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"Scooby and the gang are back! But not quite as we remember..."
The twelfth incarnation of the Scooby-Doo franchise, and a Lighter and Softer spin on the series, Be Cool, Scooby-Doo! concerns the gang as high school graduates. Other than that, it's still same ol', same ol': They come to a supposedly haunted destination, split up to investigate, hijinks and chases ensue until the culprit is eventually unmasked by those meddling kids. The main draw of this series is that, along with a different and more simplistic art style, there's more focus on comedy and character interaction of the cast in between the mysteries.

It premiered on Cartoon Network and Boomerang (alongside Wabbit: A Looney Tunes Production) on October 5, 2015. It was cancelled in 2018, ending with its Season 2 finale.


This show provides examples of:

  • 555: In the episode "American Goth", a sign posted at an abandoned building tells potential buyers to call 555-0198.
  • Absurd Phobia: Fred insists he's not afraid of heights; he's afraid of widths.
  • Accidental Hero: In Where There's a Will, There's a Wraith", Scooby is included in a rich man's will for saving that man's life. It's eventually revealed that Scooby was just trying to get a piece of jerky from the man's pockets and the life-saving was accidental.
  • Actor Allusion: Downplayed. Bayou Pierre, from "Saga of the Swamp Beast", is not the first cajun boatman Jim Cummings has played for Scooby-Doo.
  • Actually Pretty Funny: Fred at first moans Daphne's attempts at stand-up comedy in "Kitchen Frightmare", but not long late he starts laughing at her jokes.
  • Adaptational Jerkass: Fred has become this, rendering him into a dimwitted, control freak and an unmasking hog.
  • A.I. Is a Crapshoot: The episode "Me, Myself And AI." Shaggy even lampshades it ("What hath man wrought?!").
  • The Alcatraz: The Vault. Even in a state of disrepair, it's still one of the most dangerous correctional facilities on the planet.
  • Alternate Continuity: It's a new series, so it's pretty much sent in its own continuity.
  • Ambiguous Disorder: Daphne's odd obsessions and behavior are likely the result of this.
  • Animals Hate Her: Daphne seems to have done something to anger all sea life. It collectively gives her a Death Glare.
  • Armor-Piercing Question: When Shaggy gets fed up with Fred accusing him of eating his tuna sandwich in "If You Can't Scooby-Doo The Time, Don't Scooby-Doo The Crime":
    Fred: Evidence doesn't lie!
    Shaggy: And friends do?
    Fred: (stammers, unable to think of a response)
  • Artistic License – Animal Care: "Gremlin on a Plane", Shaggy should really tell Scooby eating chocolate could kill a dog.
  • Art Shift:
    • In the chase sequence of "Me, Myself And AI," the gang and the renegade robot briefly become Charlie the Robot (from the 1969 episode "Foul Play In Funland") and the gang in their original 1969 designs.
    • Happens again in "If You Can't Scooby Doo The Time, Don't Scooby Doo The Crime." The series of X-rays that the Vault's guard takes of the gang briefly shows a linear design of the gang from 1969.
    • Pops up once more in "Into the Mouth of Madcap" when the gang (sans Velma) enter the Fun House. Fred describes this as "unsettling."
    • Occurs between the episodes themselves, as one of the animation studios (Snipple Animation) uses a more Flash-based animation style than the others.
  • Bavarian Fire Drill: Invoked on occasion to bamboozle villains. For example, in "Grand Scam", Daphne pulls one on the "ghost", pretending to be a baseball umpire who has just called him out.
  • Big Eater:
    • Shaggy and Scooby, of course. Ramped Up to Eleven in "All Paws On Deck."
    • In "Grand Scam", Shaggy is complimented on the fact he once ate up a baseball stadium's entire supply of hot dogs.
    • In "There Wolf" Scooby was taken to vets, thinking he had some terrible sickness, when in fact he was just 'full'. Something which shocks the gang.
  • Big "NO!":
    • Daphne in “Mystery 101” when her puppet “sacrifices” itself so she can hold onto a rope.
