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ID: No. 47
Command Cards: QABBB; (B)
Alignment: Chaotic Madness
Origin: Greece (Classical Mythology)
First appearance: Fate/stay night
Background development: Kinoko Nasu
Illustrated by: Azusa
Voiced by: Tadahisa Saizen
One of the great heroes from Greek mythology. A demigod hero born from the union between the chief god Zeus and a human girl. Many adventures unfolded from his discord with the goddess Hera, and this superhuman overcame them all. In legends, Heracles went mad on countless occasions, but originally he was an excellent warrior who mastered all kinds of weapons.
Heracles is a hero who was given twelve penances and overcame all of them. It was doubtful whether an average hero could handle even one of those penances or not, and thanks to this achievement, after his death Heracles was added to the seat of gods as a constellation. The true power of God Hand, which has given shape to these anecdotes, is automatic resurrection after dying. The stock of resurrections amounts to 11 times. In other words, this means Heracles would not be annihilated unless he is defeated 12 times, but apparently he does not have access to it with Chaldea.
He's an antagonist in Okeanos. He returns in Agartha as a major antagonist, his Saint Graph heavily modified by Scheherazade to bring out even more power and christened as "Megalos".
- The Ace: He can fulfill the role of any of the seven Classes except Caster. Despite the Berserker class being arguably his weakest class, he's still a Nigh Invulnerable Lightning Bruiser who's better at dealing with the effects of his mad state than most heroes would be. Again, he's friggin Heracles.
- Adaptive Ability: In lore, Heracles would become immune to whatever killed him last, forcing his foes to come up with twelve different ways to kill him. He doesn't it have it in gameplay, for obvious reasons.
- Animation Bump: His animations and sprites were updated with the release of Agartha.
- Anti-Villain: In Okeanos, it's indicated he somehow knows what sacrificing Euryale to the Ark of the Covenant would do and is trying to prevent it. It's just that since his method of doing so is killing her first, you have to fight him anyway.
- Assist Character: He shows up for several of Jason's attack animations, either blowing him away in a single strike or tossing him at enemies.
- Attack! Attack! Attack!: Even though he was incredibly skilled with every weapon during his life, the Berserker class has made his mind give into madness so he can only swing the giant sword around. It works disgustingly well, and his natural instinct in the form of his Eye of the Mind still functions through the cloud of madness in his mind.
- An Axe to Grind: From Stage 3 and onwards, Heracles ditches the axe-sword made by the Einzberns for a golden, circular-bladed axe. He wields an even bigger version of it as "Megalos".
- Back from the Dead:
- As an exhibition match enemy premiering in the second Nero Fest, he gets God Hand. That means you have to kill him 12 times. Good luck.
- Then there's his "Megalos" form's God Hand, which restores 50% HP after every single Guts and they're nonremovable. Thankfully, you only have to make him revive four times in each of three separate battles to make him run through them altogether.
- As a playable character, his Castle of Snow Bond CE gives him three Guts on top of the one he already has as a skill, simulating the effect of God Hand.
- Barbarian Hero: Starts to resemble this much more at Stage 3 where he gains hide bracers, red tattoos, an enormous golden axe, and a lion-shaped medallion on his chest.
- BFS: His axe-sword.
- Black Eyes of Crazy: He has black sclera and pupil-less glowing red irises.
- Blade Spam: Nine Lives: Shooting the Hundred Heads was originally a technique he developed in order to shoot the nine heads of the Hydra at once, but he later adapted into a technique he could use with any weapon. As a Berserker, it consists of him repeatedly slashing at the opponent at ever increasing speed before delivering the final blow. Megalos in Agartha has a version where he can deliver multiple slashes at once with a single swing of his axe.
- Bonus Boss: His shadow counterpart in Fuyuki, who carries a whopping 209,000 HP.
- The Brute: Of Jason's team in Okeanos and Scheherazade's in Agartha.
- Chained by Fashion: In his later stages. His upgraded "form" as "Megalos" goes even further with it.
- Discard and Draw:
- He no longer has the God Hand: Twelve Labors Noble Phantasm at his disposal - but he instead has the Nine Lives: The Shooting Hundred Heads attack, which is otherwise sealed due to a lack of motor skills, in its place.
- However, in the story, Heracles does have God Hand active and uses it to become a Recurring Boss. In Okeanos, Hektor takes one of his lives in order to kill Asterios, who was using Heracles as a Human Shield; some time after that, David, Eurayle, Atalante, Artemis and Orion and Drake use their NPs to launch an attack. Then, he returns to attack the player and is defeated four more times in a row, not showing any signs of relenting after each death. It's only when David tricks him into touching The Ark of the Covenant that Heracles is finally put down for good.
- It can also be partially averted with the playable Heracles as well. His max bond CE Castle of Snow gives him three passive uses of Guts in addition to the base skill he already has that gives it. This ends up simulating God Hand in action.
- Does Not Like Shoes: He's barefoot. Given his Archer Fate/strange fake counterpart wears shoes, this is likely because his insanity stops him from caring about such things.
- Empty Shell: "Megalos" is a mindless tool incapable of even thinking. Other characters even end up talking about him like he was more of a robot than an actual person.
- Famed In-Story: He's one of the most famous mythological figures in the world, immortalized as the greatest hero of Greek mythology and his name has become synonymous with the word strength and completing arduous trials through the word, "Herculean." As a result, he can summoned near the peak of his strength no matter where the Holy Grail War takes place, but he'd receive a particular boost in Europe and an especially sharp power spike in his native Greece. Unfortunately, this also makes his identity exceptionally obvious to anyone in the know, not that it matters much when he's busy caving their faces in.
- Friend to All Children: In his first Interlude, he ignores a little girl who's in his way to attack enemies around her. Dr. Roman claims that his Mad Enhancement is not at optimum peak that he still has his consciousness, but his second Interlude has the protagonist chants the aria of Mad Enhancement to give him a power boost. He still doesn't attack the protagonist and Mash, who are also cornered in a cave with him, showing that he has far more restraint than the Chaldea staff had thought he had. Knowing his history from the Fifth Fuyuki Grail War, it isn't surprising in hindsight.
- Heroic Build: He's a 300 kg demigod with the rock-solid muscles to match. As a Servant, his nobility and kindness still manage to show through his insanity, faithfully protecting the protagonist and going out of his way to avoid harming children.
- Hidden Depths: If the player has Cheiron, he reveals Heracles has still some of his intellect remaining despite his Mad Enhancement. He is still bothered about Cheiron's demise from Hydra's poison, which Cheiron tells him to not carry his burden anymore. When Cheiron is asked for his dislikes (snakes and poison), he advises you to not tell Heracles about it.
- Hulking Out: According to Nasu, much of his grotesqueness is due to the effects of Mad Enhancement; without it, he'd still be just as huge, albeit with softer muscles, facial features and no elbow spikes.
- Implacable Man: Both times he appears as an antagonist, he has God Hand active and subsequently turns into a Sequential Boss. Both times he's outnumbered by his enemies, fighting on multiple fronts, receives an unholy amount of punishment, thrown into the sea only to swim out again, and is ultimately only beaten by divine interventions.
- Word of God has stated that Heracles could make the most effective use of his Noble Phantasms if he was in the Archer class, but he was designated to the hand-to-hand, in-your-face Berserker class.
- His role in the Okeanos chapter, where he is a legendary, top-class hero, trying to defeat the main team's Berserker and take his little girl for nefarious purposes. In other words, he's replaying his own death from Fate/stay night except with himself in the role of Gilgamesh (while Asterios and Euryale take his and Illya's place). There's even a few indications that the irony is not entirely lost on him, even in his state, but it's difficult to be sure.
- Lightning Bruiser:
- Despite his hulking size that towers a good meter above the average human, he completely avoids the Mighty Glacier trope and displays both speed, strength and toughness greatly superior to almost any other Servant. It is not for nothing he is considered one of the most powerful Heroic Spirits period even when summoned in what might be his weakest Class.
- Additionally, despite the Berserker class making him a hell of a lot squishier than he is in other media and in lore, pretty much all of his skills are devoted to keeping him alivenote and toughing out damage - this is what makes him so tremendously popular as a playable character.
- Make Me Wanna Shout: His third-step Buster attack is a roar so loud it damages the enemy.
- Master of All:
- Was this in life, being talented in whatever form of combat he put his mind to. As a result, he qualifies to be summoned as any class other than Caster. He is particularly suited for the Archer and Saber classes. In the former, he gets to utilize the full extent of his cunning (and, as shown by his Fate/strange fake counterpart, his many Noble Phantasms). In the latter, he can fully utilize his "glorious, exquisite" swordsmanship that's comparable to Sasaki Kojiro's and was most suited for the use of Nine Lives. And yes, that means the hulking 300 kg demigod can qualify for Assassin.
- In gameplay, Heracles is considered one of the strongest overall Servants due to his balanced skillset. Not only is he durable with two forms of hard survival (an Evade and two sources of Guts counting his Bond CE) and has high damage against most enemies as a Berserker with an attack buff, he also has surprisingly good base NP gain (comparable to most non-Berserkers, while retaining a Berserker's high NP gain when damaged) and can be employed in critical-based teams thanks to his critical damage buff (if he ever gets stars with his low base absorption). Heracles fits into almost every team, besides the most specialized card-based ones, while being a strong solo character thanks to Guts.
- Mythology Gag: During his first Interlude, the protagonist has two options to command him. One of them is "Get them! Berserker!" which is Illya's usual command on him back in Fate/stay night.
- No-Sell: In lore, God Hand lets him shrug off any attack below A-Rank in potency. This means you'd need an A-Rank attack like Medea's magecraft to take off even one of his lives. Then his Resurrective Immortality activates and he becomes immune to whatever killed him last, forcing his foes to come up with twelve ways to kill him. It isn't available to the player because of balancing reasons, but Heracles instead regains access to his other Noble Phantasm, Nine Lives.
- Odd Friendship: He genuinely considers Jason a friend because he's one of the only people Herakles ever met who treated him not like a raging madman or a demigod but as just another human.
- Person of Mass Destruction: "Megalos" in Agartha is feared by all as such an unthinking destructive force he's repeatedly compared to a natural disaster more than a person.
- Power Makes Your Hair Grow: His hair significantly gets wavier and thicker by Stage 3. And then there's his nigh-living mass of black hair with red streaks when he is turned into "Megalos" by Scheherazade.
- Power Tattoo: Gains red ones along his body by Stage 3—somewhat like Leonidas. That being said, this is an inversion, considering that after all, the Spartans claim descent from Heracles himself. "Megalos" has even more of them, though some of them look less like tattoos and more like bloody scars.
- Resurrective Immortality: Heracles would normally have this through God Hand, which gives him an extra eleven lives and prevents the same attack that killed him from working on him again. While summoned by the protagonist, God Hand is deactivated, but he still has his Battle Continuation to rely upon as well as his Bond Craft Essence, which will revive him with 500 HP three times before he finally falls.
- Sean Connery Is About to Shoot You: In his final Ascension art, he's glaring at the camera as he lunges forward with one hand as if to strangle the viewer.
- Sequential Boss:
- The penultimate main quest of Okeanos has you fight him four times, pursuing him across what seems to be an entire island in between each fight. It's not until you corner him in a labyrinth that you put him down for good.
- In Agartha, you have to fight Megalos five times throughout the campaign, with the first three times in a row (and the last of those fighting Berserker of El Dorado as well) followed by a break and a later two in a Dual Boss situation with Christopher Columbus.
- Shock and Awe: Megalos has electricity surging from him or his axe when using skills or attacking and his charge attack is a burst of electricity coming from himself.
- Simple, yet Awesome: Heracles' skillset is very easy to use. Use Bravery when you're going on the attack, Eye of the Mind (False) to dodge Noble Phantasms, and Battle Continuation to survive after he's exhausted all other options. This has made him a fan favorite for all levels of content because he can deal boatloads of damage while remaining difficult to put down (by Berserker standards).
- Skill Gate Characters: Heracles's status as a Starter Mon makes him this. He's straightforward and easy to use skill set, his Bond Craft Essance and his stats still make him one of the best 4* Servants and one of the best Berserkers in the game. The difference between him and EMIYA is that Heracles has not received any Rank Up Quests nor upgrades from Interludes since the game's launch, yet neither has the Power Creep caught up to him nor has he become stronger since launch. By contrast, EMIYA needed two Rank Up Quests and an NP upgrade via Interlude to become one of the best Starter Servants alongside Heracles.
- Smarter Than You Look: Despite being summoned as Berserker and being driven into mad insanity, there's still the implication that he can still think to an extent. Against Asterios, he instinctively taps into his mastery of Pankraton to outwrestle the Minotaur despite his Mad Enhancement. He also continues to defend the protagonist faithfully despite having his Mad Enhancement cranked up in his interlude and flashes a friendly smile to them after the fact.
- Starter Mon: In addition to Mash, Heracles is one of the ten (later 14) available 4* Servants that can be summoned from the Starter Summon. Among the ten (now 14), Heracles and Tamamo Cat are the two 4* Berserkers.
- Stealthy Colossus: The hulking, 300 kg demigod fully qualifies to be summoned as Assassin. Justified by his numerous stealthy exploits and trickery in myth.
- Super Strength: Heracles shows exactly why stats should never be used as Power Levels by easily pushing back Asterios, who dwarfs his own A+ Strength at A++ with an A-ranked Monstrous Strength that raises it to even higher levels in a pinch, even while Herc's attention was fully towards Euryale, his actual target. On the other hand, it's easily explainable by him being fuckin' Heracles.
- Superior Successor: What the highly-modified Megalos was made to be by Scheherazade in comparison to the normal Heracles. Physically he's even bigger than old Herc with an even bigger axe and showier bling for armor. He's also stronger, more durable, and even has a higher level of Divinity. Also, he has his own version of God Hand that restores his health to 50% per death.
- Unconventional Alignment: Heracles is one three Berserkers to have the Mad alignment, an Early Installment Weirdness within Nasuverse that the first two Berserkers had: him and Lancelot. Other than Mori Nagayoshi and Oda Nobunaga, every Berserker introduced after Lancelot has conventional alignments.
- Unskilled, but Strong: He's one of the most physically powerful Servants that can possibly be summoned in a Holy Grail War, but his Mad Enhancement reduces him to wild swinging and Leeroy Jenkins tactics. But it's stated in his profile that techniques are for people with weaknesses and he has none.
