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Capcom Fighters Network 
Go to heaven.

Origin: Japan
Fighting style: Shorinji Kempo
Appears in: SF, SF6 (both as NPC)
Voiced by: note 

A banished monk who is notably the first opponent fought in the original Street Fighter. Although he never actually appears as a fighter in subsequent games, he appears in concept art for the first Street Fighter Alpha, where he is shown beating the crap out of Dan, has a role in Udon's Street Fighter comics as an old friend of Gouken's, and eventually returns to the series proper in Street Fighter 6 as an NPC opponent in World Tour.

  • Adaptational Personality Change: In the original game, Retsu is said to have been excommunicated from his temple for being overtly violent (though he has mellowed out by 6). In the UDON comics, his personality is more like what one would expect from an elderly monk, being a calm and wise sage.
  • Ascended Extra: He gets a considerably larger role in the UDON comics, acting as a confidant to Ryu as well as being the one who guides Gouken's spirit to the human world so that he could materialize a corporeal form. In 6, he comes back as a World Tour NPC who has his own questline.
  • Bare-Fisted Monk: Albeit a banished one. He also uses a simple, unflashy kempo-based move-set.
  • Big Ol' Eyebrows: Amongst the biggest in the series.
  • The Bus Came Back: Although not playable, he appears in 6's World Tour mode as an opponent the player can fight — a lengthy 36 years since he played a similar role as an NPC in the first game.
  • Gold Makes Everything Shiny: In 6, contrasting with his traditional monk robes, he sports a gold watch and a gold chain necklace — accessories which the player can get for themselves by defeating him.
  • Meaningful Name: Retsu means "violent" in Japanese, and his violent nature is the reason why he was expelled from his monastery. It also goes along with the Theme Naming between him and Geki, who are named for the intensity of Japanese earthquakes.
  • Moveset Clone: In 6, he uses Ryu's normals, but he also has a unique Diving Kick move in reference to his moveset in the original Street Fighter.
  • Out of Focus: His only appearances are as one of the many opponents in the first game, and a cameo as one of the challengers that are defeated by M. Bison at the beginning of Decapre’s USFIV trailer. In 6, he appears in World Tour mode as one of the numerous NPC opponents the player can fight, complete with his own questline, and as one of the spectators in the Macho Ring stage.
  • Sweet Tooth: Aside from his Trademark Favorite Food, he loves sweets in general, with Ryu noting in 6 that Retsu "never met a piece of candy he didn't like".
  • Took a Level in Kindness: Seems to have mellowed out considerably by the time 6 rolls around. He even mentions "having a bad streak" after you beat him in World Tour.
  • Trademark Favorite Food: He really likes yokan, a Japanese confection. 6 establishes that he also introduced Ryu to them and got him hooked as well.

    Geki I / Geki II
Capcom Fighters Network: Geki II 
Ah ha ha ha ha ha!

Origin: Japan
Fighting style: Ninjutsu
Appears in: SF (NPC)

A claw-wielding ninja who fought in the first tournament. It's been said that he was the one who a) trained Vega; and b) is related to Ibuki (possibly an uncle). He uses shuriken and teleportation techniques.

He was apparently killed at some point off-screen, but he's been shown to have a disciple, also named Geki.

  • Ascended Extra:
    • In the UDON comic series, the Geki are an entire clan of ninja assassins, but one of them is implied to be the guy from the game and is the villain of Street Fighter Legends: Ibuki.
    • In a bonus comic centering around Gen, an assassin is summoned to kill him (forcing Gen to react and kill his assailant in front of a young Chun-Li). This individual has the exact same garb and weapon as Geki, further reinforcing there are many of these warriors who practice the same style of combat.
  • Evil Laugh: As seen in his quote, he does a creepy distorted one when he beats you in the original Street Fighter.
  • Killed Off for Real: Capcom have stated that the Geki from the original Street Fighter is dead — but he was just one of many, and has since been replaced.
  • Legacy Character: The original Geki is dead, but he was a part of a clan of similar ninja, and has a successor also called Geki.
  • Meaningful Name: Geki means "intense" in Japanese. It follows the earthquake intensity level Theme Naming between him and Retsu.
  • Ninja: The series' clear-cut example, right down to his smoke-based teleportation and throwing shurikens.
  • Out of Focus: He hasn't appeared in the games at all since his first appearance, though Geki II makes a cameo in Vega's ending in V, where he and Vega have a cage match, both wielding claws.
  • Smoke Out: Geki can do this as part of one of his unique moves, where he teleports to a different location to attack from.
  • Stock Ninja Weaponry: Both Gekis use shurikens, the original uses a Vega-like steel claw, and his successor uses a ninjatō.
  • Teleport Spam: As a ninja, he really enjoys doing this as he fights.
  • Wolverine Claws: The original wielder of this type of weapon in the franchise — and in some media, it's heavily implied that he was the one who trained Vega in the art of wielding them. His successor also uses one, as shown in Vega's V ending.

Capcom Fighters Network 
I have good fortune!

Origin: China
Fighting style: Bajiquan & Drunken Fist
Appears in: SF (NPC)

A Chinese Kung Fu master who enters the first tournament to test his skills. Lee is the uncle of Yun and Yang from Street Fighter III. Other than the original Street Fighter, he makes an appearance in the Sakura Ganbaru!! manga as one of Sakura's opponents, and in the UDON comic as a challenger of Fei Long.

  • Drunken Master: Has seemingly become this by V where he carries a gourd with him.
  • Gratuitous English: "I have good fortune!"
  • Out of Focus: He hasn't appeared at all since his first appearance, and Capcom says that he has retired and become a real estate agent.
  • Satellite Character: Partially due to him not being in any other game but the forgotten original. All we know about him is that he's friends with Gen and is the uncle of Yun and Yang.

Street Fighter Alpha 
Street Fighter I 
Capcom Fighters Network 

You are a big fool!

Origin: China
Fighting style: "Mourning Style" & "Hateful Style" Kempo
Appears in: SF (NPC), SFA2, SFIV
Voiced by: note 
Portrayed by: note 

A former assassin and mentor to Chun-Li, Gen is a kung-fu master versed in an assassination style he created based on Chinese martial arts. Reappearing in Alpha 2, it is revealed he is dying of leukaemia and seeks one last good fight before he passes on to the next world. This brings him to Akuma's attention and the two fight, but Akuma walks away when he notices Gen's illness, due to his principle of never fighting anybody who isn't at the top of their game. An insulted Gen goes after him, seeking to finish the fight. In IV, it is revealed that he was present when Chun-Li's father was abducted and killed by Shadaloo; his illness kept him from saving his friend, much to his chagrin.

He appears in Akuma's story prologue in V, where their final battle is depicted. He is eventually defeated and killed by Akuma, receiving the epic fight to the death he had long awaited.

Gen's playable debut in the Alpha series established him as one of the most difficult and tricky characters in the series. He is the first character ever to have two stances: Sou (Mourning, based on Mantis-style kung fu) and Ki (Hateful, based on Crane-style kung fu), each having their own unique properties. In Mantis stance, he focuses more on strong fundamentals, with good ground movement, long-range attacks to poke at the opponent, and strong anti-air capabilities. In Crane stance, his style focuses more on aerial movement, featuring a longer jump arc and an off-the-wall diving kick that can be directed at various angles. A trait unique to Gen is that he can seamlessly transition between these stances at will by buffering in the inputs for them during any move, and mastery of Gen involves knowing precisely what situations are best appropriate for each stance and when to switch between them.

