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Characters / DEATH BATTLE! (Season One)

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Death Battle:

Look up their series' Character Pages for more on them that DEATH BATTLE! doesn't cover.

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    Boba Fett vs. Samus Aran 
  • Bounty Hunter: Both combatants are legendary bounty hunters within their respective settings. Presumably, the reason Boba attacks Samus is because she has a bounty on her head.
  • Cool Starship: Both pilot one. Boba's is called the Slave I while Samus's is simply called "Samus Aran's Gunship".
  • Powered Armor:
    • Boba wears incredibly durable Mandalorian armor strong enough to resist an explosion at point blank range.
    • Samus's Power Suit which protects her from the harsh environments of foreign planets.

Boba Fett

Darth Vader: "No disintegrations."
Boba Fett: "As you wish."

The Most Feared Bounty Hunter in The Galaxy

  • Backpack Cannon: His iconic Mitrinomon Z-6 Jetpack, complete with an anti-vehicle homing rocket... that has a 1/4 chance of hitting human-sized targets.
  • Bounty Hunter: He's known for killing criminals and politicians alike. At the start of the battle, he attacks Samus' ship, presumably for this reason.
  • Companion Cube: He cradles his EE-3 Carbine Rifle like it's his baby.
  • Cool Guns: His EE-3 Carbine Rifle, which is extremely accurate in battle.
  • Cool Starship: The Slave I, which he uses to blast Samus out of space.
  • Child Prodigy: Even as a kid, he was a capable bounty hunter. When Fett was 12 years old, he even battled Mace Windu to a draw.
  • Epic Fail: Wizard outright states Boba Fett's biggest flaw is that, every so often, he will totally blow it; Noting that he's fallen into the Sarlacc Pit three times.
    Boomstick: Three Times! How do you even do that once? It's a giant hole in the ground with teeth! And he's got a jetpack!
  • Fire-Breathing Weapon: He wields a flamethrower in his gauntlets, which Samus accidentally jumps into at the beginning of the fight.
  • Human Popsicle: Gets frozen by Samus's Ice Beam leaving him helpless against her finishing him off.
  • Jet Pack: His Mitrinomon Z-6 Jetpack. It also contains an anti-vehicle homing rocket. He uses it to flee Samus in the fight, but her Screw Attack ability brings him back down to Earth.
  • Leitmotif: ''Death Star - The Stormstoopers'' plays during his analysis.
  • Powered Armor: His Mandalorian armor is extremely durable, made of Duraplast that could resist a bomb blowing up in his face. It isn't invincible, however, and one of Samus's Power Bombs sets her up to finish him off.
  • Swiss Army Weapon: His Wrist Gauntlets contain tools such as a flamethrower, a Fibercord Whip, and missiles.
  • Off with His Head!: His head gets blasted clean off by a fully charged attack, courtesy of Samus.
  • Walking Armory: He has a lot of tools to help him get the job done.
  • Would Hit a Girl: With blasters and rockets, etc.

Samus Aran

Samus Aran: "Time to go."

So Badass, Whole Planets Explode When She's Done with Them

  • Arm Cannon: This is her primary and iconic weapon. With it, Samus can shoot a variety of missiles and laser beams.
  • Bag of Spilling: The hosts note that her biggest flaw is her inability to hold onto power-ups between missions.
  • Be the Ball: Morph Ball makes her temporarily invulnerable and faster than normal.
  • Bio-Augmentation: Her Chozo DNA increased her athletic capabilities.
  • Bounty Hunter: She was on her way somewhere when she was attacked by Boba Fett.
  • Cool Starship: She has her personal Starship to fly around in her games. At the beginning of the battle, it gets shot down by Fett's Slave I.
  • Kill It with Ice: With her Ice Beam. She uses it to finish off Fett.
  • LEGO Genetics: Infused with Chozo DNA / "Bird DNA".
  • Leitmotif: ''Lower Norfair (Ridley's Lair)'' plays during her analysis.
  • Not Quite Flight: She can pretty much soar through the air with her Screw Attack.
  • Powered Armor: Her iconic Power Suit protects her from the environment of foreign planets, but it's also unrestrictive and allows her to move freely.
  • Samus Is a Girl: Boomstick notes her armor makes her look like a guy.
  • Sphere of Destruction: The aftermath of her Power Bombs destroy everything on-screen.
  • Starter Equipment: The Power Beam she starts with is weak compared to her other weapons. She starts off the fight by shooting a Power Beam at Fett, but his rifle phases through it easily.
  • Super Speed: Because of said Chozo DNA.
  • Pre-Mortem One-Liner: "You're mine."

    Akuma vs. Shang Tsung 


Akuma: "I am Akuma, and I will teach you the meaning of pain."

The Ultimate Badass of Martial Arts

  • Badass Boast: "I am Akuma, and I will teach you the meaning of pain."
  • Blood Knight: He calls off an attack when Shang Tsung displays his shapeshifting ability because of this; he wants to see if the new form will put up a better fight.
  • Challenge Seeker: Fighting is all he lives for and travels the world day and night searching for worthy opponents.
  • Dangerous Forbidden Technique: The Shun Goku Satsu, which, as Shang Tsung can tell you, is fatal to the opponent if Akuma uses its full power.
  • Deal with the Devil: In a non-canon source, Akuma sold his soul to a demon to defeat Gouken in battle.
  • Dub Name Change: In Japan, his name is Gouki.
  • Glass Cannon: He takes far fewer hits, but deals a world of hurt on Shang.
  • Ground Punch: The Kongou Kokuretsu Zan, which he used to shatter a mountain just by punching it.
  • I Need You Stronger: What makes him an antagonistic force in Street Fighter is how he tries to make Ryu be overcome with the Satsui no Hadou. It makes the user bloodlusted and gives them a desire to fight worthy opponents to the death.
  • Kamehame Hadouken: Uses the later part of the Trope Namer and some variants.
  • Leitmotif: ''Old Temple'' and ''Volcanic Rim (Orchestral Version)'' play during his analysis.
  • Red Eyes, Take Warning: His glowing, red eyes show just how dangerous and bloodlusted he can be.
  • Sibling Murder: At first, it was stated that he killed his brother Gouken in a battle to the death. Later games retconned this, as mentioned in Ryu vs Scorpion.
  • Shotoclone: One of the first, and started the overpowered Akuma trend. As such, he knows the Shoryuken and Tatsumaki Zankukyaku.
  • Teleport Spam: His Ashura Senku acts like this, allowing him to dodge attacks.

Shang Tsung

Shang Tsung: "You... will... die!"

The Sorcerous Vanguard of Doom

    Rogue vs. Wonder Woman 


Rogue: "Ain't that enough?"

Anna Marie, the Rogue

  • Flying Brick: She became this thanks to a special drain on Ms. Marvel. It's not her original superpower. She couldn't take on Wonder Woman in a fight but was durable enough to last until WW touches her face. Once that happened, she was a match for Wondy without and was ultimately able to take her down.
  • Idiot Ball: Wiz and Boomstick note that despite having a seventh sense, she lost a few fights in the X-Men cartoon for plot convince.
  • Kiss of Death: She's shown giving one to Cammy in the introductory sequence. In the actual death battle, this is how she wins.
  • Leitmotif: Her analysis themes are The X-Jet and X-Men Original Theme - Hard Rock Remix.
  • Ms. Fanservice: Her costume's pretty skin tight, and Boomstick doesn't hesitate to perv on her.
  • Nigh-Invulnerability: As a result of absorbing Ms. Marvel's superpowers.
  • Power Copying: The only superpower that can she can call her own. Wonder Woman was cleaning her clock until Rogue copied her powers and skills.
  • Power High: This can sometimes be an unseen side effect of when she copies powers. Wizard specifically brings up an instance in X-Men Legacy.
  • Southern Belle: Described as this by Boomstick.
  • Spider-Sense: Her seventh sense. Not as strong as Spidey's but good enough to outmaneuver Wonder Woman to finish her.
  • Super Speed: She obtained this from holding onto Ms. Marvel for an extended period of time.
  • Super Strength: She also got this power from Ms. Marvel. In the fight, her contact with Wonder Woman adds Diana's herculean strength.
  • Touch of Death: If she holds on to someone too long.

Wonder Woman

Wonder Woman: "Let's see you smile now."

Diana Prince, the Wonder Woman

  • Artificial Family Member: Wonder Woman wasn't born, but rather crafted from clay by the Goddess Hippolyta.
  • Attack Its Weak Point: This works against her, thus making this an inverted trope. Wondy has been trained to strike the weak points of the human body, including the face, which is the only part of Rogue that isn't covered up. This results in Rogue absorbing some of Wonder Woman's power and stunning her for a moment, giving Rogue more time to absorb even more of her power.
  • Boobs of Steel: Boomstick (unsurprisingly) notes how buxom she is.
  • Cool Crown: Her tiara, which is sharp enough to be used as a weapon.
  • Cool Plane: Even though she can fly, she drops in on Rogue on her Invisible Plane.
  • Curb-Stomp Battle: She walked all over Rogue; the X-Woman didn't have a chance to fight back. This changes in the second half of the battle when she hits Rogue's face. This allows Rogue to absorb her powers and even the odds.
  • Flying Brick: Unlike Rogue, her strength, flight and durability are gifts from gods.
  • Leitmotif: Her analysis themes are the Ending Theme from Wonder Woman (2009) and the Main Theme from Justice League.
  • Knows the Ropes: Her main weapon of choice is the Lasso of Truth.
  • Made of Indestructium: Both her Lasso of Truth and Bracelets of Submission are indestructible.
  • Stripperific: Her iconic outfit, which Boomstick wastes no time in noting. It's a deciding factor in the fight. She attacks with bare fists so it was only a matter of time before she hit Rogue's bare skin and mistakenly gives her some of her power. The costume also gives Rogue no shortage of skin to grab.
  • Super Speed: Hermes granted her the power to move at hypersonic speeds. She uses it frequently to catch Rogue off guard in the battle.
  • Super Strength: Gifted to her by Demeter.
  • Training from Hell: Trained from childhood to be the best of the Amazons.

    Goomba vs. Koopa 


Boomstick: "Goombas are fuckin' morons."

A Walking Brown Mushroom with Fangs

  • Airborne Mook: As a Para-Goomba
  • Cute Little Fangs: Which as pointed are purely cosmetic.
  • Collision Damage: Their main method of attack.
  • The Dog Bites Back: They betrayed their homeland, the Mushroom Kingdom, after being oppressed due to their lack of intellect and small build.
  • Dumb Muscle: Has a one-track mind towards offense. This gets him killed because he doesn't see where the Koopa is actually going.
  • Fearless Fool: They don't back down from a fight, which can lead to their downfall. Many a Goomba has carelessly fallen into a bottomless pit, and the Goomba in this fight suffers the same fate.
  • Flight: Barely sustained flight as a Paragoomba.
  • Goomba Stomp: Can use its own version using the Goomba's Shoe.
  • Growing Wings: To become paragoomba.
  • Hoist by His Own Petard: He tries to knock Koopa into a lava pit. However the gap was too small, so the Koopa shell passes over it, bounces off a block, and bowls the Goombas into lava.
  • Leitmotif: "Melty Molten Galaxy" from Super Mario Galaxy.
  • Mooks: The backbone of Bowser's army.
  • Mini Mook: Drops annoying little Micro-Goombas while airborne.
  • No Body Left Behind: Fell in lava, likely fulfilling this trope.
  • Psychic Powers: For some reason, he can play baseball despite not having any hands.
  • Shrunken Organ: According to Wiz, their brains are smaller than an acorn.
  • Too Dumb to Live: Sees a shell coming and doesn't move out of the way.


Wizard: "The Koopas are cowards, afraid to face a dangerous foe."

That Stupid Turtle Who Always Gets Himself Killed

  • Collision Damage: Like Goombas, walking towards their enemies is their typical strategy.
  • Dirty Coward / Lovable Coward: Depending on your point of view. Not coming out when he can gets him tossed into lava.
  • Flight The Parakoopa's wings create sustained flight, in contrast to the Paragoomba. However, one stomp is all that's needed to clip their wings.
  • Growing Wings: To become Parakoopa.
  • Mooks: They are enough of these guys in Bowser's army for him to name the whole thing after them.
  • Leitmotif: "Castle Theme" from New Super Mario Bros. Wii.
  • No Body Left Behind: Fell in lava, but after a moment emerges out of it, now as a Dry Bones... who then sinks back into the lava.
  • Super Toughness: Its Shell can withstand 200 pounds of pressure can destroy almost anything in its way, lava being a major exception.
  • Too Dumb to Live: See Dirty Coward.

    Haggar vs. Zangief 

Mike Haggar

Announcer: "Mike Haggar; the candidate who puts people first."

The Mayor-Elect of Whoopass

  • Authority Equals Asskicking: He's the mayor of Metro City and beats down on criminals.
  • Ambadassador: His solution to clean up the crime in Metro City? Beat the crap out of every gang member in the city.
  • Animal Nemesis: Sharks. To be specific he trains by piledriving bull sharks.
  • Author Appeal: Wiz and Boomstick LOVE this guy, Unfortunately for them, he still dies.
  • Badass in a Nice Suit: He is seen in one at the beginning of the fight. Before he fights, he rips it off.
  • Badass Moustache: Boomstick theorizes that it weighs 30 pounds.
  • Boisterous Bruiser: In the old days, he was a pro-wrestler
  • Brave Scot: He's of Scottish ancestry and proud of it.
  • Charles Atlas Superpower: The man pile-drives five hundred pound bull sharks for training.
  • Leitmotif: Mike Haggar from Saturday Night Slam Masters.
  • Pipe Pain: His preferred weapon of choice is his trusty lead pipe.
  • Retired Badass: Haggar was still a badass as a mayor, but he had to focus more on politics when his pro-wrestler days were over. This is a major point as to why Zangief beat him.
  • The Rival: While he and Zangief never met in person, their movesets are noted to be similar, with both wrestlers having "stolen" a grapple from the other.
  • Spin Attack: He spins around his arms wide with his Spinning Clothesline Lariat. Since he created the technique, it's stronger than Zangief's copy.
  • Spinning Piledriver: After Zangief borrowed his lariat, Haggar took his piledriver as his own.
  • Testosterone Poisoning: Pretty much manliness personified.
  • Wrestler in All of Us: He's the page image, and almost all of his attacks he uses on Zangief are wrestling moves. This is fitting since he is a former wrestler.


Zangief: "Me, Zangief, broke you!"

Russia's Red Cyclone

  • Animal Nemesis: Bears are to Zangief as sharks are to Haggar. His favorite training exercise is to wrestle them. Wiz speculates that he actually wrestles Ussuri Brown Bears, which are twice the size of Grizzly Bears.
  • Boisterous Bruiser: A 7-foot tall wrestler who specializes in Sambo.
  • Carpet of Virility: Not only on his chest but also his shins!
  • Charles Atlas Superpower: Wrestles ton-and-a-half bears for a hobby. One reason for his victory; pile driving bears that are at least three times as heavy as a bull shark indicates he's much stronger than Haggar.
  • Covered with Scars: From years of wrestling bears.
  • Dumb Muscle: Not the smartest guy around, but a total threat to anyone who stands in his way.
  • Destination Defenestration: Hurls both Haggar and himself out a window of a several-story building, transitioning to the final scene of their fight.
  • Husky Russkie: Zangief is a magnificently swole Russian wrestler, and he ultimately proves to be stronger than Haggar.
  • Ki Manipulation: Those projectiles the other Street Fighters have are a major headache for 'Gief, so he created the Banishing Flat. He channels his ki into his hand to smack his foes, or use his ki-powered hand to dissolve projectiles.
  • Leitmotif: Street Fighter 2 Zangief Theme (Atomic Fusion remix)
  • Patriotic Fervor: Fights solely for his country of Russia, never for himself.
  • Spin Attack: Gets in closed with a move he borrowed from Haggar, the Double Lariat.
  • Spinning Piledriver: His signature move is the Spinning "Screw" Piledriver, which he taught himself when he was caught in a cyclone while piledriving a bear.
  • Testosterone Poisoning: Just as manly as Haggar.
  • Trouser Space: Grabs (and downs) a beer from his trunks before the fight.
  • Wrestler in All of Us: Sambo, his fighting style, is a combination of both wrestling and martial arts.

    Teenage Mutant Ninja Turtles Battle Royale 

Leonardo, Donatello, Michelangelo, Raphael

Leonardo: "Quit clowning, you guys. This is serious!"
Donatello: "Eh, I'm making this up as I go!"
Michealangelo: "Ho-ho, someone's cranky!"
Raphael: "Damn!"

  • An Arm and a Leg: Michelangelo gets his arm sliced off by Leonardo right before losing his head.
  • Ambiguous Disorder: The hosts think Michelangelo is either on drugs or was dropped on his head as a kid.
    Boomstick: Okay, look, he has all the signs. Strange eating habits, inability to pay attention, incoherent phrases...
  • Annoying Younger Sibling: Mikey isn't as disciplined as his brothers and likes to spend his time goofing off. This earns him Wizard's disdain.
  • Awesome, yet Impractical: Wiz notes that, as cool as the nunchucks look, one would get the same effect from a baseball bat but with much less trouble.
  • Ax-Crazy: Raphael is by far the most aggressive and short-tempered of the team. Boomstick classifies him as "borderline psycho". He also unleashes an overkill on Donatello. This is the most vicious kill delivered in the fight.
  • Badass Family: Their greatest strength is their family unity. The point of this battle is to determine which of them is the best individually.
  • Badass Bookworm: Donatello. He kicks Raphael's ass and holds his own against Leonardo. Then it's revealed the entire fight was a Batman Gambit by Leonardo.
  • Batman Gambit: Unlike other Death Battles, Leonardo goes into battle knowing all his opponent's skills and weaknesses. He goes after Michelangelo knowing that with his lack of discipline and blunt weapons he won't be able to do much, and in the meantime Donatello wears Raphael down with the superior range of his weapon. By the time Leonardo fights Raphael, whose weapons counter Leo's, the latter is in far worse shape which gives Leonardo the edge in their final conflict.
  • Big Brother Bully: Raphael can be this at his worst, getting into conflicts with his younger brothers. During the battle, he overkills Donatello.
  • Blood Knight: Raphael is always eager for a fight.
  • Butt-Monkey: Michelangelo isn't viewed fondly by either host. Wiz in particular calls him 'the retard of the group' and questions why he was given the pair of nunchuku, which would take the most training to master; Boomstick assumes that he's on drugs ("Strange eating habits, inability to pay attention, incoherent phrases..."). They also hope that he doesn't win. Leo goes for him as soon as the fight starts and Michelangelo only lasts about 11 seconds.
  • The Chessmaster: Leonardo planed out his victory before the fight started.
  • Composite Character: The Turtles are based on their appearances from the 1987 and 2003 cartoon series, and 90's and 2007 movies.
  • Did You Just Punch Out Cthulhu?: In the 2003 series, Leonardo was the one who killed the Necro Monster, an Expy of Cthulhu.
  • Fighting with Chucks: Michelangelo. Wiz wonders why Splinter gave the most complicated weapon to his least intelligent student.
  • Gadgeteer Genius: Donatello is noted to spend less time training than his brothers because of the time he spends tinkering with machines. Wiz is amazed and suspicious that he became so skilled without formal education or a budget.
  • Hair-Trigger Temper: Raph is described as, "borderline psychotic" by Boomstick and easily given to losing control of his rage.
  • Impaled with Extreme Prejudice:
    • Donatello gets stabbed to death by Raphael's Sais, repeatedly... 24 times to be exact.
    • Raphael himself gets stabbed fatally in the throat by one of Leonardo's broken swords.
    • Leonardo is also impaled by Raphael, but he's wasn't as badly hurt, and Wiz notes that Leonardo has survived being stabbed multiple times and that turtles have proportionally smaller organs compared to humans, so Raphael's sais likely missed his vital areas.
  • Improbably High I.Q.: Donatello is stated to have an IQ of 637.
  • Incompletely Trained: Donatello, as the Brains of the group, devotes more of his time tinkering with machines than training compared to the other turtles. His lack of training comes back to haunt him when he gets ambushed by Raphael.
  • Katanas Are Just Better: While Leonardo's weapon of choice is said to be katanas, the hosts note that they are straight like ninjakin blades, rather than curved like katanas. Regardless, they make mincemeat out of Michelangelo and nunchucks.
  • Kick Them While They Are Down: When Donatello gets knocked off a stack of boxes by Raphael, he's on his back and left vulnerable Raphael doesn't waste time taking advantage of this opening.
  • Lazy Bum: Michelangelo is portrayed like this in his analysis, preferring to relax and eat pizza overtraining.
  • Leeroy Jenkins: In contrast to Leonardo, Raphael never has a plan. He simply jumps in and overpowers his opponent.
  • Leitmotif: For Leonardo, it's Teenage Mutant Ninja Turtles [MARCH REMIX] and Teenage Mutant Ninja Turtles Theme (Rock/Metal Cover). Donnie uses Cowabunga from Teenage Mutant Ninja Turtles II: The Secret of the Ooze, Mikey's is Big Apple, 3 AM from Teenage Mutant Ninja Turtles: Turtles in Time, and Raph's analysis uses I Beam Fight from TMNT.
  • Master Swordsman: Leonardo is described as such with his twin swords.
  • My God, What Have I Done?: Leonardo's face at the end of the battle says it all...
  • Off with His Head!: Michelangelo gets his head sliced off by Leonardo's Ninjaken swords.
  • Red Oni, Blue Oni: Michelangelo and Donatello, Raphael and Leonardo. the latter are the last two standing, but the Blue Oni is victorious in the end.
  • Sai Guy: Raphael uses two of them. They are the greatest threat to Leonardo since they're primarily a tool for controlling opponents' weapons, they're strong enough to downright snap Leo's swords, and are the deadliest weapons besides Leonardo's on top of that.
  • Simple Staff: Donatello's bo staff gives him greater reach than any of his brothers. He fares best against Raphael, who has the shortest weapons, thanks to this. Then he's distracted by Leonardo and Raph gets his revenge.
  • Standardized Leader: Depending on the series, Leonardo is a straightforward, no-nonsense leader. Wizard introduces Leo as a leader with a sense of honor, but Boomstick interjects: "Too bad he traded his sense of humor for that sense of honor!"
  • The Stoner: Boomstick jokes Michelangelo is this, even saying his weapon of choice is a bong.
  • The Strategist: Leonardo is The Leader because he is one with The Plan. This is one of the main reasons for both of his victories, as he knows the strengths and weaknesses of his brothers.
  • Techno Babble: Donatello is fluent in it.
    Donatello: The resulting intermittent multi-polar flux should generate the electromagnetic pulse!
    Boomstick: What the hell did I just hear?'

