Follow TV Tropes

Following

Pantheon / Tactics & Strategies

Go To

Carefully planning is one the key points in order to achieve victory, and this house gathers an impressive number of the best tacticians the Pantheon has to offer. It's very likely that you will see these people in the House of Knowledge, often spending their time designing or coming up with new combat strategies.

These guys are up there with the Military Ranks sub-house in seniority, and are treated with respect (mostly) by the rest of the Pantheon. This sub-house thus occupies a lofty position on a mountain overlooking the House's many battlegrounds with planning rooms, head offices and secret exits to the Houses of Knowledge, Mentalism and by rumour, the meeting place of the Council of Shadows.

Advertisement:

    open/close all folders 

Intermediate Gods

    Leonidas I 
Leonidas, God of The Spartan Way (King of Sparta, Commander of The 300, Lancer, King of Flame)
https://static.tvtropes.org/pmwiki/pub/images/300.jpg
As a Lancer 
  • Theme Song: "Just Like you Imagined"
  • Intermediate God
  • Symbol: A hoplite's shield
  • Alignment: Lawful Neutral with Chaotic Leanings
  • Portfolio: High amount of Shocking Moments, Slow Motion Cuts, One Liners, Training From (And Dinner In) Hell, Large Ham, Badass Beard, Spears, Defensive and Offensive shields, Hard-working kings, Memetic Mutation.
  • Domains: Destruction, Pride, Strength, Madness — SPARTA!!!
  • Allies: Hercules, Zeus, Dovahkiin, Pantheon, Ares, The Master of Chaldea
  • Courageously stood against an army of encroaching demons with just 300 soldiers. Just don't ask him to fights Ghosts. But he will still give his all to fight Ghosts whenever it's his duty to quell them.
  • After being deified, he made a special contract with Enma Ai to escort him for daily dinner (with his resident Spartans) in Hell. Ai even mentioned in a deadpan tone that there are a lot of Ghosts in Hell, so is he still going to dine in it? Leonidas just told her not to ask and just get on with the reservation already.
  • As of recently, Dovahkin has taken his craft Up to Eleven with a battle cry that can Blow You Away.
  • His abs are scientifically proven to be harder than the armor that Master Chief is wearing. Or at least if you believe the rap battle they once had.
  • He is one of the few people that Kratos has any kind of respect towards, even though just a little. Being the King of Sparta does help a bit.
  • Whenever he visits the House of Theater, the comedians do their best to keep him entertained. The reason for this is that he has a tendency to Sparta-kick anyone who doesn't get a laugh out of him.
    • Same thing goes for anyone who gives him de-caff when he's in the House of Food.
  • The Spartan Way, according to him, is neither blasphemy nor madness. Tell him otherwise and you will end up with a dent in your ribcage shaped like his boot.
  • His former high priest is Pantheon of Mount Targon, who has since ascended. Leonidas was pretty impressed with how much he glorifies what battle really is and being a product of Targon's version of The Spartan Way (and if anything, he can jump better than Leonidas). Even Leonidas would make an exception on how much the guy's profession is being a baker, not a "HAOOH! HAOOOH! HAOOOOH!!"
  • Pretty much one of the few deities to admire Ares when everyone else are more than eager to make him look like a wussy loser. Leonidas and the Spartans always admired the symbol of manly combat and bloodlust that Ares exudes, and thought overreliance to strategies are for those 'boy-lovers' from Athens. In turn, this house is also Ares' favorite house, and he doesn't act much like a jerk, but like true manly war-buddies.
  • Cersei Lannister has invited Leonidas to lead her armies. While many deities tell him not to accept it, given Cersei has questionable morals and the potential to endanger his life, Leonidas is still considering the proposal, given she reminds him of "his queen".
  • The Battle of Thermopylae has become ingrained onto his legends that he can summon the spirit of his 300 men to form an ultimate defensive wall on his exclamation of "Thermopylae. Enomotia!!". Of course, before activation, he has to exclaim this first: "This. Is. SPARTA!!!"

    Titus 
Captain Titus, God of Military Mavericks (Captain of the Ultramarines Second Company, Saviour of Graia, "Motherfucking" Titus, Redeemer of the Ultramarines)
https://static.tvtropes.org/pmwiki/pub/images/titus_spacemarine.jpg

Advertisement:

Lesser Gods

    Black Spy and White Spy 

Black Spy and White Spy, The Co-Gods of Knowing The Other's Plans and Suspecting That (Black Spy: Black, Joke, Cloak. White Spy: White, Dagger)

https://static.tvtropes.org/pmwiki/pub/images/spy_vs_spy.png
Black Spy and White Spy. I know, it's hard to tell them apart