  • Animal-Themed Fighting Style: Gen is trained in Mantis and Crane Kung Fu, and his movement patterns and idle poses in both forms resemble said animals.
  • Anti-Hero: He eventually becomes this upon taking a level in kindness. He was Unscrupulous Hero at his worst.
  • Back for the Dead: He appears in Akuma's story mode... only to have his wish granted and die by Akuma's hand.
  • Blood Knight: As he explains in his SSFIV intro:
  • Brutal Honesty: A major basis for a lot of his advice, and in a very serious manner as well. Because he has long been a professional killer and involved in the less than glamorous aspects of the martial arts, a lot of his wisdom is imparted with a sharp tongue in order to get challengers to realize that fighting is not without its consequences. One of his favourite proverbs is "A swimmer dies by drowning, a boxer dies by the fist."
  • Characterization Marches On: In the original game he was just a generic opponent. When he reappeared in Alpha 2, not only did he have a more fully formed personality, he was also presented as being far more powerful, to the point where it was retconned that Ryu didn't actually beat him, he instead withdrew from the tournament after deeming the fighters to not be worth his time.
  • Composite Character: In the UDON comics, he replaces Yun and Yang's unnamed grandfather as the one who trained (and presumably raised) them.
  • Confusion Fu: If players use him just right (much, much easier said than done), the opponent will never be able to predict his next move.
  • Consummate Professional: He’s known as the world's greatest assassin. Please do not question this fact.
  • Death Seeker: Ever since Alpha, he's revealed to be dying from cancer, leukemia to be exact. He seeks someone to give him a deathmatch so that he won't go out peacefully in his bed.
  • Determinator: He will not die until he gets his perfect opponent to actually fight him. Gen gets his wish when he dies in battle with Akuma.
  • Died Happily Ever After: Come V, he's clearly delighted to have received his long-awaited last battle to the death with Akuma, meaning he can now die at peace with himself.
  • Difficult, but Awesome: With two completely distinctive move-sets that he can switch between on the fly (and SSFIV gives him four Ultras aka two per move-set), Gen is obviously not a pick-up-and-play type of character. Expert Gen players are rare to happen upon, but one will notice that they can pull ridiculous strings of attacks on your ass within seconds and soar across the screen like flying squirrels, able to break your guard at a moment's whim.
  • Diving Kick: Gen's Ouga special in Crane Stance has him performing a flying kick. The trajectory of the flying kick depends on the direction of Gen's initial leap on the stage.
  • The Dreaded: His infamy through assassination eventually earned him a reputation as one of Hong Kong's most feared and powerful assassins. Even in retirement, many challengers are foolish enough to think they have a chance of killing him to boost their reputation. None of them (aside from Akuma) have ever been seen since.
  • Even Evil Has Standards: He’s a Professional Killer yet even he refuses to work for the Shadaloo terrorist organisation.
  • Evil Mentor: To Chun-Li. Possibly to Yun and Yang as well (see above).
  • Fingerpoke Of Doom: Quite a few of his moves apply, like the Hyakurenko, but his Sou/Mantis Style Ultras in Super Street Fighter IV, Zetsuei and Shi'tengetsu, are prime examples.
  • Gratuitous English: "You are big fool!"
  • Handicapped Badass: He has leukemia and yet is still an incredibly dangerous combatant.
  • Home Stage: Gen's stages are set in China and Hong Kong and are comprised of rather seedy, gloomy locations, such as rundown, dangerous-looking alleyways (Alpha 2, IV), or dockland areas (Alpha 3).
  • Killed Off for Real: All About Capcom states that Akuma eventually manages to settle his death match with Gen, with Gen dying as a result. V finally confirms it in Akuma's story mode.
  • Martial Pacifist: Even as brutal and relentless as he can be in battle, it all depends on the situation. Unless his challengers demand his life, he'll hold back on the more lethal aspects of his style.
  • Monochromatic Eyes: His eyes are pure white.
  • Morality Pet:
    • Gen is a ruthless killer, but he ALWAYS shows a spot of tenderness to Chun-Li, who's probably his favorite (and greatest) student.
    • The UDON comic series also uses this to set up a My God, What Have I Done? moment that gives him his characterization. After having to defend himself in mortal combat against an assassin in plain view of the young Chun-Li, he decides that he has crossed a line in his choice of work and must give up his lifestyle before he imbues any negative values in his pupil.
  • My Greatest Failure: His leukemia prevented him from saving Chun-Li's father from M. Bison, and it haunts and torments him still. Trying to atone for his failure was one of his biggest reasons for taking her on as his apprentice.
  • No Brows: One of the handful of brow-less characters across the franchise.
  • Not Quite Dead: Though thought to have died after the Alpha series, he returns alive and well in IV.
  • Old Master: Gen is considered the most dangerous assassin in the Street Fighter mythos. Even Akuma acknowledges that Gen in his prime would have probably wiped the floor with him. He's able to stand toe-to-toe with Akuma at his current age, even blocking the Shun Goku Satsu while suffering from cancer. He was born in 1911 according to the original bios, and is the second oldest character. Even when said bios seem to have been taken out, he's still much visibly older than almost anyone in the cast. Yet he went head to head with Akuma and was fighting him on equal terms before Akuma broke the fight off because of Gen's poor health.
  • Out of Focus: Unlike the others on this page, he was brought back, but he still vanished for the extremely-long and genre-defining Street Fighter II era.
  • Pint-Sized Powerhouse: 5'5" and is still one of the best fighters around.
  • Pressure Point: The Shi-ten-shu, which works as a Damage-Over-Time type of attack that culminates with a free stun—complete with a countdown, both of which can be stopped if the opponent manages to hit Gen. Several other attacks fit this as well.
  • Professional Killer: He's killed hundreds of people in is role as a master assassin, and not for nothing is he known as 'The Devil of Hong Kon'".
  • Rapid-Fire Fisticuffs/Spam Attack: The Hyakurenko. His trademark Zan'ei super also deals multiple blows from what seems to be a single initial hit.
  • "The Reason You Suck" Speech: Delivers one to Akuma in his story mode. He essentially tells Akuma that the path he's following will never allow him to reach his full potential, and that he must regain and accept his humanity in order to truly walk the path of a god. Akuma kills him shortly afterward, but Gen's words leave a lasting impression.
  • Red Baron: ‘The Devil of Hong Kong’.
  • Shirtless Scene: He has a shirtless alternate outfit in SSFIV.
  • Small Role, Big Impact: If Gen hadn't withdrawn from the first World Warrior tournament, the events of the Street Fighter universe would have been very different: Ryu never would have faced Sagat and tapped into the Killing Intent, Bison and Akuma would never have noticed Ryu, Shadaloo might still be intact at its full force, and Charlie might still be alive.
  • Social Darwinist: One of his win quotes in IV is "The weak deserve death."
  • Stance System: Gen has the unique ability among the characters in the series to switch between two stances, Sou/Mourning/"Mantis" and Ki/Hateful/"Crane", while fighting. When he changes from one style to another, his fighting stance, basic techniques, Special Moves and even Super Combos are changed. In IV, his masked outfit also has him change masks.
  • Story-Breaker Power: According to Akuma himself, if it weren't for Gen's leukemia, he'd be a match for him and could even possibly last a while against Oni. This would put his healthier self right up there with beings like Gill and Evil Ryu.
  • Stroke the Beard: In his opening animation, and one of his possible taunts in IV.
  • The Only One Allowed To Kill You: To Akuma, if his win quote against him in IV is any indication:
    Gen: I will not deliver the death blow this time. That pleasure comes another day...
  • Took a Level in Kindness: In the base game of IV, Gen is noticeably hostile to everybody he defeats (save Gouken, who he recognizes in an almost friendly way as knowing what death entails), threatening to kill most of them, even Chun-Li. Come SSFIV, and he is noticeably calmer, and offers advice to many of the warriors, whether pleasant or no. Although he is still rude, he turns from a cold-blooded killer to an (albeit very blunt and sometimes cold) Warrior Therapist.
  • Villain of Another Story: He’s a Professional Killer who has worked for all sorts of nebulous groups, making him a villain by association. However, he is never a Big Bad who causes the major conflicts in any of the Street Fighter games. However, he refuses to work for Shadaloo.
  • Warrior Therapist: When he is not being brutally honest about his opponent’s abilities or life choices or fighting Akuma, he’s quite advisory to the younger characters like Sakura, Ibuki and Makoto, as his win quotes against them indicate.
  • Wall Jump: The Oga, one of his specials in which he bounces off the arena wall to hit with a diving kick.
  • Weak, but Skilled: Old and ill and all, he can still pack quite a punch against younger, healthier and physically stronger fighters. If Akuma is to be believed, Gen's age and illness are the only things that make it remotely fair (in-story) for him to fight any of the other characters.
  • Worf Had the Flu: If he wasn't dying, a fight between him and anything less than another Story-Breaker Power would last half a minute at best.
  • Worthy Opponent: Akuma sees him as one, which makes him one of the few characters Akuma respects. So much so that Akuma finally gives Gen his desired Duel to the Death in Akuma's V story.
  • Would Not Hurt A Child: In the UDON comics, the final straw that led to him giving up his life as an assassin was the realization that he had to permanently silence a young Chun-Li after she witnessed him killing Geki. He initially intended to kill her at his restaurant, but ultimately could not bring himself to murder an innocent child.

Street Fighter Alpha 
Street Fighter I 

Oi! It ain't too late to run home to mum now!

Origin: England
Fighting style: Barroom Brawling
Appears in: SF (NPC), SFA, SFV
Voiced by: note 

A British bar bouncer who enters the first tournament looking for cash. He returns in the Alpha series, seeking to join Shadaloo. He succeeds and tries to steal Bison's Psycho Drive, but fails and escapes the destruction of the Shadaloo base. In the first Street Fighter he was a tall but slender light-skinned mohawked punk but was changed into a brutish black (but still British) thug in the Alpha series.

He returns to the series in V, no longer employed by Shadaloo, and with an updated look, looking noticeably paunchier than previous incarnations. He's living as a freeloading house guest in Karin Kanzuki's estate, where he spends all of his time eating, sparring with Karin, and acting as a security guard.

Birdie originally started out as a mostly nondescript CPU-only opponent in the first game, but his playable debut in the Alpha series fleshed out his fighting style significantly. Birdie is a close-to-mid-range brawler whose slow movement is mitigated by his attacks generally having long range and far travel distance, granting Birdie high damage output per hit. On top of all of that, he also has command grabs to open the opponent's defenses. His return in V stays true to his Alpha incarnation's design philosophy while also greatly reworking and expanding upon it. While fundamentally sound, Birdie's true strength comes from his unique bag of tricks including a new long-ranged grab using his chains, V-Skills that deploy various projectiles across the screen, and lots of armored special moves, allowing a good Birdie player to ride that momentum to victory.

