The Key Keepers
- Badass Adorable: All of them are cute animals designed by Lauren Faust. They're also pretty good at beating the crap out of one another.
- The Champion: For some reason or another, they were chosen by their respective nations to become candidates for the Key Keeper. The one exception is Oleander, who is acting against the wishes of her people.
- Expy: The characters have similar fighting styles to the six main characters from My Little Pony: Friendship Is Magic, as this was originally going to be a fan-game of that show (see each character profile for specifics). Many are also similar in personality, to varying degrees.
- Ridiculously Cute Critter: Kind of a given considering the game's roots and the character artist.
- Bully Hunter: She has a strong sense of justice.
- Blood Knight: One of her victory lines suggests "These are a few of my favorite things: kickin', stompin', and kickin'!"
- Close-Range Combatant: She exemplifies the classic rushdown character in Fighting Game terminology. To compensate for her poor reach, she can use her lasso to try to bring opponents in closer for a beatdown.
- Cute Bruiser: Despite being the youngest member of the cast (see Younger Than They Look) she has no trouble flinging enemies across the stage with her horns and literally shaking the earth with her hooves.
- Expy: Of Applejack. Aside from being a cow girl, many of her melee attacks are similar, and she has the lasso special and headbutt super. One of her color schemes is also similar.
- EX Special Attack: She can fill up her Magic by successfully grabbing her opponent with her lasso, and spend it to enhance some of her special attacks.
- The Hero: The most clear-cut and typically heroic of the cast as she lacks a dark past (Tianhuo), controversial powers (Oleander), cowardice (Pom), narcissism (Velvet), or outright insanity (Paprika).
- Jumped at the Call: After hearing about the need for a Key Keeper, Cattlekind held a lottery to determine who should be The Prairie's champion. Being too eager to save Fnum, she secretly added her name so that she could be chosen.
- Leitmotif: Country-style instruments, with a bit of electric guitar thrown in.
- Lightning Bruiser: Is both sturdy and light on her hooves — especially when headbutting her opponent with the speed and force of a freight train.
- Orphaned Etymology: Since this doesn't take place on Earth, one wonders what she was named after...
- Pint-Sized Powerhouse: Arizona is only a calf, but has the heaviest and most aggressive fighting style.
- Shockwave Stomp: Her "Stomp" move is one of these. Stronger versions send the opponent into the air, and the magic version stuns them for a considerable time.
- Theme Naming: Arizona's parents are named Texas (father) and Minnesota (mother).
- Unskilled, but Strong: She's only a young calf, but she's strong enough to send her father, a grown bull, into the air simply by stomping the ground.
- Use Your Head: Justified, since she's a cow. One of her Supers — derived from Fighting is Magic Applejack's Summer Rambo (AKA Bionic Farm) — involves her launching herself horns-first at her opponent so fast she leaves Speed Echoes.
- Visual Pun: Arizona is a cow girl.
- Wide-Eyed Idealist: Described as such, to the point of naivety.
- Younger Than They Look: She is actually only about a year old since, according to Lauren Faust, Cattlekind age like cows in real life.
- Blow You Away: She has a pair of moves that use wind to either pull an opponent in for close-range strikes or push them away for zoning.
- Bond Creatures: The Ice Sprites fawn over their deer as pets, and a deer's magic is fueled by the Golden Oats they're fed by the sprites.
- Dance Battler: Many of her moves are ballet-inspired. One of her Supers is a pirouette that ends with her striking a graceful pose.
- Expy: Of Rarity, although she uses ice instead of gems and sewing supplies. She can also hold her ice projectiles in place similar to Rarity's Gem Shots. Personality wise she's like Rarity but with her vanity turned up to eleven.
- The Fighting Narcissist: Rare nonhuman example. Velvet is too arrogant, prideful, and haughty to get her hooves dirty. Her ice spikes, however...
- I Broke a Nail: A possible mid-battle quote is "I chipped a hoof!"
- An Ice Person: Uses "Winter Magic". She can summon ice crystals at a distance, use ice shard projectiles, and materialize ice sculptures of a musclebound reindeer for melee attacks.
- It's All About Me: Ms. Faust described her as being like a "bad" version of Rarity.
- Lady of War: The most overtly feminine of the Key Seekers, whose moves for summoning magic attacks resemble ice skating.
- Leitmotif: Christmas-like bells feature prominently in her music.
- Long-Range Fighter: Velvet is the resident zoning character.
