Matt: You know, some days... maybe you just can't save the whole world. Some days you're better off just getting your own house in order.
The defining characteristic of the Heroic Neutral is simple: they want to be left alone. This extends to their close family and Love Interest. Occasionally it may even extend to people in their general vicinity, but past that gets into dangerous "meddling." They are determined and skilled, but they just want to live out their lives in peace. Out there, the Forces of Good and Evil may be fighting to the death, but they don't care. He'll turn down Heroes "R" Us just like he turned down Villains R Us.
It is the job of the plot to make them care. Heroic Neutral tends to be called "Good" mostly because Evil is more likely to mess with them: kidnap their loved ones, threaten their home village, etc. And these types will do whatever it takes to return things to the way they were. Evil starts it, the Heroic Neutral finishes it. And they'll go right back to being left alone until some idiot tries to mess with them again.
Now, the biggest irony is that Evil can't seem to get it into its head that these people don't have to be a threat. Especially if said Neutral has shown more than enough power to kick their asses, this seems to indicate to Evil that they need to recruit or destroy them even more, because surely such power will oppose them eventually. So they preemptively strike, thus causing the very thing they were trying to prevent, because yes, now the Neutral will destroy them.
It can be Justified if the Neutral has already spent most of his life fighting the forces of evil, and now feels they've earned a respite. Needless to say, from the Neutral's perspective it can be rather irritating if the much younger heroes come running to you and expect you to solve all their problems for them. In this case, the Neutral's role may be to provide indirect assistance through some sort of Plot Coupon, a MacGuffin, serving as Mr. Exposition, etc. The protagonists still have to do the dirty work to save the day, but the Neutral has given them the things they need to do so.
Frequently a Retired Badass.
See Badass Bystander, I Just Want to Be Normal, True Neutral (the most fitting Character Alignment for such characters to begin with), Neutral Good (if they decide to plunge further into heroics), Awakening the Sleeping Giant, and Villains Act, Heroes React. Might carry out a Passive Rescue.
Karmic Tricksters are often Heroic Neutral. May also be a Knight In Sour Armor. If this happens not just once or twice but continually, chances are they're a Weirdness Magnet. See Neutral No Longer for when they finally lose the neutrality.
- Genkai of YuYu Hakusho is largely this or at least claims to be. Known throughout the Demon World as the more or less their boogeyman despite only being human, Genkai is implied to have an extensive body count and known as a killer of demons. In her fight against Shishiwakamaru during the Dark Tournament he loudly claims her to be some hero of justice and when she thoroughly beat his ass to the floor she informs him that her techniques were meant as a means to an end and a way for her to get what she wanted and unfortunately a large number of the people that stood in her way happened to be Demons. This is also largely hinted at in her introduction to the series when during her tournament she claims that she'll teach her techniques to whoever happens to win regardless of their moral standings. As she puts it "[she's] a Psychic not a Saint".
- Kino, of Kino's Journey, is the episodic version. Kino doesn't care about fairness, or innocence, or revenge, or war, or any of that. The only rule : never to stay in one land more than three days. The plot and various Bus Full of Innocents then work to provide reasons to get Kino's attention anyway. Averted in some episodes where the plot fails and Offscreen Inertia or Inferred Holocaust get involved.
- The on-screen side of good in the Tournament Arc Zoids: New Century Zero, especially Bit Cloud. We're told that there are people policing Zoid Battles and trying to shut down the Backdraft Organization, but we don't see them until very late in the series. It's only because Backdraft steals or attempts to steal their robots that the Blitz team gets involved, and it's not like the Blitz team are out saving lives or trying to help people in episodes Backdraft doesn't appear.
- Seijuuro Hiko from Rurouni Kenshin would love nothing more than just be a potter and rest after all the fights he has been in his life. But once his "stupid pupil" Kenshin really needs his help, he'll call him an idiot... and then go give him and his True Companions a hand.
- Jack Rakan in Mahou Sensei Negima!. You can either pay him a huge amount of money or you can make friends with him (in which case he'll just charge you credit) if you want his help. Otherwise, he just doesn't care. Or so he acts. If it is an act or not is debatable.
- Guts in Berserk develops into this over time. As messed up as he is, Guts truly cares about his True Companions and ends up inspiring other people to lead their lives with more optimistic outlook.
- Akira Inugami of Wolf Guy - Wolfen Crest. Doom Magnetism and speciesist attitude aside, the only time he intervenes in a situation is on the behalf of people he likes, which amounts to, AT MOST, five people.