    • Fred in "Gremlin On A Plane" when he finds out Daphne is piloting the Air Gigantica plane.
  • Blazing Inferno Hellfire Sauce: In "Saga of the Swamp Beast", Scooby and Shaggy's biggest joy upon visiting New Orleans are hot sauces. The hottest sauce given to the gang, The Grim ReaPepper, literally burns someone upon contact on its bottle and makes someone breath fire upon consumption. Later on, the gang meets Hermit Hank, a swamp resident. He has his own hot sauce that is named after a painful scream, and he calls it Hermit Hank's EEAAARRRRRRRRR! Hot Sauce.
  • Blind Without 'Em: The blonde girl of Fred's "kid gang" in episode six is briefly shown to be unable to see without 'em. Time will only tell if this holds true for this incarnation of Velma as well.
  • Body Horror: Whenever the director on "Poodle Justice" is overtaken by despair, he literally folds his body up as he falls to the ground. That's not the body horror part; it's the accompanying sound effect of bones cracking that is.
  • Bread, Eggs, Breaded Eggs:
    • From "If You Can't Scooby-Doo The Time, Don't Scooby-Doo The Crime," the prison called the Vault is guarded by sharks. And laser cannons. And sharks with laser cannons.
    • In “I Scooby Dooby Do”, Shaggy says the only things he’s good at are running away, eating, and running away while eating.
  • Call-Back: The series reaches back towards the antagonists of the original Scooby-Doo, Where Are You! series with (so far, as of episode 2) the ghosts of Elias Kingston and Captain Cutler appearing.
    • The Daphne puppet from "Mystery 101" shows up fleetingly in "Me, Myself And AI."
    • The ghosts from "A Night Of Fright Is No Delight" return in "Where There's A Will There's A Wraith." Heck, the gang spending the night in a haunted mansion over the matter of a will is a Whole Plot Reference to the original episode.
    • From the same episode Velma carries the entire gang on her shoulders similar to several times she did it in the original series.
    • An updated version of the Spooky Space Kook appears in the intro, and in the episode "In Space."
    • In "Saga of the Swamp Beast" the gang finds Chomps the alligator with a class ring from Kingston University, the school Velma tried to get into in the first episode. Shaggy jokes that "Mitch the gas station guy is going to flip out," Mitch having attacked the university as a fake ghost because they wouldn't admit him.
  • Camp Gay: The TV show director in "Poodle Justice."
  • Captain Obvious: Lampshaded by Shaggy and Scooby in "Saga Of The Swamp Monster" after said creature accosts them:
    Velma: Where is this swamp monster?
    Shaggy, Scooby: In the swamp! Hence the name!!
  • Cast as a Mask: In "In Space," the skull alien, voiced by Tony Todd, impersonates others using hologram technology in his helmet, and flawlessly mimics their voices, even when disguised as Scooby-Doo and Fred (both with the voice of Frank Welker) and Daphne (voiced by Grey DeLisle). And then the alien's true identity, Officer Soung, is voiced by Eric Bauza.
  • Check, Please!: Said by Shaggy in "Where's A Will, Where's A Wrath."
  • Chekhov's Gun: Daphne's weird quirk of the episode will usually come in handy by the end.
  • Chekhov's Hobby: Daphne's weird quirk often takes the form of a hobby she's either just taken up (i.e. puppetry, mime) or has been apparently doing for a long time (i.e. music).
  • Christmas Episode: Spoofed in "Scary Christmas", in which Fred is adamant that Christmas-appropriate activities take place (Santa Claus, heartwarming orphans, etc.), but the mystery has absolutely nothing to do with Christmas.
  • Cloud Cuckoolander: This incarnation of Daphne, also a borderline The Ditz. She likes to narrate reality, has meaningful discussions through hand puppets of herself and her friends, plays up the drama of having to let her own hand puppet make the ultimate sacrifice while dangling from a rope from the 3rd floor of a building, and the gang had to "Daphne-proof" the Mystery Machine. Also had a thing for wearing beards and mustaches.