  • Acrofatic: His V incarnation has gained quite a bit of a gut.
  • Adaptational Villainy: In the games, Birdie is employed by Shadaloo (until V), although he's considerably less evil than Bison's other subordinates. Non-game media seriously waffles as to which side of the spectrum Birdie falls on, though. The UDON comics make him an incurable career criminal. The Alpha manga and animation portray Birdie as a violent yet surprisingly honorable ally to the heroes. He even saves Chun-Li from Evil Ryu when she was trying to arrest him just moments before.
  • Affably Evil: Even when he was employed by Shadaloo, he wasn't exactly a terrible guy, especially when compared to Bison's other subordinates like Balrog and Vega. In his Alpha 3 story mode, he even haS a friendly confrontation with E. Honda, giving him a genuine compliment about his hair and only fights him because he wants to know what sumo is. When he mentions taking over Shadaloo, Honda thinks he's just making a joke.
  • All There in the Manual: Some background details; for instance, he was once a professional wrestler and formed a fearsome tag team with fellow British goliath Titanic Tim from the Saturday Night Slam Masters games.
  • Amazing Technicolor Population: One of his alternative palettes features olive green skin.
  • Anime Hair: In the Alpha series, he has a large yellow mohawk with a physically impossible hole punched through it.
  • Ascended Extra: In Street Fighter Alpha: The Animation, he's the only "new" character to get any real depth, even fighting the Big Bad with the heroes, and saving Chun-Li.
  • Big Eater:
    • He became one in V. His V-Skill ability allows him to eat one of three snacks: a donut, a banana, or an energy drink. The donut amps up his V-Trigger meter, the banana peel leaves a trap on the ground, and the energy drink has him throw a low-rolling can at his opponent. His victory animation also involves him tossing two donuts into the air and letting them drop into his mouth, before pulling out another giant donut and getting ready to chow down. Most of his dialog involves complaining that he's hungry, too.
    • His Arcade Mode endings in V show that what ended up pushing him over the edge and making him fat is joining Shadaloo. Apparently, their cafeteria food is really good.
  • Big Fun: He becomes one in V. In fact, at his current weight of 507 pounds, he's the second heaviest human character in the entire series, behind Abigail.note  Yes, he's even heavier than Rufus, the fattest of all characters, and Hugo, the biggest mountain of muscle in the series behind Abigail.
  • The Bus Came Back: Birdie was among the many of the roster who got phased out in the transition to the ultra-popular Street Fighter II. He finally got to make his comeback in the Alpha series, which saw the return of several of the first game’s fighters, but was then completely absent from both III and IV. Naturally this made it quite the shock that Birdie not only returned for V but actually made the base roster.
  • Butt-Monkey:
    • He becomes this in V. Although his fighting skills manage to impress Karin, he often gets his ass kicked in the other story modes where he makes an appearance. He gets beaten by Ken, Rashid, Laura, R. Mika, Cammy, Ibuki, and by Charlie and Guile off-screen in Chun-Li's story. In the Cinematic Story, he's ambushed by Aprile of The Dolls, and after he manages to defend himself, he's immediately knocked out by Noembelu.
    • He can't even catch a break in his own V Arcade Mode ending. After defeating Karin in a fight, she reveals that she was wearing weights on her arms, and takes them off. The Oh, Crap! expression on Birdie's face seems to imply that round two isn't going to end well for him.]]
  • Calling Your Attacks: Birdie has an exclamation unique to not only each of his attacks but each strength of said attacks, including his famous "Goin' to heaven!" shout, which plays during his EX Killing Head headbutts.
  • Chain Pain: Wears chains around each arm as a punk fashion accessory, which he can also use to ensnare his opponents and slam them around with horrific intensity.
  • Cherry Tapping: In V, Birdie's idle animation sees him pick a booger out of his nose and flick it at his opponent. It can knock them out.
  • The Chew Toy: Birdie's main role in the story of V is to get his ass kicked, often in hilarious ways. He manages to kick a few along the way, but the amount of characters that attack him is rather disproportionate.
  • Combat Haircomb: Birdie has a folding knife that has a comb built into the blade. He never actually uses it as part of an attack, though he'll still pull it out to style his hair.
  • Composite Character: His V redesign seems to be a combination of his Street Fighter I and Alpha appearances, with a few original additions, like his sudden weight gain and Big Eater tendencies. White in the original and black in Alpha, his skin tone now lies somewhere near the middle. Possibly a reference to Birdie's claim that he was pale in the first game due to being ill, Birdie is shown to have a sneezing attack. He's also lost the trademark hole in his mohawk, making it look more like his original Street Fighter I mohawk.
  • Cool Shades: Wears a pair in his Nostalgia costume in V, even though he didn't wear sunglasses in either SFI or Alpha.
  • Defector from Decadence: Completely abandons Shadaloo in V, claiming that he "didn't like how they handled business." It's shown that in reality, he just didn't like how they made him wear a hat, covering his hairdo.
  • Demoted to Extra: He only gets a few parts in the UDON comic series. First, he gets the crap beaten out of him by Guile in the first issue. Then he gets the crap beaten out of him by Zangief in the Street Fighter II Turbo series. And then he gets the crap beaten out of him by Abel in the first issue of the IV series. He disappears from the rest of the comics following this, outside of Unlimited's covers.
  • Did Not Do the Bloody Research: For the very first time since his debut, in V, he has an English VA who voices him with a suitably gruff cockney/SE London accent. However, as well as his accent slipping a lot of the time, there are also a few notable cases of Did Not Do the Bloody Research;— witness Birdie referring to Shadaloo as a bunch of "wanks" (instead of wankers), much to the amusement of British fans everywhere.
    I'm never going back. Piss off, Shadaloo!
  • Dressing as the Enemy: His alternate costume in V is a very ill-fitting Shadaloo soldier uniform.
  • Easter Egg: His stage in the first game has posters depicting the Velvet Underground's debut "banana album" artwork. The pub in front of which he fights is called "Blockheads" in reference to Ian Dury's seminal post-punk band, and the Bill Cravens depicted in the graffiti on the pub's door was a real person (he was a marketing executive who worked with plenty of game developers, including Capcom).
  • Face of a Thug: Birdie can be a jerk sometimes and once worked for Shadaloo, but he's really not that bad of a guy.
  • Fat Slob: Wears clothing much too small for him, eats like a pig, and even flings a booger as an idle animation.
  • Fighting Clown: V gives him new attacks such as throwing banana peels and soda cans at his opponent, which are much more comical than the series' usual mix of realistic martial arts with mild supernatural elements. He even gained a new move (Skip To My Chain) where he can smash an opponent into the ground hard enough to bury them waist-deep if he knocks them out them with it.
  • Fire-Breathing Diner: Birdie's V-Trigger activation has him eat a hot pepper and breathe fire as a result. The fire has a hit-box and does damage, and can indeed be used to KO an opponent.
  • Fluffy the Terrible: A big scary thug named 'Birdie'.
  • Foil: For Eagle. As is often the case with depictions of English males in pop culture generally, Street Fighter's English pair are designed to represent the extreme opposite ends of the cultural spectrum found in their native land. As a punk, Birdie represents England’s anarchic, rock and roll culture, which contrasts enormously with Eagle, a classically sophisticated Quintessential British Gentleman.
  • Formerly Fit: In Birdie's reappearance in V, he seems to have let himself go a bit, as he's now sporting a distinct beer belly. He's still got his muscles, though, so it's not that he's completely out of shape, just not as in shape as he used to be. Also, while he's still got his badass chain attacks, he's been given a few goofier moves, like sneezing, throwing banana peels/beer cans, and breathing fire from eating a red chili pepper.
    Ken: I could swear I've seen you around somewhere before. Well, give or take 200 pounds.
  • Freddie Mercopy: In V, Birdie gets an outfit that resembles the look Freddie Mercury wore for his 1986 Wembley concert.
  • Genius Bruiser: In most other adaptations. In any case, it's incredibly surprising that Birdie is smart enough to be constantly plotting against Shadaloo.
  • Gonk: Not so much in his earlier incarnations but his redesign for V, complete with a huge beer-gut and comedic gross-out moves, does not do him any favors.
  • The Grappler: Beginning with Alpha, where he is retooled as a grappling character who mostly uses chains to toss his opponents around.
  • Hammerspace: In V, he can pull a seemingly endless supply of donuts, bananas, soda, and chili peppers out of nowhere. In his victory animation, he also somehow pulls out a donut that's even bigger than his massive gut!
    Ken: Boy you can eat! But where the heck are you pulling all that food from?
  • Hand Wave: "Oh, what? Before? I looked pale because I was sick!"
  • Heel–Face Turn: In V. He completely deserts Shadaloo, and wants nothing more to do with them. He ends up working at Karin's estate, serving as her sparring partner as well as a security guard. It's implied that Birdie also left Shadaloo because he became disgusted by their increasingly cruel actions; the real reason he left was that F.A.N.G. forced him to wear a hat that would ruin his hair, rather than out of morality. The only reason he stays with Karin is that she feeds him and gives him a place to stay, though he seems to have more or less come around by the end.
  • Home Stage: As he's amongst the lowliest of the characters in the series, Birdie's stages are all set in the rougher areas of England. In Street Fighter, his stage is set on a run-down street in a bad part of town. In Alpha 2, he fights in the public toilets of the London Underground railway system. In Alpha 3, he fights on a railway bridge with crashed London Underground trains piled up behind him. The exception is his "Union Station" stage in V, which is a far less grubby, fairly glamorous location, though some fellow punks still appear in the background cheering him on.
  • Hot-Blooded Sideburns: Incorporated into his Alpha redesign, and outrageously bushy — they almost look like a sideburns/mustache combo! Exaggerated in V as his sideburns are now even bigger and longer!
  • Hypocritical Humor: When fighting Février, the Bison Doll who uses guns, Birdie calls her out on using weapons. Février then calls him out on the fact that he uses chains. During the fight, he can also be heard saying that she's got a potty mouth, after she called him a "fat sack of merde." Birdie himself isn't exactly averse to saying dirty words.
  • Idle Animation: He gains a notable one in V. Not only will he scratch his ass, but he'll pick his nose and flick the booger. If the opponent is standing close enough, the booger will actually hit them and even cause a minimal amount of damage!
  • Is It Something You Eat?: His win quote against Kolin.
    "Systema"? What's that? Can I eat it?
  • Jerk with a Heart of Gold:
    • Birdie was never much of a villain to begin with, but he tends to act rather dismissive and anti-social when around others. With that said, he does genuinely appreciate any kindness thrown his way, especially if it involves food. The Cinematic Story has him contemplate leaving everyone to fight the battle against Shadaloo, but the ending cutscene shows that he's still there, and a big smile appears on his face when he sees that Ryu, Guile and Chun-Li are alive.
    • His SFI ending in Arcade Mode shows him treating Ryu to a meal after their fight.
  • Large Ham: Very literally in V, where he’s portrayed as a grossly overweight foghorn.
  • Licking the Blade: In Alpha, Birdie has a habit of licking his chains. This makes a return in V.
  • Lethal Joke Character: For all his goofy mannerisms and Butt-Monkey status in the story, he is consistently one of the highest performing characters in the competitive V scene. Much like Rufus from the previous game.
  • Lightning Bruiser: All that muscle and/or gut belies a surprising amount of mobility. Bull Head gives him a gap-closer, Bull Horn makes for a surprisingly fast uppercut, and (in V) Bull Revenger has him leap in for a damaging Grapple Move.
  • London Gangster: All four of his home stages throughout the series are set in London, and as of V, he sports an attempt at a Cockney/South East London accent. He's also one of the series' more criminally inclined characters.
  • Lower-Class Lout: Unlike fellow Brits Eagle, Cammy and Dudley, who are all classy and decorous in character, he represents the UK’s antithetical punk counter-culture in his capacity as a thuggish brute.
  • My Greatest Failure: His previous work as a Shadaloo goon. The other characters in V are quick to bring up his previous employment, much to his increasing annoyance.
    I ain't with those Shadaloo wanks no more!
  • Nobody Touches the Hair: Birdie takes great pride in his big yellow mohawk, and becomes very concerned if he thinks his opponent is going to mess it up. This is why he left Shadaloo because he didn't want to wear a hat which messes up his hair according to his story mode in Street Fighter V.
  • Non Conformist Dyed Hair: Starting with the Alpha series, his bright bottle-blond hair enhances his punk image. It carries over to V as well, and he even has blond chest hair!
  • Not Even Bothering with the Accent: Only in Alpha: The Animation, where his accent sounds more African-American than British.
  • Odd Friendship: With Karin in V, although calling them "friends" is probably a stretch. She feeds him and lets him stay at her house in exchange for work as a sparring partner and bodyguard.
  • Ornamental Weapon: Birdie is shown to carry around a switchblade comb, but he never actually uses it as a knife, only ever using the comb to style his hair.
  • Parrying Bullets: Birdie tries this Wonder Woman-style, using his chains in his battle against Février in V. It works, but it still stings his arms.
  • Pet the Dog: Birdie's Arcade Mode ending for SFI shows that after his fight with Ryu, Birdie treated him to a burger and fries.
  • Punk Rock: His overall design is based on a British punk rocker, although there are some differences in how this style is applied depending on which game he appears in. His Alpha incarnation, for example, drew much from the Japanese interpretation of punk style, where shoes with upturned tips are common. His V outfit is perhaps the nearest to classic English punk, and he evokes a burnt-out roadie or British Rock Star with his enormous beer belly.
  • Race Lift: Zig-zagged. He debuted as a fair-skinned Caucasian in the original game, but for unknown reasons, he was retconned to being black when he next appeared in the Alpha series. Birdie acknowledges this by saying that he was pale due to being ill in the first game. Oddly enough, in his V appearance, his skin isn't quite as dark, but he isn't exactly white either. Capcom went as far as to retcon his Street Fighter I appearance with this new design. However, Birdie's ending in the SFI version of Arcade Mode shows him as white again.
  • Scary Black Man: Except in the original game, where he was white. He states in Alpha 3 that he was really sick back then, and it made him look pale and flushed.
  • Small Name, Big Ego: In the UDON Comics series, he bursts into a Chinese restaurant and causes a ruckus in the name of Shadaloo. He's confronted by Guile, who says he's nothing more than a lowly thug whose name Bison wouldn't even know, let alone give the time of day.
  • Stout Strength: In V. Although he's gained a considerable stomach and is now the heaviest character in the series, he's no less strong than he previously was, still being able to swing his opponents around overhead repeatedly with his chain.
  • Tattooed Crook: In the Alpha series, he has a heart tattoo on the left side of his head. In V, he gains another couple of tattoos, with "Life Like Dice" written on his stomach and a pair of dice on his left arm.
  • Theme Naming:
    • The English pair, Birdie and Eagle, are named for terms used in the game of Golf, invented in the United Kingdom.
    • Birdie's attacks are universally either named after some aspect of criminality or have a "Bull" prefix.
  • The Thing That Would Not Leave: He's a freeloader who is living with Karin Kanzuki's family.
  • Top-Heavy Guy: He has a huge upper body, though to what extent depends on the adaptation. He’s leggy and muscular in the first game, then becomes much bulkier in the Alpha series, with enormous arms and proportionately skinny legs, as seen in the artwork above. In V, he's very similar in build to his Alpha days, but with the addition of having a huge gut. The animations and the UDON comics he appears in take this to the extreme, and he's much more exaggeratedly huge, with almost gorilla-like proportions.
  • Unskilled, but Strong: UDON's World Warrior Encyclopedia sums up Birdie's fighting style as "an unrefined, sloppy combination of barroom brawling and crushing professional wrestling manoeuvres." He's never had any actual training as a fighter, but he's powerful and he has a lot of experience.
  • Use Your Head: Many of his specials consist of head-based attacks; charging with his head, knocking down airborne foes with his head, performing Grapple Moves with his head, you name it. He didn't gain the title of "Headbutt Happy Glutton" in V for nothing.
  • Walking Shirtless Scene: He wears a short, unbuttoned punk vest.
  • Wardrobe Malfunction: It's for a fraction of a second, and it automatically corrects itself, but Birdie's pants fall down exposing his ass during his Bull Head attack.
  • The Yardies: In his Alpha 3 incarnation, he’s a Black British gangster working for Shadaloo.
  • You Don't Look Like You: Birdie has gone through what is undoubtedly the biggest visual overhaul in the history of the series, starting out as a fit white man and eventually becoming a fat black man. The only aspect of Birdie's character that has remained completely consistent is him being a British punk.

