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Characters from the Scooby-Doo animated franchise. For characters from some specific movies and shows, please see:


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The Gang

    As a Whole 
  • Adaptational Badass: Most of the modern continuities will make one or more of the gang members stronger and more formidable than they were in the original show. The most notable case would be video games such as Scooby-Doo: Mystery Mayhem and Scooby-Doo: First Frights that require Mystery, Inc. to actually fight the monsters instead of just arranging traps to capture the disguised criminals so they can unmask them.
  • Adaptational Jerkass: They get hit with this hard in the first live action movie, where they go from normal, likable people to borderline Unsympathetic Comedy Protagonist for laughs. Fred, Daphne and Velma spend much of the film arguing, Scooby punches Fred in the face, Shaggy suggests after Fred and Velma are captured by monsters that he, Scooby and Daphne let them get eaten (the cartoon version of Shaggy is a coward, but he's not the kind of person that would abandon his friends), and a flashback shows them abandoning Scrappy - Scooby's nephew - in the middle of the desert.
  • Aerith and Bob:
    • We have three relatively rare names: Daphne, Velma and Norville (Shaggy, that is), plus one more "normal" - Fred/Freddie (short for Frederick).
    • Played straight with their last names - Blake, Dinkley, Rogers, and Jones, respectively. The odd one is Dinkley.
  • Amateur Sleuth: They solve mysteries purely for the fun of it. And they're good.
  • Arbitrary Skepticism: Depending on the Writer.
    • In Mystery Incorporated, they're clearly used to dealing with more Darker and Edgier monsters that regularly harm people with dangerous gadgets (in the first episode alone, a monster uses what is implied to be biological waste to suck the moisture out of three people, who then look like dried out corpses and have to be hospitalized), to the point that they take the rising stakes and The Reveal that there are demon alien gods rather well. Though this is played straight near the end of the show, when Velma expresses skepticism that travelling through dreams and being hunted by a boogeyman is possible until it happens.
    • In the Supernatural crossover episode, they don't take it well when the Winchester brothers reveal that they're dealing with a real ghost in that episode. Returns back to status quo when the Winchesters decide to ask the ghost to pretend to be some guy in a costume.
  • Balloon Belly: Shaggy and Scooby occasionally. Notable examples include their feast in The Witch's Ghost, in which they leave a diner almost unable to walk, their stomachs having gotten so huge; Mystery Incorporated puts a twist on this by depicting Scooby and Shaggy attempting to eat most of the food in Crystal Cove, and become grotesquely obese, initially unable to walk.
  • Big Eater: Shaggy, Scooby and occasionally Scrappy. If Fred wants to find the monster, Shaggy will volunteer to investigate the kitchen, and prepare a large snack for himself and Scooby — until the monster comes to interrupt the meal.
  • Captain Obvious: They will often point out things that are happening or just happened that should already be obvious to the viewer.
  • Character Exaggeration: And each passing continuity will exaggerate at least one character. For example, Fred into someone who's obsessed with traps (especially in Scooby-Doo! Mystery Incorporated), Velma into a Hollywood Nerd, and Shaggy and Scooby had their cowardice turned Up to Eleven.
  • Color-Coded Characters:
    • Scooby: Brown
    • Shaggy: Green
    • Daphne: Purple
    • Fred: White and blue
    • Velma: Orange and red
  • Distressed Dude: Shaggy and Scooby have ended up Bound and Gagged on a few occasions.
  • Expy: Fred, Velma, Daphne and Shaggy were inspired by the main characters in The Many Loves of Dobie Gillis - Dobie Gillis became Fred, Thalia Menninger became Daphne, Zelda Gilroy became Velma and Maynard G. Krebs became Shaggy.
  • Five-Man Band:
    • The Leader: Fred. He makes the plans, designs the traps, and decides when to split up.
    • The Lancer: Shaggy. When the gang does split up, Shaggy leads one half. Shaggy (along with Scooby) often notices creepy things that Fred had missed and is likely to sneak away with Scooby to eat a large snack.
    • The Smart Guy: Velma. The girl who examines the clues. When Fred unmasks the monster, expect Velma to explain today's "Scooby-Doo" Hoax.
    • The Chick: Daphne. She can talk, stumble into secret passages, and become the monster's Damsel in Distress.
    • The Big Guy: Scooby. Dumb as a dog, but loyal — though he may require a Scooby snack — and necessary to sniff out clues.
    • Sixth Ranger: Scrappy.
  • Free-Range Children: They were originally designed to be high school age, and in the first series most of their adventures are implied to locally. With a few exceptions of a trip to China Town or Hawaii. As the series went on they became more of this even if they didn't appear to have grown much older.
  • Genre Blindness: Particularly in the original series. No, the gang will never figure out or even guess that the monster is just a guy in a costume right away, no matter that the last few dozen monsters were all guys in costumes. They have to wait until the end of the episode.
  • Hero with Bad Publicity: Some adaptations, such as Mystery Incorporated, will have them at odds with the law.
  • Kid Hero: They're teenagers in the original series Scooby-Doo, Where Are You!. Most later incarnations either make them adults or leave their ages open to interpretation.
  • Let's Get Dangerous!: Shaggy and Scooby when anyone they really care about is in trouble. There was even one moment when Velma was captured and Scooby turned down a Scooby Snack, saying he didn't need it to be persuaded to help rescue her.
  • Lives in a Van: The gang live mainly in the Mystery Machine.
  • The Millstone: Subversion: Shaggy and Scooby always botch the plan to catch the Monster of the Week... and in the process of botching it, succeed at catching the monster.
  • Mystery Magnet: Even if they weren't investigating a mystery, they would often be forced to.
  • Nice Guy: They are a likable bunch of characters.
  • Parental Abandonment: They either have no parents or just very hands-off parents who don't seem to care that their teenagers go all around the world, hunting down villains in Halloween costumes.
  • Properly Paranoid: Yeah, Scooby and Shaggy are scaredy-cats, but when you think about it, their fears are understandable. The various criminals they catch showed no qualms to killing in order to get what they want.
  • Screw This, I'm Outta Here!: Scooby and Shaggy occasionally try to do this if they feel things are getting too scary. The others usually won't let them.
  • True Companions: They travel together solving mysteries with little mention of contact with other friends or family. This becomes a main theme in Scooby-Doo! Mystery Incorporated.
  • Two Girls to a Team: Two girls (Daphne and Velma) and three guys, specifically.
  • Vague Age: Throughout the franchise, it has been inconsistent how old the gang are supposed to be.
  • You Meddling Kids: Trope Namer. Sometimes Scoob will get called a "dumb or mangy" mutt as well.
  • Younger Than They Look: In the original Scooby-Doo, Where Are You! series, Velma was 15, Daphne was 16 and Fred and Shaggy were both 17 (hence the term "Meddling Kids"), yet they looked and sounded like they were at least in their mid-twenties. Perhaps in response to this, they are sometimes given an Age Lift in later continuities (such as the DTV movies between Zombie Island and Cyber Chase where they're in their twenties and What's New, Scooby-Doo? where they seem to be college aged.)

    Scoobert "Scooby" Doo 
https://static.tvtropes.org/pmwiki/pub/images/scoobert_doobert_977.png
Voiced by:
Don Messick (1969-1994)
Hadley Kay (1997)
Scott Innes (1998-2001, 2001-2006 video games)
Neil Fanning (2002-2004 Live Action Films)
Frank Welker (2002-present)
Jess Harnell (human form seen in Shaggy's nightmare in Big Top Scooby-Doo!)

  • Accidental Athlete: In "Ghastly Goals," he becomes part of the Brazilian soccer team as he tries to retrieve a soccer ball endowed with a formula that makes it bounce stronger from a beast called an Eshu.
  • Adaptational Badass: In some incarnations, mostly the movies and Scooby-Doo! Mystery Incorporated, he is portrayed as braver and more willing to face his enemies head-on.
  • Adaptational Dumbass: In the live-action movies he is really dumber.
  • Adaptational Jerkass:
    • In Scooby-Doo! Mystery Incorporated he is more of a jerk and talks more often, which adds to the attempt in developing the characters. He gets better, of course.
    • In the live action movies. The first one has him punching Fred in the face and casually abandoning his nephew in the middle of the desert.
  • Amplified Animal Aptitude: Dogs that are not in the Doo family are shown to act just like real dogs.
  • Anthropomorphic Shift:
    • He was suffering this by the mid-80s. He was seen walking on two legs all the time (it didn't help that his four legged design was not changed) and he was becoming somewhat less of a Speech-Impaired Animal. It seems to have been reversed beginning with A Pup Named Scooby-Doo where he became more of a quadruped again.
    • When Scooby runs in the early series, his legs don't follow a normal dog's running pattern. Each pair of legs go alternately in a circular motion. The only episode showing him running like a normal dog was "Decoy for a Dognapper," as he and the freed kidnapped dogs run after their captor.
  • Big Eater: With Shaggy. When Shaggy is about to bite his Dagwood Sandwich, expect Scooby to swallow it.
  • Big, Friendly Dog: Scooby is not aggressive. He does not attack monsters. He runs away from them. It's easy to forget since he's so goofy, but Scoob's almost as big and heavy as a grown man.
  • The Big Guy: Dumb as a dog, but loyal — though he may require a Scooby snack — and necessary to sniff out clues.
  • Blue Is Heroic: Wears a blue collar.
  • Brought to You by the Letter "S": His dog tag has the initals "SD" imprinted on it, for the initals of his name.
  • Butt-Monkey: Often drifts into suffering misfortunes for the sake of comic relief.
  • Cartoony Tail: Scooby's tail may closely resemble a real Great Dane's, but was designed to look and act like that of a cat's.
  • Catchphrase:
    • "Scooby Dooby Doo!", "Rover rere" and ”Ruh-oh!"
    • In earlier iterations, Scooby would more often than not say "Yikes!", usually in tandem with Shaggy's "Zoinks!". This hasn't really appeared in much media after Don Messick's passing.
  • Character Exaggeration: He was originally just scared easily but ever since What's New, Scooby-Doo? he has been looked upon as a full blown coward to the point just uttering the words haunted and place in the same sentence will make him run and hide for cover. The same with Shaggy as well.
  • Classical Anti-Hero: In a way. With his massive cowardice, Scooby's just as likely to avoid taking part in a mystery, as he is to take the role of the hero.
  • Cool Uncle: Scrappy thinks of Scooby this way, despite Scooby's cowardice.
  • Cowardly Lion: Scooby's cowardice was likely Flanderized through time, but whenever you get in his way, he can definitely take you down.
  • Crouching Moron, Hidden Badass: In some iterations.
    • Scooby-Doo! Mystery Incorporated had his most Badass form when he "killed" a robot double who tried to kill his friends with a forklift! His line to the robot? "PLAY DEAD!"
    • Batman: The Brave and the Bold had the Scooby Gang run into Batman and Robin. It just happens that Batmite also helps Scooby and Shaggy get into the fight as well.
    • In "Never Ape an Ape Man", not only he did he aid the actress trying to escape the Ape Man by holding the bridge, he barked at it and even fought it with punches and kicks while bouncing on a branch until he defeated the monster. And this was in the show's first iteration!
  • Detective Animal: Whenever the gang is investigating another mystery.
  • Dogs Are Dumb: Zig-zagged, for while he's certainly smarter than the average dog, Scooby is usually the least intelligent member of the team. There are times he gets lucky in what he does just happens to be heroic enough to save the day (once when Jeannie was trapped in a bottle and surrounded by a force field that only sound could penetrate, Scooby howled at a pitch high enough to shatter the bottle's glass). In the movies, he's very obviously become an Adaptational Dumbass.
  • The Drag-Along: Like Shaggy, Scooby has to be coerced with promises of Scooby Snacks.
  • Dub Name Change: In Japan, his name is Yowamushi Kuruppa, or for short, Kuruppa. It means "scaredy-cat" or "cowardly Kuruppa".
  • Embarrassing First Name: The name Scoobert wouldn't be officially established until A Pup Named Scooby-Doo. As Shaggy owns him, apparently he gave Scooby that name.
  • Furry Denial: A recurring gag has him exclaim "Dog? Where?" whenever someone points out he's a dog.
  • Gentle Giant: Scooby is a very large dog, almost as big and heavy as a full grown man. But he's generally easy going and fun loving. However, he can take down monsters when motivated.
  • Heroic Dog: And the Monster of the Week would have gotten away with it, if You Meddling Kids didn't have a dog.
  • Heroism Incentive: He wouldn't be the trope namer for Would You Do It For A Scooby Snack? if offering Scooby Snacks wasn't the easiest way to make him agree to do feats requiring bravery.
  • Heterosexual Life-Partners: With Shaggy, in a rare man and dog example.
  • Idiot Ball: Scooby carries this throughout some movies and incarnations.
  • Invincible Incompetent: With Shaggy. They always seem to end up finding the weekly monster despite their cowardice, laziness, and their usual lack of investigative skills.
  • Kid-Appeal Character: According to Word of God, in order to air the series on the CBS Saturday morning timeslot, the series had to lighten it's Darker and Edgier atmosphere. Scooby's character, who was envisioned as more of a side character than anything else, was promptly made the lead, and the show became all about his comedic antics. His nephew would later follow suit.
  • Large Ham: Often in the original series when he needs to be the bait and tries to get out of it.
  • Let's Get Dangerous!: When anyone he really cares about is in trouble. There was even one moment when Velma was captured and Scooby turned down a Scooby Snack, saying he didn't need it to be persuaded to help rescue her.
  • Lovable Coward: He and Shaggy are both frequently scared out of their minds to the point that it's easy to relate to them. It helps that they rarely put their self-preservation over defending their loved ones from danger.
  • Only Known by Their Nickname: His real name is Scoobert.
  • Papa Wolf:
    • He cares for his nephew Scrappy and is very protective of him, keeping him from running straight for any ghoul they encounter on their travels and is willing to stand up to danger to keep him safe.
    • In an episode of What's New Scooby Doo? he faced a huge menacing cat creature that was attacking a litter of puppies. Having spent the whole night already rescuing the pups from a pair of kidnappers, Scooby was in no mood to put up with the monster's threats, and flat out tackled it. Don't threaten innocent puppies in front of Scooby Doo.
  • Parental Substitute: Scrappy looks up to and loves his uncle as a father, believing him to be the best and has unquestionable faith in him.
  • Phrase Catcher: "Scooby, would you do it for a Scooby Snack?"
  • Roger Rabbit Effect: Even though the humans are also cartoons, Scooby-Doo far exceeds them in his ability to do Toon Physics. Shaggy shares this ability to a lesser degree. Scooby is CGI in the live action movies.
  • Signature Laugh: His "heHeHEHeHehe" chortle, often followed by, "Rooby Roo!"
  • Speech-Impaired Animal: All of Scooby's words invariably start with an 'R', except for when he says his name, and sometimes even then.
  • Talking Animal: Played with as he has the vocabulary of an infant. There's been a couple of explanations for why this is:
    • Mystery Incorporated explains that one of his ancestors was possessed by an Eldritch Abomination alien species.
    • Apocalypse explains that this brain was cybernetically enhanced, allowing him to talk.
  • Team Pet: Although it could be argued that he is the hero, and the Meddling Kids are his sidekicks.
  • The Trickster: Not as obvious as most examples, but he has a knack for fooling most villains with various costumes and gags, and he certainly isn't above screwing with Shaggy if it suits him.
  • Vitriolic Best Buds: Occasionally with Shaggy.
    Daphne: [The villain] wants something...
    Shaggy: I hope it isn't me.
    Scooby: Rather you than me.
    Shaggy: Fine "man's best friend" you are!
  • Vocal Evolution:
    • Messick's original voice for Scooby was much higher-pitched and less raspy sounding before it transitioned to the style everyone's familiar with today. This is notable in several first season episodes of the original series; for example in "A Clue for Scooby-Doo", Scooby's voice repeatedly switches from the way it usually sounds to the higher voice throughout the episode, particularly in its second half.
    • Frank Welker's Scooby has all but lost the speech impediment in recent years, which is pretty evident in Be Cool, Scooby-Doo!.