- The main character of Darker Than Black only does his job because his superiors would have him hunted down and killed if he tried anything else. By the end of the series, it's pretty clear he'd much rather live as his Secret Identity than as the badass assassin he is. It takes the Syndicate turning on him anyway and the discovery that they're plotting genocide to get him to act on his own.
- Played with in A Certain Magical Index with both of the main protagonists.
- You'd never know it to look at him now, but Accelerator used to be like this before the story started. Long before he joined the Level 6 Esper project, Accelerator was a frequent target of assassinations and unscrupulous researchers because of his tremendous psychic powers, and was forced to kill to protect himself. This simple desire to be left the hell alone eventually led him to join the Level 6 experiment, under the reasoning that since his powers won't go away the only way the get people to leave him be is to become so powerful that the idea of fighting him is an absurdity. After Touma beats the snot out of him, he becomes a slightly more traditional example, being mainly concerned with Last Order and a small group of his closest associates.
- The aforementioned Touma thinks of himself like this, as he never goes seeking trouble but trouble always finds its way to him, and he'll fight tooth and nail to protect those he calls his friends. However, it's also pointed out that multiple times he's gone out his way to help total strangers or even the very villains who've been targeting him, to lengths far beyond what a normal Heroic Neutral will. His sense of righteous has even inspired villains to stand by his side, and many consider him an Ideal Hero with Heroic Self-Deprecation.
- Simon from Tengen Toppa Gurren Lagann is initially a Heroic Neutral character. Good at heart and caring of others, he isn't particularly close to many individuals because most don't see past his seemingly unimpressive exterior and so don't want much to do with him. Kamina inspires him to fight and Simon's kind nature combined with his newly awakened willpower lets him lead everyone to victory.
- Kenichi: The Mightiest Disciple: Although Kenichi has some vague ideals about helping the helpless, he really would just like to get closer to Miu, and maybe complete his training. It's just that the bad guys keep trying to beat him up (usually because he was somehow able to beat up the last batch of bad guys who threatened him or his friends).
- This is a major part of Toru's philosophy in Iris Zero. Due to being an Un-Sorcerer, he was bullied when he was younger, and now prefers to maintain "minimal exposure". Were it not for his Chronic Hero Syndrome, it might actually work; the combination of the two has made him quite the budding Chessmaster out of necessity.
- Bleach: Ryuuken Ishida is a Quincy of exceptional power who utterly refuses to use his power and wants his clan to be declared extinct with his (deceased) father's generation. He refuses to have anything to do with either Quincies or Shinigami, and won't even hunt Hollows. When he restores his son's self-destroyed power, it's the very first time that the 15-year old Uryuu has ever seen Ryuuken use his power. Why Ryuuken's teenage Wide-Eyed Idealism transformed into Jade Coloured Glasses is all part of his only partially explained Mysterious Past. The final arc that directly relates to said Mysterious Past; however, seems to be pushing him to being Neutral No Longer.
- One Piece: The Straw Hats. Despite being the protagonists, many of their heroic exploits are a result of someone harming one of their own or someone they consider an ally (aka, a friend). Otherwise they wouldn't have fought at least half the antagonists in the entire series. This is supported by the fact that in spite of their kindness, they're pirates, and are fully aware of it. Luffy himself has stated that while he likes heroes, he doesn't want to be one.
- Though his and Zoro's logic is that a hero is completely selfless and thus would feel pressured (they give an example of meat and booze respectably that a pirate would consume it while a hero would share it with everyone.) In addition, Luffy tends to befriend most people pretty easily and his Bully Hunter attributes seem to be contagious amongst the crew.
- Dragon Ball Super: During the Universe Survival Saga, Android 17 passes up Goku's invite to represent Universe 7 in the Tournament of Power because he doesn't want to abandon his post at the nature reserve, even after Goku informs him that their entire universe will be destroyed if they lose. 17 goes on to say that if their universe is to be destroyed and everyone is to be erased, then "so be it," and wishes Goku luck.
- Painfully deconstructed in Neon Genesis Evangelion. The protagonist, Shinji Ikari, has no desire to pilot a cybernetic mecha monstrosity and save the world from eldritch horrors. He's a deeply depressed kid who drifts through life on autopilot, doing whatever people tell him to so they'll stop bothering him. This goes about as well as you would expect.