Capcom Fighters Network 
Origin: England
Fighting style: Bojutsu
Appears in: SF (NPC), SFA3 Upper
Voiced by: note 

A British bodyguard in the service of a noble family, Eagle enters the first tournament to test his skill. Thereafter he didn’t make a playable appearance until Capcom vs. SNK 2, and was added to the portable editions of Street Fighter Alpha 3 after he gained more recognition.

Gameplay-wise, Eagle fights using twin kali sticks, granting him a notable range advantage against his opponents. Although he is fundamentally strong and has a comparatively large variety of versatile special attacks, it comes at the cost of long wind-up and recovery times, meaning Eagle has to make a lot of risky commitments lest opponents punish his mistakes or see through his gaps.

  • Ambiguously Gay: Heavily implied to be gay, though it's never been outright confirmed, and makes some rather suggestive remarks to some of his male opponents. He also tells Chun-Li to cover herself.
  • Ascended Extra: Started out as a non-playable opponent in Street Fighter, but has since reappeared in Capcom vs. SNK 2, and the portable editions of Alpha 3.
  • Attack Reflector: St. Andrews Green. Eagle swings his batons like a golf club, which as well as acting as a powerful hit in itself, also reflects fireballs and other projectiles. An appropriately named move, as St. Andrews, Scotland is known worldwide as the "home of golf" since The Royal and Ancient Golf Club of St Andrews' founding in 1754.
  • Cultured Badass: The series' original version before characters such as Dudley and Karin debuted. The dislikes listed in his bio include "ungentlemanly behaviour" and "unrefined fellows".
  • Dash Spam Attack: His Oxford Red, which is also used at the ending of his Union Jack Platinum super introduced in CVS 2, in which he thrusts at his opponent multiple times with his batons.
  • Dual Wielding: Wields a pair of Escrima batons.
  • Extremity Extremist: Unique to the series; he attacks with just his batons. No punches or kicks!
  • Foil: For Birdie. As is often the case with depictions of English males in pop culture generally, Street Fighter's English pair are designed to represent the extreme opposite ends of the cultural spectrum found in their native land. As a punk, Birdie represents England's anarchic, rock and roll culture, which contrasts enormously with Eagle, a classically sophisticated Quintessential British Gentleman (albeit with perhaps a colder persona than is typically encountered).
  • Freddie Mercopy: Eagle started out as an expy of the bodyguard Petrov from Bruce Lee's Fist of Fury, but his comeback in Capcom vs. SNK 2: Mark of the Millennium and the portable versions of Alpha 3 was a direct homage to Freddie Mercury, complete with Catch Phrases like "The Show Must Go On" and "No Time For Losers". Even further, his win quotes in the Japanese version present him as a Straight Gay, who makes suggestive remarks to the male characters he fights.
  • Gratuitous English: "No time for losers!".
  • Good Scars, Evil Scars: Has a large scar on his left cheek — doesn’t make him any less handsome, though.
  • Home Stage: Eagle has only ever had one personal stage (Street Fighter 1), though the location — a lakeside with a glamorous castle in the background — suits his classy vibe perfectly.
  • Hunk: Of the classy variety. Eagle is seemingly a little more mature than most of the men in the cast (looking to be in his forties), and his moustache and elegant wardrobe lend him a dashing, hot older guy vibe.
  • I Know Madden Kombat: One of his moves, St. Andrews Green, has Eagle swing his sticks like a golf club. The name of the move references a famous golf course in Scotland.
  • Manly Gay: He's a brawny, no-nonsense man who acts as a bodyguard for a noble family, but his dialogue in the Japanese version of Capcom vs. SNK 2 makes his sexuality glaringly obvious. His taunt ("No time for losers.") and victory quote ("The show must go on.") reference Freddie Mercury of Queen, who was himself bisexual.
  • Meaningful Name: He’s named for a golf term (though 'Eagle' is also a British surname), and supplementary materials suggest he's quite skilled at the game.
  • Out of Focus: He was thought to have disappeared with the other original Street Fighter characters, but reappeared in Capcom vs. SNK 2 and the handheld versions of Alpha 3. However, he hasn't made an appearance since then, and isn't often represented in other media, either.
  • Quintessential British Gentleman: Certainly in appearance, with his dress shirt and cravat, and also in his appreciation for refinement and gentlemanly behaviour.
  • Sharp-Dressed Man: Fights in suit trousers, a formal shirt, braces, and a bow tie or cravat. Across the franchise, only Dudley and JP rival him in sartorial prowess.
  • Spin Attack: Only one of his special moves, St. Andrews Green, doesn't involve spinning in some fashion or another. He even twirls his batons around like a drummer when he taunts. There's also a special intro between him and Zangief in CVS 2 where they parry each other with the Manchester Black and the Double Lariat (which are functionally the same moves).
  • Static Stun Gun: In concept art for V, he's shown to have traded in his batons for taser sticks
  • Straight Gay: Nothing about Eagle is stereotypically camp, though his sexual preference is inferred from his Japanese win-quotes, which are peppered with innuendos about his male opponents and expressions of disinterest in his female opponents.
    (Vs. Dhalsim) I don't think that the saying "the longer, the better" holds true.
    (Vs. Zangief) Hmm... I'm so very sorry, but your body doesn't cause any particular feeling to bud in me.
    (Vs. Cammy) My apologies. I am not interested in young ladies.
    (Vs. Morrigan) Trying to seduce me with charm is useless. The reason? Don't ask dumb questions.
  • Theme Naming: His attacks are named after various locations in the United Kingdom plus colors; Manchester Black, for example. Additionally, both Birdie and Eagle are two terms used in Golf, with his St Andrews Green special move referencing the famous golf course of the same name.