    Norville "Shaggy" Rogers 
https://static.tvtropes.org/pmwiki/pub/images/shaggers_rogers_3127.jpg
Voiced by:
Casey Kasem (1969-1997, 2002-2009)
Billy West (1998)
Scott Innes (1999-2001, 2009note , 2001-2009 video games, 2017 commercial)
Scott Menville (2006-2008 Shaggy & Scooby-Doo Get a Clue!)
Matthew Lillard (2002-2004 Live-Action Movies, 2010-present)
Nick Palatas (Cartoon Network Films)

  • Accidental Athlete: In "The Spirited Spooked Sports Show" (1973 episode) and "Spooky Games" (2012 special), he becomes an athletic runner who runs fastest when he's scared.
  • Adaptational Attractiveness: Not as much as Velma, but What's New, Scooby-Doo? and the live-action films do feature a Shaggy more attractive than the skinny, lanky original Shaggy.
  • Adaptational Badass: In some movies and in Scooby-Doo! Mystery Incorporated.
  • Badass Driver: Not as readily apparent as Fred's badass driving skills (since Fred is usually the one driving), but Scooby-Doo! and the Reluctant Werewolf shows that Shaggy is an accomplished race car driver, somewhat akin to Speed Racer. He also managed to successfully maneuver the Mystery Machine around other cars and over a river without crashing or hitting the water, at high speed, with no breaks in Scooby-Doo! and the Monster of Mexico. On very rare occasions he has crossed into Backseat Driver territory, reaching over and grabbing the wheel if Fred loses control of the van.
  • Beatnik: He is part this and part hippie, minimizing the usual beatnik stereotypes.
  • Big Eater: With Scooby. If Fred wants to find a monster, Shaggy will volunteer to investigate the kitchen, and prepare a large snack for himself and Scooby — until the monster comes to interrupt the meal.
  • Black Belt in Origami: In "Mystery Mask Mix-Up", he tries to bluff a Chinese ghost by saying, "I know judo, chop suey and Chinese checkers!"
  • Butt-Monkey: He is the victim of practically every unfortunate occurence in the series, from Fred's insane plans to simply being in the wrong place at the wrong time. More than one instance sees him as literal live bait.
  • Catchphrase: "Scooby-Doo, where are you?", "Zoinks!", "Like, wow!" and "Gang Way!"
  • Character Exaggeration: He and Scooby have both grown increasingly cowardly over time, although they do have their Badass moments.
  • Classical Anti-Hero: Shaggy's probably even more likely to turn tail on a mystery than Scooby is.
  • Collector of the Strange: According to the "Those Meddling Kids" interviews, Shaggy has the largest collection of decorator belt buckles in the world. 653, he last counted. In fact, he wears a different one for every mystery. The joke is his baggy green shirt always hides the buckles.
  • Cool Big Bro: To Maggie (nicknamed "Sugie").
  • Cowardly Lion: Not quite to the same extent as Scooby, but when his friends are in trouble he can be counted on to swallow his fear (and his goofiness) and help them any way he can - even if it means walking into danger.
  • Crouching Moron, Hidden Badass: In some iterations.
  • Depending on the Writer: Shaggy is depicted as a vegetarian in What's New, Scooby-Doo?, the live-action movies and the DTV movies between Legend of the Vampire and Samurai Sword. This is due to the fact that Casey Kasem only agreed to play Shaggy if he was vegetarian (see Wag the Director below). Since Kasem retired the role in 2010, Shaggy has gone back to eating meat.
  • The Drag-Along: He always gets paired with Scooby even though both have a fear of the paranormal.
  • Dub Name Change:
    • In Japan, his name is Boroppin.
    • In French, he's called Sammy.
    • In Brazilian Portuguese, he's known as Salsicha.
  • Embarrassing First Name: Norville. Thus, he only goes by "Shaggy" - can you blame him? What parent names their child Norville? According to the "Those Meddling Kids" interviews, he was once nicknamed "Buzz" until his tenth birthday.
  • Expy: Unsure of what the voice of a hippie would sound like, Casey Kasem based his vocal style and mannerisms for Shaggy on those of Richard Crenna's character Walter Denton from Our Miss Brooks.
  • G-Rated Stoner: One of the codifiers for the archetype, it's infamous to the point where urban legend is that Shaggy is intentionally a stoner. He dresses like a scruffy hippie, is constantly hungry, and talks to his dog. Surprisingly, this was unintentional. Shaggy was just intended for be a "hip" beatnik/hippie cross, but at the time of the release the look had become so mainstream that it wasn't simply associated with drug users. Still, this hasn't stopped future incarnations from making jokes about Shaggy and marijuana.
  • Grease Monkey: Some of Shaggy's careers are related to cars or mechanics.
  • Heterosexual Life-Partners: With Scooby. In fact, he's the only character other than Scooby himself to appear in every version of the franchise.
  • Hidden Depths: Despite his general demeanor, he's shown occasional flashes of being smarter than you'd think he is. In addition, Scooby-Doo and the Ghoul School suggests that he does or will have a college degree in education as to qualify for such a job, quite possibly putting him at the second highest level education level in the gang behind Velma.
  • Invincible Incompetent: With Scooby. They always seem to end up finding the weekly monster despite their cowardice, laziness, and their usual lack of investigative skills.
  • Kavorka Man: Shaggy has been paired with more women than pretty much anyone else in the Hanna-Barbera line, including: Daphne (in The 13 Ghosts of Scooby-Doo), Googie and Sadie Mae in the Superstars 10 films, Mei Ling and a clerk girl in What's New, Crystal in Alien Invaders, Madelyn in Abracadabra-Doo, Velma and Mai Le in the Mystery Incorporated continuity, Mary Jane in the first live-action movie, and Velma in the fourth live-action movie.
  • The Lancer: When the gang does split up, Shaggy leads one half. Shaggy (along with Scooby) often notices creepy things that Fred had missed. Shaggy likes to sneak away with Scooby to eat a large snack.
    • He's also the de facto leader when Fred and the girls aren't around, such as the Scooby Doo and Scrappy Doo shorts and films such as Scooby Doo Meets the Boo Brothers, where he actually keeps Scooby focused on solving the mystery rather than on finding snacks.
  • Let's Get Dangerous!: He'll do anything to help his dog. This applies also to the girls and Fred, but to a lesser extent.
  • Like Is, Like, a Comma: Part of his Hippie Speak. In one episode of Mystery Inc, like, Velma is trying to, like, make him, like, stop. It puts him on the receiving end of a scathing "The Reason You Suck" Speech from Harlan Ellison in one episode.
  • Lovable Coward: In the early seasons, it's justified as even though the so-called monster is a person pulling a "Scooby-Doo" Hoax, they are still sometimes dangerous criminals who will kill if their trick doesn't scare off the intruder. Later seasons remove that fact.
  • Lovable Jock: It isn't apparent at first, but Shaggy is actually a school athlete. His considerable speed - that he puts to use in running away from the monster - is the product of his time on the school track team, and in the original series episode "What a Night for a Knight", Daphne says that he's "the swinging-est gymnast in school".
  • Nervous Wreck: Usually. He's easily scared and tends to panic under pressure.
  • New-Age Retro Hippie: Subverted; he's often thought as this by modern viewers, but he was based off a beatnik characternote  from the late 50's sitcom The Many Loves of Dobie Gillis.
  • Nice Guy: He may be cowardly and will likely run at anything remotely creepy, but he will always put his friends first, even before his pure love of eating. He really is a nice and friendly guy.
  • Non-Standard Character Design: An unintentional example. Shaggy kept his Skintone Sclerae twenty years after his initial debut, even throughout the late '80s, where he was placed with other characters who did undergo Art Evolution, and were granted white coloring to their eyes.
  • Only Known by Their Nickname: You'd never know what his real name was in the original show – it was revealed in A Pup Named Scooby-Doo and reiterated in Mystery Inc. The name was used in one episode of What's New, Scooby-Doo? and his friends didn't know who "Norville" was until the character who mentioned the name said he's also known as Shaggy.
  • Parental Substitute: He sometimes serves this role to Scrappy, scolding him, telling him to go to bed and so forth.
  • Static Character: There has never been more to this guy then eating, cowardice, and Scooby.
  • Stoners Are Funny: Shaggy may or may not be an actual stoner, but how can people not jump to that conclusion? He's always hungry (he eats dog treats, for crying out loud), he's always freaking out over monsters, he thinks his dog (Scooby) can talk – though granted, his friends all think so too – he looks and speaks like a hippie stereotype, along with being a vegetarian during the Turn of the Millennium. Talk about Getting Crap Past the Radar.
  • Tough Room: Shaggy doesn't get laughs often, and when he does, it's usually just Scooby (who himself isn't too sure what's so funny.)
  • Unfortunate Names: Of the Cross Cultural Kerfuffle variety. To British viewers, "Shaggy Rogers" sounds more like a porn name than most actual porn names do, on account of "to shag" and "to roger" both being slang words for the same activity...
  • Valley Girl: Like, a male example of Hippie Speak. Still doing it fifty years later, man.
  • Verbal Tic: His frequent use of the hedge word "like".
  • Ventriloquism: Shaggy will sometimes use his ability to "throw his voice" to fool the villains.
  • Vitriolic Best Buds: Occasionally with Scooby.
    Fred: Scooby, sneak up closer and see if you can tell what [the Mad Scientist] is up to.
    Scooby: Me?
    Shaggy: You're the only Scooby around here. (aside) Thank goodness.
  • Vocal Evolution:
    • Casey Kasem's Shaggy got slower and rougher as he aged.
    • When Matthew Lillard portrayed Shaggy in the live-action films, his voice sounded almost identical to Casey Kasem's, save for being slightly higher-pitched. Ever since he permanently took over voicing the character in 2010, the voice became goofier-sounding and more distinct from Kasem's portrayal.
  • Wag the Director: Invoked. Whenever Casey Kasem played Shaggy in later years, the character became vegetarian because Kasem (himself a staunch vegetarian) refused to reprise the role otherwise.
    • The "Those Meddling Kids" interviews do hint toward Shaggy being a vegetarian.

