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Characters debuting in Street Fighter III.
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    Alex 
https://static.tvtropes.org/pmwiki/pub/images/sfv_alex_3.png
Awakened Talent
"At ease, loser."
Origin: USA flag 
Fighting style: Wrestling
Voiced by: note 
A grappler who seeks to avenge his friend and mentor Tom by defeating Gill. After the tournament, he travels the world in search of strong opponents. A rare departure for Capcom as Alex is the true main character of SFIII, not Ryu.

After many years, Alex finally returned in Street Fighter V, as the first DLC fighter. In V, he is kidnapped by Shadaloo's latest enforcer, F.A.N.G, who has him fight holographic projections of other fighters, in order to test his potential as a replacement body for Bison. Alex only escapes by destroying the simulation room, causing F.A.N.G to kick him out and put him back where Shadaloo found him.
  • Back Stab: A lot of his special moves can play off his Flash Chop (QCF+P), which turns standing targets around on impact, such as:
    • (B+HP grab) Headbutt → Sleeper Hold
    • Power Bomb → German Suplex
    • Hyper Bomb SA → Rolling German Suplexes SA
    • Power Drop in V (works after a Hard Flash Chop and the clothesline he can do with V-Trigger I activated)
  • Badass in Distress: Shadaloo kidnaps him so that F.A.N.G can test out their combat simulator with a living test subject. Let's just say it works too well for their own good.
  • Badass Normal: He has no Ki Manipulation or projectiles and fights with nothing but brute strength.
    • Averted in the UDON comics, where it is revealed that he is descended from a renegade sect of the Illuminati, and has genes that mark him as a potential future messiah for the organization.
  • Bare Your Midriff: On the occasions when Alex is wearing a shirt, they tend to be way too small on him. His story mode outfit and his premium outfit both have this, and even back in III, the shirt he would rip off before the fight starts is pretty small on him.
  • Battle Strip: He does this before every fight. In V, he simply ties his shirt around his waist instead of ripping it off.
  • Berserk Button: Hurting Tom or Patricia will lead to Alex setting out on a quest to kick your ass.
  • Big Applesauce: His stage designs offer 3 different perspectives of New York City, including a run-down, graffitti covered back alley in New Generation, a roof-top view of Manhattan in 2nd Impact (complete with a huge stars and stripes mural on one whole side of an apartment block) and finally the iconic 42nd Street subway station in 3rd Strike. And in V, the City in Chaos stage with Alex in the background is basically a pileup in the streets of New York.
  • Big Brother Instinct: Towards Patricia, Tom's teenage daughter.
  • Brooklyn Rage: UDON's mini-comic dedicated to Alex has him confront a pair of robbers in his friend Tom's restaurant and he blares "YO! DOUCHEBAG!" to get the guy's attention. Text on the page as it may be, you can almost smell the Brooklyn accentuation in his words.
  • Calling Your Attacks: In V, he'll yell "ELBOW!" when doing the light or medium versions of his Slash Elbow special, or "SLASH!" with the heavy version, but never both at the same time.
  • Curse Cut Short: Will go "Motherf-" if he whiffs his Critical Art.
  • Dark-Skinned Blond: One of his color palettes.
  • Demoted to Extra: Somehow managed to do this without ever falling from a higher position. Despite Alex's status as the "true main character" of the Street Fighter III series, his promotion as such by Capcom has been surprisingly thin from the get-go. To demonstrate, both the cover art and the E3 trailer for 3rd Strike: Online Edition show very little of him. By contrast, Ryu, Ken and Chun-Li (the franchise's three most prominent characters, all of whom were initially never supposed to appear in the series at all) have more presence in both.
    • He appears again in Street Fighter V...in the background of a stage, fixing a car. However, this was a hint at what was yet to come, as he was later confirmed as the first additional fighter being added to the game.
    • This was Lampshaded in SNK vs. Capcom: Match of the Millennium, where Alex appeared in a special error message with K', the new protagonist of The King of Fighters at the time. Alex complained about the fact that he and K' were left out of the game despite their respective predecessors (Ryu and Kyo) appearing, and K' tried to assure him they'd be included in the sequel, only for both of them to go silent upon realizing that probably wasn't going to happen either.
  • Does Not Like Shoes: In V, both Alex's story outfit and his premium outfit have him barefoot. Justified for his story outfit, as it's his pajamas.
  • Fingerless Gloves: He wears these.
  • Grease Monkey: He's enough of one to pin down the exact engine Abigail was imitating during the latter's story mode.
  • Happily Adopted: Alex's parents died when he was young, and he was taken in by Tom, a martial artist who was friends with Alex's father. Alex greatly treasures both him and his daughter Patricia as a family.
  • Hunk: Nice, bulging muscles and pretty ruggedly handsome to boot. The accent only makes it even better.
  • Jerk with a Heart of Gold: He's an aggressive fighter, but very protective of his adoptive family. He's also very respectful to Ryu in their rival fight.
  • Leitmotif: "Jazzy NYC". The original version from New Generation (known as the "-Underground Edit-": to date there's seven versions of the song as you can see here) included the "Yeah"s and "Woo"s from "It Takes Two" by Rob Base & DJ E-Z Rock, by the way. In turn, the very name of the song has led to a current trend of giving other tunes the moniker of "Jazzy" plus their city of origin or affiliation. As of Super Street Fighter IV, there's "Jazzy Russia" (Zangief's theme), "Jazzy Metro" (Guy's theme), and "Jazzy Kyoto". (Ibuki's theme)
  • Martial Arts Headband: Like Ryu, he wears a red headband.
  • Mentor Occupational Hazard: Subverted. While Alex does wish to avenge his mentor by taking down Gill, Tom did not die—he was only roughed up pretty badly. Tom even lets Alex know Gill defeated him fair and square, despite Alex's desire for revenge.
  • Nice Hat: Alex's premium costume ditches the headband for a backwards baseball cap.
  • No Celebrities Were Harmed: His design is more or less a mustacheless Hulk Hogan. He also has an intro animation ripping off his shirt in the same style as Hogan, and has a special intro against Hugo referencing the iconic shot of Hogan standing off against Andre the Giant.
  • Out of Focus: Before his return in V, he had not appeared outside of the Street Fighter III series, save for Capcom Fighting Evolution and Tatsunoko vs. Capcom. Keep in mind that he was supposed to be the main character of III, and he's made far less appearances than some of the supporting cast!
  • Politically Incorrect Hero: Has a lot of relatively sexist win quotes in New Generation, including this nasty one to Elena: "If you want guys to like you, you gotta use those legs for something else.". The next iterations of the games toned this down significantly.
  • Practical Taunt: Alex can roll out his shoulder to increase his attack power. This can be stacked up to four taunts. This ability has been transferred over to V as his V-Skill, where his wind-up will cause his next attack to hit the opponent as if it were a counter-hit.
  • Precision F-Strike: If he loses due to Cherry Tapping in 3rd Strike, Alex exclaims "Jesus!" before fainting. Also featured in V under the same circumstances, although this time he exlaims "God...damnit!"
  • Pretty in Mink: The fur coat that he wears in some artwork. In the cancelled Capcom Fighting All-Stars, he would have worn it all the time.
  • Revenge: His purpose for fighting at first was to avenge the defeat of his friend Tom over Gill.
  • Spirited Competitor: Starts out fighting for revenge but in the end, he ends up as this after getting an adrenaline rush from too many battles around the world.
  • Suplex Finisher: Alex has a Super Art, the Hyper Bomb, that ranges from two (if used normally) up to five back-to-back suplexes (if he grabs his opponent's back first).
  • Trademark Favorite Food: He's a connoisseur of New York style pizza.
  • Unskilled, but Strong: Street Fighter V places a lot of emphasis on how much potential Alex has. His title is "Awakened Talent" and winquotes by other characters make reference to how he's not met his full potential yet.
    Ryu: Your fists show a lot of potential. I wait for the day we meet again.
    Laura: You look like you've got potential! Come at me full blast next time!
    Cammy: Your precision is amateurish at best. I could fight you a hundred times and not lose.
    Necalli: Yours is an unawakened soul. Now fill my st... stomach.
    Zeku: The large fish struggles. The pond cannot contain him. The ocean awaits.
  • Use Your Head: His Stun Gun Headbutt Super Art does Exactly What It Says on the Tin—a flurry of headbutts that damages and stuns the opponent. V replaced it with a regular special attack called Head Crush, which is only a single headbutt. He also invokes this with a victory quote in Third Strike.
    Alex: Use your head or I will. I could use a new bowling ball...
    • Awesome, but Impractical: Stun Gun Headbutt only really works best against CPU-controlled opponents (especially Gill), as human-controlled opponents can react much quicker to the attack, leaving Alex wide open to counterattacks. Head Crush works the same way, but it comes out slightly faster and has better range, making it better in this regard (even if it doesn't automatically stun the opponent).
  • Vocal Dissonance: Did you expect that someone like Alex who is muscular and big fighter has a fitting voice for his appearance? Nope. He was voice by Michael X. Sommers in New Generations and 2nd Impact, he give weird and soft voice that almost sound like Michael Jackson levels. While in 3rd Strike and V give a voice that best fits his character. Athought he's still sound little soft compared characters had Badass Baritone voice (Zangief, Ryu, Balrog, etc.)
    • Averted in Tatsunoko vs Capcom. Hiroki Yasumoto give a him deeper voice compared his others actors.
  • Walking Shirtless Scene: His intro has him tearing off his shirt before every battle. V gives him a plaid shirt that he wears around his waist, as well as suspenders.
  • Wrestler in All of Us: Though his arsenal also includes other slams and wrestling moves. Of course, Alex is a wrestler. That said, some of his moves are more rooted in kickboxing.
  • Worthy Opponent: Sees Ryu as this.

    Dudley 
https://static.tvtropes.org/pmwiki/pub/images/sf3_dudley.png
A Ravishing Star in the Sky of Battle
Origin: England flag 
Fighting style: Boxing
Voiced by: note 
A British boxer... with class. Dudley is an affluent British gentleman who wants to meet Gill so he can reclaim his father's prized Jaguar, which Gill had received in a possibly illegal trade. He makes a triumphant return in Super Street Fighter 4, entering the tournament to get his mind off of his father's Jaguar and to find new flowers for his garden.
  • Badass Back: The end of his Rolling Thunder Ultra (although we see it from his perspective).
  • Badass Mustache: An uncommon example of non-villainous handlebar.
  • Big Fancy House: As seen in his 3rd Strike ending and his anime prologue for Super Street Fighter IV. Comes complete with a rose garden, a gigantic maze and a pavilion for taking tea.
  • Bland-Name Product: Harrod's, a luxury department store in London, appears in Dudley's 3rd Strike stage re-branded as "Heartful".
  • Blow You Away: The final blow of his Rocket Uppercut Super Art has him spinning with enough velocity to create winds. Also, see "Razor Wind" below.
  • Blue Boxing Gloves: He seems to wear them just about everywhere. In SSFIV, his intro involves him grooming himself with the gloves on.
  • British Stuffiness: To a certain extent, in that he views traditional good manners and social graces as absolutely essential, and favours very formal clothing, normally reserved for evening-wear by most people. He also seems surprised and put out when met with uncouth, ungentlemanly behavior. It should be noted that he is far more stuffy and derisive in SFIII and 2nd Impact, but is retroactively less intolerant in IV and 3rd Strike.
  • Calling Your Attacks: Not just the attacks themselves, but Dudley also calls out where his attacks are going to hit the opponent sometimes ("Body Blow!").
  • Continuity Nod: His win quote to Cammy -
    "How lovely to see another Brit in this tournament! Thank you for the match!"
  • Cool Car: Attempting to retrieve his father's prized Jaguar from Gill in New Generation is his motivation for entering the tournament. He enters the S.I.N. tournament in IV to keep from thinking about it, as it is still missing at that time.
  • Cross Counter: One of his special moves, and a nowadays rare instance in which it's played straight and works.
    • Awesome, but Impractical: It's also the only move that can result in a K.O. for Dudley if used when at very low health since Dudley has to take damage in order for the move to trigger.
  • Cultured Badass: He's currently the page image.
  • Extremity Extremist: As a boxer, he can only use punching attacks.
  • Fatal Flaw: Pride. Some characters in Street Fighter 4 and SFXT say that while Dudley is a strong boxer and a good guy, that he's quite prideful and his pride hinders his fighting ability.
  • Flat "What": Uttered when Dudley's throw doesn't connect in IV.
  • Flung Clothing: Someone (presumably Dudley's butler) tosses Dudley his blazer from offscreen in some victory poses in the Street Fighter III games.
  • Foil: To Balrog, both in personality and playstyle.
  • Freddie Mercopy: Dudley has some similtudes with Freddie Mercury, but the real homage was in Super SFIV, in which his alternate costume is a reference to Freddie and his costume from the 1986 Wembley concert.
  • Gentle Giant: In SFIV, where he's a polite, friendly Quintessential British Gentleman. Best exemplified in his ending cinematic, where he delightedly caresses a wild rose that he's unexpectedly discovered growing in his garden.
  • Gentleman Snarker: Especially in SSFIV, where his insults are all disguised through polite language. His rival fight against Balrog has some particularly vicious jabs.
    "Let's show a little propriety, shall we?"
    "Perhaps we could make it to the end of the round!"
    "You make a horrible sparring partner."
    "Perhaps it's time to hang up your gloves for good."
  • Good Counterpart: To Balrog.
  • Gratuitous English: In SSFIV, thanks to Japanese Voice Actor Naomi Kusumi.
  • Ground Pound: His Thunderbolt attack.
  • I Dub Thee Sir Knight: By the time 3rd Strike rolls around, the Queen has knighted him — presumably for services to sport — making him Sir Dudley.
  • Iconic Item: The Victory Rose. In III, it counts as Cherry Tapping, as it takes off a small sliver of damage when it hits the opponent, meaning you can potentially KO a character with nothing more than a well-timed rose. In IV, while it no longer damages the opponent, it still qualifies as an attack (and if it scores a hit on a midair opponent, it stops their jump and/or attack and drops them straight down), meaning Dudley can steal the extra points for a First Attack in a match with the Victory Rose. By popular demand, the Rose's properties were changed in Ultra Street Fighter IV so that it can once again Cherry Tap opponents, as it deals 1 point of damage.
  • Imperturbable Englishman: He's consistently portrayed as the classic stoic Brit, even when engaged in combat.
  • Jerk with a Heart of Gold: He's condescending and snooty, but never fails to give credit where it's due.
  • Let's Fight Like Gentlemen: His Catch Phrase is the Trope Namer.
  • Lighter and Softer: In the first two games from the III series, his win quotes are surprisingly confrontational. He uses language such as "pissed me off," openly mocks his opponents and talks about throwing their bodies into the Thames River, calls Sean a "greenhorn," Ken a "sissy-man," and Alex an "ill-mannered goon," and delights in beating them up. In 3rd Strike he becomes a lot nicer and starts offering his opponents constructive criticism, as well as having an extremely courteous rival fight with Ryu. By the time of SSFIV he openly shows his appreciation for his opponents and displays a fondness for order, fairness, and chivalry.
    • The Other Darrin: The above personality shift is reflected in his changing voice-acting too. In SF 3: NG and 2nd Impact, Bruce Robertson lends him a brisk, deep, stuffy voice. Then in Third Strike, Francis Diakowsky gives him a less brisk, slower-paced, more mannered tone. Finally, by SSF 4, Stuart Mc Lean voices him with a considerably softer, gentler, higher-pitched tone in a manner completely opposite to how he was originally voiced.
  • Lightning Bruiser
  • No Brows: He has quite prominent, heavily sloped brows, which lend him a distinguished, though slightly haughty look.
  • No Celebrities Were Harmed: A black British boxer with upper class mannerisms brings boxing Champion Chris Eubank to mind.
  • Not Himself: He's a straight-up Jerkass in Street Fighter III and 2nd Impact, mostly because his father's car has been stolen.
  • Old British Money: Perhaps in keeping with his period look, Dudley anachronistically references "the crowds demanding their shillings back" in one of his win-quotes - a currency that hasn't been used in England for at least 40 years.
  • Practical Taunt: Throws a rose that counts as an attack. It only does one point of damage, but it works great as a quick little anti-air attack.
  • Patriotic Fervor: His win-quotes—"The British spirit is an indomitable spirit!"
  • Please Put Some Clothes On: His win-quote against Poison in Ultra Street Fighter IV.
    "Mr. Gotch, fetch this fine young lady some garments."
  • Quintessential British Gentleman: The clothes, the hair, the tea, the butler etc.
  • Rags to Riches: Both inverted and played straight. Dudley started off rich as a child, then became poor due to a bad business decision made by his father, then worked his way back up through his boxing career, so he went from riches to rags to riches again.
  • Rapid-Fire Fisticuffs: Most notably seen in his Machinegun Blow and Rolling Thunder.
  • Razor Wind: During his Corkscrew Blow super art from III and its upgraded version, the Corkscrew Cross, in IV.
  • Red Oni, Blue Oni: The blue to Balrog's red.
  • The Rival: Gill in 2nd Impact, Ryu in 3rd Strike and Balrog in IV.
    • Friendly Rivalry/Worthy Opponent: He and Ryu are extremely cordial to each other, Ryu praising the "grace inherent in the art of boxing" and Dudley commending Ryu for behaving like a gentleman.
  • Sharp-Dressed Man: Wouldn't be caught dead without so.
  • Shoryuken: The Jet Upper, which uses the same motion as Ryu, Ken and company and, while covering less horizontal distance, is a lot faster.
  • Something About a Rose: "Gutter trash."
  • Spot of Tea: Dudley is frequently pictured holding a cup of tea.
  • Tall, Dark, and Handsome: At 6'1"? Absolutely.
  • The Whitest Black Guy: Black British boxer, but hey if you thought he was just a "Dark-skinned" Brit you aren't the first.
  • Took a Level in Jerkass: In the original III. In IV (which is a prequel to III) and 3rd Strike, he's a Jerk with a Heart of Gold.
  • Worthy Opponent: In one of his win quotes in 3S, he refers to his opponent as such: "Despite your rudeness, I like your style. Let me buy you a drink..."
  • Yes-Man: His butler, Mr. Orlando K. Gotch, perpetually found by his master's side.

