Three Knight Classes: Sabers (A-F | G-M | N-Z) | Archers (A-C | D-M | N-Z) | Lancers (A-F | G-M | N-Z)
Four Cavalry Classes: Riders (A-F | G-M | N-Z) | Casters (A-F | G-M | Merlin | N-Z) | Assassins (A-F | G-M | N-Z) | Berserkers (A-F | G-M | Morgan | N-Z)
Extra Classes: Rulers | Avengers | Moon Cancers | Alter Egos | Foreigners | Pretenders
Unplayable and Arcade Exclusive: Unplayable (Beasts | Beast I) | Arcade Exclusive
Other Notable Characters: Chaldea Security Organization (Protagonist | Mash Kyrielight) | Villains (Observer on Timeless Temple Villains | Epic of Remnant Villains | Cosmos in the Lostbelt Villains (Crypters | Foreign God and Forces | Lostbelt Kings) | Event Villains | Interlude Villains) | Other Characters
ID: No. 306
Command Cards: QABBB; (A)
Alignment: Chaotic Neutral
Origin: Greece (Classical Mythology)
First appearance: Fate/Grand Order
Illustrated by: Shimada Fumikane
Voiced by: Rie Suegara
There used to be a king by the name of Pygmalion who was a master sculptor. He had no interest in dating real women and was bound to live a single life. One day he sculpted an ideal woman out of white ivory and named his creation Galatea. Pygmalion fell in love with the statue and wished that it would be a real woman. His wishes were heard by the goddess Aphrodite who decided to grant the man's wish, bringing Galatea into life, with the two of them getting married.
She debuted in the "Akihabara Explosion!" event.
- Amazing Technicolor Population: While characters having skin so pale it borders on white is actually a decently common skintone, Galatea stands out by literally being white, as in ivory white. This is fully justified for her, since her body was literally made out of marble before being brought to life, so it makes sense she'd retain an ivory marble skintone.
- Balance Buff: Her first Interlude from Interlude Campaign Part 18 buffs Aphrodite's Grace to now give Galatea an on-hit buff that charges her NP Gauge by 5-10% when attacking with Buster cards. Galatea's biggest weakness is her Buster-focused deck even though she has an Arts Noble Phantasm, so being able to gain NP back even while attacking with Buster cards helps her to loop.
- Berserk Button: As a statue brought to life by Aphrodite, Galatea is proud of her creation and Pygmalion's feelings that garnered the attention of the goddess of love. She hates those who carelessly toss away and mistreat items with the reasoning "it's not alive anyway". She see such people as pieces of garbage deserving of a Fate Worse than Death, but it's highly likely that she'll try to murder them anyway.
- Disc-One Final Boss: She's the final boss of the "Akihabara Explosion!" event's story as the 100th floor boss. However, like its predecessor events, the floors continue above her.
- Jet Pack: Her "pants" are actually rocket boosters that strap themselves to her back when she's using her Noble Phantasm.
- Living Statue: Since she was originally a sculpture that was brought to life, Galatea can change from flesh to stone and back at will. Additional, she can make other statues that she crafts come to life such as birds, but these aren't permanent.
- Love Freak: Due to being created out of Pygmalion's pursuit of a perfect lover and given life by the goddess of love herself, Galatea is fixated on the concept of true love. According to Galatea, summoning her means that her Master must be as fixated on love as she and Pygmalion. She also offers to carve you a statue in hopes that you'll find true love just as Pygmalion did with her. This is also why she's sane and lucid despite having EX Madness Enhancement, as her devotion to Pygmalion and the feelings that went into creation are so deep that they walk the line between mere fixation and madness.
- Love Makes You Crazy: Downplayed, but Pygmalion's love for Galatea is portrayed as bordering on madness. And Galatea spending her time with him would naturally carry the same kind of mad love Pygmalion has, leading to her be summoned as a Berserker.
- Mechanically Unusual Fighter: Aside from Servants with skills that provide a repeat-use Guts like Nero and Heracles, most Servants are only able to have one Guts buff active at a time. Galatea is one of only a handful of Servants capable of stacking two Guts buffs through her second skill Maiden of Sculpture, meaning if she uses it while an outside force gives her one, she can use both. This trait is only shared by Heracles and Taira no Kagekiyo.
- Mighty Glacier: Her statline gives her an excellent A in Strength and an astonishing EX in Endurance, but only an E in Agility, though this is made up for by her rocket boosters. Her boss fight reflects this, as she has a massive damage reduction buff up at all times except for the turn she uses her Noble Phantasm, reducing all damage she takes to Scratch Damage while she hits you with the super effective damage of the Berserker class. Her long NP charge bar actually works to her favor, as it means that her vulnerability periods are few and in-between.
- Odd Friendship: She is perhaps the only Servant to hold Blackbeard in high esteem, seeing his sincere love for models and merchandise in the same vein as Pygmalion's love for her.
- One True Love: Her Bond CE makes it clear that she and Pygmalion love each other a lot.
- Pieces of God: Galatea is a Bunrei of Aphrodite, with a piece of the goddess inside her animating her. This is also the power source for her combat abilities. Galatea isn't aware of this herself; she just thinks it's Aphrodite's blessing.
- Pygmalion Plot:
- Galatea is the Galatea in the Trope Namer story. Unlike the original myth, Galatea is armed with high-tech futuristic weaponry courtesy of the Greek gods, who were originally spaceships from another universe.
- In her My Room lines, she offers to carve you a statue to your preferences, though she admits that she isn't sure if they'll come to life and return your feelings of true love. In her Bond 5 line, she sincerely wishes that something like her creation will come true for you.
- She has also been doing some reading on other cultures and finds herself interested in the Japanese myth of tsukumogami, a Yōkai born from the powerful feelings an object gains from its owner, not unlike the story of her own creation.
- The Red Mage: Galatea falls into the same boat as Servants like Nero Bride as supportive Servants who can also flex into an offensive role. Galatea has some strong team utility with her ability to heal and cleanse debuffs on your allies at the end of every turn, but is also able to buff and defend herself to be used as an offensive Servant. She leans more toward the latter than the former though, as with the help of Arts-focused supporters she can be a powerful NP looping boss killer.
- Robot Girl: Although she was carved from marble, she clearly has the Greek gods' mecha aesthetic in her design, as shown by her clearly mechanical joints and armaments.
- Square Race, Round Class:
- Like Vlad III before her, Galatea is an Arts-focused Berserker, a class known for having abysmal NP gain. Between her Arts buff on her first skill and the high number of hits on her NP, her kit is tailored for spamming her NP in a manner unusual for Berserkers. But this unusual playstyle means that she requires heavy support from Caster Altria and other Arts supports to reach her full potential, especially since she can't perform an Arts chain on her own due to having the same BBBAQ deck as most Buster-focused Berserkers.
- An In-Universe example in that she really isn't a Berserker in terms of her personality. She's only classified as one because her devotion to her creator, and even then it's noted that while she has some element of Love Makes You Crazy, her devotion doesn't make her Axe-Crazy but instead just focused on what is described as "true love". Basically, she's a Berserker because she is borderline mad, but her devotion is such that she remains sane.
- The Stoic: She has a figurative and literal stone face.
- Stone Wall: Downplayed. Due to being a Berserker, she still takes extra damage from enemies, but her kit and stats push her into being one. Not only is her HP among the highest for her class (beating out Vlad and being behind Nightingale), but she can give herself three turns of upwards of one-hundred percent defense buff twice, and a party wide HP regen skill that gives her upwards of 2k HP. When paired with a Caster support, she can tank enemy hits fairly well despite her class being a hindrance.
- Stripperific: Her outfit from the second ascension afterward is basically a bikini with sleeves, though given typical depictions of Galatea in paintings and sculptures, this is actually a case of Adaptational Modesty.
- Weapons of Their Trade: Her Noble Phantasm has her pull out an enormous chisel not unlike the one used to carve her and ram into her opponent repeatedly as though she were carving them into another statue.
- Weight Woe: Since she is a statue, she is naturally heavier than normal humans. Because of this, she is concerned about her weight and doesn't want to figure out how much she actually weights.
ID: No. 47
Command Cards: QABBB; (B)
Alignment: Chaotic Madness
Origin: Greece (Classical Mythology)
First appearance: Fate/stay night
Background development: Kinoko Nasu
Illustrated by: Azusa
Voiced by: Tadahisa Saizen
One of the most famous heroes from Greek mythology. Heracles was a demigod born after a disguised Zeus (leader of the gods) had a sexual affair with a human girl named Alcmene. Due to Zeus' infidelity and the complex circumstances of Heracles' birth, Heracles was uniquely hated by the goddess Hera (the wife of Zeus), and many of his adventures resulted from this tragic vendetta.
Heracles was a multi-talented paragon of Greek ideals and masculinity, overcoming any obstacle with intelligence, wisdom, and strength in equal measure. Under Hera's influence, he murdered his family in a berserk rage and was given twelve tasks of immeasurable difficulty as penance; Heracles accomplished them all, and was rewarded after death with a seat in the heavens as a constellation.
Due to his talents and absolute mastery of weaponry, Heracles could be summoned in any of the standard Classes of a Holy Grail War except for Caster. Being summoned as a Berserker grants him incredible boosts to his already impressive stats, but strips him of the fine motor skills required to use many of the weapon techniques and Noble Phantasms he accumulated throughout life.
As a certain Master once said, "He's the strongest man in the world!", Heracles smashes through everything in his way, and he does it quite well. His first skill, Bravery A+, buffs his Attack and mental debuff resistance. His second skill, Mind's Eye (False) B, grants him a turn of Evasion and buffs his critical damage. His third skill, Battle Continuation A, grants him a Guts buff. When upgraded to Indefatigable A, the Guts buff becomes stackable with other Guts buffs, and grants him a buff where if Guts triggers, his Buster performance will be buffed by 20%. His Noble Phantasm, Nine Lives, is a single target Buster attack that debuffs the enemy's Defense after Heracles smashes them to pieces.
He appears as an antagonist in Okeanos and Agartha. He has a brief cameo in Götterdämmerung and is mentioned in Atlantis.
- The Ace: He can fulfill the role of any of the seven Classes except Caster. Despite the Berserker class being arguably his weakest class, he's still a Nigh-Invulnerable Lightning Bruiser who's better at dealing with the effects of his mad state than most heroes would be. Again, he's friggin' Heracles.
- Adaptive Ability: In lore, Heracles would become immune to whatever killed him last, forcing his foes to come up with twelve different ways to kill him. He doesn't have it in gameplay, for obvious reasons.
- Animation Bump: His animations and sprites were updated with the release of Agartha.
- Anti-Villain: In Okeanos, it's indicated he somehow knows what sacrificing Euryale to the Ark of the Covenant would do and is trying to prevent it. It's just that since his method of doing so is killing her first, you have to fight him anyway.
- Assist Character: He shows up for Jason's Buster attack animations, Extra Attack animation and NP animation, either blowing him away in a single strike or tossing him at enemies.
- Attack! Attack! Attack!: Even though he was incredibly skilled with every weapon during his life, the Berserker class has made his mind give into madness so he can only swing the giant sword around. It works disgustingly well, and his natural instinct in the form of his Eye of the Mind still functions through the cloud of madness in his mind.
- An Axe to Grind: From Stage 3 and onwards, Heracles ditches the axe-sword made by the Einzberns for a golden, circular-bladed axe. He wields an even bigger version of it as "Megalos".
- Back from the Dead:
- As an exhibition match enemy premiering in the second Nero Fest, he gets God Hand. That means you have to kill him 12 times. Good luck.
- Then there's his "Megalos" form's God Hand, which restores 50% HP after every single Guts and they're nonremovable. Thankfully, you only have to make him revive four times in each of three separate battles to make him run through them altogether.
- As a playable character, his Castle of Snow Bond CE gives him three Guts on top of the one he already has as a skill, simulating the effect of God Hand.
- Barbarian Hero: Starts to resemble this much more at Stage 3 where he gains hide bracers, red tattoos, an enormous golden axe, and a lion-shaped medallion on his chest.
- Balance Buff: Heracles was noticeable for the longest time as being one of the only starting Servants who didn't receive any buffs to his original kit. His Rank Up Quest released for the Fifth Anniversary, however, finally buffed his Battle Continuation A to Indefatigable A by allowing him to stack Guts for five turns and with each stacked Guts activated gain a 20% Buster buff that lasts for five turns. This not only makes him even tankier than ever, it fixed the only "flaws" in his kit in that he lacked a personal Buster buff to maximize his damage output and that he couldn't stack his Battle Continuation Guts buff while the three Guts from his Bond CE were active.
- BFS: His axe-sword.
- Black Eyes of Crazy: He has black sclera and pupil-less glowing red irises.
- Blade Spam: Nine Lives: Shooting the Hundred Heads was originally a technique he developed in order to shoot the nine heads of the Hydra at once, but he later adapted it into a technique he could use with any weapon. As a Berserker, it consists of him repeatedly slashing at the opponent at ever increasing speed before delivering the final blow. Megalos in Agartha has a version where he can deliver multiple slashes at once with a single swing of his axe.
- Bonus Boss: His shadow counterpart in Fuyuki, who carries a whopping 209,000 HP.
- The Brute: Of Jason's team in Okeanos and Caster of the Nightless City's in Agartha.
- Chained by Fashion: In his later stages. His upgraded "form" as "Megalos" goes even further with it.
- Discard and Draw:
- He no longer has the God Hand: Twelve Labors Noble Phantasm at his disposal - but he instead has the Nine Lives: The Shooting Hundred Heads attack, which is otherwise sealed due to a lack of motor skills, in its place.
- However, in the story, Heracles does have God Hand active and uses it to become a Recurring Boss. In Okeanos, Hektor takes one of his lives in order to kill Asterios, who was using Heracles as a Human Shield; some time after that, David, Eurayle, Atalante, Artemis and Orion and Drake use their NPs to launch an attack. Then, he returns to attack the player and is defeated four more times in a row, not showing any signs of relenting after each death. It's only when David tricks him into touching The Ark of the Covenant that Heracles is finally put down for good.
- It can also be partially averted with the playable Heracles as well. His max bond CE Castle of Snow gives him three passive uses of Guts in addition to the base skill he already has that gives it. This ends up simulating God Hand in action.
- Does Not Like Shoes: He's barefoot. Given his Archer Fate/strange fake counterpart wears shoes, this is likely because his insanity stops him from caring about such things.
- Empty Shell: "Megalos" is a mindless tool incapable of even thinking. Other characters even end up talking about him like he was more of a robot than an actual person.
- Famed In-Story: He's one of the most famous mythological figures in the world, immortalized as the greatest hero of Greek mythology and his name has become synonymous with the word strength and completing arduous trials through the word "Herculean." As a result, he can summoned near the peak of his strength no matter where the Holy Grail War takes place, but he'd receive a particular boost in Europe and an especially sharp power spike in his native Greece. Unfortunately, this also makes his identity exceptionally obvious to anyone in the know, not that it matters much when he's busy caving their faces in.
- Friend to All Children: In his first Interlude, he ignores a little girl who's in his way to attack enemies around her. Dr. Roman claims that his Mad Enhancement is not at optimum peak so he still has his consciousness, but his second Interlude has the protagonist chant the aria of Mad Enhancement to give him a power boost. He still doesn't attack the protagonist and Mash, who are also cornered in a cave with him, showing that he has far more restraint than the Chaldea staff had thought he had. Knowing his history from the Fifth Fuyuki Grail War, it isn't surprising in hindsight.
- Heroic Build: He's a 300 kg demigod with the rock-solid muscles to match. As a Servant, his nobility and kindness still manage to show through his insanity, faithfully protecting the protagonist and going out of his way to avoid harming children.
- Hidden Depths: If the player has Chiron, he reveals Heracles has still some of his intellect remaining despite his Mad Enhancement. He is still bothered about Chiron's demise from Hydra's poison, which Chiron tells him to not let burden him anymore. When Chiron is asked for his dislikes (snakes and poison), he advises you to not tell Heracles about it.
- Hulking Out: According to Nasu, much of his grotesqueness is due to the effects of Mad Enhancement; without it, he'd still be just as huge, albeit with softer muscles, facial features and no elbow spikes.
- Implacable Man: Both times he appears as an antagonist, he has God Hand active and subsequently turns into a Sequential Boss. Both times he's outnumbered by his enemies, fighting on multiple fronts, receives an unholy amount of punishment, thrown into the sea only to survive, and, the first time, is ultimately only beaten by divine intervention.
- Informed Ability: It's been repeatedly noted how Heracles can be summoned into any class except Caster ever since the original visual novel, yet (with one exception) this has never been explored further even when most other Servants from stay/night have at least one alternate form. Even his former Master, Illya, has manifested as other Classes in this game, a Caster, an Alter Ego and an Archer, way before he did.
- Word Of God has stated that Heracles could make the most effective use of his Noble Phantasms if he was in the Archer class, but he was designated to the hand-to-hand, in-your-face Berserker class.
- His role in the Okeanos chapter, where he is a legendary, top-class hero, trying to defeat the main team's Berserker and take his little girl for nefarious purposes. In other words, he's replaying his own death from Fate/stay night, except with himself in the role of Gilgamesh (while Asterios and Euryale take his and Illya's places). There's even a few indications that the irony is not entirely lost on him, even in his state, but it's difficult to be sure.
- Killed Offscreen: In Lostbelt No.5, Atlantis, he dies tanking Nano Artemis's Kill Sat attack twice to protect the Argonauts.
- Lightning Bruiser:
- Despite his hulking size that towers a good meter above the average human, he completely avoids the Mighty Glacier trope and displays both speed, strength and toughness greatly superior to almost any other Servant. It is not for nothing he is considered one of the most powerful Heroic Spirits period even when summoned in what might be his weakest Class.
- Additionally, despite the Berserker class making him a hell of a lot squishier than he is in other media and in lore, pretty much all of his skills are devoted to keeping him alivenote and toughing out damage - this is what makes him so tremendously popular as a playable character. A later Rank Up upgrades his Battle Continuation so that not only can it stack on top of other Guts, but he also gains a Buster buff every time it procs, meaning that he'll get stronger the longer the fight goes on.
- Magically Inept Fighter: Lore-wise at least. As stated multiple times, the skills Heracles has acquired in life makes him capable of being summoned in most of the seven standard classes in a regular Grail War, with Caster being the sole exception.
- Make Me Wanna Shout: His third-step Buster attack is a roar so loud it damages the enemy.
- Master of All:
- Was this in life, being talented in whatever form of combat he put his mind to. As a result, he qualifies to be summoned as any class other than Caster. He is particularly suited for the Archer and Saber classes. In the former, he gets to utilize the full extent of his cunning (and, as shown by his Fate/strange fake counterpart, his many Noble Phantasms). In the latter, he can fully utilize his "glorious, exquisite" swordsmanship that is most suited for the use of Nine Lives. And yes, that means the hulking 300 kg demigod can qualify for Assassin.
- In gameplay, Heracles is considered one of the strongest overall Servants due to his balanced skillset. Not only is he durable with two forms of hard survival (an Evade and two sources of Guts counting his Bond CE) and has high damage against most enemies as a Berserker with an attack buff, he also has surprisingly good base NP gain (comparable to most non-Berserkers, while retaining a Berserker's high NP gain when damaged) and can be employed in critical-based teams thanks to his critical damage buff (if he ever gets stars with his low base absorption). Heracles fits into almost every team, besides the most specialized card-based ones, while being a strong solo character thanks to Guts.
- Mechanically Unusual Fighter: Following his Strengthening Quest buff, Heracles is one of only a handful of Servants able to stack different Guts sources on at once with his upgraded version of Battle Continuation. In fact, he's encouraged to do so, as each time he comes Back from the Dead, he gains a Buster buff to hit even harder. The only other Servants able to stack Guts like him are Galatea and Taira no Kagekiyo.
- Nerf: One of Heracles's interludes mention that as a playable Servant, he is a lot weaker while contracted to the protagonist compared to his debut in Fate/Stay Night under Illya. This is reflected by lacking his God Hand Noble Phantasm, and instead only having Nine Lives.
- No-Sell: In lore, God Hand lets him shrug off any attack below A-Rank in potency. This means you'd need an A-Rank attack like Medea's magecraft to take off even one of his lives. Then his Resurrective Immortality activates and he becomes immune to whatever killed him last, forcing his foes to come up with twelve ways to kill him. It isn't available to the player because of balancing reasons, but Heracles instead regains access to his other Noble Phantasm, Nine Lives.
- Odd Friendship: He genuinely considers Jason a friend because he's one of the only people Heracles ever met who treated him not like a raging madman or a demigod but as just another human.
- Papa Wolf: Having been forced to murder his own family in life, Heracles is fiercely protective of children and gives his all to defend Illya in the Fifth Holy Grail War. In the finale of the Oniland event, he spontaneously manifests from Chaldea to answer Sitonai's, and thus Illya's, desire to see him again, lending her his aid against the Fafnir-like dragon produced by the Kamuy's Gold and Das Rheingold.
- Person of Mass Destruction: "Megalos" in Agartha is feared by all as such an unthinking destructive force he's repeatedly compared to a natural disaster more than a person.
- Power Makes Your Hair Grow: His hair significantly gets wavier and thicker by Stage 3. And then there's his nigh-living mass of black hair with red streaks when he is turned into "Megalos" by Caster of the Nightless City.
- Power Tattoo: Gains red ones along his body by Stage 3—somewhat like Leonidas. That being said, this is an inversion, considering that after all, the Spartans claim descent from Heracles himself. "Megalos" has even more of them, though some of them look less like tattoos and more like bloody scars.
- Resurrective Immortality: Heracles would normally have this through God Hand, which gives him an extra eleven lives and prevents the same attack that killed him from working on him again. While summoned by the protagonist, God Hand is deactivated, but he still has his Battle Continuation to rely upon as well as his Bond Craft Essence, which will revive him with 500 HP three times before he finally falls.
- Satellite Character: He still shares a bond with Illyasveil, even in her Servant form of Sitonai. Any time the Alter Ego gets an active role in the story, Heracles will show up to help his old Master.
- Sean Connery Is About to Shoot You: In his final Ascension art, he's glaring at the camera as he lunges forward with one hand as if to strangle the viewer.
- Sequential Boss:
- The penultimate main quest of Okeanos has you fight him four times, pursuing him across what seems to be an entire island in between each fight. It's not until you corner him in a labyrinth that you put him down for good.
- In Agartha, you have to fight Megalos five times throughout the campaign, with the first three times in a row (and the last of those fighting Berserker of El Dorado as well) followed by a break and a later two in a Dual Boss situation with Christopher Columbus.
- Simple, yet Awesome: Heracles' skillset is very easy to use. Use Bravery when you're going on the attack, Eye of the Mind (False) to dodge Noble Phantasms, and Battle Continuation to survive after he's exhausted all other options. This has made him a fan favorite for all levels of content because he can deal boatloads of damage while remaining difficult to put down (by Berserker standards).
- Skill Gate Characters: Heracles's status as a Starter Mon makes him this. His straightforward and easy to use skill set, his Bond Craft Essance and his stats still make him one of the best 4* Servants and one of the best Berserkers in the game. The difference between him and EMIYA is that Heracles had not received any Rank Up Quests nor upgrades from Interludes since the game's launch until the Fifth Anniversary, yet neither had the Power Creep caught up to him. By contrast, EMIYA needed (at the time of the Fifth Anniversary) three Rank Up Quests and an NP upgrade via Interlude to become one of the best Starter Servants alongside Heracles.
- Smarter Than You Look: Despite being summoned as Berserker and being driven into mad insanity, there's still the implication that he can still think to an extent. Against Asterios, he instinctively taps into his mastery of Pankration to outwrestle the Minotaur despite his Mad Enhancement. He also continues to defend the protagonist faithfully despite having his Mad Enhancement cranked up in his interlude and flashes a friendly smile to them after the fact.
- The Speechless: As the first Berserker of the franchise, he started the early trend of Berserkers being speech-hampered by their Mad Enhancement. He only growls and screams, although he has no problem understanding human wordsnote . He only has one line which can be heard as an actual word, which is one of his two death lines where he growls out "Illya ".
- Starter Mon: In addition to Mash, Heracles is one of the ten (later 14) available 4* Servants that can be summoned from the Starter Summon. Among the ten (now 14), Heracles and Tamamo Cat are the two 4* Berserkers.
- Stealthy Colossus: The hulking, 300 kg demigod fully qualifies to be summoned as Assassin. Justified by his numerous stealthy exploits and trickery in myth, and other works do show that Heracles is slightly less of a hunk of meat outside of Berserker class.
