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Properly Paranoid

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"You're only paranoid when you're wrong."
Old Saying

Bob is convinced that there's someone, or a group of someones out to get him or someone else. He takes incredible precautions to protect himself. For his efforts, Bob is called paranoid, insane, a Cloud Cuckoolander, a Control Freak, a Conspiracy Theorist, or any of a host of other (most probably rude) names.

There's just one problem:

Bob is correct.

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There is someone out to get Bob and his family and friends — and they are using all sorts of devious devices and schemes that would succeed… if the person enacting the security lockdown weren't doing her job. Sadly, only Bob, the opposing forces, (and sometimes the audience) know that the full-body frisking of the girlfriend and the security questionnaires that nobody can pass clean are mandatory for survival.

If this doesn't make Bob look crazy or paranoid, it might overlap with Crazy-Prepared. For that extra dash of irony, Bob may turn out to be Right for the Wrong Reasons when the whole truth of the matter comes out.

Also, if Bob is ever wrong, if he's paranoid enough, he will soon be right.

See also Cassandra Truth and You Have to Believe Me!. Sometimes overlaps with Omniscient Morality License. Contrast with The Complainer Is Always Wrong and The Paranoiac, whose fears are generally proven wrong, and Improperly Paranoid, which is what happens when someone thinks he is being this trope but instead is letting his paranoia push him to (often conflict-enabling) conclusions. This is one of the ways through which The Cloudcuckoolander Was Right.

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Examples:

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    Music 
  • Paranoid by Black Sabbath.
  • "I Think I'm Paranoid" by Garbage.
  • "Somebody's Watching Me" by Rockwell.
  • The last verse of Nirvana's "Territorial Pissings":
    Just because you're paranoid
    Don't mean they're not after you
  • Hardanger Fiddle players can fit the trope, especially when they become obsessed with keeping their instruments at their absolute best. Consider that this instrument has eight or nine strings, and the effort of fine tuning can take several minutes. And then there is a number of other things to remember. A classical worst-case scenario is people fiddling inside the fiddle to adjust the small piece of wood between the outer walls. When they do this every time, they fit the trope perfectly, but they are also considered a bit on the pathological side. Somebody even made an evening prayer to prevent them from going down that path.
  • Geto Boys hit song, "My Mind Is Playing Tricks On Me", is about how the street life has made the members of the group paranoid. The music video shows that all of their fears are in their own mind.
  • In Bruce Springsteen song Murder Incorporated, dealing with hitmen of organized crime:
    Out on the street your chances are zero

    Podcasts 
  • In the Red Panda Adventures, the Red Panda enlists in the army to help the effort against Hitler. He's assigned to a group of superheroes called the Home Team, led by Colonel Fitzroy. Fitzroy reveals that there are files detailing his and the Squirrel's identities, prompting them to go around replacing originals with fakes of their own making. Each fake is even made different so that if copies turn up they'll know where they started from. When the Nazis launch an attack on the Secret Identities of the Home Team's super members, the Squirrel is able to get a lead on who's responsible because one of the fatalities was Colonel Fitzroy, who shouldn't have been targeted since he wasn't one of the superheroes but was named as the Red Panda in one of the fake files.
  • The Magnus Archives: When Jon first takes the job of Head Archivist, he's told by Elias that his predecessor, Gertrude, died in the line of duty - but at the end of season 1, he finds her body in the tunnels under the Archives, and it's clear that she was murdered. For the entirety of season 2, Jon is The Paranoiac, refusing to trust anyone and stalking his coworkers in order to prove his suspicion that one of them is Gertrude's killer. This causes major rifts between him and the rest of the team, until it turns out that he was right: Elias murdered Gertrude. Later, Elias kills Jurgen Leitner as well, and frames Jon for it, forcing him to go into hiding.

    Professional Wrestling 
  • Rocky Romero's message to the opponents of Forever Hooligans.
    "Collecting titles, we beat legends. Paranoia all around when you're in our presence."
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    Radio 
  • In the series 2 finale of Undone, the protagonist takes a pill to make her paranoid enough to work out the plots and counter-plots surrounding her half-sister's wedding, just in time to stop them.