    Zitz vs. Leonardo 


Zitz: "I'm a big, bad mother of all toads!"

The Leader of the Mighty Battletoads

  • Amphibian Assault: A human-sized toad fighter.
  • Half the Man He Used to Be: Sliced in two by Leonardo's swords.
  • Horn Attack: Can ram into opponents by sprouting animal horns as an attack.
  • Inside a Computer System: He and his friends designed a virtual reality video game, but got sucked into that world's universe. They're a group of human nerds in real life
  • Leeroy Jenkins: Prefers to charge in and beat anything in his way.
  • Nerd Action Hero: He's really a nerdy teenager named Morgan Zieglar.
  • The Smart Guy: Even though he acts on instinct, he's still the strategist out of the three Battletoads, and the most likely one to be a match-up against Leonardo.
  • Super Strength: Any regular enemy he smashes goes flying across the screen.
  • Teenage Mutant Samurai Wombats: The Battletoads were one of the many copycats trying to cash in on Turtlemania in the 90s.
  • Unskilled, but Strong: His pre-fight breakdown shows he has little formal training and all his skills come from combat experience. Compared to his opponent, he is (almost literally) a steamroller. Still, his skills are all geared to a straight-up fight. This gets him killed when Leo takes out his stealth skills.
  • Voluntary Shape Shifter: Can morph his body into various weapons.

    Yoshi vs. Riptor 


Yoshi: "Oh ho ho! Yoshi got right stuff!"

Mario's Happy-Go-Lucky Steed

  • Badass Adorable: He's awfully cute for a dinosaur, but he's still a dinosaur. A dinosaur that can eat almost anything.
  • Big Eater: As stated above.
  • Black Hole Belly: There are very few things he can't eat, and the few he can't digest can at least be held in his mouth indefinitely. This ranges from Koopa Shells to balls of fire.
  • Catch and Return: He can use his tongue to catch his enemies to redirect attacks. This is what saves him in the fight; he spits acid back into Riptor's face.
  • Everything's Better with Dinosaurs: A cuddly one in contrast to the scary one.
  • Ground Pound: One of his skills.
  • Leitmotif: "Flower Garden" from Super Mario World 2: Yoshi's Island.
  • Nice Guy: They are good-natured and friendly to others, most notably helping Mario reunite with his family when he was a baby.
  • No Biological Sex: They are neither male nor female, and the eggs they lay are produced asexually.
  • Not Quite Flight: Can stay temporarily in the air using his Flutter Jump technique.
  • Overly Long Tongue: Helps with getting meals!
  • Perpetual Smiler: The Yoshis as a species are almost always cheerful, constantly sporting a smile on their face.
  • Proj-egg-tile: Yoshi can eat enemies and turn them into eggs to use them as projectiles.
  • Super Speed: Being one of his abilities, he can get around Mario's world easily.
  • Would Hit a Girl: Riptor is actually female.


Announcer: "Supreme Victory!"

The Dino Warrior with A Killer Instinct

  • Acid Attack: She can spit it. Unfortunately for her, she's not immune to it.
  • Ax-Crazy: Human reasoning + raptor instincts = violent confusion.
  • Attack! Attack! Attack!: She usually relies on her instincts in a fight.
  • Disney Villain Death: Falls down a large pit and onto Boomstick's car.
  • Enfant Terrible: She's four years old.
    Boomstick: That is one ass-kicking toddler.
  • Everything's Better with Dinosaurs: She's the scary one.
  • Hoist by His Own Petard: She attempts to destroy Yoshi with her acid-spitting attack, Yoshi eats it and throws it back in her face for her troubles; if slamming into Boomsticks' car didn't kill her, the acid did.
  • Leitmotif: "Riptor Theme" from Killer Instinct.
  • LEGO Genetics: Has human and raptor DNA to make her an unstoppable killing machine.
  • More Deadly Than the Male: Definitely more nasty and dangerous looking than Yoshi. Averted, as Yoshi is the one who beats her.
  • Samus Is a Girl: She's erroneously referred to as a male in her analysis, though it is justified. Nothing in her appearance suggests she's female, and her biography in the first Killer Instinct refers to her as an "it". The only indicators were the eggs she laid in her ending. She's referred to as a female in the recent Killer Instinct, three years after the episode premiered.
  • Split Personality: Her human reasoning and animal instincts can confuse her in a fight, leading her to go into a blind rage.
  • Would Hurt a Child: Attacked and killed a baby Yoshi.

    Felicia vs. Taokaka 


Felicia: "I sure could use a catnap..."

The Pop Star-Demon-Catchick-Lady

  • Absurdly Sharp Claws: Can easily tear through her enemies with her sharp, pink claws.
  • A Handful for an Eye: Her move Sand Splash has her kicking magic-infused sand as a projectile attack.
  • Assist Character: It's made known that she can call on her friends in a fight using her Please Help Me! super move to beat her foe to a pulp. Due to Death Battle's rules, however, this was excluded in the actual fight.
  • Attention Deficit... Ooh, Shiny!: She mainly relies on her instinct in a fight, but these same instincts cause her to get distracted by a random butterfly halfway through the battle.
  • Cat Girl: A humanoid girl with a cattail and ears and claws.
  • Fantastic Racism: She faced discrimination all her life due to her species. Because of her foster mother's teachings, however, she desires to bridge the gap between catwomen and humans and bring joy to others.
  • Fur Bikini: Her fur is the only thing covering her up.
  • Friend to All Living Things: Loves making children happy, and even runs her own orphanage. When Taokaka accidentally kills a butterfly, she bursts into tears.
  • Good Shepherd: Wiz notes that the life of a peaceful nun involves little fighting and thus little combat experience.
  • Half the Man He Used to Be: Sliced in two by Taokakas' claws.
  • Idol Singer: Her career as one is a second reason why she has less combat experience than Taokaka.
  • Leitmotif: Her songs during her analysis are "Felicia's Theme" from Marvelvs Capcom 3 and "Invitation to the Charm of Darkness" from the Video Game/Darkstalkers OVA.
  • Lightning Bruiser: As a catwoman, she possesses both super speed and super strength.
  • Innocent Fanservice Girl: She's naked, but she's completely innocent about it due to her being part cat.
  • Naughty Nun: Averted. Despite her fighting outfit, her nun habit is modest.
  • Nice Girl: Cheerful, kindhearted, and uses her two professions-a nun and a pop star- to make others happy.
  • Prehensile Tail: It can even hold her up.
  • Roaring Rampage of Revenge: After Tao accidentally kills a butterfly, she goes on a wild rampage. She doesn't succeed in avenging her winged friend.
  • Rolling Attack: Her Rolling Smash and Rolling Buckler attacks, which Boomstick compares to Sonic.
  • Stripperiffic: Boomstick can't resist pointing out that her fighting 'outfit' is more or less 'naked'.


Taokaka: "Oh, it's the Boobie Lady!"

BlazBlue's Speedy Vigilante

  • Accidental Murder: To a random butterfly, Felicia was not pleased.
  • Attention Deficit... Ooh, Shiny!:
    • Described as having, "A raging case of ADH."
    • She gets distracted by a random butterfly halfway through the battle.
    • Also after she kills Felicia.
    Tao: Nyah-hah! Nyah-hah! NYAH-HAH!- nyaow I'm bored.
  • Big Ball of Violence: One of her Distortion Drives "I'mma Beat The Crap Outta You!" is this.
  • Bounty Hunter: This was her job at the beginning of Blazblue, though she wasn't exactly competent at it. She completely forgot about Ragna the Bloodedge's bounty after he offered to treat her to lunch, quickly befriending him.
  • Cat Girl: Descended from a race of such creatures, meows and uses claws.
  • Dumb Blond: She can be distracted very easily. If you are on her bounty list, just say you'll treat her to lunch. You'll instantly be her best friend.
  • The Faceless: All we see is the mask.
  • Fragile Speedster: She's explicitly stated to be the fastest Blazblue character, fast enough to create afterimages of herself, but one of the weakest stamina-wise. Luckily for her, she's agile enough to dodge Felicia's attacks and fast enough to hit her back.
  • Friend to All Living Things: Like Felicia, she's a benevolent person who finds it easy to make friends, and alongside her fellow catgirl tries to play with the butterfly. Keyword is "tries".
  • Finishing Move: Her Astral Heat "Attack Meow Pow!" Tao catches an opponent and bounces them all around the arena. She then knocks them in the air and unsheathes her claws, preparing to unleash the final blow. In the games, Jubei delivers it, but since this is a one-on-one fight, Taokaka splits Felicia in two.
  • Hidden Weapons: She conceals blades in the sleeves of her hoodie.
  • In the Hood: Wears a giant cloak to fit her Kaka body.
  • Joke Weapon: Apple cores and pillows (In her game she has access to even more random projectiles). However, She isn't shown throwing any of these things at Felicia during the actual fight.
    Boomstick: A pillow?! Really!?
  • Leitmotif "Cactus Carnival" plays during her analysis.
  • Magic Enhancement: Tao can make use of raw energy in the air called seither to strengthen herself and transform her claws. There's a limited amount in an area, though, so if she runs out, she loses access to her strongest attacks.
  • Super Soldier: The Kaka tribe, Tao included, were created to be this.
  • Wolverine Claws: They can morph too.
  • Stripperiffic: Less so than Felicia, but all she wears is her cloak, mask, and panties.

    Kratos vs. Spawn 


Ares: "I was trying to make you a great warrior..."
Kratos: "You succeeded."

The Ghost of Sparta Who Singlehandedly Annihilated Olympus

  • Annoying Arrows: All of Kratos' shots from the Bow of Apollo fail to harm Spawn.
  • Anti-Hero: He's the protagonist of the God of War series, but he has little to no regard for the lives he takes on his quest for revenge.
  • BFS: The Blade of Olympus. Which Wiz and Boomstick note is probably his only weapon that can hurt Spawn because the others were made with earthly materials (and the Blade explicitly contains all of his divine powers as the God of War), which fits the bill of a weapon that can kill Spawn.
  • Blocking Stops All Damage: The Golden Fleece can protect him from powerful attacks.
  • Chained by Fashion: The Blades of Exile have chains that are sealed to his skin.
  • Dual Wielding: His main weapon, the Blades of Exile are two short swords wrapped in chains.
  • Flight: With the Wings of Icarus, which he ripped off of Icarus's back.
  • Hyperspace Arsenal: Not brought as a character trait, but still applies given that he more or less pulls his weapons out of thin air, including the Blade Of Olympus, which is five feet long and two feet wide.
  • Hoist by His Own Petard: Subverted, Spawn uses the flames from the Bow of Apollo to set Kratos on fire, but all it does is slow him down.
  • Impaled with Extreme Prejudice: He is impaled through the head by Spawn's handspike, ending the match.
  • Leitmotif: The songs during his analysis are Brothers of Blood and Rage of Sparda from God of War III,
  • Mark of Shame: His pale-white skin is actually his family's ashes clinging to him. This is one of the reasons he lost; Spawn doesn't have to worry about running out of stamina or magic fuel when his opponent is literally covered in negativity.
  • Multi-Melee Master: Has a multitude of weapons at his disposal: the Blades of Exile, the Nemean Cestus, the Claws of Hades, the Bow of Apollo and the Blade of Olympus are all at his disposal.
  • One-Man Army: He slaughtered numerous gods in his time, he was Sparta's greatest warrior, after all.
  • Playing with Fire: The Blades of Exile can emit fire and The Bow of Apollo can charge up deadly fire arrows.
  • Power Fist: The Nemean Cestus are gauntlets originally used by Hercules that can topple even the sturdiest of foes.
  • Rage Against the Heavens: Ares tricked him into killing his family. Kratos set out and killed every single Olympian god. (Except for Aphrodite)
  • Semi-Divine: Kratos is a demigod, and is the son of Zeus.
  • Soul Power: The Claws of Hades can rip the souls out of anyone who stands in Kratos' way.
  • Super Speed: With the Boots of Hermes.
  • Super Strength: Strong enough to counter the might of a Titan or Hercules.
  • Tragic Mistake: He made a deal with the God of War, Ares, to protect Sparta. Unfortunately, Ares tricked him into killing his wife and daughter, leading to his violent downfall.
  • Wrong Genre Savvy: Impales Spawn since usually, that kills his opponent. While he does slow Spawn down, this leads to his doom.
  • Your Soul is Mine!: Can rip out his enemy's soul with the Claws of Hades.


Spawn: "Knock knock."

Spawn, Who Managed To Dethrone Both Satan and God

  • Achilles' Heel: His major weaknesses are necroplasm and holy weapons.
  • Alien Blood: Whenever he's cut by Kratos's blades, he bleeds an inhuman green.
  • Anti-Hero: His quest has lead to clashes with forces from Heaven, Hell, and anything in between.
  • Badass Cape: It can even be used to trap enemies.
  • Blade Below the Shoulder: His suit can create weapons anywhere on his body thanks to Leetha. Spawn kills Kratos by grabbing him and piercing a blade through his head.
  • Chain Pain: Leetha can create chains to attack foes.
  • Combat Pragmatist: Doesn't fight much head on, relies on plenty of ambush tricks and uses any advantage he can get.
  • Combo Platter Powers: Noted by Wiz and Boomstick; he has super regenerative powers, magic that can do almost anything he wants, fire manipulation that he uses to turn Kratos's flaming arrows against him, and is an Emotion Eater that feeds off evil. It's one of the main reasons he wins because all the evil surrounding Kratos gives him a never-ending supply of energy.
  • Deal with the Devil: He made a deal with Malebogia, a demon lord of Hell, that he would see his family again if he served as the captain of Hell's army. However, he was reborn as an inhuman Hellspawn and discovered his wife remarried, so he swore revenge against the demon.
  • Elemental Powers: It's mentioned in his analysis that he uses large bursts of fire and water to defeat packs of enemies. He specifically manipulates Kratos's fire arrow and ignites him in the fight.
  • Evil Laugh: Belts out a cold cackle as he attacks Kratos a safe distance in the air.
  • Healing Factor: By using his own ectoplasm or feeding off the evils or sins of his opponents, Spawn can quickly regenerate from almost any injury. However, using too much of his own ectoplasm can weaken him and leave him vulnerable. Luckily, Kratos literally being covered in the ashes of his past sins means Spawn had no shortage of evil energy to feast off of to fuel his regeneration.
  • Imagination-Based Superpower: His parasitic suit is limited only by Spawn's imagination. It can transform into a variety of weapons, such as chains, spikes, or a battle axe.
  • Impaled with Extreme Prejudice: He gets run through with the Blade of Olympus but it doesn't work.
  • Leitmotif: The songs in his analysis are Opening Sequence from Spawn: In the Demon's Hand and Track 6 from Spawn: The Eternal.
  • Living Weapon: Spawn's suit, Leetha of the 7th House of K.
  • Military Superhero: He was a powerful soldier and assassin when he was alive. Even with his otherworldly powers as Spawn, he prefers to use his guns.
  • No-Sell: Weapons that were not entirely forged on another plane of existence such as heaven can not harm him. This is the other main reason for his victory since even though Kratos' weapons are magic, except for the Blade of Olympus (which houses all of his divine powers as the God of War), they're composed of earthly materials. This means that unless Spawn is decapitated, any injuries they do to him are nothing but flesh wounds.
  • Off with His Head!: It's noted by Boomstick that he can only be permanently killed if he's decapitated. Fortunately for Spawn, Kratos doesn't know this.
  • Physical God: He was this once after being granted unlimited power by the Mother of All Things. However, after banishing God and Satan from the world and rebuilding it anew, he gave it up and returned to his Hellspawn form.
  • Race Against the Clock: Spawn and his suit Leetha rely on Spawn's supply of ectoplasm (which composes his body) in a fight, and everything from regeneration to using his magic drains it and Leetha herself feeds on his energy constantly. If too much is drained without being replenished, Spawn will weaken and eventually be Dragged Off to Hell if it gets too low. Luckily, they can feast on the evil and sins of others to replenish it or replace it entirely for being consumed and Kratos is the perfect enemy to face for such a feast.
  • Scary Black Man: He was black when he was alive, and Leetha's covering certainly keeps the impression.
  • Stone Wall: Spawn's immortality allows him to endure many violent battles and lethal injuries, and like Kratos, Spawn has attempted suicide multiple times with very little effect on him. Kratos' impressive arsenal of weapons could not overwhelm Spawn's regenerative powers, allowing Spawn the victory.
  • The Symbiote: Spawn's costume is actually a demonic entity called Leetha of the 7th House of K or K7-Leetha.
  • Teleport Spam: He teleports frequently in the fight, leaving Kratos open to attack.
  • To Hell and Back: Was dragged to Hell upon his death, and struck a deal with Malebogia.
  • You Have Outlived Your Usefulness: A victim of this. He was killed by his boss, Jason Wynn, when Spawn began to question the ethics of the missions he received.

    Bomberman vs. Dig Dug 

White Bomberman

Bomberman: "I did it!"

