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Characters / Devil May Cry Heroes

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Main characters index | Heroes (Dante | Nero | V) | Villains (Vergil) | Other | DmC: Devil May Cry

This page lists tropes related to heroes who appear in the classic Devil May Cry continuity.

For other characters that appear in the DMC franchise, see the Devil May Cry Character Index. For tropes related to the heroes in the alternate continuity reboot, see the DmC: Devil May Cry Character Page.

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See Dante


See Nero

"I dress to impress!"
Click here to see her DMC 4 self 
Click here to see her DMC 4 disguise  Gloria
Click here to see her DMC 2 self 
Click here to see her DMC 1 self 

"It looks like we have a winner."

Voiced by: Sarah Lafleur (DMC, Viewtiful Joe: Red Hot Rumble), Cristina Pucelli (Viewtiful Joe note ), Luci Christian (The Animated Series), Danielle Burgio (DMC4, Marvel vs. Capcom 3), Wendee Lee (DMC5), Atsuko Tanaka (The Animated Series, Marvel vs. Capcom 3, DMC4: Special Edition, DMC5; Japanese)
Face Model: Ariana Diamant (DMC5)

A mysterious woman with lightning powers, Super Strength, and a striking resemblance to Dante's deceased mother who hired Dante to stop Mundus in the first Devil May Cry.

It is eventually revealed in that game that Trish is actually a demon made by Mundus to kill Dante. However, after multiple failed attempts, Mundus decides to use her as bait for Dante instead, only for Trish to betray her master and together with Dante seal the demon lord away for good.

Trish now works as Dante's Hypercompetent Sidekick at his devil-hunting business Devil May Cry.

Her moveset in 4SE has her use the Devil Sword Sparda. Trish can toss Sparda out and leave it spinning in mid-air, upon which she results to simply beating her enemies to death with lightning-enhanced martial arts. Her ranged weapons are the twin handguns Luce and Ombra, and she later gains Pandora as well. Her main advantage is that a lot of her moves set up area-of-effect attacks to continually damage enemies, and most of her martial arts moves leave lightning trails behind her as she attacks. The result is that while Trish doesn't do a whole lot of damage on her own, she fills the playable arena with tons of stuff for enemies to take damage from- and that damage certainly adds up.

