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Characters / Death Battle Season Two Part 3

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Look up their series' Character Pages for more on them that Death Battle doesn't cover.

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    Darth Vader vs. Doctor Doom 

Darth Vader

Darth Vader: "There is no escape. Don't make me destroy you."
Voiced by: Matt Sloan (recycled voice clips)

Dark Lord of the Sith

  • Achilles' Heel: Extemely high voltages of electricity, such as that put out by Force Lightning, can damage and disable his life-support system. Doom short-circuits it during the fight, stunning him for an extended period, though Vader uses the Force to keep this from killing him.
  • Attack Its Weak Point: Vader's obvious weak point is the exposed control panel in the centre of his chest. As such, he constructed his personal fighting style around defending it. Doom manages to damage it, weakening Vader.
  • Bad Boss: Vader's first action shown is him force choking an incompetent subordinate. He isn't able to finish before Doom finishes the job.
  • Badass Baritone: Comes with being voiced by James Earl Jones.
  • Big "NO!": Vader's reaction to learning he killed his wife is the page image. The post-fight animation has him screaming this as the lava consumes him.
  • Black Knight: Vader is a Jedi Knight turned Dark Lord of the Sith, and was outfitted with a suit of black armor that doubles as a life-support system.
  • Book-Ends: He began his life as Darth Vader after taking a lava bath. So too did he end it.
  • Composite Character: Of all the films, games, cartoon, and comics he appears in.
  • Cool Helmet: The most iconic part of his outfit is the sleek black helmet with a facemask he wears.
  • Cool and Unusual Punishment: Sidious punished Vader for his defeat on Mustafar by deliberately building his armor with outdated technology and design flaws that made it excruciating to wear, though Vader's skill as a mechanic enabled him to make a few modifications. This is one of the MANY reasons his armor is inferior to Doom's.
  • Cruel and Unusual Death Doom kills him by hurling him into a pit of magma, before submerging him in it fully by crushing him under a boulder.
  • Cyborg: As Anakin he lost his right arm during a duel with Darth Tyranus, and received a mechanical replacement. After losing both his legs and remaining arm to Obi-Wan Kenobi as well as being horrifically burned, Darth Vader was given robotic limbs and a full-body life-support system.
  • Dark Lord on Life Support: Anakin Skywalker had his remaining organic limbs amputated by Obi-Wan Kenobi and was nearly immolated on Mustafar, forcing him to be encased in a suit of Powered Armor that doubled as a life support system. He shouldn't be underestimated because of it.
  • The Dreaded: Darth Vader is one of the most feared men in the galaxy, and for very good reason.
  • Emergency Transformation: His iconic armor is the result of this. Vader's body was critically injured after he almost fell into a river of lava. He survived via the Power Of Hate, and underwent surgery to replace his damaged limbs and organs with cybernetics. As a result, his suit is almost a part of his body, and he can only take his helmet off in a specialized chamber.
  • Face–Heel Turn: Went from heroic Jedi Knight Anakin Skywalker to Dark Lord of the Sith Darth Vader.
  • Four-Star Badass: He was a veteran of the Clone Wars, where he achieved the rank of General and was the commander of the 501st Legion, a station he held even after his defection to the Dark Side.
  • From Nobody to Nightmare: Darth Vader was born Anakin Skywalker, a simple slave on the desert planet of Tatooine with a single mother and a talent for machinery and pod-racing. An encounter with Qui Gon Jinn and Obi-Wan Kenobi would lead him to become one of the strongest Jedi alive, and his love for his wife and Palpatine's manipulations would turn him into one of the most feared men in the entire galaxy.
  • Handicapped Badass: Darth Vader may have four artificial limbs and be required to wear a life-support system, but you never underestimate the Dark Lord of the Sith.
  • Kill It with Fire: As Anakin Skywalker, he was immolated, which is one of the main reasons his armor doubles as a life-support system. Doom drops him into a pit of lava to finish him off, before crushing him under a boulder to fully submerge him as well for additional measure.
  • Laser Blade: Vader wields an iconic lightsaber with a red blade, symbolic of his allegiance to the Sith.
  • Love Makes You Evil: He turned to the Dark Side to prevent his beloved wife Padmé's death... which he ironically proceeded to cause.
  • Luke, I Am Your Father: The trope namer toward his son... well... Luke.
  • Man on Fire: Obi-Wan cut off his legs and right arm, and left him for dead right next to a river of lava. The experience nearly killed Vader, and left him covered in 3rd- and 4th-degree burns.
  • Master Swordsman: Even before turning to the Dark Side, Anakin Skywalker was highly skilled with a lightsaber. After getting his suit, he developed his own form of combat that drew from a number of other styles in order to protect the control panel on his chest. Often wields his lightsaber one-handed as a show of his skill and to intimidate his opponents.
  • Mighty Glacier: Vader moves slowly and deliberately, initially because it took time getting used to his poorly-fitted robotic legs, and later just to intimidate those around him. Between his lightsaber and his telekinesis, he can still wreck your shit.
  • Mind over Matter: One of the more common powers granted by the Force. Vader likes to use it to strangle people. Unfortunately for him, Doom is immune to most of his Force-based abilities.
  • Not Quite Dead: The post-fight animation suggests that he's still alive as the lava consumes him.
  • Powered Armor: His iconic black suit and helmet is a combination of this and a life support system. However, Sidious deliberately designed it with many flaws that hamper it actual effectiveness, and even so it utterly pales in comparison to Doom's own.
  • Signature Move: Since he can't use Force Lightning, Vader prefers strangling those who irritate him with the Force Choke.
  • Supernatural Gold Eyes: Anakin's blue irises turned yellow with red outlines after he embraced the Dark Side as Darth Vader, not that they can be seen through his mask.
  • Throwing Your Sword Always Works: As a long-ranged attack, Vader can throw his lightsaber while spinning it like a saw blade.
  • Tranquil Fury: His ignominious defeat and crippling on Mustafar taught him to reign in his previously hot-headed and openly-aggressive temperament into borderline-stoic callousness.
  • Weapon of Choice: His red lightsaber, which can double its length at the press of a button.
  • Would Hurt a Child: One of his first acts as Darth Vader was entering the main Jedi Temple and slaughtering all the younglings inside.

Doctor Doom

Robot: "Your plan to destroy them has failed, master."
Doctor Doom: "'Failed'... Doctor Doom does not fail!"
Voiced by: Paul Dobson (recycled voice clips)

Sovereign Ruler of Latveria

  • Actually a Doombot: The trope codifier. Doom likes to send in robotic doppelgängers rather than face his foes himself to the point where the going assumption is that whenever he shows up one is facing a Doombot. This enables him to maintain his reputation and honor as well as confuse his enemies, just the way he likes it. We should not need to spoiler the fact that Vader's first opponent is a Doombot, or that said Doombot is no match for Vader. We do need to spoiler the fact that the real deal IS.
  • A Glass of Chianti: The post-fight animation has Doom relaxing on his throne with a glass of wine as Vader's forces kneel to him.
  • A God Am I: More than once, Doom has proclaimed himself to be a deity and procured the power to back that claim up.
  • Always Second Best: The pre-fight analysis states that he's this to Reed Richards and Doctor Strange in science and sorcery, respectively.
  • Body Surf: Noted in the analysis to be one of his powers, though it doesn't show up during the fight proper. To be fair, Vader's body, while powerful, would only be a downgrade in abilities.
  • Composite Character: Of both the Comic Book and Movie versions. His starring in Iron Man: Armored Adventures and other Marvel cartoons is also seen in the pre-fight analysis.
  • Crazy-Prepared: Doom has a massive variety of abilities thanks to mastering BOTH magic and science. Doom could easily create barriers, teleport, create a shower of flying boulders or use his ability to fly to avoid being hit by Vader's attacks. His armor and natural resistant to magic and telekinetic attacks made him immune to forcechoking. A cyborg like Vader also had few options in defending himself against Doom's electrical attacks and his ability to magically manipulate technology.
  • Diplomatic Impunity: Doom abuses this like there's no tomorrow, being the ruler of his own country.
  • Dishing Out Dirt: His ray that increases the size of molecules plays a hefty role during the fight itself.
  • Diving Kick: One of his iconic moves from the Marvel vs. Capcom series is the Foot Dive, in which he lunges feet-first at his opponent with his legs together. He did use it in the fight itself. Well...a doom bot did.
  • Downer Ending: With Vader's death creating a power vacuum, Doom took over as a general of the former Galactic Empirical Army. With this, Doom now has reign over the stormtroopers and most likely their spaceships along with his already established reign over Latveria.
  • Evil Gloating: When he knocks Vader into the volcano seemingly to his doom, he boasts that Vader "has no hope" and belts out an Evil Laugh...completely missing that Vader's lightsaber is coming back around before stabbing him In the Back, causing him to tumble inside after Vader.
  • Facial Horror: The reason he always wears a mask is to hide his face, which was disfigured by a lab explosion. It was his own fault, but his ego led him to blame it on Reed Richards. He then proceeded to put on his mask when it was fresh from the forge, scarring him even further.
  • From Nobody to Nightmare: Victor was the son of a Romani family living in the impoverished eastern European country of Latveria. His determination to resurrect his beloved mother, sheer genius, and indomitable arrogance led to him not only becoming one of the smartest and most dangerous supervillains in the Marvel Universe, but usurp the political leadership of Latveria and modernize it while simultaneously crowning himself king.
  • I Fight for the Strongest Side: The post-fight animation shows Vader's army swearing fealty to the man who killed him.
  • Impaled with Extreme Prejudice: Gets hit in the back with Vader's lightsaber, which draws blood and causes him to tumble into the volcano after Vader. Doesn't slow him down in the slightest for the final showdown.
  • Kneel Before Zod: At the beginning of the fight the Doombot demands Vader to "bow before me." Vader isn't impressed and draws his lightsaber in response.
  • Lightning Bruiser: Doom eclipses Vader in offense, defensive and speed due to his superior armor and larger variety of magic, technology and other abilities.
  • Magitek: Doom draws upon both the fields of science and magic.
  • Meaningful Name: He's called Doctor Doom! You'd expect anyone with that name not to be evil?
  • Morally Ambiguous Doctorate: He didn't get a doctorate due to being expelled from college, but he technically qualifies when he took the title for himself.
  • No-Sell: He's immune to most of Vader's Force-based attacks, to the point where he simply walks up to him and blasts him at close range when Vader's forced to rely on them.
  • Omnidisciplinary Scientist: Doom has studied in a variety of scientific fields.
  • Pride: It's noted that the main reason Doom loses so often even when he gains god-like power is because his sheer ego makes him overconfident and fail to see things clearly. While his ego does show up in the fight at multiple points and leaves him vulnerable to Vader's attacks, it doesn't stop him from taking the win anyways.
  • Powered Armor: Doom built a suit of magically-augmented powered armor that he uses to intimidate and overwhelm his enemies. It has let him survive attacks from Thanos and the Silver Surfer meaning that Vader's Force powers couldn't hope to do a thing to him.
  • Psychic Block Defense: As the analysis mentioned, his willpower is strong enough to beat the Purple Man's telepathy. This was one of several factors for Doom's win. Even if Vader could get past the armor, he would still have trouble using his Force-powered mind reading and mental manipulations on Doom.
  • Really 700 Years Old: He's time-traveled to the dawn of magic, and then simply waited to get to the present.
  • Smug Super: Doom is a centuries-old wizard with magic, technology, intelligence and connections few on the planet can compete with, and with all the pride and ego you can expect to go along with it.
  • Sorcerous Overlord: Doom is the king of Latveria, obsessed with world domination, and rivals Doctor Strange in terms of magical prowess. However, to the people of Latveria he is a Benevolent Mage Ruler.
  • Time Travel: Doom can travel both forward and back through time with ease using his magic, and brings Vader to the time of the dinosaurs during their battle. Why? Because he can.
  • The Slow Path: After time-traveling to the past to witness the early days of magic, he decided to simply wait until the present day.
  • Third-Person Person: He likes to dramatically refer to himself by his last name.
  • The Von Trope Family: His name is Victor von Doom.
  • Well-Intentioned Extremist: He's seen enough possible futures with his time travel that he's convinced that there's no possible good future for the Earth without him taking it over. The thing is, he's kind of right.
  • Why Did It Have to Be Snakes?: Only in his analysis, but it does state that he hates squirrels.
  • Wicked Cultured: Beethoven's 9th Symphony is his jam, according to the analysis.

    Goku vs. Superman 2 
NOTE: For information on both Goku and Superman that only applies to their first battle, see the Season 1 characters page.


Beerus: "So, what can you tell me about the existence of this Super Saiyan God?"
Voiced by: Lawrence "MasakoX" Simpson

  • Adapted Out: In the first fight, Goku took feats and abilities from the manga, anime filler scenes, Non-Serial Movies, and Dragon Ball GT. Here, he only uses feats from the manga, Battle of Gods, and Resurrection 'F'.
  • Badass Boast: "Don't get ahead of yourself, buddy. You're not the only with that kind of power."
  • Back from the Dead: He is revived at the start of the fight, along with the entire Earth, through Superman's use of the Dragon Balls. In fact, Superman is even expecting his arrival to fight him.
  • Charles Atlas Superpower: Achieved god-like power by constantly training all his life.
  • Death Is Cheap: As per series standard, he's resurrected. Heck, even after being killed a second time, it's heavily implied he'll come back again due to his flippant manner to dying as well as being eager to have a crack at Superman after training again before King Kai discourages him.
  • Discontinuity Nod: Since Goku became significantly more powerful in Battle of Gods and Resurrection 'F', filler and GT feats are ignored, save for the possibility of him beating Superman with the Universal Spirit Bomb.
  • Graceful Loser: While he's on Snake Way, Goku's reaction to losing is to train harder to find a way to beat Supes, but he then decides that being that powerful would be boring since he'd have nothing left to overcome.
  • Law of Chromatic Superiority: His Super Saiyan God form, which turns his hair red and is the canon equivalent of Dragon Ball GT's Super Saiyan 4.
  • Physical God: In this rematch he has access to his Super Saiyan God form, and his Super Saiyan God Super Saiyan form as well. However, even the power of a god isn't enough to fight a man who literally has no limits aside from morality.
  • Red Oni, Blue Oni: Assumes the Red Oni role to Clark's Blue Oni again, is passionate. hot-blooded and energetic.
  • Time to Unlock More True Potential: Invoked in the episode's ending. Goku becomes determined to surpass Superman and wants begins training with King Kai in the Other World, but King Kai tells him that even if he could surpass Superman he'd have nothing left to aspire to. Goku then decides that having that level of power would be boring.
  • Took a Level in Badass: He has his Super Saiyan God and Super Saiyan God Super Saiyan forms this time around, which let him fight on par with actual deities. They don't help him at all.
  • You Gotta Have Blue Hair: As opposed to the iconic golden spikes that rest on his head in his first three Super Saiyan forms, his Super Saiyan God Super Saiyan form has blue hair. As per the last fight, Superman comments on his new hair.
  • Your Head Asplode: Downplayed. Superman's heat vision didn't blow Goku's head up, but it did disintegrate his brain, killing him just as dead.
  • Victory Is Boring: King Kai tells him that, if he were able to beat Superman, then there would nothing left to aspire to do.
  • Worthy Opponent: The hosts praised Goku for being such a hard working, powerful, memorable, inspiring and lovable character despite his loss. They even concluded that if Goku was as powerful as Superman, he would be out-of-character and no longer desirable. If anything, Goku's willingness to fight despite the possibility to lose is why he has so many fans to begin with.