    Roleplay 
  • Dawn of a New Age: Oldport Blues:
    • While many of Josephine's conspiratorial theories are as ludicrous as one may expect, she's right on the money when she suspects the newly acquainted Sarah Travers of being a government agent.
    • A teacher at the school, Mr. Morrison, worries that his knowledge of the empowering incident will cause the government to do something to him. It's dismissed by Irene as him being paranoid. Four days later, he's missing from school and replaced by the above Sarah Travers.

    Sequential Art 
  • Gahan Wilson did a one-panel comic for Playboy which shows a psychiatrist asking his patient "When did you first become aware of this imagined 'plot to get you,' Mr. Potter?" ...while crooking his finger at two grinning black-cloaked assassins who are creeping in through the office door.

    Tabletop Games 
  • Anyone who is not this in Warhammer 40,000 should be, because the entire universe REALLY IS out to get you.
    • The treatment of psykers is among the most brutal in fiction: they are hunted down and shipped off to Terra in ships crewed by blanks (extremely un-psychic Humanoid Abominations, from the psykers' perspectives), were their potential is tested. If they're too weak, they're used to fuel the God-Emperor's spirit to keep the Astronomican lit, if strong enough, they get to enjoy Training from Hell (Not Hyperbole) and a lifetime of fighting the many, many horrors and evil creatures the galaxy has to offer. And even after all that, they're viewed with contempt, mistrust if not hatred by their superiors and the soldiers they fight alongside. All of this is entirely justified: an untrained psyker has no defense against the daemons of the Warp, and those who escape the Black Ships are basically time bombs until they're murdered by suspicious civilians, fall to Chaos, explode into a portal that lets daemons pour through, or any combination of the above.
    • There are people stupid enough to hire Chaos forces, Dark Eldar or orks as plausibly-deniable mercenaries, and are still surprised when they find themselves betrayed by the biggest Always Chaotic Evil / sadist pricks / Omnicidal Maniacs in the galaxy.
  • Dark Heresy, the roleplaying game of Warhammer 40000, is a game system where Paranoia is a talent; it grants bonuses and you have to pay XP to acquire it. To contrast, in Warhammer Fantasy Roleplay it's a crippling mental disorder.
  • As the name implies, this is completely justified in Paranoia. The skill High Alert / Focused Paranoia / Scam Radar isn't about asking if there's a threat — there are loads of them all the time — but which one is most immediately relevant.
  • Chaotic Evil creatures in Dungeons & Dragons — as well as anyone living close to them — usually are leery to the extreme.
    • The Drow are justifiably paranoid about their enemies and as such tend to get killed by their friends. Conversely, if one spends too much time looking over the shoulder at one's allies... according to Drizzt Do'urden, "Those who watch their backs meet death from the front." Even technically Chaotic Good followers of Eilistraee tend to be very jumpy, as most of them are ex-Lolthites and know what to expect all too well. Any non-disguised Drow outside of their territory—above ground or below—usually are attacked on sight, without asking for their purpose or something, by almost anyone else not too busy running away, which usually is a Properly Paranoid reaction as well.
    • Dispater, one of the Archdukes of Hell, is paranoid and cautious in the extreme. He never leaves his impenetrable fortress, has both halves of his court spying on each other, and even the way he fights is more defense then offense. The thing is, in Hell everyone is out to get you, (even Asmodeus has people plotting against him, but he is aware of every plot) so he's smart for doing all of that!
    • Most players also tend to become this. In a world where monsters look like rocks, plants, items, clothing, walls, ceilings, and other innocuous objects, attacking the treasure chest isn't paranoia, it's good tactics. You never know what might be a Mimic...
  • A way of life (or perhaps the only way of life) for the Mages of Mage: The Awakening. Personal information can be used as an ingredient for more powerful spellcasting, so Mages take great pains to make sure that they leave no hairs anywhere, that their old clothing is either properly disposed of or burned, and that no one ever, under any circumstances, discovers their real name.
    • Changelings, meanwhile, are refugees from the hellish domain of god-like entities. They're fully aware that their former captors can leave near-perfect imitations of the people they've taken, that they have agents operating on this side of Arcadia, and that — while mercurial — many of them would very much like to get their property back. Much of their society is based around institutional structures that effectively throw up cloud cover for the Gentry.
    • Judging by the fluff thus far, demons operate like this as well. They're former agents of an all-encompassing occult superintelligence that plays with causality the way a child plays with blocks. They know their former boss has agents in all facets of the world, and that said agents are looking for defectors so that they can be reintegrated (forcefully, if necessary) back into the God-Machine. Also, they and all their kind have such perfect control over their emotions, they can tell lies that no supernatural power can discern as falsehoods. There's a reason most of their local institutions are modeled after spy rings.
  • In Adeptus Evangelion (Think Neon Genesis Evangelion by the way of Dark Heresy). You can take Paranoia as a strength. Not a weakness, a strength.
  • In Amber Diceless Roleplaying, this is used as an example of how the PCs have no chance whatsoever of defeating any of the NPCs from the original series. Benedict cannot See the Invisible, but his Implausible Fencing Powers are so well-honed that he can anticipate an attack by invisible people and kick their asses anyway.
  • In the Illuminati card game, the Paranoids are one group you can control, and give you protection against all attacks except natural disasters.

