Follow TV Tropes


Villain-Beating Artifact

Go To
Tired of putting up with Ganon's repeated crimes, Link threw the book at him.

Whoa, not so fast there, sport! You can't go rushing out on your way to punch out Cthulhu. You see, the Big Bad is way too powerful for you to handle at your base power. You would be dealt a Curb-Stomp Battle in probably less than a second.

However, there is a way to defeat him. It doesn't just make the Big Bad easier to deal with, it's the only way to take him down. There is an artifact that has the ability to take him down, but it's able to be handled by anyone. It may be because the villain is an embodiment of evil and said artifact is made of enough goodness that it smites his evilness. It may be a Weapon of X-Slaying, where X is this particular villain. It may be because the object is an Amplifier Artifact that boosts the hero's power to match the villain's. It may be that the item is an Immortal Breaker weapon that can puncture the villain's otherwise-invulnerability. In that case, it's best to be careful with it so that it does not fall into the villain's hands.

Subtrope of Plot Coupon That Does Something. Sister Trope to Sword of Plot Advancement.


    open/close all folders 

    Anime & Manga 
  • JoJo's Bizarre Adventure:
    • Defied in Battle Tendency. Lisa Lisa states that it's prophesized that the Red Stone of Aja is the only way to defeat the Pillar Men for good. By contrast, not only are Esidisi and Wamuu defeated through Joseph's Hamon skills alone, but Kars succeeds in using it to transform into the Ultimate Life Form. Then, Joseph immediately uses the Red Stone to force it down into a volcano to make erupt with such velocity that it blasted Kars out into space.
    • Golden Wind: The team searches for clues about Diavolo's past hoping to find a weakness in his King Crimson's time-erasure ability. Along the way, they are contacted by a Mysterious Backer (Polnareff) who shows them the Stand Arrow to explain a method that will allow them to defeat Diavolo. In the last fight, Giorno piercing himself with the arrow causes his Gold Experience to evolve into a Requiem Stand, completing negating Diavolo's ability and sending him into a eternal Resurrection/Death Loop.

    Comic Books 
  • Astro City: In the "Dark Ages" arc, a powerful mystical superweapon called the Innocent Gun is introduced, having been left behind by benevolent Precursors to protect humanity from an unknown threat in the future. Unfortunately, the Point Man ends up using it against Kerresh, which not only causes a rip in reality that allows the Pale Horseman to crossover, but since the weapon was a one-time use weapon, it can't be used against the actual villain it was meant for.

    Film — Animation 
  • In The Transformers: The Movie, the only thing that can stop Unicron is the Autobot Matrix of Leadership. When Optimus Prime passes it down to Ultra Magnus on his deathbed, Unicron converts a nearly-dead Megatron into his pawn Galvatron, ordering him to find and destroy the Matrix. Upon obtaining the Matrix, Galvatron attempts to use it to force Unicron to obey him, which fails when he can't open it. The power of the Matrix is eventually unleashed and destroys Unicron when it falls into the hands of the Autobots' new leader, Rodimus Prime.
  • Ronal the Barbarian: The Only Way to beat Lord Volcazar is Kron's Sword.

    Film — Live-Action 
  • Omen III: The Final Conflict: Damien Thorne, the Antichrist, can only be killed by one of the Seven Daggers of Megiddo. The two novels that follow emphasize that a single dagger only killed his physical body, but all seven are required to kill him in body and spirit and must be stabbed into his body in the shape of a cross while on holy ground. Damien's still-intact body is reduced to a skeleton after his corpse is dealt with in this manner at the end of book 4, and in the climax of book 5, his son Damien Jr. dies when a large crucifix, through which all seven daggers had been impaled, falls on top of him with the protruding daggers stabbing him in the right position.
  • Wonder Woman (2017): On the hidden island of Themyscira, the Amazons have been guarding an ancient sword known as the God-Killer. It's the only weapon capable of killing Ares, the evil deity responsible for spreading death and destruction among humans and the one who wiped out the rest of the Greek pantheon when they wouldn't side with him. Ares reveals it to simply be an ordinary blade. The actual God-Killer is Wonder Woman herself, who is Ares' sister through their father Zeus. Gods can only be killed by other gods.
  • Harry Potter and the Chamber of Secrets: In order to defeat Voldemort incarnated as Tom Riddle, Harry uses a basilisk fang to stab the pages of his diary, destroying the Horcrux.