Jor-El: "You will give the people of Earth an ideal to strive towards. In time, they will join you in the sun."
Voiced by: Mike "ItsJustSomeRandomGuy" Agrusso

  • Achilles' Heel: Kryptonite as usual, and he is also vulnerable to magic. Goku may now have "divine ki", but by Dragon Ball rules, it's still ki, not magic, and thus still lacks magic's usefulness.
  • Art Shift: Takes more after his New 52 look, even taking the character model based off that incarnation from Injustice: Gods Among Us.
  • Always Someone Better: As the post-match analysis dictates, Superman is this to Goku. As powerful as Goku is, Superman is in an entirely different league of his own.
  • Apologetic Attacker: He apologizes to Goku before killing him.
  • Badass Boast: "With every step, an earthquake! With every breath, I could create a hurricane! This is my burden, be thankful it is not yours."
  • Beyond the Impossible: The reason why Superman will always win no matter how hard Goku trains or how many forms he obtains. Superman's power is essentially infinite and completely breaks the laws of physics over its knees, but Goku, while obtaining the power to rival and surpass gods, still has limits that need to be constantly overcome. In the end, the man with no limits always beats the one who can break any, because only one has limits to break in the first place.
  • Characterization Marches On: In the first round, Clark was arrogant, full of himself, and a Combat Pragmatist who attacked his opponent from behind while being rather dismissive of Goku as a person. Here, he's much more affable and nice, and is generally more respectful towards the Saiyan, geniunely complementing Goku with no backhanded meanings.
  • Composite Character: For the second round, Superman's data includes stuff revealed in the New 52, such as the Super Flare.
  • Cradling Your Kill: Holds Goku's body like this, preventing it from falling to the ground.
  • Due to the Dead: Refuses to let Goku's body fall to the ground in an undignified heap and instead carries it.
  • Death-or-Glory Attack: Super Flare, a large quarter-mile nuclear explosion that consumes all of his stored solar energy and renders him powerless for a day. It wasn't used in the fight, as Superman is powerful enough at full strength to match even Super Saiyan God Super Saiyan Goku.
  • The Juggernaut: Once he stops holding back, he doesn't even bother to dodge SSGSS Goku's Kamehameha wave, but instead does The Slow Walk right through it.
  • Neck Lift: Does this to Goku right before frying his brain.
  • OOC Is Serious Business: Supes is clearly getting pissed about Goku's insistence on continuing the fight, causing him to not hold back and turn the tide in his favor.
    Superman: Alright, have you had your fun? I would prefer we don't accidentally destroy the Earth a second time!
    • Since Death Battle demands combatants to fight to the death, Superman has no reason to hold back his absurd power and basically executes Goku by frying his brain. This moment is justified by the fact that Superman feared that the planet would be destroyed again and didn't want to risk it. Superman even apologizes for this moment.
  • Only the Chosen May Wield: One of Superman's listed feats is lifting the book of infinite pages. Reading the issue proper reveals he did this without the book's permission!
  • Red Oni, Blue Oni: Wears red and blue, is calm, collected, stoic and composed.
  • Physical God: Even more so than in the first round, here he starts cutting loose from the start because of knowing what Goku can do and just how strong the Saiyan is, as well as the fact they destroyed the Earth last time by mistake due getting too involved in the fight.
  • The Power of the Sun: His powers are fueled by solar energy. Unlike the first round, Supes never needed to recharge it as he was always in the sunlight.
  • The Slow Walk: Walks right through SSGSS Goku's Kamehameha wave without a scratch, grabs him by the throat, and incinerates his brain.
  • Story-Breaker Power: This is hosts' central argument for Superman winning again. He has no limits, can lift infinity, and is deliberately written to be the most overpowered character in fiction. His lack of limits trumps Goku's ability to break any limit.
  • Took a Level in Badass: Appears to be wearing his New 52 armor and so adding the New 52 canon in his analysis.
  • "World of Cardboard" Speech: "With every step, an earthquake. With every breath, I could create a hurricane. This is my burden. Be thankful it is not yours."
  • Worthy Opponent: Compared to their first battle, in which Superman was rather dismissive and saw Goku as a brash, cocky maniac, here he shows much more respect to the Saiyan. He also gives Goku quite possibly the least brutal death on the show and even refuses to let his body fall in an undignified heap at the end.

    Donkey Kong vs. Knuckles 

Donkey Kong

King K. Rool: "Nothing's stopping me this time!"
Donkey Kong: "Nada doin'. You gonna stop because, that's what ya do when you're faced with an irresistible force!"
Voiced by: Takashi Nagasako (recycled voice clips)

Defender of the World's Largest Banana Hoard

  • Abnormal Ammo: Along with his Coconut Shooter and Orange Grenades, he also takes after his grandfather in terms of his skill at throwing Barrels.
  • Accessory-Wearing Cartoon Animal: Wears nothing but a red tie with his initials on it.
  • Animals Not to Scale: At 7'10", DK is nearly twice as tall as your average gorilla.
  • Aside Glance: Gives the viewer a look of the This Is Gonna Suck variety as the mine cart he lands in begins to move.
  • Badass Family: Donkey Kong takes after his grandfather - who still kicks butt even in his old age - and usually fights alongside his nephew Diddy Kong.
  • Berserk Button: Messing with his banana hoard. This is how the battle begins- a hungry Knuckles helps himself to one of his bananas from the hoard, DK catches him...and from there, his response is predictable.
  • BFG: His Coconut Shooter, which was made from a hollowed out log.
  • Big Eater: He once ate an entire plantation's worth of bananas in a single afternoon.
  • Brawler Lock: When fighting in the Abandoned Mine, DK and Knuckles lock fists and strain against each other until DK notices the track is ending and grabs Knuckles in a terrified Bear Hug.
  • Brought to You by the Letter "S": The DK monogram on his tie.
  • Catchphrase: "Banana Slamma!", taken from Donkey Kong Country.
  • The Chosen One: Is one of the seven Star Children, and was even prophesied by the Crystal Coconut that he was destined to become the ruler of his island.
  • Coconut Meets Cranium: Invoked with his Coconut Shooter, which fires out a spurt of coconuts.
  • Composite Character: His bio takes account from his games and cartoon series.
  • David vs. Goliath: The Goliath. Being twice the size of Knuckles. But unlike the Bible, this Goliath won.
  • Death Glare: Before the fight properly begins, Donkey Kong gives Knuckles one of these when he catches the Echidna helping himself to one of his bananas. When Knuckles finishes eating said banana in front of him anyway, it only gets worse from there.
  • Dumb Muscle: Immensely strong, but immensely dumb and lazy. However, he proves himself to be the smarter opponent in the fight, using his coconut gun to counter Knuckles' speed, grabbing onto Knuckles to prevent him from flying away and to save himself from falling into a chasm and seizing his opportunity to kill Knuckles instead of simply panicking once they inevitably began to fall due to Knuckles being unable to support DK's weight.
  • Earthquake Machine: His Hand Slap can cause small, localized earthquakes.
  • Edible Ammunition: His coconut gun can fire in spurts. If he shoots ya, it's gonna hurt! DK can also throw oranges that explode like grenades ... for some reason.
  • Good Old Fisticuffs: His go-to for combat after throwing barrels is to punch enemies into submission.
  • Ground Pound: Can slam his palms on the ground to devastating effect, and when powered up by a Crystal Coconut, this move can even create a Shockwave Stomp.
  • High-Pressure Emotion: He whistles like a kettle in absolute rage when he sees Knuckles finish off the banana he'd taken and started eating from his hoard.
  • Homing Projectile: His coconut gun can use a variation of ammunition, including homing properties, although they can still miss evasive targets. This homing functionality allows him to get in some easy hits when Knuckles is preoccupied by their fist fight.
  • Idiot Hero: While advanced enough to use human-like tools, DK isn't particularly bright. Wiz theorizes this is because his skull is deformed into a pair of forward-curved spikes.
  • Invincibility Power-Up: His Strong Kong ability allows him to become invincible, although only as long as his supply of Crystal Coconuts holds out. DK: King of Swing allows him to become invincible whenever he wants at the cost of 20 bananas. However, Strong Kong was exempt from his battle since it was concluded that it could be countered by Knuckles' super form and vice versa.
  • Iron Butt-Monkey: DK's stupidity and clumsiness has made him easy prey for slapstick. However since he's one of the strongest Kongs in the world, he can easily shake off point blank explosions and plenty of blunt force trauma.
  • Legacy Character: Technically he's Donkey Kong the Third: his geriatric grandfather - Cranky Kong - was the original Donkey Kong, and his father is Donkey Kong Jr.
  • Lightning Bruiser: Not in terms of movement, but in terms of attack speed. DK's punches are so fast, they ignite the hydrogen in the air in the manner of a meteor entering Earth's atmosphere ... at twenty-five thousand miles per hour.
  • MacGuffin Guardian: The Crystal Coconut and Banana Horde. Both of these are constantly being stolen because DK is too lazy to guard them until after the fact they are stolen.
  • Made of Iron: Is described as having tremendous durability, not to mention being able to withstand the fact that his punches can cause small friction explosions in the atmosphere and his ground slaps can cause earthquakes. He's durable enough to withstand things up to and including tanking an explosion powerful enough to rocket him into orbit. He is deemed greatly more durable than Knuckles, and can take anything the Echidna throws at him- which, combined with his far superior strength and Knuckles' reckless aggression, is one of the major factors in his victory.
  • Megaton Punch: His Giant Punch can easily send enemies flying towards the horizon, and he even used said punch once to knock the moon out of orbit.
  • Mighty Glacier: He's this in normal movement terms. DK's very similar to a tank: He hits like one, takes hits like one, and moves like one: Hard, Durable, and Slow. Luckily for him, he's tough enough to tank anything Knuckles can throw at him, and the one time he manages to land a full-powered blow on his speedy opponent, it's more than enough to crush the Echidna into paste.
  • Off-Model: The sprites used for Donkey Kong were taken from AxKing's Donkey Kong character in M.U.G.E.N, using rather badly edited sprites taken from Sonson's gorilla hyper.
  • Pyrrhic Victory: Played for Laughs. He bests Knuckles, but his original reason for fighting, namely Knuckles eating from his banana horde, ends up being destroyed in the process, forcing him to rebuild it.
  • Rapid-Fire Fisticuffs: Can punch so fast that the air friction caused by his moving arms can cause miniature atmospheric explosions ... Wiz even directly compares this to the same science of meteors that burst into flames when entering Earth's atmosphere.
  • Shockwave Clap: Can clap his hands with enough force to create a meteor destroying shockwave. This force is MORE than enough to reduce Knuckles to a fine paste.
  • Singing Voice Dissonance: For a giant gorilla, he's a surprisingly good singer.
  • Super Strength: He can throw barrels easily, break through entire hordes of enemies with only his fists, shake the ground just by slamming his palms into it, and once punched the moon out of the sky. That latter feat puts his max punching strength at around 73 quintillion tons. Although Wizard reasons that judging from how much smaller the moon DK punched is than our own moon, it's probably closer to "only" 9.9 quadrillion tons. Either way, a punch like that is a little too much for the echidna's body to withstand.
  • Super Reflexes: He's agile enough to dodge a barrage of arrows on a tightrope.
  • Taking You with Me: DK prevents Knuckles from simply flying away as they plummet from a failed wall climb. Unlike most examples of the trope, DK manages to finish Knuckles off and successfully save himself before they hit the ground.
  • Throw a Barrel at It: His iconic Barrels. In addition to the standard wooden barrels that simply shatter apart on impact, DK can also use indestructible metal barrels and explosive barrels.
  • Too Dumb to Live: DK knocks Knuckles out of the way of his own homing coconut barrage and ends up joining Knuckles in getting attacked by this volley. When Knuckles was digging, DK tried to create a cave-in, not realizing he was also destabilizing the ground he was standing on: allowing Knuckles to easily make a sinkhole. DK also joins Knuckles in attacking the cliffside he and Knuckles were hanging on, probably out of spite or to try and hit Knuckles.
  • Trademark Favorite Food: Do you really need to ask?
  • Use Your Head: His headbutt, which pummels Knuckles into the dirt temporarily.
  • Weaksauce Weakness: He has the same problem Samson did, in that shaving the top of his head robs him of his strength.


Amy: "What a dreamboat!"
Sonic: "I wanna be just like you when I grow up."
Tails: "Knuckles, you've been elected governor!"
Knuckles: "All in a day's work." *Twinkle Smile*
Sonic: "Hey, that's not how it-"
Knuckles: "Shh!"
Voiced by: Scott Dreier (recycled voice clips)

Guardian of the All Powerful Master Emerald

  • Accessory-Wearing Cartoon Animal: Wears a pair of gloves and sneakers, and in the Fleetway comic, a metal ring around his neck.
  • An Arm and a Leg: Inverted in a way. His arms were the only things left intact from DK's giant hand slap,
  • Attack! Attack! Attack!: His solution to problems is punching them. And if punching them fails? PUNCH THEM MORE! This mentality worked against him fighting DK, since not only was he not able to do much in the way of damage to the vastly more durable ape, but it also constantly kept him in his attacking range. Basically, playing Knuckles' greatest weakness against DK's greatest strength, and meant it was only a matter of time before DK landed the one blow he needed to kill him.
  • Batman Can Breathe in Space: Knuckles can survive in space without protection.
  • Berserk Button: Messing with his Master Emerald will trigger the "PUNCH THE CRAP OUT OF YOU!" reaction.
  • Bond One-Liner: After dropping DK into a sinkhole by tunnelling underneath him, he quips to him afterwards-
    Knuckles: Ha! Not as strong as you thought you were.
    • Subverted when he gets hit by another Homing Coconut however, which knocks him into the hole as well- which turns out to lead to an Abandoned Mine, allowing the fight to continue- and by extension, Donkey Kong to kill him.
  • Brawler Lock: Engages in this with Donkey Kong towards the end when they're fighting in the Abandoned Mine, locking fists and straining against each other. It lasts until they both notice the track is ending and grab each other in a terrified Bear Hug.
  • Camera Abuse: Near the end of the fight, he breaks a camera's lens while latching onto the rocky wall.
  • The Chew Toy: Keeps getting hit by Donkey Kong's homing coconuts, even after his death.
  • Composite Character: He has the appearance and powers of his mainstream self and the animated versions thereof, as well as feats taken from his more top-heavy and muscular incarnation from Sonic Boom.
  • David vs. Goliath: The David, neing half the size of DK. Unlike the bible, this David lost.
  • Dreadlock Warrior: His quills are styled to resemble dreadlocks.
  • Dull Surprise: Whenever trouble occurs for him in the fight, he says "Oh, no" in a bored tone of voice à la Sonic Adventure.
  • Dumb Muscle: Incredibly strong and fast, but also very, very gullible. His Sonic Boom incarnation depicts him as being illiterate and a slow thinker as well.
  • Famous Last Words: "Oh no-"
  • Fiery Redhead: Covered in red fur, and has quite the temper.
  • Good Old Fisticuffs: Even though he can perform the Spin Dash, his preferred method of combat is punching with his super strength and large spike-like knuckles.
  • Heroic Lineage: Knuckles is descended from a tribe of warrior echidna who sought the power of the Master Emerald and, after they were all-but wiped out by Chaos, became its guardians instead.
  • Kid Hero: He's sixteen, or at least the echidna equivalent.
  • Last of His Kind: He's the last surviving member of the Echidna Tribe. Or, at least, WAS.
  • Lightning Bruiser: Can run at least 100 miles per hour (or at least fast enough to keep pace with Sonic and Tails) and his punches are so fast, they ignite the hydrogen in the air in the manner of a meteor entering Earth's atmosphere ... at twenty-five thousand miles per hour. While Donkey Kong can't match his speed, he's outclassed in terms of raw strength, and is nowhere NEAR as durable.
  • Ludicrous Gibs: He's reduced to paste, aside from his arms, when DK lands his Shockwave Clap.
  • MacGuffin Guardian: The Master Emerald which Knuckles is easily tricked into leaving vulnerable.
  • Never Learned to Read: Some incarnations peg him as being illiterate. This explains why he didn't seem to care for the large sign next to DK's banana hoard.
  • No Body Left Behind: When DK finally lands a solid hit on him, Knuckles is instantly vaporized- only leaving behind a pair of dismembered arms.
  • Not Quite Flight: He can glide through the air by trapping air currents under his dreadlocks. Unfortunately for him, he can't glide when the 800-pound Donkey Kong has a grip on him.
  • Oh, Crap!: "Oh no!" Several times.
  • Rapid-Fire "No!": Done to hilarious effect, using the infamous "OHNO" from Sonic Adventure every single time he gets hit with one of DK's homing coconuts.
  • Rolling Attack: He picked up on how to do the Spin Dash attack.
  • Squashed Flat: He dies this way after getting smashed between DK's hands, which pretty much vaporizes him aside from his disembodied arms.
  • Super Empowering: His superhuman strength despite having skinny arms, ability to glide with his quills, and other powers are attributed to his prolonged exposure to the Master Emerald.
  • Super Mode: Like Sonic, Knuckles can use the power of the Chaos Emeralds to become Super Knuckles, and if he manages to get his hands on the seven Super Emeralds, he can become the even more powerful Hyper Knuckles. Also like Sonic, these forms only last for as long as Knuckles has gold rings to fuel them. However, this was exempt from his battle, since it was concluded that it could be countered by DK's Strong Kong and vice versa.
  • Super Strength: Knuckles is immensely strong, to the point where he can rip boulders out of the earth. Like DK, he's so strong his punches can ignite the air and cause explosions. In addition, his punches are strong enough to trigger volcanic eruptions, which would require at least 3.9 megatons of force. However, Donkey Kong has him severely outmatched in this category, and it's not quite enough to overcome the ape's durability.
  • Super Speed: While nowhere near as fast as his friends, he has been shown able to at least keep pace with the likes of Sonic and Tails. While this enhanced mobility initially helps him avoid DK's Homing Coconuts and take an advantage in their initial skirmish, the fact that Knuckles needs to get within punching distance of DK to hurt him, combined with DK's ludicrous strength, negated this.
  • Top-Heavy Guy: The analysis mocks his latest look as not caring for leg day.
  • Troll: He certainly enjoyed screwing with DK during the fight- eating his stolen banana in front of him anyway even after DK angrily caught him, snickering at his missed attacks and imitating a dolphin when springing out of the earth.
  • Too Dumb to Live: Knuckles had trouble climbing up a cliffside as DK was weighing him down. His solution? PUNCH IT! While he might have been trying to secure a firmer hold, in the end he just weakened it enough to cause them both to fall off, setting up DK's finishing blow.
  • Tunnel King: He's capable of quickly digging holes into the ground or walls with his Drill Claw, provided that they're soft enough. Donkey Kong uses his severed arms to tunnel to safety after finishing Knuckles off.
  • Verbal Tic: Played for laughs, having him say "OHNO" every time he takes damage.
  • Wall Crawl: Is able to scale vertical walls by punching into the surface with the spikes on his knuckles. He attempts to do this to save himself when he and DK are faced with falling to certain death, but DK manages to grab him and the rock face is not strong enough to hold their combined weight.
  • Wolverine Claws: He has a pair of massive spikes jutting from his knuckles. His profile notes that he can augment them with the Shovel Claws, which let him rip through solid metal, though he doesn't use them in his fight.
  • Your Answer to Everything: Punching things. On one occasion, Eggman was stealing the Master Emerald again and Knuckles decided the best course of action was to punch it and send pieces of it everywhere. Deconstructed; this attitude is the key weakness that lead to his defeat against Donkey Kong