  • Continuity Nod:
    • In "Sorcerer Snack Scare", Fred immediately removes puppets from Daphne's reach when she starts to fawn over them.
    • In fact, newer episodes would reminisce every gag Daphne has done in previous episodes.
    • Fred's odd fear of widths, established in the first episode, "Mystery 101", is referenced by Velma in the very next episode.
    • In "Saga of the Swamp Beast", one of the clues is a class ring from Kingston University, which the gang visited in the original episode.
  • Crazy-Prepared: Fred. In the opening episode, he uses his remote for the Mystery Machine to turn it into a ransacked wreck. Tires on cinderblocks, graffiti on the doors, broken windows, everything.
    Fred: The best security is looking like you don't need it.
  • Dark Is Not Evil: Daphne's "Vampire" persona.
  • Denser and Wackier: Granted, Scooby-Doo was usually silly and campy, but this takes it up to whole new levels.
  • Deranged Animation: Here's the concept art for the human characters. Or just look at Scooby. Many have noted it sharing some similarities to Family Guy, Rick and Morty, and Johnny Test. Whether or not that means something...
  • Double-Meaning Title: "Mystery 101" has the gang investigating at a university and it's the first episode of the first season, making it episode 101.
  • Downer Ending: "Be Quiet, Scooby Doo" ends on an uncharacteristically depressing note.
  • Dress-Up Episode: "Party Like It's 1899."
  • Driving Stick: The car the gang uses in "Ghost in The Mystery Machine" to escape from their now-possessed van. Which is unfortunate for Fred:
    Fred: stick shift? What is this, 1974? I can't drive stick.
  • Dumbass Has a Point: Daphne comments during an attempt at stand-up comedy that they always solve the crimes while the Police Are Useless as if people are just waiting for the gang to solve crimes instead of call 911.
  • Eat the Camera: Done with quite a few villains on this show.
    • At the end of "Kitchen Nightmare", Scooby-Doo does this.
  • Exposition: Velma will usually go into a detailed spiel of whatever myth or history is behind the episode's phantom (often with illustrations).
    • In "Area 51 Adjacent," Velma and Daphne have conflicting expositions about the origins of Area 51—Velma against the theory of aliens existing, Daphne for it.
  • Finishing Each Other's Sentences: Ruby and Trudy Lutz. At least one of them is so used to it that, when they're away from each other, she only says fragmented sentences and takes some time to remember her sister isn't around to finish them.
  • Gagging on Your Words: Shaggy takes the initiative on "Grand Scam", but has trouble saying "We've got a mystery to solve".
  • Game Master: Lady Pipi Wuthering, who runs the Annual Monster Mystery Party. Not quite a Killer Game Master, but remarkably controlling. She has players removed at will according to the story of her game, ignoring whether or not they care to be removed, and repeatedly sabotages Freddy whenever he behaves more competently than his character, Bumbling Constable Jerry. She fails repeatedly to rein in her bizarre husband, Lord Randolph, however.
  • Game of Nerds: This is used to prove that the ghost of a Baseball player isn't real - when the ghost attacked the gang he hit 4 balls out of 20 at the group but the player's batting average was 0.382 so he should've been capable of hitting 8 balls. The culprit's average is 0.193.
  • Getting Crap Past the Radar: In "All Paws On Deck," Fred has the Mystery Machine brought on board a cruise ship:
    Fred: You never know when she'll come in handy.
    Shaggy: The Mystery Machine is a girl??
    Scooby: (looking up underneath the Mystery Machine) How can you tell?
  • Gilligan Cut: In "Area 51 Adjacent," the gang is held at gunpoint by Area 53 guards who think they may be aliens. Fred says he'll explain everything and it'll be okay. Cut immediately to the gang in handcuffs and chains in the back of a military police van.
  • Girlish Pigtails: Daphne sports these in "Where There's A Will There's A Wraith" , as well as dental headgear.
  • Girls with Moustaches: Daphne wears a fake beard throughout "Poodle Justice", which makes an effective Chekhov's Gun when it collects samples from the gargoyle attacking the crew.