    Dian Wei 
Dian Wei, The God That Holds the Line (The Coming Evil)
https://static.tvtropes.org/pmwiki/pub/images/DianWei_3581.jpg
  • Theme Song: Model Reed
  • Lesser God
  • Symbol: Two halberds crossed with one big axe.
  • Weapon of Choice: Both of those two symbols, though not at the same time.
  • Alignment: Lawful Neutral
  • Portfolio: Bodyguards, Bald of Awesome, Big Guys, Heroic Sacrifice, Last Stand, Super Strength
  • Domain: Sacrifice, Servitude, War
  • Followers: Captain Kirrahe], The Ōarai Academy Automotive Club/"Leopon Team"
  • Allies: Cao Cao, Xu Zhu/Chu (his best friend), Musashi Tomoe
  • Enemies: Lu Bu
  • Rose to Godhood once it is said that even his corpse holds off the line of many enemy soldiers, allowing his Lord Cao Cao escape. To this day, even in the Pantheon, if Dian Wei ever gets assigned to guard something, nobody gets past it.
    • All of the above involves no dungs. Really. But it may be true.
      • In terms of bodies however, it's stated in the novel that Dian Wei actually did use dead bodies to pummel away at his foes while guarding Cao Cao's historical escape at Wan Castle. This was due to Huche'er stealing his signature weapon away from him beforehand (either his paired ji, or his hand-axe).
  • Leonidas has shown to be impressed by Dian's capability in combat, as well as his loyalty.
  • He overheard the three brothers Liu Bei, Guan Yu and Zhang Fei wondering just when his liege Cao Cao is going to ascend. Hearing this, Dian Wei immediately butts in and exclaims that they can bet on his liege appearing any time soon.
    • His uttering of his Liege's Name was enough to summon him to The Pantheon, Dian Wei has since made it back to his Lord's side to once again fight under him.
  • His style name is said to be "Ziman" in some sources, but of course it could be from a result of either misinformation or a mistranslation alike. Dian Wei just shoves it aside and just often states nowadays that he never had a style name, nor does he somehow care about having one (but he does wish it makes him more on his very-close-friend Xu Chu's level, who's style name is Zhongkang).
    • His title of "Coming Evil" is also derived from the very man named "Elai", a bodyguard of the historical King Zhou. Some say that it's either a literal "other name" for him, or it's more of a title due to its literal translation.
  • While this incarnation of Dian Wei is most well-known for using a hand-axe, Dian Wei himself mentions other sources had him using a pair of dual ji instead. And while he does enjoy his paired ji, he's also liking his bull-shaped axe that may or may not be named after two different mythological beings behind its name ("Ox Head").
  • While he admits that it's a bit awkward that he scares people all the time with his appearance, many gods are surprised to find that Dian Wei really cares about his friends and the common folk alike. Some would say that if he wasn't involved in war, Dian Wei would've been an all-around great guy. He also notes that his bald image wasn't from anything special, since he can't even remember if his historical-self even looked like that in the first place.
    • This also goes to show with his Spear Counterpart named Liuliu/Ruru; word has it that they may be trying to find some way to cook up some great recipes together for some solid feasts between friends.
    • On the other hand, he's absolutely furious on hearing about the other Spear Counterpart, Ten'i (who just simply has his name rendered in Japanese on'yomi), who suffered tons of parental abuses that she killed her parents. When Sima Yi reined in his own Spear Counterpart who was worshipped by Ten'i, Dian Wei immediately offered to become a foster father figure, and thankfully the girl's psyche is making a recovery as Dian Wei also scares off any Alpha Bitch trying to bully her.

    Genghis Khan 
Genghis Khan, God of Uniting Others Through A Common Foe (Khan of the Mongols, King of Kings, Chinngis Hann and maybe Doombreed. Birth name: Temujin)
https://static.tvtropes.org/pmwiki/pub/images/genghis_khan.jpg

    Olaf (Nintendo Wars
Olaf, God of Winter Warfare (Whip)
https://static.tvtropes.org/pmwiki/pub/images/olaf_awds.png
  • Lesser God
  • Symbol: The Blue Moon Symbol
  • Theme Song: Olaf's Theme
  • Alignment: True Neutral
  • Portfolio: Blizzard CO Power, Winter Fury CO Power, Badass Beard, Patriotic to Blue Moon, First Antagonist of the game, Incompetent General turned Dangerous in Later Years, Grumpy Old Man, Hometown Destroyed by Black Hole, White to Brown Hair in International
  • Domains: Snow, Warfare
  • Allies: Grit, Colin, Andy, Max, Queen Elsa, Mei Ling-Zhou, Jack Frost, Olaf (Frozen), Nicholas Saint North, Courier, Katyusha, Olaf (Lost Viking), Viktor Reznov
  • Enemies: Count Olaf, Kaldr, Esdeath, Arthas Menethil, Red Skull
  • Olaf is a proud veteran CO of Blue Moon, and he's notable for ensuring his soldiers and vehicles have the advantage when fighting in wintry landscapes. While many armies struggle in the snow, suffering such ails as slower movement or doubled fuel consumption, Olaf's forces don't suffer from these disadvantages. In addition, his CO Power allow him to summon snow. Though while his regular CO power, Blizzard, only turns the battlefield into a snowy expanse, his Super CO Power, Winter Fury, does so with a blizzard harsh enough to harm his foes' forces in addition to that. On the other hand, he hates rain, and his forces suffer it the same way other armies suffer in show.
  • He is often compared to Santa Claus because of his snowy, white beard, unless it happens to be orange at the time. He even has a red coat for the occasion, to make the appearance uncanny. He often helps as the ideal Mall Santa because of his appearance, and he's highly regarded by other Santas in the Pantheon despite Olaf's grouchiness.
  • Olaf was overjoyed to see Grit and Colin, his fellow Blue Moon COs in the Pantheon, despite the fact that the sniper's laziness annoys him.
  • He was amused to find a snowman who shares his name, and he is pleased to meet with his creator, a pleasant woman with the power to create a winter wonderland, which reminds him a lot of Blue Moon.
    • He's since heard of another Olaf in the Pantheon. Unlike the little snowman, he showed no sympathy toward the Count due to his abusive nature to the children he adopted for their fortune. The Count, in turn, treads quietly around the CO: one misstep, and he can be sure that winter will come early.
    • Another Olaf has since showed up, this one being a fat Viking. This Olaf is rather amused by the Lost Viking's rather "dim" nature, but knows better then to remark on it...Olaf has made some unfortunate mistakes in the past.
  • Do not remind him of his years at the first war in Cosmo Land: the stress of dealing with Black Hole caused him to launch a military campaign against Orange Star, who he was misled into believing were his foes. Also, he claimed to be a proud member of Blue Moon with no relation to Orange Star, despite claims of having once been Nell's superior. Both side have different stories.
  • He does not view Kaldr with any sort of respect, as Kaldr uses their ice powers to harm people around them. Olaf's use of ice powers is strictly to hinder his foes and keep his homeland safe.
  • Many Russian and Soviet commanders have come to respect him because of his ability to call in the snow to slow the enemy down, as well as for the similarities his country shares with the Motherland. It is their way of remembering General Winter, who saved their country from many invasions like Napoleon's or Hitler's invasions.
    • Red Skull is, in a similar vein, not impressed with the CO. He has no good memories of General Winter and his powers.
  • He dislikes Esdeath because of her ruthlessness and sadism, and the way she uses her cold powers greatly dissapoints him.
  • He sympathizes with the Courier, since their hometown were destroyed, even if the destruction was their own (yet very much unintended) doing.
  • He is rather impressed by Katyusha for her skill at tanking in the snow and learning from a school whose architecture is reminescent of Blue Moon's. Though sometimes, her abrasiveness and pride remind him too much of his shameful years at Cosmo Land.
  • Also has a spot in the House of Nature.
Advertisement:

    Zagara 
Zagara, Goddess of Zerg Rushes (Broodmother of the Swarm, Zag)
https://static.tvtropes.org/pmwiki/pub/images/zagara.jpg
  • Lesser Goddess
  • Symbol: The Zerg Swarm emblem
  • Alignment: Chaotic Neutral
  • Portfolio: The Dragon, Blood Knight, leader of the Brood, The Starscream, always gesture when addressing Kerrigan, summon Hunter-Killers, Roaches through drop pods, and Banelings, New leader of the Swarm after Kerrigan's ascension
  • Domains: Numbers, Swarm
  • Superior: Kerrigan
  • Allies: Abathur, Alexei Stukov, Anub'arak
  • Rivals: Starscream, Tyranids
  • Enemies: Amon, Arcturus Mengsk, Eiji Hino, those with hunt insectoid aliens and use fire, Kael'thas, Tassadar
  • Once she learned that the Pikmins used to be deities of Zerg Rush, she was baffled at how these weak, minuscule creatures could even compare themselves to the Swarm.
  • Known for her violence, she would wish to assimilate all that would oppose the Swarm. Heroes, villains, ...and Murky, all alike will become one with the Swarm.
  • Interestingly, though she wants to take over the Swarm as their leader, she hasn't betrayed Kerrigan for the moment. She thought that wasn't good a leader as Kerrigan was and try to learn as preparations for when she comes into power. She mocks Starscream for failing this test and not understanding vision, which earned her the ire of the Decepticon.
  • To all aliens who are a horde, she thinks that they are inferior to the Swarm so she is a rival to them, even if Kerrigan sees some of them as allies.
  • As she follows Kerrigan, she opposes Amon and is certainly furious that he controlled some part of the Zerg Swarm. She wants to destroy the Fallen Xel'naga with the might of the Swarm.
  • As a Zerg that uses numbers to her advantage, she certainly dislikes fire that could turn her swarm into a pile of ashes. This is in principle of the fact that she hates anyone that can do damage to an entire group. Especially Tassadar who can just shield buildings and use Psionic Storm on her minions.
  • The House of Love has been unsure of how she would be courted with Anub'arak. The two are of different species and universes; not to mention that they never really go anywhere with making advances. Anub'arak would complement her legs, in which she called a creep.
  • As the practicer of this tactics, she notes some other deities in the Pantheon that have used these tactics.
    • Ghirahim sent a horde of Bokoblins, Bublins, and Staflos at Link to slow him down from preventing Demise's resurrection in the past. She is a bit impressed when he knew that they couldn't even do harm to Link so he just sent loads of them just for slowing Link down.
    • She is amused but at the same time, disappointed about Zapp Brannigan and his tactics. One of his strategies including sending waves of troops against kill-bots until their "kill limit" exceeds reminded her of before she learned vision and sees him as a pathetic leader. She also wondered how humanity managed to survive with him as their line of defense if they haven't faced a threat like her.

    Zapp Brannigan 
Zapp Brannigan, God of Incompetent Generals (The Zapper)
https://static.tvtropes.org/pmwiki/pub/images/Zapp_Brannigan_9790.png
  • Lesser God
  • Symbol: A phallic Ray Gun
  • Alignment: True Neutral (He still hates Neutrals; he's a self-loathing Neutral)
  • Portfolio: Casanova Wannabes, Handsome Leches, Good Captains (But Bad Commanders), Red Shirts Who Didn't Die, Fake Ultimate Heroes, Large Hams, Lords Error Prone
  • Domains: War, Chaos, Lust, Trickery, Coin-asseuring
  • Followers: Spandam, Klaus Glad, Visser Three, Colonel Flagg
  • Allies: The Comedian
  • Abhorrent Admirer to: Turunga Leela
  • Opposes: Any male lead in every single work falling in the Harem Genre, House of Ambiguity
  • Unknown Rivals: James Bond, the Chick Magnet Quintet
  • Leela and Fry thought they had the perfect plan to finally oust Zapp from the Pantheon. They convinced Honor Harrington to have him co-pilot her fleet to take on a Xenomorph infestation on a lone planet. While Honor wanted a more cautious approach to the situation, Zapp convinced the crew to make a full-scale invasion. Ultimately, his failure to predict the right amount of aliens as well as the Xenomorph's preparations on the planet led to a spetacular defeat. Only Zapp and Honor survived.
    • The battle left the entire House of War gobsmacked. They demanded he be repramanded and sent to trial. The punishment was to send Zapp to the Planet Express, much to the crew's chagrin. Leela sent a counter offer; he can stay in the Pantheon, but in the House of War as a reminder of his failure. The Judge agreed, noting that Zapp has managed to bed several people... including Leela. Thus he was given a new title. Zapp's opinion was understandably mixed.
  • Despite all this, Brannigan still sees himself as a masterful war combatant, when in reality he's dangerously incompetent; most of his victories were due to sending wave after wave of troops to die against the foe. Most of the House of War has nothing but contempt for him, especially when he moved there.
  • Even when he made it out of the House of Lust, his former reputation still follows him. Hates James Bond for succeeding where he's failed and considers him a personal rival (even if Bond isn't aware of it).
    • Maintains a truce with Johnny Bravo, the man who got him out of his previous title. The newcomer elicits mixed feelings for Zapp. Johnny proved to be a more likeable character, which Zapp found grating. Still, he can at least say he isn't the worst Casanova in the Pantheon anymore.
  • He is also known to be jealous of all male leads in any Harem Genre work, since they've all managed to get their own harem, something he'll never be able to get. EVER.
  • Proven to have a really bad time trying to understand neutral-aligned gods; he assumes they are no better than evil-aligned ones. In spite of this, he himself is True Neutral. The House of Ambiguity had a nice laugh at the reveal... before banning him from the area.
  • He is noted to be similar to Captain Kirk, taking ideas from him about hot alien babes. Kirk would rather not associate with Zapp due to his incompetence. This sentiment is the same for most other captains.
  • Upon hearing of the creation of the Chick Magnet Quintet, Zapp has found another rival according to him. The Quintet doesn't even bother to acknowledge that.
  • Of all of Kyu Sugardust's clients, Zapp is currently the most difficult to work with. He appreciates that she makes the effort to actively approach him, but he has trouble learning from the love fairy, and she said she's not available for dating until he successfully beds another woman.
  • Was overjoyed upon learning that Leela had ascended to the pantheon; he once managed to get Pity Sex from her, and has consistently lusted after her ever since. The cyclops has proven consistently disgusted with him, and while she successfully got someone else to take Casanova Wannabe from him, he remains in the Pantheon to harass her.