Capcom Fighters Network 
Okay, baby!

Origin: USA
Fighting style: Kickboxing
Appears in: SF (NPC)

An underground martial artist from Missouri who entered the tournament to test his skills. He eventually faced money problems, and turned to violent crime to solve them. He currently fights in tournaments under the name "Superstar."

  • Anime Hair: His V concept design features his hair slicked back from behind, and pointing upward in a star-like pattern at the front.
  • Does Not Like Spam: According to his V profile, he can't stand pickles.
  • Fallen Hero: Joe was originally the undisputed kickboxing champion of the United States, but became an outlaw on the road after being hit by financial problems and several violent outbursts outside of the ring. However, he eventually made a comeback in several indie tournaments, under the ring name of "Superstar".
  • Meaningful Name: He's an 'Average Joe' incarnate.
  • Out of Focus: He hasn't appeared at all since his first appearance. He’s the only character who hasn’t appeared in anything Street Fighter-related since the original game. It was thought for a long time that the two guys fighting in the intro to II were Joe and Mike, but Capcom have stated that those were to completely different characters named Scott and Max.
  • Ridiculously Average Guy: There's not a lot to be said about Joe, as can be seen from the minimal tropes under his name.
  • Symbol Motif Clothing: Stars. As of V, he's developed a fondness for star-shaped things, wears a star belt, and his ring name is "Superstar."
  • Walking Shirtless Scene: In his original appearance, before V gave him a midriff-baring tank top.

Capcom Fighters Network 
Ha ha ha! I'm strongest!

Origin: USA
Fighting style: Heavyweight Boxing
Appears in: SF (NPC)

A former criminal from Oklahoma who entered the world of professional boxing after serving prison time for committing an armed robbery. Now he's reformed, and is the polar opposite of Balrog. In Japan, the series apparently has two African-American boxers by the name of Mike, the other being Balrog, whose Japanese name is "Mike Bison." This has led to a lot of confusion over whether or not Mike and Balrog are the same character, although Capcom has been insistent that the two are totally unrelated.

  • The Cameo: He makes a small cameo in V, during Balrog's ending in the Street Fighter I themed Arcade Mode, although the whole thing was All Just a Dream and purely a joke about how similar the two are.
  • Extremity Extremist: As a boxer, he only punches.
  • Good Counterpart: To Balrog. Formerly a criminal, Mike reformed and learned to box whilst in prison, and now he helps the needy and gives kids self-defense boxing classes.
  • No Brows: Curiously, his V concept redesign lacks visible eyebrows.
  • No Celebrities Were Harmed: Obviously based on Mike Tyson, who was, as of 1987, the heavyweight boxing champion of the world.
  • Out of Focus: He hasn't appeared at all since his first appearance save for the above mentioned cameo in V, as Balrog pretty much made him redundant. It was thought for many years that he and Joe were the two fighting in the II intro, but that was apparently two completely unrelated characters named Max and Scott.
  • Retcon: Just like what happened with Balrog, his original backstory described him as being expelled from boxing after killing a man in the ring. This was retconned with something more realistic, since you cannot be expelled from boxing if you kill someone accidentally in the ring in an official bout, only if you did it intentionally.note  His new backstory involves him being a former criminal from Oklahoma, who was sent to prison after being involved in an armed robbery. There, he took up boxing, and once he was released, entered the tournament to raise money for his ill younger sister's medical treatment— and later moved on to teaching self-defence boxing classes afterwards.
  • Ridiculously Average Guy: He and Joe are considered the two most generic characters in the original Street Fighter, which is probably why they haven't made any reappearances.
  • Scary Black Man: Although he's the polar opposite of Balrog.

Street Fighter Alpha 
Street Fighter I 
Capcom Fighters Network 

I'll show you just how strong I am!

Origin: Thailand
Fighting style: Muay Thai
Appears in: SF (NPC), SFA, SSFIV
Voiced by: note 

A hotheaded, arrogant Muay Thai master. He used to be Sagat`s apprentice until Sagat's loss against Ryu in the first game. During the first two Alpha games, Adon challenged Sagat for the title of Emperor of Muay Thai and won, although barely. In Alpha 3, he went to find Akuma, but failed in his search. He appears in IV, where he returned to Thailand only to be defeated by Sagat, and then makes a full comeback to the playing cast in Super Street Fighter IV.

Adon is the polar opposite of his former mentor Sagat. Where Sagat focuses on being defensive and taking advantage of his power and reach, Adon focuses on high mobility and aggression. He can easily bob and weave his way out of his opponents' effective range and punish them with an assortment of far-reaching attacks. His Jaguar Tooth is an off-the-wall diving kick that serves as a means to both quickly close the distance and reposition himself. His signature move, the Jaguar Kick, forces his opponents to think twice about blocking low, as it will hit them overhead. A very tricky character, Adon's style involves confusing and frustrating opponents while luring them into situations where he can press the advantage.