  • Absolute Cleavage: Her outfits leave a part of the cleavage area open. This is more evident with her disguise as Gloria revealing more skin.
  • Action Girl: To the point that she is one of the few beings besides Mundus and Nelo who is capable of hurting Dante in the first game.
  • Artificial Human: Or Artificial Demon anyway.
  • Ascended Demon: A demon Mundus created to lure Dante into a trap and kill him. Dante's selflessness and Mundus' ruthlessness convinced her to side with Dante and she's been helping him hunt down demons ever since.
  • Asshole Victim: And given her actions in the first game, there's not much sympathy to be had for her. Then she takes a hit for Dante, comes back to life, and reforms.
  • Assist Character: Serves as this for Nightmare in Dante's final battle with the creature, periodically shocking Dante from behind the barrier separating them once Nightmare is on its last legs and Trish decides to show her true colors.
  • Back from the Dead: If it wasn't a Disney Death.
  • Bare Your Midriff: Her corset shows her belly off.
  • Becoming the Mask: She's just posing as Dante's guide, but after his anger towards her for revealing her true alignment, she decided to be his friend for real.
  • Big Damn Heroes: Comes to Dante's aid and lends him her power to defeat Mundus.
  • Biker Babe: For a brief Dynamic Entry in the first game. Trish's preferred method of transportation in the anime is also a motorcycle. She takes it up to Crazy Awesome levels in a trailer for Marvel vs. Capcom 3, where she starts breakdancing on it.
  • Breakout Character: She joins Dante in the Marvel vs. Capcom 3 lineup.
  • Combat Stilettos: She wears high-heeled boots, and she kicks enemies with them.
  • The Comically Serious: Best shown in 5; when Dante gets the Dr. Faust hat from Nico, he promptly channels Michael Jackson and pulling off a brief dance routine that wouldn't be out of place in one of his music videos after manifesting a scarf of demonic energy, complete with moonwalking, pyrotechnics, and the neon "Devil May Cry" sign on Nico's van flashing in the background. When it's all over, Nico looks like a little kid who just met her idol and is cheering for him, while Trish just stands there, absolutely stonefaced.
  • Cool Shades:
  • Crucified Hero Shot: This happens to Trish when she is held captive by Mundus in 1.
  • Damsel in Distress:
    • Subverted near the end of the first game when she gets out of this on her own to save Dante from being killed by Mundus.
    • In Devil May Cry 5, she and Lady are defeated and taken prisoner by Urizen at the beginning of the story.
  • Dance Battler: As Gloria.
  • Dark Is Not Evil: Not at first, but by the end of 1, this applies to Trish following her Heel–Face Turn. Full-blood electrical demon who wears black clothing, but fights to protect humanity.
  • Dark-Skinned Blond: As Gloria..
  • Defeat Means Friendship: In the first game after Nightmare's third death.
  • Demoted to Extra: The romantic nature of her relation to Dante was completely toned down once Kamiya was no longer at the helm of anything Devil May Cry related; at the end 1 she and Dante grew to be very close (their final theme tune is even called “Seeds of Love – Trish & Dante”), in Viewtiful Joe they appear as pretty much a Battle Couple; however everything after that gave a new angle to their relationship, in 2 Trish isn’t in the story at all, Dante is alone and she is merely an one-note unlockable character, the anime made Trish work far away from Dante very often and played the fact she weirds him out due having his mother’s appearance, 3 introduced the fact Dante is not very lucky with girls despite his appearance, and in 4:SE Trish even teases Dante about his inability to “get the girl” at the end (contrasting him with Nero and Kyrie), showing the two are mostly just good partners currently.
  • Depending on the Writer: Trish’s personality as Dante’s partner was somewhat different in Kamiya’s vision when portrayed in Viewtiful Joe; Trish was more of a traditional partner who follows the hero, Dante, being the voice of reason and expressing deep concern for him, coupled with jokes that Trish was being too “motherly”. Trish in Itsuno’s vision, and effectively the canon version of Trish as it stands, is more of a playful independent spirit, who, while undoubtedly loyal to Dante, she isn’t above playing tricks and teasing him, such as increasing his debt and delivering Sparda right into the enemies' hands to make things more fun; still, Dante has also been adjusted accordingly, being able to take all of Trish’s playfulness.
  • Dual Wielding: Uses two retractable knives as Gloria.
  • Diving Kick: One of her bread and butter moves because it generates a lightning trail which will shock enemies continuously.
  • Elemental Punch: Her Bare Knuckle fighting style is filled with lightning-charged punches and kicks.
  • Erotic Eating: She seems to enjoy eating pizza a bit more than most.
  • Et Tu, Brute?: When Mundus ended up trapping her to a wall by the time Dante arrives to his throne room.
  • Even Evil Has Standards:
    • Trish may have been working for Mundus, but she doesn't like Dante being angry with her over it.
    • When Dante is fuming at how Mundus treats his henchmen after seeing him callously kill off Griffon and then briefly recounts the story of how Mundus took the lives of his family, Trish gives him a genuine look of sympathy. First signs of her future alignment shift?
  • Everyone Loves Blondes: Mundus tried to capitalize on Eva's beauty by making Trish in her image in an almost successful attempt at baiting Dante (he appears to be drawn to Trish solely on the basis of her resemblance to his departed mother, but nothing comes to pass).
  • Evil Cannot Comprehend Good: She can't understand why Dante saves her, despite betraying him.
    Trish: Dante, why did you save my life?
    Dante: Because you look like my mother.
