can think of reacts in some way if hit with the machete, shot, or just tapped wrong. Rather than causing an explosion, however, doing so will instead just cause a fire. Or, in the case of propane and other gas tanks, it will start flying around, setting anything it comes close to alight, then exploding and causing a fire. Or, more rarely, it will explode right where it is. And start a fire.
  • Taken to absurd lengths with the caecilians in Megaman Sprite Game. They have a tendency to explode during battle and die. It isn't even a Defeat Equals Explosion or a Taking You with Me example. They just kill themselves!
  • Pariah demons in Nexus Clash tend to explode early and often, whether as an Action Bomb, via Defeat Equals Explosion, or, as often as not, because the button to explode is easily clicked by accident. Given the nature of the series and thus the people playing Pariahs, they tend not to mind. Thanks to Good Bad Bugs, it's possible for a Pariah to explode, killing another Pariah, which triggers another explosion, which kills the first Pariah again, which triggers an explosion, etc.
  • Most all space games have the spacecraft explode spectacularly when either the hull integrity hits zero or something hits the engine. Even spacecraft which break apart have everyone onboard dying from explosions.
  • The bicycles in Unturned explode when their HP reaches 0. That's because programming-wise, they're vehicles like the gas-powered ones, and Every Car Is a Pinto is in full effect.
  • Castlevania: The Adventure: The rolling eye enemies explode when they're killed. The explosion is potent enough to blow apart pieces of the bridge in Stage 2.
  • RimWorld gives us some obvious ones, Boomrats and Boomalopes, the former is a pest you really do not want to go berserk, and the later can be a source of fuel if domesticated, and goes up in a fiery nova when it dies or passes away. They're genetically-engineered orgamisms made to naturally generate chemfuel as a metabolyte, so their explosiveness was only natural; presumably, they've stuck around because no predator wants a bite of something that'll blow off their face and set them on fire.
  • If, in Guitar Hero 2, your band covers "Tonight I'm Gonna Rock You Tonight" (a Spinal Tap song) at the Battle of the Bands, as the song ends your drummer explodes in a puff of smoke.
  • In The Sims 4, cheaper versions of appliances such as TVs and refrigerators can do this without warning.
  • In Move Or Die, every time a character dies, they explode into their color. During X-mas 2019, it would also include Ludicrous Gibs (presents) into the mix.
  • If you ask for a villager to hunt a bird in Age of Empires 1 it will simply do an harmless explosion.
  • Parodied and downplayed in Kosodate Quiz More: My Angel. There's a choice when you bought a cheap CD player for the daughter which resulted in having her CD player exploded (but not destroyed) and the CD shoots out like a fire wheel.
  • In Catacomb Kids, the blue mucus of ogos is suprisingly explosive when heated. Aptly named a "dangerous ball of mucus", is can be used as an improvised grenade, and is often the cause of Yet Another Stupid Death.
  • Raging Brachydios is basically covered in concentrated liquid Explodium.
  • In Xenosaga, mechanical enemies generally explode and disappear when killed. In the first two games, a shower of blood accompanied any human deaths.
  • Bomb Corp from The Jackbox Party Pack 2 is a game where you have to defuse bombs, do filing, unlock keypads, make coffee and fix copiers. All of them have a habit of exploding if you make a mistake. Day 15 ups the ante by making sure that Meegan, who is an alien, doesn't explode while she's trying to give birth.

    Web Animation 
  • Homestar Runner:
    • The Cheat's head appears to be made of Explodium. It frequently blows up, leaving The Cheat with an Ash Face, in response to just about anything — including Strong Mad standing near him and eating rocks. In one cartoon, they even use The Cheat in place of Fourth of July fireworks!
    • In the Strong Bad Email "4 branches", Homestar starts a campfire in his "Jolly Dumple" costume after locking himself out of his house, and ignores Coach Z's warnings that the suit is made of "flame pro-tardant polymascotfoamalate". The suit quickly goes up like a powder keg, and while Homestar is apparently unharmed Coach Z is sent flying by the explosion.
  • In the Charlie the Unicorn video series, apparently almost every other major character besides the titular equine can explode, which they typically do at the end of each video's musical number.
  • In The Demented Cartoon Movie anything can and will explode. Including the earth. Multiple times.
  • Parodied in a Weebl and Bob cartoon, Armagooden, where they are "trapped in a Micky Bay film" and "anything we touch is likely to explode." This causes problems when Bob's helmet explodes and he can't get another one.
  • In the Flash animation "Kerri's Big Invention" by Legendary Frog, several of her inventions spontaneously burst into flame for no good reason, including (most ludicrously) a drinking bird.
  • From ASDF Movie5:
    "Hello, Mine Turtle!"
    [followed by someone else stepping on the Mine Turtle... which promptly blows up]
  • in this machinima short has three guys make wild accusations to their friend about an impending asteroid about to hit the planet the next day, working him up to a breaking point.
    Maceath: Calm down, calm down. We're just pulling your leg. It's only in the news because the asteroid is made of an entirely new metal.
    Nynnja: What new metal?
    Maceath: Explodium.
    [Nynnja runs in a circle screaming]
  • Most of the cast in SMG4's Mario Bloopers, specifically in the earlier bloopers.
  • The Most Epic Story Ever Told in All of Human History: The setting as a whole seems to be this. The trailer alone contains several explosions, including Ridiculously Epic’s stage entrance, the random TNT box that Ridiculously Epic Fail throws a match at, the stack of TNT boxes that Ridiculously Epic blows up with his fire breath that he got from eating the sun, and Epic Fail’s toaster during The Stinger.

    Web Comics 
  • Flying Man And Friends: In this strip, after Robinson is rescued from slavery, the entire location is engulfed by an atomic explosion with no explanation given as to where it came from.
  • In Gunnerkrigg Court, inside Dr. Disaster's space battle simulator, the Enigmarons' Death Ray explodes when Antimony knocks it over. Of course, by this point it was already established that realism was the last thing on Dr. Disaster's mind when he designed the simulation.
  • In This Freefall strip, Florence knows there's no logical reason for a desk chair to explode, but she decides to play it safe anyway because it belong to Sam Starfall.
  • Spoofed in 8-Bit Theater: after blowing up icebergs with magic, Black Mage stabs another iceberg to get it out of the way... guess what happens? BM even lampshades: "Why would it explode?!", and the comic is actually titled "'Tis A Good Question".
  • The Combustion Plants from Kiss Wood.
  • Adventurers! has the enemy named "Bombat" which explodes as soon as the heroes encounter it.
  • In Dominic Deegan, souls are Made of Explodium.
  • Dragon Tails: Bluey describes helicopters as being this way. For that matter, most things made or modified by the aforementioned Bluey qualifies.