  • Adaptational Heroism: In the UDON comics, Adon is very much the same antagonistic, condescending character he is in the games, but he is portrayed more sympathetically, as when reading his mind, Dhalsim learns that he acts maliciously to hide the fact that deep down he is very insecure and yearns for acceptance. By the time of Street Fighter Unlimited, while he acts just as arrogantly as he usually does, his thoughts reveal that Adon has matured and humbled considerably. He has regained his respect for Sagat and acknowledges that he has a long way to go before becoming a true "God of Muay Thai". He even surprisingly joins the other fighters to stop Gill.
  • Adaptational Villainy: In the Street Fighter Alpha manga, Adon is presented as a far more villainous character. Not only does the manga introduce his desire to have the Satsui No Hado for himself, but he is also presented as working for Shadaloo in order to take revenge on Ryu (since in this continuity Sagat refused the call from the very beginning) and kills several fighters (including Eagle) for absolutely no reason. He also manages to force Ryu into giving in to the Satsui No Hado by making him believe that his friends were crushed to death.
  • Always Second Best: To Sagat, much to Adon's chagrin. Though he did fairly defeat Sagat during the events of Street Fighter Alpha, earning him his current status as Muay Thai champion.
  • Animal Motifs: Jaguars. All of his attacks have "jaguar" in their names.
  • Anime Hair: In a series with quite a few characters that have crazy hairstyles, he definitely sports one of the more far-fetched ones.
  • Anti-Villain: He's motivated by frustration and rage at being abandoned by Sagat after the loss to Ryu, rather than his more familiar "I WILL BEAT UP EVERYONE EVER" deal. He eventually grows to hate Sagat for having smeared the name of Muay Thai by losing to Ryu, and decides to beat him down to take the crown as the reigning king of Muay Thai.
  • Arrogant Kung-Fu Guy: He's easily one of the best examples (if not THE best example) of in the entire Street Fighter series. He has nothing but contempt for anyone else and he shows absolutely no friendliness or respect to ANYONE. If you try to fight him, he will do everything to give you a savage beatdown.
    Not bad, but not good enough to dethrone the king!
  • A Pupil of Mine Until He Turned to Evil: Adon was a former pupil of Sagat’s before leaving on his own after Sagat lost to Ryu. He does everything he can to topple Sagat of his title ever since.
  • Blood Knight: Unlike Sagat, Adon doesn't really fight for an expressed purpose. He just wants to play.
  • The Bus Came Back: Adon is the benefactor of this twice. After serving as the Pre-Final Boss in the original Street Fighter, he is absent throughout the entirety of the II series, before making a comeback in the Alpha series. He's again absent through the entirety of III before returning once more in IV.
  • Cheshire Cat Grin: The only way to wipe that smug grin off his face is to beat it off — which is no easy task.
  • Curb-Stomp Battle: Prior to the events of IV, he challenges Sagat, who had come to see one of his matches. One Tiger Destruction later, Adon is down for the count.
  • Defeating the Undefeatable: Adon did defeat Sagat in a fight for the title of Muay Thai champion, something Ryu canonically never did. However, Sagat was still hurting from his injury to Ryu and was consumed by such Unstoppable Rage that Adon nearly died from the battle. When they have a casual rematch years later, Sagat effortlessly defeats Adon.
  • Diabolus ex Machina: In their rival battle, Sagat implies that Adon may be trying to harness the Satsui no Hado.
  • Diving Kick: His Jaguar Tooth move has Adon leaping backwards onto the edge of the screen before launching himself into a high-speed flying kick.
  • Fate Worse than Death: Adon views being a loser as such, as seen by his attitude towards Sagat after the latter loses to Ryu. As far as he is concerned, Sagat is nothing if he isn't the undefeated God of Muay Thai.
    Death awaits tigers and jaguars who have lost their fangs. When the mere act of living is humiliating, you're finished.
  • Fiery Redhead: He sports orange-red hair and is hot-blooded, with a hot temper.
  • Glass Cannon: He's incredibly fast and hits very hard, but his health is below average in SSFIV and USSFIV.
  • A God Am I: "I will see them worship me as a god!" — said to Sagat in SSFIV before their rival match.
  • Gratuitous English: Adon is Thai, but calls all his attacks in English.
    Jaguar Kick!
    Jaguar Tooth!
    Rising Jaguar!
    Jaguar Revolver!
  • Home Stage: Adon's stages are all set in Thailand and are surprisingly beautiful (given his morally dubious character), and feature historical temples (his Street Fighter stage and his "Chao Praya River" in Alpha 2) or ancient ruins (his "Khmer Ruins" stage in Alpha 3).
  • Hypocrite: Absolutely chides and detests Sagat for losing to Ryu, as he believes that Sagat has disgraced Muay Thai, all while conveniently forgetting about the fact that Ryu defeated him without much effort before fighting Sagat.
  • Hypocritical Humor: His win quote against Abel in SSFIV — "Obsession with the past is a sign of weakness, worm!" — a bit rich when considering his own obsession with never losing.
  • Insufferable Genius: He has one mean bite to back up all his barking.
  • Jerkass: He's cocky, snide, and enjoys humiliating his opponents, but he's not an outright villain.
  • Kneel Before Zod: He wants the world (and especially Sagat) to bow down before him and worship him as a god.
    (before Adon's rival match against Sagat)
    Sagat: The power you’re after is twisted.
    Adon: Just save it! Everyone will bow before me. I will see them worship me as a God!
    (during said rival match)
    Adon: Grovel before me!
  • Martial Arts Headband: Known as a “Mong kon” in Thailand.
  • Meaningful Name: His name, which suitably means "peerless" in Thai, likely comes from real-life Thai boxer Àdun Sěesǒhtor (อดุลย์ ศรีโสธร).
  • No Indoor Voice: He's quite the loudmouth and calls his attacks in a shrieking, high-pitched tone.
  • Perpetual Smiler: He always has an extremely arrogant and grotesque grin on his face.
  • Rapid-Fire Fisticuffs: His Jaguar Thousand Super Combo has him throw out a flurry of extremely fast jabs.
  • Red Baron: The "God of Muay Thai" is nothing more than a self-pronounced title, showing his arrogance, though as he’s beaten many Muay Thai practitioners, including Sagat, it’s not like he’s undeserving of it either.
  • Screaming Warrior: He's constantly yelling and shrieking while making bird-like Kiais in battle.
  • Small Name, Big Ego: Apart from Dan, he’s probably the biggest example in the series. He's a strong fighter in his own right (his ending in Alpha 2 had him destroy a huge statue of Sagat with a knee blow), but even his defeat against Ryu has done nothing to quell his inflated ego and he still insists on being the most powerful man on Earth.
  • Smug Super: Though a prideful, egocentric man, his arrogance isn't for nothing and is pretty much justified, as he was the reigning Muay Thai champ thanks to Sagat's tutelage, someone who actively pursued Akuma of all people to fight him personally after his competitors were murdered, and is capable of smashing a Buddha statue's face with just one knee strike. Just like the jaguar he names his special moves after, he’s dangerous and powerful.
  • The Starscream: His English dub even sounds like Starscream. Although unlike Starscream, he is not at all a Dirty Coward.
  • Theme Naming: Adon is the Jaguar to Sagat's Tiger.
  • Trash Talk: One of the biggest trash talkers in the series. Several of the other characters even lampshade this in their win quotes to him in SSFIV. But given his character, this isn't too surprising.
  • Villainy-Free Villain: He’s not a villain, just a vindictive asshat.
  • Walking Shirtless Scene: For his default costume, he sports only Thai-boxing shorts and armbands.

Street Fighter Alpha 
Street Fighter II 
Street Fighter I 

You are not a warrior. You're a beginner!

Origin: Thailand
Fighting style: Muay Thai
Appears in: SF (NPC), SFII* , SFA, SFIV, SFV (DLC)
Voiced by: note 
Portrayed by: note 

The King of Muay Thai and former Dragon to M. Bison. He is considered a national hero in Thailand thanks to his dedication to his craft, and hosted the first Street Fighter tournament to prove his superiority as a fighter. After his scarring at the hands of Ryu, he became angry and confused, joining Shadaloo in an effort to find Ryu and avenge himself. After battling a revenge-filled Dan Hibiki (Sagat had killed Dan's father Go in retaliation for the loss of Sagat's eye), Sagat began to realize the fruitlessness of his need for revenge against Ryu; this was sealed at the sight of a Brainwashed and Crazy Ryu, so he left Shadaloo, seeking to fight Ryu instead as a true warrior. Believing himself to have lost his fighting spirit, he is challenged by Adon and defeats him, promptly reigniting it, and shortly afterward enters the Street Fighter IV tournament.

Sagat returns to the series in Street Fighter V as part of the Season 3 roster of DLC characters.

The original "anti-Shoto", Sagat takes the fundamental aspects of the staple Shoto moveset and puts his own unique spin on it with his Muay Thai techniques. His playstyle is primarily defensive, with his long reach and unique zoning capabilities compensating for his below-average movement speed. Unlike most characters with projectiles, Sagat's Tiger Shot projectile can be launched at two different trajectories, high and low, to throw opponents who are inclined to jump over them off balance. He also possesses his own version of the Shoryuken, the Tiger Uppercut (originally the Tiger Blow chronologically), a devastating anti-air feared for its immense power. Lastly, instead of the Hurricane Kick, Sagat uses the Tiger Knee (formerly Tiger Crush chronologically) to propel himself forward and go over low attacks. With these tools combined, Sagat focuses on overwhelming the opponent from full screen and punishing the opponent for approaching him, while also having tools to press the offense when needed.

