Three Knight Classes: Sabers (A-F | G-M | N-Z) | Archers (A-C | D-M | N-Z) | Lancers (A-F | G-M | N-Z)
Four Cavalry Classes: Riders (A-F | G-M | N-Z) | Casters (A-F | G-M | N-Z) | Assassins (A-F | G-M | N-Z) | Berserkers (A-F | G-M | N-Z)
Other Classes: Extra (Rulers | Avengers | Moon Cancers | Alter Egos | Foreigners) | Beasts
Unplayable and Arcade Exclusive: (Unclassed | Arcade Exclusive)
Other Notable Characters: Chaldea Security Organization | Villains (Observer on Timeless Temple Villains | Epic of Remnant Villains | Cosmos in the Lostbelt Villains | Crypters | Foreign God and Forces | Lostbelt Kings | Event Villains | Interlude Villains) | Other Characters
Spiritron Dress ID: No. 21note
Command Cards: QAABB; (A)
Alignment: Lawful Good
Origin: Japan (16th century)
First Appearance: KOHA-ACE (as "Lancer of Eight Flourishes")
Illustrated by: Takashi Takeuchi
Voiced by: Nana Mizuki
One of the most famous daimyos in the Sengoku Period, Nagao Kagetora was known as a battle genius, winning battles at the tender age of 15 to 16, and after being adopted to the Uesugi clan, would bear the name she would be known as the most; Uesugi Kenshin. Her rivalry with Takeda Shingen reached the state of legends, and she was one of the few daimyos to send Nobunaga packing during the battle at Tedorigawa, and would have halted her conquest completely had it not been for her untimely death. A devout Buddhist said to be an avatar of Bishamonten, she earned many titles, most famous being either the "Dragon of Echigo" or "God of War". Additionally her gender remained a mysterious legend in history, thanks to never marrying or bearing a child; therefore she appears as a woman in this verse.
She made her first appearance in KOHA-ACE as Lancer of Eight Flourishes, Yumizuka Satsuki's Servant during the Imperial City Holy Grail War Strange Story Memoirs. In Grand Order, she was possessing Altria Pendragon as her host during "GUDAGUDA Honnouji" and later made her official debut as the free event Servant in "GUDAGUDA Final Honnouji".
- Actor Allusion: Her color scheme is very reminiscent of post-HeelFace Turn Fate Testarossa Harlaown's, and her voice is very close to Levi's, both characters being voiced by Nana Mizuki. The former is her Star-Making Role while the latter is a clone of the other character who herself is a clone of somebody else, which is oddly Not So Different from the Saberfaces.
- Ambiguous Disorder: She does not understand humans and does not understand human emotion. The primal chaos behind her eyes led the Japanese to associate her with the god Bishamonten. Nevertheless, she was told from a young age by her sister that she must always help humanity with a smile. So she does just that to the horrifying letter.
- Badass Boast:
- She claims that she'll cut down Demon Lord Nobunaga, who fears neither Gods nor Buddhas, no matter how powerful she becomes.note To Nobunaga: Demon Lord Nobunaga... a destroyer without fear of Gods or Buddhas would be an apt description for you. Rest assured, for however powerful you become, I will be there to vanquish you.
- She later delivers this to the main antagonist of the "GUDAGUDA Final Honnouji" event, reminding him of who exactly he's dealing with.Kagetora: Fear me, god of Makuzu, for I am Bishamonten! Now have at you!
- She claims that she'll cut down Demon Lord Nobunaga, who fears neither Gods nor Buddhas, no matter how powerful she becomes.note
- Bait-and-Switch Comment: In the finale of "GUDAGUDA Final Honnouji", she mocks the protagonist for being so incredibly, painfully weak while having the audacity to try to save everyone while relying on others. Just as Mori threatens her for talking down to his Master, she remarks that the sheer arrogance and impertinence of the protagonist's wish for everyone to live is exactly why it's worth staking everything to fulfill.
- Big "WHAT?!": This is her reaction to learning that the Japan she's been summoned into is infested with Nobunagas and that her castle has been taken by one of them.
- Blood Knight: She heavily prefers being on the offensive, calling being besieged "boring". She can't wait to cross swords with other Servants.
- Born in the Saddle: Loves her horse and is interested in other Servants with horses. She's somewhat dubious about not being a Rider, but as long as she gets to keep her horse it's okay.
- Bullet Dodges You: Her "Armor Strengthened by Heart" skill is derived from an anecdote where she calmly sipped wine in the middle of a raging battlefield. Despite bullets and arrows flying everywhere, not a single one touched her. As a result, ranged projectiles simply curve off course when they approach her, letting her charge ahead without fear even through Noble Phantasms like Nobbu's Three Line Formation. The only time this could be breached is if they're fired with such ferocity, intensity, and quantity that her confidence that she'll never be hit is shaken.
- The Can Kicked Him: As Nobu puts it, she "croaked on the crapper."
- Catchphrase: As the avatar of Bishamonten, Kagetora tends to rally her forces with, "Bishamonten's protection is with us!"
- Chekhov's Gunman: She made her first appearance as "Uesugi Altria" in "GUDAGUDA Honnouji", possessing Altria Pendragon, which mixed both of their personalities and turned them into a weirdo. It foreshadowed Uesugi as a genderbent Servant and being drawn by Takeuchi Takashi.
- Cool Horse: She's the third Lancer to actually have a horse. Her horse, Houshu Tsukige, is even equipped with a blade on its head, but she only rides her horse during her Noble Phantasm.
- Crippling Overspecialization: She became a melee master because she sucks at aiming any kind of ranged weapon, telling the protagonist to go fire a gun for her instead. Even after telling this to the protagonist's face, she seems shocked when they bring it up to her.
- Critical Hit Class: Kagetora has a very straightforward Arts Critical burst damage skillset. Her first skill gives her an Arts buff and C. Star Gather Rate, her second skill gives her an Evade and NP Gain Up, and her third skill provides three kinds of party-wide buffs: ATK Up, Critical Strength Up and C. Star Drop Rate Up. In essence this makes her an Expy of Li Shuwen gameplay-wise, albeit with a more defensive lean and more consistent NP spamming capability.
- Deity of Human Origin: Kagetora was born to mortal parents, but her inhuman strength and combat prowess convinced others that she is an avatar of Bishamonten. Kagetora herself began to believe it so strongly that she gained Divinity and Bishamonten's Noble Phantasm as a Servant.
- Dissonant Serenity: She is always smiling, even when faced with danger. This is particularly noticeable when faced with Nobbu and Nagayoshi, as she cheerily threatens to cut them down if their heads get too big.
- Doppleganger Attack: Her Noble Phantasm is the sublimation of one of her favorite military formations. It splits her into eight clones that all rush at her opponent in rapid succession for a sure-fire kill.
- Dual Wielding: Her idle pose has a spear in her right hand and a katana in her left. But when she starts attacking she'll take it a step further and rapidly swap between any of her multiple weapons, sometimes mid-attack, which she can masterfully dual-wield regardless of their combination. Her Extra Attack has her attacking with all eight of them at once.
- Field of Blades: For her Extra Attack, she brings all of her weapons down around her opponent so she can Blade Spam with all of them. She also stands in one in her final ascension art.
- Fingerless Gloves: Or rather, thumbless gloves in her case.
- First-Name Basis: She's only ever called by her first name or full name. She also calls Mori Nagayoshi by his given name.
- Flash Step: Kagetora is so fast that she can appear in front of the enemy in an instant.
- To Oda Nobunaga in some ways.
- Despite being both feared warlords during their time, Kagetora sticks to traditional warfare, while Nobbu is more innovative (e.g. introducing firearms for warfare in Japan).
- Nobbu is less of a warrior and more of a commander, so she prefers fighting from a distance, while Kagetora being a Warrior Monk takes an in-your-face approach to beating people, since she admits she's a graduate of the Imperial Stormtrooper Marksmanship Academy.
- Nobunaga claims she fears no gods and will take them down, while Kagetora claims to be the god that will show fear to Nobbu and smite her down.
- Personality-wise, Nobbu being a Large Ham can and will express what she feels, unlike Kagetora who doesn't know when not to smile.
- To Altria: Both are Lawful Good Historical Gender Flip military leaders known for their incredible combat strength and Big Good credentials who however have the unfortunate tendency to unsettle their followers and allies with a sense of being "not quite human". Altria was born and raised an ordinary person emotionally speaking, but became a borderline Emotionless Girl trying to suppress her own feelings in order to achieve an ideal of objective good. Meanwhile, Kagetora was born with an Ambiguous Disorder making her unable to understand humans or morality, but she does good on automation due to having internalized the principles of Buddhism and generally displays a more combative and jolly exterior. Also, while Altria is a Big Eater, Kagetora is a Hard-Drinking Party Girl.
- To Oda Nobunaga in some ways.
- Foreshadowing: She is briefly mentioned at the beginning of the second part of the 3rd GUDAGUDA event when Nobunaga mentions how the "Dragon of Echigo" died in the bathroom while discussing how "Beautiful Warring State maidens" do in fact use the bathroom when discussing her own need to use it after drinking David's coffee milk. This not only foreshadows Kagetora's future appearance in the 4th GUDAGUDA event, but also confirming that yes, she's a Historical Gender Flip too.
- Game Face: Kagetora is usually drawn with her eyes shining like most others drawn by Takeuchi. But when she's showing her inhuman side, her pupils dim and gain concentric circles that make her incredibly creepy even next to those with Hellish Pupils like Gorgon.
- Genki Girl: She enjoys battles and laughs often. Her victory and My Room lines are mostly ridiculously long to show how talkative she is.
- A God Am I: Her unmatched martial talent in her era made others believe she had the blessings of the god of war, Bishamonten. After a certain point, people began calling her an avatar of Bishamonten before saying that she's Bishamonten herself. She grew to believe this herself, sometimes introducing herself as Bishamonten along with her epithet, "God of War".
- Hard-Drinking Party Girl: When asked about her likes, she immediately says wine and more wine, declaring Echigo's to be the best in the world before going on about how she wants to try a "Pint" for the first time. When an event is going, she immediately rushes off to down three cups of wine. It's telling that she died of esophageal cancer in life after all this drinking. She also takes a cup of sake when casting a skill in battle and swipes some from Chaldea's cafeteria to drink while the protagonist eats her chocolate. "Kagetora's Solitary Lunch" from Koha-Ace shows that when Tenshitsu Kouiku taught Kagetora the joys of drinking, it turned out that she cannot get drunk or get overwhelmed no matter how much she drinks, and her drinking a lot is due to being told that the taste of alcohol brings happiness to the people.
- I Have Many Names: She's changed her name several times throughout her life. Nagao Kagetora was her first, followed by Uesugi Masatora, and finally Uesugi Kenshin. She's surprised to learn that Kenshin became far more well-known than her birth name.
- Historical Gender Flip: She's a gender-flipped version of Uesugi Kenshin. This is, however, not the first time Uesugi has been portrayed as a woman, and there's some scholarly speculation that the real one may have actually been a Sweet Polly Oliver. This gender issue was addressed by Nobunaga in "GUDAGUDA Honnouji".
- Imperial Stormtrooper Marksmanship Academy: She couldn't hit the broad side of a barn with a bow, gun, or thrown weapon. She picked up a variety of melee weapons just so she would have an excuse to not bother with them.
- In the Hood: Her Simple Spiritron Dress has her wearing her hood up.
- Lady of War: A battle genius who earned her reputation as the "God of War" throughout her career. Her attacks are graceful and powerful. Her skillset is also well-balanced, having a reliable Evade with an NP Gain buff; a powerful party-wide effect combination of three buffs: ATK, C. Star Drop Rate and Critical Strength; and finally an Arts buff with a C. Star Gather Rate buff for herself.
- Laughing Mad: Flashbacks reveal she laughed like this when she overheard her older brother admitting to Aya that he always saw her as a monster wearing a human's skin just as their father did and that he was still afraid of her even after he made her the clan head when illness caught up to him.
- Life Will Kill You: In life, she wasn't killed in battle but by esophageal cancer, which left a power vacuum in Japan that allowed Nobu's influence to expand.
- Lonely at the Top: She was undoubtedly the mightiest daimyo of the Warring States period and a One-Man Army able to rout entire divisions single-handedly. But her strength also caused others to view her as something inhuman, to the point that even her own vassals are afraid to look her in the eye. Her obscene strength and Lack of Empathy also rendered her incapable of forming human connections, leaving her incredibly lonely and begging Bishamonten for guidance.Kagetora: "Help me, Bishamonten. I cannot understand people, no matter how hard I try. Ahaha... Ahahahahaha!"
- Master of the Levitating Blades: Her second Noble Phantasm, Touhachi Bishamonten - The Eight-Bladed Guardian, summons the countless invaluable blades accumulated by Bishamonten to strike down the enemies of the Buddha. The blades can only be seen by the devout and righteous and with it she's able to fight even the God of Makuzu, a monster with infinite magical energy, to a standstill.
- Moral Sociopathy: Her sister Aya understood that she had little sense of empathy or ability to form human connections, so she ensured Kagetora would study and drill in Buddhist ethics so that she would at least understand morality on an intellectual level. Unfortunately, that also made her realize just how different she was from normal people when before she was cheerfully oblivious, and she didn't take it well when it finally clicked with her that her own brother and father thought she was a monster.
- Multicolored Hair: She has white hair with three short black streaks. The inner part of her hair is also black. This trope in combination with her Rapunzel Hair gives out the illusion of Kagetora wearing a cape.
- Multi-Melee Master: She has mastered eight different weapons and uses all of them during combat, switching between them in an instant. The reason why she became one is because she found it a pain to have to think about what weapon she wants to bring to battle.
- Mystical White Hair: Her unusual white and black hair denote just how far apart she is from normal humans in strength and martial skill.
- Nice Shoes: Similar to Okita, Kagetora wears sandal boots.
- One-Man Army: Nobunaga describes Kagetora as having the strength to defeat an army 100,000 strong on her lonesome, even before she became a Servant. In her debut event, she tramples over nearly every obstacle in her path, with only Shibata Katsuie, Anti-Divine and Anti-Servant measures giving her any trouble. Her "Armor for the Chest" skill even lets her casually walk through Nobunaga's Noble Phantasm. Even when pitted against the God of Makuzu, a monster with Maxwell's Demon's infinite magical energy, she manages to fight it to a draw, stalling for time long enough for Nobunaga to arrive and bombard it with her Noble Phantasm.
- Overly Long Name: Her Noble Phantasm's name is "Biten-Hassō Kuruma Gakari no Jin: Bishamonten's Eight Phases Wheel Charge Formation".
- Perpetual Smiler: Her expression sheet has zero expressions where she isn't smiling in some way, be it a gentle smile, a mocking smirk or "borderline if not outright psychotic" smile.
- Psychotic Smirk: Flashes these while dropping unsubtle threats of violence towards Nobu's group and the protagonist.
- Rapunzel Hair: Her hair is long enough to reach beyond her knees.
- Real Name as an Alias: When first introducing herself to the protagonist and Mash, she goes by her childhood name, Otora.
- Red Baron: The "Dragon of Echigo" and "God of War". She surprised to learn about the latter one but happily takes it as her own.
- Reused Character Design: Despite her similarity to Altria, she does not have the Altriaface trait.
- Self-Deprecation: Should you have Iskandar and Lancer Altria, Kagetora will bring up how fine Altria's horse is and immediately brings up how she must be an amazing Rider, only to be corrected when told that Altria is a Lancer. She tries to use the same logic for Iskandar, only to be corrected that he's a Rider. She immediately mutters about how Servant classing doesn't make sense anymore.
- Semi-Divine: She has C-rank Divinity due to her association with the war god Bishamonten. This ends up being used against her when Chaldea goes after Summer Nobunaga, who deploys her Anti-Divine Bounded Field and Kagetora finds herself weakened and struggling to move under its effects.
- Signature Laugh: She has a distinctive, high-pitched, "AHAHAHAHAHAHAHA!" for when she's amused by something she sees.
- Sociopathic Hero: She was born with a lack of empathy and an inability to understand human norms, instead having her mentality focused around her natural strength. Her sister Aya told her to study human virtues so that she could at least pretend to be a normal person, but all she can do is constantly smile to mask her inhuman nature. For example, she outright mocks how all that the Protagonist can do is rely on others to do anything while also wanting to help everyone, only to immediately agreeing with their dreams and fighting besides all that.
- Spam Attack: Her attacks are mostly in rapid succession. Her multiple hit Arts NP also allows her to spam it especially when she has Arts buffs.
- Stepford Smiler: She doesn't really understand how to mask her true nature, so her perpetual smile only ends up highlighting the fact there's something off about her regardless of what's happening. This inability to comprehend human emotions lead to her being alienated by those closest to her, which secretly hurt her, but since she couldn't understand any solution and continued to smile, she thoughtlessly dedicated herself as a warrior. People's fear of her turned into fanaticism, forcing on her the way of life of gods and Buddhas during her training. The only times she ever feels slightly human are when people are fighting and dying with her in combat, but even still she does not understand the true meaning or worth of such actions, so all she does is smile.
- Tiger Versus Dragon: She is one half of the Japanese Trope Codifier for this, with her being "Dragon of Echigo" while her rival Takeda Shingen was "the Tiger of Kai". Interestingly, Kagetora is also the Tiger of Echigo due to being born in the Year of the Tiger and keeping the word "tora" in her names, which is shown in the story by Nobunaga calling her "the laughing tiger" and her occasionally meowing while in combat.