    Velma Dace Dinkley 
https://static.tvtropes.org/pmwiki/pub/images/velma_dinkles_5341.jpg
Voiced by:
Nicole Jaffe (1969-1973, 2003 DTV films)
Pat Stevens (1976-1982)
Marla Frumkin (1979-1980, 1984)
Christina Lange (1988-1991 A Pup Named Scooby-Doo)
BJ Ward (1997-2001)
Mindy Cohn (2002-2015)
Kate Micucci (2015-present)
Linda Cardellini (2002-2004 Live-Action movies)
Hayley Kiyoko (Cartoon Network movies)
Sarah Gilman (Daphne & Velma)

  • Adaptational Attractiveness: Varies, but she gets hit with this semi-often. While never truly ugly, Velma was traditionally average weight, with a short-and-stout appearance, tacky haircut and a relatively plain face. Starting with Zombie Island, this started to change somewhat, especially in What's New, Scooby-Doo? and the movies (much like Shaggy), where she's made very petite with a tiny waist and an hourglass figure, with a cute-as-a-button face to boot. And in the live action films, she's played by very attractive actresses. The most recent animated movies fuse these two somewhat, and Mystery Inc. also splits the difference – Velma sports a cuter, more stylized version of her original appearance, complete with little bows in her hair. She didn't gain extra weight and freckles until a bit later after the debut so her new attractiveness is a bit closer to how she originally looked.
  • Adaptational Jerkass: In Scooby-Doo! Mystery Incorporated, she is more cynical, self-centered, vain, and sarcastic, similar to the titular protagonist of Daria. Most of these changes however, are to do with her being written a lot more like an actual teenager would act, and justifiable given that the Crapsack World of Mystery Incorporated is harsh towards anyone with a semblance of decency. She takes a level in kindness thanks to Character Development.
  • Added Alliterative Appeal: Half her dialog in The Mystery Begins.
  • Adorkable: Not so much in the original series, but definitely later on.
  • Adventurer Archaeologist: She becomes one in Where's My Mummy. Interestingly, in an episode of The New Scooby-Doo Mysteries, Velma has an uncle named John who's an archaeologist.
  • Advertised Extra: In spite of her, Fred, and Daphne's silhouettes appearing in the title sequence of Shaggy & Scooby-Doo Get a Clue!, the three of them only have speaking appearances in "Shags to Riches" and "Almost Ghosts", the only thing coming after that being a silent cameo by Fred and Daphne without Velma in "Inside Job".
  • Agent Scully: She is the more vocal skeptic of the group, but for the most part she just goes along with it. Though in one episode of Mystery Incorporated, she wishes for once the monster turns out to be real.
  • Ambiguously Bi: She's expressed interest in Shaggy, Ben Ravencroft, Patrick Wisely, Sam Winchester, and a few other guys like the Wild Brood, but is also Ambiguously Gay with Hot Dog Water. She also calls Daphne a "smoking hot chick" as a codename at one point in Mystery Incorporated.
  • Ambiguously Jewish:
    • Especially her version from Scooby-Doo! Mystery Incorporated, who likes Klezmer music and frequently says "Oy" and "Oy gevalt".
    • However, the original Velma also manifests some traits associated with Jews. Brainy Brunette? Check. Love for books? Check. Sarcastic wit? Check.
    • In addition, Frankencreepy reveals her great-grandfather was a German immigrant who lived in the 19th-early 20th century, and exactly during this period Germany had a large Ashkenazi Jewish diaspora, many of whom immigrated to US over the decades.
    • This was also hinted at in some of the comics. There was one instance where she said she didn't celebrate Christmas and it was hinted she celebrated Hanukkah instead.
    • One of her voice actresses, Mindy Cohn, is reportedly Ashkenazi Jewish.
    • However, one comic during the DC Comic run, "The Truth", was about the Gang visiting Daphne's Jewish maternal uncle and his associates in the same faith, but nothing is said about Velma's Jewish faith.
  • Art Evolution: As mentioned in the Adaptational Attractiveness entry above, Velma didn't have freckles and was slightly thinner in the original series.
  • Beautiful All Along: Rarely, she will lose the frumpy outfit and thick glasses to reveal she actually can be quite pretty. She's also pretty well-endowed, even though she downplays it with her oversized orange sweater.
  • Blind Without 'Em: She was always losing her glasses in the original series. (A common gag on the show: Whenever she loses her glasses, the Monster of the Week is the one who hands them back to her, and she doesn't realize how close he is until she puts them on.) Nicole Jaffe, the actress who originally played Velma, admitted in an interview that at the initial taping of the show, she accidentally dropped her glasses. She then exclaimed something the writers adapted into her catchphrase: "My glasses! I can't see without them!"
  • Boyish Short Hair: Her hair is styled into a short bob cut, making it significantly shorter than Daphne's hair.
  • Brainy Brunette: Maybe not the original, but certainly one of the best examples... if one considers her a brunette (her hair has always been sort of brownish chestnut).
  • Butt-Monkey: In the early series, she's often forced to carry her friends to run away from the monster, or her friends would hide behind her.
  • Catchphrase: "Jinkies!"
  • Character Exaggeration: While she was always The Smart Girl, it wasn't really played up as the crux of her role in the formula until A Pup Named Scooby-Doo. These days, her being a Hollywood Nerd is typically exaggerated, and she's often the only one allowed to do intelligent things (like the summation).
  • The Chessmaster: Sometimes tends to be the benign version of this trope, most notably in "Where's My Mummy". She also seems to love secrecy (see Cryptic Conversation), probably implying that she derives pleasure from baffling others.
  • Cryptic Conversation: Sometimes tends to be cryptic and keeps most of her conclusions to herself till The Reveal; this is a trait she shares with Sherlock Holmes and many other fictional detectives.
  • Deadpan Snarker: Played up in her most recent incarnations, as well as the earliest shows before her smart guy traits were played up.
  • Demoted to Extra:
    • The 80's era of cartoons that primarily focused on Shaggy and Scooby only featured her and Fred in occasional guest appearances on The New Scooby-Doo Mysteries.
    • Velma and Fred were again subjected to having their importance toned down, this time with Daphne joining them, in Shaggy & Scooby-Doo Get a Clue!. The premiere episode "Shags to Riches" and the episode "Almost Ghosts" are the only episodes of the series featuring them in speaking roles. While Fred and Daphne would make one last silent cameo in "Inside Job", Velma didn't recieve such luck.
  • Depending on the Writer: The Those Meddling Kids commercials from the '90's suggest that she has an older sister, while the direct-to-video movies in the 2010's say that she has a younger sister (Madelyn) instead.
  • Does Not Like Shoes: The original version of Velma from Scooby-Doo, Where Are You! was probably a subtle version of this: in at least two occasions, she went barefoot by choice while Shaggy, Fred and Daphne were shod.
    • At the end of the episode "Jeepers, it's the Jaguaro!", when the gang is at the carnival in Rio de Janeiro, she is barefoot, unlike the rest of the gang.
    • Likewise, at the end of "A Tiki Scare is No Fair" there's a party on Hawaii, and Velma is the only team member who changes from her usual clothes to a traditional island attire - bare feet included.
  • Dub Name Change:
    • In Japan, her name is Megakko, possibly referring to meganekko.
    • In Latin American Spanish, she's called Vilma.
    • In the French language version, her name was localized as Véra.
  • Flanderization: She's normally a bright girl, but she becomes a bit inept (not of her own doing) when she loses her glasses. However, a particular bit of brain fart is puzzling. In "The Ghost Of The Red Baron," she is sent airborne in a bi-plane she has no control of, and she forgets the international distress radio call (followed by an atypical Daphne response):
    Velma: Let's see, what was it? January? February? ...March? April? Mayday!! That's it!!
    Daphne: That's Velma. What's she calling "mayday" for? Today's June 5th!
    • In What's New, Scooby Doo?, Velma became a bit more as snarky as she was smart, albeit her fear of clowns came suddenly to the surface. And in Scooby-Doo! Mystery Incorporated, she tacks on cynicism, her obsessiveness to Shaggy and her contempt (as of episode 10) of Scooby.
  • Gadgeteer Genius:
    • At least in What's New, Scooby-Doo? where she's capable of building (among other things) a robot dog with a remarkable number of functions and an MP3 player the size of a sugar cube (though the latter lacked an earphone jack).
    • In A Pup Named Scooby-Doo, she built (apparently from scratch) a computer that defies all manner of reality in how it can be stored or moved, and has features that even modern rigs lack.
  • The Glasses Come Off: Averted. Not only she is blind without her glasses, she also loses some of her intelligence. She even mistakes the Black Knight for Shaggy in the first episode.
  • Grand Theft Me: In Scooby-Doo! Curse of the Lake Monster, she gets possessed by the ghost of Wanda Grubwort so the villain can enact her revenge for being burned at the stake.
  • Hair Decorations: She wore red hair ribbons throughout Mystery Incorporated.
  • Hidden Buxom: Whenever she is in any outfit from her iconic sweater and skirt, she is shown to have a rather curvy build.
  • Hidden Depths: Velma is a surprisingly good singer, as seen in the finale of Scooby-Doo! Music of the Vampire, though she herself has Stage Fright until she actually starts singing and realizes how much the crowd is loving it.
  • Hollywood Nerd: Glasses? Check. Freckles? Check. Always looks for a logical explanation? Check. The third one comes back to bite her in The Goblin King, when freaky Halloween things start happening simultaneously.
  • Ink-Suit Actor:
    • Velma is pretty much the spitting image of her first voice actress, Nicole Jaffe.
    • Kate Miccuci also looks like she could play a live-action Velma.
  • Magic Skirt: Her skirt almost never goes up. Though in one scene in Scooby-Doo on Zombie Island and an episode of Mystery Incorporated, when she gets up in the air she immediately pulls down her skirt in embarrassment.
  • Meganekko: Possibly even an Ur-Example of the trope. Early Japanese dubs even renamed her Megako to invoke the trope.
  • Nerds Are Sexy: She has a pretty notable fanbase in certain circles. Being a meganekko hardly hurts.
  • Omnidisciplinary Scientist: She seems to know everything, at least items convenient to the plot.
  • Only Sane Woman: Compared to her friends at least. Then again, it's not hard to seem this way when paired with a talking dog, a cowardly hippie, an accident prone Valley Girl and an ascot wearing blond jock who drives a green hippie van with orange flowers on it.
  • Perpetual Smiler: Unless something annoys or scares her, she can almost always be seen sporting a content smile no matter what's going on - especially noticeable during the summations, which she almost always does with a big smile on her face. Particularly used in the more recent movies, where most things that make her frown last less than a few seconds. Dramatically reversed in Mystery Incorporated, where she spends a lot of time annoyed with her teammates. Her default facial expression here is "grumpy".
  • Pint-Sized Powerhouse: Early in the series she is capable of carrying the entire gang while running away from the monster despite being the shortest member.
  • Plucky Girl: Arguably the most fearless member of Mystery Inc.
  • Put on a Bus: Velma was phased out of the series after Scooby-Doo and Scrappy-Doo, but eventually came back for occasional guest appearances in The New Scooby-Doo Mysteries, the premiere episode of which explained that she had been working for NASA. After that, the only other series that had her (as well as Fred and Daphne) phased out of the spotlight was Shaggy & Scooby-Doo Get a Clue!, where "Shags to Riches" and "Almost Ghosts" were the only episodes where all three of Shaggy and Scooby's friends appeared together and had speaking roles.
  • Race Lift: Portrayed by Hayley Kiyoko, who is half-Japanese and half-white, in the live-action Cartoon Network made-for-TV movies.
  • "Scooby-Doo" Hoax: Actually pulls off one of these herself in Scooby-Doo! in Where's My Mummy? in order to protect the tomb of Cleopatra from greedy TV Producers, adventurers, and tomb raiders, having plotted with Prince Omar to terrorize them as Cleopatra's mummy and her undead army that turned said grave robbers to stone with some incredible special effects.
  • Serial Romeo: Actually rivals Shaggy in the number of love interest's she's had across the franchise (including multiple times where she's been paired with Shaggy himself), and depending on what you count she might even have more. What's more, unlike the rest of the gang who are typically comically awkward about crushes, Velma is generally portrayed as fairly bold romantically (and on occasion, comically aggressive).
  • Sesquipedalian Loquaciousness: Her dialog in The Mystery Begins.
  • She's Got Legs: Not quite to the same level as Daphne's, but they look nice anyway due to Velma usually wearing a pleated skirt.
  • Shorter Means Smarter: Depending on the Artist, of course, but according to some guidebooks, she is only 4'9".
  • Sickly Neurotic Geek: In the What's New, Scooby-Doo episode "There's No Creature Like Snow Creature", she gets a cold from the freezing snow and is stuffed up for the rest of the episode.
  • The Smart Girl: Arguably a Trope Codifier. In her very first episode in 1969, Velma is the only member of the gang to recognize that the unusual family name of the missing person ("Hyde White") is typical for English surnames (where two family names are at times combined.) The series quickly established her as the smartest member of the group, a role further explored in later incarnations of the franchise. She has variously been depicted as a child prodigy, teen genius, inventor, NASA scientist, etc. and as having extensive knowledge in various fields. Some versions of the series depict her as the only member of the team intelligent enough to realize the meaning of the various clues which the team has gathered.
  • Sweater Girl: Just look at her! Especially in the original series (with its Limited Wardrobe), it was extremely rare she ever took that oversized sweater off.
  • Teen Genius: She is a teenager like the others and highly intelligent. She is usually the one to figure out the mystery.
  • Tomboy and Girly Girl: Tomboy to Daphne's Girly Girl. She has Boyish Short Hair and is traditionally more into the actual investigations.
  • Why Did It Have to Be Snakes?: Or clowns, in What's New Scooby-Doo? as the result of an incident at a childhood birthday party where many of her favorite books and encyclopedias were thrown into a wood chipper by a party clown. The clown thought she would be entertained... it left her emotionally scarred.
  • Youthful Freckles: In most incarnations, though not all. It is one of the few physical hints that Velma is, in fact, the youngest member of the group (not counting Scooby).
  • Zettai Ryouiki: Grade C.
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    Daphne Ann Blake 
https://static.tvtropes.org/pmwiki/pub/images/daphne_doobles_4824.jpg
Voiced by:
Indira Stefanianna Christopherson (1969-1970)
Heather North (1970-1997, 2003 DTV films)
Kellie Martin (1988-1991 A Pup Named Scooby-Doo)
Mary Kay Bergman (1998-2000note )
Grey DeLisle (2001-present)
Sarah Michelle Gellar (2002-2004 Live-Action movies)
Kate Melton (Cartoon Network movies)
Sarah Jeffrey (Daphne & Velma)

