Follow TV Tropes

Following

Characters / Devil May Cry Villains

Go To

Main characters index | Heroes | Villains | Other | DmC: Devil May Cry

This page lists tropes related to villains who appear in the classic Devil May Cry continuity.

For other characters that appear in the DMC franchise, see the Devil May Cry Character Index. For tropes related to villains in the alternate continuity reboot, see the DmC: Devil May Cry Character Page.


    open/close all folders 
Advertisement:

Recurring

    Vergil/Nelo Angelo 
https://static.tvtropes.org/pmwiki/pub/images/vergil_3_3.png
Click here to see Nelo Angelo 
Click here to see him  in DMC 5

"Foolishness, Dante, foolishness. Might controls everything. And without strength, you cannot protect anything. Let alone yourself."

Voiced by: David Keeley (Nelo Angelo, DMC), Jonathan Mallen (young, DMC), Dan Southworth (DMC3, Viewtiful Joe: Red Hot Rumble, Ultimate Marvel vs. Capcom 3, DMC4: Special Edition, DMC5), Hiroaki Hirata (Ultimate Marvel vs. Capcom 3, DMC4: Special Edition, Project X Zone 2, DMC5; Japanese)
Face Model: Maxim Nazarov (DMC5)

The Anti-Villain-slash-Anti-Hero Half-Human Hybrid son of an Ascended Demon named Sparda and a human named Eva, and twin brother of Dante. While Dante became a hotheaded but selfless Anti-Hero after demons killed their mother, Vergil grew to be a cool and collected Anti-Villain out for his own gain.

In the prequel game Devil May Cry 3, Vergil came into conflict with his brother Dante when Vergil attempted to open a giant Hell Gate to obtain the power of their father. After multiple battles between the two, Dante emerged the ultimate victor. Vergil meanwhile chose to stay on the other side of the Hell Gate he had opened, only to come face-to-face with the demonic god his father had sealed away there: Mundus.

In Devil May Cry, we learn Vergil lost to Mundus, and was enslaved by the Big Bad to operate as his top enforcer under the name "Nelo Angelo." After several more clashes with his brother Dante, Vergil is seemingly killed and vanishes in a flash of light.

Returns in a fashion in 5, being the one who kickstarted the whole game's plot.