White Bomber, the Bomberman

  • Alternate Continuity: Boomstick confuses the classic White Bomber for the Darker and Edgier protagonist in Bomberman Act:Zero, a robot slave who duelled other slaves in a fight to the death. Wizard quickly corrects him on this.
  • Eye Pop: Happens to him right before he dies.
  • Big, Bulky Bomb: His strongest bombs are the Super Bombs, which set off a huge explosion. He does use it to destroy Dig Dug's terrain before he makes it to the surface, though Dig Dug still finds an opening to blow it up in White Bomber's face.
  • Bomb-Throwing Anarchists: His way of protecting the environment? Blowing up everything insight.
  • Charged Attack: He can charge up his bombs to make their explosions more powerful.
  • Having a Blast: He makes bombs.
  • Hoist by His Own Petard: His own bombs are his main weakness since he can die if he gets caught in his own explosion. In the battle, he's killed by his own Super Bomb.
  • Idle Animation: In the Rooey's analysis, a blurb states that the Pink Rooeys dance when left idle.
  • Invincibility Power-Up: With Armor, he is temporarily invincible from even his own bombs.
  • Leitmotif: Classic Mode / Standard Battle from Bomberman Generation and Battle Game from Bomberman Jetters.
  • Mechanical Lifeforms: An alien robot from the planet Bomber.
  • No Body Left Behind: This happens to his Rooey at the start of the battle when Taizo inflates it until it explodes. Bomberman himself is vaporized by his own super bomb.
  • Space Police: He's a member of an intergalactic police force that strives to protect the galaxy.
  • Super Speed: He can increase his speed with the Accelerator powerup. Rooeys are also extremely quick on foot, managing to speed blitz Dig Dug at the beginning of the fight.
  • Oh, Crap!: His reaction to his own superbomb about to blow up in his face.
  • Power Up Mount: The Rooeys. Think of them as Bomberman's version of Yoshis.
  • Terrain Sculpting: His bombs allow him to clear apart the land for more maneuverability
  • Throw Down The Bomblette: Bombs are, obviously, his weapon of choice. Different Power-Ups can also change their properties: Bomb Up gives him more bombs, Explosion Expander increases their explosion's range, and he can move the bombs themselves with Bomb Kick or Power Glove.
  • The Yoshi: Rooeys are mounts that enable him to move at fast speeds.

Dig Dug/Taizo Hori

Boomstick: "That is one horrible way to die. Imagine after being impaled, you're then slowly filled with air until you explode. Oh man, this guy is sick."

Taizo Hori, A.K.A. Dig Dug

  • Crossover Ship: In-Universe. His ex-wife is Kissy, the protagonist from the Baraduke series.
  • Cruel and Unusual Death: He pumps his enemies full of air until they explode. Boomstick himself was unsettled by his methods. Poor Rooey dies this way but Bomberman escapes this dying for a different reason.
  • The Dragonslayer: Travels through caverns to blow up dragons.
  • Fast Tunnelling: That jackhammer of his allows Dig Dug to speed on through underground.
  • Freudian Excuse: Played for Laughs. Boomstick suggests that he kills critters gruesomely because of the noise his feet make.
  • Improbable Weapon User: Described as a cross between a bicycle pump and a harpoon.
  • Leitmotif: Dig Dug Game Room Theme from Namco Museum Volume 3
  • Meaningful Name: His real name, Taizo Hori, translates to, "I want to dig."
  • One-Hit-Point Wonder: Like many retro game heroes, he dies if he touches an enemy. Subverted in the battle itself, where he takes a few hits from Rooey.
  • The Paralyzer: By pumping his enemies full of air twice, he can stun them for a few seconds. He stuns Bomberman by doing this, making Bomberman accidentally blow himself up with a Super Bomb.
  • Terrain Sculpting: His digging skills allow him to use the terrain to his advantage, from giving him quick maneuverability to granting him access to attack enemies by surprise.
  • Tunnel King: His expertise with this trope plays a major factor in his victory. By controlling the terrain in which the two of them fight, he can control the flow of battle.

    Vegeta vs. Shadow 


Vegeta: "I am a Super Saiyan! And you can burn in hell!"
Voiced by: Nick "Lanipator" Landis

Prince of The Saiyans and Rival To Goku

  • Anti-Hero: Started as a villain before becoming one of Goku's allies. He's now one of the earth's strongest protectors, but he is more serious, cocky, and aggressive than The Hero, Goku.
  • Back from the Dead: As of Vegeta vs Shadow's debut, he's died at least twice in the Dragon Ball series but always came back.
  • Batman Can Breathe in Space: Shadow using Chaos Control to send him into space doesn't affect him even though there's no air. Vegeta has been in space before without protection, so it's justified.
  • Blood Knight: Vegeta loves fighting powerful opponents, going so far as to risk his life-fighting warriors stronger than he is.
  • Cameo: Shows up at the beginning of Superman vs. Goku, offhandedly mentioning how he killed that "weird transforming hedgehog".
  • Colony Drop: Intended to kill Shadow by PUNCHING THE MOON TOWARDS EARTH.
  • Deadpan Snarker: Most of his dialogue towards Shadow such as the 'rip off' line about Super Shadow.
  • Dying Race: Vegeta is one of the last Saiyans, something that he is very proud of.
  • Flight: Has the ability to fly, and usually keeps airborne in the fight.
  • Ex-Big Bad: Originally began the series as a powerful villain, he later became the leader of the Z-Fighters and started a family with Bulma.
  • Hypocritical Humor: Mocks Shadows' claim of being "The Ultimate Lifeform" because he's too short. Shadow immediately calls him out on this and he wasn't pleased.
    Vegeta: "Word of advice freak, You're a little on the short side to try to be threatening."
    Shadow: "Funny, I was going to say the same thing about you."
    Vegeta: "...You've just sealed your fate, fool."
  • Kamehame Hadouken: Galick Gun, Big Bang Attack, and Final Flash. He is from the series responsible for the first half of this tropes' name after all.
  • Ki Manipulation: He can use his inner Ki to unleash powerful energy base attacks, from the rapid firing Energy Bullet Volley to a large burst of energy called the Final Flash.
  • Large Ham: Lanipator proving he's just as hammy here as he is in Dragon Ball Z Abridged.
  • Leitmotif: Vegeta's Theme and Vegeta Powers Up from Dragon Ball Z.
  • Lightning Bruiser: Can move fast, can destroy planets, and can take one hell of a beating.
  • Made of Iron: Boomstick notes that even if Vegeta is outmatched he can take an incredible amount of abuse, which meant he could easily survive against Super Shadow.
  • '90s Anti-Hero: Vegeta was introduced as a member of Frieza's army and a much more aggressive counterpart to Goku. While he did become a valuable ally, his vigor never died out.
  • Person of Mass Destruction: This one of the main cast in Dragon Ball Z we're talking about. During the fight, he tries killing Shadow by pushing the moon onto him.
  • Red Oni, Blue Oni: The red oni to Shadow's blue because he's hammier.
  • Rocketless Reentry: He once survived a fall from orbit to earth at a rate of 20,000 miles per hour.
  • Standard Power-Up Pose: His is the Trope Codifier.
  • Super Mode: Super Saiyan, levels 1 and 2, though he only uses the former. He achieved Super Saiyan 4 in the GT continuity that was later confirmed acceptable for citing in a Death Battle but only with outside help which isn't gonna fly here.
  • Warrior Prince: He's a pure-blooded Saiyan and proud of his ancestry.


Shadow: "That's not all, I'm full of surprises."
Voiced by: Curtis "Takahata101" Arnott

The Ultimate Lifeform and Rival to Sonic

  • Anti-Hero: He originally wanted to destroy earth after the death of his creator's granddaughter Maria, but eventually helped the heroes in the end. Still, he's not going to pull any punches if Sonic's in the way of his goals.
  • Badass Boast: "That's not all... I'm full of surprises."
  • Badass Finger Snap: How he activates some of his powers.
  • Batman Can Breathe in Space: Like Vegeta, he can survive in the outer atmosphere of space.
  • Expy: The Super Shadow form is awful similar to DBZ's Super Saiyans. Vegeta lampshades this.
  • Flight: One of his abilities as Super Shadow.
  • Hour of Power: His Super Form has a time limit; without rings, he cannot sustain it for a full minute. Because the only power that allows him to fight Vegeta on even footing has a time limit and Vegeta can fight for prolonged times even against beings that outmatch him, he can't kill him in time.
  • Heartbroken Badass: After Maria was accidentally shot and killed by a G.U.N. soldier. Enraged, Shadow swore revenge, at least until he remembered that he promised Maria that he protect humanity.
  • Human Weapon: He was created by Professor Gerald Robotnik to be the Ultimate Life Form. One of his created purposes was to be used as a weapon for the Government agency G.U.N., but his main purpose was to cure the deathly ill with his genes, with Gerald's beloved granddaughter Maria in mind.
  • Ki Manipulation: He has a natural connection to the Chaos Force, allowing him to use the energy in attacks such as Chaos Spear or Chaos Blast.
  • Leitmotif: Throw it All Away (Instrumental) from Sonic Adventure 2 and All Hail Shadow by Yannick Jason.
  • Lightning Bruiser: He can run at hypersonic speeds, survive a fall from orbit, and can destroy entire armadas by himself. He's not the same extent of this trope as Vegeta is, however, outside of being Super Shadow, who has a very strict time limit of use.
  • No Body Left Behind: Turned into mere smoke after Vegeta blasts him.
  • Power Limiter: His rings restrict his connection to the Chaos Force. Without them, he's vastly more powerful but exhausts fast.
  • Red Oni, Blue Oni: The blue oni to Vegeta's red because he's more stoic.
  • Standard Power-Up Pose: As per his series' tradition.
  • Teleport Spam: With Chaos Control. In the battle, however, this is inverted, he kept teleporting Vegeta to various destinations, much to his annoyance.
  • Sphere of Destruction: His strongest attack is Chaos Blast, a burst of Chaos energy. He uses it at the end of the fight, but that accidentally causes his Super form to run out of energy, giving Vegeta a fatal opening.
  • Super Mode: With the 7 Chaos Emeralds, he can transform into Super Shadow, a golden-haired super form that increases his strength and makes him invincible... so long as he has enough rings to keep him sustained.
    Vegeta: "Wow... what a ripoff."
  • Super Speed: Hypersonic in regular form, but his super form is said to be able to move near the speed of light.
    Boomstick: But, considering his super-speed, a short time to him is a long time to his opponent.
  • Ultimate Life Form: Trope Namer. Loses to Vegeta nonetheless.
  • You Have No Idea Who You're Dealing With: Says it word-for-word to Vegeta before going Super Shadow.
  • You're Insane!: Doesn't say this to Vegeta directly, but his reaction to Vegeta punching the moon towards him is, "IS HE INSANE?!"

    Mario vs. Sonic 


Mario: "It's-a-me, Mario!"

The Whimsical Italian Plumber

  • Attack! Attack! Attack!: Wizard states that Mario is largely impulsive in a fight and not much of a strategist.
  • Acrofatic: He's a bit on the pudgy side, but can run and jump throughout the Mushroom Kingdom without breaking a sweat.
  • Attack of the 50-Foot Whatever: He turns gigantic with the Mega Mushroom, bulldozing over smaller enemies with ease.
  • The Chosen One: Mario was one of the seven Star Children, a group of 7 individuals born with immense power and destined for greatness.
  • Chrome Champion: The Metal Cap turns Mario into heavy, indestructible steel and increases his power.
  • Drop the Hammer: He has one from his Donkey Kong days.
  • Fireballs / Playing with Fire: With the Fire Flower.
  • Flight: They settled on the Feather Cape.
  • Graceful in Their Element: The Frog Suit makes him a stronger swimmer. On land, however, he's much slower but can jump higher.
  • Ground Pound: Uses this as Frog Mario to destroy Sonic's Bubble Shield.
  • The Hero: The protagonist of the series who protects the Mushroom Kingdom and rescues Princess Peach from Bowser.
  • Hour of Power: His Starman, Metal Cap, and Mega Mushroom have a short duration. He has an Oh, Crap! moment when the Mega Mushroom wears off.
  • In a Single Bound: It's Mario, formerly known as, "jumpman'.
  • Invincibility Power-Up: Mario becomes invincible with the Starman. It also increases his speed.
  • Jack-of-All-Stats: He's the former trope namer. He loses because he lacks any notable ability to beat Sonic's speed without power-ups.
  • Leitmotif: "Buoy Base Galaxy" from Super Mario Galaxy and "Bowser's Lava Lair" from Super Mario Galaxy 2.
  • Magic Mushroom: Boomstick cracks about his Mega Mushroom.
  • Mutual Disadvantage: Both his and Sonic's invincibility power-ups render each other useless since means neither of them can hurt the other. However, Sonic's has the added effect of healing his injuries after transforming, whilst Mario's don't.
  • Oh, Crap!: Reacts like this when the Mega Mushroom wears off.
  • Primary-Color Champion: The most famous video game hero, dressed in red and blue.
  • The Rival: Nintendo's plumber and Sega's Blue Blur had one of the most bitter rivalries in video game history.
  • Sizeshifter: Can become a giant with a Mega Mushroom.
  • Super Mode:
    • Starman qualifies as this. When combined with the Metal Box, he was able to harm Super Sonic.
    • His Mega Mushroom power-up makes him so huge Sonic has to run away.
  • Super Speed: Sort of. With the Mega Mushroom activated, he's much faster than normal, but still nowhere near as fast as Sonic. This, in addition to all the previous damage he had taken beforehand, seems to have tired him out, leaving him open for a rejuvenated Sonic to finish him.
  • Super Strength: The analysis sections shows him busting solid brick without effort.
  • Useless Superpowers: The tanooki suits' secondary "Statue Mario" ability; it just wasted time.


Sonic: "Ooh, I'd like to hang, but I gotta juice!"
Voiced by: Caden Redpearl

The Hyperactive Hedgehog

  • Always Accurate Attack: His Homing Attack locks onto opponents and can allow Sonic to rebound off them multiple times.
  • Be the Ball: Most of his attacks, like his Spin Attack and Spin Dash, involve him curling up into a ball and spinning at incredibly fast speeds, becoming a living buzz saw.
  • Blue Is Heroic: He's a blue hedgehog and the main character of his franchise.
  • Deflector Shields: Uses his elemental shields from Sonic 3 & Knuckles. Only the first one is particularly effective.
  • Elemental Barrier: Fire, Lightning, and Water. They will disintegrate after blocking a deadly blow, however.
  • Fastest Thing Alive: It's one of his nicknames, and he has been known to have an average running speed of 765 miles per hour.
  • Fragile Speedster: Sonic is not known for his endurance, but clearly makes up for it with his supersonic speed. Mario has few options to defend against Sonic's speed without resorting to powerups, while Sonic can easily dodge many of Mario's most powerful attacks and abilities.
  • The Hero: Protects the land's critters from Dr. Eggman's robotic creations.
  • Heroic Second Wind: Exiting Super Sonic mode leaves him, with few exceptions, at peak physical condition regardless of whatever it was before transforming. Due to using Super Sonic near the climax, he was more or less back to full strength while Mario still had all of his accumulated damage, giving Sonic the opening he needed to win.
  • Hour of Power: His Super Form. Doesn't prove a deciding edge as Mario has power-ups that make him invincible. However, it does heal him back to full strength, whilst Mario's power-ups don't.
  • Jerk with a Heart of Gold: He hates evil and always looks out for others, but can be cocky and arrogant.
  • La Résistance: In the Archie Comics, Sonic is a member of the Freedom Fighters, a group of rebels fighting against Eggman's tyranny.
  • Leitmotif: Robotnik Theme from Sonic 3 & Knuckles, Final Boss Theme from Sonic 3, and "Solaris Phase 2" from Sonic the Hedgehog (2006).
  • Lightning Bruiser: Super Sonic can near (or even above) the speed of light, is invincible and is strong enough to destroy entire armadas. Mario needed the Starman, Metal Cap, and finally, the Mega Mushroom to even the odds.
  • Mascot with Attitude: His dialogue is full of sass to Mario.
  • Playing with Fire: He uses his Fire Shield to counter Fire Mario.
  • Red Oni, Blue Oni: Red, despite his blue appearance, to Mario's Blue because of his speed and sass.
  • The Rival: Unlike the 2018 version, Sonic acknowledges the rivalry between the two.
    Sonic: "Alright, chubby. Let's settle this!"
  • Standard Power-Up Pose: As per his series' tradition.
  • Super Drowning Skills: Without his bubble shield he is useless underwater.
  • Super Mode: Super Sonic. It increases his strength, allows him to fly, and makes him completely invincible as long as he has enough rings. It's enough to counter Mario's Metal, Super, and Mega forms, but it wears off before the fight's over.
  • Super Speed: It's the clincher in the fight when both of their power-ups are done. At the end of the day, his baseline is too fast for Mario to catch or evade.
  • Too Slow: He's "the fastest thing alive"; Everyone is too slow, even Mario.

    Justin Bieber vs. Rebecca Black 

Justin Bieber

Justin Bieber: "Baby, baby, baby, oh..."

The Young Pop Sensation

  • Accidental Discovery: Marketing executive Scooter Braun came across his YouTube videos by complete accident. This lead to the discovery of one of the biggest pop stars of the late 2000s / early 2010s.
  • Adaptational Badass: Obviously, he's just a teenager in real life. Trashy fights aside, he hasn't really done anything that makes him "badass."
  • Bishounen: Another reason why his hatedom exists, he's incredibly girly looking and has somewhat feminine qualities for a guy. To add further insult to injury, Rebecca's Groin Attack doesn't even affect him as it would to real-life men.
  • Cash Cow Franchise: In-Universe. Wizard discusses the many licensed products with his name on them. A lock of his hair was even sold for over forty-thousand dollars!
  • Determinator: Even with all the crap he puts up with, he still goes out on stage to perform.
  • Hair-Trigger Temper: Fans, haters, paparazzi, doesn't matter. If you piss him off, he will use force.
  • Hate Sink: The worst aspects of his public persona are put together for his Death Battle incarnation- his manufactured popstar image, annoying fanbase, and occasional aggressive outbursts are parodied to create a boorish character.
  • Improbable Weapon User: Uses his "Someday" perfume as a pepper spray against Black.
  • Joke Character: He's here to be made fun of.
  • Leitmotif: One of the songs in his analysis is the instrumental version of his song Never Let You Go.
  • Loony Fan: His most passionate fans get their own analysis section in the video, specifically highlighting events when their overexcitement caused harm to Bieber or others.
  • Megaton Punch: Punches Black far three times.
  • No-Nonsense Nemesis: Against Black, he went for any weapon he could find to kill her.
  • Spoiled Brat: Is portrayed as this in Death Battle.
  • Teen Idol: As shown by his fans.
  • Troubled, but Cute: He gets into fights with others often, but he doesn't have tons of fangirls for nothing. He's even called "too famous for his own good" in his analysis.
  • The Unexpected: Death Battle just had fictional characters in its episodes. A teen pop star wasn't even considered by the show's fans.
  • Why Did It Have to Be Snakes?: He's afraid of thrown objects, which Rebecca Black takes advantage of at one point to keep him at a distance.
  • Would Hit a Girl: With whatever weapons he can get his hands on.

Rebecca Black

Rebecca Black: "I hope you cut yourself, and I hope you get an eating disorder so you can look pretty."

The Girl Who Took YouTube by Storm

  • Action Girl: Somehow Wiz and Boomstick were able to turn her into one.
  • Adaptational Badass: And they were also able to turn her into a badass. Well, sorta.
  • Attention Deficit... Ooh, Shiny!: The hosts claim that she has "extreme ADHD" since she got distracted from going to school in Friday.
  • Broken Pedestal: She's a Belieber, a huge fan of Justin Bieber, so they had to think of some way to make these two fight. In the battle, she's super excited to see Justin, but he makes her back off with his perfume. This disappointed her.
    • There's also her mentor, "Fat Usher" in her backstory. He tried to make YouTube users pay to see the Friday video, so Black submitted a copyright claim to prevent him from making money off the video.
  • Car Fu: Her (possibly too young to drive) friend uses his car to slam Bieber against a brick wall, killing Bieber, Black, and himself all at once.
  • Composite Character: Since Rebecca was just starting when this episode premiered, her analysis is based on her appearances in the Friday and Last Friday Night music videos, rather than real-life events.
  • The Ditherer: Notorious for her indecisiveness, especially regarding which seat to take in a car ride. This is part of why she died; had she taken advantage of the opportunities offered here, she might have defeated Bieber before her friend showed up in his car.
  • Fangirl: Of her opponent Justin Bieber; yeah, seriously.
  • Groin Attack: Tries this on Bieber... it doesn't work.
  • Hate Sink: Her Death Battle character is more of a parody of her appearance in Friday, "the worst song ever made".
  • Improbable Weapon User: Throws a bowl of cereal and a water bottle at Bieber.
  • Joke Character: She's also here to be made fun of.
  • Kick Chick: Most of her physical attacks consisted of her kicking Bieber.
  • Life of the Party: Her life seems to be centered around parties.
  • Leitmotif: Friday, of course, plays throughout her analysis.
  • Loony Fan: She is parodied as this in Death Battle.
  • Manipulative Editing: The quote above makes it seem likes she's saying this to someone, but it's actually what people said about her, just because she sang Friday.
  • Punched Across the Room: Bieber punches her across the arena three times.
  • Trademark Favorite Food: She's gotta have her bowl, gotta have cereal!
  • Too Dumb to Live: Many of her attacks against Bieber do not affect. Other times, instead of attacking him, she just stands there. Finally, she stands up in the back of a car when moving at highway speeds. This gets her killed as she proves too indecisive to take advantage of any openings on Bieber and stands in the back of a moving car heading to a wall.
  • The Unexpected: More so than Bieber, since she's basically a one-hit-wonder.