- The most iconic incarnation of the Incredible Hulk is the simple-minded green version; although he's quick to anger, left to his own devices both he and Banner just seek isolation, possibly making friends along the way. There's a reason "HULK JUST WANT TO BE LEFT ALONE!" is one of the character's catchphrases. But if anything happens to either of their friends, the Hulk really gets angry, and whoever is at fault will get the worst of the rampage.
- The X-Men are quickly becoming this to the rest of the Marvel Universe, most noticeably during the events of the Civil War. Of course, a community on the verge of extinction isn't likely to get very proactive about concerns outside their own community. However, the team is largely still composed of decent people, so if things really hit the fan, they'll pitch in regardless.
- The reason given by Emma Frost for the X-Men not joining the Civil War is that the non-mutant teams themselves generally don't get involved with the mutant problems (either the rampant racism, actual government oppression or the then current decimation), which would later be acknowledge by Captain America at the end of the Avengers vs. X-Men event.
- Every Sin City protagonist with the exception of Hartigan is a loner who would rather be left alone. Unfortunately, they always find themselves entangled in a murder mystery or have to help a friend in need.
- The title character's entire origin story is about this. All he wanted to do with his newfound powers was have fun and make some money. The murder of Uncle Ben was his Neutral No Longer moment.
- In the mini-series Renew Your Vows, an alternate timeline where Peter Parker remained married and fathered a daughter with Mary Jane, he segues back into this when the choice is forced on him to save his family from Venom or help the Avengers stop a new villain named Regent. He chooses the former, and the Avengers are almost wiped out by Regent. Regent takes control of the world and Peter tries to keep his and his family's heads down so that they aren't bothered by the villain; unsurprisingly, it doesn't stick.
- Bleach fanfic, A Protector's Pride, makes Ichigo a textbook case after dealing with the Big Bad of the first arc. Unfortunately it does not last, as separate machinations of three factions bring in the next crisis he is personally interested in resolving.
- Valkron from Warriors of the World is hardly willing to help in the search for whatever is threatening the kingdom, not even when offered a reward, and even plans to go into hiding until it blows over. He only becomes Neutral No Longer when he realises his little ragtag party is the last chance the kingdom has left.
- Many Harry Potter stories have Harry become this, usually around fifth or sixth year. Most of the time, while he'll offer to leave Voldemort alone if he leaves Harry and his friends/family alone, Voldemort tries to kill Harry anyway.
Ginny: But [Voldemort] killed your parents.
Harry: I killed him twice; once as a baby and once in second year. Pretty sure that makes us even.
- The movie Commando. John Matrix just wants to live alone with his daughter. He doesn't want to stop the villains, but he doesn't want to join them either. To "convince" him, the villains kidnap said daughter. Oh, he's convinced to do something, all right...
- The titular Stranger from Sword of the Stranger. He's just a ronin, with no concerns beyond his next meal... he even sealed his sword so it wouldn't get him into trouble again. But of course, that wouldn't make for a very good movie. Cue the drama, Morality Pet, Worthy Opponent, and Implausible Fencing Powers!
- Godzilla from Legendary's Monsterverse. He is a powerful force of nature, indifferent to humanity, and is content to simply rest on the ocean floor and leave humans in peace. However, time and again human action causes the balance of nature to be disrupted, and so Godzilla rises to the action to set things right, retreating to his undersea lair once his job is done.
- Lone Wolf and Cub: Leave the guy and his kid ALONE, already! First 100 assassins sent, died messily. Second 100 assassins sent, died messily. You'd think this MIGHT give the villains a clue; but no; they decided to "compromise" by telling him they'd leave him alone if they just killed his son.
- Cloud and Vincent become this (thanks to Flanderization) in Final Fantasy VII: Advent Children. Since isolation is a Bad Thing, the plot seeks to use the imagery of mobile phones to make them re-connect with everyone else.
- Rick Blaine from Casablanca, since he represents America at the beginning of World War II (see Real Life example below). His idealistic younger self fought alongside those resisting fascism, but the expansion of Axis authority and being suddenly abandoned by the love of his life made him cynical and apathetic. He doesn't take sides with the Vichy authorities, the Nazis or the resistance, until the plot of the film awakens the hero within. The German major, equipped with a full dossier on Rick, is smart enough to be aware of this that he doesn't attempt to convert Rick, just keep him neutral. It doesn't work.
- Sergeant Gerry Boyle from The Guard is this till the drug-smuggling ring starts messing around in his town with his people.
