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    Nagao Kagetora (Uesugi Kenshin)
The Dragon of Echigo
Final Ascension 
April Fool's 
April Fool's Fate/Grail League 
Voiced by: Nana Mizuki

"I am Nagao Kagetora, the avatar of the Touhachi Bishamonten! O weak, yet strong one... the great deeds you are undertaking are absolutely worthy of my devotion and obedience. Let me formally say: I'll be in your great care."

One of the most famous daimyos in the Sengoku Period, Nagao Kagetora was known as a battle genius, winning battles at the tender age of 15 to 16, and after being adopted to the Uesugi clan, would bear the name she would be known as the most; Uesugi Kenshin. Her rivalry with Takeda Shingen reached the state of legends, and she was one of the few daimyos to send Nobunaga packing during the battle at Tedorigawa, and would have halted her conquest completely had it not been for her untimely death. A devout Buddhist said to be an avatar of Bishamonten, she earned many titles, most famous being either the "Dragon of Echigo" or "God of War". Additionally her gender remained a mysterious legend in history, thanks to never marrying or bearing a child; therefore she appears as a woman in this verse.

She made her first appearance in KOHA-ACE as Lancer of Eight Flourishes, Yumizuka Satsuki's Servant during the Imperial City Holy Grail War Strange Story Memoirs. In Grand Order, she was possessing Altria Pendragon as her host during "GUDAGUDA Honnouji" and later made her official debut as the free event Servant in "GUDAGUDA Final Honnouji".