- The Marvelous Deer: Specifically a Christmas-themed reindeer with glowing antlers.
- Power-Up Food: Gains her ice powers from Golden Oats of the Ice Sprites.
- Pride: She is graceful, elegant, and incredibly talented with her ice powers. Her only problem is that she knows it, and it's made her egotistical.
- Screw the Rules, I'm Beautiful!: During the contest to determine the Deerfolk's champion, Velvet gets away with shenanigans that should have disqualified her simply because the ice sprites are entranced by her beauty, much to the disgust and outrage of her fellow competitors.
- Sexy Scandinavian: Her Scandinavian accent makes her sound more exotic and elegant.
- Smug Smiler: Her default facial expression is a condescending smirk.
- Spike Shooter: Her main means of magical attack is to fire icicles at her opponents.
- Weak, but Skilled: Velvet was too physically delicate and/or too haughty to complete the challenges of physical prowess without some form of cheating, but more than made up for that in the final round with her graceful mastery of ice magic.
- Abhorrent Admirer: Her stifling, crushingly enthusiastic displays of affection make her this to whichever poor sap becomes the object of her obsession.
- And Call Him "George"!: Her main weapon is weaponized excessive affection.
- Confusion Fu: Paprika's greatest strength is her unpredictability.
- Delicious Distraction: Her apples and broccoli can be eaten by the opponent, leaving them open to a combo while refunding magic to Paprika. Indeed, it's hard not to start chowing down mid-fight when the floor is littered with food.
- Dissonant Laughter: Her intro quotes consist solely of gibberish and giggling, leading some of the characters to dismiss her as an idiot or insane.
- Does Not Know His Own Strength: She's a sweetie pie but, unfortunately for the targets of her affection, she might be a bit too rough.
- The Dreaded: She's a walking nightmare amidst her own clan if Adobo's testimony is anything to go by.
- Everything's Better with Llamas: Or alpacas, in this case.
- Of Pinkie Pie. In addition to having a chaotic personality, she has several of her Fighting is Magic special attacks such as the cartwheel, teleport, and randomized attack.
- Her moveset takes strong inspiration from Faust, given that her special attacks include teleportation (including a variant where she teleports above her opponent and does a falling attack) and random thrown items, and her normal attacks include licking and neck stretching.
- The Fool: She is completely oblivious to the dangers of the High Plains or her quest as a Key Keeper, yet somehow she just keeps coming out on top.
- The Friend Nobody Likes: The other alpacas used the search for the key as an excuse to get rid of her.
- Genius Ditz: Has an impressive talent for knitting. She once sheered her entire clan in a matter of minutes to prepare for an incoming sandstorm. Unfortunately, she used the fleece to make sweaters instead of fixing their tents.
- Genki Girl: Much like the character she's based on.
- Leitmotif: Her music features a mix between a fast-paced bouncy polka and chiptune.
- Love Freak: She is desperate for someone — anyone — to love, and is overwhelmingly, dangerously loving once she finds someone.
- Mythology Gag:
- She can throw random objects at her opponent (costing magic meter; if it's food and her opponent eats it, she gets magic back). The complete randomness of the objects references Rainbow Dash's description of Pinkie Pie in "Griffon the Brush Off" and "Swarm of the Century".
- Among the random objects that she can throw at her opponent is a flower pot; if it connects with her opponent, it hits twice. These are references to the flower pot out of nowhere in "It's About Time" and a discussion between Pinkie and Spike in "Feeling Pinkie Keen".
- Offscreen Teleportation: One of her moves has her run offscreen before reappearing from another direction, which can include from above.
- Perpetual Molt: She's constantly shedding and regrowing wool, which she incorporates in some attacks such as her launcher and air heavy.
- The Pollyanna: Adobo attests that he'd "never seen her so happy" when everyone was clinging together to stay afloat in the midst of a flood.
- Rapid Hair Growth: Rapid enough that it instantly comes back the instant she molts it from an "attack".
- Theme Naming: The alpacas in her clan have food-related names.
- Undying Loyalty: Dedicates her very life to whoever she becomes attached to... regardless of whether they want it or not.
- The Unintelligible: She has no coherent speech — only infantile burbles, giggles, and squeals.
- Unwitting Instigator of Doom: Her cheerfulness, friendliness, and overall niceness has nearly killed her tribe on at least two separate occasions, since she's also a lunatic.
- Uriah Gambit: The alpacas made her their "champion" simply to be rid of her.