    Yun and Yang 
https://static.tvtropes.org/pmwiki/pub/images/sf3_yunyang.png
Left: Yang, Spirited Blue Dragon
Right: Yun, Soaring White Dragon
"Cheap? Do you know how much I paid for this cap?!" (Yun)
"Every wound you have is punishment for your careless training." (Yang)
Origin: Hong Kong flag 
Fighting style: Kung Fu
Yun voiced by: note 
Yang voiced by: note 
Twin brothers from Hong Kong who learned kung-fu from an early age. They were separated from their birth-parents at an early age and were raised by their adoptive grandfather, who runs a restaurant in Shanghai. By the time of 3rd Strike, Yun and Yang are seen as heroes by their town, which they defend from Gill's organization during 3rd Strike. Both Yun and Yang also appear in the arcade release of Super Street Fighter IV.
  • Always Someone Better: Yang believes that he'll always be in his brother's shadow. Yun is well aware of this, seeing through Yang's excuses in 3rd Strike and telling his brother to simply man up and fight if there's something troubling him.
  • Anime Hair: Yang's flirts with it. You might be able to spike your hair forward like that but it wouldn't be easy. He's even able to run his fingers through it while taunting and it still keeps its lift.
    • Lampshaded by Sakura in her Super SFIV quote against him, where she offers Yang some hairspray.
    • Rumor has it that Yun and Yang's looks were partially derived from Duo Maxwell and Trowa Barton...
  • Ascended Extra: Both brothers started as just Palette Swaps of the same sprite. After Divergent Character Evolution took place, they went on to appear in Capcom Fighting Evolution, Capcom vs. SNK 2, and the handheld ports of Street Fighter Alpha 3. In vanilla Street Fighter IV, they get some cameos, and are ascended (again) to playable in the Arcade version of Super Street Fighter IV...
  • Assist Character: As mentioned above, Yang to Yun in Capcom vs. SNK 2 and the GBA and PSP versions of Alpha 3.
  • Bash Brothers: Both literally and figuratively. They even teamed up to ward off Gill.
  • Battle in the Rain: Yang's 3rd Strike stage.
  • Belligerent Sexual Tension: Yun and his Tsundere non-girlfriend Houmei, so much.
  • Blood Knight: Yun, although Yang has his moments.
  • Berserk Button: Never ever be a threat to the security of either Hong Kong or Shanghai.
  • Breakout Character: Yun, in particular, has received a lot of popularity due to being top tier in the definitve editions of Street Fighter 3 and Street fighter 4. He arguably overshadows Alex as the main character of Street Fighter 3.
  • Chef of Iron: Each of them has a cook outfit as a DLC alternate costume in SSFIV: Arcade Edition, giving off this vibe.
  • Cherry Tapping: In Ultra Street Fighter IV, the Zenpou Tenshin command grab was given a single point of damage so that it could instigate damage scaling for any hit that is successfully comboed from it for balance. Thus, if you can grab your opponent with this when they are on their very last pixel of health, you could theoretically beat someone simply by vaulting over their shoulders.
  • Childhood Friend Romance: In-story, Yang is in love with Yun's would-be girlfriend Houmei but has pretty much accepted that his feelings are unrequited. On the other hand, Houmei's little sister Shaomei is in love with him but is too shy to let it show, leading to a Love Dodecahedron.
  • Composite Character: Yun's vs. SNK and Alpha incarnations have him use the Senkyutai from Yang (which was originally one of his moves before he and Yang were seperated, complete with the lack of forward roll that Yang possessed), as well as (CvS2 only) the Raishin Mahhaken (by having Yang jump in to do it for him). Due to the ability to use Custom Combos in both games, Genei Jin was replaced with a powerful Super Art which involves both brothers attacking at the same time.
  • Damn You, Muscle Memory!: In his appearances during the Street Fighter IV series, the inputs for Yang's Senkyutai and Kaihou are swapped from their inputs in the Street Fighter III series.
  • Divergent Character Evolution: They started as clones of each other, to the point that they even shared the same slot in the Player Select screen. In 2nd Impact, they were made into separate characters with their unique movesets and Super Arts.
    • The only moves they share are their Palm Strike (Yun's Kobokushi and Yang's Byakko Soshoda), the Target Combo associated with it, the dive kick, Senpukyakku, Zenpou Tenshin and a Custom Combo-style Super Art (Genei Jin and Seiei Enbu).
  • Diving Kick
  • Flash Step: Yang's Kaihou.
  • Glass Cannon/Fragile Speedster: Both are offensive beasts yet can't take much punishment.
  • Hair Flip: Yang.
  • Hidden Eyes: Yun's cap.
  • Home Run Hitter:
    • Yun's You-Hou. It's more evident in his Alpha 3 incarnation.
    • One-upped by its Ultra variation in Super IV AE.
    • He does it with his foot but Yang's Super IV AE rendition of the Tenshin Senkyutai also ends like this.
  • Lampshade Hanging: Yun is surprised at how young Ryu, Ken, Akuma and Chun-Li (who are part of the Street Fighter III roster) are in the GBA version of Alpha 3.
  • Leaning on the Fourth Wall: Yun is consistently top-tier. One of his win quotes (usually in regards to an opponent referring to him as some variant of "cheap") while Comically Missing the Point of the accusation:
    Yun: "Cheap"?! I paid a lot for this cap!
  • Leitmotif: "Crowded Street" accompanied them throughout every iteration of III, unlike everyone outside of Alex.
    • It's also followed them into the Street Fighter IV series, with two different remixes for each twin. Yun's has an aggressive guitar motif while Yang's is a calmer techno sound.
  • Nice Hat: On Yun's side. It hits (!) when he spins it during his taunt, even.
  • Non-Dubbed Grunts: A bit jarring; they used the same voice clips from Street Fighter III: 3rd Strike (1999) to Street Fighter Alpha 3 Max (2005).
  • Practical Taunt: Yun hits with his hat twirl and Yang hits with his hair flip. Yun's also increases his attack power for his special moves for a maximum of eight taunts, and Yang's increases his attack power for all moves except for throws, which only receive one point of extra damage.
  • Polar Opposite Twins/Sibling Yin-Yang: Yun (the Yang in this situation) is outgoing and cheery and loves to skateboard. Yang (Yin) is more introverted and prefers inline skating.
  • Punched Across the Room: In the vein of the One Inch Punch, Yun's Kobukushi and Yang's Byakko Soshoda. These attacks are simply palm strikes that also have a foot stomp but if they hit the opponent, they will throw them all the way to the opposite end of the screen (and they can also cancel projectiles if timed correctly).
  • The Quiet One: Yang.
  • Raised by Grandparents: Their parents have apparently been missing since early childhood, so they were raised by their grandfather.
  • Technician vs. Performer: Yun's performer (on account of him being more flashy and cocky) against Yang's technician (his quiet personality gives way to being analytical).
  • Time Travel: Appears to be the explanation for their non-canon appearance in Street Fighter Alpha 3 MAX, where they appear to be the same age as they were in Street Fighter III. Yun's win quotes against certain characters have him make references to the future and how certain characters have changed.
    Yun: (Against Ryu) Funny, you look younger, but yet you have more moves...
    Yun: (Against Blanka) And I thought that the people from my era were weird!
    Yun: (Against Dan) You would never be able to compete in my time!
    Yun: (Against Bison) I can see why you don't exist in my time...
  • Red Oni, Blue Oni: Yun is dressed in white, but he's the Red Oni. Yang is dressed in red, but he's the Blue Oni. Their shared Third Strike stage has this motif as well: Yun's is orange while Yang's is blue.
  • The Rival: Both of them can be considered rivals to each other, but some of Yun's later appearances suggest rivalries with Chun-Li and Fei Long. The former tends to be highlighted more than not; not only do Yun and Chun-Li share a special intro in Capcom vs. SNK 2, she serves as his sub-boss in IV.
  • Tag Along Kids: Sorta, in SSFIV. They heard from their Cool Big Sis Chun-Li about the tournament, and shortly after she leaves their place the twins follow her to see what kind of fighters they can find in their way.
  • Underestimating Badassery: Gill does this to them. This leads to a 2-on-1 battle where Yun and Yang battle Gill to a standstill. Of course, this being Street Fighter, we never see this happen.
  • Vigilante Man: In Alpha 3, Yun sets off to confront and capture Fei-Long when he hears that he's involved in drug trades. The after-fight talk lets Fei-Long clear his name.
  • We Can Rule Together: In Alpha 3. Fei-Long faces Balrog and then Bison while Yun fights Juli and Juni, but is hit with The Worf Effect and loses off-screen. Bison tells Yun to kill the unconscious Fei-Long and join Shadaloo; Yun refuses and fights Bison instead.
    • Yun's ending in Third Strike has Gill make this offer to him and Yang. They refuse.

    Ibuki 
https://static.tvtropes.org/pmwiki/pub/images/sfv_ibuki.png
Shinobi of the Summer Breeze
"Ibuki, on the scene!"
Origin: Japan flag 
Fighting style: Ninjutsu
Voiced by: note 
A teenage ninja sent by her clan to investigate Gill's organization, Ibuki is caught between her high school life and ninja duties. She returns in Super Street Fighter IV, using Seth's tournament as an excuse to get out of a training camp obligation and to find hot boyfriends.