- Super Strength: Heracles shows exactly why stats should never be used as Power Levels by easily pushing back Asterios, who dwarfs his own A+ Strength at A++ with an A-ranked Monstrous Strength that raises it to even higher levels in a pinch, even while Herc's attention was fully towards Euryale, his actual target. On the other hand, it's easily explainable by him being fuckin' Heracles.
- Taking the Bullet: In the backstory for the Atlantis chapter, he does this for the Argonauts twice over by taking two consecutive shots from Artemis' Anti-Planet Noble Phantasm to save his friends' lives.
- Unconventional Alignment: Heracles is one of three Berserkers to have the Madness alignment, an Early-Installment Weirdness within the Nasuverse that the first two Berserkers had: him and Lancelot. Other than Mori Nagayoshi (Chaotic Madness), Oda Nobunaga and Jeanne d'Arc Berserker Alter (Chaotic Summer) and Arjuna Alter (Lawful Good & Evil), every Berserker introduced after Lancelot has conventional alignments.
- Undying Loyalty: His devotion to Illya is so strong that aside from forming the basis of his Bond CE, even when she's acting as Sitonai he will still come to her aid.
- Unskilled, but Strong: He's one of the most physically powerful Servants that can possibly be summoned in a Holy Grail War, but his Mad Enhancement reduces him to wild swinging and Leeroy Jenkins tactics. But it's stated in his profile that techniques are for people with weaknesses and he has none.
- Walking Shirtless Scene: Wears almost nothing above the waist except for a small pectoral plate, and that only in his third and final ascensions.
- When He Smiles: At the end of his second Interlude, he gives a friendly grin to the protagonist, which shocks both Mash and Roman since presumably his Mad Enhancement should prevent him from performing such a feat.
- The Worf Effect: Naturally, given he's the franchise's poster boy for this trope, it's come up a few times.
- As "Megalos," he's billed as being several times stronger than his regular Berserker self, but he loses both of his fights with Penthesilea to highlight how dangerous she is when she's under the full effects of her Mad Enhancement against male Greek heroes.
- In Atlantis, he's mentioned as having been active but was killed before Chaldea arrived by Artemis, acting with her full Divine Authority unhampered by using Orion's Saint Graph and proving what she said in Okeanos about being able to do just that. To Heracles' credit, it took two shots, a single one of which is considered Anti-Planet.
ID: No. 161
Command Cards: QQABB; (B)
Alignment: Lawful Evil
Origin: Japan (19th century)
First appearance: Fate/Grand Order
Background development: Keikenchi
Illustrated by: Yuuki Yogo
Voiced by: Takanori Hoshino
The vice-chief of The Shinsengumi, a public order organization active at the center of Bakumatsu era, a violent time preceding the transition of Japan's feudal shogun rule to a more contemporary government. He imposes absolute discipline with his troops, the demonic vice-chief feared by regimental troops. Casting aside his blue haori, putting on western clothing and taking up a gun, he is a samurai who continues on fighting for his sincerity throughout the era.
Unlikely most other Berseker, Hijikata is one who wants to be attacked in order to increase his overall damage output. His first skill, Demon of the Battlefield B, increases his Buster Card effectiveness and C. Star Drop Rate for three turns. His second skill, Disengage C, heals him and removes his debuffs. When upgraded to Furous Journey B+, it also gives him one-hit Guts for three turns. His third skill, Law of the Shinsengumi EX, drains his HP in exchange of increasing his C. Star Gather Rate, while also increasing his Critical Strength the less health he has for three turns. His Noble Phantasm, Shinsengumi, is a ST Buster attack which grows stronger the less health Hijikata has. Upgrading it increases both the base damage and the value of the extra damage calculation.
He debuted as the limited Servant of "GUDAGUDA Meiji Revival", leading the Shinsengumi faction.
- Badass Baritone: He's got the deep, commanding voice you'd expect from a man of his position.
- Badass Boast: Perhaps the only character in the game who can go from loudly expressing boundless concern for his subjects while attacking like an out-of-control dump truck on steroids, to nonchalantly stating that he's Too Kinky to Torture while challenging Carmilla to compare their skill in making people scream (and then flirting with her to boot!). Quite clearly a man of wealth and taste.
- Badass Cape: Short mantle variant.
- Balance Buff: With the release of the GUDAGUDA Summoning Campaign in October 2020, Hijikata's Disengage has been replaced with Harsh Road To Travel, which adds a 1 HP Guts effect that can also be stacked with other Guts. Now that he has Guts on his own, his gimmick has become much more reliable and Hijikata doesn't need to rely on Craft Essences or support Servants to have Guts.
- Berserk Button: Anything that insults the Shinsengumi will send him into a rage. But the only things that enrage him more are the insinuation that the time of the Shinsengumi is over or that he doesn't represent their will.[upon hearing the protagonist state that Okita's Shinsengumi is with Chaldea, not him] "Well, well... you've got guts, newbie. Or rather, *Protagonist*! You stand here, before ME, the Vice Commander of the Shinsengumi, Hijikata Toshizo... and you DARE to tell ME where the Shinsengumi is!?"
- The Berserker: Where most Berserkers are mad or battle-happy at all times, his rage only manifests in battle. Outside of a fight, he is stoic and an excellent strategist. In a fight, it won't take long before he starts screaming in fury and earning the title of "demon" all over again. Case in point.
- Bunny-Ears Lawyer: Despite being a shameless womanizer who enjoys swimsuit peeking and casually snips military funds to buy his favorite food, he's still a feared demon of a lieutenant commander even among the peerless swordsmen that are his squadmates. All of them look up to him and fear him equally.
- Buxom Is Better: He clearly has a thing for large-chested women, and in Passionlip's Interlude he states that on a scale from one to ten, he'd give her bust a hundred. In fact, he'd give it two hundred if she actually used good posture, and briefly muses on whether or not Okita would finally "fill out" if he took different steps such as "making changes to her diet" among other things.
- The Casanova: Just like in real life. In My Room, he changes his opinions on Musashi being a woman, citing her "niten ichi" (her bosom), and sneaks a compliment to Carmilla, which is separate from his interest in her infamous torture techniques. He even hits on Medusa in Guda Guda Order.
- Colonel Badass: Upholding strictly absolute discipline and inhuman fighting skills within The Shinsengumi.
- Combat Pragmatist: Samurai purists may hate firearms, but Hijikata is an infamously pragmatic military leader and it's safe to assume he's fired more than a few times in his line of work. While his fellow Shinsengumi Servant Okita is purely swordsman, he has no qualms of using firearms if it's necessary.
- Critical Hit Class: He's a crit-buster Berserker, with an interesting twist: his entire skillset ensures he increases his low base star weight to hit skyhigh numbers while critting hard at the price of some health, and making sure debuffs don't get in the way of his ridiculous damage while also topping up his health.
- Desperation Attack: His Noble Phantasm, Shinsengumi: Undying Integrity, becomes stronger the lower his HP is, just like Anne & Mary. His third skill, Law of the Shinsengumi EX, helps make it more powerful by giving him a critical attack buff that also scales with how low his HP goes and also lowers his health.
- Difficult, but Awesome: Players who have been using him for a long time now can probably agree that there's a hidden perk to Hijikata: he's really, really fun. He's extremely risky to use because — on top of being a Berserker — he has a skill that heals him and a skill that harms him, which makes balance control of his HP important to the point of being somewhat tricky. However, his damage potential far outclasses that of most Servants if used correctly. At lower HP levels, his Critical Hits and NP hit for six-digit numbers and he has team-wide Buster Up and C. Star Drop Rate Up, and his NP Gain is above average among Berserkers. During the Onigashima event, Hijikata could do about 7 million damage and one-shot Ushi-Gozen during her highest-level Raid Quest, thanks to all the event bonuses being stacked. And even outside of that, coaxing over 600k damage out of his Noble Phantasm alone isn't unusual with a bit of strategy. He's now less tricky to use, thanks to the buff on his second skill, which now provides him Guts with 1 HP revival.
- Drill Sergeant Nasty: Let's just say the nickname of "Demon" was originally given to him by his own side. He was a notoriously strict commander and instructor.
- Evil Wears Black: While not evil per se, he is much more ruthless than most of his comrades, and his Shinsengumi haori is black, grey and tattered in contrast to Okita's traditional blue and white uniform.
- Final Boss: Of "GUDAGUDA Meiji Revival" as he refuses to accept the Shinsengumi is gone and wishes to restore them.
- Glass Cannon: The poster boy of this trope in the class that already exemplifies it. As his NP damage increases as his HP depletes and a buff that also scales with HP depletion, this encourages players to set him up to take the hits to unleash his devastating damage. By the time it gets in the red, he's either a one-man killing machine or dead by the next turn. Thanks to the buff on his second skill, he now has his own Guts skill and can unleashed his full potential.
- Glowing Eyes of Doom: Usually a sign that his Mad Enhancement is kicking in hard.
- Has a Type: He seems to have a thing for busty women like Musashi, Carmilla, Medusa and Lancer Altria. In the fourth Summer event, when Okita creates a swimsuit version of the Shinsengumi Hijikata raises no objections especially if it involves women with "huge knockers".
- Heroic RRoD: His Noble Phantasm when active makes it so that he will not suffer degradation to physical abilities due to getting injured, allowing him to continue fighting with any means necessary until the enemy has been defeated. However, once the Noble Phantasm has run out, he will suffer all of the stockpiled damaged at once.
- Hidden Heart of Gold: Even in real life, he acted excessively cold and strict in belief that it was needed to maintain discipline among the ranks of the Shinsengumi. He's still going, though Okita would rather have him be honest with himself.
- Historical Beauty Update: Not that he actually needs it; the real-life Hijikata Toshizo was said to be a very handsome man. But it's interestingly averted here, considering the usual standards employed for The Shinsengumi. Beyond the more stylized hair, outfit and weaponry, Hijikata almost looks like he stepped out of his official surviving picture from the Japanese National Diet Library◊.
- Hunk: It's not immediately noticeable due to his uniform, but as seen in his Third Ascension art, Hijikata has exquisitely rippling muscles.
- I Am the Noun: He is the Shinsengumi. And wherever he is will be the Shinsengumi. It's actually Played for Drama: it's not just a Badass Boast, but a man's refusal to admit that the Shinsengumi ultimately lost, died out, and everything he stood for is long gone. At the end of "Meiji Revival", it even drives him to fight Okita, who heartbrokenly realizes he's too far gone to reason with in returning Chacha. One of his lines (a battle victory line, no less) has him on the verge of crying while proclaiming that no, nothing is over yet."The flag of fidelity... is undying! Slash! Advance! Slash! Advance! I am the! SHIN! SEN! GUMI!!!!"
- Large Ham: No doubt about it.
- Master Swordsman: While Okita is the more talented swordsman compared to him, it is Hijikata who divised the Shinsengumi's core kenjutsu style used by its members. Okita's real-life sword technique and in-game Noble Phantasm, Mumyuo Sandanzuki, is explicitly said to be derived from Hijikata's own invention, the Hirazuki, and the same is also commonly said of Saitou Hajime's famous "left-handed thrust".
- The Musketeer: Carries his katana, a rifle and a revolver. He mostly fires the rifle with one hand since the other is usually too full of katana.
- Not Brainwashed: During the "Legend of the Imperial Capital Grail", he appears to be a narrow-minded Berserker who is killing Rogue Servants as designated by the Holy Grail. However, once Ryouma mentions Okita, he suddenly stops attacking him to ask what his relation is with her, making Ryouma realize that Hijikata wasn't under the Holy Grail's control due to his sheer willpower.
- Not so Above It All: Clearly, despite being the most hardcore of disciplinarians in an organization of ruthless Knight Templar types, he didn't see anything wrong in appropriating the group's finances for his favorite takuan (as seen below)—which is technically corruption by any definition.
- Oathbound Power: His Law of the Shinsengumi is a strange inversion: He has given himself five compulsory restrictions. If he were to breach any of them, he would suffer self-damage but would get a boost to his parameters. However, if he breaches all five of them, it would render him immobile.
- Odd Friendship: With Okita. Okita goes along like liquid sunshine. Hijikata plods like a hulking beast doped up on bitter acid.
- Ornamental Weapon: Besides his sword and rifle, he also carries a revolver. However, he only use it in battle in one Quick attack.
- Pistol-Whipping: While he mostly slashes his enemies with sword in close range, he occasionally uses his rifle to strike the enemy with if not firing it in point-blank range.
- Punctuated! For! Emphasis!: During his Noble Phantasm: "THIS IS!! SHIN! SEN! GUMIIII!!!"
- Rated M for Manly: Boy howdy. Have you seen his fighting style, let alone his Noble Phantasm? He runs towards his target at the speed of a bullet train to hit them with two heavy sword slashes before firing a point-blank Wave-Motion Gun with a freaking rifle. That is cool.
- Really Gets Around: His philandering ways were apparently infamous among his troops, or at least his closest subordinates. This is somewhat historically-accurate too; the real Hijikata was engaged before joining the Shinsengumi but felt he had no choice but to break off their relationship after being promoted to vice-commander lest he put her life in mortal peril, and while he had many other lovers later on he never made a committed relationship with any of them.Okita: Love affairs? Well, I can't say I'm familiar with something like that. Hijikata-san, however, seemed to enjoy them. Actually, maybe way too much.
- Red Baron: "Demon of the Battlefield" or "Berserker of the Bakumatsu".
- Sean Connery Is About to Shoot You: His pose of choice in final ascension art, as seen here.
- Sharp-Dressed Man: Began dressing according to more western customs during the Boshin War, which is also when he started carrying a revolver. His third ascension goes back to a more traditional Japanese look.
- Situational Sword: While his NP doesn't have a SE modifier attached, it does have a conditional effect to raise the damage. Namely, the lower his HP, the more bonus damage he gets. Under ideal circumstances this actually gives him the hardest hitting self buffed single target NP in the game.note
- Sour Outside, Sad Inside: It's difficult to detect at first blush, but by the end of Meiji Revival he's showing rancorous sorrow and despair over the fact that everything he and his comrades fought for in life was just kind of swept under the rug with the changing times.
- Speaks Fluent Animal: Or rather, Speaks Fluent Nobbu. He seems to be the only GUDAGUDA character who can communicate with the Chibi Nobbus despite their Pokémon Speak. For this, he served as the right hand man for the warlord Big Nobbu in "Final Honnoji".
- Sword and Gun: Hijikata's fighting style lies with this, which is notable compared to his fellow Shinsengumi. His use of both is highlighted in his Noble Phantasm animation where he first uses his katana and then blasts his opponent with his gun.
- Tall, Dark, and Handsome: Built like a brick house and stands at full 187cm, with messy black hair and dark clothes.
- Token Evil Teammate: If his Character Alignment and epithets are of any indication, Hijikata is this of the Shinsengumi seen so far.
- Torture Technician: Most of it is hearsay and maybe impossible to verify, fueled by the intense fear the royalists had of the Shinsengumi back in the day, but Hijikata was said to be an ever-present figure in prisoner interrogations during the Bakumatsu and he apparently was quite good at making even the toughest retainers of the Shogunate talk. One of the most famous stories about him was about how he drove huge nails into a man's feet and poured hot wax into the open wounds, which allowed him to get the captive to divulge the secret meeting place of the royalists, following which the Shinsengumi mobilized and killed or arrested most of the anti-Shogunate ronins while they were all in the same place. When you ask about it in Passionlip's Interlude, he says that he doesn't necessarily like torturing people, just that he is really good at it.
- Trademark Favorite Food: It's takuan, a kind of pickled radish. He spent most of their limited military budget on several barrels of them. Okita herself is kind of sick of eating it. Later events tend to mention that Hijikata is a little obsessed in ordering and carrying takuan (referred more as 'radish') along that other characters call him out for it.
- Undying Loyalty: The likely source of his Mad Enhancement, to Knight Templar levels. Despite history and Japan moving on, he will continue to fight to honor the Shinsengumi and the Shogunate, consequences be damned.note Okita precisely has to snap him out of it during the Meiji Revival event.
- Weak, but Skilled: His base stats are unimpressive, but that's irrelevant when his NP damage is drastically more influenced by his HP amount than NP and Overcharge levels, and, above all, he's a Critical Hit-focused Berserker with a good hit count and all-around-useful active skills. From Raikou we know how powerful Critical Hit-focused Berserkers can be, and from Mysterious Heroine X (Alter) we know that BBAQQ Zerk NP gain is viable. Unlike Mysterious Heroine X Alter, however, Hijikata's Noble Phantasm makes him one of the most effective boss killers in the entire game. In ease of use he's nowhere near the game-breaking simplicity of Cú Chulainn Alter or Kintoki, but he's easily the best Servant for players who really like a high-risk, high-reward all-out combat unit. A Hijikata with NP at level 1, a red HP bar, and put at end of a NP chain is going to hit like a nuke, regardless. Also, do the math, and with some testing you'll find out his damage with a Demonic Bodhisattva Craft Essence is even greater than with the more risky Black Holy Grail, while also making it easier to fire off his NP.
ID: No. 116
Command Cards: QABBB; (B)
Alignment: Chaotic Evil
Origin: Japan (8th century)
First appearance: Fate/Grand Order
Background development: Kinoko Nasu & Hikaru Sakurai
Illustrated by: Hidari
Voiced by: Nao Tōyama
One of the oni and subordinate of Shuten-Douji who carried out atrocities in the Heian period and the imperial capital. Though in reality, she was not Shuten-Douji's subordinate and was probably the ringleader of Mt. Ooe's oni.
She fought Watanabe-no-Tsuna of the Big Four during the oni extermination of Mt. Ooe. The sole survivor of this campaign, she again attacked Watanabe and ended up having her arm cut off. Said arm was temporarily snatched away as a spoil of war, Ibaraki-Douji later retrieved it and disappeared.
She first appeared as the raid boss of the Rashoumon event and became a playable Servant for the Onigashima event. She later shows up as a party member in the second Halloween event, "Super☆Ghouls 'n Pumpkins". In the main story, she plays a minor role in the "Seventh Singularity: Absolute Demonic Front, Babylonia". She also appears in "The Tale of Setsubun: Oni Pagoda Festival" as an antagonist and in "Hell Realm Mandala, Heinakyo" as an ally.
- Abusive Parents: Her FGO Material V entry notes her mother's training would be seen by an outside observer as close to harassment. She starts to have a breakdown when she almost recognizes that Benienma had been abused as a child too (Shuten distracts her out of it).
- Arch-Enemy: Watanabe-no-Tsuna is hers, as he's the one who took her arm, after all. Interestingly though, their relationship is heavily implied to be much more personal and complicated than just that given for Watanabe; the whole "slicing her arm off" was actually him being merciful and he never wanted to actually kill her. He implies in "Hell Realm Mandala, Heiankyo" that Ibaraki was the daughter of his childhood friend, his first love.
- Arson, Murder, and Admiration: While she hates the likes of Kintoki and Raikou and wants to kill them, she's pretty in control about it and just wants them dead. However, when it comes to Watanabe-no-Tsuna, it's a bit different. She has a mindless shriek of rage, hate and death curses for him and then pauses and says she'd actually like to talk to him once or twice as well. Interestingly, this is the reaction that Shuten thinks makes her finally like a proper oni.
- Bad with the Bone: Her sword isn't made out of steel, but out of oni bones that have been tempered through hundreds of days of fighting.
- Balance Buff: She received a Rank Up Quest for the "Heian Capital" Pre-Release Campaign that buffs her Disengage A to Rampage of Ooe's Oni A+, which turns it into a targetable buff that alongside healing and removing their debuffs also boosts Crit Damage for one turn and, if the target is any version of Shuten-Douji, also provides a three-turn ATK buff while also giving Ibaraki herself a 20% NP charge.
- Because You Were Nice to Me: It's revealed in Benienma's Interlude that Shuten was the one to convince her to leave her mother's household, to enjoy things as an oni boss instead of suffering.
- Big Bad Wannabe:
- Tries acting like a big scary oni, but is rather inept. Her event ends with her being laughed off for not having the guts to be really evil. There's two things working against her. One, she actually behaves more like a wild animal than an oni. So she might eat you even if you're nice to her, but she doesn't particularly enjoy the act of slaughter itself. Second, she's practically a well bred rich girl as far as oni go and had certain attitudes drilled into her by her mother.
- Kintoki's Interlude reveals that when she was an oni boss after running away in the "Seventh Singularity: Absolute Demonic Front, Babylonia", she had treated her human prisoners well and even let them go when they wanted to leave.
- Big Sister Worship: She looks up to Shuten as her older sister, considering her an ideal oni, and would do anything to make her proud. Which makes her very easily manipulated by Shuten to take part in her schemes...
- Bonus Boss: She can be fought after beating the "Seventh Singularity: Absolute Demonic Front, Babylonia" in a Free Quest, rewarding the player with a several millions of QP.
- Can't Hold Her Liquor: According to Shuten, she can only handle two bottles of sake. If she were human, that would be impressive, but by oni standards, she's a lightweight.
- Curtains Match the Window: Blonde hair and golden eyes.
- Department of Redundancy Department: During the second Halloween event, she can't really describe chocolate besides "sweet as hell."Ibaraki-Douji: "This is... choco... chocolate...! It's sweet as hell... and sweet as hell to boot!"
Dr. Roman: "This oni here isn't good at expressing herself."
- Desperately Craves Affection: Her fear of being disrespected or deceived is the main barrier to this. Once overcome, the only times she's antagonistic is when she's going along with Shuten's schemes.
- Detachment Combat: After retrieving her right arm back, she can detach it and freely manipulate it. Her Noble Phantasm has her launching it and then crushing the foe in her grasp.
- Determinator: The reason that she keeps showing up as a gate guardian in the event when she is defeated by the protagonist for each story section she appears in? This is because of her Disengage skill.
- Does Not Like Shoes: She just has foot wraps.
- The Dog Bites Back: Ibaraki's mother is suggested to been really abusive towards Ibaraki with the implication that Ibaraki Was Once a Man taking away the idea that that is just how oni parents act. So the idea that she might have murdered her mother alongside the rest of her family seems reasonable, though Ibaraki herself isn't aware of such and repeatedly praises her mother and expresses a desire to see her.
- Dropped a Bridge on Her: Beheaded by Raikou offscreen near the climax of Onigashima.
- Dynamic Difficulty: During her raid, one can choose 3 options. 1 battle point is "Playing with the Oni", 2 battle points is "Exorcising the Oni", and 3 battle points is "Slaying the Oni". The first has 300 thousand HP at level 62, the second has 1 million HP at level 80, and the third has 6 million HP at level 95. The rerun adds another option for 2 battle points, "Bullying the Oni", which has 3 million HP at level 80.
- Evil Laugh: Tries it out during the Rashomon event, before finally admitting that it's more fitting for someone like Shuten instead of herself.
- Family Extermination: Watanabe implies in "Hell Realm Mandala, Heiankyo" that young Ibaraki killed her family in one go.
- Food as Bribe: Oftentimes the easiest way the protagonists get her on their side is through candy or food (or the promise of more candy or food).
- Giant Hands of Doom: As a raid boss she's accompanied by two. The legendary Ibaraki-Douji had one of his/her arms cut off by the famous samurai Watanabe no Tsuna and went to great length to get it back, hence her association with floating hands.
- Glacier Waif: Despite her very petite frame as well as being a member of a Glass Cannon class, she has fairly impressive survivability for a Berserker, complete with a debuff cleanse/heal.
- Hard-Drinking Party Girl: She's nowhere near as much of a drunk as Shuten(In fact is considered a bit of a lightweight by oni standards), but as an oni she still has great fondness for alcohol. At bond level 5 she even invites the protagonist to live and party together with her and other oni at Mount Ooe.
- HeelFace Revolving Door: Ibaraki abandons Uruk and humanity during the seventh singularity to ostensibly form her own bandit tribe, but, according to Nasu, she was actually preventing Huwawa from joining the war against Babylon.
- Historical Gender Flip: Unlike many Servants, Ibaraki plays with this trope. In Japanese legend, her gender was unclear and in some variations of the legend, she was Shuten-Douji's wife.
- Horned Humanoid: As one of the oni, she has horns.
- Hypocritical Humor: When the protagonist tells her about a magical neverending supply of macarons, she gets excited until they tell her that they were just teasing her. She immediately calls them an oni/demon.