- The Voiceless: Her dialogue consists entirely of giggling and trilling, with no actual words spoken.
- All of the Other Reindeer: Not an actual reindeer (that role goes to Velvet), but she's shunned by the Order of the Horn for dabbling in Dark Magic.
- Bad Powers, Good People: Oleander is convinced that she's still working for the cause of light and good, even though she's using dark powers to achieve her goals.
- Black Magician Girl: She's the ungulate equivalent, being a unicorn who rebels against her society's norms and specializes in eldritch magic.
- Casting a Shadow: Her main projectile attack is a fireball of dark energy.
- The Chosen One: A weird example, but an example nonetheless; unlike the other fighters, she was aware that the predators were coming back years before they did, giving her time to train to defeat them. In any other game, she'd be a shoe-in for main hero status. However, she was given said "prophecy" by Fhtng, and of course there's the fact that the other Key Keepers have an equal chance to save the day...
- Cultural Rebel: The largest difference between her and Twilight Sparkle is her rejection of her society's norms.
- Dark Is Not Evil: Her main motivation is to prove that dark magic can be used for good just as well as light magic. Whether or not she's right is a different matter.
- Deal with the Devil: Her powers stem from an agreement she's struck with Fhtng, the entity sealed in her book. Whether or not this "friendship" is sincere remains to be seen, and could possibly have disastrous outcomes if her beliefs are proven false.
- Embarrassing Nickname: Fhtng affectionately calls her "Oly", which one of her intros has her react negatively to.
- Evil Brit: Averted by Oleander, who is a bit cocky but good at heart. Fred seems to play it straight; he's bloodthirsty and snarky, at least.
- Expy: Of Twilight Sparkle. In addition to wielding a book, she retains the same projectile, teleport, and trap attacks as well as having to stop to read her book to gain Magic.
- Extra Eyes: One of her aerial moves has her head-butt her opponent while sprouting an extra set of eyes and turning her mane into tentacles.
- EX Special Attack: She can charge up her Magic by reading her book, and spend it to improve her Fel Spark and Teleport.
- Famous Ancestor: The rest of the unicorns were patient with her on account of her lineage as great-granddaughter to Divine Oracle Amaryllis until she woke up painted black.
- Forbidden Fruit: She picked up the Unicornomicon simply because it was forbidden.
- Glowing Eyes of Doom: When she cements her pact with Fhtng, her eyes glow red.
- Just Woke Up That Way: In her Book Of Lore entry, she says the trope name almost word-for-word when she tries to explain why her normally pure white coat has turned dark.
- Leitmotif: Gothic rock/metal. A harpsichord is implemented in her variations.
- Lovecraftian Superpower: Summoning tentacles, forbidden knowledge, and shapeshifting is all part of the duo's arsenal.
- Meaningful Name: The oleander plant is a white toxic plant historically associated with witchcraft and folk remedies.
- My Species Doth Protest Too Much: Unlike the other Unicorns, who are very averse to conflict and trust only White Magic, Oleander takes it upon herself to become a Key Seeker and believes that Black Magic can be just as good as White Magic if used correctly.
- Not So Stoic: She initially reacts with glee upon seeing one of Pom's puppies during their battle intro, before quickly trying to come off as serious and ready for battle.
- Older Than They Look: Since Unicorns age and mature more slowly than the other species, Oleander is significantly older than the other known characters, despite looking roughly the same age.
- Ominous Pipe Organ: Some of her Variable Mixes include a pipe organ. Fitting for the character who wields dark magic and a scary demon sealed in a Tome of Eldritch Lore.
- Puppet Fighter: Using her level 2 super unleashes Fred from the book, acting as a second character, not unlike Shadow Labrys' persona.
- Red Right Hand: Played with in that her once-white coat of fur has been blackened by her reading too many pages of the Book of Undying Misery, causing the other unicorns to shun her even more despite her not being evil.
- Rejection Ritual: When Oleander is dismissed from the Sacred Grove, the bearded elders shun her by turning their backs to her. The entire herd follows suit.
- Skilled, but Naïve: She's a powerful unicorn sorceress, but Ms. Faust stated her belief that dark magic can be used for good might come back and bite her in the rump with disastrous consequences.
- Smug Super: Her victory lines come off as incredibly condescending, talking down to her fallen opponent. Then again, when your partner is an Eldritch Abomination, perhaps a little arrogance is warranted.Oleander: You're dumb, you lost, and you're dumb!