  • Fanservice Pack: Trish was actually somewhat petite and slender in the original game. You wouldn't know that judging by 4 and MvC3 where the size of her breasts as well as how much cleavage was shown off were increased (not to mention the amount of bounce given to her). 5 returns her proportions to being more similar to the first game.
  • Femme Fatale: Prior to her Heel–Face Turn, although bits and pieces of this pop up again from time to time.
  • Flanderization: Trish's Heel–Face Turn in the first game was remarked on by Mundus as being "sudden" ("Failure is one thing, but taking on an odd behavior like that..."). Later games have her as extremely impulsive and moody for no reason.
  • Golden Super Mode: Her Devil Trigger grants her an aura of golden electricity rather than altering her physical appearance.
  • Gradual Grinder: Trish's playstyle in 4:SE. She doesn't do a lot of damage in a single attack, but many of her attacks hit multiple times, and she's meant to use Sparda's Round Trip skill to keep enemies staggered while she goes to town with hard, single punches or a Death of a Thousand Cuts with her kicks.
  • Guns Akimbo: Luce and Ombra, as seen in 2 and 4. These guns were originally Sparda's handguns (though, in spite of that, the "For Tony Redgrave" engraving still appears on them).
  • Hell-Bent for Leather and Of Corsets Sexy: She's a whip short of being a dominatrix.
  • Heroic Sacrifice: At the end of 1, when Mundus is about to fire his Agony Beam on Dante, Trish pushes the latter out of the way and is killed. She gets better.
  • High-Heel–Face Turn: After her Heel Realization causes her to see exactly how much emotional turmoil she's putting Dante through. The look on her face by the end of Mission 20 shows it.
  • Honey Trap: The role(s) she was created by Mundus to carry out; it was Trish's job to seduce Dante/earn his trust and lure him to his doom at Mallet Island. Eventually, she becomes what she pretended to be due to Dante becoming so angry towards her for revealing her true alignment that he breaks off all contact with her.
  • Hunter of His Own Kind: A full-blooded lightning devil who also takes up devil hunting jobs.
  • Hurricane Kick: She can do an electric charged spinning bird kick maneuver for one of her combo finishers.
  • I Owe You My Life: This is why she doesn't attack Dante after Nightmare's third death and tried to reason with him about her betrayal before he cuts her off.
  • Identical Stranger: For Eva. Dante is at a loss for words the moment Trish takes off her sunglasses in the first game and reveals that she looks just like his mother.
  • It Amused Me: Pretty much functions as the linchpin of 4's plot due to this trope.
  • Jiggle Physics: Her breasts seem to bounce somewhat arbitrarily. Works just fine for the viewers, though.
  • Just Following Orders: This is what Trish tries telling Dante about her betrayal to him before he interrupts it with a "The Reason You Suck" Speech to her.
  • Kick Chick: 2 notwithstanding, what scant amount we see of Trish's actual fighting ability outside of her electrokinesis and all assorted weaponry seems tailored around kicking. This carries over to MvC3 and 4:SE.
  • Knife Nut: As Gloria.
  • The Lady's Favour: She lends the Devil Arm Sparda back to Dante later on in 5, as he continues into the heart of the demonic Qliphoth tree.
  • Lightning Bruiser: Trish is strong enough to lift a motorcycle, fast enough to get the jump on Dante and durable enough to survive attacks from. Also, she's a literal example given her lightning powers.
  • Living Battery: In 5 she is used as one for Cavalier Angelo.
  • Love-Interest Traitor: Played with. While Trish legitimately comes to care for Dante, any perceivable Ship Tease doesn't surface until after Trish switches sides, and then gets dropped/downplayed in later entries. Before then, Trish was simply Dante's client and Mysterious Backer, although her uncanny resemblance to his late mother is one of two main motivating factors in Dante taking the job.
  • Make-Out Kids: In 4:SE, witnessing a smooching session between Nero and Kyrie is too disgustingly sweet for Trish apparently, as she gets visibly irritated upon seeing it and immediately walks away from it. Odd since her running for Dante’s embrace in the final moments for 1 was just as mushy.
  • The Missus and the Ex: In the anime, with Lady being the "ex" (since she knew Dante first).
  • Mistreatment-Induced Betrayal: Mundus taking her hostage finally causes her to completely turn on him and start honestly helping Dante.
  • Ms. Fanservice: She's an attractive woman in nothing but a skimpy Bare Your Midriff bodice and Painted-On Pants. This even applies to her outfit and fighting style while disguised as Gloria in 4.
  • Murderous Thighs: As Gloria, no less. Given her status as the above trope, it's justified. It also was a wonder that Capcom wasn't called out for that entire sequence.
  • Must Make Amends: The driving force behind her actions near the end of the first game after realizing her creator sees as nothing but a disposable tool, while Dante actually treats her like a person.
  • Named Weapons: Her default equipment, guns Luce and Ombra ("Light" and "Shadow" in Italian), as well the sword Sparda.
  • Nice Job Fixing It, Villain!: In 1, by revealing to Dante that she's working for Mundus, she pisses him off to the point of almost killing her. Way to go, Trish.
  • Opposites Theme Naming: Trish's twin handguns are named Luce and Umbra ("Light" and "Shadow" in Italian) and are appropriately colored.
  • Painted-On Pants: Her leather pants are so tight they look more like latex paint than actual clothing.
  • Paper-Thin Disguise: Inverted. Both Dante and Sanctus are immediately able to tell who Gloria is. Dante laughs when he sees her, and Sanctus even mutters, "Oh, it's you, Gloria" to Trish when she's not even Gloria anymore. Yet Trish and Gloria look nothing alike, so the fans couldn't tell who Gloria is until The Reveal and assumed she was a new character.
  • Please Don't Leave Me: Begs Dante not to leave her behind because of The Reveal that she's working for Mundus in 1, but it fails.
  • Pretty Freeloader: She and Lady like to hang around Dante's place and make him pay their bills and eat his pizza.