  • Greek Chorus: Daphne likes to narrate reality in "Game of Chicken".
  • Heroic Sacrifice: Parodied in "Mystery 101": when Daphne is about to let go of a rope because she can't get a grip with her puppet of herself on her hand, she declares that the puppet must sacrifice itself. After a melodramatic sequence of the puppet falling in slow-motion, it cuts to it anti-climatically landing on a tree at normal speed.
  • Hidden Depths: "Screama Donna" reveals that Shaggy, Scooby, and Daphne have prior experience playing guitar, bass, and piano respectively. Fred also becomes an Instant Expert at the drums.
  • Hidden Villain: The perp behind the monster costume in "If You Can't Scooby-Doo The Time, Don't Scooby-Doo The Crime" was actually innocent. He was falsely imprisoned for a crime he didn't commit and assumed the ghost of "Stealin' Sam" so he could get the evidence he needed to clear himself from the warden's office. The warden himself kept the evidence hidden so Sam could never escape and have the prison's no-escape record intact.
  • Humongous Mecha: The Mystery Machine now has a Giant Robot Mode, which Fred used to combat the monster in "Giant Problem", which was also a giant robot.
  • I Do Not Like Green Eggs and Ham: Subverted. After Shaggy and Scooby spend an entire episode dodging a very persistent chef trying to get them to try Crubeens and Farl, they finally give in and have a bite, and it turns out that they really don't like it after all.
  • Instrumental Theme Tune
  • Irony: In "Be Quiet Scooby Doo" Velma is determined to protect the Crystal Canopy halfway through the episode, only to accidentally cause its destruction at the end of the episode.
  • Karma Houdini: The two scarecrow ghosts in "Eating Crow". Each one is revealed to be the other's victim and they agree not to press charges against each other.
  • Lampshade Hanging: A big one is hung in "Where There's A Will, There's A Wraith" when Velma asks where the idea of everyone piling on top of her when the gang makes a getaway from a ghost ever got started. It has started to take its toll on her.
  • Leaning on the Fourth Wall:
    • A Running Gag in "Poodle Justice" features the director constantly questioning the gang's actions, such as a shot holding on Fred and Velma's knowing smirk. Or when the scene transitioned to illustrate Velma's exposition on the history of gargoyles.
    • In "Mystery 101", Daphne makes a metafictional gag when Velma, once again, expresses her skepticism of the supernatural, noting there's a "rational explanation" for everything. Daphne responds to this by producing a puppet of Scooby Doo himself and asking, in an imitation of his voice, "How do you explain me?" Not only does this address an ongoing bit of irony (that Velma seems to have no issue accepting a talking dog), it also could be seen as a nod to Scooby-Doo! Mystery Incorporated in which a reason is actually given for Scooby being able to talk.
  • Lighter and Softer: Definitely, compared to its Darker and Edgier predecessor. Its focus on having jokes and slapstick involved with the mystery becoming front and center compared to the mystery itself, coupled with the Running Gag involving Daphne's different quirks, possibly makes this show even more comedic than most iterations.
  • Line-of-Sight Name: Spoofed, along with most other things. Fred has just announced that the group is a band in order to solve a mystery and help save a theater. When asked for a name, he looks to the street sign and sees that they're on Maroon & 5th. He dismisses that and then sees Tim Beedles Cafe. Then an "Elect Roland Stone" billboard. Finally he settles on his van and declares that they're "The Mystery Machine."
  • Ludd Was Right: Constantly invoked by Daphne in "Me, Myself, and AI" but ultimately subverted, with a lampshade on how it wasn't technology itself that was bad but how a person willfully misused it—much to Daphne's disgruntlement.
  • Magic Skirt: Velma in "Where There's A Will, There's A Wraith." Completely upside down and her pleated skirt stays where it is.
  • Miranda Rights: Upon being arrested by the clown police for breaking the cardinal code of clownhood, a Monster Clown is told he has the right to remain silent should he choose to be tried as a mime.