  • Actor Allusion: Her color scheme is very reminiscent of post-Heel–Face Turn Fate Testarossa Harlaown's, and her voice is very close to Levi's, both characters being voiced by Nana Mizuki. The former is her Star-Making Role while the latter is a clone of the other character who herself is a clone of somebody else, which is oddly similar to the Saberfaces.
  • Amusingly Awful Aim: She couldn't hit the broad side of a barn with a bow, gun, or thrown weapon. She picked up a variety of melee weapons just so she would have an excuse to not bother with fighting from a distance despite the prominence of ranged weaponry in her lifetime.
  • Badass Boast:
    • She claims that she'll cut down Demon Lord Nobunaga, who fears neither Gods nor Buddhas, no matter how powerful she becomes.note 
      Kagetora: [to Nobunaga] Demon Lord Nobunaga... a destroyer without fear of Gods or Buddhas would be an apt description for you. Rest assured, for however powerful you become, I will be there to vanquish you.
    • She later delivers this to the main antagonist of the "GUDAGUDA Final Honnouji" event, reminding him of who exactly he's dealing with.
      Kagetora: Fear me, god of Makuzu, for I am Bishamonten! Now have at you!
  • Bait-and-Switch Comment: In the finale of "GUDAGUDA Final Honnouji", she mocks the protagonist for being so incredibly, painfully weak while having the audacity to try to save everyone while relying on others. Just as Mori threatens her for talking down to his Master, she remarks that the sheer arrogance and impertinence of the protagonist's wish for everyone to live is exactly why it's worth staking everything to fulfill.
  • Big "WHAT?!": This is her reaction to learning that the Japan she's been summoned into is infested with Nobunagas and that her castle has been taken by one of them.
  • Blood Knight: She heavily prefers being on the offensive, calling being besieged "boring". She can't wait to cross swords with other Servants.
  • Born in the Saddle: Loves her horse and is interested in other Servants with horses. She's somewhat dubious about not being a Rider, but as long as she gets to keep her horse it's okay.
  • Bullet Dodges You: Her "Armor Strengthened by Heart" skill is derived from an anecdote where she calmly sipped wine in the middle of a raging battlefield. Despite bullets and arrows flying everywhere, not a single one touched her. As a result, ranged projectiles simply curve off course when they approach her, letting her charge ahead without fear even through Noble Phantasms like Nobbu's Three Line Formation. The only time this could be breached is if they're fired with such ferocity, intensity, and quantity that her confidence that she'll never be hit is shaken.
  • The Can Kicked Him: As Nobu puts it, she "croaked on the crapper." due to complications from cancer. Kagetora does not like being reminded of this.
  • Character Catchphrase: As the avatar of Bishamonten, Kagetora tends to rally her forces with, "Bishamonten's protection is with us!"
  • Chekhov's Gunman: She made her first appearance as "Uesugi Altria" in "GUDAGUDA Honnouji", possessing Altria Pendragon, which mixed both of their personalities and turned them into a weirdo. It foreshadowed Uesugi as a genderbent Servant and being drawn by Takeuchi Takashi.
  • Cool Horse: She's the third Lancer to actually have a horse. Her horse, Houshu Tsukige, is even equipped with a blade on its head, but she only rides her horse during her Noble Phantasm.
  • Crippling Overspecialization: She became a melee master because she sucks at aiming any kind of ranged weapon, telling the protagonist to go fire a gun for her instead. Even after telling this to the protagonist's face, she seems shocked when they bring it up to her.
  • Critical Hit Class: Kagetora has a very straightforward Arts Critical burst damage skillset. Her first skill gives her an Arts buff and C. Star Gather Rate, her second skill gives her an Evade and NP Gain Up, and her third skill provides three kinds of party-wide buffs: ATK Up, Critical Strength Up and C. Star Drop Rate Up. In essence this makes her an Expy of Li Shuwen gameplay-wise, albeit with a more defensive lean and more consistent NP spamming capability.
  • Deity of Human Origin: Kagetora was born to mortal parents, but her inhuman strength and combat prowess convinced others that she is an avatar of Bishamonten. Kagetora herself began to believe it so strongly that she gained Divinity and Bishamonten's Noble Phantasm as a Servant.
  • Dissonant Serenity: She is always smiling, even when faced with danger. This is particularly noticeable when faced with Nobbu and Nagayoshi, as she cheerily threatens to cut them down if their heads get too big.
  • Doppleganger Attack: Her Noble Phantasm is the sublimation of one of her favorite military formations. It splits her into eight clones that all rush at her opponent in rapid succession for a sure-fire kill.
  • Dual Wielding: Her idle pose has a spear in her right hand and a katana in her left. But when she starts attacking she'll take it a step further and rapidly swap between any of her multiple weapons, sometimes mid-attack, which she can masterfully dual-wield regardless of their combination. Her Extra Attack has her attacking with all eight of them at once.
  • Field of Blades: For her Extra Attack, she brings all of her weapons down around her opponent so she can Blade Spam with all of them. She also stands in one in her final ascension art.
  • First-Name Basis: She's only ever called by her first name or full name. She also calls Mori Nagayoshi by his given name. A later GUDAGUDA event has her call her rival, Takeda Shingen, by his first name, Harunobu.
  • Flash Step: Kagetora is so fast that she can appear in front of the enemy in an instant.
  • Foil: To Oda Nobunaga in some ways.
    • Despite being both feared warlords during their time, Kagetora sticks to traditional warfare, while Nobbu is more innovative (e.g. introducing firearms for warfare in Japan).
    • Nobbu is less of a warrior and more of a commander, so she prefers fighting from a distance, while Kagetora being a Warrior Monk takes an in-your-face approach to beating people, since she admits that her aim is atrocious.
    • Nobunaga claims she fears no gods and will take them down, while Kagetora claims to be the god that will show fear to Nobbu and smite her down.
    • Personality-wise, Nobbu being a Large Ham can and will express what she feels, unlike Kagetora who doesn't know when not to smile.