    Wolverine vs. Raiden 


Beast: "My stars...."
Voiced by: Xander Mobus

The Vicious Anti-Hero of the X-Men

  • Absurdly Sharp Claws: His adamantium-coated claws can cut through anything with ease.
  • Achilles' Heel: Wolverine's Healing Factor is linked to his brain. Granted, his brain is protected from most attacks by his adamantium-fused skull, making it nearly impossible to actually get through to it. Unfortunately for Wolverine, the Murasama CAN cut through adamantium, meaning it could indeed penetrate his skull and reach the brain, disabling the healing factor and making him possible to kill.
  • Badass Boast: When Raiden inquires about his durability and if he's a cyborg:
    Wolverine: Well, my bones are covered in the strongest metal around. Does that count?
  • The Berserker: While he tries to keep his temper, Logan has serious anger issues, to say the least. This gives way to his Berserker Rage Super Mode as discussed below.
  • Blade Spam: Nowhere near as much as Raiden, but he pulls off a few, most notably at the climax in his Berserker Rage against Ripper-Mode Raiden. He loses.
  • Composite Character: Like the other comic book characters, he combines traits and feats from his mainstream comic book incarnation, his various animated incarnations, and his film incarnation.
  • Decapitation Required: Stated by Charles Xavier to be one of the few ways to bypass Wolverines Healing factor. In the fight, this is how Raiden finishes him off, coupled with shredding the decapitated head into pieces.
  • Dynamic Entry: Destroys a Gekko in front of Raiden, and it's implied he destroyed the previous one that Raiden comes across first.
  • Foreshadowing: When Raiden lands the first few blows on him, Wolverine comments that the assault actually hurt. A million or so slashes later, and Ol' Canucklehead literally loses his head.
  • Good Thing You Can Heal: As usual, Wolverine takes enough damage to kill a normal man several times over, but his Healing Factor patches him up, good as new. Until Raiden cuts his skull into ribbons, that is.
  • Guttural Growler: A staple of the character. Xander Mobus channels a mix of the 90's animated adaptation and the Steve Blum adaptation.
  • Healing Factor: Like many Marvel characters, he has the ability to regenerate damage taken in battle. His is in fact one of the strongest healing factors, allowing him to survive being blasted to an adamantium skeleton at one point. However, this regenerative ability is linked to his brain. In the battle, Raiden cuts his head off, putting him out for good
  • Impaled with Extreme Prejudice: Raiden's Murasama is plunged right through his chest, and gets stuck there for quite some time. Of course, this being Wolverine, he's not even slowed down by it.
  • Laser-Guided Amnesia: Not only does his healing factor suppress traumatic memories, but Weapon X repeatedly wiped his memories and inserted false ones to boot.
  • Made of Indestructium: Wolverine's skeleton was fused with an indestructible metal called adamantium by Weapon X. The downsides are that it impairs his healing factor, he can't swim, and he's vulnerable to magnets and electricity. Turns out not to be as indestructible as previously thought, as Raiden's Murasama can cut through adamantium's molecular bonds.
  • The Nicknamer: He mockingly refers to Raiden by various robot-themed names.
  • The Nose Knows: Can track Raiden via scent, making the ninja's stealth useless. Wolverine even says the trope name when he avoids Raiden's attack and counters him.
    Wolverine: No use hidin', bub. The nose knows.
  • Nigh-Invulnerability: His healing factor and adamantium skeleton combined give him insane durability, which according to Death Battle themselves during Wolvie's brief mention in Deadpool's rundown makes him supposedly unkillable. Unfortunately for Wolvie, though, his Adamantium isn't quite impenetrable enough to keep Raiden from braining him with the Murasama.
  • Pre-Asskicking One-Liner: When he unleashes his Berserker Rage fury and takes one of Raiden's arms.
    Wolverine: Alright, Terminator... Now you got me mad!
  • Rasputinian Death: Practically a requirement for killing him permanently, thanks to his ludicrous survivability. Raiden manages to pull one off by cutting off his head and slicing it to microscopic shreds.
  • Really 700 Years Old: His film incarnation was born in 1832 and his mainstream comic incarnation sometime between 1882 and 1897, which his profile averages out to 1886, making him well over 100 years old despite looking like he's in his 30's. His healing factor has severely slowed down his aging process, allowing him to live for hundreds of years and engage in both World Wars and the Vietnam War.
  • Red Eyes, Take Warning: In the fight, Wolverine's eyes glow red during the climax to show that he's given into his Berserker Rage.
  • Stone Wall: Wolverine's indestructible skeleton alone makes him difficult to kill, but his psudo-immortality and instantaneous healing factor makes him recover from almost any injury. He can easily survive a nuclear blast. Wolverine has won many battles by outlasting on-paper much stronger opponents, especially when his stamina can last for days. It's actually noted that, while physically weaker and slower than Raiden, Wolverine actually had the stamina to outlast the cyborg long enough for his fuel cells to run out and leave him an easy kill. However, Raiden's sword can break down the molecular structure of whatever it's targeting, allowing him to slice buildings that have metal durable enough to survive nukes. Since crucially, it means he can cut through Adamantium- combined with his existing speed and strength- Wolverine's defenses ultimately could not survive long enough for Raiden's own energy reserves to tap off.
  • Super Mode: Berserker Rage, which increases Wolvie's overall stats while causing him to give in to his inner animal instincts. Raiden is taken by surprise, and has one of his arms chopped off for good measure, but it can't beat Raiden's Ripper Mode.
  • Super Reflexes: One of his listed feats include tagging Speed Demon, who runs at the speed of sound. This allows him to keep up with the far faster Raiden.
  • Super Senses: His senses of smell and hearing are superhumanly acute. During the fight, this allows him to dodge an stealth attack attempt from Raiden, and return the favor with Berserker Barrage X.
    Wolverine: '(While sniffing out Raiden) No use hidin', bub. The nose knows.
  • Super Speed: One of the many mutant powers listed in his analysis include enhanced speed, which allows him to move faster than the eye could see.
  • Super Strength: His healing factor not only makes him nigh-immortal, it boosts his physical abilities, allowing him to lift up to 2 tons.
  • Unstoppable Force Meets Immovable Object: The Immovable Object in this equation, since his Adamantium Skeleton is Made of Indestructium, and has a powerful healing factor to boot. Unfortunately, Raiden's Murasama is able to slice his head off, and negates his healing factor by removing his brain from his body.
  • Wall Crawl: In the battle, Wolverine uses his claws to climb up the building Raiden jumped up to when the latter tries to give himself some breathing room.
  • Wolverine Claws: Wolverine possesses six retractible claws between his knuckles, which were coated in the indestructible metal adamantium and turned into blades that can easily cut through almost anything. Fittingly, he is the Trope Namer.

Raiden (A.K.A. Jack)

Raiden: "I am lightning...the rain, transformed."
Voiced by: Tim Paige

The Deadly Cyborg Ninja from Metal Gear

  • Absurdly Sharp Blade: Any of his bladed weapons can reduce other cyborgs and vehicles into cheese within a moment. And with enough time, the Murasama HF blade can cut through Adamantium.
  • An Arm and a Leg: Gets his left arm lopped off via a berserk Wolverine near the end of the battle, contrary to what you'd expect to happen moments later, Raiden survives the fight and delivers the final blow with only one arm. Funny considering he was the victim of this in MGS4 and Rising. He picks the arm up during the post-fight animation, presumably to get it reattached.
  • Attack Its Weak Point: As the battle rages on, Raiden eventually realizes brute force wasn't going to be enough to take down Wolverine and starts going for his vital organs. He stabs Logan through the heart with his Murasama, which does nothing, and later goes for Logan's brain which wins him the match.
  • Bishōnen: He looks really young and pretty. Mocked by Boomstick:
    Boomstick: "Could you imagine this kid during puberty? If it ever even hits. I mean, ten years later, he still looks like he's waiting for the old stones to drop."
  • Blade Spam: Lands dozens and dozens of slashes across Wolverine's body several times in the fight, but Wolvie's Healing Factor negates the damage quickly. He pulls one final one in conjecture with his Ripper Mode at the climax against Berserker Rage Wolverine's own and wins. Turns out the HF Blade was chipping away at Wolverine's skeleton throughout the fight despite his Healing Factor, finally giving away when Raiden deals the last blow.
  • Cyborg: Everything from the lower-jaw down is mechanical. Even his blood isn't natural, and needs to be changed frequently, like oil in a car.
    Wolverine: (after seeing Raiden absorb a fuel cell from a Gecko) "Nice trick, Voltron. I'm actually more human than you. And that's sayin' something."
  • Death by Disfigurement: Averted. Despite losing an arm to Wolverine, he manages to turn the fight around by tapping into his Superpowered Evil Side and kills the X-Man.
  • 11th-Hour Superpower: Wolverine gives in to his instincts, chops Raiden's left arm and impales him for the kill... until Jack the Ripper shows up. Less than 30 seconds later, Raiden recovers his lost arm while Wolverine's headless corpse lies on the side of the street.
  • Evil Laugh: He's not evil, but activating Ripper Mode causes him to do this... like after cutting Logan's head to shreds.
  • Feel No Pain: His cyborg body comes with pain inhibitors which needs to be turned off if he wants to feel pain and enter Ripper Mode It gives him the extra edge to stand against Wolverine in his Berserker Rage and win.
  • Glass Cannon: Raiden might be made of metal but his armor is very light. This rarely matters as he is fast and strong enough to kill most of his enemies, and his high-frequency blade can slice through almost anything. And if for any reason Raiden does get harmed, his body is missing most of his organs and instead can survive otherwise fatal stabs and cuts. However he can still be easily amputated and fatigues quickly. This nearly does him in during the battle, as Wolverine has the stamina and endurance to fight for days without tiring while Raiden himself has only a limited time before his fuel cells need recharging, and Wolverine's adamantium skeleton and Healing Factor let him endure nearly everything Raiden can throw while one well-placed blow of the X-Man's own was enough to tear off one of Raiden's arms. If it weren't for the fact the Murasama HF blade is precisely the kind of weapon that can cut through adamantium, Raiden very easily could have lost.
  • Gradual Grinder: He's normally not this, but becomes one in the Death Battle against Wolverine thanks to the latter's Healing Factor as well as the HF Muramasa's gradual breaking effect on the molecular bonds in Wolverine's Adamantium skeleton, eventually weakening it enough for Raiden to cut his head off.
  • Guttural Growler: Having pretty much all of your body aside from your face destroyed or augmented with machinery (including your vocal chords) would definitely have an effect on your voice.
  • Handicapped Badass: For the Handicapped part, he'd just be a head if it weren't for his robot body plus he spends part of the fight without an arm. For the Badass part, HE KILLED WOLVERINE.
  • Impaled with Extreme Prejudice: All six of Wolverine's claws get plunged into his chest and come out the other side. Turning off his pain inhibitors to enter Ripper Mode and headbutting Wolverine allows him to break free.
  • Left Stuck After Attack: His blade temporarily gets stuck in Wolverine after stabbing the X-Man, allowing Wolvie to land some hits on him.
  • Lightning Bruiser: His Ninja Run can chase a train, he's agile enough for impromptu hardcore parkour, his Blade Mode allows him to slice stuff really fast, and he's strong enough to throw a Metal Gear RAY skyhigh. And that was before he got an upgrade in Rising.
  • Made of Iron: Raiden slowed down a submarine that was crashing into a harbor despite already losing an arm. Raiden got crushed by the ship, but survived and returned to the battlefield hours later.
    • He also survived a punch that turned a Metal Gear Excelsus into a crater, and was only dazed.
  • Ninja: A cyborg ninja to be precise.
  • Oh, No... Not Again!: He says "Shit! Not again!" when his arm gets cut off by Wolverine. Since it's happened in Metal Gear Solid 4 and Rising, he has a good reason to say it.
  • One Steve Limit: Averted. He's not the first guy to typically go by "Raiden" on this show.
  • Power Born of Madness: By deactivating his pain inhibitors and letting himself be engulfed in extreme pain and agony, Raiden enters Ripper Mode, where he loses himself to his Jack the Ripper personality and gains even more speed and strength.
  • Pre Ass Kicking One Liner: Several. First, near the start, he drops Jetstream Sam's old quote:
    Raiden: Let's dance!
    • Next, when he preps a Quick Draw against Wolverine on the rooftop:
    Raiden: I will end you!
    Raiden: I'll just have to swing harder then!
    • Lastly, when he disables his pain inhibitors and enters Ripper Mode:
    Raiden: I think it's time for Jack The Ripper... to let 'er rip!
  • Race Against the Clock: Raiden needs to have his blood replaced fairly frequently, much like an oil change, and has only a limited amount of fuel for his special attacks. Fortunately for Raiden, the Murasama could cut through adamantium, and with his tendency for Blade Spam, it was only a matter of time before he severed Wolverine's brain before the fatigue comes in.
  • Red and Black and Evil All Over: When he allows his Ax-Crazy Jack the Ripper personality to take over, Raiden's black cyborg body starts glowing red as well. In the fight, his various wounds further punctuates the effect when he finally activates it during the climax.
  • Red Eyes, Take Warning: Raiden's eye glows red when his Jack the Ripper personality takes over.
  • Super Mode: Ripper Mode, which gives Raiden a substantial boost in power at the cost of his psychosis acting up. This last second power-up activates when he's pierced by Wolverine's claws, and the boost is enough for him to behead the mutant. His Blade Mode (incorrectly called Zandatsu) is also treated as such by the Death Battle crew.
  • Superpowered Evil Side: Ripper Mode involves Raiden being taken over by Jack the Ripper.
  • Super Reflexes: In Blade Mode (mistakenly referred to as Zandatsu in the analysis), Raiden's perception of time is slowed to anywhere between 50 to 90%, allowing him to perform precision slices or rapidly slash his opponent multiple times.
  • Super Speed: As a cyborg, Raiden's fast enough to outrun bullet trains and run on walls.
  • Super Strength: This guy can throw a Metal Gear RAY skyhigh. Wiz calculates the RAY's weight to be over 1,000 tons, and he did it before he got an enhanched cyborg body that boosted his strength even more.
  • There Is No Kill Like Overkill: Beheads Wolverine, and cuts his head into pieces, which negates his healing factor and clinches the victory for Raiden.
  • Unstoppable Force Meets Immovable Object: The Unstoppable Force, since he has a blade that can cut through anything thanks to high-frequency vibrations. It's enough for him to cut through Adamantium, which is weakened by said vibrations.
  • Use Your Head: After he's impaled by Wolverine and activates Ripper Mode, he headbutts Wolverine to break free and continue the fight.
  • Vibroweapon: The HF Murasama can cut through nearly anything (even nanomachines, son!) because it vibrates fast enough to break down molecular bonds. It's how he cuts through Wolverine's Adamantium spine to behead him.

