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The Shoryuken (literally Rising Dragon Fist and also known as the Dragon Punch) is an attack that rises high off the ground, punching upwards. Bonus points for spinning. A staple for shotoclones, along with the Kamehame Hadoken and Hurricane Kick. One of the most popular anti-air or launcher moves in fighting games. It looks cool, too.

True Shoryuken moves in fighting games tend to have very high priority, such as canceling out most of the opponent's attacks. In the early Street Fighter games, the move grants complete invulnerability until it reaches its apex.

Not to be confused with shuriken. Compare Megaton Punch, Roundhouse Kick.



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    Video Games 
  • Trope Namers: Ryu and Ken from the Street Fighter games. Note that it can also be subjected to Spell My Name with an "S", with it also being written/typed out as "Shōryūken" or more simply as "Shouryuuken".
    • Also Sagat (Tiger Uppercut/Tiger Blow), Akuma (Gou Shoryuken), Sakura (Shou-ouken), Dan (Koryuken), Sean (Dragon Smash), Dudley (Jet Upper and Rocket Uppercut), Gouken (Shin/Kinjite Shoryuken), Seth (Shoryuken), etc, etc.
    • Cammy's Cannon Spike acts more like a Shoryuken than other kicks.
      • Yun and Yang have a handplant rising kick that also functions the same. At least until 3rd Strike, where Yang started to roll before unleashing the move so it became a ranged attack. For Yun's version, it's the Nishoukyaku (Two Soaring Legs), and for Yang onwards and for only him, it's the Senkyuutai (Drilling Bow Thigh), which is one of many other martial arts moves used by other fighting game characters.
      • Chun-Li's Tenshoukyaku (Ascension Legs) works like that as well, except it goes up sweeping the opponent with a series of upward spinning kicks.
    • Cody has his own uppercut called Criminal Upper that creates a vortex of wind; while he can be hit out of it, once the vortex is out, nothing can get past it until it dissipates. He also doesn't leave the ground for his version.
    • There also exists the Metsu Shoryuken (Destroying Rising Dragon Fist). It is the reason Sagat sports that scar on his chest, as Ryu, during the finals of the First World Warrior Tournament, succumbed to his desire to win and was overcome by the Satsui no Hadou, resulting in him rising up to strike Sagat as the Thai warrior was in the process of helping Ryu up after pinning him. The move is available to Ryu in both Street Fighter Alpha 3 and Super Street Fighter IV as a weaker/stronger version of the Shin Shoryuken.
    • Capcom loves to Homage this move in their own games as well:
      • In the hidden fighting minigame in Mega Man 7, Mega Man has a Shoryuken as a special movenote , which filtered to later appearances in Mega Man 2: The Power Fighters and the Marvel vs. Capcom series.
      • Dante from Devil May Cry has the Rising Dragon as part of his Bare-Fisted Monk moveset starting with Devil May Cry 3. Devil May Cry 5 adds in a charged-up version based off of Ken's Shinryuken — which doubles as an Actor Allusion, since Reuben Langdon voices both Ken and Dante.
      • Monster Hunter Generations gives the Sword and Shield a Hunter Arts attack called "Shoryugeki" (Rising Dragon Attack), which performs a leaping uppercut using their shield, causing a good bit of stun damage. Monster Hunter: World added the classic Shoryuken as a purchasable Emote as part of a Street Fighter V collaboration; while it can be used in battle (and has minor invincibility frames), it does trivial damage. The Iceborne expansion gives Sword and Shield a Claw Uppercut using the new Clutch Claw weapon, which is far more useful.
  • Kenshiro in Fist of the North Star: Twin Blue Stars of Judgment has a version of Hokuto Ujou Mou Shou Ha that has him jump, thus performing a Shoryuken.
  • From Super Robot Wars Original Generation, the final part of Soulgain's Code Kirin is this. With Blade Below the Shoulder.
  • X gets one as a secret move in Mega Man X2 and Mega Man X8 (the latter as part of the Ultimate Armor's moveset).