  • Actually justified in Schlock Mercenary, as this strip explains. A drawback of plentiful annihilation-based energy is that starships require huge annie-plants, which explode massively if damaged. Space battles lead to explosions, which the ships usually do not survive. It was a major tactical development when Petey found a way to disable an annie-plant without destroying the entire ship. "Thus, when you find a wounded ship, you may be looking at evidence of extreme competence."
    • The annie-plants' own explosiveness is justified as well; an integral part of their generation process involves crushing matter into Neutronium using Artificial Gravity. Neutronium being matter so compressed the atom's nuclei are practically touching each other. Naturally, when this artificial gravity's shut off from damage, these atoms immediately reclaim their usual spacing, and suddenly a few cubic meters of matter become a few hundred. There's a reason why the highly distinctive *SKOOOOOM* noise of this happening is one of the setting's most feared sounds.
  • Discussed in Bug; the bug could do without this trope.
  • In Titanzer, Johnny doesn't believe a robot has been beaten until it explodes.
  • Westward: A nuclear reactor threatens to explode as soon as a saboteur disables its "safeguards"; the author lampshades this in the comic's comments section: "It's just like if somebody went and disabled all the safeguards on your, uh, toaster. Boom!" Later on in the comic, in an unrelated incident, a small spacecraft (an "asteroid pod") mysteriously bursts into flames when it is damaged. This is again lampshaded in the comments section:
    Reader: There is something I don't get, why is the pod enveloped in fire?
    Author: Clearly because the accident disabled all the safeguards that normally keep the asteroid pod from bursting into flames. It's the Nuclear Toaster scenario.
  • Tag Dream invokes this in what appears to be a blatant Chekhov's Gun - a ring repair job specifically designed to explode if it takes a sufficiently powerful impact, apparently because the management mandated that it be unbreakable.
  • Conversational Troping in Girl Genius: one of the Jägergenerals asks why the crashing dirigible didn't blow up, and another tells him that that only happens in cheap novels.
  • For True Villains, three words. Fallen Angel Flower.
  • In Parhelion, this is why Peter's homeworld became independent.
  • Lampshaded in The Whiteboard when a human customer (who causes this to everything he touches) arrives with a broken paintball gun. Repairs are completed and he gets the gun back. He arrives back the very next day with it broken again. Doc repairs it again and hands it back to the customer. It breaks apart in the customer's hands in front of Doc. Doc hands the guy a hammer as an experiment. The metal head of the hammer explodes into dust.
  • In Homestuck, robots tend to blow up. This is Lampshaded by Jake as he remarks on his experience fighting robots: they never simply power-down and deactivate the way he hopes. Instead, to his dismay, they only ever explode.
  • In Darths & Droids 1449, a wooden Ewoc catapult blows up when it's hit by Slow Lasers because the Game Master is using a vehicular damage table for a more high-tech setting.

    Web Original 
  • In an OCT on Deviantart, one character encounters an Explodes After Large Impact Tree. They're extinct now. I hope they didn't cure cancer.
  • Inverted in Orion's Arm. Monopoles aren't explosive themselves but on contact they cause just about anything else to explode.
  • A humble water glass in the What If? entry "Glass Half Empty", and perfectly justified by pressure physics. If the bottom half is the empty half (as in, hard vacuum-empty), the bottom of the glass will literally blow off in a fraction of a second, and the top will smash into the ceiling and spray shards everywhere.
    Randall: The lesson: If the optimist says the glass is half full, and the pessimist says the glass is half empty, the physicist ducks.

    Web Videos 
  • The Angry Video Game Nerd:
    • As a parody of the old Nintendo Power commercial, James Rolfe eats a Nintendo Power magazine, causing his head to explode — followed by the world and then the freakin' galaxy! Don't worry; it's all for comedy.
    • His other works also have their fair share of explosions — specially after he started destroying the games after his ranting reviews. Best example being the one featuring a Die Hard video game, where he throws the cartridge and it blows up!
  • Lampshaded and subverted (at the same time no less!) by MikeJ of That Guy with the Glasses in his Speed 2 review: "I hope if I throw this ball against that wall nothing explody will happen." *throws ball against the wall and nothing happens* "Oh."
  • Paper of all things tends to explode when put in the titular machine of the Hydraulic Press Channel. So much so that in his Crushing different plastics video he actually jokes that the paper-lined plastic will explode. And it does. Paper being the most explosive thing to crush has since become a Running Gag, to the point he even made a "which is the most explosive paper" video, and paper products scored the highest points overall on his "most explosive items" countdown. Ironically things like dynamite, lithium batteries (though he did get one to explode, rather epically, in a later video when a fan advised him to puncture the battery while crushing it), and such things you'd expect to be explosive under pressure just crush harmlessly, much to Lauri's disapointment and frustration.
    Lauri (on dynamite): What the hell?! No explosion!
    • He's since made a video explaining why paper explodes by filming it through a microscopic lens at high speeds. What effectively happens is as the press comes down the fibers in the stack of paper tear one by one, until there's not enough left to "resist" the pressure and the remainder all tear at once, creating the loud bang and sending everything flying.

    Western Animation 
  • Aqua Teen Hunger Force:
    • A Running Gag is that whenever any of the main characters (but mostly Shake) throws something to the ground (phones, toy drills, video game joysticks, et cetera) it will explode. This usually gets no response, except once, in "The Clowning", when Master Shake tries to throw a toilet brush on Carl's yard but lands on their own yard and explodes, causing everyone to jump back in surprise.
    • The Aqua Teens' television explodes almost Once an Episode, usually because of Shake hurling/shooting something at it or throwing it.
    • Carl's head exploded out of sheer rage at the end of the episode "Kidney Car".
      Meatwad: Why'd he do that?
      Shake: Why wouldn't he?
    • Their golf game uses this as the raw material for golf balls. No, nobody knows why.
    • A montage of the series' many, many explosions. Observant viewers will notice that it still leaves out quite a few of them.
  • Pretty much anything in The Simpsons can be Made of Explodium, with tricycles, shopping carts, and even a man's appendix getting in on the action.
    • "Duffless" has Chief Wiggum rolling down a hill while dressed in a novelty beer stein outfit, hitting a tree, and exploding.
    • Taken to ridiculous lengths when a car the Simpsons had recently bought in winter lost control on the ice. The Simpsons bailed out only to watch the car skid into the middle of a frozen lake, break through the ice and sink into the water, and then explode, raining fiery fragments down onto them.
      Homer: Aww, I knew this would happen!
    • In another instance of deliberate lampshading, the impossibly badass protagonist of a Show Within a Show (who just happens to be Homer's namesake), among other stuff (like picking a bullet in mid-air), he grabs a mook and throws him over a couple of other mooks, they explode.