  • Promoted to Playable: She's a selectable character in 2 and 4:SE.
  • Rapunzel Hair: She skirts the line, with hair reaching down to the bottom of her waist that gives her a slightly motherly look, illustrating she was made originally to remind Dante of his dead mother Eva.
  • Redemption Equals Death: Earns her Heel–Face Turn whe she dies protecting Dante from Mundus. She gets better (possibly thanks to Eva) not too long after though.
  • Reverse Mole: Hinted to be working for the Order in 4 to help out Dante. Of course, she doesn't actually bother to tell Dante that she's stealing Sparda, just leaving a note instead...
  • Say My Name: Happens a lot between her and Dante in the first game, most of it during the last few missions.
  • She-Fu: A bit of this when she roughs up Dante at the beginning of 1. This comes back in full force when she's masquerading as Gloria, but given the circumstances, she was probably playing it up. Averted with her playable stint in 2, where all of Trish's attacks when she's not wielding Sparda are taken from Dante's repertoire with Ifrit in the previous game. 4:SE also depicts Trish with a less exaggerated combat style that employs a mix of her natural lightning powers, footwork, and swordplay skills.
  • Ship Tease: Despite the mainline series eventually dropping any sort of romantic relation between Trish and Dante as it went by, some guest and spin-off appearances still try to give a nod towards it, Trish’s banter against Dante upon winning against him in Marvel vs. Capcom 3 is she claiming to be “the one who wears the pants in their relationship”, and in the Pachinko title, Devil May Cry X, Dante and Trish take on a mission together, one scene has Dante comically trying to get Trish to play around as if they are on a date.
  • Shipper on Deck: Makes fun of Lady being "clumsy" note  and Dante being "dense" regarding each other in Vol.1 of the Audio Drama CD. Although it could just be Trish simply teasing both of them.
  • Shock and Awe: She has a number of electrical abilities that she uses in combat, or for torturing people.
  • Shout-Out Theme Naming: Is named after Beatrice Portinari, one of Dante's Love Interests from the Vita Nuova, and is also identified as his guide to Heaven in The Divine Comedy.
  • The Smurfette Principle: The only female subordinate of Mundus (and, in fact, the only living female in 1). Gloria is also the only female executive of the Order of the Sword.
  • Stance System: In 2. By default, her moves with Sparda mimic Dante's in the first game. She can also Sword Plant the blade, allowing her to access his moves with Ifrit and then subsequently call back the sword to her hand to switch back to swordfighting.
  • Sticks to the Back: There's nothing that would strap a weapon on Trish's back, yet the Sparda still sticks like this when she's not using it.
  • Super Empowering: In the final battle of 1, she temporarily lends her power to Dante allowing him to finish off Mundus and send him back to the demon world.
  • Super Mode: Possesses a Devil Trigger in 2 and 4:SE, but it merely manifests as Trish donning her sunglasses and gaining a golden aura. Kamiya, however, assumes that Trish really does have a natural demonic form. If canon (possibly backed by fellow artificially-created demon Lucia), this would imply Trish merely does so out of preference.
  • Symbol Motif Clothing: Her corset features a thunderbolt pattern right down the middle, representative of her command over lightning.
  • Sword and Fist: In both of her playable appearances, Trish's fighting style revolves around the combination of Sparda and her bare hands for combos. A cutscene shows her as Gloria taking down a group of demons with a fighting style that mixes knife fighting with fluid, acrobatic movements.
  • Taking the Bullet: Throws herself in front of Dante to shield him from one of Mundus's Agony Beams.
  • Tears of Remorse: Sheds them as part of her Heel Realization in 1.
  • Teleportation: One of her powers.
  • There Was a Door: How she introduces herself to Dante, which ends up being taken in stride by the incredibly relaxed demon hunter. Again, this is in spite of her riding a motorcycle through his house.
    Dante: Whoa! Slow down, babe!
  • Throwing Your Sword Always Works: When she's not shooting lightning (especially in 4:SE), Trish can also rely on Round Trip. For added effect, Sparda takes the form of a scythe as it racks up hits.
  • Token Heroic Orc: The only full-blooded demon among the main heroes.
  • Took a Level in Badass: In 1, she can shoot lightning and ends up with the Sparda sword while working as Dante's partner at the end, but is the only one in Mundus's group who does not have a boss fight. In 4, she shows herself to be a more capable fighter both as Gloria and as herself, although this is only seen in cutscenes. The Animated Series, and Trish's playable appearances in 2, MvC3, and 4:SE, however, fully give off the impression that the girl can fend for herself just fine when Dante's not around.
  • Undying Loyalty: Towards Mundus. She goes back to him after Dante leaves her behind despite knowing of her punishment for failing him. However, she gradually loses this loyalty towards him when he has taken her hostage in the second-to-last mission of 1 and transfers this to Dante instead.
  • The Unfought: In 1. The most she does is hang out behind the barrier of Nightmare's arena in the third battle and zap you with lightning. She's also this, as Gloria, in 4.
  • Vapor Wear: As Gloria in 4. It actually makes her usual look seem conservative!
  • Victoria's Secret Compartment: A cutscene in 4:SE shows her keeping lipstick in her corset.
  • Vitriolic Best Buds: After starting out hostile towards each other, Trish and Lady have this relationship. They seem to get along best when they're making Dante's life miserable.
  • Whole Costume Reference: Her black leather number and dual pistols are lifted directly from the eponymous lead of 1996's Barb Wire.
  • Who You Gonna Call?: She's also a part of the Devil May Cry business, hunting demons for a fee.