Demigods

    Grand Admiral Thrawn 
Mitth'raw'nuorodo, God of Military Geniuses (Thrawn of the House of Nuruodo of the Mitth Family, Thrawn, Grand Admiral Thrawnformerly , Thrawn dai-taishō (by the GUAE Mecha Cohort), Mitthrawdo)
https://static.tvtropes.org/pmwiki/pub/images/rez9ezap284z.jpg
Image credit: Darren Tan
  • Demigod (though his military prowess can stump even Overdeities)
  • Symbol: A pair of red glowing eyes on a blue background, or the stylized Chimaera engraved on the ventral hull of his Star Destroyer
  • Theme Music: "Thrawn's Arrival", "Thrawn's Web", "Thrawn's True Face"
  • Alignment: Lawful Evil to the Rebellion and those who oppose the Empire, Lawful Good to his subordinates, actually Lawful Neutral with his participation in the Empire as a Necessary Evil
  • Portfolio: Very Respectful Even to Enemies, Is Exceedingly Good at Analyzing People, Badass in Charge, Prioritizes Function over Form, The Chessmaster, Crazy-Prepared, Falsely Exiled By His Own People, Constantly Embarrasses Inept Imperials Under His Command, A Manipulative Strategist, One of The Few Reasonable People in the Empire, A Close Friend to Eli Vanto, Deliberately Allows Military Losses to Ensure A Later Victory, Can Improvise When Necessary
  • Domains: Art, Law, Nobility, Perfection, Strategy, Treason, War
  • Superior: George Lucas
  • Heralds: Eli Vanto (his closest friend), Rukh (his bodyguard), Commodore Karyn Faro (his former Number Two aboard the Chimaera) and Commander Gilad Pellaeon (his possible current Number Two). By extension, the Chiss Ascendancy can be counted as well.
  • High Priest: Lord Castellan Creed (his former Worthy Opponent)
  • Followers: The Silverberg family and Lucretia Merces, Narsus
  • Allies:
  • Teeth-Clenched Teamwork: Orson Krennic, Count Dooku, General Grievous, Nute Gunray, Wat Tambor (the Separatists), M. Bison, Megatron, Starscream, Frieza, Euron Greyjoy, Griffith, Johan Liebert, Muruta Azrael, Roose Bolton
  • Rivals: James T. Kirk, Robin, The Tactician, Petyr Baelish, Lord Varys, Treize Khushrenada, Abelt Dessler, Gihren Zabi
  • Friendly Rivals: Char Aznable, Victor von Doom
  • Not-So Worthy Opponent: Kei Shirogane/Shiroe
  • Enemies:
  • Friendly Enemy: Astral
  • Respects: The House of Craft and Theatre and Spectacle, Tzeentch, Genghis Khan, Leonardo da Vinci, Vincent Van Gogh
  • Respected by: Every military officer in the Pantheon (even if they don't like him)
  • Fears: Any giant sea creature that resembles a Space Whale, and to a certain extent destroyer deities more potent than the Death Star (Unicron, Galactus, Deathwing, Evolt/Kamen Rider Evol)
  • Opposes: Anyone who does not appreciate art, Bask Om, Yuuki Terumi, Wyald, Biff Tannen, The Flood, Zapp Brannigan, En Sabah Nur/Apocalypse and the Grand United Alliance of Chaos and Grand United Alliance of Destruction
  • Annoyed By: Jar Jar Binks, The Ginyu Force
  • Complicated Relationship: Darth Vader
  • Ambiguous Relationship: Havelock Vetinari, Cobra Commander
  • Weapon of Choice: The Imperial Missile Boat
  • Mitth'raw'nuruodo, better known by his core name Thrawn, is a Chiss from the Unknown Regions, exiled by his people to known space for as of yet unrevealed reasons, and was discovered by the Galactic Empire soon after, and pledged his allegiance to the Emperor on the grounds of providing information on an unknown threat in the Unknown Regions. This was in truth a fabrication in order to implant Thrawn in the known galaxy's ruling government and determine if they would be a useful ally. Amid the mass opposition of the Empire to non-human staff, Thrawn rapidly rose through the ranks, eventually getting a promotion to Grand Admiral for his exemplary performance at the Battle of Batonn as well as the position of commander of the Imperial Seventh Fleet on the recommendation of Arihnda Pryce, Governor of Lothal.
  • Soon after, he was drafted by Pryce to assist in combatting the rebel cells of Lothal, Phoenix Squadron. Winning countless victories against them, this streak ended in a pivotal Rebellion attack on Lothal to destroy the TIE Defender production facility there and liberate the planet. Jedi Ezra Bridger summoned purrgils (space whales which traverse hyperspace) which destroyed the blockade above the planet and dragged Thrawn's fleet of Star Destroyers into hyperspace, with them in it. That was the last of Grand Admiral Thrawn...or so the galaxy thought.
    • During a battle between the Grand United Alliance of Good and Grand United Alliance of Evil to gain control of a supply line leading to an important GUAE stronghold, the combined forces of Rebellion and Resistance fleet seemed to be winning against the devastated fleet (the nearby fleet of Rewloolas led by Char Aznable proved unavailable). Suddenly, the Chimaera materialized from hyperspace purrgil-free, flanked by several Resurgent-classes, blindsiding the GUAG fleet. Thrawn shrewdly claimed that Ezra had been overpowered and was being held hostage aboard the ship, and that surrender was the only optionnote . The frontmost fleet surrendered in their surprise at Thrawn's re-emergence and it was a resounding victory for the GUAE Conquest Force.
    • It was revealed that Thrawn's surprise ascension was at the Emperor's behest, requiring someone loyal to him to lead the GUAE's space fleet, especially after his rather public falling out with Lord Vader. Most people are scratching their heads at this, given that Palpatine was getting fed up with Thrawn's dual loyalties to the Empire and the Ascendancy. Despite having serious misgivings, considering 'a servant with divided loyalties is no servant at all', Palpatine had Thrawn installed as the commander of the Conquest Force's space fleet with Melkor's blessing.
  • Some people just attribute Thrawn's analytical skills to his Chiss ethnicity, but this cannot be farther from the truth. Thrawn's own people were befuddled by his ability to collect detailed tactical knowledge from insignificant or obscure details. Thrawn seeks to perfect the art of war. He believes that in order to defeat a worthy opponent, one must know the opponent in every aspect, including their history, philosophy and culture. He was able to discern the identity of a disguised Hera Syndulla simply from studying the Kalikori she was holding and the Syndulla family portrait. He's got a bit of the Information Age in him. He treats Sherlock Holmes with some reverence as he was one of the main contributors to Thrawn's creation.
  • Whatever you do, do not threaten to destroy beautiful artwork in front of him. It's one of the few ways you can openly piss him off, something that NOBODY wants to see. He regularly visits the House of Craft's Merveilleux Morpho Atelier and the House of Theatre and Spectacle and makes monetary contributions whenever he can. Music itself is also art, but he finds little use for it in analyzing his opponents, as musicians tend to add their own interpretations in their parts. When a piece does pique his interest, he visits the House of Music. He reportedly finds his own organ-based theme distasteful.
  • Thrawn's military pedigree and strategic doctrine differs in many ways from the rest of the Imperial military such as:
    • Creating the right tools for the job. Thrawn disapproved of the shoddy craftsmanship of the tools used by the Empire to maintain order, especially the basic TIE fighter. It was good against civilian craft and pacifying disobedient worlds, but inadequate for engaging nimble rebel starfighters. To this end, he had a new fighter specially commissioned for this purpose: the TIE/D Defender. This ship had a hyperdrive and shields, and scored strings of victories against the Rebellion as part of an elite rebel hunting strike force in the Seventh Fleet. In Legends, Thrawn also designed the Imperial Missile Boat, which used warheads as standard armament. It is currently stored in the Treasury, having been judged as the strongest flying vehicle in the Pantheon. Thrawn has only ever fished it out once to take down an enemy.
    • Playing the Long Game. Thrawn has a tendency to apply the Xanatos Gambit and allow for a defeat in order to secure a later victory. While many military leaders can excel at this, Thrawn stands out from others displaying these tropes as taking an extreme risk in an Empire where failure, especially intentional failure is looked down on. Nevertheless, Thrawn proved naysayers wrong again and again like when he allowed rebel spy Fulcrum (Agent Kallus) to continue his subterfuge undisturbed to discover Phoenix Squadron's base on Atollon and utterly decimate the Squadron to dissolution. This did lead to his demise in Legends continuity, when his habit of monitoring the Noghri and not taking action against them led to his assassination by his disillusioned bodyguard of the same species when he discovered that Thrawn was keeping his people in poor health so they would forever be indebted to the Empire. But that isn't even canon anymore.
    • The Boring, but Practical approach. Much of the Empire's military strategy was derived from Imperial Communiqué #001044.92v, the Tarkin Doctrine, which emphasised the philosophy of ruling through fear of force, and applying swift and grand judgement on those who resisted the Empire. This is best exemplified in the Emperor's masterstroke, the Death Star. Thrawn preferred using mundane but more utilitarian strategy against his opponents, and was not a fan of the Death Star simply because he considered it a waste of time and resources and consolidated far too much of the Empire's resources, making it a prime target of the Rebellion. Needless to say, he was proven right since the rebels stole the plans for the battle station and promptly exploited that one exhaust port to destroy it. And then the Emperor just built another one. Starkiller Base is at least more acceptable to Thrawn given that it was built into a planet rather than being built from scratch, and was treated as more of a side project rather than the bedrock of the First Order's plans. Until he learnt that it was created by strip-mining the Jedi's sacred planet of Ilum.
    • NOT having his subordinates killed if they failed. He was a Reasonable Authority Figure who understood that sometimes, failure was inevitable. He never gave his subordinates any sort of punishment especially if it wasn't their fault, compared to Darth Vader who was used to force-choking Imperial officers for even the most minor of transgressions. Most mooks in the Grand United Alliance of Evil who work for bad bosses and know better often clamour for a spot on his ship just to escape the mental abuse.
    • It should be noted that Thrawn is not omniscient. If something totally unexpected comes up, he can think up a plan on the fly, but do not expect him to pull off a miracle victory, like when the purrgils were summoned by Ezra.
  • Over time, Thrawn began having nagging thoughts in the back of his mind. He was disturbed by the random visions he had in his head of an alternate life with subtle differences from the one he led currently. This went on for a few weeks until the strain he could no longer bear without visible side-effects, and he checked into the House of Health and Diseases. It was revealed to him that the visions he was experiencing were indeed the life he had once led, as a Grand Admiral leading the remnants of a fallen Empire to near victory against the New Republic. Yet this was retconned with the sale of Lucasfilm to Disney, and their decision to wipe the slate clean in preparation for the sequel trilogy. He quickly healed after that. Thrawn bears no ill will towards George Lucas for the retcon, simply for the reason that he was no longer in charge of the property by that time and isn't Thrawn's creator: Timothy Zahn is.
    • In fact, Thrawn had already been in the Pantheon before, as his Legends counterpart, ascending long before his Emperor ever did as the top choice for holder of his trope. However, the rebooting of Star Wars in 2014 caused him to be booted out and his name and accomplishments stricken from Pantheon records. His documentation was restored upon his return, sans details of his previous ascension to prevent possible tensions between Palpatine and Thrawn as a result.
    • As for his heralds, Rukh continues to be his personal bodyguard, though his loyalty in is question given he assassinated Thrawn in Legends. This doesn't seem to be likely given that the canon Thrawn is in some ways ever so slightly more benevolent than his previous self. Eli Vanto, his closest friend, still works under Ar'alani aboard the Steadfast and hence only makes fleeting appearances in the Pantheon as a Chiss envoy to the Empire. Gilad Pellaeon is a different story. While he indeed exists in canon, he only ever has a voice-only appearance and has not yet made any public appearances in the Pantheon. Intercepted communiqués do confirm however that Pellaeon is still captain of the ISD Harbinger, serves in the Pantheon's Imperial fleet and has been promoted from captain to commander as a senior aide to Thrawn. Even more rumours state that he is now a Fleet Admiral within the Imperial Navy. As for Faro, records state that she still serves as a senior aide to him, but has been transferred to a position away from the ISD Chimaera. Whether this means her promotion to Admiral and commander of the Eleventh Fleet or another position within the Grand United Alliance of Evil is unknown.
    • On the topic of the sequel trilogy, he is pleased that Imperial remnants used his knowledge of the Unknown Regions to establish the First Order. Their Special Forces TIE Fighter and TIE Silencer clearly took notes from his TIE Defender, as did their philosophy of seeing their soldiers as valuable assets as opposed to cannon fodder like their predecessors. First Order-generation officers in the GUAE see Thrawn as a saviour for giving them a place to develop and strengthen away from the prying eyes of the New Republic and the Resistance. Even if they are disdainful of the Admiral, they don't show it because he's competent.