Ibuki returns in SFV sporting a new look, combining her identity as both a schoolgirl and a ninja. Other characters' stories indicate that she had been invited to take part in Karin's tournament.
  • Action Girl: The most notable examples are in her own comic, despite being lower on pecking order she has actually been in less trouble than the golden girls of the series Cammy and Chun-Li
    • Ibuki manages to escape the grasp of an evil ninja who is attempting to kidnap her and has her on a handgag. She proceeds to use her ninja magic to switch into her battle outfit, escape his grasp, and throw her Kunai at his way
    • Later when she and friends get caught in a net she manages to knock someone out while she and Sarai are still stuck inside said net, though she couldn't escape it without Yuta's help.
    • Then in the closest thing to a damsel scene for her, she gets caught by an evil ninja who brings her to her master who is in negotiation with the rival ninja's leader while Ibuki's master isn't in a position to make demands. While the ninja restraining her has a claw near her neck and they attempt to Break The Cutie, all she needs is just a quick distraction from her to escape from her peril on her own and help her injured master escape the scene.
  • Anime Hair: Her three bangs and incredibly thin and long ponytail would require copious amounts of glue to stay in place like that. Yet somehow they manage to sway wildly as she moves.
  • Badass Adorable: A gifted kunoichi who thinks the whole ninja thing is a drag and wants to do normal teenage girl stuff.
  • Badass Bystander: A very downplayed example happened in her own comic when Makoto was giving a speech trying to prove her toughness in class someone was attempting to grab her from behind. Ibuki tossed a Kunai to knock said person out when she was there just as a simple female student.
  • Bare Your Midriff: Her alt costume in Super Street Fighter IV. Also applies to her Kirin armor and sporty costume in Street Fighter V.
  • Beauty Is Never Tarnished: Ibuki is a clear benefitter of Capcom's preference of keeping their girls visually presentable. In the first III games she isn't beaten up nearly as bad as most male characters in her lose screen (and the crying could be considered cute by some). In IV she had the most effort by Capcom in terms of facial expressions, where they went out of their way to ensure her femininity and charm are clear even while she wears her mask. She also benefits from the female mechanic of not having their face distort or eyes pop out when hit by attacks such as Ryu's Metsu Shoryuken (where most male character's jaw stretches due to impact) or Seth's Ultra (most male character's eyes pop out of their heads or their mouths open to comical levels). Ibuki just looks inconvenienced in a cute way during these sequences.
    • Despite a clear chest and hip reduction in V, Ibuki still has a charm due to her more petite shape. Her eyes do not open as wide as most male character's when hit by some attacks. Special mention also goes to Necalli, as due to her small size and smaller chest when Necalli holds her up for his winpose where most males have silly faces (or Abigail's face simply not being on frame due to his size) Ibuki's face is on screen shown just to be inconvenienced, her chest is clearly on screen and certain outfits that expose her midriff also clearly show her belly button.
  • Break the Cutie: Averted, the evil Geki clan attempts this by showing her that she was stolen from them when she was merely an infant and give her a glimpse of how strong she would have been under their care compared to how weak she is perceived to be now. Fortunately it doesn't work.
  • Brilliant, but Lazy: Ibuki is shown to be a very competent kunoichi, but she constantly skips out on her training because she prefers to be a normal girl.
  • Boobs of Steel: Her revised measurements for Super SFIV give her the third largest bust (95cm) of any female Street Fighter character. Only behind Rose (96CM) and C.Viper (98) She's been toned down in Street Fighter V She appears to be even smaller than others like Sakura and Menat.
There was even a video made about the size reduction
  • Cartoon Bomb: Her V-Trigger I has her toss out a bomb with a skull-and-cross-bones version of her pet tanooki Don-Chan printed on the side.
  • Cool Pet: Ibuki has a pet tanuki named Don who also knows ninjutsu.
  • A Day in the Limelight: UDON Comics gave her a four-issue arc as their third Legends entry (following Sakura and Chun-Li). Also gives her an origin story.
  • Dangerously Short Skirt: While her SFV skirt can be this at certain times her SFIV summer outfit skirt does not provide much protection. It actually can be revealing while she is still standing.
  • Does Not Like Shoes: Her default ninja attire has her wearing wraps that expose her toes and heels. However, SFV has her wearing her schoolgirl outfit combined with ninja clothing as her default, which includes shoes.
  • Explosive Stupidity: Averted, Ibuki isn't affected by her own bombs (alongside the rest of her weapons).
  • Fanservice Pack:
  • It is said in the Street Fighter X Tekken artbook that during the game's development Ibuki's breast were decided to be increased to around twice their usual size from the Street Fighter IV size in official artwork. This could be seen comparing the concept artworks she is part of and the finalized version with her breast being noticeably more pronounced.
  • Her usual outfit is a tan kunoichi's uniform, which is relatively modest (exposed hips aside). Her default outfit in V edges a bit closer since she comes to fight dressed as a high school ninja (which also showed up in IV minus the mask as a DLC outfit) but it's her DLC outfits that really dive into this, particularly the Swimsuit and Sports outfits (which are a Japanese high school one-piece and a very revealing two-piece track-and-field outfit, respectively).
  • Flash Step: The Kasumi Gake, which rushes towards her opponent and leaves a cloudy afterimage.
  • Flechette Storm: The Kasumi-Suzaku super art consists of her throwing at least a dozen kunais at an opponent while in midair. The Street Fighter IV version of her Hashin Sho ends with this. In SFV, she is capable of throwing up to five kunais at once at ground-level; the first time in the series she is able to do this.
  • Force and Finesse: She is the finesse to the force of her rivals Makoto and R. Mika. Also to Sakura and Juri to a lesser extent.
  • Fourthwall Mail Slot: Ibuki hosted one in the segment "Ask Ibuki" where she was asked, and she answered about the kind of underwear she wears. This was due to how much of her hips her ninja outfit reveals without any sort of undergarment being shown.
  • Fuuma Shuriken: Her V-Trigger II has her throw one of these, and it also comes back.
  • Genki Girl
  • Girly Bruiser: She loves Tanuki themed accessories, gives a cute smile after winning, and can defeat men who are 8 feet tall.
  • Girly Girl: She constantly decorates her accessories with Tanuki themes, has a very feminine voice, and most of her alternate outfits tend to be dresses/skirts/or form fitting.
  • Girliness Upgrade: Initially Ibuki was more of a regular girl, while both Elena and Makoto were both clear tomboys in comparison of her, meaning she still filled the girly role but was less girly than Chun-Li. Her next appearance in Gem Fighter had Ibuki mostly have male disguises (including Rolento, her future partner in SFXT). However when she was announced for IV her girlyness exploded. Kat Steel made Ibuki sound very feminine, she had one of the biggest chest sizes in the game, and her alternate outfits were form fitting or included girly accessories. V continues with her girly personality with even more feminine outfits and she had a girly run in Shadowfalls (when not being a ninja).
    • Her SFV Battle Outfit could be considered a girlyness upgrade over her historically default brown ninja outfit complete with a dangerously short skirt.
  • Girly Run: She does this in Shadowfalls. In game she does a more practical run.
  • Hand Seals: Her Critical Art has her using several of these.
  • Hidden Ninja Village: Her stage in New Generation and 2nd Impact.
  • Highly Visible Ninja: Somewhat subverted, Ibuki's outfit is a more traditional type of ninja dogi. And the dull colors allow her to blend in with the surroundings better. Played straight with some of Ibuki's alternate colors. One even looks like Naruto Uzumaki's outfit.
  • Hopeless Boss Fight: An interesting example. Her one and only controlled battle in Shadow Falls has her fight Balrog. The player has to beat Balrog using Ibuki for the plot to continue. Despite winning clearly in the fight Balrog gets up unfazed and this leads directly into the fight with Mika to continue the plot.
  • I Just Want to Be Normal: Mostly does the ninja thing out of a commitment to her family and not because she likes the work. She'd much rather live the life of a normal teenage girl.
  • Informed Attribute: Ibuki´s SSF4 bio changed her bust size to 95cm, placing her 8cm above Mai Shiranui (87cm), 7cm above Chun-Li (88cm) and 1cm below Rose (96cm). Model-wise, Ibuki´s bust doesn´t appear to be that big when compared to that of the other female characters. Not to mention she is only 157cm tall.
    • The change was probably done to make it match her art original art which does show her to be rather busty. In that case, this trope would also apply then to her old measurements which were more modest.
  • Instant Costume Change: She only takes an instant—and a puff of smoke—to switch between her ninja attire and her casual clothes.
    Ibuki: "Please don't look! I need to change outfits and I'm outta bombs!"
  • Joshikousei: Her alternate outfit in SSFIV, although it bears more resemblance to the Western-style uniforms that are more typically seen in Real Life Japan. Her default outfit in SFV is a Ninja-ised version of this.
  • Looking for Love in All the Wrong Places: Ibuki is constantly looking for a boyfriend, including on the battlefield. Whenever she fights a male character, there's a good chance her win quote will comment on their looks and/or personality, and if she's fighting a girl who has a brother, she'll ask about them.
    Ibuki: (To Abel) You're not a bad looking guy, but would it kill you to smile once in a while?
    Ibuki: (To Cody) I do like bad boys. Those handcuffs are overkill, though. Wait - Are they real!?
    Ibuki: (To Guy) Quite a hunk, but the outfit needs to go. You don't look like a ninja at all!
    Ibuki: (To Ed) I mean, you've got the looks, but you seriously gotta work on your conversation skills.
    Ibuki: (To Charlie Nash) You're handsome, and your voice is pretty cool, but you scare me.
  • Male Force Female Finese: She is the female finese to Birdie's force when teaming. When they first met he was able to destroy part of the building she was standing in with one hit and he defeated her using said finese.
  • Modesty Shorts: Her schoolgirl alt has her wearing bike shorts under her skirt. Her default outfit in V is a mashup of her ninja garb and school uniform and she takes a more Sakura-esque route by wearing bloomers under her skirt instead of bike shorts.
  • Ninja: And in a rare display of getting facts right, Ibuki is (pre-SFV) actually wearing an outfit typical of real ninja and kunoichi.
  • Ninja Log: Her V-Reversal in Street Fighter V has her teleport above the opponent in a puff of smoke and kick them in the face, leaving behind one of these in her former spot.
  • Ninja Run: Her forward dash in the IV games.
  • Parental Abandonment: In the Street Fighter Legends manga by UDON. She was an abandoned infant found by the Geki Clan of ninjas and nearly was inducted into the clan, but her (future) sensei had a change of heart and ran off with Ibuki and raised her as his daughter.
  • Practical Taunt: Ibuki playfully jumps into the air and onto the opponent's head, waving to them as she lands behind them. If the taunt hits, her attack power will be increased as well.
  • Pint Sized Power House: While nowhere near the strength of her Tomboy rival Makoto, Ibuki has been shown to be able to hip toss a 700+ pound man with the same ease she would the sub 100 pound Ling Xiaoyu from Tekken.
  • The Rival: Changes throughout each game. In IV, it's Sakura. In V, it's R. Mika. In III, it's Makoto.
  • The Baby of the Bunch: In Shadowfalls when it comes to Karin's group the other two girls are fresh faced adults while the two men are clearly adults. Ibuki herself is still firmly high school age. Furthermore both Karin and Mika both go out of their way to protect Ibuki, with Karin specifically telling Ibuki to get to safety first when the helicopter arrives and Mika literally taking a punch to the face from one of the heaviest hitters to protect Ibuki.
  • Throw Down the Bomblet: Her V-Trigger I in Street Fighter V has her throw a bomb that launches the opponent into the air, Cyrax-style.
  • She Cleans Up Nicely: While Ibuki is by no means unattractive normally, her story costume in V shows that she both looks and fights quite nicely in a formal dress.
  • Speed Echoes: In Street Fighter V her dashes and some of her special moves produce after-images.
  • Sphere of Destruction: If not used in grab-range, her Yoroi-Doushi super art will turn into this.
  • Stripperiffic: Her ninja outfit in Super Street Fighter IV, particularly in her arcade ending, sure shows quite a bit of her hips, and then some, and gives viewers the impression that she's Going Commando. The UDON's comic book series has her tackle this directly via a Fourth-Wall Mail Slot, where she explains she's wearing a bodysuit beneath her ninja garb.
  • Tomboy And Girly Girl: She's the girly-girl to all three of her aforementioned rivals' (Sakura, R. Mika, Makoto) tomboys. Also arguably the Girly Girl to Linn Kurosawa, the AVP character she is based off
    • Ibuki can be considered a tomboy and girlygirl by herself. Her personality is girly and loves cute things while her ninja persona has a more unisex fighting style (compared to both Chun-Li's and Rose's girly one) uses dangerous weapons and can perform tasks such as pick locks and in general gets her hands dirty.
  • Unwanted Rescue: A subdued unseen example, but in Shadow Falls as Zangief's Fangirl R. Mika sees her idol Zangief carrying the unconscious Abel to safety, Mika attempts to do the same to Ibuki when they are running into the helicopter (though out of sight of the player), you can hear Ibuki telling Mika "put me down" off camera. Granted being able to pick up the just over 100 pound Ibuki isn't nearly a feat compared to a brick powerhouse like Abel.
  • Who Wears Short Shorts?: In her "sporty" outfit Ibuki wears shorts that don't fully cover her rump. What is covered can still be shown with the outline of the shorts due to how form fitting they are.
  • Zettai Ryouiki: Ibuki's Street Fighter V garb are stockings beneath a skirt which exposes a little bit of thigh, but not even close to the perfect ratio that Japan considers the most "sexy".Her story mode has one image where her skirt is barely enough to cover "Vital" spots in SFV.

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    Necro 
https://static.tvtropes.org/pmwiki/pub/images/sf3_necro.png
The Living Experiment
"Freedom was once just a dream, now I can fight to achieve it."
Origin: Russia flag 
Fighting style: Self-taught (augmented via cybernetic enhancements)
Voiced by: note 
A former subject of Gill's experiments who wants to elude his captors. His real name is Illya (the Russian version of "Elijah").
  • Ascended Extra: Despite being one of the handful of SF III characters yet to make another playable appearance, he (and Effie) are featured a fair bit in the comic; they even had their own oneshot.
  • Bald of Awesome: Though some of his quotes make it seem like Bald of Evil.
  • Berserk Button: Has a couple in the Street Fighter Unlimited comics. Cammy presses one when she calls him a monster in issue 1. Endangering or threatening Effie is another one; the Delta team transporting him in issue 2 learns this the hard way.
    Necro: I really was going to go easy on you guys. I know that for you, this was just business. But when you put that little lady there in danger, for me, It's Personal.''
    • Don't call him a "Twelve" either.
    Necro: I am not one of those abominiations! (in response to Alex asking if he is one. Effie even lampshades it).
  • Body Horror: The result of the experiments is what gives him the odd looks and extremely stretchy limbs. Closer inspection of his artwork reveals that either his shoulders have sunk lower than where they should be, or he has balloon biceps.
  • The Cameo: Necro appears in Street Fighter V in the background of the Halloween stage, wearing a witch's hat and cowl and stirring a cauldron, accompanied by his girlfriend Effie.
  • Distress Ball: In his New Generation and 2nd Impact endings, Gill gets him bound and locked inside a building located in an island that's about to be destroyed. His girlfriend Effie is the one who releases him.
  • Facial Markings: Has red markings on his face and body.
  • Fashionable Asymmetry: he wears slightly different boots.
  • Flawed Prototype: He's the original "G-Project" prototype that eventually led to the creation of the Twelve-like genetically-engineered mutants.
  • Hidden Depths: His real goal in life? Opera singer.
  • I Just Want to Be Normal: All he wants is to live a normal life with his girlfriend.
  • Jerk with a Heart of Gold: Some of his win quotes (see above) are rather vicious, but he's generally a good guy.
  • Monochromatic Eyes: His eyes are completely white.
  • Names to Run Away from Really Fast: Necro is the Greek prefix for death.
  • Out of Focus: He hasn't appeared at all since his first appearance. He, Twelve and Q are the only characters whose involvement in the SFII-SFIII interregnum is not shown (not counting Urien and, by extension, Gill, since the former will be added in SFV later). However, he and his girlfriend Effie are shown making a cameo in the background of the upcoming Halloween stage in SFV.
  • Practical Taunt: Sticks out his tongue and waves it around, which causes one point of damage if it hits. It also increases his attack power for all moves except throws.
  • Rescue Romance: Effie saved him when Gill told him "You Have Outlived Your Usefulness". He returned the favor when she almost fell off a train's roof and he caught her.
  • Rubber Man: Unlike Dhalsim, Necro seems to need momentum to stretch. It's like the difference between Luffy and Plastic Man. He also conforms to the "silly" stereotype a little, being extremely animated during fights and often joking after them.
  • Shock and Awe: Thanks to his built in power generator, he can discharge electricity from his body.
  • Suplex Finisher: His Slam Dance Super Art, which deserves special mention because he uses his stretching abilities to really bring the pain here.
  • Suspiciously Similar Substitute: He's got the stretchy powers of Dhalsim, and the electric powers of Blanka.
  • Tattooed Crook: Has mysterious red markings all over his body and is on the run from the authorities.
  • Ugly Guy Hot Girlfriend: His girlfriend is Effie, a Perky Goth red latex with Girlish Pigtails and a Sexy Backless Outfit. It's hard to judge her age by her looks, but Word of God lists her birth year as 1979 so assuming the game takes place in the year it was released in, she's either 18 (if you're playing New Generation/Second Impact) or 20 (if you're playing Third Strike).
  • Unwilling Roboticisation: Necro has been enhanced with a built-in power generator. Also, implanted into his brain is a cybernetic computer that helped give him his fighting abilities.
  • Walking Shirtless Scene: He wears overalls and nothing else.
  • Wearing a Flag on Your Head: It's not immediately obvious, but check out his colour themes compared to the Russian flag tagged onto his entry...
  • X-Ray Sparks: The effect of anyone hit by his lightning.