"Till next time, son of Sparda."
"Dante told me... devils never cry!"

Voiced by: Françoise Gralewski

A red-haired woman raised by the island of Vie de Marli's Clan of demon-human hybrid warriors. She protects the island from demons and helps Dante fight a Corrupt Corporate Executive named Arius who's trying to open a Hell Gate in Devil May Cry 2. She uses an array of throwing knives and daggers in combat, along with the ability to transform into a white birdlike demon.

She is eventually revealed to be a defective artificial demon created by Arius. However, after a Heroic BSoD where she pleads for Dante to kill her out of fear she'll turn against the very people she wants to protect, and a Get A Hold Of Yourself Man from the leader of her clan, she decides she is a hero regardless. When Dante goes through the Hell Gate to fight Bigger Bad Argosax in the climax, Lucia stays behind to kill a deformed, possessed Arius.

At the end of Devil Mary Cry 2 she is last seen in Dante's office, waiting for him to return, but returns briefly in the prequel light novel of 5, to assist Dante on the island against a new threat.
  • Action Girl: Kicks nearly as much ass as Dante.
  • Airplane Arms: While running in her Devil Trigger form.
  • Ambiguously Brown: Lucia has a darker skin tone than Dante and hails from an island which located off the coast of the Americas. Accroding to character designer, Daigo Ikeno, her skin tone was one of the ways in which she was supposed to be a contrast to Trish, the previous female protagonist of the series. Making things even more complicated is the fact that she is an artificial demon created by Arius.
  • Animal Motifs: Birds (see Winged Humanoid below). Arius' Secretaries also share this motif, as seen by their bird-like eyes and Cool Masks in the shape of beaks.
  • Artificial Human: She's an artificial demon.
  • Automatic Crossbows: Like Dante in the first game, Lucia can use a rapid-fire bowgun underwater. Her version has an angel motif.
  • Badass Cape: She wears a short white cape.
  • Badass in Distress: After finding out about her connection to Arius, she sets off to defeat him (and perhaps take herself down with him), but is captured merely because he is a more skilled combatant. Dante saves her, and she later gives Arius his just desserts.
  • Bare Your Midriff: Evident by her default costume.
  • Bow and Sword, in Accord: She can be equipped with a bow gun but only for underwater levels.
  • Braids of Action: A small one that's over her left shoulder.
  • The Bus Came Back: After nearly 16 years of being absent from the franchise, Lucia finally returns in the prequel novel for 5.
  • Cloning Blues: Subverted, albeit not at first. By the end of the game, however, Lucia realizes that (thanks to Dante and her Parental Substitute Matier) it doesn't matter if she's one of several artificially-created demons as long as she has close ties to her friends and family.
  • Combat Stilettos: And unlike the other ladies, she actually uses them in battle.
  • Dark Is Not Evil: Aside from her white cape and red hair, she has a dark, muted color scheme and turns out to be a full-blooded artificial demon but still hunts demons to defend her home and family.
  • Dark-Skinned Redhead: In contrast to Dante's white hair and relatively pale skin. All of Arius' Secretaries sport this look. Seems he Has a Type.
  • Death Seeker: On the verge of a Despair Event Horizon and fearing that she'd lose control of her demonic nature and end up hurting her loved ones and other humans, Lucia ventures through the second half of her story with a suicidal depression. She even asks Dante to kill her before the final battle, although Dante's kind words help her cope with who she is.
  • Do Not Call Me "Paul": She doesn't like being called Chi.
  • Dual Wielding: Just about every weapon she uses.
  • Everything Sounds Sexier in French: She has a vaguely French accent as a result of her being played by Françoise Gralewski.
  • Feather Flechettes: In her Devil Trigger form she will launch feathers from her arms instead of throwing knives.
  • Fingerless Gloves: What her default costume has her wearing.
  • Flawed Prototype: According to Arius, she's defective. His Bodyguard Babes are supposedly stronger than her, but Lucia goes on to defeat Arius himself when he's transformed into a full demon.
  • Foil: To Trish. One wears black clothing, the other is perhaps best identified by her white scarf. As Trish is shown to be proficient with knives while moonlighting as Gloria in 4, they share a Weapon of Choice as well. Both are clients and eventual partners of Dante who hire his services to draw him out to a remote island in the middle of nowhere in order to deal with the Big Bad's threat and generally do their own thing for the rest of the game, only crossing paths with Dante sparingly. Both women also happen to be creations of said villain, although Trish is aligned with Mundus, whereas Arius discarded Lucia like a broken toy because he saw her as defective, leading to her upbringing at Matier's hands. Trish has a change of heart and feels terrible for how she strung Dante along, whereas Lucia fears her demonic nature means she'll turn on humanity; Dante ends up alleviating their sadness with the same phrase: "Devils never cry." As such, each woman is reassured that that they're not only human in looks, but human in spirit because they can in fact shed tears and feel genuine emotion towards others.
  • Gaiden Game: Her story could be seen as this. This is despite the fact that Lucia is arguably the true protagonist of 2 as opposed to Dante and not its deuteragonist.
  • Generation Xerox: In the past, her mother and Sparda fought side-by-side and had a brief fling. In the present, Lucia fights to save humanity along side Sparda's son whom she develops feelings for, though he only thinks of her as a friend.
  • Happily Adopted: It turns out that Matier isn't Lucia's birth mother, but she doesn't care because the love was real.
  • Heroic BSoD: Has a massive freakout after getting The Reveal she's an artificial demon herself.
  • Hunter of His Own Kind: Her entire clan consists of demon-human hybrids that are willing to hunt down demons to protect their home. Lucia herself is a full-blooded demon who was discarded by her creator for being a "defect"
  • I Will Wait for You: According to Before the Nightmare, Lucia returned to her homeland and waits to see Dante again. She knows that Dante is unlikely to marry her, but merely wants "one happy memory" with him, which Dante continuously avoids.
  • Knife Nut: A heroic version. It's her ranged Weapon of Choice.
  • The Lady's Favour: Subverted/gender flipped. While it is Dante who ventures forth to fight Argosax, he is the one who entrusts his lucky coin to Lucia, asking her to keep it safe for him. It is then that she discovers that it's a trick coin. Lucia is later seen flipping it in the epilogue, but leaves it behind as she fervently rushes out to reunite with Dante.
  • Light Is Good: Her Devil Trigger form is mostly white and angelic looking in contrast to the darker Fallen Angel look that the other Secretaries have in DT mode. Her name is also derived from ''lux'', the Latin word for "light".
  • Lightning Bruiser: Thanks to her demonic nature, Lucia can be quick (as evidenced by her attacks and aerial combos), can tank shockwaves that break the city around her, and can even tap into her own powerful Super Mode.
  • Luke, I Am Your Father: She was created by Arius, the second game's main antagonist.
  • Mark of Shame: The χ-shaped symbol on her left shoulder, which Arius uses to pound home the fact that she's nothing more than a "mannequin."
  • More Expendable Than You: She says, but if anything, this actually made her more worthy of living than himself in Dante's eyes.
  • Paper-Thin Disguise: Inverted. She infiltrates Arius' office disguised as one of his Sexy Secretary Bodyguard Babes — all of whom are part of the same set of lookalike clones she's a prototype of, so a change of clothes would presumably be all that's needed to fool Arius. Yet impressively enough, Arius is not fooled.
  • Peek-a-Bangs: Her official character artwork as well in-game cutscenes has her left eye covered.
  • Put on a Bus: Lucia hasn't appeared in any game after 2, largely due to its poor reception, though she did appear in the prequel novel to 5.
  • Reverse Grip: How she holds her Cutlaseer.
  • She-Fu: Her fighting style employs various acrobatic maneuvers and dance-esque kicks.
  • Shout-Out Theme Naming: Named after Saint Lucy, also known as Lucia in The Divine Comedy. Lucia is a Christian martyr who acts as an intermediate and instructs Virgil to lead Dante through Hell and Purgatory.
  • Shoo Out the New Guy: Unlike Lady and Nero who became stapples of the series, Lucia simply disapeared after the second game despite the ending implying she might join Dante. She's only brought back in a lightnovel.
  • Super Mode: Devil Trigger.
  • Throw Down the Bomblet: Aside from her knives, she has access to compact bombs called Cranky Bombs, which can be either set or thrown. They're also one of two subweapons usable underwater (the other being the bowgun).
  • Token Heroic Orc: Lucia is the only heroic demon created by Arius and is the only other heroic full-blooded demon in the series other than Trish.
  • Tomato in the Mirror: Downplayed. She always knew she had demonic powers but assumed that it was because she comes from The Vie de Marli's Clan which consists of demon-human hybrid protectors of the island. Arius later reveals that she was never human at all but rather one of several artificial demons designed to serve him and was discarded for being defective. She still pushes onward but Arius's claim that she's destined to turn on humanity gives her a lot of emotional turmoil for the rest of the game.
  • Unresolved Sexual Tension: Debatable, but Lucia definitely appears to warm up to Dante by the end of the game. It's mostly one-sided, though Dante does seem to warm up to Lucia somewhat as well despite his more detached attitude.
  • Unrequited Tragic Maiden: Before the Nightmare shows she has a fairly transparent crush on Dante that he doesn't return and their lifestyles keep them apart regardless.
  • What Measure Is a Non-Human?: She has a complex with this after realizing she's a demon.
  • White Sheep: A telltale sign between Lucia and the other Secretaries is the lack of malicious-looking bird-esque eyes.
  • Winged Humanoid: To contrast with Dante's more demonic visage while DT'ed, her Devil Trigger form is some sort of angelic bird woman resembling a dove. Her wings are actually on her arms (with her feathers being used as projectiles in place of her knives) and she doesn't gain wings to fly with unless she has the Aerial Heart equipped. Lucia's unlockable Secretary outfit is instead patterned after a raven/Fallen Angel.
  • You Are Number 6: Her original name is Chi (χ), the 22nd letter of the Greek alphabet. While it's unknown if Arius made 21 or more demons like Lucia, he's shown to have at least a few around.

"Date a demon? I'm not that desperate!"
Click here to see her DMC 4 self 
Click here to see her DMC 3 self 

"Mary died a long time ago. My name... is Lady."

Voiced by: Kari Wahlgren (DMC3, DMC4), Melissa Davis (The Animated Series), Kate Higgins (DMC4:SE, DMC5; credited as Kate Davis), Fumiko Orikasa (The Animated Series, Project X Zone, DMC4: Special Edition, DMC5; Japanese)
Face Model: Andrea Tivadar (DMC5)

A Badass Normal demon slayer formerly known as Mary who first meets Dante in Devil May Cry 3. Her current name came from Dante's penchant to just call her "Lady" after she refused to introduce herself in that game.