  • Action Girl: In some adaptations (especially the live-action movies), Daphne has displayed many abilities such as having a black belt in Karate.
  • Adaptational Badass: Overall, Daphne has been portrayed as more badass in later adaptations than in earlier ones, but she still flits between being an Action Girl and Distressed Damsel in each production.
  • Adaptational Dumbass: In Be Cool, Scooby-Doo! she is very ditzy compared with previous incarnations, although she remains very competent and courageous.
  • Advertised Extra: She, Velma, and Fred's silhouettes can be seen in the opening sequence of Shaggy & Scooby-Doo Get a Clue!, but "Shags to Riches" and "Almost Ghosts" are the only episodes where the three appear with speaking roles and all that came after that was Daphne and Fred making a silent cameo in "Inside Job".
  • Bare Your Midriff: Becoming increasingly common as of late. She spends a good portion of Aloha, Camp Scare and a few episodes of What's New, Scooby-Doo? in a bikini or other midriff baring outfit.
  • Biker Babe: Shown in recent movies, such as Phantosaur and Big Top. And yet, according to Moon Monster Madness, she doesn't have a driver's license.
  • Bound and Gagged: Not as often as you might think for a character nicknamed "Danger-Prone Daphne", but regularly enough to deserve an honorable mention.
  • The Bus Came Back: Shaggy and the dogs would then join her in her new career as a reporter in the second half of the 80s.
  • Catchphrase: "Jeepers!"
  • Character Exaggeration: She gets hit with this a lot less than the others, primarily because writers are always trying to pin down a personality for her, but depending on the series or movie things like her being a fashionista or being clumsy can be exaggerated.
  • Cloudcuckoolander: In Be Cool, Scooby-Doo!.
  • Cloudcuckoolander's Minder: To Freddy in A Pup Named Scooby-Doo.
  • Composite Character: When she rejoined the series as a regular in The New Scooby-Doo and Scrappy-Doo Show and Fred and Velma didn't, she became The Leader of the gang and solved most of the mysteries, basically taking on the roles that Fred and Velma used to occupy.
  • Crimefighting with Cash: In A Pup Named Scooby-Doo, she's revealed to basically be the financier for all the investigations.
  • Cute Clumsy Girl: In the early days. Other cast members sometimes sarcastically refer to her as "Danger Prone Daphne."
  • Damsel in Distress: She is often kidnapped by the villain of the week in most incarnations. Later incarnations such as the live-action movies have her saving herself or fighting off her attackers. Many of the later animated movies and series have followed suit in terms of upgrading Daphne's combat competency.
  • Dark-Skinned Redhead: In Camp Scare and Legend of Phantasaur, she's depicted with noticeably tanner skin than the other members of Mystery Inc. (Possibly justified in Camp Scare as an actual suntan given she's seen in a bikini and shorts for much of the film.)
  • Defrosting Ice Queen: As a kid, in flashbacks and prequels, she was portrayed as a bit on the catty side before mellowing out after the time she's spent with the rest of the gang.
  • Demoted to Extra: Unlike Fred and Daphne, she avoided this treatment in the 80's era of cartoons due to The New Scooby-Doo and Scrappy-Doo Show episode actually having her rejoin Shaggy and Scooby as part of the main cast after she was left out in the shows produced after Scooby-Doo and Scrappy-Doo. It is, however, played straight with Shaggy & Scooby-Doo Get a Clue!, where she, Fred, and Velma only had speaking roles together in the episodes "Shags to Riches" and "Almost Ghosts" and after that made a final silent cameo along with Fred in "Inside Job".
  • Depending on the Artist: Due to different animators, her eye color is completely variable, ranging from black, to blue, to green. Black is the base color used for almost every character from 1969-1991.
  • Depending on the Writer: It's never made clear if her father took on her mother's last name or if her mother took on her father's last name. Her name was soft-retconned into being Blake after The Scooby-Doo Show introduce her paternal uncle, Matt Blake.
  • Designated Victim: Typically being the member of the gang most likely to get abducted, get trapped, get hypnotized, fall through a secret passage. According to Scooby-Doo! and the Loch Ness Monster, this is apparently a Blake family trait. When being introduced to the family's castle, it's explained that the Blake family developed a reputation for falling into traps of their own design.
  • The Ditz: Occasionally she would guess the culprit wrong for the real one to be revealed by Velma.
  • Dub Name Change: In Japan, her name is Jeni/Jenny.
  • Fiery Redhead: She easily has the shortest temper of the entire cast.
  • Girly Bruiser: In the live action movies she is portrayed as a black belt who can fight, while still being the pretty Girly Girl type.
  • Graceful Ladies Like Purple: Her outfit consists of a purple top, dress, pink pantyhose, and purple shoes. She also wears a plastic purple headband. And in some versions, she has purple eyes.
  • The Heart: In the original series. Shaggy and Scooby were focused on food and removing themselves from the conflict, Fred and Velma are focused on investigating (and bribing Shaggy and Scooby to do so) Daphne uses Scooby snacks a lot less by comparison, quietly helped out and seemed just a bit more considerate in general.
  • Hair Decorations: Wears a purple headband.
  • Impossible Hourglass Figure: She has a very voluptuous figure for her body in most installments, though her original design in Scooby-Doo, Where Are You! is more realistic, as are many of the DTV movies. Although drawn realistically for the rest of the episode, ramped Up to Eleven for one scene in the Supernatural crossover "ScoobyNatural" for the purposes of a Male Gaze joke.
  • In-Series Nickname: Danger-Prone Daphne.
  • Innocent Blue Eyes: In the comics and close ups of the original.
  • Intrepid Reporter: Whenever she's an adult, this is usually her career.
  • The Klutz: In the original Scooby-Doo, Where Are You?. Other cast members sometimes sarcastically refer to her as "Danger Prone Daphne" because of this.
  • MacGyvering: In What's New, Scooby Doo? it's not rare for Daphne to do this, usually with items she carries around in her purse.
  • Magic Skirt: Daphne's original outfit considered of a short, purple dress, with the hemline well above her knees. But her various accidents and falls failed to lift the dress. While the 1980s incarnation of Daphne mostly wore pants, most recent incarnations have returned to variations of the purple dress.
  • The Millstone: She is the one who is constantly tripping traps, or getting kidnapped — usually getting an exasperated "Danger-prone Daphne's at it again!" when it happens. What makes her a Millstone rather then a Distressed Damsel is that it's usually her own vanity that causes problems.
  • Ms. Fanservice: Daphne Blake has been providing a very large amount for kids of all ages for many, many years. And quite a few parents as well. Especially in the direct-to-video movies. For example, in Big Top Scooby-Doo!, she wears a circus gymnastic outfit that shows off her long shapely legs and voluptuous body and her clown costume also has a very low neckline. Or in Scooby-Doo! Camp Scare where she wears shorts and appears in a bikini; in fact, from What's New onward she shows up in bikinis fairly often. Lampshaded in the 2018 crossover Supernatural episode "ScoobyNatural" in which the character Dean (who in an earlier episode confessed to having a crush on her) spends most of the episode trying to woo her, and during one sequence Daphne is deliberately drawn more voluptuous than usual in relation to this (as part of a Male Gaze joke), and is also seen in a nightgown in another scene.
  • Plucky Girl: Along with Velma, she becomes more confident and independent as time went on.
  • Proper Tights with a Skirt: Her regular outfit from the various incarnations. Of course, then it gets played for Fanservice in the Live-Action Adaptation.
  • Put on a Bus: Along with Fred and Velma, Daphne was eschewed from the franchise in the shows that came after Scooby-Doo and Scrappy-Doo. Unlike Fred and Velma, who didn't come back until they had occasional guest appearances on The New Scooby-Doo Mysteries, Daphne actually returned to being a regular cast member starting with The New Scooby-Doo and Scrappy-Doo Show. The only other show in the franchise to date to have her, Fred, and Velma phased out to focus on Shaggy and Scooby was Shaggy & Scooby-Doo Get a Clue!, where all three were only given speaking roles in "Shags to Riches" and "Almost Ghosts", with the last appearance of any sort from any of the three in the series being a silent cameo by Fred and Daphne in "Inside Job".
  • Race Lift: In Daphne & Velma, where her mother, Elizabeth Blake, is African-American, making Daphne biracial.
  • She's Got Legs: Daphne tends to wear a purple mini dress with pink tights and other outfits that highlight her long shapely legs. Ramped Up to Eleven with her circus outfits in Big Top Scooby-Doo!, and the occasional film or TV episode that call for her to wear skimpy outfits like bikinis, nightgowns and shorts.
  • Spoiled Sweet: Her family is absurdly wealthy, but she rarely acts like it (except in A Pup Named Scooby-Doo).
  • Stylish Protection Gear: In winter episodes, she wears a fancy coat trimmed with fur.
  • Team Mom: Mostly in The New Scooby and Scrappy Doo Show and The New Scooby Doo Mysteries.
  • Tomboy and Girly Girl: The longer haired fashionable Girly Girl to Velma's Tomboy.

    Frederick "Fred/Freddie" Herman Jones 
https://static.tvtropes.org/pmwiki/pub/images/fredders_jones_6687.jpg
Voiced by:
Frank Welker (1969-present)
Carl Stevens (1988-1991 A Pup Named Scooby-Doo)
Freddie Prinze Jr. (2002-2004 Live-Action movies)
Robbie Amell (Cartoon Network movies)

The leader of Mystery Incorporated.