- I'm a Humanitarian: Subverted. While Ibaraki threatens to eat the protagonist and Mash during Rashomon and use the threat of eating someone to end conversations she's not comfortable with, when Shuten told her that she had to eat the bodies of anyone she killed in Heian-Kyo, Ibaraki simply refused to kill anyone. When she thought she'd mortally wounded Nursery Rhyme, she has a minor breakdown and flees the scene. Additionally, in her Interlude Ibaraki absently admits that she wouldn't want to eat human flesh, and would instead share a sweet with Tomoe instead.
- The Knights Who Say "Squee!": She's a powerful Servant and oni in her own right, but that doesn't stop her intense admiration of Shuten-Douji. Ibaraki's room in Setsuban is completely full of Shuten merchandise. She calls it a paradise.
- Know When to Fold 'Em: When Gilgamesh gets serious about defending his treasury in her Interlude, she instantly uses her disengage skill to flee with the protagonist.
- Lightning Bruiser: As a playable Servant, she defies traditional Berserker Glass Cannon convention with her Morph, which grants up to a 60% defense buff for one turn, followed by two turns remaining of the scaling defense buff (up to 30%), on a five turn cooldown at max rank. She's a very capable solo-boss-killer with okay star and Noble Phantasm generation, high damage on both her cards and NP, and the ability to outright tank some of the weaker enemy Noble Phantasms with that high defense buff and certain Craft Essences even without a traditional Evade or Invulnerability buff.
- Literal-Minded: She will take anything said to her at face value and has no concept of metaphor or most jokes.
- Mercy Kill:
- She puts down the ghost of Tomoe Gozen in her Interlude before heading off to Uruk to rob the treasury. Which is good for her because if she hadn't, Gil's ghost would have killed her right there.
- Her Babylonian self considers being defeated by Kintoki during his interlude to be this, because it had been so lonely.
- Not Me This Time: She was the boss of the last Japanese event but despite being found this time on an island full of onis she's not related to what's going on on Onigashima.
- Offscreen Moment of Awesome: One of Nasu's posts implies that Ibaraki actually spent her time in the "Seventh Singularity: Absolute Demonic Front, Babylonia" stopping a resurrected Huwawa from attacking Uruk.
- One-Woman Army: As the first Raid Boss, it should be noted that it took multiple attempts from everybody just to wear her down.
- Only Sane Man: It was revealed in an interview that her character concept was the only sane person in the Demon World, making her stand out amongst others like Raikou and Shuten.
- Paying in Coins: One of her vile acts of villainy is paying Emiya in small-denomination QP for a load of snacks near the end of the second Summer event."Feel free to count it to make sure it all adds up if you like. I know your fighting spirit will never let you do otherwise. Kehehe... go ahead and count them one by one. But don't you dare stop cooking in the meantime!"
- Playing with Fire: Her AoE attack as a raid boss is launching a huge barrage of fire at the party. Her NP, Rashomon Daienginote , is also wreathed with fire.
- Promoted to Playable: Was initially just a raid boss, and then appeared as a playable Servant.
- Rocket Punch: Her Noble Phantasm has her charging fire on her fist and then shooting a massive hand at her enemy. Kintoki even calls it just that.
- Sarcasm-Blind: She's completely unable to tell when the protagonist is making fun of her or giving sarcastic compliments.
- Sole Survivor: Of the Servants summoned by Gilgamesh before the events of "Seventh Singularity: Absolute Demonic Front, Babylonia". Due to her being the Hero of Another Story.
- Supernatural Gold Eyes: Being an oni.
- Sweet Tooth: In the second Halloween Event, Robin gets her to stay with the party and motivate her to pull her weight by bribing her with chocolate. Her Interlude reveals that she considers sweets to be precious treasures and she puts strict limits on herself so she can ration them out.
- Undying Loyalty: To Shuten-Douji.
- Victory by Endurance: You're not beating her during the Raid, you're just getting her tired. Surviving 15 rounds is the same in accomplishing this as driving her HP to zero.
- Villain: Exit, Stage Left: Her Disengage power gives her the ability to leave quickly from a fight. During her Interlude, using it launched her (and Ritsuka and Mash) into the upper atmosphere to escape Gilgamesh.
- Was Once Human: Suggested by Benienma. She can sense a similar scent to herself with Ibaraki-Douji, and since she herself was a human once, it would mean Ibaraki was also a human previously. This is confirmed in Benienma's Interlude.
- What the Hell Are You?: She asks this of Archer of Inferno (aka Tomoe) because she doesn't understand how her oni blood could create a person with such un-oni behavior.What in the world ARE you? I'm not asking out of malice! I just genuinely don't get it. You...you're-
ID: No. 355
Command Cards: QAABB; (A)
Alignment: Chaotic Summer
Origin: Japan (8th century)
First Appearance: Fate/Grand Order (as Shuten-Douji)
Illustrated by: Raita Honjou
Voiced by: Aoi Yūki
The child of the vile eight-headed serpent Orochi who has returned down to the ocean. Normally this would mark disaster, but the changes in Ibuki-Douji's personality she received after being summoned by Chaldea has changes her a lot. Inspired by Chaldea's trip to Caribbean Sea, Ibuki adorn the identity of the Goddess of Summer to enjoy the summertime anywhere she goes. She is also the midsummer cheerleader who will encourage everyone to enjoy the summer with her. Just keep her away from drinking, or the destructive side of her will surface.
- Always Accurate Attack: Her NP clears defensive bonuses before dealing damage, meaning that there's no way to avoid full damage save for severely debuffing Ibuki-Douji.
- Boobs-and-Butt Pose: Does this pose for her Final Ascension art.
- Breath Weapon: Her Extra Attack has her summon a giant snake head that breaths fire at her enemies.
- Critical Hit Class: The way Ibuki's third skill functions makes her this, offshooting the class's inherent poor Star Weight, as not only does it increase her star weight by 3000% to 5000% for three turns, but it also gives her a star regeneration for the same duration as the absorption.
- The Dog Was the Mastermind: The one who gave Ashiya Douman the Holy Grail to give to Scáthach-Skadi was Ibuki-Douji in order to create a summer paradise in the bleached Earth, who before the reveal had just been chilling in the amusement park while cheering Chaldea on in solving the Singularity.
- Elemental Powers: Water is the most dominant one in her Noble Phantasm, but in some of her other attack animations she has also used lightning and her Extra Attack has her summon a giant snake head that breaths fire.
- Glass Cannon: Summer Ibuki boasts extreme firepower and overloaded skills with no demerits, allowing her to serve as an incredibly powerful AOE damage dealer capable of farming and decimating Challenge Quests without issue. Her only major downsides are her complete lack of defensive skills and Berserker classing making her vulnerable to damage from nearly every class.
- Gratuitous English: Has this in several of her lines, such as screaming 'Blue Fire!' during her Extra Attack to summon a giant snake head that breaths blue flames.
- Impossible Hourglass Figure: This is Raita's work after all. Ibuki retains her impossible figure with bigger curves than even Raikou, which her various outfits go to great lengths to show off.
- Making a Splash: She makes extensive use of churning waves in her attacks, culminating in her Noble Phantasm where she sends a tidal wave along with a construct modeled after the Yamata-no-Orochi shaped out of water.
- Ms. Fanservice: She's posed in her artwork specifically to show off her gargantuan Impossible Hourglass Figure, with special attention being paid to her breasts, thighs, and rear.
- Pom-Pom Girl: Ibuki-douji takes on this role in her Second Ascension as a midsummer cheerleader whose goal is to help everyone enjoy the summer.
- Spam Attack: Her kit is highly suited to allow her to spam her Arts AoE NP, especially when supported by Caster Artoria. Aside from having the fundamentals needed to loop her NP (50% NP Charge, NP Gain, Arts Up) as a Berserker she has naturally high damage and her NP removes defensive bonuses prior to dealing damage thus ensuring that it will always hit.
- Square Race, Round Class: Her being a Berserker as of itself isn't arbitrary as she is an oni who seem to fit most under Berserker-class. However, the reason why she is a Berserker is because Kintoki is also a Berserker. Her Madness Enhancement is only at E-rank because she just simply placed herself into the class.
- Smarter Than You Look: Her Cool Big Sis shtick and impractical cheerleading outfit aside, Ibuki-douji has already deduced "Lady Avalon's" true identity as well as how Ashiya Douman maintains his memories and motivations from his time as Caster of Limbo.
- Stocking Filler: Ibuki-douji wears fishnet stockings along with a bikini as part of her cheerleader outfit.
- Situational Sword: Her Noble Phantasm hits for bonus damage against "Earth" enemies, referring to those possessing traits of the supernatural such as heroes like Altria.
- Tail Slap: Strikes her enemy with her tail in some of her attack animations.
- Too Important to Walk: Like her regular version, Ibuki-douji rides a thundercloud rather than walking on the ground to demonstrate her godly powers.
- Vocal Dissonance: Her voice is normally high and peppy like her normal version outside of her costume, but her voice will sometimes drop to the Contralto of Danger used by the version of her seen in Lostbelt 5.5.
ID: No. 219
Command Cards: QABBB; (B)
Alignment: Chaotic Summer
Origin: France (15th century)
First appearance: Fate/Grand Order (as Ruler/Avenger)
Background development: Yuuichiro Higashide
Illustrated by: Takashi Takeuchi
Voiced by: Maaya Sakamoto
The Dragon Witch returns with a wicked summer look. Having been freed from the curse of the Avenger Class, Jeanne (Alter) has turned her attention to more important matters: winning the annual ServaFes Artist Alley contest and showing a certain popular goody-two-shoes who the coolest, baddest and most awesome-est summer Servant in Chaldea is. She has all the hottest tourist spots extensively researched and bookmarked in her handy pocket guidebook; not that she's excited about being in Hawaii or anything.
She debuted as the free Servant in the third Summer Event, "Servant Summer Festival".
- Berserk Button: Don't call her a Tsundere. She insists she's all tsun, no dere. Also to a lesser extenter, Summer Jeanne claiming they're sisters.
- Chekhov's Skill: The Da Vinci and the Seven Counterfeit Heroic Spirits event revealed that Jeanne Alter is a talented artist, being able to produce almost picture-perfect recreations of Da Vinci's work out of sheer passion and enthusiasm. Come Summer 2018, she puts that talent to use in creating doujin manga.
- Chuunibyou: Her character gimmick is that she's pretty much chuunibyou personified. Using German (despite being nominally French) because it's "cool"? Check. Using katana despite being nominally French? Check. Having three swords despite using two of them in all of one command card? Check. Fashionable Asymmetry because it's cool? Check. Extremely overdone lines upon defeat in battle and swearing to come back next time? Ooooh, check.
- Circling Birdies: The first part of her Extra attack (a merciless Groin Attack) staggers the opponent hard enough that stars circle their head, complete with the appropriate sound effects.
- Crazy Sane: Like a lot of other Mad Enhancement EX Servants, her madness takes the form of a trifecta of obsessions: manga creation, being as totally cool as possible at all times, and related to those two, outdoing that stupid overrated saint who everyone loves. So long as she at least thinks these three needs are being met, though, she's surprisingly easy to get along with and even respects other people's needs to rest or enjoy other things (in a manner not too dissimilar to Mordred); she doesn't even have the communication issues other EX Berserkers like Vlad, Kiyohime or Nightingale have. She is also still terrible at emotional honesty (and will threaten to kill and/or burn people at the drop of a hat over it), but it's unclear if that's due to Mad Enhancement or due to innate Jeanne Alter-ness.
- Damage Over Time: Her Noble Phantasm inflicts a burn debuff that saps away at a whopping 3000 damage per turn for three turns, more than any other debuff of its kind.
- Didn't Think This Through: It's a bit of a theme with all of Jeanne Alter's plans ever since she became a summonable Servant, and it is also visible here although in a slightly meta way. She goes with the team to Hawaii in order to hunt for a Foreigner class servant... so what class does she turn herself into for that quest? Berserker, the only class that is weak against Foreigners! Well, until the Pretender Class came along, anyway.
- Fashionable Asymmetry: She's... trying for it, at least, with one leg wearing a long thigh-high stocking and the other leg bare save for a garterbelt for her third sword. And then there's her jacket, with one sleeve being longer than the other (and the long sleeve being on the opposite side of her body from the stocking). Whether it looks fashionable or otherwise is perhaps an opinion best kept to oneself.
- Finger Gun: One of the animations for her Buster attacks as well as her Extra attack have her charge up energy into her finger and fire it at the opponent.
- Gameplay and Story Integration: In her Avenger version's profile in the Fate/Grand Order Material III, it was said that because of her Oblivion Correction Class Skill, she would never forget her hatred, even if she knows that there are more wonderful things out in the world than revenge. By becoming a Berserker, she has lost that skill in exchange for Mad Enhancement EX, which only triggers when in regards to things detailed in Crazy Sane, meaning that she can wholeheartedly enjoy summer without her hatred diminishing her fun.
- Glass Cannon: Even moreso then her Avenger version. Her HP is around the 9900s while her ATK is very nearly 10300; she's in a dead heat with Passionlip and Fujino for sixth-highest 4* ATK rating. Her second skill, Witch of Downfall, increases her ATK with an added burn effect and a third to increase her Buster cards with a demerit of losing 1000 hp. Her first skill, Schwarzwald Falke, does a good job at mitigating this to some degree (it allows her to dodge one hit a turn for three turns, meaning in a full three-party lineup she can easily go three turns without taking any damage whatsoever with good RNG), but once that skill is down, she can easily get blown to smithereens by a single attack due to her Berserker class.
- Good Feels Good: She's surprised at how much she's enjoying things now that she doesn't have the Avenger haze of eternal hatred.
- Gratuitous German: In an attempt to make herself seem cooler, Jeanne Alter uses German in some of her lines. Also, her first skill and Noble Phantasm are named in German. She also names her team "Gespenst Ketzer"Translation for no reason other than it sounds intimidating (and her own nature as an ephemeral heretic).
- Groin Attack: Jeanne's extra attack has her kicking her opponent in the private area.
- Iaijutsu Practitioner: Her Noble Phantasm's final strike has her drawing her blade to attack the opponent held down by her dragon-shaped flames.
- Idiot Hair: Her ahoge has gotten even bigger and more prominent with the coming of summer. And it's Jeanne Alter, so, natch.
- Insane Troll Logic: In her birthday line, she claims her Master's birthday will be also her birthday so she doesn't have to give a gift and tells the Master to rejoice for having the same birthday as her.
- Kamehame Hadoken: Her Noble Phantasm opens with her sheathing her sword so she can charge up two dragon-shaped energy beams that damage and pin down the target for her to finish them off with a quickdraw attack.
- Katanas Are Just Better: She loves 'em so much, she carries around three of them. Despite having two hands.
- Kryptonite Is Everywhere: She's a single-target Berserker introduced in the event with the highest presence of Foreigner class bosses to this day.
- Let's See YOU Do Better!: Part of her motivation is to one-up a doujin she was reading because though she did admit it was decent, she thought she could write a much better story. Which is actually really funny because... well, check out the entry for Stable Time Loop below.
- Lighter and Softer: Very obvious puns aside, the previews for "ServaFes 2018" tended to lean on this. In all the preview images, she's genuinely smiling (if trying to look as "cool" as possible while doing so), and the TV commercial had her give her first completely unguarded blush in history. And in the event and game itself, she's still very much lost her hardest edges in favor of having her dorky traits turned up to eleven, partially as a result of losing the Avenger skill and thus not having her mind clouded by a haze of endless revenge; instead, her Mad Enhancement just takes the form of a (major) obsession with creating manga and wanting to outdo "that dumb saint". Archer Jeanne herself even outright says at one point during the ServaFes event that Alter feels like she's "lost her hardest edges" in this form.
- Medieval Universal Literacy: Averted, the original Jeanne couldn't read or write nor could she at first. But Jeanne Alter Santa Lily in her Bond lines reveals that Jeanne Alter forced herself to learn how to give herself something to brag about (and to write the contract with the Protagonist). During the third summer event, Berserker Jeanne Alter comments on how she learned literacy by using manga as material; which led to her interest.
- Named Weapons: Her katanas are named 『Seventy Two Flashes of Arahabaki』 (Arahabaki Nanajuni Sen) and 『Myriad Rending Great Ebony Poison Dragon (Black Mamba)』 (Black Mamba). She named them herself (naturally) and quietly wonders at one point during the event if maybe she should've picked shorter names.
- Arahabaki is the name of an old Japanese deity that historians aren't sure what the details of are (but manga often namedrops to sound cool) while Black Mamba is one of the most deadly poisonous snakes in the world but more importantly it is also the codename of The Bride from Kill Bill.
- "No. Just... No" Reaction: Her reaction to Robin calling her "Alty". She's so taken aback that she can't even properly get mad like usual.
- Pet the Dog: Though her usual idiosyncrasies are intact, such as her urge to outdo Jeanne and Altria Alter, she's oddly affectionate with Jeanne Alter Santa Lily.
- Ship Tease: Notable even beyond general examples; her event is loaded with tease between her and the Master (though she always furiously denies it afterwards). In one particularly memorable scene, she's trying to wake up the sleeping Master and eventually playfully resorts to pinching their nose to wake them up. This still doesn't work and the Master sleepily rolls away, at which point Alter, with a grin, climbs onto the bed to chase them down and pinch them again... at which point Osakabehime returns to the room with Nitocris and Agartha Caster in tow. After the longest of pauses and a Medjed-sheet-stare-for-the-centuries...All: Sorry to interrupt...
Alter: It's not like that!
- Simple, yet Awesome: Jeanne Alter's kit is very straightforward aside from the odd mechanics of Schwarzwald Falke giving her a single dodge every turn. She's built for one thing and one thing only: obliterating a single target with incredible amounts of Buster damage. Thanks to her triple Buster deck, easily maxed Noble Phantasm, and decent steroids, she's an accessible option for Masters in need of a boss killer.
- Stable Time Loop: Oh, her event is centered around one, but that's not what this entry is about. It turns out that the manga that inspired her isn't one made by OG Jeanne and her circle. It's Alter's own manga, somehow recovered out of time by BBHotep and placed as bait to ensure that Alter pushes the Master into going to ServaFes in a way that will get them involved in doujin creation and in a position where they'll be encouraged to forget about their mission (with the aid of Nyarlathotep's eldritch powers affecting the singularity). Alter was sufficiently affected by said power by the end that she didn't realize she was creating her own inspiration until BB is defeated and she recovers her own dog-eared copy of the original. At this point, Alter almost implodes from embarrassment and commands the Master to never speak of it again. And presumably, the manga you guys made (even though the ending is a bit different) will be booted into the past to ensure everything happens.
- Technicolor Fire: Her flames have transformed to black and purple in this form, which is most noticeable when she does her Finger Gun fireball attack and the dragons of her Noble Phantasm.
- Too Many Belts: Given that she has three scabbards to keep at her hip, she dips into this territory by default. She's got a belt with a hooped belt extension at her waist for her first two swords, and a garterbelt (with an enormous buckle) on her left leg for sword #3. And then there's the straps on her sandals and her top, which share an aesthetic with her waist-belt, making them look like belts too.
- Explicitly called out as such by Archer Jeanne in Jeanne's My Room lines. Alter furiously denies it off-camera."Alter! Alter! Honestly, as the older sister, I simply cannot abide her perverse ways! I know what this is called... It's "tsundere", right? What? That term is old-fashioned...? I-I thought it's the new trendy word!"
- Teach is also impressed with her tsundere-ness in the early parts of the "ServaFes" event, calling Alter "a rare, old-school, all-tsun no-dere". Alter is perhaps even more annoyed with this assessment. Medb's own bodyguards in the event, when they try to steal the protagonist away to have them work on Medb's photobook only for Alter to rebuke them by saying she wouldn't give them up for a million bucks, call Alter an "unabashedly straightforward tsundere" that's rare to see in this day and age. Alter responds with murderous intentions.
- It's even a damned gameplay mechanic. Servants gain bond levels at varying rates depending on their personalities. Someone inclined to like you (like fellow circle member Ushiwakamaru) will gain bond levels quickly, only requiring ~15,000 points to reach 5. More taciturn characters may require 25-30k total. Jeanne Alter here requires 6,000 for her first level, a staggering twenty-four thousand points for her second bond level, fifteen thousand (or as much as Ushi requires total) for her third... and then, on quietly deciding she actually likes you, requires a measly 2,500 points each for levels 4 and 5. Needless to say, her lines for these levels are absolutely dripping with the trope.
- Explicitly called out as such by Archer Jeanne in Jeanne's My Room lines. Alter furiously denies it off-camera.
- Unknown Rival: While Alter is focused on surpassing Archer Jeanne's doujin, Archer Jeanne is simply happy Alter is thinking that much about her and treats it all as a friendly rivalry between sisters to Alter's frustration.
- Walking Swimsuit Scene: Even after her debut event's over, this version of her will still be running around in a swimsuit. She tells you to not use her in winter though.
ID: No. 56
Command Cards: QABBB; (B)
Alignment: Chaotic Evil
Origin: Japanese Literature (The Legend of Anchin and Kiyohime)
First appearance: Fate/Grand Ordernote
Background development: Yuuichiro Higashide
Illustrated by: BLACK
Voiced by: Risa Taneda
A figure from the Legend of Anchin and Kiyohime. One day, a handsome visiting priest named Anchin fell in love with the beautiful Kiyohime, but after a time he overcame his passions and refrained from further meetings. Kiyohime became furious at the sudden change of heart and pursued him in rage. The priest and Kiyohime met at the edge of the Hidaka river, where the priest asked a boatman to help him to cross the river, but told him not to let her cross with his boat. When Kiyohime saw that Anchin was escaping her, she jumped into the river and started to swim after him. While swimming in the torrent of the Hidaka river, she transformed into a large serpent or dragon because of her rage.
She's an ally during the "First Singularity: Hundred Years' War of the Evil Dragons: Orleans, the first Halloween event, "The Adventure of Singing Pumpkin Castle", and "Parting Memories' Manifestation Realm, Traum". She returns as a minor antagonist in the second Halloween event, "Super☆Ghouls 'n Pumpkins". An alternate, living version of her appears in "Pseudo-Parallel World: The Stage of Carnage, Shimousa" and she briefly appears in the Moonlight/Lostroom OVA.
- Abhorrent Admirer: The protagonist doesn't mind humoring her delusion that they're Anchin and also married and so on to an extent, but doesn't reciprocate and outright runs in fear from her during the second Halloween event.
- Affably Evil: She is extremely polite and loves to serve as the "devoted wife" to her Master... but she is extremely dangerous and hard to control even by the standards of her class, automatically consuming a command seal each time she is lied to. And in her fractured mind, telling her something she doesn't want to hear or which contradicts her delusional view of the world is the same thing as lying to her.
- Affectionate Nickname: Tamamo, Osakabehime, and Astolfo address her as "Kiyohi".
- All There in the Manual: The detail on how her madness enhancement exactly works is only detailed in FGO Material, which is quite different from how people thought it would work. Simply put, if her master lies to her, Kiyohime doesn't actually try to take a command seal or forces her master to use one; instead, she actually automatically consumes a command seal when it happens, and this happens regardless whether she realizes it's a lie or not and is actually objective (i.e. saying you're not Anchin won't consume a seal because you're not lying, even if Kiyohime might believe otherwise).
- Alternate Self: The princess of Toku Castle the party meets in "Pseudo-Parallel World: The Stage of Carnage, Shimousa". She seemingly doesn't have the same draconic powers as the original Kiyohime, instead using "flammable water" to fight with, and while she is a shameless romantic who falls in Love at First Sight with the protagonist, she is not insane, violent, or obsessed with "honesty". She still has horns, the Dragon trait, and a deep kinship and affection for snakes though.
- Animal Motifs: While she's technically a dragon, she's more often associated with snakes. She even has to play the bridge snake in Tawara Touta's Interlude, and upon cracking her Break bar, she transforms into a hydra enemy.
- Animation Bump: She receives an animation update that puts more emphasis on her Playing with Fire abilities.
- Ascended Extra: Tamamo listed her as one of her many pen pals in Fate/EXTRA and now appears in this game as a Servant. Likewise, she is a recurring character in Turas Realta, accompanying the protagonist from the "First Singularity: Hundred Years' War of the Evil Dragons: Orleans" onward as a secondary main Servant.
- Ax-Crazy: She's very sweet and demure, at least at first glance. But do not be fooled by her appearance. Inside, she has a lot of issues and has an extremely unhealthy mental state, and that's putting it mildly considering that she automatically consumes a command seal should you press her Berserk Button.
- Balance Buff: She's had two Rank-Up Quests since her release to keep up with Powercreep.
