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Main characters index | Heroes (Dante | Nero | V) | Villains (Vergil) | Other | DmC: Devil May Cry

This page lists tropes related to villains who appear in the classic Devil May Cry continuity.

For other characters that appear in the DMC franchise, see the Devil May Cry Character Index. For tropes related to villains in the alternate continuity reboot, see the DmC: Devil May Cry Character Page.


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Recurring

    Vergil/Nelo Angelo 
See Vergil

Devil May Cry Villains

    Mundus 
https://mediaproxy.tvtropes.org/width/350/https://static.tvtropes.org/pmwiki/pub/images/Mundusart.jpg
"Again I must face a Sparda... strange fate, isn't it?"
"So sad that humans will always be humans, no more. Has the Sparda blood been spoiled over the ages?"

Voiced by: Tony Daniels

Two thousand years ago, the Human and the Demon Worlds were at war, and the dark emperor Mundus was at the head of the demon side. His plan was to rule both worlds, but Sparda defeated Mundus, sealing him and a number of portals to the Demon World away. Needless to say, the Prince of Darkness was not very happy.

He serves as the main villain of the first Devil May Cry game. Planning to use a portal on Mallet Island to return to the Human World, he used Trish to lure Dante there and sent his generals, particularly Nelo Angelo, to kill him. They all failed. Trish, too, failed him, but Mundus decided to try a trick instead of outright killing her.

Once Dante arrived in his lair, Mundus used Trish as a hostage ("Blink, and she dies!"), and took advantage of Dante being distracted to attack him. Trish took the killing blow for Dante, which wound up making Dante very unhappy.

So the two fought a legendary battle. As Dante was trying to escape Mallet Island afterwards, Mundus showed up again, this time falling apart. Trish then showed up, and helped Dante send Mundus back to the Demon World. As he disappeared, he promised that he would return.

Plot points throughout the first game and the series in general heavily imply that Mundus was the one responsible for the death of Eva, the mother of Dante and Vergil. (Dante himself believes this and tells Trish so after Mundus offs Griffon.) Nothing has officially been disclosed.
  • Advancing Boss of Doom: The third and final phase of his boss fight has him chasing Dante around the collapsing Mallet Island.
  • Bad Boss: In his first scene, he kills Griffon in cold blood even as Griffon begged him for aid in defeating Dante, with it being heavily implied that it's far from the first time he's done so. Later, he uses Trish as a shield against Dante.
  • Beard of Evil: His older form sports one.
  • Belated Backstory: In 5, we learn that Mundus became King of the Underworld by eating the fruit of the Qliphoth tree. Urizen (and, to a lesser extent, Goliath) try to become his successors by eating the same fruit.
  • Big Bad: The main antagonist of the original game.
  • Big "NO!": Both after you defeat him the second time and when Dante seals him away with help from Trish.
  • Blob Monster: His true form is a slimy orange mass with a lot of arms and eyeballs. His marble outer shell slowly but surely crumbles as you face him in mortal combat. By the time you've vanquished him for good, most of his grotesque, fleshy true form — nothing more than a writhing mass of living tissue, complete with three eyeballs dangling from their eyestalks and hundreds of arms - is exposed.
  • The Cameo: He appears in The Stinger of DMC3 in the form of his three eyes, appearing to fight Vergil.
  • Combat Tentacles: In his third form, with hands at the end of them.
  • Clipped-Wing Angel: The third and final battle with him.
  • The Emperor: Was the ruler of the Demon World before Sparda sealed him away.
  • Even Evil Has Standards: It's pointed out in the enemies files that even Mundus despises the Nobodies, hence why they never have an actual title.
  • Evil Counterpart: To Sparda. The Greater-Scope Villain to Sparda's Greater-Scope Paragon, the Big Bad to Sparda's Big Good, but is everything Sparda wasn't. While both have three eyes in their true forms, Mundus looked like a gigantic fallen angel while Sparda was essentially an ascended demon. Mundus has angelic, feathered wings and his benevolent appearance is a shell that hides his hideous true form. Sparda's disguise is far more human, and unlike Mundus' stone shell is much less creepy.
  • Evil Is Bigger: He towers over Dante in all of his forms.
  • Evil Is Visceral: His third form, where his statue facade begins to crack and reveals his pulsating, lava-like blood.
  • Eldritch Abomination: His third form looks like something straight of a Lovecraft work, what with the the exposed tissue, the appendages coming out of it, and the Extra Eyes.
  • Evil Sounds Deep: He has a very low voice fit for a villain.
  • Eye Beams: Three of them.
  • Extra Eyes: He's commonly associated with three-points of lights for the placement of his eyes.
  • Eyes Do Not Belong There: Besides the eye-like core that is his weak spot, there's the whole Blob Monster with three barely-connected eyes thing...
  • Fallen Angel: Is deliberately set up to look like this.
  • Fantastic Racism: Does not have a high opinion humans, as shown with his quote at the top, and claims Sparda was stupid to have children with a human, believing he inherently handicapped his children. However, Dante proves him wrong by becoming far more powerful than Sparda due to his humanity. Not that Mundus would ever realise that, or accept it if he did.
    Mundus: Sparda. Sparda. That traitor! Had he not sullied demon blood with a human womb, perhaps he could had a son with at least some grit.
  • Final Boss: For the original game.
  • Final Boss, New Dimension: For the first phase of his fight, Mundus takes Dante to a space-like void, then fights him in a dark, stormy sky. The next phase takes place in a hellish landscape.
  • Grandpa God: His old man form definitely invokes this, but he's really more like Satan than anything.
  • Greater-Scope Villain: Of the entire series up until his defeat. A lot of events can be traced back to his battle against Sparda. Many of the demons that show up in the sequels, like the Assaults, Angelos, and their relations, are his creations. While he's sealed away, he still torments Dante in the prequel novel to 5 by sending demons after him.
  • Light Is Not Good: He looks like an angel (with three eyes, but still), and even has his lair in what looks like a church, for crying out loud! He also uses a giant laser beam during the first round of his boss fight.
  • Living Statue: His first form is a giant winged statue which contains his true form.
  • Load-Bearing Boss: Defeating Mundus for the second time results in the gradual collapse of Mallet Island. Not that Mundus stays down...
  • Meaningful Name:
    • In a way, given Mundus' basis as a Satanic Archetype, "mundus" is Latin for "the world" and is the root of the word "mundane."
    • Furthermore, "Rex Mundi" ("king of the world" in Latin) was an euphemism used by some Christians to refer to the Devil (stemming from mentions of Satan as the "prince of the world" in the New Testament), as well as a title the Cathars equated to the Gnostic Demiurge, whom they saw as a false God and the embodiment of all evil. All are traits true of Mundus.
  • Multi-Armed and Dangerous: His final form has hundreds of hands coming out of his body.
  • Perpetual Molt: Upon unveiling his old man form and wings.
  • Physical God: The best Sparda could do was kick his ass and then seal him away. Dante barely manages the same thing with his father's powers and a little help of Trish.
  • Playing God: The more power members of his army are mainly demons of his own design, including the Blades, Frosts, Nightmare and Trish in the original game, as well as the Assault and Blitz demons found in 4, and can even animate the lava in his boss fight into a dragon. Its also heavily hinted that he was the demon king that created the Leviathan from 3.
  • Post-Final Boss: Ironically, he's this to himself. While not a pushover, Mundus' third form is considerably easier than the two that preceded it, even with the loss of Sparda.
  • Puny Earthlings: Looks down on humanity as a whole, and wanted to also conquer the Human World.
  • Red Baron: The Dark/Devil Emperor and The Devil King. In 3, Vergil also refers to him as the Prince of Darkness before rushing in to face him in a hopeless battle. Inscriptions in the first game also call Mundus by the name of Pluto.
  • Satanic Archetype: Mundus harbors many parallels to Satan. He fancies himself as God in his throne room, which is filled with light and made of perfect white marble, he calls down fire from heaven as one of his attacks, summons a serpentine dragon as another and appears as a multi-winged angel who fell from the heavens. Of course, those images are a mask to his true Blob Monster form. He also tries to use temptations against Dante, first by luring him to Mallet Island by using Trish who is created in the image of Dante's mother and then offering to make more copies of Trish after he kills her.
  • Sadistic Choice:
    Mundus (holding Trish captive): "Don't even think about it. Blink, she dies."
  • Sealed Evil in a Can: What Sparda did to him prior to the events of 1. Confirmed to be his current fate as of 5.
  • Shock and Awe: One of the powers he uses the most is electrical manipulation, being able to summon barrages of lightning in his battle against Dante or unleashing a powerful stream of electricity to kill Griffon, who themselves has masterful control over the element. It also hints at his connection to Trish. It is also the element associated with his forces the most, including the Plasmas, Blitz, Trish, Griffon, Cavaliere Angelo
  • Third Eye: His three glowing eyes are his calling card.
  • We Will Meet Again: He pulls a variant of this; when Trish gives Dante the power to reseal Mundus, he promises to return someday. Dante is nonplussed, and implies that he will pass on the responsibility to stop Mundus to a future generation.
    Mundus: "Dante, I will return! AND I WILL RULE THIS WORLLLLLLLLLLLLLLLLLD!!!!!!!"
    Dante: "Goodbye. And when you do come back, give my regards to my son, willya?"
    • The novels confirm this somewhat. While other demons like Berial are stated to be his "heirs", Mundus has been sending lackeys to torment Dante despite still being sealed away in Hell. The implication is Mundus can't leave his prison, but he can send out other demons to fight in his stead.
  • Villain Respect: Despite absolutely hating Sparda with every inch of his being, he does at least seem to respect the Dark Knights power and resolve.
    Mundus: Those eyes... deep in them I see the same light as in Sparda's eyes.
  • Winged Humanoid: As vaguely as this one can be applied, given what he really looks like underneath that marble shell. Only displays this during his first phase and, weirdly, during his Big "NO!" after phase two.
  • Wrecked Weapon: The Visions of V manga reveals that he was the reason Yamato was broken, having reduced it to just the handle by the time Vergil was turned into Nelo Angelo, making him a precursor to Urizen's own destruction of Rebellion.
  • You Have Failed Me: He kills Griffon for failing to kill Dante (even relishing the moment with an Evil Laugh), and dialogue implies he's done the same to others that failed him in the past. Dante doesn't approve of this.
  • You Killed My Father: Dante confirms Mundus was the one who murdered his mother and brother, although his brother was actually still around at the time.

    Phantom 
https://static.tvtropes.org/pmwiki/pub/images/phantom_devil_may_cry.jpg
"Ack... argh... You... you're not just any ordinary human... What are you?"

Voiced by: Howard Jerome

The first of Mundus's servants, he attacks Dante in a chapel in the castle at Mallet Island and later on the roof, as well as appearing as an Advancing Wall of Doom in certain areas. He appears again for some reason in DMC2 as a boss when you attempt to open the gate to the demon realm.
  • Advancing Wall of Doom: In some areas.
  • Beware My Stinger Tail: Will occasionally attack Dante with it.
  • Breath Weapon: He can shoot heat beams out of his maw.
  • The Brute: He doesn’t really have any special gimmicks like Griffon or Nightmare, or special skills like Nelo Angelo’s swordplay or Trish’s ability to pass as human. He just smashes or incinerates whatever he is ordered to.
  • Chuck Cunningham Syndrome: Unlike his fellow brethren under Mundus, Phantom makes no appearance or is even alluded to in the fifth game.
    • However, he does make an appearance in the prequel manga centered on V, where he is cited as an example of a rebellious demon that is not easy to make allies of.
  • The Dragon: One of Mundus' generals and apparently his right-hand man. Whether or not he was Co-Dragons with Sparda before the demon knight's defection or became Mundus' general in Sparda's absence is unknown.
  • Evil Sounds Deep: Has a deep, harsh voice. So deep and harsh, the game turns on a closed caption feature to make sure the player understands what he's saying.
  • Giant Space Flea from Nowhere: In the second game he literally falls from the sky. And no explanation is given.
  • Giant Spider: He's basically this, with scorpion features. Made of stone and lava, that is.
  • Hoist by Their Own Petard: It's possible for him to kill himself during his final battle in 1; if he performs his body smash enough times on the glass centerpiece of the boss arena, he'll end up falling through and triggering his own death scene.
  • Impaled with Extreme Prejudice: He eventually falls through the glass ceiling and gets impaled on the Knight Statue's spear.
  • Magma Man: He manifests via earth and magma.
  • Playing Tennis with the Boss: If you're feeling especially cocky, you can deflect his fireballs back at him with a well-timed sword slash, which does good damage.
  • Recurring Boss: With 5 appearances (4 in 1 and 1 in 2), he's second only to Vergil as the most recurring boss in the series. He also holds the record of having the most recurrences in a single game.
  • Scary Scorpions: He has pincers and can turn his fat abdomen into a long scorpion-tail.
  • Time Travel: An excerpt from the Guidepost suggests that Phantom was brought through some "door to the past" for his appearance in 2.
  • The Voiceless: In 2. Possibly justified, as he was only there for one boss battle.
  • Wake-Up Call Boss: If you try to mindlessly hack and slash Phantom to death as you have the puppets previously, he will incinerate you.

    Griffon 
https://static.tvtropes.org/pmwiki/pub/images/griffon_devil_may_cry.jpg
"You! Are you the human, the son of Sparda, who challenges the Darkness Mundus?"