  • Adaptational Badass: In Scooby-Doo! Mystery Incorporated where his traps are far more effective and have a greater success ratio, without losing their complexity. In addition to all, he has the most physical prowess of the gang and has occasionally used that to his advantage.
  • Adaptational Dumbass: He was originally the second smartest in the gang but has Taken a Level in Dumbass ever since Daphne started becoming more competent. Essentially Daphne took a good portion of his leadership skills and intelligence. Some incarnations exaggerate this even more. He seems to have returned to his original portrayal in Be-Cool, Scooby-Doo while Daphne was turned into a Cloud Cuckoolander with an Ambiguous Disorder.
  • Adaptational Jerkass: He has become this in Be Cool, Scooby-Doo!, rendering him into a control freak and an unmasking hog.
  • Adaptational Name Change: In Scooby-Doo! Mystery Incorporated, his full name is Frederick Jones Junior, named after his supposed father (who is a narcissist, so of course he named his son after himself). Though they're barely referred to as Fred Junior and Fred Senior, the fact that they share the same name is a plot point in Season 1 when important characters speak ominously of a Fred Jones (they were talking about Fred Jones, Sr.). After Season 1, Fred isn't sure if his name should really be Fred Jones or Fred Chiles, given the identity of his real father, but he continues to go by Fred Jones until the Cosmic Retcon, in which the original Fred Jones never kidnapped him and thus our Fred grew up as Fred Chiles. His usual middle name, Herman, is also never said in the show.
  • Adaptation Relationship Overhaul:
    • In Scooby-Doo! Mystery Incorporated, Fred and Daphne become a couple by the end of the first season after Daphne pines to an oblivious Fred, but they encounter numerous bumps in their relationship and end up breaking up (and getting back together...) numerous times. Near the end of Season 1, Fred proposes to her, but ends up breaking it off in the season finale, which leads to her getting a new boyfriend for the Season 2 premiere (which also doesn't last). At the end of the show, it is revealed in the Cosmic Retcon that they're engaged again.
    • In Be Cool, Scooby-Doo!, Fred and Daphne are not a couple and show no romantic interest in each other.
    • In Scooby-Doo! Stage Fright, Daphne confesses her love to Fred and the whole movie is a Ship Tease about them until it goes back to being Will They or Won't They? at the end.
  • Advertised Extra: He, Daphne, and Velma's silhouettes can be seen in the opening sequence of Shaggy & Scooby-Doo Get a Clue! even though they only have speaking appearances in two episodes (the series premiere "Shags to Riches" and "Almost Ghosts") and he and Daphne have a silent cameo in one more episode ("Inside Job").
  • Agent Scully: Surprisingly enough, and likely in reaction to his portrayal in A Pup Named Scooby-Doo, the earliest installments of the video film series saw Fred insist that there must be a rational explanation for the supposedly haunted goings-on they kept running into. Problem is, this trend started with Scooby-Doo on Zombie Island.
    • He did have elements of this in earlier series, often being the last of the gang to run away from monsters, like when faced with the disguised Joker and Penguin in "The Dynamic Scooby-Doo Affair," or running after the disguised villain in "The Spooky Fog of Juneberry." He also pointed out that ghosts aren't real almost as much as Velma.
  • The All-American Boy: A young, blond, good-natured, fit and athletic Kid Detective (er...teenager) that always relies on his ingenuity and cunning.
  • Ambiguously Absent Parent: He's the only one out of the Gang whose parents were never seen by A Pup Named Scooby-Doo, though other family members like uncles and cousins have been brought up. What's New, Scooby-Doo? introduces them in the Pirates Ahoy! movie, which shows them to be perfectly normal. On the other hand, the optional prequel shows Scooby-Doo! Mystery Incorporated and Be Cool, Scooby-Doo! have some fun with this, where Fred's parents are presumably estranged from him when he leaves with the Gang at the end in the former and Fred being implied to have been raised by his mother while his father was in jail. Nowadays, Scooby-Doo likes to use whoever was established as the Gang's parents first (such as Daphne's parents being the ones from the original shows instead of the newer Mystery Incorporated or Velma's parents being the ones from Mystery Incorporated because there was nothing to use about them in A Pup), so the precedent of Fred having issues with his parents probably stems from them never appearing in the original shows.
  • Attention Whore: He has some shades of this in Shaggy's Showdown. However, he overcomes this at the end.
  • Badass Driver: He's the one who actually owns the Mystery Machine, and it's one of the main reasons why he is needed on the team (along with leadership skills), because when you see the insane obstacle courses the gang encounter in all of these mysteries, you know that Fred has to be an awesome driver to make sure the mystery is solved. He never disappoints in this field.
  • Blue Is Heroic: Wears a shirt with blue trim, and matching blue pants.
  • Brainless Beauty: In the live-action films, and occasionally elsewhere.
  • Catchphrase: "Let's split up, Gang!" and "Looks like we've got another mystery on our hands!".
    • In What's New, Scooby-Doo? He would often brag about being able to bench press 220 pounds, and said it enough times for it to qualify as a catchphrase.
    • "Light it up!" in Be Cool, Scooby-Doo was his way of ordering the gang to turn their flashlights on. Velma even remarks I Always Wanted to Say That when she gets to say it due to Fred not being around.
  • Character Exaggeration:
    • His interest in trap-building has turned into an obsession.
    • Subverted when it comes to being a Dumb Blond. A Pup Named Scooby-Doo could be considered a launching point for this characterization, but most modern versions of Fred are toned down from the nimrod he was in this show. He seems to have returned to his original portrayal in Be-Cool, Scooby-Doo.
  • Cloudcuckoolander: Often in recent times, but A Pup Named Scooby-Doo is the worst offender, portraying him as thinking aliens and cryptids are behind everything.
  • Cloudcuckoolander's Minder: To Daphne in Be Cool, Scooby-Doo!.
  • Clueless Detective: Fred started out as being perhaps the most intelligent member of the team behind Velma, and essentially become less competent the longer the franchise has run, with a lot of his intelligence and leadership qualities changing hands from him into Daphne. This reached its apex in situations where he became the least competent member of the team with Shaggy and Scooby often outwitting him. He's gotten a bit better since then.
  • Conspiracy Theorist: As a kid in A Pup Named Scooby-Doo. See the Red Herring example below.
  • Crazy-Prepared: In What's New, Scooby-Doo?, Fred has made enough "special modifications" to the Mystery Machine to put Han Solo and Batman to shame, including fitting it with a roof airbag which conveniently enables Shaggy to save Velma when she falls off a highrise movie set in "Lights, Camera, Mayhem". In an episode of "Be Cool, Scooby-Doo!" The Mystery Machine can be turned into a plane!
  • Death by Adaptation: Scooby Apocalypse notably became the first continuity to kill off an established member of the group by having Fred die in the 25th issue, revived as a nanite zombie in the 28th issue, and sacrificing himself for good to defeat the nanites that caused the apocalypse at the end of the series.
  • Demoted to Extra: After being phased out of the franchise following Scooby-Doo and Scrappy-Doo, Fred eventually came back for occasional guest appearances on The New Scooby-Doo Mysteries. The toning down of his importance later happened again in Shaggy & Scooby-Doo Get a Clue!, where he, Daphne, and Velma only had speaking roles in the series premiere "Shags to Riches" as well as the episode "Almost Ghosts", in addition to him and Daphne having silent cameos in "Inside Job".
  • Disappeared Dad: He and Velma are the only members of the gang in the original series to never have had their parents show up. Velma's parents were at least introduced in A Pup Named Scooby-Doo, but Fred's parents still don't show up, though his uncle does appear in one episode. This trope leads to some interesting interpretations in later shows...
    • In What's New, Scooby-Doo? movie Pirates Ahoy!, we meet Fred's dad, Skip Jones, who is an all-around Nice Guy. Turns out he and his wife were just never shown onscreen until then.
    • In Scooby-Doo! Mystery Incorporated, Fred's father, Fred Jones Sr., is definitely present (though perhaps not emotionally)... and it turns out that he kidnapped Fred from his real father, Brad Chiles, threatening to hurt Fred if Brad didn't leave town.
    • In Be Cool, Scooby-Doo!, it turns out that Fred's father, Donald Jones, was a supervillain and got arrested when Fred was a young boy. It isn't until after graduating from high school that Fred sees him again.
  • Dub Name Change: In Japan, his name is Hansamu/Handsome.
  • Dumb Blond: Starting with A Pup Named Scooby-Doo, but more prevalent with his portrayal by Freddie Prinze, Jr. and then increasingly obvious in the installments What's New, Scooby-Doo? and Scooby-Doo! Mystery Incorporated.
  • Embarrassing Nick Name: According to the "Those Meddling Kids" interviews, his nickname is "Pickle".
  • Freudian Excuse:
    • In Scooby-Doo! Mystery Incorporated, he's an Adaptational Dumbass, but it's implied that he may be suffering from an Ambiguous Disorder (theorized by fans to be on the autism spectrum, given that he misses social cues yet has shown to be quite knowledgeable and has foresight), which is not helped by the fact that he was raised and neglected by an aloof and sociopathic single father, and a number of characters lack sensitivity towards his condition. At one point, his father tells him off for being "girly" when he gets giddy that his father wants his help, and at another point, Fred wonders why can't he be "cold and unfeeling like a real man" when he gets scared that Daphne may be in danger.
    • In Be Cool, Scooby-Doo!, he's an Adaptational Jerkass and has some weird quirks of his own. We learn in the Season 2 finale that this might stem from a Dark and Troubled Past: He and a childhood friend, Rose, were aspiring mystery-solvers, but they discovered that Fred's father was a wanted supervillain. Fred ultimately refused to turn him in, but Rose didn't hesitate, all because she wanted the fame and glory. Fred's father also turns out to be rather eccentric, which implies that Fred is the Serious Child to his Wacky Parent.
  • Gadgeteer Genius: In What's New, Scooby Doo?, Fred at least comes close with his improbably sophisticated modifications to the Mystery Machine. Turned Up to Eleven in Be Cool, Scooby-Doo! with modifications that would make Batman jealous.
  • The Generic Guy: Former Trope Namer. He was the least interesting member of the cast in the original series, but later portrayals of him avert this, usually making him goofy and naïve. Being The Hero also makes him the Standardized Leader.
  • Hair of Gold, Heart of Gold: Has blonde hair and is the heroic leader of Mystery Inc.
  • The Hero: A rare case of being one that the series he's in doesn't focus on.
  • Heroes Want Redheads: To Daphne in several incarnations, especially in Scooby-Doo! Mystery Incorporated where the two have a real and problematic relationship.
  • Iconic Item: He will defend his (outdated even at the time it was introduced) orange ascot vigorously against any fashion police who mock it.
  • The Leader: Type II/IV primarily, and a subtle Type III that gets Flanderized and parodied in later instalments.
  • Let's Split Up, Gang: The Trope Namer. Fred says this a lot. Lampshaded from time to time in the revival installments.
  • Lovable Jock: Fits the mold a bit better than Shaggy does; Fred was on the football team and often boasts about being able to bench 220 in What's New, Scooby-Doo?.
  • Missing Mom: He and Velma are the only members of the gang in the original series to never have had their parents show up. Velma's parents were at least introduced in A Pup Named Scooby-Doo, but Fred's parents still don't show up, though his uncle does appear in one episode. She's present and fine in What's New, Scooby-Doo? movie Pirates Ahoy! and Be Cool, Scooby-Doo!.
  • My Hovercraft Is Full of Eels: This trend appears to have started with Scooby-Doo! and the Monster of Mexico, but whenever Fred tries to talk to people in other languages he ends up saying something ridiculous that everyone laughs at, Spanish and Italian being memorable examples. When Mystery, Inc. go to Italy, Fred continually manages to misread his perfectly legitimate phrasebook, causing him to do things like requesting to rent a car that can outrace a flying hamster and ordering a potted plant at a restaurant.
    • In an episode in Greece, he misread again when trying to figure out what a man who was chasing them was shouting. (Unfortunately, the phrasebook had "The Greek gods shall bring chaos into your lives!" right under "I'm trying to return your purse!" ) The closest he came to saying the correct phrase was in Monster of Mexico, where he attempted in Spanish to thank a man for his wise words of advice. He ends up saying "Thank you for your wise words of ostrich." So close.
  • Oblivious to Love: In some incarnations like Scooby-Doo! Mystery Incorporated Fred is a teenager with only one thing on his mind. Unfortunately for Daphne, that something happens to be "solving mysteries and building traps!"
  • Put on a Bus: Following Scooby-Doo and Scrappy-Doo, Fred was absent for the series and didn't return until he made guest appearances on The New Scooby-Doo Mysteries, where the premiere episode revealed that he had pursued a career as a mystery writer. Presently the only other time this sort of thing has happened was in the show Shaggy & Scooby-Doo Get a Clue!, where Shaggy and Scooby starred alone for most of the series and the only episodes featuring the rest of the gang were the series premiere "Shags to Riches", "Almost Ghosts", and "Inside Job". The first two were the only episodes that featured the entire Scooby Gang and gave everyone speaking roles, while the last one only featured Fred and Daphne in a silent cameo.
  • Red Herring: In A Pup Named Scooby-Doo, Freddy would constantly accuse The Bully Red Herring of being the culprit of whatever mystery they were looking into at the time. He was wrong in almost every case except for the gang's first mystery (which took place way back when in the sandbox) and the case where Fred was forbidden from accusing Red Herring at all by the gang.
  • Small Name, Big Ego: Downplayed in What's New, Scooby-Doo?. Whenever the gang are in another country, Fred claimed that he speaks the language there which leads to hilarious results when he tried to talk to any of the locals.
  • Standardized Leader: Some of the later shows and movies try to remedy this, to the point where the Fred in one incarnation can seem like a totally different character from the Fred in another.
  • Supporting Leader: He may be the leader, but he isn't the main character. Except in Scooby-Doo! Camp Scare, which is something of A Day in the Limelight for him.
  • Tuckerization: Fred is named for television executive Fred Silverman, who helped with Scooby-Doo, Where Are You!'s development and subsequent broadcast.
  • Vocal Evolution: Over the decades, Frank Welker has given Fred more and more of a Minnesotan accent as a result of the character's personality becoming increasingly goofier... and when the movies started downplaying his silliness, Welker reined it back in. As of Be Cool, Scooby-Doo, he has toned the voice back down to a more realistic level.