- Her first Rank-Up added her third skill, Flame-Colored Kiss, which adds an up-to 30% Buster buff and cleanses her own debuffs. This greatly buffed her short-term farming ability with clearing a wave of enemies with her Noble Phantasm.
- Her second Rank-Up buffed her Morph skill to Shapeshift (Fire Dragon). The defensive buff of Morph is buffed to a maximum of 30% from 24%, and she now inflicts a unique debuff that increases the burn chance and burn damage that all enemies take for five turns by up to 100%. This gives her a unique niche with Burn teams coupled with her own NP's incredibly long 10 turns of Burn. As a bonus, Shapeshift has 100% uptime on its Burn debuff at max level, where it only has a five turn cooldown.
- Because You Were Nice to Me: In the Turas Realta manga, Kiyohime falls for Ritsuka when she realizes he is telling the truth that he finds her ability to change into a fire dragon cool and not disgusting.
- Berserk Button: Lying to her. According to her material, if her master does so even after she told them not to, she automatically consumes a command seal, regardless whether she sees through the lie or not.
- Beware the Nice Ones: As a servant, she's highly devoted to her Master and has polite mannerisms to fit into the "perfect wife" character archetype. However, should her Master lie to her or betray her, she will assault, even flat out kill her Master with utter rage.
- Beyond the Impossible:
- It's noted in-universe that, unlike other servants that have draconic traits like Siegfried or Elisabeth, Kiyohime is for some reason capable of transforming and using dragon based powers despite the fact that she has no connection to dragons and there are no records of her having the blood of dragons mixed in.
- At the end of the final mission of the "First Singularity: Hundred Years' War of the Evil Dragons: Orleans", she assures the protagonist that she'll follow them wherever they go. After completing the singularity, she shows up during the Halloween event to help. Even the confines of time and space can't keep Kiyohime from getting to her beloved. She's just that persistent. According to the Realta Turas manga, she appeared in Chaldea instantly after the "First Singularity: Hundred Years' War of the Evil Dragons: Orleans", with her memory intact. Dr. Romani figures the "pinky promise" somehow became an actual contract.
- She's the only servant who can automatically consumes a command seal without the master's consent or will if they pressed her Berserk Button. Because this is a part of her madness enhancement, it shows just how much Kiyohime hates being lied to to the point of madness.
- Bitch in Sheep's Clothing: As mentioned above, do not be fooled by her demure appearance. She can kill you in a heartbeat if you're not careful. And while she's a Yandere to those she falls in love with, she tends to be a stern Iron Lady towards everyone else.
- Breakout Character: She was the only ally for the first Halloween event because of how popular she was, and later received a Lancer version with a higher rarity.
- Breath Weapon: Her animation update shows she can actually breathe flames.
- Clingy Jealous Girl: Played with. She's actually okay with No Romantic Resolution or being just one of many romantic partners for her beau, hence her surprisingly harmonious friendship with the other members of the "Sneak Into Master's Bed Trio." It's only when it starts to look like there's going to be a single winner, and that that winner isn't going to be her that the clingy and jealous start to come out.
- Combat Hand Fan: She mostly uses it to direct her flames.
- Crutch Character: Kiyohime is relatively easy to gain, and she has a overall strong early game Noble Phantasm thanks to her kit and ease of access. For the first few chapters, she can easily coast the player through with minimal trouble thanks to this. However, as enemies become more durable and harder to fight, Kiyohime's lower attack begins to prevent her from being as useful, and eventually she becomes unable to contribute much to battle unless built around heavily. London is where she starts to lose usefulness and by America she will be unable to keep up.
- Cute and Psycho: She's demure and cutesy whenever she's around the protagonist... with an underlying edge of psycho if they were to lie or betray her trust and love.
- Damage Over Time: Besides her primary use as a simple wave-clearing farmer, she has a unique niche as a Burn damage enabler for the entire team with her upgraded Shapeshift skill doubling Burn damage. Her own Noble Phantasm also applies a particularly long Burn effect to do damage over 10 turns.
- Damned by Faint Praise: Her profile gets into this a little. It describes how she brutally murdered the first person she fell in love with and is extremely likely to do the same to her master should they not be careful around her, but aside from that she's great wife material.
- Defrosting Ice Queen: In Turas Realta, she doesn't treat the Protagonist as anyone particularly special. First, she views him as a stranger, then as a naive idealist, but by the end of the "First Singularity: Hundred Years' War of the Evil Dragons: Orleans", she winds up falling head over heels for the guy.
- Disproportionate Retribution: How she became a Servant. Anchin stood her up, so she hunted him down and burned him to death. She also makes it clear that if you lie to her at all (or for that matter say something truthful that clashes with her delusions) she'll maim or murder you without a qualm.
- Dual Boss: Alongside Elisabeth Báthory in the "First Singularity: Hundred Years' War of the Evil Dragons: Orleans". In "Pseudo-Parallel World: The Stage of Carnage, Shimousa", she's fought with Tamamo-no-Mae, then Katou Danzo, and lastly Mochizuki Chiyome.
- Fighter, Mage, Thief: The Fighter in her trio of yokai maiden friends (Osakabehime, Tamamo-no-Mae, and herself), as her abilities and Noble Phantasm primarily revolve around doing massive direct damage.
- Foreshadowing: Tamamo-no-Mae mentioned in an offhand remark that Kiyohime was a "friend of hers" in Fate/EXTRA.
- Fragile Speedster: Her only stats higher than E are her Agility and Noble Phantasm.
- Girly Run: In the F/GO arcade game.
- Guest-Star Party Member: In the "First Singularity: Hundred Years' War of the Evil Dragons: Orleans" and the first Halloween event.
- Herd-Hitting Attack: Her Noble Phantasm hits multiple foes which also burns them and has a chance to stun. Unfortunately, her base attack is relatively low for a Berserker, even when factoring grails and her Flame-Colored Kiss into the equation, making her role limited to farming (since she does have a decent NP gain despite a typical Berserker set).
- Hidden Buxom: Her Lancer form shows that she's actually fairly busty under that kimono.
- Horned Humanoid: She has draconic horns in all of her ascensions.
- Hypocritical Humor: During her Interlude, she and the protagonist encounter a lamia, which Kiyohime finds ugly on account of it being a snake woman. It takes her a few moments to remember that she is also technically a snake woman, at which point she tries to correct herself by specifying that the ugly part of the lamia is its nature as a monster.
- Ignored Epiphany: During her Interlude, she encounters a shadow servant version of herself who calls her out on murdering Anchin and that she's really a hideous serpent who will kill her Master eventually. Kiyohime's weak attempts to say otherwise while distressed seem to indicate on some deeper level she does fear and/or even understand this about herself. However, when the protagonist defends her to the shadow servant Kiyohime rejects the shadow entirely, calling it a lying imposter. However, this is wholly averted in the official English translation, where she states a desire to make its claims false.
- Incendiary Exponent: Her Noble Phantasm turns her into a dragon and shoots flame that damages all existing enemies.note This is further invoked in her Stage 3 artwork, where embers float around her, her fan is opened to reveal a flame-and-snake design, and her eyes' irises seems to be burning as well.
- Incompatible Orientation: If what Nasu has written on his blog is true, the reason Kiyohime and Anchin never worked was due to him being gay and incapable of returning her affection as a result.
- It's All About Me: Her love for Anchin or her Master is ultimately selfish and controlling. See Never My Fault below.
- Kimono Is Traditional: Kiyome usually is depicted as wearing one, albeit rather skimpy.
- Kill 'Em All: She's not above murdering anyone who tries to get in the way of the love between her and the protagonist.
- Loving a Shadow: According to Tamamo, this is Kiyohime's recurring problem. When she falls for someone, she quickly dreams up a fantasy of how their lives together will go despite barely even knowing the person. When reality inevitably fails to match her fantasy, she lashes out violently.
- Madness Mantra: An entire block of her profile is about her "hatehatehatehatehate" towards Anchin for betraying her.
- Never My Fault: She feels this way towards Anchin. In her Interlude she indicates her murdering him was his fault due to his lying to her and running away. Even after the protagonist's prompting gets her to admit that she came on too strong, she still turns that back around and blames Anchin for not communicating that.
- Odd Friendship: She gets along pretty well with Sieg as revealed in his Valentine's scene, where she even helped him put his return gift under the protagonist's pillow without a fuss and was even happy to help.
- One-Note Cook: Beni-Enma's criticism of her cooking. Being able to fry stuff is all well and good, but there's more to home cooking than just that.
- O.O.C. Is Serious Business: During the climactic battle of the "First Singularity: Hundred Years' War of the Evil Dragons: Orleans" of Turas Realta, Kiyohime stoically lambasts the protagonist for wanting to go back and aid a group of besieged soldiers, because it would result in them getting outflanked and losing their one chance at defeating Jeanne Alter.
- Our Dragons Are Different: Her Shapeshifting skill and Noble Phantasm turn her into a low ranking, serpentine Eastern dragon.
- Playing with Fire: Her normal attacks and her Noble Phantasm, Tenshin Kasyou Zanmai, which sends a dragon-shaped blast of fire to burn the enemy. Her Animation Bump puts more emphasis on this, showing her create pillars of fire, multiple balls of fire to throw at the enemy, a flamethrower wave of flame from her fan, a fire Breath Weapon, cloaking herself in fire to charge the enemy, while her Noble Phantasm shows her turning into the blue-flamed serpentine dragon that attacks her enemies.
- Portmanteau: Chiyohime was the daughter of Tokugawa Iemitsu who was the Shogun who historically took down the Shimabara Rebellion, thus being the historical equivalent of "Pseudo-Parallel World: The Stage of Carnage, Shimousa". With Kiyohime being possessed by Chiyome, together they are "Chiyohime."
- Power at a Price: Her Stalking skill raises an opponent's attack power and lowers their defenses, turning them into a Glass Cannon that Kiyohime can better shatter as a result.
- Red Eyes, Take Warning: She gains fiery red eyes in her Third Ascension art.(Upon ascending) "I seem to have ended up looking like a dragon."
- Replacement Goldfish: Her madness is that she believes her master to be the reincarnation of Anchin.
- Rhetorical Question Blunder: Does this to herself in her Interlude. When attacked by dragons, she laments, "What have I done to deserve this?" ... and immediately comes up with a number of possibilities.
- Scaled Up: The actual effect of her Noble Phantasm, transforming her momentarily into an actual dragon.
- Scarily Competent Tracker: To an extent. Her Stalking ability works best when she's pursuing someone she's infatuated with, but it can be used to track other targets to a lesser degree.
- Stalker with a Crush: Seems to be implied by her legend as well as one of her Personal Skills, Stalking. The only reason she shows up to help you for the Halloween event is most definitely not this, and she isn't going to try to eliminate the competition for your love on the way there.
- Supreme Chef: She makes several chocolates for everyone during "Chocolate Lady's Commotion" and Emiya mentioned that they were quite good. Beni-Enma also compliments her cooking in her My Room lines, but is critical that she's a One-Note Cook as mentioned above.
- Targeted Human Sacrifice: Her Alternate Self is selected for this in "Pseudo-Parallel World: The Stage of Carnage, Shimousa", since that version of her is a princess and a relative of the Tokugawa family, and through her connection can help the villains' Evil Plan to strengthen and spread their Onriedo.
- Technicolor Fire: Her flames can be orange or blue, depending on how high their temperature is.
- Voluntary Shapeshifting: She has the Shapeshifting skill and her Noble Phantasm is turning into a dragon made of flames. Parodied in the Dream Sequence at the start of "Chocolate Lady's Commotion," where she seemingly celebrates the first Valentine's Day event by turning herself into 240,000 calories of chocolate instead and offers to feed herself to the protagonist.
- The Worf Effect: In Turas Realta, she accompanies Mash and Fujimaru to the Okeanos Singularity and spends many of the ensuing fights getting thrashed around with the former (after the two had proven themselves to be quite capable at the close of the "First Singularity: Hundred Years' War of the Evil Dragons: Orleans") to show how dangerous their new enemies are. When she unleashes her full power as a flaming dragon to fight Heracles in that same story arc, it's barely enough to slow the Berserker down and she's defeated off-panel.
- Yamato Nadeshiko: Her profile outright states that as long as you don't lie to her, she is a fine bride with a good disposition and skillful in cooking.
- Yandere: Holy crap, she's up there with Brynhild. In her backstory, she chased after Anchin, the man who rejected her and burned him to death in a rage, which is what qualifies her as a Berserker. As a Servant, she's utterly devoted to the protagonist and is convinced they're her husband, regardless of how they might feel about the issue. Oh, and she makes it clear that should the protagonist betray her trust or lie to her, she'll do some pretty nasty things to them, like make them swallow one-thousand needles. And lying and telling her things she doesn't want to hear are, in her madness, to her one and the same.
- You Didn't See That: In Tawara Touta's Interlude, she helps entertain the Master by playing the part of a dragon god in Tawara's centipede-slaying origin story. When she fights the party, she morphs as per usual... but this time into a giant Hydra enemy, AoE attacks and all, on her Break Bar. She's embarrassed at losing her temper and actually transforming into a monster and asks the Master if they saw her transformation; the only dialogue option is to deny seeing it despite just fighting her.
- Younger than They Look: According to the Oshiete FGO! manga, she met Anchin when she was around 12 years old and killed him sometime after, meaning that the Servant version of her should be around the same age assuming she drowned herself after going to the bottom of the river after killing Anchin, which is later confirmed in-game by her having the Child trait. However, her age might not be as obvious by just looking at her.
ID: No. 282
Command Cards: QABBB; (B)
Alignment: Neutral Evil
Origin: Japan (The Legend of Momiji)
First appearance: Fate/Requiem
Background development: Meteo Hoshizora
Illustrated by: NOCO
Voiced by: Yōko Hikasa
An oni who was born when her parents prayed to the Demon King of the Sixth Heaven for a child, causing her to be skilled in witchcraft from the young age. She was favoured by Minamoto no Tsunemoto, but was banished from Shinano providence for supposedly casting a curse onto his wife. She settled in the Togakushi Mountain where she formed a bandit group who opposed the Imperial Court while also helping out the nearby village. The most famous legend regarding her comes from the noh play Momijigari which tells the story of how Taira no Koremochi found and slew the horrifying monster named Momiji.
As you can see, Kijyo Koyo is both a super cool T-rex and a lovely lady who can and will rip her enemy to shreds, regardless of form. Her first skill, Shapeshift (Dinosaur) C, buffs her Defense and greatly buffs her star absorption. Her second skill, Nine-Headed Dragon's Fire A, buffs Koyo's own Quick and Buster performance, and grants a selected ally a level of NP overcharge. Her third skill, Rope of Life B, restores the party's HP, cleanses the last debuff they were inflicted with, and renders them immune to instant kills. Her Noble Phantasm, Momijigari, is a single target Buster attack that sets her aflame and buffs her Attack before damaging the enemy.
She originally debuted in Fate/Requiem as Karin's Servant and makes her game debut in the collaboration event "Échiquier de l'Apocalypse".
- Actually, I Am Him: Not knowing that Koyo even has a human form, Erice dismisses her in her Third Ascension as being some random shrine maiden when she reaches the top of Togakushi. It takes others pointing out Koyo's inhuman traits and Voyager stating that he remembers everyone he has met for it to become clear that she is Koyo.
- Alternate Character Reading: She is commonly known under the name "Momiji", but she goes by the alternate reading "Koyo".
- Blunt Metaphors Trauma: Koyo had heard of a term called "oni bride" which she thinks is wonderful, only for us to tell her that it isn't a flattering term.
- Breath Weapon: Fires a red blast from her mouth in her First Ascension form's Extra Attack.
- Cute Monster Girl: Her Third Ascension, after her Second Ascension discarded her dinosaur form to reveal her beautiful human one, adds some dinosaur traits to her human form such as her tail, horns, clawed and scaled lower arms and legs, and more ominously glowing eyes. They don't really detract from her beauty and if anything seem more like charm points.
- Dinosaurs Are Dragons: She has the Dragon trait and starts off looking like some sort of theropod dinosaur. This is likely due to the fact that the Japanese word for "dinosaur" has the kanji for "dragon" in it. When asked about why she takes the form of a dinosaur, she recalls being impressed by a skeleton of a dragon god of the mountains, which seemed to have been a dinosaur fossil. Interestingly she only has the Demonic Beast trait in her first Ascension.
- Do Not Call Me "Paul": She warns you that only those who wish to be burned alive should call her "Momiji".
- Everything's Better with Dinosaurs: Takes the form of a T-Rex, based on Kuzuryuu's skeleton.
- Face of a Thug: Despite being an imposing dinosaur, she's actually really sweet.
- Famous Ancestor: An old material book for Tsukihime says that she is the conceptual originnote for Tohno Akiha, though they're not actually related by blood.
- Flower Motif: Maple leaf. Her attack animations feature maple leaves, and so do the artwork of her Second and Final Ascensions. Her name also means "Maple leaf".
- Friend to All Children: One of the reasons she gets along so well with Erice and Voyager (and Karin).
- Gratuitous English: Her Valentine's Day CE is rife with "DINOWIFE!" in katakana to emphasize that it's supposed to be read as an English word.
- Have We Met Yet?: The Kijyo Koyo that we meet during Boardgame of the Apocalypse is from before Fate/Requiem, it is due to Erice's description of Kojo's Requiem Master that she goes seeking Karin out. As of her summoned My Room, she has not found Karin yet, but still wants to meet her,
- Healing Hands: One of her powers as described in the light novel. In-game, this is her third skill, Thread of Life, which heals the whole party for 1000-2000 HP depending on level, removes a single debuff and grants Instant Death Immunity for three turns.
- Horned Humanoid: As per usual with an oni, she starts showing them by her Third Ascension, being branched with the same color as her dinosaur scales.
- In-Series Nickname: "Momi", given to her in Requiem by her Master there, Karin.
- Intelligible Unintelligible: As a dinosaur, Koyo communicates primarily through snorts and deafening roaring. In her home series she communicates with her Master Karin via telepathy, but rather than words she transmits "feelings", compared to texting emoji. It's possible to get a general sense of intent from the way she "speaks", though a Mystic Code can be used to properly translate it. For her Valentine's Day scene, the protagonist goes to Erice for a full translation after failing to grasp everything Koyo was roaring about while giving the protagonist chocolate.
- Kimono Is Traditional: As a Japanese youkai, she wears a kimono in each of her Ascensions and even as a dinosaur, though it's practically more of a cloak in that case. It becomes skimpy in her Final Ascension.
- Monstrous Humanoid: Not at first, but come her Second Ascension she changes into a human form, and then in her Third Ascension starts applying parts of her T-Rex form onto her body, making her fall more squarely into this.
- No Pronunciation Guide: The Y in "Kijyo" is silent, and the Os in "Koyo" are long, hence the possible spelling "Kijo Kouyou" being also correct.
- Oddly Shaped Sword: Her main weapon in her human form is a three-pronged sword, with the middle blade extending past the other two blades and having small branches on it.
- One Degree of Separation: Her profile says that she had an affair with Minamoto no Tsunemoto, even becoming pregnant from him. Minamoto no Tsunemoto was the grandfather of FGO's own Minamoto no Raikou.
- Partial Transformation: In her dinosaur form, she can transform her pathetic T-rex arms into massive monster arms equal in size to her legs.
- Playing with Fire: A lot of her attacks involve unleashing explosions of flame.
- Rule of Cool: She's a friggin T-rex Servant!
- Shock and Awe: She can call down lightning by praying to the nine-headed dragon Kuzuryu, referencing how she transformed into her demonic form in the glow of lightning.
- Species Surname: "Kijyo" is the name of her race and not actually part of her name.
- The Speechless: In her First Ascension, she only growls.
- Spell My Name with an S: Her name is officially romanized as "Kijyo Koyo" in Fate/Requiem. It can also be spelled as "Kijo Kouyou".
- Spin Attack: While in her humanoid form, she will occasionally attack with her sword in this manner.
- Statuesque Stunner: Her human and monster girl forms are gorgeous. Her human Second Ascension form is 172 cm tall, while her monster girl Third Ascension form is 178 cm tall.
- Suddenly Voiced: Her First Ascension has her only making growls for everything barring her Noble Phantasm. From her Second Ascension onwards, she starts talking more naturally. Going further, her appearance in Grand Order marks the first time she has dialogue, never mind a Voice Actress.
- Youkai: As her True Name indicates, Koyo is a Kijyo, a type of yokai that take the appearance of young women. Similarly to the Zoan Fruit Users from One Piece, Koyo has three different forms: her dinosaur form, her human form and her Kijyo form. She assumes all three forms one after another when she unleashes her Noble Phantasm.
ID: No. 345
Command Cards: QAABB; (A)
Alignment: Chaotic Neutral
Origin: Germany (Nibelungenlied)
First appearance: Fate/Grand Order
Illustrated by: Ototsugu Konoe
Voiced by: Aoi Koga
The real protagonist of Nibelungenlied, Kriemhild is a princess hailing from Burgundy. She is the wife of Siegfried who fought to be married to her, and she loves her husband over anything else in the world. But that love turned into a source of endless hatred when Siegfried was killed, blaming everything on Hagen. Letting herself be consumed by the flames of vengeance, she brought both her homeland and the Huns to ruin when she got many of their warriors killed before killing her brother Gunther and finally Hagen with her husband's Balmung, only ending her blood-soaked journey when she herself was killed.
She debuted in "Parting Memory Manifestation Realms, Traum", acting as one of the major antagonists.
- Always Accurate Attack: Her NP, "Balmung Kriemhild", purges all defensive buffs on her target before she attacks, meaning there isn't a way to avoid her attack should she target someone. The only way to get around it would be to use heavy debuffing on her first.
- Ascended Extra: She's been mentioned on and off for years, ever since Siegfried first appeared in Complete Material IV in 2011.
- Ax-Crazy: Her brutal fighting style, fits of insane laughter and Berserker class definitely mark her as one. And then there's her fascination with Summer Brynhild's chainsaw...
- Battle Ballgown: Her Third Ascension looks like a female version of Siegfried's armament, being a white dress with various bits of armor.
- Berserker Tears: While using her Noble Phantasm, we are treated to Kriemhild's face, angry and with tears flowing down her cheeks before she unleashes the attack.
- BFS: She wields the same sword as her fallen husband, Siegfried. But she's small enough that Balmung is as long as she is tall, emphasizing its already large size.
- Birds of a Feather: Though she almost attacks Lancer Brynhild after mistaking her for her sister-in-law Brunnhilde, once she realizes she is not her, they quickly become friends and she invites her for tea. Kriemhild sympathizes with how Brynhild lost her husband.
- Blatant Lies: She's very vocal about how she doesn't love Siegfried anymore and that she's put him entirely out of her mind. Anyone with half a working brain can pick up that that's not true in the least.
- Character Development: Kriemhild has different My Room Bond lines for before and after completing Traum, reflecting her beginning to come to terms with her husband's death and everything that happened after.
- Combat Pragmatist: The scariest thing about Kriemhild is that nothing is off the table if it means advancing her goal. This is best exemplified with Hört Glut Rachegötter, the embodiment of her trying to kill Hagen and Gunther with fire. With proper precautions, the damage of it can be reduced as Hagen was able to save some of his men from the hall that was set ablaze. But the real meaning of the Noble Phantasm is that she does not care about the warrior's creed of dying on the battlefield, and it is strongest when used as a sneak attack.
- Cute, but Cacophonic: Queenly, petit, and screams most of her lines in a harsh rasp.
- Double Unlock: She can only be summoned in the regular story summon gacha after beating Traum.
- The Dragonslayer: As corrupted as Balmung seems to be, it is still an anti-dragon sword, leading Balmung Kriemhild to have a flat 150% extra damage against Dragon-trait enemies. Her being a Berserker means that she ironically works better as a dragonslayer than her dear husband as the only Dragon-trait enemies who she cannot deal super-effective damage against are Mysterious Heroine XX and Mysterious Idol X (Alter).
- Fangirl: She really likes Berserker Brynhild, as she thinks her chainsaw is the coolest thing she had ever seen.
- Glass Cannon: Stat wise, she has one of the highest Atk stats among the 4 star Berserkers, only losing to about two other Berserkers (Hercules and Penthesilea), in exchange for very low HP, to the point that she's one of the few Servants whose HP is lower than her Atk stat. Her kit reflects this as well, including a strong Buster/Arts buff combined with a anti-Chaotic alignment buff, and her third skill allowing her to force enemies to attack another target over her.