- The Ents in The Lord of the Rings, in keeping with their book counterparts as described below.
Treebeard: We are on nobody's side, because no-one is on our side.
- The Hunger Games: Katniss Everdeen really isn't interested in becoming a symbol or sparking a revolution. She just wants to keep her family safe and keep her head down.
- The Dude from The Big Lebowski fits this, since he only wants a new rug and then gets dragged into a kidnapping plot.
- Fighting Fantasy: In his heyday, the wizard Nicodemus fought bravely against the forces of evil and thwarted their plans many times. Eventually he became tired of the struggle, and retired to Port Blacksand, where almost no one bothered him. Nowadays, Nicodemus hates being bothered by adventurers, especially if they expect him to solve all their problems for them, although he will provide indirect assistance if the threat is serious enough.
- You'd think various spy networks and counter-intelligence agencies would figure out that Jason Bourne should be on their "Do Not Call" list by now.
- The Lord of the Rings:
- The Ents. Almost aggressively neutral, their first and foremost concern is the safety of Fangorn Forest, and it's not until Saruman's orcs start pillaging their forest that they even consider intervening in the War of the Ring. Even when they do, it's limited to neutralizing Saruman.
- The Eagles are an even better example: they make it clear to Gandalf in The Hobbit that although opposed to evil in general, they are seldom willing to cooperate with Men (as they feed on flocks of sheep tended by Men and Men have attacked them for it). This explains the common objection to The Lord of the Rings by many viewers (why they didn't just get the Eagles to fly them in) — as Tolkien himself put it, they are not Middle-earth's taxi service.
- Beorn, in The Hobbit, is generally on the side of good, but he's also a habitual loner and strongly dislikes visitors, and seems to have a particularly low regard for dwarves. He will oppose the goblins and worgs if nothing else, and was willing to come fight them at the Battle of the Five Armies, but most of the time he prefers to be left to mind his own business and for other people to mind their own problems and leave him alone.
- Isana in the Codex Alera series doesn't really give a damn about the country or the government. But if you mess with her family, she will crush you. However, her opportunities to be neutral are restricted more and more as the series goes on and Tavi gets himself involved in bigger and bigger conflicts and she starts having to consider political repercussions.
- Ciaphas Cain basically just wants to have a peaceful retirement on a quiet out-of-the-way planet, but the Imperium seemingly needs him all the time and of course his 'reputation' makes them call on him all the more often, a reputation that only grows every time they do. Of course when he's seemingly found his peace, the baddies always seem to come across the galaxy to find him.
- Rincewind is not a hero. Rincewind is barely a wizard. Rincewind wants to be left alone and live a quiet life. Rincewind is a plot magnet.
- Talon Karrde doesn't much care for all this politicking; he just wants to run his shipping business/smuggling ring in peace. When The Empire keeps threatening his crews, breaking business deals, and eventually tries to turn the other members of his smugglers' coalition against him, he takes it kind of hard.
- A defining characteristic of Mat Cauthon in The Wheel of Time, if you hate battles, nobles and heroism, you're stuck with them. Eventually escalating to him being the prince of the biggest empire in the world... which they are all trying to fight off.
- His childhood friend Perrin Aybara also fits into this, though he seems to be more at terms with being lord of his home valley in the latter parts of the series.
- Lily Bard in Charlaine Harris' Shakespeare mysteries is just a cleaning woman, albeit one with a traumatic past and a black belt in karate, and would be happy to be left to that but friends, acquaintances and customers keep insisting on getting murdered around her.
- The Postman's George Powhatan just wants to be left alone to run his farm and brew some good beer. In a mild twist on this trope, that would suit the villains just fine — if his settlement insists on its neutrality, it's in an ideal position to keep their opponents from linking up.
- In The Hunger Games, Katniss didn't mean to become the symbolic figurehead of a national rebellion...
- The Christian Marines militia in the thriller Victoria is this initially, as they prepare for the looming disaster. They are not yet actively anti-government, just not pro-government either.
John Rumford: Our goal was not to overthrow the United States government. We were never enemies of the old U.S. Constitution. But we knew that government and its Establishment were going to fall, of their own weight, corruption, ineptness, and disinterest in actually governing. We were looking, always, to the time after it fell.
- The City And The Dungeon: The City has a strict non-intervention policy with the rest of the world, and a delver harming a surfacer under any circumstances is heavily penalized by the Law. This is because delvers are ridiculously overpowered compared to the rest of the world; a single violet could probably conquer the world by themselves, but even a blue can cripple the world's economy without too much trouble.