- Summon Magic: She can follow up her level 1 Super by releasing Fred from her book, allowing him to fight alongside her.
- Things Man Was Not Meant to Know: Played for Laughs in the tutorial where she and Fred teach the player. Fred eventually has to explain the concept of hitboxes and framerate (including the fact that even if two beings are touching unless their boxes are in specific conditions they might as well be phasing through each other), and lets slip the player's existence. After all is said and done, Oleander admits she 'needs to leave and reflect,' clearly unnerved.
- Tome of Eldritch Lore: Her book of dark magic, the Book of Undying Misery/Unicornomicon, is Red and Black and Evil All Over, has the image of what looks like half of a draconic skull on the cover, and even has a couple of glowing purple eyes. It's also the source of her dark magic, and as she uses its power "a horrifying creature makes its presence known".
- Unicorn: Has the look of the classical unicorn, with a lion's tail, cloven hooves, etc
- Wave Motion Gun: One of her specials has her fire a massive beam of dark energy from the Unicornomicon.
- Actual Pacifist: Yes, she's one in a fighting game. In fact, she doesn't even attack you at all; almost all of her attacks consists of her dogs attacking you, with her trying valiantly to get them to stop attacking.
- Assist Character: The biggest difference between her and the other fighters is that her puppies do most of the battling for her, allowing for superior field control. She can also summon the mother dog for her third super.
- Brave Scot: Averted. She may have a Scottish accent, but she's also the meekest character in the game. Her biggest act of courage is simply stating her opinion that maybe they should send a representative to fight for their kind.
- Difficult, but Awesome: She's not very strong in direct, close combat. In order to fully realize her potential, one must learn to correctly utilize her dogs, which requires careful positioning and resource management, making her one of the most complicated characters in the game.
- Expy: Of Fluttershy; her dogs fulfill a similar role to Fluttershy's animals, and her personality is also similar.
- Extreme Doormat: Comes with the territory of being an expy of Fluttershy. The only reason she engages in combat at all is that her puppies drag her into it.
- Got Volunteered: Pom never wanted to fight in the competition herself, but she was forced to by the rest of the sheep.
- Heli-Critter: The puppy summoned by her second Super flies by rotating its tail like a rotor.
- Heroic Self-Deprecation: Doesn't think she's smart or brave.
- Leitmotif: Her theme is a unique twist on math rock that features some harp, xylophone, clarinet, and a bit of calliope.
- Make Me Wanna Shout: One of her moves has her mimic a dog's bark, which briefly stuns her opponent.
- Mama Bear: She can call upon her puppies' mother, who can perform three attacks and counterattack if hit. She can also call upon the father dog.
- Only Sane Man: Among the sheep, she's the only one who thinks they should do something to save Fnum from the predators. She also realizes how wasteful it is to feed plants to the meat-eating sheepdogs, but the other sheep don't care.
- Planet of Copyhats: The other sheep are somehow even greater Extreme Doormats than she is. She got volunteered because she was the only sheep brave enough to have an opinion.
- Precious Puppies: At least four of them accompany the character, named Woof, Ruff, Tuft, and Puff. They are very protective and do most of the fighting.
- Puppet Fighter: Mastering her requires you to control both her and her dogs at the same time.
- Shrinking Violet: Despite being the only sheep to form their own opinion, she's still too timid to let her voice be heard.
- Springtime for Hitler: She wants nothing to do with the battle for the Key, but despite all her efforts she keeps winning fights and getting pulled deeper into the contest.
- Vegetarian Carnivore: Averted for her pups (and for sheepdogs in general): they're still Predators, and so eat the meat of non-sapient animals (mice and bunnies, who the sheep regard as vermins) to survive.
High above in the clouds of the Volcano there's the diminutive empire of Houshan. It is home to the Longma, creatures that are half-horse, half-dragon. These very proud half-breeds are all members of their military and not only sworn to protect their empress, but all of Fnum itself. The Empress's choice for who should be the Key Seeker is none other than Tianhuo: Captain of the Imperial Guard and the greatest that these half-breeds have to offer.
- Alpha Bitch: Was this back when she was a bully.
- Armored Dragons: More specifically, armored half-dragon.
- Authority Equals Asskicking: Being the Captain of the Imperial Guard, it's only natural.
- The Atoner: Deeply regrets the way she acted as a bully, one of her first actions after her Heel Realization was to apologize to her most recent victim.