- Undignified Death: She infamously died when going to the toilet. While some believe that she was assassinated while on the toilet, in reality she just succumbed to her cancer midway through the trip. Naturally the writers have written jokes about her and toilets.
- The Unsmile: Her more unsettling expressions serve to highlight her inhuman disposition, and can be somewhat disturbing.
- Verbal Backspace: She mentions that she finds being besieged "boring" before realizing how inhuman that sounds, instead calling it "unwise" in an attempt to maintain her image.
- Walking Armory: She wields eight unique weapons of different shapes, including swords, spears and even a small knife, which she uses simultaneously in her Extra Attack and during her Noble Phantasm.
- Warrior Monk: She is a devout Buddhist, and a very skilled warrior. Her hooded appearance gives her a more monk-like aesthetic.
- Weak, but Skilled: Like Okita, Kagetora's stats are nothing to write home about aside from her A in Agility, as the rest of her stats are C Rank aside from her D+ Mana, C+ Luck, and B in Noble Phantasm. Even her Class Skills are all C Rank. She makes up for it with raw martial skill and flexibility.
- "Well Done, Daughter!" Girl: She didn't understand why her family and subjects were so afraid of her and devoted herself to the teachings of Bishamonten in hopes of earning their acceptance. When she realizes that her family and vassals still saw her as an inhuman monster despite her efforts, she retreats to her room and goes Laughing Mad while begging Bishamonten for guidance.
ID: No. 193
Command Cards: QQABB; (B)
Alignment: Neutral Good
Origin: China (Chinese Mythology)
First Appearance: Fate/Grand Order
Background development: Meteo Hoshizora and Yuuichirou Higashide
Illustrated by: Takao Aotsuki
Voiced by: Yui Ogura
Nezha is a protection deity in Chinese folk religion. Her official Taoist name is "Marshal of the Central Altar". She was given the title "Third Lotus Princess" after she became a deity. In Journey to the West, Nezha was a general under her father, "Pagoda-wielding Heavenly King" Li Jing. She fought the Monkey King, Sun Wukong, when the latter rebelled against the Jade Emperor. They became friends later. Nezha also helped the four protagonists defeat powerful demons.
Debuting as an NPC in "Sanzang's Journey to the West", she appears in Pseudo-Singularity IV: The Forbidden Advent Garden, Salem" as an ally. She is one of the main allies for "Lostbelt No. 3: The Synchronized Intellect Nation, SIN", and makes an appearance in Lostbelt No. 4: Yuga Kshetra.
- Ambiguous Gender Identity: Mostly played for laughs. Her current... unique situation doesn't bother her too much unless directly addressed, at which point she gets really, really confused trying to figure out the answer. To wit, when the protagonist holds up a list in her Interlude asking if she identifies as "Male", "Female", "Both", "None", "Beep-boop", "Astrodroid", "Non-binary", and various other identities, she outright states there are some topics she will not discuss. It's also a bit of a problem for stuff like gendered hot springs. (For the record, unlike other cases like d'Eon or Astolfo, Nezha is considered fully female by the game).
- Antagonistic Offspring: To Li Jing. The Indian Lostbelt features Li Jing, by his Indian name Kuvera, as a divinity fused with Arjuna's copy of Nezha. It backfired immensely.
- Art Evolution: Her appearance in the "Sanzang's Journey to the West" event is an interesting case. Her appearance in that event was a hybrid of what are now her second and third ascensions - it had the overall design of the second (her side-tails remained short, she had the simpler bracelets, and her tunic was one-piece and lacked the cutout seen in the published third ascension art) but it had the flame-like autumn leaf patterning that is exclusive to her third ascension as a playable character.
- Bare Your Midriff: By her third Ascension. It gets even bigger in her final Ascension art.
- Balance Buff: Her NP received a Rank Up Quest that not only buffed its damage but boosted the five-turn Burn damage from 1000 to 3000 damage.
- Beleaguered Assistant: In Journey to the West, she regularly helps Xuanzang out when she gets into trouble. The sheer frequency of this seems to exasperate her, and if you talk to Nezha in My Room with Xuanzang summoned, she vents to the player like an overworked babysitter and even expresses sympathy for Wukong. Xuanzang herself is, naturally, completely oblivious to this.Failure monk. Useless monk. Cowardly monk. Crybaby monk. No wonder. The Great Sage. Ditched her. ...I suppose. I have. No choice but. Clean up after her. (sigh)
- Blade on a Stick: She wields a spear in her full artwork, which is what qualifies her for Lancer.
- Bokukko: Nezha uses the masculine "boku", probably a leftover from her previous life when she was male.
- Bratty Half-Pint: Before she was compelled to kill herself, she was known as an arrogant and violent child. So much so that if she was summoned as a Servant before her resurrection, she would be summoned as a Berserker.
- Detect Evil: She is excellent at sensing evil intentions and spirits, even surpassing Medea's (actually Circe's) Bounded Field in that regard. Other characters speculate that Nezha isn't sensing evil exactly, but something more primal, like hostility.
- Early-Bird Cameo: She appeared in the event "Sanzang's Journey to the West" with very elaborate story sprites that made people suspicious (in an event where a lot of the other Journey to the West characters were being played by stand-ins among the existing cast), but she wasn't formally playable at the time.
- Foreshadowing: In Nezha's Interlude, she tries to attack and kill Tamamo because she believes she's Daji (Tamamo cryptically replies back she can't quite remember everything about her mortal life) and that if left unchecked she will doom Chaldea much like she did the Shang Dynasty, though she backs down after fighting her after being confident that if it comes to that she'll be strong enough to deal with her. Koyanskaya, aka Tamamo-vitch of the Tamamo Nine, helps destroy Chaldea in the prologue for Cosmos in the Lostbelt and is confirmed in SIN, the very Lostbelt Nezha returns to the story as an ally, to indeed be the same person as Daji.
- Friend to All Children: She loves taking care of Abigail in Salem, and practically begs the Master (grabbing and shaking them) to help the Reverend put up a play for children. Nezha explains in her Interlude that she feels best when caring for children because that's being the opposite of her Archnemesis Dad.
- Gratuitous English: She randomly adds Engrish to her speech. A notable example is her Valentine's Day scene. "Oh my! Buddha!"
- Gender Bender: She was born male, but when she died and was brought back by her mentor and Buddha she came back female because neither seemingly noticed or cared that Nezha had been male before.
- Heart Drive: Nezha is said to have been born from a jewel sent to Earth by Taiyi Zhenren, and the jewel itself acts as her core as a Servant. As long as the jewel itself is not damaged, Nezha can keep on resurrecting herself.
- Hulking Out: Her second Noble Phantasm, Sanmianliubi Luo Xian Shou (Three Faces and Six Arms Overarching Immortal Beast), has her unleashing the sealed-away rage she has to become a three-faced, six-armed Divine Beast six times larger than her normal body.
- Idiot Hair: One big enough to make any Altria jealous. Notably, she isn't stupid, per se, but she does tend to stumble into trouble, like she does in Salem with the sailors, for example.
- I Hate Past Me: She states her dislike is her "stupid self" and her wish to the Grail would be to go to back to the past and beat herself up.
- Innocently Insensitive: When Caster of Okeanos proudly declares herself not just 'A witch' but 'THE QUEEN Witch', Nezha comments that she's very young for a queen and is more like a princess witch. Okeanos lampshades this trope by noting that it hurts even more since, unlike the protagonist's optional teasing dialogue, Nezha's not even trying to be mean.
- Love Confession: In an amazingly straightforward way confesses her love to the protagonist as her Bond 5 line.
- The McCoy: Of the Salem crew, always offering painfully honest suggestions to a party trying to be as stealthy and inconspicuous as possible, to Robin's recurring consternation. On the other hand, she quickly proves herself to be excellent at taking care of Abigail, and the few times where her straightforward approach is actually required.
- Murder Is the Best Solution: Played for Laughs variant: In Salem, she jumps to the most straightforward and immediate solution, which is almost always violent. One of her first Establishing Character Moments is when she swears to "knock them dead" as an actor and Robin Hood takes it at alarmingly face value, warning her that it's all pretend. Robin's fears are vindicated as in the span of two Sections, she asks to "silence" Lavinia since she saw them fight, suggests to capture villagers to individually interrogate, and pulls out her weapon because of an insult to her perfectly crafted body. Subverted by the end of Salem. It turns out almost all the villagers were Ghouls all along, so most of the party's caution and disguises were for naught and a violent solution would've revealed Räum's plans faster. Using violence to quell Abigail's rampage and knock some sense into her pretty much is the best solution.
- She has an intense dislike for spirits considered evil by most Buddhist sects. This happens to include Tamamo, who Nezha tries to off during a training exercise with other Buddhist Servants.
- Playing with Fire: Two of her weapons include the Fire-Tipped Spear, a spear with a flame-shaped blade, and the Wind Fire Wheels, pair of wheels made out of fire which she can use to fly with. Her NP also deals Burn damage to the target for a full five turns.
- Power Makes Your Hair Grow: Her pigtails go from framing the sides of her head down to her waist by her third Ascension.
- Proud Beauty: In Salem, she gets into a fight with some sailors not because one of them called her a prostitute, had her sit on his lap, or even feel her up a bit. She took all of that in stride and didn't even mind, as she was enjoying the drinks. What set her off was when he made a comment about her body being "too light," viewing it as an insult to the body given to her by the Buddha. She's rather insulted as well in SIN when she realizes that the terracotta warriors are based on her design but heavily inferior.
- Remember the New Guy?: Her debut in the main story is given little fanfare as the characters briefly mention that she was summoned by Chaldea sometime between the events of Shimosa and Salem hence all the Servants and the protagonist already being familiar with her.
- Ridiculously Human Robots: Inverted, like Brynhild, Nezha acts incredibly stoic as a deity and in a material book, Babbage refers to her as an automaton.
- Rings of Death: One of her treasures include Universal Rings, which she uses as projectiles.
- Robo Speak: She can sound like this, with how stilted her speech is. However, the proper gimmick to her speech is that she's speaking in poetic meter. It still makes her sound remarkably stilted, however.
- She's Got Legs: Her artwork puts emphasis on her long and toned legs.
- Super Prototype: It's revealed in SIN her broken down body was discovered and reverse-engineered by Qin Shi Huang to create Xiang Yu, the terracotta warriors that make up the bulk of the armies, and even help design his own Ultimate Life Form body. She's not very impressed by the terracotta warriors, but she does give praise to Xiang Yu for having the skills to match his specs.
- Surprisingly Sudden Death: Is killed off early on in Lostbelt 4 by the Berserker Nezha with very little warning.
- Vitriolic Best Buds: With Wukong. They always fight whenever they see each other, but she often helps Wukong's party throughout their journey.
- The Worf Effect: Suffers a lampshaded example of this in her fight against God Arjuna's Berserker copy of herself.
ID: No. 183
Spiritron Dress ID: No. 4note
Command Cards: QQABB; (Q)
Alignment: Lawful Good
Origin: Pārvatī: India (Hindu Mythology), Sakura: Japan (original creation)
First appearance: Fate/stay night (as "Sakura Matou")
Background development: Kinoko Nasu
Illustrated by: Takao Aotsuki
Voiced by: Noriko Shitaya
The Hindu goddess of fertility, love, and devotion and spouse of Shiva, god of destruction and creation. She manifests as a Servant by possessing a girl whose wavelength matched hers, Matou Sakura, the Master of Medusa in a Holy Grail War from another timeline.
She debuted in the game to celebrate the premiere of Fate/stay night: Heaven's Feel I. Presage Flower. She appeared in "Tokugawa's Restoration Labyrinth: Ooku" as one of the protagonist's two main companions, where she also hosts the soul of Kasuga no Tsubone.
- Bare Your Midriff: Her outfit does this in her initial appearance, but later ascensions give her outfits that cover her midriff.
- Bitch in Sheep's Clothing:
- In her trial quest, she's already shown to be dangerous when angered, attacking Hassan of the Cursed Arm based on her (mistaken) instinct and residual memories from Sakura, but she claims that compared to what happens when she's REALLY angry, that was just the tip of the iceberg — her claim that she's "one hundred percent good, wholesome goddess" is soon clarified as she admits she's not JUST the pure, good parts of herself. Da Vinci also states that while Pārvatī doesn't have any myths of her fighting, the war goddess Durga and The Dreaded goddess Kali come from her. She later talks how even if she were to erase her evil parts from herself, there is still some yang in yin and vice-versa. Combined with Sakura's own Yandere tendencies, Pārvatī can become dangerous if not treated properly, even if she doesn't just turn evil if angered.
- If you have both Pārvatī and Ganesha, Pārvatī's son (currently in a female host), Ganesha outright says that Pārvatī has no delicacy and is "an ill-natured person who thinks she can just force her way through everything with just the smile on her face, because we're family...", shortly before realizing what she's said and claiming someone is calling her. Kama has similar feelings on the subject, with the only difference being she'll say them aloud to Par's face.
- Charm Person: Her Noble Phantasm has a chance of inflicting charm on enemies, which makes sense considering what she's the goddess of.
- Exotic Eye Designs: She has literal stars in her eyes. Interestingly enough, while like Sakura she doesn't appear to have pupils most of the time, they do show up when she's startled.
- Forgot About Her Powers: In her interlude, she is furious when she finds out that the lemonade that Kama gave her has a high load of calories. Except... the description for her passive skill, Goddess' Essence B, states that her figure does not change no matter how many calories she consumes. She might simply be mad that someone even tried to trick her into gaining weight, and it does give Osakabehime gain a few pounds, but it's still a little strange.
- Grand Theft Me: She hijacked Sakura's body to become a Pseudo-Servant. It's noted in her profile that Pārvatī was selective with host influence, taking in only Sakura's "good" aspects.
- Improbable Weapon User: Instead of being a three-pronged spear, Trishula Shakti manifested here as a tuning fork. Its uses include an acoustic resonator, an electric prod, a lighting rod, and being propelled like a railgun.
- In-Series Nickname: She asks to be called "Par", noting this is her first time going by a nickname and a sign of how she has combined the best of both people, since both Sakura and Pārvatī are naturally very shy.
- It's All About Me: Kama accuses her of this, claiming that Pārvatī has always been the type to think things revolve around her and to try and push herself into things without thinking about the consequences for others (such as Kama's disasterous awakening of Shiva back in myth). Notably, while Kama is a very biased source, Pārvatī never actually refutes those assertions.
- Kimono Is Traditional: During the Ooku event, she wears a kimono whenever Kasuga no Tsubone switches in and takes over her vessel.
- Made of Good: It's noted that Pārvatī only took the "good" aspects of Sakura in her hijacking. This means she has Sakura's loving nature without the dark grudges that Sakura has (well, most of them, anyways. She still reacts negatively to Cursed Arm Hassan due to Sakura's lingering memories of him). This, however, causes "Dark Sakura" to be split off and vacant for Kama to inhabit.
- Marriage to a God: Her fusion is this symbolically, but also Pārvatī is married to Shiva as mentioned.
- My Significance Sense Is Tingling: In Jaguar Warrior's Mythology Gag-filled Interlude, Pārvatī is stricken with a feeling that she would get involved in something very difficult if she tried to ask Emiya how to cook Japanese food at that very instant; she manages to avoid getting roped into Jaguar Warrior's shenanigans by asking Boudica to teach her how to make Western food instead.
- Mythology Gag:
- Her entire trial quest is a throwback to Fate/stay night. Well, her debut is advertising a movie adaptation of her source material. She attacks Hassan of the Cursed Arm based on Sakura's residual memories, she addresses Jaguar Warrior as "Teacher" but doesn't know why, and she already knows Illya's name before the latter introduced herself.
- Sakura's Homurahara High School uniform is her alternate costume. In fact, the entire reason Pārvatī is hanging around her trial quest is because she was trying to track it down, and Medusa had stolen it.
- The Power of Love: This is how one of her skills, "Ashes of Kama", is so powerful. Despite being a goddess not too suited to combat, she uses her divinity for fighting should her loved ones need her help, and she can rival the power of Kali. In-game this translates to a skill that has three powerful buffs (plus a debuff resistance boost) for one turn.
- Purple Is Powerful: She has purple hair and eyes, and she's an actual goddess.
- Say It with Hearts: As a wholly good incarnation of Sakura, she's energetic and cutesy enough to end some of her sentences this way."Being a Divine Spirit, this is embarrassing to admit, but she and I merged together seamlessly ♥"
- Sharing a Body: She is Sakura hosting the goddess Pārvatī. During the Tokugawa Labyrinth event, she takes in the soul of the dying Kasuga no Tsubone, in which she routinely switches between Pārvatī and Kasuga depending on who is talking.
- She's Got Legs: Her second Ascension form shows a lot of her legs. Subverted in her final Ascension artwork where she oddly wears stockings.
- Shock and Awe: Courtesy of the Trishula Shakti she borrowed from Shiva, as she's not really known for her legendary weapons, being a kind and motherly goddess aspect.
- Square Race, Round Class: In-Universe she notes that she really doesn't fit as a Lancer class Servant naturally, and had to borrow the spear of her husband Shiva in order to even properly manifest. In order to fight properly with it, she had to adjust it so as to better make use of her abilities. No comment is made about what class fits her better, but Lancer is noted to be more or less what she had available with the situation, and so she took what she could. This is reflected in her stats as well, with her having lower attack, but higher health.
- Squishy Wizard: She's not a goddess of war, and her durability and strength are ranked C and D respectively. But she has B ranked Mana and an EX ranked Noble Phantasm.