- In The Affix, all Matt wants is to enjoy his well-earned long weekend. Instead a gem that breaks causality decides he should be its new keeper, causing a horde of crackpots and highly motivated artifact brokers to descend on him and his friends.
- Aziraphale and Crowley of Good Omens, an angel and demon respectively, have spent most of their thousands of years on earth as this. Neither are interested in communicating with their Heavenly/Hellish superiors, and they've come to a truce they refer to as the "Arrangement" where they balance the number of good and evil deeds they inspire and neither attacks the other. Both are reluctantly pushed into Neutral No Longer territory when they are given instructions to prepare for the upcoming apocalypse, because neither wants the earth and humanity destroyed.
- Deadwood: Seth Bullock from is an interesting Inverted Trope. He's drawn into heroism not by his desire to be left alone, but by his inability to leave other people alone. You see it right from his first scene. Maybe his alignment is Meddling Neutral?
- Once Upon a Time: Emma was perfectly willing to pack up and leave Storybrooke, leaving her biological son with his adopted mother, but Regina and her chronic case of Villain Ball mixed with her inability to keep her mouth shut pushed Emma enough to stay put, if only to be a pain in the ass and look out for Henry.
- The Prisoner (1967): No. 6 is this. All the events of the series are triggered by his resignation from a British Intelligence service. Of course, his retirement doesn't even last until the end of the opening credits, as he is gassed and kidnapped to "The Village" - a dystopian prison run by people very interested in why he resigned.
- Survivors: The main characters will help anyone that comes within their sphere of influence and take strong action to protect their own but initially have little interest in the wider world or country. This is made explicit in the "Lights of London" two-parter where Greg and Charles prioritise recovering their community's doctor Ruth over helping the London survivors, who believe themselves to be the biggest concentration of humans left and humanity's best chance of survival, with Greg stating his only concern is "My family and my friends." (Ironically, the group in question are led by a despot whose downfall is a direct consequence of his kidnapping Ruth.) Near the end of Season 2, this shifts when the pair take it upon themselves to lead the rebuilding of the country even when it means abandoning the community they've built up.
- Revolution: The Mathesons just wanted to be left alone. Then in the pilot episode, Monroe Republic came for Ben Matheson, resulting in his death and Danny Matheson being taken. As a result, Aaron is given Ben's pendant and he is told to find Grace Beaumont. Also, Charlie Matheson is told to go enlist Miles Matheson for help in rescuing Danny. It started out as a simple rescue mission, but by episode 11, Team Matheson ends up having to take a stand against the Monroe Republic.
- Smallville: In the first couple of seasons, Clark Kent is like this. He just wants to marry Lana Lang and be normal Clark Kent, Kansas farm boy. Of course, destiny has other ideas.... Between Seasons 5 & 8 he becomes Neutral No Longer.
- This is essentially the motivation of the Inconnu in the original Vampire: The Masquerade. They tend to be very old vampires who have had enough of the neverending Camarilla vs. Sabbat conflict and have their own thing going. Of course, as very old vampires, they are prime targets for diablerie; since the Camarilla outlaws diablerie while the Sabbat considers it a sacrament, they're much more likely to side with the former.
- Bizarrely, this tends to be the attitude of the Upper Planes — the actual, card-carrying angels — in Plane Scape. Despite being vastly more powerful than most Player Characters and at least ostensibly on the same side, the supposed great warriors of Good stay on their own planes and act superior unless personally attacked. The Upper Planar major campaign NPCs consist of a racist demogogue, a Machiavellian schemer, a condescending academic, an egomaniacal merchant, and a couple of ordinary merchants. The only exception, Unity-of-Rings, performs small acts of charity — but adamantly refuses to do anything that would actually require his incredible angelic powers.
- Zevran from Dragon Age: Origins starts at borderline Neutral Evil and moves to this by the end of the game assuming he falls in love with the main character, and the MC survives the game's events.
- There's a lot of this going on in Dragon Age: Origins. Many of the origins have the Player Character as this (though obviously you can RP them any way you like) - The City Elf Warden just wants her family and herself to not get raped and murdered, the Dalish Elf Warden wants to not die of Darkspawn blood poisoning, and most of the others are sentenced to death or otherwise really just don't have a choice about joining the Grey Wardens. The other trainee Grey Wardens you'll meet are sentenced to death, or interested mainly in protecting family. Of the party members you can get, only Wynne, Leliana and maybe Alistair seem to be genuinely motivated by a pure desire to save the world. Alistair seems to care more about camaraderie with the other wardens than anything else.