Being half-demon, Vergil has Super Strength, Nigh-Invulnerability and a Healing Factor, along with the ability to transform into a demonic Super Mode called Devil Trigger. His weapon of choice was originally a Japanese sword of his father's named Yamato, followed by a nameless giant demonic sword after becoming Nelo Angelo.
  • Absurdly Sharp Blade: His signature katana Yamato is so sharp it can literally cut through dimensions; Vergil can cut through any object regardless of its size or distance, hence the name of its signature technique, "Judgment Cut". There are very little things he can't cleanly cut with it; usually objects imbued with demonic powers comparable to his (such as the Rebellion). Although if the user is weakened, this trope is subverted (it cannot even cut through Lady's very mundane Kalina Ann cannon). 5 reveals it's even sharper than originally thought. Its power to literally split anything in two kickstarts the plot when Vergil uses it on himself, splitting his own being in two: his demon half Urizen, and his human half V.
  • Abusive Parents: Played with. He rips one of his own son's arms off to get Yamato back in 5, but he wasn't particularly in his right mind at the time. Similarly, his demonic side, Urizen, tries to kill Nero at every turn, while his human side, V, is genuinely caring and paternal towards Nero. When V merges with Urizen and turns back into Vergil, he's ashamed by Urizen's actions in general and shows a more caring side to Nero, though he still is a pretty aloof and distant individual. That he doesn't even learn Nero is his son until well after he reforms from V and Urizen muddies this further.
  • The Ace: To Dante during the beginning of 3, as he defeats Dante with little effort in their first battle. Even as Dante catches up since Vergil doesn't gain as many power ups as Dante does during their respective journeys in Temen-ni-gru, Vergil still proves an even match for Dante during their second and third battle, even if he does lose the latter.
  • Affably Evil: Has moments of this. Most notably, when he’s “revived” in 5, one of the first things he does is sincerely thank Nero for helping him get to his demon half as V.
  • Alas, Poor Villain: Dante ends up mourning his death. Twice.
  • Aloof Big Brother: Fits this trope very well. He always treats Dante coldly through most of the game and is the older twin.
  • Always Identical Twins: Him and Dante. Their hair is actually the same length, which means they look completely identical, but Vergil slicks his hair back so it distinguishes them normally. In DMC5 they look slightly more different since Dante's let his stubble grow out and his face is a little more weathered while Vergil is generally a more rugged version of the same Bishōnen Pretty Boy he's always been, but facially and bodily they're still virtually identical.
  • Ambiguously Evil: He's definitely a selfish villain out for his own gain, but just how evil he really is is left up to interpretation. Tellingly, in the games he doesn't have any moments where he completely Jumps Off The Slippery Slope, and his motivation is solely for power to protect what matters to him, so he'll Never Be Hurt Again like when he was too weak to protect his own mother.
  • Ambition Is Evil: His entire arc in 3 is about his desire for more power. It ultimately led to his downfall into literal hell. Shortly after, he marches straight off to fight Mundus.
    Vergil: If my father did it, I should be able to do it too!
  • Anti-Villain: He's honorable enough to seek out a fair duel with his opponents and know when to draw the line (i.e. Arkham), but not enough to prompt a true Heel–Face Turn.
  • Arch-Enemy: He's easily the most prominent, persistent, and personal of Dante's many foes.
  • Art Evolution: The idea of Vergil being Dante’s pure identical twin has been slowly getting phased out of the narrative, at least visually, as his facial features since 4SE have been modeled more closely to resemble Nero’s face than his brother’s. Some Truth in Television, as Vergil would have a different lifestyle in a different environment compared to Dante. Further emphasized with his facial-scan model being someone entirely different from Dante's in 5.
  • Ascended Extra: Nelo Angelo was a Mauve Shirt in 1, used to turn Dante's feud with Mundus into a personal grudge. 3 would significantly flesh out Vergil's character, 4:SE makes him a Posthumous Character whose legacy kickstarts the plot. And in 5 he comes Back from the Dead to be a major player in the story.
  • The Atoner: At the end of 5, having recognized his desperation and reckless disregard of his own humanity created Urizen and made a colossal, avoidable mess of things, he makes peace with Nero and becomes more of The Rival to Dante, and then jumps into the Demon World with his brother to seal the portal Urizen made via the Qliphoth.
  • Back from the Dead: Returns in 5, after seemingly exploding near the end of the very first game.
  • Back-to-Back Badasses: In 3 with Dante in their Enemy Mine moment, as well as the final scene of 5 in which Vergil and Dante are preparing to face the Legions of Hell together.
  • Badass Boast: Vergil's flair for awesomely demeaning lines might just outdo his (almost) peerless swordsmanship. Hearing his Boss Banter is literally half the fun in all three of his 3 boss battles, Ultimate Marvel vs. Capcom 3, and 4:SE, including: "This may be fun." "Rest in peace." "Try and keep up." "You're going down." "You are not worthy as my opponent." "My power shall be absolute!" "You shall die!" "Now I'm a little motivated!"
  • Badass Cape: As Nelo Angelo.
  • Badass Creed: "Might controls everything." reflecting his general Anti-Villain belief that the only way to Never Be Hurt Again is to become strong enough to protect yourself and what matters to you.
  • Badass in a Nice Suit: As Gilver in the now Loose Canon light novel prequel to 1. Interestingly enough, concept art for 3 depicts Vergil in a black suit with a Scarf Of Asskicking, not unlike that of Gilver.
  • Badass Longcoat: A blue longcoat to contrast Dante's red one.
  • Bandaged Face: As Gilver in the novelization.
  • Batman Gambit: In the first prequel novel, he sets Nell up to willingly perform a Heroic Sacrifice on Dante's behalf, in order to awaken Dante. It worked.
  • Batman Grabs a Gun: He detests guns, seeing them as dishonorable weapons. That said, to finish off Arkham alongside Dante in 3, he fires one of Dante's own guns (although this is more for style points than any necessity).
    Vergil: I'll try it your way for once.
  • Beat Them at Their Own Game: Inverted when he uses Sparda's other broadsword (Force Edge) to fight Dante at the end of 3. It doesn't work.
  • Berserk Button: Dante's quip about Vergil never being like Sparda touched a nerve.
  • Big Bad: He's the main antagonist of 3, as he's trying to open a portal into the Demon World to get his hands on the power of Sparda that Dante has to stop. Actually part of a Big-Bad Ensemble with Arkham, who's trying to do the same thing by manipulating Vergil and everyone else in the cast to open the portal and kill each other for him. In the end, he helps defeat Arkham and ends up as the Final Boss of 3.
  • Big-Bad Ensemble: He and Arkham both attempt to Out Gambit each other through the second half of 3, with Vergil trying to kill Arkham, and Arkham manipulating the protagonists to weaken or kill Vergil for him.
  • Big Brother Bully: Spends most of 3 as this, but shows shades of Big Brother Instinct in the ending when he urges Dante to leave the entrance to Hell as soon as possible, and takes a suicidal fall into Hell in order to prevent Dante from being stuck in the Demon World.
  • Big Damn Villains: Shows up to help out Dante against Arkham toward the end of 3.
  • Black Knight: As Nelo Angelo. Fittingly so, his name (if Nelo was spelled as Nero) is Italian for "Black Angel."
  • Blood Knight: While he's not as open about it as Dante, Vergil does seem to enjoy a good fight, though it's mostly reserved for his brother. The post-credit scene for 5 shows that they just spend their time fighting when they're not handling hordes of demons.
  • Blue and Orange Morality: Has this dynamic with his brother as a result of choosing to embrace his Demonic heritage over his Human heritage, in contrast to Dante, who bases his personal code on Human morality. Vergil honestly seems to have no interest in actually killing Dante, despite the numerous times they've cut each other to pieces. He just wants to prove himself the strongest.
    Lady: Although the same blood of their father flowed through their veins, the two battled each other fiercely like arch-enemies. It seemed as if they derived some sort of twisted pleasure from this brotherly fighting.
  • Born Winner: Being the offspring of a powerful demon hero, both he and Dante have inherited said demon's powers.
  • Boss Banter: Chock full of it whenever he becomes your opponent in any game he appears in. The lines you hear depend on how you're faring, ranging from "Now, I'm motivated!" to "Don't get cocky."
  • Boss Subtitles:
    The Alpha and the Omega: Vergil
  • Brainwashed and Crazy: As Nelo Angelo.
  • Breakout Villain: Goes from being The Heavy in the first game, then acting as the Big Bad of 3 as part of a Big-Bad Ensemble. Unlike all the other villains, he also became a Playable Character in the Updated Rereleases of 3 and 4. Finally, Vergil is the undisputed Big Bad of 5 in his Urizen form.
  • Brought to You by the Letter "S": His Devil Trigger form in 5 has a great big glowing V shaped Heart Light on it, in opposition to Dante's more star shaped one.
  • Byronic Hero: He's an Anti-Villain, but nonetheless has many traits of this archetype. He is a Jade-Colored Glasses cynic with a Dark and Troubled Past who considers his own values and passions as being above everyone else's and thus is doggedly determined to follow his values and passions, even if it means trampling over others (more specifically, seeking to acquire the power of his father in order to re-establish the Kingdom of Sparda). As for the romantic element common to many Byronic Heroes, there is the possible tryst that produced his son Nero.
  • Cain and Abel: The Cain to Dante's Abel.
  • Came Back Strong: Dante ended up stronger than Vergil by the end of 3, and by the end of 1 had defeated him as Nelo Angelo, and continued getting stronger after that. After reforming from V and Urizen in 5, he's now gained a Sin Devil Trigger which makes him the equal of Dante as well as the superior to Urizen's powered up form.
  • Cannot Spit It Out: A non-romantic example. Supplemental materials state that Vergil still has a great deal of respect for his younger brother, even if his pride would never allow him to actually say it. This is perhaps best seen at the end of 3, where Vergil tells Dante to not follow him and advises him to escape from the Demon World before the portal closes, without directly addressing the fact he now acknowledges Dante and further cares about his well-being.
  • Character Development: His return in 5 marks a small, but noteworthy evolution of Vergil's character. By splitting himself into two fragments, Vergil's human half (V) witnesses firsthand where his lust for power could potentially take him, and is not pleased with the result (Urizen) to say the least. Upon becoming whole once again (and getting one hell of an asskicking from his son), his relationship with Dante mellows to a degree, and he also comes to acknowledge how strong his son Nero is. He then ventures with Dante into the Demon World in order to fix the problems he caused as Urizen.
  • Character Tics: His Hair Flip in 3, which gives his hair its characteristic spikiness and reveals his forehead. This is done to further differentiate himself from Dante, as their hairstyles are identical when his hair is wet. In homage to his brother, when Dante obtains the Yamato in 4, he runs his hand through his hair in the same manner as Vergil while entering Dark Slayer style.
  • Cool Sword: Yamato, a sword given to him by his father.
  • Cryptic Conversation: The above quote, which led to a metric ton of Alternative Character Interpretation.
  • Cultured Badass: Through the Badass Bookworm version of him, V, we learn the deadly half-demon Vergil has also been a fan of William Blake poetry since childhood, loves Classical Music enough to be able to know how to convincingly conduct and mime a violin solo, and even knows how to tap dance.
  • Dark Is Evil: Yamato is a blade said to have been forged in darkness, and allows its wielder to the "Dark Slayer" style, which gives them the power of darkness. He also wears black clothing in 5, but this is Subverted in a sense, as at this point Vergil is at the highest he's been in his morality.
  • The Dark Side Will Make You Forget: After separating his human and demon sides, the demonic side (Urizen) says that he can no longer remember various things from his past when Dante tries to jog his memory. The human side, V, remembers everything—including the things he'd rather not.
  • Darth Vader Clone: Let's count the ways. Evil Counterpart to the Hero? Check. Formerly a good person that went through a Face–Heel Turn? Check. Brainwashed into serving an evil Emperor? Check. Wears a mighty suit of armor while serving said Emperor? Check. Name change to hide his identity from the Hero as part of his Evil Makeover? Check. Horribly disfigured appearance after said brainwashing? Check. Pulls a last minute save to protect the Hero from the Emperor's plot? Check. Luke, I Am Your Father reveal after their last battle? Check. Amusingly, another aside parallel with the trope namer is that he also dismembers his own son's arm.
  • A Day in the Limelight: He's the protagonist of his own story in 4:SE, which takes place before 3. He also gets a ton of focus in 5, as both the Big Bad Urizen and Big Good V, each of whom touch on different parts of his Heel–Face Revolving Door personality.
  • Defeat Means Respect: After losing in battle to Nero in 5, Vergil heeds his son's demands to stop the Qliphoth instead of continuing his feud with Dante, and even gives Nero his poetry book to hang onto until the next time they fight. That said, this is Vergil, so strength is the only thing that can make him listen, and it's clear that he won't take this defeat lying down.
  • Deflector Shields: In 3, he'll put one up to signify one of his deadlier moves - Devil Trigger in the second and third battle, Judgement Cut Storm in the third, and, in Dante Must Die mode, Summoned Swords and its derived moves in all three fights.
  • Demoted to Dragon: Timeline-wise, he goes from being the Big Bad of the prequel game, 3, to being corrupted into The Heavy to Mundus in the very first game.
  • Dimensional Cutter: His sword Yamato can literally cut holes between the Human and Demon World and momentarily cut space itself into pieces.
  • Disappeared Dad: Has one (Sparda) and is one (for Nero). A rare twofer.
  • Disney Death: Falls into an abyss at the end of 3 after having his Healing Factor exhausted by Dante, and still survives. He then gets horribly tortured and corrupted by the Big Bad of 1, and then gets the crap beaten out of him multiple times by Dante again, and then seemingly explodes into nothing. Only to return yet again in 5, though he has to take some pretty extreme measures to recover from the years of abuse his body had taken.
  • Doesn't Like Guns: Is stated to think that firearms are dishonorable weapons. He gives them a shot near the end of 3, though. This also does not stop Vergil from using his Summoned Swords.
  • Don't Make Me Destroy You: His fight with Nero in 5 has him telling Nero to stand down and generally not taking his son's attempts to make him stop fighting Dante and deal with the Hell Gate seriously until Nero impales him with his own sword.
  • Doppelgänger Attack: Gains the ability to summon a copy of himself made out of demonic energy after the experience of being split into two different beings during the events of 5.
  • Driven by Envy: 5 reveals that his enmity with Dante was driven by the belief their mother saved Dante but left him to fend for himself, not knowing that Eva in fact died looking for him. He both wanted to be cared for and loved, and wanted his believed abandonment and loss to be somehow justified, and thus wanted to prove himself to be Dante's better.
  • Dual Wielding: He neatly wields both Yamato and Force Edge towards the end of 3 as well as in all of his playable appearances.
  • Easily Forgiven: While Vergil was dying and traumatized, and it's arguable how much Urizen is Vergil without his humanity, and V actively tried to save everyone, Vergil is still the cause of Urizen's birth and at least indirectly responsible for the untold amount of deaths in Red Grave City. And yet, Dante seems content to simply take Yamato from Vergil so he won't be able to do anything like this again if Vergil would actually give it up, while Nero prioritizes stopping his father and uncle from killing each other. However, Nero also makes it clear he hasn't forgiven his father for the Parental Abandonment, taking off his arm, and so on.
  • Even Bad Men Love Their Mamas: Despite his dislike of humanity, Vergil never once speaks ill of his mother. Notice that when he's finally defeated by Dante in 3, the first thing he reaches for is his half of the Perfect Amulet. It can also be inferred that Nelo Angelo's pain when seeing Dante's half in 1 is due to the memories of childhood with Eva and Dante.
  • Even Evil Has Loved Ones: Ultimately, deep down, Vergil does still care quite a bit for his younger brother, despite his resentment. After the events of 5, and his time as V changing him for the better, he's a lot less antagonistic towards Dante, and behaves very cordially towards Nero even before learning that Nero is his son, and not, as he believed, his nephew.
  • Even Evil Has Standards: He follows a strict code of honor, and shows disgust towards anyone who uses cheap tactics or betrayal for their own agenda such as Arkham.
  • Evil Albino: His CGI-rendered scans in 3 have Vergil significantly paler than his brother. Nelo Angelo's skin is also of a ghastly pallor.
  • Evil Counterpart:
    • To Dante. Both went through the same trauma of losing their mother, yet reacted very differently to it. Vergil chose to embrace his demonic side so he could become more powerful, while Dante chose to protect humans.
    • Also one to Nero. Both are primarily blue colored part-demons who inherited power from their fathers, and both seek to grow stronger throughout the course of their respective games. Nero, however, fights to protect others, and his strength comes from his love for Kyrie. Vergil on the other hand fights only for himself.
  • Evil Former Friend: It comes with being twins. Hard to believe considering how their relationship ended up, but he and Dante were close growing up, until their separation.
  • Evil Twin: A textbook example at first glance. When they fight in the rain, Vergil's hair falls down, so he looks even more exactly like Dante.
  • Eviler Than Thou: A very weird example in 3 to Arkham. Vergil considers Arkham unworthy of Sparda's power, unlike himself, and helps Dante defeat him. However, while both of them share the same goal in attaining said power, Vergil is a Noble Demon who wants it out of a desire to Never Be Hurt Again, while Arkham is a truly selfish being who wants it to achieve godhood. In short, Arkham's more evil, but Vergil proves to be the superior villain.
  • Evil Wears Black: Upon reappearing in 5, he wears now a predominantly black outfit. However, this game has Vergil at his least villainous in the entire series.
  • Expy: Just as Dante takes elements from the lead of Space Adventure Cobra and leads from late 90s manga like Trigun, InuYasha and Hellsing, Vergil borrows elements from The Rival Anti-Villain characters in those stories, like Crystal Bowie (Affably Evil, Noble Demon, uses blade rather than gun), Millions Knives (Twin brother, Used to Be a Sweet Kid, swept back hair), Sesshomaru (Aloof Big Brother, The Stoic, Noble Demon, katana instead of BFS), and Alexander Anderson (Doesn't Like Guns, more formal Badass Longcoat, swept back hair).
  • Failure Knight: Hinted at more than once throughout 3. It seems his initial motivation for wanting more power was due to a feeling of complete helplessness when Eva was killed, and wanting to protect Dante afterward. But, like any obsessive and dangerous thirst for more power, it corrupted him and he soon forgot even why he wanted that power. Arkham promptly attempted to capitalize on this.
  • Fearful Symmetry: A viable tactic in any fight with Vergil is to parry his attacks with well-timed strikes of your own, putting a kibosh on his offensive while giving you a window of opportunity to counter. It's practically a necessity with Nelo, who tends to come back raring for another go with that blade of his even after being successfully warded off.
  • Final Boss:
    • Of 3. Uniquely, his final encounter is the game's sole Boss-Only Level.
    • Also serves as the final battle for both Dante and Nero in 5 in the final two missions, respectively.
  • Final Boss Preview: Vergil uses many of the same attacks in the three battles you fight against him, but will add new ones each time he gains new weapons. In the first fight, he only carries his Yamato. In the second battle, he adds the Beowulf gauntlets and greaves into his arsenal, and will use his Devil Trigger. In the end, he lost his Beowulf in exchange for the Force Edge, will use a stronger Devil Trigger that lasts much longer that also enables him to perform his Limit Breaks. In Dante Must Die mode, he will use Summoned Swords in all three of his fights.
  • Fingerless Gloves: Like Dante in 3, he wears these as well.
  • Flash Step: He does this a lot. It's part of his fighting style, called the Dark Slayer Style which focuses on teleportation and swordsmanship. Due to this, Vergil is more adept at teleportation than Dante because of his greater experience and knowledge with his demonic powers. As Nelo Angelo though, it becomes less effective as Vergil's sealed inside an oversized suit of demonic armor.
  • For Want of a Nail: At the end of 5, after learning from Dante their mother died looking for him, and didn't abandon him as he'd believed, he wonders if he had been with Eva instead during the night demons attacked their home, he would have had Dante's life, and vice versa.
  • Friendly Rivalry: After Nero forces him to make peace with Dante, he settles into this sort of relationship with his brother. Their final scene is of the two bickering over who has the better score in their sparring matches and working together to keep the demons sealed in the underworld.
  • Gangsta Style: The one time he wields Ebony, he holds it in this manner.
  • Good Hair, Evil Hair: His slicked back 'do. If wet, he looks exactly like Dante.
  • Greater-Scope Villain: Of 4 and 5. The Yamato was originally his, the Bianco and Alto Angelo demons were essentially weaker clones of his Nelo Angelo form, and the villains' major plan would fall apart without his influence. In 5, he created Urizen and V, albeit by accident, and as a result the plot revolves around him despite him technically not being present. This ends in the final act, when Urizen is destroyed by V and they recombine back into Vergil.
  • Half-Human Hybrid: Half-human, half-demon, like Dante.
  • Healing Factor: In 3, he can Trigger and regain health in his second and third fights. However, it does have some limits as extreme exhaustion seems to reduce its effectiveness, as seen when Arkham makes his big play after his second fight with Dante.
  • Heel–Face Turn: A Downplayed example in 5. He's still very stoic and ruthless, antagonistic and at the end of 5 he still picks a fight with both Nero and Dante, but his horrible experiences as Mundus's slave and as Urizen have changed him for the better; he's a lot more pleasant and polite, sincerely thanking Nero for helping him restore his form, agrees to help save the Human World when push comes to shove, and has finally mended his relationship with his estranged brother, settling for a Friendly Rivalry with him.
  • Heads I Win, Tails You Lose: The first fight against him in 3 will result in a game over if you lose, and Vergil taking your amulet and then impaling you with your own sword if you win.
  • Hijacked by Ganon: After Dante beats Urizen in 5, V merges with him back into Vergil, leading to a final Duel to the Death between Vergil and Dante, and then Nero and Vergil (with a tired Dante deciding to just sit things out) to make the two focus on closing the Hell Gate.
  • Hot Wings: His new Devil Trigger in 5 has blue flames in the shape of small wings erupting from his forearms.
  • I Can Still Fight!:
    • Pulls this in 3, refusing to stop fighting his brother despite his own exhaustion. This all plays into Arkham's hands as both Vergil and Dante are left so worn out they can barely struggle against Jester who is well aware of how much stronger than him they are at full strength.
    • In 5 he battles Dante to a near standstill, and both are worn down by the time Nero intervenes with his full Devil Trigger. Vergil then jumps straight into a fight with his son, ultimately being pushed back but adamantly claiming he's still able to battle. However, he acknowledges that destroying the Qliphoth is more important at the moment, as it'll destroy the human world if left unchecked, which would get in the way of his quest for more power and his rivalry with Dante.
  • I Hate Past Me: Like V, he isn't particularly happy about the lows Urizen stooped to in his quest for power, and soon after goes to destroy the Qliphoth and portal to the Demon World his demon half spent the entirety of 5 setting up.
  • Iaijutsu Practitioner: His main fighting style consists of drawing Yamato against his enemies for quick and precise slashes.
  • Impaled with Extreme Prejudice: Gets to join in on the Sparda family tradition of getting impaled by their own swords, demonstrated if Nero can parry or Buster Vergil in 5's final fight.
  • Ineffectual Loner: His belief in living by one's own strength is always instrumental to his defeats as Dante is willing to accept the help of others, whether it be direct assistance or vis-a-vis a loaned weapon. To illustrate, Vergil blindly attacked Mundus on his lonesome, and was utterly crushed. Whereas Dante managed to banish that same demon, but only with the devil sword Sparda and Trish's aid.
  • "Instant Death" Radius: Summoned Swords - Spiral Swords, used by Nelo Angelo during his final fight and by Vergil during 3's Dante Must Die mode. Hope that you wrote your will.
  • Is That What He Told You?: Stated word-for-word in 3. Lady is under the impression that Vergil was manipulating her father, Arkham, and was the reason he murdered Kalina Ann. In reality, it's the other way around. Appropriately, Vergil drops the trope name, calls her a foolish girl, and Lady begins to start piecing together the facts for herself.
  • It's All About Me: Shown through his half demonic side Urizen that he thinks Dante lost nothing, nevermind he also became an orphan. Vergil's taste for power and desire to beat Dante takes priority over everyone else.
  • It Was a Gift: Much like Rebellion for Dante, his Yamato sword was originally a keepsake of his father.
  • Katanas Are Just Better: His Weapon of Choice is his father's nodachi Yamato. Even when equipping the Force Edge broadsword, he also intersperses it with strikes from the katana as well. He is also an Iaijutsu Practitioner when using the katana alone, as all his attacks are done from the draw. Dante and Nero both get to use the sword as well (with Nero using it as the key to unlocking his demonic side and Dante using Vergil's iai techniques).
  • Lack of Empathy: While Vergil is never shown to actively try to hurt innocent people in his role for 3, he is not shown to care for the number of people who died in the surge of Temen-ni-gru, the demon portal tower he participated in its summoning to further his goals. His time as V in 5 seems to have lessened this.
  • Let's Fight Like Gentlemen: Vergil always fights fair. He never gangs up on you with other demons, refuses to use guns since he thinks they conflict with what a swordsman should be like, and won't strike at an opponent's back. This persists even during his time as the Nelo Angelo, where he always engages Dante on a level playing field and doesn't have any associated gimmicks; it's just a straightforward one-on-one swordfight each time. Part of the need to fight fair is of course his pride, but there's no doubt that Vergil considers fighting like this to be the only real way to prove he's better than his brother.
  • Limit Break: Judgement Cut Storm in his final battle in 3, where Vergil turns into Devil Trigger and disappears before spamming dimensional Razor Winds that follow you around. He also has another, unnamed one in the same battle in which he enters DT and repeatedly teleports above Dante and cuts downward with Force Edge, with each teleport he will drop at a lower height and faster rate. In his playable appearance during 4:SE, Vergil has Judgement Cut End, which is fundamentally Judgment Cut Storm: he charges up for a second, then cuts up every enemy on-screen with Judgment Cuts. End can only be used if Vergil is in Devil Trigger and his Concentration Gauge is topped off, but does enough damage to one-shot every non-boss enemy in the game except for Blitz.
  • Luke, I Am Your Father: Thought it's only hinted at in-game and the Deadly Fortune novelization, the Devil May Cry: 3-1-4-2 Graphic Arts finally confirms that Vergil is Nero's father in 4. This becomes a major plot point in the finale of 5, where it turns out even he didn't know that he was Nero's father until Dante spelled it out for him.
  • Malevolent Masked Men: As Nelo Angelo. And as Gilver, in the first novel (although it's not entirely his fault).
  • Man of Wealth and Taste: As Gilver in 1's prequel novel, he wears a nice suit. His 3 outfit is far classier than Dante's trench coat and cargo pants.
  • Memento MacGuffin:
    • His half of the Perfect Amulet, gifted to him by Eva. He uses it to partially unseal Temen-ni-gru in 3, and when he drops it as Nelo Angelo in 1, Dante combines it with his half to unseal Force Edge into Demon Sword Sparda.
    • Yamato is often said to be a memento from Sparda. It's used as a key to open the true Hell Gate in 4, and is used to separate his demon and human sides in 5.
    • He gives Nero his childhood book of William Blake poems after Nero beats him in 5, telling him to hold onto it until they meet again.
  • Might Makes Right: Lives by this sentiment. He thoroughly explains it to Dante as he's impaling him.
    Vergil: Foolishness, Dante, foolishness. Might controls everything, and without strength, you cannot protect anything. Let alone yourself.
  • Mirror Boss: Especially as Nelo Angelo, where his entire moveset consists of stronger versions of Dante's moves with longer range.
  • Mirror Monster: When you first meet him in 1 he comes out of a mirror showing your reflection.
  • Monster Knight: As Nelo Angelo. Dante is surprised to find "a man with guts and honor" at a place like Mallet Island, and all of their battles are, unsurprisingly, fair, honorable duels with no tricks involved.
  • Motive Decay: Vergil's primary goal in 3 was to gain strength so he could protect the things that were close to him after losing so much in his past. His goals were noble, even though his methods were definitely not. But defeat after defeat at Dante's hands (plus his stint as the warped Nelo Angelo at Mundus's hands) twisted him to the point that in 5 he expelled his human nature from his body, (creating V and Urizen) with the latter destroying an entire city to gain power so he could finally kill Dante. And even after he regains his true form, his primary interest is still defeating Dante, and he has no concern or interest with Nero after learning Nero is his son, which would go against his old desire to gain power to protect those close to him. To be fair to Vergil on that last point, it was likely a reflexive response to Dante on his "son" meaning nothing to him, given his Delayed Reaction of "Nero is my son?" line after that fight.
  • Mysterious Parent: Nero finally gets to find out his father is Vergil/V/Urizen at the end of 5, leading to the climax of the story.
    Dante: He's your father!
  • Mystical White Hair: Like his younger brother Dante, his silver-white hair is indicative of his half-demon nature.
  • Names to Run Away from Really Fast: Nelo Angelo means "Black Angel" in Italian. Why mess with someone with that name?
  • Never Be Hurt Again: His desire to never again be powerless, like he was when his mother was killed, is what turned him into the power-obsessed individual he became by the time of Devil May Cry 3. See Failure Knight above for details. 5 reveals, as projected through Urizen, he believes that the loss of his mother granted him power, and the reason he hates Dante so much is because Dante is still stronger than him without suffering as he suffered.
  • Never Found the Body: At the end of 1, after his final defeat he explodes into a flash of light, leaving nothing behind but his amulet. Unsurprisingly, he shows back up in 5 still very much alive.
  • No Doubt the Years Have Changed Me: When Nelo Angelo reveals himself to be Vergil, Dante doesn't seem to recognize him. Most likely, this can be chalked up to either the series' Anachronic Order or the retcon brought about by Dante having met Vergil in 3. Had they never seen each other since they were children (resulting in Vergil being Mundus' slave for twenty years as opposed to just nearly a decade), there would have been enough time for Dante to not recognize/forget about him/consider him dead and gone.
  • Nonchalant Dodge: Does the Type 1 variety in the cutscene where he fights a pack of Abyss.
  • Not So Above It All:
    • He shows slight shades of it in 3, such as a willingness to (albeit very reluctantly) use a gun to finish off Arkham, and the occasional snark he throws Dante.
    • He really starts to fall into this trope in 5. At the very end of the game, once he mellows out a bit, he shows himself to be every bit as petulant and stubborn as Dante when their rivalry becomes a lot more brotherly. And then there's his human half V, who demonstrates a surprising capacity in being silly and a bit of a dork. Where, and how, exactly did Vergil learn to tap dance? There's also his appearance in the new main menu screen after the game's beaten, where more often than not he's lazily lounging around in awkward silence with his brother and son, either watching Dante read an adult magazine or shoot mildly annoyed looks at Nero and his Devil Breaker.
    • He also remembers the one night stand that lead to Nero's conception during his fight with Dante, remarking that "That was a long time ago" almost jokingly.
    • Prior to the two mending their relationship, he even cracks several legitimate smiles towards Dante's comments and barbs. After that mending, the post-credit scene has the two engaged in a competition of who can win the most rounds of a duel between the two and Vergil protests that they have an even score when Dante suggests he's up one on Vergil. He then makes a legitimate joke about having plenty of time to settle that matter whilst they're trapped in the Demon World.
  • Not So Stoic: During his brief Villainous Breakdown in 3. "Why isn't it working?!", indeed. He cracks a few more times later on.
  • Oedipus Complex: Played straight: Vergil's entire goal in the third game is to gain power and be like/surpass his father, and he's stated in the manga to dislike Dante (as a substitute for Sparda) simply because he thought Eva favored him more.
  • Oh, Crap!: Vergil is initially convinced Nero isn't going to be much of a threat in a direct fight compared to Dante, so Vergil decides to try fighting his son right after a taxing battle with Dante. This is after he watches his son enter his true Devil Trigger state, and floor Dante of all people. Not only does Nero turn this idea around, he promptly hands Vergil's ass on a silver platter.
  • O.O.C. Is Serious Business: Inverted. Vergil is almost always serious, but just as Dante becomes slightly more serious when facing him, when he's around Dante, Vergil's stoic veneer starts to crack little by little. This is downplayed in 3 until the penultimate battle with Arkham, where Vergil taunts that Arkham doesn't deserve to be their ultimate nemesis, and joins Dante in yelling the "Jackpot!" catchphrase they used to say as kids. This gets taken Up to Eleven at the end of 5, where Vergil is cracking actual jokes while he and Dante are dueling, and even laughs as if he's having fun when the two spar in the Underworld.
  • Orphan's Plot Trinket: His half of the Perfect Amulet, same as Dante.
  • Our Dragons Are Different: His new Sin Devil Trigger form in 5 is more dragonic compared to Dante's more humanoid form, with a flattened nose, spiked tail, Hot Wings on the forearms, and four leathery clawed wings on the back.
  • Out-of-Character Moment: At the climax of Missions 17 in 5, Vergil genuinely thanks Nero for helping him return to his original form. No Smug Snake attitude, no snarkiness, but genuine gratitude. And this is before he learned Nero was his son. This is the first clue that V's experiences have changed him, and sure enough, he's become a lot more introspective and considerate in 5 than he was in 3.
  • Parental Abandonment: He lost both his parents, and later abandoned his own son Nero. In Vergil's defense on that last point, he seems to have left Fortuna as quickly as he arrived, so it's likely that he didn't know his (presumed) one-night stand with Nero's mother (heavily implied to be a prostitute at that) led to a pregnancy. Regardless, outside of one mental encounter in the Deadly Fortune novel, it's unclear as to how Vergil would've interacted with his son if they ever met in person. When Nero and Vergil actually meet in 5, calling it a rocky reunion is an understatement - Vergil actually believes Nero to be Dante's son, and Dante has to spell it out that Vergil is his father.
  • Perfect-Play A.I.: Not a fully straight example. He walks to you and counters your attacks, but the strategy to defeat him is just that: let him attack first, dodge, and then retaliate. In 4:SE, his Concentration Gauge fills up the more he acts like this: slowly walking towards enemies, never missing his attacks, and never getting hit, which in return makes his moves more powerful.
  • Polar Opposite Twins: He and Dante - Vergil focuses more on his demon side, uses his demonic powers primarily for himself, wears blue clothing, is far more stoic with an aloof and colder attitude (even though the stoic facade cracks every once in awhile), his fighting style is that of efficiency and doesn't really use firearms, and is a loner who doesn't really care for anybody else short of them being useful for his goals.
  • Power Gives You Wings: Gains two pairs when obtaining his own Sin Devil Trigger in 5.
  • Power Glows: Nelo Angelo's zweihander is surrounded by some sort of blue fire as he swings it, while his armor and sword pulsate several different colors to show the player how much life he has left. The latter was removed from Vergil's bonus DT costume in 3: Special Edition. Nelo also gains a bluish Battle Aura similar to his fire during the final battle with Dante.
  • Power Makes Your Voice Deep: During DT and as Nelo Angelo, complete with Power Echoes.
  • Practical Taunt: In 4:SE, the taunt where he twirls a small Summoned Sword on his finger can be used to juggle enemies.
  • Promoted to Playable: Goes from an enemy boss character in 1 and 3 to a playable character in 3: Special Edition.
  • Psychopathic Manchild: While he hides it behind his cold and ruthless attitude Vergil is just as if not more immature than Dante, in a more selfish and jealous way. His entire character arc in the series is driven by his childhood trauma of believing himself to have been abandoned by his mother and is implied to having been a teenager when he fathered Nero, which shows a lot of irresponsability.
    Vergil: Well I want yours too.
  • Razor Wind: His Yamato's signature ability, Judgment Cut, looks like this. In 3 its use is signaled by the screen blurring, before summoning a distortion in space in the form of a transparent blue orb, before the Razor Wind of Vergil's slashes cut up anything in its radius. In 4, Judgment Cut's early signal is removed, and the blue orb is much darker and more distorted in color and visibility. Vergil's Limit Break Judgment Cut Storm/End is basically spamming Judgment Cuts at a rapid rate.
  • Recurring Boss: You fight him three times in 3. Factor in his appearances as Nelo Angelo in 1 and you have a whopping total of six battles against him, the most in the entire series. Considering his five boss encounters as Urizen and two as himself in 5, he's fought thirteen times across the series (fourteen if you count his Alternate Self in DmC).
  • Red Eyes, Take Warning: Nelo Angelo after his unmasking, along with Tainted Veins. Vergil's "Corrupted Vergil" costume in 3 retains these features while making the Tainted Veins more prominent.
  • Red Oni, Blue Oni: Blue Oni to Dante's Red Oni. It's even implied by their clothing.
  • The Resenter: As revealed in 5, he's been this towards Dante ever since the day their mother died and they were separated.
  • Retcon: Just his presence alone in 3 completely wipes out what was implied in the first game. Dante not recognizing him as Nelo Angelo, as well as dialogue stating he believed Mundus killed Vergil in 1 makes it clear that Vergil was originally meant to have "died" as a child in the same attack that killed Eva.
  • Ride the Lightning: Nelo's escape after his second loss has him disappearing in a current of bluish-purple electricity.
  • The Rival: To Dante, throughout 3, although he serves as the Final Boss, it is Arkham who is the true villain of the game. In 5, he becomes a bit more mellowed towards Dante, though the two are still quite competitive with each other.
  • Secret A.I. Moves: Mostly averted - the only things his player version in 3:SE can't do that boss version can is firing off more than 3 Judgement Cuts at once, teleporting arbitrarily (player version can only to an enemy, above-and-forward, and below-and-backward) and using Limit Breaks. In fact there are three moves that only player Vergil can do (Aerial Rave with Yamato, Lunar Phase with Beowulf and High Time with Force Edge). Averted for the Vergil in Devil May Cry 4: Special Edition though, where his moveset is extended and even has access to some of Boss Vergil's Limit Breaks.
  • Shaping Your Attacks: As mentioned above, Vergil doesn't like guns. He gets around this with his Summoned Swords, spectral projectiles modeled after his father's Force Edge that can be fired off individually, encircle Vergil, or hang over Dante's position until Vergil signals them to drop Damocles-style.
  • Shock and Awe: Nelo Angelo uses electrified gauntlets and greaves in battle (not unlike how Vergil wielded Beowulf back in 3), switching to them whenever he decides regular swordplay just isn't cutting it (mainly in the cutscene after his first duel with Dante and then during their second encounter).
  • Sibling Yin-Yang: Yin to Dante's Yang.
  • Signature Move: Judgment Cut. Vergil draws back and unsheathes the Yamato so fast that it cannot be seen by the naked eye. Nothing happens at first but then some distance away, a dimensional hole opens up and a group of slashes appear out of nowhere to cut up the target. Dante can also do this attack in 4 once he has the Yamato/Dark Slayer style, where it is called "Slash Dimension" instead (and has a different appearance as well as somewhat less precision).
  • Significant Wardrobe Shift: In 5, his outfit is now predominantly black with navy blue instead of his traditional light blue. Black is usually associated with death and rebirth, which is exactly what Vergil undergoes in this game, and his personality also takes a notable shift in accordance with this change.
  • Silver Fox: Since he's Dante's older twin and Dante is supposed to be around his forties by 5, he looks appropriately older as well, abandoning his almost pretty boy looks for a general rugged handsomeness instead. In fact, he actually looks slightly younger than Dante due to lacking his younger twin's facial stubble.
  • Sizeshifter: For some odd reason, Nelo Angelo grows to be about 1.5x the size of Dante when he unmasks and powers up for his final duel with Dante.
  • The Slow Walk: All part of his aforementioned Perfect-Play A.I. status. If Vergil is going to kill you, you had better believe that he's not going to actually run up to you. Teleportation is perfectly acceptable, though. In 4:SE, his Concentration Gauge fills up quicker if he walks towards his enemies rather than runs.
  • Smug Snake: Vergil carries himself as someone who's far more powerful and intelligent than he actually is. He gets enslaved by Mundus at the end of 3 after recklessly charging him (while still in a weakened state, at that) in the belief he could emulate one of his father's greatest feats. Later in 5, as Urizen, he gets defeated by Dante again after spending the entire game enacting another lengthy and complicated grab for ultimate power. And even after being revived, he once again immediately battles Nero right after an intense Duel to the Death with Dante without considering his chances.
  • The Stoic: No matter what, it's hard for him to speak in other than a calm, collected tone.
  • Storm of Blades: Once Vergil gets rolling with his Summoned Swords, you'd best start dodging like mad.
  • Strong and Skilled: In addition to possessing the same powers as his brother (Super Strength, Super Speed, Super Reflexes, a Healing Factor, etc.), Vergil is a demonic Iaijutsu Practitioner.
  • Super Mode: Like his brother, Devil Trigger. Vergil actually activated his before Dante did, but doesn't break it out until his second battle with his brother in 3. In 4:SE, his Concentration Gauge also counts as this when filled up, as his moves become more powerful and when combined with DT he can perform a screen-clearing attack similar to his Judgment Cut Storm in the third game.
  • Technician vs. Performer: Vergil's play style leans heavily on being a "technician," whereas Dante's showy and cocky fighting style is most definitely the "performer." Particularly his delicate and precise use of Yamato shows he always strikes knowing where he'll hit. This is demonstrated at its best in 4:SE where his gameplay includes a feature called "Concentration," wherein he can buff his attacks the more efficient and controlled he fights.
  • Technicolor Fire: As mentioned above, one of Nelo Angelo's distinctive traits is his control over blue flames. His sword is coated in them when he swings it, his Flash Steps now have Nelo move around in a wisp of fire, and he's able to launch them from his fist as projectiles.
  • Theme Naming: In the Special Editon versions of 3 and 4, his special moves with Beowulf are all named after astrological and celestial bodies (Starfall, Rising Sun, Lunar Phase, Meteor).
  • Tragic Villain: Beneath all the cold pretension is an orphaned young man who's struggling to belong somewhere, even going so far as to try and stay in Hell under the misguided belief he'd fit in with demons more only to be a pariah down there too.
  • Tron Lines: Nelo Angelo's armor and sword sports these.
  • Tsundere: His dynamic with his son Nero in 5. After losing to Nero, he states "I can still fight", which is actually a bit of a stealth nod to Nero's statements eariler in the game that the strongest thing about humans is they never give up; a sentiment Urizen had completely rejected. Similarly, he leaves Nero for a potential One-Way Trip into the underworld by saying he won't lose to him next time and giving his son his treasured childhood book of poems from his mother.
  • The Unfavorite: 5 reveals that he believed Eva left him behind and prioritized Dante's safety over his. This was the catalyst that caused his Start of Darkness. (As an aside, he's dead wrong in believing this; Eva's last words were his name, spoken after she had secured Dante's safety and went looking for him.)
  • Unwitting Instigator of Doom: In 5, he cut out the human part of himself in hopes it would power up his demonic abilities enough to save his life. Instead, he wound up creating Urizen, an Enemy Without who is so Unfettered Vergil destroys everything Urizen had done in disgust as soon as he's put back together.
  • Used to Be a Sweet Kid: The implications are everywhere, from his former sibling bond with Dante as children or the happy times he spent with his family in the past.
  • Utopia Justifies the Means: "Utopia" is not exactly the right word, but reclaiming Force Edge in order to re-establish Sparda's kingdom is certainly his preferred alternative to the human world's present state.
  • Villain Forgot to Level Grind: While Vergil easily bests Dante in their first fight, Dante ends up catching up to him and ultimately beats him thanks to unlocking his Devil Trigger and his growing repertoire of weapons. Vergil meanwhile remains relatively stagnant throughout 3; the only changes to his moveset throughout the story are his own Devil Trigger (which he already unlocked and deliberately didn't use in the first fight), Beowulf (which he loses after the second battle with him), and Force Edge (which he only gets at the end of the game).
  • Villain's Dying Grace: After their final fight in 3, Vergil stops Dante from reaching out to him, letting himself stay behind in hell in order to give his brother a chance to escape.
    "Leave me and go, if you don't want to be trapped in the demon world."
  • Villainous Rescue: In the second-to-last mission of 3, he shows up in the nick of time to help Dante battle against the Sparda-powered Arkham.
  • Villain Respect: Though he would probably never admit it, he has respect for his brother's abilities. In 3, after Arkham takes control of Sparda's power, he fights him alongside Dante stating that Arkham doesn't deserve to be the final antagonist of the conflict (implicitly implying that Dante is more deserving). In 5, he refuses to fight Dante while he's in an exhausted state, stating that such a battle "has no meaning". He also finally does what Nero wants after Nero beats him in a duel, even giving Nero his poetry book under the pretense that he'll come to defeat Nero and take it back someday.
  • Voice Grunting: This is how Nelo Angelo communicates.
  • The Voiceless: Minus the grunts and the Evil Laugh, Nelo Angelo doesn't speak.
  • Wake-Up Call Boss: While he's only the boss of Mission 4 in 1, Nelo Angelo is a tank and will crush players who think that they can aimlessly combo him to death. He also happens to be only a few missions after the fight with Phantom, the first Wake-Up Call Boss of 1.
  • Walking Spoiler: He is critical to the plot of 5, but mentioning how and why would at least spoil The Reveal.
  • White Hair, Black Heart: A great example outside of RPGs. He has the same white hair as his brother, but also a wicked lust for power which his brother does not share. Yet, he is an Anti-Villain. Downplayed a bit come 5, having mellowed out a bit.
  • Wild Card: Complete with the obligatory Enemy Mine and Heel–Face Revolving Door.
  • Worf Had the Flu:
    • Happens in 3. Even in his youth he's much stronger than Arkham but after multiple battles with his brother, he's so worn down that Arkham can block Yamato with his bare hands and completely manhandle him.
    • He's hit with this again at the end of 5. As the final opponent Nero faces, he's leagues above the younger Devil Hunter in terms of power and experience, but he's utterly exhausted from his fight with Dante only minutes prior (on top of not taking his son as seriously as he should). Fittingly, Nero tosses him around like a dishrag during their fight. Mechanically, he spends the entire second half of the fight in devil form, but unlike his fight with Dante, he doesn't regain health in said form, and his health bar depletes much faster against Nero than it does against Dante.
  • World's Strongest Man: His ultimate goal is to become this. By the end of 5, he'll have to settle for sharing the title with Dante.
  • Worthy Opponent: Sees Dante as one by the end of 3, as evidenced by his demeaning lines when he Devil Triggers in the second battle ("You are not worthy as my opponent!"), which he then stops using in the final battle. As Nelo Angelo, Vergil seems to be motivated by the same general mindset to have a good fight with Dante above anything else.
  • You Don't Look Like You: This actually applies to Yamato in 5, as all previous appearances of the sword showed it with a rounded gold tsuba (sword guard) and yellow sageo (the cord used to tie a katana sheath), but in 5, it has a notched gold and blue tsuba and dark blue sageo.
  • You Have Outlived Your Usefulness: After Arkham opens the final gate of Temen-ni-gru in 3, Vergil offs him, saying that his services are no longer needed. Of course, Arkham wasn't actually down for the count, and Vergil knew that Arkham was planning to do this to him first, making this a subversion.