Voiced by: Howard Jerome (DMC1), Brad Venable (DMC5, English), Tomoyuki Shimura (DMC5, Japanese)

The second of Mundus' servants to face Dante, Griffon appears as a huge demonic eagle which attacks Dante several times in his journey. He's eventually defeated and destroyed by an angry Mundus. His death prompts Dante to become more serious.
  • Body Horror: His "face," which is a half dozen upper beaks around a hole.
  • Evil Sounds Deep: In the first game. Averted in his reappearance in 5, where his voice is now more higher-pitched and is fully intended to be just as annoying as that would imply.
  • Expy: In 5, as the high-pitched Feathered Fiend Familiar, obnoxiously snarky Jerk with a Heart of Gold and the resident Snarky Non-Human Sidekick, he's basically the franchise's own Iago.
  • Feathered Fiend: Evil eagle-like demon.
  • Giant Flyer: Emphasis on "Giant."
  • Giant Space Flea from Nowhere: In 2, Griffon is one of the heads of the Final Boss Argosax the Chaos along with some other bosses, including the above-mentioned Giant Space Flea from Nowhere Phantom. However, what makes this worse than Phantom's is that unlike all the other bosses, Griffon was never fought in the story and, in fact, did not even make an appearance in the whole game. Which means that he literally comes out of nowhere to be a part of the final boss. Quite possibly the most baffling version of this trope ever.
  • Graceful Loser: He is rather hostile towards Dante during the duration of Mission 18 but after being felled by Dante, he exchanges some words of respect before Mundus kills him.
  • Heel–Face Turn: In 5, alongside Shadow and Nightmare, a much smaller Griffon appears as one of V's summons. They're revealed to be memories of Vergil back when he was Nelo Angelo, and when V and Urizen merge together once again to bring Vergil back, they fight Dante as he makes his way to Vergil. This is not out of malice; they care deeply for their new master and don't wish for him to suffer the mental trauma from Mundus's torture any longer. Having Dante destroy them frees Vergil from that.
  • Impaled with Extreme Prejudice: Is pinned to a sacrificial pentagram by a giant pointy rock sent by Mundus when Griffon pleads for his master to aid him after Dante defeats him the final time.
  • Punch-Clock Villain: In contrast to Phantom, Griffon's less evil and more fighting out of true loyalty to Mundus.
  • Recurring Boss: He attacks Dante three times. He returns for another round in 5, which is also his last.
  • Redemption Equals Death: While it's not clear if new Griffon is truly the original reincarnated, he commits Suicide by Cop courtesy of Dante so the newly-resurrected Vergil can be free of the pain he had to endure as Nelo Angelo.
  • Running Gag: In 5 several characters, completely independently of each other, compare him to a chicken.
  • Shock and Awe: With red lightning.
  • Thunderbird: Despite his name, he has more in common with a thunderbird than a typical griffon. Unlike most griffons, he only has two legs and no leonine features, and like a thunderbird, he has the ability to manipulate electricity.
  • Undying Loyalty: To Mundus, tragically.
    • The new Griffon is the same way to V.
  • Villainous Valor: Even after getting a wing torn off, he still fights. Then he's crushed underneath a stone pillar. Griffon still refuses to give up. Dante even tells him he's mortally wounded, and Griffon acknowledges that Dante is the son of Sparda, but that he must keep fighting him for his master. Unfortunately for him, he's killed by Mundus.
  • You Have Failed Me: Said word-for-word by Mundus, who fries him when he's defeated for the third time. This doesn't sit well with Dante at all.
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    Nightmare 
https://static.tvtropes.org/pmwiki/pub/images/nightmare_devil_may_cry.jpg

Voiced by: Brad Venable (DMC5)

A bionic demon-weapon built by Mundus that is sent after Dante. It appears as a large Blob Monster with a lot of nasty powers. Dante will require the help of some special platforms to make it solid and hurt his cores.


  • An Ice Person: In "slime" form, Nightmare sends out little black slugs that latch onto Dante, freeze him, and explode into ice. In "solid" form, standing directly in front of it will prompt it to fire a high-damaging ice beam with a long duration from its "mouth."
  • Attack Drone: Sends out several to cover its core, as well as make life for Dante hell in general.
  • Attack Its Weak Point: The cores.
  • Blob Monster: The most obvious one.
  • Boss Arena Idiocy: Whenever it appears, there will be blue stones to keep it solid. Subverted as its description implies that the same stones allow it to exist in the world in the first place, and charging them to solidify it is a necessary drawback, not this trope.
  • Combat Tentacles: Which can become spears.
  • Eldritch Abomination: A giant blob monster containing the half-digested remains of its victims that may or may not even be alive in the first place.
  • Flunky Boss: When you fight it in Mission 18 of 5, it is the main enemy that you must fight. During the battle, Griffon and Shadow will try to keep you busy. While you can put them into a permanent stalemate during the fight, when Nightmare comes into the arena it has the power to revive both of them with 1/4 of their total health, meaning you can never truly put them down until Nightmare goes down, at which point the whole fight ends. Essentially also counts as a Keystone Army example.
  • Frickin' Laser Beams: Its main attack when in "solid" state is an ice version of this.
  • Horrifying the Horror: The Vision's of V Manga reveal that, when Mundus created Nightmare, even he was disturbed by the potential destructive power he had created, choosing to bind it in order to reign in it's power to a more manageable level.
  • Nigh-Invulnerability: Whenever it's a writhing pile of gloop. You have to activate the pedestals located in the room in order to force Nightmare to turn solid and reveal its weak point.
  • Nightmare Sequence: If it absorbs Dante, he is trapped in a dream world (really just a smallish arena with floating skulls), and must beat a (much weaker) hallucinatory version of a previous boss. Success gives Dante a Green Orb (which heals him) and causes him to break violently out of Nightmare, tearing out a large chunk of its mass but not damaging the core.
  • No-Sell: As the Nightmare-β was designed in a similar fashion to the real Nightmare, its lasers (which are game-breaking if even three runes of Dante's Devil Gauge are charged) are ineffective against its brother bioweapon. Presumably, the same would apply for Trish's Nightmare-γ in 2.
  • Power Parasite: Each time Nightmare absorbs Dante, it takes away some of his health and his Devil Trigger bar. If allowed to do this enough times, it will be able to activate a Devil Trigger of its own.
  • Recurring Boss: It's fought three times, all towards endgame (Missions 16, 18, and 20). You go for a fourth go-around in Mission 18 of 5.
  • Redemption Promotion: In essence. When fought by Dante, you can damage and kill him just fine. When the demon is under the player's control as V's Limit Break, he's completely invincible.
  • Your Size May Vary: Noticeable in 5 if you fight Goliath as V. Throughout most of the fight Nightmare is his normal size which is roughly up to Goliath's hips. However, when V summons it for the finishing blow Nightmare grows to be the same size as Goliath.

Devil May Cry 2 Villains

    Arius 
https://static.tvtropes.org/pmwiki/pub/images/arius_dmc2.png
"The world is already warped. Everything that belongs to the demons will eventually revert to its original form."

Voiced by: Sherman Howard

The president of an international public corporation named Uroboros, he wishes to revive the demon king Argosax the Chaos and absorb his power. To complete this task, he travels to Dumary Island in search of the Arcana, magical artifacts necessary for breaking Argosax's seal.

It is revealed that Arius is the creator of Lucia, a "defect" who he abandoned long ago.

In the end, his ambition is thwarted by Dante's trickery, who sets up Arius by switching the Arcana Medaglia with his own lucky coin. While defeated by Dante, Arius is revived as a demon... who is ultimately destroyed by his own faulty creation, Lucia.

    The Servants of Arius 
https://static.tvtropes.org/pmwiki/pub/images/servants_of_arius.png
From the top left: Orangguerra, Jokatgulm, Infestant, Nefasturris, Furiataurus, Tateobesu, Bolverk, Noctpteran, Tartarussian & Plutonian, and Trismagia.
A series of powerful demons met by Dante and Lucia during the course of the game in many locations, they're powerful monsters serving Arius. The most noticeable are Orangguerra, Jokatgulm, Infestant, Nefasturris, Furiataurus, Tateobesu, Bolverk, Noctpteran, Tartarussian & Plutonian, and Trismagia. Nefasturris, Orangguerra, Jokatgulm, and Furiataurus reappear later merged in Argosax's body.
  • Advancing Boss of Doom: The Infested Chopper. It chases Dante through a burning building and across several rooftops.
  • All Your Powers Combined: Trismagia's strongest attack is to recombine and then fire a blast of powerful magical energy utilizing all three elements.
  • A Load of Bull: Furiataurus.
  • Attack of the 50-Foot Whatever: Nefasturris, which was brought to life from a skyscraper.
  • Big Creepy-Crawlies: Noctpteran and her larvae.
  • Blade on a Stick: Bolverk's weapon of choice is an extendable spear with a huge blade. It also further cements his status as a Shout-Out to Odin (see Meaningful Name below).
  • Body Horror: Trismagia, Tartarussian & Plutonian, and Nefasturris. Trismagia, in particular, literally rips himself apart in order to separate (complete with blood splashing into the air). And then there's Nefasturris continuing the battle as the deformed head known as Nefascapitas...
  • Boss Arena Idiocy: To an extent, Trismagia. Every once in a while, the white head will summon four pillars of ice to land on the platform you're fighting on top of. Hacking away at and breaking these icicles is a good method for building up your DT meter, which is the fastest way to shave off sizable chunks of health from his lifebar.
  • Breath Weapon: Nefasturris can shoot a devastating laser beam. Orangguerra, Furiataurus, and Trismagia all can spit projectiles (or in Furiataurus' case, a jetstream of flames) from their mouths as well.
  • The Brute: Orangguerra.
    Enemy File - Orangguerra: "A giant and hostile monster that possesses prodigious strength and agility."
  • Bullet Hell: Trismagia attacks randomly and without discretion, usually having his heads fire upon you in quick succession. Prepare to dodge... a lot.
  • Bullfight Boss: Subverted. As expected of a bovine demon, Furiataurus has a charging attack, but the only things it can collide into in the arena are you and the crates holding Green Orbs, so the only mileage you'll get out of dodging is ensuring that you aren't flung halfway across the helipad.
  • Casting a Shadow: Bolverk. Comes complete with a dark-purple fume cloaking his upper body.
  • Cheshire Cat Grin: Trismagia's blue head always sports this. Creepy is an understatement here, folks.
  • Cognizant Limbs: Target Orangguerra's arms and you can eventually lob them off. Jokatgulm's tentacles need to be eliminated from the equation if you want a clear shot at her head.
  • Color-Coded for Your Convenience: Trismagia's heads: the happy one is blue and controls lightning, the angry one is red and controls fire, while the sad one is white and controls ice.
  • Combat Tentacles: Jokatgulm.
  • Death from Above: Orangguera will latch onto the ceiling to move around the arena and then pounce on Dante/Lucia with a rolling spin. Bolverk will also perform a diving slash if Dante tries to attack him while he's deflecting bullets with his lance.
  • Deflector Shields: Jokatgulm can erect one to protect herself should Dante or Lucia make it on top of her belly. It has a nasty habit of sending them flying across the room.
  • Degraded Boss: Orangguera shows up as an enemy a few missions after your boss fight with it in Dante's disc. He also shows up randomly as a Boss in a corresponding mission of Lucia's.
  • Dem Bones: Bolverk's body is skeletal in appearance.
  • Do Not Touch the Funnel Cloud: When swinging around its preferred weapon over its head, Furiataurus' hammer creates a vacuum effect that sucks in Dante towards Furiataurus, its hammer, and the orbs of fire it conjures up around its body. The only real way to offset this is to constantly abuse the Dodge button's generous invincibility frames.
  • Drop the Hammer: Furiataurus' weapon.
  • Eldritch Abomination: Nefasturris. Nefascapitas isn't much better in this regard.
  • Enigmatic Minion: Bolverk is an odd example in that he never speaks, so his personality and motives are very hazy. However, it's never clarified if he's actually a follower of Arius or just lurking around Dumary Island and Arius' HQ in wait for Dante.
  • Epic Flail: Tartarussian and Plutonian have huge spiked balls in lieu of hands.
  • Everything's Better with Monkeys: Orangguerra, which is probably an orangutan-like demon.
  • Evil Laugh: Trismagia has a very creepy one.
  • Extra Eyes: Orangguerra and Tateobesu. Four to be exact.
  • Eyes Do Not Belong There: The Infested Tank and Infested Chopper, being techno-organic monstrosities, sport a single eye. Naturally, these are the demons' weak points.
  • Fire, Ice, Lightning: Trismagia's powers.
  • Flat Character: Unlike the bosses of the other games, they lack personality and charm, except maybe Bolverk and Trismagia.
  • Flunky Boss: Bolverk is backed up by Freki and Geri, Plutonian can summon Agonofinis demons to aid him, Orangguerra does the same with the Msira, and Noctpteran continually lays eggs that hatch into Larvae which continue to attack even after their mother's death.
  • Fog of Doom: Jokatgulm tends to spew a poisonous mist that saps away your strength if you stay on her belly for too long.
  • Frickin' Laser Beams: Nefasturris and Nefascapitas, full stop.
  • Gatling Good: Infested Chopper.
  • "Get Back Here!" Boss: Trismagia loves to hang back just outside the range of your firearms and only one of the three heads is vulnerable at a time.
  • Giant Flyer: Noctpteran.
  • Giant Space Flea from Nowhere: Many of them, including Orangguerra, Noctpteran, Jokatgulm, and Nefasturris.
  • Glowing Eyes of Doom: Tateobesu. It actually uses their glow to temporarily blind Lucia before their fight, though the flashing lights have no effect on her during gameplay.
  • Hellfire: Furiataurus is made of it; it even bleeds lava when attacked.
    Enemy File - Furiataurus: "Haunted by death, agony, and resentment of the condemned, its four limbs are still in flames."
  • Horned Humanoid: Furiataurus, to complete its classic Devil-inspired look.
  • Invisible Monster: Tateobesu is an odd variation. It can become invisible "by assimilating its body to water," but you can still see it as clear as day. While in this state, however, you can't lock-on to it. Naturally, it's stuck in its invisible state in Lucia Must Die mode.
  • Just Eat Him: Tateobesu tries this frequently as you battle it.
  • King Mook: Orangguerra for the Msira enemies and Tartarussian and Plutonian for the Finis enemies.
  • Laser Blade: One of Bolverk's more potent attacks is empowering his spear and then performing a Stinger-like attack where a blade of energy extends from his (already long) weapon.
  • Living Structure Monster: Nefasturris, the Tower of Sin, is so massive that it uses a skyscraper as a conduit into the Human World.
  • Macabre Moth Motif: Again, Noctpteran and her larvae.
  • MacGuffin Guardian: Tartarussian guards the Arcana Spada and Plutonian guards the Arcana Medaglia.
  • Make Me Wanna Shout: Orangguerra can fire a bubble-like projectile of concussive force from its mouth.
  • Meaningful Name: Nefasturris (Tower of Sin), Nefascapitas (Head of Sin), Furiataurus (Bull of Fury), Noctpteran (Night Wing), Trismagia (more or less, Three Mages; could also draw comparisons to the Magi). Tartarussian and Plutonian come from Tartarus and Pluto. Bolverk is an alias Odin once took while masquerading as a human, while Freki and Geri were two wolves who accompanied him in tales.
  • Mini-Boss: Infested Tank. You face three as Dante and one as Lucia.
  • Mix-and-Match Critter: Jokatgulm. She has the head of a cobra, the body of a jellyfish, and the tentacles of an octopus.
  • Moth Menace: Noctpteran is a humongous moth demon.
  • Multiple Head Case: Tartarussian and Plutonian.
  • Non-Mammal Mammaries: Perhaps the only way you can discern Jokatgulm is one of the few female bosses in the game.
  • No-Sell: Averted. Trismagia, whether whole or separated, is not immune to his respective elements. The trick to the boss fight is instead figuring out which of the three heads is the vulnerable one and concentrating your attacks on it until your targets swap around and you're forced to play the guessing game all over again.
  • Playing with Fire: Trismagia's red head and Furiataurus.
  • The Power of Hate: Bolverk, possibly. According to his enemy file, "his single eye possesses both knowledge and malice."
  • Punny Name: Oranguerra is a play on orangutan and guerra, the Spanish, Italian, and Portuguese word for "war."
  • Recurring Boss: Bolverk and his wolves. Dante first faces the two wolves alone as mini-bosses in Mission 5. They later reappear alongside their master in Missions 11 and 16.
  • Religion Is Magic: Trismagia is the oracle of Demon World. Overlaps with Evil Sorceror.
  • Rooftop Confrontation: Infested Chopper and Furiataurus.
  • Savage Wolves: Bolverk's pet demon wolves, Freki and Geri. They're actually the reincarnated forms of his battle-mates.
  • Shielded Core Boss: Jokatgulm subverts this. You can go straight for her head, but it's a lot easier without her tentacles in the way.
  • Shock and Awe: Trismagia's blue head. Plutonian can also call forth electric beams to shoot out of the walls in its arena in order to attack Dante and entrap him by limiting his area of movement. Tateobesu's Prehensile Tail appears to be electrified.
  • Spin Attack: Tartarussian and Plutonian tend to flail their maces around in wide, sweeping arcs.
  • Spin to Deflect Stuff: Bolverk.
  • Surprise Vehicle: Infested Chopper.
  • Taking You with Me: When drained of all his health, Trismagia reforms to deliver one final blast that bites a chunk out of your lifebar. You need to survive or (more preferably) dodge it so that Trismagia can finally die. If it kills you (and given the length and structure of the battle, you'll probably be low on health at the time), you have to fight him all over again.
  • Tank Goodness: Not exactly in the case of the Infested Tanks.
  • "The Reason You Suck" Speech: Trismagia gives one to Dante. Dante, unfazed, counters with a Shut Up, Hannibal! (see his entry).
  • Third Eye: All three of Trismagia's heads sport these.
  • Trick Boss: Nefasturris —> Nefascapitas. Have fun.
  • Underwater Boss Battle: Tateobesu, exclusive to Lucia's disc.
  • The Voiceless: All of them, barring Trismagia (who gets maybe three lines).
  • Voice Grunting: Bolverk at times. Jokatgulm also delivers a screechy wail as a death cry.
  • The Worm That Walks: Nefasturris is composed by swarms of lesser demons called "Nefasverminis" (Worms of Sin).
  • Worthy Opponent: Bolverk fought Sparda in the past, and now he wants a rematch against his son.