- In Dragon Age II, Snarky!Hawke's final rousing speech essentially equates to "Wake up. Save the World. Go to the Pub." Its actually the last bit that bothers them the most, as since The Hanged Man was wrecked, they will have to find another pub first!
- Hawke's father, Malcolm, was a mage who fled the Circle and risked a life on the run from the Templars...so he could have a family with the woman he loved. Word of God basically describes him as this - while he believed in mage freedom, he just wanted a quiet life with his wife and kids. The Legacy DLC reveals he was once blackmailed by Grey Wardens into helping them reinforce the prison of a powerful darkspawn through murky means. They had to threaten Leandra's life to make him give in. He retaliated by extorting both safe passage and as much cash from them as he could.
- Fenris of the same game is rarely concerned with anything that isn't either a direct threat or connected to his personal hatred of magic and/or slavery. He complains about Hawke constantly risking their life by getting into adventures regardless of cause (moreso if it involves helping mages), advocating Hawke keeping his/her head down and just guarding what they have. Conversation with Varric and Aveline reveal that he barely interacts with anyone outside the party over the seven years of plot.
- Dragon Age: Inquisition - Sera fits the 'alignment' part: her main desire is to get things back to normal so she can have fun, and she and the Friends of Red Jenny exclusively target nobles who've abused their position. They have no long-term plans to topple the aristocracy, on the grounds that there'd just be a "new top" to replace them.
- In Mass Effect 2, it's learned that this is the true alignment of the Geth. The True Geth, that is (the ones you fought are the Heretics who split off from the main faction). Their war with the Quarians only came about due to the Quarians attacking them first after gaining full sentience and according to Legion as long as they're left alone Organics have nothing to fear from them. Which is good, because up until now you've only been fighting 5% of the population which are considered a serious threat in their own right.
- Yet another BioWare example: Jolee Bindo from Knights of the Old Republic ends up as a Subversion. He puts up a good show of not really caring, preferring to be thought of as "the crazy old man in the dangerous woods," and considers himself in self-imposed exile from the Jedi Order. But he has his own reasons for signing on. He knew the Player Character was Revan from the outset. He was either going to help you make your own peace with the Force or at least try to steer you away from causing more damage. He is also the one Jedi-classed character who will not go to The Dark Side under any circumstances.
- Cloud, Vincent, Cid, Yuffie and Red XIII all start as this in Final Fantasy VII. It's actually fairly common for Final Fantasy games to have their character start as this. Hell, only Tifa and Barrett start with good intentions, and even then Barrett's a Good Is Not Nice Anti-Hero.
- Shiki in Tsukihime, which is only really a plot point in Arcueid's route. When all is said and done, it turns out he doesn't even really care that much that the vampire is eating townspeople. At least, not enough to risk his own life. He just wants to help Arcueid. And in the 'official' ending and timeline, apparently whatever happened to Satsuki (It's rather vague) majorly pissed him off towards the Dead Apostle Ancestors.
- Kylier from Yggdra Union. Because of her background and the way she grew up staring at the aftereffects of mass war, she finds the very idea of it abhorrent and really would rather not have anything to do with the war or the Royal Army. Except for the fact that Milanor, her Love Interest, is one of its members, and she just so happens to be extremely protective of him.
- John Marston from Red Dead Redemption. A reformed outlaw who desperately wants to put his past behind him and live a quiet life on a ranch with his family. Needless to say, it ain't that easy for him.
- Karel in Fire Emblem: The Binding Blade. Much different than his (take your pick) Ax-Crazy / Blood Knight / Token Evil Teammate / Psycho for Hire characterization in the prequel Fire Emblem: The Blazing Blade, but 20 years along with the death of your sister can have that effect on a person.
- Shinjiro Aragaki of Persona 3. He makes it clear to both sides that fighting Shadows and the conflict between SEES and Strega have nothing to do with him, until Ken Amada is involved. That gives him a reason to fight again.
- inFAMOUS has elements of this, particularly at the beginning. Cole just wants to be left alone and to protect his friends. His villainous path actually starts with him deciding to screw over others so he can provide those closest to him with a reliable source of food.