  • In the Lone Wolf Gamebook The Hunger of Sejanoz, you've been fighting a Vampire Warlord named....wait for it, Sejanoz. He's said to be completely invincible, and some even say the super-weapon your boss had (in the previous series) couldn't beat him. ...then right near the end of the book you accidentally find a hermit living in a cemetery who gives you "the Arrow of Atonement" the one weapon that can kill him.
    • Said Super Weapon (the Sommerswerd) is the only Good weapon that can kill a Darklord. ...but Darklord weapons themselves can also do it. Lesser lieutenants like Helghast can only be killed with a magic weapon.

  • In His Dark Materials, the subtle knife is claimed more than once to be the only weapon capable of killing God, and its owner is urged to take it to the guy opposing God so he can win the war. The prophesy is ultimately proven true, but not in the violent way anybody expected.
  • Gardner F. Fox's "Niall of the Far Travels" short story "Out of the Eons". Ages ago Adonair, an evil deity from another universe, tried to conquer the world and enslave humanity. The native gods could not destroy him but managed to trap him. At the beginning of the story, Niall accidentally frees him. The only way to destroy Adonair is for Niall to drink a special white liquid (that was created by the gods at the same time as they originally trapped Adonair) and trick Adonair into possessing his body.
  • The Sword of Shannara has the Big Bad defeated this way, it turns out he had been dead for some time before the book began, reanimated by magic and collective fear.
  • Mistborn: Double Subverted. Kelsier claims that burning the Eleventh Metal will kill the Lord Ruler. He fails and is killed for his trouble. Later, Vin tries it on the Lord Ruler, and while it doesn't kill him, it gives her a vital clue to killing him: the Eleventh Metal lets the user see a parallel universe version of someone else, had they made different choices. She recognizes the Lord Ruler's other self as a Terris herdsman. This and several other clues reveal that he has the power to alter his age using his metal bracers. Once she yanks them out, he dies.
  • The Omen: As with the third film, the book-only sequels Omen IV: Armageddon 2000 and Omen V: The Abomination emphasize that the seven Daggers of Megiddo are the only thing that can permanently kill Damien and his son in body and spirit, if all seven are stabbed into his body in the shape of a cross while on holy ground (a single dagger, as used in the third film, only killed his physical body). Damien's still-intact body is reduced to a skeleton after his corpse is dealt with in this manner at the end of book 4, and in the climax of book 5, Damien Jr. dies when a large crucifix, through which all seven daggers had been impaled, falls on top of him with the protruding daggers stabbing him in the right position.