    • In "Lisa the Simpson", Homer, Bart and Lisa watch a documentary series on spontaneously exploding buildings.
    • In "Homer Goes to College", Homer's Epic Fail power causes a simulation of his workstation, with no nuclear material inside, to go critical and explode. Later, he does the same thing to a model proton accelerator.
    • While attempting to make a meal, Homer manages to burn a few things to where they burst into flames. Eventually, he just decides to fix a bowl of corn flakes. He pours them into a bowl, and then pours milk on them. They burst into flames.
  • Futurama:
    • In one episode, Doctor Zoidberg tries to re-coil a slinky after Bender has straightened it into a straight wire. It goes down two steps, falls over and then bursts into flame.
    • Lampshaded in another episode where Zoidberg claims a giant conch shell on the bottom of the ocean as his home. Later in the episode, they return to it to find it's burned down, leaving only a charred framework.
      Zoidberg: How could this happen?!
      Hermes: (equally surprised) That's a very good question!
      Bender: So that's where my cigar was.
      Hermes: That just raises further questions!!!
    • Malfunctioning Eddy, the robot owner of a car dealership who exploded when he's startled, excited, or for any other inane reason.
    • Apparently, space bees explode whenever they hit something at high velocity.
    • In "Fun On A Bun", DOOP's tanks explode after having beer poured on them, and their hovercraft explode after falling, oh, ten feet.
  • Robots in Gargoyles seem to suffer a violent catastrophic failure when defeated. With Xanatos' robots, they're probably rigged to cover his tracks; the guy didn't get a trope named after him because he failed to anticipate as many win and loss conditions as possible
  • As do the robots that Samurai Jack destroys. Jack is just that awesome.
  • In this short from The Grim Adventures of Billy & Mandy a truck carrying a giant pillow blows up when shot with custard.
    • When Grim watches a Foster's Home for Imaginary Friends parody, the house explodes for no reason.
    • Who could forget the cinema classic, Exploding Penguins 3: Total Annilation?
    • When Billy looks at his bowl of cereal and is mad that it's not pancakes, he throws it out the window and it explodes.
    • In the Christmas special, when Billy enters Santa's office and looks at his desk, he makes the computer monitor explode when he splits the screen open with a pen.
  • While Star Wars certainly has its share of explosions, in Star Wars: Clone Wars, all machines are somehow even more combustible. For example, the battle droids would just fall over or fall apart in the films; in the cartoon, they light up like Life Day fireworks.
  • SpongeBob SquarePants: This becomes a Running Gag in the series. Usually, the explosion even has a visible mushroom cloud and blast wave.
    • In "Jellyfishing", Squidward explodes after falling down a cliff on his bicycle. And mind you, this is taking place underwater!
    • Pretty much everything that falls or flies a great distance on the show will usually cause an explosion of sorts.
    • In "Something Smells" when SpongeBob jumps on a boat's windshield asking the driver if the former is ugly, his rancid breath blinds the driver, who puts the boat to a complete stop and it explodes for no particular reason, leaving behind only the charred frame. A police officer then puts a ticket on it.
    • In "Band Geeks" Squidward is leading his band through downtown and orders the flag twirlers to spin faster. They spin so hard that their flags carry them into the air, and they crash into a blimp, which explodes.
    • In "Dying for Pie" Squidward buys an explosive pie that he believes SpongeBob ate, so he spends the episode trying to give him a good day before the pie explodes. In the end, it turns out SpongeBob didn't eat it after all, but when he trips and hurls it in Squidward's face, it destroys all of Bikini Bottom.
    • In "My Pretty Seahorse" Squidward again gets sent flying off his bike, falls off a cliff and explodes. Later, Scooter mistakes Mystery for a kiddie ride and attempts to insert a coin into her. After he finds somewhere to put it, she kicks him over the horizon and he explodes.
    • In "That Sinking Feeling" when SpongeBob and Patrick's lawns are separated because of Squidward drawing a border around his, Patrick attempts to mail himself to SpongeBob. He squeezes himself into the mailbox, then it tips over and explodes.
    • At the end of "Company Picnic", Mr. Krabs puts Plankton on a paper plate and tosses him over the horizon, causing him to explode.
    • In the episode "Snooze You Lose," after SpongeBob and Patrick (inside of the currently deep-sleeping Squidward's body.) accidentally bump into a random fish lady, she hits the ground and explodes.
  • Rambo: The Force of Freedom has Rambo racing to stop a pipe from burning away like a fuse and making the fuel tanker it's connected to explode. He brandishes his knife and tosses it, slicing the pipe off at the source. Crisis averted, it seems... but that's not good enough for Rambo. He runs over and throws the remains of the pipe up into the air where — you guessed it — it explodes.
  • Code Lyoko: Any of XANA's virtual monsters, when critically hit, explodes either in robot debris, Ludicrous Gibs or plain light (with the exception of the Kolossus). Note, though, that monsters materialized in the real world don't explode.
  • I Am Weasel: At the start of "I.R. Mommy", Baboon is prancing through a cornfield when he trips and explodes for seemingly no reason. Then it cuts to Baboon in a smoldering crater, reminding himself not to go around with dynamite in his pockets.
  • "Michael Bay and Robot Chicken present: EXPLOSIONS!"
  • The robotic Foot Soldiers in the original Teenage Mutant Ninja Turtles cartoon were a fairly straight use of the trope, a fact which is lampshaded and taken up to eleven a decade later in Turtles Forever.
    Leonardo: Robots?
    Michelangelo: (evil grin) Exploding robots.
  • An episode of Jimmy Two-Shoes had Beezy attempting to tie his non-existent shoes while wearing a too tight business suit. The suit explodes under the strain.
  • In an episode of Regular Show, a poacher gets karate-chopped with enough force for him to explode in a stories-high mushroom cloud. After being bisected by the attack, of course.
  • Phineas and Ferb:
    • The episode "Road Trip" has Doofenshmirtz driving a truck full of "boom juice" for use in his -inator's self-destruct systems. At the end, it rolls off a cliff and doesn't explode. And then it does.
    • "Ask a Foolish Question" ends in a series of objects exploding around Dr. Doofenshmirtz, punctuated by him asking "Why does everything explode so easily?"
  • In My Little Pony: Friendship Is Magic, chocolate milk makes a fairly impressive explosion. Justified in that the chocolate milk belonged to a Reality Warper who's known for doing chaotic things because it amuses him, who, before throwing the chocolate milk away, filled a glass from top to bottom with it and then drank the glass.
  • In later seasons of Thomas the Tank Engine, if a train comes off the rails and into a large bush, said bush will explode.