- When He Smiles: At the end of his second Interlude, he gives a friendly grin to the protagonist, which shocks both Mash and Roman since presumably his Mad Enhancement should prevent him from performing such a feat.
- The Worf Effect: As "Megalos," he's billed as being several times stronger than his regular Berserker self, but he loses both of his fights with Penthesilea to highlight how dangerous she is when she's under the full effects of her Mad Enhancement against Greek heroes.
ID: No. 161
Command Cards: QQABB; (B)
Alignment: Lawful Evil
Origin: Japan (19th century)
First appearance: Fate/Grand Order
Background development: Keikenchi
Illustrated by: Yuuki Yogo
Voiced by: Takanori Hoshino
The vice-chief of The Shinsengumi, a public order organization active at the center of Bakumatsu era, a violent time preceding the transition of Japan's feudal shogun rule to a more contemporary government. He imposes absolute discipline with his troops, the demonic vice-chief feared by regimental troops. Casting aside his blue haori, putting on western clothing and taking up a gun, he is a samurai who continues on fighting for his sincerity throughout the era.
He debuted as the limited Servant of "GUDAGUDA Meiji Revival", leading the Shinsengumi faction.
- Badass Baritone: He's got the deep, commanding voice you'd expect from a man of his position.
- Badass Boast: Perhaps the only character in the game who can go from loudly expressing boundless concern for his subjects while attacking like an out-of-control dump truck on steroids, to nonchalantly stating that he's Too Kinky to Torture while challenging Carmilla to compare their skill in making people scream (and then flirting with her to boot!). Quite clearly a man of wealth and taste.
- Badass Cape: Short mantle variant.
- Berserk Button: Anything that insults the Shinsengumi will send him into a rage. But the only things that enrage him more are the insinuation that the time of the Shinsengumi is over or that he doesn't represent their will.[upon hearing the protagonist state that Okita's Shinsengumi is with Chaldea, not him] "Well, well... you've got guts, newbie. Or rather, *Protagonist*! You stand here, before ME, the Vice Commander of the Shinsengumi, Hijikata Toshizo... and you DARE to tell ME where the Shinsengumi is!?"
- The Berserker: Where most Berserkers are mad or battle-happy at all times, his rage only manifests in battle. Outside of a fight, he is stoic and an excellent strategist. In a fight, it won't take long before he starts screaming in fury and earning the title of "demon" all over again. Case in point.
- Bunny-Ears Lawyer: Despite being a shameless womanizer who enjoys swimsuit peeking and casually snips military funds to buy his favorite food, he's still a feared demon of a lieutenant commander even among the peerless swordsmen that are his squadmates. All of them look up to him and fear him equally.
- The Casanova: Just like in real life. In My Room, he changes his opinions on Musashi being a woman, citing her "niten ichi" (her bosom), and sneaks a compliment to Carmilla, which is separate from his interest in her infamous torture techniques. He even hits on Medusa in Guda Guda Order.
- Colonel Badass: Upholding strictly absolute discipline and inhuman fighting skills within The Shinsengumi.
- Combat Pragmatist. Samurai purists may hate firearms, but Hijikata is an infamously pragmatic military leader and it's safe to assume he's fired more than a few times in his line of work. While his fellow Shinsengumi Servant Okita is purely swordsman, he has no qualms of using firearms if it's necessary.
- Critical Hit Class: He's a crit-buster Berserker, with an interesting twist: his entire skillset ensures he increases his low base star weight to hit skyhigh numbers while critting hard at the price of some health, and making sure debuffs don't get in the way of his ridiculous damage while also topping up his health.
- Desperation Attack: His Noble Phantasm, Shinsengumi: Undying Integrity, becomes stronger the lower his HP is, just like Anne & Mary. His third skill, Law of the Shinsengumi EX, helps make it more powerful by giving him a critical attack buff that also scales with how low his HP goes and also lowers his health.
- Difficult, but Awesome: Players who have been using him for a long time now can probably agree that there's a hidden perk to Hijikata: he's really, really fun. He's extremely risky to use because — on top of being a Berserker — he has a skill that heals him and a skill that harms him, which makes balance control of his HP important to the point of being somewhat tricky. However, his damage potential far outclasses that of most Servants if used correctly. At lower HP levels, his crits and NP hit for six-digit numbers and he has team-wide Buster and stargen up, not to mention his NP gain is above average among Berserkers. During the Onigashima event, Hijikata could do about 7 million damage and one-shot Ushi-Gozen during her highest-level raid quest, thanks to all the event bonuses being stacked. And even outside of that, coaxing over 600k damage out of his Noble Phantasm alone isn't unusual with a bit of strategy.
- Drill Sergeant Nasty: Let's just say the nickname of "Demon" was originally given to him by his own side. He was a notoriously strict commander and instructor.
- Evil Wears Black: While not evil per se, he is much more ruthless than most of his comrades, and his Shinsengumi haori is black, grey and tattered in contrast to Okita's traditional blue and white uniform.
- Final Boss: Of "GUDAGUDA Meiji Revival" as he refuses to accept the Shinsengumi is gone and wishes to restore them.
- Glass Cannon: The poster boy of this trope in the class that already exemplifies it. As his NP damage increases as his HP depletes and a buff that also scales with HP depletion, this encourages players to set him up to take the hits to unleash his devastating damage. By the time it gets in the red, he's either a one-man killing machine or dead by the next turn.
- Glowing Eyes of Doom: Usually a sign that his Mad Enhancement is kicking in hard.
- Has a Type: He seems to have a thing for busty women like Musashi, Carmilla, Medusa and Lancer Altria.
- Hidden Heart of Gold: Even in real life, he acted excessively cold and strict in belief that it was needed to maintain discipline among the ranks of the Shinsengumi. He's still going, though Okita would rather have him be honest with himself.
- Historical Beauty Update: Not that he actually needs it; the real-life Hijikata Toshizo was said to be a very handsome man. But it's interestingly averted here, considering the usual standards employed for The Shinsengumi. Beyond the more stylized hair, outfit and weaponry, Hijikata almost looks like he stepped out of his official surviving picture from the Japanese National Diet Library◊.
- Hunk: It's not immediately noticeable due to his uniform, but as seen in his stage 3 art, Hijikata has exquisitely rippling muscles.
- I Am the Noun: He is the Shinsengumi. And wherever he is will be the Shinsengumi. It's actually Played for Drama: it's not just a Badass Boast, but a man's refusal to admit that the Shinsengumi ultimately lost, died out, and everything he stood for is long gone. At the end of "Meiji Revival", it even drives him to fight Okita, who heartbrokenly realizes he's too far gone to reason with in returning Chacha. One of his lines (a battle victory line, no less) has him on the verge of crying while proclaiming that no, nothing is over yet."The flag of fidelity... is undying! Slash! Advance! Slash! Advance! I am the! SHIN! SEN! GUMI!!!!"
- Large Ham: No doubt about it.
- Master Swordsman: While Okita is the more talented swordsman compared to him, it is Hijikata who divised the Shinsengumi's core kenjutsu style used by its members. Okita's real-life sword technique and in-game Noble Phantasm, Mumyuo Sandanzuki, is explicitly said to be derived from Hijikata's own invention, the Hirazuki, and the same is also commonly said of Saito Hajime's famous "left-handed thrust".
- The Musketeer: Carries his katana, a rifle and a revolver. He mostly fires the rifle with one hand since the other is usually too full of katana.
- Not So Above It All: Clearly, despite being the most hardcore of disciplinarians in an organization of ruthless Knight Templar types, he didn't see anything wrong in appropriating the group's finances for his favorite takuan (as seen below)—which is technically corruption by any definition.
- Odd Friendship: With Okita. Okita goes along like liquid sunshine. Hijikata plods like a hulking beast doped up on bitter acid.
- Ornamental Weapon: Besides his sword and rifle, he also carries a revolver. However, he only use it in battle in one Quick attack.
- Pistol-Whipping: While he mostly slashes his enemies with sword in close range, he occasionally uses his rifle to strike the enemy with if not firing it in point-blank range.
- Punctuated! For! Emphasis!: During his Noble Phantasm: "THIS IS!! SHIN! SEN! GUMIIII!!!"
- Rated M for Manly: Boy howdy. Have you seen his fighting style, let alone his Noble Phantasm? He runs towards his target at the speed of a bullet train to hit them with two heavy sword slashes before firing a point-blank Wave Motion Gun with a freaking rifle. That is cool.
- Really Gets Around: His philandering ways were apparently infamous among his troops, or at least his closest subordinates.Okita: Love affairs? Well, I can't say I'm familiar with something like that. Hijikata-san, however, seemed to enjoy them. Actually, maybe way too much.
- Red Baron: "Demon of the Battlefield" or "Berserker of the Bakumatsu".
- Sean Connery Is About to Shoot You: His pose of choice by Stage 4, as seen here.
- Sharp-Dressed Man: Began dressing according to more western customs during the Boshin War, which is also when he started carrying a revolver. His third ascension goes back to a more traditional Japanese look.
- Situational Sword: While his NP doesn't have a SE modifier attached, it does have a conditional effect to raise the damage. Namely, the lower his HP, the more bonus damage he gets. Under ideal circumstances this actually gives him the hardest hitting self buffed single target NP in the game.note
- Sour Outside, Sad Inside: It's difficult to detect at first blush, but by the end of Meiji Revival he's showing rancorous sorrow and despair over the fact that everything he and his comrades fought for in life was just kind of swept under the rug with the changing times.
- Speaks Fluent Animal: Or rather, Speaks Fluent Nobbu. He seems to be the only GUDAGUDA character who can communicate with the Chibi Nobbus despite their Pokémon Speak. For this, he served as the right hand man for the warlord Deka Nobbu in "Final Honnoji".
- Tall, Dark, and Handsome: Built like a brick house and stands at full 6'2'', with messy black hair and dark clothes.
- Torture Technician: Most of it is hearsay and maybe impossible to verify, fueled by the intense fear the royalists had of the Shinsengumi back in the day, but Hijikata was said to be an ever-present figure in prisoner interrogations during the Bakumatsu and he apparently was quite good at making even the toughest retainers of the Shogunate talk. One of the most famous stories about him was about how he drove huge nails into a man's feet and poured hot wax into the open wounds, which allowed him to get the captive to divulge the secret meeting place of the royalists, following which the Shinsengumi mobilized and killed or arrested most of the anti-Shogunate ronins while they were all in the same place.
- Trademark Favorite Food: It's takuan, a kind of pickled radish. He spent most of their limited military budget on several barrels of them. Okita herself is kind of sick of eating it.
- Undying Loyalty: The likely source of his Mad Enhancement, to Knight Templar levels. Despite history and Japan moving on, he will continue to fight to honor the Shinsengumi and the Shogunate, consequences be damned.note Okita precisely has to snap him out of it during the Meiji Revival event.
- Weak, but Skilled: His base stats are unimpressive, but that's irrelevant when his NP damage is drastically more influenced by his HP amount than NP and Overcharge levels, and, above all, he's a crit-type Berserker with a good hit count and all-around-useful active skills. From Raikou we know how powerful crit-type Zerkers can be, and from Mysterious Heroine X (Alter) we know that BBAQQ Zerk NP gain is viable. Unlike Mysterious Heroine X Alter, however, Hijikata's Noble Phantasm makes him one of the most effective boss killers in the entire game. In ease of use he's nowhere near the game-breaking simplicity of Cú Alter or Kintoki, but he's easily the best Servant for players who really like a high-risk, high-reward all-out combat unit. A Hijikata with NP at level 1, a red HP bar, and put at end of a NP chain is going to hit like a nuke, regardless. Also, do the math, and with some testing you'll find out his damage with a Demonic Bodhisattva Craft Essence is even greater than with the more risky Black Holy Grail, while also making it easier to fire off his NP.
ID: No. 116
Command Cards: QABBB; (B)
Alignment: Chaotic Evil
Origin: Japan (8th century)
First appearance: Fate/Grand Order
Background development: Kinoko Nasu and Hikaru Sakurai
Illustrated by: Hidari
Voiced by: Nao Touyama
One of the oni and subordinate of Shuten-Douji who carried out atrocities in the Heian period and the imperial capital. Though in reality, she was not Shuten-Douji's subordinate and was probably the ringleader of Mt. Ooe's oni.
She fought Watanabe Tsuna of the Big Four during the oni extermination of Mt. Ooe. The sole survivor of this campaign, she again attacked Watanabe Tsuna and ended up having her arm cut off. Said arm was temporarily snatched away as a spoil of war, Ibaraki-Douji later retrieved it and disappeared.
She first appeared as the raid boss of the Rashoumon event and became a playable Servant for the Onigashima event. She later shows up as a party member in the second Halloween event, "Super☆Ghouls 'n Pumpkins". In the main story, she plays a minor role in Babylonia.
- Abusive Parents: Her FGO Material V entry notes her mother's training would be seen by an outside observer as close to harassment.
- Arson, Murder, and Admiration: While she hates the likes of Kintoki and Raikou and wants to kill them, she's pretty in control about it and just wants them dead. However, when it comes to Watanabe no Tsuna, it's a bit different. She has a mindless shriek of rage, hate and death curses for him and then pauses and says she'd actually like to talk to him once or twice as well. Interestingly, this is the reaction that Shuten thinks makes her finally like a proper oni.
- Bad with the Bone: Her sword isn't made out of steel, but out of oni bones that have been tempered through hundreds of days of fighting.
- Big Bad Wannabe: Tries acting like a big scary oni, but is rather inept. Her event ends with her being laughed off for not having the guts to be really evil. There's two things working against her. One, she actually behaves more like a wild animal than an oni. So she might eat you even if you're nice to her, but she doesn't particularly enjoy the act of slaughter itself. Second, she's practically a well bred rich girl as far as oni go and had certain attitudes drilled into her by her mother.
- Bonus Boss: She can be fought after beating Babylonia in a free quest.
- Can't Hold Her Liquor: According to Shuten, she can only handle two bottles of sake. If she were human, that would be impressive, but by oni standards, she's a lightweight.
- Department of Redundancy Department: During the second Halloween event, she can't really describe chocolate besides "sweet as hell."Ibaraki-Douji: "This is... choco... chocolate...! It's sweet as hell... and sweet as hell to boot!"
Dr. Roman: "This oni here isn't good at expressing herself."