    Sean 
https://static.tvtropes.org/pmwiki/pub/images/48_sean_sf5.png
The Cannonball Kid
Origin: Brazil flag 
Fighting style: Imitation of Ken's Ansatsuken
Voiced by: note 
Full name Sean Matsuda, he is Ken's self-appointed disciple. Sean comes from a family of Brazilian Jiu-Jitsu practitioners, including his older sister Laura, older brother Fabio, and grandfather Kinjiro. Sean is the only member of the Matsuda family who wishes to learn Ansatsuken, although his skills in the martial art can stand much improvement.
  • All Just a Dream: His ending in 3rd Strike; in this case, a severe beating-induced dream.
  • But Not Too Foreign: He's Afro-Brazilian, but his father's side of the family is from Japan. This convention is Truth in Television: Brazil has a considerable Japanese community, which has made its mark on Brazilian culture. Lyoto "The Dragon" Machida, anyone?
  • Butt-Monkey: Both of his endings results in Sean being the butt in the joke. In the original and 2nd Impact, he's sent on a Snipe Hunt by Ken where he has to defeat Ryu in order to become his pupil. In 3rd Strike it was All Just a Dream and he actually loses in a qualifier match for the Street Fighter tournament.
  • The Cameo: He appears in Street Fighter V during Laura's story mode. He also appeared along with Ken in Ryu's pre-fight introduction, as well as his ending in Marvel vs Capcom.
  • To Be a Master: It's very evident that he's on the road to be one by a few of his win quotes:
    Sean: "I like close fights. It makes me stronger!"
    Sean: "My master was right... I have to improve myself with every battle!"
    Sean: "With every match, my timing becomes more precise!"
  • Curb-Stomp Battle: His first opponent in the tournament is...his master, Ken. The battle doesn't end well for Sean.
  • Demoted to Extra: Originally supposed to be the only shoto fighter of Street Fighter III, but due to fan backlash Ryu and Ken were added. This most likely changed Sean from something else completely and up until Street Fighter V, he was rarely mentioned in any form.
  • Determinator: In 2nd Impact he clearly knows he's outmatched by Ryu, yet he continued to attempt to beat him. Also despite some hard losses, he continues to strive to become better. Dude just doesn't quit.
  • I Know Madden Kombat: He has a taunt where he does a jump shot with a ABA basketball that does a single pixel of damage if it hits. It's useful for setting up combos, as it can't be blocked low.
  • Heroic Bystander: In the UDON comics he sees some thugs harassing Chun Li and steps in to handle them, despite her saying his involvement wasn't needed. He responds that his sensei taught him to always help people in need.
  • Hero-Worshipper: His desire to learn Ansatsuken from Ken is put into perspective with his participation in SFV, wherein Ken saves Sean from being melted by F.A.N.G's poison hands in the nick of time. It's highly likely Sean developed this after being saved in such a spectacular fashion.
  • Hot-Blooded: His catch copy in Third Strike is "The Hot Blast Kid", and several of his facial expressions and quotes reflect this.
  • Joke Character: Slowly turned into one. His taunt attacks are shooting basketballs.
  • Meaningful Name: Sean, Ryu and Ken are the only shotos of the III series besides Akuma. Now say it really fast.
  • Nerf: Of all of the cast of III, Sean got it the worst. The guy was actually top tier in 2nd Impact. Then came the grand balancing act that was 3rd Strike, where he hit rock bottom tier.
  • Out of Focus: Aside from a cameo in Ken's ending in Marvel vs. Capcom, he hasn't appeared at all outside of Street Fighter III. Come Street Fighter V, he finally reappears at the beginning and end of Laura's story mode with a new design.
  • Overshadowed by Awesome: Even though Sean has a rep of a losing streak, a lot of his losses were by those who are classified as being 'difficult to defeat' in the first place. He loses to Ken in the World Warrior finals; the one man that's pretty equal to Ryu in ansatsuken. Then Ryu. And who usually beats Ryu? However he wins the U.S. Tournament in Street Fighter V: Arcade Edition and is even seen wearing a black belt in his III appearances. So it's reasonable to assume he's not a slouch.
  • Race Lift: His skin seems to be considerably lighter in Laura's story mode art in Street Fighter V, although not in his 3D model. This was corrected for Street Fighter V: Arcade Edition, where he was once again depicted with dark skin.
  • Shotoclone: Could be seen as a subversion; despite being Ken's disciple, he actually has a unique moveset, being the only shoto character with Command grab (Sean tackle). Also, his only projectile (normally a staple special attack for this character type) is a super attack.
  • Practical Taunt: A basketball comes from off screen and Sean throws it at the opponent. This taunt increases the stun damage of his attacks, and can be stacked up to three taunts.
  • Snipe Hunt: His ending in the first game suggests that Ken tells him not to return until he's able to defeat Ryu. He doesn't.
  • Spear Counterpart: To Sakura. He's a novice young fighter who wants to emulate and become a student of Ken, and Sakura is the same, except with Ken's best friend, Ryu, being the focus of her attention. However, Sean lacks any of Sakura's natural talent, leading to his attacks needing much more refinement.
  • Spirited Competitor: As expected from the Spear Counterpart to Sakura.
    Sean: (To Dudley) "My fist is my soul! You can't defeat me with that spiritless punch!"
  • Straw Loser: Subverted. Due to manipulated opinion, Sean is often made out to be one. In fandom he’s often compared to Dan (as irony to his quote not to be) and even said to be worst. However that illusion drops when one realizes Sean has trained in ansatsuken in even LESS time than Dan and has actually learned to execute the moves more viably than him. The losses Sean has suffered are more due to inexperience and being Incompletely Trained.
  • Throw the Dog a Bone: Sean actually manages to win the U.S. tournament. Though it's in Laura's SFV ending, but at least it's something.

    Oro 
https://static.tvtropes.org/pmwiki/pub/images/sf3_oro.png
The Enlightened Hermit
"Your moves are deadly... They could kill me by boring me to death!"
Origin: Japan (resides in the Amazon) flag 
Fighting style: Senjutsu
Voiced by: note 
An old hermit who possesses incredible power. Because of his great age, he has decided that he wants to pass his skills on to Ryu. Akuma has taken note of Oro's strength and wishes to challenge him. He briefly makes an appearance in several characters' stories in Street Fighter V, before finally joining the roster in full for the game's final season of DLC, Season V.
  • Adaptational Badass: He's already stated to be one of the most powerful characters in the cast, but the UDON comics have him curb-stomping Akuma when in the games, they willingly called off the fight as it would end in a stalemate.
  • (Almost) Bald Of Awesome: He has a few remaining hairs on his head, but they can likely be counted on a single hand.
  • Amazing Technicolor Population: Oro has a bright yellow-toned skin, for some reason.
  • Ambidextrous Sprite: Pretty notable since apparently he's able swap the arm that's bound up inside his robe every time he changes sides...
  • Battle Aura: In a side-story for SFV, Dhalsim and Oro meet each other and have a discussion. While talking about what Chi is (and other forms of supernatural power), Oro suddenly starts emanating the Satsui no Hado. Dhalsim prepares to defend himself... before Oro promptly goes back to normal, saying it was just him faking it.
  • Beware the Silly Ones: Oro has the voice of a frail and senile old man, and has a habit of falling asleep anywhere at anytime. He's also one of the most powerful beings in the Street Fighter universe.
  • The Cameo: He suddenly appears in Street Fighter V during Dhalsim's Story Mode, passing through India searching for interesting people. Karin also goes searching for him during her Story Mode. Menat's Story Mode has her give Oro a warning from her master (Rose).
  • Cool Old Guy: He's an easygoing guy with a sense of humor about himself. One of the things he does in his spare time is help guide people through the Amazon jungles. Not really the kind of personality you would expect from a hermit.
  • Difficult, but Awesome: His unique style makes him a very hard character to use correctly. Anyone who's seen a skilled Oro player, however, will say it's probably worth the effort.
  • Dirty Old Man: "Pretty girls" is listed as being one of the things he likes. The UDON comics have him bring Ryu to train at a beach just so he can look at the women there.
    Ryu: Perhaps our time would be better spent in a less distracting location. One where your thoughts would not...wander?
    Oro: My dear boy, taking a moment to pause in deep meditatative appreciation of the female form in its most nubile, uninhibited beauty is never a waste of time.
    • When Ibuki shows up for to challenge him for her Final Exam in Third Strike, he's disappointed that she's not asking him out on a date instead.
  • Double Jump
  • Energy Ball: Nichirin Shou; has a Super Art version called Yagyou Dama.
  • Expy: Of Master Roshi in a fashion. See Dirty Old Man above.
  • Genius Bruiser: He may be one of the most powerful street fighters in Street Fighter canon, but he also has the brains to go along with the brawn. In his spare time, it's also hinted that he studies advanced mathematical theory outside of practice. Also invoked with his fighting style, as his limited capabilities demand players to work around and study his dynamics, and as he claims how his style requires the study of heaven and earth, meaning to realize your entire scenario and situation, arena, fighting style, the works.
  • Going Commando: Wears nothing underneath his rags. You can actually see his dangly bits during a few select frames of his kicking animation. Counts as Squick and possibly horrific. Taken up a notch in the UDON comics where he performs a meditative stance... right over one of the beach-goers, giving the poor guy a full view of his unmentionables.
  • Gonk: He has sickly yellow skin, bright red eyes, an extremely wrinkly face, and only a few strands of hair left on his head.
  • Heavy Sleeper: He's often seen sleeping before or right after a fight, and in a quite odd fashion -hanging from the ceiling. Hell, he even sleeps as a taunt. One has to wonder if that plays any role in his formidable longevity...
  • Hermit Guru: He lives in a cave in Brazil with various animals as his only company.
  • Holding Back the Phlebotinum/Power Limiter: He fights with one arm bundled up and strapped to his body, to avoid seriously injuring or killing his opponent inadvertently. In some of his Super Combos, though, you can plainly see both arms.
  • Limit Break: Oro keeps one arm sealed at all times when fighting an opponent to keep from killing them accidentally (yeah, he's that powerful). The point is, he can use both his arms: if the player imputs a Super Art while Oro has maxed his super bar, using not one but three of his punches, he will do a full-powered version of the selected Super.
  • Ki Manipulation: As the result of his immense training and the style he practices, he is but one of the masters of fully having mastery over his entire being. This even goes for his immortality, as Senjutsu is primarily centered on balancing and refining life force to attain that kind of longevity.
  • Kung-Fu Wizard: A lot of his promotional materials claim him as to be the wizard of the Street Fighter series proper, and for good reason, as Senjutsu studies greatly into both the fields of ki and to realize the human body's fullest potential.
  • Meaningful Name: The word "oro" happens to be Spanish/Italian/Portuguese for "gold", and it is occasionally encountered (though very rarely) as a given-name in these cultures (Oro lives in the Portuguese-speaking Brazil). Given the character's skin tone, this might be more than a coincidence...
  • Metronomic Man Mashing: Seen in his Niou Riki hit-throw and taken Up to Eleven with the Kishin Riki Super Art.
  • Mind over Matter: The Tengu Stone Super Art, during which he summons random objects like woks, signposts and pieces of concrete and cause them to float around him.
  • Monochromatic Eyes
  • No Brows
  • Mythical Motifs: A very rare and realistic (though also artistically exaggerated) depiction of a sennin or xian, being hermits who have taken up Taoist practices of studying ki and have attained many great powers after many years of practice, including immortality, flight, and transcending human limits of power and endurance.
  • Old Master: Takes Ryu under his wing and mentors him in one of the endings for III. He's also over 140 years old.
  • Out of Focus: He hasn't appeared at all outside of the III series, except in a cameo in Dhalsim's Street Fighter V story and later Menat's, before finally becoming playable in the 5th round of the game's DLC.
  • Pint-Sized Powerhouse: At 5' 3" (161 cm), he's the shortest male character in the series, and one of the shortest in general, only beating out Karin, Sakura, Makoto and Ingrid in height. Despite that, he's one of the most powerful characters in the entire Street Fighter canon.
  • Practical Taunt: Oro falls asleep, and this decreases his stun gauge faster.
  • Prophet Eyes
  • The Rival: To Akuma; after the two of them performed a Sherlock Scan on each other, they immediately called off the fight because it would only result in a Mutual Kill.
  • The Southpaw: He's noted that his dominant arm is the one he keeps bound to give himself more of a challenge, which would be his left arm.
  • Tarot Motifs: Oro represents The Hermit in the 30th Anniversary Tarot Deck. The symbolism is self-explanatory, with Oro being a literal wise old hermit who lives in a cave.
  • Walking Shirtless Scene
  • Willfully Weak: He fights with only one arm in order to give his opponents a fair chance at winning.
  • With My Hands Tied: Oro purposefully seals or limits the use of his dominant arm (his left) while he fights, because if he used both then he'd be so powerful that he could accidentally kill his opponents with a single attack. In III, he ties his robe around it. In V he has both arms unsealed, but challenges himself by balancing his pet turtle in his left hand while he fights primarily with his right. There is only one known occasion where he will consider forgoing his self-imposed restriction: playing videogames.
  • Years Too Early: He feels that Ryu (as of Third Strike) would make a good enough opponent to force him to use both arms...after another 18 years or so of training.

    Elena 
https://static.tvtropes.org/pmwiki/pub/images/sf3_elena.png
Capoeirista of Wind and Earth
"I'll show you my dance. You ready?"
Origin: Kenya flag 
Fighting style: Capoeira
Voiced by: note 
An African warrior princess seeking to meet new friends. Ultra Street Fighter IV expands on her origin story, as she is told by her father to enter the tournament and put a stop to S.I.N.'s activities in their village.
  • Africa Is a Country: When the Maasai-inspired Elena debuted, she was the first continental African character depicted in the series, but true to form her birthplace was only ever noted as ‘Africa’ in promotional materials, unlike all of her fellow fighters, whose nationalities were specified. This was quickly corrected though in 2nd Impact, where she was unambiguously (and suitably) assigned Kenya as her birthplace.
  • Against the Setting Sun: Her stage in Third Strike, set on the Kenyan savanna, features an enormous hazy sunset.
  • All-Loving Hero: She travels the world to make friends, and even befriended Akuma in her SSIV ending!
  • Badass Adorable: She's as capable a fighter as everyone else, but she's so lovable that you'll definitely want to be her friend afterward.
  • Boyish Short Hair: Has a short, touseled mop of silver-white hair.
  • The Bus Came Back: Was left out of Super Street Fighter IV, but returned as a DLC Character for Street Fighter X Tekken and Ultra Street Fighter IV.
  • But Not Too Black: Her skin tone is a lot lighter in-game than it is in official art.
  • The Cameo: Perhaps, one of the few SFIII characters that appeared in Super Gem Fighter: Mini Mix, alongside with the fully-playable Ibuki.
    • She can also be seen in the London street stage in Capcom vs. SNK 2, standing on the sidewalk with a bag of groceries in her arms.
    • Appears in G's Arcade Mode Ending, shaking hands with him.
  • The Chief's Daughter: Her father is head of the tribe. We finally get to see him proper in Elena's Ultra intro.
  • Cute Bruiser: A very friendly princess who won't hesitate to kick your ass...and then ask to be friends.
  • Cute Clumsy Girl: Tends to fall over during her victory handstands.
  • Dance Battler: Her fighting style is based on Capoeira.
  • Did We Just Have Tea with Cthulhu?: Her ending in IV. Did she just take a picture glomping and smiling with Akuma?
  • Distaff Counterpart: To Dee Jay. Gameplay-wise, they don't have much in common, but the both of them are dark-skinned fighters known for their friendliness, smiling faces and rhythmic fighting styles.
    Elena: (vs. Dee Jay) What fun! We may hail from different locals, but our rhythm is in sync.
  • Does Not Like Shoes: Like Juri, she's always barefoot.
  • Extremity Extremist: As the Capoeira master that she is, she's limited to kicking with her loooong legs. Her throw is done with a leg.
  • Foreign Fanservice: A very attractive Kenyan princess.
  • Friend to All Living Things: She is frequently pictured with iconic African animals in artworks (lions, lemurs, etc.).
  • Fun Personified: She may be even more infectious (in a good way) than Dee Jay, if her appearance in USFIV is anything to go by.
  • Genki Girl: Very cheerful and friendly.
  • Gentle Giant: A rare female example, Elena is extremely tall, but also incredibly friendly.
  • Gratuitous English: Kenyan by birth and educated in France, Elena still calls out most of her attack names in English. She's even polite enough to point it out in one of her 3rd Strike win quotes:
    "My accent? I must have picked it up in my travels!"
    • Justified, as English is one of the two official Kenyan languages, along with Swahili, which she also uses in her X Tekken intro and one of her taunts in Ultra - a cheery "jambo!" (hello!).
  • Healing Factor: Elena is the only Street Fighter character who has the ability to use Healing, a Super Art which allows her to regain up to 1/3 of her life energy bar if given the opportunity.
  • Huge Schoolgirl: As seen when she's a foreign exchange student in Japan.
  • Incorruptible Pure Pureness: According to Gouken, she has zero evil in any of her attacks.
  • In Harmony with Nature: She loves being around animals as much as people.
  • Kenya: Her tribe hails from the Highlands outside the capital of Nairobi. Her beaded accessories (particularly her beaded collar) and extreme height suggest her design is based on Kenya's native Maasai people.
  • Kick Chick: To the Extremity Extremist... extreme.
  • Nice Girl: Isn't fighting because she likes the challenge, wants to be the best, or anything like that. She's only looking to meet new people.
  • Odd Friendship: With Akuma of all people.
  • Offscreen Moment of Awesome: In her Ultra ending, she reminisces about all the wonderful people she fought and befriended. This includes an encounter - and a hug! - with Akuma, the biggest badass antagonist in the entire series.
  • The Power of Friendship: As her ending in Ultra shows, she's capable of making friends with anyone, including Akuma!
  • Practical Taunt: Elena does a handstand, and increases the stun damage of her attack, and can be stacked up to three taunts. The taunt is also capable of hitting opponents.
  • Rotoscoping: For some reason, her animation was done like this, besides her head. It ends up looking smoother than usual, even by Street Fighter III standards.
  • She's Got Legs: It's pretty much all she's got since she's an Extremity Extremist. She won't involve her hands in the fight unless she's standing on them to expand her kick repertoire.
  • Slide Attack: Pressing down-forward and hard kick has her perform a baseball slide-like sweep.
  • Statuesque Stunner: Elena towers above all of the other Street Fighter ladies (and some of the men) at an impressive height of over 6 feet.
  • Stripperiffic: She fights in a bikini. Did we mention that she fights in a bikini?
  • Take It to the Bridge: Her stage in New Generation and 2nd Impact takes place between two cliffs that are connected together by a handmade wood bridge. After the first round a condor will swoop by and slice the ropes connecting the bridge to the cliff and it'll fall down into the valley below where the fight continues within a small jungle village (which is presumably her home).
  • Tarot Motifs: Elena represents The Lovers in the 30th Anniversary Tarot Deck. This fits with Elena's unrivaled friendliness on the battlefield, travelling the world and fighting to make friends with people.
  • Tomboy Princess: Since she's an African princess and her theme music in New Generation/2nd Impact is titled "Tomboy". She is probably the second most tomboy character in the III games, just under Makoto but above Chun-Li and Ibuki.
  • Tomboy And Girly Girl: Somewhat averted. She was meant to be the tomboy to the girly Ibuki (the only other female at the time she debuted). Makoto has easily taken over the role and Elena's friendly personality has since been emphasized since Makoto debuted. Ibuki herself is usually portrayed as friendly, but Elena is a whole other level and now can be considered the in between in their Town Girls: relationship.
  • Underwear of Power: She fights in a bikini.
  • Walking Swimsuit Scene: Once again, she fights in a bikini.
  • Younger than She Looks: The Ibuki UDON comics reveals her to be a year younger than Ibuki and Makoto despite her height. This is debatable as the UDON comics do take liberties with their stories.