    Hercule Satan vs. Dan Hibiki 

Hercule Satan

Hercule: "Oh... The pain...Oh..."
Voiced by: Alejandro Saab

The World Martial Arts Champion

  • Accidental Murder: He unintentionally caused Dan to swallow a jukebox capsule, which opened inside him with fatal results.
  • Accidental Misnaming: Refers to Dan as "Hibachi" at one point in the fight.
  • Afro Asskicker: Sports a huge one, and while he's not as strong as the Z Fighters, he is still a legitimate powerhouse among Muggles.
  • Awesome Mc Coolname: His official stage name in the dub brings imagery of both Hercules and Satan.
  • Badass on Paper: He may be a Fake Ultimate Hero, but the hosts point out that he had won at least one World Martial Arts tournament legitimately and literally saved the world once. They also point out at the end that he's the only character in Dragon Ball history to have fought both Cell and Majin Buu and not die.
  • Born Lucky: DBZ is a series where Death Is Cheap. Hercule is a loudmouthed Muggle who would normally be the target for An Aesop about hubris. He's picked fights with Cell and Majin Buu. Somehow, he hasn't died. The official explanation is "a large amount of luck". Death Battle's fight animation plays on this, with improbable stunts that should have gotten both him and Dan killed right away.
  • Bring My Brown Pants: He claims that he needs to change after Dan's sudden death.
  • Charles Atlas Superpower: Not as much as the Z Fighters, but he did punch through the side of a bus due to his immense training regime. He's MUCH stronger than Dan, who can barely throw a person over his shoulder.
  • Combat Pragmatist: Keeps various capsules of various tools for when the fight has to come to this. This includes jetpacks, missile launchers and a bomb disguised as a handheld video game (and it's one of his supers in multiple video games). On top of that, judging from it's name, and the fact that he kicks explosions while doing so despite being a Muggle, he possibly uses dynamite for his Dynamite Kick super. These tools spill out mid-fight and Dan steals a jetpack from him, but ultimately one such capsule, containing a jukebox, wins Hercule the fight.
  • Cowardly Lion: While he's normally cowardly, he definitely has the heart of a hero.
  • Curbstomp Battle: After the slapstick comes to an end, Mr. Satan actually beats up Dan with relative ease in a straight fight.
  • Fake Ultimate Hero: Claimed to be the Worlds Greatest Warrior by nearly the entire world. While he's no slouch by Muggle standards, he's an ant compared to the Z Fighters.
  • Flash Step: His first real Z Fighter-tier superpower, caused when fighting robbers.
  • Forgot Flanders Could Do That: What seals his victory was that at the end of the day, Hercule's an incredibly competent and strong Muggle — compared to Dan, who really can't catch a break or get stronger.
  • Hammerspace: Hercule has many capsules which can carry almost anything. Hercule always has the option to use surprise weapons to cheat in a fight.
  • I Meant to Do That: During the fight, he claims his blunders were actually cunning strategies.
  • Improbable Weapon User: Implied with the capsules that open during the fight. Some range from regular (or at the very least, real life) to fictional weapons like a Bob-Omb and the Scissor Blade, but there's probably no one else who would ever try to weaponize a jukebox.
  • Iron Butt-Monkey: Hercule's only superhuman trait appears to be his durability; surviving being thrown into a mountain, jumping off a cliff and being the only character to survive both Cell and Buu. However normally Hercule just gets curbstomped like a bitch.
  • Large Ham: Playing to the crowd is one of his (few) major talents.
  • Lethal Joke Character: Hercule is one of the weakest DBZ characters EVER who is a martial artist. He doesn't know any ki abilities and has probably no superhuman traits. Yet Hercule is actually a very skilled and powerful martial artist, it's just that normal people have NO hope in hell to fight an average DBZ character; even the weakest of whom can fly at hypersonic speed, lift several tons and launch ki blasts capable of mimicing nuclear explosions or even destroying planets.
  • Let's Get Dangerous!: At the end of the fight, Hercule decides to stop messing around and finishes off Dan.
  • Lightning Bruiser: Amongst non-Z Fighters, at least, he is the strongest, fastest and toughest guy around. He even did the After Image Technique at one point. He's deemed far stronger and more competent than Dan, who can barely throw a grown man over his shoulder or even win, for that matter.
  • Made of Iron: He's one of the only characters in the Dragon Ball franchise who has yet to ever die, and this despite being knocked around by the likes of Cell, Buu, and even the God of Destruction, Beerus. In fact, he possibly exploits this with his Dynamite Kick super (see Combat Pragmatist above for details). Needless to say, he could take anything Dan could throw at him with ease.
  • Oh, Crap!: Once Dan charges up his Gadoken the kiphobic Hercule is terrified... but this being the Dan, the Ki attack doesn't even reach Hercule.
  • Overshadowed by Awesome: He is very powerful for a standard human, it's just that the Z Fighters are leagues above him in terms of power. Dan, on the other hand, is much closer to the level of fighting he's used to, if not weaker.
  • Punny Name: His civilian name, Mark, is an anagram of akuma when spelled with katakana. His blood-related family has a devil-themed theme naming scheme.
  • Super Speed: While he's certainly nowhere near as quick as the Z Fighters, he's able to move faster than the eye can see.
  • Super Strength: Though not on the level of the Z Fighters, he is strong enough to punch through the side of a bus with ease and pull four of them at once. He's much stronger than Dan, who's barely strong enough to throw somebody over his shoulder, and easily overpowers the Saikyo student the moment he stops joking around.
  • Sure, Let's Go with That: Several times throughout the fight, the announcer will remark on his obvious plans and Hercule will go along with that.
  • Weak, but Skilled: While massively weak compared to the Z-Fighters, he's proven his mark time and time again from the sheer fact he's a world champion and has learned to do the Afterimage technique with no superhuman training. And luckily for him, he's up against someone who is way weaker than him in a fight.
  • Why Did It Have to Be Snakes?: He is terrified of Ki Manipulation. Dan manages to get the psychological advantage of of him when he whips out the gadoken... and turns out he had nothing to fear.
  • Worf Had the Flu: Turns out the only reason he won the title of "World Martial Arts Champion" is because his opponent conveniently (and suspiciously) had food poisoning. Hercule still would have placed second in the tournament regardless, which is a lot further than Dan would have gone.

Dan Hibiki

Voiced by: Brad Venable

The Saikyo Street Fighter

  • Beware the Silly Ones: He can do a lot more than you think he can. As of Street Fighter IV, Dan's still the weakest character in the series, but he can easily pose a threat if his enemy underestimates him. He's skilled enough to take down a group of normal thugs and could tap into the Satsui no Hado.
  • Butt-Monkey: Just about everything he tries ends up in failure, much like his battle with Hercule here.
  • Can't Catch Up: Let's just say that Hibiki would learn not to mess with the world champion from now on.
  • The Chew Toy: Even Wizard admits that making fun of Dan is fun.
  • Clipped-Wing Angel: His Satsui no Hado went just about as well as it did in the Udon comic. He tripped and humiliated himself.
  • Cruel and Unusual Death: Messily exploding after eating a capsule containing a jukebox is both this and humiliating.
  • Determinator: He's quick to jump back to action despite getting hospitalized several times. As Wiz says, no matter how many times he falls, Dan will always get right back up.
  • Expy: The analysis notes that he was meant to be a humorous Take That! combination of SNK's Ryo Sakazaki and Robert Garcia, who were in turn designed as expies of Ryu and Ken. The whole thing kinda comes full circle.
  • Gameplay and Story Segregation: In a Street Fighter game, his Gadoken is a Short-Range Shotgun as far as ki attacks go. In Street Fighter lore, it's about as powerful as a light slap. Shame we never got to see how it would hurt Hercule due to its pathetic range.
  • Hard Work Hardly Works: Despite the fact that he made sure to do his studying, and that he trained the Heroic Build onto himself, his Gadoken is canonically as powerful as a light slap. For comparison, the relatively Unskilled, but Strong Sakura has a self taught, copycat version of Ryu's Ansatsuken, and has enough natural skill to successfully throw a Hadoken in one try.
  • I Ate WHAT?!: He Swallows one of Hercule's capsules... that had a whole jukebox inside it...
  • I Let You Win: The truth of Dan's "victory" over Sagat. The fact that this fight is the ONLY canonical victory Dan has in his home series puts him at a serious disadvantage against Hercule, who has a much better record even after discounting his food-poisoning-induced World Martial Arts Championship victory and subsequent cheating with Majin Buu.
  • Inelegant Blubbering: His pride in his fighting style comes from his love of his father. He gets emotional about this pretty often. It doesn't look manly at all however, just pathetic.
  • I Shall Taunt You: Part of his fighting style, in fact, he has an infinite super combo of nothing but taunts. He successfully pulls it off and manages to scare Hercule... but follows it up with a Gadoken and messes it up.
  • Joke Character: The Joke Character. He gets more serious in later games but he's still mostly comedy compared to the series' powerhouses. Dan has never officially won any duel against any combatant fairly. He defeated some random thugs but otherwise his only victory came when Sagat threw their duel out of pity. Dan stood no chance against a world champion like Hercule.
  • Ki Manipulation: The Gadoken.... a very, VERY weak version of this trope. Boomsticks dubs it as, "the dollar store version of awesome stuff." It actually fizzles out before it can hit Hercule.
  • Killing Intent: His thirst for vengeance means he could tap into the Satsui no Hado/Surge of Murderous Intent, which is the reason why Gouken expelled him.
  • Killed Mid-Sentence: This happens to him after accidentally consuming one of Hercule's capsules-
  • The Klutz: One of the many reasons he's a Joke Character. For example, he originally had a white gi but ended up with a pink one due to a laundry accident. This is one of the stated reasons on why he lost. While he had some potential ace in the holes (such as the Raging Demon), he usually screws it up in some way (such as when he tripped over Sakura's bag while using the Raging Demon). In the battle, he whiffs his final attack in a similar manner, tripping over the Jet Pack he was using when he charges at Hercule with the Satsui no Hado.
  • Lantern Jaw of Justice: Well, he has the chin, but sadly not the competence to pull it off.
  • Large Ham: If his "Legendary Taunt" didn't already tip you off, just listen to him during his fight with Hercule!
  • Lethal Joke Character: He is capable of pulling off the same Raging Demon that Akuma and Evil Ryu possess. However, while he HAS used the move once, he tripped over Sakura's backpack and missed, and he fails here in a similar fashion.
  • Ludicrous Gibs: That's what swallowing a jukebox capsule will do to you...
  • Manly Tears: While he cries during the Death Battle, he does so right before tapping into the Satsui no Hadou to use the Raging Demon. Usually, however....
  • The Mockbuster: His moves In-Universe according to Boomstick. Most of his moves are "dollar store" versions of moves such as Shoryuken and Hadouken. This proves to be true as none of his attacks are really effective against Hercule.
  • The Obi-Wannabe: He founded his own dojo to teach martial arts, but his only students were Sakura and Blanka. Of the two only Blanka respects him, as Sakura not only quickly surpassed him but outright calls his teachings "retarded", and Boomstick joked that Blanka was handicapped by "anti-training".
  • Oh, Crap!: When he swallows one of Hercule's capsules that swiftly activates.
    "Oooooooohhhhhhhh, Maaaa- *boom*"
  • Power Echoes: When he taps into the Satsui no Hado, his voice becomes distorted.
  • The Power of Hate: Zigzagged as his (understandable) hatred of Sagat is a main reason for his weakness but it also let him tap into the Satsui no Hado.
  • Pre-Mortem One-Liner: Which he proceeds to botch up again.
    "DIEEEEEEE!" (trips over Hercule's jetpack)
  • Real Men Wear Pink: Inverted; he competes in the Street Fighter tournament wearing a bright pink karate gi because of a laundry accident. It's just one more sign of how he's a goof.
  • Small Name, Big Ego: Yep. Granted, he's not a total wimp, it's just that he tends to overestimate himself a lot.
  • Super-Powered Evil Side: He can draw on the Satsui no Hado, giving him glowing red eyes, a distorted voice, and the ability to execute the Shun Goku Satsu... in theory. The one time he tried, his own ineptness and clumsy nature caused him to mess up.
  • Together in Death: He meets up with his father in the afterlife. Even in death he disappoints him.
  • Weak, but Skilled: While he's a joke in both gameplay and story, he's actually this trope. In story, he possesses quite a bit of technical knowledge on ki. In game, he has a number of tricks up his sleeve (like the invincibility frames in his Shisso Buraiken in 4). Too bad he's up against an opponent who is skilled and strong in battle.
  • "Well Done, Son!" Guy: He trains to honor his father and martial arts instructor, Go Hibiki. During the match he shouts "FOR FATHER!" His dad's ashamed of him in the afterlife.
  • You Killed My Father: He hates Sagat because the guy beat his father to death in front of him.

    Yang Xiao Long vs. Tifa Lockhart 

Yang Xiao Long

Yang: "Alley-oop! Hahaha! Woah woah woah... Woohoo! Nailed it."
Voiced by: Barbara Dunkelman