- Insecure Love Interest: Boy oh boy. Learning that the man she loved so deeply planned his own death made her question whether or not he even loved her in return, and finding out the answer to this is a big part of her motivation in the Traum singularity. On top of that, her My Room line for Siegfried implies that she has hang-ups about manifesting as a Berserker as she panics when he tries to touch her, telling him that a hero like him shouldn't waste his time with Berserkers like her before quickly taking her leave.
- It's All Junk: Her Bond Craft Essence talks about Das Rheingold, Siegfried's treasure, in her perspective. To her, the mound of gold is worthless and should have been melted down to golden coins, and as such she advises you to use it all quickly so that the gold's curse will not affect you.
- Kill It with Fire: She has an unlisted Noble Phantasm called Hört Glut Rachegötter: Hear My Voice, O Burning and Vengeful Gods, which recreates the scene from her legend where she trapped her enemies in a building and set it on fire.
- Love Makes You Crazy: Kriemhild being a Berserker comes from this, as she genuinely loved Siegfried during their marriage and his death affected her greatly.
- Misplaced Retribution:
- Kriemhild is surprisingly cold towards Siegfried if they are together because when she had Hagen in death's throes, he revealed to her that the person who wanted Siegfried dead was Siegfried himself, with him being just the accomplice. Realizing that she wasted all her years for revenge she cannot have, all she can do is grind her teeth and blame her own husband for his own death.
- She expresses a desire to attack Sigurd due to his similarities to Siegfried.
- My Beloved Smother: In her My Room lines, she catches a whiff of her husband's scent on Sieg and instantly develops maternal feelings for him. She then demands Sieg change his name to something like "Hans" or "Schmidt" out of fear that he'd repeat her husband's mistakes and die a horrible death. Given that Sieg has suffered two Disney Deaths in his own adventures, he averts his gaze and flees from her as she demands he sit down and tell her about everything he's done.
- The Nose Knows: Instantly smells Sieg's connection to Siegfried.
- Possession Equals Mastery: Subverted. She's not Balmung's original owner nor is she a trained warrior and it shows with how she wields it. Her swings are clumsy, slow, and messy, and she's shown dragging the sword along the ground while using her Noble Phantasm because of how heavy it is. Even when powered by two Grails, her raw power couldn't match Siegfried's actual finesse with the sword.
- Readings Are Off the Scale: Her Luck stat, Mad Enhancement, and a skill called Hohe Minne's Love are all Rank EX. Hohe Minne's Love represents her all-consuming love for Siegfried which drove her to madness.
- Red and Black and Evil All Over: Balmung Kriemhild is a black sword with a red-hot core, her flames are a mix of black and white, her Second Ascension costume has black and red color scheme that she calls her costume for vengeance, the Revenge Realm's emblem is a black flame with red background and she incorporates both colors in her decor... While the "evil" part of the trope is downplayed by the fact that she is not inherently evil, the color combination makes it really apparent that you do not want to be on the wrong side of her, if not in either side of her conflict.
- Situational Sword: Her second skill provides a damage buff against Chaotic aligned enemies up to 50%. Thankfully, Chaotic alignment means quite a number of Servants are hit by that. If combined with her NP giving a damage buff against Dragons, if she happens to be fighting say her love Siegfried, she gets to use both her Chaotic damage buff and Anti-Dragon buff of her NP to get a minimum 195% damage modifier on her NP.
- Square Race, Round Class: As one of the most well-known Vengeful Widows in literature, you might expect her to be an Avenger servant since the Avenger class is all about servants who want vengeance over something. However, it gets revealed that since her vengeance is based upon a lie, she lacked the requirements to be an Avenger servant, and she got put into the Berserker class instead since she is mad at Siegfried's plan that involved him being willingly killed by Hagen.
- Sword Drag: During her Noble Phantasm, she slowly walks to her opponent while dragging Balmung behind her, then slashes them.
- Take Up My Sword: The reason she has Balmung is because she used it to avenge Siegfried's death.
- Together in Death: After she and Siegfried reconcile in Traum, they allow themselves to be killed by Chaldea.
- Tsundere: A very unconventional example. Kriemhild has a lot of resentment towards Siegfried for planning his own death without telling her, effectively abandoning her and causing her to waste 20 years on a meaningless revenge. At the same time though, she still loves him deeply. The conflicting emotions cause her to flip-flop between acting coldly towards her husband while also being embarrassed when interacting with him and feeling insecure about her own madness.
- Unholy Holy Sword: Balmung has been described as being both a holy and demonic sword due to Gram's influence, with which side being more prominent being based on who wields it. In the hands of Kriemhild, it has been corrupted into a demonic black sword with a burning core and a demon's eye in the hilt.
- Vengeful Widow: She is one of the oldest examples in written text, going on a maddening journey of vengeance against Hagen to avenge her husband's death.
- What the Hell, Hero?: She calls out Siegfried on making his plan to kill himself without even telling her, asking him if he truly loved her since he basically abandoned her.
- Widow's Weeds: Her First Ascension looks like a royal version of funeral clothing, her being the widow to Siegfried and all.
- Woman Scorned: A lot of the anger she has as a Servant comes from the fact that Siegfried orchestrated his own murder to stop the possible feud between her and Brünnhild, thinking that he never did love her for him to just abandon her with his own death. The two's confrontation around the end of Traum has Kriemhild venting all of her frustrations she had about Siegfried's heroism at him, wanting to kill him for making her waste her life for a revenge she couldn't have. She finally breaks down when Siegfried tells her that his self-sacrificial nature is a form of love.
- Zero-Approval Gambit: Her goal in Traum is to get her revenge she never could have by confronting Siegfried for seemingly betraying her love for him. She declares war against Human Order because she knows that eventually it will summon Siegfried to fight against her, which is exactly what she wants to happen.
ID: No. 48
Command Cards: QABBB; (Q)
Alignment: Lawful Madness
Origin: England (Arthurian Mythology)
First appearance: Fate/Zero
Background development: Kinoko Nasu
Illustrated by: Hirokazu Koyama
Voiced by: Ryōtarō Okiayu
Sir Lancelot, also known as the Knight of the Lake, is the person serving as a negative symbol of the Arthurian legend. Having lost his parents as a child, he was raised by the fairy of the lake Nimue and thus gained the alias "Knight of the Lake". Upon reaching adulthood, he crossed over to the Isle of Britain and, after meeting with King Arthur, joined the Knights of the Round Table. It has been said that none could compare to his valor and chivalric mentality. For him to surrender himself to his feelings towards Queen Guinevere was an inevitable outcome for his chivalry.
If his treachery towards the king had been promptly met with ruin, he would probably have been saved. However, because his valor was peerless, this situation brought about the worst possible outcome. The tenacity of a knight who fell in the depths of regret despite being bathed by too much honors; especially due the feelings of love and hate pointed towards the King and the Queen that can never be answered, he continues to be imprisoned by eternal madness. The black knight continues to fight, seeking the sole meeting that might appease his agony.
Lancelot originally appeared in Fate/Zero, where he served as Matou Kariya's Servant in the Fourth Holy Grail War of Fuyuki City. He's an antagonist in the "First Singularity: Hundred Years' War of the Evil Dragons: Orleans" and an ally-turned-enemy in the crossover event "Fate/Accel Zero Order".
- Ambiguously Related: Lostbelt 6 reveals that his adoptive mother Nimue was Vivian, meaning that his adoptive mother is in truth Morgan le Fay. however, it doesn't clarify if the love affairs told about Lancelot and Morgan are valid, even if it acknowledge those stories. There is also no word on if the Orkney siblings view him as a brother. Not helped by the fact that in Gareth's Interlude, she realizes that she might have had a crush on Lancelot.
- Archnemesis Dad: In hindsight, he unintentionally serves as this towards Mash, given that she has fused with his son Galahad. That said, unlike his Saber counterpart who not only is this trope but ultimately subverts this, Berserker Lancelot plays this trope straight given that neither one of them were aware of Galahad's situation during the Orleans Singularity.
- Art Evolution: The rerun of "Fate/Accel Zero Order", without any announcement (compared to Iskandar's announced animation updates), updated his sprites and animations. Apart from his normal attacks directly referencing his iconic attacks in Fate/Zero, Knight of Owner is finally updated to involve not only a more photorealistic M61 Vulcan—but more importantly the jet plane he hijacked it from joining him on the assault.
- Battle Aura: His "For Someone's Glory" Noble Phantasm should allow him to transform himself as anyone he wishes, but due to it being inhibited by his Mad Enhancement it manifests as a smoky black aura that obscures his body and prevents others from gauging his abilities. In an inversion of the other aspects of this trope, however, it's only present at First Ascension.note
- Berserk Button: Unintentional pun notwithstanding, he gets more enraged than usual when he lays his eyes on Altria. This manifests itself as him going out of his way to target her or Servants that look like her (such as Jeanne in the "First Singularity: Hundred Years' War of the Evil Dragons: Orleans") in combat. In-game, this also applies even to Mordred—but then again Altria's fall and death at Camlann was caused by her, denying him his death wish of being killed by Altria for his treason. This happens in game too. Lancelot will single out anyone with the Saber-face trait and attack them relentlessly, mistaking them for Altria.
- BFS: Arondight remains as one, and has become as menacing and twisted in contrast to its Saber configuration.
- Birds of a Feather: To Altria, especially in Fate/Zero. Heroic Self-Deprecation? Check. Easily turned into a Superpowered Evil Side by something relatively minor? Check. Holy Sword? Check. Too righteous a person for their own good? Check. Won the Superpower Lottery? Check.
- Black Knight: Not only is his armor completely black, but its very appearance seems to warp and twist.
- Black Swords Are Better: His sword Arondight is rendered black to match his madness.
- Combat Tentacles: He sprouts tassels behind his armor and on his helmet, which becomes really noticeable and menacing by Third and Final Ascensions. In Fate/Zero, we see that they can be used to spread the effect of Knight of Owner on a large mobile weapon (a F-15 in this case).
- Cool Helmet: His distinct helmet is also his Bond Craft Essence, increasing his NP Strength by 30% and has a 30% chance to decrease an enemy's Critical Rate by 10%. It also serves as a proof of his knighthood.
- Critical Hit Class: His Eternal Arms Mastery skill skyrockets his Critical Star absorption for three turns, letting even his low base Star weight as Berserker suck up all the Stars he needs from allies. His second skill, Protection of the Spirits, increases his Critical Star generation by up to 30%. His third skill, Mana Reversal, raises his critical damage by up to 50% for three turns. However, unlike his Saber form, his low base Star Generation stat and poor hit counts doesn't let him make Critical Stars himself without using his NP, which can consistently create over thirty Stars against a full wave of enemies with Protection of the Spirits, but charges notoriously slowly even for a Berserker.
- Dark Is Evil: In clear contrast to his Saber version, his armor, appearance and demeanor scream "hellish wraith". Played with, however, in that all things considered, much of Lancelot's perceived "evil" is his own self-image and self-loathing, further intensified by the Madness Enhancement he is saddled with as a Berserker. As a playable Servant, he retains most of his noble demeanor, and is trusted to go on a simple picnic with the protagonist and Mash without being too boisterous.
- Death from Above: The updated animations for Knight of Owner involve not only him unleashing the Vulcan Gatling cannon, but the jet plane he's riding on unleashing its payload of missiles beforehand.
- Difficult, but Awesome: Lancelot is a rare Critical Hit Class Berserker with numerous weaknesses: low defense (and no defensive features at all), low base Star absorption (counteracted by Eternal Arms Mastery), and poor base Critical Star and NP generation exacerbated by launch-era low hit counts on his cards (somewhat counteracted by his other skills). As a trade-off, he has wide class advantage as a Berserker and he does massive critical hit damage against single targets and strong AoE damage with his Noble Phantasm, which spawns numerous Stars as the lead-up to a devastating card-based attack. His NP also provides particularly high NP refund (~30%) on a full wave of enemies if players can cast one in the first place with one of the lowest base NP generation stats in the entire game. Using support Servants or Command Seals to recharge his NP and/or using Scáthach-Skadi support to buff his NP to the point where it refunds fully after every wave will let Lancelot continuously buff his ATK with his NP's small 3-turn ATK buff and annihilate a single target at the end with crits, making him both a reliable farming tool and a solid pick for challenge quests where strong AoE damage is needed — the problem, then, is getting these support tools to carry Lancelot out of NP generation hell and start the cycle of using a NP before unleashing critical hits.
- The Faceless: His helmet hides his face in all four stages. It's Played for Laughs in his Interlude which revolves around Dr. Roman trying to take it off and see what he looks like... and when he finally does, his face is still obscured because his Noble Phantasm "For Someone's Glory" is still activated and they can't get a good look at it.
- Gameplay and Story Segregation:
- His main Noble Phantasm throughout all his stages is Knight of Owner, supposedly to be locked away when he finally manifests Arondight—which he does come third Ascension. Presumably Knight of Owner is retained because a medieval knight firing an airplane's chaingun is way more awesome than another Sword Beam or Death of a Thousand Cuts.note
- Similar to Gilgamesh, Lancelot in lore has nigh-indestructible armor and can shake off just about everything the other Servants throw at him. In-game, he is a Glass Cannon.
- The Gunslinger: Thanks to Kotomine Kirei's influence back in Zero. Despite guns being deadly weapons that rendered most other weapons obsolete, Servants aren't affected by them. As spirits, they can only be hurt by magical attacks. However, Lancelot's Knight of Owner allows him to turn any weapon he wields into a Noble Phantasm and use it effectively. Kotomine exploited this by giving him several machine guns, turning what was a medieval knight into a deadly marksman. Lancelot's animation update has him now using these guns in his attacks.
- Helmets Are Hardly Heroic: Inverted. He always keep wearing his helmet in FGO and the flavor text of his Bond Craft Essence tells you that he doesn't want his Master to see his face because of far he has fallen. According to him, the helmet is the only proof of his knighthood.
- Hidden Depths: It's rare, but even in his one track minded Berserker form, Lancelot can show traces of his pre-madness self. Apart from his second Interlude where he indulges Dr. Roman's wish without much resistance, and a line acknowledging his Master's birthday, the real kicker is when he's given chocolate during Valentine's. It takes a moment to sink in, but Lancelot seems to think the chocolate is good, so he goes to get his return gift (a sword he stole from Gilgamesh's treasury) and earnestly thank his Master (in French, no less), while also giving them a thumbs up after the fact. Having a Nice Guy Master like the protagonist probably helps in this aspect.
- Improbable Weapon User: Due to his ability to turn anything he touches into a Noble Phantasm, he can end up here on occasion. During his first stage, he wields a street lamp effectively as a staff. As far as Servants go, his Noble Phantasm being a chaingun definitely qualifies. During his first Interlude, he blocks an enemy attack with a pair of chopsticks and then spends the rest of it beating them to death with logs (the party was near a forest) so many times, Mash comments that he sounds almost sick of it.
- Ineffectual Loner: In the "First Singularity: Hundred Years' War of the Evil Dragons: Orleans", Sanson and Carmilla abandon him when he refuses to disengage from his battle with Jeanne because of her resemblance with Altria. He then attempts to fight four Servants (Mash, Marie, Amadeus, and Jeanne) at once and is quickly vanquished, failing to defeat or meaningfully harm any of his opponents.
- Late-Arrival Spoiler: His identity is a secret for most of Fate/Zero, but is blatantly revealed upon obtaining him.
- Martial Arts Staff: In battle he uses a metal pole, part of a lamp post, empowered by his Noble Phantasm, Knight of Owner. Later patches allows him to swap this for Arondight by third Ascension.
- Master Swordsman: His Eternal Arms Mastership skill allows him to maintain his sword skills even as a Berserker. In-game, this is represented by his ability to generate stars and greatly increase his critical weight, which presumably represents weapon skill, while still swinging around three Buster cards. After his animation update one of his Buster animations is even updated to be a darkness-tainted version of his Saber form's Arondight Overload, sound effects and all.
- More Dakka: His Noble Phantasm is a chaingun, manifested by Knight of Owner. It basically delivers the Chunky Salsa Rule to all existing opponents at the time. The NP animation update ups it to him riding on his jet from Fate/Zero and firing its missiles before adding on the chaingun for the finisher. His updated animations themselves have him pulling out sub-machine guns and a rifle to riddle the opposition with bullets for extra bullet-spray.
- Multi-Melee Master: At least lore-wise, his Eternal Arms Mastery skill combined with his Noble Phantasm Knight of Owner allows him to wield anything as a weapon proficiently, from swords and firearms to lamp posts, logs and even chopsticks.
- Multilayer Façade: He wears a helmet to cover his face. During his second Interlude, he takes his helmet off when requested, but his face is obscured by his Noble Phantasm "For Someone's Glory".
- The Musketeer: His animation update has him use an SMG and a sniper rifle alongside his pole/sword, with his Extra attack having him dual-wielding the guns.
- Offing the Offspring: His attempt to murder Mash to get at Jeanne is revealed to have been a case of this as she is currently acting as a vessel for his son, Galahad.
- Out of Focus: Lancelot is a weird Servant as he got overshadowed by himself in terms of story relevance. At first he appeared in Orleans to establish his character and later appearing in "Fate/Accel Zero Order" event as he debuted in Fate/Zero. But upon the introduction of the sane Saber Lancelot, he almost completely replaced his Berserker self. Even when Berserker Lancelot does appear, it is usually as a disguise for his Saber self.
- Pretty Boy: Lancelot was a handsome man in his life, but because of his helmet covering his face, Dr. Roman gets curious about it and wants to see how handsome he really is, which is the plot of Lancelot's second Interlude. Unfortunately for Dr. Roman, Lancelot's For Someone Glory continues to obscure his face. While his Saber-self doesn't wear a helmet, we do get to see Berserker's face in Fate/Zero, Einzbern's Consulation Room and EXTELLA LINK. His hair is longer and curvy, but he definitely looks handsome. Although the Mad Enhancement alters his face so much that his teeth have become sharp and his eyes resemble Gilles de Rais's (Caster). When not under the effect, his face remains handsome.
- Red and Black and Evil All Over: As a Berserker, whatever items he uses his Knight of Owner on become blackened with smoke trailing off and bloody-red lines criss-crossing them, and he's definitely far more insane than his usual self. With his updated animations, he even performs a version of Arondight: Overload that's corrupted with black-and-red energy rather than his Saber self's blue.
- Red Baron: Knight of the Lake.
- Rule of Cool: Most of his weaponry presented with his attack animations are all just Fanservice and a big Continuity Nod to Fate/Zero. In-universe, he doesn't have them on hand.
- Say My Name:
- The only word you'll ever get out of him in battle is "AAAAARR-THUUUUUURRRR!"
- When you ask him about the Grail in My Room, he rasps out his son's name.
- The Speechless: As one of the earliest Berserkers of the franchise, his Mad Enhancement has robbed him from his ability to communicate through words. Mostly. He occasionally screams "AAAAAAAR-THUUUUUR", says "Gala...ha...d" one time and yells "MERCI" in his Valentine's Day scene. Other than that, he just growls or screams.
- Spell Blade: After his animation update, Berserker Lancelot performs Arondight: Overload as his second Buster attack animation. Unlike in Fate/Extella Link, Fate/Grand Order's version is black-and-red and doesn't create an explosion — being more similar to Saber Alter's Vortigern Hammer.
- Spell My Name with an S: The English translation of the game renders his Noble Phantasm as Knight of Owner, a reference to the fact that whatever he lays hands on becomes his Noble Phantasm. It's usually rendered as Knight of Honor in fan translations, but the characters used to write it (オーナー, romanized as Oonaa) do indicate that "Owner" is the correct spelling "Honor" would be correctly written as オナー, romanized as Onaa. Prior to a patch, the text for it in his profile was "Knight of Honor" before being changed to "Knight of Owner".
- Superpower Lottery: In terms of raw power in one-on-one combat, he was the strongest Servant in the Fourth Holy Grail War. Incredibly high stats across the board, the ability to turn nearly anything into a deadly Noble Phantasm, averting the most debilitating effects of Mad Enhancement through his Eternal Arms Mastery, and a deadly demonic sword let him overpower even Altria in single combat. He only loses because of his intense mana consumption sucking his Master dry before he could finish the job.
- Unconventional Alignment: Lancelot is one three Berserkers to have the Madness alignment, an Early-Installment Weirdness within the Nasuverse that the first two Berserkers had: Heracles and Lancelot himself. Other than Mori Nagayoshi (Chaotic Madness) and Oda Nobunaga and Swimsuit Jeanne Alter (Chaotic Summer), every Berserker introduced after Lancelot has conventional alignments.
- Unskilled, but Strong: Downplayed. In-lore, a Berserker class Servant is reverted to their base instincts, robbing them of all their skills in exchange for pure power. Lancelot was so skilled that his techniques were engraved into his instincts, meaning that while he can't do any special tactics, his body knows exactly what to do to make you hurt. In gameplay, he's actually quite skill-dependent (especially his Noble Phantasm), though this trope can still be considered to apply to a degree since he has quite possibly the single worst baseline NP charge rate in the game. Eternal Arms Mastery is basically needed for him to exist as a Critical Hit Class Berserker (but it works well even at low levels), and his Mana Reversal lets his Critical Hits shine while potentially doubling his NP Gain for a single turn at high skill levels. The only really extraneous skill is the modest 30% Critical Star Drop Rate buff on Protection of the Spirits that's only really applicable to his NP anyway.
ID: No. 49
Command Cards: QABBB; (B)
Alignment: Chaotic Evil
Origin: China (2nd century)
First appearance: Fate/EXTRA
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Kunihiko Yasui
The general of repetition of the Romance of the Three Kingdoms. Two times he cut down his foster fathers and to repeat the act of betrayal on countless occasions was an unbelievable act for a China that valued Confucian morals.
His military exploits and deeds of arms made him one of the strongest in the Three Kingdoms' world. He went through many battles while betraying many lords, but in the end he was assaulted and defeated by Cao Cao when his most trusted subordinate, Chen Gong, betrayed him. He was then executed.
He appears briefly as an ally in the "Second Singularity: Eternal Madness Empire: Septem", serving as a general in Nero's army.
- The Ace: In the Romance of the Three Kingdoms and so he can also be summoned as Archer, Lancer, Rider, or Assassin.
- Ambiguously Bi: When receiving chocolate from the female protagonist for Valentine's Day, he blushes while believing she is a reincarnation of Chen Gong. Fate/Extella revealed Chen Gong is a very pretty man, leaving it ambiguous exactly what their relationship is.
- Ambiguously Human: Even though he was designed to be more true-to-form instead of being something like a centaur or a mecha, some details about him makes it hard to tell if he really is just a human. He has lines for Servants like Babbage and Tesla, Nezha wonders if Lu Bu is either a horse or a robot, Lan Ling muses that he is like a robot, a few of his skins in Fate/EXTELLA are robot/mecha themed and his animation update includes stuff like him having rocket-powered fists for one of his God Force forms and turning his chest armor into a Chest Blaster. Chen Gong even calls him "his invincible robot" in Fate/EXTELLA. The fact that Nezha and Xiang Yu before him, historically, were also artificially created makes the idea that Lu Bu is a robot not too farfetched. And with the release of Mysterious Idol X, it turns out he does indeed possess the Mechanical trait.
- Anachronism Stew: The type of spear God Force is, Houtengeki, is actually from the Song dynasty, meaning that the weapon did not exist when Lu Bu was alive. Apparently Chen Gong was so ahead of his time, he created a weapon that wouldn't exist until years into the future.
- Animal Motif: Lu Bu is often compared to a horse. He plays the role of Sanzang's horse Bailong/White Dragon in "Sanzang Coming to the West", and in "The Tale of Setsubun — Oni Pagoda Festival", Lu Bu is bathing together with the animals (which were, apart from Hessian Lobo, only horses). The summonable Red Hare has Lu Bu's personality fused into him.
- Animation Bump: He was given new animations for the 4th anniversary, which finally include the missing forms of God Force. He got his animation renewal because of the fact that Lu Bu is incorperated in Chen Gong's attack animations.
- Anime Hair: It's already pretty stupendous in his 1st Ascension, but as he hits his 3rd Ascension, he looks more like a Dragon Ball reject than anything else.
- Balance Buff: Actually mostly averted. The only Rank Up Quest he received merely gave him his mandatory third skill. Apart from that, Lu Bu has neither received a skill upgrade nor an NP upgrade, yet in neutral situations, an NP5 Lu Bu still outdamages any NP5 low-rarity Servant, any NP5 welfare Servant and almost every NP1 non-welfare gold Servant but two (Musashi and Enkidu, both of whom have received NP upgrades).