Devil May Cry Villains

    Mundus 
https://static.tvtropes.org/pmwiki/pub/images/Mundusart.jpg
"Again I must face a Sparda... strange fate, isn't it?"
"So sad that humans will always be humans, no more. Has the Sparda blood been spoiled over the ages?"

Voiced by: Tony Daniels

Two thousand... several thousand... a really long time ago, the Human and the Demon Worlds were at war, and the dark emperor Mundus was at the head of the demon side. His plan was to rule both worlds, but Sparda defeated Mundus, sealing him and a number of portals to the Demon World away. Needless to say, the Prince of Darkness was not very happy.

He serves as the main villain of the first Devil May Cry game. Planning to use a portal on Mallet Island to return to the Human World, he used Trish to lure Dante there and sent his generals, particularly Nelo Angelo, to kill him. They all failed. Trish, too, failed him, but Mundus decided to try a trick instead of outright killing her.

Once Dante arrived in his lair, Mundus used Trish as a hostage ("Blink, and she dies!"), and took advantage of Dante being distracted to attack him. Trish took the killing blow for Dante, which wound up making Dante very unhappy.

So the two fought a legendary battle. As Dante was trying to escape Mallet Island afterwards, Mundus showed up again, this time falling apart. Trish then showed up, and helped Dante send Mundus back to the Demon World. As he disappeared, he promised that he would return.