    Gill 
https://static.tvtropes.org/pmwiki/pub/images/sfv_gill.png
Emperor
"The mark of my dignity shall scar thy DNA."
"Harmony. That is the truth of what you must seek."
Origin: Illuminati flag 
Fighting style: Illuminati techniques
Voiced by: note 
The enigmatic leader of the Illuminati. Gill was raised from birth under the organization's watchful eye and genetically modified in his youth to wield fire and ice power along with his brother Urien, who was given metal and lightning abilities. When he came of age, Gill was granted the title of President. Urien later challenged him for the title and won, but Gill ended up promoted to an even higher position - Emperor. According to a prophecy foretold by the Illuminati, Gill is destined to become the new savior of the world. Thus, Gill manipulates world events to ensure that this prophecy comes to pass.

He appears in V in the ending of the Cinematic Story, revealing the woman known as Helen to be his secretary Kolin in disguise, before finally making his first true playable appearance as the 5th DLC character for Season 4.
  • Adaptational Badass: While he's already powerful in the games, supplementary material makes him even more powerful than normal. The UDON comics, in particular, have him curb-stomping Evil Ryu and Oni at the same time! And given that both of them are capable of fighting evenly with Asura, The God of Wrath, that's saying something.
  • Affably Evil:
    • He's an egomaniac with a Messiah complex, and all round not a very nice guy, but despite that still manages to be the least condescending villain in the series. Also has an odd tendency to throw fights he doesn't care about, such as with Alex.
    • He's this to contrast with his brother Urien. He does respect his opponents and recognizes their abilities. The only reason he gave Dudley his car back is how impressed he was at Dudley's fighting abilities.
    • In V, he has very warm and sincere quotes or suggestions towards many of the good or neutral aligned characters. Even Balrog. To certain evil characters or those he holds animosity toward however, his guotes are scathing or humiliating.
    Gill to Balrog: A crude desire... I doubt that is what you truly want. You've just yet to discover that which you cherish.
  • Always Someone Better: To his brother Urien. He was chosen to be the leader of the society simply because he was stronger. Urien seeks to overthrow him.
  • Amazing Technicolor Population: Half of him's red, the other half's blue.
  • Ambidextrous Sprite: Defied. See Fashionable Asymmetry below.
  • Anti-Villain: He really does have humanity's best goals in mind. It's just too bad that his altruistic ideals are overshadowed by his very draconian methods. Still he's somewhat less of a dick than Bison.
  • Authority Equals Asskicking: He's the leader of the secret society and the most powerful member.
  • Asskicking Equals Authority: He's made the leader of his secret society simply because he's that powerful (and is prophesized to save all of creation).
  • Auto-Revive: Resurrection brings him back into the fight if you KO him while he has his super meter maxed out. Using Resurrection then shuts off his super meter for the rest of the round.
  • Badass Back: In Street Fighter V. As a throwback to his asymmetry gimmick in his debut game, players only get to see this when he's facing right, making him animate more like a character from a 3D fighting game rather than a 2D one.
  • Badass Bookworm: He's seen reading a book in his intro from New Generation and 2nd Impact, but it merely could be his cult's version of The Bible.
  • Benevolent Boss: He's no angel, but he genuinely wants the best for what he sees as a dying world and compared to his Ax-Crazy tyrant of a brother, he's really not all that bad.
  • Big Bad: Of Street Fighter III.
  • Cain and Abel: He's the Abel to Urien's Cain.
  • Colony Drop: One of his Super Arts has him calling down a meteor shower of fire and ice projectiles.
  • Color-Coded Elements/Color-Coded Wizardry: Gill's double-color design was meant to show off the capabilities of Capcom's new CPS3 hardware, which could use non-mirrored sprites. Thus, Gill can actually have a different colored side visible depending on his facing. He will also use fire-based attacks when his red half is facing the screen, and the chilling ones if his blue half is prominent.
  • Cue the Sun: Gill's victory splash screen in V ends with rays of light shining upon him.
  • Dark Messiah: He fashions himself as one, believing that he's saving the world by causing its destruction.
  • Defeat Means Playable: He can be unlocked in the home versions of 3rd Strike by defeating him with the rest of the cast once.
  • Does This Remind You of Anything?: In his ending, Gill can be seen parting an ocean by sheer force of will, in order to lead his choosen people to his promised land... Moses, anyone?
  • Elemental Powers: Fire and Ice
  • The Emperor: Of his cult which may be a Path of Inspiration.
  • Even Evil Has Standards: He's sincerely disgusted by Urien's selfish intentions. And he sees Bison as a cancer that plagues the world.
  • Evil Laugh: His taunt.
  • Evil Sounds Deep: All his voice actors give him a deep, commanding voice befitting of one who fashions himself as a god. This should especially come as no surprise in V, considering that he's voiced by none other than War himself, Liam O'Brien.
  • Evil vs. Evil: He's not a fan of Shadaloo and M. Bison.
  • Fashionable Asymmetry: His asymmetrical sprite was actually designed in order to take advantage of the CPS3's ability to display asymmetrical sprites. Taken to the next logical step in V, where his entire character model is asymmetrical, with his stances always involving the right side of his body (the red/fire elemental side) facing forward. The fact that his asymmetrical animations are still readable to the human eye and retain the same frame data and hitboxes are arguably just as impressive.
  • Foil: To Urien. They are both from the same secret society, but their powers and motivations are as different as night and day. Gill specializes in Fire and Ice while Urien specializes in Earth and Lightning. Gill is a Well-Intentioned Extremist who has humanity's best goals at heart, Urien is a selfish egomaniac who seeks power for its own sake.
  • A God Am I: His win quote in every game except 3rd Strike, where it only occurs during the Basketball bonus stage.
    "I am your god!"
  • Gorgeous Greek: Despite his unknown ethnicity, Gill's design is clearly influenced by Ancient Greek deities. Even his infamous thong and fighting style are influenced by the Ancient Greek sport of pankration (which was traditionally fought fully nude). V takes this even further by giving him a white tunic and hoplite armor as alternate costumes.
  • Greater-Scope Villain: According to Word of God via interview, he is this to Bison, of all people. The Illuminati has had an influence in Shadaloo's actions for quite some time.
  • Huge Guy, Tiny Girl: Him and his Sexy Secretary Kolin.
  • Hunk: The man could probably give Greek god Adonis a run for his money.
  • Iconic Outfit: Unlike several characters who came over to Street Fighter V with drastic changes to their wardrobe, Gill's default outfit remains his Underwear of Power (even Urien had to change into his using a special code).
  • Large and in Charge: 6'11, 745 lbs.
  • Light Is Not Good: His Seraphic Wing attack has him grow six angel wings and flood the entire screen with light. His victory splash animation in V even ends with him bathed in sunlight. This combined with his Gorgeous Greek physique and long flowing blonde hair add to his image of being a prophet, but he's in reality a Dark Messiah.
  • Lightning Bruiser: He's one of the weightiest characters at 745 lbs, and that has no effect on his speed.
  • The Man Behind the Man: Statements released by Capcom in a Gamest interview reveal that the Illuminati had a certain control over Shadaloo's activities, although Bison was unaware of this until shortly after the end of the Super Street Fighter 4 plotline.
  • Mechanically Unusual Fighter: In Street Fighter V, Gill is the only character in the game who does not utilize the Crush Counter mechanic. Instead, he has a system called Retribution: when he hits with an EX special move (or one powered up by the appropriate V-Trigger), he inflicts either a burn or freeze status effect. If he then hits with an attack of the opposite element, the attack becomes an "Anti-Type" attack, gaining beneficial properties such as greater hit stun or higher damage. This essentially gives him the ability to Crush Counter off of every single one of his attacks, provided the conditions are met.
  • Mr. Fanservice: Good lord, look at him. He looks like that. And only wears a thong. It honestly doesn't get any better than this, folks.
  • My Rules Are Not Your Rules: He has access to three Super Arts at any given time. He can also break the juggling limit of the game with his Cyber Lariat, which, in the hands of a player, can easily juggle the opponent to death in one combo.
  • Murder Is the Best Solution: To further his goals, Gill certainly thinks so, and his organization specializes in it and kidnapping.
  • Narcissist: Ye gods, he might give Vega a run for his money. If his win quotes in V aren't suggesting his opponent worship or look up to his greatness, it's Gill fawning over how amazing he is in some way.
  • Noble Demon: By far the most principled villain in the series. Unlike Seth and Bison, he’s actually fair to his lackeys and respects people who are worthy of it.
  • Not So Above It All:
    • He seems to be having a load of fun as a member of Poison and Hugo's wrestling organization in Hugo's Third Strike ending.
    • The sentiment is confirmed in his win quote in V, where he says he doesn't mind being part of Poison's show at all, as the world itself will soon be his stage.
  • Out of Focus: Apart from a cameo in Capcom Fighting Jam/Evolution, he hasn't appeared at all since his first appearance. He later had an Early-Bird Cameo in the ending of the Cinematic Story in V, as well as in Kolin's story, before finally making his grand reapparance in Season 4.
  • Parts Unknown: Like the other Final Bosses in the series (Bison and Seth) and unlike all of the other world warriors, his country of origin is never specified. Various hints given throughout the series, however, suggest that Gill may be from Greece.
  • Pet the Dog: Part of his Affably Evil tendencies, and example of which being that he gives Dudley his car back in his ending.
    • The reason Kolin is so dedicated to him is because he came to her after she lost her home and family, and was on the brink of death in the middle of a snowy wasteland, with the promise of a new place to call home.
    • His Story Mode shows that, in his own way, he still cares for his brother Urien. Despite defeating Urien once again and telling him that he can never hope to achieve his twisted ambitions, Gill harbors no ill will towards his brother and instead tells him that his utopia is intended be a paradise for all of mankind, where they can achieve their hopes and dreams, Urien included.
  • Physical God: His Resurrection and Seraphic Wing supers seem to qualify him for the role.
  • Power Gives You Wings: His Seraphic Wing Super Art.
  • Power Glows: In 3rd Strike Gill's whole body will glow non-stop as you fight him. Omega Gill, the boss version of Gill added to Street Fighter V: Champion Edition's Street Fighter III arcade path also uses this effect, and it's exclusive to Omega Gill.
  • Practical Taunt: Gill can increase the damage of his attacks by laughing.
  • Rapunzel Hair: His hair is long and reaches down his back.
  • Red Oni, Blue Oni: With Urien. He's the Blue to Urien's Red.
  • Religious Bruiser: He fancies himself a god, and given his powers, he's every bit as powerful as one.
  • Secret Character: He can be unlocked in SFIII: Online Edition by defeating him as the whole cast. And yes, he is exactly as powerful as you might imagine.
  • SNK Boss: Gill's Seraphic Wing attack alone qualifies him for this status, as it's close to a One-Hit Kill against a player who's unprepared to block. His AI and his Resurrection also contribute to this trope. Hell, even his normal attacks do chip damage! Every new iteration of SFIII gave him a new Super Art while allowing him access to the old ones (something no other character can do) and buffed any weaknesses he might have had in the previous version. Interestingly enough, the Street Fighter franchise in general is pretty good about averting this trope, which makes Gill's status as SNK Boss even more significant. The only other character in the franchise who can be considered an SNK Boss, excluding Bonus Bosses like Shin Akuma, is Final Bison from Street Fighter Alpha 3.
    • In Street Fighter V: Champion Edition, as a regular playable character, he is significantly toned down in order to make him more balanced with the rest of the cast. As a boss in the regular Arcade Mode, he is somewhat more difficult to play against, but not quite as difficult as he was in Street Fighter III. However, in Extra Battle Mode, he gets a CPU-exclusive boss form called Omega Gill that references how cheap he was in 3rd Strike. Omega Gill has access to his Parry V-Skill as well as both of his V-Triggers being active at the same time. He also gets the much-dreaded Resurrection as a super.
  • Sophisticated as Hell: Just like his brother, he has his moments. His win quote against Sean in 2nd Impact is one example.
    Gill: "If you were reincarnated a hundred times, I would still rule... And you would still suck!"
  • Sprite Mirroring: Subverted by him and his assistant Kolin. They were deliberately designed to be asymmetrical (look at Kolin's hair), mostly to show off the power of the CPS3 system they used for the III games.
  • Standard Status Effects: In Street Fighter V, his EX moves and V-Trigger moves inflict these. His fire attacks inflict a burn effect, which slowly turns his opponent's health into Provisional Damage, while his ice attacks inflict a freeze effect that prevents the opponent's stun meter from recovering. His Ice of Doom V-Trigger attacks inflict a more traditional freeze, which simply stops the opponent from moving.
  • Stripperiffic: At first it looks like he's gonna fight you in Jesus robes, but then he either burns (New Generation and 2nd Impact) or disintegrates (3rd Strike) it and fights you in a thong.
  • Supernatural Floating Hair: When powered up, Gill's long blonde hair floats like he's submerged in water.
  • Tarot Motifs: According to Menat's win quote against him, Gill is represented by The World in the Tarot deck. However unlike Ryu, who is also represented by The World, Menat notes that something about the representation feels very off.
  • Tech Demo Game: As mentioned elsewhere, Gill's character design was made deliberately to show off the CPS3 arcade board's processing power. His animations not getting mirrored when facing right in Street Fighter V also has shades of this — although it's not as impressive graphically nowadays, it certainly shows off what can be done animation-wise with a 2D fighting game character when it's not restricted to sprites.
  • Underwear of Power: Wears nothing but a thong during battle, much like his brother.
  • Utopia Justifies the Means: Gill's ultimate goal is to fulfill the prophecy laid out in the Secret Society's holy book, the Book of Miraha, which involves ushering in a new age of peace and harmony for all of mankind after a devastating cataclysm. Gill intends to do this by creating a paradise for humanity where all are equal and can achieve their hopes and dreams.
  • Villainous Second Wind: "RESURRECTION!" As long as he's KO'ed with at least one full Super Art bar, he can come back swinging with a full health meter. Fortunately, the regeneration isn't instantaneous, and he can be hit to interrupt it, leaving him with only a partially full health meter. And it shuts off his Super Art bar for the rest of the round. This move is not part of his repertoire in V for obvious balancing reasons. Omega Gill, the CPU boss version of Gill fought in the SF3 Arcade Mode, can use it.
  • Villain Respect: He rewards those worthy of it. The best example is when he returned Dudley's stolen car back to him after being impressed by him in his tournament.
  • Walking Shirtless Scene: During battle, he fights you in nothing but a thong.
  • Warrior Therapist: His win quotes often offer words of wisdom, encouragement or advice for his fallen foes.
    (to Cammy): "If you're tired, you should rest. There's no shame in it. You fought well."
    (to Guile): "You should be with your family... For that is surely what you desire."
    ''(to Zangief);;: "If it's a tempered body you seek, you should play with your opponent."
  • We Can Rule Together: He offers a place in his new society to anyone who would willingly submit to his rule. The exceptions are truly chaotic characters such as Kage, Necalli, Bison and Urien, as well as anyone he dismisses as a pure buffoon.
  • Weird Moon: His stage in V, Sun Chase Moon, features both a weird sun and moon within the same sky. It looks extremely unnatural, but that's the point.
  • Well-Intentioned Extremist: Gill is presented as an idealistic leader who wishes to become a benevolent World Monarch over his chosen people. However, his cult uses kidnapping, coercion, DNA manipulation, brainwashing, and extreme force in order to select the worthy subjects that would eventually repopulate Earth... What is left of it. All for the Greater Good of Mankind, of course. Gill himself comments on this:
    "My methods may seem harsh in contrast to my true intentions."
  • Ye Olde Butcherede Englishe: He speaks like this at times.
  • Yin-Yang Bomb: His Retribution mechanic in Street Fighter V, as noted under Mechanically Unusual Fighter. His most damaging combos involve spending meter to inflict a status effect with one element, then juggling the opponent with the other element.
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Characters debuting in Street Fighter III 2nd Impact: Giant Attack