In 3, she seeks to kill her demon-worshiping father Arkham as revenge for Arkham murdering her mother years earlier, only to turn out to unwittingly be part of the key to Arkham and Vergil opening a Hell Gate. At climax of the game, she is finally able to kill her father and together with Dante seal the Hell Gate he opened for good. Afterwards, she continues her work as a demon hunter, and eventually hires Dante to investigate the Order of the Sword in 4.

Being a normal human who lacks demonic powers or brute strength, Lady employs Gun Fu and a Hyperspace Arsenal of weapons in battle instead, including a pistol & a submachine gun (a Custom Browning Hi-Power/CZ 75B Hybrid and a custom Vz.61 Skorpion with a bayonet attached to it) , throwing knives, grenades, and her custom rocket launcher "Kalina Ann." She becomes playable in 4SE, putting all of these weapons to good effect, and trades out her handgun, submachine gun and knives for a pair of high-caliber handguns. Lady has limited fighting ability due to being a normal human, but can still keep up due to her guns putting out a surprising amount of damage. Indeed, firearms are mostly combo tools in Devil May Cry games rather than substitutes for your sword, but for Lady most of her damage and style points come from said firearms. Her DT is also a powerful, room-clearing shower of grenades rather than a transformation. While this does a huge amount of damage, it also means she can't heal, which incentives she stay at a distance and pelt away at her foes from safety.
  • Absolute Cleavage: Her barely-buttoned business jacket shows off the entirety of her cleavage in 4. She dresses a bit more conservatively in 5.
  • Action Girl: She can take out demons with enormous ease, despite being a normal human being.
  • A Lady Named Lady: She goes by the name "Lady" and is one.
  • An Axe to Grind: She uses Kalina Ann's bayonet as one for her melee attacks.
  • The Alcoholic: Morrison's Letters in 5 indicate that Lady occasionally goes on massive benders to cope for what she saw in 3.
  • Almost Kiss: With Dante in 3, but she turns her head away.
  • Ambiguously Bi: While she all but states she has interest in men in the anime (and the has Ship Tease with Dante in 3), she constantly eyeballs the somewhat unmodestly-dressed Nico from in the shower during some of the van scenes.
  • Anti-Hero: Pragmatic Hero to a degree, more demonstrated in 3 and TAS
  • Appropriated Appellation: She refuses to tell Dante her true name and tells him to call her whatever he wants, to which Dante responds, "Whatever, lady." At the end of the game, she embraces "Lady" as her name, telling her father that "Mary died a long time ago."
  • Apocalypse Maiden: Is crucial to Arkham's plan with the Temen-ni-gru, even more so than the Sons of Sparda.
  • A-Team Firing:
  • Badass Biker: It's a pretty snazzy ride to boot (complete with Weaponized Exhaust!). Too bad that Dante wrecks it.
  • Badass Normal: Whether she's this or has a Charles Atlas Superpower is hard to say, but she's basically the only competent demon slayer we meet in the series who's not part demon, full demon, or turning themselves into a demon. She's just a human with some guns. Well, a whole lot of guns, but still.
  • Bare Your Midriff: Both of her main outfits count, although her jacket in 4 covers it up a bit more. Her 5 doesn't show as much.
  • Bayonet Ya: Kalina Ann comes with a bayonet that also functions as a grappling hook. In 4:SE, she can whack enemies with it.
  • Belligerent Sexual Tension: Her relationship with Dante in 3.
  • BFG: Kalina Ann, a rocket launcher which she carries on her back, even while doing acrobatic maneuvers.
  • Bottomless Magazines: She doesn't run out of ammo during the in-game boss fight against her in 3.
  • Breakout Character: Although she didn't join Dante in MvC3 (the best she got was a card for Heroes and Heralds mode in Ultimate), she does show up as a playable (Solo) unit in Project X Zone and eventually became playable in 4:SE.
  • Charles Atlas Superpower: She's a normal human who's able to keep up with naturally more powerful demons. Her training regimine must be amazing.
  • Charged Attack: As a playable character, all of her guns can be charged up up to three levels. Her handguns charge up the fastest, while Kalina Ann takes the longest to charge up, but is also one of her most powerful attacks.
  • Combat Stilettos: In 4, although they're not as high as Trish's. Her boots in 5 lack the heels.
  • Cool Bike: She had one in 3 before Dante completely wrecks it after using her bike to destroy several demons in Temen-ni-gru. She later rides a red 1974 Ducati 750 Supersport in TAS.
  • Cool Shades: In 4.
  • Cry Cute: Twice. The first is when she discovers her father's dying body in Temen-ni-gru (actually a ruse by Arkham). The second is when she actually kills him for good at the tower's apex.
  • Cry Laughing: At the start of Mission 20, after she finishes off her father Arkham. After unloading a whole clip from her gun in him, she drops to her side, laughing into the air before being overcome with tears mid-laughter.
  • Cute Bruiser: She's 18 or probably less during her first appearance!
  • Daddy's Girl:
    • Although it's not outright stated, it's hinted at that Lady at one point loved her father deeply. One of the first hints was when Arkham faked his death she almost immediately believed his lies about being manipulated, and accepted what Arkham said without any hesitation or questions. The second hint is near the ending. After being defeated by Dante in a duel, she requests that Dante free her father from his madness revealing that hatred isn't the only thing motivating her. Finally After being defeated by Dante and Vergil Arkham is killed by Lady, despite all that Arkham had done Lady still continues to refer to him as her father before pulling the trigger. Lady's crying afterwards hints that she really didn't want to do it despite all of her hate, and shows she was trying to convince herself to hate him the entire time.
    • When trying to convince Nero not to confront Vergil after learning he was his Vergil's son in 5, she sorrowfully mentions that killing one's own father is never to be taken lightly and always worth a second thought, no matter what the reasons are.
  • Damsel in Distress: She and Trish are defeated and captured by Urizen at the beginning of Devil May Cry V and has to be rescued by Nero.
  • Dangerously Short Skirt: In her debut. It's partially obscured by all of the ammo and weaponry she's lugging around, and Lady is actually wearing Modesty Shorts under it.