- Desperately Craves Affection: Her fear of being disrespected or deceived is the main barrier to this. Once overcome, the only times she's antagonistic is when she's going along with Shuten's schemes.
- Detachment Combat: After retrieving her right arm back, she can detach it and freely manipulate it. Her Noble Phantasm has her launching it and then crushing the foe in her grasp.
- Determinator: The reason that she keeps showing up as a gate guardian in the event when she is defeated by the protagonist for each story section she appears in? This is because of her Disengage skill.
- Does Not Like Shoes: She just has foot wraps.
- Dropped a Bridge on Her: Beheaded by Raikou offscreen near the climax of Onigashima.
- Dynamic Difficulty: During her raid, one can choose 3 options. 1 battle point is "Playing with the Oni", 2 battle points is "Exorcising the Oni", and 3 battle points is "Slaying the Oni". The first has 300 thousand HP at level 62, the second has 1 million HP at level 80, and the third has 6 million HP at level 95. The rerun adds another option for 2 battle points, "Bullying the Oni", which has 3 million HP at level 80.
- Evil Laugh: Tries it out during the Rashomon event, before finally admitting that it's more fitting for someone like Shuten instead of herself.
- Gender Flip: From male to female. It should be noted that even in Japanese legend, her gender was unclear and in some variations of the legend, she was Shuten-Douji's wife.
- Giant Hands of Doom: As a raid boss she's accompanied by two. The legendary Ibaraki-Douji had one of his/her arms cut off by the famous samurai Watanabe no Tsuna and went to great length to get it back, hence her association with floating hands.
- Glacier Waif: Despite her very petite frame as well as being a member of a Glass Cannon class, she has fairly impressive survivability for a Berserker, complete with a debuff cleanse/heal.
- Hard-Drinking Party Girl: She's not as much of a drunk as Shuten, but as an oni she still has great fondness for alcohol. She even invites the protagonist to go drinking with her and the other oni at bond five.
- HeelFace Revolving Door: Ibaraki abandons Uruk and humanity during the seventh singularity to ostensibly form her own bandit tribe, but, according to Nasu, she was actually preventing Humbaba from joining the war against Babylon.
- Horned Humanoid: As one of the oni, she has horns.
- Hypocritical Humor: When the protagonist tells her about a magical neverending supply of macarons, she gets excited until he tells her that he was just teasing her. She immediately calls him an oni/demon.
- I'm a Humanitarian: She is a man-eater, as per her legends. However, like Shuten, she doesn't hate humans or anything even though she sees them as a food supply. As such, she still opposes the destruction of the human order.
- Know When to Fold 'Em: When Gilgamesh gets serious about defending his treasury in her Interlude, she instantly uses her disengage skill to flee with the protagonist.
- Lightning Bruiser: As a playable Servant, she defies traditional Berserker Glass Cannon convention with her third skill, which grants up to a 60% defense buff for one turn, followed by two turns remaining of the scaling defense buff (up to 30%), on a five turn cooldown at max rank. She's a very capable solo-boss-killer with okay star and Noble Phantasm generation, high damage on both her cards and NP, and the ability to outright tank some of the weaker enemy Noble Phantasms with that high defense buff and certain Craft Essences even without a traditional Evade or Invulnerability buff.
- Literal-Minded: She will take anything said to her at face value and has no concept of metaphor or most jokes.
- Mercy Kill: She puts down the ghost of Tomoe Gozen in her Interlude before heading off to Uruk to rob the treasury. Which is good for her because if she hadn't, Gil's ghost would have killed her right there.
- Not Me This Time: She was the boss of the last Japanese event but despite being found this time on an island full of onis she's not related to what's going on on Onigashima.
- Offscreen Moment of Awesome: One of Nasu's posts implies that Ibaraki actually spent her time in Babylonia stopping a resurrected Humbaba from attacking Uruk.
- One-Woman Army: As the first Raid Boss, it should be noted that it took multiple attempts from everybody just to wear her down.
- Only Sane Man: It was revealed in an interview that her character concept was the only sane person in the Demon World, making her stand out amongst others like Raikou and Shuten.
- Paying in Coins: One of her vile acts of villainy is paying Emiya in small-denomination QP for a load of snacks near the end of the second Summer event."Feel free to count it to make sure it all adds up if you like. I know your fighting spirit will never let you do otherwise. Kehehe... go ahead and count them one by one. But don't you dare stop cooking in the meantime!"
- Playing with Fire: Her AoE attack as a raid boss is launching a huge barrage of fire at the party. Her NP, Rashomon Daienginote , is also wreathed with fire.
- Promoted to Playable: Was initially just a raid boss, and then appeared as a playable Servant.
- Rocket Punch: Her Noble Phantasm has her charging fire on her fist and then shooting a massive hand at her enemy. Kintoki even calls it just that.
- Sarcasm-Blind: She's completely unable to tell when the protagonist is making fun of her or giving sarcastic compliments.
- Sweet Tooth: In the second Halloween Event, Robin gets her to stay with the party and motivate her to pull her weight by bribing her with chocolate. Her Interlude reveals that she considers sweets to be precious treasures and she puts strict limits on herself so she can ration them out.
- Victory by Endurance: You're not beating her during the Raid, you're just getting her tired. Surviving 15 rounds is the same in accomplishing this as driving her HP to zero.
- Villain: Exit, Stage Left: Her Disengage power gives her the ability to leave quickly from a fight. During her Interlude, using it launched her (and Ritsuka and Mash) into the upper atmosphere to escape Gilgamesh.
- Was Once Human: Suggested by Benienma. She can sense a similar scent to herself with Ibaraki-Douji, and since she herself was a human once, it would mean Ibaraki was also a human previously.
- Undying Loyalty: To Shuten-Douji.
ID: No. 219
Command Cards: QABBB; (B)
Alignment: Chaotic Summer
Origin: France (15th century)
First appearance: Fate/Grand Order (as Ruler/Avenger)
Illustrated by: Takashi Takeuchi
Voiced by: Maaya Sakamoto
The Dragon Witch returns with a wicked summer look. Having been freed from the curse of the Avenger Class, Jeanne (Alter) has turned her attention to more important matters: winning the annual ServaFes Artist Alley contest and showing a certain popular goody-two-shoes who the coolest, baddest and most awesome-ist summer Servant in Chaldea is. She has all the hottest tourist spots extensively researched and bookmarked in her handy pocket guidebook; not that she's excited about being in Hawaii or anything.
She debuted as the free Servant in the 2018 Servant Summer Festival event in Japan.
- Adorkable: She wants to be cool and badass and comprehensively superior to that dumb porpoise-loving saint whose manga keeps winning ServaFes. She wants it so badly. Sadly for her, though, she's never been quite as much of a "desperate little sister" as she is now... and it shows in pretty much everything she does.
- Chekhov's Skill: The Da Vinci and the Seven Counterfeit Heroic Spirits event revealed that Jeanne Alter is a talented artist, being able to produce almost picture-perfect recreations of Da Vinci's work out of sheer passion and enthusiasm. Come Summer 2018, she puts that talent to use in creating doujin manga.
- Chuunibyou: Her character gimmick is that she's pretty much chuunibyou personified. Using German (despite being nominally French) because it's "cool"? Check. Using katana despite being nominally French? Check. Having three swords despite using two of them in all of one command card? Check. Fashionable Asymmetry because it's cool? Check. Extremely overdone lines upon defeat in battle and swearing to come back next time? Ooooh, check.
- Circling Birdies: The first part of her Extra attack (a merciless Groin Attack) staggers the opponent hard enough that stars circle their head, complete with the appropriate sound effects.
- Crazy Sane: Like a lot of other Mad Enhancement EX Servants, her madness takes the form of a trifecta of obsessions: manga creation, being as totally cool as possible at all times, and related to those two, outdoing that stupid overrated saint who everyone loves. So long as she at least thinks these three needs are being met, though, she's surprisingly easy to get along with and even respects other people's needs to rest or enjoy other things (in a manner not too dissimilar to Mordred); she doesn't even have the communication issues other EX Berserkers like Vlad, Kiyohime or Nightingale have. She is also still terrible at emotional honesty (and will threaten to kill and/or burn people at the drop of a hat over it), but it's unclear if that's due to Mad Enhancement or due to innate Jeanne Alter-ness.
- Fashionable Asymmetry: She's... trying for it, at least, with one leg wearing a long thigh-high stocking and the other leg bare save for a garterbelt for her third sword. And then there's her jacket, with one sleeve being longer than the other (and the long sleeve being on the opposite side of her body from the stocking). Whether it looks fashionable or otherwise is perhaps an opinion best kept to oneself.
- Finger Gun: One of the animations for her Buster attacks as well as her Extra attack have her charge up energy into her finger and fire it at the opponent.
- Gameplay and Story Integration: In her Avenger version's profile in the Fate/Grand Order Material III, it was said that because of her Oblivion Correction Class Skill, she would never forget her hatred, even if she know that there are more wonderful things out in the world than revenge. By becoming an Berserker, she has lost that skill in exchange for Mad Enchantment EX, which only triggers when in regards to things detailed in Crazy Sane, meaning that she can wholeheartedly enjoy summer without her hatred diminishing her fun.
- Glass Cannon: Even moreso then her Avenger version. Her HP is around the 9900s while her ATK is very nearly 10300; she's in a dead heat with Passionlip and Fujino for sixth-highest 4* ATK rating. Her second skill increases her ATK with an added burn effect and a third to increase her Buster cards with a demerit of losing 1000 hp. Her first skill does a good job at mitigating this to some degree (it allows her to dodge one hit a turn for three turns), but once that skill is down, she can easily get blown to smithereens out of nowhere.
- Good Feels Good: She's surprised at how much she's enjoying things now that she doesn't have the Avenger haze of eternal hatred.
- Gratuitous German: In an attempt to make herself seem cooler, Jeanne Alter uses German in some of her lines. Also, her first skill and Noble Phantasm are named in German.
- Groin Attack: Jeanne's extra attack has her kicking her opponent in the private area.
- Idiot Hair: Her ahoge has gotten even bigger and more prominent with the coming of summer. And it's Jeanne Alter, so, natch.
- Insane Troll Logic: In her birthday line, she claims her Master's birthday will be also her birthday so she doesn't have to give a gift and tells the Master to rejoice for having the same birthday as her.
- Instant Awesome: Just Add Dragons!: Well, she's still the Dragon Witch after all. She summons dragons made out of dark flame for her Noble Phantasm.
- Katanas Are Just Better: She loves 'em so much, she carries around three of them. Despite having two hands.
- Lets See You Do Better: Part of her motivation is to one-up a doujin she was reading because though she did admit it was decent, she thought she could write a much better story.
- Lighter and Softer: Very obvious puns aside, the previews for "ServaFes 2018" tended to lean on this. In all the preview images, she's genuinely smiling (if trying to look as "cool" as possible while doing so), and the TV commercial had her give her first completely unguarded blush in history. And in the event and game itself, she's still very much lost her hardest edges in favor of having her Adorkable traits turned Up to Eleven, partially as a result of losing the Avenger skill and thus not having her mind clouded by a haze of endless revenge; instead, her Mad Enhancement just takes the form of a (major) obsession with creating manga and wanting to outdo "that dumb saint". Archer Jeanne herself even outright says at one point during the ServaFes event that Alter feels like she's "lost her hardest edges" in this form.
- Named Weapons: Her katanas are named『Seventy Two Flashes of Arahabaki』 and『Myriad Rending Great Ebony Poison Dragon (Black Mamba)』. She named them herself (naturally) and quietly wonders at one point during the event if maybe she should've picked shorter names.
- Pet the Dog: Though her usual idiosyncrasies are intact, such as her urge to outdo Jeanne and Altria Alter, she's oddly affectionate with Jeanne Alter Santa Lily.
- Ship Tease: Notable even beyond general examples; her event is loaded with tease between her and the Master (though she always furiously denies it afterwards). In one particularly memorable scene, she's trying to wake up the sleeping Master and eventually playfully resorts to pinching their nose to wake them up. This still doesn't work and the Master sleepily rolls away, at which point Alter, with a grin, climbs onto the bed to chase them down and pinch them again... at which point Osakabehime returns to the room with Nitocris and Agartha Caster in tow. After the longest of pauses and a Medjed-sheet-stare-for-the-centuries...Hime: ... Please enjoy yourselves.Alter: WHAT NO.
- Stable Time Loop: Oh, her event is centered around one, but that's not what this entry is about. It turns out that the manga that inspired her isn't one made by OG Jeanne and her circle. It's Alter's own manga, somehow recovered out of time by Nyarlathotep-BB and placed as bait to ensure that Alter pushes the Master into going to ServaFes in a way that will get them involved in doujin creation and in a position where they'll be encouraged to forget about their mission (with the aid of Nyarlathotep's eldritch powers affecting the signularity). Alter was sufficiently affected by said power by the end that she didn't realize she was creating her own inspiration until BB is defeated and she recovers her own dog-eared copy of the original. At this point, Alter almost implodes from embarrassment and commands the Master to Never Speak Of This Again. And presumably, the manga you guys made (even though the ending is a bit different) will be booted into the past to ensure everything happens.
- Too Many Belts: Given that she has three scabbards to keep at her hip, she dips into this territory by default. She's got a belt with a hooped belt extension at her waist for her first two swords, and a garterbelt (with an enormous buckle) on her left leg for sword #3. And then there's the straps on her sandals and her top, which share an aesthetic with her waist-belt, making them look like belts too.
"Alter, Alter! Gracious, as a sister, I just can't ignore this sharp attitude you keep showing! I mean, I know what this is - this is what you call being 'tsundere', right? ...Eh? That concept's already outdated, you say? D-don't you mean it's still cool?!"
- Explicitly called out as such by Archer Jeanne in Jeanne's My Room lines. Alter furiously denies it off-camera.
- Teach is also impressed with her tsundere-ness in the early parts of the "ServaFes" event, calling Alter "a rare, old-school, all-tsun no-dere". Alter is perhaps even more annoyed with this assessment.
- It's even a damned gameplay mechanic. Servants gain bond levels at varying rates depending on their personalities. Someone inclined to like you (like fellow circle member Ushiwakamaru) will gain bond levels quickly, only requiring ~15,000 points to reach 5. More taciturn characters may require 25-30k total. Jeanne Alter here requires 6,000 for her first level, a staggering twenty-four thousand points for her second bond level, fifteen thousand (or as much as Ushi requires total) for her third... and then, on quietly deciding she actually likes you, requires a measly 2,500 points each for levels 4 and 5. Needless to say, her lines for these levels are absolutely dripping with the trope.