  • Family Guy:
    • In the episode "I Never Met the Dead Man", after Meg runs an Amish man off the road in a race, his carriage explodes, then his horse follows suit. Maybe it was a Pinto...
    • In the Return of the Jedi spoof "It's a Trap!" Peter and a scout trooper race on bicycles (in place of the speeder bikes in the original scene) and the trooper crashes his bike into a tree. He survives, tries to limp away, then explodes for no reason.
  • In Sonic Underground, the SWAT-bots tend to explode at the slightest inconvenience.
  • The first animated X-Men: You can't go five minutes without something exploding. Even the walls are made of the stuff.
  • Scooby-Doo! Mystery Incorporated probably contains the most explosions in the entire franchise.
  • In an episode of The Cleveland Show, Cleveland and Donna get into a low-speed rickshaw chase to get back a blacksploitation film that Donna was in. As they go down the sidewalk, people panic and get out of the way as if they were in a car going a hundred miles per hour, including a man who crashes through a glass window. The last "obstacle" is a fruit vendor, whose cart is very lightly tapped, causing a single apple to fall to the sidewalk. The entire stand explodes, prompting bewildered looks from Cleveland and Donna.
  • Uncle Fester in The Addams Family is prone to random explosions just for his own amusement.
  • In an episode of Total Drama Island, the contestants are engaged in a cooking competition. The Screaming Gophers attempt to make a flambé and Lindsay uses an entire bottle of cooking oil on it not knowing that she's supposed to also light it, so when Heather lights the flambé herself it explodes, searing off her eyebrows for the next few scenes.
  • Back at the Barnyard:
    • In one episode, the farmer get injured and the animals try to do his chores in his stead. One of them is gathering eggs from the hens, whom they fed milkshakes made with what Freddy thought was pepper but was actually dynamite powder, so the resulting eggs become explosive.
    • In a later episode the animals discover and start selling a powerful adhesive gel, which they have to recall once they discover that it explodes after a certain period of time.
  • In The Neverending Story: The Animated Adventures of Bastian Balthazar Bux, Urgl's bugbee honey, if mixed improperly, becomes a powerful liquid explosive. Which proves a great problem with Vermin steals a barrelful of badly mixed bugbee honey.

    Real Life 
  • Pure elemental fluorine is among the most reactive (unstable) substances known to man. Its entry in the lab safety section of the CRC Handbook of Physics and Chemistry, note  simply reads as follows:
    (Chemical name:Things that substance reacts violently with)
    Fluorine: Everything
    • Anything elemental fluorine touches, other than an already fluorinated compound like Teflon, bursts into flame as it strips electrons from more stable atoms. This includes things like glass, air, metal, and, in the right conditions, the non-reactive noble gases. The pain goes double if you are dumb enough to put it with sodium or other alkali metals (for example, with cesium...).
    • Chlorine trifluoride takes everything elemental fluorine does and turns it Up to Eleven. Chlorine trifluoride reacts explosively with water, sand, glass, and carbon dioxide, and asbestos — it burns things that one would consider already burned. A spill of it will start a fire that can only be extinguished by pumping the surrounding air with noble gases, or simply letting it burn itself out. There was a one-ton spill of it in a factory... it burned through 1 foot of concrete and then 3 feet of gravel underneath. And the byproducts of its chemical reactions are really nasty things like hydrofluoric acid (it burns flesh on contact with the wonderful addition of leeching calcium from your bones for calcium poisoning if it gets absorbed). And unlike elemental fluorine, chlorine trifluoride WILL react with Teflon, explosively. One chemist said that the only way to deal with a chlorine trifluoride fire is a good pair of running shoes. Ever seen a brick burst into flames and explode before? Now you have. It was once considered as a source of rocket fuel, but was deemed way too volatile, with the interviewee - John Drury Clark - giving the "running shoes" soundbite.
      John Drury Clark: It is, of course, extremely toxic, but that's the least of the problem. It is hypergolic with every known fuel, and so rapidly hypergolic that no ignition delay has ever been measured. It is also hypergolic with such things as cloth, wood, and test engineers, not to mention asbestos, sand, and water— with which it reacts explosively. It can be kept in some of the ordinary structural metals — steel, copper, aluminum, etc. — because of the formation of a thin film of insoluble metal fluoride that protects the bulk of the metal, just as the invisible coat of oxide on aluminum keeps it from burning up in the atmosphere. If, however, this coat is melted or scrubbed off, and has no chance to reform, the operator is confronted with the problem of coping with a metal-fluorine fire. For dealing with this situation, I have always recommended a good pair of running shoes.
    • And speaking of fluorine compounds, dioxygen difluoride. Even when freezing at -183°C, it still blows up. Just a few molecules of it put together with some sulfur can let out enough energy to rival your breakfast. It's been given the humorous nickname "FOOF" (a pun on its chemical composition) due to its reactivity.
    • Many perchlorates detonate readily. The most alarming is fluorine perchlorate, whose formula can be ClO4F or FClO4. This is a very explosive gas at standard temperature and pressure, and when the (cold) liquid form starts to freeze, KABOOM!
  • The Hindenburg famously exploded due to using hydrogen for lift. It had been designed for the inert helium, but the United States refused to sell it to the German government owned airship out of fear of a repeat of early WWI, when zeppelins rained destruction on cities, not one being shot down for the first few years until the invention of the incendiary bullet. The Germans basically shrugged and filled it with hydrogen instead. They had a perfect safety record for four decades (since the aircraft had been invented) using hydrogen, which they viewed as being similar to how we see gasoline in automobiles: potentially dangerous, but with careful control, harmless. In 1937, they were proven fatally wrong. Amazingly, 2/3 of the people on board survived the massive explosion.
    • The Hindenburg conflagration (technically not an explosion) was caused by static discharge igniting the doping (paint) on its outer skin. At least one NASA scientist claimed that the vast majority of the hydrogen contained in its gas bags simply escaped into the upper atmosphere without burning, and claimed the main blame lay with the doping, which contained significant amounts of aluminum powder and iron oxide, which can, in the correct proportions, form thermite. Tests by the MythBusters indicated that it was actually a combination of these two theories: The doping was responsible for the brightness of the flames (and, contrary to a major argument put forth by detractors of the incendiary paint theory, actually did cause some minor thermite reactions), while hydrogen was the main cause of the speed and severity of the burn. So, really, it was doubly Made of Explodium (well, Made of Incendium, but you get the idea).