    Hugo 
https://static.tvtropes.org/pmwiki/pub/images/sf3_hugo.png
Giant Wrestler
"I'm number one!"
Origin: Germany flag 
Fighting style: Pro-wrestling
Voiced by: note 
Also known as Andore. A German wrestler and former criminal who went legit, making a name for himself in the American Pro Wrestling Circuit after the Mad Gear gang, who had employed him and his family at the time, was destroyed by Cody, Guy, and Haggar. His manager is the infamous Poison, a good friend of his from his Mad Gear days. In 2nd Impact, he seeks a worthy opponent to join him as a tag partner in the wrestling ring, and then he forms the "Huge Wrestling Army" with the rest of the cast in 3rd Strike.
  • 10-Minute Retirement: At some point between IV and V, he and Poison had a falling out and Hugo gave up trying to be a pro wrestler. However, Poison's story ends with Hugo coming back to her, and III indicates that they continue to stick together.
  • Ascended Extra: A regular (giant) mook in the Final Fight games, he becomes part of the main roster in the III games, and is the first character introduced in III featured in SNK vs. Capcom: SVC Chaos.
  • Ass Kicks You: His low hard kick has Hugo throwing himself ass-first into his opponent.
  • Berserk Button: Don't you dare insult potatoes. The former Mad Gear members learned this the hard way; courtesy of Hugo throwing his entire truck at them and curb-stomping the entire gang.
    Gang Member: (grabs Hugo's collar) Hey, why don't you get up and fight, you blockhead?! Or are you just going to sit there... (slaps the can of potatoes out of Hugo's hand) ...like a potato?!
    Hugo: Ah, YOU...! (stands up, enraged) DON'T MAKE FUN OF POTATOES!
  • Bilingual Bonus: Some English, some German. Hugo is also a Spanish male name.
  • The Cameo:
    • His intro pose includes Poison. Justified in that Poison is his manager during the events of this game.
    • Himself, he and his look-alike daddy made a lot of cameos in previous SF games, as well as in SF4.
    • Bao has a cameo in the SNK crossover. In III, it's a kid who looks like him.
    • Gets name-dropped in Poison's story mode in SFV and makes appearances in Poison's Arcade Mode ending.
  • Canon Immigrant: He's a renamed version of the Andore enemy from Final Fight, while his manager Poison was also a mook from that game.
  • Characterization Marches On: In Street Fighter X Tekken and Ultra, his personality is almost child-like in nature compared to his earlier depictions.
    Hugo: MAMA! I'LL BECOME THE BIG POTATO!
  • Continuity Drift: Strangely, Hugo's character bio in 2nd Impact doesn't mention any of the other Andore relatives from Final Fight (Junior, Father, Grandfather, and Uncle), instead mentioning that his parents were farmers from Germany and that he has two younger sisters.
  • David vs. Goliath: He's the second tallest character in the entire series behind Abigail. Even up against behemoths like Zangief, Birdie, or T. Hawk, he's almost always going to be the big man.
  • Defeat Equals Friendship: All of his defeated opponents in his 3rd Strike ending are recruited into the Huge Wrestling Army. Even Gill is a member.
  • Did You Just Flip Off Cthulhu?: In Ultra he does this to none other than Bison.
    "I do not take orders from you. Now YOU listen!"
  • Dumb Muscle: Often played with. In general, it seems that though he's certainly not stupid, he prefers to let Poison do all the thinking while he takes care of the fighting.
  • Even Bad Men Love Their Mamas: In his Ultra arcade intro, he's confronted by several rival gang members in what should be an epic brawl. He stomps out of his trailer, gulps down an entire can of potatoes... and then starts bawling because he misses his mother's home-grown potatoes! It must be seen to be believed.
  • Goal in Life: To become the "number one potato", as in to become the biggest and strongest in Ultra. He succeeds.
  • Gentle Giant: To an extent. In-game conversations, especially in Second Impact, show that he's actually an extremely nice guy past his fearsome appearance and wrestling persona.
  • The Giant: Seriously.
  • Gratuitous German: "Ein, zwei, drei ENDE!"
    • He also quips "Dummer Kerl" (lit. "stupid guy", "fool") in one of his 2nd Impact intros, as well as "Besiegen!" (lit. "Defeat [you]") in 3rd Strike.
  • Groin Attack: Has a unique animation (and knock out cry) for the occasional nutshot. Apparently, it's just that easy for him to get decked in the balls.
  • Immune to Flinching: Some of his EX moves in Ultra Street Fighter 4 have insane amounts of armor. Maximillian Christiansen learned that the hard way here.
  • Impossibly Graceful Giant: Well, only because his animation in Street Fighter III is so fluid.
  • Manchild: He has elements of this. The background of his 3rd Strike stage shows that he keeps various toys lying around in his house, including a teddy bear, a rubber ducky, a boy doll that vaguely looks like a Cabbage Patch Kid, a wooden dog on wheels, and a miniature car. He also starts crying like a baby in USFIV when he starts reminiscing about his mother's home-grown potatoes.
  • Meaningful Name: Hugo is huge! Really HUGE.
  • Mighty Glacier: His sprite is animated so as to feel incredibly cumbersome and heavy and additional reverb is added to all of his jump impacts. Generally, he is amongst the slowest characters in the series — with easily one of the highest health scores.
  • Musical Nod: His theme song is a remix of his Street Fighter III: 3rd Strike stage, but it also includes a segment from his Street Fighter III: 2nd Impact stage.
  • No Brows
  • No Celebrities Were Harmed: Just like his Andore family from Final Fight, Hugo is heavily inspired visually by Andre The Giant.
  • No-Sell: His parry has him puffing his chest out and taking the hit with no damage.
  • Oktoberfest: His SFIII: 2nd Impact stage, set in Munich, perfectly sums this up. It's hard to tell initially, but a complete, pulled-back view of the stage reveals the whole area is inside a huge beer-tent!
  • Out of Focus: Aside from Street Fighter III, SNK vs. Capcom: SVC Chaos, and Street Fighter X Tekken he hasn't appeared at all.
    • The Bus Came Back: He made his triumphant return to the main series with Ultra Street Fighter IV, along with his manager Poison.
  • Pec Flex
  • Platonic Life-Partners: With Poison, who is his manager and (as far as we know) nothing more.
  • Practical Taunt: Flexes his arms, and can be stacked for four taunts. Holding the button down will increase the damage of his throws, and simply hitting it will increase the attack for all attacks except throws.
  • Real Men Wear Pink: Himself, obviously, but his Huge Wrestling Army recruits in his 3rd Strike ending all wear pink t-shirts.
  • Spinning Piledriver: Both the Moonsault Press and the Super Art variation Gigas Breaker.
  • Super Strength: Strong enough to lift and throw an enormous truck at a group of Mad Gear gang members.
  • Trademark Favorite Food: As Ultra Street Fighter 4 revealed, potatoes; specifically, the ones his mom grew. In fact, he considers them to be symbols of growth and strength.
  • Wrestling Family: The Andore family is pretty much a family of giant mooks, and Hugo is no exception.