- Walking Swimsuit Scene: Even after her debut event's over, this version of her will still be running around in a swimsuit. She tells you to not use her in winter though.
ID: No. 56
Command Cards: QABBB; (B)
Alignment: Chaotic Evil
Origin: Literature (The Legend of Anchin and Kiyohime)
First appearance: Fate/Grand Order
Background development: Yuuichiro Higashide
Illustrated by: BLACK
Voiced by: Risa Taneda
A figure from the Legend of Anchin and Kiyohime. One day, a handsome visiting priest named Anchin fell in love with the beautiful Kiyohime, but after a time he overcame his passions and refrained from further meetings. Kiyohime became furious at the sudden change of heart and pursued him in rage. The priest and Kiyohime met at the edge of the Hidaka river, where the priest asked a boatman to help him to cross the river, but told him not to let her cross with his boat. When Kiyohime saw that Anchin was escaping her, she jumped into the river and started to swim after him. While swimming in the torrent of the Hidaka river, she transformed into a large serpent or dragon because of her rage.
She's an ally during the France chapter and the first Halloween event, "The Adventure of Singing Pumpkin Castle." She returns as a minor antagonist in the second Halloween event, "Super☆Ghouls 'n Pumpkins". An alternate, living version of her appears in Shimousa chapter and she briefly appears in the Moonlight/Lostroom OVA.
- Abhorrent Admirer: The protagonist doesn't mind humoring her delusion that they're Anchin and also married and so on to an extent, but doesn't reciprocate and outright runs in fear from her during the second Halloween event.
- Affectionate Nickname: Tamamo, Osakabehime, and Astolfo address her as "Kiyohi".
- Alternate Self: The princess of Toku Castle the party meets in Shimousa. She seemingly doesn't have the same draconic powers as the original Kiyohime, instead using "flammable water" to fight with, and while she is a shameless romantic who falls in Love at First Sight with the protagonist, she is not insane, violent, or obsessed with "honesty". She still has horns, the Dragon trait, and a deep kinship and affection for snakes though.
- Animal Motifs: While she's technically a dragon, she's more often associated with snakes. She even has to play the bridge snake in Tawara Touta's Interlude, and upon cracking her Break bar, she transforms into a hydra enemy.
- Animation Bump: She receives an animation update that puts more emphasis on her Playing with Fire abilities.
- Ascended Extra: Tamamo listed her as one of her many pen pals in Fate/EXTRA and now appears in this game as a Servant. Likewise, she is a recurring character in Turas Realta, accompanying the protagonist from Orleans onward as a secondary main Servant.
- Ax-Crazy: She's very sweet and demure, atleast at first glance. But do not be fooled by her appearance. Inside, she has a lot of issues and has an extremely unhealthy mental state, and that's putting it mildly considering that she can kill you without a second thought should you press her Berserk Button.
- Balance Buff: She's had two Rank-Up Quests since her release to keep up with Powercreep.
- Her first Rank-Up added her third skill, Flame-Colored Kiss, which adds an up-to 30% Buster buff and cleanses her own debuffs. This greatly buffed her short-term farming ability with clearing a wave of enemies with her Noble Phantasm.
- Her second Rank-Up buffed her Morph skill to Shapeshift (Fire Dragon). The defensive buff of Morph is buffed to a maximum of 30% from 24%, and she now inflicts a unique debuff that increases the burn chance and burn damage that all enemies take for five turns by up to 100%. This gives her a unique Gradual Grinder niche with Burn teams coupled with her own NP's incredibly long 10 turns of Burn. As a bonus, Shapeshift has 100% uptime on its Burn debuff at max level, where it only has a five turn cooldown.
- Berserk Button: Lying to her. If her master does even after she told them not to, she's liable to take away their command seals by any means necessary.
- Beware the Nice Ones: As a servant, she's highly devoted to her Master and has polite mannerisms to fit into the "perfect wife" character archetype. However, should her Master lie to her or betray her, she will assault, even flat out kill her Master with utter rage. And she will interpret any statement that contradicts her delusional worldview as a lie.
- Beyond the Impossible: It's noted in-universe that, unlike other servants that have draconic traits like Siegfried or Elisabeth, Kiyohime is for some reason capable of transforming and using dragon based power despite the fact that she has no connection to dragons and there are no records of her having the blood of the Dragons mixed in.
- At the end of the final Orleans mission, she assures the protagonist that she'll follow them wherever they go. After completing the singularity, she shows up during the Halloween event to help. Even the confines of time and space can't keep Kiyohime from getting to her beloved. She's just that persistent.
- Bitch in Sheep's Clothing: As mentioned above, do not be fooled by her demure appearance. She can kill you in a heartbeat if you're not careful.
- Bi the Way: During the Halloween event, Kiyohime decides that the player character is her husband, gender be damned. When Mash questions the accuracy of the term, Roman simply replies that the word is technically gender-neutral in Japanese before cheerfully wishing you happiness with your new and dangerously unhinged wife.
- Breakout Character: She was the only ally for the first Halloween event because of how popular she was, and later received a Lancer version with a higher rarity.
- Breath Weapon: Her animation update shows she can actually breathe flames.
- Combat Hand Fan: She mostly uses it to direct her flames.
- Cute and Psycho: She's demure and cutesy whenever she's around the protagonist... with an underlying edge of psycho if they were to lie or betray her trust and love.
- Damned by Faint Praise: Her profile gets into this a little. It describes how she brutally murdered the first person she fell in love with and is extremely likely to do the same to her master should they not be careful around her, but aside from that she's great wife material.
- Defrosting Ice Queen: In Turas Relata, she doesn't treat the Protagonist as anyone particularly special. First, she views him as a stranger, then as a naive idealist, but by the end of the Orleans Singularity, she winds up falling head over heels for the guy.
- Disproportionate Retribution: How she became a Servant. Anchin stood her up, so she hunted him down and burned him to death. She also makes it clear that if you lie to her at all (or for that matter say something truthful that clashes with her delusions) she'll maim or murder you without a qualm.
- Dual Boss: Alongside Elisabeth Báthory in Orleans. In Shimousa, she's fought with Tamamo-no-Mae, then Katou Danzo, and lastly Mochizuki Chiyome.
- Foreshadowing: Tamamo-no-Mae mentioned in an offhand remark that Kiyohime was a "friend of hers" in Fate EXTRA.
- Fragile Speedster: Her only stats higher than E are her Agility and Noble Phantasm.
- Girly Run: In the F/GO arcade game.
- Gradual Grinder: Besides her primary use as a simple wave-clearing farmer, she has a unique niche as a Burn damage enabler for the entire team with her upgraded Shapeshift skill doubling Burn damage. Her own Noble Phantasm also applies a particularly long Burn effect to do damage over 10 turns.
- Guest-Star Party Member: Of the Orleans chapter and the first Halloween event.
- Herd-Hitting Attack: Her Noble Phantasm hits multiple foes which also burns them and has a chance to stun. Unfortunately, her base attack is relatively low for a Berserker, even when factoring grails and her third skill into the equation, making her role limited to farming (since she does have a decent NP gain despite a typical Berserker set).
- Hidden Buxom: Her Lancer form shows that she's actually fairly busty under that kimono.
- Horned Humanoid: She has draconic horns in all of her ascensions.
- Hypocritical Humor: During her Interlude, she and the protagonist encounter a lamia, which Kiyohime finds ugly on account of it being a snake woman. It takes her a few moments to remember that she is also technically a snake woman, at which point she tries to correct herself by specifying that the ugly part of the lamia is its nature as a monster.
- Ignored Epiphany: During her Interlude, she encounters a shadow servant version of herself who calls her out on murdering Anchin and that she's really a hideous serpent who will kill her Master eventually. Kiyohime's weak attempts to say otherwise while distressed seem to indicate on some deeper level she does fear and/or even understand this about herself. However, when the protagonist defends her to the shadow servant Kiyohime rejects the shadow entirely, calling it a lying imposter.
- Incendiary Exponent: Her Noble Phantasm turns her into a dragon and shoots flame that damages all existing enemies.note This is further invoked in her Stage 3 artwork, where embers float around her, her fan is opened to reveal a flame-and-snake design, and her eyes' irises seems to be burning as well.
- It's All About Me: Really, her self-centered love for Anchin and the Protagonist. Her attitude of self-entitlement in regards to loving someone and all compromises be damned. See Never My Fault below.
- Incompatible Orientation: If what Nasu has written on his blog is true, the reason Kiyohime and Anchin never worked was due to him being gay and incapable of returning her affection as a result.
- Loving a Shadow: According to Tamamo, this is Kiyohime's recurring problem. When she falls for someone, she quickly dreams up a fantasy of how their lives together will go despite barely even knowing the person. When reality inevitably fails to match her fantasy, she lashes out violently.
- Moodswinger: As the Protagonist, you really have to be careful around this woman and take special care lest you be served as BBQ the next second. Normally, she's sweet and caring but can quickly shift to anger and violent outbursts in the blink of an eye and then back again.
- Kimono Is Traditional: Albeit a rather skimpy one.
- Kill 'Em All: She's not above murdering anyone who tries to get in the way of the love between her and the protagonist.
- Madness Mantra: An entire block of her profile is about her "hatehatehatehatehate" towards Anchin for betraying her.
- Never My Fault: She feels this way towards Anchin. In her Interlude she indicates her murdering him was his fault due to his lying to her and running away. Even after the protagonist's prompting gets her to admit that she came on too strong, she still turns that back around and blames Anchin for not communicating that.
- One-Note Cook: Benienma's criticism of her cooking. Being able to fry stuff is all well and good, but there's more to home cooking than just that.
- O.O.C. Is Serious Business: During the climactic battle of the Orleans Singularity of Turas Realta, Kiyohime stoically lambasts the protagonist for wanting to go back and aid a group of besieged soldiers, because it would result in them getting outflanked and losing their one chance at defeating Jeanne Alter.
- Our Dragons Are Different: Her Shapeshifting skill and Noble Phantasm turn her into a low ranking, serpentine Eastern dragon.
- Playing with Fire: Her normal attacks and her Noble Phantasm, Tenshin Kasyou Zanmai, which sends a dragon-shaped blast of fire to burn the enemy. Her Animation Bump puts more emphasis on this, showing her create pillars of fire, multiple balls of fire to throw at the enemy, a flamethrower wave of flame from her fan, a fire Breath Weapon, cloaking herself in fire to charge the enemy, while her Noble Phantasm shows her turning into the blue-flamed serpentine dragon that attacks her enemies.
- Power at a Price: Her Stalking skill raises an opponent's attack power and lowers their defenses, turning them into a Glass Cannon that Kiyohime can better shatter as a result.
- Red Eyes, Take Warning: She gains fiery red eyes in her third ascension art.(Upon ascending) "I seem to have ended up looking like a dragon."
- Replacement Goldfish: Her madness is that she believes her master to be the reincarnation of Anchin.
- Rhetorical Question Blunder: Does this to herself in her Interlude. When attacked by dragons, she laments, "What have I done to deserve this?" ... and immediately comes up with a number of possibilities.
- Scaled Up: The actual effect of her Noble Phantasm, transforming her momentarily into an actual dragon.
- Stalker with a Crush: Seems to be implied by her legend as well as one of her Personal Skills, Stalking. The only reason she shows up to help you for the Halloween event is most definitely not this, and she isn't going to try to eliminate the competition for your love on the way there.
- Supreme Chef: She makes several chocolates for everyone during "Chocolate Lady's Commotion" and Emiya mentioned that they were quite good.
- Targeted Human Sacrifice: Her Alternate Self is selected for this in Shimousa, since that version of her is a princess and a relative of the Tokugawa family, and through her connection can help the villains' Evil Plan to strengthen and spread their Onriedo.
- Technicolor Fire: Her flames can be orange or blue, depending on how high their temperature is.
- Voluntary Shapeshifting: She has the Shapeshifting skill and her Noble Phantasm is turning into a dragon made of flames. Parodied in the Dream Sequence at the start of "Chocolate Lady's Commotion," where she seemingly celebrates the first Valentine's Day event by turning herself into 240,000 calories of chocolate instead and offers to feed herself to the protagonist.
- Yamato Nadeshiko: Her profile outright states that as long as you don't lie to her, she is a fine bride with a good disposition and skillful in cooking.
- Yandere: Holy crap, she's up there with Brynhild. In her backstory, she chased after Anchin, the man who rejected her and burned him to death in a rage, which is what qualifies her as a Berserker. As a Servant, she's utterly devoted to the protagonist and is convinced they're her husband, regardless of how they might feel about the issue. Oh, and she makes it clear that should the protagonist betray her trust or lie to her, she'll do some pretty nasty things to them, like make them swallow one-thousand needles. And lying and telling her things she doesn't want to hear are, in her madness, to her one and the same.
- You Didn't See That: In Tawara Touta's Interlude, she helps entertain the Master by playing the part of a dragon god in Tawara's centipede-slaying origin story. When she fights the party, she morphs as per usual... but this time into a giant Hydra enemy, AoE attacks and all, on her Break Bar. She's embarrassed at losing her temper and actually transforming into a monster and asks the Master if they saw her transformation; the only dialogue option is to deny seeing it despite just fighting her.
- You Gotta Have Blue Hair: She has light blue hair.
- Younger Than They Look: According to the Oshiete FGO! manga, she met Anchin when she was around 12 years old and killed him sometime after, meaning that the Servant version of her should be around the same age assuming she drowned herself after going to the bottom of the river after killing Anchin. However, her age might not be as obvious by just looking at her.
- Zettai Ryouiki: She has one with her kneesocks and short kimono.
ID: No. 48
Command Cards: QABBB; (Q)
Alignment: Lawful Madness
Origin: England (Arthurian Mythology)
First appearance: Fate/Zero
Background development: Kinoko Nasu
Illustrated by: Hirokazu Koyama
Voiced by: Ryotaro Okiayu
Sir Lancelot, also known as the Knight of the Lake, is the person serving as a negative symbol of the Arthurian legend. Having lost his parents as a child, he was raised by the fairy of the lake Nimue and thus gained the alias "Knight of the Lake". Upon reaching adulthood, he crossed over to the Isle of Britain and, after meeting with King Arthur, joined the Knights of the Round Table. It has been said that none could compare to his valor and chivalric mentality. For him to surrender himself to his feelings towards Queen Guinevere was an inevitable outcome for his chivalry.