  • Money Fetish: In "Sorcerer Snacks Scare", Beverly is seen bathing in money. Daphne comments that it cannot be called "money bath" when one uses fifty-dollar bills.
  • Mythology Gag:
    • The Mystery Machine once again turns into a submarine, but unlike last time it did, it was reality instead of a holodeck-like game.
    • In "Trading Chases", the tour guide thinks the red leprechauns are behind everything the same way Fred believed Red Herring is behind everything.
    • This series isn't the first time that Shaggy gets a brain and spine for one mystery.
    • Mystery Inc. had to deal with two renegade robots in two different series.
    • Velma is still afraid of clowns, as she was in What's New, Scooby-Doo?. Just like then, an episode with a Monster Clown centers around her being too scared to take part in the mystery.
    • Velma is scared about singing in front of an audience again despite being a good singer, just like in Scooby-Doo! and the Legend of the Vampire.
    • "Where There's a Will, There's a Wraith" features the same premise and villain as the original series' episode "A Night of Fright is No Delight" (from way back in 1969).
    • "Sorceror Snack Scare" indicates that this is how Scooby Snacks as a bribe for Shaggy and Scooby to do dangerous things got started. Lampshaded by Scooby and Shaggy.
      Shaggy: Like, can you believe it? Fred's going to give us Scooby Snacks to do stuff we always have to do anyway!
      Scooby: Yeah! Hehehehe, sucker!
    • "Saga Of The Swamp Beast" featured a laconic alligator named Chomps that its owner claims to be a crack crime buster. In 1979, Hanna-Barbera made a live-action movie called C.H.O.M.P.S., about a robotic crime busting dog.
    • Daphne's "vampire" persona from "Saga of the Swamp Beast" isn't her first brush with vampirism. In an episode of Scooby-Doo and Scrappy-Doo titled "I Left My Neck In San Fransisco", Daphne is mistaken for a vampire by Shaggy, Scooby, and Scrappy. And in an episode of What's New, Scooby-Doo?, Daphne offers to play a vampire bride in the Hex Girls' music video. She also pretended to be a vampire in a comic based on A Pup Named Scooby-Doo and frightened the gang to practice for a school play.
    • "Giant Problems": Fred converting the Mystery Machine into a giant mecha with the van on top could be a shout out to Megas XLR.
    • In the episode where the gang hunts down Sobek in a museum of history, one little boy asks Fred if he's 50 years old. Not quite, but that's roughly how long the Fred Jones character (and the franchise) are — the first episode premiered in 1969.
    • Someone asks Scooby if he's actually an alien or something, to which Scooby answers that he's pretty sure he isn't. Mystery Incorporated explained that Talking Animals exist because their ancestors were possessed by Eldritch Abomination alien gods.
    • In "Mystery 101", Daphne actually points out the hypocrisy of Velma refusing to believe in ghosts and the supernatural, yet accepting without question the presence of a talking dog.
  • Noodle Incident: While never properly explainednote , Daphne apparently did something that royally cheesed off all of sea life, to the point where every sea animal in the general area gives her a simultaneous Death Glare.
  • Not Me This Time: The subplot of "If You Can't Scooby-Doo The Time, Don't Scooby-Doo The Crime" has Fred accusing Shaggy of stealing and eating his tuna sandwich, utilizing Insane Troll Logic as evidence, while Shaggy repeatedly says it wasn't him. It turns out it was Daphne.
  • Odd Name Out: In "Scroogey Doo", Bob Cratchit has six sons and only one of them isn't named Tim.
  • Oireland: Averted in "Giant Problem". The cast actually does a good job of not mixing Scottish and Irish accents, and any Flanderization of Irish culture is justified as having been due to an American company trying to open a theme park.
  • Only Sane Man: Fred and Velma take turns holding the Sanity Ball throughout the series for whenever it would better fit the gag.
    • In "Sorceror Snack Scare" it's Daphne who's holding the Sanity Ball.