    Luke Skywalker vs. Harry Potter 

Luke Skywalker

Luke: "I am a Jedi, like my father before me."

Legacy of The Jedi

  • The Apprentice: His mastery of the Force was taught to him by his wise, old mentor, Obi-wan Kenobi.
  • Attack Its Weak Point: Thanks to his shatterpoint ability, Luke finds a weakness on Harry Potter, the iconic scar, which he proceeds to rip open like a Christmas present.
  • Barrier Warrior: Uses the force to nullify some of Harry's spells.
  • Choke Holds: With Force Choke. Harry manages to break out of it, though.
  • Combat Pragmatist: Starts off the fight by using his attacks that end it the most quickly, though they don't work.
  • Deceptive Legacy: His aunt and uncle lied about the fate of his father to protect him.
  • Fantastic Fighting Style: Luke uses the Djem So fighting style. It specializes in pressuring an opponent.
  • Feel No Pain: He can resist pain until he can heal himself with Flashburn. When Harry cuts Luke's hand off, he's able to shake off the pain after Harry's death.
  • Jedi Mind Trick: Force Persuasion doesn't work on Harry Potter because of his training in Occulmency.
  • Laser Blade: His Lightsaber and shoto-saber, which can cut through most objects.
  • Leitmotif: "Mission Complete" from Star Wars Rogue Squadron III and "Sail Barge Assault" from Star Wars: Episode IV play during his analysis.
  • Martial Pacifist: He doesn't like using violence, but isn't a push-over if forced into a fight.
  • Parental Issues: Boomstick considers his "daddy issues" one of his few major flaws.
  • Throwing Your Sword Always Works: Throws his iconic Lightsaber and it is destroyed by one of Harry's magic projectiles. After distracting him with shatterpoint, Luke tries again with his Shoto-Saber and force-drives it right into Harry's chest, killing him.
  • Magic Knight: Uses both lightsaber skills and force powers; often augmenting his body's strength to use the force.
  • Mind over Matter: Can use telekinetic abilities with the Force. In particular, he uses it to bring Harry back down to Earth as he blasts Luke from afar on his broomstick.
  • Psychic Radar: Force sense assists Luke in predicting, blocking, and avoiding Harrys' attacks as well as alerting him to Harry's current position when he is using the Cloak of Invisibility.

Harry Potter

Harry: "Engorgio. Reducio!"

The Boy Who Lived

  • Absurd Cutting Power: Sectumsempra is a powerful slashing spell. Luke gets a deep cut from this in the fight.
  • Achilles' Heel: His scar. Once Luke finds this out via shatterpoint, he exploits it for the win.
  • Adaptational Badass: Not that he was slacking in the book series, but Harry in this universe is capable of pulling off feats that the other wasn't.
  • The Apprentice: His mastery of wizardry was taught to him by his wise, old mentor, Albus Dumbledore.
    Boomstick: "Now why does that sound familiar?"
  • Beam Spam: He rapidly fires non-verbal spells at Luke, though they are all disintegrated by Luke's lightsaber.
  • Blasting It Out of Their Hands: His favorite charm to use, Expelliarmus, does this. If it hits a target, it will knock whatever they're holding out of their hands. It can also blast opponents through the air.
  • Charm Person: Confundus can trick an opponent's mind. He uses it in the fight to misdirect one of Luke's lightsaber attacks.
  • Deceptive Legacy: His aunt and uncle refused to acknowledge his magic heritage, though it was out of fear of being attacked, not out of love.
  • Flying Broomstick: He uses the Firebolt for flight.
  • Gross-Up Close-Up: We're treated to a lovely extreme close-up of his iconic scar getting slowly ripped open via Shatterpoint.
  • Impaled with Extreme Prejudice: Luke Skywalker finishes him off by throwing his shoto-saber into Harry's chest.
  • Immune to Mind Control: Harry's Occlumency protects him from mind control, and in the fights, he uses it to resist Luke's Force Persuasion.
  • Invisibility Cloak: Along with the firebolt, this is another tool in his bag of tricks.
  • Leitmotif: "Hedwig's Theme" from Harry Potter and the Philosopher's Stone and "Fireworks" from Harry Potter and the Half-Blood Prince play during his analysis.
  • Magic Wand: This is the wizard's answer to the lightsaber; a small tool for using magic.
  • One-Hit Kill: Avada Kedavra, the infamous killing spell.
  • Protective Charm: Protego, a charm that protects the user from harm. Harry uses it to deflect a lightsaber flung at him.
  • Tragic Dropout: He never finished his seventh year at Hogwarts, since he was in his final battle with Voldemort.
  • Teleport Spam: He can avaperate at will. He frequently teleports in the fight.
  • Soul Fragment: When Voldemort tried to kill Harry as a baby, he accidentally made Harry into a Horcrux, allowing Harry to possesses Voldemort's powers.
  • Summon to Hand: Accio brings an item back to Harry's hand when he calls.
  • Stun Guns: The Stupefy charm stuns foes.
  • Unblockable Attack: Wiz claims Avada Kedavra is this trope but Boomstick quickly disproves this.
    Wizard: "[The Avada Kedavra] is an instant kill and unblockable."
    Boomstick: "Unless it hits a wall. Or a sword. Or anything, really."

    Chun-Li vs. Mai Shiranui 


Chun-Li "You ready for this?"

The Strongest Woman in The World

  • Action Girl: She's known as the "First Lady of Fighting Games", and has the strength to back that title up.
  • The Apprentice: She was trained by an old friend of her father's, Gen. Unlike most Mentor Archetype examples, he left her after her father's death.
  • Badass in Distress: Despite being more than capable in battle, she has been rescued by Guile multiple times.
  • The Gunslinger: She could be an awesome gunslinger, as she placed sixth in an international shooting competition, but she doesn't normally carry around a gun.
  • Hurricane Kick: Her Spinning Bird Kick, where she turns upside-down and spins around, twirling her legs to strike an opponent. It manages to make Mai dizzy, but she seizes an opening and gets the upper hand on Chun-Li.
  • Ki Manipulation: Her Kikouken and Kikosho moves.
  • Kick Chick: She's the page picture and her legs are noted by Wiz to be her greatest asset. Boomstick agreed but for a different reason.
  • I Let You Win: She rescued one of her students from Urien, but he let her win to test her abilities.
  • Interpol Special Agent: She's been trained as a member of Interpol, and seeks out international criminals. These skills were vital in taking down Bison's organization Shadaloo.
  • Leitmotif: "China Street Beat" by Mc Vaffe and "China Vox" from Street Fighter III: Third Strike play during her analysis.
  • Lightning Bruiser: She's pretty fast, but has the strength to back it up.
  • Ms. Fanservice: Her outfit is skin-tight but it is more modest than Mai's.
  • Retired Badass: After Bison's death, she became a martial arts teacher.
  • She's Got Legs: They may be nice to look at, but it won't feel good when she smacks you with them.
  • Stripped to the Bone: The result of Mai's pyrotechnics.
  • You Killed My Father: M. Bison killed her father. Her main goal in life was to track him down and even the score.
  • Wall Jump: Follows Mai between two trees doing this.

Mai Shiranui

Mai: "Mai Shiranui, of the Shiranui school, must teach you a lesson!"

The Queen of Fighters

  • Boobs of Steel: Her chest doesn't hinder her in a fight, and was trained in both Koppo-ken and Judo.
  • Combat Hand Fan: She has an unlimited amount of steel fans hidden in her bountiful breasts.
  • Distracted by the Sexy: Her training as a Kunoichi invokes this. It doesn't work on Chun but it did work on Boomstick.
  • Gainaxing: She tends to jiggle with the slightest movement.
  • Girly Bruiser: She's quite feminine, but is a very strong fighter.
  • Japanese Politeness: Notably gives Chun-Li a polite bow before their fight.
  • Hopeless Suitor: Is in love with Andy Bogard, but never seems to win his heart.
  • Kill It with Fire: Manipulates her pyrokinesis to burn Chun-Li to a crisp.
  • Leitmotif: "Flame Dragon God" from Fatal Fury Special, "Trash Head (Goenitz Theme)" from King of Fighters 2002, and "Esaka (Japan Team Theme)" from King of Fighters '96 play during her analysis.
  • Lightning Bruiser: She moves fast and focuses on single powerful strikes to overpower foes. Her speed thanks to her ninja training helped overwhelm Chun-Li in this regard.
  • Ms. Fanservice: Her skimpy kunoichi outfit doesn't hide much.
  • Ninja: Trained as a Shiranui ninja. Her unorthodox abilities allow her to win against Chun's superior conditioning.
  • Playing with Fire: She has pyrotechnics in her arsenal, and can use it to ignite her clothes or fans.
  • Rescue Romance: If she's ever in trouble, Andy's usually there to save her, to her pleasure.
  • Stripperiffic: Invoked. She deliberately wears skimpy clothing to distract opponents. Wiz mistakenly refers to this skill as "Kunoichi", but that is actually the name for a female ninja. They just use it a lot.
  • Victoria's Secret Compartment: Where she keeps her fans. Boomstick makes a joke about that before being told this really is the case.
  • Wall Jump: Even engages in fight with Chun-Li while they both jump between trees.

    Starscream vs. Rainbow Dash 


Megatron: "You're an idiot, Starscream."
Voiced by: Zak Wilson (Jim Sterling as his spark)

Starscream, from the First Generation Decepticons

  • Angrish: As seen when Rainbow Dash deflates one of his threats early on-
    Starscream: That's it! I am going to kill yo-
    Rainbow Dash: [Tags him] Tag, you're it! [Flies off]
    Starscream: GYAAAAAAAAGGGGH! [Transforms into his F-15 mode and flies after her]
  • Awesome Mc Coolname: Even if in reality he is a bit of a wimp, Starscream.
  • Butt-Monkey: It's highlighted in his intro, particularly the incident in the "Kiss Players" manga where he takes over a cybernetic girl while she's on the toilet, and proceeds to leave without pulling up her underpants.
  • Big Bad Wannabe: Always tries to take over leadership of the Decepticons, but always fails.
  • Body Surf: How Starscream keeps coming back from having his body destroyed and being reduced to his spark (a Transformer's 'soul'), something unique to Starscream. Even though he's technically immortal and one of the few characters to survive losing a Death Battle, his loss still counted because the only known mechanical object he could body surf into in Equestria was a sewing machine, so he's as good as harmless.
  • Card-Carrying Villain: His heads-up displays list one of his objectives as "Destroy Happiness."
  • Cool Plane: Can transform into an F-15 Eagle jet fighter.
  • Combat Pragmatist: He feigns submission to trick Rainbow Dash into lowering her guard so he can aim all his missiles at her. He still loses.
  • Consummate Liar: It's stated that his greatest skill is his silver tongue. He uses this to feign wanting to stop fighting and "join the herd" to distract Rainbow Dash whilst he arms a whole series of missiles to fire at her.
  • David Versus Goliath: The Goliath to Rainbow Dash's David. This turns out to be a bad thing, as Rainbow is significantly smaller and quicker, meaning he had little chance of landing a killing blow.
  • Dirty Coward: It's noted in his profile: "Starscream is a coward."
  • The Dragon: The Air Commander of the Decepticons.
  • Evil Laugh: Bursts into arrogant laughter as soon as he sees what he's up against.
  • Gatling Good: From an M61 Vulcan Gatling Cannon. Unfortunately, his aim is terrible.
  • Harmless Villain: He and his weapons might look menacing at first glance, but the video points out that he's a moron and a dreadful marksman and strategist, so fans tend to accept that most of the other combatants could beat him up.
  • High-Altitude Battle: Can aim at his foes from the skies in his jet form
  • Humongous Mecha: His robot form is humanoid, and gives him access to bombs, missiles, and lasers.
  • Imperial Stormtrooper Marksmanship Academy: One of the reasons behind his defeat, and is stated to be a worse shot than a Stormtrooper that struggles to hit a 20-foot robot, much less a 4-foot pony. He only gets a shot off on Rainbow Dash "once", and it's when she's standing a few feet away from him and since it's his null ray, it has very little effect.
  • In the Back: He uses cheap tactics in a fight, striking opponents when they're not looking.
  • Jaw Drop: His reaction to Rainbow performing the Sonic Rainboom.
  • Leitmotif: Attack on the Shuttle from Transformers: The movie plays during his analysis.
  • Macross Missile Massacre: Attempts this against Rainbow Dash, only for her to turn it against him.
  • Masculine Girl, Feminine Boy: To some extent, the Feminine Boy to Dash's Masculine Girl. Screamer's an Ineffectual Sympathetic Villain who likes to whine a lot, while Rainbow Dash is a strong-willed and confident Tomboy who likes challenges.
  • Our Souls Are Different: His mutant indestructible spark. Interestingly, it makes him one of the only characters to have survived a Death Battle loss, but it still counts due to the destruction of his body.
  • Plethora of Mistakes: Whenever he tries to take over the Decepticons, his plans usually fail. In particular, Death Battle points out the time he was killed 20 seconds after being crowned king of the Decepticons, to becoming a laughing stock in his robot-school-girl-incident mentioned above.
  • Pre-Mortem One-Liner: Attempts one as he fires all his remaining missiles at Rainbow Dash while she's distracted, but it doesn't stick.
    Rainbow Dash: [Starscream locks the homing missiles onto her] Wait, what's that?
    Starscream: [Activates his missile pods] DIE!
  • Stun Gun: His Null Ray can cause anything electronic to collapse, but it can only daze organic beings like Rainbow Dash.
  • Super Speed: His jet form's top speed is 2,100 MPH, almost three times faster than the speed of sound. Still, it's not quick enough to keep up with Rainbow.
  • Transforming Mecha: But of course; he uses it to chase Rainbow Dash into a cloud.
  • Widget Series: Starscream's failed possession of a robotic school girl in the Kiss Players manga is given a brief mention.
  • Wounded Gazelle Gambit: Pulls this to distract Rainbow Dash whilst he arms his remaining missiles, but it's ultimately turned against him when she flies up and leads them all back to him.

Rainbow Dash

Rainbow Dash: "Yeaaaaah!"
Voiced by: Erica Mendez

Rainbow Dash, of the G4 Pegasus Ponies

  • All-Loving Hero: When Starscream pretends to surrender, she briefly ponders to show him compassion.
    Rainbow Dash: I know I should love and tolerate, but...
  • Badass Adorable: In Boomstick's own words,
    This is a pony. A baby girl horse toy. Why is it so Awesome?
  • Blow You Away: Can create and control powerful tornadoes by rapidly flying in a circle. She sucks Starscream in one and it breaks off one of his wings.
  • Borrowed Catchphrase: After Starscream attacks her, Rainbow says "It. Is. On!" This phrase is frequently used by Rainbow's friend, Rarity.
  • Competition Freak: A minor example, she's loyal to a fault, but occasionally cheats to try to win.
  • David Versus Goliath: The David to Starscreams' Goliath. This turns out to be a good thing, as Starscream is a terrible shot, even when shooting at robots his own size.
  • Eating the Enemy: After destroying his body, Rainbow Dash eats his Spark to end the fight.
  • Flying Brick: She's a strong and durable pegasus.
  • Goal in Life: She wants to become a member of the aerial stunt performance group, the Wonderbolts.
  • High-Altitude Battle: Her Mach 5 flying speeds and Weather Manipulation allow her to run circles around Starscream when the battle takes to the skies.
  • Improbable Piloting Skills: Can perform a move called the Buccaneer Blaze, which is apparently so awesome that it can't be shown on-screen.
  • I Shall Taunt You: After jet-mode Starscream follows her into the clouds, she repeatedly pops up in front of him and makes faces, purely for the lulz.
  • Leitmotif: "Sonic Rainboom (Just An Old Mare's Tale)" by iamnotacleverpony and Iron Pony from My Little Pony: Friendship Is Magic play during her analysis.
  • Lethal Joke Character: She's a little blue pegasus up against a heavily armed giant robot that can turn into a jet. Part of the reason her Death Battle was made was because of an anti-brony faction wanting to see a colorful pony go up against a giant death robot and get smashed. And then the creators did their research and found out that, with her great speed, weather control, and Sonic Rainboom, she actually did stand a chance against a giant robot. More than just a chance; she won handily!
    • Boomstick quickly admits that she's awesome after seeing her powers and how easily she wins.
  • Made of Iron: She's sturdier than she looks, being able to crash into trees and rocks and get back up.
  • Masculine Girl, Feminine Boy: Yes, as ironic as that sounds. Screamer's an Ineffectual Sympathetic Villain who likes to whine a lot, while Rainbow Dash is strong-willed and confident.
  • Offscreen Moment of Awesome: It's not shown what the Buccaneer Blaze does, other than creating a huge blue explosion, but it's enough to destroy Starscream.
  • Pint-Sized Powerhouse: Reconstructed. While her bucking had little effect on Starscream, she has other abilities that can do significant damage.
  • Shock and Awe: By kicking storm clouds, she can release bolts of lightning from them, or simply agitate the electricity inside.
  • Super Speed: Can fly at Mach 5 normally, meaning she covers a little over a mile in a second. When performing the Sonic Rainboom, she can break the sound barrier and speed up to Mach 10.
  • Toon Physics: One of the listed advantages she has against Starscream, she can take anything he threw at her due to her cartoony durability.
  • Undying Loyalty: According to Ben's Road to 100 blogs, this is one of the reasons she was paired with Starscream. Whereas Starscream is willing to backstab anyone to achieve his goals, Rainbow always backs up her friends, to the point where her Element of Harmony is loyalty.
  • You Fight Like a Cow: Keeps up the quips when fighting Starscream throughout.
    Rainbow Dash: [Sitting on top of Starscream's F-15 mode cockpit in mid-air] You're not very good at this game, are you?
  • You Talk Too Much!: Bluntly states "You talk a lot." to Starscream after he announces that he'll destroy her.
  • Your Soul is Mine!: She eats Starscream's Spark.
  • Weather Manipulation: She's Ponyville's Weather Manager and can psychically move clouds. She bucks them with her legs or bounces on them to create rain or thunderstorms.
  • Wingding Eyes: Gets a pair of swirly eyes after getting hit by Starscream's Null Ray.

    Master Chief vs. Doomguy 

Master Chief

Admiral Hood: "Master Chief, you mind telling me what you're doing on that ship?"
Master Chief: "Sir, finishing this fight."

The Super Soldier


Boomstick: "The original, ass-kicking, demon-slaying, first person badass, and one of my personal heroes: Doomguy!"