  • Given his objective and analytical standpoint, he has no interest in personal glory, only results, unlike most other Imperial officers who are mostly interested in gaining brownie points with the Emperor and achieving petty goals. The establishment in the GUAE is not happy at Thrawn's utter effectiveness since it hinders their chance at favour from Melkor and seek to dethrone Thrawn from his position as commander of the GUAE fleet. Likewise, Thrawn has no tolerance for fools, bullies and the arrogant, and wastes no opportunity to belittle or humiliate them should their hubris prove too detrimental to the success of the GUAE. Nevertheless, his loyalty is constantly in question. While he claimed that the Emperor would command his allegiance over the Chiss Ascendancy, recent events have charges of treason up in the air for him. He has managed to brave these odds and gain loyalty from many like-minded individuals in the GUAE, though just as many oppose him.
  • If Thrawn does have an Achilles' Heel, it's his inexperience with politics. Political manipulation is common in The Empire, with many high-ranking officers having to pull strings to get where they were, especially those already from the aristocracy. As a result, he fails to grasp the finesse of how to curry favour from his superiors and his colleagues' support, with his sincerity and Innocently Insensitive method of talking making him seem rude or condescending to his superiors or those who do not know him personally. Or he doesn't care. Havelock Vetinari, known for never having been seen in the same room as Thrawn before, suggested he actually do something about it before it irreparably damaged his career. Thrawn then sought an alliance with Tywin Lannister, the only politician Vetinari knew of that was of Thrawn's line of thinking (the rest of the Politicians sub-house is either Good, Ambiguously Evil, Made of Evil or Lawful Stupid). Tywin, in an uncharacteristically courteous move assented to it, seeing Thrawn as an officer he could mould into the perfect weapon to use against his enemies. But then Thrawn dropped this bombshell:
    Thrawn: "Lord Tywin, do not think I am an Unwitting Pawn to be used as your mighty blade of judgement. I am perfectly willing to help you against your enemies, but you are not as capable as you think you might be. A good military leader must be A Father to His Men, and you are hardly one to your own pride of lions. You have thought me much about how to handle the hierarchy and I thank you for that. But I accept my soldiers' imperfections and work to assist them. Your vicious upbringing of your children has moulded them into the dysfunctional people they are today. Jaime? A morally apathetic yet not dishonourable man. Cersei? A Complete Monster who acts like a petulant child waiting for a sweet, throwing a tantrum when she is refused. Tyrion? You denied him an opportunity to prove himself, making him a slave to whoring and blaming him for it. Why, only Daenerys was able to bring out his true potential. And your first act upon entering the Pantheon is to disown the three of them for being disloyal to you and failing to uphold the legacy of House Lannister. That, Lord Tywin, is why I despise in-fighting and politics in my Empire, because this happens."
  • He has been asked repeatedly why he even bothered accepting the Emperor's offer to join the GUAE since his story is now in the open, and thus would implicate him as not really being that evil. Thrawn has replied that, as much as he would not like to admit, his tactical prowess may eclipse even that of the likes of Melkor himself. However, that alone is the only thing keeping him from getting court-martialled, so he has to avoid accumulating a string of failures, which is getting more and more difficult. He also finds the GUAE as a better alternative than allying with more extremist villains such as the Anti-Monitor and Zamasu who seek to destroy rather than rule, and the GUAG would hate him a bit too much for his liking. So he stays with the GUAE for now. The Flood worries him as a type of zombie able to convert anything of sufficient biomass, and potentially assimilate the rest of the Pantheon. He reserves most of his hate for the GUAD since they desire the complete annihilation of everything.
  • Much has transpired since his appointment to the command post of the GUAE Conquest Force's space fleet. Thrawn has to contend with a diverse force of villains, many who don't like him. He has managed to push through some initiatives in the midst of the chaos, such as transferring his flag to a new Resurgent-class Star Destroyer and funding several project by like-minded individuals (the near bottomless pockets of colleagues like Mr. Burns may have something to do with it). Darth Vader has given him command of the 501st Legion forces serving the GUAE, while he helms those who serve in the House of Defense. Thrawn may know of Vader's true allegiance (and identity) but chooses not to say anything. Vader, having mellowed down since his Heel–Face Turn, no longer has ambitions to kill Thrawn for his knowledge. The fact that he has shared command of the 501st Legion with him is saying something.
  • Then there's the trouble of the former Separatists who the Emperor essentially forced into serving him. He doesn't seem to pay them much attention unless the situation calls for it, but he and Dooku do have a tenuous alliance given their similar approaches to war, and as Count of Serenno, can relate to Thrawn's appreciation for art.
  • Thrawn also has to contend with harbouring many other commanders in the Grand United Alliance of Evil on his ship. Some he likes, some he tolerates but most he grits his teeth at attempting to maintain his composure.
    • The Frieza Force, rated the second most powerful force in the Conquest Force, has proven quite the bother to him and his ship, given their fighting style leads to Stuff Blowing Up. In fact, one of the reasons he requested an upgrade to a Resurgent-class Star Destroyer was for space to accommodate more facilities for fellow colleagues. Frieza likes using the expanded fighting chamber to train himself, but thinks Thrawn unnecessarily pragmatic for his own good, overthinking and overplanning.
      • The Ginyu Force was driven off the Chimaera by Thrawn's officers. You can guess why.
    • M. Bison serves as the Blood Knight to Thrawn's Straight Man. His psychic power is near unrivalled in the space fleet, and Thrawn relies on him as a quick final solution to decimating capital ships that prove immune to his Star Destroyer's heavy turbolasers. That said, M. Bison is as much of a loose cannon as he is a useful ally, and Thrawn keeps him at arm's length and they work separately for the most part.
    • Then there's members of the GUAE Mecha Cohort, who he finds to be far more balanced than the less realist-minded villains of the Army. Char Aznable in particular. The GUAE ship fleet has historically never been a fan of the GUAE Mecha Cohort, making them natural rivals. Thrawn is attempting to bridge this gap by cooperating with the Cohort whenever possible. Char is often contacted by Thrawn should he need a second opinion on whatever plan he's working on, and the Red Comet's judgement is usually sound. He isn't impressed at some other members and benefactors of the Cohort though.
      • If anything, he's only incensed that factional loyalties in the Cohort are a worse issue than in the Conquest Army. Gihren Zabi's selfishness and refusal to submit to Char's authority sparked a civil war between the Cohort's Zeon pilots. Personally, Thrawn is on Char's side, since Gihren is A Nazi by Any Other Name that only cares about power while Char is a Well-Intentioned Extremist. He has a friendship with Anavel Gato, offering him a place on the Chimaera should the civil war become too hot for him. A Gundam unit with nuclear weaponry would prove useful to the Empire's war effort.