    Argosax the Chaos/The Despair Embodied 
https://static.tvtropes.org/pmwiki/pub/images/argosax.jpg
A King of the Demon World, Argosax is an ancient demon who was defeated by Sparda with the help of the Vie de Marli and sealed using four magical artifacts. Arius seeks the Arcana to undo the seal, revive Argosax, and then absorb his power.

Despite Dante and Lucia thwarting Arius' plans, the resurrection ceremony commences anyway, opening a portal to the Demon World. Ultimately, Dante volunteers to go forth and defeat him. Argosax then assumes a sleeker and more powerful form, The Despair Embodied. After a long and tenuous battle, Dante is ultimately victorious, blasting the former Demon King to bits.
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Devil May Cry 3 Villains

    Arkham/Jester 
https://static.tvtropes.org/pmwiki/pub/images/arkham_and_jester.png
"Let's welcome chaos!"

Voiced by: Adam D. Clark

Lady's father, who helped Vergil release the Temen-ni-gru from confinement. He's well-versed in the knowledge of the dark arts, even going so far as to sacrifice Lady's mother to gain more power and knowledge for himself.

He manipulates Vergil, Lady, and Dante, bringing them together, as all three characters were necessary to break Sparda's seal and open the portal to the Demon Realm. He often disguises himself as Jester in order to weaken them and keep all of them alive at the same time. He tries to claim Force Edge and Sparda's power, only to be mutated into a giant blob-like mass, which wasn't the power of Sparda, but in reality a reflection of the evil in his heart. In the end, after being severely weakened by the Sparda brothers and being thrown out of the demon realm, he meets his end by Lady's hand.
  • Archnemesis Dad: To Lady.
  • Badass in a Nice Suit: His default outfit is a good-looking suit.
  • Bald of Evil: Part of his Obviously Evil appearance is his menacing chrome-dome.
  • Bare-Handed Blade Block: As Jester, he does this against Vergil in Mission 13.
  • Big Bad: In 3. He is the one who manipulates the events of the game to open the portal to Hell and then get rid of anyone who can stop him from getting Sparda's power.
    • Big Bad Wannabe: However, after gaining Sparda's powers, he degenerates into a larger, dumber demonic blob monster and is easily beaten by both Dante and Vergil, the latter of whom goes on to be the Final Boss. Arkham is repeatedly shown to be a non-entity without Vergil's support as a Dragon-in-Chief. Arkham may have manipulated Vergil but he couldn't have accomplished anything without Vergil's aid.
  • Big "NO!": Before his death.
  • Blob Monster: The form he takes when Dante confronts him in Mission 19.
  • Bond Villain Stupidity: He goes into a Bond villain-style monologue in Mission 13 detailing his plan in manipulating the twins and his daughter into spilling their blood to undo the seal. He undid the final part of the seal by stabbing Lady with her bayonet through the leg, but failed to finish the job by killing her outright, which would have prevented her from getting up and turning her weapon on him... It also would have stopped her from killing him at the end, too.
  • Bullet Dancing: Jester does this when Dante shoots at him. Parodied when he starts doing the Charleston. Jester does this frequently in his boss battle, too.
  • Card-Carrying Villain: He refers to the word "Evil" with almost religious reverence. Vergil ignores him in these moments.
  • Clipped-Wing Angel: In his monster form, Arkham is much slower and dumber than he was in the form of Sparda, to the point that Dante and Vergil run rings around him and cleave him apart. The flavor text states that the evil in his heart made him unable to control Sparda's power properly.
  • Conflict Killer: Subverted as the Dante-Vergil sibling rivalry picks up immediately after they team up to kick his ass.
  • Despotism Justifies the Means: As he states, upon acquiring Sparda's power, he will "become the ultimate ruler of this wasteland engulfed with pandemonium."
  • Dirty Coward: Unlike his partner Vergil, Arkham displays no honor in combat. Even after gaining Sparda's power, he resorts to tactics like ambushing Dante, going into hiding during the Flunky Boss phase of his boss fight, and begging Dante and Vergil not to shoot him when he's defeated. He's also genuinely scared when Lady encounters and kills him.
  • Divide and Conquer: The entire plot of the third game revolves around Arkham deliberately pitting Dante, Vergil, and Lady against each other and then capitalizing on their strengths and contributions to his plan when the time is right.
  • Double Entendre: Calling the Temen-ni-gru tower a "thick shaft that causes women to shudder."
  • Drunk on the Dark Side: He reaches near Chewing the Scenery levels when he opens the portal to Hell in Mission 13.
  • Even Evil Can Be Loved: Deconstructed. Arkham is unabashedly evil, and Lady hates him for all of the atrocities he's committed... and yet she can't bring herself to completely hate her father. When she kills him, she breaks down Cry Laughing, and in 5 she tells Nero that killing Vergil will leave a huge emotional scar on him, obviously speaking from experience.
  • Evil Cannot Comprehend Good: Arkham is apparently unable to understand that Sparda sealed off the Demon World to save humanity, and believes he did so to "become a legend." He even rants about this to Lady, in regards to why he sacrificed his wife for power.
  • Evil Makes You Monstrous: Once he gains Sparda's power, he devolves into a horrific Blob Monster. The flavor text states outright that the transformation isn't a result of a power overload that was too much for Arkham, but because his heart is just that rotten and corrupt.
  • Evil Laugh: When he gets to open the portal to Hell.
  • Foreshadowing: During his second (optional) boss fight in SE, he summons a large, sentient ball to ride, whose scarred face calls Arkham to mind. Notice how it also has one blue eye and one red eye...
    • Jester also wears a lot of purple, while the main conflict is between a man who wears red and a man who wears blue.
  • Gag Nose: Jester has one.
  • A God Am I: His ultimate objective is to possess the power of Sparda, thus becoming a god.
  • Good Scars, Evil Scars: The burned, pulsating side of his face.
  • Happy Harlequin Hat: Unsurprisingly part of his Jester outfit.
  • Humans Are the Real Monsters: He's one of the biggest, most evil bastards in the series, sacrificing his own wife for power and being willing to kill his own daughter for that end. Arkham is living proof of Dante's claim in the anime that "humans are often worse than demons."
  • I Let You Win: The additional Jester battles in Special Edition.
  • It's All About Me: Rationalizes all of his evil deeds — including the murder of his wife — as necessary steps in his goal to become a god right before Lady kills him.
  • The Jester: Uses this guise to manipulate Dante.
  • Knight of Cerebus: Despite his Large Ham tendencies, Arkham somehow manages to make every scene he's in devoid of humor and his presence is just off-putting in general, what with his throbbing, pulsating veins on the left side of his face and his constant Death Glare. The only comedic elements he has at all are when he's disguised as Jester, and that's all just an act.
  • Lack of Empathy: His defining character trait.
  • Large Ham: One of the hammiest characters in the whole series.
  • Laughably Evil: As Jester, he can get pretty funny with his antics.
  • Meaningful Name: His name is a reference to the fictional town from the works of H. P. Lovecraft. It was recommended by Reuben Langdon to emphasize his status as an occultist.
  • Malevolent Masked Men: Assuming it isn't a part of his anatomy as Jester.
  • Manipulative Bastard: Plays everyone for a fool.
  • Monster Clown: As Jester, he looks kinda scary. He is a demonic clown who is clearly antagonistic towards Dante from the start (and later towards Vergil and Ladt as well). Though he's less of a monster than the man himself.
  • Not Afraid to Die: Zigzagged. Arkham shows no fear of Vergil's Yamato inches from his face and even slides his fingers across the blade, drawing his own blood. However, after his Villainous Breakdown and Motive Rant towards Lady, he begs in fear for her not to shoot him.
  • Not-So-Harmless Villain: Subverted: Seriously, you thought he was The Dragon to Vergil, didn't you? His manipulation of the three main characters comes across as very unexpected. But his big plan gets him killed in the long run.
  • Obliviously Evil: Judging by his Motive Rant to Lady at the end of the game, he honestly doesn't seem to understand that sacrificing his wife for the sake of power is not a good thing or something to be proud of, or why Lady would be disgusted with and hate him for it. This does not make Arkham more sympathetic or tragic, and just makes him come off as a selfish prick throwing a temper tantrum.
    Arkham: What have I done wrong?! Even the heroic Sparda sacrificed a woman so that he could become a legend! I wished to be a god! And I sacrificed one miserable human being for that reason. That is all! Was that really so awful?
  • Obviously Evil: Does a guy in a black suit with half of his face pulsating and one red eye look like a good guy to you?
  • One-Winged Angel: That blob thing he turned into.
  • Power Makes Your Voice Deep: Both his regular voice and his voice as Jester are reasonably pitched, but the moment he absorbs Sparda's power, his voice drops considerably.
  • Practically Joker: His Jester form is an expy of The Joker. He was even called "Joker" in development. The Jester boss fights in the Special Edition include a voice clip where he refers to himself as "Joker" instead of Jester.
  • Recurring Boss: Can be played straight or subverted. You're only required to fight him twice: once as Jester and once as his Blob Monster One-Winged Angel. The extra fights added in Special Edition are optional.
  • Red Right Hand: His connection to the supernatural is signified by the pulsating burn scar on the left side of his face.
  • Shadow Archetype: He shares Vergil's lust for power, but doesn't have his redeeming qualities or Freudian Excuse.
  • A Storm Is Coming: Says this almost word-for-word.
  • Shared Unusual Trait: His heterochromia is used to hint both at Arkham's connection to Lady as well as the fact that he's Jester.
  • The Sociopath: Everything he does throughout the game is because he wants Sparda's power just for the sake of having it. Arkham speaks of the concept of "Evil" with religious fervor and delights in the fact that he used both Sons of Sparda and Lady for his nefarious ends. He talks about his wife's murder at his hands like it was a simple requirement, has no qualms with hurting his own daughter to get what he wants and embraces the mass genocide of humanity like it's the Rapture all because he wants to have the power of Sparda, who he says sacrificed a woman "to become a legend", completely missing the point that Sparda did it to save humanity and that the priestess was willing to do the sacrifice if it meant sealing away the demons. Even in his final moments, he furiously questions Lady what he did wrong. like she's simply bothering him, and even having the gall to ask her if it was "really so awful" and to help him, uncaring for how much of her life he ruined with his actions. While other villains in the series simply dismiss human emotion and morality as things that make humanity "weak," Arkham is just plain incapable of understanding them and makes no effort to try.
  • The Stoic: In spite of the above Large Ham tendencies, Arkham manages to remain reserved in most cases while serving as Vergil's "advisor" of sorts. All bets are off once Vergil "kills" him, though.
  • Stronger Than They Look: Though he tends to avoid combat unlike the other characters, Arkham displays a lot of strength when he wants to. He flips Dante's office desk at him with one hand and sends him, Vergil and Lady flying with one kick at the end of mission 13.
  • Til Murder Do Us Part: Sacrificed his wife in a ritual to gain power.
  • Treacherous Advisor: To Vergil and Lady. Jester is something of a Stealth Mentor to Dante.
  • Troll: As Jester, he loves to taunt and insult his foes. So much that even Dante finds him annoying.
  • Understatement: As Jester, in his first encounter with Dante.
    Dante: "Zip it. Or I'll pierce that big nose of yours."
    Jester: "... That could be a problem."
  • Villainous Breakdown: After he's defeated, forced to change back into a human and mortally wounded. He's confronted by his daughter Lady. He feebly tries to rationalize his actions, but only comes out looking like a selfish prick pathetically throwing a temper tantrum at the power he lost. This reaches its apex when Lady put a gun to his head to finish him off as he can only scream in terror.