The Bane of Hell Itself

  • Attack! Attack! Attack!: His preferred way of taking down groups of enemies is going in, guns blazing.
  • Bag of Holding: He carries a backpack that holds all his weapons using experimental warp technology. This allows him to switch weapons on the fly.
  • BFG: He wields the Trope Namer. The ultra-powerful "gun" fire huge blasts of plasma and the resulting explosion can kill anyone near. However, Master Chief gets out without a scratch after unleashing his Bubble Shield.
  • Bio-Augmentation: With the various serums and powerups he's used over the years, he's become stronger and faster than a normal human.
  • Bottomless Magazines: Boomstick theorizes that his pistol uses the same warp technology used to hold all of Doomguy's weapons.
  • Chainsaw Good: One of his weapons; oddly enough, it's never used during the actual fight.
  • Disc-One Nuke: His strongest gun is the Unmaker, which tears through even the mightiest demon-like paper. The keyword is "demons" though, as it feeds off of evil energy. Since it would be useless against Master Chief, he doesn't use it in the fight.
  • Gatling Good: His chaingun, though it isn't very effective to use against body armor.
  • Hammerspace: Justified in that he's using experimental warp technology to store every last one of his weapons until needed for action.
  • Humiliation Conga: Think getting hit in the nads and later caught off-guard and gibbed by a plasma grenade isn't bad enough? Too bad, teabagging time!
  • Invincibility Power-Up: With the Invincibility powerup. He's able to resist Chief's Rocket Launcher and Sniper Rifle.
  • Invisibility: Can become invisible with the Partial Invisibility powerup.
  • Hyper Space Arsenal: Literally has one, allowing him to carry a massive amount of weapons and ammo.
  • I Don't Pay You to Think: His Sargent's attitude when Doomguy was appalled upon witnessing him kill innocent bystanders. In response, Doomguy killed him.
  • Leitmotif: Main Theme, E 2 M 2 - The Demons from Adrians Pen (Orchestral Mix), and E 1 M 2 - The Imps Song from Doom play during his analysis.
  • Ludicrous Gibs: Becomes one with the chunky salsa by one of Master Chiefs' plasma grenades.
  • Oh, Crap!: His reaction right before he's gibbed by a plasma grenade.
  • One-Man Army: Singlehandedly foots the armies of hell three times.
  • Plasma Cannon: Carries a quick-firing Plasma Gun.
  • Power Armor: He wears the Megaarmor, which is two times stronger than security armor and can shake off plasmablasts.
  • Roaring Rampage of Revenge: Deliberately went back to Hell to avenge his pet rabbit, Daisy, after she was killed by demons.
  • Standard FPS Guns: Aside from the mentioned in their own tropes, he also carries a rocket launcher that holds up to 50 rockets.
  • See the Invisible: Can see invisible enemies, which is why Chief's active camouflage couldn't work on him.
  • Shotguns Are Just Better: Not only is it powerful, but the range of his Shotgun is so vast, it's almost like he doesn't have to aim. The Super Shotgun one-ups this by firing 20 pellets compared to the normal one's 7.
  • Space Marine: A closer to contemporary than Master Chief.
  • Super Speed: He can outrun his own rockets but isn't a Super Soldier like Master Chief.
  • To Hell and Back: After killing his Superior, he was transferred to a mission on planet Mars which contained a portal to Hell. He was the only hope of keeping Hell's demons at bay.
  • Unstoppable Rage: When using the Berserk powerup, his strength increases.
  • Walking Armory: Carries a multitude of weapons all at once.

    Eggman vs. Wily 

Doctor Eggman (and his robots)

Dr. Eggman: "A nice dream, but dreams are meant to be... broken."
Voiced by: Caden Redpearl

Doctor Ivo Robotnik, A.K.A. The Eggman

  • Acrofatic: Described as 'obese yet strangely athletic'.
  • Airborne Aircraft Carrier: His Egg Fleet, lead by the massive Egg Carrier. A Roboenza-induced Metal Sonic absorbs them to transform into Metal Overlord.
  • Airborne Mook: Buzz Bombers are bee-like robots that can shoot from their thorax while hovering in the air.
  • Artificial Stupidity: The Shadow Androids have complex A.I. that over-analyzes enemies in close combat situations, causing them to misfire.
  • Bitch Slap: Beta deflects projectiles this way. He uses it more traditionally against a group of Bladers.
  • Camera Abuse: E-101 Beta knocks a Blader into the camera.
  • Chest Blaster: Metal Sonic uses his chest laser to blow up Napalm Man's body.
  • Combination Attack: Mecha and Silver Sonic destroy two Hotheads with a double Spin Dash attack.
  • Curb-Stomp Battle: Metal Overlord utterly destroys the remaining fighters.
  • Cyber Cyclops: Beta is this, having only one eye.
  • Elite Mooks: The Badniks, Egg Robo, Silver Sonic, Mecha Sonic, Mecha Knuckles, E-101 Beta MKII, and Shadow Android, are stronger than your average robots.
  • Evil Genius: Eggman makes all these robots for his Evil Plan.
  • Evil Knockoff: Eggman created various robots based on Sonic (and one on Knuckles). Metal Sonic even copied Sonic's speed, Spindash, and Homing Attack.
  • Dark Horse Victory: Wiz and Boomstick were perplexed trying to determine a winner, so they just went with Metal Sonic/Metal Overlord as the victor.
  • Death from Above: Egg Robo drops a bomb to destroy some Mets.
  • Deflector Shields: Metal Sonic's Black Shield. He got more than one power from the Robot Masters by first blocking their attack with it, then copy it in the process.
  • The Dragon: Hyper Metal Sonic, Eggman's ultimate creation that was created to exceed Sonic's abilities.
  • Epic Flail: One of Egg Mobile's weapons is a giant wrecking ball-like flail. Bass easily breaks it off.
  • Foreshadowing: Metal Sonic's Power Copying abilities essentially makes him an evil Mega Man if he went Maverick. Guess what he does to every robot character along with the doctors once he's hit with Roboenza.
  • Fragile Speedster: Motobugs are quick, but being Sonic's answer to The Goomba, they can be easily disposed of.
  • Glass Cannon: SWAT Bots have are well-rounded, but are very fragile.
  • Goldfish Poop Gang: Scratch and Grounder may be Badniks, but they're your typical Saturday morning cartoon villains. They try to catch Sheep Man in a Big Ballof Violence, but he escapes and kills them.
  • Hoist by His Own Petard: Metal Overlord kills Eggman in the end and he also kills Wily.
  • Homing Projectile: Mecha Knuckles and Beta have rockets and missiles that have this property.
  • Humongous Mecha: He went into battle with his Death Egg Robot, which specializes in its Rocket Arm attack.
  • The Juggernaut: Metal Overlord. Bass tries and fails to stop him, and when he's full-formed the first thing he does is vaporize Bass. Then he goes for Eggman and Wily.
  • Joke Character: Scratch and Grounder are here for laughs.
  • Kamehame Hadoken: Beta can fire laser beams that cover a wide range, and fires multiple in the fights to take out Wily's lesser mooks.
  • Kill 'Em All: Metal Overlord does this to all the remaining fighters, and quite possibly the rest of the world.
  • Killer Robot: All of Eggman's robots, but Metal Sonic, in particular, was designed with taking Sonic down in mind.
  • Leitmotif: "Dr. Robotnik's Theme" from Sonic the Hedgehog (SatAM), "Robotnik's Theme" from Sonic 3, and remix of the boss theme and his theme from Sonic 3 play for his analysis. Metal Sonic gets his own theme during the rundown as well, "Final Boss" from Sonic CD.
  • Lethally Stupid: The Egg Pawns aren't the brightest crayon in the box. One of them even accidentally blows up another Egg Pawn in the fight.
  • Living Battery: He uses living animals to power his robots.
  • Mad Scientist: The hosts note that Eggman's personality has ranged from comically mad to dangerously psychotic.
  • Mecha-Mooks: The infantry used in battle are Moto Bugs, Caterkillers, Buzz Bombers, Egg Pawns, and SWAT Bots.
  • Mighty Glacier: Silver Sonic is this unless it has its Chaos Emerald.
    • Mecha Sonic is slower than Silver Sonic but is stronger. Eggman designed him to focus on firepower.
  • Morally Ambiguous Doctorate: The analysis mentions that his PhD is unknown and probably fake.
  • No Body Left Behind: Everyone thanks to Metal Overlord's Roboenza-fueled rampage.
  • No-Sell: Metal Sonic's Black Shield is completely impenetrable and protects him from anything.
  • Off with His Head!: Scratch and Grounder's heads are blown off thanks to Sheep Man's electric powers. The heads land on the opposite bodies (Scratch's head on Grounders' body, and vice-versa).
  • One-Winged Angel: Metal Sonic turns into Metal Overlord and uses the new power to kill everyone.
  • OverDrive: Metal Sonic can overload his systems to use his Maximum Overdrive attack. This creates an energy force around his body that can break through anything.
  • Playing with Fire: The immobile Hotheads attack by throwing fire.
  • Power Source: Many of Eggman's robots are powered by living animals.
    • Silver Sonic's power comes from a Chaos Emerald.
  • Power Copying: Metal Sonic's deadliest power. Since each Robot Master is vulnerable to another's weapon, a few scans and a Chaos Emerald were all Metal needed to bulldoze every Master who got in his way, even Bass.
  • Pre-Mortem One-Liner: Neo Metal Sonic right before going Overlord.
    Neo Metal Sonic: Kneel before your master.
  • Robot Me: Metal Sonic, Mecha Sonic, Silver Sonic, Mecha Knuckles, Shadow Androids, and to a lesser extent, Egg-Robo. Metal Sonic in particular succeeds in being faster than the original.
  • Rocket Boots: Metal Sonic uses these to fly.
  • Rule of Three: Shadow Androids attack in groups of three.
  • Sequential Boss: Metal Sonic takes Silver Sonic's Chaos Emerald to turn into Neo Metal Sonic. Under the effects of Roboenza, he then absorbs the Egg Fleet and turns into Metal Overlord.
  • Signature Team Transport: His Egg Mobile is an antagonistic example. It's his main mode of transport and can connect with almost all of his machines.
  • Split Personality: Wizard considers Eggman's different personalities over the years to be the result of a personality disorder.
  • The Starscream: There has been multiple times where Metal Sonic overthrows Eggman to kill Sonic. This happens when Metal Sonic is infected with Roboenza, going made and destroying everyone else.
  • Super Mode:
    • Metal Sonic < Neo Metal Sonic < Metal Overlord. The last of which trumps even Super Bass and every other fighter on the field.
    • Mecha Sonic also has a golden Super form but it's never seen in the fight.
  • Super Speed: Metal Sonic, who can easily reach up to Mach 5 speeds in his regular form alone.
  • Take Over the World: Being a typical villain, he wants to turn Sonic's world into a global empire.
  • Teleportation: Beta appears on the battlefield by teleporting.
  • Walking Armory: Despite their stupidity, Egg Pawns have a wide arsenal, wielding shields, lances, and laser guns.
  • We Hardly Knew Ye: Mecha Knuckles only lasts a few seconds after he appears in the fight, being promptly destroyed by Guts Man.

Doctor Wily (and his robots)

Dr. Wily: "I will create chaos, destroy everything, and the best part- oh, the very best part is... I have finally gotten the best of Dr. Light! Muhahahaha!"

Doctor Albert Wily, A.K.A. Einstein Without Rogaine

  • Absurdly Sharp Blade: Slash Man's claws are sharp enough to split asteroids apart.
  • Actually a Doombot: Eggman seemingly crushes Wily underfoot, only for it to be a dummy. The real Wily shows up in another Wily Machine.
  • A.I. Is a Crapshoot: Bass has physically turned on his creator if he thinks Wily is suppressing his goals.
  • Airborne Mook: Bladers are Wily's version of this, and they launch themselves at opponents to attack.
  • Always Second Best: His colleague, Dr. Light, was always revered for his inventions, while Wily was left in the dust. Because of this, Wily used his robotics to achieve power and be acknowledged for his abilities.
  • Animal Motifs: Sheep Man was created to herd sheep.
  • Arm Cannon: Similar to Mega Man, Bass's main weapon is the Bass Buster.
  • Back-to-Back Badasses: Metal Man and Slash Man when they first appear; they take out 6 of Eggmans mooks together.
  • Blob Monster: The Yellow Devil
  • Blood Knight: Bass expresses excitement at the sight of Metal Sonic absorbing a Chaos Emerald. Neo Metal Sonic and Metal Overlord quickly show him how misplaced that feeling was.
  • Bowled Over: A Paozo does this to knock over a group of Motobugs.
  • The Brute: Wily reprogrammed Guts Man to be the muscle of his army.
  • Curb-Stomp Battle: His Mooks make quick work of Eggman's, who then calls out his Badniks who are then curb-stomped by Wily's Robot Masters, but then Metal Sonic shows up!
  • Deadly Disc: Metal Man's saw blades. Metal Sonic kills him with them after he copies the attack when Metal Man tried it on him.
  • Denial of Diagonal Attack: Metal Man's Metal Blades avert this, he's able to through them in any direction.
  • The Dragon: Wily's greatest creation is a robot named Bass, who was created to be an imitation of Mega Man.
  • Elite Mooks: Wily's Robot Masters, Guts Man, Metal Man, Slash Man, Magnet Man, Sheep Man, Napalm Man, and Pharaoh Man.
  • Evil Genius: Wily makes all these robots and he also created a disease that affects only robots.
  • Fusion Dance: Using the Super Adaptor, Bass and Treble can combine to create Super Bass.
  • Go for the Eye: Yellow Devil's weak point is his eye. Metal Sonic drops one of Napalm Man's bombs on it to do him in.
  • Grievous Harm with a Body: Guts Man throws a Moto Bug at Mecha Knuckles, destroying him.
  • Hoist by His Own Petard:
    • After infecting Metal Sonic with his Roboenza virus, Metal goes rogue and kills everyone, including Wily himself.
    • Metal Man is destroyed with his Metal Blades hurled back by Metal Sonic.
  • Homing Projectile: Magnet Man's Magnet Missiles home in on opponents.
  • Humongous Mecha: Wily uses the Wily Machine 8. It gets destroyed by Metal Sonic, but after it was revealed to be piloted by a dummy, Wily then shows up in Mega Man 9's dinosaur version of the Wily Machine.
  • Leitmotif: The arranged version of Castle of Evil and Wily Machine from Mega Man 9, plays for Wily's analysis. The Robot Masters get Gutsman from Mega Man Iwao Arranged and Bass gets his theme from Mega Man 7.
  • Lethal Joke Character: Sheep Man does some damage to Scratch and Grounder since he has offensive capabilities.
  • Logical Weakness: Wily's Robot Masters are weak to certain attacks, though his army is designed for flexibility and to cover their bases.
  • Long-Range Fighter: Wily's robots attack while keeping their enemies at bay.
  • Loyal Animal Companion: Bass's loyal robot dog, Treble, always fights by his side. They can even fuse together to create Bass's stronger form, Super Bass.
  • Luckily, My Shield Will Protect Me: Pharaoh Man can protect himself from Mecha Sonic using his Eye Shield.
  • Mad Bomber: Napalm Man loves explosions. He once created his own weapons museum, just to blow it up.
  • Mad Scientist: Unlike Eggman, Wily has the same level of mad sanity though-out his appearances but it's driven by his rivalry with Dr.Light.
  • Mecha-Mooks: Mets, Sniper Joes, Bladers, Hotheads, and Paozos make up the backbone of the army.
  • No Body Left Behind: Everyone thanks to Metal Overlords' Roboenza fueled rampage.
  • No-Sell: The Mets' hard helmets protect them from any attack.
  • Power Copying: Bass can copy the abilities of those he defeats.
  • Pride: Bass is one of Wily's most powerful creations, but he is arrogant about his abilities. He seeks out strong opponents and will disobey Wily if he thinks Wily's orders hold him back.
  • Red Eyes, Take Warning: Boomstick says you can tell Metal Man was created to kill things because of his red eyes.
  • Screw This, I'm Outta Here!: Wily tries to bail when he sees Metal Sonic go on a rampage. Keyword "tries".
  • Shield-Bearing Mook: Sniper Joes carry shields that they can hide behind before shooting.
  • Signature Team Transport: Wily uses the Wily Capsule, hidden away in the Wily Machines. It makes a screeching sound, much to Boomstick's annoyance.
  • Shock and Awe: Sheep Man has lightning powers.
  • Super Mode: Bass and Treble can perform a Fusion Dance to become Super Bass. While it might have stood a chance against Neo Metal Sonic, he couldn't even scratch Metal Overlord, who kills him without batting an eye.
  • Super Strength: Guts Man can lift over two tons.
  • Victorious Loser: He might have ended up dying and 'losing' to Eggman in this battle, but Zero, his ultimate creation, ultimately avenges him by handily defeating Metal Sonic in their battle.
  • Take Over the World: Wily's ambition is to use his robots to control the world.
  • Teleport Spam: Pharaoh Man has this ability.
  • Unobtainium: Bass is powered by Bassnium a powerful energy source.
  • Vacuum Mouth: Paozos can suck up large balls with their trunks before launching them.
  • The Virus: Roboenza turns Metal Sonic into a maverick. Before it can infect anyone else, Metal Sonic kills everyone.
  • Voluntary Shapeshifting: Yellow Devil can morph and take its body apart as a weapon.
  • Walking Armory: Napalm Man is armed to the teeth with bombs and missiles.
  • Weapons That Suck: Magnet Man's Magnet Shield can draw enemies in.
  • Wolverine Claws: Slash Man.
  • Worthy Opponent: Bass sees Metal Sonic as such. When they actually come to blows, Metal proves more than worthy, curb stomping him almost as easily as the other Robot Masters in his Neo Metal Sonic form, and Metal Overlord destroys Super Bass without so much as batting an eye.

    Zelda vs. Peach 

Princess Zelda

Link: "You called for a hero, princess?"
Zelda: "Yes, but I guess you'll have to do."

Princess Zelda, from the Realm of Hyrule

  • Action Girl: She often helps Link defeat Ganon and can hold her own in a fight.
  • Archer Archetype: Her pre-fight stats note she is poor in the use of knives and swords and that she prefers bows. She pulls out the Light Arrows midway but they are limited in usefulness against the good-aligned Peach.
  • Barrier Warrior: The spell 'Nayru's Love' protects her from harm. She uses it to reflect Peach's projectiles at her.
  • Cat Fight: Starts a slap fight with Peach.
  • Composite Character: She is all the previous Zeldas.
  • Cosmic Keystone: Zelda possesses the Triforce of Wisdom, giving her powerful magic to eliminate evil.
  • Crippling Overspecialization: She's very powerful magically but the majority is either not for direct combat or for defeating evil. Against another heroine, she loses much of her arsenal.
  • Damsel in Distress: Particularly in the early Zelda games. On the plus side, it does help convince Link to aid her.
  • Heroes Prefer Swords: Subverted, she has little experience using blades and prefers to use her bow and arrow.
  • Leitmotif: Zelda's Lullaby (Orchestrated) from The Legend of Zelda: Ocarina of Time and Ballad of the Goddess from The Legend of Zelda: Skyward Swordplay during her analysis.
  • Light 'em Up: She uses Light-based magic. She also has Light Arrows which are only really effective against evil, so it does not affect Peach
  • Ninja Pirate Zombie Robot: The ninja Sheik and the pirate Tetra are disguises for the spell-casting princess Zelda and so all of their skills are available to her as a princess. However, she doesn't use any of these in her fight against Peach, which is a dramatization. The skills are still included in the result.
  • Off with His Head!: Her head is pulverized by Peach's Megastrike.
  • Playing with Fire and Fireballs: Din's Fire, which she frequently spams in the fight.
  • Praetorian Guard: Zelda is powerful, but she usually avoids physical confrontation, relying on her guards, Link, or Impa to do most of the "dirty work".
  • Pretty Princess Powerhouse: Her high degree of magical power is tied to her status as a princess and she fights in her royal dress.
  • Princesses Rule: Hyrule does have a king, but she's the one who makes all the royal decisions.
    Boomstick: "Talk about a control freak. And why do they let her get away with it? I mean she's lost her kingdom to the forces of evil more times than I can count!"
  • Rescue Sex: Subverted, obviously. That's going to be the last thing on Nintendo's mind, after all. The fact that Link doesn't get a "reward" disappoints Boomstick.
  • Royals Who Actually Do Something: She ruled her kingdom all her life, (or lives, rather) but has experience fighting with different weapons and had fought alongside Link in multiple final battles.
  • Secret Identity: In Ocarina of Time and Wind Waker, she used her magic to disguise herself as the ninja Sheik and the pirate captain Tetra.
  • Silk Hiding Steel: An elegant woman, but she is still determined to protect her kingdom, whether it be on the battlefield or commanding from afar.
  • Squishy Wizard: Not totally un-athletic, but her physical abilities are easily outclassed by her magic and she doesn't play as many sports as Peach.
  • Teleport Spam: Her magic spell Farore's Wind, allows her to get around the battlefield quickly.
  • Your Head A-Splode: It was kicked by an Empress Peach Megastrike

Princess Peach

Peach: "Listen, everybody. Let's bake a delicious cake... for Mario."