    Urien 
https://static.tvtropes.org/pmwiki/pub/images/sfv_urien.png
Dominating Light
"Kneel before me when in my presence!"
Origin: Illuminati flag 
Fighting style: Illuminati techniques
Voiced by: note 
Gill's younger brother, who was passed up to become their organization's "President" and now seeks to usurp his brother's leadership. However, unlike his brother, Urien is not a Well-Intentioned Extremist who wants to help humanity. Instead, Urien is completely power hungry, and only wants to be the leader of the Illuminati in order to essentially rule the world with an iron fist.
  • Adaptational Heroism: Somewhat in the UDON comics. While he's just as arrogant, unpleasant, and power-hungry as he is in the games and is still very much an evil, evil man, he is more or less an ally to the heroes as he secretly opposes Gill's plan to cleanse a significant proportion of the world's population. Though this has less to do with him caring about the potential lives that will be lost and more to do with him wanting to leave the world as is, rather than under Gill's rule.
  • Ambiguously Brown: His default appearance in V, which strikes a midpoint between his two looks in III — pale white in his intro sequence and boderline Hades Shaded afterwards. His change in skin tone is made more apparent with his first V-Skill in V, which darkens his entire model and temporarily gives him his skin and hair colors from III.
  • Ax-Crazy: Urien is a violent, paranoid, unstable man who keeps himself only barely under control, and because he conducts himself like he’s only a couple steps away from killing everyone around him on his best days, it only takes the littlest of things, like simply touching him, for him to go from 0 to foaming-at-the-mouth feral. Also, as his victory screen shows, he’s also positively delighted at the prospect of defeating and murdering his enemies.
  • Always Second Best: To his brother Gill. His driving motivation aside from ruling the world, is to overthrow his brother and rule the society. This trope was seemingly subverted when he challenged Gill for the title of President and won... Only for it to be Double Subverted when he found out Gill was named the Emperor of the organization while he is the second in command. When it comes to Gill, Urien just can't win.
  • Amazing Technicolor Population: Similarly to Dhalsim or Blanka, his alternate color palettes change his skin to unusual colors, like blue or green or red.
  • Attack Reflector: The Aegis Reflector, which also works on super projectiles.
  • Authority Equals Asskicking: Despite being outranked by his brother, he still holds a high position in the same organization.
  • Badass Boast: He loves giving these out.
  • Badass in a Nice Suit: His clothing preference generally consists of expensive suits, which he'd sometimes rip off before entering a fight (Street Fighter III). Other times, he simply keeps it on (Street Fighter V).
  • Bad Boss: He treats his underlings with very little respect.
  • Barrier Warrior: Uses his Aegis Reflector to reflect attacks, and in the hands of skilled players, they can be used to play ping-pong with your opponents.
  • Beating A Dead Player: His win pose in V sees him walking up to his unconscious opponent and firing a particularly violent Metallic Sphere with wicked glee.
  • Cain and Abel: The Cain to Gill's Abel.
  • The Caligula: A lot of implication from Gill, Kolin, and even himself imply that if he were to get in the reins, he'd bring up a new world order based on hatred, fear, and tyranny. Urien is nastily prejudiced, classist, fearmongering, jingoistic, and despotic, and is absolutely not in good terms to be a ruler of any means. It also doesn't help that his name is much in the vein of the titular Caligula's own, which is likely a source of torment and vindication to reign terror on the world with.
  • Casting a Shadow: In V, his Temporal Thunder and Aegis Reflector are much darker in coloration.
  • Chrome Champion: The bronzed skin he's shown to have during battle is actually a thin coat of metal. His real skin color is much more pale. In V, this ability is his V-Skill and turns his skin completely black, causing his next charged special move (Headbutt, Tackle, Kneedrop) to have armour properties.
  • Clothing Damage: In III, he would rip off his business suit before battle to fight in a thong, but he keeps the suit on in V. However, if you hold Light Punch, Medium Kick, and Hard Punch before the match starts, Urien will burn off whatever he's wearing and ends up in his thong just like in III. He'll even keep something unique to that particular outfit, such as his story costume sunglasses and his long hair when equipped with his premium costume.
  • Dark-Skinned Blond: In his normal form. His metallic form turns his hair white.
  • Despotism Justifies the Means: Unlike his Well-Intentioned Extremist brother, Urien just wants to acquire power and rule the world with an iron fist.
  • Difficult, but Awesome: He has one projectile (Metallic Sphere) and a slew of charge moves. You have to learn how to effectively use his Aegis Reflector Super Art and know a little thing or two about charge buffering to really be good with him. Definitely not a character to try in your first playthrough, but once mastered he can do some pretty insane stuff. For example: playing ping-pong with Hugo!
  • Does This Remind You of Anything?: A lot of his win quotes in 3rd Strike are... Rather suggestive.
    "Pounding on you is satisfying, but I need something more..."
    "Your inferior vital fluids are tainting the ground! Clean it up!"
    "Lie there as long as you want. I've had my fun with you."
    "That's right... kneel before me! How do you like the view now?!"
  • Dub Name Change: In the original Japanese versions, his Super Art variants of Metallic Sphere and Chariot Tackle are Jupiter Thunder and Tyrant Punish. However, due to Capcom USA's censorship policies regarding religious references and explicit sexual innuendos, their names were changed to Temporal Thunder and Tyrant Slaughter . Unfortunately, the voice clips for those moves remain completely unchanged.
  • Easter Egg: In V, Urien will burn off his clothing to reveal his classic thong outfit if you hold down LP, MK and HP before the start of the match.
  • Embarrassing First Name: Swap the last two letters of his name and you get Urine.
  • Energy Ball: His Metallic Sphere and Temporal Thunder.
  • Extra-ore-dinary: Can coat his skin in metal.
  • False Reassurance: Sums up his pre-match quote in SFV.
    "Don't worry, I'll end you quickly."
  • Foil: To Gill. They are both from the same secret society, but their powers and motivations are as different as night and day. Gill specializes in Fire and Ice while Urien specializes in Metal and Lightning. Gill is a Well-Intentioned Extremist who has humanity's best goals at heart, Urien is a selfish egomaniac who seeks power for its own sake.
    • He's also one to Elena, their designs effectively being gender-swaps. While Elena is a Warrior Princess who wants to make friends around the world, Urien is a would-be tyrant who wants to conquer the world.
  • A God Am I: He's very boastful of his power, constantly comparing himself to a god, and demanding that everyone around him kneel in his presence.
    Urien: (After beating Dhalsim) Believe in me, not your gods, for I have transcended them all!
    Urien: (After beating F.A.N.G) I am the only one you should worship! There is nothing else!
  • Genius Bruiser: Believe it or not, he's got a smart brain despite his...unsubtlety. The scientists of the Illuminati followed the theories of Urien himself when creating Necro and Twelve.
  • Green-Eyed Monster: He is jealous of his brother Gill and seeks to overthrow him.
  • Ground Punch: His winpose in III has him punching the ground and causing a column of fire to envelop him. In V, his Critical Art, Dominant Crush, has him charge a Temporal Thunder and punch the ground with it, causing a column of lightning to envelop him and knock the opponent into the air.
  • Hates Being Touched: Demonstrated when Rashid grabs a hold of Urien's arm in order to stop him from attacking Nash.
    Rashid: Stop acting so violent to him! Aren't you satisfied?
    Urien: Don't touch me.
    Rashid: Huh?
    Urien: Commoner! Get that filthy hand off me before I make you regret it!
  • Heel Realization: His speech to Gill in his arcade mode in 3S is the closest that Urien comes to admitting his personality flaws. Unfortunately, he's so delusional that he believes that killing Gill will rid him of these flaws.
    "When I look into the past, I see dishonor and hatred. When I look into the future, I am free from the corruption. How glorious it is... A world without you!"
  • "It" Is Dehumanizing: In V, he refers to the resurrected Nash as an "it."
  • It's All About Me: In the end, Urien cares for no one but himself. He will kill anyone, and destroy anything if it meant he would take one step further into his plans.
  • Jerkass: He's the antithesis of his Affably Evil brother Gill and easily one of the most obnoxious and thoroughly unpleasant characters in the series, a violent, short tempered, arrogant, condescending, and brash individual.
  • Mayincatec: Winds up in some ruins somewhere in Mexico for his 3rd Strike stage.
  • Meaningful Name: He's named after a monarch that opposed the legendary King Arthur.
  • Not the Intended Use: His Aegis Reflector super art's primary function is to reflect (most) projectiles. Players (especially high level tournament players) use it to reflect you off of one and into another one to set you up for a 50-50 situation. Or, in other cases, they use it to reflect you off of the mirror itself...into Urien's fist, leading to a very damaging juggle.
  • Obviously Evil: White hair?. Check. Constant maniacal expressions? Check. Unrelenting condescension and delusions of grandeur? Check. Brother to The Chosen One who has a more benevolent personality and wishes to backstab and usurp him? Check. Wears a black suit? Check. Disguises himself in public with blond hair? Check. Yep, Urien is 100% evil and he doesn't even try to hide it.
  • Pillar of Light: Urien creates a pillar of flames around himself in one of his victory animations in III. This was upgraded into being his Critical Art in V, where it is instead a pillar of dark energy and electricity.
  • Practical Taunt: He punches the ground, and increases the damage of his attacks except for throws.
  • Prepare to Die: His Pre Ass Kicking One Liner at the start of each battle in III was "Get ready to die!"
  • Purple Is Powerful: His Metallic Sphere, Temporal Thunder, and Aegis Reflector are colored purple and his Story Mode costume in V has him wearing a purple business suit.
  • Red Oni: Whereas Gill is the Blue Oni.
  • Satanic Archetype: Surprisingly, Urien has a very Luciferian element to his character. A megalomaniac with delusions of grandeur and supremacy, Urien is a nastily prejudiced, classist, fearmongering, jingoistic, and despotic tyrant who plots to overthrow his older brother in order to rule the world with an iron fist (which would lead the world to ruin and despair), and will tempt more than a few people into making deals with him in order to further his deeds and achieve his goals. Also, Urien's personality embodies all of the Seven Deadly Sins, further enhancing his Satanic qualities, as well as the fact that when he and his brother Gill used to be together until the Prophecy managed to split them, Urien sacrificed all notions of goodness in his heart and consigned himself to evil paralleling the Fallen Angel archetype, and the fact that the creators based much of Urien's character on Judas Iscariot. But that's not all. You only need to combine this with the fact that Urien disguises himself in public with blond hair to evoke the image of an angel of light with Hair of Gold, Heart of Gold, as well being incredibly egotistical and psychotic, and you've got the Light Is Not Good quality on Urien. With all of this demonic nature heavily contrasting with Gill's Messianic Archetype, as well as his complete intolerance on failure and brutal desire for attention, it's all clear why Urien is one of the most appallingly and unapologetically evil characters in the Street Fighter series, so much so that Gill is completely unwilling to let Urien take on his role as leader of the Secret Society.
  • Scarf Of Asskicking: His story mode costume in V has him wearing a white scarf.
  • Scary Black Man: When he's in Chrome Champion mode.
  • Self-Harm: If he loses via time out, he'll start convulsing whilst squeezing his arm so hard that it starts bleeding.
  • Shock and Awe: His Metallic Sphere and Temporal Thunder attacks. Also, in Street Fighter V, His Aegis Reflector shields are electrified.
  • Sinister Shades: His story mode costume in V has him wearing black sunglasses.
  • Sophisticated as Hell: With this quote.
    Urien: How dost thou suck? Let me count the wounds! 1, 2, 3...
  • Spell My Name with an "S": Allegedly his name was meant to be "Julian", but translation errors resulted in the current name. And everyone snickered. Coincidently though, "Urien" is a real name. A 6th century British king appearing in Arthurian legends is named Urien, as mentioned above.
  • The Starscream: He's second-in-command of the Illuminati, beneath his brother Gill, and is constantly working to overthrow him.
  • Smug Snake: Urien is certainly a dangerous, intelligent, and highly capable man. However, he is utterly consumed by his emotional instability, and his brother Gill absolutely does not give a shit about Urien's obvious scheming and machinations.
  • Stripperiffic: Tears off his business suit in his intro and fights you in a thong like his brother. However, his default costume in V has him keep the suit on.
  • Suspiciously Similar Substitute: Different elements and new Super Arts aside, Urien is essentially a playable, balanced down, tournament legal Gill.
  • Tall, Dark, and Handsome: Easily fits this trope with little to no effort. 6'5" if you need details.
  • Tarot Motifs: Urien represents The Emperor in the 30th Anniversary Tarot Deck. The Emperor is associated with leadership and decisiveness, and Urien acts as a high-ranking official in the Illuminati, and desires to kill his brother to become the actual Emperor.
  • Theme Naming: His moveset seems to have a Roman/Greek motif going for it with names such as Spartan Bomb, Aegis Reflector, and Chariot Rush.
  • Tragic Villain: Gill's Story Mode in V paints him in this light. It's heavily implied that Urien doesn't see Gill as his brother anymore because of the messianic persona that he's adopted after being chosen as Emperor of the Secret Society, and his entire motivation for wanting to usurp Gill's status and take the Secret Society's assets for himself is so he can change destiny and get back the brother he once had. Unfortunately, Urien is so emotionally unstable and delusional by this point that he can't discern the deeper meaning behind Gill's words and intentions, and instead just sees it as coldly looking down on him.
  • Underwear of Power: Fights in nothing but a thong in III. In V his default outfit is a business suit but if you enter a special code, he burns it off during his intro and fights as he did in III. Wearing different outfits and entering this code leaves behind different things from the original outfit when he burns away the rest of his clothes (such as the sunglasses from his Story outfit).
  • Used to Be a Sweet Kid: If his Arcade Mode ending for V is any indication. He reminisces about happier times with his brother Gill as a child...before suddenly becoming furious and destroying a picture of his brother in the present day.
  • Walking Shirtless Scene: When fighting in III, but averted in V, where he keeps his clothes on. Unless you perform his Easter Egg costume change.
  • White Hair, Black Heart: Urien cares only for himself, and wants to be the head of the Illuminati for the power involved, unlike his brother, who is a Well-Intentioned Extremist.
  • Ye Olde Butcherede Englishe: See his Sophisticated as Hell quote.

Characters debuting in Street Fighter III 3rd Strike: Fight for the Future

    Remy 
https://static.tvtropes.org/pmwiki/pub/images/sf3_remy.png
Burning Rage
"Victory, glory, and honor... Those ideals don't excite me a bit."
Origin: France flag 
Fighting style: Savate
Voiced by: note 
A young man abandoned by his father, and whose dead sister is somehow encased in ice. He wanders the world to defeat street fighters.
  • Alternate Company Equivalent: He was designed to resemble SNK characters like Iori Yagami.
  • Bishōnen: Something that the series had been noticeably lacking before he was added. Unlike Vega, he's textbook bishie.
  • Bizarrchitecture: Remy's France stage is completely bizarre. The left hand side looks like it could be some back-street in Paris, but the right hand side (Disco Metro entrance) is pure fantasy and indeed, looks more like something out of Final Fantasy 7, rather than a real-world location. The incongruence is compounded by the fact that Third Strike's other stages are all generally based on real locations from the countries that the fighters represent - 42nd street subway (US), Santos Harbor (Brazil), St Basil's Cathedral (Russia), the Harrod's building, London (UK) etc.
  • Brought to You by the Letter "S": Has a Ω emblazoned on the front of his shirt.
  • Counter-Attack: His Blue Nocturne Super Art.
  • Disappeared Dad: Also his motivation.
  • Emo: Remy's bio states that he likes "bad moods" and he hates everyone and everything he sees, but especially street fighters and his father. The one thing he seems to like is his sister. He grows out of this in his ending.
  • French Jerk: Though probably because he's a nihilist.
  • Gratuitous Japanese: Despite being French, all of his quotes are in Japanese.
    • Not Even Bothering with the Accent: He only speak Japanese, which is a little strange, seeing as how Dudley, Alex and Hugo speak in the appropriate language (and corresponding accent) to their nationalities....
  • Hypocrite: Due to the fact that his father abandoned him and his sister in order to pursue the art of a true warrior, Remy has a deep seated hatred for all street fighters. Yet he's on his personal mission of searching the Globe for World Warriors to defeat. By street fighting the Hell out of them, of course. This winquote says it all.
    Why am I even here, anyway?
    • He later realizes this in his ending and undergoes Character Development, letting go of his hatred towards his father as well as letting his sister’s icy coffin sink to the bottom of the ocean.
  • Ki Manipulation: His moveset is mostly ripped off from Charlie/Guile, complete with projectile-throwing abilities. What's interesting about it is that, much like Sagat, he can choose to throw those Sonic Boom lookalikes either high or low from the ground.
  • Light Is Not Good: He has no care in the world for the notions of good and evil, only looking out for number one. He also uses light, not ki, as a projectile.
  • Long-Haired Pretty Boy
  • Out of Focus: He hasn't appeared at all since his first appearance.
  • Peek-a-Bangs
  • Practical Taunt: Increases the stun damage of Remy's attack, and can be stacked up to four taunts.
  • Suspiciously Similar Substitute: Remy fills the role of Guile/Charlie, since his moveset is very similar to theirs.
  • You Gotta Have Blue Hair