    Guardians of Temen-ni-gru in General 
The various high-level Devils that guarded the demonic tower, a passageway between the Human World and the Demon World. Many of them fought Sparda in the past. All of them are later defeated, and (excepting Leviathan) are turned into Devil Arms (or powers) for Dante to use. They are Cerberus, Agni and Rudra, Leviathan, Nevan, Beowulf, Geryon, and Doppelganger.

The entire group

  • Defeat Means Friendship: With the possible exceptions of Leviathan and Beowulf.
  • I Fight for the Strongest Side: Shades of it, the extent varying from demon to demon.
  • Quirky Miniboss Squad: More like quirky boss squad, really.
  • Red Baron: Which ones are listed on each demon.
  • Sadly Mythtaken: Each of those whose names are references differ from the actual myths in varying degrees.
  • Seven Deadly Sins: Just like the mooks in this game, every boss is themed after one of the sins. Cerberus's dismissal of Dante as a weakling is Pride, Nevan is an object of Lust, Beowulf is full of Wrath towards Sparda and his sons, Doppelganger copying Dante's form represents Envy, Leviathan is Gluttony incarnate, Geryon induces Sloth with its time power, and Agni and Rudra demand to be taken with Dante out of Greed for powerful opponents. Gigapede is the only one not to give a Devil Arm for its defeat, to return as a Degraded Boss, and to show no signs of intelligence, so it's exempt.
  • Threshold Guardians: Considering that 3 thrives on this trope as a way of displaying Dante's gradual Character Development, it should come as no surprise that this group consists almost exclusively of these. By the time Doppelganger, the final member, is faced, Dante is well-aware of what each fight represents for him as a person.

    Cerberus the Ice Guardian 
https://static.tvtropes.org/pmwiki/pub/images/cerberus_1.png
"Leave now, mortal! The likes of you are forbidden in this land! You who are powerless are not worthy to set foot here!"

Voiced by: Larry Leong

——
  • Achilles' Heel: His heads once you break off his ice covering. Agni's fire element after obtaining him and Rudra, and replaying Mission 3.
  • An Ice Person: Covered in, and can manipulate ice.
  • Breath Weapon: Breathes very cold air.
  • Back for the Dead: The Cerberus Devil Arm is shattered during Dante's fight with Balrog in the Before the Nightmare novel.
  • Evil Sounds Deep: Especially his last head.
  • Graceful Loser: After being defeated by Dante, he calmly acknowledges Dante's worthiness.
    Cerberus: "Regardless, you have proved your strength. I acknowledge your ability. Take my soul and go forth! You have my blessing!"
  • Hellhound: A demonic ice-elemental three-headed guard dog named after the Hellhound of Greek mythology.
  • Logical Weakness: Agni and Rudra, thanks to the former's fire element. You can't use it on your first try, but subsequent fights are fair game.
  • MacGuffin Guardian: Guards the main gate.
  • Noble Demon: A literal example. While he is ruthless when fighting Dante, his first words to him are a warning that no human can enter the Temen-Ni-Gru, demanding that he leave. When Dante defeats him and proves that he isn't human, he humbly acknowledges his mistake and allows Dante to proceed while transforming into a Devil Arm as a blessing for the young Devil Hunter. This stands in contrast to the arrogant and boastful King Cerberus.
  • Puny Earthlings: Holds this view. Imagine his surprise once he realizes Dante holds demon blood within him.
  • Red Baron: The Ice Guardian.
  • Red Eyes, Take Warning: The middle head sports these.
  • Sadly Mythtaken: Although he is still a three-headed hound as in Classical Mythology, he has ice powers.
  • Shout-Out: A possible one to The Divine Comedy, where the deepest circle of Hell is frozen over, even though Cerberus guards one of the highest. But then again, you fight this Ceberus on the lowest portion of Temen-Ni-Gru.
  • Telepathy: Apparently his form of communication.
  • Tron Lines: Has glowing blue lines of icy energy all over his limbs and heads.
  • Turns Red: If you try to take on more than one head at a time, Cerberus will literally Turn Red and you will have a serious problem on your hands.
  • Uniqueness Decay: Come 5, it’s revealed that Cerberus is just one member of the Cerberus race.
  • Wake-Up Call Boss: This boss is the first really nasty boss that you have to fight in this game, requiring reading of the boss's behavior in order to deal with his attacks, and some actual strategy instead of just charging in and swinging your sword at him. Quite a few DMC newbies have died to this guy the first time they fought him.
  • Your Head Asplode: Cerberus only has one head left after his defeat.

    Agni & Rudra the Firestorm 
https://static.tvtropes.org/pmwiki/pub/images/agni_and_rudra.png
"We must entertain our guest."
"You're right, we need to be gracious hosts."

Voiced by: Larry Leong

——

    Leviathan, the Evil God-Beast 
https://static.tvtropes.org/pmwiki/pub/images/leviathan_93.png

  • Achilles' Heel: The hearts. Using Agni and Rudra on them will deal more damage.
  • Animalistic Abomination: Leviathan, whose body is a living gateway to the Hell of Envy, looks similar to a giant whale.
  • Extreme Omnivore: In Leviathan's stomach, you can find several ships, a bus, some skyscrapers, and the remains of a bridge.
  • Giant Flyer: Leviathan is probably the largest boss of the whole series, as a giant flying whale.
  • Just Eat Him: Leviathan does this to Dante. Backfires when Dante sliced apart the heart of the behemoth from inside.
  • Missing Secret: The only boss who doesn't give you a new weapon or style. Though considering how much damage the heart's lasers and bombs do to enemies, that's probably for the best.
  • Reactor Boss: An organic variant. When travelling through Leviathan's insides, you end up fighting his heart. Destroying it naturally kills him.
  • Red Baron: The Evil God-Beast.
  • Womb Level: Due to his size, Leviathan is fought from the inside out, traveling through his body to kill his heart.

    Nevan, the Lightning Witch 
https://static.tvtropes.org/pmwiki/pub/images/nevan.png
"I'll treat you so nicely, you'll never want to leave."

Voiced by: Mary Elizabeth McGlynn

——

    Beowulf the Lightbeast 
https://static.tvtropes.org/pmwiki/pub/images/beowulf.png
"It's the stench of betrayal, the odor of that accursed Sparda. I will annihilate every last blood relation of Sparda!"

Voiced by: Larry Leong

——
  • Achilles' Heel: His eye. While Dante lacks a specific weapon which is super effective against Beowulf, Vergil's Yamato makes his own fight against Beowulf easier due to its darkness which counters the beast's light.
  • Asshole Victim: Beowulf ends up being blinded and killed by the Sparda bloodline, but considering how Ax-Crazy he was, his Humiliation Conga was fully deserved.
  • Desecrating the Dead: Done very casually by Vergil. Vergil tests out the gauntlets and greaves he acquired from Beowulf by smashing the Lightbeast's corpse around and then bisecting it.
  • Dropped a Bridge on Him: Unceremoniously killed by Vergil after being defeated by Dante.
  • Evil Sounds Deep: Has one of the deepest voices of any character in the game, besides maybe Agni and Rudra.
  • Eye Scream: Had his left eye sliced by Sparda, and after his fight Dante takes care of the right one.
  • Family-Unfriendly Death: Beowulf attacks Vergil and ends up having his head diced by him.
  • Half the Man He Used to Be: Posthumously; Vergil slices his corpse in two while demonstrating his new powers.
  • I'll Kill You!: Says this during Dante's fight with him.
  • It's Personal: With Sparda, and with Dante by proxy.
  • Knight of Cerebus: He's the most antagonistic guardian of the tower; all of his compatriots are either monstrous forces of nature of Affably Evil enough to give the devil hunter his due. Beowulf, on the other hand, has a murderous vendetta against Sparda's bloodline and is played completely seriously as a character, never showing a moment of lightheartedness or humor.
  • Light 'em Up: His element, as well using beams of light attack Dante.
  • Light Is Not Good: He has angelic wings and the power of sacred light, but he's still a devil.
  • Logical Weakness: Darkness, but the catch is Dante doesn't have any weapon with that element. Vergil's Yamato, on the other hand, exploits the weakness.
  • MacGuffin Guardian: His room contains a fault generator you must take.
  • The Nose Knows: Tracks down Dante because his scent is so similar to that of Sparda's. After being blinded, he retreats, only to follow the scent's trail again... leading him right to Vergil.
  • Oh, Crap!: Ensues when he realizes that there's not only a second son of Sparda, but that Vergil is about to kill him.
    Beowulf: "Y-You are not the one I faced before... But this smell... There are two of them! That excrement Sparda had two sons...!"
  • Red Baron: The Lightbeast.

    Geryon the Timesteed 
https://static.tvtropes.org/pmwiki/pub/images/geryon.png

  • Achilles' Heel: His carriage, if one manages to hit both him and his wagon. He also takes more damage from Cerberus.
  • Bullet Time: What happens if hit by one of his time orbs.
  • Hellish Horse: A demonic horse wreathed in wisp-fire and pulls a large wagon.
  • Hyperspace Arsenal: Probably inside his carriage, since it can conjure and fire a large amount of missiles and spears. Either this or Summon Magic.
  • Red Baron: The Timesteed.
  • Sadly Mythtaken: A fiendish horse, whereas in Classical Mythology he was a giant with three bodies. But he did own a herd of wild horses, so there's some basis to his appearance here.
  • Time Master: He has control over time.
  • Time Stands Still: He can cause time to stop or at least significantly slow.
  • Uniqueness Decay: Downplayed. Another Geryon is used as a mount by Cavaliere Angelo as the Elder Geryon Knight in 5, but Griffon is surprised to see one and V clarifies that Geryons are a rare species that could potentially go extinct.
  • Wreathed in Flames: He's covered in blue flames.

    Doppelganger the Deathvoid 
https://static.tvtropes.org/pmwiki/pub/images/doppelganger.png

  • Battle Aura: Always shrouded in shadowy, dark aura unless when under a particularly strong ray of light.
  • Boss Banter: Using Dante's trademark brand of Trash Talk, no less.
  • Casting a Shadow: The shadowy demon appears as a dark copy of its opponents by using his body mass of darkness to refract light around its true form. Bonus points for actually appearing from Dante's shadow.
  • Dark Is Evil: The Doppelganger is basically a malevolent shadow with murderous tendencies.
  • Doppelgänger: With his powers, he can replicate Dante's Ebony and Ivory, Rebellion, and even Devil Trigger, and his is permanently active unless flashed upon.
  • Enemy Without: He is not actually Dante's, but the symbolism underlining the fight (particularly, understanding that the shadow represents a part of the person they must overcome) is actually lampshaded by Dante.
    Dante: I know why you're here. You want to ask me some questions. Well, too bad. I've already answered them myself. I don't need you anymore. Come on, you poser.
  • Living Shadow: That can morph and refract light to take any form he wants.
  • Logical Weakness: Beowulf, due to utilizing light.
  • Nigh-Invulnerability: Even if you attack him, Dante can't even damage him as he simply morphs to phase through your attacks. You either have to weaken him by turning the lights of his arena on, or reflect his projectiles back at him.
  • Playing Tennis with the Boss: If you don't want to turn on the lights, you can stall and wait until he decides to fire a dark ball of explosive energy at you. You can deflect it back with your sword, which he will reflect back. The projectile gets quicker with each deflect, but keep it up and it will end up taking out a nice chunk of his health. Repeat this enough times and he will be defeated entirely by his own attacks.
  • Puzzle Boss: The quickest way to defeat him is by turning the lights on as he approaches and forces him out of his Darkness Devil Trigger.
  • Red Baron: The Deathvoid.
  • Red Eyes, Take Warning: In what seems to be his default form, his face resembles a Ghostly Gape but with black complexion and red eyes and mouth.
  • Voice Changeling: Naturally emulates Dante's voice, but his tone randomly switches between Dante's normal inflection and higher/lower pitches.
  • Weakened by the Light: You can only directly hurt him after shining light on him. Using Beowulf in this state also deals more damage to him.