Princess Peach, of the Mushroom Kingdom

  • Action Girl: She is playable in 39 of her 57 games and the hosts note she has more combat experience than Zelda.
  • Adaptational Badass: Not Peach herself, but the Megastrike. It was originally used as a way to score multiple goals in Mario Strikers Charged, but Death Battle makes into an (extremely overpowered) attack.
  • Ass Kicks You: One of her moves is striking with her rear end. Boomstick is amazed that something explodes when she does it.
  • Attack Reflector: After Zelda reflects her Sleepy Time sheep at her, Peach uses her parasol to knock it in the air.
  • Barrier Maiden: Her ability to dispel evil magic is the actual reason why Bowser kidnaps her.
  • Cat Fight: She engages in Zelda's slap fight, but uses her Heart Power to get an opening.
  • Chekhov's Skill: The Sleepy Time sheep gets knocked into the air and seemingly forgotten about. However, it crashes down on Zelda later in the fight, giving Peach the opening she needed to win the fight.
  • Confusion Fu: Has a really quirky moveset; One minute she tossing turnips at you, the next she's hurting you by having a giant hissy fit.
  • Damsel in Distress: One of the most well-known in gaming, being kidnapped over a dozen times.
  • Destination Defenestration: Her first appearance is being thrown out a window. She is apparently fine from that.
  • Early-Bird Cameo: Was thrown out a window during Zangief and Haggar's fight; fifteen episodes later she becomes a combatant.
  • Emotional Powers: She was given the ability to use emotion-based powers after touching the Vibe Scepter. She increases her speed and makes puddles of tears when sad or can make an invulnerable fire shield when angry.
  • Forced Sleep: Her magic spell Sleepy Time creates a non-sentient sheep that causes enemies that touch it to fall asleep. It lands on Zelda near the end of the fight, leaving her open to Peach's Megastrike: Empress Peach kick.
  • Frying Pan of Doom: She's pretty experienced in putting a frying pan to good use.
  • Green Thumb: Can pick up turnips wherever she is standing.
  • Heart Beat-Down: With her Heart Power, she can use her emotions to manifest power and this includes a heart wave.
  • I Know Madden Kombat: A lot of her physical skills come from her history of playing sports with her friends. It's where her ace move Mega Strike: Empress Peach comes from.
  • Improbable Weapon User: Uses turnips, an umbrella, a tennis racket, and a frying pan to fight.
  • Kung-Fu Wizard: She supplements and augments her magic with athleticism. It's especially notable with her Megastrike which she used to end the fight and decapitate Zelda.
  • Leitmotif: "Princess Peach's Castle" from Super Smash Bros. Melee and "Peach's Theme" from Mario Strikers Charged play during her analysis.
  • No-Sell: When sufficiently enraged she can become temporarily invulnerable.
  • Not Quite Flight: Can use her magic to float in the air.
  • Parasol of Pain and Parasol Parachute: She has a living parasol that can do both of these and more, but she only uses her regular one.
  • Playing with Fire: Her Rage Vibe creates a large flame to protect her.
  • Power Gives You Wings: In her Empress Peach form.
  • Princesses Prefer Pink: In contrast to Zelda, her outfit is always pink; from the princess gown to the soccer uniform.
  • Pretty Princess Powerhouse: She is a lovely and friendly pink princess who can beat down enemies with a parasol.
  • Prone to Tears: After getting smacked in the face by her own turnips, she activates her Gloom Vibe.
  • Rescue Sex: Again, she's from a kid-friendly Nintendo game, so it's subverted. Que Boomstick complaining about princesses not "putting out".
  • Royals Who Actually Do Something: She's always willing to lend Mario a helping hand. She's both fought alongside him and sent him items to help him in his quest.
  • Silk Hiding Steel: She's both kind and classy, but is surprisingly powerful in both physicality and magic skills.
  • Stay in the Kitchen: While she is proven to be a force to be reckoned with, Boomstick introduces her by saying she spends her time getting kidnapped and "baking cakes in the kitchen like any good woman should."
  • Super-Cute Superpowers: The femininity of her powers are emphasized with pink hearts and sparkles.
  • Swiss Army Tears: Her Gloom Vibe tears can stun enemies or make floors slippery.
  • White Magician Girl: Her Heart Power abilities in Mario RPG mainly focus on healing and buffing herself and her allies.

    Thor vs. Raiden 


Thor: "Next?"

Prince of Asgard

  • Achilles' Heel: He doesn't have it anymore, but in the old days of comics, he could lose his powers if separated from his hammer. Since the modern version doesn't have this weakness, he's able to hurl Mjolnir at Raiden as much as he pleases.
  • Amplifier Artifact: Megingjord, the Belt of Strength, increases his already massive strength.
  • Arson, Murder, and Jaywalking: He's the God of thunder, strength, healing, and... Oak trees.
  • Batman Can Breathe in Space: Being a living god, the vacuum of space is no challenge for him.
  • Blow You Away: One of his abilities. He conjures up a tornado in the fight.
  • Charged Attack: Can charge up electricity before releasing it as a powerful blast.
  • Dishing Out Dirt: He has some control over the earth, and can create earthquakes.
  • Divine Parentage: He's the son of two Elder Gods, the All-Father and Earth's Elder Goddess.
  • Drop the Hammer: One of the reasons he wins; his hammer doesn't rely on electrical powers and literally weighs a million tons.
  • Elemental Powers: The God of Thunder is obviously adept at electricity, but he also has control over wind and the earth,
  • Empathic Weapon: Mjolnir is bound to Thor and obeys his commands.
  • Everything's Better with Spinning: Can spin his hammer to fly and deflect Raiden's lightning attacks.
  • Flight, Strength, Heart: Flight, Strength, Elemental Control, Communication with Frogs.
  • Hurl It into the Sun: He tosses Raiden's remaining (and apparently still alive) half into a star to make sure he's dead.
  • Impossibly Cool Weapon: Not only is Mjolnir awesomely destructive, but even its creation is astounding, being forged from the core of the dying star that killed the dinosaurs.
  • Instant Flight: Just Add Spinning!: In the fight animation, he flies by rapidly spinning his hammer.
  • Large Ham: His dialogue consists of audio from Marvel vs. Capcom 3 so his presence is large.
  • Leitmotif: Sons of Odin and Prologue from the 2011 Thor movie play in his analysis.
  • Nigh-Invulnerability: His godly heritage allows him to survive the heat of the sun or a planet exploding.
  • No-Sell: Is immune to poison, burns, and electricity. The latter is one reason for his victory, it renders most of Raiden's attack useless.
  • Only the Chosen May Wield: Thor is the only one who can wield Mjolnir.
  • Person of Mass Destruction: He's smashed planets by hitting them with Mjolnir.
  • Physical God: Hails from the Norse Pantheon. The Marvel version is the offspring of two Elder Gods.
  • Sensitive Guy and Manly Man: Manly Man to Raiden's Sensitive Guy. He likes to get into fights and settles things through fists and hammer blows rather than diplomatic methods.
  • Shock and Awe: He's the God of Thunder. Guess what element he likes to use?
  • Smug Super: He's proud of his strength and family legacy, though thanks to his ego he sometimes overlooks possible dangers.
  • Speaks Fluent Animal: Oddly enough, one of his abilities is that he can talk to frogs.
  • Summon to Hand: No matter how hard Thor chucks his hammer, it returns to him like a boomerang.
  • Super Breeding Program: He was bred to be a strong warrior.
  • Super Speed: He can move at supersonic speeds.
  • Super Strength: He can lift upwards of a million tons. He can even overpower the Hulk.
  • Throwing Your Sword Always Works: One of his methods of attack is simply throwing his hammer at his foes. The fact that it returns to his hand always helps.
  • Yellow Lightning, Blue Lightning: Yellow, to distinguish him from Raiden, despite most versions of the character preferring blue lightning.
  • Weather Manipulation: As the God of Thunder, Thor can control wind and lightning.


Raiden: "Ha ha ha ha... sorry."

Defender of Earthrealm

  • Artistic License – Physics: Can channel electricity through insulated wood.
  • Big Good: One of the key players in protecting Earthrealm from Shao Kahn's forces.
  • Brought Down to Normal: He originally became an Elder God, but gave up this power to protect Earthrealm.
  • Charged Attack: He manages to release a burst of electricity that's strong enough to stun Thor.
  • Cold Equation: He's willing to sacrifice others for the safety of the people of Earthrealm.
  • Crippling Over Specialization: Heavily reliant on his lightning powers. Lacking anyway to combat Thor outside thunder powers means he can't do any real damage to him.
  • Eats Babies: In the original Japanese mythology, Raiden was said to eat the stomachs of sleeping children.
  • Energy Absorption: He absorbs Thor's electricity and uses it to launch himself upward to reach Thor in the tornado. Unfortunately for him, he ends up in the right position for Thor to smash his lower body off.
  • Flight: He also uses it in his special move Electric Fly.
  • God in Human Form: He takes a non-ethereal human form to take part in the Mortal Kombat competitions.
  • Half the Man He Used to Be: Gets the lower half of his body obliterated by Thor's hammer.
  • Leitmotif: Mortal Kombat theme song ( metal version ) by Owl Ride and Mortal Kombat - Rayden "Eternal Life" (Instrumental Metal cover) by Rose Scythe play during his analysis.
  • No Body Left Behind: His lower half is destroyed by Thor's hammer, and his upper half burnt to ash by the sun.
  • One Steve Limit: The first, but not the only combatant to be referred to by the name Raiden.
  • Physical God: He is a servant of the elder gods and chosen to watch over Earth Realm. His body is, for all Death Battle intents and purposes, mortal and killable but his extensive power is still there.
  • Reincarnation: He can reincarnate if his human form dies.
  • Sensitive Guy and Manly Man: Sensitive Guy to Thor's Manly Man. He prefers using careful planning and strategies, rather than brute force like his opponent does. It's even reflected at the end of their analysis, Thor's end with a masculine shot of him fighting Frost Giants, while Raiden's end with a shot of Bishounen actor laughing then saying sorry.
  • Shock and Awe: As a God of Thunder, his main offensive ability is lightning power, and he can use electricity to power up his fighting abilities.
  • Simple Staff: He prefers using hand-to-hand combat, but has occasionally used a staff that he can somehow channel lightning through.
  • Speaking Simlish: The Mortal Kombat characters in the original games spoke total gibberish when attacking. Boomstick jokes Raiden does this because his electricity overloaded his brain.
  • Super Strength: Can easily slam through solid concrete.
  • Teleport Spam: He uses it to dodge Thor and sneak attack.
  • Yellow Lightning, Blue Lightning: Blue. Best shown when Thor fires a (Yellow) Lightning bolt at him, which he redirects, turning it blue in the process.
  • Your Head A-Splode: Raiden's discharges so much electricity in his Electric Decapitation fatality that their heads explode. He tries it on Thor, but the big guy's immune to electricity.
  • Weather Manipulation: Has control over the weather, particularly lightning, due to being a thunder god.

    Link vs. Cloud 


Link: "Hyaah!"

The Champion of Hyrule

  • Annoying Arrows: Cloud swats his normal arrows away like a bunch of flies. The Ice Arrows didn't have much effect either, due to Cloud's Ribbon.
  • Awesomeness by Analysis: His smarts are a major asset, with his Z-Targeting ability enabling him to deduce an enemy's weaknesses fairly quickly. Cloud's predictable fighting style never stood a chance.
  • Badass Normal: Part of Wizard and Boomstick's analysis states that, in comparison to Cloud the Super Soldier, Link is just a guy with a lot of tools. These tools, such as the gauntlets and boots, match those superhuman abilities and level the playing field.
  • Beat Them at Their Own Game: Finishes off Cloud by evading the final blow of his Omnislash Version 5, then pulling off his own version courtesy of five bombs and a falling down thrust.
  • Battle Boomerang: A frequent ranged weapon of Link through the ages.
  • Composite Character: Of all the previous Links.
  • Cool Sword: The Master Sword, a magical blade created to slay demons. It's more than effective against Cloud, whose body is injected with Jenova cells.
  • Cosmic Keystone: Wields 1/3 of the Triforce, the Triforce of Courage. It shows his ability to overcome difficult odds.
  • Crippling Overspecialization: The analysis notes that Link at times is too reliant on his equipment to fight skillfully. In the fight, this trope comes to play when he blindly throws a boomerang at Cloud, giving the latter the chance to disarm him. This is quickly subverted, however, when the boomerang comes back to paralyze Cloud, giving Link enough time to get the Master Sword back.
  • Determinator: Triforce of Courage, natch.
  • Energy Absorption: Absorbs one of Cloud's Thundagas and uses it to power up a Skyward Strike.
  • Foil: To Cloud. Both are blonde, spiky-haired swordsmen who are among the most famous characters made by the video game industries and wield magical powers. Link prefers strategies and tactics, while Cloud prefers brute force. Link uses a sword and a shield to counterbalance the strength and weaknesses of either weapon, while Cloud uses one big sword that specializes in raw physical force. Link uses a variety of equipment, while Cloud uses a variety of Materia. Link got his powers through a Deity, while Cloud got his through experiments. Finally, Link got his skills through raw experience, while Cloud had actual combat training.note 
  • Grappling-Hook Pistol: His Hookshot can grab foes and items, or he can use it to maneuver around large areas
  • Humble Hero: Humility is explicitly described as one of his virtues.
  • Hyperspace Arsenal: Aside from his sword and shield, he also carries bow and arrows, boomerangs, grappling hooks, magical boots, etc. However, most of these tools are used for exploration rather than combat. Link uses them to great effect against Cloud, who mostly relies on swordplay and has no reliable counter against them.
  • Jack-of-All-Stats: Focuses on exploiting an enemy's weakness, but has the weakness of not specializing in anything. The former proves to be enough for him to win.
  • Leitmotif: A remix of the Legend of Zelda theme, A Link to the Past - Hyrule Castle - Orchestrated by ZREO, and Staff Roll from The Legend of Zelda: Skyward Sword play during his analysis.
  • Luckily, My Shield Will Protect Me: His indestructible Hylian Shield remains intact even against the strongest attacks. Combined with the Golden Gauntlets negating the sheer force of Cloud's attacks, this plays a major role in his victory.
  • Made of Indestructium: The Hylian Shield cannot be destroyed. Obviously, Cloud's most powerful attacks all fail to even dent it.
  • Magic Knight: Can mix and match magical attacks with his weapons.
  • Master Swordsman: Thanks to his reincarnations, Link possesses the accumulated knowledge of the previous Heroes of Hyrule, including their sword fighting skills. His sword is even called the Master Sword.
  • The Paralyzer: The Boomerang can stun foes, and in the fight allows him to grab his knocked-away sword.
  • Parrying Bullets: Uses his sword to deflect Cloud's Thundaga attacks.
  • Reincarnation: There have been multiple Links throughout the Zelda franchise, each one reborn with the Spirit of the Hero, who is destined to battle Ganon. In Death Battle, he has the experience of all previous Links.
  • Screaming Warrior: He's normally mute, after all.
  • Sprint Shoes: The Pegasus Boots make him faster. In the battle, these allow him to run fast enough to run up a pillar.
  • Sword Beam: Can fire laser beams from his sword at full health. His Skyward Strike does the same thing if he's already taken damage.
  • Super Reflexes: His various targeting systems from the 3D games are explained as an uncanny ability to follow the movements of fast opponents and react intelligently and efficiently to them, such as an Instant 180-Degree Turn. Link can counterattack while being bombarded by Cloud's Omnislash Version 5 thanks to this and opening the combo that ends the match in his favor.
  • Super Speed: The Pegasus Boots increase his speed.
  • Super Strength: A variation. His Golden Gauntlets (or really any equivalent item from the Zelda games) do not increase the power of his sword attacks but enable him to lift incredibly large objects. Rather than giving more power to his arms, they simply negate any force, like gravity, that is exerted on his arms (and, by extension, the rest of his body). Combined with the Hylian Shield, he has no trouble blocking Cloud's attacks even taking into account Cloud's tremendous striking power.
  • Throw Down the Bomblet: Has carried around different bombs over the years. He uses ordinary ones to launch Cloud in the air for the final strike.
  • Villain-Beating Artifact: The Master Sword is a holy weapon that was created to destroy evil. Cloud isn't evil, but his Jenova cells make him susceptible to it.
  • Walking Armory: Every Link carries a wide assortment of weapons. This one brings his Master Sword, boomerang, bombs, bow and arrow, Hookshot, Golden Gauntlets, Pegasus Boots, and Hylian Shield.

Cloud Strife

Cloud: "Ugh... Waaaaaagh!"

Guardian of the Lifestream (and Orphans)

  • Anime Hair: He's got pretty spiky hair. Boomstick states Cloud's in need of a haircut.
  • Armor of Invincibility: His Ziedrich armor halves the damage he takes.
  • Attack! Attack! Attack!: His main strategy is straight-forward power. It's also predictable and simplistic.
  • BFS: He uses the trope image; Buster Sword. Cloud's strength allows him to swing it much faster than a normal human. Thanks to his shield and quick reflexes, Link blocks it and creates an opening to go in for the kill.
  • Bishōnen: Boomstick mocks his looks, with the end quote making it look like he made Cloud cry.
  • Blade Spam: Omnislash Version 5.
  • Colony Drop: He can summon a rain of meteors with the Meteorain Limit Break.
  • Cool Sword: The Buster Sword, given to him by his dead friend Zack, is a six-foot blade that allows Cloud to cast Materia spells.
  • Dead Person Impersonation: His subjection to MAKO gave him the memories and abilities of his dead friend Zack.
  • Death from Above: Both Meteorain and Omnislash Version 5 are airborne attacks.
  • Finishing Move: Attempts to use the Omnislash Version 5 to end the fight and loses.
  • Foil: To Link. Both are blonde, spiky-haired swordsmen who are among the most famous characters made by the video game industries and wield magical powers. Link prefers strategies and tactics, while Cloud prefers brute force. Link uses a sword and a shield to counterbalance the strength and weaknesses of either weapon, while Cloud uses one big sword that specializes in raw physical force. Link uses a variety of equipment, while Cloud uses a variety of Materia. Link got his powers through a Deity, while Cloud got his through experiments. Finally, Link got his skills through raw experience, while Cloud had actual combat training.
  • Emo Teen: He's moody, and can channel his emotion into powerful attacks called Limit Breaks.
  • Genetic Engineering is the New Nuke: Obtained his superhuman abilities by being injected with Jenova cells. Given that Jenova cells are evil by nature and the Master Sword was created to vanquish evil, this puts him in a severe disadvantage.
  • Harmless Freezing: Thanks to his ribbon, Links' ice arrows only encase him for a moment before he bursts out unharmed.
  • Hoist by His Own Petard: The Omnislash Version 5 was supposed to finish off Link. Instead, it leaves Cloud defenseless for Link's final attack.
  • Honor Before Reason: Advent Children shows that Cloud has what looks like Shinra's entire surviving Materia stock in a suitcase, and Yuffie has anything else that's shown up since then, but he chooses not to use it because of its nature. Wiz and Boomstick take this into account during the pre-battle analysis; his armour is the slotless Ziedrich, and he only has the two Materia that'll fit into his Buster Sword's slots, Firaga (which he was seen using in Dissidia) and Thundaga (Rule of Cool).
  • Impaled with Extreme Prejudice: He's shrugged off being stabbed before. Unfortunately, Link's Master Sword is too much for him.
  • LEGO Genetics: Infused with Jenova's cells, increasing his strength but having a toll on his psyche. Because his enhanced strength comes from an evil origin, despite not being evil himself, Link's Master Sword is more effective across the board than it would be normally.
  • Leitmotif: Mako Reactor and Opening Theme, Bombing Mission from Final Fantasy VII play during his analysis.
  • Limit Break: He activates his Limit Breaks by channelling his anger. He uses Cross Slash, Climhazzard, Meteorain, and Climhazzard in the fight. Climhazzard proves to be the only one effective against Link, as he easily dodges Cross Slash and tanks Meteorain and Omnislash, while Climhazzard can disarm him for a short time.
  • Magic Knight: With the help of Materia, condensed Mako energy, he can cast spells in addition to swinging his Buster Sword.
  • No-Sell: His Ribbon makes him immune to status effects, like burns and freezing.
  • Playing with Fire: His Firaga materia.
  • Power Floats: He mostly moves around the battlefield by floating above the ground.
  • Powers as Programs: Cloud can equip Materia, condensed MAKO, to his Buster Sword to give him special abilities. He prefers to use Firaga and Thundaga
  • Real Men Wear Pink: The Ribbon may be pink and girly, but it protects him from status effects. This unfreezes him after being hit by one of Link's Ice Arrows.
  • Shock and Awe: His Thundaga materia.
  • Super Soldier: He has the power of a Shrinra's First Class SOLDIER due to being infused with JENOVA cells and Mako.
  • Super Strength: His mako poisoning makes him much stronger than a normal soldier. In particular, he's cut through skyscrapers and defeated powerhouses like Bahamut SIN and Sephiroth.
  • Sword Beam: His Blade Beam Limit Break.
  • Trauma Conga Line: Grew up as a kid who aspired to join the SOLDIER private army. He then gets rejected as he was told he was too weak, witnessed his town get burned down by his childhood hero, gets forcefully subjected to MAKO poisoning, and watched his best friend die in front of him. It's no wonder he seems so moody.