  • Explosive Reactive Armour is one of the few Real Life examples where being made of explodium is an intentional design feature. ERA works by coating a tank's exposed surfaces with carefully designed explosive bricks. When hit by an anti-tank round making use of explosively-formed plasma, the ERA brick detonates, "reacting" with an explosion of its own that disrupts the plasma jet, neutralizing the attack. Because the tank's armor is thick enough to resist the unfocused outward blast of the ERA brick, the tank is left completely unharmed, despite lots of shock and awe.
  • Nuclear bombs, nuclear reactors...reallym any installations handling nuclear fuels. Basically, in any scenario where the mass of fissionable material goes above its prompt critical mass (critical mass is dangerous but is necessary for commercial nuclear reactors to provide any usable energy at all) and you don't control it or do anything to stop it, it's all over. Though they tend to melt more than explode (save for bombs and major screw-ups like Chernobyl - see "don't control it or do anything to stop it"), they still qualify for this trope.
    • NOT nuclear fusion, however, contrary to what fiction would have you believe. You need to force nuclear fusion to happen (stars have the benefit of their immense mass and gravity to do it for them), and any interruption just makes it shut down. In fact, nuclear fusion bombs only work by first detonating another nuclear fission device to generate the extreme pressures needed to force it to happen.
    • Under very specific conditions, however, nuclear fusion is explosive. Consider a Sun-like star, that has exhausted its central hydrogen and contains an inert core composed of helium. This core compresses and gets hotter until helium fusion starts. However, since the core is so dense it cannot expand to counter the excess energy produced by helium burningnote , a runaway fusion process called a helium flash begins, and in which, during the few seconds it lasts, produces as much energy as an entire galaxy, ending when the core re-expands, cools down, and fuses helium stably.note  A similar process, the so-called carbon detonation, as it involves carbon instead of helium, occurs in a type of supernova. In that case, the entire star goes boom.note 
      • The largest stars have enough mass/gravity to prevent this for a while longer. It will burn through elements, fusing them into larger and larger elements. Then it hits iron, at which point all nuclear fusion stops dead. Then comes the supernova.
  • As a general rule, almost any chemical that contains a large percentage of nitrogen by weight. Nitrogen gas is extremely stable, so nitrogen compounds have a nasty habit of reverting to gas given the slightest opportunity. This results in a rapidly-expanding ball of hot gas, which is, well, basically what an explosion is. Show a chemist a compound with a long chain of nitrogen atoms, and they'll probably be cowering behind a blast shield as fast as possible.note  A few examples:
    • There are entire families of chemicals that are so unstable they cannot be synthesized without blowing up the test apparatus. Or they blow up soon after they're synthesized. When the procedure recommends using Teflon and stainless steel apparatus to minimize shrapnel — that's Explodium.
      • Indeed, most of the "Things I Won't Work With" are explodium of various kinds, and the writer, Derek Lowe, has a talent for describing, in graphic detail, the highly hazardous traits of the substances in question, in a smartass tone rivaling some of the style's masters and champions.
      • Hexanitrohexaazaisowurtzitane aka CL-20. Because regular Nitro wasn't 'splody enough. Even more hilarious, a 1-to-1 mixture with of this stuff with TNT is more stable than the pure CL-20. Yes, an explosive that gets more stable when mixed with another explosive.
      • N-amino azidotetrazole is already explodium by itself, but some of the derivatives are even worse. One of them, which isn't named, is explosive enough to go off when trying to get an infrared spectrum of it. In layman's terms, an infrared light shining on it sets it off. One YouTube video even cheerfully says that azidoazide azide (C2N14) can explode by itself. To put it in perspective, most things mentioned in this part of the page have been made in large amounts and even have some use. These compounds don't even have that luxury.note 
    • Ammonium nitrate is an extremely useful fertilizer that completely falls into this, especially since agriculture on an industrial scale requires significant amounts of it to be stored and shipped in bulk, and if safety regulations are lax or non-existent, incidents occur. In 1947, a recommissioned Liberty Ship carrying 2300 tons of ammonium nitrate happened to be moored next to another freighter hauling 1800 tons of sulfur in Texas City, Texas, USA, along with assorted sundry goods like munitions. As far as anyone can tell, the fertilizer somehow ignited in the hold of the first ship, generating an explosion felt in Louisiana, the next state over. Look at AZF below, and remember that that was a mild explosion compared to its historical predecessors.
      • BASF, a chemical company, ran an ammonium nitrate manufacturing plant in Oppau, a small suburb of Ludwigshafen, Germany, during World War I and a few years after. As the explosive qualities of the fertilizer were unknown, they used dynamite to loosen the packed material. Somehow, nothing untoward happened for over a decade until one day in 1921, when the plant was simply... erased, taking about 80% of the town and at least 500 lives with it.
      • Another ammonium nitrate plant: AZF. Then taken Up to Eleven in Korea, with a train full of the same fertilizer colliding with a train full of fuel, essentially synthesising an explosive by accident.
      • West Fertilizer Plant destroyed much of the surrounding city of West, Texas in 2013 after ammonium nitrate exploded. The fire and subsequent explosion were caused by arson.
      • Additionally, ammonium nitrate has been used in terrorist bombs like the one built by Timothy McVeigh to perpetrate the Oklahoma City bombing on April 19th 1995. McVeigh was able to purchase more than 2000 pounds of the fertilizer without arousing any suspicion.
      • In 2015, the Chinese port at Tianjin stored a number of hazardous materials that exploded with enough force to register as a 2.3 magnitude earthquake, toss shipping containers like fireworks, kill 173 people and injure almost 800 others over the course of a nightmarish weekend. Making things worse, the firefighters' attempts to control the flames with water exacerbated the problem and helped cause eight additional explosions due to chemical chain reactions with some of the combustible materias on-site. The primary suspects? 800 tonnes of ammonium nitrate, 500 tonnes of potassium nitrate, (at least 700 tonnes of) sodium cyanide, calcium carbide (which reacts to water by turning into acetylene gas), and an overheated container of dry nitrocellulose to set it all off.
    • Finally, every contact explosive, starting with nitroglycerin and ending with nitrogen triiodide. NI3 has been known to explode when exposed to radiation. That's right, a contact explosive so sensitive that bits of atoms hitting it will set it off. Curiously, NI3 is only explosive when dry. As it's made using a wet chemical process (that is, one involving being dissolved in water), making it is perfectly safe, and leaves you with a solution you can paint on a surface and allow to dry to a thin layer of explosive that will detonate on contact (but not be thick enough to carry the explosion past the points of contact or produce enough force to be dangerous, if you do it properly). There are reports that painting various surfaces in bathrooms (such as the floor, or toilet seats) with this went through a phase of being a popular prank in at least one teacher's college.