If his treachery towards the king had been promptly met with ruin, he would probably have been saved. However, because his valor was peerless, this situation brought about the worst possible outcome. The tenacity of a knight who fell in the depths of regret despite being bathed by too much honors; especially due the feelings of love and hate pointed towards the King and the Queen that can never be answered, he continues to be imprisoned by eternal madness. The black knight continues to fight, seeking the sole meeting that might appease his agony.
He's an antagonist in the First Singularity: Hundred Years' War of the Evil Dragons Orleans and an ally-turned-enemy in the Fate/Zero crossover event.
- Art Evolution: A stealth one at that: at the 6th day of the rerun of "Fate/Accel Zero Order", without any announcement (compared to Iskandar's announced animation updates), his sprite graphics and Noble Phantasm get a major overhaul. Apart from his normal attacks directly referencing his iconic offensives in Fate/Zero, Knight of Owner is finally updated to involve not only a more photorealistic M61 Vulcan—but more importantly the jet plane he hijacked it from joining him in the assault.
- Battle Aura: His "For Someone's Glory" Noble Phantasm should allow him to transform himself as anyone he wishes, but due to it being inhibited by his Mad Enhancement it manifests as a smoky black aura that obscures his body and prevents others from gauging his abilities. In an inversion of the other aspects of this trope, however, it's only present at first Ascension.note
- Berserk Button: Unintentional pun notwithstanding, he gets more enraged than usual when he lays his eyes on Altria. This manifests itself as him going out of his way to target her or servants that look like her (such as Jeanne in Orleans) in combat. In-game, this also applies even to Mordred—but then again Altria's fall and death at Camlann was caused by her, denying him his death wish of being killed by Altria for his treason. This happens in game too. Lancelot will single out anyone with the Saber-face trait and attack them relentlessly, mistaking them for Altria.
- BFS: Arondight remains as one, and has become as menacing and twisted in contrast to its Saber configuration.
- Birds of a Feather: To Altria, especially in Fate/Zero. Heroic Self-Deprecation? Check. Easily turned into a Superpowered Evil Side by something relatively minor? Check. Holy Sword? Check. Too righteous a person for their own good? Check. Won the Superpower Lottery? Check.
- Black Knight: Not only is his armor completely black, but its very appearance seems to warp and twist.
- Black Swords Are Better: His sword Arondight is rendered black to match his madness.
- Combat Tentacles: He sprouts tassels behind his armor and on his helmet, which becomes really noticeable and menacing by third and final Ascension.
- Critical Hit Class: His Eternal Arms Mastery skill skyrockets his Critical Star absorption for three turns, letting even his low base Star weight as Berserker suck up all the Stars he needs from allies. His second skill, Protection of the Spirits, increases his Critical Star generation by up to 30%. His third skill, Mana Reversal, raises his critical damage by up to 50% for three turns. However, unlike his Saber form, his low base Star Generation stat and poor hit counts doesn't let him make Critical Stars himself without using his NP, which can consistently create over thirty Stars against a full wave of enemies with Protection of the Spirits, but charges notoriously slowly even for a Berserker.
- Dark Is Evil: In clear contrast to his Saber version, his armor, appearance and demeanor scream "hellish wraith". Played with, however, in that all things considered, much of Lancelot's perceived "evil" is his own self-image and self-loathing, further intensified by the Madness Enhancement he is saddled with as a Berserker. As a playable Servant, he retains most of his noble demeanor, and is trusted to go on a simple picnic with the protagonist and Mash without being too boisterous.
- Death from Above: The updated animations for Knight of Owner involve not only him unleashing the Vulcan Gatling cannon, but the jet plane he's riding on unleashing its payload of missiles beforehand.
- Difficult, but Awesome: Lancelot is a rare Critical Hit Class Berserker with numerous weaknesses: low defense (and no defensive features at all), low base Star absorption (counteracted by Eternal Arms Mastery), and poor base Critical Star and NP generation exacerbated by launch-era low hit counts on his cards (somewhat counteracted by his other skills). As a trade-off, he has wide class advantage as a Berserker and he does massive critical hit damage against single targets and strong AoE damage with his Noble Phantasm, which spawns numerous Stars as the lead-up to a devastating card-based attack. His NP also provides particularly high NP refund (~30%) on a full wave of enemies if players can cast one in the first place with one of the lowest base NP generation stats in the entire game. Using support Servants or Command Seals to recharge his NP and/or using Scáthach-Skadi support to buff his NP to the point where it refunds fully after every wave will let Lancelot continuously buff his ATK with his NP's small 3-turn ATK buff and annihilate a single target at the end with crits, making him both a reliable farming tool and a solid pick for challenge quests where strong AoE damage is needed — the problem, then, is getting these support tools to carry Lancelot out of NP generation hell and start the cycle of using a NP before unleashing critical hits.
- The Faceless: His helmet hides his face in all four stages. It's Played for Laughs in his Interlude which revolves around Dr. Roman trying to take it off and see what he looks like... and when he finally does, his face is still obscured because his For Someone's Glory skill is still activated and they can't get a good look at it.
- Gameplay and Story Segregation: His main Noble Phantasm throughout all his stages is Knight of Owner, supposedly to be locked away when he finally manifests Arondight—which he does come third Ascension. Presumably Knight of Owner is retained because a medieval knight firing an airplane's chaingun is way more awesome than another Sword Beam or Death of a Thousand Cuts.note
- The Gunslinger: Thanks to Kirei's influence back in Zero. Despite guns being deadly weapons that rendered most other weapons obsolete, Servants aren't affected by them. As spirits, they can only be hurt by magically based attacks. However, Lancelot's Knight of Owner allows him to turn any weapon he wields into a Noble Phantasm and use it effectively. Kirei exploited this by giving him several machine guns, turning what was a medieval knight into a deadly marksman. Lancelot's animation update has him now using these guns in his attacks.
- Hidden Depths: It's rare, but even in his one track minded Berserker form, Lancelot can show traces of his pre-madness self. Apart from his second Interlude where he indulges Dr. Roman's wish without much resistance, and a line acknowledging his Master's birthday, the real kicker is when he's given chocolate during Valentine's. It takes a moment to sink in, but Lancelot seems to think the chocolate is good, so he goes to get his return gift (a sword he stole from Gilgamesh's treasury) and earnestly thank his Master (in French, no less), while also giving them a thumbs up after the fact. Having a Nice Guy Master like the protagonist probably helps in this aspect.
- Improbable Weapon User: Due to his ability to turn anything he touches into a Noble Phantasm, he can end up here on occasion. During his first stage, he wields a street lamp effectively as a staff. As far as servants go, his Noble Phantasm being a chaingun definitely qualifies. During his Interlude, he blocks an enemy attack with a pair of chopsticks and then spends the rest of it beating them to death with logs (the party was near a forest) so many times Mash comments that he sounds almost sick of it.
- Ineffectual Loner: In the First Singularity: Hundred Years' War of the Evil Dragons Orleans, Sanson and Carmilla abandon him when he refuses to disengage from his battle with Jeanne because of her resemblance with Altria. He then attempts to fight four (Mash, Marie, Mozart, and Jeanne) Servants at once and is quickly vanquished, failing to defeat or meaningfully harm any of his opponents.
- Master Swordsman: His Eternal Arms Mastership skill allows him to maintain his sword skills even as a Berserker. In-game, this is represented by his ability to generate stars and greatly increase his critical weight, which presumably represents weapon skill, while still swinging around three Buster cards. After his animation update one of his Buster animations is even updated to be a darkness-tainted version of his Saber form's Arondight Overload, sound effects and all.
- More Dakka: His Noble Phantasm is a chaingun, manifested by Knight of Owner. It basically delivers the Chunky Salsa Rule to all existing opponents at the time. The NP animation update ups it to him riding on his jet from Fate/Zero and firing its missiles before adding on the chaingun for the finisher. His updated animations themselves have him pulling out sub-machine guns and a rifle to riddle the opposition with bullets for extra bullet-spray.
- Multi-Melee Master: At least lore-wise, his Eternal Arms Mastership skill combined with his Noble Phantasm Knight of Owner allows him to wield anything as a weapon proficiently, from swords and firearms to lamp posts, logs and even chopsticks.
- The Musketeer: His animation update has him use an SMG and a sniper rifle alongside his pole/sword, with his Extra attack having him dual-wielding the guns.
- Mythology Gag: Many of his weapons are a direct reference to what he used during the events of Fate/Zero.
- His default weapon (first and second Ascension) is a street lamp pole empowered by Knight of Owner like he used against Altria during their first clash.
- The guns he pulls out with his animation update are the very same ones he uses against Altria during their final battle.
- His chain gun NP is the remnants of his jet plane after dueling Gilgamesh in an aerial battle. With his NP animation update, it becomes the actual jet with him ripping the chain gun out to fire it himself.
- Offing the Offspring: His attempt to murder Mash to get at Jeanne is revealed to have been a case of this as she is currently acting as a vessel for his son, Galahad.
- Red and Black and Evil All Over: As a Berserker, whatever items he uses his Eternal Arms Mastery on become blackened with smoke trailing off and bloody-red lines criss-crossing them, and he's definitely far more insane than his usual self. With his updated animations, he even performs a version of Arondight: Overload that's corrupted with black-and-red energy rather than his Saber self's blue.
- Red Baron: Knight of the Lake.
- Say My Name:
- The only word you'll ever get out of him in battle is "AAAAARR-THUUUUUURRRR!"
- When you ask him about the Grail in My Room, he rasps out his son's name.
- Simple Staff: In battle he uses a metal pole, part of a lamp post, empowered by his Noble Phantasm, Knight of Owner. Later patches allows him to swap this for Arondight by third Ascension.
- Spell Blade: After his animation update, Berserker Lancelot performs Arondight: Overload as his second Buster attack animation. Unlike in Fate/Extella Link, Fate/Grand Order's version is black-and-red and doesn't create an explosion — being more similar to Saber Alter's Vortigern.
- Spell My Name with an "S": The English translation of the game renders his Noble Phantasm as Knight of Owner, a reference to the fact that whatever he lays hands on becomes his Noble Phantasm. It's usually rendered as Knight of Honor in fan translations, but the characters used to write it (オーナー, romanized as Oonaa) do indicate that "Owner" is the correct spelling "Honor" would be correctly written as オナー, romanized as Onaa. Prior to a patch, the text for it in his profile was "Knight of Honor" before being changed to "Knight of Owner".
- Unconventional Alignment: Lancelot is one three Berserkers to have the Mad alignment, an Early Installment Weirdness within Nasuverse that the first two Berserkers had: Heracles and Lancelot himself. Other than Mori Nagayoshi and Oda Nobunaga, every Berserker introduced after Lancelot has conventional alignments.
- Unskilled, but Strong: In lore, a Berserker class Servant is reverted to their base instincts, robbing them of all their skills in exchange for pure power. Lancelot was so skilled that his techniques were engraved into his instincts, meaning that while he can't do any special tactics, his body knows exactly what to do to make you hurt. In gameplay, he's actually quite skill-dependent (especially his Noble Phantasm). Eternal Arms Mastery is basically needed for him to exist as a Critical Hit Class Berserker (but it works well even at low levels), and his Mana Reversal lets his critical hits shine while potentially doubling his NP generation for a single turn at high skill levels. The only really extraneous skill is the modest 30% Critical Star generation buff on Protection of the Spirits that's only really applicable to his NP anyway.
- Walking Spoiler: His identity is a secret for most of Fate/Zero but is blatantly revealed upon obtaining him.
ID: No. 49
Command Cards: QABBB; (B)
Alignment: Chaotic Evil
Origin: China (2nd century)
First appearance: Fate/EXTRA
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Kunihiko Yasui
The general of repetition of the Romance of the Three Kingdoms. Two times he cut down his foster fathers and to repeat the act of betrayal on countless occasions was an unbelievable act for a China that valued Confucian morals.
His military exploits and deeds of arms made him one of the strongest in the Three Kingdoms' world. He went through many battles while betraying many lords, but in the end he was assaulted and defeated by Cao Cao when his most trusted subordinate, Chen Gong, betrayed him. He was then executed.
He appears briefly in Rome as an ally, serving as a general in Nero's army.
- The Ace: In the Romance of the Three Kingdoms and so he can also be summoned as Archer, Lancer, Rider, or Assassin.
- Ambiguously Bi: When receiving chocolate from the female protagonist for Valentine's Day, he blushes while believing she is a reincarnation of Chen Gong. Fate/Extella revealed Chen Gong is a very pretty man, leaving it ambiguous exactly what their relationship is.
- Animation Bump: He was given new animations for the 4th anniversary, which finally include the missing forms of God Force.
- Anime Hair: It's already pretty stupendous in his base form, but as he hits Ascension #3 he looks more like a Dragon Ball reject than anything else.
- Bare-Fisted Monk: Historically attributed to have great skill in martial arts, and one of his God Force forms is a pair of enormous bracers used for blunt strikes, implying this trope.
- BFS: His halberd, the Houtengeki/Sky Piercer.
- Chronic Backstabbing Disorder: Was infamous in life for betraying people, and the reason why he is summoned as a Berserker is to prevent him from betraying his Master. That said, if Extella is any indication, not even Mad Enhancement can fully suppress his urges; his Master in Extra got away with it by amplifying its effect to the point where he was essentially a movable doll. Gameplay-wise, this takes the form of his "Chaotic Villain" skill, which dramatically boosts his NP damage and star absorption while decreasing the defenses of other party members.
- Eat the Dog: His Valentine's scene has him wanting to eat Fou, which naturally scares the little critter.
- Eloquent in My Native Tongue: His Valentine's scene implies that his roars are just really garbled Chinese sentences. Decoding them reveals he's as unpleasant and gruff as you'd expect an infamously treasonous soldier to be, but he has no apparent designs to betray anyone at the moment.
- Even Evil Has Loved Ones:
- "Garden of Order" reveals that he considers Fran to be like a daughter to him, due to the fact she resembles his own real child. When she goes berserk, he does too.
- According to Chen Gong's bio, even Lu Bu was bit wide-eyed when he realized just how sadistic his new tactician really was.
- Four-Star Badass: A famous general and commands a portion of Nero's troops in Septem.