  • Dark and Troubled Past: Lady has a supreme asshole of a father who murdered her mother and used her in a horrible plan to open the Hell Gate that Sparda closed.
  • Dash Attack: She has her own version of Stinger, but she does it with a shotgun. If the player follows up with O/A, she'll follow the initial shot with an extremely powerful buckshot that pushes her farther back than when she started. (Dante could previously use these moves, Gun Stinger and Point Blank, in 3 while using Gunslinger Style, appropriately enough.)
  • Defeat Means Friendship: Between her and Dante.
  • Defrosting Ice Queen: She's very tense and cold for most of the game. It's not until the above trope comes into play that Lady starts to lighten up.
  • Demoted to Extra: In 4 and 5, she has relatively little to do with the plot, instead having become one of Dante's work associates who collaborates with him on various demon hunting contracts.
  • Depleted Phlebotinum Shells: How does she fight demons with no magic? Increasingly more dangerous ammunition, from hollow-points, napalm, to explosive rounds.
  • Determinator: Even though she more than likely knows that she's outmatched in various ways by both Dante and Vergil, she still doesn't give up on her mission throughout 3.
  • Difficult, but Awesome: In 4:SE, her Kalina Ann is quite the high risk, high reward weapon. On the risk side, everything but its melee attacks and Double Jump require you to stand still. On the reward side, it has damage and spread on par with the Shotgun, but without the need to be at close range (on top of the two moves that are basically Macross Missile Massacres).
  • Do Not Call Me "Paul": She doesn't like using her real name, Mary.
  • Drives Like Crazy: In 5, at one point Nero is nearly crushed by Nico's van making a Dynamic Entry. Nero is quick to point fingers at Nico for doing so, only for Nico to reveal Lady was the one behind the wheel this time around; cue Lady peeking out the window with a smile and playful wave.
  • Fanservice Pack: In 4, just like Trish, the size of her breasts is increased and she shows off considerably more skin that her first appearance. 5 returns her to resembling her original proportions closer.
  • Fingerless Gloves: Wears a pair in 5.
  • Flanderization: A bonus picture of 3 has Lady holding up the handlebar of her destroyed bike, with Dante shrugging in the distance. While it's understandable that she would want to be paid back for it, like the "debt" point, it's overplayed. Her later appearances end up having to do with either money Dante owes her for her bike, or money Dante owes in general.
  • Living Battery: In 5 she is used as one for Artemis.
  • Glass Cannon: She's this in 4: Special Edition (what with her focus on ranged combat).
  • Good Scars, Evil Scars: She has numerous scars, including one running across the bridge of her nose and, after the events of 3, a rather large one on her thigh. However, as she's one of the good guys, they're all pencil thin and detract very little if at all from her overall looks.
  • Grappling-Hook Pistol: Kalina Ann's bayonet is actually a harpoon that can be fired out to reel enemies in or to rappel up walls.
  • Ground Pound: One of her aerials includes plunging Kalina Ann's bayonet into the ground, which creates a small shockwave on impact.
  • Guns Akimbo: She dual wields a pair of automatic pistols.
  • The Gunslinger: More so than the other heroes, if only because she carries even more firearms than them. 4:SE makes Lady playable for the first time in the series. As the true owner of the Kalina Ann, her style incorporates a lot more explosives; different kinds of missiles and grenades, but she also uses dual handguns and shotguns with some of the moves Dante uses, in addition to her own rapid fire shots.
  • Hollywood Healing: Lady has zig-zagged this trope across multiple installments. In 3, Arkham stabbed her leg with the Kalina Ann's bayonet but there's no open wound on her (partly because of the game engine's limitations). Only Charles Atlas Superpower explains how she easily got back up on her feet and kept fighting after it happened. Later on, both the anime and 4 show that she did receive a nasty scar on her leg from that incident, yet she didn't suffer any lasting effects, even on 5.
  • I Call It "Vera": Kalina Ann, her rocket launcher which she named after her mother.
  • Jerk with a Heart of Gold: She starts off as a jerkass in 3, with bad first impressions to Dante and all, such as shooting his face when he just rescued her from falling, and fighting him simply because he's a half-demon. Over time, Lady had a Character Development after Arkham has been dealt with, becomes one of Dante's trusted allies, and acts more carefree than before.
  • The Lady's Favour: Her temporary relinquishing of Kalina Ann to Dante in 3 with the request to "save" her father Arkham, minus the part about being a love interest (possibly). And no, this was not Just for Pun.
  • Long-Range Fighter: Gameplay-wise, Lady relies entirely on firearms, with her melee attack mostly useful for knocking enemies away and giving her some breathing room. Luckily, her guns do more damage than other characters' and she can charge them up to three levels.
  • Macross Missile Massacre: Hysteric, which fires a cluster micromissles and you can button mash to fire even more.
  • Mad Scientist's Beautiful Daughter: She's actually Arkham's daughter.
  • Made of Iron: Gets stabbed through the thigh with the giant bayonet on the aforementioned giant rocket launcher, has it wiggled around in a way that would normally cripple the leg for life if you didn't bleed out first, but she's back up for a boss fight shortly afterward. And then she climbs up the outside of a damn tower. She lacks the Healing Factor that the sons of Sparda have, yet manages to shake off almost as much as they do. When you fight her as a boss, she's just as durable as any of the demon bosses.
  • Madonna Archetype: She's a Badass Normal who has Ship Tease with Dante, named Mary before taking on the name Lady.
  • Male Gaze: Her introduction to the story in 4? Dante's POV, aimed squarely at her cleavage, before looking up.
  • Mechanically Unusual Fighter: In a game full of melee specialists, she's the only character in 4:SE with a focus on firearms. On top of that, she doesn't have a Super Mode (with her Devil Trigger gauge instead powering a Combo Breaker that involves throwing several grenades around herself).
  • Mismatched Eyes: A condition she shares with her father. She wears sunglasses in 4 because of it.
  • Missing Mom: Her mother was killed by her father.
  • The Missus and the Ex: In the anime, with Trish being the "missus" (being the newer of Dante's female friends).