    • In X and Zero, Zero has the sword variant.
    • And yet another X series example: in Mega Man X4, Magma Dragoon uses this as an attack, even yelling "Shoryuken!" while doing it. If you have collected the appropriate armor pieces, you can charge Dragoon's weapon and do a (rather impressive) Shoryuken, complete with Rising Fire's upward flame projectile at the end. This also happens to be the weakness of Sigma's first form in the final battle (although the normal version of Rising Fire actually deals more damage to Sigma).
    • In Mega Man X5, Zero gets E-Blade (Denjin), a thunder-based jumping attack.
  • Little Mac's full-power Star Punch in Punch-Out!! is a rising uppercut that straight up knocks down most of the early opponents outright. The three-stars version in Punch-Out!! Wii is identical to the last hit of Dudley's Rocket Upper Super Art.
    • It's pretty much a real Shoryuken, complete with 360 degrees rotation and whatnot.
  • Most characters in SNK games have a variant of the Forward, Down, Crouch Forward, Punch: K' and Kula Diamond (Crow Bite), Robert Garcia (Ryuga), Ryo Sakazaki (Kohou), Iori Yagami and Kyo Kusanagi (Style #100: Oniyaki). Andy Bogard has the Shoryudan, a whirling uppercut. Terry Bogard also had the SRK input for the Rising Tackle in some versions of KOF before it went back to a down, up charge motion.
    • Samurai Shodown has these. The second game, of course, had ones that set you on fire, but Ryu and Ken style Haohmaru (Kogetsuzan) and Genjuro (Touhakoyokujin) (as well as Wan-Fu's Kikou Senpuugeki) get these.
    • World Heroes: Also accounted for with Hanzo's Koryuha and Fuuma's Enryuha. By the time of World Heroes 2: Jet, Hanzo gains an HDM variant that hits 3-times and drains over half his opponent's energy; which predated Ryu's Shin Shoryuken by 3 yearsnote . Whereas Fuuma gained the ability to perform his Enryuha in mid-jump.
  • Advanced V.G. II:
    • Yuka and Tamao both use Soryu Gekki ("Shooting Star") as their anti-air. Between the two, Yuka's has more priority with the DM version inflicting far greater damage and has invincibility frames on start up.
    • Satomi's Kaenzan is a flaming circular punch that functions similarly to Kyo's "100 Oniyaki", being that it's near vertical. But unlike Oniyaki, Kaenzan lacks priority making it difficult to use reliably as anti-air.
  • In the Worms games, one of the attacks commonly featured is the Fire Punch, a jumping rising flaming punch. The default sound set has "Shoryuken!" as the attack quote.
    • A similar Freeware game, Hedgewars, keeps the tradition, even using the original name.
  • Super Smash Bros.:
    • Mario and Luigi (fittingly the Ryu/Ken equivalents of the series) have a move called the Super Jump Punch, a move described as a mix of the air-punching jump in the 2D Mario games and the traditional Shoryuken. Their variations on the move are even equated to those of Ryu and Ken. Mario's is a mid-power, all-purpose anti-air move that hits multiple times and gains him some forward distance as well. Luigi's is primarily offensive, strictly vertical, hits only once with incredible power, and sets the target on fire, but unfortunately it requires perfect timing and extremely close proximity for this effect, otherwise it basically does nothing and leaves him highly vulnerable.
    • Dr. Mario in Melee, as a clone of Mario, had a Super Jump Punch equal in function to Mario's. When he returned in Wii U/3DS, his Super Jump Punch was made into a hybrid of Mario and Luigi's, being an anti-air, combo finisher, and KO move all in one.
    • Mega Man also has one in the fourth title with his up tilt, which was explicitly designed off of his Mega Upper mentioned in the Marvel vs. Capcom section.
    • Ganondorf's Dark Dive is a leaping grab that ends in an uppercut regardless of whether it landed. One of its custom move variations, Dark Fists, is a more archetypical example; it purely consists of two much more powerful uppercuts.
    • Zero Suit Samus' Boost Kick in the fourth game is a kick-based variation of this type of move.