  • Achey Scars: Received in his first big battle against Ryu. This lasts until the climax of the Alpha series. He can even draw on his hatred as a super (or as an EX Move in IV and V) to briefly buff his next Tiger Blow.
  • Adaptational Heroism: The Ryu Final manga emphasises his noble qualities, showing him on a rescue mission to save some kidnapped children and having a much more pronounced friendship with Ryu.
  • Adaptational Villainy:
    • Like Zangief, Sagat went through this before his past was fleshed out in the Alpha series, since he was the second-to-last boss and still a member of Shadaloo.
    • He’s very much a neutral character in the Udon comics, whereas the games have him going on more of an Anti-Hero trajectory.
  • Adaptation Relationship Overhaul: The nature of his rivalry with Ryu varies in the various adaptations. In the games, the two come to regard each other as old friends, but their relationship is more respectful than affectionate. When written by Masahiko Nakahira in Sakura Ganbaru and Ryu Final, they're shown to have an almost brotherly bond, to the point that Ryu thinks he can't fight Akuma until he's met with Sagat for sparring and advice. In the Udon comics, the animosity between them never really dissipates, and their relationship is polite but frosty.
  • Ambidextrous Sprite: The page image. Finally averted in the EX series and later IV when keeping his scar and eyepatch consistent when facing either side of the screen is cheaper than flipping them, since keeping them consistent is easily done with 3D graphics, while doing so with 2D sprites requires artists to make distinct sprites for facing each side of the stage, storing them in ROM, and adding programming to keep track of the distinct sides, making it more expensive.
  • Animal Motif: Tigers. All of his attacks have "tiger" in their names. Taken to the logical extreme in V, where a literal tiger appears in his intro to herald his presence.
  • Anti-Hero: A brutal and savage fighter in the ring, but also a Friend to All Children and a noble rival.
  • Anti-Villain: Sagat enters the first SF tournament purely to test his skills against the best fighters in the world. He’s a ruthless fighter, but he isn’t an evil one. His scarring at Ryu's hands instils hatred in him and motivates him to join Shadaloo, but he realizes that Shadaloo isn’t the right path, and his rivalry with Ryu cools with time. Now he's just a fighter who won’t settle for second place, and despite their rivalry, he and Ryu are friends, according to his ending in SSFIV.
  • Armor-Piercing Attack: Sagat's second V-Trigger, "Tiger Assault", gives him access to a chargeable roundhouse kick that, at full strength, shatters an opponent's guard.
  • Arrogant Kung-Fu Guy: In the early years of the series’ canon, he holds the original World Warrior tournament to prove he’s better than everyone else participating (initially it was claimed Ryu had won, but this was later retconned to claim that Sagat won, but took a cheap shot from Ryu after the match that left him with his chest scar. V seems to go back to the former though). It was also because of his pride that he took his scarring at Ryu's hand so personally. This side of him is shed following the Alpha series, where he has his Heel Realization upon meeting Dan and learning how dangerous Bison really is. By II and IV, he's considerably mellowed and sees Ryu as a Worthy Opponent and Friendly Rival.
  • Asskicking Leads to Leadership: He heads the first World Warrior Tournament after besting all of the Muay Thai world. He is not a fighter to be taken lightly.
    They call me The King for a reason.
  • The Atoner:
    • Since the Alpha games, where he realizes that his grudge against Ryu and joining Shadaloo were wrong. In IV, he distances himself from Shadaloo and seeks to fight Ryu not for revenge, but for a fair and honorable battle.
    • He throws their fight in Alpha so that Dan can feel satisfied in defeating the man who killed his father.
  • Bald Head of Toughness: He's characterized as the no-nonsense "King of Muay Thai". He's seven feet tall, built like a brick house, and is the Final Boss of the first game. When he’s working for Shadaloo, he’s still the King of Muay Thai and a Worthy Opponent for the good guys.
  • Bald of Evil: In the II series (which has since been retconned), and in Alpha prior to his Heel–Face Turn.
  • Baritone of Strength: He has a deep voice in every game to convey his immense physical power.
  • Battle in the Center of the Mind: Sagat's Story Mode in V involves him fighting his inner demons. He battles a mirror image of himself that acts like he used to before seeing Ryu under Bison's control and forced into using the Satsui no Hado. It’s revealed that Sagat is also capable of using the Satsui no Hado, but manages to suppress it through sheer force of will, and he now strives to be someone truly worthy of the title of "King".
  • Berserk Button: While he and Ryu are polite to each other for the most part, Sagat will explode if he thinks that Ryu is holding back.
    You threw the fight! Why would you deny me the pleasure of a fair victory?
  • Blood Knight: Sagat eventually learns that fighting is not only about winning and losing and he wants to learn the meaning and purpose of fighting.
  • Calling Your Attacks:
    Tiger Shot!
    Tiger Uppercut!
    Tiger KNEE!
  • Character Development: Some of the most pronounced in the early series. He goes from a confident street fighting champion in the first game, to a vengeful and enraged man filled with spite for Ryu in Alpha that genuinely comes to realize just how Vengeance Feels Empty and began to turn his life around. By Alpha 3, he realized just how twisted Bison and Shadaloo as a whole were, revoked his membership as one of the kings of the organization (albeit retconning his story in II altogether), and has become a Friendly Rival to Ryu, and by IV he fully committed to a Heel–Face Turn, albeit still as a highly-spirited competitor.
  • Continuity Drift: He's a straight-up bad guy in II, and his ending has him looking forward to a fight to the death with Ryu. In Alpha 3, which is a prequel, Sagat is retconned to merely being consumed with despair and rage over his scarring and willingly joins Shadaloo simply to get a shot at Ryu.
  • Covered in Scars: He's a longtime, veteran martial artist, to the point of starting his own tournaments, and he more than looks the part. Besides covering the eye he lost in his fight with Go Hibiki with a patch, he also has a long scar up his torso from where Ryu hammered him with a Shoryuken. His body sports many other scars from the countless battles he's fought — and mostly won — over the years. For good reason is he considered the King of Muay Thai.
  • Dash Attack: "Tiger Knee" has Sagat leap forward with a powerful knee strike. It's a less safe option due to its long ending lag, but makes for a strong punish tool and is immune to projectiles.
  • Defeating the Undefeatable: This is Ryu's goal in the first game. According to the current canon, Ryu didn't defeat him (in fact, Sagat almost beat Ryu to death). That honor instead goes to Adon.
  • Defector from Decadence: Decides during the Alpha series that Shadaloo was merely a vessel for his revenge against Ryu, which he no longer values, and leaves the organization, realizing that what he was associating with was not an honorable way for a warrior to live.
  • Demoted to Dragon: He is the Final Boss in the first game, being Ryu's greatest opposition up to that point. After his defeat leading into the Alpha games, he becomes one of M. Bison's enforcers, and is the second-to-last boss in II.
  • Determinator: After defeating Ryu in the first tournament, he is hit with a cheap-shot Metsu Shoryuken, which is powerful enough to kill. Even though Sagat's torso is torn open from the stomach to the base of his shoulder, he is back on his feet very quickly, vowing revenge.
  • The Dragon: To M. Bison in II and Alpha. Sagat personally acts as Bison´s sparring partner and bodyguard during his visits to Thailand.
  • Evil Laugh: It's present all the way back in his original victory pose. Ever since Alpha, it's become more of a condescending laugh.
  • EX Special Attack: In V, both of his V-Skills empower a different special move, "Angry Charge" for his uppercut and "Hanuman Charge" for his knee. Not only do they deal more damage but also open for combos. Angry Charge makes for stronger defensive play while Hanuman is more for improving close-ranged play.
  • Eyepatch of Power: He lost his eye in a fight with Dan's father, Go Hibiki. Sagat then killed Go in a fit of rage.
  • Facepalm of Doom: For his standard grab, he holds the opponent by the head and crushes their skull before throwing them aside.
  • Family-Unfriendly Death: In the comics, he violently beats Go Hibiki to death in front of his son, Dan.
  • Family-Unfriendly Violence: Official artwork shows Evil Ryu scarring him with the Metsu Shoryuken. It's not pretty.
  • Fatal Flaw: Pride. His characterization prior to Alpha paints him as a highly proud and arrogant fighter, and it's his bruised ego after his fight with Ryu that causes him to join Shadaloo. As time goes on, he learns to better respect the strength of his opponents and not let the fight revolve around himself.
  • Final Boss: Sagat is the last opponent in the original Street Fighter.
  • Fireballs: The Tiger Shot and Tiger Cannon; unlike the Hadoken, these can be fired either high or low to mix up from afar. They're very fast too, being good at walling his opponent out at long distances.
  • Fire-Forged Friends: He and Ryu have a long and complicated history, but they have developed a deep respect as a result of their rivalry, and Sagat calls Ryu "an old friend" in his SSFIV ending.
  • Friend to All Children: In his ending from SSFIV, you actually see him in a tender moment with some local Thai children. (Adon's SSFIV ending has him watching over this same scene, and he very smugly concludes that Sagat has lost his bite.)
  • Gentle Giant: Out of the ring, Sagat gets along very well with children and doesn’t tolerate any injustice towards those in need.
  • The Gift: The reason Sagat chose to become a Muay Thai fighter is that the style benefits someone with height and long limbs — something Sagat has in abundance. He was able to use this to excel in the sport exceptionally fast, and revolves his entire style and technique around exploiting his superior reach.
  • Good Scars, Evil Scars:
    • His right eye was torn out by Go Hibiki, Dan's father. This prompted Sagat to undergo a Turns Red moment and kill him in response. Hence the whole You Killed My Father thing that drives Dan in Alpha.
    • As for the scar on his chest, after getting beat down by Sagat, Ryu's will to win at all costs opened him to the Satsui no Hado, and in what is perhaps Evil Ryu's only canonical appearance, Ryu blasted Sagat with the Metsu Shoryuken. The rest is history...
  • Gratuitous English: All of his attacks have him shout in English, regardless of the localization.
    Tiger Uppercut!
  • Hair Today, Gone Tomorrow: Promotional art for Alpha shows a young Sagat with a full head of hair and looking even more ruthless than he is in the present. SSFIV brings this look back as one of his alternate costumes.
  • Handicapped Badass: Screw depth perception and peripheral vision! Sagat only needs one eye!
  • Handwraps of Awesome: Handwraps are customary equipment for Muay Thai competition; Sagat's have the bonus of making him look even more worn from years of battle.
  • Heel–Face Turn: Since the Alpha games, once he ditches Shadaloo and lets go of his resentment towards Ryu.
  • Heel Realization: It first starts in his Alpha mid-boss fight against a rage-filled Dan, and upon seeing the latter get up and keep on struggling after having lost, Sagat sees his own anger reflected in Dan's and begins to question his focus on revenge. Later, he learns of Bison and Shadaloo's true nature when Bison orders him to fight a Psycho Drive-brainwashed Ryu; he quickly undergoes a Heel–Face Turn, stalls the fight, and breaks Ryu's mind control. In IV, Ryu and Sagat are rival matches in Arcade Mode and speak to each other as honored opponents.
  • A Hero to His Hometown: While a brutal antagonist/rival to most characters, he's revered as a national hero in his home country of Thailand. Harming his community is a surefire way to enrage him, as seen in his V ending, in which he administers a fearsome beatdown to a group of militants who torch a Thai village.
  • Heroic Neutral: Of the Anti-Hero variety. Sagat is content to be left to his own devices to develop his skills and mind, but as evidenced by his stories in Street Fighter x Tekken and V, he's capable of going on a Roaring Rampage of Revenge if innocent people in his or his friends' villages are attacked.