- The Boomers of Fallout: New Vegas have no desire to interact with the "savages" of the wasteland and anyone coming close to Nellis Air Base will have to deal with artillery shellings. However if The Courier gets them on his/her side, then they will at least be willing to participate in the final battle specifically for the Courier's sake as well as a chance to take their brand-new B-28 Bomber out for a spin.
- Inverted in Portal 2, by the end of the single player campaign, GLaDOS gives up on killing Chell and decides she simply wants to be left in peace. the song ''Want You Gone'' is all about what it is to be Villainous Neutral.
You want your freedom? Take it./That's what I'm counting on.
I used to want you dead but now/ I only want you gone.
- Tales of Eternia's main character Reid comes across as this sometimes, especially during the early parts of the game. All he wants to do is have an uncomplicated life, hunting, eating, laying around, and hanging out with his friends. Thanks to meeting Meredy and his friend Farah's insistence on helping her he ends up being dragged around 2 worlds while frequently complaining that he just wants to go home for the first half of the game.
- Assassin's Creed: Brotherhood reveals that after defeating Rodrigo Borgia at the Vatican, Ezio seems to feel his battles are over; after all, even though he let Borgia live, the Pope is now scared shitless of him and he's also lost the Apple of Eden. And Minerva's warnings of destruction speak of an event that will happen far into the future, so there's nothing Ezio himself can do about it in his lifetime, and he's quite looking forward to retiring to Monterrigioni and living the rest of his life in peace with his family. Of course, while the Pope is content to leave Ezio alone and merely focus on consolidating the Templar's power, Ezio didn't take his son Cesare into account, who leads an army against Monterrigioni, destroying the city, steals back the Apple, and kills Ezio's uncle Mario. Ezio pays him back by returning to Rome, setting up a proper Assassin's Guild, pretty much steals the city out from underneath the Borgia, and also completely destroys Cesare's army and finances. Late in the game, when Cesare comes to beg his father for more money to continue his war, Rodrigo instead reams him out for his stupidity by telling him Ezio would have left them alone if Cesare hadn't attacked Monterrigioni in the first place.
- Knuckles from the Sonic the Hedgehog series is a loner who is destined to guard the Master Emerald at Angel Island, but he usually joins Sonic and the gang in their battle against Dr. Eggman when the situation calls for it.
- Kingdom Hearts: 358/2 Days: Roxas largely just wants to hang out with Axel and Xion, and doesn't know (or seem to care) that his boss and the leader of Organization XIII, Xemnas, is evil. His only real heroic act at the end of the game - try to kill Organization XIII and free Kingdom Hearts - is only prompted by Xion asking him to do it while dying in his arms.
- Thief: Garrett does not care about anything other than living his life of thievery. He cares nothing for the well-being of the City, of the conflict between the Hammerites and the Pagans, nor of the "balance" his former teachers, the Keepers, are always trying to uphold. Unfortunately for him (and fortunately for everyone else), a large number of Keeper prophecies revolve around Garrett stopping some kind of major catastrophe, which he always ends up doing because circumstances force him into it. The only really heroic trait Garrett displays is some minor sympathy towards the poor and downtrodden of the world.
- In SaGa Frontier, Asellus just wants to live in peace with her girlfriend, Princess White Rose. The problem is, first, that Princess White Rose belongs to Lord Orlouge and he wants her back; second, Orlouge's Dragon Ciato wants Asellus dead because he's scared shitless of how powerful she might become; and third, Rastaban wants to turn her into a Mystic strong enough to replace Lord Orlouge. If Asellus wants to be left alone, she's got a lot of Mystical asses to kick to get there. She abandons this trait in the Full Mystic path, deciding that if she can't be a human, she'll have to live as a Mystic - which means replacing Lord Orlouge as Charm Lord.
- Bun-bun from Sluggy Freelance is this all over. While he likes to kill and maim occasionally, just for kicks, mostly he just seems to stay at home and watch TV. However, time after time he'll rise up to fight the forces of evil, not because he wants to, but because the forces of evil manage to annoy him in some small way, like stealing the remote control to the TV or being in any way affiliated with telemarketing. Heck, a lot of the time the bad guys don't even actually do anything to Bun-bun; the other characters make up some sort of minor slight to get Bun-Bun into the fray, or take the more direct approach of offering him persuasive compensation (like briefcases full of money) if he helps. And God help us all when he does...
- Torg in "That Which Redeems" is an interesting example in that he becomes this after attempting to lead La Résistance against the Demonic Invaders. It turns out the locals are such Perfect Pacifist People there is no chance leading them in resistance, causing Torg to decide to just to hide out living relatively happily with his new girlfriend and pet rabbit as long as they can survive.