    • And then after a long time of Suspiciously Specific Denial, Ryu himself shows up as a DLC character in the fourth game. In addition to having the Shoryuken proper as a special move fittingly (and which can be executed with the SRK motion for increased damage) his Final Smash is the Shin Shoryuken if triggered right up against an opponent. Ryu's "Congratulations" screen for finishing Classic Mode even shows himself and other Smash characters Dragon Punching.
    • And in Ultimate, Ken was added to the game as Ryu's Echo Fighter. He has a flaming Shoryuken a la Marvel vs. Capcom (And just like Ryu, he can use the command input for greater damage), and, if his Final Smash is triggered when not right next to an opponent, it becomes his signature Shinryuken.
    • Terry Bogard also comes to Ultimate, using the Rising Tackle as his Up Special. Like Ryu and Ken, you can use the command imput(down-up) for greater damage and invincibility frames. He also has the Power Dunk for his Down Special, which uses the Shoryuken command input.
  • In addition to canon examples, Super Smash Bros. fan works tend to have their own versions.
  • In Streets of Rage 2 and 3, Axel ends his Rapid-Fire Fisticuffs style forward-special, the Dragon Smash, with one of these. His "Bare Knuckle"/"Grand Upper" blitz attack is another rising uppercut, but doesn't have a jump component to it. In the beta version of the second game, he had a Shoryuken and a Hurricane Kick as standalone moves.
  • In The World Ends with You, this is an entire category of attacks: Vulcan Uppercut. The first one most to all players get is Murasame.
    • And Shiki's ground finisher, which even has the invincibility frames the original is famous for.
  • The Pokémon move Sky Uppercut. It can even hit and deal extra damage to Pokémon who are Flying (as in, using the move "Fly", not the elemental typing), as well as Pokémon in midair that are using the move Bounce.
  • Fighter Kirby has Rising Break, which is one of the most powerful attacks in all games it appears in (generally second only to Hammer and Stone moves).
    • But don't try it on bosses in the original Kirby Super Star; its power comes from the multitude of weak hits it deals as it juggles the enemy, and as bosses don't flinch when struck, they only end up taking a single hit before Mercy Invincibility kicks in.
  • Various members of the Mishima clan in the Tekken games have variants of this. One version is actually called the Dragon Uppercut.
    • Bruce has this as well. It's called "Tornado Uppercut," though unlike most examples it's not a standalone move, but done as a followup to a low sweep kick. Then there are Alex/Roger Jr. and Bob, who also have a similar move.
  • Kasumi from Dead or Alive has a variant of this. The only difference is that she bends her arm to strike with her elbow instead of her fist.
  • You can buy this move in [PROTOTYPE]. It even does multiple hits!
    • You can gib an opponent with this, if you have the enhanced Musclemass power.
  • Roy and Hideo in Rival Schools. Both of them even use it in their team up attacks, with Roy's having his partner do the move with him, trapping the unfortunate opponent in a double-sided whirlwind of Shoryuken pain.
  • Adell of Disgaea 2 does one of these for the final hit of his Vulcan Blaze special. It makes the target explode in a fiery fashion a moment after it connects.
  • In God Hand, Gene can do a move that looks pretty much exactly like the Street Fighter version. It's even called the Laughing Dragon Punch and is very handy for juggling Mooks.
  • Spider-Man (Spider Sting), Captain America (Stars & Stripes), Wolverine (Tornado Claw), Cyclops (Gene Splice), and Cable (Psimitar) all possess Shoryuken in the various Capcom vs. games. Stars & Stripes is unique in that if Captain America does it without his shield, it does multiple hits (except in Marvel vs. Capcom 3); Gene Splice and Tornado Claw function like Ken's Shinryuken super move (mash the buttons for more hits); Scimitar becomes a projectile once Cable hits the top of his jump; and Spider Sting is the same thing as Terry's Power Dunk (hit the attack button again to punch the opponent back into the ground).