The Adventurous Huntress from RWBY

  • Beauty Is Never Tarnished: Averted. Her fight with Tifa gets her pretty bloody.
  • The Berserker: When Yang's Berserk Button is pushed, she becomes this. She's even stronger and faster than normal in this state, hurling herself at her opponents with a cry and wailing on them with flurries of punches. Unfortunately for Tifa, she presses it by messing with her hair.
  • Beware the Nice Ones: Yang is a genuinely cheerful person who likes to take things easy, but piss her off and things get ugly real fast. Shown during the pre-battle scene where she casually strolls up to the bar and cheerfully asks for a drink despite people running out because of her and treats the first part of the battle like a friendly brawl rather than a fight to the death (though that's consistent with her personality). Once blood is drawn (hers to be exact) and things get serious though, like having her Berserk Button pressed, she stops with the jokes and really starts fighting, ultimately culminating with ''breaking Tifa's neck''.
  • Blood Knight: Lives for fighting. In fact, her dream is to travel the world and get into crazy adventures. In the introduction to the fight, she trashes an unfortunate doorman whose only crime was stopping her at the door and asking her for ID note . She also taunts Tifa during the fight with "Having fun? I sure am!"
  • Blown Across the Room: The recoil on Yang's shotgun gauntlets is strong enough to launch her into the air, mimicking Not Quite Flight. The force of this recoil is more than enough to snap Tifa's neck and secure Yang's victory.
  • Boobs of Steel: Simultaneously the strongest and bustiest character in team RWBY, and she's a strong contender for top rank in both in the entire RWBY universe.
  • Bond One-Liner: "Nailed it."
  • Cool Shades: In the pre-fight analysis, she is shown with a pair of aviators. She puts them on as she's leaving the battle victorious.
  • Critical Status Buff: Her Semblance works on this logic: taking physical damage increases her strength, though doing nothing for her defence. The fact that Tifa's main method of attack is up close and personal like her means Yang had no problem getting a power boost.
  • Extremity Extremist: Yang rarely uses her legs for anything more than running and jumping, preferring to let her fists (and the Ember Celica) handle the actual fighting.
  • Flaming Hair: When her Semblance is triggered, her hair ignites. Boomsticks jokes that she goes "Super Saiyan".
  • Good Old Fisticuffs: Her preferred method of fighting, thanks to Ember Celica.
  • Heroic Lineage: Her parents, both birth and foster, and her uncle were Hunters/Huntresses, and she herself was trained alongside her sister Ruby by their uncle Qrow, a master Hunter himself.
  • Hot-Blooded: For all her impressive strength and speed, Yang has a fiery temper. She's very susceptible to an opponent's Trash Talk and quickly gets annoyed when a battle doesn't go her way. When she finally loses her temper, she stops thinking straight and becomes reckless and predictable. Her only on-screen defeats on her record were to opponents who exploited this to the fullest possible extent. It doesn't come up in her battle with Tifa though.
  • Improvised Weapon: Grabs a chair and hurls it at Tifa, though she fails to actually hit her.
  • Let's Get Dangerous!: After Tifa grabs the Premium Heart, sends Yang crashing through the club to the main dance floor, and asks if she's had enough, Yang, with blood falling from her face, stands up, gives a Death Glare, reloads Ember Celica, and quite plainly tells her "not even close," a stark contrast to her original go-lucky attitude.
  • Lightning Bruiser: On top of Yang's more obvious strength and durability feats, she also happens to be very athletic, although she does lack the agility and grace of her teammates Weiss and Blake. She is capable of dodging rockets and machine gun fire, and jumping at least 40 feet in a single bound. She can also use the boost from Ember Celica if she needs to quickly cover the gap between her and an opponent. Her Semblance cranks her speed Up to Eleven.
  • Made of Iron: Most people in RWBY can use their aura to defend against otherwise deadly attacks, but Yang is tough even by the show's standards. Yang has been slammed through 4 feet of solid concrete by a house-sized Mini-Mecha, crashed onto solid paving stone from a several story drop, and crashed into the ground at terminal velocity with nearly 50 tons of force, and on all occasions Yang walked away without being seriously hurt. Her Aura and the sheer durability that comes with it are given as one of the main reasons why she won. In the fight, she takes everything Tifa can throw at her, including her Limit Breaks, and gets right back up, using the accumulated strength gained to land the killing blow.
  • Meaningful Name: Her name roughly means "Little Sun Dragon" in Chinese. While her attacks aren't solar-powered, her gold-coloured appearance and fire-based motifs make her look the part.
  • Megaton Punch: Yang can fire off the Ember Celica while punching, which comes with a wicked knockback to her unfortunate victim, especially if her Semblance has gone off. In her RWBY debut trailer, the force of this is enough to punch a grown man through a nightclub and out a second story window.
  • Mix-and-Match Weapon: Yang never leaves home without her trademark weapon, the Ember Celica, a pair of "ranged shot gauntlets", a combination of Shotguns Are Just Better and Power Fist. Each gauntlet holds 12 shells of either long-range kinetic pulses, or explosive incendiary rounds.
  • Neck Snap: On the delivering end. She finishes Tifa by grabbing her head from opposite sides and firing Ember Celica, breaking her neck with the recoil.
  • Nobody Touches the Hair: Anyone that manages to pull even a few strands of her hair out usually ends up dead and/or exploded. Tifa was no exception.
  • No-Holds-Barred Beatdown: On the receiving end thanks to Tifa, but she turns it around thanks to her Semblance and deals out her own before snapping her neck.
  • No Sympathy: Took out a bodyguard after he asked for ID and acted like nothing happened.
  • Playing with Fire: One of the more direct results of actively using her Semblance.
  • Plucky Girl: She never gives up in a fight, all while keeping a sunny personality.
  • Power Glows: As Yang starts powering up throughout the battle, her hair starts turning pure gold and a golden aura surrounds her body. Once she goes all out, fire is added to the mix.
  • Recoil Boost: The Ember Celica has enough kick to propel herself in the opposite direction from where she fires it, and Yang often uses it to boost her jumps. More creatively, she uses the immense recoil from Ember Celica to snap Tifa's neck and finish her off.
  • Red Eyes, Take Warning: Her eyes take on a red hue when her Semblance is triggered.
  • Short-Range Shotgun: Averted with Ember Celica. While Yang normally uses it to enhance her punches, its shots can hit targets several hundred feet away if she needs to go long-range.
  • Soul Power: Her aura, a power that all living things with a soul have and is unique to each person, which manifests as her Semblance.
  • Super Mode: Her eyes turn red, and her hair start to glow, and she can take down a Mini-Mecha. However, this comes with a downside; it's based how much kinetic energy (physical damage) she's hit with, meaning she's only at her strongest when she's on her last legs.
  • Super Strength: Yang has demonstrated a number of feats of strength throughout the show's run. One of the more impressive ones was shattering a Mini-Mecha's arm with a single punch, and then doing the same to the mecha itself.
  • Theme Music Power-Up: Her theme song from the show, "I Burn", begins to play halfway through when the fight transitions to the dance floor and Yang rallies against Tifa. It continues to play as she breaks Tifa's neck.
  • Unscrupulous Hero: While she cares about her sister and team, one of Yang's primary motivations is her love of fighting, and doing good deeds is simply an added bonus to pulverizing whoever and whatever gets in her way. In the episode itself, she attempts to enter Tifa's bar to find someone, punches the bouncer through the door for asking to see her ID, and murders Tifa for trying to kick her out, albeit only after Tifa escalates the fight to that level.
  • Weaksauce Weakness: It's noted that Yang has a much harder time against opponents who utilize kicks as a form of attack. She's also vulnerable to Cherry Tapping as this prevents her from gaining extra strength from her Semblance. Tifa manages to get the upper hand in the early stages of the fight thanks to her utilizing a much more versatile mix of punches and kicks, but it doesn't last long. Additionally Tifa's raw power is so strong that even her weakest attacks were strong enough to feed Yang's Semblance.
  • When All You Have Is a Hammer...: Yang's fighting style isn't particularly graceful or advanced by any means. It can be summed up as "keep punching the enemy harder and harder until they're out for the count". It gets the job done most of the time.

Tifa Lockhart

Tifa: "Feels like you're flying, doesn't it?"
Tidus: "Aaauugh!"
Tifa: "Ahh... All done."
Voiced by: Tia Ballard

The Final Fantasy Heavy Hitter

  • An Ice Person: She is often equipped with Ice materia, to complement Cloud's Fire materia.
  • Attack Backfire: Tifa's Limit Breaks end up being her undoing, as not only do they negate the Premium Heart's slowly rising power, but since they're not strong to kill Yang, they instead feed into her Semblance. The result is an incredibly damage-boosted, royally pissed-off Yang landing a No-Holds-Barred Beatdown on a freshly weakened Tifa, ending in Tifa's death.
  • Badass Normal: Tifa is a bartender who knows martial arts, with no supernatural heritage, Jenova cells, or Mako in her veins. She can still keep up with her teammates, with include a Mako-and-Jenova-cell-enhanced self-proclaimed Supersoldier, a guy with a gun for a hand, and a guy that can invoke mutations in his body to transform into monsters.
  • The Bartender: Tends bar at the club Yang barges into.
  • Bare-Fisted Monk: Tifa used a variety of claw and glove-type weapons in her original game, but for her more modern incarnation, she uses a simple set of leather gloves.
  • Boobs of Steel: Tifa is one of the bustiest Final Fantasy characters,note  and is also a powerful hand-to-hand fighter.
  • Charles Atlas Superpower: She is strong enough to beat down monsters and robots with her bare fists due to her martial arts training.
  • Cutscene Power to the Max: Played with; Tifa can perform colossal feats of strength like suplexing a train ... but only in combat during a Limit Break. She doesn't show the same level of strength outside of these Limit Breaks, leading Wiz to the conclusion that Tifa only has that kind of strength while using special moves, which also means that Tifa doesn't have the consistent level of strength needed to deplete Yang's Aura before it's too late.
  • Death-or-Glory Attack: Tifa's Limit Breaks are incredibly lethal, especially when she pulls off all seven in a row, but using them also cancels out the Premium Heart's ability to gain stronger over time, effectively knocking her back to square one. This means that, if her opponent survives the Limit Breaks, Tifa's effectively left wide open. Yang happens to be durable enough to tank her Limit Breaks, and to make matters worse for Tifa, Yang's Semblance gets kicked into overdrive by the amount of damage Yang takes from the Limit Breaks, making it all too easy for Yang to polish her off.
  • Glass Cannon: Tifa can deal out a lot of damage in a fight, but has a far harder time taking it. In the pre-fight analysis, her statline in Final Fantasy VII notes high physical power and luck with critical hits, but also low HP, physical defense and speed, in comparison to her teammates. It's visibly demonstrated in the fight by Tifa receiving a nasty gash across her belly when her giant ice spear shatters during their clash, leaving her hunched over and wincing in pain for a few seconds. Also, this factor is one of the reasons she lost; she just can't outlast the similarly-matched in Super Strength but more durable Yang.
  • Good Old Fisticuffs: Tifa is a master martial artist trained by Zangan, and fights using hand-to-hand combat.
  • Hoist by Their Own Petard: Yang shatters one of her ice pillars, and the resulting shrapnel opens up a nasty wound on her torso. Additionally, her attacks feed Yang's Semblance— in particular her Limit Breaks give her so much power that Tifa is promptly overwhelmed once Yang goes into overdrive.
  • Kung-Fu Wizard: Though Tifa prefers solving her problems with her fists, she uses materia, magical artefacts that allow humans to cast offensive and supportive spells. For the fight, she uses a mix of Ice and Fire magic. The Ice magic in particular proves useful in immobilizing Yang and allowing Tifa to get some good hits in.
  • Improvised Weapon: In response to Yang's chair throw, Tifa proceeds to one-up her by lifting her entire bar counter and hurling it at her. While Yang easily destroys it, it does leave her open for Tifa's counter-attack.
  • Infinity +1 Sword: The Premium Heart is her ultimate weapon, and it increases her already-freakish strength up to a maximum of 7.6x her normal strength, as she builds up Limit energy over the course of a fight. However, there's a downside: when she actually busts out a Limit Break, they reset and need more time to build back up. This latter point is given as one of the reasons why she loses out to Yang, as Yang's Semblance comes from her Soul Power and cannot be disabled in the same way. Since her Limit Breaks aren't quite strong enough to finish off Yang, this leaves her at a distinct disadvantage and gives Yang an opening to kill her.
  • Ink-Suit Actor: Averted. Ironically Tifa's actress (Tia Ballard) looks very similar to Yang.
  • Making a Splash: In addition to her Ice and Fire materia, Tifa can also use the Water Kick and Dolphin Blow Limit Breaks. And yes, the latter does summon an actual dolphin for the attack. Complete with Stock Sound Effect.
  • Megaton Punch: Her final Limit Break, Final Heaven, hits the opponent so hard it creates a mushroom cloud.
  • Memento MacGuffin: The ribbon she wears on her arm is in memory of her friend and rival Aerith Gainsborough, but also serves a practical function as it prevents the wearer from being afflicted with status ailments. Unfortunately for Tifa, Yang's arsenal doesn't include status ailments of any description, rendering it useless in this fight.
  • Meteor Move: The aptly named Meteor Strike Limit Break has Tifa picking up her opponent, jumping straight up and throwing them into the ground with a force that can shatter stone. She used it to finish off Loz in her battle against him in Advent Children, though unfortunately he survived.
  • Neck Snap: On the receiving end. Yang grabs her head on opposing sides and fires of her gauntlets, twisting Tifa's head all the way around.
  • No Body Left Behind: Yang doesn't directly cause it, but the results screen shows Tifa's body beginning to fade into the Lifestream.
  • No-Holds-Barred Beatdown: In an impressive display of power, she uses all of her Limit Breaks on Yang. Unfortunately for Tifa, Yang is able to take it and pays her back with interest.
  • No-Nonsense Nemesis: Doesn't really care for Yang's quips during the fight, and focuses for the most part on simply fighting her:
    Yang: Having fun? I sure am!
    Tifa: Don't mock me!
  • No-Sell: Her Minerva Band negates the damage done by fire, ice, Holy, and Gravity attacks. The fire protection renders Yang's ranged attacks from Ember Celica near-useless. However, the Minerva Band still cannot protect her from puncture wounds or blunt trauma, nor can it make up for her poor defence and HP pool.
  • Oh, Crap!: When Tifa learns that her series of Limit Breaks failed to kill Yang and also pushed her Berserk Button, Tifa's reaction is one of utter disbelief.
    What in the world!?
  • Playing with Fire: She carries a Fire materia to augment some of her punches and kicks, extrapolated from some of her attacks in Dissidia.
  • Power Glows: Once she grabs Premium Heart, she starts glowing orange and blue depending on which Materia she's using at the time.
  • Pre-Asskicking One-Liner: On activating Premium Heart:
    "Okay, brat, warm-up's over! I'm going to blow you out of the water!"
    • When she triggers all seven of her Limit Breaks:
    "All right... let's see if you can keep up with THIS!"
  • She-Fu: Her fighting style is very acrobatic, involving feints, flips, and kicks. In the initial stages of the fight, her more flowing and versatile fighting style does give Tifa the upper hand, but it doesn't last long.
  • Super Strength: Tifa possesses incredible strength for an unaugmented human. She can throw monsters around like ragdolls and once toppled a small building with one punch. In Advent Children, she threw Cloud via Fastball Special and he hit the sound barrier, a feat that is calculated as taking at least 153 tons of force to pull off. In the actual fight, Tifa is able to pick up her entire counter and hurl it at Yang effortlessly. You could say she really raised the bar there. However, Yang has been shown surviving similar shows of force and still being able to keep fighting.
  • Taught by Experience: It's noted that Tifa has an experience and skill advantage over Yang, as she is in her twenties and a seasoned adventurer, while Yang is still in her teens and still a rookie Huntress. However, while Tifa is a few years older, she was trained in her early teens while Yang was trained from early childhood, so actually, they're about evenly matched as far as experience is concerned.
  • Together in Death: Her body is absorbed into the Lifestream after her death, much like her friend and rival, Aerith. Also indirectly with Cloud, thanks to their respective losses to Yang and Link.
  • Wrecked Weapon: Yang breaks the Premium Heart in the midst of unleashing a No-Holds-Barred Beatdown on Tifa, quickly followed by wrecking her.
  • Wrestler in All of Us: Tifa's Meteodrive is a brutal body slam.

     Mega Man vs. Astro Boy 

Mega Man

Cut Man: "Hey, Mega Man! You're a little low on air!"
Mega Man: "And you're full of s&%#!"