  • Foreshadowing: She is briefly mentioned at the beginning of the second part of the 3rd GUDAGUDA event when Nobunaga mentions how the "Dragon of Echigo" died in the bathroom while discussing how "Beautiful Warring State maidens" do in fact use the bathroom when discussing her own need to use it after drinking David's coffee milk. This not only foreshadows Kagetora's future appearance in the 4th GUDAGUDA event, but also confirming that yes, she's a Historical Gender Flip too.
  • Game Face: Kagetora is usually drawn with her eyes shining like most others drawn by Takeuchi. But when she's showing her inhuman side, her pupils dim and gain concentric circles that make her incredibly creepy even next to those with Hellish Pupils like Gorgon.
  • Genki Girl: She enjoys battles and laughs often. Her victory and My Room lines are mostly ridiculously long to show how talkative she is.
  • A God Am I: Her unmatched martial talent in her era made others believe she had the blessings of the god of war, Bishamonten. After a certain point, people began calling her an avatar of Bishamonten before saying that she's Bishamonten herself. She grew to believe this herself, sometimes introducing herself as Bishamonten along with her epithet, "God of War".
  • Hard-Drinking Party Girl: When asked about her likes, she immediately says wine and more wine, declaring Echigo's to be the best in the world before going on about how she wants to try a "pint" for the first time. When an event is going, she immediately rushes off to down three cups of wine and is enjoying herself in the event shop. It's telling that she died of esophageal cancer in life after all this drinking. She also takes a cup of sake when casting a skill in battle and swipes some from Chaldea's cafeteria to drink while the protagonist eats her chocolate for her Valentine's Day cutscene. "Kagetora's Solitary Lunch" from Koha-Ace shows that when Tenshitsu Kouiku taught Kagetora the joys of drinking, it turned out that she cannot get drunk or get overwhelmed no matter how much she drinks, and her drinking a lot is due to being told that the taste of alcohol brings happiness to the people.
  • Historical Gender Flip: She's a gender-flipped version of Uesugi Kenshin. However, Uesugi has been portrayed as a woman earlier in other properties, and there's some scholarly speculation that the real one may have actually been a Sweet Polly Oliver based partly on him falling ill on a seemingly monthly cycle. This gender issue was addressed by Nobunaga in "GUDAGUDA Honnouji".
  • I Have Many Names: She's changed her name several times throughout her life. Nagao Kagetora was her first, followed by Uesugi Masatora, and finally Uesugi Kenshin. She's surprised to learn that Kenshin became far more well-known than her birth name.
  • In the Hood: Her Simple Spiritron Dress has her wearing her hood up.
  • Lady of War: A battle genius who earned her reputation as the "God of War" throughout her career. Her attacks are graceful and powerful. Her skillset is also well-balanced, having a reliable Evade with an NP Gain buff; a powerful party-wide effect combination of three buffs: ATK, C. Star Drop Rate and Critical Strength; and finally an Arts buff with a C. Star Gather Rate buff for herself.
  • Laughing Mad: Flashbacks reveal she laughed like this when she overheard her older brother admitting to Aya that he always saw her as a monster wearing a human's skin just as their father did and that he was still afraid of her even after he made her the clan head when illness caught up to him.
  • Life Will Kill You: In life, she wasn't killed in battle but by esophageal cancer, which left a power vacuum in Japan that allowed Nobu's influence to expand.
  • Lonely at the Top: She was undoubtedly the mightiest daimyo of the Warring States period and a One-Man Army able to rout entire divisions single-handedly. But her strength also caused others to view her as something inhuman, to the point that even her own vassals are afraid to look her in the eye. Her obscene strength and Lack of Empathy also rendered her incapable of forming human connections, leaving her incredibly lonely and begging Bishamonten for guidance.
    Kagetora: Help me, Bishamonten. I cannot understand people, no matter how hard I try. Ahaha... Ahahahahaha!
  • Master of the Levitating Blades: Her second Noble Phantasm, Touhachi Bishamonten - The Eight-Bladed Guardian, summons the countless invaluable blades accumulated by Bishamonten to strike down the enemies of the Buddha. The blades can only be seen by the devout and righteous and with it she's able to fight even the God of Makuzu, a monster with infinite magical energy, to a standstill.
  • Moral Sociopathy: Her sister Aya understood that she had little sense of empathy or ability to form human connections, so she ensured Kagetora would study and drill in Buddhist ethics so that she would at least understand morality on an intellectual level. Unfortunately, that also made her realize just how different she was from normal people when before she was cheerfully oblivious, and she didn't take it well when it finally clicked with her that her own brother and father thought she was a terrifying monster.
  • Multi-Melee Master: She has mastered eight different weapons and uses all of them during combat, switching between them in an instant. The reason why she became one is because she found it a pain to have to think about what weapon she wants to bring to battle.
  • Mystical White Hair: Her unusual white and black hair denote just how far apart she is from normal humans in strength and martial skill.
  • Never Gets Drunk: "Kagetora's Solitary Lunch" in Koha-Ace explains that Kagetora cannot get drunk no matter how much she drinks. Tenshitsu Kouiku taught Kagetora the joys of drinking and learned that drinking brings people joy, which reframes her constant drinking as a desperate attempt to be as human as the people around her. Also deconstructed, as not getting drunk doesn't equal exemption from the effects of overindulgence, as Kagetora succumbed to cancer brought on by her rampant drinking habit, something Nobunaga relentlessly needles her about.
  • One-Man Army: Nobunaga describes Kagetora as having the strength to defeat an army 100,000 strong on her lonesome, even before she became a Servant. In her debut event, she tramples over nearly every obstacle in her path, with only Shibata Katsuie, Anti-Divine and Anti-Servant measures giving her any trouble. Her "Armor for the Chest" skill even lets her casually walk through Nobunaga's Noble Phantasm. Even when pitted against the God of Makuzu, a monster with Maxwell's Demon's infinite magical energy, she manages to fight it to a draw, stalling for time long enough for Nobunaga to arrive and bombard it with her Noble Phantasm.