    Batman vs. Spider-Man 


Thief: "Where are you?!"
Batman: "Here."

Bruce Wayne, the Batman

  • All Webbed Up: After getting hit by several web-balls all at rapid succession rendering him helpless for Spider-Man to finish him off.
  • Back from the Dead: Returns in Season 2 to fight Captain America and in Season 5 to fight Black Panther. Word of God confirmed they wanted Cap to fight Batman before Spider-Man, but a malfunction causes them to lose the data, thus they had Spider-Man do it instead.
  • Badass Normal: The closest thing to a normal human in this series so far. This is a bad thing when he's fighting an enemy that's stronger and faster than him and has an ability that neutralizes his main strengths.
  • Bat Scare: Batman basically weaponized this trope, using sonar technology to attract bats. But this barely phased Spiderman. In several comics, Mysterio and Green Goblin also used bats or bat-robots against Spiderman in similar ways, so Spidey's probably used to it.
  • Bulletproof Vest: His Batsuit can resist knives and gunfire.
  • Cape Wings: Can glide with his cape, and uses them to full effect during the Free-Fall Fight scene.
  • The Cowl: Watches over Gotham City from the shadows. His silhouette is enough to strike fear in the hearts of petty criminals. After Spider-Man gets onto the building where they'll fight, Batman literally jumps out of the shadows.
  • Crazy-Prepared: The hosts note that with prep time, Bruce can be prepared for pretty much anything in a fight.
  • Destination Defenestration: Kicks Spider-Man through a window into a tower. Spidey later returns the favor.
  • Demolitions Expert: Carries a few explosions on his utility belt. He uses one to his advantage when Spider-Man's tied up, and another after knocking him onto a car after their Free-Fall Fight.
  • Escape Artist: He's an expert in escape artistry, and given enough time can escape the toughest traps.
  • Genius Bruiser: Wiz notes that his major victories in canon are due to months of planning and preparation that come before he throws the first punch.
  • Glass Cannon: Batman is a good fighter, and his gadgets—despite being non-lethal—are enough for him to pummel Spider-Man like a rag-doll through the fight, despite Spider-Man's amazing strength and speed. One good hit from Spidey himself, however, is more than enough to kill Batman.
  • Grappling-Hook Pistol: A classic device used by all incarnations of Batman.
  • Half the Man He Used to Be: His torso is ripped off from the sheer force of Spider-Man's kick.
  • Heroic Mime: Keeps quiet during the whole fight, unlike his opponent.
  • Leitmotif: The Batman Theme from the 1989 movie, the main theme for The Dark Knight Rises, and ''Main Theme from Batman: Arkham City play during his analysis.
  • Lights Off, Somebody Dies: Attempted. Batman destroys the lights in a building to ambush Spidey, but Spidey's spider-sense counters the stealth.
  • Made of Iron: He's a normal human, but has overcome having his back broken, fighting the other Justice League members, and being disintegrated.
  • Martial Pacifist: Despite showing no mercy to Spider-Man during the fight none of Batman's weapons are designed to kill. Even Batman's car bomb was not powerful enough to kill someone as superhuman as Spider-Man: who can survive lethal explosions and powerful enemies like Rhino, Hulk, or the Juggernaut.
  • No-Holds-Barred Beatdown: Spiderman began the fight as his usual cocky self, which left him wide open to Batman's trick gadgets. Despite giving him a thrashing on the roof, Spidey quickly recovers and adapts to Batman's tactics.
  • Orphan's Ordeal: His parents were shot by a common thug. He became a vigilante in their honor and fought against Gotham's criminal underbelly.
  • Precision-Guided Boomerang: Got some in normal and explosive batarangs. Spiderman was able to dodge most of them due to his spidey-sense.
  • The Quiet One: Says nothing during his battle in contrast to his opponent Spider-Man.
  • Shock and Awe: His suit's taser function but at only 200,000 volts (the minimum required voltage for standard tasers) it's not enough to kill. Spider-Man isn't bothered by it.
  • Smoke Out: Carries smoke pellets in his utility belt. He manages to get the upper hand on Peter by using one.
  • There Are No Therapists: He may be a superhero, but the death of his parents mentally scarred him. Boomstick points out that someone who fights villains dress as a bat alongside kid sidekicks isn't the most mentally stable.
  • Utility Belt: One of his most iconic tools, practically every iteration of the Caped Crusader carries one.
  • Vigilante Man: After his parents were killed by a common thug, he donned the Batman costume to prevent anyone from suffering as he did.
  • Weak, but Skilled: Although a very strong human (bench-pressing half a ton could break some Olympic records), Batman is noticeably weaker than other superheroes as most superheroes have superhuman strength. He can outmatch Spider-Man with his knowledge of over 100 different martial arts. At the same time, Batman is not strong enough to beat Spider-Man to death and even with his body armor, Batman would have little defense against someone as strong as Spider-Man (as Batman's body armor is light to allow him mobility).


Mary Jane: "Wait! Who are you?"
Spider-Man: "You know who I am."
Mary Jane: "I do?"
Spider-Man: "Your friendly neighborhood Spider-Man!"

Peter Parker, the Spider-Man

  • All Webbed Up: Invented web shooter cartridges that produce webbing strong enough to restrain bruisers like the Hulk. He then constricts Batman with webbing toward the end of the fight before kicking his torso clean off.
  • Apologetic Attacker: Let's out a playful "Sorry about that" after killing Batman.
  • Badass Bookworm: He's a nerd that created web-shooters.
  • Building Swing: Uses his webbing to swing across NYC. It's also how he enters his Death Battle.
  • Catch and Return: Can use his web lines to redirect thrown weapons.
  • Chick Magnet: It's outright listed in his feats that he has had more girlfriends than any other superhero.
  • Composite Character: He's a combination of the Mainstream (Earth-616) Spider-Man from the comics, the Spider-Men from both film series, and the Spider-Men from the various animated series and video-games, all of whom are separate characters in the Marvel Multiverse.
  • Crazy-Prepared: The hosts note that with prep time, Peter can be prepared for pretty much anything in a fight.
  • Deadpan Snarker: Listen to him during his battle with Batman; not entirely deadpan, but definitely a snarker.
  • Destination Defenestration: After getting knocked through a window into a tall tower, Spider-Man persistently tries to knock Batman out of another window; he eventually succeeds after a lot of hassle.
  • Fantastic Fighting Style: He developed the Way of the Spider fighting style, using the Spider-Sense at its full capacity.
  • Gadgeteer Genius: Again, invented those web-shooters.
  • Genius Bruiser: He's strong enough to lift tanks and knock dinosaurs out with one punch, and also a bona fide genius.
  • How Much More Can He Take?: Because of his superhuman durability Batman's gadgets and human-level martial arts could not deliver enough damage to kill Spider-Man.
  • Improbably High I.Q.: 250; not as bad an example of this trope as Donatello, but still pushing it.
  • It Began with a Twist of Fate: A bite from a radioactive spider turned unassuming nerd Peter Parker into a superhero.
  • Kryptonite Factor: Ethyl Chloride Pesticide. Since Batman wasn't given time to research Spider-Man's personal attributes, he didn't have any of the poison to use on him.
  • Leitmotif: The Spider-Man main theme, the main theme of The Amazing Spider-Man, his theme from Marvel vs. Capcom 3 and Saving New York from The Amazing Spider-Man play during his analysis.
  • Lightning Bruiser: Spider-Man is fast, agile, very durable, and quite strong. Without Batman's gadgets, the Caped Crusader was easily overwhelmed by Peter Parker. Boomstick said that at the very least, Bats can handle Spider-Man's speed and strength, but the Spider-Sense prevents that.
  • Man of the City: New York City is his home, and being a proud New Yorker at heart, will do anything to protect it.
  • Nerves of Steel: NEVER intimidated by Batman during the fight. Keeping his cool and fighting on despite Bat's arsenal and tricks gives him an edge.
  • Primary-Color Champion: His costume is largely red and blue.
  • Rapid-Fire Fisticuffs: How he made his physical contact against Batman at the start of the fight.
  • Really Gets Around: Even a bigger ladies man than Batman himself. In fact, one of his listed feats during his analysis is having more girlfriends than any other superhero.
  • Revenge: Played for Laughs, he was once rejected by Batman from joining the Justice League. Boomstick jokes that he probably wishes he could fight him to the death in revenge.
  • Spider-Sense: Its warnings make it difficult for Batman to land a blow. True to the comics, it isn't always active and Spidey is tricked a few times even when it does activate, but still, it is key to his victory since it counteracts Batman's stealth tactics and projectiles. This forces Batman to resort to fighting in close combat, where the superhuman Spidey soon overpowers him.
  • Super Speed: Can dodge automatic fire thanks to both his Spider-Sense and speed. He is sometimes depicted as running about 200mph. Boomstick claims that Batman could find ways to counter Spider-Man's speed, but Spidey's agility made it difficult for Batman to win a fair fight.
  • Super Strength: Spider-Man can lift 10 tons, can lift a tank and knock a dinosaur out with a single punch. This is 20 times stronger than Batman. Batman's body armor could not survive the amount of damage Spidey could dish out. Spidey ended the fight by slingshotting himself into Batman with enough force and strength to rip off Batman's limbs, instantly killing him.
  • Super Toughness: Spider-Man easily outlasts Batman, as Spiderman has survived against superhuman blows in the past even though he is unarmored. He's been hit by cars and trains multiple times and had pumpkin bomb grenades blown up in his face, yet can continue a fight as nothing happened. Batman's non-lethal gadgets and combat skills couldn't kill Spidey fast enough to guarantee a victory.
  • Taught by Experience: In the post-fight breakdown, it’s noted that one of the reasons for his victory is that his Arch-Enemy the Green Goblin uses many of Batman’s tricks.
  • Trash Talk: Peter tends to run his mouth at opponents. For example- "You got a black belt in stupid if you think you're gonna beat me!"
  • You Will Not Evade Me: Uses his webs to bring Bruce in close several times.
  • Vigilante Man: Spider-Man uses his powers to protect the helpless, taking down criminals that ordinary police cannot.
  • Wall Crawl: Crawling up walls and buildings is one of his spider-like abilities.

    Pikachu vs. Blanka 


Pikachu: "Pikachu!"

Ash's First Pokémon

  • Badass Adorable: Pikachu is one of the cutest Pokémon in existence. He's beaten legendary Pokémon, developed new fighting techniques and is one of the toughest of his kind.
  • Blush Sticker: How his cheeks appear. They actually serve a purpose, storing his electricity in his cheeks.
  • Combat Parkour: Was able to avoid Blanka with his Mid-Air Spin Dodge.
  • David Versus Goliath: The David to Blankas' Goliath. This is a bad thing, as his small size means he lacks the strength and stamina necessary to keep up with Blanka.
  • Death-or-Glory Attack: Volt Tackle is Pikachu's most powerful attack, but he receives 33% of the damage dealt in recoil damage. When he clashes with Blanka, Blanka just grabs him and eats him.
  • Energy Ball: Electro Ball, which does more damage the slower an enemy is.
  • Energy Absorption: He can absorb electricity that's not his own and use it against his foes
  • Extra-ore-dinary: He bashes his foes with his hard-as-steel Iron Tail attack.
  • First Friend: The first Pokémon owned by Ash Ketchum.
  • Flash Step: His Quick Attack gives him a burst of speed as he slams into opponents.
  • Fragile Speedster: He's quick and agile on his feet, but has low stamina and physical strength.
  • Glass Cannon: Explicitly described as such because he's a small electrical rodent. Notably, his Defense and Special Defense are below average. Additionally, since Blanka is naturally resistant to electricity and 6 times taller, Pikachu's offensive abilities could not deal enough damage to Blanka.
  • Honor Before Reason: He refuses to evolve into the vastly superior Raichu, due to a pretentious excuse of love and acceptance.
  • Leitmotif: The Matter's Settled from Pokémon, Pokemon Champion Red Remix by MeanGreenLuigi, and Gotta Catch Em All by Walt Ribeiro play during his analysis.
  • Living Battery: Described as such by Wiz with his ability to store more electricity than a normal Pikachu. On the other hand, it can turn deadly if he overcharges.
  • No Body Left Behind: Whole body eaten by Blanka.
  • No-Sell: Ate so many electric eels he can resist electric attacks.
  • Off with His Head!: Blanka bites his head off.
  • Shock and Awe: Two pouches on his cheeks store and fire electricity, with his trademark attack being Thunderbolt.
  • Took a Level in Kindness: He was pretty arrogant in the first Pokémon episode and didn't listen to Ash during battles. It wasn't until Ash protected him from a flock of Spearow that he realized how much his trainer cares for him.
  • Trademark Favorite Food: As detailed in his background information, it's ketchup.
  • Undying Loyalty: Since he's been part of Ash's team the longest, he's obviously the most loyal to him.


Blanka: "Heh heh... hehehehehe!"

The Man-Beast of Brazil

  • Amazing Technicolor Population: His skin turned from a pale white to a bright green. His body absorbed the chlorophyll from the plant life he used to camouflage himself.
  • Bouncing Battler: Blanka's main technique is to bounce all over the place using his Beast Roll attack, which he discovered during the second world warrior tournament.
  • Cannibalism Superpower: Supposedly, he gained the ability to shock foes after years of eating electric eels.
  • David Versus Goliath: The Goliath to Pikachu's David. This is to his advantage as it means he has greater strength and stamina and reach.
  • Eating the Enemy: How he kills Pikachu.
  • Eye Pop: Occasionally does this when hit.
  • Gentle Giant: Due to his mentality, he is gentle, even meek, towards others. If he knows he's threatened, however, his primal instincts awaken as he lashes out.
  • Leitmotif: Blanka theme - Metal Cover
  • Manchild: He was separated from his mother when he was a child, and he never grew up mentally. Essentially, he's a big, green kid.
  • Momma's Boy: Being separated from his mom just made his love for her stronger.
  • Odd Friendship: When he returned to civilization, he befriended Dan Hibiki, "the absolute worst Street fighter on Earth".
  • Robinsonade: Away from civilization, he became a Wild Man to adapt to living in the jungle.
  • Shock and Awe: Acquired through many years of devouring electric eels. He releases electricity with the Electric Thunder attack or Shout of Earth special move.
  • Spin Attack: His Beast Roll attack launches Blanka spinning through the air. The Grand Shave Roll is an enhanced version of this, as he charges up and rolls toward foes. His ultimate attack, Lighting Cannonball, combines this with Shock and Awe.
  • Sole Survivor: Blanka was the sole survivor of a plane crash in the Amazon, and was forced to survive in the wild.
  • Taught by Experience: Blanka has hunted small animals since he was a kid and also lived off a diet of mostly electric eels. Naturally, he had little trouble dealing with Pikachu, a tiny mouse Pokémon who uses electricity as his main method of attack.
  • Unskilled, but Strong: He was never really formally trained- his only real training came from Dan- but his beast-like strength from living in the Amazon made him Brazil's choice for the World Warrior tournaments. His strength was enough to overpower Pikachu's weaknesses as a Glass Cannon.

    Goku vs. Superman 

Son Goku

Freeza: "What... what are you?"
Goku: "I am the hope of the universe. I am the answer to all living things that cry out for peace. Ally to good, nightmare to you!"
Voiced by: Lawrence "MasakoX" Simpson