    • Hayato from Star Gladiator has a variant that employs his Laser Blade.
    • And with Marvel vs. Capcom 3, we can now add in Deadpool with a Shoryuken, though it's used as a Launcher rather than an anti-air technique. Ryu is completely confused on how Deadpool learned itnote .
      Ryu: "You stole my Shoryuken?! When did you...?!"
      • Also in Marvel vs. Capcom 3, there's Zero's Ryuuenjin (from Mega Man X4; also appears to the below Tatsunoko vs. Capcom), She-Hulk's Somersault Kick (which isn't the same in execution, but it is in principle), and X-23's Crescent Scythe (same deal as She-Hulk). Viewtiful Joe's Groovy Uppercut may not be a straight example, since most versions of it go diagonally rather than vertically.
  • And speaking of which, Tatsunoko vs. Capcom has Ippatsuman's Quick Stance, a Shoryuken version of his Justice Liner dash attack, which has little vertical range but has large horizontal range. If he performs Quick Stance while dashing, it gains further horizontal reach. Karas has Narukami, which is a Shoryuken with a sword (he does it in his OVA too).
  • The Create-A-Wrestler modes in most of THQ's WWE games has a version of the Dragon Punch available as a finisher (usually called the Rising Uppercut).
  • Aska in Teenage Mutant Ninja Turtles: Tournament Fighters, and Michelangelo, Amaggon, Shredder, and War have variations.
  • In Guilty Gear, Sol Badguy has the Volcanic Viper, and an enhanced version of it that occurs during his Dragon Install Overdrive.
    • Similar moves include Ky's Vapor Thrust and Chipp's Beta Blade. Slayer's Eternal Wings also qualifies, but its range makes it more like a super-powered Koryuken than a Shoryuken.
    • Robo-Ky and Robo-Ky Mk. II also have it (both have Ky's Vapor Thrust and the latter copies his moves from other characters, meaning he can replace it with other moves like Sol's Volcanic Viper).
  • Sonic has two of these moves as the Werehog in the PlayStation 3/Xbox 360 version of Sonic Unleashed. The moves are even called the "Sho-Hog-ken", and the "Sho-Claw-Ken."
  • Marisa's Miasma Sweep in the Touhou fighting games. Her version of the rising uppercut is supplemented with her Flying Broomstick for added oomph.
  • Demitri and Morrigan from Darkstalkers each have a variation of the Shoryuken (the Demon Cradle and the Shadow Blade, respectively — however, Demitri's doesn't go only in the vertical), as well as Lilith (Shining Blade), Bishamon (Kienzan), and Felicia (Cat Spike).
  • Fulgore and Jago both get one in the original Killer Instinct.
    • these return in the Xbox One version along with new users in the form of Orchid(notable in that she uses her knee), Shadow Jago who has a completely vertical one, and ARIA(though only in blade mode and using light punch). These all tend to be the character's most damaging combo finishers as well.
  • BlazBlue features Ragna's Inferno Divider, Tsubaki's Benedictus Rex, and Makoto's Corona Upper.
    • Noel's Drive, Chain Revolver, creates a new set of normals and specials, one of which is called "Spring Raid", which functions like this. Since Noel's Drive is basically her combo button, and you have to use some form of the D-button before being able to do Spring Raid, it's usually used as a combo ender of some variety, but if your opponent is approaching through the air, and you have enough time to get off some variety of D, you can use it as anti-air. There are better options, however.
  • Sektor's and Robo-Smoke's Teleport Uppercut in Mortal Kombat 3.
  • Goku has one in Super Dragon Ball Z. His Dragon Punch from the show, however, is not an example.
  • In Castlevania: Harmony of Despair, Johnathan has this as one of his martial arts (it doesn't have the range of the Vampire Killer, but does 3x said whip's damage).