- Starter Mon: As of July 3rd, 2019note , Pārvatī has now become one of the 14 4* Starter Servants in addition to Mash. She joins Elisabeth as one of the two 4* Lancers among the 14.
- Stone Wall: Prior to Valkyrie's release, she boasted the highest HP out of all 4* Lancers, but also suffers from having low ATK like them.
- That Makes Me Feel Angry: While she does have a visibly upset sprite, and it's "probably not hard to tell," she declares she is mad nonetheless to Hassan of the Cursed Arm in her trial quest. The fact that she's a goddess makes it scary enough that even the protagonist trembles.
- True Blue Femininity: Her dress is a deep blue, and her domains include fertility, love and devotion. Hard to get more feminine than that.
- Unexpected Character: Another in-universe example. While players had some idea she'd be coming for a while thanks to a basic entry for her being datamined, a number of the Servants of Chaldea - namely, the folks from Fuyuki - are absolutely stunned to see Sakura hosting Pārvatī. Jaguar Warrior (Taiga) and Illya are shocked, and Medusa is actually furious; she knows there are risks involved in a pseudo-Servant joining and she is not happy that Pārvatī would risk Sakura in this way.
- Weak, but Skilled: Pārvatī only has an 8127 Attack score, which until the introduction of Valkyrie was the lowest attack of all SR Lancers, and barely higher than the highest of R Lancers. She's also an AoE servant without NP upgrade which is generally problematic due to the lower modifier on AoE damage. And that's just about where her downside ends. Pārvatī carries relatively high numbers on her cardset allowing her to spam her NP and produce decent amount of stars. Her first skill is absolutely ridiculous, giving her both Quick buff and an NP gain buff for 3 turns at a competitive value each, with 5 turn cooldown. Her second skill is a particularly overloaded Mana Burst variations boosting ATK by 50%, on top of defense, star drop rate, and debuff resists while still retaining 5 turn cooldown. To top this off, Trishula Shakti is one of the most loaded Noble Phantasms in the game, being an AoE with high refill, charm against any kind of enemy, and a +10 refill for the party's NP gauge. Even her 3rd skill, commonly considered underwhelming, is pretty decent, allowing her to use some of her gauge to charge a party member's NP gauge, and a sizable heal. After the introduction of Scáthatch-Skadi, Pārvatī is commonly considered one of the best Quick servants in the entire game, capable of spamming NP, supporting the team, and locking down all at once. Its often said that the only reason she isn't flat out the best is the limitation of her SR rarity and low attack stats.
- Willing Channeler: Pārvatī's trial quest reveals that unlike the Fusion Dance that Ishtar and Ereshkigal have where their personalities are mixed with Rin's, Sakura's memories and consciousness sealed away with Pārvatī in complete control but Pārvatī's consciousness being interpreted by Sakura's personality. Her trial quest shows some of Sakura's memories and feelings slip through if she feels strongly enough like remembering Zouken and feeling disgusted when she sees Hassan of the Cursed Arm. Her meeting with Rider Medusa says that Sakura fully agreed to this arrangement to save to world.
Command Cards: QAABB; (A)
Alignment: Lawful Good
Origin: England (Arthurian Mythology)
First appearance: Camelot Zero
Illustrated by: Shiramine
Voiced by: Masaya Matsukaze
The holder of the second seat of King Arthur's Knights of the Round Table. Described as pure-hearted, compassionate, and an unadulterated fool, he guards the Holy Spear Longinus after retrieving it during the quest to receive the Holy Grail.
He appears as an ally in "Lostbelt No. 6: Fairy Round Table Domain, Avalon le Fae", leading the rebellion against Queen Morgan.
- Alternate Self: The Percival who appears in Lostbelt 6 is the version from that world.
- Animal Motifs: Doves, from the ending of the opera Parsifal where a dove lands on his head. They feature in his skill animation.
- Badass Cape: Like the other playable members of the Round Table, Percival gains a flowing cape in his Third Ascension. Unlike the others, his hangs from his left shoulder rather than being draped across his back.
- Big Brother Instinct:
- He dotes on the younger members of the Round Table like Gareth and Galahad as though they were his younger siblings, believing that it's his duty to see them become outstanding heroes. He also insists on cooking for Altria after seeing her so thin. Seeing Gareth's death broke him and he sat alone in Camelot's garden to mourn her in silence, shedding a Single Tear in the process.Gareth: Sir Percival is more of a big brother to me than my actual big brothers.
- He's always worried about others not getting enough to eat, telling them to finish as much as they can so they grow big and strong. When going over his dislikes, he's quick to notice how none of the children around Chaldea are going hungry and says that's a wonderful thing. It takes him a moment to remember that as Servants, they don't need to eat.
- He dotes on the younger members of the Round Table like Gareth and Galahad as though they were his younger siblings, believing that it's his duty to see them become outstanding heroes. He also insists on cooking for Altria after seeing her so thin. Seeing Gareth's death broke him and he sat alone in Camelot's garden to mourn her in silence, shedding a Single Tear in the process.
- Blade on a Stick: Like most Lancers, Percival's signature weapon is a spear. In his case, it's the Holy Spear Longinus, the same weapon that pierced the side of Christ. He also uses it as both a footsoldier's spear as well as a cavalryman's lance.
- Challenge Seeker: Should you have a legendary spearmaster like Cú Chulainn, Scáthach, Leonidas, or Li Shuwen, Percival will get excited and ask you to watch over his bout with them.
- Chef of Iron:
- In addition to being one of the legendary Knights of the Round Table, he is apparently an avid cook. His line for Altria has him worried that she's slimmed down since they last saw each other. He then swears to fill her plate with meat and vegetables. He also does the same for Gareth, but he isn't sure why she's running away from him.
- Given that Altria slimmed down since he last saw her, it's implied that he handled all of the Round Table's cooking, leaving Gawain to take over after Percival's death. This also explains Altria's voracious appetite and why she looks thinner to him.
- The Chosen One: Along with Galahad and Bors, Percival is one of the three Knights of the Round Table capable of reaching the Holy Grail. While he is the focus on the expedition in earlier stories, later editions of the search for the Holy Grail have Galahad supplant him in importance.
- Combat Medic: His third skill, Light of Salvation, grants an ally invincibility and heals them. His Noble Phantasm also heals the most injured ally.
- Covert Pervert: To an extent. Ruler Altria has a line for him where she greets him and Percival begins to cry... over the fact that he got to see his King in a bunny girl outfit. Given his Virgin Power, it's unclear if he's happy over seeing her in the outfit or seeing her grow enough to wear it proudly.
- Does Not Like Spam: Hilariously enough, it's experience points. All of his level-up lines are polite but make it clear that he thinks the Flames of Wisdom taste terrible.Percival: It doesn't matter if I like it or not; I'll eat it. I'm an adult.
- Doomed Moral Victor: He was one of the knights who opposed the Lion King's plans to house the purest souls of humanity inside Rhongomyniad like insects in a display case. But he was cut down by his fellow knights for speaking out against her.
- Draw Aggro: His second skill, Guardian Knight (Holy Spear), forces all enemies to target him while also increasing his NP gain from being struck.
- Early-Bird Cameo: He first appeared in Camelot Zero, a short story on Nasu's blog, but had only a minor role. He appeared again a year before his proper debut in the second Cosmos in the Lostbelt opening, fighting with Chaldea against the Foreign God's forces.
- Fighting Your Friend: In the Camelot singularity, he was one of the Knights of the Round Table who opposed the Lion King and was subsequently killed for it by his fellow knights.
- Fire-Forged Friends: He admits in his line for Lancelot that they've crossed swords in the past, but he regards him as a fine friend and adventuring companion. He also says that he never forgot Lancelot and is surprised and delighted to see him again.
- Fist Bump: His line for Gawain has them greet each other with one of these. The force of it creates a mini schokwave that has Percival marveling at his fellow knight's strength.
- Friend to All Living Things: According to his profile, animals used to gather around him when he'd go for strolls in Camelot's gardens. One of his skill animations has a dove land on his arm and sing to him while he appreciates its presence.
- Gentle Giant: He's the largest known member of the Round Table, standing taller than even Lancelot at 195 cm and weighing a whopping 110 kg. Despite this, he's unfailingly kind and a Friend to All Living Things.
- Godzilla Threshold: His Bond CE says that he believes the Longinus is not something a single knight should possess. Him being summoned with it just underscores the severeity of the threat before him.
- Healing Hands: His Light of Salvation skill bathes others in holy light to heal and protect them, which is demosntrated by the sizable heal iand 1-turn invulnerability it grants. According to his profile, this is an ability of his spear, one of the few he's able to access without releasing the restraints on the Longinus.
- Have We Met?: He's the most visibly confused member of the Roudn Table upon meeting Arthur Pendragon, recognizing him as his king but also not.Percival: My king? No, no, no wait Mmm?
- The Heart:
- He is considered to be the most trustworthy member of the Round Table. Gawain says that anyone can relax and engage in friendly conversation with him and believes that the time Percival was alive was the Round Table's golden age. He always has a kind word to say to everyone, even Merlin, whom the rest of the Round Table despise.
- When the Lion King summoned the Round Table to Jerusalem, Percival opposed her even when his good friends Lancelot, Gawain, Gareth and Tristan supported her. His unshakable morals get him killed by his comrades who chose loyalty over their conscience.
- Heroic BSoD: Seeing Gareth's death at Lancelot's hands broke Percival. It gets to the point that Gareth refuses to see him in his My Room lines because of how badly her demise affected him.
- Heroic Build: His first ascension calls special attention to his rippling muscles and he's the tallest and heaviest member of the Round Table at 195 cm and 110 kg. He's also noted for having a childlike kindness and innocence.
- Holy Hand Grenade:
- His Noble Phantasm, Longinus Count Zero, uses the Holy Spear's power to produce a massive explosion capable of destroying a castle. This is tied to the story of Sir Balin, who used the spear to maim King Pellam, causing a massive explosion that brought down the castle and ruined the surrounding kingdom. This is why it's classified as "Anti-Castle" rather than "Anti-Fortress".
- In Wagner's opera, Parsifal, a magician tried to throw the spear at him, only for it to stop in midair. Then, by making the sign of the cross with it, he destroyed the magician's castle.
- Idiot Hero: He's described as a "dumb and innocent" kind of person. But he's also staunchly good and a member of the Knights of the Round Table. This is also true to his myth, where he gets into all kinds of wacky hijinks because he asks too many questions or gets confused on where to go.
- I Got Bigger: According to him, he was small and skinny as a child. But hard work and making sure he got enough to eat turned him into the mountain of a man you see in the present. This is why he's so insistent on making sure everyone gets their fill.
- Jack-of-All-Stats: Lore-wise, he has a B in every stat aside from his D in Mana and C in Luck, compared to most of the other Knights of the Round Table who have an A in at least one stat. Gameplay-wise, his ATK and HP are almost exactly in the middle of the pack for his class and rarity, but his varied skillset sees to it that he makes uses of both.
- Jack-of-All-Trades: Percival has a lot going for him, whether it's damage, tanking, support, healing, and NP spamming, and he does it all well enough to avert being a Master of None. It fits his lore as one of the greatest of all Arthur's knights, as both a warrior and as a man.
- Knight in Shining Armor: As member of the Knights of the Round Table, Percival represented the ideals of chivalry in all things. His kindness, gleaming white and silver armor, and dashing looks all add to his image as an ideal knight. He also possesses the Guardian Knight (Holy Spear) skill, indicating his desire to protect others.
- Light Is Good: He imbues his spear swings with holy light and is one of the most righteous and kind members of the Round Table.
- Luckily, My Shield Will Protect Me: That gigantic pauldron on his 3rd ascension? That's his shield, which he decided to wear that way to better fit his fighting style.
- Manly Tears: Two noted times.
- His profile describes how back during the Round Table days, after Lancelot killed Gareth he cried alone in Camelot's garden.
- In Camelot Zero, the prequel to the Camelot Singularity that Nasu posted on his blog. After the Lion King told the Knights of her plan she gave them half a day to decide if they were with her or against her, and Percival went off on his own to weep.
- Mr. Fanservice: With his tall, muscular figure, very handsome looks, and his outfit showcasing his fine figure quite nicely, he definitely qualifies.
- Mystical White Hair: He possesses snow white hair like Galahad and is one of the three knights capable of reaching the Holy Grail in myth.
- Mythology Gag: In the Lostbelt, he named his horse, "Kundry."
- Number Two: He holds the 2nd seat for the Knights of the Round Table.
- One Degree of Separation: He is loosely connected to Salome through his love Kundry, who was once known as Herodias, Salome's mother.
- Public Domain Artifact: He wields the Holy Spear Longinus, the same spear once used to pierce the side of Christ. It's a holy weapon of surpassing power, and he once used it to destroy a magician's castle.
- Rebel Leader: In "Lostbelt No. 6: Fairy Round Table Domain, Avalon le Fae" he leads the Round Table Army, a human resistance against Morgan.
- Red Baron: Knight of the White Light. Fate/Requiem also calls him the Holy Knight of the Dove.
- Power Limiter: The power of the Holy Spear Longinus is restrained by Galahad and Balin, in a similar fashion to the Restraints of the Round Table.
- She's Got Legs: A rare male version. His armor includes a form-fitting bodysuit that clings especially tightly to his legs, showing off his powerfully built thigh muscles.
- Sensual Spandex: He wears a form-fitting bodysuit beneath his armor that clings tightly to his well-built muscles, particularly his chest and thighs.
- Star-Crossed Lovers: According to Fate/Requiem, his true love Kundry is unable to die until the two reunite.
- Virgin Power: He was known for his childlike innocence that kept him above worldly temptations like sex, which made him eligible to reach the Holy Grail. He gently chides both Tristan and Caesar for their adultery.
- You Don't Look Like You: Not Percival himself but his spear, the Holy Spear Longinus, which looks nothing like its appearance wielded by Saint Longinus in Fate/Requiem. Even when he releases the two seals to it, it transform into a lance that still doesn't look like the original spear. Fittingly, "Lost Longinus" that Percival has in Avalon le Fae has a completely different backstory from the actual Longinus. Though that doesn't explain the Proper Human History version.
ID: No. 228
Command Cards: QQAAB; (A)
Alignment: Lawful Good
Origin: China (16th Century)
First appearance: Fate/Grand Order
Background development: Yuuichirou Higashide
Illustrated by: Shimadoriru
Voiced by: Noriko Shitaya
The one who left behind her name as the only "female general" in one of these historical works, the "History of Ming", was Qin Liangyu. Originally, Qin Liangyu, who came from a minority group, married a man called Ma Qiancheng who governed the region of Zhongzhou, and together they took part in a campaign to suppress a revolt. After that, succeeding her husband who was imprisoned due to a civil suit and died in prison, as a general, she drove away bandits on multiple occasions. The subordinates led by her, known as the White Cavalry, held spears made of fraxinus and were feared far and wide.
She made her debut in "Lostbelt No. 3: The Synchronized Intellect Nation, SIN" as an antagonist.
- Accidental Pun: A subtle Japanese one. One of her NP card select lines has "I will do it" which translates from Japanese "Yarimasu yo". "Yari" can mean "spear". The funny part is she realizes it halfway of the line."I will do it!! Eh? Ah! That's not it, that's not it!!.. Ah.. geez..."
- Ace Custom: In life, her unique troops all wielded spears with shafts made from white ash, giving them a striking and distinctive look. Despite being a mundane weapon, her history as a bandit-queller has given it the side effect of frightening and fascinating Anti-Heroes.
- Anime Chinese Girl: She has the classic, stereotypical "Chun-Li"-look.
- Anti-Villain: She's an antagonist in "Lostbelt No. 3: The Synchronized Intellect Nation, SIN", but she was specifically hand-picked by Li Shuwen (Assassin) because she's kind and friendly, making it less likely for her to defect. When the empire makes a temporary truce with Chaldea, she shows kindness and pity for them. However, since the people of the Lostbelt follow Qin Shi Huang's will and beliefs, Qin Liangyu's follows his beliefs to a T., and thus she would go against the people who go against said beliefs. She does it for the sake of her emperor and for her people.
- Armor-Piercing Question: Unleashes a series of this towards Chaldea during her final boss fight in SIN which they are unable to answer."How should the world be then? What is this proper world of yours like? How does your world function when everyone has their own idea of how things should be, while denying all others? How many people lose their lives to the ravages of war each and every day? How many innocent lives end in senseless tragedy? Has all your bloodshed led to even one good thing in your world? Or has it just been an excuse for the next war?""Tell me... what sort of bloody future do you see past the mountain of bodies you are piling up?"
- Ass-Kicking Pose: She mostly end her attacks with a spearfighting stance.
- Cool Big Sis: Her character-type, basically. She's kind, friendly and protective towards her allies and watches over them.
- Counter-Attack: Her Noble Phantasm punishes enemy attacks, causing attacks directed against her to reduce their critical chance and critical hits to heal her own team.
- Critical Hit Class: She has a very similar gimmick with Houzouin Inshun of having a non-damaging Noble Phantasm that grants the user a variety of buffs where a majority of their damage comes from Critical Hits. While Inshun's kit is more Quick focused, her kit is instead more Arts focused. Her Noble Phantasm grants her buffs she can inflict DEF Down from her normal attacks and can remove buffs whenever her attacks land Critical Hits. Two of her skills buff her Critical Strength, with her first skill increasing her own Arts and Quick card performance (meaning better NP Gain and C. Star Drop Rate respectfully) in addition to increasing her Critical Strength, while her second skill grants her a C. Star Gather Rate buff. This means if she manages to get an Arts chain with her own Noble Phantasm with her own Arts cards inflicting Critical Hits, she can deal a massive amount of damage while fully charging her own Noble Phantasm gauge at the same time should her Arts cards deal critical damage, allowing her to use her Noble Phantasm again in the next turn. And having the typical Arts Lancer kit (QQAAB), it is very easy to spam her Noble Phantasm back to back while she's capable of generating Critical Stars herself.