  • Phosphorous is pyrophoric, meaning it will spontaneously combust when left exposed to air. The original method of producing it, which involved boiling down hundreds of litres of urine, has the minor drawback that at some point, the apparatus - by this point liberally coated internally with phosphorous - would inevitably go dry, resulting in a fierce fire that a) cannot be easily extinguished with water as it will re-ignite again when it dries out, b) is sticky while burning due to its waxy texture and low melting point, and c) can easily turn into an explosive disassembly of the rig. Modern extraction methods take a significantly less potentially dramatic route. Oh, and did we mention that white phosphorous is also alarmingly poisonous, and that Phosphorus poisoning can cause necrosis of the bones, known as "Phossy Jaw", and potentially something called "Smoking Stool Syndrome"? And that and it's one of the (many) potential chemical hazards found in Meth Labs? And that it's banned as a chemical weapon and heavily controlled as a drug percursor pretty much everywhere? Oh, and also, that it's a vital ingredient in artificial fertilizers, without which feeding everyone on Earth gets problematic?
  • Take a look at the largest non-nuclear explosions in human history.
  • Acetone peroxidenote , also known as "Mother of Satan", is a staple of back-alley chemists and would-be terrorists worldwide for being relatively easy to synthesizenote . It is notable in that it is the only remotely practical high explosive that does not contain nitrogen in any way, shape or form (and thus is undetectable for sniffer dogs and bomb detectors which are attuned to the smell of nitrogen compounds). It is also notable for being extremely touchy and unpredictable, especially when made by a typical back-alley chemist from impure ingredients. Most explosives become less sensitive when wet, but TATP tends to sublime and condense into completely dry crystals on an inconvenient surface, that could explode at any moment.
  • Eucalyptus Trees. They're filled with highly-flammable oil, and can literally EXPLODE in bushfires. In the Land Downunder, even the trees can kill you. Of course, if it's a tree that gets you, you've been lucky. Plus, with the ability of several eucalyptus trees to shed dead branches, they don't even need to be made out of explodium to kill you.
  • Sandbox Trees (among other plants) use a form of seed dispersal known as explosive dehiscence, which does Exactly What It Says on the Tin. They can propel seeds ~300 ft/100 meters (roughly 88-89 meters) away, and presumably in uncomfortable ways into any poor sucker standing nearby when one goes off. Yes, there's a reason the tree is nicknamed the dynamite tree.
  • If it burns and you can mix it with air, it can explode. This includes pretty much any kind of organic dust.note  Therefore mills of all kinds, especially the old-timey ones that use stones, are made of explodium. Grain elevators explode for this reason also. It has been suggested this very phenomenon was the cause of the Great Fire of London in 1666, in which it is estimated 700,000 out of the population of 800,000 lost their homes.
    • Submitted for your consideration — next time you put a spoonful of sugar on your cereal, remember this story. The resulting fire melted 3 silos full of sugar into sugar magma that didn't solidify for weeks.
    • It wasn't a torpedo that blew the Lusitania, that "just" shook up the coal dust in the bunkers. It was a sparking wire that actually set the whole lot off. Combined with fifteen thousand rounds of .303 ammunition, of course.
    • Pistachio nuts are susceptible to spontaneous combustion and explosion when stored in large quantities and are classed as "explosive" materials under various cargo transportation guidelines.
    • Even metal can explode in dust form. Aluminium dust is notorious for this, but any fine powder of a metal that can oxidise in air can ignite with a small spark, such as built-up static electricity from friction.
  • Oil wells and coal mines may not explode, but they won't stop burning if set aflame. The Centralia coal mine has been on fire since 1962.
    • Under the right circumstances, a coal mine can catch fire THEN explode. Without proper ventilation, methane gas can build up. Under exactly the right conditions, it can explode like a fuel-air bomb, but this is rare. More common is a layer of burnable concentration forming, and a sheet of flame ripping through the mine if it's touched off. That's bad, but the horror comes if it hits a pocket of coal dust that's just right to go off in a dust explosion. This is why coal mines that aren't properly maintained are death traps. On the other hand, with proper ventilation, mining practices, maintenance, and protective equipment, coal mining is a quite safe occupation.
    • The Kuwaiti oil wells that Saddam ordered to be set alight would have allegedly burned for a hundred years if not extinguished (Jump to 4:30 in the video).
    • The so-called Door to Hell in Darvaza, Turkmenistan, which has been burning since the 1970s.
  • Alkali metals in general are well-known for their explosive tendenciesnote . Sodium, when placed in water, will react to form hydrogen gas, which then catches fire from the heat of the reaction. Potassium explodes even more spectacularly, but while the elements further down the same column of the periodic table are more reactive still, they're so heavy you need a much larger sample to get the same volume of gas. Potassium can be Explodium even without being exposed to water, forming shock-sensitive peroxides on the metal's surface if it's stored for long in anything other than clean vacuum or argon.

    Cesium is especially dangerous, as it will explode immediately upon contact with water with enough force to shatter a glass vessel, and will spontaneously ignite in air. Francium has a half-life of 22 minutes, meaning that if a significant mass of it existed, it would vaporize itself from the sheer amount of radiation and would probably continue doing so even after decaying into something else note . Fortunately, it's extremely rare, with only a few million isolated atoms on Earth.
    • Just about any first semester chemistry student will have tried what happens when dropping sodium onto water. The only reason for the low mortality of first semester chemistry students is that standard first semester sodium consists largely of sodium oxides and hydroxides (some peroxides too if you're unlucky), and thus is comparably tame, just swimming on the water and happily bubbling off explosive but rapidly diluting hydrogen gas, much to the disappointment of the above-mentioned suicidal student. So Do Not Try This at Home, and especially not with the analysis-grade material of your professor!
  • Imagine a factory that makes rocket fuel. Imagine the entire facility coated in highly unstable, incredibly dangerous powdered fuel due to lax safety protocols. Imagine this facility also stockpiling said rocket fuel from floor to ceiling. And then imagine somebody firing up a blowtorch in this same facility. Ladies and gentlemen, I present to you: the PEPCON Disaster!
    • For the record, the material that exploded in the PEPCON disaster was ammonium perchlorate, and it had accumulated that much because it was the oxidizer in the Space Shuttle's solid rocket boosters, and the Space Shuttle Program at that time was on a lengthy hiatus thanks to the Challenger Explosion.
  • Hypergolic fuels. Hypergolic fuels are two-component fuels which ignite from merely being mixed together. Usually one is a strong reductant and the other a strong oxidizer. The asset of hypergolic fuel is that it is air-independent and does not need external supply of oxygen. Such engines also don't need seperate igniters, making them more reliable, especially for maneuvering thrusters which have to fire repeatedly, and with perfect timing. The downside? Well... there are things better left untold. Perhaps the most famous engine using hypergolic fuels was the WWII German Walter turbine, which used T-stoff (hydrogen peroxide and methanol) as oxidizer and C-stoff (methyl hydrazine and potassium permanganate) as reductant.