  • Omniglot: In "Giant Problems," Velma says she speaks two dozen languages, but Irish Gaelic eludes her comprehension. Even English spoken with an Irish accent completely stumps her. She has Scooby translate for her. She's also fluent in snowboarder, according to "Be Cold, Scooby Doo".
  • Once per Episode:
    • Daphne displays a quirk that will play some sort of role in the episode proper, such as her use of hand puppets in the pilot. Fred duly lampshades this in "Trading Chases."
    • Shaggy and Scooby will trick the monster with costumes and a clever use of reverse psychology.
  • O.O.C. Is Serious Business: Lampshaded to hell and back in "Grand Scam", when Shaggy takes the initiative to solve the mystery that threatens the Gypsy Moths, his favorite baseball team. He's very self-aware of it, too. And it unnerves Scooby.
  • Ooh, Me Accent's Slipping: Shaggy in "Party Like It's 1899." The gang is at a Victorian-era themed party where a mystery is being staged and all the guests have to act as the character they are dressed. Shaggy is a wacky chimney sweep.
  • Panty Shot: Daphne in "Me, Myself and A.I." Colored the same as her dress.
  • Powder Trail: How the Lutz mansion is destroyed in "When There's a Will, There's a Wraith".
  • Reality Ensues: The entire gang once jumped on Velma, the smallest member, like how the original series gang would do. While Velma still can lift the entire gang, she winded up getting tired doing so, as that would happen to any people who are inversions of The Big Guy.
  • Reasonable Authority Figure: They exist, but they're either unhelpful or the niceness is just an act.
  • Recursive Reality: In "Mystery 101", Daphne's puppet of herself has its own Daphne puppet, which has its own puppet, and so on.
  • Recycled In Space: Spoofed in-universe with the appropriately-titled episode "In Space."
  • Reformed, but Rejected: Stealin' Stan tried to turn away from his criminal career after he was initially released from prison, but was quickly accused and jailed for a theft he didn't commit based on flimsy evidence.
  • Rhymes on a Dime: She struggles with it at first, but when the chips are down and the team is glum, Daphne perfectly crafts some rhyming cheers to boost her friends' spirits in her new role as a mystery mascot.
    • The castle cook in "Giant Problems" and Shaggy and Scooby go into this a la Dr. Seuss' "Green Eggs And Ham."
  • Rich in Dollars, Poor in Sense:
    • In "In Space", Daphne says her mother thinks night is dark because someone puts a big blanket between Earth and the Sun.
    • In "Naughty or Ice", Daphne says her family's partial ownership of the fancy ice hotel happened because her great-grandfather was so afraid the Government would freeze his assets he decided to "freeze" them first by investing on the hotel.
  • Running Gag:
    • Expect Daphne to pull out one in every episode, much to her partners' dismay.
      • And expect her gags to be called out in later episodes too.
    • Velma giving a lengthy explanation, complete with visuals to demonstrate.
  • Shout-Out: In "If You Can't Scooby-Doo the Time, Don't Scooby-Doo the Crime," the chase scene features a moving-staircase setpiece that simultaneously references the Harry Potter movies and the works of M. C. Escher.
  • Shown Their Work: "Trading Chases" points out that alligators have an overbite while crocodiles have interlocking teeth.
  • Show With In A Show: "Poodle Justice"
  • Silence Is Golden: The episode "Be Quiet, Scooby-Doo!", where the gang has to keep quiet while inside the Crystal Canopy to keep it from being destroyed.
  • Skewed Priorities: In "Kitchen Nightmare" Velma is so focused on trying to figure out why a yeti would be attacking a cheese restaurant that she ignores all clues unrelated to the yeti.
    • In "Gremlin On A Plane" she is so used to the formula of "catch the monster, unmask him and give the exposition" that she gives it while they are in a plane falling from the sky, and gets annoyed at everyone for being to busy fearing for their lives to follow along.
  • Slapstick Knows No Gender: Velma - and Daphne to a lesser extent - are more prone to suffering Amusing Injuries than previous series of Scooby-Doo. Velma quips this after wiping out on her skis in "Be Cold, Scooby-Doo":
    Velma: Fortunately, the horrible cold is numbing the terrible pain.