- Gameplay and Story Integration: For the Sanzang event, Lu Bu actually pairs up with David and Li Shuwen pretty well, as they're stand-ins for Sanzang's disciples. Lu Bu has a skill that massively increases his stats while decreasing his party's defense. However, David has a party-wide evade while Li has a self-targeted one, making the team work very well.
- Gameplay and Story Segregation: Because of Mad Enchantment, Lu Bu is meant to have most of his knowledge about how to use God Force be erased, only leaving his knowledge how to use Halberd and Cannon functions behind. However, his animation update more or less throws that aside and lets him use the other functions.
- Glass Cannon: Above other Berserkers, Lu Bu is infamously the gold standard nuke Servant despite 3-star rarity: at max Noble Phantasm level and with his offensive skills even partially leveled, he outdamages almost every other Servant in the game for a single turnnote , especially if he gets critical stars to absorb with Chaotic Villain in a critical Buster Brave chain. While this turn gives huge opportunity to do upwards of a million damage with proper support (as demonstrated versus the Demon Pillar raids), afterwards his offense falls apart as Chaotic Villain only lasts for one turn with a 6 turn cooldown at max level, while defensively he has only a three-turn 25% defense boost with average HP for a Berserker.
- High-Pressure Emotion: It is not entirely sure why he emits smoke from his facial openings by Final Ascension.
- Mix-and-Match Weapon: His Noble Phantasm, God Force: The Five Soldiers of the War God is Anti-Unit, Anti-Army and Anti-Fortress at the same time. It also has several: a halberd, a scythe, a sword, gauntlets, tonfa/bracers, a pair of kusarigama, and a bow and arrow.
- Mythology Gag: A famous Berserker-class Servant (who also qualifies for nearly every other class) that can't use his Noble Phantasm to its full potential and his combat skills because of Mad Enhancement, like another Berserker that we know.
- Nice Hat: With two large feathers draped over and behind his head, consistent with depictions of Lu Bu.
- Primary-Color Champion: A diffused and ironic example. His armor progresses by Ascension from Red Is Heroic, to Blue Is Heroic and finally Gold-Colored Superiority—while considering he's a traitorous bastard in historical record.
- Red Baron: General of Repetition, referring to his unbroken streak of betrayals.
- Screaming Warrior: The Kaiju-like hisses and roars he produces are the only form of sound he ever produces.
- Self-Made Orphan: He killed his foster father, twice.
- Simple, yet Awesome: Most players who use Lu Bu consider him a low-budget Heracles, considering they both have anti-unit Buster Noble Phantasms (which deal massive damage when prepared properly). Lu Bu's status as a 3-star servant also means his Noble Phantasm is easier to upgrade than Heracles. In terms of pure NP damage, Lu Bu's is the second highest in-game!
- Swiss Army Weapon: His Noble Phantasm has six forms, but due to Mad Enhancement, he can only use Halberd Force and Cannon Force. These forms are "Slash", which is super-effective against physical defense, "Thrust", "Sweep", "Parry", "Shoot" for his Cannon Force and finally "Blunt Strike". Although it is unknown which weapons coincide with which forms, Lu Bu has been able to transform God Force into a scythe, a pair of kusarigama, a giant pair of tonfa/bracers, a sword as tall as he is, and a enormous pair of gauntlets in addition to his Halberd and Bow forms.
- Ultimate Job Security: A particularly spectacular example: the man was so good a warrior that he kept getting hired despite regularly murdering his commanders. The entire reason he was summoned as a near-mindless Berserker during Fate/EXTRA, even if it severely restrains his raw skill, was just so he wouldn't do it again.
- Uncatty Resemblance: According to Xuanzang, he looks strikingly similar to his horse, Red Hare, to the point that he is substituting as Yulong in the "Journey to the West" event.
- Unskilled, but Strong: Relies solely on brute strength as his incredible martial skills are lost, but he has more than enough power as is.
- You Remind Me of X: According to Mash's translations in the Kara no Kyoukai crossover, Frankenstein looks like his daughter.
ID: No. 114
Command Cards: QAABB; (B)
Alignment: Chaotic Good
Origin: Japan (10th century)
First appearance: Fate/Grand Order
Background development: Kinoko Nasu and Hikaru Sakurai
Illustrated by: Raita Honjou
Voiced by: Haruka Tomatsu
A person from the 10th~11th Century, born as the eldest son of the Minamoto family, he is the founder of the Settsu Genji-line, the strongest mystery killer of the Heian period who destroyed many apparitions like "Shuten-douji of Mt. Ooe", the "Oogumo from the imperial capital", and "Asakura Temple's Gyuuki", and contributed to the advancement of the Seiwa Genji. A male recorded by history and a woman in this universe, the reason why she is female is related to the secret of her birth.
Leading her subordinates, the Four Heavenly Kings (Watanabe Tsuna, Sakata Kintoki, Urabe Suetake and Usui Sadamitsu), she continued to protect the peace of the imperial capital.
She was first released in the Onigashima event as a limited Servant and the final boss of the event. She's also a minor antagonist in second Halloween event, "Super☆Ghouls 'n Pumpkins". She also makes a brief appearance in this form before transforming into her Lancer form for the second Summer event, "Dead Heat Summer Race / Death Jail Summer Escape". She appears in the Shimosa chapter of Epic of Remnant as Rider of Kālasūtra Hell.
- The Ace: She was considered the preeminent swordmaster of the Heian era and had no peers in terms of raw martial skill and ability. This gets deconstructed by Musashi during Shimousa. While Raikou is incredible at slaughtering armies and monsters in defense of the capital, she had never faced someone who might match or surpass her in skill because she was so much better than everyone else in her time. This leads to her defeat when forced into a one-on-one duel with an equally skilled swordswoman.
- Amazingly Embarrassing Parents: Kintoki is mortified when she hugs and pets him in front of the party during the Onigashima event.
- Archenemy: Shuten-Douji, as she's trying to take Kintoki out of her reach. If you have both, Raikou comments that she'll later have to eliminate that pest supposedly to protect Kintoki and her Master."I sense a troublesome bug... perhaps that ragged oni girl over there. Oh, do not fret. When I crush her, neither you nor Kintoki will have to watch."
- Ascended Extra: First mentioned in Kintoki's profile as the boss of the demon-slaying party that Kintoki was in, she's now a playable Servant.
- Asskicking Equals Authority: She led one of the most famous "Four Heavenly Kings" in myth, and can wield all of their weapons alongside her own with ease.
- An Axe to Grind: She summons Kintoki's axe as part of her Noble Phantasm for one of her doppelgänger to use.
- Balance Buff: Her Eternal Arms Mastership was buffed to Genji-clan Martial Arts Discipline via Interlude. On top of its base effect basically guaranteeing Critical Stars to be gathered for three turns, she now gets a three-attack crit damage boost that goes upwards of 60%. This finally gives her the trifecta of self-sufficient Critical Star generation (her NP), gathering, and damage boost. This buff coincided with the arrival of competing 5* Berserker Arjuna Alter, who (as mentioned in her Lancer counterpart's entry) is empowered by their mutual divine father, Indra.
- Blow You Away: The bow used by one of the Four Heavenly Kings during her Noble Phantasm does this.
- Bow and Sword, in Accord: She prominently carries a big longbow along with her sword, and fires off a volley of arrows from the quiver at her side in her long-range Quick attack animation. Additionally, one of the Four Heavenly Kings she summons wields a bow.
- Breast Plate: That's not spandex that she's wearing, it's platemail. Which makes the Gainaxing all the more impressive and odd.
- Chef of Iron: She's a One-Woman Army who can take on multiple Servants at once, but she also decided to practice her sweets-making with Chaldea's best cooks, producing a beautiful kashiwamochi as a Valentine's Day gift for the protagonist.
- Composite Character: Raikou and "his" sister, Ushi Gozen, are the same person in this interpretation of the legend, thus the Gender Flip. In addition, she subsumes the position of "monster woman" that raised Kintoki.
- Conservation of Ninjutsu: In Shimousa, Musashi points out that because Raikou was so used to cutting through swathes of oni and never faced an equally skilled peer in her lifetime, her skill wasn't as formidable in a one-on-one duel. As such, Musashi is able to find a gap in her defenses and cut her down even though Raikou was able to take on a small coalition of Servants all at once in Onigashima.
- Critical Hit Class: Not only can her NP generate a lot of stars, she also has the Eternal Arms Mastery skill that lets her properly absorb them, which was later upgraded to also enhance her critical damage, on top of her existing attack buffs.
- Demon Slaying: What she was famous for in life, having led numerous expeditions to slaughter oni, spirits, and gods that threatened Japan at the time, including famous monsters like Shuten-douji, Ibaraki-douji, and the Tsuchigumo. This is reflected in her Mystery Slayer skill, which provides her with bonuses against those with the Magical attribute (which is primarily limited to demons and those with demonic blood like Tomoe Gozen) as well as those with Earth and Heaven attributes (supernatural heroes like King Arthur as well as those with divine roots like Hercules) with the exception of Demi-Servants like Mash and Pseudo-Servants like Ishtar. This gives her a powerful damage buff against these enemies (of which Earth and Heaven are quite common). This also means that she gains an utterly massive damage spike against those that fall under both categories (like the aforementioned Tomoe Gozen). Combined with her status as a Berserker, this allows her to be extremely effective against many of the most powerful enemies in the game.
- Doppleganger Attack: Her Noble Phantasm calls down the heavenly messenger of the Ox-Head King, which takes the form of her memories of the Four Heavenly Kings she led in life, taking on her appearance while wielding the weapons of her subordinates to quickly wipe out the enemy forces before finishing with a massive lightning bolt shot from her own katana.
- Driven to Suicide: Her despair over always being treated like a monster due to her demonic nature led her to try to kill Ushi Gozen, even though, as she well knew, because Ushi Gozen is the demonic part of her being, doing so would mean her own destruction. Only Kintoki's intervention saved her life.
- Dual Boss: She and Samghata Naraka Berserker (Shuten-Douji) are fought together for Musashi's duel in Shimousa.
- Elemental Weapon: Her primary weapon, Dōjigiri-Yasutsuna, is a katana that she frequently imbues with her Mana Burst (Lightning) skill to add a shocking effect. The weapons used by the Four Heavenly Kings have fire, ice, wind, and lightning properties and Raikou can use all of them during her Noble Phantasm.
- Even the Girls Want Her: Musashi is fascinated with her, both as a warrior and her, er... large breasts.
- Evil Laugh: Sometimes bursts into this while using her Noble Phantasm before telling her foes to be burned to ash.
- Final Boss: She is the final boss of the Onigashima event as Ushi-Gozen.
- Gag Boobs: They're bigger than her head!
- Gainaxing: A side effect of the above trope. Her breasts bounce constantly even while idle, and jiggle all over the place when she actually attacks.
- Gameplay and Story Integration: In Shimousa, Musashi says Raikou is so used to taking on entire armies of oni that she isn't as formidable in a one-on-one duel. In-gameplay, Raikou can't produce stars to fuel her Mystery Slayer-boosted crits without multiple enemies to strike down, mitigating her potential damage output.
- Gender Flip: Raikou has one of the more detailed genderflips in the story. She was born to the Minamoto clan but had too much oni blood, so she was hidden away. However, no suitable male heir was ever found and eventually her father decided it would be a waste of her immense talents to just have her exiled forever so he sent a messenger to retrieve his 'son,' who returned as Minamoto no Yorimitsu, generally referred to as Raikou. However, it's just as accurate to call her Ushi Gozen, the identity of the daughter who was kept from the public eye. Now, how she actually managed to keep her gender hidden with that figure is anyone's guess.
- The Gift: She was abnormally talented in the arts of war from an early age, to the point that she describes her movements as if she were describing the whether, declaring that she "simply" pulled off masterful strokes faster than the eye can see. Musashi lampshades this, noting that what Raikou does is easier said than done.Raikou: I keep telling you, I did nothing special. I simply swung this sword as I saw fit. I daresay my Yasutsuna handling is far more impressive. If I strike my sword here, the enemy's blade will shatter. If I swing it here, the enemy's head will fly eight paces. Anyone defending their home from their enemies would do the same.
- Herd-Hitting Attack: She possesses one of the strongest AoE NPs in the game, which makes her one of the most ideal servants when it comes to farming. Many Boss Rush challenges can be trivialized with her and some buffs.
- Heroic Self-Deprecation: She's aware that she's mentally broken due to her conflicting nature as someone who's simultaneously human, divine, and demonic. As a result, she is Driven to Suicide out of disgust for her demonic side, forcing Kintoki to intervene and knock her out before she can go through with it.
- Heroes Prefer Swords: Although she's a Multi-Melee Master, she prefers her katana, Dōjigiri-Yasutsuna, over the weapons of her retainers and initially assumes she's been summoned as Saber until she realizes she's a Berserker.
- I Am a Monster: She considers herself fundamentally broken and thanks the protagonist for forming a contract with someone as flawed as her.
- An Ice Person: The spear she uses during her Noble Phantasm seems to have ice properties.
- Jack-of-All-Trades: She's considered to be one of the most versatile Berserkers in the game, being one of the few Servants that excel in both farming and boss killing at the same time (especially if there is a Boss Rush situation and with Servants/enemies with Demonic and Earth or Heaven Attributes trait), something that is incredibly rare in F/GO.note Even when she has an AoE Noble Phantasm and when facing a single powerful enemy boss, her Critical Hits speak for themselves with her Eternal Arms Mastery (which increases her Critical Star Gather Rate). She also has a well-balanced deck and a fairly overloaded kit good in most situations, with only her poor survivability holding her back.
- Jiggle Physics: With boobs of that size, it was inevitable, despite apparently wearing plate mail.
- Katanas Are Just Better: Myth-wise and history-wise, there are two swords affiliated with Minamoto no Yorimitsu: Usumidori, by which the Earth Spider was killed, and the one which killed Shuten-douji, Dōjigiri-Yasutsuna. In-game, they both exist, but Usumidori is wielded by her descendant Ushiwakamaru. Dōjigiri-Yasutsuna remains with her Servant unit (and clearly is the superior, far-ranging weapon), apart from the weapons of her retainers she uses for her Noble Phantasm.