- Dark Chick: Her Lostbelt counterpart definitely plays this trope straight within Qin Shi Huang's group in "Lostbelt No. 3: The Synchronized Nation, SIN". She's the only female member of the five, she's largely characterized as a kind and protective Cool Big Sis and she's the only one of the four subordinates who allies with Chaldea for one battle within the chapter. While the other three mainly serve Qin Shi Huang because of their loyalty to him, Qin Liangyu's motivation for serving him is the only one we get to learn; she genuinely believes that his stance against Confucianism is right, since she experienced the consequences of "Confucianism" herself, and she's motivated to fight for her people.
- Declaration of Protection: Upon reaching Bond Lv. 5, she states that her Master's smile has become one of the things she likes and she will offer her life to protect it. It's also Played for Laughs, in that she can sense the Stalker Trio's dark schemes and promises to stand guard by her Master's bed and prevent them from disturbing their sleep.
- Empowered Badass Normal: The enemy Liangyu who appears in SIN is still living, yet capable of fighting Heroic Spirits thanks to enhancements she received from Qin Shi Huang. In-game, she has the Human trait that playable Servants lack. When she is killed, she doesn't Disappears into Light, one last sign that she is still living.
- Even the Girls Want Her: She is the fourthnote female Servant with "Brynhild's Beloved" trait. She is also the first one among them who doesn't have Historical Gender Flip origins.
- Fashionable Asymmetry: Wears a pauldron on her left shoulder, but not her right, from her Third Ascension up.
- Freudian Excuse: The reason her Lostbelt self is so adamant on following Qin Shi Huang's ideals despite having witnessed his Knight Templar tendencies in full glory since her own hometown was destroyed for striving to be independent is because Zhang Xianzhong, the man who spurred them on, did nothing to help her people and just went to another village to incite them and replenish his lost soldiers. In her mind, those who would break the peace are only doing it for selfish reasons and only bring unneeded suffering."All I ever wanted was to live with my family, tilling our land in peace!"
- Heroic Self-Deprecation: She is a deeply humble person who is always touched by others' faith in her because of her low opinion of herself.
- Heroic Willpower: As a Lancer, she is dangerous not because she has mastered secret skills (though she is a capable fighter and martial artist), but because of her unwavering resolve. That's why her Noble Phantasm isn't a legendary weapon or secret technique, but the four poems the Emperor himself sent her after her husband was imprisoned and she was on the verge of giving away her property and living quietly, which gave her the will to assemble her elite unit and strike down the bandits terrorizing her home country. Her Battle Continuation skill, which she doesn't use in-game, is described as originating from her "not knowing when to give up," and lets her and troops under her fight even prolonged siege battles without wavering.
- Human Popsicle: The one who appears in "Lostbelt No. 3: The Synchronized Intellect Nation, SIN" is the living Qin Liangyu who has been recently awakened from cryo-sleep. She and other warriors were put to cryo-sleep by Emperor Qin when the Lostbelt reached the point there were no wars and automata could stop most conflicts, making them unnecessary for a long time.
- Humble Hero: Despite her feats and abilities, her Heroic Self-Deprecation and kindness have her downplaying her fame. It's the main reason why Li Shuwen (Assassin) chooses her to be thawed out to deal with Chaldea in "Lostbelt No. 3: The Synchronized Intellect Nation, SIN", as while she does indeed possess the skills Qin Shi Huang wants to crush Chaldea, her nature means she's unlikely to use this opportunity to try and start her own revolution against the emperor (though Li was also cautious enough to choose her because he was confident he could deal with her on the off-chance she might rebel anyways).
- Hypocrite: Her Lostbelt self has shades of it. Despite her own village having been destroyed by Qin Shi Huang after they were intentionally goaded into rebellion, she does not hesitate to condemn another village to the same fate just because she overheard a child reciting poetry taught only in the interest of giving them something entertaining. Even when Spartacus encouraged the villagers to leave their village and travel to the capital at around the same time, they did so more out of curiousity than any actual rebellion, plus Chaldea was moving to stop him and bring them back. When called out on it, she deflects and says it was Chaldea's fault for spreading such "dissent" in the first place, when that was never their intention and it was her and the emperor that jumped the gun.
- Immigrant Patriotism: It's noted that she was a member of a local ethnic minority rather than ethnically Chinese, but she still married a Chinese man and served in the Chinese army. It's also potentially another source of insecurity for her, since she sees herself as a simple and uneducated country bumpkin rather than a famous general.
- Lady of War: She is one of the most notable female warriors in the history of China, and is noted as the only lady general mentioned in the Ming's record of their twenty-four heroes. This similarity is probably why she takes a liking to a fellow Far Eastern Lady of War the Archer of Inferno, Tomoe Gozen, and Lakshmi Bai.
- Lap Pillow: Promises to deliver one in her Bond Lv. 5 dialogue; this is seemingly the perspective her Final Ascension is shot from.
- Lightning Bruiser: She has a very high HP for a 4* Lancer, is incredibly tanky thanks to her variety of defensive buffs (such as Guts, Debuff Resistance, and Buff Removal resistance), and can dish out a lot of Critical Hits in spite of her lower than average ATK for a 4* Lancer. Parameter-wise, her Strength, Endurance, and Agility are C, B, and A respectively.
- Man of Kryptonite: She's essentially this to Orion (Superhuman) gameplay-wise. As a Lancer, she has class advantage over him adding with the fact her Noble Phantasm gives her the ability to remove enemy buffs, lowering enemy's DEF when attacking, lower enemy Critical Strength by 10% when attacked by a normal attack and gets healed when attacked by a Critical Hit. Her kit essentially negates all of Orion (Superhuman)'s greatest strengths while attacking his weaknesses perfectly.
- Self-Applied Nickname: Once her Bond Level reaches a certain point, she prefers to be called as "Lian".
- Sensual Spandex: Despite wearing a full bodysuit her outfit still manages to be revealing since it wraps around all of her curves.
- Sliding Scale of Gameplay and Story Integration: When you fight her Lostbelt self (or choose her as a Guest Servant), she does have not access to her Noble Phantasm. This is because her Noble Phantasm are the four poems she received from Chongzhen Emperor which wouldn't exist in the Chinese Losbelt since A) Zhu Youjian would have never risen to power if he even existed in the Lostbelt and B) poems are banned by Qin Shi Huang.
- Statuesque Stunner: Subverted. Her profile notes that some historical sources list her height as 186 cm rather than 166 cm. After getting her to her Final Ascension, she admits that she ordered clothes in that larger size for show and lied about her height as an intimidation tactic.
- Teeth-Clenched Teamwork: She doesn't really get along with Jing Ke, but promises to bury the hatchet for her Master's sake.
- Terror Hero: She loathes bandits, and her striking white clothes and spear are meant to terrify and disperse them. Because it's a part of her legend, her otherwise-unremarkable white ash spear has the side effect of terrorizing and fascinating Anti-Heroes.
- Tragic Villain: Her Lostbelt self is this in a nutshell. All she ever wanted was to live in peace with her family, but her village rose up in rebellion and were swiftly crushed for it. Swearing revenge on those who abandoned them, she became one of Qin Shi Huang's most loyal warriors and crushed all dissent to make the peaceful One World Order, trading her future for it. Finally, she fights Chaldea and can't stop them no matter how hard she fights, only able to curse them and ask them what right they have to ruin this world's peace. As she dies, she can only sadly reflect that the only thing she ever did to achieve peace was take up arms as a warrior.
ID: No. 22
Command Cards: QQABB; (B)
Alignment: Chaotic Neutral
Origin: Rome (7th Century BC)
First appearance: Fate/Grand Order
Background development: Hikaru Sakurai
Illustrated by: Hirokazu Koyama
Voiced by: Ryotaro Okiayu
The legendary founder of Rome, said to be the son of Mars/Ares, god of war, and Silvia, a mortal princess, and raised among wolves. Gifted with superhuman prowess since birth, he embodied himself in the city (and empire) he built, and is the patron god of all the successive rulers of Rome.
He appears as one of the main antagonists in Septem.
- Ascend to a Higher Plane of Existence: How his reign and life ended ala Heracles. Although unlike Heracles, he wasn't all too willing when it was happening nor did he want it to occur.
- Awesomeness Is a Force: As the divine ancestor of all Roman Emperors, he has a certain grip on them that makes them grovel to him. When Nero first gazes at him, she - whose ego was quite infamous, was cowed by the sheer imposing aura he's always exuding.
- The Berserker: Being the son of a war god afflicted him and his brother with superb physical abilities and truly frightening tempers.
- Beware the Silly Ones: He is really silly in mannerisms, and thinks posing like he's doing the YMCA song is an effective fighting stance, yet he's easily the most powerful Roman servant (of which quite a few strong ones exist), possessing exceptional stats, skills and a strong Noble Phantasm. He also is one of the rare Star attribute Servants. In FGO gameplay, though, he's pretty middle of the road. The developers admitted that he should have been at least an SR Servant. "Lostbelt No. 5: Interstellar Mountainous City, Olympus" reveals that if he didn't suppress his Divinity, he'd be the Grand Lancer..
- BFS: Wields a primitive-looking pole-arm taller than, and almost half as wide at the blade as he is, and it only grows bigger with every Ascension.
- Chrome Champion: Downplayed, but his skin in his first and second ascension is a noticeably bronze colour, and not the in "bronzed tan" manner either. Third and final? His skin is gold, and even the same shade as his jewelry.
- Cool Crown: Might also be a helmet.
- Conditional Powers: He possess a skill that can grant divine blessings onto any who he recognizes as his children, which is usually Roman Emperors but not necessarily them only.
- Dark-Skinned Redhead: Zig-zagged. His Bond 10 Craft Essence reveals the two small red braids coming down from his temples are actually attached to the helmet. His Formal Craft also has him wearing a hat, so its difficult to tell if he's redheaded, or even if he has hair. At least in his Romulus-Quirinus form his hair is actually dark-blue.
- Foil: Interestingly, later material seems to push him as one to Lancer Altria. Both are leaders of humanity's greatest kingdoms, who achieved divinity, but have radically different views on it: Altria detached herself from her people to better lead them from above, while Romulus intentionally suppresses his own godhood out of his pride and love for humanity. Rhongomyniad and Magna Voluisse Magnum are also stated as equals and opposite numbers, the spear of the end and the spear of the beginning, the light of destruction coming down from the heavens and the ever growing tree sprouting from the earth. They also play different roles in the story, with Altria, as Goddess Rhongomyniad, being the main antagonist of The Sixth Singularity where she leads the Knights of The Round Table against Chaldea, while Romulus-Quirinus is a major ally in "Lostbelt No. 5: Interstellar Mountainous City, Olympus", fighting alongside the Protagonist to defeat Kirschtaria and the Olympian Gods.
- Foreshadowing: In his exhibition battle in "Battle in New York 2019", he turns all of the enemies (except for Boudica) into Roman. This comes in the form of an in-game battle trait. Romulus-Quirinus is able to do the same, and uses the same icon that battle uses for his skills.
- Founder of the Kingdom: Founded Rome, and he is definitely reminding you of it.(said if you maxed out his bond) "I see. You too, are Roma."
- Green Thumb: By virtue of his Noble Phantasm, Magna Voluisse Magnum: Everything Leads To My Spear, which causes a massive tree to grow from his planted spear, striking the foe as it grows into a great tree, symbolizing Rome.
- Hoist by His Own Petard: Their war god blood that won them many victories over their foes ultimately drove Romulus and Remus to try and murder each other over an extremely petty dispute.
- I Am the Noun: He is so fond of Rome that he doesn't refer himself with his name and "I" or any first-person pronoun, but with "Rome"."Rome is Rome. (I am Rome)"
- Innocently Insensitive: While having him consider just about anyone as "Rome" and thus worthy of his love and protection, he is metaphorically deaf to the concerns of those who want to keep their own national and cultural identities like Boudica and King Arthur, who went so far as to actively rebel against Rome to that end.
- Large and in Charge: The founder of Rome, and the tallest Roman Servant at 6'2 (190cm). Oddly, despite his height being relatively normal, his in-game sprite makes him near the same height as the utter giants like Asterios or Heracles.
- Large Ham: Constantly shouts his love for Rome.
- Lightning Bruiser: At least as far as his stats are concerned, with everything except his Mana being B-ranked or higher. And his Imperial Privilege ensures he can be good at anything if he wants to (especially when you remember that Nero's migraines and short attention span were given as the reason her IP-granted skills are temporary, meaning that he might not have that limitation). In Lancer Artoria's Interlude, she fights him with all she has and can't make him give even an inch.
- Magical Guide: He shows up in various Interludes to dispense his wisdom, which generally is correct and necessary for one's character growth, even if it can come off as somewhat condescending when it comes to non-Romans.
- My Greatest Failure: He never lives down that he killed his twin brother Remus in their argument and the entire foundation of his city was built on fratricide. His second Noble Phantasm, Moles Necessrie, is the wall that surrounds his beloved Rome of which materialization is fast and deadly enough to behead any unlucky shmuck that gets in Romulus' way, just like how Remus did.
- Never Bareheaded: His normal card, the Legion of Pioneers and Heroic Spirit Formal Dress Craft essence artworks all have him with something on his head. Either his Cool Crown in the former two, or a Nice Hat in the last one.
- Nice Guy: Romulus in almost all interludes or events he takes part in is unfailingly nice and helpful as he considers the world and all it's inhabitants to be Rome, and therefore under his care. He even believes Altera to have Rome within her, despite her attempts to destroy civilization in life, otherwise she would not aid Chaldea to save the human order as a servant.
- No True Scotsman: He doesn't consider the protagonist "Rome" at first and he's one of the harder characters to bond with. Once you win his respect, he outright snarls that you are in fact "Rome."
- Orcus on His Throne: Despite being the Arc Villain of Septem who's been ordered to conquer the Roman Empire, he really doesn't have that much desire to do so and thus stays in his palace for a majority of the chapter.
- Patriotic Fervor: Did his constant screaming of "ROMAAAAAAAAA!" hint at it?"For ROMA!"(dying) "Ro... ma..."
- Power Incontinence: He went from being a demigod to a full-fledged one when his body finally gave out from using Imperial Privilege to suppress his divinity for so long. The result? Him dying in a violent explosion.
- Raised by Wolves: Literally. He and his brother Remus were raised by a she-wolf.
- Rated M for Manly: Ripped, Large Ham, and running around in essentially a speedo?
- Red Eyes, Take Warning: A sign of his divinity.
- Semi-Divine: He's the son of Mars and should have a high rank in Divinity, but he uses his Imperial Privilege skill to seal it away.
- Stripperiffic: A rare male example.
- Superpower Lottery: His Imperial Privilege skill lets him gain almost any ability he wishes and unlike Nero, it isn't hampered by migraines.
- Third-Person Person: He refers to himself as Rome during Chapter 2.
- Verbal Tic: "Roma!" It even persists in his profile. In fact, it even gets referenced in Fate/Extella: The Umbral Star. Despite not appearing (though the book that comes with the Noble Phantasm edition says he's in SE.RA.PH.), Nero talks about her ancestor Romulus in the True Route, and one of Hakuno's responses? "ROMA!"
- Willfully Weak: It's later revealed that if he didn't actively suppress his divinity he'd be the Grand Lancer.
ID: No. 280
Command Cards: QAABB; (B)
Alignment: Chaotic Neutral
Origin: Rome (7th Century BC)
First appearance: Fate/Grand Order (as Romulus)
Illustrated by: Koyama Hirokazu
Voiced by: Ryotaro Okiayu
The great founder of Rome who had been deified by the Romans under the name Quirinus. As the greatest of the Roman gods, his hands are like spears of light, being able to both pierce through the world and those who stand in his way while also paving a way for human civilization to grow until they could leave behind the Age of Gods and maybe one day reach the stars.
He appears in "Lostbelt No. 5: Interstellar Mountainous City, Olympus" as an ally.
- All-Loving Hero: To him, all of humanity is a part of Rome. By extension, that means his love for them knows no bounds."I aspire and seek. These hands of mine are not for destruction, rather to cut through darkness, reach new heights, and to love people."
- Ambiguously Brown: Has notable brown skin despite Romans usually being depicted with having Caucasian features. Then again, being a divine figure like himself, appearances don't mean much to him.
- Ambiguous Gender: His profile lists his gender as "Unknown". His profile suggests that he transcended the need for human labels due to be conceptualized as the ultimate being.
- Ambiguously Related: His profile mentions a legend which claims that Hercules was Romulus' father instead of Mars, giving a possible reason why he has his own version of Nine Lives. If you have Heracles, he says that while he is not his father, it is as if he was.
- Badass Armfold: His default pose in battle in contrast to his usual version's Y-pose.
- Big Friendly Dog: His Valentine's Day gift is a Noble Wolf descended from Lupa, the she-wolf who reared him and Remus. After getting over their initial apprehension, the protagonist soon finds that the wolf is incredibly friendly and just wants to be pet. They're soon overwhhelmed by the "big, fluffy boy" and get to petting and rubbing the wolf all over.