    • Many airplanes have had reputation of flying coffin. Messerschmitt 163 Komet was a flying crematorium. It employed the Walter turbine, and it was prone to explode violently even on the slightest hit. Even landing with any fuel on tanks could lead into an explosion as the shock could mix the fuel residues with ensuing explosion.
    • Type XVII and XVIII U-boats were basically Me 163 Komet under the sea! They were the world's first air-independent submarines. Unfortunately, they were Awesome, but Impractical: their fuel cost thousandfold the same as diesel oil would cost, and one single hand grenade, not to speak about depth charges, would have wreaked havoc if exploded in the vicinity. Even the Kriegsmarine had enough sense not to introduce the Walter submarines to service. The Royal Navy built two Walter submarines after the WWII, HMS Explorer and HMS Excalibur. They gained nicknames Exploder and Excruciator amongst the crews. Fortunately the invention of nuclear submarine resolved the question of air-independent submarines.
  • Rockets as such, because they store enough energy in their humongous fuel tanks to rival small nuclear bombs. Once an N1 rocket exploded on the launch pad because of a loose bolt that entered a fuel pump note . The result? The eighth largest non-nuclear man made explosion in human history.
    • So large in fact, that the US was able to determine that it was a moon rocket based on spy satellite pictures alone because the surrounding destruction was much to great for a LEO vehicle. NASA had a three mile exclusion zone around Apollo launch complexes because of such destructive capability.
    • See the video from Space "X" : How Not to Land an Orbital Rocket Booster. As they said "Yes, yes... you tipped over, again... but DO you have to EXPLODE each time you do?!!".
  • Before decent paint became cheap, it was common to coat ships in pitch. Keep in mind that said ships were made of wood. And since many of them carried cannons, that meant they had gunpowder onboard. Be careful with that match! For this reason, careful measures were taken to ensure that this didn't go off, like no fire whatsoever in the Powder-Room, all light came through a window from the next chamber, and the powder-room itself was below water-level.
  • Cracked has done a couple:
  • This beetle literaly farts out an explosive rocket fuel.
  • Early examples of the Russian BMD-series (Infantry Fighting Vehicles designed to be dropped out of planes) had magnesium armor in order to save weight. This was abandoned after it was discovered that the vehicles had a tendency to catch fire when hit by RPGs. Both the BMP-1 and -2 also have fuel tanks as doors.
  • The very air was made of explodium in the New London, Texas school explosion.
  • It is theorized that magnetic monopoles may cause the catalysis of baryon decay. That means if you pass a monopole through a normal atom the atom will decay into a burst of gamma rays and neutrinos. Worse, the monopole is a catalyst which means that it isn't consumed in the reaction and will go on to cause all the other atoms it meets to decay. Physicists seem to be quite sure that they exist.
  • The Halifax Explosion of 1917. It was caused when a passenger ship (the Imo) hit a ship carrying thousands of pounds of explosives. The accident caused a fire on board, and the crew exited Dodge as fast as possible, leaving the ship to drift against the docks. While it was there, the fire reached the cargo, and then everything exploded.
  • A whale once exploded in Taiwan from gases building up during decomposition. In a different instance near the town of Florence, Oregon, the Oregon Department of Transportation once tried to dispose of a dead whale using dynamite.
  • Praya dubia will explode if brought above a certain water pressure, due to their bodies being internally pressurized to survive the abyssal depths.
  • While, strictly speaking, we aren't talking about combustion here, any piece of machinery that involves a compressed air or steam boiler can produce a hell of a bang if it is operated improperly. MythBusters demonstrated what happens when a water heater explodes--now imagine that scaled up to the size of a maritime, commercial, or locomotive boiler.
    • This type of "explosion" (it's technically not a proper explosion but that's splitting hairs) is called a BLEVE (Boiling Liquid Expanding Vapour Explosion) or SSEVE (Sublimating Solid Expanding Vapour Explosion).
  • The xenon arc lamps in a movie theatre projector are so highly pressurized that they shatter with explosive force (especially the ones at IMAX theatres where the person changing the bulb actually wears body armor), not to mention they are made of a material that is weakened by the oils on human skin. They often fail catastrophically (BOOM!) instead of simply burning out, often times destroying the lamphouse. One story on the film tech forum tells how the electrode was embedded into the wall on the other side of the projector booth after one such incident.
  • On movie sets, you're told to handle the tungsten lights with a lot of care and caution for two reasons: Heat, and that tungsten bulbs can explode, especially if (like the xenon arc lamps above) they come in contact with the oils on human skin. They're frequently covered with mesh screens to help minimize the shrapnel.
  • What happens when farmers misapply chemical growth accelerators to their crops? Exploding watermelons!
  • Since matter goes boom when exposed to antimatter, one could say that, technically, the entire universe is made of explodium. Just one gram of matter and one gram of antimatter could create the same amount of energy as detonating over 42 kilotons of TNT. Thankfully, actual antimatter seems to naturally occur only in the form of occasional individual antiparticles, never enough in one place to even accumulate a single gram, and most of it annihilated with matter in the first seconds of life of the Universe, with just a very small amount of matter surviving which forms the current Universe. Just why this is when one would expect the Big Bang to have produced matter and antimatter in equal amounts is still one of the big unsolved cosmological mysteries.
  • Some Japanese aircraft during World War II, particularly the A6M Zero, G4M "Betty" and Ki-43 "Oscar", were very lightly armored, lacked self-sealing fuel tanks, and had ineffective (or non-existent) fire-suppression systems. As a result they had a tendency to catch on fire and explode even from relatively light hits. It certainly didn't help that some Japanese aircraft often had higher than normal magnesium content in their structural framework and skins...
  • Linseed oil is a common paint thinner used in oil painting. It doesn't have fumes and it's all-natural, pressed from flax. But it oxidizes quickly in an exothermic reaction, strong enough that if you soak a rag in linseed oil and then leave it to dry crumpled up, the amount of surface area in a limited space means that the heat builds up very quickly. Give it thirty minutes, and your rag will spontaneously catch fire.
  • Russian tanks have an alarming tendency to be this, take the T-72 for example, it has unprotected fuel tanks on the rear, it's autoloader design means that any single point around the turret will have an live shell right next to it, pointed inwards and completely unprotected in case of an ammo explosion and mostly happens to be either A: Rockets B: High Explosive Shells or C: HEAT shells.