    Live-Action TV 
  • Buffy the Vampire Slayer had some of these-such as the Hammer of Olaf the Troll, used to whomp Glory down to size, and an ancient scythe that kills the otherwise invulnerable Caleb.
  • Doctor Who: Subverted in "Last of the Time Lords". The episode features Martha Jones spending a year trying to locate a weapon divided into four parts that can defeat the Master, only to reveal at the very end that the Villain-Beating Artifact was a ruse to distract him from Martha's real goal.
  • Legend of the Seeker:
    • In the first season, the three Boxes of Orden are treated this way, although it's pointed out that simply killing Darken Rahl will do the trick (although, he's a master swordsman and can Flash Step). Putting the three boxes together allows the person to More than Mind Control anyone around them, including Rahl himself. However, the power is too seductive and quickly corrupts the user. Richard eventually realizes that the power of Orden must be tempered by a Confession. At the end of the first season, Rahl is defeated by the power of Orden, but not in the way everyone assumed. He tries to interrupt the ritual by thrusting Richard's Sword of Truth between the boxes to split them. The resulting reaction destroys his body, along with the boxes, while also opening a rift into the Underworld.
    • The second season features the Stone of Tears, the only artifact capable of defeating the Keeper, sealing him back in the Underworld. In the Grand Finale, the Keeper appears to win by taking the Stone and returning to the Underworld, but Kahlan's tear is turned into another Stone, which is used to defeat the Keeper.
  • Madan Senki Ryukendo: The Kanon of Light states that only the three Ultimate Keys are a match for DaiMaOh Grenghost.
  • Once Upon a Time has a twist on this trope. The only way to bring down the Big Bad is to steal his dagger, but then you become the villain yourself, if you kill him. You can also control the Dark One with the dagger, which the Duke chose to do and Rumplestiltskin obviously didn't.
  • Supernatural:
    • A special Colt gun and bullets, made by Samuel Colt himself, can be used to kill practically anything — but not Lucifer. The gun goes missing for several seasons before it is eventually destroyed by the demon Dagon.
    • There's a special dagger that is used to kill demons (and the human they possess at the time). Regular daggers don't kill demons, just the host body. It's later revealed to be an ancient demon-killing weapon made by the Kurds, but that's all the explanation it gets.
    • A different type of silver dagger carried by all angels is capable of killing them. Archangels, the most powerful class, require an even rarer gold dagger, but unlike the regular angel blades they only work when wielded by other archangels. The Lance of Michael was intended to slay Lucifer, but it works on ordinary angels, too — in fact, it purposely draws out their deaths. In season 14, the Winchesters also discover that a magical spear brought over from another dimension can hurt them.
    • In one episode the Monster of the Week is a dragon. As Sam & Dean learn, the only way to kill a dragon is with a sword forged with the blood of a dragon. Dean points out the anomaly: "So you need one [sword] to kill one [dragon], but you got to kill one [dragon] to make one [sword]. How does that work out?"
    • A Leviathan can only be killed with a bone-knife forged through a complex ritual that takes much of season 7 to complete. Moreover, It Only Works Once, so the Winchesters decide to save it to target their leader and deal with the rest later.
    • God, aka Chuck creates a gun called the "Equalizer", because when fired it has an equal effect on the person firing it, saying it is the only thing powerful enough to kill an out-of-control Jack Kline. Sure enough, it works on his grandfather too. Whether it could have killed him is left unanswered, but it did wound him and limited his powers until he was able to heal it.