    Gigapede 
https://static.tvtropes.org/pmwiki/pub/images/gigapede_8.gif

  • Advancing Boss of Doom: Granted they are a Degraded Boss, but the ones inside Leviathan's intestines act this way.
  • Creepy Centipedes: It resembles a monstrous myriapod or a tape worm.
  • Degraded Boss: The first one you fight has more abilities (plus a health bar) and is harder to defeat. The ones you meet after that are much easier to deal with and completely optional to kill.
  • Logical Weakness: Ice has an advantage against electricity in this series, therefore use Cerberus when fighting Gigapede.
  • Meaningful Name: Its name when translated means "giant foot". Gigapede a giant millipede-like demon with several legs.
  • My Friends... and Zoidberg: It isn't a guardian of Temen-ni-gru nor is associated with them. According to its ingame data file, it's an Eldritch Abomination that freely travels through rifts in the space-time fabric. Due to this, it lacks a fancy title like the other bosses.
  • Proportionately Ponderous Parasites: Given the fact you face at least two of these in Leviathan's stomach, it's safe to say its species qualifies for this trope.
  • Shock and Awe: It's an electric elemental demon akin to Nevan.

Devil May Cry 4 Villains

    Credo 
https://static.tvtropes.org/pmwiki/pub/images/credo_render.png
"You jest so lightly in a time of crisis?"

Voiced by: T.J. Rotolo (English)/Rikiya Koyama (Japanese)

The well-respected Supreme General of the Holy Knights of Fortuna, a position he gained through his incredible skill with a blade and his unwavering loyalty to the Order of the Sword and its ideals. Likewise, he holds the same loyalty for Sanctus and his teachings. He is the older brother of Kyrie and treats Nero as family, despite not agreeing with Nero's lifestyle habits. When demons attack Fortuna, Credo leaves the task of demon-slaying to Nero.

Behind the scenes, he is plotting with Sanctus as well as overseeing the situation regarding Dante. He also expresses mixed concern behind the motives of Gloria. Eventually, he is charged with the job of defeating Nero. In the conclusion of their fight, Kyrie is kidnapped by Agnus, a move that shakes Credo's faith in the Order. He makes one final charge against Sanctus later on to free Nero, but things end bleakly. In his dying plea, he requests that Dante save Nero and his beloved sister.
  • Anti-Villain: He's actually not evil at all and Nero doesn't really have a problem with him (at least any more than he does with typically any other authority figure, and he gets along with him for Kyrie's sake). The battle you have to fight with him is simply because he was told to subdue Nero, so he's Just Following Orders. He's not privy to any of the real machinations of the Holy Order, and when Sanctus shows his true colors, he immediately turns his back on his organization and urges Dante to stop Sanctus.
  • Badass Beard: A finely trimmed brown one.
  • BFS: His sword as Angelo Credo.
  • Big Brother Instinct: Towards Kyrie. Oddly enough, he's not vehemently against Nero and Kyrie's mutual attraction, but he does take major exception to Sanctus's use of her in his Evil Plan.
  • Big Brother Mentor: It's implied that he plays this role to some degree in regards to Nero.
    • According to the Deadly Fortune novel, it was Credo who taught Nero how to use a sword. Nero also admired Credo for his kindness and sense of justice (much like the rest of his adoptive family), which was part of the reason Nero decided to join the Order in spite of being an atheist (the other was to protect the home of his beloved Kyrie).
  • The Brute: Unlike Agnus or Sanctus, Credo relies more heavily on his swordplay and strength as Angelo Credo.
  • Defector from Decadence: He turned on Sanctus in disgust when he decided to use Kyrie against Nero.
  • Disappears into Light: Credo's death after issuing his final words.
  • The Dragon: He's Sanctus' right-hand man.
  • Forgotten Fallen Friend: No one, not even Kyrie, mentions him by the game's close. He's, however, mentioned in solemn passing in the prequel novel of 5, with Nero admitting, despite him being such a hardass, he and Kyrie both miss him dearly. Eventually subverted in 5, as Nero does consider being unable to save him his worst failure.
  • Hero Antagonist: Credo genuinely wants to protect the citizens of Fortune and believed that the Ascension ceremony was a good idea. He was also very reluctant in fighting Nero.
  • Informed Ability: His swordsmanship. You do get to see it, but by that point, he's not even human.
  • Javelin Thrower: He has the ability to conjure and hurl magical javelins but Nero can Catch and Return them.
  • Knightly Sword and Shield: As Angelo Credo, he uses a shield in tandem with a sword as a proper knight should.
  • Knight Templar: Shades of it. When ordered to go kill his friend Nero, he just goes and does it. Or tries, anyway...
  • Knight Templar Big Brother: Completely betrays the Order when he learns that Sanctus and Agnus used Kyrie in their plans. He implies he has more philosophical reasons for his flip, but this is clearly his primary objection.
  • Last Request: Credo, in his dying moments, asks Dante and Trish to save Kyrie, as he is in no condition to perform the task himself.
  • Luckily, My Shield Will Protect Me: Supposedly, the shield also symbolizes his willingness to remain loyal to the Order of the Sword.
  • Master Swordsman: An exceptionally skilled swordsman, he taught Nero everything he knows. You get to see how good he is during his boss fight.
  • Menacing Stroll: During his boss fight he will occasionally just walk towards the player inviting you to attack him. However do it carelessly and he will introduce you to a whole world of pain.
  • Mirror Boss: His fighting style is an odd combination of the first Dante battle and a souped-up Alto Angelo armor. He also shares a few traits with Vergil in the use of summoned swords.
  • Mr. Fanservice: Extremley handsome, even by the standards of the series.
  • Noble Top Enforcer: Credo is the staunchest believer in the ideals of the Order, and the most heroic of them aside from Nero.
  • Not What I Signed on For: When he finally sees the folly of his actions, he denounces Sanctus. See This Is Unforgivable! below.
  • Not What It Looks Like: Used to dramatic effect in the aftermath of his fight with Nero.
  • One-Winged Angel: A literal example in his One-winged Dark Knight form.
  • Parental Abandonment: The Deadly Fortune novel reveals that his and Kyrie's parents died in a demon attack. The culprits were actually Order members who could not fully complete the Ascension ceremony (for lack of physical and/or mental strength, coupled with the fact that demon energy might not be so good for the skin) and instead devolved into mindless, insane demons. As commander of the Order's forces, Credo was privy to this information, but never disclosed it to Kyrie or Nero for obvious reasons.
  • Punch-Clock Villain: Is not remotely evil or sadistic, and only opposes Nero as Sanctus ordered him to.
  • Recurring Boss Template: Is the latest version of the Nelo Angelo boss fight.
  • Redemption Equals Death: Tries to save Nero and Kyrie, but Sanctus fatally impales him.
  • Red Baron: One-winged Dark Knight, although his Japanese title literally translates to "Proud Blade: One-winged Dark Knight".
  • Signature Move: Deadly Fortune describes the 3-hit combination attack Angelo Credo uses as Credo's specialty move.
  • Tennis Boss: Complete with grabbing his swords and hurling them right back at him.
  • This Is Unforgivable!: Subverted. While furious and appalled at how Sanctus used his sister as bait in his plans, thus shaking Credo's unwavering loyalty to the Order, he utters this line after he was wounded by Sanctus. Things only get worse from there.
  • The Unfought: His human form.

    Agnus 
https://static.tvtropes.org/pmwiki/pub/images/agnus_dmc4.jpg
"Humans, they are but stubborn and foolish. It takes a journey to Hell for them to accept and praise their God! A fact that tickles irony's judgment."

Voiced by: T.J. Storm (English)/Yuya Uchida (Japanese)

The Chief alchemist of the Order of the Sword, he is the one responsible for artificially creating several of the game's Mook enemies, such as the Cutlass, Gladius, Basilisk, and the Angelo Armors. He even takes credit for creating the Hell Gates that the bosses and other enemies use to enter the Human World (since he had to use many of their souls in the creation of the armors), but due to his shut-in behavior, few among the Order know of his existence.
  • Asshole Victim: Played hysterically straight in 5. Nico, his own daughter felt nothing after her "asshole daddy" died. To be fair, he was never around and was too busy scheming global conquest with Sanctus. The only way she acknowledges him was through biological factors of her birth, and that Nero pilfered his research and gave it all to her.
  • Bare-Handed Blade Block: Against Nero. With pinkies extended.
  • Berserk Button: Don't refer to Agnus's lab as a "hellhole" or mock his stutter.
  • Big Creepy-Crawlies: His demon-form is a humanoid insect.
  • BFS: The Gladius Demons he uses as his swords are not exactly small.
  • Black and Nerdy: Closer to Ambiguously Brown, but he is noticeably darker skinned than other characters in the Order of the Sword, and early concept art of his daughter Nico in V, who points out that she takes after him in appearance, shows her with prominently African features.
  • Chewing the Scenery: No. Seriously.
  • Dirty Coward: Likes to send minions after you instead of facing you himself like Credo does, and for your first fight against him, he's behind a tough-to-break glass window. He's also quite fond of dirty tactics in Angelo form (such as his opening cheap shot).
  • The Dragon: While Credo is Sanctus' Noble Top Enforcer, Agnus is the guy responsible for much of the Order's more evil doings aside from Sanctus himself, and is the final opponent that both Dante and Nero fight before their requisite final battles.
  • Energy Absorption: One of his attacks.
  • Evil Genius: He's an alchemist and is working with the bad guys. Bonus points for personally creating the angelic-looking demons.
  • Fantastic Racism: He hates humans viewing them as inferior. He was all too willing to shed his own humanity in pursuit of power.
  • Foil: To Credo, being a callous, cowardly Evil Genius to Credo's Noble Top Enforcer and status as The Brute.
  • Flunky Boss: Puts a spin on it, as his summoned creatures act as his weapons instead of attacking independently.
  • Genius Bruiser: He personally created many of the various mooks, he fights you himself in his One-Winged Angel form, and to reiterate, in his human form he catches Nero's sword bare-handed. With pinkies extended.
  • Large Ham: Did we mention this guy tried to out-ham Dante? He had a good try at it, too, what with the posturing, and pausing every word or two...
  • Mad Scientist: Everything he does is For Science!.
  • Mad Scientist's Beautiful Daughter: While traveling outside Fortuna long before the events of 4, he fathered Nico, your Wrench Wench friend in 5.
  • Moe Greene Special: How Dante kills him. With the added effect of destroying all of his written research. Or at least the research he had on him at the time as Nero swiped the rest of it to give to Nico.
  • Non-Standard Character Design: Most of the human characters look realistic with the exception of the hammy and cartoonish Agnus.
  • One-Winged Angel: Angelo Agnus, the One-eyed Dark Knight.
  • Parental Abandonment: According to Nico, Agnus abandoned her and her mother and left them for dead. As such, she doesn't care much for him nor the fact that Dante killed him.
  • Recurring Boss: This guy is fought a total of four times. Nero fights him three times, once in his normal form where he just sends Gladius demons your way, another in his Angelo form, and the last during the Boss Rush in Mission 19. Dante, on the other hand, only fights him once in order to reclaim Yamato, and this fight is Agnus's last.
  • Spin Attack: One of his attacks has him spin around on the battlefield while two Cutlasses are attached to his arms. He then hurls them. Buster him at the wrong time and he'll spin-kick you away too.
  • This Cannot Be!: Goes into this when Nero resurrects Yamato and awakens his Devil Trigger for the first time. "This is preposterous! Preposterous!"
  • Verbal Tic: His s-s-s-stutter, which Nero naturally mocks.

    Berial - the Conqueror of The Fire Hell 
https://static.tvtropes.org/pmwiki/pub/images/berial.jpg
"When I came to this world 2,000 years ago, there was no such human as the likes of you."

Voiced by: Larry Leong (English)/Taiten Kusunoki (Japanese)

The Conqueror of the Fire Hell, Berial is a huge, centaur-like devil who's wreathed in flames from hell. He fights Nero in an abandoned mine village, but is defeated. He later reappears, but is stopped and slain by Dante. His Hell Gate is powered by the Lucifer Devil Arm, which Dante claims.
  • BFS: In this case, F can also stand for Flaming.
  • "Blind Idiot" Translation/Spell My Name with an "S": It's supposed to be "Belial" but is misspelled Berial, and as such, his English VA pronounced it "burial."
  • Burning with Anger: Stun him and his flames go out. Once he recovers, he gets pissed and his fire gets bigger than it was at the start.
  • Continuity Nod: He's said to be the conqueror of the Fire Hell, from which the devil Furiataurus (met by Dante in 2) probably came from. The novel states he is Mundus's heir as well.
  • Defiant to the End: After defeating him, Dante offers to spare his life if he'll go back quietly through the Hell Gate he came from. Berial refuses and performs a last desperation attack on Dante instead, getting blown away for his trouble.
  • Playing with Fire: He's a huge, centaur-like devil who's wreathed in flames from hell. Of course he has fire powers.
  • Recurring Boss: He's fought twice in total, one with Nero and one with Dante. He is also fought in the Boss Rush in Mission 19.
  • Red Baron: The Conqueror of The Fire Hell
  • Silence, You Fool!: Roars this in response to Nero's quip after the quote above ("Wanna make it another two thousand?").
  • Taking You with Me: Attempted on Dante but failed.
  • Villainous Valor: He wanted to avenge all the fellow Devils slain by Dante (which, by now, are quite a lot).
  • Wake-Up Call Boss: Especially in Bloody Palace, where the 101 stages are filled with enemies of increasing difficulty with bosses every 20 stages; the mooks preceding and after him are at Devil Hunter (Normal) difficulty level, but he himself is at DMD (Harder Than Hard).