  • Home Stage: Sagat's Thailand stages always feature a huge reclining Buddha statue from varying angles, as seen in II, Alpha 1, 2 & 3 and V and is typically referred to as "Ayutthaya Ruins" ("Nachapa" in Alpha 3). Also, one of the alternate modes for the "Lair Of The Four Kings" stage in V has a statue of him instead of F.A.N.G.
  • "I Know You're in There Somewhere" Fight: In Alpha 3, Sagat fights the brainwashed Ryu while Ken and Sakura challenge Bison. It takes Sagat's urging, plus Sakura's injury at the hands of Bison, to rouse Ryu out of his trance.
  • I Let You Win: Dan doesn’t actually defeat him, as Sagat feigns a loss in order to let Dan stop dwelling on his desire to avenge his father, not wanting him to succumb to the same twisted sense of obsession that he's had for Ryu since getting scarred.
  • Jerk with a Heart of Gold: Sagat has major issues with his pride and is very rude to his opponents, but he's also a deeply compassionate man who despises injustice. This quote from Street Fighter X Tekken says it all:
    This disregard for the innocent has incurred the wrath of The King. There will be no forgiveness!
  • Karma Houdini: Suffers no repercussions for assisting the criminal efforts of Shadaloo. Though at least he wises up and makes an effort to wash away the sins of his past.
  • Ki Manipulation: Sagat can throw fiery projectiles at his opponent and empower his physical attacks with orange flames.
  • Large and in Charge: He’s 7'5" (226 cm) and 240 pounds (120 kgs), making him the fourth tallest character in the series, even standing over Zangief, though Zangief is heavier. The only other characters purely larger than Sagat are Abigail, who stands at 8' and 584 pounds; Hugo, 7'10 and 440 pounds; and Q, 7'6 and 340 pounds. He stands out in the first game as the tallest sprite and the closest thing to a Big Bad.
  • Launcher Move: "Tiger Rush" has Sagat step forward with a powerful knee strike, juggling his opponent into the air for combos.
  • Long-Range Fighter: Between his massive size and alternating projectiles, Sagat is very good at keeping opponents at bay. His close-ranged options by comparison are a bit committal and leave him at a greater disadvantage when they miss. But all of this comes together to make him a very strong punisher.
  • Mark of Shame: He’s ashamed of the long scar on his chest he got from Ryu's Shoryuken. It’s one of the reasons he was obsessed with revenge on Ryu, but he's since come to terms with it.
  • Martial Arts Headband: He used to wear a mongkhon in his youth as per Muay Thai tradition.
  • Meaningful Name: "Sagat" means "to intercept" or "to stop something from advancing", though "Guardian" or "Protector" is probably a more lyrical translation of the name from Thai, and suits his role as both the final boss of SFI and the final challenge before players take on Bison in II.
  • Mighty Glacier: In II, Sagat has average mobility speed, but later appearances dial back his walk speed and force players to rely more on his exceptional range. He typically sports above-average health and his projectiles have excellent recovery, allowing him to easily create a gap that's difficult to close, keeping a Tiger Uppercut in his back pocket for those times an opponent goes airborne in order to get close.
  • Monochromatic Eyes: In every appearance apart from I and II. These actually serve as a mark of his character development. His ending artwork in V for the I arcade route shows that he used to have pupils, but after Ryu defeated him, he gained these, symbolizing him being "blinded by rage, hate, and revenge". As the story progresses and his character develops, they turn into full-on Prophet Eyes like Dhalsim's, when he begins to understand Ryu's path and his struggles with the Satsui no Hado.
  • Muscles Are Meaningful: Being a brick wall of a man does have gameplay implications; he's way bigger and slower than many other fighters and has the raw strength to make his hits count. This also means his attacks are generally less safe to throw out due to his size and mass.
  • My Greatest Failure:
    • Before Alpha 3, Sagat considered his attempt to show compassion to Ryu after defeating him a huge mistake. He took his scar as further proof that he was the true loser of the first World Warrior tournament. Come Alpha 3, Sagat reconsiders and decides that Ryu scarring him set off a chain of events that changed him for the better.
    • The fact that Adon was once his apprentice is now a source of shame for him.
  • Noble Demon: Even at his worst, he maintains a rigid sense of honor, never stooping to take advantage of an opponent's handicaps or moments of weakness, such as fighting a brainwashed Ryu at just enough strength to break the mind control.
  • Noble Top Enforcer: For Bison in II and Alpha. The only reason he's working for Bison is to have a rematch with Ryu.
  • No Brows: Like a lot of other fighters in the series. It makes him rather intimidating because of it.
  • No-Holds-Barred Beatdown: "Tiger Rampage", his critical art from V, is a long string of brutal strikes before he finishes you off with a Tiger Uppercut.
  • Not Even Bothering with the Accent: In English, he’s voiced with a gruff American accent, rather than a Thai one.
  • Pet the Dog:
    • During Alpha 3, Sagat is challenged by Dan, who's seeking vengeance for the death of his father. Seeing far more of himself (and his own vengeful behavior towards Ryu) in Dan than he's comfortable with, he lets Dan win, thus preventing Dan from going down his path.
    • This win quote against Sakura is one of the nicest things he's said in the entire canon:
      Believe in your own power and do not rely on mimicry of others.
  • Playing with Fire: His orange ki resembles flames when in action. Tiger Shots all come out like balls of fire, and any of his other specials add flame effects to signal that he's performing a stronger variant. His supers in particular make a lot of use of flames like "Tiger Destruction/Rampage" which ends with a fiery uppercut.
  • Power Glows: Using Angry Charge makes his chest scar glow a bright orange.
  • The Power of Hate: The Angry Scar power-up move was originally Sagat tapping into his hatred of Ryu to infuse his next Tiger Uppercut with more strength. Nowadays, it's implied that it's him tapping into his desire to face Ryu in honorable combat. It turns out that his lingering hatred makes him capable of tapping into the Satsui no Hado, and it tries to consume him in his Story Mode in V.
  • Punch-Clock Villain: During his Shadaloo days, he’s only really there to fight Ryu, rather than further the organization's goals.
  • Purple Is Powerful: His shorts in the first game are a vibrant purple which, besides his large size, denote him as the game's Final Boss and the king of Muay Thai.
  • Put on a Bus: He's nowhere to be found in III, but has been in every other instalment.
  • Red Baron: "The Emperor of Muay Thai"; he always refers to himself as "The King" when talking himself up.
  • Retcon: His loss against Ryu has been retconned so that he was scarred by Evil Ryu, and he has been retconned to undergo a Heel–Face Turn post Alpha 3.
  • Revenge: What he wanted from Ryu. However, upon seeing that Dan has the same look in his eyes that he has for Ryu, he gives it up, realizing that the pursuit of such things is an empty virtue.
  • The Rival:
    • To Ryu: the two have been fighting ever since the first game in the series. At first, there's a lot of antagonism, mostly on Sagat's part, but over the years, their dynamic has mellowed out to the point where they can casually spar like old acquaintances.
    • To Adon: despite training under him for years, Adon thinks of Sagat as a disgrace for losing to Ryu and "tarnishing Muay Thai" and now seeks to defeat the latter to reaffirm the style's superiority.
  • Roaring Rampage of Revenge:
    • After Go Hibiki gouged out his eye, Sagat (understandably) beat the man to death in pain and fury.
    • In Sagat's V arcade ending, his village is razed by poachers. As expected, he beats them up in a brutal fashion, crying tears of blood by the end of the ordeal.
  • Say My Name: In his Rival Battle in IV, when he activates his Ultra.
  • Scarf of Asskicking: His default outfit in V includes a tattered cowl.
  • Scars are Forever: The huge gash across his chest is a permanent reminder of Ryu's uncontrollable killing intent and serves as his motivation in the canonical games up to IV.
  • Shoryuken: After being scarred by Ryu's Shoryuken in the first tournament, Sagat develops his own version of the move in response, the Tiger Uppercut. Like Ryu's, it's invincible on hit. Sagat can also empower it with ki for a stronger hit, even setting it ablaze.
  • Shotoclone: Of a sort; Sagat is the series’ first "Anti-Ryu." After the original game, his ability to use Tiger Shot and Tiger Uppercut make his fighting style eerily similar to Ryu and Ken's. He lacks a Hurricane Kick, but that isn't as iconic a move anyway. Players refer to him as an Anti-Shoto because his shotoclone moves and his sheer size effectively counteract Ryu and Ken's styles, leading to an entirely different dynamic of fighting.
  • Signature Move: Tiger Uppercut, which he's been honing ever since his first battle with Ryu in SF1.
  • Super Mode: "Tiger Assault" grants Sagat access to two melee specials, Tiger Spike and Tiger Rush, both of which give him tools to fully go on the offensive which eliminates him being weaker when aggressive.
  • Super Special Move:
    • Tiger Genocide is a combo stringing together his Knee and Uppercut specials. Later versions add flourishes like a flaming uppercut as the finisher.
    • "Tiger Cannon" is an empowered Tiger Shot that deals multiple hits, and has a much bigger hitbox. V downplays this by reducing the move to a V-Trigger.
  • Tarot Motifs: Sagat represents Death in the 30th Anniversary Tarot Deck. Death in Tarot represents big changes and transitions in life, which Sagat has gone through multiple times, going from a proud champion to a revenge-seeking villain, until he eventually left Shadaloo in order to fight a fair match against Ryu that isn't fueled by vengeance.
  • Theme Naming: Most of his special and super attacks have the word "tiger" in them. Ryu's name can be read as "dragon", and "the tiger and the dragon" has always been an idiomatic expression in Asian culture for two powerful, opposite forces.
  • This Is Unforgivable!: His initial reaction to (Evil) Ryu attacking him while he attempts to help him up. He reconciles with Ryu at the end of Alpha 3.
  • Throwing the Fight:
    • In Alpha 3, Dan attempts to take revenge for his father against Sagat. Sagat, noticing that Dan has the same look in his eyes that he does, throws the match instead of pulverizing him.
    • He throws his rival fight with Adon in the IV series, this time out of disgust with his former student.
  • Token Good Teammate: The only Noble Demon in Shadaloo. Naturally, he leaves the organization by the end of the Alpha series.
  • Third-Person Person: Whenever he calls himself "The King."
  • Tiger Versus Dragon: The tiger to Ryu's dragon. Ironically, he plays much more like a dragon, being a Mighty Glacier with an emphasis on ranged attacks.
  • Variant Power Copying: Sagat learned his Tiger Uppercut by copying elements of Ryu's Shoryuken.
  • Vengeance Feels Empty: How he feels after meeting Dan; Sagat sees in Dan's eyes the same rage he feels for Ryu, and realizes that the power of hatred is limiting. He pretends to be defeated and resigns from Shadaloo to train on his own.
  • Walking Shirtless Scene: His default costume, only consisting of Muay Thai shorts and protective wraps.
  • Warrior Poet: He views fighting as a form of communication, and has many insightful platitudes as win quotes.
    A true warrior is not one who always wins, but one who stands after defeat.
  • Warrior Therapist: As of IV, where he actively tries to understand his opponents, and especially his greatest rival, Ryu. Although helpful, he does not hold back. It even becomes a crucial plot point in his V Story Mode.
    (Vs. Abel) You are not yet ready to face me. Find your path and see where it leads.
    (Vs. Rose) You lost not because it was preordained but because you allowed yourself to.
    (Vs. Makoto) You have mastered the basics, but you still have a long way to go, child!
  • We Will Meet Again: Ryu is his rival battle in IV. If Sagat wins, he'll simply say this to Ryu as an indication of his Character Development. If he’d beaten Ryu this way in earlier games, he would have gloated.
  • Worthy Opponent:
    • Ryu — and the feeling is mutual. Their quotes in IV and Street Fighter x Tekken indicate that they see their rivalry as important to their personal development as martial artists.
    • By V, he has also become this to Akuma.