- Awesome Music: Velvet's Theme, as one fan aptly puts it, really captures the beauty and power of a winter storm.
- Designated Villain: The predators, from what we've heard of them, appear to be just trying to eat and survive. While it's understandable that the herbivores want to protect themselves, getting banished to another dimension is kind of an extreme punishment. In the October 10th livestream, Ms. Faust herself acknowledged this, saying that while it's true that the predators have to eat other creatures to survive, from a herbivore's perspective such actions are vile. She also explained the predators were originally planned to be straight villains until the fans began bringing up this trope, and that the final game "wouldn't be all black and white". It's also pointed out the Predators that were banished were ones who ate sapient prey, while those who don't were not.
- Ear Worm:
- The Target Practice music combines upbeat rock and chiptunes in a great way. The track was originally a placeholder to demonstrate the Dynamic Music System, but it was so well-received by fans that it was made into a Permanent Placeholder. The variation used for training also counts, especially if you have seen the livestreams were it was used as background music during the Q&A sessions.
- Huacaya Mountains (Paprika's Stage) will be playing in your head long after you turn off the game thanks to its catchy violin, accordion, and guitar.
- Pre tty much every variation on The Woodlands' theme. Each haunting and hard to shake.
- Enjoy the Story, Skip the Game: Many are more interested in hearing about the lore of Foenum and the backstories of the six fighters than the actual fighting gameplay. This is actually encouraged by the devs themselves and one of main reasons for the creation of the Visual Lobby, in which players can explore the world, watch matches and other stuff even if they are bad at Fighting Games.
- Even Better Sequel: Though Fighting Is Magic was never really released, Them's Fightin' Herds has several improvements over the leaked unfinished demo, including a few that would never be in a finished version of that game. Among them: widescreen HD graphics, the Dynamic Music System and a story mode written by Lauren Faust. For people who weren't fans of MLP:FIM (and even for a lot of fans) the new roster of characters is an improvement too, since the use of multiple animals will result in a bigger range of visual diversity than a roster composed only of ponies that were almost identical aside from wings and horns.
- Hilarious in Hindsight: Pom's character bio reveals that while she's the most timid amongst the Key Keepers, she's considered the bravest amongst her fellow Sheepkin (since she's the only one brave enough to form an opinion). Several months later, season 6 of My Little Pony: Friendship Is Magic introduces Fluttershy's family in the episode "Flutter Brutter". It turns out Fluttershy, whom Pom was based on, despite being the most timid of her friends, is actually the most assertive member of her family.
- Memetic Mutation:
- Pom, being a shy and nervous little lamb with an adorable Scottish accent, is impossible not to fall in love with, and really hard to want to fight.
- Paprika, if you can get past her psychotic nature, is also really lovable, being a fluffy alpaca with big round eyes and a charming smile. The fact that her dialogue consists entirely of trills, giggles, and other miscellaneous noises instead of real words adds to the cuteness factor.
- Narm Charm: The ridiculously bad pun that is the title.
- Popular with Furries: It's a game about talking animals (ungulates specifically), so attracting the furry demographic was pretty much inevitable.
- Shipping: Velvezona (Velvet and Arizona) is very popular. This is partly due to those characters being expies of Rarity and Applejack (who are already frequently shipped), and seemingly supported by the developers' social media, where they often post or retweet pictures of the two of them. They even sometimes use the name "Velvezona" themselves, making it an officially supported (but likely not canon) pairing.
- Surprise Difficulty: The game stars an adorable cast of hooved mammals designed by Lauren Faust, which is more likely to appeal to casual gamers rather than hardcore Fighting Game fans. Surely the gameplay and the controls are easy right? Nope. This game plays like a traditional 2-D fighting game like Street Fighter, GuiltyGear or Skullgirls.
- The Woobie: Pom, easily. She doesn't want to be here, at all, but was forced into it, and most of her intros and victory quotes are showcasing how scared she is. One of them is telling her opponent she's jealous they lost because they get to stop. This is added onto when animations were added, which include things like her puppy having to push her into the fight because of how much she doesn't want to.
- They Changed It, Now It Sucks!: Some fans of Fighting Is Magic dislike the new direction that Mane6 is taking their game, mainly due to the new characters having no relation to Friendship Is Magic. However, the fact that they're designed by Lauren Faust has somewhat softened the blow.
YMMV / Them's Fightin' Herds