- Made of Iron: She has no problems hopping into a pool of lava to swim after the protagonist if necessary and can keep on chugging even after fighting a combined coalition of Kintoki, Ushiwakamaru, Benkei, Kotarou, and Mash right after dispatching Ibaraki-Douji and Shuten-Douji during the Onigashima event.
- Mama Bear:
- This version of Raikou is overflowing with motherly love for her dearest adopted child, Kintoki. She also carries this kind of love to the player character, setting herself up as an adoptive mom for them. This is not necessarily a good thing for anyone involved.
- In Shimousa, her love for children is so strong that she refuses to kill them even though it's a line every single one of the other Heroic Spirit Swordmasters is willing to cross, going so far as to free Onui and Tasuke and threaten to kill Berserker of Samgata Hell for wanting to devour them.
- The Man Behind the Man: She put the Holy Grail in Kyoto, which kicked off the Rashoumon event when Shuten and Ibaraki drank from it and started wreaking havoc.
- Mask of Sanity:
- Raikou isn't as obviously insane as most other Berserkers, but she has a twisted sense of love coupled with a vicious Yandere mentality. It's telling that she'll leap into a pool of lava to swim after a doll shaped like the protagonist during the second Halloween event.
- During the second Summer event, Kintoki explains that she has a different mask of sanity depending on which Class she's summoned into, and thus which aspect of herself becomes dominant. As a Berserker, her motherly instincts take over; as a theoretical Saber, she'd represent the great defender of the Heian capital (with some implication that she'd be the most stable in this form). When she turns into a Lancer, she represents... a different kind of defender.
- Master Swordsman: Her skill with Dōjigiri-Yasutsuna got her summoned as one of the seven Blademasters of Shimousa as Kālasūtra Hell Rider. She proves one of the mightiest of them as well, though in her battle with Musashi, the samurai determines that, after a lifetime of never meeting anyone who could match her and battling demonic monsters rather than other people, she is not as skilled in one-on-one duels.Raikou: If i place my sword here, the enemy's blade will halt. If I swing it here, the enemy's head will fly. It's only natural that I understand that. How could I hunt down oni if I hadn't?
- Mighty Glacier: Stat-wise, she has A-Rank Strength and B-Rank Endurance, but her Agility is a poor D. This is mitigated by her ability to handle multiple foes at once, allowing her to ward off the attacks from Servants with A+ Agility like Kotarou and Ushiwakamaru at the same time.
- Ms. Fanservice: Has a very large bust that's well outlined by her tight bodysuit.
- Multi-Melee Master: She uses her four retainers' weapons (axe, katana, bow, and naginata) in her NP, Go'ou Shourai Tenmoukaikainote , wields Bow and Sword, in Accord during her normal attack cards, and also has the Eternal Arms Mastership skill, allowing her to fight at full capacity even while suffering from the highest possible rank of Mad Enhancement, a trait shared with another Multi-Melee Master, Lancelot. She has been demonstrated to qualify for at least three other classes, Saber, Lancer, and Rider, and evidence strongly suggests Archer is also a possibility.
- Not the Intended Use: Raikou pioneers the "Command Seal Cheese" strategy, in which a player used a charge of command seal to allow her NP to do AoE damage while fueling her high powered crits, which is then repeated until you exhaust the command seal in stock. Combined with the Berserker class ability to hit super effectively against most classes, this is one of the most powerful strategies to use to cheese some difficult challenge quests which become all the more effective when Raikou is backed by a decent buff or support servant behind her and/or a tough tank servant in front of her.
- One-Woman Army:
- She can effortlessly cut down swathes of Oni when Mash and the rest of Chaldea are struggling to just stay alive. Of course, she created them in the first place, and has some authority over most of them.
- In the finale of Onigashima, she faces off against Mash, Kintoki, Benkei, Ushiwakamaru, and Kotarou and still maintains the upper hand despite their best efforts. Only a surprise attack from a decapitated Shuten-Douji breaks Raikou's concentration enough for Kintoki to knock her out.
- In Shimousa, she handily slaughters an army of 10,000 battle-tested samurai without ever taking a scratch as Rider of Kalasutra Hell. However, this gets deconstructed by Musashi, who points out that Raikou is not as formidable in one-on-one duels due to never having a peer to match her skills against in life.
- Palette Swap: Save for her Noble Phantasm, all of Ushi Gozen's attacks have a black palette swap to them.
- Parental Incest: Wants to mother people but does not and cannot understand the different forms of love, leading to uncomfortable gestures. This is apparently unique to her Berserker form, however.
- Person of Mass Destruction: She teams up Shuten-douji as Rider of Kalasutra Hell and Berserker of Samgata Hell to annihilate an entire province and everyone living there in a single night. Reports said that there was nothing left but scorched earth and molten glass by the time they were done.
- Pitiful Worms: She always calls her enemies buzzing insects, and getting rid of them as simple as swatting them away or squashing them, even when she's in a swimsuit. In Chaldea, this is mostly applied to Shuten and Ibaraki in particular for daring to flock around her beloved children, but in Shimousa it's darkly applied to everyone.
- Playing with Fire: The sword used by one of her subordinates has this property.
- Punny Name: Raikou has huge breasts and he's the same person as Ushi-Gozen in this continuity. Ushi is often used to refer to cows, which produces milk... like a mother's breasts. So that's why she has huge breasts...
- Rapunzel Hair: Her hair is as long as she is tall.
- Semi-Divine: Raikou is a heaven-sent child of the gods Kitano-Tenjin and Gozu-Tenno and birthed by her human mother. The Gozu-Tenno is also considered an incarnation of Indra in Hindu mythology, making her Arjuna's half-sister.
- Sensual Spandex: Wears this beneath her armor.
- Shock and Awe: As her title suggests, she imbues her attacks with lightning and has the Mana Burst (Lightning) skill.
- Situational Sword: Her Mystic Slayer skill grants a sizable 50% damage buff against Servants with Earth or Heaven attributes (i.e. Gilgamesh) or have the Demonic trait. Unlike more narrow situational swords, not only does this mean she gets an advantage over roughly two-thirds of the Servant roster (since the remaining attributes are Man and the handful of Star Servants), she also remains useful against NPC enemies since demons are abundant in the first part of the story. On the rare occasion that the target falls under both categories (i.e. Tomoe Gozen, Shuten-Douji, Ibaraki-Douji, and Raikou herself as Ushi Gozen), she gains a massive 100% damage bonus.
- Split-Personality Takeover: It's revealed in Onigashima that "Raikou" and "Ushi Gozen" are actually two personalities in the same body, with Raikou having sealed Ushi Gozen away within her mind and soul... and Ushi Gozen has broken free and taken Raikou over this time. According to Kintoki, this happens everytime Raikou builds up too much divine energy.
- Statuesque Stunner: She's one of the tallest female servants in the game and gorgeous.
- Supreme Chef: She's noted to be a very skilled chef and she's one of the Servants in charge of Chaldea's kitchen. For example, she's one of the five Servants who taught Irisviel how to cook and bake, and she's depicted on the Craft Essence "CKT" (Chaldea Kitchen Truck) along with three of her fellow Supreme Chef Servants.
- Takes One to Kill One: She's renowned for being a monster hunter who could cut down gods and oni alike, but her Mystery Slayer skill is just as effective against her as the oni she spent her life hunting. This is because she has both the divine blood of Indra as well as the demonic blood of oni as Ushi-Gozen.
- Yandere: She doesn't really grasp the difference between motherly love and romance and during later bond links starts getting a thing for the protagonist. She makes it clear she plans to slaughter Shuten-Douji if you have her, so she'll stop getting between her and the protagonist/Kintoki.
Spiritron Dress ID: No. 28note
Command Cards: QAABB; (A)
Alignment: Chaotic Good
Origin: Japan (16th century)
First appearance: Fate/Grand Order (as Saber)
Illustrated by: Hirokazu Koyama
Voiced by: Ayane Sakura
The dimension-hopping samurai Miyamoto Musashi is now on the run, escaping from her debts. She assumes a new identity and nationality. She is one of the Servants for the fourth Summer event.
- Big Eater: Her appetite for udon gets even bigger. When she casts a skill, she sometimes chows down a bowl of udon. Her Bond 5 line for female protagonist also says she looks forward to eat lots of hamburgers with other girls. It's revealed that the entire event happened because Musashi went ham for food cooked from a Grail, causing it to magically backfire on her.
- BFS: In her third form, she switches to a single large blade attached to a holder with a broken katana as her main weapon and that she splits into two when using her Noble Phantasm. Said blade is the result of her attempt to create her version of male Musashi's wooden sword Noble Phantasm.
- Blade Spam: Her Fifth Form skill returns, but it's different in that it only doubles the hits of her Arts cards, and also boosts her NP gain by a significant 50%, letting her charge her Arts based NP insanely fast when the skill is active!
- Bi the Way: One thing she likes about summer is she gets a good look for cute boys and girls alike. She imagines Hozoin Inshun in a loincloth while also remarking on Raikou's body. She's also looking forward to date the protagonist of either gender.
- Buxom Is Better: Again like her Saber self, she comments about Lancer Raikou's Gag Boobs that are so big they could pop out from her clothes. And as you can see in all of her ascensions, she's no slouch in that department either.
- Cast from Hit Points: Her third skill buffs herself with increased attack power, ignore invincibility and guts, and inflicts massive defense debuff at enemies at cost of whooping 5000 HP.
- Celibate Heroine: Averted, she states that as a Berserker she's isn't only determined to master the way of the blade and thus is open to romance.
- Cloudcuckoolander: Oh boy. Claiming that her name is actually Miyamoto Iori? Insisting that she's American? Acting generally very kooky? A Berserker with Madness Enhancement EX?! Yeah, she's definitely this.
- Dual Wielding: As usual for Musashi, she dual wields, but this time it's a pair of coloured shinai and Gun Blades. Toned down a bit in her third form where she uses a single BFS and only dual wields on her NP, though it does briefly split and spins round in its blade holder during some of her animations so that she attacks with both ends. Another detail is that, unlike with Saber Musashi, in each Ascension one blade is smaller than the other.
- Enemy Without: Cooking food in a Holy Grail magically backfired on her and caused part of her to split off as "Tenma Musashi", her debut summer event happens as a result because she and Merlin teamed up to find a way to fix this problem.
- Flag Bikini: Her Second and Final Ascensions wear an American flag bikini.
- Gratuitous English: When set in her second form, she occasionally shouts "Oh yes! Sexy! My name is Musashi Miyamoto!" in hilariously hammy English in her Noble Phantasm.
- Gun Twirling: She spins her blades in her first two Ascensions, but in her Second Ascension the addition of the Gun Blades means that she's firing them at every opportunity.
- Laser Blade: In her Third Ascension, when she uses her NP, she splits her BFS from her holder to dual-wield it with the broken katana, and with void energy forming a energy blade to restore the katana.
- Literal Split Personality: This Musashi is what's left after her original Saber self messed with a Holy Grail which splits her duel-craving Arrogant Kung-Fu Guy personality who refuses to lose to a non-swordsmannote from her, and manifested as "Tenma Musashi".
- Making a Splash: She encloses enemies in a wall of water before finishing them with her blades.
- Name Order Confusion: Her name is written is Eastern order, but when she cries her name during her NP animation, she changes it in Western order, a tendency Westeners do with Japanese names.
- Odango Hair: She trades her ponytail for a single Anime Chinese Girl-like bun.
- Other Me Annoys Me: In her dislikes she admits she's not fond of her Saber self, finding her determination to master swordsmanship at the expense of any fun as excessive. She actually refers to "Tenma Musashi" who is the manifestation of that personality.
- Samurai Cowboy: Her Second Ascension has her develop a fascination for guns after her dimension-hopping antics led to her tangling with cowboys in the Wild West, thus deciding to incorporate them into her fighting style.
- Semi-Divine: Unlike Saber Musashi, Berserker Musashi has D-rank Divinity. This is because she ate some offerings to Buddha without realizing it.
- That Man Is Dead: Her profile denies she is not Musashi because that one died of starvation. She is now Miyamoto Iorinote , and she insists she is American. Yet, her Saint Graph still states she is Musashi, and even blatantly cries out that her name is Musashi Miyamoto in one of her NP lines! It's revealed at the end of the event that it's mainly from her great shame for causing the event and thought she was no longer worthy of her name while it was still happening.
- There Is No Kill Like Overkill: Sasaki Kojirou reminds her of a Master Swordsman she once fought and could not defeat, that she resorted to luring that swordsman on an island then blowing up the entire island with the poor swordsman still on it.
ID: No. 251
Command Cards: QAABB; (B)
Alignment: Chaotic Madness
Origin: Japan (16th Century)
First appearance: KOHA-ACE
Illustrated by: Dd
Voiced by: Kissho Taniyama
Older brother of Nobunaga's closest page, Mori Ranmaru. Under the tutorage of his father, he gained great spearmanship and is known for his military exploits. However, he was also known for being short-tempered and ruthless in battle, leading people to call him a "demon". Combined with him being the lord of Musashi Province, it earned him the nickname "Demon Musashi". His recklessness would be his downfall, as he perished by a stray bullet in the Komaki-Nagakute Campaign while serving under Toyotomi Hideyoshi.
He made his first appearance in KOHA-ACE as the Berserker Servant of Major Matou when he wanted to summon Miyamoto-no-Musashi. He made his debut in the game proper during the GUDAGUDA Final Honnouji event.
- Absurdly Sharp Blade: His Noble Phantasm, simply called Boneless Man, is a spear which can bisect people easily like they had no bones.
- And There Was Much Rejoicing: There is an anecdote that his allies celebrated his death as much as his enemies, but the authenticity of it is unknown. His Testament of Demon Musashi turns it into a skill where he drops stars for his allies when he is killed.
- Armor-Piercing Attack: Not only does his Noble Phantasm ignore defense buffs like many others, it also applies Invincibility Pierce to him for a turn and decreases the target's defense for three turns.
- Ax-Crazy: He's so impatient that he's tempted to slaughter everyone on the cafeteria line just to get to the front faster.
- Awesome, but Impractical: His first skill grants him a massive 100% critical damage buff and 100% debuff resistance for 3 turns. The catch, however, is that it decreases his buff success rate by 100%, or in other words, he gets locked out of receiving any buffs whatsoever for 3 turns. And no, debuff immunity won't stop it, because the demerit is coded as a buff. Therefore to get the most mileage out of Nagayoshi, you must prepare all his necessary buffs before using his first skill.