Plot points throughout the first game and the series in general heavily imply that Mundus was the one responsible for the death of Eva, the mother of Dante and Vergil. (Dante himself believes this and tells Trish so after Mundus offs Griffon.) Nothing has officially been disclosed.
  • Advancing Boss of Doom: Mundus, Round 3.
  • Agony Beam: If you're not up to par, expect to receive this.
  • Beard of Evil: His older form sports one.
  • Big Bad: The main antagonist of the original game.
  • Big "NO!": Both after you defeat him the second time and when Dante seals him away with help from Trish.
  • Blob Monster: His true form is implied to be a slimy orange mass with a lot of arms and eyeballs.
    • Not just implied, his marble outer shell slowly but surely crumbles as you face him in mortal combat. By the time you've vanquished him for good, most of his grotesque, fleshy true form — nothing more than a writhing mass of living tissue, complete with three eyeballs dangling from their eyestalks and hundreds of arms - is exposed.
  • Combat Tentacles: In his third form, with hands at the end of them.
  • Clipped-Wing Angel: The third and final battle with him.
  • The Emperor
  • Even Evil Has Standards: It's pointed out in the enemies files that even Mundus despises the Nobodies, hence why they never have an actual title.
  • Evil Counterpart: To Sparda. The Greater-Scope Villain to Sparda's Greater-Scope Paragon, the Big Bad to Sparda's Big Good, but is everything Sparda wasn't. While both have three eyes in their true forms, Mundus looked like a gigantic fallen angel while Sparda was essentially an ascended demon. Mundus has angelic, feathered wings and his benevolent appearance is a shell that hides his hideous true form. Sparda's disguise is far more human, and unlike Mundus' stone shell is much less creepy.
  • Evil Is Visceral: His third form
  • Eldritch Abomination: More evident once you see his third form.
  • Eviler Than Thou: Some of the cast in MvC3 like to deride his ability or diminish his accomplishments (that is to say, being the closest equivalent to the Devil in the Devil May Cry universe) by saying they've faced worse or are worse.
    Ghost Rider (intro to Trish): "I eat demons like Mundus for breakfast."
    Phoenix (when beating Vergil): "Perhaps if I'm not too busy, I'll take care of Mundus, too."
    Dormammu (win quote against Dante): "As you can see, not all demons are created equal. Stick to fighting Mundus, boy!"
    • In-universe, he's this to everyone as the Greater-Scope Villain up until his defeat at the end of the original game.
  • Evil Sounds Deep: He has a very low voice fit for a villain.
  • Eye Beams: Three of them.
  • Extra Eyes: He's commonly associated with three-points of lights for the placement of his eyes.
  • Eyes Do Not Belong There: Besides the eye-like core that is his weak spot, there's the whole Blob Monster with three barely-connected eyes thing...
  • Fallen Angel: Is deliberately set up to look like this.
  • Final Boss: For the original game.
  • Grandpa God: His old man form definitely invokes this, but he's really more like Satan than anything.
  • Greater-Scope Villain: Of the entire series up until his defeat. A lot of events can be traced back to his battle against Sparda. Many of the demons that show up in the sequels, like the Assaults, Angelos, and their relations, are his creations. While he's sealed away, he still torments Dante in the prequel novel to 5 by sending demons after him.
  • Large and in Charge
  • Light Is Not Good: He looks like an angel (with three eyes, but still), and even has his lair in what looks like a church, for crying out loud! He also uses a giant laser beam during the first round of his boss fight.
  • Living Statue: Subverted. Mundus in general seems to be a living statue with an angelic theme. Which turns out to be a shell for his true form.
  • Load-Bearing Boss: Defeating Mundus for the second time results in the gradual collapse of Mallet Island. Not that Mundus stays down...
  • Meaningful Name: In a way, given Mundus' basis as a Satanic Archetype, "mundus" is Latin for "the world" and is the root of the word "mundane."
    • Furthermore, "Rex Mundi" ("king of the world" in Latin) was an euphemism used by some Christians to refer to the Devil (stemming from mentions of Satan as the "prince of the world" in the New Testament), as well as a title the Cathars equated to the Gnostic Demiurge, whom they saw as a false God and the embodiment of all evil. All are traits true of Mundus.
  • Perpetual Molt: Upon unveiling his old man form and wings.
  • Physical God: The best Sparda could do was kick his ass and then seal him away. Dante barely manages the same thing with his father's powers and a little help of Trish.
  • Post-Final Boss: Ironically, he's this to himself. While not a pushover, Mundus' third form is considerably easier than the two that preceded it, even with the loss of Sparda. It won't take much more than Vortex spam from Alastor to burn away his health. After that, all you need to do is gather three Devil Trigger runes by blasting away at him and then activate your Devil Trigger to blow Mundus out of the water for good.
  • Puny Earthlings: Looks down on humanity as a whole, and wanted to also conquer the Human World.
  • Red Baron: The Dark/Devil Emperor and The Devil King. In 3, Vergil also refers to him as the Prince of Darkness before rushing in to face him in a hopeless battle. Inscriptions in the first game also call Mundus by the name of Pluto.
  • Revision: In 5, we learn that Mundus became King of the Underworld by eating the fruit of the Qliphoth tree. Urizen (and, to a lesser extent, Goliath) try to become his successors by eating the same fruit.
  • Satanic Archetype: Mundus harbors many parallels to Satan. He fancies himself as God in his throne room, which is filled with light and made of perfect white marble, he calls down fire from heaven as one of his attacks, summons a serpentine dragon as another and appears as a multi-winged angel who fell from the heavens. Of course, those images are a mask to his true Blob Monster form.
  • Sadistic Choice
    Mundus (holding Trish captive): "Don't even think about it. Blink, she dies."
  • Sealed Evil in a Can: What Sparda did to him prior to the events of 1. Confirmed to be his current fate as of 5.
  • Third Eye: His three glowing eyes are his calling card.
  • We Will Meet Again: He pulls a variant of this; when Trish gives Dante the power to reseal Mundus, he promises to return someday. Dante is nonplussed, and implies that he will pass on the responsibility to stop Mundus to a future generation.
    Mundus: "Dante, I will return! AND I WILL RULE THIS WORLLLLLLLLLLLLLLLLLD!!!!!!!"
    Dante: "Goodbye. And when you do come back, give my regards to my son, willya?"
    • The novels confirm this somewhat. While other demons like Berial are stated to be his "heirs", Mundus has been sending lackeys to torment Dante despite still being sealed away in Hell. The implication is Mundus can't leave his prison, but he can send out other demons to fight in his stead.
  • Winged Humanoid: As vaguely as this one can be applied, given what he really looks like underneath that marble shell. Only displays this during his first phase and, weirdly, during his Big "NO!" after phase two.
  • You Have Failed Me: He kills Griffon for failing to kill Dante (even relishing the moment with an Evil Laugh), and dialogue implies he's done the same to others that failed him in the past. Dante doesn't approve of this.
  • You Killed My Father: Dante confirms Mundus was the one who murdered his mother and brother although his brother was actually still around at the time...

    Phantom 
https://static.tvtropes.org/pmwiki/pub/images/phantom_devil_may_cry.jpg
"Ack... argh... You... you're not just any ordinary human... What are you?"

Voiced by: Howard Jerome

The first of Mundus's servants, he attacks Dante in a chapel in the castle at Mallet Island and later on the roof, as well as appearing as an Advancing Wall of Doom in certain areas. He appears again for some reason in DMC2 as a boss when you attempt to open the gate to the demon realm.
  • Advancing Wall of Doom: In some areas.
  • Beware My Stinger Tail: Will occasionally attack Dante with it.
  • Breath Weapon: He can shoot heat beams out of his maw.
  • Chuck Cunningham Syndrome: Unlike his fellow brethren under Mundus, Phantom makes no appearance or is even alluded to in the fifth game.
    • However, he does make an appearance in the prequel manga centered on V, where he is cited as an example of a rebellious demon that is not easy to make allies of.
  • The Brute: He doesn't really have any special gimmicks like Griffon or Nightmare, or special skills like Nelo Angelo's swordplay or Trish's ability to pass as human. He just smashes/incinerates whatever he is ordered to.
  • The Dragon: One of Mundus' generals and apparently his right-hand man. Whether or not he was Co-Dragons with Sparda before the demon knight's defection or became Mundus' general in Sparda's absence is unknown.
  • Evil Sounds Deep: Has a deep, harsh voice. So deep and harsh, the game turns on a closed caption feature to make sure the player understands what he's saying.
  • Giant Space Flea from Nowhere: In the second game he literally falls from the sky. And no explanation is given.
  • Giant Spider: He's basically this, with scorpion features. Made of stone and lava, that is.
  • Hoist by Their Own Petard: It's possible for him to kill himself during his final battle in 1; if he performs his body smash enough times on the glass centerpiece of the boss arena, he'll end up falling through and triggering his own death scene.
  • Impaled with Extreme Prejudice: He eventually falls through the glass ceiling and gets impaled on the Knight Statue's spear.
  • Magma Man: He manifests via earth and magma.
  • Playing Tennis with the Boss: If you're feeling especially cocky, you can deflect his fireballs back at him with a well-timed sword slash, which does good damage.
  • Recurring Boss: With 5 appearances (4 in 1 and 1 in 2), he's second only to Vergil as the most recurring boss in the series. He also holds the record of having the most recurrences in a single game.
  • Scary Scorpions: He has pincers and can turn his fat abdomen into a long scorpion-tail.
  • Time Travel: An excerpt from the Guidepost suggests that Phantom was brought through some "door to the past" for his appearance in 2.
  • The Voiceless: In 2. Possibly justified, as he was only there for one boss battle.
  • Wake-Up Call Boss: If you try to mindlessly hack and slash Phantom to death as you have the puppets previously, he will incinerate you.

    Griffon 
https://static.tvtropes.org/pmwiki/pub/images/griffon_devil_may_cry.jpg
"You! Are you the human, the son of Sparda, who challenges the Darkness Mundus?"

Voiced by: Howard Jerome (DMC1), Brad Venable (DMC5, English), Tomoyuki Shimura (DMC5, Japanese)

The second of Mundus' servants to face Dante, Griffon appears as a huge demonic eagle which attacks Dante several times in his journey. He's eventually defeated and destroyed by an angry Mundus. His death prompts Dante to become more serious.
  • Body Horror: His "face," which is a half dozen upper beaks around a hole.
  • Co-Dragons: With Phantom. Is stated to be another of Mundus's generals, unlike Nelo Angelo.
  • Evil Sounds Deep: In the first game. Averted in his reappearance in 5, where his voice is now more higher-pitched and is fully intended to be just as annoying as that would imply.
  • Expy: In 5, as the high-pitched Feathered Fiend Familiar, obnoxiously snarky Jerk with a Heart of Gold and the resident Snarky Non-Human Sidekick, he's basically the franchise's own Iago.
  • Feathered Fiend: Evil eagle-like demon.
  • Giant Flyer: Emphasis on "Giant."
  • Giant Space Flea from Nowhere: In 2, Griffon is one of the heads of the Final Boss Argosax the Chaos along with some other bosses, including the above-mentioned Giant Space Flea from Nowhere Phantom. However, what makes this worse than Phantom's is that unlike all the other bosses, Griffon was never fought in the story and, in fact, did not even make an appearance in the whole game. Which means that he literally comes out of nowhere to be a part of the final boss. Quite possibly the most baffling version of this trope ever.
  • Graceful Loser: He is rather hostile towards Dante during the duration of Mission 18 but after being felled by Dante, he exchanges some words of respect before Mundus kills him.
  • Heel–Face Turn: In 5, alongside Shadow and Nightmare, a much smaller Griffon appears as one of V's summons. They're revealed to be memories of Vergil back when he was Nelo Angelo, and when V and Urizen merge together once again to bring Vergil back, they fight Dante as he makes his way to Vergil. This is not out of malice; they care deeply for their new master and don't wish for him to suffer the mental trauma from Mundus's torture any longer. Having Dante destroy them frees Vergil from that.
  • Impaled with Extreme Prejudice: Is pinned to a sacrificial pentagram by a giant pointy rock sent by Mundus when Griffon pleads for his master to aid him after Dante defeats him the final time.
  • Punch-Clock Villain: In contrast to Phantom, Griffon's less evil and more fighting out of true loyalty to Mundus.
  • Recurring Boss: He attacks Dante three times. He returns for another round in 5, which is also his last.
  • Redemption Equals Death: While it's not clear if new Griffon is truly the original reincarnated, he commits Suicide by Cop courtesy of Dante so the newly-resurrected Vergil can be free of the pain he had to endure as Nelo Angelo.
  • Shock and Awe: With red lightning.
  • Undying Loyalty: To Mundus, tragically.
    • The new Griffon is the same way to V.
  • Villainous Valor: Even after getting a wing torn off, he still fights. Then he's crushed underneath a stone pillar. Griffon still refuses to give up. Dante even tells him he's mortally wounded, and Griffon acknowledges that Dante is the son of Sparda, but that he must keep fighting him for his master. Unfortunately for him, he's killed by Mundus.
  • You Have Failed Me: Said word-for-word by Mundus, who fries him when he's defeated for the third time. This doesn't sit well with Dante at all.
Advertisement:

    Nightmare 
https://static.tvtropes.org/pmwiki/pub/images/nightmare_devil_may_cry.jpg

Voiced by: Brad Venable (DMC5)

A bionic demon-weapon built by Mundus that is sent after Dante. It appears as a large Blob Monster with a lot of nasty powers. Dante will require the help of some special platforms to make it solid and hurt his cores.


  • An Ice Person: In "slime" form, Nightmare sends out little black slugs that latch onto Dante, freeze him, and explode into ice. In "solid" form, standing directly in front of it will prompt it to fire a high-damaging ice beam with a long duration from its "mouth."
  • Attack Drone: Sends out several to cover its core, as well as make life for Dante hell in general.
  • Attack Its Weak Point: The cores.
  • Blob Monster: The most obvious one.
  • Boss Arena Idiocy: Whenever it appears, there will be blue stones to keep it solid. Subverted as its description implies that the same stones allow it to exist in the world in the first place, and charging them to solidify it is a necessary drawback, not this trope.
  • Combat Tentacles: Which can become spears.
  • Eldritch Abomination: A giant blob monster containing the half-digested remains of its victims that may or may not even be alive in the first place.
  • Flunky Boss: When you fight it in Mission 18 of 5, it is the main enemy that you must fight. During the battle, Griffon and Shadow will try to keep you busy. While you can put them into a permanent stalemate during the fight, when Nightmare comes into the arena it has the power to revive both of them with 1/4 of their total health, meaning you can never truly put them down until Nightmare goes down, at which point the whole fight ends. Essentially also counts as a Keystone Army example.
  • Frickin' Laser Beams: Its main attack when in "solid" state is an ice version of this.
  • Nigh-Invulnerability: Whenever it's a writhing pile of gloop. You have to activate the pedestals located in the room in order to force Nightmare to turn solid and reveal its weak point.
  • Nightmare Sequence: If it absorbs Dante, he is trapped in a dream world (really just a smallish arena with floating skulls), and must beat a (much weaker) hallucinatory version of a previous boss. Success gives Dante a Green Orb (which heals him) and causes him to break violently out of Nightmare, tearing out a large chunk of its mass but not damaging the core.
  • No-Sell: As the Nightmare-β was designed in a similar fashion to the real Nightmare, its lasers (which are game-breaking if even three runes of Dante's Devil Gauge are charged) are ineffective against its brother bioweapon. Presumably, the same would apply for Trish's Nightmare-γ in 2.
  • Power Parasite: Each time Nightmare absorbs Dante, it takes away some of his health and his Devil Trigger bar. If allowed to do this enough times, it will be able to activate a Devil Trigger of its own.
  • Recurring Boss: It's fought three times, all towards endgame (Missions 16, 18, and 20). You go for a fourth go-around in Mission 18 of 5.
  • Redemption Promotion: In essence. When fought by Dante, you can damage and kill him just fine. When the demon is under the player's control as V's Limit Break, he's completely invincible.

Devil May Cry 2 Villains

    Arius 
https://static.tvtropes.org/pmwiki/pub/images/arius_dmc2.png
"The world is already warped. Everything that belongs to the demons will eventually revert to its original form."

Voiced by: Sherman Howard

The president of an international public corporation named Uroboros, he wishes to revive the demon king Argosax the Chaos and absorb his power. To complete this task, he travels to Dumary Island in search of the Arcana, magical artifacts necessary for breaking Argosax's seal.

It is revealed that Arius is the creator of Lucia, a "defect" who he abandoned long ago.

In the end, his ambition is thwarted by Dante's trickery, who sets up Arius by switching the Arcana Medaglia with his own lucky coin. While defeated by Dante, Arius is revived as a demon... who is ultimately destroyed by his own faulty creation, Lucia.