    • This dates back to his debut game Portrait of Ruin, where the ability was granted by the Griffon Wing Relic. The same applies to the other uppercut-using characters in Harmony, Julius and Richter, although Richter didn't get his uppercut until his game's sequel. Soma is the only guy in Harmony who is left out, as the Weretiger soul in Aria of Sorrow granted him a similar uppercut attack.
  • Scott's normal combo ends in a grounded Shoryuken in Scott Pilgrim vs. The World: The Game. This is mainly because, as a slacker, Scott's fighting style is copied from fighting games. It is especially awesome because, even as a normal person, his Shoryuken still envelops his hand in flames.
  • In Lightning Legend: Daigo no Daibouken, Konami's first 3D Fighting Game, Mayu Uzaka has one of these in her Special Moves repertoire, which she calls "Uzaka Upper." It can be used either as a single move, or as a finisher in a combo.
  • Filia from Skullgirls has a move called Updo that functions like this.
    • Her rival Squigly has a bit of fun with this trope: her parasite, Leviathan, is supposed to be like a dragon in certain aspects, and she has a move where she performs a Shoryuken while Leviathan is riding on her fist in a coat of fire on the way up. Put in Layman's Terms, it's a literal Rising Dragon Fist.
    • Other characters with Shoryuken-style moves include Ms. Fortune, who has a kick-based variation called Fiber Uppercut, and Big Band, with Beat Extend.
  • The MMO Star Wars: The Old Republic gives this to Bounty Hunters pretty early on. With ROCKETS.
  • Asura from Asura's Wrath is a variation. He does the motion of the move in his Launching attack, but he doesn't do the full jump. In the Street Fighter crossover DLC, however, Asura shows Ryu how it's done — by Shoryukening the guy into the Moon!
  • One Must Fall had the Jaguar with its Jaguar Leap, a rising move that came out more towards 45 degrees of horizontal, but was notable for having insane priority, and would often go straight through projectiles. The Katana has a multi-hit variant that includes spinning and enormous guillotine blades for hands, also with anti-projectile priority.
  • In the beat 'em up Battle Circuit, two of the playable characters have a variation of the Shoryuken. Cyber Blue has a corkscrew version called Hyper Tornado and Yellow Iris has a clawed version called Ariel Dance.
  • Mad Stalker: Full Metal Force has Hound Dog and Rising Dog, two mechas capable of a rising uppercut attack much like Ryu and Ken. Despite their similar appearance, though, their shoryuken move is done differently; Hound Dog perform its uppercut by rising into the air and slashing its enemies with its sword, whereas Rising Dog uses is claws to perform a uppercut.
  • JoJo's Bizarre Adventure: All Star Battle
    • Vanilla Ice has a rising punch move. It even mimicks Ryu and Ken's animations.
    • Johnathan and Ikuro also have rising punches. Ikuro's also utilizes a projectile at the end.
  • JoJo's Bizarre Adventure: Heritage for the Future has Avdol, who can do a Shoryuken involving his Stand, Magician's Red.
  • Sash Lilac from Freedom Planet has a rising slash move. She even spins as she does it, á la Ryu and Ken.
  • Markman's Upkick from Divekick, where he can perform this, but only if his KickBox is finished.
  • Bun-Chan and Ryuchiro's special attack in Pocket Arcade Story.
  • Doomfist from Overwatch has a Rising Uppercut. No guesses as to what this does. What makes this example stand out from the other games is that Overwatch is a competitive FPS rather than a fighting game.
  • The SpongeBob Movie Game gives SpongeBob one, fitting with his karate training, and adds an upgrade where his safety gear is replaced with an iron gauntlet with spiked knuckles. And it explodes. The uppercut however doesn't give much horizontal distance so it's not very useful when platforming. You do need it though against floating foes.
  • ARMS: Spring Man's grab move involves him launching his opponent with a shoryuken.
  • T'ai Fu: Wrath of the Tiger has T'ai Fu learn from the ghost of his father, the Fist of the Tiger. This is a near-vertical, multi-hit shoryuken that does a ton of damage from all the hits it can usually land.