- Biseinen: Without his golden mask and helmet, he's far more conventionally good-looking than his original counterpart.
- Black Screen of Death: In his third stage, his extra attack functions like this, with him fully darkening the area, before launching a barrage of hits, then the screen turns back to normal. It's just like Akuma's Raging Dragon in Street Fighter.
- Born Lucky: He's a Lancer with a Luck Rank of EX.
- Brought Down to Badass: Like with Superhuman Orion, this version of Quirinus is him after he sacrificed his Grand status to defeat Chaos.
- Call-Back: He shares the tendency to destroy enemies with his fists like his successors Caligula, Caesar, and Nero (Caster).
- Cold Ham: While he's far more composed than his base Lancer form, you can tell it's Romulus from the get-go when he starts shouting "ROMA!" as a Kiai in some of his attacks. Then there's the blatant Saint Seiya aesthetics (although he looks nothing like the actual Romulus from that franchise) and the Y-pose during his Noble Phantasm...
- Colony Drop: His Noble Phantasm, Per Aspera ad Astra, bombards his foes with a Rain of Arrows while creating a massive magical circle that descends on his foes, crashing down to reveal a replication of Rome itself.
- Critical Hit Class: Romulus-Quirinus' skillset is heavily focused on Buster Critical Hits. His first skill gives him a sizable ATK and Critical Strength buffs (while also giving it to allies with the Roman trait), his second skill gives him C. Stars, and his third skill boosts his Buster Effectiveness while also giving him increased Star Gather Rate.
- Deity of Human Origin: Romulus was born as a mortal, albeit as the son of the war god Mars, and became a Divine Spirit after Romans started worshipping him as the god Quirinus. This is important part of why he can be a Grand Lancer in the first place. Normally Divine Spirits cannot become Grand Servants, but because Romulus was deeply involved with human history and remained human as a god, he is an exception to the rule.
- Expy: Of Gemini Saga who is also voiced by Ryotaro Okiayu.
- Friend to All Children: His Valentine's Day scene begins with him handing out shining pieces of high-quality chocolate to the child Servants of Chaldea, including Jack, Nursery Rhyme, Paul Bunyan, and even Wu Zetian. Voyager is so thankful for the chocolate that he gives Romulus a return gift. To him, they're all a part of Rome, and thus his children to be doted on.
- Sliding Scale of Gameplay and Story Integration:
- As a story support, he's introduced as level 100 which Superhuman Orion showed has a special purpose; also like Orion, it's meant to show that Romulus-Quirinus is a Grand Servant.
- Now a god, he's no longer a kingly figure to his people. Thus, he has lost his Imperial Privilege Skill as well as his original spear, the symbol of how he founded the nation of Rome.
- Gathering Steam: His Noble Phantasm works a bit like this. Due to scaling its damage more as the Roman trait is applied to someone, his damage starts off a bit weaker compared to other Noble Phantasms, but as he stacks the Roman trait on his enemy, its damage increases until reaching ten stacks, at which point it does high amounts of extra damage.
- Gold-Colored Superiority: This form of Romulus wears golden armor and as the Grand Lancer, he's one of the strongest Lancers to ever live.
- Green Thumb: While he's lost his original spear, he can still call forth plant life from the ground, and does so sometimes when he uses his Skills.
- Hand Blast: Rather than his spear, Romulus-Quirinus fights almost entirely with his fists while shooting energy beams from them. His profile reveals that this is a manifestation of Romulus' Roman-style Nine Lives, and the energy beams represent both his love for humanity and his carving a path for human civilization to flourish beyond the Age of Gods. His Extra Attack, prior to his Final Ascension, is even a Kamehame Hadoken.
- Heroic Sacrifice: After helping the heroes defeat the likes of Lostbelt Zeus, Romulus ends up sacrificing himself to power the Storm Border and allow it to approach the primordial Greek god, Chaos, so Musashi can seal it away with her Noble Phantasm.
- Humans Are Special: He is a firm believer of this. Even his Noble Phantasm, Per Aspera ad Astra, is named after the notion that humans have the capability to conquer the stars themselves should they muster the will and desire to. His closeness to humanity even after becoming a god is what allows him to be summoned as a Servant despite his Divinity.
- Irony: Romulus-Quirinus works very well with Boudica who has a skill that boosts the damage against Roman Servants for the entire party after it's upgraded, which works great with him considering his ability to turn all enemies Roman. However, the fact that Boudica, who hates Romans, works best when she is used with the creator of Rome is amusing.
- It's All My Fault: Being the creator of Rome, he blames himself for the tragedies that befell Boudica and her people, causing her rage and hatred against Rome.[To Boudica] "Your anger is my sin, O Queen of Victory..."
- Messianic Archetype: Festooned with Greco-Roman and Judeo-Christian imagery, he also descends upon the Fifth Lostbelt at its Darkest Hour and even sacrifices his life to help the protagonists neutralise Chaos.
- Nice Guy: He's quite friendly and courteous for a godly being. Since he sees humanity as part of Rome, he loves all of them, and he also gently assures the Master that they can be themselves even in his presence.
- No Biological Sex: He is considered to be "Genderless" since his conceptualization into an ultimate being means that stuff like biological traits and social positions no longer apply to him.
- Non-Indicative Name: Although he's classified as a Lancer, Romulus-Qurinius does not use the spear of his normal counterpart. His Lancer status is more symbolic, with his arms described as being like "lances of light" that tear the world apart, opening a way to civilization and hopefully one day reach the stars. Plus his Nine Lives Roma fighting style involves creating sharp energy projectiles like they were lances. His deified name, "Quirinus", is also theorized to mean "wielder of the spear".
- Older Than He Looks: Romulus-Quirinus is Romulus after he ascended to Godhood, but his physical appearance as a God changed to what he had looked like he founded Rome as a young man.
- Patriotic Fervor: His love for Rome has not changed one bit, serving as his Battlecry even in this significantly less goofy-looking version of him. His Noble Phantasm even gives his allies the Roman trait, while boosting its power for every Roman on the field.
- Physical God: He was deified after his death, giving him divinity and Authorities equal to the chief god of an entire mythological pantheon. He's able to use his Authorities to cancel out Zeus' Authorities over space-time, concepts, and the planet itself while empowering the other heroes to be able to damage Zeus, boosting Mash's power by 300%. This is reflected in-game by his Divinity of a Chief God passive skill.
- Power Gives You Wings: This is the divine version of Romulus who became a full-fledged god after this death. His new armor also gives him massive wings that act like rocket thrusters.
- Real-Place Background: The background of first to third Ascension arts is heavily based on Chair of St. Peter in St. Peter's Basilica in Rome.
- Red Eyes, Take Warning: His red eyes are clearly visible and mark his divinity and power as a full-fledged god.
- Semi-Divine: Being summoned at Chaldea ranks down his Divinity of a Chief God skill considerably from EX to B+, reflecting his loss in power due to not being summoned as Grand Lancer.
- Shipper on Deck: Romulus-Quirinus wishes Caesar would get married already, for that is the way of Rome.
- Shock and Awe: When he's summoned he's accompanied by a massive array of thunder and lightning.
- Situational Sword: Subverted. Romulus's Noble Phantasm, Per Aspera ad Astra, does bonus damage per how many stacks of the Roman trait are on each enemy, which would be quite limited.note But both his Noble Phantasm and his skills apply a stack of the Roman trait to enemies, allowing him to act at his full power against any foe.
- Stop Worshipping Me: Downplayed. He knows he's a god and doesn't mind being worshiped, but at the same time he doesn't ask the protagonist to prostrate themselves in his presence, instead insisting that they simply be themselves. He also says to not be nervous around him, even though he's Rome's supreme god."I wont ask you to worship me. Just be yourself, as you are."
- Suspiciously Similar Substitute: Like Superhuman Orion before him, Romulus-Quirinus takes the place of a Lostbelt King Servant in the gacha due to being the Purposefully Overpowered SSR Servant introduced in a Lostbelt chapter. And like Orion, he is fully on your side, from Proper Human History and a Grand Servant.
- Top God: Even among the Archaic Triad of him, Jupiter (Zeus) and Mars (Ares), Quirinus is considered to be the ultimate god of the Roman mythology.
- Tough Love: He adores his descendants, but is not blind to their faults.
- Vocal Dissonance: Despite the Bishōnen Line, he still has the same weird voice as before.
- What Measure Is a Non-Human?: He expresses worry at the notion that he may fall prey to the aloofness that many gods in the setting succumb to, and while he acts like how he did as a human, he and those around him can sense something fundamentally different about his character.
- Willing Channeler: Normally, Romulus-Quirinus wouldn't be able to be summoned by Chaldea due to his classification as Grand Lancer. The heroes get around this and call him for backup by using the body of Caligula as a vessel for Romulus to inhabit on top of a specially-made Grand Summoning ritual created by Hephaestus.
- You Don't Look Like You: He looks nothing like the Romulus that has been in the game since the start of the game. Justified as it normally next to impossible to summon a full blown God as a Servant except in specific situations, but the heroes do so by using Caligula as a vessel, which is why he looks radically different.
- You Gotta Have Blue Hair: He has starkly blue hair like Caligula in stark contrast to most of the other Roman Servants who have more normal hair colors (i.e. Nero's blonde and Caesar's brunette).
ID: No. 70
Spiritron Dress ID: No. 46note
Command Cards: QQABB; (Q)
Alignment: Neutral Good
Origin: Irelandnote (Celtic Mythology, Ulster Cycle)
First appearance: Fate/Grand Order
Background development: Hikaru Sakurai & Kinoko Nasu
Illustrated by: Hirokazu Koyama
Voiced by: Mamiko Noto
Warrior-queen of the "Land of Shadows", known for her spearmanship, rune magecraft, and the ability to control the gate to her realm of ghosts. Throughout her life, she was a capable teacher who raised many warriors and mages, including the Hound of Ulster. Because she entered the divine realms with a human body, she was cursed with immortality.
As she cannot die, she is not a proper Heroic Spirit, but the real Scáthach, at least until the Land of Shadows was incinerated with the rest of human history by Solomon. She first appears in her own trial quest as part of her gacha promotion and then appears as an ally in E Pluribus Unum. She is also the host of "Dance Tournament in the Land of Shadows".
- 10-Minute Retirement: Scáthach insists that she's retired from teaching and fighting, usually about thirty seconds before she excitedly jumps into a fight anyways.
- The Ace: She's the one who taught Cú Chulainn everything he knows. To emphasize how dangerous she is in a fight Cú Alter tells Arjuna, an absurdly powerful Servant in his own right, that he stands no chance against her in a fight. Cú Alter only manages to defeat her by pulling out a technique she never taught him.
- Admiring the Abomination: After defeating Flauros in her trial quest, she admires its beauty for a little bit and mentions that she wouldn't mind using it as a pillar for her castle in the Land of Shadows.
- All Amazons Want Hercules: When Fergus asks if she's put her hands on Mash and the protagonist in her trial quest, she responds back that, unlike him, she only accepts strong warriors into her bedchamber.
- The Aloner: Her trial quest heavily implies that the area they're wandering in is what remains of Earth and the afterlife after Solomon burned it and because of her immortality, she's the only one there.
- Ambiguous Disorder: It's easy to read Scáthach as having depression, given her perpetual boredom, her flat tone of voice, and her many attempts to risk her life just to find a battle that will excite her.
- Animation Bump: She received a revamp to her animations during "Dance Tournament in the Land of Shadows", emphasizing the sheer power, speed, and fancy weapon twirling behind her attacks.
- Ascended Extra: She was first mentioned by Cú Chulainn in his flashback from Fate/hollow ataraxia and is now a playable Servant.
- Balance Buff:
- In her Interlude, which buffed her NP damage alongside slightly increasing the Instant Death chance on her Overcharge.
- During the "Dance Tournament in the Land of Shadows" event, she received a Rank Up Quest that buffs Primeval Rune, allowing it to, in addition to giving anyone a one-turn 30~50% Quick buff, giving them a three-turn Buff Success Rate increase of 10~20% and a 20% NP Charge. When used on herself, it removes the RNG on Wisdom of Dún Scáith and allows her to function properly as a Critical Hit Class Servant.
- Be Careful What You Wish For: She wanted to die and she did, when Solomon incinerated all of human history. She's willing to let herself be summoned by Chaldea to prevent this, even though it would mean she would once again be immortal.
- Berserk Button: Don't say anything about her age.
- Blood Knight: According to Cú Chulainn, "[her] warlust would be enough to make that Tohsaka girl run away on her bare feet". She was so addicted to the thrill of battle that she kept searching for more powerful Phantasmal and Divine Beasts to vanquish, and the stronger the monsters the more she pushed herself into getting stronger and winning, which widens the gap one must breach in order to actually get on her level.
- Brave Scot: Hails from Scotland's Isle of Skye, and her somewhat unsettling enthusiasm for battle leads Mash and the protagonist to conclude that all Celts are crazy. When asked for her likes and dislikes, she replies that she likes men of valor and hates those without courage.
- Breakout Character: Out of the original seven Servants revealed for Grand Order, she was the most popular for her art, having a less silly design than the other female Servants with hints at her identity. Her debut gacha had made the most money for the game at that point, and she went on to have a significant cameo role in E Pluribus Unum and, more notably, her popularity spurred the creation of a free 4* version of her who headlined the first Summer event. She also ended up joining the cast of Extella Link as well as getting another Servant that uses her as a basis: Scáthach-Skadi.
- Charles Atlas Superpower: Taken to its logical conclusion — Scáthach was a once-mortal woman who just got to be such an unkillable war machine that the universe booted her out of the human race, rendering her literally unkillable. She's a bit miffed about that.
- Complete Immortality: According to her, she won't die for as long as the World (and that'd be the capital-W World, in the Nasuverse sense) exists. She can't even be killed, since her attempts at suicide have all failed. In her Interlude, she orders Cú to run her through with Gáe Bolg, and the spear instead completely misses her and goes flying off into the horizon because its curse can't affect that which can't die. And in E Pluribus Unum, she endures having 90% of her internal organs being speared through by Cú Alter and while badly hurt is ultimately alive afterwards and even healing up, despite such a blow being more than enough to kill some of the hardiest Servants in the franchise.
- Contralto of Danger: She has a rather deep voice to match her power and skill.
- Crutch Character: Scáthach was the first five star rarity Lancer added to the game, and remained a strong pull option because of her strong kit and stats allowing her to heavily push Divine Servants, and with the amount of Divine Archers and Berserkers, this made her one of the most sought after Servants in the first few years of the games launch. As time has gone on though, her strengths became less notable, especially when other Lancers like Karna, Enkidu, and Brynhildr came around with either massive buffs that gave them much better usage, or came with better kits and stats, Enkidu especially having a similar role as a single target anti-Divine Servant. Combined with the fact that, outside of an Interlude, all her skills are the same as they were from day one, that she is limited rarity, and that the advent of Break Bars meant her single-turn, single-target nuke strategy using her NP is much less effective than it used to be, and she's lost a lot of her luster. It took the release of her Caster counterpart, Scáthach-Skadi, for her to jump back up in usefulness, though she still has trouble being used compared to other options.
- Dark Is Not Evil: She's the cold and critical queen of the Land of Shadows, but she is genuinely fond of all her students, values bravery, and when given a choice between attaining her centuries-long desire to finally die or to help save humanity from extinction, she selflessly chose the latter.
- Death Seeker: Her wish for the Grail, though it's not death itself she seeks, but merely a way of removing her immortality so she has a chance of dying in battle.
- Defrosting Ice Queen: She barely emotes even at high bond level. Her birthday line is pretty much listing that she's not the protagonist's mother, sister, teacher, nor lover. Her insult to Arjuna is very frosty and below the belt. But against someone whose strength she acknowledges like Cú and Shuwen, she's uncharacteristically chatty and generous of her tutelage. That being said, however, she DOES acknowledge the protagonist in that same birthday line, calling them a hero worth celebrating, and gives them her blessing in a somewhat more cheerful voice, indicating that they've gained her respect.
- Didn't See That Coming: In America, she's confident enough to take on Cú Alter precisely because she taught Cú Chulainn everything he knows and is therefore best suited to taking him on. She never considered that Cú Alter had an ace up his sleeve that she didn't teach him, which proves to be her undoing when she's unprepared for his Curruid Coinchenn.
- The Dreaded: In America, despite being practically unstoppable throughout the chapter, Cú Alter admits that he dreads the idea of having to fight Scáthach at anything but his absolute peak, knowing that if there's anyone out there capable of defeating him, it would most definitely be her. He ends up not having to worry nearly as much as he thought.
- Dual Wielding: After her third ascension, she wields two Gáe Bolgs at all times, and even before that she would pull out a second one for several of her attack animations and for her Noble Phantasm. Cú Chulainn notes that this is a habit that she never had while they were both alive.
- Even the Girls Want Her: In Scáthach's trial quest, Mash admits that she can sympathize with the protagonist, stating that she feels the same way as they do and admitting that Scáthach's proportions are almost perfect.
- Faking the Dead: Cú Alter nearly kills her after using a technique she never taught him. He then believes he killed her and spreads the information. Turns out, after the battle, she was too injured to do anything other than rest and hide. She sends Li Shuwen in her stead to help fight the Celts.
- Full-Name Ultimatum: Scáthach usually refers to her student as Cú Chulainn, but calls him by his birth name Sétanta when she is angry with him.