    The Servants of Arius 
https://static.tvtropes.org/pmwiki/pub/images/servants_of_arius.png
From the top right: Orangguerra, Jokatgulm, Infestant, Nefasturris, Furiataurus, Tateobesu, Bolverk, Noctpteran, Tartarussian & Plutonian, and Trismagia.
A series of powerful demons met by Dante and Lucia during the course of the game in many locations, they're powerful monsters serving Arius. The most noticeable are Orangguerra, Jokatgulm, Infestant, Nefasturris, Furiataurus, Tateobesu, Bolverk, Noctpteran, Tartarussian & Plutonian, and Trismagia. Nefasturris, Orangguerra, Jokatgulm, and Furiataurus reappear later merged in Argosax's body.
  • Advancing Boss of Doom: The Infested Chopper. It chases Dante through a burning building and across several rooftops.
  • All Your Powers Combined: Trismagia's strongest attack is to recombine and then fire a blast of powerful magical energy utilizing all three elements.
  • A Load of Bull: Furiataurus.
  • Attack of the 50-Foot Whatever: Nefasturris, which was brought to life from a skyscraper.
  • Big Creepy-Crawlies: Noctpteran and her larvae.
  • Blade on a Stick: Bolverk's weapon of choice is an extendable spear with a huge blade. It also further cements his status as a Shout-Out to Odin (see Meaningful Name below).
  • Body Horror: Trismagia, Tartarussian & Plutonian, and Nefasturris. Trismagia, in particular, literally rips himself apart in order to separate (complete with blood splashing into the air). And then there's Nefasturris continuing the battle as the deformed head known as Nefascapitas...
  • Boss Arena Idiocy: To an extent, Trismagia. Every once in a while, the white head will summon four pillars of ice to land on the platform you're fighting on top of. Hacking away at and breaking these icicles is a good method for building up your DT meter, which is the fastest way to shave off sizable chunks of health from his lifebar.
  • Breath Weapon: Nefasturris can shoot a devastating laser beam. Orangguerra, Furiataurus, and Trismagia all can spit projectiles (or in Furiataurus' case, a jetstream of flames) from their mouths as well.
  • The Brute: Orangguerra.
    Enemy File - Orangguerra: "A giant and hostile monster that possesses prodigious strength and agility."
  • Bullet Hell: Trismagia attacks randomly and without discretion, usually having his heads fire upon you in quick succession. Prepare to dodge... a lot.
  • Bullfight Boss: Subverted. As expected of a bovine demon, Furiataurus has a charging attack, but the only things it can collide into in the arena are you and the crates holding Green Orbs, so the only mileage you'll get out of dodging is ensuring that you aren't flung halfway across the helipad.
  • Casting a Shadow: Bolverk. Comes complete with a dark-purple fume cloaking his upper body.
  • Cheshire Cat Grin: Trismagia's blue head always sports this. Creepy is an understatement here, folks.
  • Cognizant Limbs: Target Orangguerra's arms and you can eventually lob them off. Jokatgulm's tentacles need to be eliminated from the equation if you want a clear shot at her head.
  • Color-Coded for Your Convenience: Trismagia's heads: the happy one is blue and controls lightning, the angry one is red and controls fire, while the sad one is white and controls ice.
  • Combat Tentacles: Jokatgulm.
  • Death from Above: Orangguera will latch onto the ceiling to move around the arena and then pounce on Dante/Lucia with a rolling spin. Bolverk will also perform a diving slash if Dante tries to attack him while he's deflecting bullets with his lance.
  • Deflector Shields: Jokatgulm can erect one to protect herself should Dante or Lucia make it on top of her belly. It has a nasty habit of sending them flying across the room.
  • Degraded Boss: Orangguera shows up as an enemy a few missions after your boss fight with it in Dante's disc. He also shows up randomly as a Boss in a corresponding mission of Lucia's.
  • Dem Bones: Bolverk's body is skeletal in appearance.
  • Do Not Touch the Funnel Cloud: When swinging around its preferred weapon over its head, Furiataurus' hammer creates a vacuum effect that sucks in Dante towards Furiataurus, its hammer, and the orbs of fire it conjures up around its body. The only real way to offset this is to constantly abuse the Dodge button's generous invincibility frames.
  • Drop the Hammer: Furiataurus' weapon.
  • Eldritch Abomination: Nefasturris. Nefascapitas isn't much better in this regard.
  • Enigmatic Minion: Bolverk is an odd example in that he never speaks, so his personality and motives are very hazy. However, it's never clarified if he's actually a follower of Arius or just lurking around Dumary Island and Arius' HQ in wait for Dante.
  • Epic Flail: Tartarussian and Plutonian have huge spiked balls in lieu of hands.
  • Everything's Better with Spinning: Tartarussian and Plutonian tend to flail their maces around in wide, sweeping arcs.
  • Everything's Better with Monkeys: Orangguerra, which is probably an orangutan-like demon.
  • Evil Laugh: Trismagia has a very creepy one.
  • Extra Eyes: Orangguerra and Tateobesu. Four to be exact.
  • Eyes Do Not Belong There: The Infested Tank and Infested Chopper, being techno-organic monstrosities, sport a single eye. Naturally, these are the demons' weak points.
  • Fire, Ice, Lightning: Trismagia's powers.
  • Flat Character: Unlike the bosses of the other games, they lack personality and charm, except maybe Bolverk and Trismagia.
  • Flunky Boss: Bolverk is backed up by Freki and Geri, Plutonian can summon Agonofinis demons to aid him, Orangguerra does the same with the Msira, and Noctpteran continually lays eggs that hatch into Larvae which continue to attack even after their mother's death.
  • Fog of Doom: Jokatgulm tends to spew a poisonous mist that saps away your strength if you stay on her belly for too long.
  • Frickin' Laser Beams: Nefasturris and Nefascapitas, full stop.
  • Gatling Good: Infested Chopper.
  • "Get Back Here!" Boss: Trismagia loves to hang back just outside the range of your firearms and only one of the three heads is vulnerable at a time.
  • Giant Flyer: Noctpteran.
  • Giant Space Flea from Nowhere: Many of them, including Orangguerra, Noctpteran, Jokatgulm, and Nefasturris.
  • Glowing Eyes of Doom: Tateobesu. It actually uses their glow to temporarily blind Lucia before their fight, though the flashing lights have no effect on her during gameplay.
  • Hellfire: Furiataurus is made of it; it even bleeds lava when attacked.
    Enemy File - Furiataurus: "Haunted by death, agony, and resentment of the condemned, its four limbs are still in flames."
  • Horned Humanoid: Furiataurus, to complete its classic Devil-inspired look.
  • Invisible Monster: Tateobesu is an odd variation. It can become invisible "by assimilating its body to water," but you can still see it as clear as day. While in this state, however, you can't lock-on to it. Naturally, it's stuck in its invisible state in Lucia Must Die mode.
  • Just Eat Him: Tateobesu tries this frequently as you battle it.
  • King Mook: Orangguerra for the Msira enemies and Tartarussian and Plutonian for the Finis enemies.
  • Laser Blade: One of Bolverk's more potent attacks is empowering his spear and then performing a Stinger-like attack where a blade of energy extends from his (already long) weapon.
  • Living Structure Monster: Nefasturris, the Tower of Sin, is so massive that it uses a skyscraper as a conduit into the Human World.
  • Macabre Moth Motif: Again, Noctpteran and her larvae.
  • MacGuffin Guardian: Tartarussian guards the Arcana Spada and Plutonian guards the Arcana Medaglia.
  • Make Me Wanna Shout: Orangguerra can fire a bubble-like projectile of concussive force from its mouth.
  • Meaningful Name: Nefasturris (Tower of Sin), Nefascapitas (Head of Sin), Furiataurus (Bull of Fury), Noctpteran (Night Wing), Trismagia (more or less, Three Mages; could also draw comparisons to the Magi). Tartarussian and Plutonian come from Tartarus and Pluto. Bolverk is an alias Odin once took while masquerading as a human, while Freki and Geri were two wolves who accompanied him in tales.
  • Mini-Boss: Infested Tank. You face three as Dante and one as Lucia.
  • Mix-and-Match Critter: Jokatgulm. She has the head of a cobra, the body of a jellyfish, and the tentacles of an octopus.
  • Moth Menace: Noctpteran is a humongous moth demon.
  • Multiple Head Case: Tartarussian and Plutonian.
  • Non-Mammal Mammaries: Perhaps the only way you can discern Jokatgulm is one of the few female bosses in the game.
  • No-Sell: Averted. Trismagia, whether whole or separated, is not immune to his respective elements. The trick to the boss fight is instead figuring out which of the three heads is the vulnerable one and concentrating your attacks on it until your targets swap around and you're forced to play the guessing game all over again.
  • Playing with Fire: Trismagia's red head and Furiataurus.
  • The Power of Hate: Bolverk, possibly. According to his enemy file, "his single eye possesses both knowledge and malice."
  • Punny Name: Oranguerra is a play on orangutan and guerra, the Spanish, Italian, and Portuguese word for "war."
  • Recurring Boss: Bolverk and his wolves. Dante first faces the two wolves alone as mini-bosses in Mission 5. They later reappear alongside their master in Missions 11 and 16.
  • Religion Is Magic: Trismagia is the oracle of Demon World. Overlaps with Evil Sorceror.
  • Rooftop Confrontation: Infested Chopper and Furiataurus.
  • Savage Wolves: Bolverk's pet demon wolves, Freki and Geri. They're actually the reincarnated forms of his battle-mates.
  • Shielded Core Boss: Jokatgulm subverts this. You can go straight for her head, but it's a lot easier without her tentacles in the way.
  • Shock and Awe: Trismagia's blue head. Plutonian can also call forth electric beams to shoot out of the walls in its arena in order to attack Dante and entrap him by limiting his area of movement. Tateobesu's Prehensile Tail appears to be electrified.
  • Spin to Deflect Stuff: Bolverk.
  • Surprise Vehicle: Infested Chopper.
  • Taking You with Me: When drained of all his health, Trismagia reforms to deliver one final blast that bites a chunk out of your lifebar. You need to survive or (more preferably) dodge it so that Trismagia can finally die. If it kills you (and given the length and structure of the battle, you'll probably be low on health at the time), you have to fight him all over again.
  • Tank Goodness: Not exactly in the case of the Infested Tanks.
  • "The Reason You Suck" Speech: Trismagia gives one to Dante. Dante, unfazed, counters with a Shut Up, Hannibal! (see his entry).
  • Third Eye: All three of Trismagia's heads sport these.
  • Trick Boss: Nefasturris —> Nefascapitas. Have fun.
  • Underwater Boss Battle: Tateobesu, exclusive to Lucia's disc.
  • The Voiceless: All of them, barring Trismagia (who gets maybe three lines).
  • Voice Grunting: Bolverk at times. Jokatgulm also delivers a screechy wail as a death cry.
  • The Worm That Walks: Nefasturris is composed by swarms of lesser demons called "Nefasverminis" (Worms of Sin).
  • Worthy Opponent: Bolverk fought Sparda in the past, and now he wants a rematch against his son.

    Argosax the Chaos/The Despair Embodied 
https://static.tvtropes.org/pmwiki/pub/images/argosax.jpg
A King of the Demon World, Argosax is an ancient demon who was defeated by Sparda with the help of the Vie de Marli and sealed using four magical artifacts. Arius seeks the Arcana to undo the seal, revive Argosax, and then absorb his power.

Despite Dante and Lucia thwarting Arius' plans, the resurrection ceremony commences anyway, opening a portal to the Demon World. Ultimately, Dante volunteers to go forth and defeat him. Argosax then assumes a sleeker and more powerful form, The Despair Embodied. After a long and tenuous battle, Dante is ultimately victorious, blasting the former Demon King to bits.
Advertisement:

Devil May Cry 3 Villains

    Arkham/Jester 
https://static.tvtropes.org/pmwiki/pub/images/arkham_and_jester.png
"Let's welcome chaos!"

Voiced by: Adam D. Clark

Lady's father, who helped Vergil release the Temen-ni-gru from confinement. He's well-versed in the knowledge of the dark arts, even going so far as to sacrifice Lady's mother to gain more power and knowledge for himself.

He manipulates Vergil, Lady, and Dante, bringing them together, as all three characters were necessary to break Sparda's seal and open the portal to the Demon Realm. He often disguises himself as Jester in order to weaken them and keep all of them alive at the same time. He tries to claim Force Edge and Sparda's power, only to be mutated into a giant blob-like mass, which wasn't the power of Sparda, but in reality a reflection of the evil in his heart. In the end, after being severely weakened by the Sparda brothers and being thrown out of the demon realm, he meets his end by Lady's hand.
  • Archnemesis Dad: To Lady.
  • Badass in a Nice Suit: His default outfit is a good-looking suit.
  • Bald of Evil: Part of his Obviously Evil appearance is his menacing chrome-dome.
  • Bare-Handed Blade Block: As Jester, he does this against Vergil in Mission 13.
  • Big Bad: In 3. He is the one who manipulates the events of the game to open the portal to Hell and then get rid of anyone who can stop him from getting Sparda's power.
    • Big Bad Wannabe: However, after gaining Sparda's powers, he degenerates into a larger, dumber demonic blob monster and is easily beaten by both Dante and Vergil, the latter of whom goes on to be the Final Boss. Arkham is repeatedly shown to be a non-entity without Vergil's support as a Dragon-in-Chief. Arkham may have manipulated Vergil but he couldn't have accomplished anything without Vergil's aid.
  • Big "NO!": Before his death.
  • Blob Monster: The form he takes when Dante confronts him in Mission 19.
  • Bond Villain Stupidity: He goes into a Bond villain-style monologue in Mission 13 detailing his plan in manipulating the twins and his daughter into spilling their blood to undo the seal. He undid the final part of the seal by stabbing Lady with her bayonet through the leg, but failed to finish the job by killing her outright, which would have prevented her from getting up and turning her weapon on him... It also would have stopped her from killing him at the end, too.
  • Bullet Dancing: Jester does this when Dante shoots at him. Parodied when he starts doing the Charleston. Jester does this frequently in his boss battle, too.
  • Card-Carrying Villain: He refers to the word "Evil" with almost religious reverence. Vergil ignores him in these moments.
  • Clipped-Wing Angel: In his monster form, Arkham is much slower and dumber than he was in the form of Sparda, to the point that Dante and Vergil run rings around him and cleave him apart. The flavor text states that the evil in his heart made him unable to control Sparda's power properly.
  • Conflict Killer: Subverted as the Dante-Vergil sibling rivalry picks up immediately after they team up to kick his ass.
  • Despotism Justifies the Means: As he states, upon acquiring Sparda's power, he will "become the ultimate ruler of this wasteland engulfed with pandemonium."
  • Dirty Coward: Unlike his partner Vergil, Arkham displays no honor in combat. Even after gaining Sparda's power, he resorts to tactics like ambushing Dante, going into hiding during the Flunky Boss phase of his boss fight, and begging Dante and Vergil not to shoot him when he's defeated. He's also genuinely scared when Lady encounters and kills him.
  • Divide and Conquer: The entire plot of the third game revolves around Arkham deliberately pitting Dante, Vergil, and Lady against each other and then capitalizing on their strengths and contributions to his plan when the time is right.
  • Double Entendre: Calling the Temen-ni-gru tower a "thick shaft that causes women to shudder."
  • Drunk on the Dark Side: He reaches near Chewing the Scenery levels when he opens the portal to Hell in Mission 13.
  • Even Evil Can Be Loved: Deconstructed. Arkham is unabashedly evil, and Lady hates him for all of the atrocities he's committed... and yet she can't bring herself to completely hate her father. When she kills him, she breaks down Cry Laughing, and in 5 she tells Nero that killing Vergil will leave a huge emotional scar on him, obviously speaking from experience.
  • Evil Cannot Comprehend Good: He apparently thinks that the only reason Sparda sealed off the demon realm was to "become a legend."
  • Evil Laugh: When he gets to open the portal to Hell.
  • Expy: His Jester form is an expy of The Joker. He was even called "Joker" in development. The Jester boss fights in the Special Edition include a voice clip where he refers to himself as "Joker" instead of Jester.
  • Foreshadowing: During his second (optional) boss fight in SE, he summons a large, sentient ball to ride, whose scarred face calls Arkham to mind. Notice how it also has one blue eye and one red eye...
    • Jester also wears a lot of purple, while the main conflict is between a man who wears red and a man who wears blue.
  • Gag Nose: Jester has one.
  • A God Am I: His ultimate objective is to possess the power of Sparda, thus becoming a god.
  • Good Scars, Evil Scars: The burned, pulsating side of his face.
  • Happy Harlequin Hat: Unsurprisingly part of his Jester outfit.
  • I Let You Win: The additional Jester battles in Special Edition.
  • It's All About Me: Rationalizes all of his evil deeds — including the murder of his wife — as necessary steps in his goal to become a god right before Lady kills him.
  • The Jester: Uses this guise to manipulate Dante.
  • Lack of Empathy: His defining character trait.
  • Large Ham: One of the hammiest characters in the whole series.
  • Laughably Evil: As Jester, he can get pretty funny with his antics.
  • Meaningful Name: His name is a reference to the fictional town from the works of H. P. Lovecraft. It was recommended by Reuben Langdon to emphasize his status as an occultist.
  • Malevolent Masked Men: Assuming it isn't a part of his anatomy as Jester.
  • Manipulative Bastard: Plays everyone for a fool.
  • Monster Clown: As Jester, he looks kinda scary.
  • Not-So-Harmless Villain: Subverted: Seriously, you thought he was The Dragon to Vergil, didn't you? His manipulation of the three main characters comes across as very unexpected. But his big plan gets him killed in the long run.
  • Obviously Evil: Does a guy in a black suit with half of his face pulsating and one red eye look like a good guy to you?
  • One-Winged Angel: That blob thing he turned into.
  • Power Makes Your Voice Deep: Both his regular voice and his voice as Jester are reasonably pitched, but the moment he absorbs Sparda's power, his voice drops considerably.
  • Recurring Boss: Can be played straight or subverted. You're only required to fight him twice: once as Jester and once as his Blob Monster One-Winged Angel. The extra fights added in Special Edition are optional.
  • Red Right Hand: His connection to the supernatural is signified by the pulsating burn scar on the left side of his face.
  • A Storm Is Coming: Says this almost word-for-word.
  • Shared Unusual Trait: His heterochromia is used to hint both at Arkham's connection to Lady as well as the fact that he's Jester.
  • The Stoic: In spite of the above Large Ham tendencies, Arkham manages to remain reserved in most cases while serving as Vergil's "advisor" of sorts. All bets are off once Vergil "kills" him, though.
  • Til Murder Do Us Part: Sacrificed his wife in a ritual to gain power.
  • Treacherous Advisor: To Vergil and Lady. Jester is something of a Stealth Mentor to Dante.
  • Troll: As Jester, he loves to taunt and insult his foes. So much that even Dante finds him annoying.
  • Understatement: As Jester, in his first encounter with Dante.
    Dante: "Zip it. Or I'll pierce that big nose of yours."
    Jester: "... That could be a problem."
  • Villainous Breakdown: After he's defeated, forced to change back into a human and mortally wounded. He's confronted by his daughter Lady. He feebly tries to rationalize his actions, but only comes out looking like a selfish prick pathetically throwing a temper tantrum at the power he lost. This reaches its apex when Lady put a gun to his head to finish him off as he can only scream in terror.

    Guardians of Temen-ni-gru in General 
The various high-level Devils that guarded the demonic tower, a passageway between the Human World and the Demon World. Many of them fought Sparda in the past. All of them are later defeated, and (excepting Leviathan) are turned into Devil Arms (or powers) for Dante to use. They are Cerberus, Agni and Rudra, Leviathan, Nevan, Beowulf, Geryon, and Doppelganger.