    Bael and Daegon - the Masters of The Frozen Soil 
https://static.tvtropes.org/pmwiki/pub/images/bael_with_rusalka_feelers.png
"Don't think this is the end... there are more of us."

Voiced by: Kyle Hebert (English)/Kosei Hirota (Japanese)

Two twin devil toads from the coldest inferno. Bael attacks Nero in the castle on Fortuna but is slain by Nero. Later, his brother Daegon assaults Dante but meets the same fate. Their Hell Gate is powered by the Devil Arm Pandora, which Dante claims after killing the latter.

    Echidna - the She-Viper 
https://static.tvtropes.org/pmwiki/pub/images/echidna.jpg
"You may jest, but the kindest fate I offer is to unify and spend eternity with a child of mine!"

Voiced by: Mary Elizabeth McGlynn(English)/Urara Takano (Japanese)

A huge demon who has infested the forest on Fortuna Island. Appears as a huge serpent-like dragon, but hides her true body in the mouth and can appear as a part woman-part serpent devil. She's laying a bunch of eggs which gives birth to the hellish Chimera. Her Hell Gate is powered by a Devil Arm, the Gilgamesh, which Dante claims after slaying her.


  • Giant Flyer: She hovers over the forest the whole time.
  • Green Thumb: She seems to have some relationship with plants.
  • Just Eat Him: Attempted again on Dante.
  • Mama Bear: She gets pissed when Nero blows her eggs out of the sky with Blue Rose and when Dante starts kicking them around like footballs.
  • Meaningful Name: Named after the monster from Greek myths. Echidna's name meant "she-viper," and she was the mother of various other monsters, including the Chimera and (humorously enough) Cerberus. This explains her appearance and Mama Bear tendencies (never mind the fact that serpents are seen as symbols of fertility in certain cultures).
  • Non-Mammal Mammaries: Her real appearance may be unmistakably feminine, but she's still a reptilian demon at the end of the day.
  • Ominous Fog: When Dante ventures through Mitis Forest, the area is now shrouded within a dense fog accompanied by a fierce thunderstorm. Set up by Echidna to prevent Dante from making his way to her, the fog creates dimensional warps that make the task of navigating the forest even more haphazard and difficult than usual. All the while, you can hear Echidna's laugh echoing in the distance. Naturally, the forest clears up when Echidna is finally slain.
  • Puny Earthlings:
    Echidna (trying to escape from Nero): "How shameful to be beaten by a human...!"
  • Recurring Boss: Same deal as Berial and Bael/Dagon. She is also fought in the Boss Rush.
  • Red Baron: The She-Viper.
  • Snakes Are Sexy: Her humanoid form, maybe?
  • Vagina Dentata: It doesn't help that the mouth of her serpentine form folds back to resemble a Venus Flytrap when she reveals her true self.
  • Villainous Valor: She really cares for her children. And her forest.
    Echidna (shortly before her death): "My forest...! My children...!"

    Sanctus 
https://static.tvtropes.org/pmwiki/pub/images/sanctus_dmc4.gif
"2,000 years ago... the Dark Knight Sparda, turned against his demon brethren and took up his sword for the sake of mankind. Though despite his brave efforts in our names, I fear some have forgotten the great truth of that great sacrifice."

Voiced by: Liam O'Brien(English)/Ikuya Sawaki (Japanese)

The Vicar of Sparda, Sanctus is the leader of the Order of the Sword (and by proxy, Fortuna). He is a kindly and benevolent man who is praised and loved by his subjects. In the middle of one his Sparda-centered sermons, Dante swoops in and kills him, setting off the events of the game.

Shortly afterward, he is revived via the Ascension ceremony. It is revealed that he is the mastermind of the Order's plot to conquer the world using the vast power of The Savior. He lures Dante to Fortuna by using the Yamato to open up Hell Gates so that he can use Dante as The Savior's core, but switches his plans when he kidnaps Kyrie to instead goad on Nero. While he does gain immense power thanks to the Sparda sword, Dante and Nero work together to quell his goal of world domination.
  • Back from the Dead: Thanks to the Ascension Ceremony, which infuses its participants with demonic energy.
  • Barrier Warrior: One of the more frustrating tactics Sanctus employs during your battles with him.
  • Big Bad: The main antagonist of Devil May Cry 4.
  • Boom, Headshot!: Gets this treatment from Dante at the very start of the game. He gets better.
  • Clipped-Wing Angel: As the False Savior.
  • Corrupt Church: And he's the head of it.
  • Crystal Dragon Jesus: He's the head of a seemingly Roman Catholic church, resembles the Pope (and is even called "His Holiness"), and worships a statue in Sparda's image known as The Savior. Need we go on?
  • Dirty Coward: Spends most of his fights hiding from you behind something, be it a shield, his drones, or the Sparda sword. He only beats Nero the first time because he uses Kyrie as a human shield, and after the final boss fight, he holds her hostage when his powers prove insufficient to beat Nero. It is very satisfying when Nero guts his ass like a fish.
  • Evil Cannot Comprehend Good: See his merciless stabbing of Credo when Credo is pissed by the use of his sister in Sanctus' plans. The man's reply? "Love...? For a sibling? How foolish. All that is needed... is absolute power." Nero calls him on this after kicking his ass in the final battle, pointing out that Sanctus could never hope to be like Sparda, even with his power, because he considered love, which Sparda had for Eva, to be a weakness.
  • Final Boss: In Devil May Cry 4.
  • Final Boss Preview: You fight Sanctus twice: once after his ascension in Mission 11 and then again in Mission 20 as "Sanctus Diabolica" when he's using Sparda's sword. Ultimately, both fights employ similar strategies.
  • "Get Back Here!" Boss: This guy loves to dart away when you try to get close to him after you break his shield, forcing you to pursue him often in order to pin him down.
  • A God Am I: "A Savior is among you!"
  • Informed Ability: His swordsmanship. You might be surprised to find the Data File of the game saying he used to be a Supreme General of the Holy Knights. In the actual game, he primarily lets his powers do the fighting for him, and isn't even in Nero's league, let alone Dante's or Vergil's. Of course, He is an old man by this point and would much rather rely on his newfound demonic power and the might of The Savior than any sort of technical skill.
  • Light Is Not Good: Head of a church, wears white, quite evil.
  • Love Is a Weakness: Derides Credo's brotherly love for Kyrie, and Nero's romantic love for her, as foolish. This bites him in the ass, since this view is what prevents him from being able to truly harness Sparda's power.
  • Nice Hat: Given his resemblance to the Pope, this was inevitable.
  • Obviously Evil: Not his human form, but as Sanctus Diabolica.
  • One-Winged Angel: Sanctus Diabolica.
  • Recurring Boss: He's fought twice — once in Mission 11, and once in Mission 20. The latter battle has him in full red-eyed Sanctus Diabolica mode, and with the Sparda sword to boot.
  • Red Eyes, Take Warning: Briefly when he is revived. His eyes become red for good when he becomes Sanctus Diabolica.
  • Sinister Minister: In Sanctus's case, a very sinister Pope version — even more so when he gets his hands on the Sparda sword and becomes Sanctus Diabolica.
  • Villain with Good Publicity: Is absolutely revered and adored by the inhabitants of Fortuna. Of course, this was probably made null around endgame, where the dwellers of Fortuna see him on top of The Savior, cackling as demons swarm the city. According to the semi-canon tie-in novel Deadly Fortune, some of the citizens had a hard time believing Nero's words about Sanctus' true nature until Kyrie vouched for him.
  • Wake-Up Call Boss: If you don't know how to move quickly in the air, and especially the use of Calibur, you will have a bad time against Sanctus.

    The Warriors of the Order 

Devil May Cry 5 Villains

    Urizen - the Nefarious Usurper 

https://static.tvtropes.org/pmwiki/pub/images/urizen_rooted_dmc5_artbook_render_2.jpg
"It has begun!"
Click here to see his true form. 
"I will show you your worst nightmares. I will give you despair, and... death."

Voiced by: Dan Southworth (English), Shunsuke Sakuya (Japanese)