- Historical Badass Upgrade: While this is par for Servants in general, in Scáthach's case it's justified due to her immortality allowing her to train and grow in power indefinitely. Her role in recorded myth was that of a mentor to several heroes, Cú Chulainn being the most famous of which, but her immortality has let her pick up techniques beyond those she is known to have.
- I Am Not Pretty: Surprisingly, her Ascension lines imply that she sees herself as this, making mention of how she prefers to hide her face behind her mask and blushing when asking if the protagonist likes looking at it by her third Ascension."It seems you still will not let me hide my face... even though it is not that interesting, this face, you like it, don't you?"
- Impaled with Extreme Prejudice: Suffers this fate at Cú Alter's hand in America, though she survives thanks to her immortality.
- Informed Ability: She's got a lot of hype to her name, but can seemingly never actually win. There's also a high amount of uncertainty over the limits of her ability to begin with because her skills are very vaguely defined.
- Fate/Extella LINK ends up proving just how much of a menace she can be: not only does she easily beat down her own student, Cú Chulainn, it takes him along with the support of at least four other Servants to best her.
- Jack-of-All-Stats: Her stats are very well balanced for a Lancer, with her lowest being a D (Luck) and highest A+ (Noble Phantasm).
- Kill the God: Her third ability gives extra damage against divine blood (and undead).
- Literal Metaphor: She claims during the Valentine's Day event that her chocolate would "go straight right through the [protagonist's] heart." Her chocolate is a dark chocolate heart pierced through with a miniature Gáe Bolg.
- Luminescent Blush: By her third Ascension, she has one when asking the protagonist if they like looking at her uncovered face, which is actually surprising considering her usual attitude.
- Mask of Power: Wears a black mask covering her face from the nose-down in her first stage, but takes it off from the second stage onwards. Apparently, she likes keeping her face covered.
- Ms. Fanservice: Just look at her.Mash: Senpai, I know how you feel, but please restrain yourself for now. It's true that her proportions are... just about perfect, but...
- Muscles Are Meaningless: Her lithe figure belies B Rank strength. Cú remarks that the last time she got angry at the Knights of the Red Branch, she plowed through all of them, swatting aside even the heavily built Fergus as if they were pieces of paper.
- Mythology Gag:
- Her Noble Phantasm, Gáe Bolg Alternative, involves summoning two spears and utilizing each of Cú Chulainn's variants of the spear's technique - with the right spear, she uses a variant of the Barbed Spear that Pierces with Death to paralyze the enemy, and then throws the left spear as the Soaring Spear that Strikes with Death to run them through.
- If you have Cú (Caster), she wonders where his spear went. If you have Cú (Lancer), she speculates about his growth as a man.
- Her profile mentions that her temperament was close to that of a red eyed magus in Tokyo.
- She has a My Room line for a fellow teacher of heroes, Chiron. Since their teaching methods are different, she's willing to fight him to prove her methods.
- No Challenge Equals No Satisfaction: Scáthach doesn't necessarily hate her immortality for making her The Ageless (in fact, she seems to partially enjoy the idea of being able to fight forever), she hates it because she's a Blood Knight who finds the most joy in a fight where she can put her life on the line. Her Complete Immortality pretty much takes all the fun out of any life-or-death struggle she finds herself in, and it's gotten to the point where she's started actively seeking out Phantasmal Beasts like dragons just to get something resembling a thrill and challenge again.
- No Pronunciation Guide: Scáthach's name is correctly pronounced as Ska-Hock ("Ska" pronounced like "scan" without the "n", "hock" pronounced like "hockey" without the "-ey"). The way Japanese transliterates it (and you'll hear in the voiceover) runs like "Ska-sa-ha".
- Though that can be due to the difference in dialect in Ireland itself.
- Not So Above It All:
- During her trial quest, if the protagonist calls her a "Goddess of Relationships", she admits she actually doesn't mind that title.
- She's just as willing to try her hand at making chocolate as the other female Servants during the Valentine Day event, even blushing while embarrassedly admitting that she might have gotten excited like a little girl while making it.
- One-Hit Kill: Much like her protégé, Cú Chulainn, her version of Gáe Bolg has a chance to instantly kill an enemy in addition to doing normal damage.
- Paper-Thin Disguise: In "Garden of Order", she comes to the Ogawa Apartment to punish Cú Chulainn for opening a gambling den in his apartment and hitting on Mash, wearing only her half mask to disguise herself. When Mash recognizes her, she insists that she's just a nameless ninja and not the "strongest, most beautiful warrior of Celtic legend". Strangely enough, both Dr. Roman and Cú Chulainn buy it.
- The Paralyzer: She can apparently paralyze enemies through Gáe Bolg by tying down space with its causality warping abilities, something Cú has not been shown to do before. In gameplay, this takes the form of a guaranteed one-turn stun when she activates her Noble Phantasm.
- Playboy Bunny: Hirokazu once drew Scáthach in a bunnygirl costume for April Fool's Day picture. It eventually became an actual costume for Arcade and a Spiritron Dress in the actual game during the release of "Dance Tournament in the Land of Shadows" called "Piercing Bunny", one of her skill cast animation even poses like in the said April Fool's art.
- Purple Is Powerful: Her black bodysuit gains purple to it at her 2nd Ascension, her hair is a reddish-purple, and in lore she's in the running for the strongest Irish Servant and one of the strongest Servants in general.
- Random Effect Spell: Her Wisdom of Dún Scáith skill is helpfully described in-game as "Apply random effects to yourself" with an Evasion icon. Its actual effect downplays this trope: It's a guaranteed 1-turn Evasion with two separate, chance-based buffs to Critical Strength and Star Gather Rate. The absolute worst-case result would be to activate this skill offensively, but both 80% critical buffs fail and leave only the Evasion. Mitigated with her Balance Buff, as she can now ensure she lands all three effects if she uses it within three turns of Primeval Rune's activation.
- Really 700 Years Old: Because she cannot die.
- Red Baron: Witch of Dún Scáith.
- Red Eyes, Take Warning: Apparently related to her killing gods in her myth.
- Seers: Her Clairvoyance skill lets her see into the future a bit while in combat.
- Sensual Spandex: Just like her student's, her bodysuit is snug in all the right places. A nod to how Celtic warriors would ride into battle wearing nothing but body paint.
- Sexy Mentor: A beautiful woman known to history as a mentor of heroes who was known to offer up "Friendship of the Thighs" to those who fully completed their tenure under her. Her Wisdom of Dún Scáith skill lets her teach new skills to Servants she considers worthy heroes, as a crystallization of her status as a mentor.
- Situational Sword: With her Godslayer skill, she gains high bonus damage against divine and undead enemies for one turn, boosting its effective utility since so few skills grant separate bonus damage multipliers to more than one enemy trait. Sadly, there are no enemies that have both of these traits (normal enemies have one or the other, and while there are Servants with Divinity there are none who count as Undead), and the skill's one turn effect combined with her single-target NP means she struggles to take full advantage of it on the rare occasions both types of enemies are on the field at the same time.
- Smug Super: Her battle quotes have her mention how she's just taking it easy throughout the fight, simply wanting to test the enemy's strength to see if they're a Worthy Opponent. Her skill-selection quote has her boast that nothing can kill her, while her victory quotes just have her express disappointment at how easily her opponents went down.
- Status Buff: Her Primordial Rune skill lets her put a powerful Quick buff on herself or another party member for one turn.
- Storm of Blades: Her Buster attack animations entail summoning a rain of Gáe Bolg down on her enemy.
- Sugar-and-Ice Personality: She usually stays calm and collected and distant as a teacher, but tends to slip up and get way too involved.
- Superpower Lottery: Cú was one of the more powerful Servants in Fate canon. Scáthach not only has everything Cú can do, but also better stats, a Noble Phantasm that allows her to pelt the opponent with Gáe Bolg and a skill that basically gives her any skill a Servant can have.
- Throw-Away Guns: She throws multiple weaker Gáe Bolg duplicates at her enemies as an ordinary form of attack. As she explains in her trial quests, "Gáe Bolg" simply refers to spears made from sea monster bones, and the Noble Phantasms belonging to her and Cú are techniques utilizing it (which is why Cú has two Noble Phantasms named Gáe Bolg).
- Time Abyss: Scáthach has been alive for so long that she's literally forgotten how old she is, and she will continue to live until there's literally no World to live in.
- Tranquil Fury: Her love for combat is passionate, but subdued.
- Verbal Tic: She is fond of saying "pyon" in her bunny girl costume.
- Who Wants to Live Forever?: She mentions that she can't die until the world ceases to exist so her wish is that the grail will find someone to kill her. Subverted in her Interlude, in which it is revealed that it isn't so much that she wants to die, but that she wants to be able to die so that she can feel alive. Her immortality and high combat abilities will not allow her to experience the thrill of battle anymore as any fight she takes on will be a one-sided victory. She wants to be able to die so that she can have a good fight again.
- The Worf Effect: After Gáe Bolg Alternative fails to kill Cú Alter, he overpowers her with Curruid Coinchenn in America and punches through 90% of her organs, with the implication that only her Complete Immortality kept her alive. After hearing about this, Mash laments on how having Scáthach on their side made her think there was nothing to worry about.
ID: No. 128
Command Cards: QQABB; (B)
Alignment: Neutral Summer
Origin: Japan (8th Century)
First appearance: Fate/EXTRA (as Caster)
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Chiwa Saito
Tamamo-no-Mae is an extravagant miko shaman and aspiring wife. Near the Heian period's end, this peerless beauty served retired emperor Toba. Supposedly she is the nine-tailed fox Hakumen Kinmou in disguise and a wake-mitama of Amaterasu Oomikami. With such a distinguished career as these many creatures, Tamamo thinks a full-time vacation should be fine.
Though she seems the same just wearing a swimsuit instead of her normal getup, the summer and beach has changed her. She's become much more physical in combat, having exhausted her magical energy and is more refined and elegant than usual.
An alternate version of Tamamo (the Caster version), she debuted in the first summer event, "Chaldea Summer Memory / Heat Odyssey".
- Absence Makes the Heart Go Yonder: As a Caster, Tamamo admits during one of her interludes she can barely remember Hakuno at all and even that is fuzzy at best. Combine that with the fact she's admittedly in love with the protagonist already and the effect summer has on her and this causes her to act on those feelings making her very proactive in trying to get into their pants. Case in point? Her final ascension has her ambiguously trying to drug them with intent to jump their bones after. It's also left ambiguous if it worked or was even something she needed. The cocktail she gives for her Valentine's Day Gift on the other hand is quite explicitly shown to work and her intent made quite clear, but it's again left ambiguous if anything happened afterwards."What do a date on the beach and a honey trap have in common... the answer is, of course, your sweeter than sweet Tamamo-chan! Here you go, Master! Say "ahhh." How about I give you more sweet moments after you finish this special parfait."
- Catchphrase: As usual, she still says "Mikooon!" The most notable example is when she says it seeing the statue of herself destroyed in "Chaldea Heat Odyssey" if you built it "Chaldea Summer Memory".
- Diving Kick: The finishing act of her Noble Phantasm is a Kamen Rider-esque kick to the groin.
- Fighting Clown: Like many other Summer versions, Tamamo Summer is more than quite decent as a Servant. She has a good Star Drop Rate and good NP Gain, an ST Noble Phantasm that deals Special Attack damage to [Male] enemies and a solid skillset.
- Genki Girl: Even more proactive than her Caster self.
- Gratuitous English: Being Tamamo after all, she occasionally throws out some Engrish words like "Adventure", "Beast Mode", and "Big Bang Body".
- Groin Attack: Her NP is the repurposed "Polygamist Castration Fist" from CCC. It is a exploding flying side kick and specifically deals more damage to male enemies. Ouch.
- Improvised Weapon: She uses a beach umbrella as a weapon, so she's a Lancer.
- Jack-of-All-Stats: In terms of gameplay performance, she is very versatile. While she is Buster-oriented which makes her fit in the current meta of that time, she is no slouch with Arts and Quick either as she has Riding and Territory Creation skills which grant boosts and high NP Gain and C. Star Drop Rate for her Arts and Quick cards. While she doesn't have high damage buffs on her skillset like her fellow 5* ST Lancers do, Tamamo balances it out for having said superior NP Gain and C. Star Drop Rate as well as having more than one defensive skill to protect herself.
- Jiggle Physics: It's noticeable, more so when she performs her Noble Phantasm.
- Kung-Fu Wizard: Tamamo's become a lot more physical as a Lancer and mainly relies on kicking and her parasol to fight the enemy, only pulling out her spells for a few attacks.
- Making a Splash: Pulls out some water spells for her Buster attack and generally has a lot of water effects to her attacks.
- Ms. Fanservice: Like she has always been. She goes from Sexy Soaked Shirt to a very revealing bikini as she ascends.
- Mythology Gag:
- Her NP description says that Robin Hood is familiar with the technique as she uses it first against him in Fate/EXTRA CCC. Given their class affinity, Robin can suffer a lot from this attack in-game.
- Her Extra Attack animation is exactly the same as one of Elisabeth's offensive skill in CCC; riding her spear sidesaddle like a witch broom while the spear flies into the enemy (Elisabeth eventually got this herself when she received her animation renewal).
- Not So Different: Despite Tamamo's attempt to be more elegant than she already is, this Tamamo Summer reveals more of her animalistic and energetic side, to the point that she starts to behave like Tamamo Cat. Tamamo hates to admit it, but even she cannot refrain of noting the similarity.
- Parasol of Pain: As a Lancer, she fights with a (usually folded) beach umbrella.
- Sexy Soaked Shirt: Starts out in one of these before taking it off to reveal her bikini.
- Situational Sword: Her NP deals Special Attack damage against a single [Male] enemy. Fortunately, [Male] Archers and Berserkers are quite common.
- Status Buff: Her third skill gives her most buffs in the game, although she will be stunned afterwards.
- Take That, Audience!: When deciding which kind of bath they build, she comments that regardless of choice, there will be no CG depicting the girls bathing.
- This Is a Drill: Her Extra Attack has her ride her parasol as it drills towards the enemy.
- Walking Swimsuit Scene: Even after the event, this version of her will still be running around in swimwear, though her first costume does have her wear a t-shirt.
ID: No. 283
Command Cards: QQAAB; (A)
Attribute: Lawful Neutral
Origin: Mosaic City (Akihabara), Japan (original creation), with borrowed elements from Japanese Mythology
First appearance: Fate/Requiem
Illustrated by: NOCO
Voiced by: Akari Kitou
Utsumi Erice was born in a world that was changed thanks to a Holy Grail War, where everyone born after it and who survived the war are blessed by the Holy Grail and have a partner Servant. However, Erice herself is the only person who does not have a Holy Grail inside her nor a Servant, but is instead a host to numerous Dread Spirits. Using those Dread Spirits as a weapon, she is a "Grim Reaper" who hunts down Servants who act outside the jurisdiction of the Holy Grail.
She has become a Servant, but how she became one is unknown. She wields the Ame-no-Sakahoko, a spear that is said to be the same spear Izanagi and Izanami used to create the islands of Japan, but what it truly means is hard to say. Not helped by the fact that Erice herself refuses to accept her status as a Servant.
Erice can be obtained as the welfare Servant of the Fate/Requiem collaboration event, "Échiquier de l'Apocalypse".
- Accidental Misnaming: Her My Room line with Archer of Shinjuku has him correcting how she uses the name of her second Skill. Der Freischütz was the archer (and title of the play); Freikugel is the bullet. (Of course, he knows this because that's the Phantom Spirit he's fused with.)
- Age-Inappropriate Dress: She is 14, yet wears such a revealing outfit.
- Alternate Universe: Her world of origin.
- Big Sister Instinct: Toward Voyager, continuing from their bond in Requiem. In the "Imaginary Scramble" event she stops him from going onto the Shadow Border with the other Foreigner Servants.
- Blade on a Stick: She carries Ame-no-Sakahoko, a spear that in the real world is found atop Mt. Takachiho in Japan, and in Fate was used to seal away Oryou. Local legend says it is another name for Ame-no-Nuhoko, the spear of Izanami and Izanagi, but her profile clarifies that Ame-no-Sakahoko is merely a replica of Ame-no-Nuhoko.
- Bloody Murder: She can weaponize the Dread Spirits inside of her by drawing out black blood from herself to use it to attack. She can either shape them into weapons called Branches like axes, scythes or swords, or she can fire out the blood like bullets.
- Boring, but Practical: Her Bond 3 Profile mentions that she likes systematic and practical tools and clothes, preferring the simple but effective.
- Composite Character: She is theorized by other characters in the event to be a High Servant composed of three Japanese deities. Her NP implies Izanami is one of them, as it's an Anti-Spirit NP (No other is described as such) with a range up to 14 (doesn't say what unit) and up to 1000 people. Izanami gave birth to 14 islands and promised Izanagi that she would kill 1,000 humans a day. Her NP's profile also states that she inherited the powers of a god of the underworld, but doesn't specify which. Requiem volume 2, which came out after Erice's debut in GO, revealed that she is the daughter of Servant Izanami.
- Cool Boat: She rides a boat during her Noble Phantasm, using her spear as a oar.
- Does Not Like Magic: Despite being a big fan of Heroic Spirits, she hates mages especially those who use Servants as mere tools. This is why she has hard time getting along with the Chaldean Master.
- Fangirl: Of Heroic Spirits in general, since growing up the only person in her world without one meant she spent a lot of time idolizing them out of a sort of jealousy. Her profile says that while she tries to play it cool and say she's used to it since Servants were all over in her world, she keeps getting excited seeing so many people she's read about in Chaldea.