- Berserk Button: He considers betrayal the most disgraceful thing a Servant or a samurai can do and bears a burning grudge against the "treacherous bastard" Akechi for turning against his lord."I can't stand acts of betrayal. Betraying your lord is proof that you have no spirit as a samurai. If there's anybody like that I'll slaughter 'em so tell me right away, okay, Master?"
- Blade on a Stick: His preferred weapon is his Noble Phantasm, Boneless Man, a spear whose only function is to be really, really good at cutting through armor and bisecting people.
- Blood Knight: Unlike most other Berserkers, his Screaming Warrior tendencies is more of fun hacking people down than berserker rage. He tends to treat battle almost like a video game, saying that fighting strong opponents will offer him "more points".
- Blood-Splattered Warrior: In his third sprite, his lower legs and spear are tattered with blood, referencing the Siege of Takatou, during which his lower armour was so bloody that his comrades thought he was wounded while in reality he just went overkill on the enemies.
- Boring, but Practical: Boneless Man's effect is incredibly simple for a Noble Phantasm, as it just makes it cut through enemy armor like butter. But its low cost and simplicity make it extremely practical for general combat.
- Cool Horse: He has a Noble Phantasm called One-Hundred Steps which summons his favourite horse that can dash up the hundred steps of Kanayama Castle in a single go. He can only use it if he was a Lancer or Rider, though.
- Cultured Warrior: Would you believe that this guy practices tea ceremonies as a hobby, enjoys reading, and even bothers to write with a brush?
- Curtains Match the Windows: He has bright red eyes to go with his hair.
- Fashionable Asymmetry: Discussed when talking about his likes. He's a fan of wabi-sabi aesthetics, which emphasize simplicity, modesty, and imperfections, including asymmetry. He dismisses using the Holy Grail for a tea bowl because it's too pristine and glitzy for him.
- Fiery Redhead: His short-tempered personality matches his red hair.
- Glass Cannon: The guy has zero defensive capabilities if you don't count his attack debuff resistance buff while being able to increase his critical strength by 100% and star gather rate by 5000% at max levels. His second skill turns him increasingly into a bigger glass cannon as it gives him an attack buff after each attack he does for three times while decreasing his defense for three turns after each attack. Combined with him having a death-activated buff that gives out stars, he is almost destined to die in a blaze of glory.
- Gory Discretion Shot: Like Izou, Nagayoshi's NP ends with his enemy's silhouette becoming a fountain of blood.
- Hidden Depths: Underneath his battle-crazed, bloodthirsty exterior is a fiercely loyal and attentive Servant who enjoys reading and tea ceremonies.
- Mighty Glacier: In-lore, his stats are include a B in Strength and a D in Agility. His mediocre stats are compensated by his incredibly tough armor, which can revive him from anything short of an Anti-Army Noble Phantasm and constantly absorbs mana from his surroundings to keep him going.
- Mythology Gag:
- In his Bond 1 line, he tells to you that he'll let you go with one arm for bossing him around since you're his Master. Back in Fate/KOHA-ACE, he cut off Major Matou's arm due of him trying to use his Command Seals to make Nagayoshi kill himself.
- If the player has Assassin Li Shuwen, he confronts him only to realize he doesn't have a spear. He apologized by offering a cup of tea.
- If the player has Okita, he'll eye her sword and tell her it looks familiar, like it pierced his chest once before. In fact, this is exactly how he died in Fate/KOHA-ACE
- One Steve Limit: He's amused should you also have Miyamoto Musashi at Chaldea, remarking that there are a lot of Musashis and it's easy to get mixed up.
- Powered Armor: He still has the set of armor he gained from the Third Reich. Originally it allowed him to absorb mana from the ground and also gave him regenerative abilities, allowing him to revive himself if he isn't hit with a fatal blow. This only comes up in the Final Honnouji event at the cost of his own free will, however, as otherwise the armor has no function aside of being a really nice piece of armor. He discards his armor in his second Ascension form in favor of his more traditional outfit, and puts on a newer armor suit on his third.
- Red Baron: "Demon Musashi".
- Samurai Ponytail: He suddenly grows out his hair into a ponytail in his second sprite, where he is wearing more traditional Japanese warrior clothing. He still has long hair in his third sprite, but this time he just lets his hair down.
- Serrated Blade of Pain: When opened up, his spear not only has serrated edges on the main blade, but on the cross guards as well.
- Unconventional Alignment: He is notably the third Berserker within the Nasuverse to have the Mad alignment. The Mad alignment was an Early Installment Weirdness that only Nasuverse's first two Berserkers had: Heracles and Lancelot.
- Wouldn't Hit a Girl: Inverted. He had no idea that his lord or Nagao were women in life, but he considers beating strong women to be even more prestigious than beating strong men.
ID: No. 155
Command Cards: QQABB; (Q)
Alignment: Neutral Evil
Origin: Servant Universe
First appearance: TYPE-MOON April Fool 2013 (as Mysterious Heroine X)
Background development: Meteo Hoshizora
Illustrated by: BUNBUN
Voiced by: Ayako Kawasumi
A Long Time In The Future, In A Galaxy Far, Far, Away, a mysterious young heroine known as the Ultimate Anti-Saber Decisive Weapon (and not Altria in a hat) embarked on a heroic(?) quest through time and space to violently murder anyone who looked like Saber and prevent a Bad Future where the evil Saber Empire dominated the universe.
In response to this threat, the evil Black Knight of the Saber Empire dispatched the Ultimate Anti-Anti-Saber Decisive Weapon: a dark Arch-Enemy from a fallen order of knights whose mission is to destroy Mysterious Heroine X. She has a device known as the Altereactor installed within her body that converts calories into magical power, a cursed laser sword (bought online), and powerful, legally-distinct psychokinetic techniques such as "Alter Choke" and "Alter Lightning".
Though to be honest, she usually can't be bothered. She would rather spend her time slobbing at home, reading light novels and eating sweets. I guess she has to do this "fated battle with my destined rival" thing sooner or later though.
She debuted in the expanded rerun of "Chocolate Lady's Commotion" as a limited-time Servant with a Trial quest. She also appears briefly in GUDAGUDA Meiji Revival as a reluctant antagonist.
- Adorkable: She happens to a nerdy goofball that enjoys eating sweets and spends more time listening to music and reading manga and light novels more than her mission to defeat Mysterious Heroine X.
- Alternate Company Equivalent: Obvious puns aside, far moreso than "normal" Mysterious Heroine X in terms of being a Force user - she uses a huge number of Force powers, including Force Lightning, Force Choke (on her allies, to boot), and Force Direction for her Precision-Guided Boomerang attack. None of them reference the Force, mind you - it's all her Alter Reactor and are called things like Sovereign's Invisible Hand.
- Awesome, yet Impractical: She uses a lightsaber which can both be single or double bladed, but it often malfunctions and explodes in her face. This is because she got it from a shady mail order.
- Balance Buff:
- Her Intuition C was buffed via Rank Up Quest into Ephemeral Shadowless Blade C+. In addition to now giving around 4 more Critical Stars when used, she also boosts her Quick Card Effectiveness by upwards of 30%. This patches the largest issue her kit has; she had no Quick Card boost.
- Her ∞ Black Bean Paste was buffed to ∞ Chestnut Paste via Interlude. In addition to her healing buffs (adding 1000 HP of regenerating health for three turns on top of the original heal), it now buffs all three of her attack cards Critical Hit damage upwards of 30%. This makes her much better as a Critical Hit Berserker.
- Big Bad Friend: Became her arch-enemy's roommate while under amnesia.
- Big Eater: She happens to be a big glutton, especially when it comes to sweets. She mentions that she has constant feeling of hunger as well.
- Bread, Eggs, Milk, Squick: The protagonist will do a double-take when X Alter mentions that her Valentine's gift contains dark chocolate sauce, extra whip cream, and extra gravity.
- Chekhov's Gunman: She was mentioned in Fate/Grand Order Material III as one of the characters related to Mysterious Heroine X, the "Mysterious Sailor X".
- Critical Hit Class: Mysterious Heroine X Alter is one of the few Berserkers with a skillset dedicated for Critical Hits. All of her buffs allow her to perform Critical Hits easier or better, and she can also manipulate a Servant's Star Gather Rate to enable herself or an ally to gather Critical Stars much easier.
- Eating the Eye Candy: The protagonist gets the opportunity to zoom in on her leggings in her second ascension form in her Trial quest.
- Evil Counterpart: Zigzagged. On one hand, she is an Alter, and a clear Sith reference to X's Jedi. However, since X is kind of a maniac (to put it mildly) when it comes to her Saber-murdering quest, Mysterious Heroine X Alter usually ends up being the more reasonable of the two, and oftentimes is more quiet and demure than anything - the game itself calls her a "rare bookish-type Berserker" and she's often compared to Yuki Nagato in both appearance and personality.
- Idiot Hair: To everyone's shock, amazement, and occasionally despair, she's the first Altria Alter ever to have an ahoge, at least in her first two ascensions. In her third, it disappears under the hood, and in her final, when the hood comes off, it does seem to have gone away again. Its appearance at all, though, is a hint as to the real core of her personality and how she's very much unlike any other Alter.
- In-Series Nickname: Her name's typically shortened to X Alter.
- Although she's billed as an Anti-Anti-Saber Weapon, thanks to her class (Berserker) and Noble Phantasm (which gains extra damage against Saber-class enemies), she's actually a better choice against Sabers than regular MHX. The only way she could be more ironic would be if she was an Archer-class Servant.
- Additionally, due to her class and carrying the Saberface trait, she's actually at somewhat of a disadvantage against regular MHX - despite being classified as a Servant meant to counter her. In fact, MHXA is unable to deal extra damage against her Assassin counterpart.
- Joshikousei: Her first two appearances evoke various elements of the concept, with the first being a classic Sailor Fuku under her coat, and the second being a gym outfit under a sport hoodie. She even attends an academy in her trial quest. The third outfit, meanwhile, goes in a somewhat different direction stylistically.
- Laser Blade: Where regular X's Excalibur was merely reminiscent of one, Alter's fully turns into a lightsaber. She also has Darth Maul's double-ended lightsaber, and can be seen wielding both at times.
- Laser-Guided Amnesia: Induced by her master; her world's version of Agravain; as a means of protecting her group's identity while they flee.
- Mechanically Unusual Fighter:
- She's a Berserker with a Quick NP and two Quick cards - Quick NPs aren't unheard of in this class (Lancelot has one), but she's the first ever QQABB Berserker. Sadly, because she's a Berserker she's still not very good at generating Critical Stars - lacking Altria's usual Riding Skill doesn't help matters. This was mitigated after her Rank Up Quest when her "Intuition C" skill becomes replaced with "Ephemeral Shadowless Blade C+", which not only gives her Critical Stars, but increases the performance of her Quick Cards for three turns to further increase her Star Drop Rate.
- She also was the first to gain an interesting mechanic in the form of Star Gather Rate negation - her third skill makes it so that the target ally can't gain Critical Stars on that turn once you draw your Command Cards. This is actually a lot better than it sounds, since if a teammate has a Critical Strength buff and you'd like to help give them three guaranteed Critical Hits, this helps to direct the stars in the right direction. The best part? It's her Force Choke. She's Force Choking her allies to make sure they don't crit.
- She's also the first to gain a skill that increases her healing received and then heals her - which allows her to, in fact, recover a deceptively large amount of HP on her own (3000 at max rank). A long-lasting heal buff of this sort is also uncommon, especially as a skill, and allows some other heals to restore some really impressive amounts of health to her (the default Mystic Code heal, for example, heals for 4500 HP when it and her skill are maxed - that's almost a third of her health pool). And her Interlude adds on this by giving her 3-turn healing for 1000 HP for each of those turns.
- Meganekko: She wears glasses in her default form and second Ascension, and was jokingly called "a rare bookish-type Berserker" before her release. It turns out she's a literature major.
- Mind over Matter: After her third Ascension, she can use her King's Invisible Hand skill to Force Choke her allies, and can use Cross-calibur as a Precision-Guided Boomerang.
- Mythology Gag: Her design is derived from the "Master Altria" design which is Altria, as a Master, wearing a Sailor Fuku.
- Occidental Otaku: While her place of origin is not revealed, like Mysterious Heroine X she is another version of the British Altria Pendragon. However, her hobbies include wearing a Sailor Fuku, eating Japanese sweets, and sleeping under a kotatsu.
- Posthumous Character: In Saber Wars II, foreshadowed by Mysterious Heroine XX's My Room reaction to her. She doesn't really mind as she can summon sweets at will in the Afterlife Antechamber and death in the Servant Universe doesn't quite mean the same thing.
- Prone to Tears: Incredibly, but yes. While she usually doesn't break into crying outright, her normal "sad" portrait has her obviously welling up and on the verge of (at least quiet) tears. Even her neutral portraits have her looking more forlorn than menacing. This is all even true when she's wearing her Sith-esque third ascension armor - if you did her Trial quest, that's the appearance you'd first notice the phenomenon in.
- Shock and Awe: Can use the famous Force Lightning.
- Situational Sword: Despite being referred to as an Anti-Anti Saber, her Noble Phantasm, Cross-Calibur still has a Super Effective multiplier against Sabers. This actually makes her NP hit Sabers harder than Archers do, but since the difference is minimal (225% vs 200%) and she lacks the defensive advantage it's rare for players to actually take advantage of this unless they have no better options.
- Straight Man: Despite being a Berserker, she's the Straight Man to Mysterious Heroine X, with their interactions often having Mysterious Heroine X Alter telling her counterpart to stop spazzing out over her Saber-murdering mindset.
- Supernatural Gold Eyes: Standard for all versions of Altria's Alter form, but unlike the others, her third ascension changes it so that her irises are yellow with red around the edges like the Sith from Star Wars.
- Sweet Tooth: Oh so very much, with many of her lines being her wanting to eat more sweets or talking about things related to them."Time to replenish some sugar. Master, hurry.""Master? Could we perhaps go out in search of some new sweets?"
- Throwing Your Sword Always Works: To keep going with the Star Wars references, she can use Cross-calibur as a mind-controlled Precision-Guided Boomerang.
- Wacky Marriage Proposal: In her fourth Ascension, at first it seems like any other vow from other previous Servants that reached the fourth ascension and then...:"I am entrusting to you all of the power residing in this slim figure of mine. Please, become my hatred, and be my rejoicement. Till death do us part."