  • More Dakka: Her entire fighting style in 4:SE.
  • Ms. Fanservice: Her outfit in 4 shows off much more skin with her Absolute Cleavage and shorts with a lack of skirt than it did in 3. While it gets toned down in 5 we're still treated to quite a few nice shots of her body as she spends some of early scenes buck naked before Nico finally gets her some clothes. A main menu scene in New Game+ playthroughs has Lady poke her head out of a shower in the van, obviously naked yet again.
  • Older Than They Look: In 4. Although her explicit age is never mentioned, she could hypothetically be old enough to be Nero's mother. However, that doesn't stop her from looking very young. The end of 5 draws a minor bit of attention to this, as Lady states that she's been thinking it might be time for her to settle down soon.
  • Only Known by Their Nickname: Since she dislikes her real name, she goes by Lady.
  • Parental Abandonment: Lady is on the receiving side of this. Her father Arkham killed her mother, and set off in his quest for power.
  • Platonic Life-Partners: With Dante. Itsuno had to clarify this further by specifically stating that their relationship is not romantic, but whatever bond their shared is more focused on understanding what the other had gone through.
  • Plucky Girl: Not even getting her ass kicked by Dante is enough to stop her. Her determination does pay off in the end — she gets to kill Arkham after all.
  • Pretty Freeloader: She and Trish like to hang around Dante's place and make him pay their bills and eat his pizza.
  • Progressively Prettier: Compare Lady in her debut to Lady at the time of 4 and 5. Semi-justified since she's several years older. And she wasn't exactly unattractive to begin with, as her fandom will attest.
  • Religious and Mythological Theme Naming: She shares her birth name with the Virgin Mary, and the name she takes on after 3 is based on one of Mary's titles, Madonna, which is Italian for "Our Lady". The Virgin Mary also appears in The Divine Comedy, which goes along with the franchise's Shout-Out Theme Naming to that poem.
  • Rocket Jump: Her double jump as a playable character has her shooting the ground with Kalina Ann while airborne, since she's a Badass Normal who can't summon magic platforms like the other characters.
  • Sad Clown: Though she is outwardly much peppier than she was during the events of 3 during 4 and especially 5, supplementary materials suggest that she isn't so over things internally. When Nero is struggling with possibly having to kill his father Vergil, Lady is quick to tell him that that's not something one easily gets over with a sad look on her face, and as Nico notes in her notes on Lady, someone who is as dedicated to demon hunting as she is can't be all that stable mentally.
  • Spin Attack: Bayonet Sweep is one which is handy for getting enemies away due to its high knockback.
  • Self-Made Orphan: Although when your father is Arkham, it has to be done.
  • She's Got Legs: Shows this off in 4.
  • Ship Tease: She develops a crush on Dante and gets jealous of Trish in TAS.
  • Shout-Out: According to character designer Daigo Ikeno, her original appearance was inspired by "the black-haired Julia Volkova of the Russian girl group" t.A.T.u..
  • Swiss Army Gun: As well as fire off regular missiles, Kalina Ann can fire off volleys of homing mini-missiles as well as the bayonet as a grappling hook.
  • That Man Is Dead: At the end of 3, she tells Arkham that Mary died a long time ago, embracing "Lady" as her name.
  • Throw-Away Guns: After using Trigger Happy or Two Hand, Lady will throw away her pistols and pull out a new pair rather then reloading them.
  • Throw Down the Bomblet: As a playable character, her replacement for Devil Trigger is her tossing grenades around her in a screen-clearing attack, based upon an evasive tactic she uses against Dante when faced as a boss in 3, she can also throw a cluster of grenades at enemies with her Scatter attack, which is also handy for dodging.
  • Took a Level in Cheerfulness: Throughout much of 3, she's driven by the desire to have revenge for her mother. In TAS and 4, while still somewhat playfully professional in her dealings with Dante, she doesn't display as much of her old temperament of being cold towards demons, shown by her working with Trish. In 5, Lady's eagerly rushing to join in the hunt with Trish and Dante.
  • Trying Not to Cry: Upon killing Arkham, her father.
  • Tsundere: Shows shades of this in the anime when Trish wonders if she is in love with Dante.
  • Ungrateful Bastard: In 3, Dante saves her from falling to her death when Arkham tosses her off the tower. Lady's response is to demand he let her go, and then shoot him in the face. Dante is rightfully pissed and calls her out on it.
    Dante: What the hell was that for? Here I am trying to help you, and you show your thanks by shooting me?!
  • Unorthodox Reload: Approximately three guns at once, all of which spent some time in the air during their reloading process. While fighting in close quarters.
  • Van Helsing Hate Crimes: At first. She later gets over it.
  • Vengeance Feels Empty: She's spent years pursuing her father for killing her mother, and hates him for all the atrocities he's committed... but despite everything, she can't bring herself to completely hate him. When she finally kills Arkham in 3, she breaks down Cry Laughing, and in 5, she tells Nero that killing Vergil, recently revealed to be the latter's father, will leave a huge emotional scar on him, obviously speaking from experience.
  • Victoria's Secret Compartment: In episode 5 of TAS, she casually tucks in a large stack of bills into her shirt.
  • Vitriolic Best Buds: After starting out hostile towards each other, Trish and Lady have this relationship. They seem to get along best when they're making Dante's life miserable.
  • Walking Armory: Lady has visible bags and pouches of ammunition and weaponry in her every attire and always carries at least two hand guns, two SMGs, and Kalina Ann on her person. 5 gives her the sobriquet "The Walking Arsenal".
  • Weak, but Skilled: Has no demonic powers but is still a competent demon hunter.
  • What Measure Is a Non-Human?: Likewise. Lady goes from outright hating all demons to realizing that there are not only demons out there with noble, heroic spirits, but humans with hearts blacker than that of any demon.
  • Who Wears Short Shorts?: Hidden underneath her ammo pouches in 3 and 5, prominently noticeable in 4.
  • Who You Gonna Call?: She's also a part of the Devil May Cry business, hunting demons for a fee.

See V

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