The Blue Bomber

  • Absurdly Sharp Blade: Has copied several weapons of this type- the most prominent of them is the Metal Blade (Metal Man), but there have been others, such as the Triple Blade (Blade Man) and Slash Claw (Slash Man). The sharpness of the Metal Blade costs him dearly when Astro Boy manages to throw one back at him, and pin him against the wall.
  • Almighty Janitor: Before Rock was remade as Mega Man, he was originally built to be the ideal lab assistant- his copying ability originally being used to effectively duplicate the use of tools and equipment by watching people use them.
  • An Ice Person: He has weapons of this type like the Ice Slasher (Ice Man), Blizzard Attack (Blizzard Man), Ice Wave (Frost Man), and Chill Spike (Chill Man).
  • Arm Cannon: The Mega Buster- his default weapon and the most versatile of them. It comes with both rapid-fire and Charge Shot settings, never runs out of ammo unlike his other weapons since it runs on solar energy, and is powerful enough to blow through stone and metal walls with one standard shot.
  • Attack Reflector: The Mirror Buster lets him reflect energy. This meant Astro's energy projectiles wasn't of much use against Mega Man directly. The one time Astro used his Arm Cannon against Mega Man in the battle, he found his beam projectiles reflected back to him.
  • Bittersweet Ending: Sure, Mega Man lost and was reduced to various assorted parts- but Rush is still OK, as is his still-functioning head. Likewise, Astro Boy decides that enough is enough at that point and returns Mega Man's head and other parts to Rush- so it's not unlikely that he'll receive some repairs and be back to fight another day.
  • Blow You Away: He has amassed an arsenal of these kinds of weapons- including the Air Shooter (Air Man), Wind Storm (Wind Man), Tornado Hold (Tengu Man), and Tornado Blow (Tornado Man).
  • Combining Mecha: Mega Man can convert Rush, his Robot Dog, into various forms, including armor. He uses this to try to match Astro Boy's flight- which does allow him to get some good hits in, but Astro Boy's mobility totally eclipses his own.
  • Composite Character: The Mega Man games, the Archie Comics, and the Ruby-Spears animated series are shown as part of his analysis.
  • Cool Pet: Rush, Mega Man's robot dog who could transform himself into a set of armor that Mega Man could wear. Boomstick calls him the best dog ever.
  • Crippling Overspecialisation: Inverted. A lot of his additional powers are clearly not as strong as when they're used by the Robot Masters he copied them from.
  • Desperation Attack: Mega Man can turn both arms into Mega Busters, but this can cause him to overheat, quite possibly fatally. He does this when Astro Boy moves in the kill, but Astro Boy can easily tank it, and the resulting explosion at close-range blows his body apart.
  • Energy Weapon: Has some, like the Gemini Laser (Gemini Man) and Laser Trident (Splash Woman). However, these don't hold a candle to Astro Boy's finger laser.
  • Expy: He's based on his opponent, Astro Boy. The first Mega Man game originally started as a concept for an Astro Boy game until Capcom lost the licensing.
  • Gameplay and Story Segregation: The Metal Blade is infamous for having a huge loadout, with 112 uses in its debut in Mega Man 2. In the actual fight, it's only used nine times before Rock runs out of energy.
  • Gravity Master: Has access to the Gravity Hold (Gravity Man), which allows him to temporarily reverse and/or increase gravity in the nearby area to up to 20G.
  • Having a Blast: Has amassed a huge arsenal of explosive weaponry over time as well- some of the most notable examples including the Hyper Bomb (Bomb Man), Crash Bomber (Crash Man), Danger Wrap (Burst Man), Flash Bomb (Grenade Man) and the Commando Bomb (Commando Man).
  • Hoist by Their Own Petard: Astro Boy catches one of his Metal Blades and a Crash Bomber, throwing both back at him with so much force that they pin Mega Man to the wall, forcing him to use his Time Stopper to get out of that particular jam.
  • Hyperspace Arsenal: Bombs, blades, lasers, drones, the list goes on.
  • Immune to Bullets: Astro's butt machine guns barely did any damage to him, though it did force him to stop charging the Atomic Fire and block.
  • Improbable Weapon User: Some of his arsenal consists of this, like the Wild Coil (Spring Man) and Rebound Striker (Strike Man). In the aforementioned cases, springs and rubber baseballs.
  • Jack-of-All-Trades: Thanks to his battles over the years, Megaman's got a weapon for nearly any situation possible. This could also be seen as his downfall, since none of them really have the potential to threaten Astro Boy, who cinches victory despite his weaker ranged weapons.
  • Kid Hero: In fitting with his role as the "son" of Doctor Light, he was designed to resemble and behave like a 10-year old boy.
  • Legacy Character: The first robot to take the name Mega Man.
  • Long-Range Fighter: While Mega Man is physically strong, a bulk of his weapons, including the iconic Mega Buster, are more properly built for long-range combat, thus it's his default fighting style. Since none of them are reliable in taking down Astro, due to the latter's sheer speed and strength, the Atomic Wonder Child easily overpowers him, making Rock's sole advantage throughout the fight fairly useless.
  • Losing Your Head: Inverted. Mega Man's head is the only thing left of him after the fight, which Astro gives back to Rush after he's won the battle.
  • Luckily, My Shield Will Protect Me: Can complement his already-high defence with various shield-type weapons he's used such as the Leaf Shield (Wood Man), Skull Barrier (Skull Man) and Jewel Satellite (Jewel Man).
  • Ludicrous Gibs: On the receiving end. His body ends up being completely destroyed by Astro Boy, but his still-functioning head survived.
  • Making a Splash: Also has these- including the Water Wave (Wave Man), Water Balloon (Aqua Man) and Water Shield (Pump Man).
  • Made of Iron: He was upgraded with a flexible Ceratanium Alloy invented by Doctor Light. Along with all the attacks from the various Robot Masters he's defeated over the years, he's tough enough to survive atmospheric re-entry, entire fortresses exploding and collapsing on top of him without any lasting injury, as well as trading blows with juggernauts like the Mega Man Killers, Sunstar and Ra Thor. Although impressive, none of his feats really hold a candle to Astro Boy, who has bathed in the sun with minimal wear and tear.
  • Mighty Glacier: With his high durability and stronger weaponry at the cost of movement speed, he can be considered this in comparison to the much faster and lighter Astro Boy. Unfortunately, Astro Boy's feats demonstrate that he is a Lightning Bruiser who is far stronger, faster and more durable than Mega Man. While his ranged weapons can deter Astro Boy a few times, they can't do much to hurt him.
  • Multi-Ranged Master: Over the years, he's acquired enough types of weapons that he could potentially cover any range he likes with the right setup- including both long and close-range, as explained below. Mega Man's plethora of ranged weapons is noted to be his only real advantage over Astro Boy.
  • Multi-Melee Master: As stated above, a number of his weapons cover close-range effectively- including the Knight Crusher, Hard Knuckle, Top Spin, Flame Sword, Slash Claw, and Tengu Blade.
  • Not Quite Dead: The post-fight animation implies that his head (the only part of his body that wasn't destroyed) is still conscious, and Astro gives it to Rush, presumably to get Mega Man repaired.
  • Off with His Head!: It's all that's left when Astro Boy is finished with him - although Astro does give it back to Rush, sending him off to get Mega Man repaired afterward.
  • Oh, Crap!: Several times during the fight. But not when he finally loses, curiously enough.
  • One Bullet at a Time: At one point Astro Boy catches three Metal Blades in midair. Mega Man finds himself unable to throw a fourth one (just like in the video game).
  • Over Shadowed By Awesome: This is one of the big factors in his loss. Although the hosts make a point of mentioning how impressive his feats are by normal standards, Astro Boy still outperforms him in almost every regard- outside of their weaponry- when compared directly.
  • Power Copying: Comes with being the original Trope Namer. Mega Man can copy the abilities of other Robot Masters he's either defeated in battle, or by touching their arm in the animated series and Archie comic books.
  • Playing with Fire: Quite a lot of them actually- including the Atomic Fire (Heat Man), Pharaoh Shot (Pharaoh Man), Flame Blast (Flame Man), Flame Sword (Sword Man) and Magma Bazooka (Magma Man). The Atomic Fire in particular has the potential to reach temperatures hotter than the surface of the sun when fully charged. This made it one of the few weapons to do noticeable damage to Astro, temporarily taking him down. Astro made sure not to let him fire off a fully charged shot again afterwards.
  • Precision F-Strike: Invoked in his rundown quote, although the moment in question and the ensuing Beat come from Screwattack's edits.
  • Punny Name: His real name, Rock (Which is also in his Japanese name, Rock Man), is meant to compliment the name of his "sister", Roll.
  • Power of the Void: The Black Hole Bomb (Galaxy Man) summons a miniature Black Hole to suck in and destroy almost anything. Needless to say, it's one of his deadliest weapons. Unfortunately, Astro Boy's rockets were fast and strong enough to resist it.
  • Ridiculously Human Robots: It's okay if you mistake him for a normal kid in battle armor; we all thought it too at some point.
  • Rocket Punch: The Mega Arm, a boomerang-like projectile meant to combat the mysterious Stardroids in Mega Man V, was designed to destroy their otherworldly metal and as well as grab objects Mega Man can't reach through other means. Some of his copied weapons do this too, like the Hard Knuckle (Hard Man).
  • Shock and Awe: He has some, including the Thunder Beam (Elec Man), Spark Shock (Spark Man), Thunder Claw (Clown Man) and Lightning Bolt (Dynamo Man).
  • Sticky Bomb: The Crash Bomber, a powerful explosive that sticks to walls and enemies. He successfully uses it in conjunction with the Time Stopper, sticking the one he fired earlier on Astro's back while time was stopped.
  • Super Mode: Can combine with Rush to form the Super-Adaptor, which increases his strength and speed, and can fire his fists like rockets. It's still not enough to take down Astro Boy, especially since Mega Man is forced to abandon most of his other weapons in favor of using it.
  • Super Prototype: He was the first completed Robot Master, and was able to best every rogue Robot Master created after him.
  • Super Reflexes: Although he's nowhere near as fast some of the opponents he's fought (Though still above that of the average human being.), he has the sufficient reflexes and reaction time to be able to keep track/aim of and defeat foes such as Quick Man, whose top speed has been given as Mach 291. This wasn't enough to beat Astro Boy, whose highest displayed speed is Mach 58361.
  • Super Strength: The Super Arm from Mega Man allows Mega Man to lift and throw objects he can't under normal circumstances and even without it, he's shown to still be strong enough to lift and support the roof of the collapsing Wily Castle 5 as seen at the end of Mega Man 5. He couldn't compete with Astro Boy in this regard, who has lifted even heavier objects- including a whole flying island that was falling to Earth- with far less effort.
  • Time Master:
    • Flash Man's Time Stopper from Mega Man 2 can stop time for a few moments, but at the cost of stopping his projectiles as well. Mega Man uses this to get himself out of getting pinned by his own Metal Blade just before Astro Boy can finish him off, giving him enough time to combine with Rush and stick a Crash Bomber to Astro whilst he's not looking.
    • Time Man's Time Slow, the weaker variant from Mega Man Powered Up just slows it down, but it allows the use of projectiles unlike the Time Stopper- as can Bright Man's Flash Stopper from Mega Man 4.
  • Walking Arsenal: Besides his standard Mega Buster and the Rush Adaptor, his arsenal of Special Weapons used in the fight consisted of-
  • Vancian Magic: Not actual magic per se, but all of these additional powers have a limit before he needs an additional top-up of Weapon Energy. Meaning that if none of his weaponry could hit Astro Boy, it would all be useless.

Astro Boy

Dr. Tenma: "Wait! Are you sure you're ready for this, Astro?"
Astro Boy: "I was made ready."

The Atomic Wonder Child

  • All-Loving Hero: Owing to his goals of peace between both humans and robots, he can be described as a tin-plated Martin Luther King Jr. This extends even to the epilogue- where after doing what was necessary to incapacitate Mega Man and take the win, he spares his opponent's still-functioning head and returns it to Rush so that he can be repaired afterwards.
  • Arm Cannon: His arm can transform into a laser cannon for a greater punch than his finger laser.
  • Ash Face: For a couple seconds after catching Mega Man's Atomic Fire to the face as he was about to throw a car at Mega Man.
  • Ass Kicks You: He has machine guns mounted in his hips- often mistaken for coming out of his rear end.
    Astro Boy: What?! I've got machine guns... in my butt?!
  • Ass Shove: He's refueled by bending over and having a nozzle stuck into his backside. Wiz and Boomstick are left flabbergasted by this, with Wiz trying feebly to justify WHY he's refueled in such a way.
  • Catch and Return: In the battle, Astro successfully does this with Mega Man's second barrage of Metal Blades, pinning Mega Man to a wall. He also attempts to do this with the Crash Bomber, but Mega Man managed to stick it back to him when he used the Time Stopper.
  • Combat Pragmatist: As said by Wiz, "his rear end retaliation is a handy surprise attack". In the words of Boomstick, "No one expects the butt guns. Seriously, why would they?"
  • Combo Platter Powers: His standard powers include the ability to fly, 100,000 Horsepower strength, an Electro-Heart that allows him to instantly detect peoples' intentions and whether they're lying or not, amplifying his hearing by up to 1000x, X-Ray Vision, understanding and speaking sixty different languages fluently, and his infamous Butt-Guns.
  • Close-Range Combatant: Many of his range weapons are fairly weak, especially when compared to Mega Man's, hence he relies on his strength and smarts to defeat his foes. Turns out, it's really all he needs.
  • Composite Character: He's based on the manga version, all of the anime versions, and the movie version.
  • Dub Name Change: In Japan, he's "The Mighty Atom". In the west, he's simply "Astro Boy".
  • Energy Weapon: He can shoot lasers from his fingertips.
  • Flying Brick: Both fast and powerful with his flight and level of strength, though his level of durability often ends up varying. Even when averaged out, he can tank and dodge Mega Man's entire arsenal with equal ease.
  • Fragile Speedster: Although generally a Lightning Bruiser and his skin is extremely durable, his joints are another matter and a strong enough force could break him apart. In the actual battle, Mega Man's double Charged Buster shot was able to knock Astro's head off his shoulders, but since Astro could still function without it, he just re-attached it.
  • Friend to All Living Things: After he's defeated Mega Man, he takes a shine to Rush- petting the robot dog with a big smile on his face as he returns his opponent's still-functioning head to him.
  • Head Shots Kill Robots: Averted. Although Mega Man's Double Mega Buster attack does blow Astro's head off, he simply re-attaches it afterward since he's able to function without it.
  • Immune to Bullets: During the analysis, Astro Boy's skin is shown to be tough enough to withstand direct laser blasts. In the battle itself, the uncharged Mega Buster shots are shown bouncing off of him at the start of the battle.
  • Kid Hero: Astro Boy was built in the image of his creator Dr. Tenma's late son, Tobio.
  • Lightning Bruiser: He can fly quickly, has an extremely durable skin, and has strength equivalent to 100,000 (and after Pluto, 1,000,000) Horsepower. Every single one of these feats eclipses anything Mega Man has ever encountered or done, which is why he takes the win despite Mega Man's superior ranged weapons.
  • Logical Weakness: Extreme heat is one of the few things that could visibly damage his skin since it's made of plastic, such as when he rode a missile into the sun, though he was still functional despite being partially melted. He's since developed a fear of his happening to him, which does come into play briefly when he's torched by Mega Man's Atomic Fire, although he does recover.
  • Losing Your Head: Astro's head falls off after the final collision between the two, but he quickly puts it back on.
  • Ludicrous Gibs: On both the giving and receiving end. After Astro Boy's punch and Mega Man's Double Rock Buster attacks collide, his head is knocked off, but he puts it back on whilst Mega Man's body (apart from his still-functioning head) is completely destroyed.
  • Made of Iron: His skin is an advanced polymer that's much more durable than metals. As it turns out, it's more than strong enough to tank anything Mega Man can throw at it.
  • More Dakka: From the machine guns hidden in his rear.
  • Off with His Head!: After reducing Mega Man to just a head, Astro Boy briefly plays Hackey Sack with it before giving it back to Rush. It happens to him as well after the final blows collide, but since he can function without it, Astro quickly finds it and puts it back on.
  • Pet the Dog: Literally. The fight ends with Mega Man reduced to a head; while he's still alive, he's not in any condition to fight further. Astro Boy decides enough is enough, celebrates his win by playing around with Rock's head, petting Rush and sending him off to get Rock repaired by Dr. Light.
  • Ridiculously Human Robots: In the words of his creator, he's "a robot with a mind, a robot with a soul, a robot that is almost human!"
  • Rocket Boots: Is equipped with rockets in his legs and feet that allow him to hover and fly at high speed.
  • Super Intelligence: Among his many powers include a fast-reacting, hyper-intelligent electronic brain. In the battle, this meant Mega Man had to keep switching his strategies as Astro Boy was quick to devise ways to avoid and/or counter his attacks after the initial surprise.
  • Super Speed: The post-battle analysis estimates Astro's speed in the vicinity of 45 million miles per hour, putting him on borderline Superman levels and thus immensely outclassing Mega Man.
  • Unusual Weapon Mounting: As Astro Boy himself once put it, "[he's] got machine guns in [his] butt".
  • Why Did It Have to Be Snakes?: Due to the fact his body was created from a special super plastic, Astro Boy has a fear of being melted by extreme heat, which would obviously include Mega Man's vast arsenal of fire-based weapons. Turns out to be a fruitless fear, as Astro Boy has been shown capable of being dipped into the sun without any serious damage, so tanking Mega Man's Atomic Fire was no big deal.