    Visual Novels 
  • It's actually kind of funny when you go back to replay Phoenix Wright: Ace Attorney, and realize that von Karma was paranoid enough to retrain a parrot, on the off chance that somebody *coughcough* might cross-examine her. Guess what happens.
    • However, while the parrot was retrained to not say the most incriminating thing, Phoenix managed to use the other things it says to link the owner to DL-6.
  • Ivan, much to Gian's surprise as Ivan appears to be the opposite at first appearance, from Lucky Dog 1 turns out to be incredibly paranoid about the people around him — he's forced his men on a number of occassions to eat the food they bring in case it's poisoned. This is because, when he was younger, somebody he was close to set him up and he almost died, and he doesn't feel completely welcomed into the mafia. As it turns out some of the people betraying the mafia were his own men and his overly precautious nature saves his and Gian's lives on multiple occasions.
  • In Fate/stay night: Ataraxia, Sakura has no way of knowing that Rider really is attracted to Shirou, but she fears Rider will 'steal' him away anyway.

    Web Animation 
  • Flaky might come across as being irrationally nervous and the character has a boatload of phobias in Happy Tree Friends, but considering what usually ends up happening to the HTF gang, and the somewhat unusual delivery mechanisms of said fates, her fears seem rather justified... but unfortunately her caution rarely pays off due to Finagle's Law being in effect.
  • DSBT InsaniT: In 'Untamed and Uncut', Asia is worried that Lisa is going to come up out of nowhere and ruin everything as usual. She ends up being partly-right.
  • RWBY:
    • From the minute she returns home, Weiss is suspicious of her younger brother Whitley's friendly behavior, pointing out how odd it is for him to speak respectably about Winter or support Weiss herself when she knows Whitley has never liked either of them. While Whitley claims that it means he's growing up, Weiss is right to be suspicious; Whitley is just pretending to support her knowing that her rebellious behaviour will lead their father to disinherit her just as he did Winter, leaving him as the sole heir because he behaves like the perfect son.
    • Unlike most of the world, Ironwood knows about Salem; he knows about the Relics and the Maidens, and the threat that's facing the world. He knows who was behind the fall of Beacon Academy, and he knows the other three Academies are in danger. However, his decision to cut off Dust trade with the rest of the world to cut off supply to the villains drives Jacques up the wall, given that it cuts into his business profits. Ironwood has obtained intel that Haven is the next target, and he doesn't trust Haven's headmaster to deal with the matter properly. He's also still angry over Beacon's fall, feeling Ozpin never listened to his advice. He therefore decides to seal up Atlas, preventing anyone from coming or going and implies he'll take control of the entire kingdom if he has to. Jacques points out this is extreme, echoing Glynda's earlier observation that Ironwood struggles to trust people. Unbeknown to them, Ironwood's instincts about Haven are correct: the headmaster is in league with Salem.