The entire group

    Cerberus the Ice Guardian 
https://static.tvtropes.org/pmwiki/pub/images/cerberus_1.png
"Leave now, mortal! The likes of you are forbidden in this land! You who are powerless are not worthy to set foot here!"

Voiced by: Larry Leong

——
  • Turns Red: If you try to take on more than one head at a time, Cerberus will literally Turn Red and you will have a serious problem on your hands.
  • Uniqueness Decay: Come 5, it’s clear that Cerberus is just one member of the Cerberus race.
  • Wake-Up Call Boss: This boss is the first really nasty boss that you have to fight in this game, requiring reading of the boss's behavior in order to deal with his attacks, and some actual strategy instead of just charging in and swinging your sword at him. Quite a few DMC newbies have died to this guy the first time they fought him.
  • Your Head Asplode: Cerberus only has one head left after his defeat.

    Agni & Rudra the Firestorm 
https://static.tvtropes.org/pmwiki/pub/images/agni_and_rudra.png
"We must entertain our guest."
"You're right, we need to be gracious hosts."

Voiced by: Larry Leong

——

    Leviathan, the Evil God-Beast 
https://static.tvtropes.org/pmwiki/pub/images/leviathan_93.png

  • Achilles' Heel: The hearts. Using Agni and Rudra on them will deal more damage.
  • Animalistic Abomination: Leviathan, whose body is a living gateway to the Hell of Envy, looks similar to a giant whale.
  • Extreme Omnivore: In Leviathan's stomach, you can find several ships, a bus, some skyscrapers, and the remains of a bridge.
  • Giant Flyer: Leviathan is probably the largest boss of the whole series, as a giant flying whale.
  • Just Eat Him: Leviathan does this to Dante. Backfires when Dante sliced apart the heart of the behemoth from inside.
  • Missing Secret: The only boss who doesn't give you a new weapon or style. Though considering how much damage the heart's lasers and bombs do to enemies, that's probably for the best.
  • Reactor Boss: An organic variant. When travelling through Leviathan's insides, you end up fighting his heart. Destroying it naturally kills him.
  • Red Baron: The Evil God-Beast.
  • Womb Level: Due to his size, Leviathan is fought from the inside out, traveling through his body to kill his heart.

    Nevan, the Lightning Witch 
https://static.tvtropes.org/pmwiki/pub/images/nevan.png
"I'll treat you so nicely, you'll never want to leave."

Voiced by: Mary Elizabeth McGlynn

——

    Beowulf the Lightbeast 
https://static.tvtropes.org/pmwiki/pub/images/beowulf.png
"It's the stench of betrayal, the odor of that accursed Sparda. I will annihilate every last blood relation of Sparda!"

Voiced by: Larry Leong

——
  • Achilles' Heel: His eye. While Dante lacks a specific weapon which is super effective against Beowulf, Vergil's Yamato makes his own fight against Beowulf easier due to its darkness which counters the beast's light.
  • Asshole Victim: Beowulf ends up being blinded and killed by the Sparda bloodline, but considering how Ax-Crazy he was, his Humiliation Conga was fully deserved.
  • Desecrating the Dead: Done very casually by Vergil. Vergil tests out the gauntlets and greaves he acquired from Beowulf by smashing the Lightbeast's corpse around and then bisecting it.
  • Dropped a Bridge on Him: Unceremoniously killed by Vergil after being defeated by Dante.
  • Eye Scream: Had his left eye sliced by Sparda, and after his fight Dante takes care of the right one.
  • Family-Unfriendly Death: Beowulf attacks Vergil and ends up having his head diced by him.
  • Half the Man He Used to Be: Posthumously; Vergil slices his corpse in two while demonstrating his new powers.
  • I'll Kill You!: Says this during Dante's fight with him.
  • It's Personal: With Sparda, and with Dante by proxy.
  • Knight of Cerebus: He's the most antagonistic guardian of the tower; all of his compatriots are either monstrous forces of nature of Affably Evil enough to give the devil hunter his due. Beowulf, on the other hand, has a murderous vendetta against Sparda's bloodline and is played completely seriously as a character, never showing a moment of lightheartedness or humor.
  • Light 'em Up: His element, as well using beams of light attack Dante.
  • Light Is Not Good: He has angelic wings and the power of sacred light, but he's still a devil.
  • Logical Weakness: Darkness, but the catch is Dante doesn't have any weapon with that element. Vergil's Yamato, on the other hand, exploits the weakness.
  • MacGuffin Guardian: His room contains a fault generator you must take.
  • The Nose Knows: Tracks down Dante because his scent is so similar to that of Sparda's. After being blinded, he retreats, only to follow the scent's trail again... leading him right to Vergil.
  • Oh, Crap!: Ensues when he realizes that there's not only a second son of Sparda, but that Vergil is about to kill him.
    Beowulf: "Y-You are not the one I faced before... But this smell... There are two of them! That excrement Sparda had two sons...!"
  • Red Baron: The Lightbeast.

    Geryon the Timesteed 
https://static.tvtropes.org/pmwiki/pub/images/geryon.png

    Doppelganger the Deathvoid 
https://static.tvtropes.org/pmwiki/pub/images/doppelganger.png

  • Battle Aura: Always shrouded in shadowy, dark aura unless when under a particularly strong ray of light.
  • Boss Banter: Using Dante's trademark brand of Trash Talk, no less.
  • Casting a Shadow: The shadowy demon appears as a dark copy of its opponents by using his body mass of darkness to refract light around its true form. Bonus points for actually appearing from Dante's shadow.
  • Dark Is Evil: The Doppelganger is basically a malevolent shadow with murderous tendencies.
  • Doppelgänger: With his powers, he can replicate Dante's Ebony and Ivory, Rebellion, and even Devil Trigger, and his is permanently active unless flashed upon.
  • Enemy Without: He is not actually Dante's, but the symbolism underlining the fight (particularly, understanding that the shadow represents a part of the person they must overcome) is actually lampshaded by Dante.
    Dante: I know why you're here. You want to ask me some questions. Well, too bad. I've already answered them myself. I don't need you anymore. Come on, you poser.
  • Living Shadow: That can morph and refract light to take any form he wants.
  • Logical Weakness: Beowulf, due to utilizing light.
  • Nigh-Invulnerability: Even if you attack him, Dante can't even damage him as he simply morphs to phase through your attacks. You either have to weaken him by turning the lights of his arena on, or reflect his projectiles back at him.
  • Playing Tennis with the Boss: If you don't want to turn on the lights, you can stall and wait until he decides to fire a dark ball of explosive energy at you. You can deflect it back with your sword, which he will reflect back. The projectile gets quicker with each deflect, but keep it up and it will end up taking out a nice chunk of his health. Repeat this enough times and he will be defeated entirely by his own attacks.
  • Puzzle Boss: The quickest way to defeat him is by turning the lights on as he approaches and forces him out of his Darkness Devil Trigger.
  • Red Baron: The Deathvoid.
  • Red Eyes, Take Warning: In what seems to be his default form, his face resembles a Ghostly Gape but with black complexion and red eyes and mouth.
  • Voice Changeling: Naturally emulates Dante's voice, but his tone randomly switches between Dante's normal inflection and higher/lower pitches.
  • Weakened by the Light: You can only directly hurt him after shining light on him. Using Beowulf in this state also deals more damage to him.

Devil May Cry 4 Villains

    Credo 
https://static.tvtropes.org/pmwiki/pub/images/credo_render.png
"You jest so lightly in a time of crisis?"

Voiced by: T.J. Rotolo (English)/Rikiya Koyama (Japanese)

The well-respected Supreme General of the Holy Knights of Fortuna, a position he gained through his incredible skill with a blade and his unwavering loyalty to the Order of the Sword and its ideals. Likewise, he holds the same loyalty for Sanctus and his teachings. He is the older brother of Kyrie and treats Nero as family, despite not agreeing with Nero's lifestyle habits. When demons attack Fortuna, Credo leaves the task of demon-slaying to Nero.

Behind the scenes, he is plotting with Sanctus as well as overseeing the situation regarding Dante. He also expresses mixed concern behind the motives of Gloria. Eventually, he is charged with the job of defeating Nero. In the conclusion of their fight, Kyrie is kidnapped by Agnus, a move that shakes Credo's faith in the Order. He makes one final charge against Sanctus later on to free Nero, but things end bleakly. In his dying plea, he requests that Dante save Nero and his beloved sister.
  • Anti-Villain: He's actually not evil at all and Nero doesn't really have a problem with him (at least any more than he does with typically any other authority figure, and he gets along with him for Kyrie's sake). The battle you have to fight with him is simply because he was told to subdue Nero, so he's Just Following Orders. He's not privy to any of the real machinations of the Holy Order, and when Sanctus shows his true colors, he immediately turns his back on his organization and urges Dante to stop Sanctus.
  • Badass Beard: A finely trimmed brown one.
  • BFS: His sword as Angelo Credo.
  • Big Brother Instinct: Towards Kyrie. Oddly enough, he's not vehemently against Nero and Kyrie's mutual attraction, but he does take major exception to Sanctus's use of her in his Evil Plan.
  • Big Brother Mentor: It's implied that he plays this role to some degree in regards to Nero.
    • According to the Deadly Fortune novel, it was Credo who taught Nero how to use a sword. Nero also admired Credo for his kindness and sense of justice (much like the rest of his adoptive family), which was part of the reason Nero decided to join the Order in spite of being an atheist (the other was to protect the home of his beloved Kyrie).
  • The Brute: Unlike Agnus or Sanctus, Credo relies more heavily on his swordplay and strength as Angelo Credo.
  • Defector from Decadence: He turned on Sanctus in disgust when he decided to use Kyrie against Nero.
  • Disappears into Light: Credo's death after issuing his final words.
  • The Dragon: He's Sanctus' right-hand man.
  • Forgotten Fallen Friend: No one, not even Kyrie, mentions him by the game's close. He's, however, mentioned in solemn passing in the prequel novel of 5, with Nero admitting, despite him being such a hardass, he and Kyrie both miss him dearly. Eventually subverted in 5, as Nero does consider being unable to save him his worst failure.
  • Hero Antagonist: Credo genuinely wants to protect the citizens of Fortune and believed that the Ascension ceremony was a good idea. He was also very reluctant in fighting Nero.
  • Informed Ability: His swordsmanship. You do get to see it, but by that point, he's not even human.
  • Javelin Thrower: He has the ability to conjure and hurl magical javelins but Nero can Catch and Return them.
  • Knightly Sword and Shield: As Angelo Credo, he uses a shield in tandem with a sword as a proper knight should.
  • Knight Templar: Shades of it. When ordered to go kill his friend Nero, he just goes and does it. Or tries, anyway...
  • Knight Templar Big Brother: Completely betrays the Order when he learns that Sanctus and Agnus used Kyrie in their plans. He implies he has more philosophical reasons for his flip, but this is clearly his primary objection.
  • Last Request: Credo, in his dying moments, asks Dante and Trish to save Kyrie, as he is in no condition to perform the task himself.
  • Luckily, My Shield Will Protect Me: Supposedly, the shield also symbolizes his willingness to remain loyal to the Order of the Sword.
  • Master Swordsman: An exceptionally skilled swordsman, he taught Nero everything he knows. You get to see how good he is during his boss fight.
  • Mirror Boss: His fighting style is an odd combination of the first Dante battle and a souped-up Alto Angelo armor. He also shares a few traits with Vergil in the use of summoned swords.
  • Mr. Fanservice: Extremley handsome, even by the standards of the series.
  • Noble Top Enforcer: Credo is the staunchest believer in the ideals of the Order, and the most heroic of them aside from Nero.
  • Not What I Signed on For: When he finally sees the folly of his actions, he denounces Sanctus. See This Is Unforgivable! below.
  • Not What It Looks Like: Used to dramatic effect in the aftermath of his fight with Nero.
  • One-Winged Angel: A literal example in his One-winged Dark Knight form.
  • Parental Abandonment: The Deadly Fortune novel reveals that his and Kyrie's parents died in a demon attack. The culprits were actually Order members who could not fully complete the Ascension ceremony (for lack of physical and/or mental strength, coupled with the fact that demon energy might not be so good for the skin) and instead devolved into mindless, insane demons. As commander of the Order's forces, Credo was privy to this information, but never disclosed it to Kyrie or Nero for obvious reasons.
  • Punch-Clock Villain: Is not remotely evil or sadistic, and only opposes Nero as Sanctus ordered him to.
  • Recurring Boss Template: Is the latest version of the Nelo Angelo boss fight.
  • Redemption Equals Death: Tries to save Nero and Kyrie, but Sanctus fatally impales him.
  • Red Baron: One-winged Dark Knight, although his Japanese title literally translates to "Proud Blade: One-winged Dark Knight".
  • Signature Move: Deadly Fortune describes the 3-hit combination attack Angelo Credo uses as Credo's specialty move.
  • Tennis Boss: Complete with grabbing his swords and hurling them right back at him.
  • This Is Unforgivable!: Subverted. While furious and appalled at how Sanctus used his sister as bait in his plans, thus shaking Credo's unwavering loyalty to the Order, he utters this line after he was wounded by Sanctus. Things only get worse from there.
  • The Unfought: His human form.

    Agnus 
https://static.tvtropes.org/pmwiki/pub/images/agnus_dmc4.jpg
"Humans, they are but stubborn and foolish. It takes a journey to Hell for them to accept and praise their God! A fact that tickles irony's judgment."

Voiced by: T.J. Storm (English)/Yuya Uchida (Japanese)

The Chief alchemist of the Order of the Sword, he is the one responsible for artificially creating several of the game's Mook enemies, such as the Cutlass, Gladius, Basilisk, and the Angelo Armors. He even takes credit for creating the Hell Gates that the bosses and other enemies use to enter the Human World (since he had to use many of their souls in the creation of the armors), but due to his shut-in behavior, few among the Order know of his existence.
  • Bare-Handed Blade Block: Against Nero. With pinkies extended.
  • Berserk Button: Don't refer to Agnus's lab as a "hellhole" or mock his stutter.
  • Big Creepy-Crawlies: His demon-form is a humanoid insect.
  • BFS: The Gladius Demons he uses as his swords are not exactly small.
  • Black and Nerdy: Closer to Ambiguously Brown, but he is noticeably darker skinned than other characters in the Order of the Sword, and early concept art of his daughter Nico in V, who points out that she takes after him in appearance, shows her with prominently African features.
  • Chewing the Scenery: No. Seriously.
  • Dirty Coward: Likes to send minions after you instead of facing you himself like Credo does, and for your first fight against him, he's behind a tough-to-break glass window. He's also quite fond of dirty tactics in Angelo form (such as his opening cheap shot).
  • The Dragon: While Credo is Sanctus' Noble Top Enforcer, Agnus is the guy responsible for much of the Order's more evil doings aside from Sanctus himself, and is the final opponent that both Dante and Nero fight before their requisite final battles.
  • Energy Absorption: One of his attacks.
  • Everything Is Better With Spinning: One of his attacks has him spin around on the battlefield while two Cutlasses are attached to his arms. He then hurls them. Buster him at the wrong time and he'll spin-kick you away too.
  • Evil Genius: He's an alchemist and is working with the bad guys. Bonus points for personally creating the angelic-looking demons.
  • Fantastic Racism: He hates humans viewing them as inferior. He was all too willing to shed his own humanity in pursuit of power.
  • Foil: To Credo, being a callous, cowardly Evil Genius to Credo's Noble Top Enforcer and status as The Brute.
  • Flunky Boss: Puts a spin on it, as his summoned creatures act as his weapons instead of attacking independently.
  • Genius Bruiser: He personally created many of the various mooks, he fights you himself in his One-Winged Angel form, and to reiterate, in his human form he catches Nero's sword bare-handed. With pinkies extended.
  • Large Ham: Did we mention this guy tried to out-ham Dante? He had a good try at it, too, what with the posturing, and pausing every word or two...
  • Mad Scientist: Everything he does is For Science!.
  • Mad Scientist's Beautiful Daughter: While traveling outside Fortuna long before the events of 4, he fathered Nico, your Wrench Wench friend in 5.
  • Moe Greene Special: How Dante kills him. With the added effect of destroying all of his written research.
  • Non-Standard Character Design: Most of the human characters look realistic with the exception of the hammy and cartoonish Agnus.
  • One-Winged Angel: Angelo Agnus, the One-eyed Dark Knight.
  • Parental Abandonment: According to Nico, Agnus abandoned her and her mother and left them for dead. As such, she doesn't care much for him nor the fact that Dante killed him.
  • Recurring Boss: This guy is fought a total of four times. Nero fights him three times, once in his normal form where he just sends Gladius demons your way, another in his Angelo form, and the last during the Boss Rush in Mission 19. Dante, on the other hand, only fights him once in order to reclaim Yamato, and this fight is Agnus's last.
  • This Cannot Be!: Goes into this when Nero resurrects Yamato and awakens his Devil Trigger for the first time. "This is preposterous! Preposterous!"
  • Verbal Tic: His s-s-s-stutter, which Nero naturally mocks.

    Berial - the Conqueror of The Fire Hell 
https://static.tvtropes.org/pmwiki/pub/images/berial.jpg
"When I came to this world 2,000 years ago, there was no such human as the likes of you."