- Bait-and-Switch: Pulled this on one of her victims. She appeared between her and the trio of bullies and scolds them for making lame insults, making her think she'd come to help... only to simply kick her herself soon after.
- Battle in the Center of the Mind: In a prophetic dream, she bore witness to a clash between the spirits of the stallion and dragon who gave rise to the Longma.
- Bilingual Bonus: Her name is Mandarin (天火), and the English translation is easily one of the coolest names in the game.
- The Bully: She used to be one before a prophetic dream set her straight, and now thinking about her dishonorable past fills her with shame.
- Chinese Girl: She is clearly based on a Chinese dragon, and has Chinese instruments in her theme song. And has mentioned before, her name is Mandarin.
- Dark and Troubled Past: She used to be a bully until she received a prophetic dream, now that part of her past fills her with shame.
- Diving Kick: Her Firecracker Magic move has her do a flying kick. Though it can be performed in any direction, doing it downwards while in the air results in one of these.
- Expy: Of Rainbow Dash. Personality-wise, she possessed the worst aspects of Rainbow Dash's personality in her youth before turning around. Ironically, her default pallet resembles Lightning Dust more.
- Flaming Hair: Her mane and tail are made of flames.
- Flight: The only character in the game who can fly.
- Gang of Bullies: Was the leader of one before her Heel Realization.
- Heel Realization: Went through this after her prophetic dream.
- Hellish Pupils: She, like the other Longma, has vertically slitted pupils, inherited from her predatory dragon half.
- Hot Wings: She is able to fly using wings of fire.
- Kick the Dog: In her Book of Lore, she confronted and called out a group of bullies... for insulting a foal with Toilet Humor insults instead of physical violence, before kicking the foal they were bullying.
- Leitmotif: A Chinese-style tune, implementing an Erhu.
- Lightning Bruiser: Her flight and Diving Kicks give her great mobility, allowing her to quickly close the distance and dish out serious pain.
- Meaningful Name: She's a longma with fiery wings and mane, Captain of the Imperial Guard and The Atoner, and some of her victory quips relate to honor and wisdom. A name that can be interpreted as Heaven's Flame is appropriate.
- Mix-and-Match Critter: Longma are an unusual mix of horse and dragon. They have the body structure of a horse, but are covered in dragon scales and have reptilian eyes.
- Our Dragons Are Different: As a longma, she is descended from a stallion, referred to as Honored Father, and a dragon, referred to as Honored Mother. As such her form is equine, but she has scales, reptilian eyes, and wields fire magic.
- Playing with Fire: She can produce wings, a tail, and a mane made of flames. She can also use Firecracker magic to out-maneuver opponents.
- Seldom-Seen Mythological Species: Longmas are very hard to find in pop culture.
- Worthy Opponent: Tianhuo views her opponents as these and greatly admires their skills. She simply cannot enjoy a duel unless they're giving their all towards her.
Obtained with the second stretch goal, this Key Keeper will be added after launch as DLC. Not much is known about her currently, aside from brief tidbits about her fighting style, which will involve walking up the "walls" of the stage.
An important figure of an unknown species from Fnum legend. Tired of living in fear of the predators, and guided by her ancestor's spirits, she discovered a portal her predecessors used as a passageway to the afterlife. Inside was a void-like chamber that led to other worlds. One of the doors led back to Fnum while another door led to a realm known as The Void. She knew this was the place where the predators should belong. Under her guidance, the nations of Fnum fought a long and costly war to drive the predators through the void and into the Hold. The prophet then used an Enchanted Key, made from one of her magnificent horns, locking both the door to the Hold and the door to Fnum, ensuring peace forever. Well, except now.
- Ancient Egypt: She is described as an inhabitant of a desert in the time of pharaohs and pyramids.
- Badass Beard: One thing that's still remembered about her was that her beard was long.
- Big Good: Of Fnum; it was through her guidance that they were able to defeat and imprison the Predators.
- Expy: Most likely of Starswirl the Bearded, due to being a magical figure from the past who had a Badass Beard.
- Posthumous Character: Is most likely dead by the time the game takes place, but her actions had an important role in it.
A demonic entity who lives inside the Unicornomicon (Oleander's magic book), and is presumably the source of that book's power. Parts of his body sometimes manifest from the book in a semi-corporeal form.