    Webcomics 
  • Golden, the anti-hero from M9 Girls! is right in thinking there is more than meets the eye with the Girls' internship at the Professor's lab.
  • In Narbonic, after Dave goes mad, Helen tells him that the nice part of going mad is that "You realize you weren't paranoid after all."
  • In Sam & Fuzzy, Malcolm has various crazy cryptic rants about a conspiracy involving the hunter in white, the corporation that kills to control the message, the man with two faces and space gophers. They all turn out to be a true (even the space gophers) and a result of his hairstyle accidentally picking up secret transmissions from Sin records
  • Homestuck has this in the form of Beta Bro Strider. This character takes some actions that are absolutely horrifying to those around them, and even now with the information we have they are still considered excessive force, but to see the motivation they have knowing that Bro was being tortured by Lord English's presence in Lil Cal his entire time with Dave makes you think.
  • Lord Shojo, ruler of Azure City in The Order of the Stick. Best summed up by this:
    Shojo: Paranoia? I rule a city where I have to fake senility just to avoid being assassinated. I took Improved Paranoia like 5 levels ago.
    • Also, Haley. Her father raised her to trust nobody but family, and while this made it difficult to open up to her new friends within the Order, it also helped her identify whether or not new people they meet were Evil or not.
  • Schlock Mercenary, in wide range. Lieutenant Shore "Pi" Pibald, paranoid to the point of insanity — or "as irrational as his namesake" — though fortunately, in a mercenary company of violent sociopaths, this isn't a bad thing. However, he's intelligent enough that he's been correct about his suspicions on at least three notable occasions.
    Narrator: It's a good thing he's not in therapy. This would undo months of progress.
    • Kevyn does not expect much good surprises from the Universe or people, either. As he said to another Mad Scientist:
      Kevyn: I went straight for the most reckless, potentially-deadly activity I could imagine. It looks clever, but it's actually paranoid pessimism.
  • In Sluggy Freelance, Riff spends a good chunk of the comic paranoid that Aylee will revert to her "primal instincts" and go on a killing spree. While this paranoia is unusually assholish for Riff, the inventions he's made out of his paranoia have ultimately saved the group multiple times.
  • After discovering that they are werewolves, the main cast of Cry Havoc (with the exception of Hati) become paranoid that the Vatican and Aesir churches are out to get them, this even goes so far that they tactically sweep and clear rooms they enter, carry multiple weapons on them at any time, and plan on how to kill their only allies should they be surprised.
  • In Gunnerkrigg Court, Jack believes that the Court tracks students through their food. Naturally, even a student quite disillusioned with the Court asks him why they would do it in such a ridiculous way. Jack's right.
  • One xkcd comic has the character announce "I know you're listening" to empty rooms, on the off chance he's right.
  • One mezzacotta character says this is why you humans cannot be allowed to leave Earth.
  • You don't need enemies to be properly paranoid. Florence of Free Fall is an engineer specializing in nuclear power plants and space ship engines. She considers four independent fully-redundant safety systems an absolute minimum for anything important. She developed this habit contending with nothing worse than Murphy's Law. Considering how destructive a nuclear or space ship catastrophe can be, it's good to be that paranoid.
    • Considering that Murphy's Law is one of the most destructive forces in the universe...
  • Everything involving the Rash Illness in Stand Still, Stay Silent.
    • Are buzzsaws on a train really necessary? God, yes As for why... [1] WARNING- Nightmare Fuel ahead.
    • The official guide for clearing land:
    • In the prologue, Iceland for closing its borders and the two families from Sweden and Finland who deliberately decided to spend the worst of the outbreak in an isolated area. The other future groups of survivors either already lived in an isolated place or got stuck in one such area due to the massive closing of borders with only a few hours of warning.
  • Narrowly averted in Plume - Aricon, terrified of assassins, went to such lengths in order to prevent his murder, Corrick started to daydream about killing him.
  • Of a sort in We Are The Wyrecats. Bryce's gradual loss of reality resulting from his brain tumor causes him to react with extreme paranoia at times, but given the conspiracies surrounding him and his teammates, his paranoid outbursts would almost seem reasonable coming from a healthy person.
  • Saturday Morning Breakfast Cereal: Yes, there is in fact a Jerk Society out to get you.