    Anime & Manga 
  • Daimos had it as his finishing move, using his wind generator to launch the enemy mecha into the air and then jumping to meet him half way through the fall and punch right through him.
    • Hilariously, that attack is not named Shoryuken... but he HAS a weapon named Shoryuken that has nothing to do with the move. note 
  • Probably one of the original users of this move, if not THE originator, is Dragon Shiryu from Saint Seiya, with his Rozan Shoryuha.
  • Naruto uses a similar move to finish Neji off in the Chunin Exams, which he used after burrowing underground. Kakashi does the same thing in Part II when fighting a duplicate of Itachi.
  • Nagi of Mahou Sensei Negima! literally punches out The Mage Of Beginnings with one at the end of the Ala Rubra movie that Jack Rakan showed. Considering all the Fighting Game references in the series, it may be a Shout-Out to Street Fighter.
    • Later on, Negi hits Goedel with one that looks exactly the same.
  • Spoofed on Kannagi: Crazy Shrine Maidens: When Jin was a little kid he tried it fell into a swamp.
  • Martian Successor Nadesico has Gai Daigouji's Gai Super Upper, in which he does it in a Humongous Mecha.
  • The Hiryuu Shouten Ha, an ancient Joketsuzoku technique in Ranma ½, is basically a spinning uppercut that rises from a very low crouch (which doesn't actually hit the opponent). It's characterized by creating a temperature clash between hot and cold Battle Auras that, using the uppercut as a vector, creates wind blasts of varying intensity (from "flinging the enemy off his feet" to "raging tornado that sticks around for several minutes.") Usually, the intent is threefold: first, to smack the opponent(s) with a blast of the user's freezing-cold Battle Aura (once described by a victim as "An icy wall of power rising at me"), then, pick them up in the ensuing tornado, disorienting them and dizzying them, and finally, depending on how high up they were flung into the air, finishing them off with the ensuing crash into the ground. Ranma, martial arts savant that he is, has repurposed the technique into multiple specialized variants and has even learned to "fly" within the tornado himself with considerable skill, riding the air currents to no ill effect.
  • In the D of D Tournament of Kenichi: The Mightiest Disciple, the boxer Takeda uses a variation of this, called "the frog punch", to knock out the opponent with his first punch.
  • A couple of guards block the hallway. Yuugi or Juudai would challenge them to a duel in order to earn the right to pass. Yuusei, on the other hand, just charges in with one of these on one guard, followed quickly by a Hurricane Kick to the other. What you would expect to take an entire episode is wrapped up in about 2 seconds.
  • Street Fighter II: The Animated Movie: Used by the Trope Codifiers themselves. First seen at the beginning of the film, during the flashback of Ryu's fateful bout with Sagat. Ken administers his against T. Hawk, when he makes the mistake of picking a fight with Ken and wouldn't take "no" for answer.
  • In the first episode of Tora Dora. Taiga knocks out the considerably taller Ryuuji with one powerful uppercut.
  • Variable Geo: In the final episode, Yuka is forced to use her Soryu Gekki to stop Damian's alter ego from killing Siritahi (seen at 4:28-4:59). Though it ends up killing him outright, which wasn't her intention; making it a case of Doesn't Know Her Own Strength.
  • Magical Girl Lyrical Nanoha ViVid: Having a Shotoclone moveset, Vivio Takamachi's Accel Smash is her version of the Shoryuken and it's her own Signature Move. Similar like Ken, Vivio is more of a Shoryuken-based character and has several variations of it, including Accel Smash W and Exceed Smash. The names of her Accel Smash and Exceed Smash are a homage to her mother's Device's Axel Mode and Exceed Mode.
  • Sousuke in Full Metal Panic? Fumoffu pulls one off against a thug, complete with spinning.
  • Goku does this several times in Dragon Ball; to be exact, against King Piccolo, Hildegarn and Super Android 17.
    • Gohan uses one on Perfect Cell; when it shows up in video games, it's even named "Ryushouken", using the exact same kanji as "Shoryuken" but swapped around (the English name is "Soaring Dragon Strike").
  • In Gundam Build Fighters Try, Sekai's Jigen Haoh Martial Arts has the Souten Guren Ken (Soaring Crimson Fist). Episode 10 sees an especially effective usage: Sekai's Cool Big Sis Mirai, who "took a few lessons" in Jigen Haoh when she was younger, uses it against a Jerkass pop idol; since her Gunpla is much smaller than his, it turns into a Groin Attack.
    • Gundam Breaker 2 allows players to perform the Souten Guren Ken if they're using Sekai's Build Burning Gundam; naturally, it's a Launcher Move.
  • Keijo!!!!!!!! has an instance of this being performed with breasts; the attack is called "Shoryupai"note  in Japanese and "Shoryucans" in English.