- Bare-Fisted Monk: Historically attributed to have great skill in martial arts, and one of his God Force forms is a pair of enormous bracers used for blunt strikes, implying this trope.
- BFS: His halberd, the Houtengeki/Sky Piercer.
- Chronic Backstabbing Disorder: Was infamous in life for betraying people, and the reason why he is summoned as a Berserker is to prevent him from betraying his Master. That said, if EXTELLA is any indication, not even Mad Enhancement can fully suppress his urges; his Master in EXTRA got away with it by amplifying its effect to the point where he was essentially a movable doll. Gameplay-wise, this takes the form of his "Chaotic Villain" skill, which dramatically boosts his NP Strength and C. Star Gather Rate while decreasing the DEF of other party members. Chen Gong's profile suggest he might not even have been fully in control of himself.
- Eat the Dog: His Valentine's Day scene has him wanting to eat Fou, which naturally scares the little critter. Although he refrains from doing so because of how little nutrition the small animal would provide for him.
- Eloquent in My Native Tongue: His Valentine's scene implies that his roars are just really garbled Chinese sentences, due to the fact that there's a dictionary for his speech. Decoding them reveals he's as unpleasant and gruff as you'd expect an infamously treasonous soldier to be, but he has no apparent designs to betray anyone at the moment.
- Even Evil Has Loved Ones:
- Fate/EXTRA Material states that he was madly in love with his wife, with it questioning if he would be tempted to kill Rani due to her resembling Diaochan.
- "the Garden of Order" reveals that he considers Fran to be like a daughter to him, due to the fact she resembles his own real child. When she goes berserk, he does too.
- Existential Horror: Chen Gong's profile reveal that in life, Lu Bu was disturbed by his unnatural vigor and vitality, and could not totally control his own urges, sometimes questioning exactly who and what he was. The most they could determine is that he had lightning running through his entire body... maybe.
- Four-Star Badass: A famous general and commands a portion of Nero's troops in the "Second Singularity: Eternal Madness Empire: Septem".
- Gameplay and Story Integration:
- For the Sanzang event, Lu Bu actually pairs up with David and Li Shuwen pretty well, as they're stand-ins for Sanzang's disciples. Lu Bu has a skill that massively increases his stats while decreasing his party's defense. However, David has a party-wide evade while Li has a self-targeted one, making the team work very well.
- He also pairs very well with Chen Gong who has a targetable taunt to draw fire away from him, a version of Zhuge Liang's "Tactician's Advice" that charges NP and boosts defense as well as a version of Merlin's "Hero Creation" meant solely for Berserkers. That and his infamous "Two-Pronged Formation" is also useful for disposing of Lu Bu after he's done all he can.
- Gameplay and Story Segregation: Because of his Mad Enhancement, Lu Bu is meant to have most of his knowledge about how to use God Force be erased, only leaving his knowledge how to use Halberd and Cannon functions behind. However, his animation renewal more or less throws that aside and lets him use the other functions.
- Glass Cannon: Above other Berserkers, Lu Bu is infamously the gold standard nuke Servant despite 3-star rarity: at max Noble Phantasm level and with his offensive skills even partially leveled, he outdamages almost every other Servant in the game for a single turnnote , especially if he gets Critical Stars to gather with Chaotic Villain in a Critical Buster Brave chain. While this turn gives huge opportunity to do upwards of a million damage with proper support (as demonstrated versus the Demon Pillar raids), afterwards his offense falls apart as Chaotic Villain only lasts for one turn with a 6 turn cooldown at max level, while defensively he has only a three-turn 25% DEF boost with average HP for a Berserker.
- High-Pressure Emotion: It is not entirely sure why he emits smoke from his facial openings by Final Ascension.
- Mix-and-Match Weapon: His Noble Phantasm, God Force: The Five Soldiers of the War God is Anti-Unit, Anti-Army and Anti-Fortress at the same time. It also has several forma: a halberd, a scythe, a sword, gauntlets, tonfa/bracers, a pair of kusarigama, and a bow and arrow.
- Monochromatic Eyes: His eyes are just completely white and round.
- Primary-Color Champion: A diffused and ironic example. His armor progresses by Ascension from Red Is Heroic, to Blue Is Heroic and finally Gold-Colored Superiority—while considering he's a traitorous bastard in historical record.
- Red Baron: General of Repetition, referring to his unbroken streak of betrayals.
- Screaming Warrior: The Kaiju-like hisses and roars he produces are the only form of sound he ever produces. His voice is less monstrous and less artificial-sounding in EXTRA and the EXTELLA games.
- Self-Made Orphan: He killed his foster father, twice.
- Signature Headgear: He rather consistently is seen wearing a small hat with two large feathers attached to it, just like how Lu Bu is historically depicted as.
- Simple, yet Awesome: Most players who use Lu Bu consider him a low-budget Heracles, considering they both have anti-unit Buster Noble Phantasms (which deal massive damage when prepared properly). Lu Bu's status as a 3-star servant also means his Noble Phantasm is easier to upgrade than Heracles. In terms of pure NP damage, Lu Bu's is the third highest in-game!note
- Smarter Than They Look: Due to his physique and lack of intelligible speech and sometimes violent outbursts, he appears to be a mindless Dumb Muscle, but his translated roars reveal that he still retains his intelligence and has clear thoughts.
- The Speechless: As one of the earliest Berserkers of the franchise, Lu Bu is incapable of speech because of his Mad Enhancement. In fact, he's the lastnote , as any other Berserker introduced after him is able to talk, including Fran, Eric, Caligula, Asterios and Darius who all have strong difficulties voicing words out loud, but are still able to when they put effort into it. This is especially notable since his screams are sometimes translated (for the players) into intelligent sentences.
- Swiss-Army Weapon: His Noble Phantasm has six forms, but due to Mad Enhancement, he can only use Halberd Force and Cannon Force. These forms are "Slash", which is super-effective against physical defense, "Thrust", "Sweep", "Parry", "Shoot" for his Cannon Force and finally "Blunt Strike". Although it is unknown which weapons coincide with which forms, Lu Bu has been able to transform God Force into a scythe, a pair of kusarigama, a giant pair of tonfa/bracers, a sword as tall as he is, and a enormous pair of gauntlets in addition to his Halberd and Bow forms.
- Ultimate Job Security: A particularly spectacular example: Lu Bu was basically the warmonger equivalent of forklift certified. The man was so good a warrior that he kept getting hired despite regularly murdering his commanders. The entire reason he was summoned as a near-mindless Berserker during Fate/EXTRA, even if it severely restrains his raw skill, was just so he wouldn't do it again.
- Uncatty Resemblance: According to Sanzang, he looks strikingly similar to his horse, Red Hare, to the point that he is substituting as Bailong in the "Sanzang Coming to the West" event. Red Hare's eventual release as a Rider that possesses some aspects of Lu Bu further muddies the waters.
- The Unintelligible: Lu Bu's berserk roars are not mindless yells as his actual dialogue he is trying to say is rather elaborate. The problem is that understanding what he is trying to say is very hard, requiring either deep understanding of him, being a Berkerser yourself like Fran, or being taught how to understand him like using a book written by Chen Gong.
- Unskilled, but Strong: Relies solely on brute strength as his incredible martial skills are lost, but he has more than enough power as is. His animation update ignores this however by having him use the other forms of God Force.
- Villain with Good Publicity: Other Servants praise him for his strength, skill, and valor, but all seem cheerfully oblivious to the other things Lu Bu was famous for.
- You Remind Me of X: According to Mash's translations in the Kara no Kyoukai crossover, Frankenstein looks like his daughter.
ID: No. 114
Command Cards: QAABB; (B)
Alignment: Chaotic Good
Origin: Japan (10th century)
First appearance: Fate/Grand Order
Background development: Kinoko Nasu & Hikaru Sakurai
Illustrated by: Raita Honjou
Voiced by: Haruka Tomatsu
A person from the 10th~11th Century, born as the eldest son of the Minamoto family, he is the founder of the Settsu Genji-line, the strongest mystery killer of the Heian period who destroyed many apparitions like "Shuten-douji of Mt. Ooe", the "Oogumo from the imperial capital", and "Asakura Temple's Gyuuki", and contributed to the advancement of the Seiwa Genji. A male recorded by history and a woman in this universe, the reason why she is female is related to the secret of her birth.
Leading her subordinates, the Four Heavenly Kings (Watanabe Tsuna, Sakata Kintoki, Urabe Suetake and Usui Sadamitsu), she continued to protect the peace of the imperial capital.
She was first released in the Onigashima event as a limited Servant and the final boss of the event. She's also a minor antagonist in second Halloween event, "Super☆Ghouls 'n Pumpkins". She also makes a brief appearance in this form before transforming into her Lancer form for the second Summer event, "Dead Heat Summer Race/Death Jail Summer Escape". She appears in "Pseudo-Parallel World: The Stage of Carnage", Shimousa" as Rider of Kālasūtra Hell, has a minor appearance in "Lostbelt No. 5: Interstellar Mountainous City, Olympus", and later returns in "Hell Realm Mandala, Heiankyo" as an ally.
- Abusive Parents: Raikou's father was controlling and uncompromising in his desire to continue to the propserity of the Genji clan. He originally abandoned Raikou, then when he brought her out of seclusion to use as a tool, forced her to deny her own gender and even the opportunity to become a mother in private solely to keep up appearances. Depending on which of her flashbacks during her psychotic break are true, he may have forced her to adopt other children as her own, to sleep with and then decapitate men to produce heirs, and even considered forcing her to have sex with Kintoki in order to pass down their Superpowerful Genetics before making her cut off his head to prevent anyone from finding out that she was anything but a father, only dismissing the idea because of how uncontrollable such a child would be. But in literally all of them, he totally disregards her needs and desires and uses her desire to please him purely to manipulate her while caring nothing for her as a person.
- The Ace: She was considered the preeminent swordmaster of the Heian era and had no peers in terms of raw martial skill and ability. This gets deconstructed by Musashi during "Pseudo-Parallel World: The Stage of Carnage, Shimousa". While Raikou is incredible at slaughtering armies and monsters in defense of the capital, she had never faced someone who might match or surpass her in skill because she was so much better than everyone else in her time. This leads to her defeat when forced into a one-on-one duel with an equally skilled swordswoman.
- Advertised Extra: She appears as a rate-up Servant in the Setsubun banner, but her role in the story is very minor, and she spends most of the time going back and forth between climbing up the 100-story Oni Pagoda to resting in the onsen, and she appears only once on-screen. She's the penultimate boss of the mirage pagoda, which you get access to after you cleared the event's story.
- All Your Powers Combined: Her Noble Phantasm "Vengeful Lightning of the Ox-King" allows her to summon clones of herself with the Noble Phantasms of the Four Heavenly Kings.
- Amazingly Embarrassing Parents: Kintoki is mortified when she hugs and pets him in front of the party during the Onigashima event.
- Animal Motifs: As Ushi-Gozen, the Lady Ox, she's got huge...udders. When she gets irritated, she also complains about insects buzzing around her face.
- Archenemy: Shuten-Douji, as she's trying to take Kintoki out of her reach. If you have both, Raikou comments that she'll later have to eliminate that pest supposedly to protect Kintoki and her Master."I sense a troublesome bug... perhaps that ragged oni girl over there. Oh, do not fret. When I crush her, neither you nor Kintoki will have to watch."
- Ascended Extra: First mentioned in Kintoki's profile as the boss of the demon-slaying party that Kintoki was in, she's now a playable Servant.
- Asskicking Equals Authority: She led one of the most famous "Four Heavenly Kings" in myth, and can wield all of their weapons alongside her own with ease.
- An Axe to Grind: She summons Kintoki's axe as part of her Noble Phantasm for one of her doppelgänger to use.
- Balance Buff:
- Her Eternal Arms Mastery was buffed to Genji's Arms Mastery via Interlude. On top of its base effect basically guaranteeing Critical Stars to be gathered for three turns, she now gets a three-attack Critical Strength boost that goes upwards of 60%. This finally gives her the trifecta of self-sufficient Critical Star Drops (her NP), gathering, and damage boost. This buff coincided with the arrival of competing 5* Berserker Arjuna Alter, who (as mentioned in her Lancer counterpart's entry) is empowered by their mutual divine father, Indra.
- Her NP was buffed via Rank Up Quest to not only increase its damage, but reduce enemy Critical Hit Chance by 20% for three turns. This not only gives her a much-needed damage boost to help compete with fellow 5* Berserker Arjuna Alter, but also lowers the probability of her suddenly getting One-Hit KO by a random Critical Hit by a survivor.
- Blow You Away: The bow used by one of the Four Heavenly Kings during her Noble Phantasm does this.
- Boobs of Steel: She has one of the largest busts in the entire series and is a frighteningly skilled warrior who led the team of the greatest fighters of the Heian period.
- Bow and Sword in Accord: She prominently carries a big longbow along with her sword, and fires off a volley of arrows from the quiver at her side in her long-range Quick attack animation. Additionally, one of the Four Heavenly Kings she summons wields a bow.
- Breast Plate: That's not spandex that she's wearing, it's platemail. Which makes the Gainaxing all the more impressive and odd.
- Broken Ace:
- One of the greatest warriors of her time capable of defeating all manner of supernatural entities, but behind the fame of the Mystery Killer was a woman both mentally disturbed and nursing an intense self-hatred at how her inhumanity made her feared by the very humans she protected.
- Her second interlude also reveals that she struggled with her own identity, unsure of whether to live as a man or a woman, a mother or a father, a warrior or a lover. She did everything she could to please her father, who constantly controlled her and denied her deepest desire to become a mother to a child. She became a workaholic mercilessly slaughtering the enemies of Kyoto in an attempt to bury these feelings, but the mere mention of her historical children, potentially actually her half-brothers or only had to keep up appearances, is a Trauma Button for her because of how desperately she wanted to raise her own children as a mother rather than a father.
- The Cameo: She appears as Suzuka Gozen's opponent in Fate/Extra CCC Fox Tail in flashbacks to the Moon Cell Holy Grail War. Raikou has a severe advantage over Suzuka due to the latter's demonic nature making her extremely vulnerable to Raikou's Mystery Slayer skill. But Raikou ultimately loses because Kazuhito forces Suzuka to use her third Noble Phantasm to see the future and land a lethal blow on Raikou, whose master respected her wishes and refused to allow her to become Ushi-Gozen.
- Chef of Iron: She's a One-Woman Army who can take on multiple Servants at once, but she also decided to practice her sweets-making with Chaldea's best cooks, producing a beautiful kashiwamochi as a Valentine's Day gift for the protagonist.
- Composite Character: Raikou and "his" sister, Ushi Gozen, are the same person in this interpretation of the legend, thus the Historical Gender Flip. In addition, she subsumes the position of "monster woman" that raised Kintoki.
- Conservation of Ninjutsu: In "Pseudo-Parallel World: The Stage of Carnage, Shimousa", Musashi points out that because Raikou was so used to cutting through swathes of oni and never faced an equally skilled peer in her lifetime, her skill wasn't as formidable in a one-on-one duel. As such, Musashi is able to find a gap in her defenses and cut her down even though Raikou was able to take on a small coalition of Servants all at once in Onigashima.
- Critical Hit Class: Not only can her NP drop a lot of Critical Stars, she also has the Eternal Arms Mastery skill that lets her properly gather them, which was later upgraded to also enhance her Critical Strength, on top of her existing offensive buffs.
- Demon Slaying: What she was famous for in life, having led numerous expeditions to slaughter oni, spirits, and gods that threatened Japan at the time, including famous monsters like Shuten-douji, Ibaraki-douji, and the Tsuchigumo. This is reflected in her Mystery Slayer skill, which provides her with bonuses against those with the Magical attribute (which is primarily limited to demons and those with demonic blood like Tomoe Gozen) as well as those with Earth and Heaven attributes (supernatural heroes like King Arthur as well as those with divine roots like Hercules) with the exception of Demi-Servants like Mash and Pseudo-Servants like Ishtar. This gives her a powerful damage buff against these enemies (of which Earth and Heaven are quite common). This also means that she gains an utterly massive damage spike against those that fall under both categories (like the aforementioned Tomoe Gozen). Combined with her status as a Berserker, this allows her to be extremely effective against many of the most powerful enemies in the game.
- Determinator: She spends most of the Setsubun event climbing up the 100-story Oni Pagoda from the outside despite it draining her stamina tremendously. To be specific, she keeps going back and forth between climbing the pagoda and resting in the onsen, all of that just to kill Shuten-Douji and Ibaraki-Douji. After the Grand Battle, Raikou has almost reached the top of the pagoda.
- Doppleganger Attack: Her Noble Phantasm calls down the heavenly messenger of the Ox-Head King, which takes the form of her memories of the Four Heavenly Kings she led in life, taking on her appearance while wielding the weapons of her subordinates to quickly wipe out the enemy forces before finishing with a massive lightning bolt shot from her own katana.
- Driven to Suicide: Her despair over always being treated like a monster due to her demonic nature led her to try to kill Ushi Gozen, even though, as she well knew, because Ushi Gozen is the demonic part of her being, doing so would mean her own destruction. Only Kintoki's intervention saved her life.
- Dual Boss: She and Berserker of Samghata Hell (Shuten-Douji) are fought together for Musashi's duel in "Pseudo-Parallel World: The Stage of Carnage, Shimousa".
- Elemental Weapon: Her primary weapon, Dōjigiri-Yasutsuna, is a katana that she frequently imbues with her Mana Burst (Lightning) skill to add a shocking effect. The weapons used by the Four Heavenly Kings have fire, ice, wind, and lightning properties and Raikou can use all of them during her Noble Phantasm.
- Elite Four: Raikou has her own Four Heavenly Kings, and her Noble Phantasm allows her to use all of their weapons in addition to her own Dōjigiri-Yasutsuna.
- Even the Girls Want Her: Musashi is fascinated with her, both as a warrior and her, er...large breasts.
- Evil Laugh: Sometimes bursts into this while using her Noble Phantasm before telling her foes to be burned to ash.
- Explosive Overclocking: Raikou has a "lone warrior mode" that triggers when she has a psychotic break from having her Trauma Button pressed. In this state, she exudes so much power that Kintoki initially mistakes her for Ushi-Gozen, sending Kintoki flying with a single strike and beating back Shuten with ease. But using this much strength not only destabilizes her Saint Graph, but also burns her Spiritual Core to fuel her attacks, which will inevitably kill her if she's not stopped.
- Final Boss: She is the final boss of the Onigashima event as Ushi-Gozen.
- Gainaxing: A side effect of the above trope. Her breasts bounce constantly even while idle, and jiggle all over the place when she actually attacks.
- Gameplay and Story Integration:
- In "Pseudo-Parallel World: The Stage of Carnage, Shimousa", Musashi says Raikou is so used to taking on entire armies of oni that she isn't as formidable in a one-on-one duel. In-gameplay, Raikou can't drop Critical Stars to fuel her Mystery Slayer-boosted Critical Hits without multiple enemies to strike down, mitigating her potential damage output.
- In addition to the above, Raikou specializes in taking down the supernatural, hence her Mystery Slayer skill's bonus against Earth and Heaven enemies, which rely on supernatural and divine powers. She's defeated by Musashi, who possesses a Human attribute, and is thus exempt from Mystery Slayer, mitigating Raikou's potential against her.
- The Gift: She was abnormally talented in the arts of war from an early age, to the point that she describes her movements as if she were describing the weather, declaring that she "simply" pulled off masterful strokes faster than the eye can see. Musashi lampshades this, noting that what Raikou does is easier said than done."I keep telling you, I did nothing special. I simply swung this sword as I saw fit. I daresay my Yasutsuna handling is far more impressive. If I strike my sword here, the enemy's blade will shatter. If I swing it here, the enemy's head will fly eight paces. Anyone defending their home from their enemies would do the same."
- Good Parents: Her sanity aside, Raikou is a genuinely loving and devoted mother figure to those she considers her children. She doted on Kintoki despite being only ten years older than him as well as teaching him manners and skills befitting his station as a Heian warrior. Kintoki clearly loves her dearly for it, but notes that her desire to be an ideal mother comes from watching her own mother perform a Heroic Sacrifice to protect her. Because of this, her mental health nosedived when her father denied her gender or any opportunity to be a mother even in private, insisting that she be a man and the general of the Genji clan, even if he didn't force her to sleep with men and kill them to produce heirs and powerful children.
- Herd-Hitting Attack: She possesses one of the strongest AoE NPs in the game, which can trivialize many Boss Rush challenges.
- Heroic Safe Mode: Because of her complex feelings on her identity and existence, Raikou threw herself into her work in an attempt to bury them, journeying throughout Japan to slaughter Kyoto's enemies no matter who they were. Kintoki calls this mindset of hers "lone warrior mode", in which she's one of the mightiest warriors to ever exist. However, taking on this mindset leaves her unable to see Shuten and the other oni Servants as anything but "insects" to cut down, and the sheer power she's exerting will burn away at her Spiritual Core until she dies.
- Heroic Self-Deprecation: She's aware that she's mentally broken due to her conflicting nature as someone who's simultaneously human, divine, and demonic. As a result, she is Driven to Suicide out of disgust for her demonic side, forcing Kintoki to intervene and knock her out before she can go through with it.
- Heroes Prefer Swords: Although she's a Multi-Melee Master, she prefers her katana, Dōjigiri-Yasutsuna, over the weapons of her retainers and initially assumes she's been summoned as Saber until she realizes she's a Berserker.
- Historical Gender Flip: Raikou has one of the more detailed genderflips in the story. She was born to the Minamoto clan but had too much oni blood, so she was hidden away. However, no suitable male heir was ever found and eventually her father decided it would be a waste of her immense talents to just have her exiled forever so he sent a messenger to retrieve his 'son,' who returned as Minamoto no Yorimitsu, generally referred to as Raikou. However, it's just as accurate to call her Ushi Gozen, the identity of the daughter who was kept from the public eye. Now, how she actually managed to keep her gender hidden with that figure is anyone's guess. Even Murasaki suggests it was an Open Secret in her own time.
- I Am a Monster: She considers herself fundamentally broken and thanks the protagonist for forming a contract with someone as flawed as her.
- I Am Not Pretty: Due to being forced to live as a man for most of her life, Raikou squirms when Murasaki refers to her as the "gallant Lady Raikou" who is both brave and beautiful, insisting that "Minamoto-no-Raikou" is a man.
- An Ice Person: The spear she uses during her Noble Phantasm seems to have ice properties.
- Jack-of-All-Trades: Her Herd-Hitting Attack AoE NP makes extremely useful in boss fights where there is more than one enemy on the field. Even when facing a single powerful enemy boss, her Critical Hits speak for themselves with her Eternal Arms Mastery (which increases her Critical Star Gather Rate). She also has a well-balanced deck and a fairly overloaded kit good in most situations, with only her poor survivability as well as her lack of a NP charge to make her useful in farming holding her back.
- Jiggle Physics: With boobs of that size, it was inevitable, despite apparently wearing plate mail.
- Katanas Are Just Better: Myth-wise and history-wise, there are two swords affiliated with Minamoto-no-Yorimitsu: Usumidori, by which the Earth Spider was killed, and the one which killed Shuten-douji, Dōjigiri-Yasutsuna. In-game, they both exist, but Usumidori is wielded by her descendant Ushiwakamaru. Dōjigiri-Yasutsuna remains with her Servant unit (and clearly is the superior, far-ranging weapon), apart from the weapons of her retainers she uses for her Noble Phantasm.
- Made of Iron: She has no problems hopping into a pool of lava to swim after the protagonist if necessary and can keep on chugging even after fighting a combined coalition of Kintoki, Ushiwakamaru, Benkei, Kotarou, and Mash right after dispatching Ibaraki-Douji and Shuten-Douji during the Onigashima event.
- Mama Bear:
- This version of Raikou is overflowing with motherly love for her dearest adopted child, Kintoki. She also carries this kind of love to the player character, setting herself up as an adoptive mom for them. This is not necessarily a good thing for anyone involved.
- In "Pseudo-Parallel World: The Stage of Carnage, Shimousa", her love for children is so strong that she refuses to kill them even though it's a line every single one of the other Heroic Spirit Swordmasters is willing to cross, going so far as to free Onui and Tasuke and threaten to kill Berserker of Samgata Hell for wanting to devour them.