    Video Games 
  • Subverted in Divinity: Original Sin II. One questline revolves around restoring the ancient sword Anathema, said repeatedly to be the only thing capable of stopping the Evil Overlord Braccus Rex. In the actual fight after his inevitable return however, it turns out that it simply does a mild amount of bonus damage to him and irreparably shatters after one hit, making it completely useless. No indication of it being a gag by the developers or any valid story reason is given, it's just... like that. A Lethal Joke Item that's only lethal to the person dumb enough to try using it.
  • The Legend of Zelda:
  • The Three Sacred Treasures in the Kid Icarus are needed to defeat Medusa (first game) and Orcos (second game). In Kid Icarus: Uprising, it's once again effective against Medusa, and later Pit tries to use them to kill Hades, but the latter blasts them into nothingness. Pit then goes to Dyntos to receive the Great Sacred Treasure, which fares much better, but it also gets destroyed. Finally, Pit and Palutena manage to kill Hades by using the Great Sacred Treasure's Wave-Motion Gun on him, powered by Palutena's power.
  • The Fire Emblem series often uses this trope. Sometimes the artifact is the titular Fire Emblem, sometimes it isn't.
    • The first game has two. The Falchion is humanity's main hope against the dragon Medeus, but while the Falchion makes the Final Boss a lot easier, it's still possible to Cherry Tap him to death without it, and depending on how whether you managed to get the other Villain-Beating Artifact or not, you might have to. Said other artifact is the Starlight spell, which is the only thing capable of damaging Gharnef... who holds the Falchion in the first place. (Interestingly, Gharnef keeps it not to protect his master, but so he can one day become The Starscream)
    • Fire Emblem Gaiden has its own Falchion, which is the only thing (besides a Cleric's Nosferatu spell, but that may have been a bug in the original game) that can finish off Duma.
    • Fire Emblem: Mystery of the Emblem has both Falchion and Starlight return, but also adds the Binding Shield, a.k.a. the Fire Emblem itself, which can seal away Earth Dragons once all its Spheres are returned. One of those, the Lightsphere, is one of these in its own right, as it's the only thing that can nullify the protection of Hardin's Darksphere.
    • Fire Emblem: Genealogy of the Holy War has the Naga spell in the same role as the Falchion from Marth's games: it's treated as one in-universe, but gameplay-wise isn't necessary for the Final Boss. (Good luck beating him without it, though)note 
    • Fire Emblem: Thracia 776 has the Braggi Sword, the only sword able to damage Raydrik through the protection of his Lopt Sword. Unlike past examples, multiple characters can use this one. Giving either Mareeta or Galzus an Armorslayer works as well, provided they trigger Luna, which they have a 20% chance to at max.
    • Fire Emblem: The Binding Blade has the titular Binding Blade, which can seal away dragons. In a twist on this trope, it's important because it's the one sword capable of not killing the Final Boss, instead giving her a Non-Lethal K.O.. As she's a Woobie, Destroyer of Worlds who isn't even fully aware of what she's doing, Roy wants to spare her so she can live a normal life.
    • Fire Emblem: The Sacred Stones has the... well, guess. They're the one power capable of opposing the Demon King once he breaks out of his can (which was one of the stones to begin with), but by the time the heroes realize they're that important, three out of five are destroyed. They get one of the remaining two hoping to use it as this trope, but the Demon King's vessel manages to destroy it too. Fortunately, they try again with the last one and succeed this time.
    • Fire Emblem: Path of Radiance has Ragnell, the only weapon capable of piercing the Black Knight and Ashnard's Goddess-blessed armor. The sequel reveals that the goddesses have the power to turn any weapon into one of these, and Yune ends up powering up your whole party's mundane weapons so they can damage the Final Boss, although Ragnell must be used to land the last hit.
    • Fire Emblem: Awakening the Falchion again (yes, it's the same one from Marth's games). While it's capable of dealing with the Fell Dragon Grima, it can only seal him away for 1000 years, which just turns the conflict into Someone Else's Problem. There's one way to kill Grima for good, and it doesn't involve one of these: the Avatar has to perform a Heroic Sacrifice, as they are technically Grima. The Fire Emblem (also the same one from Marth's games) serves as a combination of this and an in-story Double Unlock: it's required to perform the Awakening ritual needed to power up the Falchion to become this trope.
    • Fire Emblem Fates has the Yato, which when powered up by all 4 royal weapons becomes the Omega Yato, capable of killing a dragon with godlike powers. In a first for the series, the Sword of Plot Advancement is the Fire Emblem this time.
  • Might And Magic IV: Clouds of Xeen has the XEENSlayer sword, which is the only way to defeat the villain. The game has a crossover with the sequel, where there is a different villain defeating artifact, which is actually used to carry someone into the villain's lair without being detected. Swords of Xeen instead has a set of weapons that can only damage enemies in the final dungeon.
  • Sonic the Hedgehog games have traditionally ended with Sonic (and sometimes whatever ally he has at the time) using the Chaos Emeralds to go super, since the Final Boss would be too powerful otherwise, and much of the time, they're out in space or otherwise flying, which Sonic can't do on his own. Though, he does later prove he can take down Perfect Chaos, the former Final Boss of Sonic Adventure, in Sonic Generations without the Chaos Emeralds, or at least he has grown much in strength since then.
    • Sonic and the Secret Rings had the World Rings, which Sonic uses to turn into Darkspine Sonic and defeat Alf Layla wa-Layla, the One-Winged Angel form of Erazor Djinn. In Sonic and the Black Knight, this happens in two forms: first using the Sacred Swords (Lancelot's Arondight, Gawain's Galatine, Percival's Laevatein, and Sonic's own Caliburn) in order to defeat King Arthur, and then using Excalibur, a sword formed from all four swords combined, to become Excalibur Sonic and defeat the Dark Queen, the One-Winged Angel form of Merlina the Wizard.
    • Sonic Rush and Sonic Rush Adventure had Blaze using the Sol Emeralds to become Burning Blaze, while Sonic used the Chaos Emeralds to become Super Sonic as usual.