    Comic Books 

    Fan Works 

  • The grandma in Aliens in the Attic pulls this off while under Mind Control.
  • In the opening of Shrek 2, while fighting off an angry mob, Princess Fiona delivers a Shoryuken, immediately following up with Chun-Li's Spinning Bird Kick.
  • During Civil War's massive airport battle sequence, Iron Man and War Machine resort to using a double Shoryuken against Giant-Man, whose legs had been bound together by Spiderman, to knock him out of the fight.

    Professional Wrestling 
  • WWE wrestler Christian is taken to at times perform a flying European uppercut from the top rope. While not an explicit example of a Shoryuken, commentator Matt Striker has on at least one occasion called out "SHORYUKEN!!!" in classic Street Fighter Style, after the move has been performed.
  • Independent wrestler Craig "Human Tornado" Williams also uses a Shoryuken on an opponent rebounding from the ropes.
  • Antonio Cesaro has a move called the Very European Uppercut which is essentially a standing Shoryuken, complete with 360 spin. He also has a jumping variation done from the middle rope that looks similar to Sol Badguy's Volcanic Viper.
  • King of the Goths and otherwise played straight hardcore/deathmatch wrestler Jimmy Havoc does one as a signature move, even shouting "SHORYUKEN!" while doing so, making for quite a shocking contrast between chair shots and giving people papercuts.

    Web Comics 

    Web Original 
  • Burnt Face Man performs this on Bastard Man in an episode, complete with the audio clip from Street Fighter.
  • In the Flash game Toss the Turtle, one of the aides to maximize your distance is a happy-go-lucky banana... that uppercuts you sky high without skipping a beat if you so much as touch it. Complete with "SHORYUKEN!" sound effect.
  • The Angry Video Game Nerd uses one against Bugs Bunny during his review of Bugs Bunny's Birthday Blowout.
  • Dr. Insano uses one against The Nostalgia Critic during the attempt to overthrow the latter after the take over of Molossia.
    • This was a reference to the Brawl the previous year, where Spoony pulled one off on Little Miss Gamer.
  • Dragon Ball Z Abridged:
    • Referenced when Frieza kills King Vegeta with an uppercut punch; he shouts "Shoryuken", followed by the game announcer congratulating him and Frieza giving a flat "Yatta".
    • Referenced again after Vegeta badly winds second-form Cell.
    Cell: Just...can I..have a minute?
    Vegeta: Sure you can.
    Cell: Well, thank you. That's appreci - (Vegeta punches him into the air)

    Western Animation 

    Real Life 



Video Example(s):

Alternative Title(s): Rising Uppercut, Dragon Punch


Roy uppercut

Roy performs an uppercut after two punches.

How well does it match the trope?

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Example of:

Main / Shoryuken

Media sources:

Main / Shoryuken