- Kintoki explains in her second interlude that Raikou is so protective of children because her mother gave her life to protect Raikou, inspiring Raikou to become an ideal mother. But Raikou's father denied her the opportunity to raise children of her own as a mother despite her desperate pleas, resulting in her Berserker incarnation's obsession with being a mother and seeing her Master as one of the children she was never allowed to have.
- The Man Behind the Man: She put the Holy Grail in Kyoto, which kicked off the Rashoumon event when Shuten and Ibaraki drank from it and started wreaking havoc.
- Mask of Sanity:
- Raikou isn't as obviously insane as most other Berserkers, but she has a twisted sense of love coupled with a vicious Yandere mentality. It's telling that she'll leap into a pool of lava to swim after a doll shaped like the protagonist during the second Halloween event.
- During the second Summer event, Kintoki explains that she has a different mask of sanity depending on which Class she's summoned into, and thus which aspect of herself becomes dominant. As a Berserker, her motherly instincts take over; Kintoki states that as a Rider her personality would be similar to her Berserker self, which is proven in "Pseudo-Parallel World: The Stage of Carnage, Shimousa"; as a theoretical Saber, she'd represent the great defender of the Heian capital (with some implication that she'd be the most stable in this form). When she turns into a Lancer, she represents... a different kind of defender.
- The Onigashima event and Raikou's own Interludes make it clear that these masks and the corresponding insanities are actually by-products of the conflict of her human and oni heritage giving her inhuman values and her own attempts to hide them due to the fear of other humans and her own self-loathing.
- Master Swordsman: Her skill with Dōjigiri-Yasutsuna got her summoned as one of the Seven Heroic Spirit Swordsmasters in "Pseudo-Parallel World: The Stage of Carnage, Shimousa" as Rider of Kālasūtra Hell. She proves one of the mightiest of them as well, though in her battle with Musashi, the samurai determines that, after a lifetime of never meeting anyone who could match her and battling demonic monsters rather than other people, she is not as skilled in one-on-one duels."If I place my sword here, the enemy's blade will halt. If I swing it here, the enemy's head will fly. It's only natural that I understand that. How could I hunt down oni if I hadn't?"
- Metaphorically True: The story of how Shuten-Douji was killed flip flops between if Raikou was the one who killed her or if it was Kintoki who delivered the finishing blow, with things leaning towards the latter. The true answer is revealed at the end of Heian-kyo; Raikou was the one who offered Shuten the drink that was meant to weaken her. When Shuten drank the sake, it caused her to transform into Ibuki-Douji, leading Kintoki to fight her off and eventually kill her. So in the end, Raikou "killed" Shuten by causing Shuten's other side to take over.
- Mighty Glacier: Stat-wise, she has A-Rank Strength and B-Rank Endurance, but her Agility is a poor D. This is mitigated by her ability to handle multiple foes at once, allowing her to ward off the attacks from Servants with A+ Agility like Kotarou and Ushiwakamaru at the same time.
- Ms. Fanservice: Has a very large bust that's well outlined by her tight bodysuit.
- Multi-Melee Master: She uses her four retainers' weapons (axe, katana, bow, and naginata) in her NP, Go'ou Shourai Tenmoukaikainote , wields Bow and Sword in Accord during her normal attack cards, and also has the Eternal Arms Mastership skill, allowing her to fight at full capacity even while suffering from the highest possible rank of Mad Enhancement, a trait shared with another Multi-Melee Master, Lancelot. She has been demonstrated to qualify for at least three other classes, Saber, Lancer, and Rider, and evidence strongly suggests Archer is also a possibility.
- Muscles Are Meaningless: Her figure, while... robust, doesn't have the muscles to match her A-Rank Strength. She's able to clash with far more muscular Servants, like her adoptive son Kintoki, without losing ground.
- My Beloved Smother: Downplayed. Kintoki dearly loves Raikou as his adoptive mother and considers her an amazing parent, but her tendency to nag him for not showing manners expected of a Heian warrior can make her feel like a stifling helicopter mom at times. Her profile outright says that her motherly love is of the kind that would steal away her child's future and freedom if it could.
- Not the Intended Use: Raikou pioneers the "Command Seal Cheese" strategy, in which a player used a charge of command seal to allow her NP to do AoE damage while fueling her high powered crits, which is then repeated until you exhaust the command seal in stock. Combined with the Berserker class ability to hit super effectively against most classes, this is one of the most powerful strategies to use to cheese some difficult challenge quests which become all the more effective when Raikou is backed by a decent buff or support servant behind her and/or a tough tank servant in front of her.
- One-Woman Army:
- She can effortlessly cut down swathes of Oni when Mash and the rest of Chaldea are struggling to just stay alive. Of course, she created them in the first place, and has some authority over most of them.
- In the finale of Onigashima, she faces off against Mash, Kintoki, Benkei, Ushiwakamaru, and Kotarou and still maintains the upper hand despite their best efforts. Only a surprise attack from a decapitated Shuten-Douji breaks Raikou's concentration enough for Kintoki to knock her out.
- In "Pseudo-Parallel World: The Stage of Carnage, Shimousa" as Rider of Kalasutra Hell, she handily slaughters an army of 10,000 battle-tested samurai without ever taking a scratch. However, this gets deconstructed by Musashi, who points out that Raikou is not as formidable in one-on-one duels due to never having a peer to match her skills against in life.
- Palette Swap: Save for her Noble Phantasm, all of Ushi Gozen's attacks have a black palette swap to them.
- Parental Incest: Wants to mother people but does not and cannot understand the different forms of love, leading to uncomfortable gestures. This is apparently unique to her Berserker form, however.
- Person of Mass Destruction: She teams up Shuten-Douji as Rider of Kālasūtra Hell and Berserker of Saṃghāta Hell to annihilate an entire province and everyone living there in a single night. Reports said that there was nothing left but scorched earth and molten glass by the time they were done.
- Pitiful Worms: She always calls her enemies buzzing insects, and getting rid of them as simple as swatting them away or squashing them, even when she's in a swimsuit. In Chaldea, this is mostly applied to Shuten and Ibaraki in particular for daring to flock around her beloved children, but in "Pseudo-Parallel World: The Stage of Carnage, Shimousa" it's darkly applied to everyone.
- Playing with Fire: The sword used by one of her subordinates has this property.
- Power Creep: When she is first out, many fans considered her to be the best AOE Berserker thanks to her Herd-Hitting Attack NP as well as her being one of the few Berserkers to focus on critical hits. However, Arjuna Alter came out, and does everything she can do better. She also used to be considered to be a good servant to use for farming, but after Koyanskaya of Light as well as Oberon came out, her lack of a NP Charge skill can make it much more harder to bring Raikou in farming as the aforementioned Arjuna Alter as well as Morgan can clear waves much more quicker than she can.
- Pretender Diss: As Rider of Kalasutra Hell, she mocks the 10,000 strong army before her as mere birds flapping their wings compared to the warriors under her command. She then calls the samurai "stains on the Genji name" and that she'll exterminate all of them for their failures.
- Punny Name: Raikou has huge breasts and he's the same person as Ushi-Gozen in this continuity. Ushi is often used to refer to cows, which produce milk... like a mother's breasts. So that's why she has huge breasts...
- Sanity Has Advantages: While becoming a Berserker has given her a substantial boost in raw power, her addled mind now makes her incapable of crafting the masterful stratagems that allowed her and her vassals to defeat monsters much stronger than her.
- Semi-Divine: Raikou is a heaven-sent child of the gods Kitano-Tenjin and Gozu-Tenno and birthed by her human mother. The Gozu-Tenno is also considered an incarnation of Indra in Hindu mythology, making her Arjuna's half-sister.
- Sensual Spandex: Wears a skin-tight light purple bodysuit..
- Shock and Awe: As her title suggests, she imbues her attacks with lightning and has the Mana Burst (Lightning) skill.
- Situational Sword: Her Mystic Slayer skill grants a sizable 50% damage buff against Servants with Earth or Heaven attributes (i.e. Gilgamesh) or have the Demonic trait. Unlike more narrow situational swords, not only does this mean she gets an advantage over roughly two-thirds of the Servant roster (since the remaining attributes are Man and the handful of Star Servants), she also remains useful against NPC enemies since demons are abundant in the first part of the story. On the rare occasion that the target falls under both categories (i.e. Tomoe Gozen, Shuten-Douji, Ibaraki-Douji, and Raikou herself as Ushi Gozen), she gains a massive 100% damage bonus.
- Split-Personality Takeover: It's revealed in Onigashima that "Raikou" and "Ushi Gozen" are actually two personalities in the same body, with Raikou having sealed Ushi Gozen away within her mind and soul... and Ushi Gozen has broken free and taken Raikou over this time. According to Kintoki, this happens every time Raikou builds up too much divine energy.
- Statuesque Stunner: She's one of the tallest female servants in the game at 175 cm and gorgeous.
- Supreme Chef: She's noted to be a very skilled chef and she's one of the Servants in charge of Chaldea's kitchen. For example, she's one of the five Servants who taught Irisviel how to cook and bake, and she's depicted on the Craft Essence "CKT" (Chaldea Kitchen Truck) along with three of her fellow Supreme Chef Servants.
- Sweet Polly Oliver: Enforced In-Universe by her abusive father in life. That said, unlike say Altria, being forced to be man has a negative impact on Raikou's mentality as shown in her second interlude.
- Takes One to Kill One: She's renowned for being a monster hunter who could cut down gods and oni alike, but her Mystery Slayer skill is just as effective against her as the oni she spent her life hunting. This is because she has both the divine blood of Indra as well as the demonic blood of oni as Ushi-Gozen.
- Trauma Button: Mentioning her historical children, Yoriie and Yoriikuni, triggers severe emotional and mental trauma in her, as it reminds Raikou of her father stripping away her chance to be the mother she always wanted. Murasaki bringing them up in passing is enough to trigger a psychotic break in Raikou, causing her to collapse before entering a Heroic Safe Mode that threatens to kill her from the sheer amount of energy she's expending in what Kintoki calls "lone warrior mode".
- The Unreveal: All Fate/Grand Order Material books have Servant relationship lines that go more in-depth on pre-established Servant relationships, reveal new ones, or foreshadow the possibility of new Servants being used in the game. Raikou's relationship entry for Abe no Seimei, Ashiya Douman, and Tamamo no Mae all combined is just a simple "No comment", implying that she refuses to talk about any of them for unknown reasons.
- "Well Done, Daughter!" Girl: She was utterly devoted to appeasing her father and earning his love and acceptance after years of being raised in seclusion. Sadly, she never got it; he saw her as a tool and a useful monster, nothing more, and cared nothing for either her as a person or her needs and desires, especially compared to his own.
- Workaholic: In life, Raikou threw herself into her work in an attempt to deal with her troubled feelings about her identity and place in the world. She would mercilessly cut down the enemies of Kyoto, be they human or oni, and not eat or sleep for days at a time until she collapsed. As a Servant, she can enter a Heroic Safe Mode where she takes on this mindset once again, putting her entire being into slaughtering oni even as it burns away at her Spiritual Core.
- Yandere: She doesn't really grasp the difference between motherly love and romance and during later bond links starts getting a thing for the protagonist. She makes it clear she plans to slaughter Shuten-Douji if you have her, so she'll stop getting between her and the protagonist/Kintoki.
- You Are What You Hate: One of the greatest oni-slayers of her time who just so happened to be part-oni. People feared her for her inhuman nature and values despite her prowess, and she herself grew to loath the part of her that made her inhuman to the point she was willing to try and exorcise and kill that part of herself (which would kill her too).
Spiritron Dress ID: No. 28note
Command Cards: QAABB; (A)
Alignment: Chaotic Good
Origin: Japan (16th century)
First appearance: Fate/Grand Order (as Saber)
Illustrated by: Hirokazu Koyama
Voiced by: Ayane Sakura
Miyamoto Iori, the adoptive "son" of Shinmen Musashi, has arrived during the summer heat to take the place of the dimension-hopping Miyamoto Musashi who has died from starvation long ago! She practices the Berserker Niten Ichiryu as she takes on not only summer fun like water skiing while also adopting more of an American fashion sense like trading her usual katanas for brand new revolves katanas!
...This is rather obviously still the Miyamoto Musashi you know who has gotten into the summer mood, but she is keeping her name low due to some events that happened before her arrival in Las Vegas...
She debuted in the "All In! Las Vegas Championship Match" event.
- All Just a Dream: Her Valentine's interlude is this, with her taking the protagonist back to the event interlude for a date and said protagonist waking up at the end of it. Of course, just because it's a dream doesn't mean it's not real, especially with the protagonist. (And they still get the Valentine CE).
- Americans Are Cowboys: While she isn't an American from a historical sense, Musashi invokes the imagery of this, which is mostly notable in her Second Ascension.
- Awesome, but Impractical: Her third skill, Heavenly Demon's Gaze, provides a slew of powerful buffs such as a damage buff and allows her to ignore invincibility, but it also has a steep 5k HP reduction effect on herself. As she is already not very high HP wise, this means she is at risk of being killed easily, even with her Guts to ensure she doesn't die right away. At best, this makes it a good skill to use when you need to finish the enemy off, but using it normally is a quick way to end up with her dead.
- Badass Armfold: Her second ascension's idle battle sprite has her folding both her arms under her breasts, leaving her Gun Blades in the sheaths behind her until she starts attacking.
- Big Eater: Her appetite for udon gets even bigger. When she casts a skill, she sometimes chows down a bowl of udon. Her Bond 5 line for female protagonist also says she looks forward to eat lots of hamburgers with other girls. It's revealed that the entire event happened because Musashi went ham for food cooked from a Grail, causing it to magically backfire on her.
- BFS: In her third form, she switches to a single large blade attached to a holder with a broken katana as her main weapon and that she splits into two when using her Noble Phantasm. Said blade is the result of her attempt to create her version of male Musashi's wooden sword Noble Phantasm.
- Blade Spam: Her Fifth Form skill returns, but it's different in that it only doubles the hits of her Arts cards, and also boosts her NP gain by a significant 50%, letting her charge her Arts based NP insanely fast when the skill is active!
- Buxom Is Better: Again like her Saber self, she comments about Lancer Raikou's breasts that are so big they could pop out from her clothes. And as you can see in all of her ascensions, she's no slouch in that department either.
- Cast from Hit Points: Her third skill, Heavenly Thundering Eyes, buffs herself with increased attack power, ignore invincibility and guts, and inflicts massive defense debuff at enemies at cost of whooping 5000 HP.
- Celibate Heroine: Averted, she states that as a Berserker she's isn't only determined to master the way of the blade and thus is open to romance.
- Cloudcuckoolander: Oh boy. Claiming that her name is actually Miyamoto Iori? Insisting that she's American? Acting generally very kooky? A Berserker with Madness Enhancement EX?! Yeah, she's definitely this.
- Dimensional Traveler: According to her Valentine skit, she can still do this at will. Her Rayshift portal is green-colored instead of blue's like Chaldea. She comments that if Da Vinci were to Rayshift her, it would cost 3 times as much mana to transport her. While she makes weight jokes, it's unlikely to be that kind of weight. Of course, that was All Just a Dream...
- Dual Wielding: As usual for Musashi, she dual wields, but this time it's a pair of foam swords and Gun Blades. Toned down a bit in her third form where she uses a single BFS and only dual wields on her NP, though it does briefly split and spins round in its blade holder during some of her animations so that she attacks with both ends. Another detail is that, unlike with Saber Musashi, in each Ascension one blade is smaller than the other.
- Enemy Without: Cooking food in a Holy Grail magically backfired on her and caused part of her to split off as "Tenma Musashi", her debut summer event happens as a result because she and Merlin teamed up to find a way to fix this problem.
- Explosive Overclocking: Her Heavenly Demon's Gaze is the result of pushing her normal Heavenly Eye to its absolute limits and beyond. This results in her Spirit Origin going berserk to the point of collapse (hence the 5000 HP demerit) in order to both give herself an explosive ATK bonus as well as see through "every defense in visual range" on all enemies (hence three-turn ATK and Ignore Invincibility buffs as well as the party-wide DEF debuff on enemies).
- Fashionable Asymmetry: Her second and third Ascensions both make use of it, though it's most prominent in her second ascension where her shoes and leggings are different lengths and her Flag Bikini is different on each side. Furthermore, unlike her Saber self, she uses two swords of varying lengths in all three forms, including the third in her Noble Phantasm.
- Fauxreigner: She insists that she's American and even goes so far as to use Gratuitous English and wear an American flag bikini, even though her profile still lists Japan as her country of origin.
- Flag Bikini: Her Second and Final Ascensions wear an American flag bikini.
- Glass Cannon: Even among Berserkers, Musashi is especially squishy as her Heavenly Demon's Gaze cost a whopping 5,000 HP to use, nearly cutting her health bar in half in exchange for the ability to ignore invincibility, a powerful 3-turn attack buff, and a party-wide enemy defense debuff. She also has an ATK stat equal to fellow Berserker Kintoki, which puts her at sharing the fourth highest ATK stat in the whole game. Her only defensive tools are a 1-hit dodge and a Guts skill that leaves her a One-Hit-Point Wonder.
- Gratuitous English: When set in her second form, she occasionally shouts "Oh yes! Sexy! My name is Musashi Miyamoto!" in hilariously hammy English in her Noble Phantasm.
- Gun Twirling: She spins her blades in her first two Ascensions, but in her Second Ascension the addition of the Gun Blades means that she's firing them at every opportunity, or at least in her Quick animations.
- Implausible Deniability: She originally insists that, rather than the Miyamoto Musashi Chaldea is familiar with, she is Iori, the "son" of the regular, male historical Musashi. When Hokusai, the only one even slightly fooled, questions whether or not she might've actually been Musashi's biological daughter, Musashi immediately splutters that she never had a daughter before having to quickly correct herself.
- Laser Blade: In her Third Ascension, when she uses her NP, she splits her BFS from her holder to dual-wield it with the broken katana, and with void energy forming a energy blade to restore the katana.
- Literal Split Personality: This Musashi is what's left after her original Saber self messed with a Holy Grail which splits her duel-craving Arrogant Kung-Fu Guy personality who refuses to lose to a non-swordsmannote from her, and manifested as "Tenma Musashi".
- Making a Splash: She encloses enemies in a wall of water before finishing them with her blades, with her first two Ascensions making use of a jetski in the process.
- Mechanically Unusual Fighter: Her second skill, Fifth Zenith, massively increases her NP gain and borrows a portion of her Saber self's playstyle to double the hitcounts of her Arts cards for a turn.
- Name Order Confusion: Her name is written is Eastern order, but when she cries her name during her NP animation, she changes it in Western order, a tendency Westerners do with Japanese names.
- Other Me Annoys Me: In her dislikes she admits she's not fond of her Saber self, finding her determination to master swordsmanship at the expense of any fun as excessive. She actually refers to "Tenma Musashi" who is the manifestation of that personality.
- Paper-Thin Disguise: She claims to be Miyamoto Iori, "her" adoptive "son" from Proper Human History, but it comes right after claiming to be a wandering, nameless American cowboy and she doesn't leave that good of an impression on convincing others on that she's Iori. She also frequently breaks character and has to use the Verbal Backspace after accidentally saying "I" instead of "Miyamoto." Most people just choose to go along with it, though the protagonist occasionally teases and prods her about it.
- Recurring Element: She follows Summer Jeanne's example as a Servant whose appearance and animations change drastically between Ascensions.
- Ret-Gone: When Saber Musashi reached True Emptiness in order to cut down down Chaos during the events of Atlantis, she has erased herself from the Throne of Heroes completely. This ends up extending to all versions of herself, with Berserker Musashi's Spirit Origin also being listed as "Data Lost" in Spirit Origin List.
- Samurai Cowboy: Her Second Ascension has her develop a fascination for guns after her dimension-hopping antics led to her tangling with cowboys in the Wild West, thus deciding to incorporate them into her fighting style with Gun Blades.
- Semi-Divine: Unlike Saber Musashi, Berserker Musashi has D-rank Divinity. This is because she ate some offerings to Buddha without realizing it.
- Situational Sword: Her Noble Phantasm was developed as a countermeasure against a swordsman so troublesome that she decided to sink an island rather than fight him one-on-one. As a result, it's able to seal the Noble Phantasms of her targets, but only if they're Sabers.
- That Man Is Dead: Her profile denies she is not Musashi because that one died of starvation. She is now Miyamoto Iorinote , and she insists she is American. Yet, her Saint Graph still states she is Musashi, and she even blatantly cries out that her name is Musashi Miyamoto in one of her NP lines! It's revealed at the end of the event that it's mainly from her great shame for causing the event and thought she was no longer worthy of her name while it was still happening.
- There Is No Kill Like Overkill: Sasaki Kojirou reminds her of a Master Swordsman she once fought and could not defeat, such that she resorted to luring that swordsman on an island then blowing up the entire island with the poor swordsman still on it.
- Throwing Your Sword Always Works: If she leads off with an Arts card in her second ascension, she throws a Gun Blade at the enemy, then sprints forwards to catch it before it hits the ground.
ID: No. 309
Command Cards: QAABB; (B)
Alignment: Lawful Evil
Origin: England (Arthurian Legend)
First appearance: Fate/Apocrypha
Background development: Kinoko Nasu
Illustrated by: Takeuchi Takashi
Voiced by: Yui Ishikawa
Daughter of Queen Igraine and Uther Pendragon, sister of Altria Pendragon, niece of Vortigern, and a powerful witch. After being passed over the throne despite being Uther's eldest child and successor, she become obsessed with getting vengeance towards her sibling for doing so. To do so, she manipulated events to give birth to Mordred, who would bring about the end of Camelot.
This is an alternate tale from a disregarded history, where Morgan succeeded her stepfather as ruler of England and thus, never becomes the vile witch that she would be famously known as. Under her rule, the world never leaves the Age of Gods, and humanity would then be replaced by many different races of magic creatures, such as fairies. This would lead Alaya to consider her world a dead end, and be pruned, only to be brought back by the Foreign God's Trees of Emptiness. At least, so it seems at a first glance...
She appears as the Lostbelt King of "Lostbelt No. 6: Fairy Round Table Domain, Avalon le Fae".
ID: No. 251
Command Cards: QAABB; (B)
Alignment: Chaotic Madness
Origin: Japan (16th Century)
First appearance: Fate/KOHA-ACE
Illustrated by: Dd
Voiced by: Kissho Taniyama
Older brother of Nobunaga's closest page, Mori Ranmaru. Under the tutelage of his father Mori Yoshinari, he became a great spearman and is known for his military exploits. However, he was also known for being short-tempered and ruthless in battle, leading people to call him a "demon". Combined with him being the lord of Musashi Province, it earned him the nickname "Oni Musashi". His recklessness would be his downfall, as he perished by a stray bullet in the Komaki-Nagakute Campaign while serving under Toyotomi Hideyoshi, the husband of Chacha aka Yodo-dono.
He made his first appearance in Fate/KOHA-ACE as the Berserker Servant of Major Matou when he wanted to summon Miyamoto-no-Musashi. He made his debut in the game proper during the GUDAGUDA Final Honnouji event.
- Absurdly Sharp Blade: His Noble Phantasm, simply called Ningen Mukotsu, is a spear which can bisect people easily like they had no bones.
- Affectionate Nickname: Katsuzou is his childhood nickname, which Nobunaga calls him by to show how close they are as he was one of her retainers.
- Anachronism Stew: He's aware of video game tropes and gets bored cutting down mere Mooks, asking to see the boss instead.
- And There Was Much Rejoicing: There is an anecdote that his allies celebrated his death as much as his enemies, but the authenticity of it is unknown. His Oni Musashi's Will and Testament turns it into a skill where he drops stars for his allies when he is killed.
- Armor-Piercing Attack:
- Not only does his Noble Phantasm ignore defense buffs like many others, it also applies Invincibility Pierce to him for a turn and decreases the target's defense for three turns.
- In-lore, it gained this effect due to anecdotes of him bisecting men as if they had no bones, allowing it to bypass any kind of conventional armor. As a result, the only way to defend against it is to block it or deflect it with a weapon.
- Ax-Crazy: He thinks slaughtering people to be like a game and shows a lot of impatience such as wanting to slaughter everyone on the cafeteria line just to get to the front faster. He even has a skill called Mental Corruption (Wicked), a variation of a skill used by Caster Gilles and Phantom. His profile notes that no matter whether he's summoned as a Berserker, Lancer or Rider, he will always be affected by Mad Enhancement, with comments from Nightingale suggesting that he might very well be clinically insane.