- Ambiguously Evil: On one hoof, his true voice sounds "nebbish", and he apologizes profusely for not mentioning to Oleander that her fur will turn black after reading a certain number of pages. On the other hoof, one has to remember that he's an Eldritch Abomination trapped inside a Tome of Eldritch Lore. Until the release of the game, his exact alignment, if any, is unclear.
- Assist Character: He fights alongside Oleander in battle and can be unleashed from the book to fight alongside her by her Level 2 super. He takes the form of a skull atop an amorphous mass of dark energy, and can attack enemies from a distance by porjecting his limbs through portals.
- Blood Knight: Some of his intro quips have him relishing the prospect of fighting, particularly when he distorts his voice.Oleander: Let's make this quick.
Fhtng: Slow works too... MORE FUN FOR ME!
- Composite Character: While most other main characters are Expys of a single MLP character, he seems to combine traits from two. Like Spike he is the snarky sidekick of the Twilight Expy, but he seems to take his power level, sense of humor, lack of concern for the Fourth Wall, and some mannerisms from Discord.
- Cuteness Proximity: Upon meeting Pom.Fhtng: (Gasps) Can I keep her, Oly?
Oleander: NO! You ate the last one!
- Eldritch Abomination: If the Unicornomicon is anything to go by, he has at least four eyes, draconic horns, fangs, tentacles, and clawed hands. He's also aware of video game mechanics and apparently naturally sees the hitboxes and the world in frames.
- Embarrassing Nickname: Oleander calls him "Fred", which he finds annoying. That said he also uses the name in some of his quotes, so he might on some level have come to like it.
- Evil Brit: His normal voice has a "nebbish" British accent, and he's an Eldritch Abomination sealed in a Tome of Eldritch Lore.
- Extra Eyes: He has four glowing purple eyes.
- Face on the Cover: Part of the Unicornomicon is in the shape of half of his head.
- Fourth-Wall Observer: In the tutorials, while Oleander touches on some aspects, she views everything as being part of the way the world works. Fred however, can see hitboxes, is aware of the frame rate, and is even aware the player exists and is who they're really talking to. Oleander is weirded out by this.
- Laughably Evil: His characterization in the tutorial mode paints him in this light, including telling Oleander he owes him donuts. There's also the whole 'Fred' thing.
- Leaking Can of Evil: He's a monstrous creature sealed in a Tome of Eldritch Lore, and is the source of Oleander's dark magic. How evil he truly is remains to be seen.
- Names to Run Away from Really Fast: Invoked on his part; "FHTNG TH§ ¿NSP§KBL?" sounds so much more impressive than just "Fred", doesn't it?
- Meaningful Name: Oleander uses Fhtng in her f-i-g-h-t-i-n-g style.
- Mythology Gag: His full name is a reference to how the game's predecessor was killed by a C&D from Hasbro's lawyers and how the new game can't have any references to My Little Pony: Friendship Is Magic, especially the title "Fighting is Magic".
- Reality Warper: In the tutorials, he's able to slow down time, make the hitboxes visible, and other such things.
- Shout-Out: "Fhtng" is a reference to the famous Black Speech word, "fhtagn", and the book he lives in is named after the Necronomicon.
- Skull for a Head: He has a four-eyed, horned skull for a head.
- Stealth Pun:
- To Serve Man: One of Pom's intro lines for fighting Oleander has the unicorn rebukes his request to keep Pom as a pet by saying he ate the last one.
- Tome of Eldritch Lore: He's trapped inside of one, called the "Book of Undying Misery" or the "Unicornomicon". In one of the livestreams the trope name is referenced and it's joked that reading it would cause the other characters to go insane.
- The Unpronounceable: That'll happen to you when you don't have any vowels. Though it just seems to be a self-proclaimed name; his real one might just be Fred.
- Voice of the Legion: When he wants to sound intimidating, like when being summoned out of the book, he distorts his voice with Power Echoes. Otherwise, he sounds pretty nebbish.
- Ye Olde Butcherede Englishe: He speaks in botched Shakespearean English when trying to sound intimidating.
The Ice Sprites
Small, very mysterious, elflike creatures who have formed a special relationship with the deerfolk, and helped them build their city. They also provide them with special magical oats that give them the ability to fly and use Winter Magic. They happen to be the only sapient bipedal species in Foeum. No one really knows where they came from, or why they have a great and almost obsessive fascination with the Reindeer.
- Bizarre Alien Biology: To the ungulates at least; they walk on two legs!