Supporting Characters

    Scrappy-Doo 
https://static.tvtropes.org/pmwiki/pub/images/scrappy-doo_124281a_2237.gif
Voiced by:
Lennie Weinrib (1979-1980)
Don Messick (1980-1988)
Scott Innes (2002 Live-Action movie)

Scooby's more courageous nephew. The one who yells, "Let me at 'em!", when he sees the Monster of the Week. To prevent spoilers, some of Scrappy's tropes from the 2002 movie Scooby-Doo are not listed here and are instead listed in the live-action characters list.


  • Adaptational Jerkass: In the Archie comics, though arguably he's a Jerk with a Heart of Gold.
  • Ambiguously Absent Parent: His father's identity and his mother's whereabouts are unknown. Maybe this is why he latches on to Scooby so much.
  • Attention Deficit... Ooh, Shiny!: If a monster comes into the picture, will stop whatever he's doing to get it. Toned down in later episodes, though one other notable example of this from The New Scooby-Doo Mysteries was when he briefly forgot about the mystery when he spotted the crook's pirated video game.
  • The Baby of the Bunch: The youngest member of the gang by some years, and the most excitable. The others try to keep out of trouble, though not always successfully.
  • Badass Unintentional: In "South Seas Scare", he, Shaggy and Scooby are being chased by a huge lava monster. Nearing the end of the short, Shaggy wishes that someone would put the Lava Monster back in the volcano. Scrappy asks him why he and Scooby didn't say so sooner, turns around, trips the lava monster, picks it up, and races it back up to the volcano and throws it back in. Shaggy and Scooby are stunned, but Scrappy doesn't see why.
  • Beware the Nice Ones: Fairly sweet and well-intentioned, but attack one of his friends with nobody to hold him back, and all bets are off...
  • Beware the Silly Ones: Seems like just a small pup with a big mouth, but is nonetheless a Pint Sized Power House who has several instances of holding his own.
  • Big Eater: Sometimes he even rivals Shaggy and Scooby.
  • Boisterous Bruiser: Most definitely in his first series.
  • Brooklyn Rage: In his earliest appearances he had a definite Brooklyn accent, which was toned down after a while. Justified that he grew up in New York.
  • The Cameo: Makes one during the Scooby-Dooby Doors sequence in the Supernatural crossover.
  • Catchphrase: "Scrappy Dappy Doo", "Da-da-da-da-da-da, Puppy Power!" and "Let me at 'em, Let me at 'em!"
  • Character Exaggeration: Zig-Zagged. Through his initial run in the franchise he gradually began to show other interests besides 'splatting' monsters and solving mysteries, and using his iconic catchphrases less and less to the point where "Puppy Power!" was not uttered once throughout Reluctant Werewolf. Fast forward to the 2000s, where if he is appeared or referrenced, he is portrayed as obsessed with 'splatting' the monster just for the sake of splatting the monster, his confidance is dialed to egotism, and his moments of competence and Pint Sized Power House tendencies are completely forgotten in favor of the "small=weak" stereotype. Then it was subverted with his portrayal in the Scooby-Apocalypse-Comic, which is pretty much In Name Only.
  • Characterization Marches On: In his first series, he was boisterous, hyperactive and obnoxious. He became a lot more grounded and more intelligent in subsequent series, though he was still prone to running off looking for a fight. He also spoke with a Brooklyn accent which disappeared when he changed voice actors.
  • Cheerful Child: Through thick and through thin, he remains a very happy puppy.
  • Child Prodigy: He's shown to be this in The New Scooby Doo Mysteries, where he constantly uses new inventions that he supposedly created such as crazy rubber and his watch computer.
  • Cloud Cuckoolander: He sometimes comes across as this, due to seeing lots of dangerous situations as fun and games, and his staunch belief that his Uncle is brave, which lead to rather bizarre alternate explanations when events show the opposite of his beliefs.
  • Combat Pragmatist: Surprisingly enough, he was this occasionally, taking advantage of his strength and small size to knock his opponent off balance, and "The Night Ghoul Of Wonderworld" and "The Ghoul, The Bat, and The Ugly" both involve him tricking the villain into a spot (A clock gear and a revolving door respectively) where he could spin them dizzy and incapacitate them.
  • Cousin Oliver: Scrappy joined the cast later as Scooby's young nephew.
  • Cute Bruiser: In some iterations like "The Nutcracker Scoob", where Scrappy has zero problem defeating a cat that's bigger than him and throwing it right out the building. He also dispatches of a much larger human Farquard in Scooby Doo Meets the Boo Brothers, who quickly runs from him and calls him a "vicious beast."
  • Disappeared Dad: We know that his mother is Ruby Doo, Scooby's sister. His father's identity is anyone's guess. This is Truth in Television.
  • Expy: Of Henery Hawk, Foghorn Leghorn's pint-sized predator from Looney Tunes, according to Mark Evanier. Lennie Weinrib's original portrayal even sounds a bit like Henery (which makes sense considering H-B had tried [and failed] to recruit Mel Blanc himself to do the voice).
  • Dub Name Change: Known as Scooby-Loo in Brazilian Portuguese.
  • Fearless Fool: Zig-Zagged. Whenever a monster shows up, Scrappy almost always tries to fight it, with little to no effect. Several of these instances include real monsters, where if Scooby had not snatched him out of the way and ran, Scrappy would've been mince meat. However he has his competent moments such as "Gem Of A Case", where Scrappy hears Shaggy out after he's pulled back and there are times when his Scrappy traps seem completely capable to catching something (although Shaggy and Scooby get caught more often than the monsters). Definitely averted with the ending of "South Seas Scare", especially since it was a real monster: he throws a lava monster back into the volcano at the end of the short.
  • Forgot I Could Fly: Often forgets he has super strength. Lampshaded at the end of "South Seas Scare", in which Shaggy inadvertently reminds him and Scrappy resolves the conflict in less then 30 seconds. Justified in that he is a kid, and probably believes Scooby can handle it.
  • Furry Reminder: In his first series, when he got really worked up, he'd start putting barks in mid-sentence, and when the gang was running, he went on all fours.
  • Hates Being Called Cute: In "No Thanks, Masked Manx", he objects to Daphne's mother calling him cute. Heck, Scrappy hates being called cute in general.
  • Hero-Worshipper: He looks up to Scooby a lot, viewing him as the best and the bravest. Scooby just goes along with it.
  • Heroic Dog: Is Scooby's nephew and always eager to solve a mystery.
  • Hidden Depths: In an episode of The New Scooby Doo Mysteries, he's shown to be a big fan of Wizards and Warlocks. He's also very good at solving riddles, which is why he serves as The Smart Guy for the duration of Scooby-Doo Meets the Boo Brothers, given the Riddle Me This nature of that mystery.
  • Hot-Blooded: Very much so in his first series. He cooled down considerably as time went on.
  • In Harm's Way: "Did you say haunted? Oh boy!"
  • Jerk with a Heart of Gold: Downplayed. He was never really a jerk, but his earliest appearances showing him as being Innocently Insensitive and being oblivious to the damage he did on occasion. Nonetheless, he genuinely cared for the others and when he did realize he did damage, he was always regretful and willing to put things to rights. Eventually as he became more aware of his surroudings and others he became just plain Nice Guy.
  • Keet: While all of Mystery Inc. (With the exception of Shaggy and Scooby) are definitely into solving mysteries, Scrappy's sheer enthusiasm stands out.
  • Kid-Appeal Character: Word of God says this is exactly why he was created. At the time, it worked to save the franchise. Since then, it's been famously disputed.
  • Knight of Cerebus: Either Played Straight or Inverted, depending on your view of the character. His continuation within the series past 1979 crossed a brand new threshold for the monsters to become Real After All, but also forced the show to take a Denser and Wackier approach to everything.
  • Killed Offscreen: Implied. In Mystery Incorporated, in addition to both Fred and Daphne not wanting to talk about him, his statue has a graveyard background. For all the glaring and aversion, Daphne does give his statue a couple brief looks that appear to be almost sad. Possibly undone by the Cosmic Retcon at the end of the series.
  • Leeroy Jenkins: "Let me at 'em, I'll splat 'em!" Scooby prefers to run away, but Scrappy likes to charge in and yell at the monster.
  • Let Me at Him!: His Catchphrase, when he wants to fight the Monster of the Week, only to be dragged away by Scooby.
  • The Millstone: He would constantly make things worse by trying to fight the monsters himself and need Shaggy and Scooby to go back and rescue him.
  • Mouthy Kid: Or Mouthy Puppy. He is far more talkative than Scooby.
  • The Napoleon: The other characters had to constantly restrain him from making patently suicidal frontal attacks on much larger opponents.
  • Nephewism: Scooby suddenly has a nephew. Scrappy often talks about "Uncle Scoob". Lampshaded in the title sequence. Scooby's just as confused as the viewers. In "Scrappy's Birthday", we do see his mom in a flashback.
  • Pint-Sized Powerhouse: He is able to lift Scooby and Shaggy with one hand.
  • Precious Puppy: He hates being seen as this.
  • Put on a Bus: Hasn't been seen since the 2002 movie.
  • Reckless Sidekick: Considering all of the monsters of the week were old men in costumes, Scrappy might have been able to take them.
  • The Runaway: In "Runaway Scrappy" Scrappy gets awoken to his Uncle Yabba and Dusty loudly complaining about a mosquito that had been bothering them. He thinks they're talking about him, and so he sets off on his own-complete with a Bindle Stick.
  • Ridiculously Cute Critter: A cute puppy-dog.
  • Shoo Out the New Guy:
    • Oh, so much since the franchise's late-90's revival. One particular example – In Mystery Inc., Daphne glances at a life-sized statue of him, about to wax nostalgic before Fred stops her calmly informing her that they promised to never speak of him again. Ever.
    • In a mock interview with the gang, Fred mentions the "6th member". Shaggy replies with,"Like, you said we weren't supposed to talk about Scrappy".
  • Small, Annoying Creature: Subverted. He's built up to be this, but it's shown that he has super strength, and he can use his small size combined with that to pull his opponent's feat out from under them, effectively knocking them over, or setting a trap for them.
  • Smarter Than You Look: Yes, he can be pretty naive, his perceptions of the world around him doesn't quite align with reality, but he can also build perfectly functional traps, easily understood Velma's Sesquipedalian Loquaciousness in The New Scooby-Doo Mysteries, and official source material indicates he's around 3-5 years old in human years.
  • Stronger Than They Look: He's a small puppy who can lift people much larger than him with no difficulty and on one occasion punch through a stone wall.
  • Talking Animal: Lennie Weinrib in the first year, Don Messick afterward.
  • The Knights Who Say "Squee!": He adores Scooby, barely realizing his own far above average strength, speed, and durability.
  • Underestimating Badassery: It's often forgotten, but when he's not letting the villain move first, Scrappy is quite capable, shown to be able to knock down a fully grown human with little effort. Somewhat justified, though: If you were Scooby, would you want your young nephew charging down a criminal, regardless of how well suited he was to dealing with them?
  • Verbal Tic: In his first season, he said "Ruff!" at the end of his sentances. It wore off after that season.

    Scooby-Dum 
https://static.tvtropes.org/pmwiki/pub/images/e9ab70c587180ca2c33ff38696d9050a.jpg
Voiced by: Daws Butler

Scooby-Doo's cousin, who appeared in The Scooby-Doo Show. A grey Great Dane who definitely lives up to his name. Has not been seen or mentioned since the final iteration of the original series ended in the mid-80's. He is a member of the Scooby Doobies in the Laff-A-Lympics.