  • In Neverwinter Nights 2, The Silver Sword of Gith is the only weapon capable of harming the King of Shadows. Unfortunately, it was broken into several shards the last time it was used, and your character isn't the only person interested in collecting them.
  • One quest in Arcanum: Of Steamworks & Magick Obscura requires you to find a specific dagger so that you can kill a wizard whose soul is bound to a demon. Killing the wizard with any other weapon will release the demon into the world. Also, the final boss can only be killed with one of two items, the Vendigroth Device or Kryggird's Falchion.
  • In the God of War series, the power contained within Pandora's Box is the only thing capable of killing a god. Kratos spends the first game trying to find and open the box so that he can defeat Ares. In God of War III he needs to open it again in order to defeat Zeus... or so he's led to believe, as the box is, in fact, still empty since the last time he opened it.
  • The original version of Doom³ requires that the player use the Soul Cube (which they get early on) to take care of the Cyberdemon, the final boss of the game. The other, smaller demons, however, weren't limited to such a weakness, not to mention the fact that the Soul Cube uses the souls of fallen enemies to power it up enough to take on the Cyberdemon. This is subverted both in later patches of single-player mode and in co-op mode.
  • Warcraft III: Prince Arthas is told that, in order to defeat the dreadlord Mal'Ganis, he must find the legendary sword called Frostmourne. After finding it, Arthas confronts Mal'Ganis. Mal'Ganis laughs and tells him that he fell right into their trap, as the sword has now consumed Arthas's soul. However, while that is true, Arthas's true master is the Lich King, who appears to serve the Burning Legion but has his own goals. He commands Arthas to slay Mal'Ganis, which he does.
    • Later, in the Frozen Throne expansion, Illidan tries to use the Eye of Sargeras to destroy the Lich King. It would have actually worked, had Maiev and the other Night Elves not stopped him, believing he was up to something evil.
  • In Chrono Cross, you can kill the Time Devourer just using force, but using that method, it's able to come back. The only way to kill it permanently is using the Chrono Cross.
  • Distilled down to its essence in Grow RPG: in addition to the best sword and armor, you've got to have the special blue orb that knocks the Big Bad's health meter down to where you can actually trade hits with it.
  • The sword Dragonslayer in Breath of Fire IV is the only means of killing a dragon (which are beings akin to gods in the game's setting). It is used in this capacity twice; in a failed attempt to assassinate Fou-Lu by Soniel, and to Mercy Kill Elina when the extent of Yuna's experiments on her become known.
  • In Baldur's Gate II the Unseeing Eye is advertised this way, and you're told that you'll require a special rod of destruction to be able to defeat him. In actuality, it's much easier (though less profitable) to simply start killing his followers until he appears, as he's a fairly standard mage with a few more hit points than normal, and less dangerous than the beholders you'll need to kill to retrieve the rod.
  • In Colobot, the Phazer Shooter is the only shooter-type bot that can harm the alien queen. And to acquire it, you first need to collect 4 keys that can open the vault in which the bot is locked.
  • In Lost Eden, right before you face Moorkus Rex, you must branch right in order to fuse the six tablets with the mouse cursor you've been using all game. It allows you to defeat him by simply clicking on him.
  • RuneScape
    • The sword Silverlight or its upgraded form Darklight is the only thing that can kill the demons Delrith and Agrith-Naar. Although it is not required, it is highly recommended to use it when fighting tormented demons because it is one of the only two things that can remove their damage-reducing fire shield (the other one is holy water). Against regular demons, it does much more damage than most weapons of its level. Because it is a silver weapon it is one of the few things that can harm vampyre juvinates, but it cannot kill them, and it doesn't work on higher-level vampires.
    • Vampire Juvinates initially can only be harmed by silver weapons. They cannot be killed however, because of their ability to turn into mist and escape, until the player finds and makes a copy of the Rod of Ivandus, a silver alloy rod that has the power to trap vampyres so that a Guthix Balance Potion can be applied to them, which will either kill them, turn them into an angry vampire (which lose their immunities and ability to turn into mist), or turn them human. However, the Rod of Ivandus doesn't work on higher-level vampires, until the player modifies it into the Ivandus Flail, which due to its unpredictability counters their mind-reading abilities, although most higher-level vampires lose the ability to turn into mist so the potion isn't required (and if you try to use it, it will only damage them). Later the player gains access to blisterwood weapons, which are even more effective against vampires than the Ivandus Flail.
    • It cannot be used by the player character, but the legendary shield of Arrav has the power to destroy undead in large numbers. It was used in the past to wipe out an army of zombies. The quest "Defender of Varrock" the player must find somebody who can unlock its true power to destroy another invading zombie army.
    • The second Dagganoth mother is invulnerable until the player hits it with the axe Balmung.
    • Several slayer monsters cannot be killed without a special item or weapon. Kurasks and Turoths can only be damaged with broad-tipped bolts or arrows, leaf-bladed weapons, or the slayer dart spell which can only be cast with certain staves. Some other slayer monsters can be damaged with any weapon, but the killing blow must be done with a certain item. For example, Gargoyles require a rock hammer to finish them off, and Corrupted Creatures and Soul Devourers require you to use a feather of Ma'at, which is consumed.
    • Elder artifacts are one of the few things that are capable of killing gods. The Godsword also supposedly has the power to kill gods, but it has never been for such.
    • The tanglefoot fought in the quest "Fairy Tale Part I - Growing Pains" can only be harmed with magic secateurs.
  • The Knights of the Fallen Empire expansion of Star Wars: The Old Republic requires the player to obtain a weapon capable of defeating the seemingly invincible Emperor Arcann. Force-sensitive characters are taught to construct a lightsaber attuned to both the Light and Dark Side of the Force. Everyone else gets a magic gun.