- Christmas Elves: They're meant to invoke this, although they look more like a hybrid of The Fair Folk and The Greys (while still being very cute). They even have a mysterious ritual where they have eight reindeer pull a sleigh through the sky on one night in the middle of winter.
- This Is My Human: The Ice Sprites live in this kind of relationship with the reindeer. They care for them like pets while the reindeer treat them as servants. Both parties are happy with this arrangement.
- The Unintelligible: Communicate in squeaks that only they themselves can understand.
Arizona's father and the tough, brave leader of the cows. He was the one who held the lottery to see which of the Cattlekind was worthy. The winner ended up being his daughter, much to his horror. He challenged her to a battle, which she won quickly.
- Adult Fear: After seeing the results of the lottery for who should be the Key Keeper, he refused Arizona from entering for her own safety.
- Large and in Charge: He's described as an enormous bull and is the leader of the Cattlekind.
- Overprotective Dad: Is described as such in The Book of Lore.
Arizona's mother and Texas's wife.
- Deadpan Snarker: Mainly in the form of a Lame Pun Reaction
- Minnesota Nice: In addition to the name, she seems more mild-mannered than her husband and is considerably more understanding of her daughter's choices.
- Verbal Tic: "Don'cha know."
The toughest of all the deerfolk, he was the one who challenged Velvet. She managed to beat him easily using her Winter Magic, and he found himself falling in love with her as she left.
- The Ace: He's built up as this, being a part of the Elite Eight and one fight away from being the Champion of the competition determining the Key Seeker... up until Velvet wipes the floor with him.
- Hypocritical Humor: (at Velvet, taking her time being primped) "Come on! This a fight, not a beauty contest!" (at Ice Sprite polishing his hoof) "You call that a shine?"
- Love at First Punch: Becomes awed by and infatuated with Velvet after she beats the fluff out of him in the deciding final round of the competition.
The High Priestess of the Order of the Horn
The well-intentioned leader of the unicorns. She, along with the others, is horrified when she sees Oleander's coat turned black, since it means she's been dabbling in dark magic. She and the other unicorns are quick to ostracize her for this.
- GASP: She and the rest of the Order responded this way to everything Oleander said in her defense.Oleander: But-
- Go to Your Room!: Her reaction to Oleander dabbling in dark magic is... "Go to your room and think about what you've done."
- The Last Straw: While she was begrudgingly willing to overlook Oleander's insistence that dark magic could be harnessed for good due to her famous ancestry, Oleander actually dabbling in dark magic is the last straw for her.
- Light Is Good: The collective mindset of the Order of the Horn, which is why they find dark magic so abhorrent.
- What the Hell, Hero?: She is horrified that Oleander would actually do something so heretical as actually harness the power of dark magic.
The leader of the alpacas, and the narrator of Paprika's chapter in the Book of Lore. He does not approve of Paprika's upbeat nature and is more than happy to get rid of her.
- The Comically Serious: His dour seriousness clashes with Paprika's The Pollyanna, leading to comical reactions on his part.
- The Determinator: Willing to cross "never-ending" salt flats, scalding mud geysers, and high mountains for the chance to make Paprika go away.
- It Is Pronounced Tropay: Considers "alpaca" an "endearing, if slightly insulting" alternation of the tribe's proper name, the Alpake of Huacaya.
- Meaningful Name: Adobo is raw food immersed in a stock or sauce (potentially composed of paprika) to preserve flavor.
Gets a minor role in Paprika's backstory. He's the one who hears of the championship being held.
- Hope Bringer: His news about the Key Bearer competition provided the excuse the Alpake needed to get Paprika away from the tribe.
- No Name Given: He is not addressed by name in Adobo's narration.
The, erm, Prime Minister of the sheep.
- Forgetful Jones: Its implied that banging his head in lieu of a gavel has made him slightly forgetful, leading to revotes...and revotes...and more revotes...
- Obstructive Bureaucrat: Goes hoof-in-hoof with the above. For example, he once made the Sheeple revote on whether to have the dogs eat alfalfa or clover for four hours. Let us remind you that the dogs are carnivorous.
The Empress of HuoshanThe Empress of Huoshan, also known as the Daughter of Heaven and the one who choose Tianhuo to be the Key Keeper.
- Flaming Hair: Like all other Longma, her mane and tail are made of flames.
- Hot Wings: She is able to fly using wings of fire.
- Large and in Charge: Comes with being the Empress of all Longma.