  • Adapted Out: He and Sooey Pig do not appear in the Laff-A-Lympics comics by Marvel Comics.
  • Advertised Extra: Scooby-Dum is featured in the opening sequence of the Scooby Doo Show, but only appears in four out of the forty total episodes.
  • Catchphrase: "Dum dum dum DUM!" (from Ludwig van Beethoven's Fifth Symphony.)
  • Deep South: His speech was a (poor) approximation of that accent.
  • The Ditz: He lives up to the "Dum" in his name.
  • Dogs Are Dumb: He makes Scooby Doo look smart by comparison.
  • Fearless Fool: Played with. He's not fearless, as he can get scared, but most of the time he appears to be extremely brave, only because he's too dumb to realize he's in danger in the first place.
  • The Load: He is literally too dumb to be scared, and had to be dragged away from the various monsters. At least Scrappy was shown to be smart on occasion.
  • Meaningful Name: Just as dim-witted as his name implies.
  • Nice Hat: He's distinguished from his cousin by his red hat.
  • Simpleton Voice: A low voice to go with his foolish personality.
  • Talking Animal: Though he never has much interesting to say.
  • Toon Physics: Arguably even better at employing them than Scooby Doo. In "The Chiller Diller Movie Thriller," the gang are trapped in a tomb, so they stand on top of each other to reach the ceiling; they still can't reach. Scooby Dum, who is on the bottom, just pulled himself out from the bottom and climbed to the top, and since he can get away with that apparently because he doesn't know how gravity works, they escaped.
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    Flim-Flam McScam 
https://static.tvtropes.org/pmwiki/pub/images/4dc56097872356e9e09ae0331722a2f6.jpg

Flim-Flam joined the cast in The 13 Ghosts of Scooby-Doo. The only character who could possibly be more disliked than Scrappy.


    Yabba-Doo 
https://static.tvtropes.org/pmwiki/pub/images/1269fe2f8bf955c0df28c5d50ac35bcf.jpg
Voiced by: Don Messick
Scrappy's other uncle and Scooby's brother. Seen only in the Old West segments of the 1982–83 season.

    Vincent Van Ghoul 
https://static.tvtropes.org/pmwiki/pub/images/3c0f6f2bf3345b82297b13c2db1b3984.jpg

  • Really 700 Years Old: In "Horror-Scope Scoob", he claims to have graduated in 36. Not 1936, mind you. Just 36.
  • Who You Gonna Call?: Though you run the risk of making him mad if you do so at an inopportune time.

    The Hex Girls 
https://static.tvtropes.org/pmwiki/pub/images/300px-hex_girls_8351.png
Thorn voiced by: Jennifer Hale
Dusk voiced by: Jane Wiedlin
Luna voiced by: Kimberly Brooks

An all-girl rock band with a Goth motif, extremely popular in the Scooby-verse. They first appeared in Scooby-Doo! and the Witch's Ghost, and have popped up from time to time since, including in Mystery Inc., where they inadvertently have a major impact on the main gang's character arcs.


  • Ascended Extra: They were created for Witch's Ghost, mostly as suspects and a convenient way to get rid of the antagonist. Their popularity has since ensured that they've frequently shown up at least once in almost every subsequent series at some point.
  • Beauty Mark: Dusk has one on her left cheek, except for when she appears in Mystery Inc.
  • Big Ol' Eyebrows: Dusk has rather thick brows that permanently stretch over her eyes.
  • Blonde, Brunette, Redhead: Dusk, Thorn (even with the red color), and Luna.
  • Color-Coded Characters: Red for Thorn, teal for Dusk, deep violet for Luna.
  • Dark-Skinned Redhead: Luna has dark skin and red hair in Witch's Ghost and Mystery Inc.. The media between the two lightened her skin though.
  • Dark Is Not Evil: They dress in dark clothing, wear vampire fangs, and have bat stickers on their instruments, and yet they're environmentally friendly rock stars with hearts of gold.
  • Expy: They are essentially a Captain Ersatz of Josie and the Pussycats with a coat of gothic and ecofeminist paint.
  • Girlish Pigtails: Dusk.
  • Goth Girls Know Magic: Subverted in Witch's Ghost. The Hex Girls "ritual" turns out to be for show and the "potion" they were seen making was just an herbal treatment for their vocal cords. Double Subverted when one of them turns out to be part Wiccan, which is treated like a Witch Species.
  • Granola Girl: An unusual thing to mix with their Goth exterior, but they do it.
  • Only Known by Their Nickname: Thorn, Dusk, and Luna are Stage Names. Only Thorn's real name was revealed in Witch's Ghost (it's Sally McKnight).
  • Perky Goth: They identify themselves as "Eco-Goths", are deeply involved with environmental causes, and the lead singer's Wiccan background becomes key in dealing with the titular Witch's Ghost.
  • Soapbox Sadie: In their initial appearance. They get better in subsequent ones.

    Red Herring 
Voiced by: Scott Menville
https://static.tvtropes.org/pmwiki/pub/images/red_herring_scooby.png

A neighborhood bully in Coolsville and Freddie's prime suspect in any mystery in A Pup Named Scooby-Doo.


  • Arch-Enemy: Freddie really wants him to be the criminal.
  • The Bully: Largely spends his time insulting Scooby and friends.
  • Butt-Monkey: He often gets in trouble or humiliated. He deserves it for being a bully.
  • Catchphrase: He often says "That's not very funny" whenever the gang laugh at him getting his well-deserved comeuppance.
  • Jerkass: He's constantly insulting the gang.
  • Meaningful Name: Zig-zagged. Red Herring's part of a running gag where Freddie accuses him of being the true identity of the episode's criminal disguised as a monster. While the earlier episodes had the reasonable motive that Red is a bully who theoretically could be responsible for the monster's actions, later episodes extended the gag so that Freddie would accuse Red even if he had an airtight alibi or isn't anywhere near the episode's setting.
  • Phrase Catcher: "It could only be... Red Herring!"
  • Red Herring: You could say that. The only time Red was the mastermind was when Freddie didn't accuse him. He didn't take it well.

    Googie 
Voiced by: BJ Ward

Shaggy's girlfriend in The Reluctant Werewolf.


  • Chuck Cunningham Syndrome: She only appears in The Reluctant Werewolf, though the movie had a Sequel Hook. Had there been further installments, one could assume that she would've made further appearances in those.
  • Nice Guy: She's a very amiable person.
  • Satellite Character: She mostly exists so that there could be a female main character in The Reluctant Werewolf.
  • Suspiciously Similar Substitute: For Daphne, as The Reluctant Werewolf was released a couple of years after Daphne's last appearance in The 13 Ghosts of Scooby-Doo. Like Daphne before her, Googie is a kind redheaded female protagonist that exists for female viewers and is partnered up with Shaggy, Scooby, and Scrappy as they encounter the supernatural on their adventures.

Others

    Monsters and Ghosts 
  • Adaptational Badass: In the various video games, where it's required that they be more hostile and antagonistic.note 
  • Affably Evil: Bluestone the Great, the illusionist revealed to be the "ghost" of Vazquez castle; he doesn't even give a You Meddling Kids speech, but is cooperative enough to be a good sport when he's allowed to give an encore demonstration of how he managed to impersonate the ghost when the police take him away.
  • Aliens are Bastards: Natch. The Space Kook, the first of many other villainous "extra"-terrestrials, is an alien and it's just as troublesome as the other monsters they chase.
  • Ambition Is Evil: In the Scoobyverse, changing one's life means taking some frightening extremes. To be fair, some of this is because the villains take the villainous route even when they could do things honestly; for example, at the end of "Mine Your Own Business", the guy the villain was trying to scare off noted that it was too bad he resorted to bad tactics, as he would have been happy to be partners in the mining business.
  • A.I. Is a Crapshoot: Too many to count, up to (and including) Charlie the Funland Robot, Velma's haywire computer, the Night Ghoul of London, the animatronics of Cyber Gulch, and Shari, a computerized "house of the future."
  • An Ice Person: The Ice Demon.
  • Animated Armor: The Black Knight Ghost(s) of "What A Night for a Knight" and "Scared a Lot in Camelot".
  • Bears Are Bad News: The Devil Bear.
  • Bed Sheet Ghost: Three! The Phantom of Vazquez Castle, the ax-wielding phantom from "Haunted House Hang-Up", and the Ghost of Scooby Manor in "Scooby's Roots" which, bizarrely, turned out to be a real ghost in a costume.
  • Big Creepy-Crawlies: The mantis of Vulture's Claw.
  • Bigfoot, Sasquatch and Yeti: The Snow Ghost is the ghost of a deceased Yeti, as well as the ghost of Bigfoot. There's also a living Yeti in Chill Out, Scooby-Doo!.
  • The Blank: The no-faced Zombie and the ghost of Captain Moody.
  • Blob Monster: Several. The Gloppy Green Ghost, the Wax Phantom, the Cheese Monster (seriously), the Tar Monster, the Mud Monster, the Sludge Monster, and the Creature from the Chem Lab.
  • Blow You Away: The Windmakers.
  • Breakout Villain: While a majority of the monsters are one-shot villains, a rare few do manage to show up, whether in their old context or a new one, in later incarnations, such as the Green Ghosts (from "A Night of Fright is no Delight"), The Creeper, Old Iron Face, and the 10,000 Volt Ghost.
  • Captain Colorbeard: Redbeard's ghost.
  • Chupacabra: In Scooby-Doo and the Monster of Mexico.
  • Co-Dragons: The Hooded Zombies to Zentuo in "Mystery Mask Mix-Up".
  • Contemporary Caveman: In "Scooby's Night With a Frozen Fright".
  • Cool Ship: Space Kook's UFO is a floating tennis birdy.
  • Criminal Doppelgänger: To the kids in "A Scooby-Doo Valentine".
  • Cut Lex Luthor a Check: A few can fall under this if their effects skills are particularly good, but the biggest offender is probably the Creeper. He robs a bank overnight...when he's the bank president and should therefore be very rich.
  • The Cameo: Several of them appear in Mystery Incorporated as displays in the Crystal Cove spook museum. The Creeper also shows up in a flashback, which never happened thanks to Scooby killing the Nibiru Entity (although it may happen again in the new timeline).
  • Defeat Catchphrase: You know the one.
  • Dem Bones: The Skeleton Men.
  • Everything's Better with Cows: The Hooded Heifer.
  • Everything's Better with Dinosaurs: The pterodactylnote  of "Hang in There, Scooby-Doo", the Snow Beast (of sorts) from "A Scary Night With a Snow Beast Fright", and the dinosaurs of "The Dinosaur Deception" and "3-D Struction".
  • Everything's Better with Samurai: In "Now Museum, Now You Don't" and Scooy-Doo and the Samurai Sword.
  • Evil Chef: The ghosts of Chefs Maras and Pierre Ghoulache.
  • Evil Is Hammy: If they talk, this is usually guaranteed.
  • Evil Laugh: The Space Kook has an awesome one.
  • Evil Twin: Arlene's Long-Lost Relative of "To Switch a Witch".
  • Evil Puppeteer: In "The Backstage Rage".
  • The Faceless: Iron Face and the Ghostly Gondolier.
  • From Nobody to Nightmare: Quite a few turn out to be people with rather humble occupations (caretakers, farmers, fishermen, etc.).
  • Giant Flyer: The Giant Vulture, the Willawaw, and the Wakumi.
  • Graceful Loser: Unlike the other villains from the original series, Bluestone The Great, a.k.a. the Phantom of Vazquez Castle, doesn't show much resentment toward the Gang for foiling his plans. Rather, he proudly demonstrates how he was able to pull off such convincing illusions, not even uttering the famous "Meddling Kids" line.
  • Greed: The most common motivation of all.
  • The Grotesque: The Titanic Twist.
  • Headless Horseman: From Washington Irving's original creation, to a Totally Radical headless skateboarder.
  • Humanoid Aliens: Occasionally, aliens will resemble humans.
  • Jekyll & Hyde: A monster from the original series. It turns out that "Hyde" is actually just Jekyll in a suit. Hyde is also the main disguise of the villain from the Sandy Duncan episode of The New Scooby-Doo Movies.
  • Image Song: Every villain in A Pup Named had one of these.
  • Incongruously Dressed Zombie: It's a good thing the zombies of "Mystery Mask Mix-Up" were openly identified as such; it'd be pretty hard to tell, otherwise.
  • Invisibility: The Invisible Madman.
  • It's All About Me: Terrorizing people and stealing property is never a problem for them.
  • Killer Gorilla: The Ape Man.
  • Killer Rabbit: The Osomons.
  • A Load of Bull: In "Lock the Door, It's a Minotaur!"
  • Laughably Evil: The Ghost Clown and the Phantom of Vasquez castle are clearly having a lot of fun messing with the gang.
  • Legion of Doom:
    • Different teams of them appear in Cyber Chase and Monsters Unleashed.
    • In Scooby-Doo! Frankencreepy, four old villains team up to get revenge on Mystery Inc.
  • Light Is Not Good: The 10,000 volt ghost, the Neon Phantom, and the Star Creature.
  • Little Green Man in a Can: Space Kook seems to be a grey skeleton in a futuristic space suit.
  • Mad Scientist: Dr. Jekyll and the ghost of Dr. Coffin.
  • Monster Clown: Some ghostly, some robotic.
  • Monster of the Week: The general formula of the franchise was that the Scooby Gang would deal with a new criminal disguising themselves as a supernatural being to commit a crime in every episode.
  • Mix-and-Match Critters: The Jaguaro.
  • Mummy: All over the place, starting with the mummy of Ankha.
  • Never Smile at a Crocodile: The Gator Ghoul and Gator People.
  • No Name Given: Some villains are never given proper identification, and Fanon has to fill in the blanks. Thus, nameless monsters like the ones in "The Creepy Cruise" and "The Creepy Heap From the Deep" have been dubbed, "the Future Shocker" and "the Creepy Heap", respectively.
  • Our Centaurs Are Different: In "It's All Greek to Scooby".
  • Our Dragons Are Different: Traces throughout the franchise.
  • Our Gargoyles Rock: The gargoyles of "Ready To Scare" and "A Good Medium is Rare".
  • Our Ghosts Are Different: The first of which was a Bedsheet Ghost; the series, particularly the first one, often went out of its way to ram home the fact that each monster was a ghost of some variety, even the vampire and the Space Kook.
  • Our Vampires Are Different: But are often classical.
  • Our Werebeasts Are Different: Cat creatures, which appear infrequently in both the series and films.
  • Our Werewolves Are Different: The first of which was a Wolf Man.
  • Our Zombies Are Different: The first of which was a Voodoo Zombie.
  • Plant Person: Stinkweed.
  • Pokémon Speak: Averted, then played straight, with the Creeper, who repeats the word, "paper", over and over again in his titular episode, but only says his own name in every subsequent appearance.
  • Psycho Electro: The 10,000 volt ghost.
  • Ptero Soarer: The Pterodactyl Ghost of "Hang in There, Scooby-Doo" is a stereotypical Hollywood pterosaur. To be fair, it's not a real pterosaur.
  • Ret Gone: In the new timeline at the end of Mystery Incorporated, all of the monsters and hauntings solved by Mystery Inc, including the ones from the original series (they can be seen in the Crystal Cove museum) are wiped from history because they were never dreamed up. The sole exception might be Charlie the Robot, who wasn't created to be evil to begin with. It's implied they will be dreamed up, though.
  • Sand Worm: In "The Fast and the Wormious".
  • Scary Scarecrow: In "The Frickert Fracas", "A Scooby-Doo Halloween", and "Eating Crow".
  • "Scooby-Doo" Hoax: The standard operating procedure for all villains is to dress up as a spooky monster and scare people for whatever nebulous reason.
  • Sea Monster: Every so often, such as the Creepy Heap and the Beast of Bottomless Lake.
  • Shark Man: The Pescado Diabolico and Demon Shark.
  • Share Phrase: "And I would have gotten away with it too, if it weren't for you meddling kids!"
  • Snowlem: In "A Scooby-Doo Christmas" and "Be Cold, Scooby-Doo".
  • Starfish Alien: Some alien disguises are just plain eldritch.
  • Starter Villain:
    • Scooby-Doo, Where Are You! had the Black Knight, a suit of Animated Armor who kidnapped a historian, and was actually museum curator Mr. Wickles seeking to cover up his forgery scheme.
    • The gang's chronologically first case, that is, the first episode of A Pup Named Scooby-Doo, was the Gloppy Green Ghost, who ran off with Shaggy's bike because he was actually a counterfeiter who needed the chain to repair his printing machine.
    • Scooby-Doo! The Mystery Begins has the Specter, who turns out to be Principal Deedle, who has a spell book to summon real ghosts.
  • Stock Ness Monster: In "The Loch Ness Mess", "A Highland Fling With a Monstrous Thing", and Scooby-Doo and the Loch Ness Monster.
  • Taken for Granite: The powers of the mummy of Ankha and the Moon Monster.
  • Theatre Phantom: Several variations on this archetype, beginning with the Puppet Theater Phantom in the original series and including the amusing Phantom of the Soap Opera.
  • Those Two Bad Guys: Bogel and Weerd.
  • Villain Opening Scene: Most episodes and films open with the Monster of the Week, prior to cutting to the gang.
  • What Happened to the Mouse?: What became of Bogel and Weerd after 13 Ghosts was never revealed. It's likely, realizing they couldn't hold on to a master for long, they gave up and left everyone alone.
  • Witch Doctor: Several, from both a Hollywood Voodoo and Magical Native American perspective.
  • Wizards and Witches: Only a couple of the former, but plenty of the latter.
  • Would Hurt a Child: Some clearly had a little more guts than others.
  • You Meddling Kids: They're the Trope Namers, with Professor Wayne from the original series being the first to use it.
  • Yowies and Bunyips and Drop Bears, Oh My: The Yowie is portrayed as colossal and vampire-like in The Legend of the Vampire (despite the "real" Yowie being a sasquatch-like creature).