     Green Arrow vs. Hawkeye 

Green Arrow

Green Arrow: "One arrow each?"
Merlyn: "I accept your challenge. On three? One..."
Green Arrow: "Two..."
Merlyn and Green Arrow: "...Three!"
Voiced by: David Jennison (recycled voice clips)

The Emerald Archer of Star City

  • Arrows on Fire: Though not used in the conventional way. After getting covered in goop by Hawkeye's Putty Arrow, he removes an explosive arro's tip to burn of and remove the glue.
  • Arrow Catch: He manages this a few times in the battle, though it doesn't help him win, and a putty-arrow he catches ends up exploding in his face, giving Hawkeye a chance to scale the building he's on.
  • Badass Normal: He, along with Batman, are the only regular members of the Justice League who don't have any actual superpowers. Too bad he can't match his opponent's feats.
  • Blow You Away: Uses an trick arrow to make a small tornado to trap the Pym Particle arrows.
  • Boom, Headshot!: How he gets killed, courtesy of an Adamantium-tipped arrow, which unfortunately outclasses his Diamond-tipped arrow.
  • Color Character: He's called the Green Arrow.
  • Composite Character: His characterization and fighting style will take inspirations from his appearances Post-Crisis, and appearances in Justice League, Arrow and Injustice: Gods Among Us.
  • Cool Hat: His trademark Robin Hood-style cap, although more modern depictions usually have him in a green hood instead.
  • Expy: Of Robin Hood, and during the Golden Age, of Batman (his Arrow incarnation takes a lot of cues from the Dark Knight).
  • Grappling-Hook Pistol: Uses one to ascend a building in the beginning of the fight.
  • The Heart: Is often depicted as the moral compass of the Justice League, Batman himself claiming Green Arrow is crucial to the team to keep them from crossing the line between protectors and overlords.
  • Honest Corporate Executive: Owner of Queen Industries, and a well-known philanthropist.
  • Improbable Aiming Skills: In Blackest Night, a Black Lantern Green Arrow started taking shots at his friends and allies. They're shocked when he missed, and realized he was doing so on purpose cause Ollie didn't miss. Unfortunately, his skills aren't good enough to tag Hawkeye, who can dodge machine gun fire and catch arrows out of the air, while blind and 80% deaf.
  • Joke Item: During the analysis, Boomstick calls the Boxing Glove Arrow one, but Wiz points out that it actually makes sense for Ollie to use them since it gives him a ranged option if he needs to be non-lethal (which is often). Wiz then brings up the Doughnut Arrow, an arrow used to feed doughnuts to children, as a more proper example of a joke arrow.
  • Precision-Guided Boomerang: His Boomerang Arrows act like this, letting him attack his targets from unexpected directions. He uses one to shoot at Hawkeye while hiding behind cover, but Hawkeye was able to catch it.
  • The Straight and Arrow Path: The bowslinging hero of DC Comics.
  • Trick Arrow: His modus operandi is using a variety of arrows, from net arrows, to glue bomb arrows, to explosive arrows, to even boxing glove arrows.


Hawkeye: "Okay, look. The city is flying, we're fighting an army of robots, and I have a bow and arrow. None of this makes sense. But I'm going back out there 'cause it's my job. If you step out that door, you are an Avenger."
Voiced by: Chris Cox (recycled voice clips)

Purple-Clad Trick Shooter of the Avengers

  • Archer Archetype: The bowslinging hero of Marvel Comics. True to the personality stereotype, he's cool, collected, though diverges slightly from it in being a bit snarky.
  • Arrow Catch: He does this several times in the battle, even to the boomerang arrow and boxing glove arrow. His ability to dodge/catch anything Green Arrow could throw at him clinches his victory.
  • Badass Normal: He, along with Black Widow, are the only regular members of The Avengers who don't have any actual superpowers (or a nearly indestructible suit of Powered Armor). As pointed out by the hosts, he's also capable of dodging automatic gunfire, and can even catch arrows out of the air - while blind. Being too agile to hit is a major deciding factor in his victory.
  • Boom, Headshot!: How he kills Ollie. Hawkeye's superior Adamantium-tipped arrow cuts a path straight through Green Arrow's Diamond-tipped arrow and into Ollie's head.
  • Born Unlucky: His father was abusive, his adopted father was WORSE, and the circus performers who took him and his brother in as well as taught him his archery skills were criminals who stole from the till and were teaching his brother to be a thief. Boomstick even lampshades it. Doesn't stop him from winning the Death Battle, though.
  • Charles Atlas Superpower: He's agile enough to dodge bullets, and he can catch an arrow mid-flight without the use of his eyes. It's this massive agility that acts as one of the clinchers for his victory.
  • Composite Character: His Death Battle incarnation will look at his more modern appearances in comics as well as other media such as The Avengers: Earth's Mightiest Heroes!, the live-action Avengers films, and Marvel vs. Capcom 3.
  • Deadpan Snarker: Takes a potshot at Green Arrow being a Robin Hood Expy after winning.
    Hawkeye: "Ha! Eat your heart out, Robin Hood!"
  • Handicapped Badass: He has to wear hearing aids due to being mostly deaf, but he doesn't let that slow him down.
  • Improbable Aiming Skills: He is renowned for making shots at impossible distances taking into account moving obstacles, he's been shown to even be a crack shot with only a glance at his target with his head then turned away. He once shot a hacker arrow into a computer's USB port from clear across the room while under stealth!
  • Lightning Bruiser: The key-factor in why he won. Hawkeye can match or even surpass Green Arrow in terms of firing rate, despite his own bow using twice the pull-weight of his opponent's, and has historically suffered injuries that should kill an ordinary human. With Green Arrow not having any comparable feats of his own, it was only a matter of time before Hawkeye overwhelms him.
  • Mythology Gag: Black Canary joins Hawkeye in the results screen - she served as a source of conflict between the two archers in the merged Marvel/DC universe in JLA/Avengers.
  • Rain of Arrows: The Pym Particle trick arrows sends thousands of arrows at his opponents. Green Arrow avoids them by shooting a tornado arrow at them to blow them away.
  • Reformed Criminal: When he first donned his hero costume he was tricked by Black Widow into becoming a supervillain, although he joined the side of good later on. In some iterations, Hawkeye is also a former member of the Circus of Crime, but in his Death Battle review they used the version of him that left the moment he discovered his circus mentors were evil.
  • Simple Staff: Can use his bow as one quite effectively for close combat.
  • Trick Arrow: Just like his opponent, he uses a huge variety of trick arrows, although he seems to most often specialize in explosive arrows by default.
  • Tuxedo and Martini: Formerly a spy with the S.H.I.E.L.D. organization, before joining The Avengers.
  • Twinkle Smile: Fitting a guy who loves to stroke his ego, he does it after nailing Green Arrow.
    Hawkeye: World's greatest marksman, at your service.

    Pokémon vs. Digimon 

Charizard (with Red)

Red: ".................. .................."
Narration Box: "You are challenged by PKMN Trainer Red! PKMN Trainer Red sent out CHARIZARD!"
Charizard: "(Roars)"
Red voiced by: Nathan Sharp

  • Absurdly Sharp Claws: Charizard's claws become Wolverine Claws when it uses Slash, and it also has access to the Steel- and Dragon-type versions of Slash fittingly called Metal Claw and Dragon Claw, respectfully. As Mega Charizard X, it has the Tough Claws ability, which gives all contact moves a power boost... which don't necessarily have to be claw-related. It still can't pierce WarGreymon's Chrome Digizoid armor.
  • Achilles' Heel: Has a Logical Weakness to water (due to being a Fire-Type Pokémon) and a massive weakness to Rock-based attacks (four times the damage due to his part Flying typing). As Mega Charizard X he trades out the Flying typing for a Dragon typing, losing the weakness to water, cutting his weakness to rock-attacks in half, but gaining a weakness to Dragon-type moves in the process. This newfound weakness is lethal against a foe with anti-draconic weaponry.
    • Charizard is also fully dependent on Red's input to fight effectively, which becomes an issue towards the end of the fight.
  • Air Jousting: Mega Charizard X's Flare Blitz versus WarGreymon's Great Tornado. If one looks closely, it ends with WarGreymon winning the struggle, albeit barely and it doesn't seem to have done much damage to either one of them.
  • Assist Character: His Pokémon Trainer, Red, will help him out in the fight.
  • Back from the Dead: While he's not the same Charizard that fought in the Pokémon Battle Royale (this being Red's Charizard while the latter is a random wild Charizard), the overall species has one loss to its name, making him the third combatant after Leonardo and Batman to return for another Death Battle. He's gutted like a fish by WarGreymon's Dramon Destroyers and then vaporized alongside Red by Terra Force. With this loss, the Charizard species ignominiously becomes the first combatant in Death Battle history to be killed twice at the hands of different combatants.
  • Beam-O-War: Charizard's Flamethrower clashes with Greymon's Nova Flame until it is slowly overpowered.
  • Breath Weapon: Charizard can spit flames hot enough to melt boulders, and they turn blue in his Mega X form. He also can use Dragon Breath, a strange breath weapon fueled by draconic energy that can cause paralysis to its target.
  • Can't Catch Up: This was the biggest reason that Charizard and the Pokémon franchise lost to Agumon/WarGreymon and the Digimon franchise. While both series focus on a stage-based evolution system, Digimon can just reach absolutely ludicrous power-levels in their Ultimate and Mega-forms (nuclear and atmospheric, respectfully). Not even Mega Evolution could keep up with Serial Escalation of power like that.
  • Combat Pragmatist: At one point, Red orders Charizard to use a ledge to attack Greymon from above, weakening the dinosaur Digimon. It doesn't work, instead just gives Greymon a chance to land a solid hit on Charizard.
  • Composite Character:
    • He combines the Charizard of the Pokémon original series and Pokémon Origins with the one from Pokémon Red and Blue and Pokémon Gold and Silver, meaning he will now have access to feats he's done as Red's/Ash's Pokémon as well as other trainer benefits such as Mega Evolutions. His pre-evolutions Charmander and Charmeleon will also be analyzed.
    • Similarly his Pokémon Trainer will be an amalgam of Red from the video games and Pokémon Origins, but seems to not have anything from Ash Ketchum from the first anime series. Which is actually a shame, Ash actually has been known to jump into a fight if he needs to, while Red has only ever relied on his Pokémon, leaving his completely helpless when Tai delivers a No-Holds-Barred Beatdown to him. However, it's also said that Tai is more of a true friend to Agumon than he's to Charizard. Meaning if he tried to fight back, Agumon will quickly attack him.
  • Crippling Overspecialization: Although Tai is no means a trained fighter, he did get into fistfights with Matt in the series. Red on the other hand, never personally got into a fight himself, as the rules of the Pokemon tournament for trainers only use Pokemon to fight for them.
  • David vs. Goliath:
    • In comparison to Koromon and Agumon, Charizard is the Goliath: Koromon is little more than a waddling head and Agumon is roughly three feet tall.
    • In comparison to Greymon and up, Charizard is the David. As previously established, Charizard is only 5'07 feet tall (including his Mega forms) compared to the twenty foot tall Greymon and his digivolutions, which are all on some scale of Attack of the 50-Foot Whatever.
  • Dumb Muscle: Charizard is immensely powerful but is completely reliant on his trainer to give him instruction, otherwise he will fight blindly and unskilled like a wild animal. This ends up being a major factor in his loss, having been raised by Red since being a Charmander, once his trainer is out of the picture Charizard is at a complete loss at what to do. This lets WarGreymon deliver the blow that ends the fight.
  • Evolution Powerup: He can Mega Evolve into two different modes thanks to having a trainer by his side, though his X form was the only one shown in the teaser.
  • Flight: Those wings on its back are not just for show, also giving Charizard it's part Flying typing. He loses the ability to fly when WarGreymon slashes them off.
  • Flying Firepower: Charizard is a Fire/Flying-type, so it's only natural.
  • Fragile Speedster: Charizard has good Speed, but sub-par defenses. In Gen I, its Special Stat used for its Fire attacks is its current Special Defense stat. In the fight itself, Charizard was outmatched by Greymon in both physical strength and firepower, forcing him to rely on speed and strategy to get ahead.
  • Friendly Target: After WarGreymon mauls him, Charizard crash-lands on Red and breaks his legs.
  • Glass Cannon: With Solar Power, once it gets going, it's capable of wiping out entire teams if it isn't stopped in its tracks. Granted, getting to this stage is quite difficult, but it is so rewarding to see the big guy kick so much ass.
  • Hoist by His Own Petard: Charizard X may be powerful physically as well as with special moves, as opposed to Charizard Y who puts all its stock into special moves and only special moves...but only Charizard X is Dragon type. This ends up biting Charizard in the ass hard when it turns out WarGreymon has the exact type of weapons to kill dragons. So, picking X over Y ended up screwing Red harder. To be fair, Y probably wouldn't have made much of a difference beyond extending the fight slightly, due to Digimons other advantages over Pokemon.
  • Impaled with Extreme Prejudice: Charizard is brutally stabbed by WarGreymon's Dramon Killer gauntlets, leaving him gutted like a fish.
  • Lightning Bruiser: Mega Charizard X keeps its Speed stat, but has much higher offenses and Defense, with contact attacks being boosted even further by Tough Claws, and it no longer has a major weakness to Rock-type attacks. Fire and Dragon is great on both offense and defense; the number of Pokémon that resist the type combination can be counted on one handnote , and its Fire- and Dragon-types cancel most of each others' weaknessesnote .
  • Magic Missile Storm: Charizard can use Swift to fire a volley of star-shaped beams that lock onto an opponent and never miss. WarGreymon tanks them thanks to his Chrome Digizoid armor.
  • Megaton Punch: When using either Mega Punch or Mega Kick. In fact, this is Mega Punch's name in the Japanese dub. This is the same attack Mega Charizard X uses to finish off a wild Mewtwo. Base Charizard, on the other hand, can't even budge Greymon.
  • Meaningful Name: Charizard is a combination of the words "char", which means to burn an object, and "lizard", which is the animal the Charmander line is inspired by. Mega is also Greek for "great", which means Mega Charizard can be translated into "Great Charizard". Or Just For Fun, "Great Char Lizard".
  • My Rules Are Not Your Rules: Played with, Red is clearly based on the same rules of the Pokémon main game, wherein trainers themselves do not fight, but have their Pokémon fight for them. Tai is not limited by such game mechanics, and jumps into the fray to attack Red directly, completely catching the Pokémon trainer off-guard.
  • No-Sell: Agumon's Rookie-level attacks don't even make Charizard flinch, but after Agumon turns into Greymon he turns the table, with Charizard's Mega Punches having no effect against Greymon's hard head, forcing Charizard to escalate things and Mega Evolve.
  • Not Enough to Bury: Both Charizard and Red are completely obliterated by WarGreymon's Terra Force, leaving nothing behind but ash.
  • Our Dragons Are Different: Charizard is in the Dragon Egg Group and knows several Dragon-type attacks (such as Dragon Rage and Dragon Tail), and his Mega X form has the Dragon-type instead of Flying. This costs him the fight, as WarGreymon's Dramon Destroyers gut him like a fish.
  • Playing with Fire: He is a Fire-Type Pokémon, so not only do the majority of his attacks utilize fire, but he himself is heavily resistant to fire-based attacks. This resistance is doubled when Mega Evolved thanks to his Dragon typing, which unfortunately doesn't protect him from the Terra Force.
  • The Power of Friendship: Trained Pokémon are by default more powerful than wild ones due to the bond they share with their trainers (slightly increased speed and power, etc.) In addition, in Pokémon Origins it was established that Charizard's ability to transform into Mega Charizard X was achieved through the unbreakable bond he had with his trainer, Red. Boomstick and Wiz point out, that friendship aside, Red and Charizard's relationship is honestly more of a master and pet situation, given that Red puts him in a pokeball when he's done battling with him. The fact that Tai has a truer friendship with his mon is part of why he defeats Red.
  • The Power of the Sun: While his default Ability is Blaze (increases the power of Fire-type attacks at low health), his alternate Ability is Solar Power, which further increases the power of all his special attacks in harsh sunlight.
  • Proud Warrior Race Guy: Previously established that the Charizard species is a Proud Warrior Race by default, but Ash's Charizard sometimes takes it Up to Eleven, even forcing his trainer to allow him to battle (sometimes with a well placed Flamethrower) if it thinks it's found a Worthy Opponent.
  • Reality Ensues: No matter how powerful a Pokemon is, its trainer is only human. Just ask Red after Tai personally beats him down.
  • Spell Blade: Charizard can use Dragon Claw to coat its talons in green flames.
  • Skilled, but Naïve: Red is the Pokemon Champion of Kanto and the one who defeated Team Rocket, but the battle starts with Red assuming Agumon is a Pokemon and trying to catch him... twice. When Tai shows up, Red thinks he's a Pokemon trainer and challenges him to a duel, and is shocked when Tai is willing to get involved himself.
  • Shooting Superman: Averted. Despite Fire-type Pokemon generally being resistant against Fire-type damage (to the point where they can withstand being near molten lava), Greymon's fire attacks have enough force to pummel Charizard like a rag-doll throughout the fight. Even Mega Charizard X had to avoid being hit by Greymon, as though implying he can still be hurt by him. Played straight with Agumon's Mega level, however, who isn't visibly damaged by any of Charizard's attacks. The only one that comes close is Blast Burn, and all that did was create a Smoke Shield.
  • Stealth Pun: When Red is obliterated by WarGreymon's Terra Force, all that's left behind is ash.
  • The Strategist: Red is this in comparison to Tai. He commands Charizard to use the terrain to their advantage, causing Greymon to get hit by a rockslide they created. With his commands, Charizard was able to keep WarGreymon on the defensive throughout most of the fight, but this does come at a price: Charizard needs Red to command him effectively in order to fight because he has little to no experience fighting on his own, while Agumon is perfectly capable of coming up with effective strategies without Tai's input. The moment Red was out of the picture thanks to Tai's intervention, WarGreymon tore Charizard X apart.
  • Training from Hell: With Red in Pokémon Origins its implied Charizard was in Red's team during the entire adventure, meaning he was constantly on hand while Red finished his Pokédex (where he personally fought #150 Mewtwo), and was used in most of Red's Gym Trainer battles, against the Elite Four, and against the then-Pokémon Champion, Blue.
  • Transformation Is a Free Action: Mega Evolution takes place basically instantaneously, and no instances of it being interrupted have been shown.
  • Transformation Trinket: Charizard's Mega Stone, Charizardite X, and Red's Key Stone.
  • Worf Barrage: Mega Charizard X's Blast burn turns out to be this. It's big, fancy, and even makes Tai think WarGreymon is in trouble, yet does no visible damage.
  • Wreathed in Flames: Flare Blitz gives this effect, with Mega Charizard X wrapping his body in a mass of blue flames before smashing into his opponent at high speeds. He uses it twice during the battle, the first use knocking Greymon back down to Agumon, and engaging WarGreymon's Grand Tornado attack in an aerial joust with the second, though he ends up losing the conflict just barely.
  • Wrong Genre Savvy: Red thinks Agumon is a Pokémon and Tai is his trainer. As a result, he treats the whole fight as a friendly Pokémon battle and doesn't realize it is a duel to the death until it is too late.
  • Your Magic's No Good Here:
    • Despite the fact there are "digital monsters" in the Pokémon franchise (Porygon) Red's PokéBalls are incompatible with Agumon, just smacking the poor dinosaur Digimon in the head instead of capturing him.
    • Although WarGreymon is classified as a 'Dragon' Digimon, he is not inherently weak to Dragon-type attacks like Charizard's Dragon Claws like normal Dragon Pokémon are. Unfortunately for Charizard, the reverse is not also true, when he Mega Evolves into Mega Charizard X he is incredibly weak to WarGreymon's Dramon Destroyers.
  • Your Size May Vary: Charizard's officially about as tall as a regular human being, but in most cases, especially the anime, he appears closer to 7-10 feet in height. When Mega Charizard X fights against WarGreymon, the two are almost the same size, despite the fact he should be a lot smaller.