Voiced by: Larry Leong (English)/Taiten Kusunoki (Japanese)

The Conqueror of the Fire Hell, Berial is a huge, centaur-like devil who's wreathed in flames from hell. He fights Nero in an abandoned mine village, but is defeated. He later reappears, but is stopped and slain by Dante. His Hell Gate is powered by the Lucifer Devil Arm, which Dante claims.
  • BFS: In this case, F can also stand for Flaming.
  • "Blind Idiot" Translation/Spell My Name with an "S": It's supposed to be "Belial" but is misspelled Berial, and as such, his English VA pronounced it "burial."
  • Burning with Anger: Stun him and his flames go out. Once he recovers, he gets pissed and his fire gets bigger than it was at the start.
  • Continuity Nod: He's said to be the conqueror of the Fire Hell, from which the devil Furiataurus (met by Dante in 2) probably came from. The novel states he is Mundus's heir as well.
  • Defiant to the End: After defeating him, Dante offers to spare his life if he'll go back quietly through the Hell Gate he came from. Berial refuses and performs a last desperation attack on Dante instead, getting blown away for his trouble.
  • Playing with Fire: He's a huge, centaur-like devil who's wreathed in flames from hell. Of course he has fire powers.
  • Recurring Boss: He's fought twice in total, one with Nero and one with Dante. He is also fought in the Boss Rush in Mission 19.
  • Red Baron: The Conqueror of The Fire Hell
  • Silence, You Fool!: Roars this in response to Nero's quip after the quote above ("Wanna make it another two thousand?").
  • Taking You with Me: Attempted on Dante but failed.
  • Villainous Valor: He wanted to avenge all the fellow Devils slain by Dante (which, by now, are quite a lot).
  • Wake-Up Call Boss: Especially in Bloody Palace, where the 101 stages are filled with enemies of increasing difficulty with bosses every 20 stages; the mooks preceding and after him are at Devil Hunter (Normal) difficulty level, but he himself is at DMD (Harder Than Hard).

    Bael and Daegon - the Masters of The Frozen Soil 
https://static.tvtropes.org/pmwiki/pub/images/bael_with_rusalka_feelers.png
"Don't think this is the end... there are more of us."

Voiced by: Kyle Hebert (English)/Kosei Hirota (Japanese)

Two twin devil toads from the coldest inferno. Bael attacks Nero in the castle on Fortuna but is slain by Nero. Later, his brother Daegon assaults Dante but meets the same fate. Their Hell Gate is powered by the Devil Arm Pandora, which Dante claims after killing the latter.

    Echidna - the She-Viper 
https://static.tvtropes.org/pmwiki/pub/images/echidna.jpg
"You may jest, but the kindest fate I offer is to unify and spend eternity with a child of mine!"

Voiced by: Mary Elizabeth McGlynn(English)/Urara Takano (Japanese)

A huge demon who has infested the forest on Fortuna Island. Appears as a huge serpent-like dragon, but hides her true body in the mouth and can appear as a part woman-part serpent devil. She's laying a bunch of eggs which gives birth to the hellish Chimera. Her Hell Gate is powered by a Devil Arm, the Gilgamesh, which Dante claims after slaying her.


  • Giant Flyer: She hovers over the forest the whole time.
  • Green Thumb: She seems to have some relationship with plants.
  • Just Eat Him: Attempted again on Dante.
  • Mama Bear: She gets pissed when Nero blows her eggs out of the sky with Blue Rose and when Dante starts kicking them around like footballs.
  • Meaningful Name: Named after the monster from Greek myths. Echidna's name meant "she-viper," and she was the mother of various other monsters, including the Chimera and (humorously enough) Cerberus. This explains her appearance and Mama Bear tendencies (never mind the fact that serpents are seen as symbols of fertility in certain cultures).
  • Non-Mammal Mammaries: Her real appearance may be unmistakably feminine, but she's still a reptilian demon at the end of the day.
  • Ominous Fog: When Dante ventures through Mitis Forest, the area is now shrouded within a dense fog accompanied by a fierce thunderstorm. Set up by Echidna to prevent Dante from making his way to her, the fog creates dimensional warps that make the task of navigating the forest even more haphazard and difficult than usual. All the while, you can hear Echidna's laugh echoing in the distance. Naturally, the forest clears up when Echidna is finally slain.
  • Puny Earthlings:
    Echidna (trying to escape from Nero): "How shameful to be beaten by a human...!"
  • Recurring Boss: Same deal as Berial and Bael/Dagon. She is also fought in the Boss Rush.
  • Red Baron: The She-Viper.
  • Snakes Are Sexy: Her humanoid form, maybe?
  • Vagina Dentata: It doesn't help that the mouth of her serpentine form folds back to resemble a Venus Flytrap when she reveals her true self.
  • Villainous Valor: She really cares for her children. And her forest.
    Echidna (shortly before her death): "My forest...! My children...!"

    Sanctus 
https://static.tvtropes.org/pmwiki/pub/images/sanctus_dmc4.gif
"2,000 years ago... the Dark Knight Sparda, turned against his demon brethren and took up his sword for the sake of mankind. Though despite his brave efforts in our names, I fear some have forgotten the great truth of that great sacrifice."

Voiced by: Liam O'Brien(English)/Ikuya Sawaki (Japanese)

The Vicar of Sparda, Sanctus is the leader of the Order of the Sword (and by proxy, Fortuna). He is a kindly and benevolent man who is praised and loved by his subjects. In the middle of one his Sparda-centered sermons, Dante swoops in and kills him, setting off the events of the game.

Shortly afterward, he is revived via the Ascension ceremony. It is revealed that he is the mastermind of the Order's plot to conquer the world using the vast power of The Savior. He lures Dante to Fortuna by using the Yamato to open up Hell Gates so that he can use Dante as The Savior's core, but switches his plans when he kidnaps Kyrie to instead goad on Nero. While he does gain immense power thanks to the Sparda sword, Dante and Nero work together to quell his goal of world domination.
  • Back from the Dead: Thanks to the Ascension Ceremony, which infuses its participants with demonic energy.
  • Barrier Warrior: One of the more frustrating tactics Sanctus employs during your battles with him.
  • Big Bad: The main antagonist of Devil May Cry 4.
  • Boom, Headshot!: Gets this treatment from Dante at the very start of the game. He gets better.
  • Clipped-Wing Angel: As the False Savior.
  • Corrupt Church: And he's the head of it.
  • Crystal Dragon Jesus: He's the head of a seemingly Roman Catholic church, resembles the Pope (and is even called "His Holiness"), and worships a statue in Sparda's image known as The Savior. Need we go on?
  • Dirty Coward: Spends most of his fights hiding from you behind something, be it a shield, his drones, or the Sparda sword. He only beats Nero the first time because he uses Kyrie as a human shield, and after the final boss fight, he holds her hostage when his powers prove insufficient to beat Nero. It is very satisfying when Nero guts his ass like a fish.
  • Evil Cannot Comprehend Good: See his merciless stabbing of Credo when Credo is pissed by the use of his sister in Sanctus' plans. The man's reply? "Love...? For a sibling? How foolish. All that is needed... is absolute power." Nero calls him on this after kicking his ass in the final battle, pointing out that Sanctus could never hope to be like Sparda, even with his power, because he considered love, which Sparda had for Eva, to be a weakness.
  • Final Boss: In Devil May Cry 4.
  • Final Boss Preview: You fight Sanctus twice: once after his ascension in Mission 11 and then again in Mission 20 as "Sanctus Diabolica" when he's using Sparda's sword. Ultimately, both fights employ similar strategies.
  • "Get Back Here!" Boss: This guy loves to dart away when you try to get close to him after you break his shield, forcing you to pursue him often in order to pin him down.
  • A God Am I: "A Savior is among you!"
  • Informed Ability: His swordsmanship. You might be surprised to find the Data File of the game saying he used to be a Supreme General of the Holy Knights. In the actual game, he primarily lets his powers do the fighting for him, and isn't even in Nero's league, let alone Dante's or Vergil's.
  • Light Is Not Good: Head of a church, wears white, quite evil.
  • Man in White: It'd be a bit strange for his religious vestments to be any other color.
  • Nice Hat: Given his resemblance to the Pope, this was inevitable.
  • Obviously Evil: Not his human form, but as Sanctus Diabolica.
  • One-Winged Angel: Sanctus Diabolica.
  • Recurring Boss: He's fought twice — once in Mission 11, and once in Mission 20. The latter battle has him in full red-eyed Sanctus Diabolica mode, and with the Sparda sword to boot.
  • Red Eyes, Take Warning: Briefly when he is revived. His eyes become red for good when he becomes Sanctus Diabolica.
  • Sinister Minister: In Sanctus's case, a very sinister Pope version — even more so when he gets his hands on the Sparda sword and becomes Sanctus Diabolica.
  • Villain with Good Publicity: Is absolutely revered and adored by the inhabitants of Fortuna. Of course, this was probably made null around endgame, where the dwellers of Fortuna see him on top of The Savior, cackling as demons swarm the city. According to the semi-canon tie-in novel Deadly Fortune, some of the citizens had a hard time believing Nero's words about Sanctus' true nature until Kyrie vouched for him.
  • Wake-Up Call Boss: If you don't know how to move quickly in the air, and especially the use of Calibur, you will have a bad time against Sanctus.

    The Warriors of the Order 

Devil May Cry 5 Villains

    Urizen - the Nefarious Usurper 

https://static.tvtropes.org/pmwiki/pub/images/urizen_1.jpg
"It has begun!"
"I will show you your worst nightmares. I will give you despair, and... death."

Voiced by: Dan Southworth (English), Shunsuke Sakuya (Japanese)

A demon king behind the demonic invasion in Red Grave city and the primary antagonist of Devil May Cry 5. According to V, Urizen is a demon stronger than even the likes of Mundus. He is actually Vergil's demonic half, split from V, Vergil's human half. Without any of Vergil's redeeming qualities, he slaughters humans by the hundreds in pursuit of more power for himself.
  • All for Nothing: Vergil sacrifices his humanity for more power, slaughters an entire city of humans, and turns himself into a three-eyed devil just like Mundus all for the sake of beating Dante. As Urizen he only manages to beat Dante in round one, like always, and in the long run Urizen's lack of humanity and overreliance on brute strength means he's weaker than he was as Vergil. Urizen's entire plan was for nothing.
    Dante: You've been chasing this for an eternity... and it's nothing but useless shit!
  • All Your Powers Combined: As a nod to his drive to seek power at any cost, he can utilize the attacks of the other bosses in the game. He can use Goliath's fireballs, Artemis' lasers, the time slowing magic of Geryon, and Malphas' teleportation. And in Dante's final fight with him, he starts summoning spikes from the ground and spectral swords.
  • Amazing Technicolor Population: A demon with blue skin.
  • Ambition Is Evil: He's literally Vergil's ambition and greed manifested into a malevolent, power-hungry demon.
  • Archnemesis Dad: He's the demonic half of Nero's father Vergil, who is more than happy to kill a useless human like Nero.
  • Barrier Warrior: Can generate a crystal made of demonic energy that in turn create barriers that block any attack against him, forcing you to first crush the crystal completely to actually damage him before he eventually restores it again. He can also have the crystal jut out spikes to attack. The crystal is actually Yamato.
  • Big Bad: Of 5, as the one in control of the demonic Qliphoth tree terrorizing Redgrave City. If V's words are any indication, he's also responsible for Nero losing his arm and may be even more powerful than Mundus. Until he is defeated by Dante and merges back together with V. Vergil then takes over the main antagonist role for the last few missions, though in the end it's mostly over what form his atonement for Urizen's actions should take.
  • Bishōnen Line: After eating the Qliphoth's fruit he loses the demonic tree root armor, taking on a more acrobating humanoid form. Similarly, after V forces a re-merge with him into Vergil, he becomes an attractive human man again rather than a monstrous demon.
  • Boomerang Bigot: Hates humans, but is part of a half-human demon. This is justified, as he's partly Vergil's own self-hate over being born a weak human.
  • Boss Subtitles:
    Nefarious Usurper: Urizen
  • Can't Kill You, Still Need You: After defeating Trish and Lady, he decides to turn them into his demonic servants rather than kill them.
  • The Coats Are Off: The many tentacles trailing from his organic armor resemble a cape, and they're the first things he sheds after gaining the power of the Qliphoth fruit.
  • Combat Tentacles: He can use the demonic tree tentacles covering his body and throughout the Quliphoth to stab his enemies.
  • Curb-Stomp Battle: Effortlessly defeats all of the main heroes without even leaving his chair. Even Dante, who has taken on the likes of Mundus and Argosax, is no match for him initially and it takes Dante absorbing the power of both the Sparda and Rebellion to finally even the odds.
  • Dark Lord on Life Support: Due to Vergil separating himself into V and Urizen, Urizen's body would decay just like V's. So to counter this, Urizen attached himself to the Qliphoth Tree to feed off of its power until the Qliphoth Tree was ready to bear its fruit.
  • The Dark Side Will Make You Forget: Urizen is so obsessed with power that he no longer remembers his past or the reason why he wanted it in the first place. This lack of true motivation is the reason he finally loses to Dante, who actually has something he means to protect.
  • Death by Irony: After all that, you'd expect Dante to be the one to destroy him, not his own powerless, weak human half.
  • Demon Lords and Archdevils: He's referred to by V as "Urizen the Demon King".
  • EmPHAsis On The Wrong SylLAble: Urizen speaks in a very slow and stilted speech pattern, often placing odd emphasis on various words or syllables. This makes him sound somehow "off". Which makes sense, as he's Vergil's demon half, and without the thoughtful and poetic word usage that V has.
  • Enemy Without: Vergil had simply wanted to heal all the damage that had been inflicted on him over the years by removing the human part of himself, in hopes it would release more of his demonic power. But instead, he got a far more evil version of himself without any of his Noble Demon qualities or even a reason for seeking power. His unfettered actions similarly disgust his human half and the recompleted Vergil alike.
  • Evil Is Hammy: A villainous demon behind the invasion of Red Grave city who talks about over the top things like bringing about people's worst nightmares, a world of demons, despair, and of course death. Also isn't above unnecessarily shouting "It has begun!" when the Qliphoth starts doing something everyone can clearly see.
  • Evil Cannot Comprehend Good: He can't understand how Dante is beating him in their final confrontation, despite Dante being part human and in Urizen's eyes having given up nothing to pursue power. Dante then points out that simply fighting for the sake of something, in his case to protect others, makes him stronger than Urizen, who has no real motivation to his actions other than gaining more power, could ever be.
  • Eyes Do Not Belong There: Has a multitude of eyes growing on his body. Like Mundus before him, he has an eye in the middle of his forehead as well. After eating the Qliphoth's fruit, he sheds his tree armor and reveals his true form, which has eyes covering every inch of it.
  • Famous Last Words: "Is this...my limit?" Says this on the rare chance you defeat Urizen during the prologue scene, which is highly unlikely unless your replaying the mission with an upgraded Nero. It also doubles as a Meaningful Echo, as Urizen's death quote here is also Vergil's death quote in Devil May Cry 4: Special Edition.
  • Foreshadowing: There are multiple hints to his true nature as a part of Vergil.
    • The contrast between two of the cutscenes which were released prior to the full game, where one clearly shows a broken-down and cloaked Vergil stealing Nero's devil arm and another has V telling Nero that Urizen was the culprit of the same act.
    • V claims Urizen is one of Dante's reasons for fighting hinting at him being a member of Dante's Freudian Excuse, his lost family.
    • When Urizen punches and breaks Rebellion, knocking Dante out of Trigger and sending him flying back, the camera zooms in close to Dante's right eye and Urizen's image is reflected there. In 3 after their first boss fight, Dante gets knocked back by Vergil and the camera zooms in close to Dante's right eye with Vergil's image being reflected just before he stabs Dante with Rebellion.
    • He's a demon with blue skin and green eyes. Just like Vergil's 3 and 4 Devil Trigger forms.
    • His voice actor in English is a pitch shifted Dan Southworth, who is also Vergil's voice actor.
  • Freudian Excuse: He is a being born of Vergil's painful past and is the reason for Vergil's lust for power. While Urizen himself no longer remembers his mother and the reason why he desired power in the first place, he still seems to retain a sense of loss, which he believes to be the reason for his power. He says this once he begins to be overwhelmed by Dante, claiming that Dante has lost nothing compared to him.
  • Fusion Dance: V forcefully re-merges with Urizen after Dante beats the crap out of the demon to make a recompleted, fettered Vergil again.
  • Generic Doomsday Villain: Urizen has no real motivation for his actions beyond seeking power for power's sake. Justified as he is the physical manifestation of Vergil's demonic side, specifically his lust for power, but with none of humanity to balance it out, thus reducing him to a monster mindlessly seeking power with no rhyme or reason for it.
  • Glowing Eyes of Doom: A powerful demon with eyes that glow bright blue.
  • A God Am I: Labels himself divine, despite being a monstrous demon.
  • Hero Killer: He single-handedly wipes out all the heroes and even wrecks Dante's sword, Rebellion.
  • He Who Fights Monsters: He's essentially replaced Mundus as the Emperor of Hell, and has become a giant mass-murdering three-eyed devil in the process. He's become everything about demons Vergil despised.
  • Homing Lasers: Can generate multiple laser blasts that fly into the air before homing in on you.
  • Hopeless Boss Fight: You face him five times throughout the game, only two of them are winnable. Although beating him in the Prologue, or beating his second phase in Mission 8, unlocks an alternate ending.
  • I Am the Noun: "I am without a name. I am power, absolute."
  • Impaled with Extreme Prejudice: One of his moves has him using the giant pointed roots of the Qliphoth to stab straight through your body.
  • Karmic Death: He spends most of the game labeling humans as worthless and weak despite being part of a half-human demon, and espouses Social Darwinist pseudo-logic that even Vergil would find disgusting. So it's only fitting that his own powerless, dying, weak human half is the one who finally destroys him.
  • Large and in Charge: He's a demon king who's about three times taller than a normal person.
  • Literal Split Personality: He's actually Vergil's demonic half, without any of the humanity.
  • Meaningful Name: Urizen is the god of reason and order in William Blake's lore. The Urizen here is an exceptionally powerful being of pure logic in his pursuit of power that he will ignore all scruples if it means the most efficient way in obtaining it. Also, "Urizen" sounds awfully similar to "your reason", which is the term V uses to describe Urizen to Dante. Additionally, given that V is a Blake enthusiast and is the one to name Urizen, it makes sense that he would name his antithesis as such given that the original Urizen is the main antagonistic figure of the Blake mythos.
  • Minor Injury Overreaction: When Nero actually manages to wound him in their second fight, Urizen is so pissed that a mere mortal could hurt him that he rises from his throne to confront him directly even though the wound in question is a relatively minor cut across the palm of his right hand that heals up quickly thanks to his demonic Healing Factor.
  • Narm Charm: When he consumes the elusive Qliphoth fruit, he makes an "om/nom" vocalization. Made even more hilarious if one pitch-shifts his voice back to Southworth's normal Vergil voice.
  • No Name Given: His name was completely left out of Capcom's promotional material, only starting to show up once news sites started running their own previews of the game.
  • Only Known by Their Nickname: "Urizen" is just what V dubbed him. He himself claims he has no name, he is simply power incarnate. As you learn in the finale, his actual name is Vergil.
  • Orcus on His Throne: Urizen doesn't seem to have any interest in actively aiding his fellow demons in wreaking havoc, just intent on lounging around inside that hellish tree of his. That being said, he's far from incompetent. Turns out to be justified; he retains enough of Vergil's memories to hate demons and view them as nothing but means to an end of more power. Also, the armor he wears is physically connected to the Qliphoth tree so he can leech its power. It's only when Nero actually manages to wound him does he finally get off the throne to confront him directly.
  • Playing with Fire: Can summon fireballs into his hands or generate balls of flaming magma around his body and then send them hurtling at you.
  • Puny Earthlings: Like most demons, Urizen believes humans are weak, as evident by his words to Nero.
    Urizen: You will regret being born useless and human!
  • Punny Name: When V is bringing Dante into the fight, he describes Urizen as "your reason" to fight. Urizen. Your Reason. Haaaaaaaaaaaaa.
  • Recurring Boss: You fight him five times, although only about half are winnable. Add two more as Vergil.
  • Red Herring: The three eyes on his face, his status as Demon King, and control over demons like the Angelos seemed to imply he was connected to Mundus. He's actually half of Vergil.
  • Scary Teeth: Like Dante in Devil Trigger form or Sparda, despite his humanoid appearance, his mouth is filled with jagged teeth. It runs in the family.
  • Shadow Archetype: To Vergil. As Vergil's enemy without, he is all of Vergil's ambition and greed for power and represents the logical extreme of what Vergil's quest for power is leading him to.
  • Shed Armor, Gain Speed: After shedding his armor he starts moving much faster, using acrobatic kicks and more flexible punches against Dante. It doesn't help
  • Slouch of Villainy: He is shown sitting contently on his throne with an elbow propped against the armrest, giving off a bored vibe. He clearly has the power to back up this attitude as he fights the heroes while sitting in this pose and effortlessly crushes Dante in Devil Trigger, who is at the strongest we've seen him the series.
  • Spikes of Villainy: The tree roots/tentacles on his body end in spikes that cover the top of his head and shoulders, just so you're clear he's a villain.
  • Superpowered Evil Side: Without Vergil's humanity holding him back, he steals power from anyone he can and becomes strong enough to easily beat Dante during their first confrontation. V is noticably shocked Urizen managed to get this powerful this quickly in the prologue.
  • Third Eye: His face contains not only two regular eyes, but a third one in the middle of his forehead.
  • Throne Made of X: Has a throne made of nothing but demonic tree roots and demon skulls which he is bound to.
  • Time Master: Can create spheres of energy that slow down everything caught inside them to a crawl.
  • Tomato Surprise: V and Dante both know the truth about him from the start, namely that he's Vergil, or at least Vergil's demonic half, but Nero and the audience don't get this completely confirmed till the finale of the game.
  • The Unfettered: All Vergil's selfishness and ambition without any of his humanity. He kills thousands upon thousands with his own hands, steals Mundus's army for himself, and turns anyone who seems powerful enough into his slaves, things the original Anti-Villain Vergil would have been disgusted with and found beneath him.
  • Unskilled, but Strong: He has none of Vergil's fighting skills and defaults to raw power to see him through his battles.
  • The Usurper: He's taken control of all Mundus's remaining forces following the Demon Prince's resealing by Dante, using Mundus's various Angelo demon knight prototypes and so on in his army. His Boss Subtitles even call him the "Nefarious Usurper".
  • Villainous Breakdown: He spends the first part of the game sitting on his throne completely styling on Dante and Nero, not even bothering to move against them. However, in the middle when Nero's sheer determination allows him to land a lucky blow, Urizen becomes enraged enough to actually stand and fight, but is promptly interrupted by Sin Devil Trigger Dante who overwhelms him. This prompts Urizen to opt for a retreat to obtain the fruit for a power-up before confronting Dante. Despite the power-up, Dante still proves to have the upper hand, reducing Urizen to howling in disbelief in how powerful Dante has become and screaming his name in rage. After finally being defeated, all Urizen can do is repeatedly state that he will not lose to Dante and that he needs more power until V re-merges with him.
  • When Trees Attack: Seems to have some level of control over the demonic Qliphoth tree, using its roots as weapons or making it erupt in fountains of blood on command. His armor/body similarly appears to be covered in demonic tree roots.
  • Worthy Opponent: The only person in existence he seems to have any respect for is Dante, whom he is far more subdued and respectful towards.
  • Wrecked Weapon: Invokes this trope by doing something that no villain in the series up to this point has done before: shattering Rebellion into a million pieces with a single punch!