  • Overly Long Name: Her Noble Phantasm's name is "Biten-Hassō Kuruma Gakari no Jin: Bishamonten's Eight Phases Wheel Charge Formation".
  • Perpetual Smiler: Her expression sheet has zero expressions where she isn't smiling in some way, be it a gentle smile, a mocking smirk or "borderline if not outright psychotic" smile. A flashback reveals that she was already one as a newborn, freaking out her family when their baby started laughing instead of crying.
  • Psychotic Smirk: Flashes these while dropping unsubtle threats of violence towards Nobu's group and the protagonist.
  • Real Name as an Alias: When first introducing herself to the protagonist and Mash, she goes by her childhood name, Otora.
  • Reluctant Psycho: She does not understand humans and does not understand human emotion. The primal chaos behind her eyes led the Japanese to associate her with the god Bishamonten. Education gave her the ability to understand the ways in which she was different from normal humans, but not to bridge the gap. Nevertheless, she was told from a young age by her sister that she must always help humanity with a smile. So she does just that to the horrifying letter.
  • Red Baron: The "Dragon of Echigo" and "God of War". She surprised to learn about the latter one but happily takes it as her own.
  • Self-Deprecation: Should you have Iskandar and Lancer Altria, Kagetora will compliment Altria upon a fine horse worthy of the Rider class, only to be corrected that she's a Lancer. She tries to use the same logic for Iskandar, only to be corrected that he's a Rider. She immediately mutters about how Servant classing doesn't make sense anymore. Kagetora herself straddles the line between these two classes; while she's a Lancer, she manifests her horse during her Noble Phantasm, which her profile notes should only be possible as a Rider.
  • Semi-Divine: She has C-rank Divinity due to her association with the war god Bishamonten. This ends up being used against her when Chaldea goes after Summer Nobunaga, who deploys her Anti-Divine Bounded Field and Kagetora finds herself weakened and struggling to move under its effects.
  • Signature Laugh: She has a distinctive, high-pitched, "AHAHAHAHAHAHAHA!" for when she's amused by something she sees.
  • Sociopathic Hero: She was born with a lack of empathy and an inability to understand human norms, instead having her mentality focused around her natural strength. Her sister Aya told her to study human virtues so that she could at least pretend to be a normal person, but all she can do is constantly smile to mask her inhuman nature. For example, she outright mocks how all that the Protagonist can do is rely on others to do anything while also wanting to help everyone, only to immediately agree with their dreams and fighting besides all that.
  • Spam Attack: Her attacks are mostly in rapid succession. Her multiple hit Arts NP also allows her to spam it especially when she has Arts buffs.
  • Square Race, Round Class: Sure, she isn't necessarily unfit to be a Lancer, but her lance only makes up one eight of her weapon collection made out of otherwise swords. She is even breaking the rules a little when it comes to summoning Houshou Tsukige as she is calling it by the name of Bishamonten to ride on it outside the Rider class. She is more fit to be a Rider, but is summoned in the Lancer class to get a decisive conclusion against someone she fought during her lifetime.
  • Stepford Smiler: She doesn't really understand how to mask her true nature, so her perpetual smile only ends up highlighting the fact there's something off about her regardless of what's happening. This inability to comprehend human emotions leads to her being alienated by those closest to her, which secretly hurt her, but since she couldn't understand any solution and continued to smile, she thoughtlessly dedicated herself as a warrior. People's fear of her turned into fanaticism, forcing on her the way of life of gods and Buddhas during her training. The only times she ever feels slightly human are when people are fighting and dying with her in combat, but even still she does not understand the true meaning or worth of such actions, so all she does is smile.
  • Tiger Versus Dragon: She is one half of the Japanese Trope Codifier for this, with her being "Dragon of Echigo" while her rival Takeda Shingen was "the Tiger of Kai". Interestingly, Kagetora is also the Tiger of Echigo due to being born in the Year of the Tiger and keeping the word "tora" in her names, which is shown in the story by Nobunaga calling her "the laughing tiger" and her occasionally meowing while in combat.
  • Undignified Death: She infamously perished in the middle of going to the toilet. While some believe that she was assassinated while in there, in reality she just succumbed to the cancer brought on by a lifetime of drinking like a fish midway through the trip, which makes the idea of her stuck on the commode even funnier. Naturally the writers have written jokes about her and toilets, and she threatens Nobu when she brings it up, again.
  • The Unsmile: Her more unsettling expressions serve to highlight her inhuman disposition, and can be somewhat disturbing.
  • Verbal Backspace: She mentions that she finds being besieged "boring" before realizing how inhuman that sounds, instead calling it "unwise" in an attempt to maintain her image.
  • Walking Armory: She wields eight unique weapons of different shapes, including swords, spears and even a small knife, which she uses simultaneously in her Extra Attack and during her Noble Phantasm.
  • Warrior Monk: She is a devout Buddhist, and a very skilled warrior. Her hooded appearance gives her a more monk-like aesthetic.
  • Weak, but Skilled: Like Okita, Kagetora's stats are nothing to write home about aside from her A in Agility, as the rest of her stats are C Rank aside from her D+ Mana, C+ Luck, and B in Noble Phantasm. Even her Class Skills are all C Rank. She makes up for it with raw martial skill and flexibility.
  • "Well Done, Daughter!" Girl: She didn't understand why her family and subjects were so afraid of her and devoted herself to the teachings of Bishamonten in hopes of earning their acceptance. When she realizes that her family and vassals still saw her as an inhuman monster despite her efforts, she retreats to her room and goes Laughing Mad while begging Bishamonten for guidance.