The Tenacious Super Saiyan

  • Anime Hair: Superman makes fun of his hairstyles.
  • The Apprentice: He's had many different teachers, with Roshi being his first serious teacher.
  • Batman Can Breathe in Space: Averted; while Goku has been seen fighting at high altitudes, Saiyans cannot travel in space without the aid of a spaceship. It is clearly seen in Freeza's fight that Goku was drowning underwater and Freeze claims that Saiyans can't survive in space.
  • Back from the Dead: He returns in Season 2 for a rematch, using his Super Saiyan God and Super Saiyan God Super Saiyan forms.
  • Battle Aura: The famous Super Saiyan forms emit energy of varying intensities.
  • Beware the Nice Ones: The hosts note that when he's not fighting, he's a family man.
  • Beyond the Impossible: Goku's character in the Dragon Ball series is presented as someone who breaks limits, improving battle after battle and overcoming strong opponents.
  • Big Eater: Not brought up in the episode, but is of course mentioned as one of his characteristics.
  • Blinded by the Light: His Solar Flare can blind foes, though it did not affect Superman.
  • Blood Knight: Nothing he enjoys more than a good fight, and it's the reason he seeks out Superman. He even thinks of their fight as a game.
  • Book Dumb: Wiz points out that he's illiterate since he focuses most of his time on training to get stronger. He notes that Goku picks up new techniques easily from watching them, rather than reading about them.
  • Boomerang Bigot: His reason for attacking Superman, besides seeing him as a great challenge, is because he learned Superman is an alien and fears that his ultimate plan is to destroy Earth. Even ignoring that Goku is friends with several aliens, he is one himself. Most of whom, including himself, arrived intending to destroy/conquer the Earth.
  • Challenge Seeker: His initial motivation and why he chooses to forego "unfair" advantages while fighting Superman.
  • Changing Clothes Is a Free Action: When he transforms into his Super Saiyan 4 form, he wears a different pair of pants and shoes. This is justified because SSJ4 Goku and "Standard" Goku are from different time periods and were wearing different clothes.
  • Charles Atlas Superpower: Though his species is normally physically superior to humanity (as a baby, considered a runt even, he was clocked in at nearly half as strong as a normal human adult) Goku and his companions achieve god-like levels of fighting ability through rigorous training.
  • Combined Energy Attack: The Spirit Bomb is a giant ball of energy that Goku can gather by having other living things lend their inner ki. He can either hurl the ball of energy at his foes or absorb it to strengthen himself. An exhausted Goku gathers the energy from the sun uses it to boost his Kamehameha and restore his Super Saiyan 4 form for the final blow.
  • Combo Platter Powers: Ki is surprisingly versatile when you apply it right—Goku has super strength, speed, and durability, flight, telekinesis, can read minds, and of course has his series' staple Ki Manipulation.
  • Composite Character: He is himself at the end of Z, with additional abilities he obtained later in GT.
  • Dead Hat Shot: At the end of the battle, the only thing left is his boot.
  • Determinator: His greatest strength is his tenacity and never-give-up attitude. Unfortunately, against an opponent as powerful as Superman, tenacity sometimes only prolongs the inevitable.
  • Dying Moment of Awesome: Using the Dragon Fist against the Infinite Mass Punch.
  • Enhanced Punch: The Dragon Fist, an attack in which he envelopes his fist in an aura of golden ki shaped like a dragon. The Infinite Mass Punch trumps it by a landslide.
  • Deadly Upgrade: The Kaio-Ken technique doubles Goku's speed and strength, but it puts a great strain on his body, and could even kill him. Super Saiyan 3 can also wear his body down.
  • Dying Race: He's one of the few living pure-blood Saiyans after the destruction of their planet.
  • Finishing Move: Uses the Dragon Fist against Superman's Infinite Mass Punch and loses.
  • Flight: Goku can use his ki to fly.
  • Flying on a Cloud: Before he could fly, the Flying Nimbus was his mode of transportation. He uses it to get to Metropolis when he seeks Superman out for a fight.
  • Happily Married: Despite their differences, he and his wife Chi-Chi love each other dearly.
  • Healing Herb: By eating a Senzu Bean, he can restore his health to its fullest.
  • Hoist by His Own Petard: By the time Goku realizes that Superman gains power from sunlight, he had tried to blind Superman with Solar Flare which gave Superman enough of a power boost to curb stomp Super Saiyan 3, and, as mentioned below, had blasted Superman into the sun, which further supercharged him.
  • Honor Before Reason: Offers Supes a Senzu Bean mid-fight, destroys the Kryptonite weakening him so the round will be fair, and always lets him get to his feet. This is used as an argument against him. Many heroic Dragonball Z characters, Goku included, will always demand fair and honourable fights against their opponents, even if the opponent in question clearly outmatches them. So, even if Goku somehow learned Superman's weaknesses, he would refuse to exploit them, giving Superman an edge. This comes up in the fight when Goku sees how the Kryptonite is weakening Superman and promptly vaporizes it.
  • Hot-Blooded: Far more excited about the fight than Superman.
  • Human Hammer-Throw: One of his techniques is the Dragon Throw, where he grabs an opponent's appendage and swings them around before throwing them. He grabs Superman's leg and does this, sending him through a plateau.
  • Hurl It into the Sun: Tries to do this to Superman. He succeeds, but because Superman draws strength from the sun, it fails to kill him and instead supercharges him. Goku has done this before to Cooler and Baby to defeat them.
  • Identity Amnesia: He was originally sent to destroy Earth as a baby, but bumped his head and forgot everything about his past. He was then raised by a man named Gohan and grew into the protector of the Earth we know today.
  • Insane Troll Logic: Goku thinks Superman is going to destroy the planet (despite Superman saving an airplane before the fight and Goku also being an alien).
  • Ki Manipulation: Can produce beams of energy drawing in from his life force, including the Kamehame Hadoken. Wiz explicitly points out that it doesn't count as magic.
  • Last of His Kind: He shares this status with Superman.
  • Leitmotif: Makafushigi Adventure Instrumental from Dragon Ball, Dragon Soul from Dragon Ball: Raging Blast, The Dragon Theme, Battle Theme, Prologue & Subtitle II, Goku Super Saiyan Theme, Super Saiyan 3 Theme from Dragon Ball Z, and The Warrior from Dragon Ball Z: Ultimate Tenkaichi play during his analysis. The Goku vs Superman theme also greatly features Makafushigi Adventure Instrumental to represent Goku.
  • Lightning Bruiser: This is Goku we're talking about. He can fly across half the world in seconds (as shown in his fight against Super 17), is strong enough to smash mountains, and durable enough to survive planet-busting attacks. Nowhere near the same level as Superman, however, which is why he loses.
  • Mind over Matter: His ki control allows him telekinesis. He uses it to move a Senzu Bean into his mouth to recover after Superman paralyzes him with Pressure Point techniques.
  • Nice Job Breaking It, Hero!: He fought Superman out of fear the Kryptonian would destroy the world. The Saiyan's fight to stop him destroys the planet in the process.
  • Nigh-Invulnerable: Emphasis on the nigh because the commentators note that he was never invulnerable in his canon, only very durable. In canon, he has been able to survive ki attacks capable of destroying planets (with his durability in the episode itself calculated at 35 sextillion megatons of force at Super Saiyan 4 while it takes a minimum of 53 quadrillion megatons to destroy a planet the size of Earth) yet at the same time had died multiple times before and fled from the destruction of Namek and Earth, knowing he would be killed either by the blast or exposure to space.
  • No Body Left Behind: Only his boot survives the Earth's explosion.
  • Older Than They Look: He's 54 years old, but looks much younger as Saiyans age slower.
  • Person of Mass Destruction: Easily destroys planets. Before becoming a Super Saiyan he was able to match Vegeta's Galick Gun with his own Kamehameha, which was implied to be powerful enough to destroy Earth.
  • Pintsized Powerhouse: Even when he was a kid, he had superhuman abilities.
  • Power Copying: Goku can copy ki attacks with ease. The Destructo Disc, Solar Flare, and even the Kamehameha were originally used by his allies.
  • Physical God: In his profile, the commentators note that at around puberty, the only beings powerful enough to train him were progressively higher-ranking gods (and a talking cat), and eventually he and his rivals became far stronger than the acting King of All Cosmos. They note that Goku and the rest of the ki-based fighters lack the Functional Magic that other beings, including gods, have access to and reason that Goku's regular ki abilities would not apply to Superman's vulnerability to magic.
  • Punch Catch: Pulls this on Supes when he reveals his Super Saiyan form. Superman later turns the table on him when Goku tries attacking with the Power Pole.
  • Real Men Wear Pink: Gains pink fur and "eyeshadow" in his Super Saiyan 4 form.
  • Red Oni, Blue Oni: Red to Supes' blue. Passionate, energetic and wearing orange.
  • Simple Staff: Still uses his power pole, and its magical properties allow him to harm Superman in ways his toughness doesn't stop. As soon as Superman realizes this (after it knocks the wind out of him and draws the only blood in the entire battle) he uses the first opportunity to grab it and hurl it into deep space.
  • Soldier vs. Warrior: The Warrior to Superman's Soldier. Goku openly enjoys a good fight and trains himself to be the strongest fighter he can be. He has always seen fighting as a way of self-improvement, only wants to fight opponents at their full strength and even compliments opponents who help him push himself harder. He doesn't take a fight seriously unless his enemy can stand up to him or has done something to piss him off, like threatening his friends and family. Goku is a good person and a hero, but his passion for fighting can cloud his better judgment. The Warrior loses.
  • Speed Echoes: Can use the After-Image technique, where he moves so fast an illusion of himself is left behind.
  • Standard Power-Up Pose: Notable even in a series that is the Trope Codifier because he's the Trope Codifier.
  • Super Mode: Super Saiyan 1-4 (50x, 100x, 400x and 4000x his base level respectively) and can absorb the Spirit Bomb to increase his power exponentially. Also has the Kaio-ken technique that magnifies his ki with controlled, numerical multipliers, which he has mastered up to a value of 20x. The base multiplication can be combined with the Super Saiyan forms for quick bursts of power, to a theoretical maximum of 80,000x his base level, but he hasn't demonstrated the ability to go higher than that and, given the strain both the technique and Super Saiyan forms are stated to place on the body, it's likely the stress of the two separate powerups would be too much to maintain for a significant time or use at all with higher multipliers.
  • Super Speed: According to the assumptions made in the episode, Goku can move at 2.5 billion kilometers per hour as a Super Saiyan 4 (while this hasn't been officially confirmed there is little canon evidence to disprove this theory).
  • Super Strength: According to the assumptions made in the episode, Goku can lift to 160,000 tons in Super Saiyan 4, enough to move a continent (like with the Super Speed example, not officially confirmed but little canon evidence to disprove).
  • Superman Substitute: The East's answer to the Man of Steel, he was sent from the dying planet Vegeta to conquer Earth
  • Super Toughness: According to the assumptions made in the episode, Goku can survive up to 35 sextillion megatons in Super Saiyan 4 (like with the two examples above, not officially confirmed but little canon evidence to disprove).
  • Telepathy: He can communicate with others and read minds. He attempts to read Superman's mind at one point, but Supes' Torquasm Vo prevents it.
  • Teleportation: Can teleport freely with the Instant Transmission.
  • Unstoppable Rage: Every Super Saiyan stage past level 1 is harder to control, making Goku more aggressive and violent.
  • Walking Shirtless Scene: Loses his shirt in his Super Saiyan 4 form.
  • Wrong Genre Savvy: It's quickly forgotten, but one of his reasons for fighting Supes is that, being a powerful alien, he's naturally come to destroy Earth. Their fight ultimately does just that.


Superman: "I feel like I live in a world made of cardboard. Always taking constant care not to break something, to break someone. What we have here is a rare opportunity for me to cut loose and show you just how powerful I really am."
Voiced by: Mike "It'sJustSomeRandomGuy" Agrusso

The Man of Steel

  • Achilles' Heel: Kryptonite, obviously; also is vulnerable to magic, he had to learn Torquasm Vo to resist mental trickery, and took more damage from the Power Pole. Finally, if the sunlight he absorbs doesn't reach a certain Kelvin level (e.g. a red sun), he gets no powers. Since DBZ characters always demand a fair fight, even against an obviously superior opponent, Goku refused to exploit Superman's weaknesses. Even if Goku would do such dishonorable tricks it would be difficult since combatants aren't allowed to have any past knowledge of their enemies. Also if Goku did try to teleport Superman to a red sun, he does run the chance of accidentally sending Superman to a blue star, or being in outer space where Goku can't breathe.
  • Attack Its Weak Point: Uses his supervision to pinpoint Goku's pressure points.
  • Always Someone Better: As the post-match analysis dictates, Superman is this to Goku. As powerful as Goku is, Superman is in an entirely different league of his own.
  • Badass Armfold: His default stance when not fighting Goku and sometimes while, just to show how little effort Superman is putting into the fight.
  • Badass Boast: "Game? You think this is a game!? I haven't even begun to play."
  • Badass Cape: Would he really be Superman without the iconic red cape?
  • Beware the Nice Ones: He's so focused on saving people he doesn't have time to train; he doesn't need to.
  • Boxing Lessons for Superman: He's the trope namer. Supes is incredibly powerful and he does not spend much time physically training, but his knowledge of martial arts (one allowing him to resist the mind games that he would normally be susceptible to) increases his threat level immensely.
  • Breath Weapon: His Arctic Breath freezes foes solid, and his Super Breath can create hurricanes. Goku powers through his Arctic Breath in his SSJ4 form.
  • Clark Kenting: Trope Namer. In his civilian identity, Clark uses a pair of glasses and a mild-mannered attitude to throw off suspicion. According to Boomstick, "people only see what they want to believe."
  • Combat Pragmatist: Attacks from blind spots, uses all sorts of Improvised Weapons, destroys the Senzu Beans immediately after learning about them, and tosses the Power Pole over the horizon when it proved it can hurt him.
  • Combo Platter Powers: Unlike Goku, he has more than Flying Brick and Ki attacks abilities.
  • Composite Character: Holds the combined traits and feats of his various cartoon, specials, live-action TV, video game, and comic book appearances.
  • Cosmic Retcon: Taken into account for the fight that the relevance of Superman's origins and powers would be taken after Crisis on Infinite Earths, from 1986 and onward. Justified in that Pre-Crisis Superman was beyond broken; capable of destroying the solar system by sneezing and his limitations were incredibly inconsistent. This would make it difficult to justify a victory through logic. Plus, the retcon happened in-universe, meaning that the Superman of the time before that would no longer exist and using Post-Crisis Superman would fit with both Pre- and Post-canons.
  • Deadpan Snarker: He has a dry wit. He's voiced by the guy behind I'm a Marvel... and I'm a DC.
  • Dynamic Akimbo: One of his most iconic poses, he provides the page image. He watches over Metropolis while doing this when Goku meets him.
  • Earth-Shattering Kaboom: Forced to rely on his Infinite Mass Punch, which caused this and gave him the victory.
  • Enhanced Punch: The Infinite Mass Punch, borrowed from the Flash. To use it, Superman vibrates his fist at just under the speed of light, thus increasing the mass of his fist to a near-infinite level. It's more powerful than the Dragon Fist.
  • Eye Beams: His Heat Vision is the answer to Goku's Ki Manipulation. He can be very precise with his line of sight, being able to aim at the smallest molecule.
  • Fantastic Fighting Style: Superman is a master of two: Torquasm-Rao, which allows him to tap into his Kryptonian instinct, and Torquasm-Vo, which can prevent mental manipulation.
  • Finishing Move: Uses the Infinite Mass Punch against Goku's Dragon Fist and wins.
  • First Law of Resurrection:
    Wiz: "This is how the monster Doomsday was able to kill him. I'm sorry, not kill- put him into a 'healing coma.'
    Boomstick: "Cop-out!"
  • Flying Brick: Trope Codifier.
  • For Great Justice: Defender of "truth, justice and the American way." He even provides the page image.
  • Genius Bruiser: Is super intelligent in addition to his powers.
  • Happily Adopted: After landing on earth, he was raised by Jonathan and Martha Kent.
  • Honor Before Reason: Superman will always put Earth's citizen's before his own needs
  • Human Alien Discovery: However, when his parents revealed how they found him, he initially did not take the news very well.
  • I Am Not Left-Handed: His main counter to Goku's Super Saiyan forms is to hold back progressively less because when he goes all out, planets explode from a single punch.
  • Improvised Weapon: Hits Goku with a telephone pole and a car.
  • Intrepid Reporter: Aside from his superheroism, he's a hard-working reporter for the Daily Planet.
  • Intangibility Can vibrate so fast that he can't be touched or seen.
  • Kryptonite Factor: There was a piece in Lexcorp and Goku punched him into the building. The trope namer, but plays no major role in the fight since Goku's sense of fair play keeps him from taking advantage of it.
  • Last of His Kind: One of the last Kryptonians, he shares this status with Goku.
  • Leitmotif: Trials and A Hall of Heroes from Series/Smallville, All Star Superman by Christopher Drake, Opening Credits from Justice League: Crisis on Two Earths, Main Theme from Superman: The Animated Series, Main Theme from Superman: Doomsday, Superman Theme from Superman: The Movie, and Opening Theme from Superman/Batman: Public Enemies play during his analysis. The Goku vs Superman theme features a remix of Superman: Doomsday's theme to represent Superman.
  • Lightning Bruiser: This is Superman we're talking about. He can move faster than light itself, survive supernovas, and is strong enough to punch planets apart. Simply put, he heavily outclasses Goku in strength, speed, and durability.
  • Mike Nelson, Destroyer of Worlds: The cost of his victory is the destruction of Earth.
  • Moses in the Bulrushes: How he got to Earth.
  • Nigh-Invulnerable: Except against things that work outside the laws of physics (i.e. magic, and even then only if the magic itself is for the purposes), he is invulnerable in sunlight. He is this to a far greater extent than Goku, as he is capable of surviving multiple supernovas (each with the force of 10 octillion megatons) and becoming "the filling for a planet sandwich", and his durability increases further as he absorbs solar energy with no known upper limit. Anatomy-wise, his denser molecular structure and his bio-electrical aura are key factors as to why he can take so much damage. Since Goku has hard physical limitations that he has to work through with extended training sessions, Superman's quick and easy power boosts win out. Even at nighttime, Superman still retains his powers and simply stores energy like a battery. Since he can easily fly to the other side of the planet, as shown in the fight, it doesn't really matter. The only reason Doomsday defeated him other than the lack of constant empowerment was due to him holding back as they were fighting in Metropolis.
  • Physical God: More powerful than some of the gods of his universe and ascends to this level if he absorbs enough solar energy. When Goku loses his strength at the end of Z plus Super Saiyan 4, the hosts mention that they could have used "future Goku" in his appearance at the end of GT continuity who could be assumed to be much stronger and countered with bringing up Superman's future godhood when he is capable of willing things in and out of existence. They ruled that under "future" specifications, Superman would still win.
  • Pintsized Powerhouse: They showcase this with clips from the 1978 film, with baby Clark lifting a car with ease.
  • Power Limiter: Because Superman could not accept the fact that he was not human, he unknowingly put mental blocks on himself that prevented him from using his full potential.
  • Pressure Point: He has a working knowledge of these, and he can use his superpowered vision to discover the weak points of an unfamiliar opponent as he did with Goku.
  • Primary-Color Champion: The archetypical superhero dressed in red and blue.
  • Psychic Block Defense: Torquasm Vo allows him to shield his mind, preventing Goku from reading it.
  • Punch Catch: Does this to Goku's Power Pole before throwing it over the horizon.
  • Pyrrhic Victory: Superman wins the fight against Goku at the cost of destroying the Earth. Thankfully, Goku vs Superman 2 shows he rounded up the Dragon Balls and wished everything to be restored.
  • Red Oni, Blue Oni: Blue, appropriately enough, given his cape. He wants to end the fight as quickly as possible because it's not a game and he's not having fun.
  • Saving the World: Whereas Goku was sent from his planet to conquer Earth, Superman was sent to protect it.
  • Soldier vs. Warrior: The Soldier to Goku's Warrior. Superman fights not for himself, but to protect others. His first and foremost concern is to save people from danger; as such, he will attempt to disable his opponents most quickly and efficiently possible without killing them, with the only people in DC canon Superman has fought with lethal intent are Darkseid, Brainiac and Doomsday. Superman only sees fighting as a form of protection and will only use his full power when he has no other choice. The Soldier wins.
  • Strong as They Need to Be: Said verbatim when covering his limitless strength; it's also a major factor in his victory over Goku, who has limits to worry about.
  • Super Mode: Enough exposure to solar energy results in this for him.
  • Super Senses: he can hear sounds millions of miles away, Can see through anything except lead, can see things moving faster than light and can hear through the vacuum of space. He can even see a person's soul.
  • Super Speed: Have been timed in-universe to be able to travel at 9,4 billion kiliometers per hour, yet readers of the comics have found instances where he was able to fly to Alpha Centauri and back in just about 20 seconds, putting his speed at an enormous 148.73 quadrillion kilometers an hour. Like many of Superman's traits, he has no clear limitation to his speed. Some depictions of Superman allow him to travel across time and dimension using only his speed to break the laws of physics.
  • Super Strength: Upwards of 66.6 quintillion tons which is enough to move Earth. Boomstick immediately denied the claim as BS, to which Wizard showed a clip of All-Star Superman where he was able to lift 200 quintillion tons (with one hand), "3 times [his] record". 200/3 = 66.6. And Superman's strength increases with his exposure to sunlight, meaning he might not even have a limit to his power so long as he gets enough sunlight. He can also punch dimensions apart.
  • Superpower Lottery: The undisputed king of the trope. Thanks to Earth's yellow sun, he possesses superhuman strength, speed and senses. He also has separate abilities, such as the power to fly, see through opaque objects, and project thick beams of heat from his eyes, as well as becoming virtually impenetrable to most weapons and accelerated healing.
  • The Power of the Sun: His powers are fueled by solar energy, the closer he is to the sun, the more power he will absorb. In daylight, he is constantly recharged and can mostly use his powers without issue, but in the dark, his supply is cut off—only opponents with power comparable to his run the risk of depleting his reserves. Goku doesn't know this, and his attempts to blind him with the Solar Flare and launch him into the sun backfire horribly. Superman does start to run low on solar energy while fighting Super Saiyan 4 under a storm but ascends above the clouds before it becomes a problem.
  • Ultimate Showdown of Ultimate Destiny: Not only is Superman vs Goku the most requested fight ever, but Superman has fought other combatants outside of Death Battle. Superman effortlessly defeated Spider-Man and Wonder Woman and has fought Batman multiple times. He has also fought Thor, He-Man, Lion-O (mentioned in He-Man vs Lion-O that both fought him as an offhand fact) and many of the Mortal Kombat characters, forming a rivalry against Raiden.
  • You're Insane!: Says this verbatim when Goku challenges him for no other reason than for a good fight.
  • Walking the Earth: Before he moved to Metropolis, he wandered the Earth, saving the day for many of those he came across.


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