A demon king behind the demonic invasion in Red Grave city and the primary antagonist of Devil May Cry 5. According to V, Urizen is a demon stronger than even the likes of Mundus. He is actually Vergil's demonic half, split from V, Vergil's human half. Without any of Vergil's redeeming qualities, he slaughters humans by the hundreds in pursuit of more power for himself.
  • Accidental Pun: When V is bringing Dante into the fight, he describes Urizen as "your reason" to fight. One would be forgiven for mistaking his name as a corruption of "Your Reason". That is the root of his name, but the name "Urizen" is taken from William Blake's "The Four Zoas". The fact that V, a fan of Blake's work, chose to call him that is not a coincidence.
  • All for Nothing: Vergil sacrifices his humanity for more power, slaughters an entire city of humans, and turns himself into a three-eyed devil just like Mundus all for the sake of beating Dante. As Urizen he only manages to beat Dante in round one, like always, and in the long run Urizen's lack of humanity and overreliance on brute strength means he's weaker than he was as Vergil. Urizen's entire plan was for nothing.
    Dante: You've been chasing this for an eternity... and it's nothing but useless shit!
  • All Your Powers Combined: As a nod to his drive to seek power at any cost, he can utilize the attacks of the other bosses in the game. He can use Goliath's fireballs, Artemis' lasers, the time slowing magic of Geryon, and Malphas' teleportation. And in Dante's final fight with him, he starts summoning spikes from the ground and spectral swords.
  • Amazing Technicolor Population: A demon with blue skin.
  • Ambition Is Evil: He's literally Vergil's ambition and greed manifested into a malevolent, power-hungry demon.
  • Archnemesis Dad: He's the demonic half of Nero's father Vergil, who is more than happy to kill a useless human like Nero.
  • Bait-and-Switch: His identity. Given how V refers to him as "your reason to fight" to Dante and his many many similarities to Mundus you'd be forgiven for coming to the conclusion that he's Mundus re-incarnated or reborn. In truth, he's Vergil.
  • Barrier Warrior: Can generate a crystal made of demonic energy that in turn create barriers that block any attack against him, forcing you to first crush the crystal completely to actually damage him before he eventually restores it again. He can also have the crystal jut out spikes to attack. The crystal is actually Yamato.
  • Became Their Own Antithesis: As Urizen, Vergil becomes an Suspiciously Similar Substitute of Mundus, a multi-eyed Demon Lord concerned only with advancing his own aims who corrupts others into his slaves. For extra points on this front, he even enslaves Mundus' old servant Trish and seals her within a suit of Angelo armor like Mundus did to him so long ago.
  • Big Bad: Of 5, as the one in control of the demonic Qliphoth tree terrorizing Redgrave City. If V's words are any indication, he's also responsible for Nero losing his arm and may be even more powerful than Mundus. Until he is defeated by Dante and merges back together with V. Vergil then takes over the main antagonist role for the last few missions, though in the end it's mostly over what form his atonement for Urizen's actions should take.
  • Bishōnen Line: After eating the Qliphoth's fruit he loses the demonic tree root armor, taking on a more acrobatic humanoid form. Similarly, after V forces a re-merge with him into Vergil, he becomes an attractive human man again rather than a monstrous demon.
  • Boomerang Bigot: Hates humans, but is part of a half-human demon. This is justified, as he's partly made from Vergil's own self-hate over being born part-human.
  • Boss Subtitles:
    Nefarious Usurper: Urizen
  • The Brute: At his core, Urizen is this, and it's deconstructed. Lacking any of the original Vergil's finesse or skill, he relies solely on spamming his magic and brute strength to beat any opponent. When faced with an opponent of equal strength and superior skill, he is easily beaten into the ground.
  • Can't Kill You, Still Need You: After defeating Trish and Lady, he decides to turn them into his demonic servants rather than kill them.
  • Character Exaggeration: Urizen is effectively an exaggeration of the power-hungry, Dante-hating Vergil from DMC 3. Gone are any of Vergil's more sympathetic traits; he has truly become a demon obsessed with obtaining power solely for its own sake. He has no idea what he even wants to do with all that power aside from defeating Dante, and all he recalls is a sense of loss in the past. This is even shown in their fighting styles. Vergil was a fighter who valued efficiency, hardly moving at all until instantaneously teleporting in for the kill. Urizen doesn't move at all preferring to fight sitting on his throne, throwing out powerful AOE attacks. Only when he is enraged and finds a worthy enough opponent does he deign to get up.
  • The Coats Are Off: The many tentacles trailing from his organic armor resemble a cape, and they're the first things he sheds after gaining the power of the Qliphoth fruit.
  • Combat Tentacles: He can use the demonic tree tentacles covering his body and throughout the Quliphoth to stab his enemies.
  • Curb-Stomp Battle: Effortlessly defeats all of the main heroes without even leaving his chair. Even Dante, who has taken on the likes of Mundus and Argosax, is no match for him initially and it takes Dante absorbing the power of both the Sparda and Rebellion to finally even the odds.
  • Darth Vader Clone: Urizen hits a shockingly high number of the bullet points. Proof if proof was needed that Tropes Are Not Bad; he makes it work and work well.
  • Dark Lord on Life Support: Due to Vergil separating himself into V and Urizen, Urizen's body would decay just like V's. So to counter this, Urizen attached himself to the Qliphoth Tree to feed off of its power until the Qliphoth Tree was ready to bear its fruit.
  • The Dark Side Will Make You Forget: Urizen is so obsessed with power that he no longer remembers his past or the reason why he wanted it in the first place. This lack of true motivation is the reason he finally loses to Dante, who actually has something he means to protect.
  • Death by Irony: After all that, you'd expect Dante to be the one to destroy him, not his own powerless, weak human half.
  • Demon Lords and Archdevils: He's referred to by V as "Urizen the Demon King".
  • Demon of Human Origin: He is the physical embodiment of Vergil's demon half.
  • Despotism Justifies the Means: He only cares about gaining power, and if he has to unleash a blood-sucking demon tree upon the human world and slaughter an entire city full of humans to get it, then so be it. Sadly, this bites him in the ass; Dante is ultimately able to defeat Urizen because he actually fights to protect others and those he cares about, whereas Urizen just wants power for power's sake.
  • EmPHAsis On The Wrong SylLAble: Urizen speaks in a very slow and stilted speech pattern, often placing odd emphasis on various words or syllables. This makes him sound somehow "off". Which makes sense, as he's Vergil's demon half, and without the thoughtful and poetic word usage that V has.
  • Enemy Without: Vergil had simply wanted to heal all the damage that had been inflicted on him over the years by removing the human part of himself, in hopes it would release more of his demonic power. But instead, he got a far more evil version of himself without any of his Noble Demon qualities or even a reason for seeking power. His unfettered actions similarly disgust his human half and the recompleted Vergil alike.
  • Evil Is Hammy: A villainous demon behind the invasion of Red Grave city who talks about over the top things like bringing about people's worst nightmares, a world of demons, despair, and of course death. Also isn't above unnecessarily shouting "It has begun!" when the Qliphoth starts doing something everyone can clearly see.
  • Evil Cannot Comprehend Good: He can't understand how Dante is beating him in their final confrontation, despite Dante being part human and in Urizen's eyes having given up nothing to pursue power. Dante then points out that simply fighting for the sake of something, in his case to protect others, makes him stronger than Urizen, who has no real motivation to his actions other than gaining more power, could ever be.
  • Eyes Do Not Belong There: Has a multitude of eyes growing on his body. Like Mundus before him, he has an eye in the middle of his forehead as well. After eating the Qliphoth's fruit, he sheds his tree armor and reveals his true form, which has eyes covering every inch of it.
  • Famous Last Words: "Is this...my limit?" Says this on the rare chance you defeat Urizen during the either of the first two fights against him, which is highly unlikely unless you're replaying the mission with an upgraded Nero. It also doubles as a Meaningful Echo, as Urizen's death quote here is also Vergil's death quote in Devil May Cry 4: Special Edition.
  • Final-Exam Boss: It's not immediately obvious, but most of Urizen's attacks are taken from various bosses you face later—Goliath's fireballs, Geryon's time stopping magic, Artemis's lasers, and so on.
  • Flanderization: He serves as a Flanderized version of his true identity of Vergil, more specifically his thirst for power. Where Vergil wanted power to protect himself from another tragedy like Mundus' forces raiding his family home, Urizen simply wants more and more power for its own sake. This even translates into their fighting styles as while Vergil is a skillful swordsman and applies his intelligence as much as his strength, Urizen is nothing more than a brute that focuses entirely on swamping his opponents in attacks with no care for strategy or finesse. Even when he's defeated and mortally wounded by Dante, all he can do is whinge about how he needs "more power!" rather than realizing that his zero-thought fighting style lead to him being a Paper Tiger before an opponent who could keep up with him.
  • Foreshadowing: There are multiple hints to his true nature as a part of Vergil.
    • The contrast between two of the cutscenes which were released prior to the full game, where one clearly shows a broken-down and cloaked Vergil stealing Nero's devil arm and another has V telling Nero that Urizen was the culprit of the same act.
    • V claims Urizen is one of Dante's reasons for fighting hinting at him being a member of Dante's Freudian Excuse, his lost family.
    • When Urizen punches and breaks Rebellion, knocking Dante out of Trigger and sending him flying back, the camera zooms in close to Dante's right eye and Urizen's image is reflected there. In 3 after their first boss fight, Dante gets knocked back by Vergil and the camera zooms in close to Dante's right eye with Vergil's image being reflected just before he stabs Dante with Rebellion.
    • He's a demon with blue skin and green eyes. Just like Vergil's 3 and 4 Devil Trigger forms.
    • His voice actor in English is a pitch shifted Dan Southworth, who is also Vergil's voice actor.
    • Look closely at his arms and legs. Their armor resembles Nero's original Devil Bringer arm from 4. Vergil is Nero's father.
  • Freudian Excuse: He is a being born of Vergil's painful past and is the reason for Vergil's lust for power. While Urizen himself no longer remembers his mother and the reason why he desired power in the first place, he still seems to retain a sense of loss, which he believes to be the reason for his power. He says this once he begins to be overwhelmed by Dante, claiming that Dante has lost nothing compared to him.
  • Fusion Dance: V forcefully re-merges with Urizen after Dante beats the crap out of the demon to make a recompleted, fettered Vergil again.
  • Generic Doomsday Villain: Deconstructed. Urizen has no real motivation for his actions beyond seeking power for power's sake. Justified as he is the physical manifestation of Vergil's demonic side, specifically his lust for power, but with none of humanity to balance it out, thus reducing him to a monster mindlessly seeking power with no rhyme or reason for it. And this ends up being Urizen's Fatal Flaw. Having no real motivations beyond seeking power is what causes him to lose to Dante in their final battle. As Dante himself points out, simply fighting for the sake of something, in his case to protect others, makes him stronger than Urizen, who has no real motivation to his actions other than gaining more power, could ever be.
  • Glowing Eyes of Doom: A powerful demon with eyes that glow bright blue.
  • A God Am I: Labels himself divine, despite being a monstrous demon.
  • Hero Killer: Non-lethally, thankfully. He single-handedly wipes out all the heroes and even breaks Dante's sword, Rebellion.
  • He Who Fights Monsters: He's essentially replaced Mundus as the Emperor of Hell, and has become a giant mass-murdering three-eyed devil in the process. He traps people in suits of armor as living batteries, just as he was trapped as Nelo Angelo. He's become everything about demons Vergil despised.
  • Homing Lasers: Can generate multiple laser blasts that fly into the air before homing in on you.
  • Hopeless Boss Fight: You face him five times throughout the game, only two of them are winnable. Although beating him in the Prologue, or beating his second phase in Mission 8, unlocks an alternate ending.
  • I Am the Noun: "I am without a name. I am power, absolute."
  • Impaled with Extreme Prejudice: One of his moves has him using the giant pointed roots of the Qliphoth to stab straight through your body.
  • Irony: The Yamato is the sharpest blade ever forged, capable of cutting through nearly everything, which was put to good use in the hands of Vergil. Urizen on the other hand uses the Yamato as the ultimate shield, a barrier so impenetrable that Dante in his Devil Trigger state could not even dent it.
  • Karmic Death: He spends most of the game labeling humans as worthless and weak despite being part of a half-human demon, and espouses Social Darwinist pseudo-logic that even Vergil would find disgusting. So it's only fitting that his own powerless, dying, weak human half is the one who finally destroys him.
  • Large and in Charge: He's a demon king who's about three times taller than a normal person.
  • Line-of-Sight Name: V choosing to call the nameless demonic half of Vergil "Urizen" is a case of this, as while holding a book full of William Blake's he proceeds to name his worse self after the Satanic Archetype of Blake's mythos.
  • Literal Split Personality: He's actually Vergil's demonic half, without any of the humanity.
  • Meaningful Name: Urizen is the god of reason and order in William Blake's lore. The Urizen here is an exceptionally powerful being of pure logic in his pursuit of power that he will ignore all scruples if it means the most efficient way in obtaining it. Also, "Urizen" sounds awfully similar to "your reason", which is the term V uses to describe Urizen to Dante. Additionally, given that V is a Blake enthusiast and is the one to name Urizen, it makes sense that he would name his antithesis as such given that the original Urizen is the main antagonistic figure of the Blake mythos.
  • Mighty Glacier: As opposed to Vergil's Lightning Bruiser. Urizen opts for a form of maximum power and prefers to fight while completely sessile. This strategy actually works very well for him due to Urizen being unfathomably powerful and also having a nigh-impenetrable force field that blocks every attack, removing the need to dodge. Urizen's sheer might allows him to ragdoll anyone who comes his way until he is faced with Dante in his Sin Devil Trigger form, who is strong enough to keep up with Urizen.
  • Minor Injury Overreaction: When Nero actually manages to wound him in their second fight, Urizen is so pissed that a mere mortal could hurt him that he rises from his throne to confront him directly even though the wound in question is a relatively minor cut across the palm of his right hand that heals up quickly thanks to his demonic Healing Factor. However, this may have actually been a Berserk Button that triggered a memory of Vergil slicing Dante's palm twice in the same way. It likely reminded Urizen of his past defeats against Dante.
  • Motive Decay: A justified example. As the living incarnation of Vergil's desire for power, he has no memory of the reasons why Vergil desires power and simply amasses it for its own sake.
  • No Name Given: His name was completely left out of Capcom's promotional material, only starting to show up once news sites started running their own previews of the game.
  • Only Known by Their Nickname: "Urizen" is just what V dubbed him. He himself claims he has no name, he is simply power incarnate. As you learn in the finale, his actual name is Vergil.
  • Orcus on His Throne: Urizen doesn't seem to have any interest in actively aiding his fellow demons in wreaking havoc, just intent on lounging around inside that hellish tree of his. That being said, he's far from incompetent. Turns out to be justified; he retains enough of Vergil's memories to hate demons and view them as nothing but means to an end of more power. Also, the armor he wears is physically connected to the Qliphoth tree so he can leech its power. It's only when Nero actually manages to wound him does he finally get off the throne to confront him directly.
    • Also justified for another reason. While he hides it better than his human counterpart, he is just as damaged as V, who is literally crumpling to dust, and uses the constant supply of blood from the Qliphoth to keep himself stable until the fruit is matured, as only that can properly heal the immense damage he’s suffering from. Essentially, the throne provides him with dozens of IV drips.
  • Playing with Fire: Can summon fireballs into his hands or generate balls of flaming magma around his body and then send them hurtling at you.
  • Puny Earthlings: Like most demons, Urizen believes humans are weak, as evident by his words to Nero.
    Urizen: You will regret being born useless and human!
  • Recurring Boss: You fight him five times, although only about half are winnable. Add two more as Vergil. And those hopeless fights can be won, but they are incredibly difficult.
  • Red Herring: The three eyes on his face, his status as Demon King, and control over demons like the Angelos seemed to imply he was connected to Mundus. He's actually half of Vergil.
  • Scary Teeth: Like Dante in Devil Trigger form or Sparda, despite his humanoid appearance, his mouth is filled with jagged teeth. It runs in the family.
  • Shadow Archetype: To Vergil. As Vergil's enemy without, he is all of Vergil's ambition and greed for power and represents the logical extreme of what Vergil's quest for power turned him into.
  • Shed Armor, Gain Speed: After shedding his armor he starts moving much faster, using acrobatic kicks and more flexible punches against Dante. It doesn't help.
  • Slouch of Villainy: He is shown sitting contently on his throne with an elbow propped against the armrest, giving off a bored vibe. He clearly has the power to back up this attitude as he fights the heroes while sitting in this pose and effortlessly crushes Dante in Devil Trigger, who is at the strongest we've seen him the series.
  • Spikes of Villainy: The tree roots/tentacles on his body end in spikes that cover the top of his head and shoulders, just so you're clear he's a villain.
  • Superpowered Evil Side: Without Vergil's humanity holding him back, he steals power from anyone he can and becomes strong enough to easily beat Dante during their first confrontation. V is noticably shocked Urizen managed to get this powerful this quickly in the prologue.
  • Suspiciously Similar Substitute: Of Mundus both visually in his tri-eyed head, and action-wise in his vicious pursuit of conquest and converting his enemies into demonic slaves. He even copies Mundus In-Universe by replicating his feat of eating the Qliphoth's fruit to gain more power.
  • Third Eye: His face contains not only two regular eyes, but a third one in the middle of his forehead.
  • This Cannot Be!: His reaction during the final showdown; Urizen is utterly shocked and bewildered that even after he consumed the Qliphoth fruit, Dante is still overpowering him.
  • Throne Made of X: Has a throne made of nothing but demonic tree roots and demon skulls which he is bound to.
  • Time Master: Can create spheres of energy that slow down everything caught inside them to a crawl.
  • Tomato Surprise: V and Dante both know the truth about him from the start, namely that he's Vergil, or at least Vergil's demonic half, but Nero and the audience don't get this completely confirmed till the finale of the game.
  • The Unfettered: All Vergil's selfishness and ambition without any of his humanity. He kills thousands upon thousands with his own hands, steals Mundus's army for himself, and turns anyone who seems powerful enough into his slaves, things the original Anti-Villain Vergil would have been disgusted with and found beneath him.
  • Unskilled, but Strong: He has none of Vergil's fighting skills and defaults to raw power to see him through his battles.
  • The Usurper: He's taken control of all Mundus's remaining forces following the Demon Prince's resealing by Dante, using Mundus's various Angelo demon knight prototypes and so on in his army. His Boss Subtitles even call him the "Nefarious Usurper".
  • Villainous Breakdown: He spends the first part of the game sitting on his throne completely styling on Dante and Nero, not even bothering to move against them. However, in the middle when Nero's sheer determination allows him to land a lucky blow, Urizen becomes enraged enough to actually stand and fight, but is promptly interrupted by Sin Devil Trigger Dante who overwhelms him. This prompts Urizen to opt for a retreat to obtain the fruit for a power-up before confronting Dante. Despite the power-up, Dante still proves to have the upper hand, reducing Urizen to howling in disbelief in how powerful Dante has become and screaming his name in rage. After finally being defeated, all Urizen can do is repeatedly state that he will not lose to Dante and that he needs more power until V re-merges with him.
  • When Trees Attack: Seems to have some level of control over the demonic Qliphoth tree, using its roots as weapons or making it erupt in fountains of blood on command. His armor/body similarly appears to be covered in demonic tree roots.
  • Worthy Opponent: The only person in existence he seems to have any respect for is Dante, whom he is far more subdued and respectful towards. He hardly even bothers talking to anyone else.
  • Wrecked Weapon: Invokes this trope by doing something that no villain in the series up to this point has done before: shattering Rebellion into a million pieces with a single punch!