- The entire plot of Ciem 1 is about Candi being forced to shift her alignment from Heroic Neutral to Chaotic Good. Once Arfaas is ousted from Evansville, she settles for Neutral Good.
- Ronson From The Gods of Arr-Kelaan, he's the god of Apathy and Beer and he doesn't care what most people do, but when people start to mess with his followers and/or friends, they quickly figure out one of the big reasons why the God of Apathy and Beer is the leader of the pantheon.
- There are two things Hank Jacobsen of Indefensible Positions is likely to be doing at any given moment: talking about and/or having sex with animals, or telling other people to get off his land. He fights one antagonist faction when it invades that land, and fights the other antagonist faction when it attempts to kill his sister, but he never really joins the heroes, and he doesn't even participate in the final battle.
- Arthur of Apple Valley frequently displays signs of this; after triggering a doomsday prophecy back in late 1999, he goes on a heroic adventure... briefly... then returns home and essentially ignores the entire prophecy for nearly another decade as reality falls apart around him. It's only after an army of furries from the dimension next door invade his home town and disrupt his television watching that his brother and girlfriend manage to coax him into even trying to set things right, and even then only just barely.
- Bugs Bunny, and anyone else fitting the Karmic Trickster trope. Bugs is a little different in that he enjoys Disproportionate Retribution, but critically unlike the Screwy Squirrel, he will wait for someone else to start it. There were however, a few really early ones where he was just a flat-out jerk, bothering people who hadn't done anything to him.
- Shrek just wants to live in his swamp; and later settle down with this Princess turned Ogre. The plot views it differently.
- The Runaways of Young Justice. They can't trust anyone, and those they trust would only be put in harm's way if they went to them, so they tend to stay on the sidelines. They did pay their debt to the Team when they rescued them in "The Hunt", and they also helped stop the Reach apocalpyse in the finale, but ultimately they aren't interested in playing heroes as much as getting their own lives in order. Virgil counts as Neutral No Longer when he joins the team after the Reach apocalypse, deciding that he likes being a hero.
- Lapis Lazuli from Steven Universe is first portrayed as a villain out of urgency, desperate to leave Earth by stealing the Earth's oceans. She has a particular dislike towards the Crystal Gems having been confused for one by Homeworld and imprisoned in a mirror for thousands of years for it and avoids any actual involvement in their affairs unless it involves protecting Steven or if it inconveniences her. In "The New Crystal Gems", she becomes a member of the Crystal Temps, a temporary team meant to protect Beach City when the Crystal Gems leave to rescue Greg from the Human Zoo. Unlike Connie and Peridot however, Lapis has no real emotional investment in actually doing anything heroic, only participating just because.
- Spider-Man Unlimited: Spider-Man fits the bill throughout the series. He arrived on Counter-Earth to clear his name and save John Jameson, who is unwilling to return home until the High Evolutionary is overthrown, so Spidey stays behind to help. Even so, he just wants to return home, wants nothing to do with the conflict, and repeatedly tries to convince himself that the Counter-Earth humans' plight isn't his problem. This doesn't go unnoticed by the humans on Counter-Earth, one of whom calls him out on it in "Enter the Hunter!"
"What do you care about? What do you stand for, spider-punk?"
- Technically, the USA remained neutral through the Second Sino-Japanese and World Wars until the Japanese Empire's simultaneous invasion of the American Philippines and surprise attack upon the US Navy's fleet at Pearl Harbor. For many American citizens the attack seemed to come, as it were, out of nowhere. Hindsight tells us otherwise. A good number of the Allied nations started off this way at the outset of WWII, including neutral countries (such as the Netherlands) which were invaded by Nazi Germany. Even France, Britain (and its commonwealth countries of Canada, Australia, New Zealand, etc.). The people of Poland and France didn't really want war with anybody, disillusioned as they were at the outcome of the last big war.
- Iran during the 1991 Gulf War. At that time, they just recently earned their peace after they cornered Iraq to bankruptcy during IranIraq War, and was not interested in joining the NATO-dominated coalition (it does not help that members of that coalition were supporting Iraq during the IranIraq War). For Saddam's part, he knew better than to provoke his long time nemesis.
- The ancient Roman general Cincinnatus, who only left his family farm when Rome itself was threatened. When the threat had passed, he stepped down and returned to his farm, telling the Senate to leave him out of their politics in the process.