    The 13 Ghosts from the Chest of Demons 

General

  • Monster of the Week: Similar to what was done with the criminals disguised as monsters in most continuities, The 13 Ghosts of Scooby-Doo continued the format of the gang fighting a different antagonist in every episode with the twist that the supernatural beings were now genuinely supernatural.
  • Our Demons Are Different: Several of them are referred to as demons. They border on being flat-out Gods of Evil.
  • Sealed Evil in a Can: They were all imprisoned in the Chest of Demons before Scooby and Shaggy were tricked into opening the Chest of Demons by Bogel and Weerd. The series' goal was then to recapture the 13 escaped ghosts.

Maldor the Malevolent

https://static.tvtropes.org/pmwiki/pub/images/ghost_1_maldor.jpg
Voiced by: Peter Cullen

  • Didn't Think This Through: When Scooby is turned into a fly, he turns himself into a frog to eat Scooby and ends up being easily placed into the chest by another character.
  • Evil Sorcerer: He is a vile sorcerer who puts Daphne into an enchanted sleep.
  • Horns of Villainy: He is a villain with horns.
  • Make My Monster Grow: He tries to intimidate Scooby into handing over the Wonder Wand by becoming gigantic.
  • Red Eyes, Take Warning: While he starts out with yellow eyes, this villain has his eyes turn red when he glares at Daphne and later his eyes stay red for the duration of the episode.
  • Yellow Eyes of Sneakiness: His sclera is yellow.

Queen Morbidia

https://static.tvtropes.org/pmwiki/pub/images/ghost_2_morbidia.jpg
Voiced by: Linda Gary

  • Our Vampires Are Different: She appears to be some kind of vampire ghost, seeing that her dress has batwing-like designs, she can turn into a bat, and she is defeated when she is turned to ash by sunlight.
  • Skunk Stripe: She has a white streak in her hair.
  • Weakened by the Light: She is defeated when sunlight turns her into ash, afterwards her remains are put into the Chest of Demons.

Reflector Specter

https://static.tvtropes.org/pmwiki/pub/images/ghost_3_reflector_specter.jpg
Voiced by: Alan Oppenheimer

Zomba

https://static.tvtropes.org/pmwiki/pub/images/ghost_4_zomba.jpg
Voiced by: Les Tremayne

Ghost Captain

https://static.tvtropes.org/pmwiki/pub/images/ghost_5_captain.jpg
Voiced by: Ricard Erdman, Robert Ridgely (as Captain Ferguson)

  • Cast as a Mask: His normal voice actor was Ricard Erdman, with Robert Ridgely voicing his disguise as Captain Ferguson.
  • Evil Is Not a Toy: He attempts to join forces with the gestalt form of the captured ghosts released from the Chest of Demons, but instead the gestalt turns on him and he ends up entangled with it prior to the gestalt being put back in the Chest of Demons.
  • Human Disguise: He impersonates a human travel agent as well as a human captain.
  • Latex Perfection: His disguise as Captain Ferguson has him wear a lifelike mask.
  • No Name Given: He isn't given a name, Captain Ferguson merely being an alias he assumes.
  • Retcon: While he was speculated by many to be one of the 13 ghosts, this was never explicitly confirmed in the original series. His status as a ghost from the Chest of Demons was eventually made official when the synopsis for "Ship of Ghouls" on iTunes explicitly identified him as one of the 13 ghosts and when Tim Sheridan, writer of Scooby-Doo! and the Curse of the 13th Ghost, stated in a tweet that he counted 12 ghosts being recaptured with the episode "Ship of Ghouls" included.

Nekara

https://static.tvtropes.org/pmwiki/pub/images/ghost_6_nekara.jpg
Voiced by: Linda Gary

  • Charm Person: She can make warlocks become enamored with her.
  • Horny Devils: She is the G-rated equivalent of a succubus.
  • Sexophone: A saxophone piece plays when Bogel and Weerd first see her.
  • The Vamp: She tries to seduce Vincent Van Ghoul.
  • Voice Changeling: She tricks Vincent Van Ghoul into letting her in his room by emulating Scooby's voice.
  • We Will Meet Again: She promises to get even with Vincent Van Ghoul right before being sucked back into the Chest of Demons.

Marcella

https://static.tvtropes.org/pmwiki/pub/images/ghost_7_marcella.jpg
Voiced by: Gay Autterson

  • Dem Bones: She is a living skeleton.
  • Kick the Dog: Her ill treatment of Idesvigg serves to remind the viewers that she is evil.
  • Red Eyes, Take Warning: She has red eyes.
  • Surrounded by Idiots: She's vexed by the incompetence of the Brewski Sisters when she has to rely on them to free her from the plane of existence she got stuck in after being released from the Chest of Demons.

Time Slime

https://static.tvtropes.org/pmwiki/pub/images/ghost_8_time_slime.jpg
Voiced by: Bernard Erhard

Demondo

https://static.tvtropes.org/pmwiki/pub/images/ghost_9_demondo.jpg
Voiced by: Michael Rye

Rankor

https://static.tvtropes.org/pmwiki/pub/images/ghost_10_rankor.jpg
Voiced by: Hamilton Camp

  • Know When to Fold 'Em: When he's in danger of being destroyed by sunlight, he gleefully goes back into the Chest of Demons willingly when Scrappy and Flim-Flam offer it as a method of hiding from the sun.
  • Our Vampires Are Different: He is said to be a vampire in spite of looking more like a caped demon.
  • Pet the Dog: He proves himself to be grateful for Scrappy and Flim-Flam protecting him from the sun by putting him back in the Chest of Demons, referring to them as "real pals".
  • Taken for Granite: He uses the Eye of Eternity to turn Vincent Van Ghoul into stone.
  • Weakened by the Light: He almost gets exposed to sunlight and would have been destroyed by it had he not taken Scrappy and Flim-Flam's offer to protect him by putting him back in the Chest of Demons.

Professor Phantazmo

https://static.tvtropes.org/pmwiki/pub/images/ghost_11_professor_phantazmo.jpg
Voiced by: Alan Oppenheimer

  • Beard of Evil: He's a villain with a goatee.
  • Faux Affably Evil: He pretends to just be a friendly ringmaster wanting to let everyone enjoy a free circus, but is really using illusions to manipulate people.
  • Hoist by His Own Petard: He's sent back to the chest by his own magical whip.
  • Rapid Aging: When his enchanted calliope is destroyed, he becomes wrinkled and decrepit instantly.
  • Repulsive Ringmaster: He's an evil ringmaster.

Zimbulu

https://static.tvtropes.org/pmwiki/pub/images/ghost_12_zimbulu.jpg
Voiced by: Peter Cullen

Asmodeus (Asamad Van Ghoul)

https://static.tvtropes.org/pmwiki/pub/images/ghost_13_asmodeus.jpg
Voiced by: Nolan North

  • Big Bad: He, or, rather, Vincent Van Ghoul's former friend Mortifer Quinch disguised as him, is the main villain of Scooby-Doo! and the Curse of the 13th Ghost.
  • Breath Weapon: He's able to breathe fire.
  • Evil Plan: His scheme is to free the other ghosts from the Chest of Demons. In truth, Mortifer Quinch disguised himself as Asmodeus because he planned to sell the Chest of Demons.
  • Evil Sounds Deep: He has a menacingly deep voice.
  • Greater-Scope Villain: He, the real one at least, is the reason the Chest of Demons was made to seal evil ghosts.
  • Heel–Face Turn: Velma, to give Vincent some peace, suggests that his time in Chest of Demons caused Asamad Van Ghoul to regret his actions and instead become a guardian angel for his descendent as a means of redemption. It's implied this might very well be accurate, but Velma notes that she doesn't believe her own explanation or indeed than anything truly supernatural happened whatsoever.
  • Power Nullifier: His presence disables Vincent Van Ghoul's magic powers.
  • "Scooby-Doo" Hoax: The Asmodeus Mystery, Inc. confronts turns out to be Mortifer Quinch in a costume. The fate of the real Asmodeus remains unknown.
  • Was Once a Man: The 13th ghost's backstory is that he was originally an ancestor of Vincent named Asamad Van Ghoul who ended up transformed into a demon after becoming evil.

Alternative Title(s): Scooby Doo Where Are You, The 13 Ghosts Of Scooby Doo

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