    Goliath - the Incandescent Colossus 

https://static.tvtropes.org/pmwiki/pub/images/goliath_0.jpg
"Human! I wasn't expecting any survivors!"
"Your blood... is a very precious sacrifice... Eating you would do me no good."

Voiced by: Joey Camen (English), Kenta Miyake (Japanese)

A large demon encountered by Nero in Red Grave City. He seeks to become the King of the Underworld, but is sadly not in Nero's league.
  • Belly Mouth: He can suck anything close to him into the mouth on his stomach and spit out a huge fire storm or magical fire balls in return.
  • Big Bad Wannabe: He plans to get the fruit before Urizen and becoming king of the Underworld. He gets tossed around by Nero and finished by V before achieving much.
  • Boss Subtitles:
    Incandescent Colossus: Goliath
  • Dumb Muscle: Mocked by Nero to be not the sharpest tool in the shed.
  • Extra Eyes: He has eyes all over his body, mixing with Eyes Do Not Belong There.
  • Extreme Omnivore: As a result of his Belly Mouth's sucking in anything nearby.
  • Groin Attack: One of in battle quotes has him screaming "My balls!", indicating you may have nailed him in the gonads.
  • Leitmotif: Blazing Muscle.
  • Precision F-Strike: Sometimes when being hurt, Goliath can drop some swear words, such as F-bombs.
  • Small Name, Big Ego: He's convinced his overthrowing Urizen by eating the fruit of Qliphoth first is viable. He's the first boss Nero fights. Do the math.
  • The Starscream: One much, much lower on the totem pole than usual. He's a member of Urizen's invasion force, but aspires to betray and overthrow Urizen to claim his position.
  • Vacuum Mouth: One of his attacks involves using his Belly Mouth to violently suck up everything around him. If caught, Nero can escape this attack by detonating one of his Devil Breakers.
  • You Have Got to Be Kidding Me!: Says this nearly verbatim if you manage to stun him in the third phase of the fight.

    Artemis - the Illuminating Corruption 

https://static.tvtropes.org/pmwiki/pub/images/arttt.jpg

A winged female demon encountered by Nero.


  • Boss Subtitles:
    Illuminating Corruption: Artemis
  • Frickin' Laser Beams: Uses various types of blasts of pure energy and light to attack you.
  • Leitmotif: Lunatic Ray.
  • Living Weapon: A demonic gun fused with a living host to be able to act on its own with that host being none other than Lady.
  • Magic Music: Her song seems to conjure her laser attacks.
  • More Teeth than the Osmond Family: While she seems to have the face of an ordinary woman (albeit one without the upper half of her head), she reveals herself to have these before Nero fights her.
  • Mythology Gag: She's the previously unseen demonic form of the Devil Arm, Artemis.
  • Our Mermaids Are Different: A flying woman with multiple scaled wings and a finned tail.
  • Phlegmings: These can be seen when she bares her teeth before her boss fight.
  • The Speechless: Unlike the other bosses, it cannot speak and merely tries to kill you.
    Nero: What, no chit-chat or monologue? Just getting right to the point, huh?
  • Torpedo Tits: She uses her breasts as a makeshift Attack Drone, which Nero questions.
    Nero: Hey! Don't you, uhhh, need those?

    Nidhogg - the Parasitic Fiend 

https://static.tvtropes.org/pmwiki/pub/images/nidhogg_6.jpg
"I'm heeeeerrreee!"
"Did you insult me?! You insulted me! I'm going to kill you!"

Voiced by: Jay Preston (English), Tadashi Miyazawa (Japanese)

A parasitic demon encountered by V and his familiars during their trip to the Qliphoth.
  • The Blank: He has no face. It's not explained how he can see or talk despite this.
  • Boss Subtitles:
    Parasitic Fiend: Nidhogg
  • Doppelgänger Attack: On Dante Must Die, once his health gets low enough, he starts summoning clones of himself instead of the usual serpents.
  • Dumb Muscle: He can barely talk coherently, is genuinely confused how you managed to dodge his overly obvious attacks, and is generally just dumb as bricks. Goliath even pales in comparison to him, because while the former simply overestimates his power, strategy, and place in the demonic pecking order, Nidhogg barely seems to comprehend anything. He's even unaware of Griffon and Shadow's nature as demons!
  • Evil Is Visceral: His "core" body is mostly made of red, skinless flesh.
  • Flunky Boss: He can summon plantlike serpents to aid him in battle.
  • Lame Comeback: His "rebuttals" to V and Griffon's mockery are lacking, to say the least.
    Griffon: [laughs] Even the big bad kitty knows you got shit for brains!
    Nidhogg: Qu-qu-qu-quiet! You... you... bird and cat!
  • Leitmotif: Splitting Fool.
  • Plot-Irrelevant Villain: He is not part of Urizen's army nor is he racing for the fruit like Goliath, he is just a parasite that lives in the Qliphoth. His hatchlings have a more important role than him in the story and Griffon tells V they shouldn't bother with him as he is probably too dumb to even know what is going on. The only reason he's a fight at all was because he heard Griffon's insult and the only reason he's not a pointless diversion is because killing him crumbles a Qliphoth root.
  • Sand Worm: A giant parasite that travels through the Qliphoth.

    Gilgamesh - the Marauding Titan 
https://static.tvtropes.org/pmwiki/pub/images/gilgamesh_2.jpg
A giant demon formed by Qliphoth's roots combined with a pile of demonic metal.
  • Attack of the 50-Foot Whatever: It's a giant quadrupedal demon that smashes everything in its way.
  • Boss Subtitles:
    Marauding Titan: Gilgamesh
  • Colossus Climb: Big enough that you generally have to climb it in order to get at its weak spot on its back.
  • Diabolus ex Machina: A rather humorous example in its first appearance. After V kills Nidhogg it's revealed that Gilgamesh, a much bigger and more dangerous Demon that the physically frail V isn't capable of taking on, was patrolling nearby and it notices him and Griffon. Barring their stroke of luck in evading it, Gilgamesh would've killed them both right there.
  • Mythology Gag: Much like Artemis, it's the previously unseen demon behind a previous Devil Arm. In this case, the Gauntlet/Greave combo: Gilgamesh.
  • Shapeshifter Weapon: It can shift the demonic metal plating itself to attack. This can be problematic for Nero when it gets him off its back by turning the metal there into spikes.

    Cavaliere Angelo - the Voltaic Black Knight 
https://static.tvtropes.org/pmwiki/pub/images/cavaliere_angelo.jpg
"SPARDA!!!"

Voiced by: Jamison Boaz (English), Takayuki Nakatsukasa (Japanese)

A powerful Angelo demon warrior that is first encountered by V as the vanguard of Malphas upon a demonic mount called Geryon, and then fought again by Dante.
  • BFS: He wields a serrated one with multiple blades on one hilt that's about as long as it is tall.
  • Boss Subtitles: Has two sets of these:
    Abyssal Cavalry: Elder Geryon Knight (when fought as V)
    Voltaic Black Knight: Cavaliere Angelo (when fought as Dante)
  • Cape Wings: Has a pair of metallic ones that it likes to use as a shield against Dante.
  • Cool Bike: When Dante destroys this boss, its parts merge with a sliced-up motorcycle to become Dante's new ride/weapon Cavaliere.
  • Flawed Prototype: Of Nelo Angelo. While seemingly superior to its successor, Caveliere Angelo requires a “battery” in the form of Trish in order to function, and even with that it’s power can be drained through combat, forcing it to recharge, to the point that it runs away from V after their battle. Meanwhile, Nelo Angelo empowered Vergil and made him more powerful despite lacking the defensive capabilities of Cavaliere, though they may have been a result of trying to overcome it’s inherent weaknesses.
  • Hellish Horse: When V fights the Angelo, it is astride a powerful demonic mount called a Geryon.
  • King Mook: When he's fought as Cavaliere Angelo, he's essentially a bigger, meaner version of the Angelo-type enemies you encounter throughout the game.
  • Leitmotif: Abyssal Time and Voltaic Black Knight.
  • Living Battery: The armor suit contains a comatose Trish that powers it.
  • Recurring Boss: Fought twice, first as V while it is riding Geryon (he flees after being beaten), then again as Dante.
  • Shock and Awe: Likes to make with the lightning as well as the swordplay.
  • Suspiciously Similar Substitute: Of Nelo Angelo, as it's a demonic suit of armor that contains a living being inside powering it. Fittingly, this one contains an ex-servant of Mundus in Trish.
  • Teleportation: Uses this every once in a while to get away from Dante.

     Malphas - the Diabolical Amalgam 
https://static.tvtropes.org/pmwiki/pub/images/malphas.png
"Feast your eyes upon Hell's mightiest sorcery!"

Voiced by: Becky Boxer (English), Toa Yukinari (Japanese)

A three-armed, three-headed demonic sorceress attached to a demonic, birdlike creature, and Urizen's second-in command, coordinating the other demons to make sure Urizen's plans are flowing smoothly. Nero ultimately fights her down in the Qliphoth.
  • Body Horror: Nico is not sure where the bird parts start or end.
  • Boss Subtitles:
    Diabolical Amalgam: Malphas
  • The Dragon: Serves as Urizen's second-in-command.
  • Evil Laugh: Delivers one to V after capturing his familiars and forcing him to fight her illusions.
  • Evil Smells Bad: During their fight, Nero taunts her that she "stinks."
  • Evil Sorcerer: Claims to be using the strongest art of demonic sorcery.
  • I Shall Taunt You: Her Boss Banter mostly consists of her mocking Nero for his "weakness".
  • Leitmotif: Diabolical Incantation.
  • Multiple Head Case: Has three heads and is very, very creepy.
  • Oh, Crap!: Her reaction when Nero performs a Buster move on her.
  • Puny Earthlings: She calls Nero "human" in a mocking tone before they fight. During the fight, she challenges him to follow her with his "foolish human eyes."
  • Thinking Up Portals: Her main power, used both for movement and to attack through.

     King Cerberus - the Gatekeeper Unleashed 
https://static.tvtropes.org/pmwiki/pub/images/king_cerberus.jpg
Voiced by: Pauk Stanko, Nicky Scorpio, and Patrick Seitz (English), Naomi Kusumi, Tetsuo Gotoh, and Tsuyoshi Koyama (Japanese)

The alpha of the Cerberus Demon tribe, and a more powerful version at that.
  • Boss Subtitles:
    Gatekeeper Unleashed: King Cerberus
  • Evil Sounds Raspy: Appropriately for an ice demon, the ice head has a very raspy voice.
  • Fire, Ice, Lightning: Unlike his counterpart from 3 which only uses ice, King Cerberus can call upon fire, ice and lightning, and is even more powerful than some of the other elemental demons Dante has taken on. His Devil Arm grants these same powers to Dante.
  • Hell Hound: Just like his less powerful kin.
  • Jerkass: Unlike Cerberus, who was a Noble Demon and a Graceful Loser, King Cerberus is a boastful arrogant jackass who calls Cerberus weak for losing to Dante and never acknowledges Dante's strength.
  • King Mook: An interesting variation where he's a "royal" version of a previous boss rather than a generic enemy.
  • Leitmotif: Roar, Roar, Roar!!
  • Multiple Head Case: He's a Cerberus demon. Do the math.

Lesser Demons

Demons serving higher-level demons and the enemies of the series.
    In General 

  • Ascended Extra: While Shadows were mere Mini Bosses originally, a Shadow is the third of V's familiars in 5.
  • Degraded Boss: Hell Vanguards in 3.
  • Giant Mook: Mega Scarecrows, Abyss, Green Arachne and Fausts in 4.
  • Mini-Boss: Hell Vanguard, Green Arachne, Shadows, Fausts, the Fallen, Blitz, Empusa Queens, Behemots and Proto Angelos.
  • Mooks: Marionetes, the Finis demons, Msira demons, the 7 Hells, Scarecrows and Empusas fulfill this role, are generally weak and only pose a threat if there are many of them.
  • Nice Hat: The Fausts
  • The Worf Effect: Assault and Abysses.

Devil May Cry Manga and Anime-exclusive Villains

    Chen 
https://static.tvtropes.org/pmwiki/pub/images/chen_dmc_volume_2.jpg

The main villain of the Devil May Cry 2 prequel light novel, the head of a human underworld crime syndicate who seeks the power of the Beastheads. Dante and Beryl join forces to stop him.


    Sid 
https://static.tvtropes.org/pmwiki/pub/images/sid_devil_may_cry_20053.jpg

Voiced by: Nachi Nozawa (Japanese), Chris Ayres (English)

A villain who is featured in the anime series.


  • Big Bad Wannabe: Subverted when he manages to acquire the powers of Abigail and becomes a legitimate threat. He even manages to rough up Dante for a bit, though the favor is returned in full once Dante activates his Devil Trigger. Offscreen. In a matter of seconds.
  • Evil Cannot Comprehend Good: When Dante tells him that love is superior in strength to selfishness shortly after Sid is Brought Down to Normal, he simply accuses him of being a lying bastard.
  • From Nobody to Nightmare: He appears in the very first episode and is spared by Dante. He later comes to regret that when Sid gains Abigail's power.
  • I Have Your Wife: Holds Patty's mother hostage and uses her as leverage so that he can obtain Aeron's Tear and unseal Abigail from his prison.
  • One-Winged Angel: In the last two episodes of the anime.
  • You Can't Thwart Stage One: Subverted in that Dante could've easily thwarted the first stage if he simply took care of Sid in their first meeting. Because Dante didn't deem Sid a threat (which was an admittedly valid assessment at the time), he let him go, an act of mercy that came back to bite him the ass when the Myth Arc of TAS was front and center during the final three episodes.
  • Villainous Breakdown: After he's depowered and left at Dante's mercy, he dances around the prospect of Dante letting him go again. When Dante says it isn't going to happen, Sid charges at him in a blind fury before being shot down.

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