Agumon (with Taichi "Tai" Kamiya/Yagami)

Tai: "Go for it."
Greymon: "Nova Flame!"
Agumon/Greymon voiced by: Xander Mobus
Tai voiced by: Todd Haberkorn

  • Ambadassador: Agumon became the UN ambassador for the Digital World.
  • Assist Character: His Partner, DigiDestined Tai Kamiya, will help him out in the fight.
  • Attack of the 50-Foot Whatever: Greymon and MetalGreymon are very large beasts (not quite kaiju-sized normally, though), however WarGreymon bucks this trend by being quite smaller than these forms.
  • Bash Brothers: Despite his Digimon being powerful enough to fend for himself, Tai will often get involved into battle to help his buddy. When Agumon is pushed to the corner, Tai runs up to Red and beats him up while WarGreymon is busy with Charizard. Their teamwork is what enables them to win the fight.
  • Beam-O-War: Greymon's Nova Flame and Charizard's Flamethrower clash with one another until the former overpowers the latter.
  • Bishōnen Line: Greymon's final form is WarGreymon, which is humanoid in comparison to his previous forms and, as noted by Boomstick, carries more power than his size.
  • Breath Weapon: As Agumon, he can spit small fireballs called "Pepper Breath/Flame". As Greymon, these are upgraded into the larger and more powerful fireball "Nova Blast" and an intense torrent of fire called "Nova Flame". Even as his In-Training-level form of Koromon, he can breath somewhat harmful bubbles in a pinch.
  • Brought Down to Normal: One of the biggest weaknesses to Digivolution is that if Greymon takes a sufficiently powerful blow, he can be forcibly devolved back down to a lower level. This briefly happens during the fight when Charizard becomes Mega Charizard X and unleashes a No-Holds-Barred Beatdown on Greymon, forcing him back into Agumon. However, Tai steps in and manages to Warp-Digivolve Agumon straight to WarGreymon for the climax.
  • The Chosen One: As one of the eight Japanese Digidestined, Tai was chosen to protect the Digital World from Devimon, Etamon, Myotismon, the Dark Masters, and Apocalymon.
  • Combat Pragmatist: How do they handle Mega Charizard X fighting WarGreymon to a stalemate? Tai runs up to Red and slugs him in the face.
  • Composite Character: He combines the feats of Tai's Agumon from Digimon Adventure/02/tri and the separate, kaiju-sized one seen in the Digimon Adventure movie.
  • Cyborg: Agumon's Ultimate-level digivolution, MetalGreymon, has a metal-plated head, a cybernetic left arm, and a chest plate that opens up to fire twin nuclear-level missiles. It was mentioned in Agumon's profile - and singled out as Boomstick's favourite Digimon - but wasn't featured in the battle itself.
  • David vs. Goliath:
    • As Koromon and Agumon he is the David, being much shorter than the 5'07 Flame Pokemon.
    • As Greymon and above he is the Goliath, dwarfing Charizard's 5 foot 7 inches. Greymon's height is listed as approximately 20 feet and MetalGreymon is far more massive at approximately 40 feet. Even WarGreymon, who's a lot smaller than his Ultimate form, is almost twice as large as Charizard - being listed as being roughly 10 feet tall.
  • Dinosaurs Are Dragons: He is a fire-breathing Dinosaur-type Digimon and a member of the Dragon's Roar family. His final form is even listed as a Dragon-type Digimon, despite evolving from a cyborg dinosaur.
  • Dracolich: Mentioned briefly in Agumon's profile is his Dark Digivolution SkullGreymon, who is essentially a gigantic wingless dragon skeleton with an organic nuke sticking out of its back.
  • Draconic Humanoid: WarGreymon is a wingless anthropomorphic dragon wearing a nigh-indestructible suit of armor.
  • The Dragonslayer: WarGreymon wields bladed gauntlets called Dramon Destroyers, noted for being especially effective against draconic foes. This gives him an advantage against Mega Charizard X, which ditches Charizard's previous Flying-type for a Dragon one.
  • Dub Name Change: Both played straight and subverted with Tai. Played straight with his surname (from Yagami to Kamiya), and subverted with his first name (Tai's a dub-induced nickname based on his full name, Taichi).
  • Duels Decide Everything: Defied. When the chips are down, Tai has no problem getting his own hands dirty in order to win. It proves to be a deciding factor in his victory.
  • Energy Beings: As a Digimon, Agumon is a living computer program made up of data rather than flesh and blood.
  • Evolution Powerup: By downloading data from Tai's digivice, he can digivolve from Koromon to Agumon to Greymon and also to MetalGreymon, SkullGreymon, and WarGreymon.
  • Fantasy Metals: As MetalGreymon his trident arm is made of Chrome Digizoid, a nigh-unbreakable super-metal that can only be damaged by itself or the strongest of attacks. His Mega-level digivolution, WarGreymon, wears an entire suit of armor and a large shield made of the stuff. This enables him to withstand Mega Charizard X's Dragon Claw, Swift, and Blast Burn.
  • Flying Brick: Is capable of flight as WarGreymon despite its lack of wings or any signs of propulsion. Also as MetalGreymon, though that form actually does have wings. Unlike Charizard, he doesn't need wings to fly.
  • Genius Bruiser: Agumon does a good share of his own fighting without direct instruction from Tai. This helps further swing the odds in his favor, as Wargreymon kept on fighting even while Tai and Red were busy with each other, unlike Mega Charizard X who didn't know what to do. He could also alert Tai when he was in danger, as opposed to Charizard who was incapable of speech.
  • Heroic Spirit: His ability to Digivolve is tied into his partner's, Tai's, sense of courage. This used to be augmented by the Crest of Courage, but Tai has since learned to harness his own courageous spirit to help Greymon digivolve after the crest was destroyed.
  • Horn Attack: Greymon sports a Triceratops-like trio of horns on his helmet, which he uses to bash and gore opponents with his Great Horns Attack.
  • The Law of Diminishing Defensive Effort: Subverted. As he has no idea how much damage Mega Charizard X can do, WarGreymon attempts to block or dodge all of Mega Charizard X's attacks, despite them doing no real damage. Exploited by Red, who tells Charizard to use Swift, distracting WarGreymon and setting him up for Blast Burn.
  • Lightning Bruiser: As WarGreymon he is immensely strong, fast, and armored by the most durable metal in the Digiverse. His combination of strength, speed, and especially durability ends up enabling him to triumph over Mega Charizard.
  • Lost Food Grievance: Thanks to getting hit by a Pokeball, Agumon drops the freshly-roasted marshmallow that he was about to eat, and is clearly distraught when he comments that Red killed his marshmallow.
  • Luckily, My Shield Will Protect Me: As WarGreymon he owns a large protective shield called the Brave Shield, which is capable of blocking massive amounts of damage. It lets him tank Charizard's Swift and Fire Blast.
  • Meaningful Name: Greymon comes from the word "grey", which refers to either the color of ashes or refers to old people. Makes sense, given that in the Japanese dub, Greymon is Agumon's "Adult" form and uses fire attacks. Also kinda foreshadows how WarGreymon, Agumon's final form, kills Red and Charizard. Since Digimon is short for "digital monster", expanding his names a little would give you "Agu monster (Agumon)", "Grey monster (Greymon)", etc.
  • Mighty Glacier: As Greymon, he's not exactly agile, mostly just standing his ground and retaliating against Charizard's attacks with greater force.
  • Nigh-Invulnerable: As WarGreymon (and MetalGreymon, although he wasn't used), he is covered in nearly indestructible Chrome Digizoid armor. In the fight, he's able to shrug off literally everything Charizard X throws at him, even Blast Burn, without a scratch on him.
  • No-Holds-Barred Beatdown: Tai does this to Red, leaving him with a black eye.
  • No Kill Like Overkill: After WarGreymon's victory, Wiz and Boomstick point out that even his previous form, MetalGreymon, had Chrome Digizoid cybernetic parts and twin chest missiles with the explosive force of nuclear warheads, which alone would have been enough to put Charizard down without resorting to WarGreymon's Terra Force which used all the energy in the atmosphere in a giant Sphere of Destruction!
  • No-Sell: Agumon's Pepper Breath and Claw Attack are completely useless against Charizard, but after he digivolves into Greymon he turns the table by tanking Charizard's Mega Punches quite literally head on. Later on, WarGreymon is capable of shrugging off just about every one of Mega Charizard X's attacks thanks to his Chrome Digizoid armor, securing his victory.
  • The Power of Friendship: Tai and Agumon are best friends, with Agumon using Tai's courage and inner strength to achieve digivolution. This is part of the reason they win; Tai and Agumon are True Companions on equal footing with one another, while Red is clearly the master over Charizard, treating him like a pet. In other words, if Red actually did fight back, Agumon would have come to rescue Tai sooner than Charizard would have.
  • Pre Ass Kicking One Liner: Once Tai gives him an opening to attack:
    "My turn!"
  • Punch! Punch! Punch! Uh Oh...: Agumon using his claws to attack Chairzard has no effect, leading to Charizard and Red sharing a confused stare before Charizard just smacks Agumon away with ease. it doesn't last once Agumon digivolves into Greymon, however.
  • Punctuated Pounding: WarGreymon delivers one to Mega Charizard X as he mutilates the latter's wings.
    WarGreymon: Let's! See! You! Fly! Without! THESE!
  • Serial Escalation: Ultimately, this is the major reason Agumon/WarGreymon and the Digimon franchise as a whole trumped Charizard and the Pokémon franchise. While they both share the concept of stage-based evolution, Pokémon evolution is permanent (with the exception of Mega Evolution) and thus more balanced, while Digimon evolution seems to have little regard for the upper tiers of power. Agumon's Ulimate-level form, MetalGreymon, was stated to have the attacking power of a nuclear bomb, while WarGreymon's Signature Move used all the energy in the atmosphere condensed into a single attack.
  • Spanner in the Works: Tai's decision to get involved in the fray ultimately ended up being one of the deciding factors of the fight. Since Pokemon Trainers do not get involved in fights directly, Tai ends up beating Red handidly and Charizard, left distracted by this turn of events, gets ripped to shreds by WarGreymon.
  • Sphere of Destruction: Terra Force/Gaia Force while as WarGreymon, in which he collects energy in his claws and fires it off as a massive Energy Ball of super-dense, high-temperature destruction. The size of this attack can range from a small car to that of a large house! It ripped a massive crater into the canyon the fight took place in and completely vaporized Red and Charizard.
  • Spin Attack: In his Mega-level form of WarGreymon he can use the Great Tornado, in which he spins like a twister leading with those large clawed gauntlets into an enemy. He once used this attack to gut his way through a gigantic MetalSeadramon from maw to tail. He uses it during the fight to engage Mega Charizard X's Flare Blitz, and if one looks closely, it ends with WarGreymon winning the struggle, albeit barely and it doesn't seem to do much damage to either fighter.
  • Superpowered Evil Side: Very rarely, if Greymon's digivolution is not triggered by Tai's courage but instead by negative emotions, he will transform into SkullGreymon, a massive skeletal version of Greymon who is basically The Berserker with a huge missile attached to his back. This form is briefly mentioned in Agumon's profile, but doesn't appear in the battle itself.
  • Team Spirit: All of WarGreymon's wins against Big Bads and their Dragons have been with the assistance of either allied characters or members of his team.namely  Additionally, he has a Fusion Dance to go beyond Mega form. Since allies aren't permitted in Death Battle, Omnimon won't be making an appearance. Not like that he needed it anyways.
  • Transformation Trinket: Tai's Digivice channels his emotional energy into data, allowing his Digimon to digivolve. There's also Tai's Crest of Courage, which allows Agumon to digivolve into more powerful versions of Greymon.
  • Transformation Is a Free Action: While it's depicted with Stock Footage, Digivolution actually only takes seconds and is uninterruptible (except that one time).
  • True Companions: One of the factors for their victory was their superior friendship to Red and Charizard. While Red and Charizard are obviously friends Charizard is only a pet at best to Red and a slave at worst. Tai and Augumon however treat each other as complete equals, both of them knowing they couldn't do anything without the other. Their friendship is actually what gives Augumon the power to digivolve at all. This is best shown in the fight when Tai beats up Red and yells at him to stop hurting his friend, and WarGreymon yells at Tai to watch out when he tosses Mega Charizard X at Red.
  • Waddling Head: As Koromon, he is a limbless pink head with a huge mouth and tassel-like ears.
  • Weaksauce Weakness: He's weak to earth attacks. Charizard's Rock Smash and using Fire Blast to drop a cliff face on Greymon's head weaken him.
  • Weapon of X-Slaying: As WarGreymon he wields the Dramon Killers/Destroyers, huge clawed gauntlets that do extra damage to draconic enemies like MetalSeadramon and Machinedramon, not to mention Mega Charizard X with his new Dragon-typing.
  • Wolverine Claws: As WarGreymon he wields a pair of clawed gauntlets called the Dramon Killers/Destroyers, with which he was able to cleanly slice straight through Machinedramon (a massive cyborg-dragon Digimon covered in metal) in a Single-Stroke Battle. They seriously messed Mega Charizard X up, leaving him open to WarGreymon's Terra Force.
  • Your Size May Vary: The hosts officially list [WarGreymon]'s height as 10 feet tall, towering over Charizard's 5'7". When the two battle in mid-air, you can clearly see that they're around the same height.

Alternative Title(s): Death Battle Part 4


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