    Q 
https://static.tvtropes.org/pmwiki/pub/images/sf3_q.png
The Unknown Quantity
"I'm...Abomination..."
Origin: Unknown flag 
Fighting style: Unknown
Voiced by: note 
A mysterious man wearing a trenchcoat and iron mask, who is being pursued by the CIA. Q has been sighted in crime scene photographs of unsolved murders all over the world. Some eyewitness accounts place him in two parts of the world at the exact same time, bringing into question whether there is more than one Q, or if the man in question is even human.
  • Ambiguously Brown: What little can be seen of his skin, namely his neck and part of his legs in some of his attacks, appears to be brownish in-game, but most official art depicts him as having white skin. There was also a (clearly non-canon) image from Capcom Secret File that presented the 3rd Strike cast as being Animated Actors, and Q was shown without his mask, and he was shown to be played by an older, light-skinned actor.
  • Ambiguously Human: Is he a man? A machine? A cyborg? Something else entirely? There are numerous things that call into question just what he is.
    • Hitting Q with an electric attack will show his musculature instead of his skeleton, and his head more or less still looks mechanical.
    • Defeating Q with chip damage will cause him to break down like a robot.
    • On the other hand, he does display some human traits, like when he brushes off his coat after parrying an attack, or when he clutches his face (Seemingly in pain) when activating his Total Destruction super.
  • Badass Longcoat: A trenchcoat and fedora.
  • Beating A Dead Player: One of Q's possible victory animations is to walk towards his downed opponent, inspect them, then begin grinding his shoe against his opponent's face.
  • Bizarre Alien Biology: While the question of whether or not he's human, robotic, or something else is still prevalent, being shocked causes his muscular system and an indistinct head to be shown.
  • Calling Your Attacks: Averted as Q simply grunts and makes incomprehensible noises. Also averted in that the names of his moves (i.e. Capture & Blow, etc.) are descriptions of his movements by onlookers.
  • Came Back Wrong: A short UDON comic about Q suggests that he's Chun-Li's long thought deceased father Dorai, experimented on and put to work as an agent for Bison.
  • Chekhov's Gunman: There's a character in the background of Ken's stage in Street Fighter II that looks a lot like Q (who's mysteriously absent in later releases). Though the random crowd member was drawn years before Q made his debut in 3rd Strike, the resemblance has been officially acknowledged by Capcom when they detailed CIA boss Wayne Nakamura, where it's said that he first spotted Q in an American harbor, which is where Ken's stage is.
  • Coat, Hat, Mask: Is he human or a robot? You decide.
  • Collective Identity: One of the people investigating him suggests this in his ending. He's somehow appeared in places all over the world at the exact same time, implying that Q is just one of many.
  • Computer Voice: During his Total Destruction Super Art, a digitized female voice can be heard saying "Danger!".
  • Conspicuous Trenchcoat: And it is awesome.
  • Dash Attack: Has dashing punch attacks similar to Balrog's.
  • Died Standing Up: Defeating Q with a light attack or chip damage causes this. Instead of falling down like everyone else, Q struggles to grab his opponent, but ultimately shuts down like a robot, still standing and his arms still outstretched.
  • Early-Bird Cameo: Something of a retroactive case. In Ken's stage in Street Fighter II, there is a boat in the background with a crowd of cheering people, one of them being a man in a trenchcoat and fedora who looks a lot like Q. Obviously, it wasn't meant to be Q since the character wasn't even conceived at that point in time, and HD remakes of the game completely remove the man in question. However, the resemblance was officially acknowledged on the CFN page for Wayne Nakamura, who is the CIA boss that appears in Q's ending. It states that he's been investigating Q ever since he first spotted him in an American harbor, which is an exact description of what Ken's stage is.
  • Giant Space Flea from Nowhere: In 3rd Strike, the conditions to fight him in a one-player game aren't exactly easy to invoke (before the 9th stage, you must have used no continues, have no rounds lost against the computer, get all stages graded D or better, earn at least two SP points [i.e. points awarded for getting a grade higher than the grade from the previous stage], and score a certain number of super finishes equal to the number of rounds per match plus two), and if and when he does show up, you find that Q isn't really that hard to beat... what?
  • Large and in Charge: While his true height is listed as unknown, his sprite shows that he's up there with Hugo and T. Hawk as being one of the tallest characters in the series. Various sources place him at around 7' 5".
  • Made of Iron: Q's main strength is his high health that he can increase to ludicrous levels.
  • Malevolent Masked Man: What we're led to believe via CIA reports.
  • Megaton Punch: Used in two of his supers. Deadly Double Combination has him punch the opponent in the gut, stunning them, then hitting them with an overhead double-fisted slam that causes them to bounce off the ground and be sent flying into the air. There's also the punch variant of his Total Destruction super, where his punch causes a small explosion.
  • The Mole: Q's arcade mode ending implies that Q is David, the leader of the CIA investigation team that's investigating Q. They appear to wear the exact same white-collared shirt and red necktie. However, David's skin seems to be a bit darker than Q's, and David doesn't seem nearly as massive as Q is.
  • Monochromatic Eyes: His mask has piercing yellow eyes.
  • Mighty Glacier: Has extremely powerful attacks and the highest health in the game, but is really really damn slow. Not to mention, his attacks are all charge attacks, so they're badly telegraphed.
  • Mysterious Stranger: Q has a lot of aspects of this. No one knows what he looks like beneath the mask, his motives are a complete mystery, and he only shows up in arcade mode if the player meets certain conditions.
  • Nice Hat
  • No-Sell: His parry has him puff his chest out much like Hugo and take the hit, and then brush himself off afterwards. And just like every other parry, he takes no damage.
  • One-Letter Name
  • Out of Focus: He hasn't appeared at all since his first appearance. However, an unusually similar character by the name of G appears in Street Fighter V, and even if they're not actually one and the same, there is a strongly hinted connection between them.
  • Parts Unknown: The series' most enigmatic fighter, hardly anything is known about him, let alone his birthplace. He's also the only character in the game that doesn't have his own stage. If both players pick Q in versus mode, it'll default to Dudley's stage instead.
  • Practical Taunt: See below.
  • The Spook: Without a doubt the most mysterious and elusive fighter in the series. Who he is, what he is, and why he fights are all unknown. Most information about him is purely speculative.
  • Stone Wall: Taunt with him and he gains an extra third of his defense added on. You can do this three times. His defense is already high. Three taunts and he takes forever to go down.
  • Serial Killer: His ending has photographs of 13 murder scenes around the world. They're actually of the various stages of the game, Ryu's being most noticeable. It's also the number of people you fight. One of his victory animations is walking up to the fallen opponent to inspect them, and then either move on, or raise his leg over their head (the game cuts to the results screen after this). The implication here is that he kills every Street Fighter he comes across. Of course that's one way of looking at it anyhow.
  • Taking You with Me: His Total Destruction Super Art, where he literally Turns Red, grabs the opponent, and explodes.
  • Tragic Monster: Possibly. One of Q's thoughts after winning a match is "I am...abomination." He also has a tendency to let out a sigh after winning a match that sounds somewhat remorseful.
  • The Unintelligible: He only has one line of spoken dialogue after winning the first round of a match, and it's so heavily filtered that what he's saying is completely indecipherable. Some think he says something along the lines of "I am abomination", since that was one of his possible victory quotes in earlier versions of 3rd Strike, though there's no way of knowing for sure.
  • Unskilled, but Strong: Q's fighting style amounts to little more then throwing incredibly telegraphed punches and kicks and flailing at his opponent. One of his attacks even has him clumsily fall backwards as he attempts a high kick. That said, his attacks are extremely damaging and look very painful.
    • Further emphasized with G's moveset in V. G uses a number of moves from Q's repertoire, but performs them much less clumsily.
  • Vader Breath: Does this when he stands idle, and also when he exits the match.
  • Visible Silence: Has no winquotes in the American arcade versions and early console ports. In the Japanese version and Online Edition, his winquotes are nothing but question marks. However, his quotes were at one point accompanied by parenthesis, indicating his thoughts, which were usually just a single word like "No!" or "Leave."
  • Voice Grunting: Aside from his indecipherable line of dialogue and Vader Breath, Q just makes grunting noises.
  • Zombie Gait: His arms are always raised, except for one victory animation where they're lowered slightly and he looks in the background like "Why!?"

    Makoto 
https://static.tvtropes.org/pmwiki/pub/images/sf3_makoto.png
A Bolt of Fighting Spirit
"Rindo-kan Karate is the best! Who's next?!"
Origin: Japan flag 
Fighting style: Rindo-kan Karate
Voiced by: note 
The heiress of the Rindoukan school of Karate, which she inherited after the death of her father. She seeks to restore her school's reputation by challenging other worthy opponents. She returns in Super Street Fighter IV, where she enters the tournament hoping to walk away both the champion (and subsequently put Rindoukan on the martial arts map) and earn a lot of money to rebuild her family's dojo.
  • Angry Eyebrows: Most noticeable during her win pose in Super Street Fighter IV, where she looks like an Angry Bird coming straight for you.
  • Arrogant Kung-Fu Guy: Shows a tinge of this, evident in some of her win quotes ("I knew exactly what you'd try!"). However this is more due to her worldview that karate is Serious Business than being outright full of herself. She still fights honorably and with respect (some of her Street Fighter III intro animations show her bowing before a match).
  • Badass Adorable: Her personality is a mix of sternness and enthusiasm. While she puts on a serious face, you can't help but feel her excitement before a fight that is in a way charming.
  • Badass Normal: While some other fighters, like Zangief or El Fuerte have more or less normal moves, Makoto's moveset, jump height and so on are arguably the most normal/realistic ones in a game where people can extend their arms, cast fireballs, are clones, robots, demons and so on.
  • Bandage Babe: On her schoolgirl outfit.
  • Bokukko
  • Character Exaggeration / Leeroy Jenkins: The non-canonical Ibuki Legends comic really plays up her aggressiveness, as she challenges Ibuki no sooner than meeting her - in class, no less - as she believes all fighters should do this. She also tries to pick a fight with Elena who was just trying to be friendly. Her story also ties in with Oro, as her father was defeated by him and she's itching to fight Oro to avenge her father. Oro tries to impart some wisdom to her, but she takes it as "I gotta beat Ibuki first" as Ibuki had managed to pass a test of Oro's. She does chill out considerably near the end of the comic, however.
  • Combat Pragmatist: Her Karate is pretty brutal, even for a fighting game's standards. For example, she employs strangling techniques in her fighting style, is prone to punch really hard on grounded opponents, and one of her super arts even opens with a punch aimed... right at the nether regions. Also note that she is the only karate gi-wearing character who does not wear padded sparring gloves. And as of Super Street Fighter IV she is now the first martial artist character to not wear padded gloves (with Gouken being the second).
  • The Comically Serious: Since she's all about karate and somewhat lacks the social aspect Ryu has with developing it, she can come off this way. She frequently takes things that are innocuous as a challenge, which causes less-serious characters to look at her funny.
  • Cute Bruiser: A downplayed example since she's every bit as serious as the stiffness of her strikes. However that super-serious face she puts on ends up being charming too since you can't deny she's having fun with it, even if her face can only stay locked in a firm frown.
  • Does Not Like Shoes: She is the female equivalent of Ryu—and that's saying something considering the series' cast.
    • Averted with a couple of her alternate outfits in Super IV. On the other hand, if you look at her school outfit more carefully, you'll see that not only does she not wear socks, but also the kind of shoes she wears may let her pull 'em off easily.
  • Dramatic Wind
  • Flash Step: Hayate, which is a quick, straightforward punch. It can also be charged up for more damage.
  • Gender-Blender Name: "Makoto" can also be a male name, which adds to her tomboy persona.
  • Glacier Waif: She's the shortest member of the cast at just under 5 feet tall and moves slow, but when she connects, she connects.
  • Glass Cannon: In IV. She retains her poor walk speed and terrifying damage output from Third Strike, but her impressive 1200 HP was knocked down to a below-average 950, making her committal moves all the more risky.
  • Groin Attack: Her Seichuusen Godanzuki super art opens this way.
  • Heir to the Dojo
  • Hero-Worshipper: Not to the level Sakura has, but Makoto is FLABBERGASTED at facing Ryu, since he is an absolute legend in the world of karate. Her starting pose when facing him is to take a VERY deep breath to calm her nerves. Subverted with Fei Long; she knows who he is and challenges him to a fight, but it doesn't go beyond mutual respect as fighters.
  • Home Run Hitter: Seichuzen Godanzuki.
  • Hot-Blooded: And how!
  • Jerk with a Heart of Gold: Makoto may seems brash and arrogant, she is apparently close to her family as she takes pride for her late father and his dojo. In the comics, she does displayed a friendly rivalry with Ibuki.
  • Joshikousei: In her newest costume for Super Street Fighter IV.
  • Meaningful Name:
    • "Makoto" is one of the highest Japanese virtues, which basically translates to something between "sincerity" and "discipline". More accurately, it's being Fettered enough to do everything through proper methods, channels and ritual and never slack off, take shortcuts, or be half-hearted. It can also mean to take headstrong or direct action and never doubt or hold back. This translates perfectly into Makoto's fighting style: she uses pure, disciplined moves with proper technique, and puts uninhibited passion in every action.
    • To emphasize the above point further, there are many ways to write "Makoto" in kanji, with overlapping, yet distinct, meanings. Her name, however, is spelled with kana, so it merely uses the sound. That means her name could have any or even all of the above meanings.
  • Mighty Glacier: Her walk animation is very intricate but also causes her to get around pretty slowly. However she makes up for it by hitting pretty hard and even harder if she Turns Red as well as having very good dashes. When added together, the nature of her mobility (that is she either must use the Hayate punches or dashes to close the gap quickly, both of which come with recovery penalties if improperly used) requires Makoto players to pick their strikes carefully as she is susceptible to over-committing.
  • Muscles Are Meaningless: Subverted; she is a young little fighter girl but, unlike similar characters in other works, her body is pretty muscular. Is easier to notice while she's wearing her alternate outfit in SSFIV: those arms are quite developed...
  • Perpetual Frowner: As of IV, no official illustration has ever shown her display so much as a smirk. The only exceptions are one of her win poses in 3rd Strike and her ending in Super Street Fighter IV.
    • In the UDON Ibiki Legends comics she does smirk and grin a couple of times.
    • She lets off a little grin when she wins a match during her winpose in Super Street Fighter IV.
  • Practical Taunt: Increases her attack power and makes her stun gauge go down faster. Her taunt also has three animations to it, which plays out when the button is held down. Performing all three animations nets her two attack power boosts and three stun recovery boosts.
  • The Rival: Ibuki.
  • Scarf Of Asskicking: Although some sources say that it's an oversized hachimaki worn around her neck. The UDON comics reveal that it's a keepsake of her late-father.
  • Shaped Like Itself: Seichuzen Godanzuki, liberally translated, means "Punches at five heights along the centerline." The move itself is... punches at five heights along the opponents' centerline, starting at the groin and ending at the chin.
  • Surprisingly Normal Backstory: Makoto is not seeking fantastical goals like vengeance, blood, power or even a great deeper truth; she merely wants money, not to satisfy greed, but to set up a dojo. Her more negative reactions towards the other fighters are annoyance, rather than rage. In the SFIV series, Makoto's reason for fighting Fei Long is to gain publicity. All in all, Makoto is the kind of person you would not be too surprised to find on the street in real life, which is really part of her charm.
  • Tomboy: You already know.
  • Tomboy And Girly Girl: She is the clear Tomboy to Ibuki but also arguably to Elena and Sarai in Legends.
  • Trademark Favorite Food: Sushi and sashimi, according to SFIV. Hilariously, she tells that to El Fuerte.
  • Turns Red: Plays literally straight during her Tanden Renki.
  • Unstoppable Rage: Tanden Renki, again. In 3rd Strike it would actually make her so frenzied that she wouldn't be able to block during its duration, sacrificing defense for power (she could still parry).

    Twelve 
https://static.tvtropes.org/pmwiki/pub/images/sf3_twelve.png
The Ultimate Weapon
"01011.01111". (KO)
Origin: Illuminati flag 
Fighting style: "Hyper adaptation"
Voiced by: note 
Twelve is a mutant, part of the G-Project, a biological warfare operation run by Urien. Sent to pursue Necro, his prototype, Twelve is genetically engineered to regenerate, form other shapes (usually weapons) out of his body, copy a person's appearance and skill, and is also being mass produced by the organization to create an army of Twelve-like creatures.
  • Bilingual Bonus: His win quotes are in binary, translating into such things as "EZ JOB", "PAIN", etc.
  • Combat Tentacles
  • Ditto Fighter: He has a Super Art, X.C.O.P.Y., in 3rd Strike, which allows him to transform into his opponent for 15-20 seconds. It almost turns into a Game-Breaker—after activating X.C.O.P.Y., if you taunt use "personal actions", you get stat buffs until the round is over, even after the transformation wears off. Twelve copying Q can become a real pain in the ass to take down.
    • Genius Bonus: XCOPY is also an MSDOS application.
    • Yes, he can copy Gill just fine, too. And yes, he's just as broken as the real Gill when doing this.
  • Invisibility: He can turn invisible for a few seconds performing his taunt.
  • Monochromatic Eyes
  • Not Quite Flight: He has the unique ability to dash in midair, gliding short distances.
  • Out of Focus: He hasn't appeared at all since his first appearance.
  • Practical Taunt: Turns him invisible, but he'll reappear if he performs a super or if he's hit by an attack, even if he blocks it.
  • Shapeshifter Weapon: A Bio-organic variation, yet not quite an example of Lovecraftian Superpowers. He can morph his appendages into axes, to blades, to scissors, to tentacles, to drills, the list goes on.
  • Spell My Name with an "S": His name is sometimes misspelled as "Tweleve" in 3rd Strike.
  • Spikes of Doom: His N.D.L. special attack—and the super art equivalent, X.N.D.L.
  • The Unintelligible:
    • Usually displayed in binary code (0s and 1s). If one can read that, it will turn into Bilingual Bonus. Subverted in his introductions against Necro, possibly Translation Convention due to length.
    • Sometimes rendered in-game using a weird squashy voice filter, such as when he wins a round with X.C.O.P.Y. in effect and says the opponent's quote (Gill's "Kneel before your master!" is long enough that you can clearly make out the words).
  • Voluntary Shapeshifting: Can shapeshift his limps into various weapons, and with X.C.O.P.Y., he can morph into his opponent.
  • Wall Jumper: More of a Wallglider, actually.
  • You Are Number Twelve: He's the twelfth version of the G-Project's biological soldier experiment. One of his prototypes, Eleven, appears as an NPC opponent in V, battling Urien as a copy of him.


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