- Our Dragons Are Different: As a Longma, she is descended from a hybridization of horses and dragons. As such her form is equine, but she has scales, reptilian eyes, and wields fire magic.
- Playing with Fire: Like all Longma she can produce wings, a tail, and a mane made of flames.
- Throne Made of X: Sits on an ornate throne of red and gold.
- Try to Fit THAT on a Business Card!: Her full title is "Daughter of Heaven, Her Royal Highness, Empress of the Minuscule yet Mighty Realm of Magnanimous Magma, Lava and Fire, Huoshan."
Honored MotherThe spirit of the female dragon who gave rise to the Longma.
- Evil Cannot Comprehend Good: As powerful and ferocious as she is, she cannot comprehend the strength that comes from The Power of Friendship or The Power of Love.
- Knight of Cerebus: In a story whose protagonist was already a violent bully as a kid, she has an encounter with a no-quirks monster.Tianhuo: No, wait, please-
Honored Mother: (laughing) You beg mercy from a dragon, little prey?
Like a snake, she strikes at Tianhuo. Tianhuo closes her eyes and braces herself for death.
- Noble Demon: She is a dragon, one of the most powerful types of predators, but she chose to mate with a horse, and her spirit watches over her descendants.
- Scare 'em Straight: Honorable Mother's power and ferocity terrified Tianhuo to the point where she resolved to better herself and not give in to her predatory side.
Honored FatherThe spirit of the stallion who sired the Longma.
Long ago, the lives of the ungulates of Fnum were threatened daily by the presence of predators. These carnivorous beasts had been banished to a magical realm known as the Hold long ago, ushering an age of peace for the herbivores. Now that peace has been threatened: countless numbers of them have escaped their supernatural prison and are now threatening to infiltrate Fnum en mass, led by the greatest and most horrible of all, known as The Devourer.
The predators themselves include wolves, lions, hyenas, crocodiles, bears, jaguars and many many others.
- Always Chaotic Evil: From the ungulates' point of view, they're monsters that knowingly prey on equally intelligent beings. While Word of God assures it's more complicated, Lauren also points out the ungulates didn't do so without good reason.
- The Dreaded: The predators are the this to the inhabitants of Fnum.
- Facial Markings: Well, not physical ones. Some predators were shown (which also includes Pom's pups and Tianhuo) to have a colored dash show up on their eyes in the artwork.
- Fluffy the Terrible: Despite being The Dreaded, they have ridiculously adorable names.
- Hellhole Prison: Word of God confirmed in one of the game's livestreams that the Predators have been locked away in the Hold for so long, that to them, it's an awful place they want to escape from. In their prison, they are even forced to eat each other, including their young, to try and survive.
- Leaking Can of Evil: They're starting to get out of the Hold, but can't yet escape from the other dimension just yet. However, they can project themselves as shadowy ghosts, and all of Fnum fears that they may soon escape yet...
- Our Dragons Are Different: Dragons are the strongest of the predators. All that's known about them is that they wield fire magic and at least one of them interbred with horses to give rise to the longmas.
- Our Ghosts Are Different: Although the Predators have escaped from the Hold, they are still trapped in the Void Between the Worlds/Afterlife Antechamber, and therefore they can't interact physically with the inhabitants of Fnum. However, they can manifest themselves as intangible ghostlike figures, dark and misty.
- Phantom Zone: Banished to a magical prison realm called the Hold.
- Predators Are Mean: They're described as having threatened and menaced the peaceful herbivores on a daily basis. However, only the kinds that knowingly eat intelligent prey are treated as villains. The predators with no real ability to kill or eat ungulates, like smaller snakes, scorpions, and insects, are basically treated like regular animals—they were not banished by or considered enemies of ungulates, and do not appear to be sapient.
- More Predators Than Prey: How predators separated from any prey have survived at all for eons isn't clear.
- Red and Black and Evil All Over: They appear as black silhouettes with red eyes.
- Red Eyes, Take Warning: Their eyes glow red.
- Sapient Eat Sapient: They preyed on the ungulates, which unlike other herbivores are intelligent.
- Sealed Evil in a Can: They were sealed into a cursed realm called The Hold. The plot of the game happens when they're starting to get out.
- Long-Range Fighter: Has the longest-ranged attacks of all Predators.
- Super Spit: One of its attacks is spitting venom.
- Big Ball of Violence: Its grab attack traps you in one.
The greatest and most horrible of all the Predators and the leader of the invasion.