- Awesome, but Impractical: Mental Corruption (Wicked) grants him a massive 100% Critical Strength buff and 100% Debuff Resistance for 3 turns. The catch, however, is that it decreases his Buff Success Rate by 100%, or in other words, he gets locked out of receiving any buffs whatsoever for 3 turns. And no, Debuff Immunity won't stop it, because the "Demerit" is coded as a buff. Therefore to get the most mileage out of Nagayoshi, you must prepare all his necessary buffs before using his first skill. There is at least the caveat that the on-hit attack buff from Blood-Soaked Brute and Mystic Code buffs have 500% chance of working, meaning that they still work through the debuff.
- Balance Buff: As part of the "Champion Tea Ceremony Battle: GUDAGUDA Neo Yamatai-koku -The Man Who Returned from Hell-" event, Mori's Blood-Soaked Brute is given a Rank Up Quest, which removes the 3 times aspect of the skill.
- Berserk Button:
- He considers betrayal the most disgraceful thing a Servant or a samurai can do and bears a burning grudge against the "treacherous bastard" Akechi for turning against his lord."What I hate? Let's see, I can't stand acts of betrayal. Betraying one's own is proof that someone didn't put their entire heart and soul into being warriors. If there's anyone like that, I'll destroy them, so tell me, Okay, Master?"
- He had to deal with so many people stopping him at checkpoint that anyone crossing him on a bridge will set him off. He got mad when Sitonai, who was playing the role of a merchant from Ezo, came across him on a bridge without dismounting from Shirou and tried to kill her for that.
- He considers betrayal the most disgraceful thing a Servant or a samurai can do and bears a burning grudge against the "treacherous bastard" Akechi for turning against his lord.
- Blade on a Stick: His preferred weapon is his Noble Phantasm, Ningen Mukotsu, a spear whose only function is to be really, really good at cutting through armor and bisecting people.
- Blood Knight: Unlike most other Berserkers, his Screaming Warrior tendencies is more of fun hacking people down than berserker rage. He tends to treat battles almost like a video game, saying that fighting strong opponents will offer him "more points".
- Blood-Splattered Warrior: In his Third Ascension, his hakama and spear are tattered with blood, referencing the Siege of Takatou, during which his armor was so bloody that his comrades thought he was wounded while in reality he just went overkill on the enemies.Nagayoshi while reaching Third Ascension: [ ] Hm? The pattern on my pants? Oh, that's just blood. Splashes of it. Blood keeps getting on me no matter how much I clean my armor, so I stopped caring. Uwahahahaha!
- Boring, but Practical: Ningen Mukotsu's effect is incredibly simple for a Noble Phantasm, as it just makes it cut through enemy armor like butter. But its low cost and simplicity make it extremely practical for general combat.
- Cool Horse: He has a Noble Phantasm called Hyakudan (One-Hundred Steps) which summons his favourite horse. Described as a kaiju-looking black horse comparable to Prince Shoutoku's Black-Coated Horse from Kai, it can dash up the hundred steps of Kanayama Castle in a single go with the implication that Mori can merge with his horse like how Red Hare claims to be a fusion of him and Lu Bu. He can only use it if he is a Lancer or Rider, though.
- Cultured Warrior: Would you believe that this guy practices tea ceremonies as a hobby, enjoys reading, and even bothers to write with a brush? According to Nobbu, Mori is an excellent writer and his teamaking skills were praised by Sen no Rikyu, Japan's preeminent tea master. Li Shuwen declares Mori's tea to be the best he's had in decades right before they go back to trying to kill each other.
- Curtains Match the Windows: He has bright red eyes to go with his hair.
- Critical Hit Class: His incredibly strong 100% critical damage buff means that critical hits from him will hurt. While he struggles to produce his own stars, pairing him up with supports like Merlin and Chen Gong will allow Mori to bring the pain through heavy-duty critical hits.
- Declaration of Protection: His Valentine cutscene has him declare that he'll make sure that his Master will be able to live and die as they please, unlike him who fell to a stray bullet in a decidedly anti-climactic way.
- Drama-Preserving Handicap: After his armor is damaged early on in GUDAGUDA Final Honnouji, he discards it and uses it to decorate the protagonist's headquarters whilst voicing his disdain for having to have worn it, allowing the narrative to sidestep the issue of having an ally who would have a powerful Healing Factor otherwise.
- Dumb Muscle: Zigzagged. Mori only cares for one strategy: charging straight in and taking the commander's head to force a surrender. No matter how many times he's beaten down, he'll get back up and try again until he's dead. But he is surprisingly cultured off the battlefield, reading, writing, and mastering the tea ceremony in his spare time.
- Everyone Has Standards: He is DISGUSTED by the High Priest of Makuzu using children to power Maxwells Demons perpetual motion machine, and is insulted by him comparing it to the Daimyos taxation of the citizens, rightfully declaring he has ZERO right to talk.
- Face of a Thug: Sure, he's a bloodthirsty warrior who loves ripping his foes apart and a Berserker on top of that, but Nagayoshi is surprisingly cheerful, supportive, and loyal to his Master. The only thing he requires of them is to be an interesting person to serve. He even lampshades this when you make a contract with him during the GUDAGUDA Final Honnouji event, asking if they know who he is as Oni Musashi, only to gladly take the contract and swear fealty when you say that it doesn't matter.
- Fashionable Asymmetry: Discussed when talking about his likes. He's a fan of wabi-sabi aesthetics, which emphasize simplicity, modesty, and imperfections, including asymmetry. He dismisses using the Holy Grail for a tea bowl because it's too pristine and glitzy for him.
- Fiery Redhead: His short-tempered personality matches his red hair.
- First-Name Basis: Kagetora calls him Nagayoshi, and the Oda family calls him by his old name Katsuzou.
- Glass Cannon: The guy has zero defensive capabilities if you don't count his Debuff Resistance buff while being able to increase his Critical Strength by 100% and Star Gather Rate by 5000% at max levels. His second skill, Bloodsoaked Savage, turns him increasingly into a bigger glass cannon, as it gives him an ATK buff after each attack he does for three times while decreasing his DEF for three turns after each attack. Combined with him having a death-activated buff that gives out Critical Stars, he is almost destined to die in a blaze of glory.
- Gory Discretion Shot: Like Okita and Izou, Nagayoshi's NP ends with his enemy's silhouette becoming a fountain of blood.
- Hidden Depths:
- Underneath his battle-crazed, bloodthirsty exterior is a fiercely loyal and attentive Servant who enjoys reading and tea ceremonies.
- During his original Fate/KOHA-ACE appearance, he cut off his Master's arm to prevent him from being abused anymore via Command Seals, BUT still protected him and even after being beaten, he requested that they don't kill his Master.
- I Cannot Self-Terminate: The armor that grants him his revival ability and mana-absorbing powers is also forcing him to attack Nobunaga at the start of "GUDAGUDA Final Honnouji". Its takes Nobunaga using her Noble Phantasm on him at full force to blast it off, which he thanks her for. It is ultimately downplayed as Mori decided to attack Echigo without any orders from Kaiser Nobunaga and all that the armor does is annoy him due to how bothersome fighting with it on is.
- I Choose to Stay: As the Final Honnoji simulation is starting to burn down, Mori decides to stay for the collapse as he thinks that a maniac like him has no real place in the Protagonist's world. Demon King Nobunaga manages to make him change his mind when she says that Ranmaru would be disappointed if she dragged Nagayoshi down to Hell with her.
- It Amused Me: The one thing he asks of his Master is to be an interesting person to serve. He seeks pleasure in conversation, battle, and little things like tea ceremonies and the arts, becoming staunchly loyal if his Master manages to amuse him.
- Large and in Charge: Subverted. He towers over his boss, Nobunaga, by 40 centimeters, or about 1.3 feet. Despite this, he's astoundingly loyal to her, if hard-to-control.
- Last-Name Basis: Chaldea, the Shinsengumi and his profile refer to him mostly by his family name.
- Ludicrous Gibs: Mori's animations have the same ripping and tearing gore effect as Izou and Berserker of El Dorado, emphasizing his brutality and his infamy as a Blood-Splattered Warrior.
- Made of Iron: Despite his embarrassment over dying to a stray bullet, Mori is astoundingly tough. Even without his armor that allowed him to survive getting his head split in two, Mori takes a blow from Li Shuwen head-on and survives despite feeling as though "his insides had become his outsides". Lampshaded by the Nobunagas, who note that Mori's oversized body is perfect for Taking the Bullet.
- Major Injury Underreaction: One of his death lines is What the hell is that? oh. Its my blood.
- Mid-Battle Tea Break: After defeating Oda Kippoushi in Kai, Mori meets up with Li Shuwen again to enjoy some finely brewed tea and strike up friendly conversation. They then immediately challenge each other to a duel to the death until the protagonist and Nobbu tell them to break it up.
- Mighty Glacier: In-lore, his stats are include a B in Strength and a D in Agility. His mediocre stats are compensated by his incredibly tough armor, which can revive him from anything short of an Anti-Army Noble Phantasm and constantly absorbs mana from his surroundings to keep him going.
- Murder Is the Best Solution: He always suggests that the best way to solve problems is to kill the (head of) the enemy. It's the one thing he's best at. And sometimes, he's not that wrong.
- Nepotism: While not directly related to her, Demon King Nobunaga's Material profile suggests that the reason why Nagayoshi lasted so long in Nobunaga's ranks is because she is indebted to Yoshinari and Ranmaru would start sulking if she did anything to him.
- Not Brainwashed: While the armor he wears during "GUDAGUDA Final Honnouji" is meant to take away the wearer's free will completely, the effect of the restraint is hindered by the wearer's mental state. And thanks to Nagayoshi being both a Berserker and having the Mental Corruption skill, him attacking Echigo was completely out of his own psychopathic volition with him only finding the armor bothersome to wear.
- Off with His Head!: As per samurai procedure, Mori's favorite method of dealing with his foes is to lop their heads off with his trusty spear. He rants on and on about taking the commander's head above any other strategy, much to Nobbu's frustration.
- One-Steve Limit: He's amused should you also have Miyamoto Musashi at Chaldea, remarking that there are a lot of Musashis and it's easy to get mixed up.
- Powered Armor: He still has the set of armor he gained from the Imperial Japanese Army from Fate/KOHA-ACE. Originally it allowed him to absorb mana from the ground which allows him to regenerate from almost any injury such as getting his head split in two unless the armor's core is destroyed. This only comes up in "GUDAGUDA Final Honnouji" to his annoyance, however, as otherwise the armor has no function aside of being a really nice piece of armor. He discards his armor in his Second Ascension form in favor of his more traditional outfit, and puts on a newer armor suit on his Third.
- Psycho Supporter: His fierce loyalty to whomever might be his boss isn't immediately obvious due to how crazy he is. He still threatens to hurt them if he's not quite in the mood of following them, threatens to kill just about anyone he thinks is a danger to his boss and will even work against his boss if something bothers him too much, such as his repeated acts of killing bridge sentries for stopping his way, who were put there by Nobunaga's orders.
- Pure Is Not Good: Ama-no-Sakagami is able to bring out the worst version of anyone if it tries to possess them, as seen with Chacha turning into her Avenger self. Everyone except Nagayoshi. There is basically nothing he is trying to hide, meaning that there is nothing to probe out of his mind.
- Red Baron: "Oni Musashi".
- Samurai Ponytail: He suddenly grows out his hair into a ponytail in his second sprite, where he is wearing more traditional Japanese warrior clothing. He still has long hair in his third sprite, but this time he just lets his hair down.
- Serrated Blade of Pain: When opened up, his spear not only has serrated edges on the main blade, but on the cross guards as well.
- Signature Laugh: He has a habit of bursting into a unique form of laughter when he's amused, going "HYAAHAHAHAHAHAHAHA!"
- Smarter Than You Look: The Hot-Blooded battle-crazed Berserker with a Hair-Trigger Temper? He loves tea ceremonies and can be surprisingly philosophical.
- Surprisingly Sudden Death: In life, he died when he was hit by a bullet during the Battle of Komaki and Nagakute.
- Taking the Bullet: He's prone to throwing himself in the line of fire for his Master, even taking one of Li Shuwen's blows head-on and living to tell of it. Ironically, Mori died to a stray bullet in life.
- Teeth-Clenched Teamwork: He and Hideyoshi got on each other's nerves, especially after Nobunaga died.
- Too Long; Didn't Dub: Like Okita's Noble Phantasm, Mori's wasn't translated by the English localization team, keeping its Japanese name of Ningen Mukotsunote .
- Trademark Favorite Food: He has a particular liking for tea ceremonies and the tea that comes with one. He goes so far as to filch some from Nobunaga to brew it for his Master as a thank you for Valentine's Day chocolates.
- Top-Heavy Guy: Zigzagged: when wearing traditional samurai armor, he looks pretty normal. His mechanical armors, however (1st and 3rd), tend to give off the impression, which is further exaggerated in Riyo's April Fools art.
- Unconventional Alignment: He is notably the third Berserker within the Nasuverse to have the Madness alignment. The Madness alignment was an Early-Installment Weirdness that only the Nasuverse's first two Berserkers had: Heracles and Lancelot.
- Undying Loyalty: He calls it a defining trait of a Samurai.
- The Worf Barrage: Due to how gung-ho he is and how Boring, but Practical his Noble Phantasm is, Ningen Mukotsu is mainly used to show how tough the enemy really is. Shibata shrugs off any hits Mori gets on him, Maxwell's Demon simply phases through his attacks and he can't even attack God of Makuzu with it.
- Would Hit a Girl: He had no idea that his lord or Kagetora were women in life, but he considers beating strong women to be even more prestigious than beating strong men.
ID: No. 155
Command Cards: QQABB; (Q)
Alignment: Neutral Evil
Origin: Servant Universe
First appearance: TYPE-MOON April Fool 2013 (as Mysterious Heroine X)
Background development: Meteo Hoshizora
Illustrated by: BUNBUN
Voiced by: Ayako Kawasumi
A Long Time In The Future, In A Galaxy Far, Far, Away, a mysterious young heroine known as the Ultimate Anti-Saber Decisive Weapon (and not Altria in a hat) embarked on a heroic(?) quest through time and space to violently murder anyone who looked like Saber and prevent a Bad Future where the evil Saber Empire dominated the universe.
In response to this threat, the evil Black Knight of the Dark R.O.U.N.D.S. Empire dispatched the Ultimate Anti-Anti-Saber Decisive Weapon: a dark Arch-Enemy from a fallen order of knights whose mission is to destroy Mysterious Heroine X. She has a device known as the Altereactor installed within her body that converts calories into magical power, a cursed laser sword (bought online), and powerful, legally-distinct psychokinetic techniques such as "Alter Choke" and "Alter Lightning".
Though to be honest, she usually can't be bothered. She would rather spend her time slobbing at home, reading light novels and eating sweets. I guess she has to do this "fated battle with my destined rival" thing sooner or later though.
She debuted in the expanded rerun of "Chocolate Lady's Commotion" as a limited-time Servant with a Trial quest. She also appears briefly in GUDAGUDA Meiji Revival and GUDAGUDA Strange Tales of the Imperial Holy Grail as a minor, if reluctant antagonist.
- Alternate Company Equivalent: Obvious puns aside, far moreso than "normal" Mysterious Heroine X in terms of being a Force user - she uses a huge number of Force powers, including Force Lightning, Force Choke (on her allies, to boot), and Force Direction for her Precision-Guided Boomerang attack. None of them reference the Force, mind you - it's all her Alter Reactor and are called things like Sovereign's Invisible Hand.
- Awesome, yet Impractical: She uses a lightsaber which can both be single or double bladed, but it often malfunctions and explodes in her face. This is because she got it from a shady mail order.
- Balance Buff:
- Her Intuition C was buffed via Rank Up Quest into Ephemeral Shadowless Blade C+. In addition to now giving around 4 more Critical Stars when used, she also boosts her Quick Card Effectiveness by upwards of 30%. This patches the largest issue her kit has; she had no Quick Card boost.
- Her ∞ Black Bean Paste was buffed to ∞ Chestnut Paste via Interlude. In addition to her healing buffs (adding 1000 HP of regenerating health for three turns on top of the original heal), it now buffs all three of her attack cards Critical Hit damage upwards of 30%. This makes her much better as a Critical Hit Berserker.
- Her NP received a Rank Up Quest for the Grail Live event that not only boosts the base damage, but adds a 50% Extra Damage buff against Good-aligned Servants for one turn. Not only does this provide a decent damage buff in general, since a lot of Sabers have a Good Alignment she can hit like a truck in ideal circumstances even without good support.
- Berserk Button: Taking all her snacks is implied to be one in her Interlude; when she asks which of her snacks the protagonist would like to sample during a tea party, choosing the option "Give me everything you've got," will cause her to IMMEDIATELY whip out her double-sided laser sword, while Mash hastily clarifies that the protagonist meant ONE of everything.
- Big Bad Friend: Became her arch-enemy's roommate while under amnesia.
- Big Eater: She happens to be a big glutton, especially when it comes to sweets. She mentions that she has constant feeling of hunger as well.
- Bread, Eggs, Milk, Squick: The protagonist will do a double-take when X Alter mentions that her Valentine's gift contains dark chocolate sauce, extra whip cream, and extra gravity.
- Chekhov's Gunman: She was mentioned in Fate/Grand Order Material III as one of the characters related to Mysterious Heroine X, the "Mysterious Sailor X".
- Critical Hit Class: Mysterious Heroine X Alter is one of the few Berserkers with a skillset dedicated for Critical Hits. All of her buffs allow her to perform Critical Hits easier or better, and she can also manipulate a Servant's Star Gather Rate to enable herself or an ally to gather Critical Stars much easier.
- Eating the Eye Candy: The protagonist gets the opportunity to zoom in on her leggings in her second ascension form in her Trial quest.
- Evil Counterpart: Zigzagged. On one hand, she is an Alter, and a clear Sith reference to X's Jedi. However, since X is kind of a maniac (to put it mildly) when it comes to her Saber-murdering quest, Mysterious Heroine X Alter usually ends up being the more reasonable of the two, and oftentimes is more quiet and demure than anything - the game itself calls her a "rare bookish-type Berserker" and she's often compared to Yuki Nagato in both appearance and personality.
- Evil Knockoff: She was created by the Dark R.O.U.N.D.S. by using the X Factor extracted from Heroine X. In a sense, she is essentially Servantverse's version of Mordred.
- Forgotten Superweapon: Her ∞ Black Bean Paste is a thinly-veiled parody of The Infinity Gauntlet that would give Ex infinite power and turn half of the universe into a confectionery factory. But it seems like she doesn't really get the whole deal of it, so most she uses it for is to create snacks.
- Idiot Hair: To everyone's shock, amazement, and occasionally despair, she's the first Altria Alter ever to have an ahoge, at least in her first two ascensions. In her third, it disappears under the hood, and in her final, when the hood comes off, it does seem to have gone away again. Its appearance at all, though, is a hint as to the real core of her personality and how she's very much unlike any other Alter.
- In-Series Nickname: Her name's typically shortened to X Alter. "Ecchan" in Japanese, "Ex" in English. As opposed to "X" which is her name for MHX.
- Although she's billed as an Anti-Anti-Saber Weapon, thanks to her class (Berserker) and Noble Phantasm (which gains extra damage against Saber-class enemies), she's actually a better choice against Sabers than regular MHX. The only way she could be more ironic would be if she was an Archer-class Servant.
- Additionally, due to her class and carrying the Saberface trait, she's actually at somewhat of a disadvantage against regular MHX - despite being classified as a Servant meant to counter her. In fact, MHXA is unable to deal extra damage against her Assassin counterpart.note
- Joshikousei: Her first two appearances evoke various elements of the concept, with the first being a classic Sailor Fuku under her coat, and the second being a gym outfit under a sport hoodie. She even attends an academy in her trial quest. The third outfit, meanwhile, goes in a somewhat different direction stylistically.
- Just Here for the Free Snacks: In the Setsubun event, she appears alongside EMIYA, Tawara, Boudica and Parvati as one of the 80th floor's bosses. While the rest prepared the feast to welcome Archer Inferno, X Alter is only there to eat the dessert. She also happens to be the only Altria variant to appear in that event, despite the large numbers of Servants appearing during the cutscenes.
- Laser Blade: Where regular X's Excalibur was merely reminiscent of one, Alter's fully turns into a lightsaber. She also has Darth Maul's double-ended lightsaber, and can be seen wielding both at times.
- Laser-Guided Amnesia: Induced by her master; her world's version of Agravain; as a means of protecting her group's identity while they flee.
- Mechanically Unusual Fighter:
- She's a Berserker with a Quick NP and two Quick cards - Quick NPs aren't unheard of in this class (Lancelot has one), but she's the first ever QQABB Berserker. Sadly, because she's a Berserker she's still not very good at generating Critical Stars - lacking Altria's usual Riding Skill doesn't help matters. This was mitigated after her Rank Up Quest when her "Intuition C" skill becomes replaced with "Ephemeral Shadowless Blade C+", which not only gives her Critical Stars, but increases the performance of her Quick Cards for three turns to further increase her Star Drop Rate.
- She also was the first to gain an interesting mechanic in the form of Star Gather Rate negation - her King's Invisible Hand makes it so that the target ally can't gain Critical Stars on that turn once you draw your Command Cards. This is actually a lot better than it sounds, since if a teammate has a Critical Strength buff and you'd like to help give them three guaranteed Critical Hits, this helps to direct the stars in the right direction. The best part? It's her Force Choke. She's Force Choking her allies to make sure they don't crit.
- She's also the first to gain a skill that increases her healing received and then heals her - which allows her to, in fact, recover a deceptively large amount of HP on her own (3000 at max rank). A long-lasting heal buff of this sort is also uncommon, especially as a skill, and allows some other heals to restore some really impressive amounts of health to her (the default Mystic Code heal, for example, heals for 4500 HP when it and her skill are maxed - that's almost a third of her health pool). And her Interlude adds on this by giving her 3-turn healing for 1000 HP for each of those turns.
- Mind over Matter: After her third Ascension, she can use her King's Invisible Hand skill to Force Choke her allies, and can use Cross-calibur as a Precision-Guided Boomerang.
- Occidental Otaku: While her place of origin is not revealed, like Mysterious Heroine X she is another version of the British Altria Pendragon. However, her hobbies include wearing a Sailor Fuku, eating Japanese sweets, and sleeping under a kotatsu.
- Posthumous Character: In Saber Wars II, foreshadowed by Mysterious Heroine XX's My Room reaction to her. She doesn't really mind as she can summon sweets at will in the Afterlife Antechamber and death in the Servant Universe doesn't quite mean the same thing. She'll also give you It's a Wonderful Failure messages if you make the wrong decision in Saber Wars II and send you back to before you made that decision.
- Prone to Tears: Incredibly, but yes. While she usually doesn't break into crying outright, her normal "sad" portrait has her obviously welling up and on the verge of (at least quiet) tears. Even her neutral portraits have her looking more forlorn than menacing. This is all even true when she's wearing her Sith-esque third ascension armor - if you did her Trial quest, that's the appearance you'd first notice the phenomenon in.
- Serious Business: Sweets are this for her. So much so that a lot of her actions in events (including most of her antagonistic roles) are motivated by what will get her more treats.
- Shock and Awe: Can use the famous Force Lightning.
- Situational Sword: Despite being referred to as an Anti-Anti Saber, her Noble Phantasm, Cross-Calibur still has a Super Effective multiplier against Sabers. This actually makes her NP hit Sabers harder than Archers do, but since the difference is minimal (225% vs 200%) and she lacks the defensive advantage it's rare for players to actually take advantage of this unless they have no better options.
- Straight Man: Despite being a Berserker, she's the Straight Man to Mysterious Heroine X, with their interactions often having Mysterious Heroine X Alter telling her counterpart to stop spazzing out over her Saber-murdering mindset.
- Supernatural Gold Eyes: Standard for all versions of Altria's Alter form, but unlike the others, her third ascension changes it so that her irises are yellow with red around the edges like the Sith from Star Wars.
- Sweet Tooth: Oh so very much, with many of her lines being her wanting to eat more sweets or talking about things related to them."Time to replenish some sugar. Master, hurry.""Master? Could we perhaps go out in search of some new sweets?"
- Throwing Your Sword Always Works: To keep going with the Star Wars references, she can use Cross-calibur as a mind-controlled Precision-Guided Boomerang.
- Wacky Marriage Proposal: In her fourth Ascension, at first it seems like any other vow from other previous Servants that reached the fourth ascension and then...:"I am entrusting to you all of the power residing in this slim figure of mine. Please, become my hatred, and be my rejoicement. Till death do us part."