    Web Animation 
  • In Puffin Forest's Malikar Campaign, the titular villain could only be defeated by the Mourneblade. Justified, as Malikar's soul would continuously reincarnate in ever more insane bodies, and the Mourneblade was the only thing that could destroy a soul.

    Western Animation 
  • In Samurai Jack, the title character's sword is the only weapon capable of taking out Aku, since the sword was forged out of goodness. Aku himself is the surviving fragment of a Made of Evil Eldritch Abomination defeated eons ago by the gods; they later created the blade for the very purpose of destroying Aku. Later in the series, Jack encounters other wielders of such weapons, though they number in the low single digits, and by the end of the series, Jack's sword is the only one still in usable condition.
  • My Little Pony: Friendship Is Magic:
    • The Elements of Harmony, wielded by the "Mane Six", were needed to take down two villains: Nightmare Moon and Discord. Celestia suggested that they use it on Queen Chrysalis, but they never get the chance to use it due to being captured before that can happen.
    • The Season 3 premiere introduces the Crystal Heart, seemingly the foreign equivalent to the Equestria-based Elements. Sorcerous Overlord King Sombra hid it instead of just destroying it, because: (1) he implicitly wanted to convert it into an Artifact of Doom for himself, and (2) he explicitly needed it to shield the Crystal Empire from the Frozen North's extreme weather.
  • In Adventure Time, Billy's gauntlet has the power to seal the Lich. The Lich destroys it before Finn can use it against him, and Finn ends up using the Power Of Liking Someone A Lot to destroy his physical form.
  • Scooby-Doo! Mystery Incorporated: The gang eventually learns that they need to find the Heart of the Jaguar to destroy the evil Annunaki sealed in the Crystal Sarcophagus. In the final episode, it's subverted in a Magic Feather way. The true "Heart of the Jaguar" isn't the crystal spearhead (which was shattered earlier), it's The Power of Friendship that binds the gang together. The gang works together to defeat the entity, with Scooby using the spearshaft to shatter the sarcophagus.
  • One episode of Superfriends has the ghost of Gentleman Jim run amok. This villain is able to turn both Superman and Wonder Woman into non-corporeal spirits. The remaining Super Friends must use seven golden wands crafted by Merlin to defeat this ghost. Each wand resembles a police baton, but golden yellow. It takes all seven to permanently neutralize Gentleman Jim, though just the sight of one is enough to terrify him.