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Game Mechanics

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Games mechanics are rules that dictate how a game behaves. They can be a simple as roll a die to swing your sword at an orc, to as complicated as an AI that stalks you through air vents. Be it a board game, a card game, a Tabletop Game, or a Video Game, these mechanics set games apart from other media, and unite them in their differences. From chess, to Dungeons & Dragons, to Halo, to Cards Against Humanity, these mechanics are what make games games.

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See also Videogame Interface Elements, Videogame Effects And Spells, Gaming Stat Tropes, Instructive Level Design, Levels And Experience Tropes, Not the Way It Is Meant to Be Played, Stock Videogame Puzzle, Videogame Items And Inventory, Videogame Physics, Videogame Rewards, Tabletop Game Tropes, Tabletop RPG Tropes.

See also Mechanics, Dynamics, Aesthetics for one of the earliest formal definitions of the term "gameplay mechanic".


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