- One Servant of particular note that she admires is Drake because she was a pioneer in exploration, which also came up in Requiem.
- Sliding Scale of Gameplay and Story Integration: In her initial appearance both as boss and playable Servant in the event, she has a permanent NP seal debuff as she is in deep denial that she has become a Servant. Once she accepted her nature as a Servant, she gained a Noble Phantasm thus lifting her NP seal debuff.
- Gratuitous English: "Watch in the dark."
- Gratuitous German: One of her attacks is named Freischütz, and she refers to the collective Dread Spirits within her as Erlkönig.
- Gratuitous Latin: She counts in Latin "una, duae, tria" when attacking due to her education being handled by Lucius Longinus, a Roman soldier.
- I Just Want to Be Free: In the past, she somehow got her hands on a Holy Grail, which granted her wish of "a place to belong". To get there, she had to undergo a trial, which was the "Échiquier de l'Apocalypse" Event in the form of the Monde du Jeu game. The main antagonist was the collection of Dread Spirits within her manifesting an embodiment of her doubts, fear and despair, which she had to overcome. At the climax against her inner darkness, she finds her resolve and determines that Chaldea, which she once hated, is actually the place she belongs and what she wished for."Even that I'm a tool, so long as my will persists, I remain alive, no? You've spoken to the Servants of <Akihabara>, appealing that they should revolt and seize their freedom. Were your words merely words?"
- Jack-of-All-Stats: Erice's stats are roughly in the middle spot for her rarity and class. She has slight above average HP, and roughly average attack. Her kit supports this as well with her having several different buffs such as an Artes buff, evade, crit star absorb, and a damage buff against Servants.
- Locked Out of the Loop: The main reason as to why she acts so hostile to Chaldea initially, besides jealousy, is the fact that she doesn't understand just how important their mission is during the event. Once she finds out, she apologizes and feels quite embarrassed for making such standoffish claims.
- Lost in Translation: While her name is officially spelled Erice (as seen on the character page in volume 1 of Requiem), a conversation she has with Circe in her home series implies that it's actually intended to be Elise, from the Greek afterlife Elysium.
- Making a Splash: In addition to her black blood, she also uses regular old water for several of her attacks.
- Multicolored Hair: She has dark hair, but has a single pink lock. The pink lock is actually a Mystic Code that works like a smartphone, letting her make calls and use apps.
- Multi-Ethnic Name: Her family name is Japanese and written in kanji, but her given name is foreign and written in katakana. It is also written in Eastern order.
- Nice Shoes: Her high-heeled sandals point upwards, resembling boats as a result.
- No Pronunciation Guide: Subverted. Due to the katakana, her given name is given the reading "E-ri-sé".
- Not So Above It All: In Kijyo Koyo's Valentine's scene, she's a little dumbfounded that the protagonist decides to completely replicate Kijyo Koyo's roars on the spot for Erice to translate instead of using a recorder. Though she had her misgivings, she still somehow manages to understand and translate all that anyway despite coming from a second source via the protagonist's mimicry instead of directly from Koyo herself.
- One Degree of Separation: The spear she carries was the same spear that kept Oryou sealed until Sakamoto Ryouma freed her, and appears as Ryouma's Bond Craft Essence.
- One-Hit Kill: Her Noble Phantasm has a chance to instantly kill the enemy. Unfortunately, the chance to instantly kill is applied before the damage is dealt, so if it lands, Erice loses out on the damage refund from the NP, making her a very unreliable looper.
- The Power of Creation: Her Noble Phantasm is an inversion drawing from the same idea. Instead of being used as a tool of creation like the original Ame-no-Nuhoko, Erice uses Ame-no-Sakahoko to churn space and time to reduce everything back to primordial chaos.
- Protagonist Power-Up Privileges: She's the protagonist of Fate/Requiem, and is revealed to have somehow acquired a Holy Grail like the rest of the people in her world, where originally she was the only person who didn't have a Grail. This also shows up here, where just before she somehow attained the powers of a god of the underworld (implied to be Izanami), and she is a type of Servant we've never seen before. Humans with Servant abilities are usually Pseudo-Servants, or a Demi-Servant in Mash's case, or are from when the Servants were still alive. Erice is unique in that she's considered neither of them; she's called a "Quasi-Servant", though how she's different isn't gone into detail. The fact she's technically the daughter of a Servant and also a demigod probably has to do with that.
- Semi-Divine: Erice's Bond Level 5 Profile says that before becoming a Servant she inherited the powers of a god of the underworld. This may be because she is actually a demigod, as her mother, a Servant, is the Divine Spirit Izanami.
- Sideboob: Her Servant outfit makes prominent use of this trope. Her breasts are always visible from the side, whether it's her sprite or Ascension artworks.
- Sour Outside, Sad Inside: She spent most of her life as the only person in her world without a Servant, and finally contracted with Voyager at the end of Fate/Requiem Volume 1. But in her debut event in Grand Order she proceeds to have Voyager "stolen" from her by the player, so really doesn't like Chaldea at first.
- Stripperiffic: Her outfit only covers her front and back while leaving her sides exposed, showing that she is only wearing a fundoshi and nothing to cover up her breasts. Her profile mentions that her sense of fashion comes from Caren Fujimura; in Requiem Erice thinks that Caren not covering her underwear is cool.
- Teens Are Short: She's a 14-year old girl who stands at 158cm (5'2").
- Troubling Unchildlike Behavior: Not as bad as Jack, but it was her job to kill Servants and she fully viewed them as people. There are times like during "Akiba Explosion" where she puts on her Reaper persona.
- Yin-Yang Bomb: Her Wave-Motion Gun Extra Attack is a burst of light and dark energy.
ID: No. 214
Command Cards: QQABB; (Q)
Alignment: Lawful Good
Origin: Norse Mythology
First appearance: Fate/Grand Order
Background development: Hikaru Sakurai
Illustrated by: Takeshi Takeuchi
Voiced by: Minami Tanaka (Walküre Ortlinde), Mikako Komatsu (Walküre Hildr), & Sora Amamiya (Walküre Thrúd)
The Valkyrie are the famed battle maidens of Odin, one of the highest existences in Norse mythology. They were originally created by Odin to act as his sworn soldiers and recruit the souls of great human warriors to serve in his armies for Götterdämmerung. As artificial beings close in nature to Divine Spirits, they originally behaved like autonomous constructs until the day the oldest Valkyrie, Brynhildr, fell deeply in love with the hero Sigurd and introduced emotion into their Hive Mind.
They are unique as a Servant in that the Saint Graph of an individual Valkyrie has a hard cap on their mana capacity. Because of this, the process of "Ascension" involves replacing the current Valkyrie with a different, more advanced Valkyrie. However, they continue to act and be treated as a single Heroic Spirit.
They made their debut in "Lostbelt No. 2: The Eternal Icy Fire Century, Götterdämmerung" as antagonists.
- Alternate Self: Their Extra profile unlocked after clearing Götterdämmerung states that they are not the same as the ones who appeared in the Lostbelt. They are confused on how their goddess Scáthach-Skadi ended up inside a Celtic god-slayer, something that their Lostbelt selves are already aware of.
- Bash Sisters: In the "Murasaki Shikibu and the 7 Cursed Books" event all three of them help fight one of the Cursed Books (in the cutscene). Afterwards when Andersen ponders why they don't simultaneously manifest more often it's noted that they can, but doing so uses a large amount of magical energy, which is why they limit it to just one.
- Big Sister Worship: It's difficult for them to express it, but all three adore Brynhild. They also dislike Sigurd for what he did to her in life.
- Blonde, Brunette, Redhead: Ortlinde (black-haired), Hildr (redhead), and Thrúd (blonde).
- The Cameo: The Valkyries that appear in their Noble Phantasms are not just random set of Valkyries, but are cameo appearance of the Valkyries from Planet:Valkyrie (specifically Type-2, 3, 6, 7, 8 and 9), who were designed by Takeuchi and which he got permission to add.
- Clingy Jealous Girl: Their Big Sister Worship is so big that they don't like it if anyone takes Brynhild's attention from them. Canonically, their target of jealousy is Sigurd. But in "Oniland", this also extends to Siegfried, who was based on Sigurd, but most importantly, he's sharing a seat in the spinning teacup with Brynhild. Thrúd even suggests to murder him on the spot, while Ortlinde and Hildr had to restrain Thrúd from doing it.
- Clone Army: Odin created the Valkyrie to be near identical and programmed to follow the same orders. They were created from the body of the Sefar Giant, and recognize Altera as "similar" to themselves.
- Clothes Make the Superman: Their second Noble Phantasm, Svanhvít: Swan Mystic Code, the swan-white clothes they wear granted to them by Odin. Not only does it give them their ability to fly, it also provides Odin's divine protection; repelling all Magecraft and abilities that could affect their minds, deflecting any physical attacks Rank B and lower, and keeping their bodies unchanged even after eating large amounts of calories. This is reflected in-game by the Evade, Debuff Immune, and Damage Cut buffs granted by their second skill, Swan Mystic Code
- The Comically Serious: Thrúd with her active refusal to accept her emotions becomes this when put next to her more openly emotional sisters.
- The Dividual: While there have been previous Servants who were essentially two Servants in one (Anne & Mary; Ryouma & Oryou), Valkyrie is three, and each Ascension is just a new one switching out as the "main" fighter rather than a costume change. This is because each Valkyrie has a limit to the amount of power they have and Ascension can't upgrade each individual any further so they have to summon a new one to replace the previous one. They actually prefer to be considered a single unit, and find Brynhild's individuality to be strange. It's even stated in "Murasaki Shikibu and the 7 Cursed Books" that due to their unique Spirit Origin Ascension pattern, having all three of them out at once uses an excessive amount of magical energy, which is why they prefer to have only one of them fighting.
- Dual Boss: Four times over the course of the "Lostbelt No. 2: The Eternal Icy Fire Century, Götterdämmerung". First, all three of them are fought together, then Thrúd and Hildr fight together with a couple of standard Valkyrie, which ends in their Suicide by Cop. Ortlinde later fights alongside Surtr-possessing-Sigurd, and then she fights alongside her goddess Scáthach-Skadi in her Last Stand.
- Elite Mook: These three specific Valkyries are treated like this in "Lostbelt No. 2: The Eternal Icy Fire Century, Götterdämmerung" as they have higher HP, access to all their skills, and can use unique enemy-only skills; in contrast the regular Valkyrie are Rider-class enemies, can only use the first two skills, and are a lot easier to inflict the Instant Death status on.
- Forged by the Gods: Thrúd mentions in response to Napoleon's claims that her "Divine Iron Shield" was indeed forged before Ragnarok and bestowed upon her by Odin Himself. The same likely applies to Hildr and Ortlinde.
- Sliding Scale of Gameplay and Story Integration: As shown in the penultimate battle of Götterdämmerung, Valkyrie and Skadi make a perfect combo. Skadi provides a huge Quick boost and enemy wide Defense down to make Valkyrie's AoE Noble Phantasm hit harder, alongside boosting their normally low damage output to incredible levels. Should Valkyrie generate enough gauge refunds from their NP as well as their third skill, Skadi can potentially top it off with her own third skill, a simple large NP battery, which allows Valkyrie to use their Noble Phantasm again on the next turn. That's also not getting into how Skadi's Noble Phantasm synergizes quite well with Valkyrie's second skill, making the already very tanky Lancer even tankier and more difficult to dislodge.
- Gameplay and Story Segregation: In-Universe the reason you get a new Valkyie each Ascension is because their power levels are static and a new, stonger one must be called in. In-game however, you can keep them set as Ortlinde or Hildr reguardless of their Ascension level.
- Gamer Chick: According to the Materials, in their free time, they hang around with Tomoe and play video games together, or have Tomoe just delightfully watch them play RPG or Dating Sims.
- Genki Girl: Hildr is the most energetic and cheerful of the three. This often leads to clashes with Thrúd's more stoic nature.
- Gold and White Are Divine: They are all clothed in white with gold embellishments and they're all Divine in nature.
- Gone Swimming, Clothes Stolen: According to Fate/Grand Order Material VII, there are multiple anecdotes where a Valkyrie is bathing only for someone to steal and hide their garments (the above mentioned Svanhvít), often resulting in said Valkyrie thinking along the lines of "I have to get married now..."
- Has a Type: Odin designed them to be attracted to the type of warrior he'd want in his army. To that end, they find themselves instinctively itching to take their Master and any Servant with the Brynhild's Beloved trait into Valhalla, even though they know that Valhalla no longer exists.
- Hive Mind: The Valkyries are akin to automata, able to link to other Valkyriesnote and essentially having the same thoughts and pretty much fighting as a unit rather than individuals. They have somewhat differing personalities, which is most noticeable with Hildr, but generally don't go against each other in any way.
- Holy Hand Grenade: Their Extra Attack involves releasing a massive wave of blinding light from their bodies to damage their opponents. The fake versions of Gungnir they use also look like pikes/spears made out of light.
- In the Hood: Only Ortlinde wears a hood, her sisters don't. Other valkyries summoned for their Noble Phantasm and their Mook counterparts also have their hoods on.
- Last of Her Kind: The three of them are the last "true" Valkyrie alive in the Scandinavian Lostbelt, all others being mass-produced versions based on them. Ortlinde becomes the truly last real Valkyrie after Thrúd and Hildr commit Suicide by Cop at Brynhild's spear, who in turn meets her end battling Chaldea alongside Scathach-Skadi following the defeat of Surtr.
- Mercury's Wings: Instead of wearing helmets with wings as valkyries are sometimes depicted with, they outright have wings growing from their heads.
- My Eyes Are Leaking: Ortlinde is brought to this point in "Lostbelt No. 2: The Eternal Icy Fire Century, Götterdämmerung" as she tries to process her sisters' Suicide by Cop and what it means for her now.
- Only Six Faces: Due to being illustrated by Takashi Takeuchi, they look almost identical to Jeanne d'Arc. This is especially noticeable with the Third Ascension art for Thrúd. Justified as the Valkyries are created almost identical to one another.
- Perpetual Molt: Several of attack animations, along with their NP animation, feature glowing feathers being left in their wake. This is despite the fact that their wings sprout from their heads and looks more like an extension of their hair than anything.
- Photographic Memory: During the "7 Cursed Books" event Thrúd mentions how due to their Hive Mind, once one of them has read a book then it can be remembered in perfect clarity by the others.
- Power Makes Your Hair Grow: Played With. While each Ascension is actually a separate, stronger Valkyrie, Hildr (2nd) still has longer hair than Ortlinde (1st), and Thrúd's (3rd) hair is longer than Hildr's, so the spirit of the trope is still kept.
- The Quiet One: Ortlinde doesn't talk nearly as much as her sisters, and when she does it's always simple and to the point.
- Robot Girl: As artifical beings crafted by Odin himself to serve as soldiers in his army, they initally have little in the way of personaility, unique or otherwise, and only start to grow as the player progresses through their Ascensions and Bond levels. Of the three, Ortlinde remains the most robotic, Hildr behaves the most human-like, and Thrúd actively tries to deny her individuality.
- She's Got Legs: Odin must've had a thing for thigh-high boots, as they're all wearing a pair that accentuate their slender legs. Their NP animation shows off even more of their bare thighs, all the way to the hips.
- Shield Bash: One of their Quick animations has them do this as an opening attack.
- Sole Survivor: The Lostbelt counterparts of the three Valkyries were the only surviving Valkyries after Surtr's rampage, with the other Valkyries being Skadi's mass-produced offshoots, and of them only Ortlinde makes it to the end of the Lostbelt for the final battle alongside her goddess. Thrúd's Bond 5 line also stated that while some of the Valkyries survived after the Age of Gods, they probably died out before the 21st century.
- The Spock: Unlike Hildr or Ortlinde, who just doesn't show her emotions easily, Thrúd outright tries to deny and ignore her emotional side, up and including denying actually smiling.
- Stone Wall: They have the highest HP of all 4* Lancers and one of the highest amongst 4* in general (14,025 at Lv 80, barely under Siegfried's own 14,165), but as a consequence they have low ATK. One of their skills is an Evasion, Debuff immunity and damage reduction rolled into one, while another has HP recovery as one effect. They can definitely take a hit, but they need some assistance to help them deal decent damage. Taken Up to Eleven if you Grail them to max level; they jump to the fourth highest HP stat among their class, only losing to Altria Lancer by a mere 85 points.
- Suicide by Cop: Hildr and Thrúd throw themselves into Brynhild's spear without attempting to dodge it at the climax of their fight, unable to come to terms with the feelings of envy in their hearts and choosing to die by her hand.
- Valkyries: Well, it's in their name. They are depicted as angel-like beings with hair wings instead of using winged horses. That said, they did have flying horses in the past, but don't have access to them as Lancer Servants. Played straight with Thrúd who has golden hair which mythological Valkyries stated to have.
- Suspiciously Specific Denial: When encountered in the "Murasaki Shikibu and the 7 Cursed Books" event, Hildr starts claiming that they definitely haven't been checking out all the romance novels before Thrúd cuts her off.
- What Is This Feeling?:
- Having been treated more like automatons in life, the three of them are only discovering their emotions for the first time. Most prominently, their sisterly affection for Brynhild and their dislike of Sigurd, which confuses them. Of them, Hildr is the one most open to her new feelings, while Ortlinde is more subdued but still indulges in them, and Thrúd outright tries to deny their worth.