    Web Original 
  • The characters in The Last Stage by Nat One Productions exhibit this trope throughout the story by necessity.
    • Cell leader PATRICK makes sure that his teammates are really themselves every time he meets them again by spraying them with dangerous chemicals that have the added benefit of showcasing whether or not someone has been affected by the paranormal.
    • The entire crew constantly are checking for tails, making sure their hotel rooms aren't bugged, and are actively suspicious of almost every person they encounter out in the field.
  • Whateley Academy is actively trying to instill a form of this attitude in its students. As staff members have been heard to state outright, the point of the school isn't so much to produce superheroes or — villains — or even provide a formal education (though it does that, too) as to train young mutants to survive in a world in which many people are out to get them.
    • Phase is paranoid, and rightly so. He grew up in an ultra-wealthy family, and so has spent his whole life watching for conmen, hucksters, golddiggers, false friends, you name it. He bought a high-end utility belt after only a couple weeks at Whateley Academy. The one time he wasn't wearing it (because the powers testing guys insisted on experimenting on it) he really, really needed it.
    • Except for Gunny Sergeant Bardue, whose behaviour is less Properly Paranoid and more simply Jerkass. He beats up a young student for demonstrating how his illusions work because the illusion, which was quite clearly only an illusion, resembled an antique pistol. He later hurls a car at a student that has no mutant ability, with the intent of forcing her latent mutation to manifest. Not only is the manifestation of a mutant power actually none of his concern, it may have been a life-destroying change for the student, such as if her power manifested by turning her permanently into a monstrous form. And that's assuming that she had a latent mutation that would react to, and be able to defend against, a car hurtling towards her. What an Idiot!!
  • In Marble Hornets, Alex starts constantly filming himself midway through producing his student film. After J watches the tapes, he starts filming himself as well. What they find is disturbing, to say the least.
  • Gaia Online, true to form, has at least three known examples.
    • G-Corps Labtech 957, several of whose numerous conspiracy theories about the place are eventually revealed to be true. He'd even stashed a bigass shotgun for the Zombie Apocalypse.
    • Johnny Gambino sent his son Gino into hiding the night before Halloween 2k7's vampires came looking for them both.
    • Gambino, again, went to his friend Edmund with concerns about his security force being absent early in March 2010. Edmund dismissed him as paranoid and told him to go home and get some sleep. Cue vampire assassin...
    • The entire population of the Gaia universe refuses to attend Louie's Halloween party in 2011, on the basis that Halloween festivities in Gaia tend to end badly. Naturally, there's an outbreak of lycanthropy at the party.
  • Invoked by Gordon Freeman in episode 28 of Freeman's Mind. While his paranoia does allow him to accurately predict enemy strategies and avoid traps, he proceeds to delve into the absurdly paranoid... including telepathic owls.
  • The Salvation War reveals that tinfoil hats actually work against demonic mind powers.
  • The Nostalgia Critic becomes paranoid that his allies will seek to oust him as President of Kickassia. He's right, but it's only after he threatens them with twenty tons of dynamite!
    • Subverted with The Nostalgia Chick, who he never really notices making several thinly-veiled assassination attempts for her own ends.
  • Something Awful: Dungeons & Dragons: Minerelle becomes terrified by, and obsessed with, a figure named 'Alfonso de Tambor' who she happens to read about in an old book. It increasingly becomes clear that her paranoia over him is completely irrational. Until he shows up, by which time she's forgotten who he is.
  • The Autobiography of Jane Eyre: Jane senses that something is off from the moment she came to be Adele Rochester's tutor. In episode 13, her suspicions are confirmed as far as the strange happenings in the house go, though she doesn't know the mystery yet. However, it's also the episode when she admits that Mr Rochester is all right, and she expected him to be horrible — neglectful or abusive to Adele and possibly to herself.
  • Markiplier is horrified by mannequins and suits of armor. Any time he walks into a room where either or both are present, he will freak out. Unless, of course, the angel statue is somewhere around.
  • The Flying Man: Mike is afraid that the murderous vigilante will crash their arms deal. Rob tells him not to worry. Guess who shows up?
  • In Worm, when the insects around a police station so much as move strangely, the cops take it as a sign that the Skitter is spying on them, and freak out accordingly. As the reader knows, she is.
    • Turned Up to Eleven when dealing with the Simurgh, where it's literally impossible to be paranoid enough. Whatever plan you make to counter or contain her influence, she has already forseen and accounted for.
  • In the Creepypasta, "Psychosis", the protagonist becomes increasingly convinced that everyone but him has been abducted and replaced by shapeshifting monsters assuming their identities, and that he's next. It certainly seems like it's all in his head and that he's just going crazy, and the ending confirms that he is in fact wrong. Everyone is being controlled by Puppeteer Parasites instead.
  • In Atop the Fourth Wall, Lord Vyce is determined to hunt down and kill the Entity, despite Linkara's insistance that he killed it. And "The Sleepwalker" arc reveals that Vyce is indeed right, as a fragment of the Entity has possessed Linkara since its defeat. However, he loses the "Properly" part when he once again thinks it's still alive, even after witnessing the Entity kill itself again.


Alternative Title(s): Proper Paranoia

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