      • Of all the Zeon commanders he knows, one of Char's colonels, M'Quve, is very similar to Thrawn in his deep interest in art. While a conceited and self-absorbed man, he enjoys spending time with Thrawn and is extremely loyal to him (unless Kycilia Zabi gets into the equation) for his skill. Thrawn has been tireless in attempting to teach him the value of humility and that the many artifacts he studies on a daily basis can tell him a lot about his enemies of the Earth Federation.
  • He commands a certain respect for his opposite number, James T. Kirk, in the GUAG space fleet, despite both of them being completely opposite in personality and tactical philosophy. Some have speculated that Thrawn suggested for Honor Harrington to take a vacation and sabotaged her temple to prevent her from re-entering the Pantheon. Relations between the two are extremely sour because of a mutual rivalry but both have acknowledged that this rumour is not true. Thrawn himself has stated that he would never commit such a petty deed towards a nemesis.
  • Briefly interfered in a war game between Treize Khushrenada and Abelt Dessler. He had been studying the two, and believed that he had devised a plan to defeat the both of them. However, each combatant expected him, and tried to point him at the other through varying means. Thrawn immediately saw through this. Despite this, he was pleased that he was able to be surprised again.
    Thrawn: "They are an interesting pair. I will be the first to admit that I underestimated them."
  • One asks of his reaction to the Death Star's destruction. The look on his face said it all: I told you so. Has taken the initiative to inform Director Krennic of ways to improve the Death Star's administration, but the Director brushed him off, seeing him as one of Tarkin's lapdogs who had the audacity to siphon off funds for Project Stardust for his stupid TIE Defender programme when in reality it was the other way round. Krennic also correctly blames Thrawn for the disappearance of his Assistant Director Brierly Ronan to the Chiss Ascendancy. Anyway, Krennic no longer runs the Death Star, despite his reluctance to acknowledge any sort of loss to Tarkin. Thrawn doesn't have any dislike for Krennic, for he reserves most of that disdain for the battle station itself, despite it now being a Dominion. Krennic sneers that with the First Order's new and advanced starfighters, Thrawn's Defenders are obsolete. He neglected to mention that said starfighters are spiritually based on the TIE Defender.
    • As for Governor Tarkin, he is unimpressed at Thrawn for being unable to anticipate the purrgil attack on his ships. If Thrawn is disappointed at Tarkin for putting too much stock into the Death Star, he doesn't show it.
  • As for his relationship with the Rebel Alliance, his knowledge of current galactic events has him puzzled as to why they continue fighting despite the Empire now being effectively immortal in the Pantheon. Prominent Rebellion members who joined up after Thrawn's disappearance think lowly of him as the man who nearly brought their cause to extinction if not for Ezra's intervention. Leia, as leader of the current Resistance, has made concessions to Thrawn in hopes of persuading him to switch sides for the sake of the Chiss Ascendancy. Most Jedi think Thrawn a misguided believer, thinking the Force (or as the Chiss call it, Sight) as a weapon instead of a cosmic source of energy connecting everything in the universe and a force of nature. If need be, Thrawn can disable Force-users in battle with ysalamirs, lizard-like creatures that can neutralise Force attacks.
  • Thrawn is a polite man to his counterparts in the GUAG, but rarely has any relationship with them besides those of the Rebellion for the most part. He is a Worthy Opponent to all of them, and that's all they think.
  • Not a fan of the House of Prophecy considering his downfall was correctly predicted by the Bendu of 'many arms surrounding him in a cold embrace'. Hopes the Bendu doesn't ascend.
  • There are hints that he is disdainful of the House of War - as one who is generally reserved and very good at the strategic side of war, he stands out among the screaming hordes of fighters. Despite this, he has joined their ranks if ever so reluctantly.
    • His membership has led to quite the rivalry with now fallen member Ursarkar E. Creed. A general who managed to defend Cadia from the literal Forces Of Chaos has earned some praise from Thrawn as well as his intuitive grasp of strategy even from childhood. Thrawn has a personal beef after he unwittingly wiped out the 501st Legion (the first of three times) with 100 Baneblades from Kaurava. They used to have battles in the House battlegrounds before Creed was thrown out of the Pantheon for misconduct. Luckily, Thrawn caught hold of him just as he was getting shuffled out the door, and named Creed his high priest, allowing their dynamic to continue as normal.
  • Kei Shirogane treats Thrawn as an Arch-Enemy of sorts, and Thrawn similarly has fun with testing his mental limits. For some reason, Shiroe anticipated Thrawn's return in the Pantheon and hatching plans with Haruka Kotoura to ensure it didn't happen. Suffice to say, it failed to stop him but didn't fail to impress him.
  • Is a huge fan of the military career of a certain Khan Noonien Singh, impressed with his brutal yet ingenious style of warfare despite (especially in his classic era) being several decades out of date. He laments that had his megalomania and blinding viciousness not been in his personality, his life would not have been wasted. Thrawn invited Khan to his temple for a chat and to get him up to speed.
  • Has struck up an Odd Friendship with Crowley, whom he seems to have a genuinely good time with and enjoys his presence, mainly due to the two of them sharing similar experiences and standards regarding what they do, as well as their affability towards one another, as well as towards their enemies.
  • With the Emperor's final defeat on Exegol, Thrawn has begun a massive build-up of Imperial resources in the Pantheon to return to the greater galaxy and re-conquer it. This military build-up includes reviving several abandoned Imperial operations from Star Wars Legends such as the TIE/ph Phantom. To this end, the Super Star Destroyer Terror (along with its crew, Admiral Sarn and project coordinator Grand Admiral Martio Batch) has been summoned to the Pantheon to continue what was disrupted by the rebels. Additionally, for PR reasons he has consented to making a vacation home at the Walt Disney World Resort, specifically at the Star Wars: Galaxy's Edge ride. Don't expect to see him there, because he isn't too concerned or interested in his status as a fan favourite. That said, if he is there (usually to study the ride for inspiration), he isn't averse to signing autographs when visitors ask him.
  • Also present in the House of Mentalism.
To defeat an enemy, you must know them. Not simply their battle tactics, but their history, philosophy, art.