    Goliath - the Incandescent Colossus 

https://static.tvtropes.org/pmwiki/pub/images/goliath_0.jpg
"Human! I wasn't expecting any survivors!"
"Your blood... is a very precious sacrifice... Eating you would do me no good."

Voiced by: Joey Camen (English), Kenta Miyake (Japanese)

A large demon encountered by Nero in Red Grave City. He seeks to become the King of the Underworld, but is sadly not in Nero's league.
  • Belly Mouth: He can suck anything close to him into the mouth on his stomach and spit out a huge fire storm or magical fire balls in return.
  • Big Bad Wannabe: He plans to get the fruit before Urizen and becoming king of the Underworld. He gets tossed around by Nero and finished by V before achieving much.
  • Boss Subtitles:
    Incandescent Colossus: Goliath
  • Dumb Muscle: Mocked by Nero to be not the sharpest tool in the shed.
  • Extra Eyes: He has eyes all over his body, mixing with Eyes Do Not Belong There.
  • Extreme Omnivore: As a result of his Belly Mouth's sucking in anything nearby.
  • Groin Attack: One of in battle quotes has him screaming "My balls!", indicating you may have nailed him in the gonads.
  • Leitmotif: Blazing Muscle.
  • Precision F-Strike: Sometimes when being hurt, Goliath can drop some swear words, such as F-bombs.
  • Vacuum Mouth: One of his attacks involves using his Belly Mouth to violently suck up everything around him. If caught, Nero can escape this attack by detonating one of his Devil Breakers.
  • You Have Got to Be Kidding Me!: Says this nearly verbatim if you manage to stun him in the third phase of the fight.

    Artemis - the Illuminating Corruption 

https://static.tvtropes.org/pmwiki/pub/images/arttt.jpg

A winged female demon encountered by Nero.


  • Boss Subtitles:
    Illuminating Corruption: Artemis
  • Frickin' Laser Beams: Uses various types of blasts of pure energy and light to attack you.
  • Leitmotif: Lunatic Ray.
  • Living Weapon: A demonic gun fused with a living host to be able to act on its own with that host being none other than Lady.
  • Magic Music: Her song seems to conjure her laser attacks.
  • More Teeth than the Osmond Family: While she seems to have the face of an ordinary woman (albeit one without the upper half of her head), she reveals herself to have these before Nero fights her.
  • Our Mermaids Are Different: A flying woman with multiple scaled wings and a finned tail.
  • Phlegmings: These can be seen when she bares her teeth before her boss fight.
  • The Speechless: Unlike the other bosses, it cannot speak and merely tries to kill you.
    Nero: What, no chit-chat or monologue? Just getting right to the point, huh?
  • Torpedo Tits: She uses her breasts as a makeshift Attack Drone, which Nero questions.
    Nero: Hey! Don't you, uhhh, need those?

    Nidhogg - the Parasitic Fiend 

https://static.tvtropes.org/pmwiki/pub/images/nidhogg_6.jpg
"I'm heeeeerrreee!"
"Did you insult me?! You insulted me! I'm going to kill you!"

Voiced by: Jay Preston (English), Tadashi Miyazawa (Japanese)

A parasitic demon encountered by V and his familiars during their trip to the Qliphoth.
  • The Blank: He has no face. It's not explained how he can see or talk despite this.
  • Boss Subtitles:
    Parasitic Fiend: Nidhogg
  • Doppelgänger Attack: On Dante Must Die, once his health gets low enough, he starts summoning clones of himself instead of the usual serpents.
  • Dumb Muscle: He can barely talk coherently, is genuinely confused how you managed to dodge his overly obvious attacks, and is generally just dumb as bricks. Goliath even pales in comparison to him, because while the former simply overestimates his power, strategy, and place in the demonic pecking order, Nidhogg barely seems to comprehend anything. He's even unaware of Griffon and Shadow's nature as demons!
  • Evil Is Visceral: His "core" body is mostly made of red, skinless flesh.
  • Flunky Boss: He can summon plantlike serpents to aid him in battle.
  • Lame Comeback: His "rebuttals" to V and Griffon's mockery are lacking, to say the least.
    Griffon: [laughs] Even the big bad kitty knows you got shit for brains!
    Nidhogg: Qu-qu-qu-quiet! You... you... bird and cat!
  • Leitmotif: Splitting Fool.
  • Plot-Irrelevant Villain: He is not part of Urizen's army nor is he racing for the fruit like Goliath, he is just a parasite that lives in the Qliphoth. His hatchlings have a more important role than him in the story and Griffin tells V they shouldn't bother with him as he is probably too dumb to even know what is going on.
  • Sand Worm: A giant parasite that travels through the Qliphoth.

    Gilgamesh - the Marauding Titan 
https://static.tvtropes.org/pmwiki/pub/images/gilgamesh_2.jpg
A giant demon formed by Qliphoth's roots combined with a pile of demonic metal.

    Cavaliere Angelo - the Voltaic Black Knight 
https://static.tvtropes.org/pmwiki/pub/images/cavaliere_angelo.jpg
"SPARDA!!!"

Voiced by: Jamison Boaz (English), Takayuki Nakatsukasa (Japanese)

A powerful Angelo demon warrior that is first encountered by V as the vanguard of Malphas upon a demonic mount called Geryon, and then fought again by Dante.
  • BFS: He wields a serrated one with multiple blades on one hilt that's about as long as it is tall.
  • Boss Subtitles: Has two sets of these:
    Abyssal Cavalry: Elder Geryon Knight (when fought as V)
    Voltaic Black Knight: Cavaliere Angelo (when fought as Dante)
  • Cape Wings: Has a pair of metallic ones that it likes to use as a shield against Dante.
  • Cool Bike: When Dante destroys this boss, its parts merge with a sliced-up motorcycle to become Dante's new ride/weapon Cavaliere.
  • Hellish Horse: When V fights the Angelo, it is astride a powerful demonic mount called Geryon.
  • King Mook: When he's fought as Cavaliere Angelo, he's essentially a bigger, meaner version of the Angelo-type enemies you encounter throughout the game.
  • Leitmotif: Abyssal Time and Voltaic Black Knight.
  • Living Battery: The armor suit contains a comatose Trish that powers it.
  • Recurring Boss: Fought twice, first as V while it is riding Geryon (he flees after being beaten), then again as Dante.
  • Shock and Awe: Likes to make with the lightning as well as the swordplay.
  • Teleportation: Uses this every once in a while to get away from Dante.

     Malphas - the Diabolical Amalgam 
https://static.tvtropes.org/pmwiki/pub/images/malphas.png
"Feast your eyes upon Hell's mightiest sorcery!"

Voiced by: Becky Boxer (English), Toa Yukinari (Japanese)

A three-armed, three-headed demonic sorceress attached to a demonic, birdlike creature, and Urizen's second-in command, coordinating the other demons to make sure Urizen's plans are flowing smoothly. Nero ultimately fights her down in the Qliphoth.
  • Body Horror: Nico is not sure where the bird parts start or end.
  • Boss Subtitles:
    Diabolical Amalgam: Malphas
  • The Dragon: Serves as Urizen's second-in-command.
  • Evil Laugh: Delivers one to V after capturing his familiars and forcing him to fight her illusions.
  • Evil Smells Bad: During their fight, Nero taunts her that she "stinks."
  • Evil Sorcerer: Claims to be using the strongest art of demonic sorcery.
  • I Shall Taunt You: Her Boss Banter mostly consists of her mocking Nero for his "weakness".
  • Leitmotif: Diabolical Incantation.
  • Multiple Head Case: Has three heads and is very, very creepy.
  • Oh, Crap!: Her reaction when Nero performs a Buster move on her.
  • Puny Earthlings: She calls Nero "human" in a mocking tone before they fight. During the fight, she challenges him to follow her with his "foolish human eyes."
  • Thinking Up Portals: Her main power, used both for movement and to attack through.

     King Cerberus - the Gatekeeper Unleashed 
https://static.tvtropes.org/pmwiki/pub/images/king_cerberus.jpg
Voiced by: Pauk Stanko, Nicky Scorpio, and Patrick Seitz (English), Naomi Kusumi, Tetsuo Gotoh, and Tsuyoshi Koyama (Japanese)

The alpha of the Cerberus Demon tribe, and a more powerful version at that.
  • Boss Subtitles:
    Gatekeeper Unleashed: King Cerberus
  • Evil Sounds Raspy: Appropriately for an ice demon, the ice head has a very raspy voice.
  • Fire, Ice, Lightning: Unlike his counterpart from 3 which only uses ice, King Cerberus can call upon fire, ice and lightning, and is even more powerful than some of the other elemental demons Dante has taken on. His Devil Arm grants these same powers to Dante.
  • Hell Hound: Just like his less powerful kin.
  • Leitmotif: Roar, Roar, Roar!!
  • Multiple Head Case: He's a Cerberus demon. Do the math.

Lesser Demons

Demons serving higher-level demons and the enemies of the series.
    In General 

  • Ascended Extra: While Shadows were mere Mini Bosses originally, a Shadow is the third of V's familiars in 5.
  • Degraded Boss: Hell Vanguards in 3.
  • Giant Mook: Mega Scarecrows, Abyss, Green Arachne and Fausts in 4.
  • Mini-Boss: Hell Vanguard, Green Arachne, Shadows, Fausts, the Fallen, Blitz, Empusa Queens, Behemots and Proto Angelos.
  • Mooks: Marionetes, the Finis demons, Msira demons, the 7 Hells, Scarecrows and Empusas fulfill this role, are generally weak and only pose a threat if there are many of them.
  • Nice Hat: The Fausts
  • The Worf Effect: Assault and Abysses.

Devil May Cry Manga and Anime-exclusive Villains

    Chen 
https://static.tvtropes.org/pmwiki/pub/images/chen_dmc_volume_2.jpg

The main villain of the Devil May Cry 2 prequel light novel, the head of a human underworld crime syndicate who seeks the power of the Beastheads. Dante and Beryl join forces to stop him.


    Sid 
https://static.tvtropes.org/pmwiki/pub/images/sid_devil_may_cry_20053.jpg

Voiced by: Nachi Nozawa (Japanese), Chris Ayres (English)

A villain who is featured in the anime series.


  • Big Bad Wannabe: Subverted when he manages to acquire the powers of Abigail and becomes a legitimate threat. He even manages to rough up Dante for a bit, though the favor is returned in full once Dante activates his Devil Trigger. Offscreen. In a matter of seconds.
  • Evil Cannot Comprehend Good: When Dante tells him that love is superior in strength to selfishness shortly after Sid is Brought Down to Normal, he simply accuses him of being a lying bastard.
  • From Nobody to Nightmare: He appears in the very first episode and is spared by Dante. He later comes to regret that when Sid gains Abigail's power.
  • I Have Your Wife: Holds Patty's mother hostage and uses her as leverage so that he can obtain Aeron's Tear and unseal Abigail from his prison.
  • One-Winged Angel: In the last two episodes of the anime.
  • You Can't Thwart Stage One: Subverted in that Dante could've easily thwarted the first stage if he simply took care of Sid in their first meeting. Because Dante didn't deem Sid a threat (which was an admittedly valid assessment at the time), he let him go, an act of mercy that came back to bite him the ass when the Myth Arc of TAS was front and center during the final three episodes.
  • Villainous Breakdown: After he's depowered and left at Dante's mercy, he dances around the prospect of Dante letting him go again. When Dante says it isn't going to happen, Sid charges at him in a blind fury before being shot down.

Top

Example of:

/

Feedback