- In "Lostbelt No. 2: The Eternal Icy Fire Century, Götterdämmerung", they repeatedly try to claim they have no emotions and that they're still the automatons they were made to be, but it becomes clear they're just lying to themselves, especially where their sister Brynhild is concerned. Hildr and Thrúd go so far as to commit Suicide by Cop because they can't handle how "broken" they've become, while Ortlinde is left a broken mess desperately trying to hold herself together and questioning why she's crying.
- You Gotta Have Blue Hair: Not our three, who are instead a Blonde, Brunette, Redhead trio, but other Valkyries summoned during their Noble Phantasm can be seen with blue, purple, and green hair.
ID: No. 140
Command Cards: QQABB; (B)
Alignment: Lawful Good
Origin: Romania (15th century)
First appearance: Fate/EXTRA
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Hisao Egawa
A famous hero in Romanian history who became known as "Vlad The Impaler". He was a ferociously Christian man who fought to maintain the independence of Walachia at all costs, defending its lands with an army of 10,000 against an invading force of 150,000 Turkish soldiers. To accomplish this, he employed dangerous and extreme methods such as guerrilla assaults and scorched earth tactics, to the point where he became feared as a demon by the Turkish troops.
His most infamous tactic was to impale nearly 20,000 captured Turkish soldiers on spears around the capital of Walachia as a means of demoralizing the approaching armies. However effective this strategy might have been, it horrified the nobles of Walachia, and Vlad III was assassinated by the very people he had sworn his life - and even damned his own soul - to protect.
He's not a vampire.
He first appeared as the Lancer-class servant of "Lil' Ronnie" in Fate/EXTRA. He debuted in Grand Order during the second Halloween event "Super☆Ghouls 'n Pumpkins" as an antagonist and made a minor appearance in SE.RA.PH. once more as an antagonist.
- Alternate Character Interpretation: In-Universe. Apocrypha's Vlad is Vlad III, savior of Wallachia and hero of the people. This Vlad is closer to the vision the rest of the world has of him, a cruel zealot with a certain love of shoving pointy sticks up people's butts.
- Ax-Crazy: Funnily enough, he's way more of a maniac than the actual Berserker version of him.
- Evil Laugh: Lets one out whenever he's ordered to use his Noble Phantasm.
- Flowery Elizabethan English: Vlad peppers his speech with thous, thys, and the like, such as in his debut event:"If thy wish to call thyself a hero and wear that armor, thy must first understand!"
- Foil: Pretty much to his Berserker self — particularly with the Red Oni, Blue Oni characterization and color scheme.
- Good Is Not Nice: Despite his general nuttiness, he oddly still has a solid moral compass. He believes every man can find redemption, except himself. He's going straight to hell. His Noble Phantasm has major anti-evil properties, as he mostly ordered his legendary impalement on the criminals and corrupted scum of his land.
- Irony: Hes a Lancer, while his Kingly Aspect is a Berserker, yet his counterpart is primarily very calm and polite, and he's the one who acts like a psychotic maniac.
- It's Personal: Even though he has plenty of reasons to oppose Elisabeth as a Religious Bruiser, the one thing he absolutely cannot forgive is her taking his place as Lil' Ronnie's Servant in EXTRA CCC, thus denying his last light of reason, not helped by the fact that Elisabeth betrayed Run Ru when she defied BB, leading to BB killing her. (This also helps to contrast him with Apocrypha Vlad, who has developed a quasi-paternal relationship with Elizabeth as per the Halloween events).
- Knight Templar: His philosophy as noted above makes him an extremely brutal form of this.
- Obfuscating Insanity: Revealed retroactively. While there were a few hints in EXTRA, he's actually not nearly as crazy as he appeared in that game and was mostly just making it easier to interact with his 'wife,' Lil Ronnie.
- Out of Focus: The EXTRA Servant with the least amount of screentime. While almost all the Servants introduced in EXTRA have appeared in the main storyline in some way or have appeared in other events, Vlad has only appeared in the second Halloween event and the CCC crossover, the latter of which he is one of the first Servant enemies the group meets and promptly gets beaten relatively easily (though at the same time, gets more actual screen time than any of the other Singularity Servants participating in the battle royale, who at best just get an acknowledgement of existing in the cutscenes before or after the fact, aside from Suzuka Gozen and Tristan). In the Temple of Solomon, despite other Halloween Servants (Cleopatra and Mata Hari) coming in to help Chaldea, Vlad III (EXTRA) was absent, with the implications that he's combined with his Apocrypha self, who fought alongside the Orleans Singularity Servants insteadnote . It is rather telling how the different adaptions try to remedy his lack of screen time like how in SE.RA.PH. manga he gets reverted back to normal by Kazuradrop to allow him to hang out longer and in Solomon movie he is one of Servants summoned directly by Fujimaru.
- Oxymoronic Being: Well not according to the metaphysics of the Nasuverse, but he certainly feels like one. He's both Vlad the Impaler, and Vlad the Good Christian King that protect the realm and the Faith! This means he's both a very faithful Christian and a Mass Murderer. Most of his behavior can be traced back to this.
- Red and Black and Evil All Over: Pretty much his defining color scheme here — even if he cannot be fully characterized as evil.
- Religious Bruiser: Taken too far. He fought incredibly brutally in the name of Christianity. As a result, his Protection of Faith skill is such a high ranknote that it messes with his mind and makes him even crazier.
- The Rival: Considers himself to be one to Nero who was to Christians what he was to the Turks.
- Situational Sword: His Noble Phantasm's Overcharge effect does extra damage to Servants with Evil alignment. Sadly there aren't a lot of Evil aligned Archers, but he does shine heavily against Berserker's because of it. He also becomes very useful in the fight against Shinjuku's final boss, who is an Archer with Evil alignment.
- Spared by the Adaptation: In the SE.RA.PH. manga adaptation, his initial death is averted when Kazunadrop comes in and removes the bug that had infected his mind while also healing him a bit. While this prevents him from giving any clues to the Chaldea party due to losing his memories from having the bug removed, he promises to keep guard of the church and later helps Gawain restrain Passionlip.
- Spikes of Villainy: His outfit in this iteration is definitely designed with intimidation and terror in mind. His third ascension gives him even more.
- Stone Wall: His ATK is a bit lower for a 4* Lancer, though not the lowest thanks to his class modifier. However his health is fairly high for a 4*, which combined with his taunt and ability to both self heal and buff his defense, makes him very good at soaking damage for his allies.
- Storm of Blades: His version of Kazikli Bey lets him summon hundreds of spears and other pointy implements. Mostly from the ground, but he can pull them from just about anywhere, including his own guts.
ID: No. 300
Command Cards: QQAAB; (A)
Alignment: Neutral Evil
Origin: India (Hindu Mythology)
First appearance: Fate/Grand Order
Illustrated by: La-Na
Voiced by: Madoka Asahina
A calamitous Ashura and Dragon from Hindu Mythology who was the personification of drought. She once garnered a favor from the thunder god Indra and requested to be unable to be harmed by anything made of metal, wood or stone, dry or wet, and neither at day or night. Now completely unstoppable, Vritra conquered the mortal realm, plonking down fortresses wheever she went and hoarding all the water in the land, causing a horrible drought. Indra, realizing his mistake, met Vritra at twilight and defeated her with a column made of seafoam, freeing humans of the Ashura's fortresses and returning water to the land.
She makes her debut in the sixth Christmas event, "The Glorious Santa Claus Road ~The Sealed Christmas Present~".
- Card-Carrying Villain: It is literally her job "to take." She accepts that it's also her job to (eventually) lose, but she'll be back. Her Bond CE even points out that even after the Age of Gods ended, the cycle of the drought of winter continues.
- Cute Monster Girl: She has dark blue horn growths (which may or may not be decorational headgear) and a blue dragon tail that gets even bigger and longer by her Third Ascension. She's also a beautiful tanned blonde woman.
- Distinguishing Mark: She has snake-like patterns on her legs and under her eyes.
- Does Not Like Shoes: Despite gaining gloves, she ditches her shoes in her Third Ascension, and instead just wears stockings that leave half of her foot bare.
- Dragons Are Demonic: She is one of the demonic asuras of Hindu myth who is also a dragon. Fittingly, she has both the Demonic and Dragon Traits.
- Facial Markings: She has a pattern resembling a reptile's tail under each eye.
- Historical Gender Flip: Played with. The mythological Vritra is never depicted as having a humanoid form, and in fact as the personification of drought most of the older texts including Hindu ones don't even bother referring to it as male or female. While more modern interpretations do lean towards referring to Vritra as male, there are several Buddhist sects which refer to Vritra as feminine in their interpretations as well. Then again, Vritra's true form as shown in her NP doesn't leave any clues that she's female. Her profile implies that the female form is merely A Form You Are Comfortable With and she took it simply to spite Indra for personal reasons.
- Kill the God: She is one of the premier enemies of the Hindu gods, and her second skill lets her give the entire party Special Damage against Divine enemies for three turns.
- Licking the Blade: In her Final Ascension artwork, befitting of a demonic dragon.
- Lightning Bruiser: Stat-wise, she has A Rank Strength, Agility, and Mana alongside EX Rank NP, with an average C in Endurance. Story-wise and as a boss, she also has a powerful defensive skill, though in gameplay her playable version only keeps a minor Damage Cut passive.
- Lodged-Blade Recycling: In their battle, Indra stabbed her in the mouth with his weapon Vajra, but it got stuck in her. As a Servant, Vajra is one of her weapons and she comments that she pulled it out of her mouth.
- Muscles Are Meaningless: She doesn't have much muscle definition in her human form, but she's on record of having A Rank Strength.
- Nigh-Invulnerability: Lore-wise she possesses "Legendary Defense", referring to the most famous part of her legend in which Indra promised not to harm her with anything made of metal, wood or stone, nor anything that was dry or wet, or during the day or the night. In gameplay terms, this gives her Resistance to all types of attacks and actually gets stronger the more times she is attacked. Even when Chaldea overcomes this during the final battle of the event via weaponizing her conceptual weakness to seafoam (In their myth together, Indra ends up defeating Vritra by hitting it with a pillar made of seafoam at twilight), she still goes in with Permanent Defense Up, an unremovable Damage Cut for three hits upon her first Break Bar, and a Guts skill on her second Break Bar.
- Our Dragons Are Different: When she assumes her true dragon form for her Noble Phantasm, it resembles a massive multi-headed black/dark-blue serpent Wreathed in Flames, with the main head possessing her golden eyes.
- Rapunzel Hair: Her hair reaches all the way down to her feet, and she's not a small woman in the first place at 169 cm, just shy of being a Statuesque Stunner.
- Readings Are Off the Scale: Her NP is ranked EX, which makes sense since it involves her drawing upon her full power and returning to her true form as the dragon capable of calling itself a worthy match for the celestial lightning god-king of Hindu mythology who is the true owner of Karna's Vasavi Shakti, one of the most powerful Noble Phantasms in Fate lore.
- Shaping Your Attacks: Her Extra Attack has her forming and trapping her target in a cube of blue energy before crushing her hand to make it explode with the target still inside.
- Spam Attack: Her kit is geared to aid her NP Gain, with her possessing two Arts cards and an Arts NP for Arts NP Brave Chains, her first skill giving her a three-turn Arts Effectiveness Up alongside a one-turn Critical Star Gather Rate Up on her Arts cards, her second skill providing a straight up NP Charge, her third skill granting a five-turn NP generation alongside a one-time five-turn NP Strength buff, and her NP being an AoE that lowers Arts Resistance for three turns.
- Spell My Name with an "S": It's not unknown to spell her name as "Vlitra".
- Technicolor Fire: Her flames are a deep blue.
- Threshold Guardian: She likes seeing humans and gods rise to the occasion to be able to beat her. "It's not a story if you lose."
- Wreathed in Flames: Her NP shows her dragon form completely surrounded by black/dark-blue flames.
ID: No. 288
Command Cards: QQABB; (Q)
Alignment: Lawful Evil
Origin: China (3rd Century BC)
First appearance: Fate/Grand Order (as Assassin)
Illustrated by: toi8
Voiced by: Mariya Ise
She debuted as the free Servant for the fifth Summer event, "Servant Summer Camp! ~Chaldea Thriller Night~".
- Back from the Dead: Her Summer Incarnated Spirit skill grants her Guts one time for five turns on an unusually low cooldown. She also revives herself after dying several times over the course of the event.
- Barely-There Swimwear: The bottom portion of her swimsuit looks like it's about a slip away from coming loose and exposing her private parts while the top just barely covers her nipples and leaves little to the imagination.
- Blade on a Stick: She wields a spear given to her by Xiang Yu.
- Bloody Murder: Like her original Assassin class version, her attacks are infused with her own blood, sending red trails everywhere when she swings her spear.
- Butt-Monkey: She's repeatedly humiliated over the course of her trip to summer camp. First she prepares a swimsuit to show off to Xiang Yu, only to learn that he won't be able to rayshift with her. To rub salt in the wound, the camp is going to be full of happy (relatively speaking) couples like Sigurd and Brynhildr, the latter of whom flaunts how happy she is in front of her. Then she dies repeatedly over the course of the event due to her own Genre Blindness.
- Critical Hit Class: Her Quick-focused card set is heavily dependent on creating crit stars and using them to crit hard. Her third skill, Dance of Days Past, grants her a small Quick buff to herself and a sizable critical damage buff to the whole team.
- Death Is a Slap on the Wrist: Keeps getting killed during her debut event, but due to her being essentially a True Ancestor, this is not even an inconvenience.
- Defrosting Ice Queen: Much friendlier than her Assassin version because this version is with her husband (even if temporarily separated in the Summer Event) and it's because of the main character and Chaldea.
- Denser and Wackier: While her Star-Crossed Lovers situation with Xiang Yu is played for drama with her Assassin version, here it's played for comedy. She spends the entire event moaning and whining about being separated from him (which Sigurd mistakes for rap), and even dies once because she tries to save a burning wax mannequin of Xiang Yu, because even if it is ever so slightly off, it's still a mannequin of Xiang Yu.
- Designated Victim: Literally, in the case of Chaldea Thriller Night. Because Horror tropes are the core of the event, the biggest trope is "Someone will die." So as long as it is her and Good Thing You Can Heal, she is the Victim each time and not someone else in Chaldea who can only die once.
- Everything's Better with Spinning: She not only engages in the standard twirling of her lance as with most Lancer Servants, she takes it a step further by spinning herself around the lance emitting flames in a manner very similar to pole-dancing.
- Genre Blindness: She "dies" repeatedly over the course of her debut event due to unintentionally invoking many of the horror movie cliches the others are keen to avoid.
- Glass Cannon: She's tied with Caenis for having the second highest attack stat among the SR Lancers, but her HP is among the lowest of said rarity. Her only defensive skill is the Guts buff on Summer Incarnated Spirit and her NP charge skill puts a taunt on her.
- Gradual Grinder: Her NP's Overcharge effect deals both Curse and Burn damage.
- Late-Arrival Spoiler: Her debut event can be played as soon as you finish Fuyuki, which leads to a lot of questions given the things she says about her true identity. Lampshaded in this fan comic.
- Non-Linear Character: Since it's possible to do "Chaldea Thriller Night" before unlocking Cosmos in the Lostbelt, she can interact with Chaldea out of order. She actually does this in FGO Arcade, where Assassin Mei-ren hasn't been released yet. It's implied she got lost on her way to FGO Mobile.
- Ms. Fanservice: Most Summer Servants are already this, but Yu takes it a step further with both the skimpiness of her swimsuit and the fact that she spins around around her lance for several attacks in a manner that's straight up pole dancing.
- Mythology Gag: A Lancer who keeps dying... where have we seen that before?
- Paper-Thin Disguise: Geared towards meta, but if you haven't cleared "Lostbelt No. 3: The Synchronized Intellect Nation, SIN" before starting the event, she will wear her sunglasses over her eyes, seemingly to hide her identity as Akuta Hinako. There are still plenty of hints that would tip the player off to who she is, and she eventually stops wearing the sunglasses once the event properly starts.
- Playing with Fire: Just like her Assassin counterpart, she has a thing for shooting fire at enemies or spinning herself around to creating a fire pillar or tornado.
- Romantic Asexual: Her Bond CE notes that she and Xiang Yu don't do anything physical, they're just happy together.
- Senpai Kouhai: Something Yu likes to mention is that as the protagonist's Senpai at Chaldea, they must work extra hard as a Master and a Kouhai to support her even during Summer.
- Signature Headgear: Has an ornament with the shape of a very cute, chibi version of Xiang Yu clipped to the side.
- Situational Sword:
- Like Tamamo-no-Mae's own Summer version, her NP deals bonus damage against Male enemies.
- Her first Skill provides an additional NP generation rate boost to the base 20% for three turns if she is on a Waterside and/or Sunlight Battlefield. Having them both makes it one of the most powerful NP generation buffs in the game, while lacking either one makes it mediocre.
- Summon to Hand: Uses this after throwing her spear for a Buster attack.
- They Killed Kenny Again: For some reason during Chaldea Thriller Night she keeps getting "killed" (which shouldn't be possible the ways that it's happening) and pretends to turn into a ghost (really she just regenerates immediately). She then pretends to revive the next day. These deaths were caused by Xu Fu as part of her plan to give Yu the sweet release of death she had once wanted, and by the time the Chaldea group confronts her, she is one death away from dying for real.
- Too Dumb to Live: This version of Yu stresses how a long life of being functionally unkillable can seriously degrade one's sense of self-preservation.
- Worth Living For: She rejects Xu Fu's immortal-killing mask because she wants to keep living to stay with Xiang Yu and help guide the protagonist on their journey.