    • This was why during The Gulf War, one of the more iconic images of the destroyed Iraqi Army's Russian-made tanks (and Chinese-made versions of Russian tanks) was the burnt shell of a tank with the turret either several feet away or upside down on top of the tank. An explosive of some sort (a rocket, missile or armor-piercing anti-tank round) would penetrate the hull, causing a massive build-up of heat and pressure, or simply leave the tank burning. The heat, pressure or fire would then spread to the exposed ammunition, causing an ammunition cook-off massive enough to hurl the turret up to forty to sixty feet in the air, which typically weigh some several tons.
    • However T-90SM, the most recent variant of T-90 uses armored turret bustle like other contemporary tanks, minimizing damage done by anything that goes through its active protection system & reactive armor. Future tank project "Armata" will not repeat that mistake.
  • Wet charge in a Steel Mill. A charge of scrap containing water, snow or other watery impurities such as organic residues, or oil or lubricants, loaded in an electric arc furnace or basic oxygen furnace, will cause a VERY showy - and dangerous - explosion. The water or oil will evaporate suddenly and splash molten steel and gases around, causing havoc and even damaging the oven itself. This is called a wet charge. The usual way of avoiding it is to pre-heat the charge to 300°C to evaporate and burn off any moisture and oil.
    • Same principal but on a smaller scale- nearly five people are killed and 60 injured every year due to accidents related to attempted deep frying of Thanksgiving turkeys. The cause is ice left over from improperly thawed/clean birds coming in contact with extra-hot cooking out, causing a flaming oil explosion/geyser that can kill spectators and raze homes.
  • Noble gas compounds tend to be... touchy. The fluorides and oxides are an uneasy partnership of either fluorine or oxygen (both of which love stealing electrons) and an element that does not like sharing electrons. Eventually, the noble gas will get its electrons back while the fluorine and oxygen atoms go off to fluorinate or oxidize something else. Xenon compounds are also known to be among the strongest oxidizers, so even if it doesn't blow up on its own, any trace of organics will make it explode.
  • Aircraft carriers in general. Since they're loaded up with tons of munitions and fuel, anything that can set them off whether it be enemy fire or accidental discharge of friendly weapons on board can lead to extremely dangerous fires that can destroy the ship.
  • In Africa, Lake Kivu, Lake Nyos, and Lake Monoun have, thanks to unique geological features in the area (including the presence of active volcanoes) a tendency to build up concentrations of methane and carbon dioxide gases to the point where the lakes themselves have a tendency to periodically explode. The dangerous part comes after the explosion, however, as Deadly Gas washes over the surrounding area and suffocates everything inside. The lesson? If you ever see the lake exploding run and don't come back.
  • All of the transactinide elements (those past 103 on the periodic table) and most of the transuranic elements (past 92) are this, as their extremely short half-lives would cause any appreciable amount to release a stupendous amount of energy as the nuclei decayed. Fortunately, they do not exist in nature for exactly this reason.
  • A Tear Jerker example: On January 27, 1967, during a ground test inside their Command Module spacecraft, atop an unfueled rocket, the Apollo 1 crew of first American spacewalker Ed White, second American in space Gus Grissom and rookie Roger Chaffee were asphyxiated in 15 seconds when the interior of their spacecraft burst into flame. Internal electrical flaws caused a spark. Worst of all, the spacecraft was pressurized at 15 psi with a pure-oxygen atmosphere, soaking even flame-resistant materials to the point that they would burn. The spacecraft burst as the internal pressure reached over 29 psi during the fire. The redesigned Command Module not only proved fireproof as the moon missions began, but waterproof. When the Apollo 13 command module lost all long-term power and had to be shutdown for an emergency flight home in April 1970, significant water condensation built up inside the spacecraft. Thankfully, there were no electrical shorts when the command module was restarted from battery power as the crew prepped the spacecraft for its reentry and splashdown.
  • Prince Rupert's Drops will explode from a tiny bit of breakage at the tail, almost like a real life version of cartoon physics. Bizarrely, they're Made of Iron at the same time; in spite of being made of glass, you can hit the head with a hammer without breaking it.
  • Most torpedoes in WWII were propelled by either steam, electrical, or burner-cycle engines (basically a diesel engine), with experiments into using hydrogen peroxide. Alone among all nations, the Japanese used compressed oxygen to propel their torpedoes, particularly the famous Type 93 Long Lance. Compressed oxygen gave Japanese torpedoes greater range and speed than their foreign counterparts, and were also wakeless, which meant that they were far harder to spot and evade. The downside, of course, was the compressed oxygen, as elemental oxygen is hideously reactive, meaning any sort of nearby combustion would set them off. And on top of that, the torpedoes were placed right next to the engine compartments. No less than three heavy cruisers - Mikuma, Chokai, and Suzuya - were sunk by bombs or shells setting off their torpedoes, and that's not counting any of the destroyers or light cruisers that suffered the same fate. Chokai has the indignity of being the only cruiser ever to be lost at the hands an aircraft carrier's guns rather than its aircraft, with the escort carrier USS White Plains detonating a torpedo rack with a single shell form her single 5" anti-aircraft gun.
  • Any dead star- white dwarf or neutron star- is basically a sun-sized nuclear bomb sealed in a can. They'll go about their happy un-lives for as long as you please, spinning, radiating, doing the things dead stars do. Until something big enough hits them. For white dwarfs, this is usually the matter from an orbiting "normal" star or another white dwarf; for neutron stars, it's usually another neutron star. When that happens, the resulting explosion can be felt across a galaxy.
  • Anything that's stored or transported under high pressure is potentially this, even if it's something like sand that's otherwise totally inert — because it's not the substance that's the risk, it's the pressure. It's safe as long as the pressure containment is intact, but if it's breached or punctured in any way, the pressure differential can cause the pressurized unit to explode violently. This is one of the reasons why decompression of an aircraft can be so catastrophic — the force of the depressurization is enough to tear out critical control systems.
  • If we are talking explodium in chemistry, then the helonium (hydrohelium) cation, a cation consisting of helium bonded to a hydrogen atom, is a particularly ridiculous example. The Other Wiki describes it in this manner:
  • Helonium is the strongest possible acid - it can even protonate such normally stable chemicals as methane, with the resulting reaction putting out enough energy to put a complete breakfast to shame. It's normally produced naturally when the tritium in diatomic hydrogen molecules that consist of it and a lighter isotope decays, forming Helium-3 that remains bonded to the hydrogen. Of course, the resulting cation doesn't last long, as it is so ridiculously reactive.


Video Example(s):

Alternative Title(s): Law Of Inherent Combustibility


Bartender: The Right Mix

"It's a cocktail, not a milkshake! Do be a little less heavy handed..." (SCORE: 0)

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Example of:

Main / MadeOfExplodium

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Main / MadeOfExplodium