  • Start My Own: In "Doo Not Disturb", after Jack and Josh Stanley inherited the Good Sons Inn from their mother, Josh didn't want to run the place the same way he did and, unable to convince his brother to see things his way, forfeited his share and started a rival hotel named Castaway Resort Hotel. In spite of his success, Josh still wanted the now renamed Good Son Inn to the point he dressed himself as his mother's ghost to scare away Jack's guests.
  • Stock Sound Effects: Despite being a Scooby-Doo show, almost none of Hanna-Barbera's famous sound effects are heard (with the exception of the classic H-B "teeth chattering" sound effect), most likely due to going for more of a Family Guy-esque feel with the series. (Ironically, its sister show Wabbit: A Looney Tunes Production has many H-B sound effects, despite being a Looney Tunes series!) You have to wonder if the sound editors have things backwards...
    • Consider than when Bill Hendricks re-opened the WB cartoon studio in 1967, the cartoons that came out under Alex Lovy and Robert McKimson were dotted with Hanna-Barbera sound effects while Warner Bros. cartoon sound effects started popping up on H-B shows as early as 1972.
  • Suck E. Cheese's: "Pizza O'Possum's" in its' self-titled episode. Shaggy is a big fan of the place, and is dismayed to learn a haywire animatronic mascot is haunting the place.
  • Swapped Roles: In "Worst in Show", Velma is the one devouring everything in sight after trying junk food for the first time, while Shaggy is totally absorbed in a book and can't put it down. Granted, it's a book about food, but still.
  • Talking Is a Free Action: Averted in "Giant Problems". Fred starts talking about his giant robot modification when the Giant attacks, knocking them to the ground.
  • The Unreveal: In "All Paws On Deck", Velma begins to tell the story of why she can't swim, but she's cut off by Fred because they have no time until the Mystery Machine fills with water and they all drown.
  • Vanity License Plate: In "Ghost in the Mystery Machine", the heroes need a new vehicle and Daphne gives them one with a license plate that reads "EATMYDST".
  • Villain Teleportation: Usually a clue that there's more than one culprit.
  • Vomit Discretion Shot: Shaggy and Scooby at the end of "Giant Problems."
  • With Friends Like These...:
    • The others seemed unwittingly determined to undermine Velma's efforts to enter Kingston College in the premiere episode, much as she entreats them to not.
    • "Screama Donna": Shaggy and Scooby try to convince the ghost to go after Fred instead, realizing too late that it's Fred they're talking to. He is not amused.
  • Would You Do It For A Scooby Snack?: Unsurprisingly, the answer is yes, yes they would.
  • Yet Another Christmas Carol: In "Scroogey Doo", the ghosts not only visit Scrooge as usual but they also visit Velma to make her regret joining the gang. It turns out the ghosts were a hoax pulled by Scrooge's doctor, who wanted to make his hypochondriac patient spend money on Tiny Tim's health. The doctor hypnotized Scrooge and Velma with tricks he learned from someone named Gubmuh Hab. That and a mirror trick induced Scrooge into saying the famous expression "Bah, humbug". The doctor comments that, if not for the meddling kids, Scrooge would have reformed. Scrooge declares he's not changing since he'll never face consequences for his greed.
  • You Meddling Kids: The classic phrase is lampshaded in "Be Quiet, Scooby-Doo!", when the villain admits that "meddling" is something of an archaic term. One villain even admits that there was no chance of them getting away with the crime.
    • They are four usually ways to parodying this one: 1) Having it be interrupted ("Mystery 101" & "Poodle Justice), 2) appearing in an odd place ("All Paws On Deck"), 3) Having the one of the gang say it ("Be Quiet, Scooby-Doo" or "Area 52 Adjacent"), or 4) Pull the Mad Libs Catch Phrase from the previous series ("Party Like It's 1889" & "Me, Myself, And AI.") The show usually goes for number 4.
    • Velma has to cue the perp in "Gremlin On A Plane" to say it.

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