    Kevin McCallister 
Kevin McCallister, God of "Home Alone" Antics (Makulky Kulkin)
https://static.tvtropes.org/pmwiki/pub/images/ha_kevin_gun.jpg
  • Demigod
  • Symbol: His battle plan map against the Wet Bandits, or his hands clasped against his cheeks and his mouth open in a scream.
  • Theme Music: "Somewhere In My Memories"
  • Alignment: Chaotic Good
  • Portfolio: Outsmarting Adult Criminals, Making the House a Mess when the Family is not Home, Booby Trap Masters, Naughty Is Good, Sociopathic Heroes, An Ass-Kicking Christmas, Screaming
  • Domains: Traps, Children
  • Followers: Kirika Yuumura.
  • Rumored Mentor of: The Jigsaw Killer
  • Allies: Angus MacGyver, Homura Akemi, Jackie Chan, Dennis Mitchel and Bart Simpson, Michael Jackson (for a good reason), John McLane, John Rambo
  • Worthy Opponents: Reisuke Houjou, Satoko Houjou
  • Enemies: Sideshow Bob, JonTron
  • Was tempted to stay in the mortal realms after being offered Godhood after the success of Home Alone 2: Lost In New York; then was persuaded to reconsider when his avatar Macaulay Culkin saw the script for Home Alone 3, and wisely accepted the offer.
  • Has achieved infamy throughout the Pantheons for his supernatural ability to turn the most benign everyday household items into sadistic deathtraps of torture with the most minimum of preparation time. This has been the painful downfall of many an evil deity that tried to assail the House of War.
  • He has an interesting friendship with MacGyver: when not playing games of table-hockey with him, the old Phoenix Foundation Agent tutors the boy on how to refine his mechanisms while simultaneously trying to convince him not to be so cruel with them.
  • He also has a friendly rivalry with Jackie Chan and Kirika Yumura, and have an ongoing competition in the ruins littered throughout the house of defeating each other with whatever items happen to be lying around the area. So far the battles have all been fought to a draw, for although Yuumura and Chan are equally as adaptable, the ingenuity of Kevin's well-prepared traps are more than a match for his older rivals.
  • Vehemently denies that he taught the Jigsaw Killer his skills, insisting that he's just a friend who comes over to play Battleships with him; though one wonders when you witness his sadistic glee at the sufferings of the Wet Bandits who assailed his house...
    Kevin: I'm a ten-year-old kid who saved Christmas for a children's hospital. Do you really think someone like me would teach my skills to a serial killer? I don't think so.
  • Recently became friends with Homura Akemi, and the skills he taught her allowed her to almost defeat the mighty Walpurgisnight by luring her into an football stadium laced with C4 Mines.
  • Keeps his abilities sharp by competing with Reisuke Houjou and Satoko Houjou from the House of Craft, fellow Trap Masters who also happen to be children like him.
  • Gets along with John McClane, as both spent two consecutive Christmases by themselves fending off criminals.
Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report