Marshal of the Central Altar
Second Ascension 
Third Ascension 
Final Ascension 
Traveling Outfit 
Event Attire 
April Fool's 
April Fool's Fate/Grail League 
Voiced by: Yui Ogura

"Servant, Lancer, Nezha. ...That's it."

Nezha is a protection deity in Chinese folk religion. Her official Taoist name is "Marshal of the Central Altar". She was given the title "Third Lotus Princess" after she became a deity. In Journey to the West, Nezha was a general under her father, "Pagoda-wielding Heavenly King" Li Jing. She fought the Monkey King, Sun Wukong, when the latter rebelled against the Jade Emperor. They became friends later. Nezha also helped the four protagonists defeat powerful demons.

Debuting as an NPC in "Sanzang's Journey to the West", she appears in Pseudo-Singularity IV: The Forbidden Advent Garden, Salem" as an ally. She is one of the main allies for "Lostbelt No. 3: The Synchronized Intellect Nation, SIN", and makes an appearance in Lostbelt No. 4: Yuga Kshetra.

  • Ambiguous Gender Identity: Mostly played for laughs. Her current... unique situation doesn't bother her too much unless directly addressed, at which point she gets really, really confused trying to figure out the answer. To wit, when the protagonist holds up a list in her Interlude asking if she identifies as "Male", "Female", "Both", "None", "Beep-boop", "Astrodroid", "Non-binary", and various other identities, she outright states there are some topics she will not discuss. It's also a bit of a problem for stuff like gendered hot springs. (For the record, unlike other cases like d'Eon or Astolfo, Nezha is considered fully female by the game).
  • Antagonistic Offspring: To Li Jing. The Indian Lostbelt features Li Jing, by his Indian name Kuvera, as a divinity fused with Arjuna's copy of Nezha. It backfired immensely.
  • Art Evolution: An interesting case with the NPC version in "Sanzang's Journey to the West". Her design is a hybrid of the future playable version's second and third ascensions: her hair, accessories, and the cut of the outfit match the second ascension, but the outfit features the flame-like autumn leaf pattern from the third ascension.
  • Balance Buff:
    • Her NP received a Rank Up Quest that not only buffed its damage but boosted the five-turn Burn damage from 1000 to 3000 damage.
    • As part of the Road to 7 campaign, her "Protection of Tathagata B" skill can be upgraded to "God General - Marshal of Zhongtan A", adding Special Attack and Defense buffs against Demonic enemies (up to 50% and 30% respectively), and a starbomb for up to 15 crit stars, allowing her to function much better in her role as a mixed NP nuke + crit farming specialist.
  • Beleaguered Assistant: In Journey to the West, she regularly helps Xuanzang out when she gets into trouble. The sheer frequency of this seems to exasperate her, and if you talk to Nezha in My Room with Xuanzang summoned, she vents to the player like an overworked babysitter and even expresses sympathy for Wukong. Xuanzang herself is, naturally, completely oblivious to this.
    Failure monk. Useless monk. Cowardly monk. Crybaby monk. No wonder. The Great Sage. Ditched her. ...I suppose. I have. No choice but. Clean up after her. (sigh)
  • Bratty Half-Pint: Before she was compelled to kill herself, she was known as an arrogant and violent child. So much so that if she was summoned as a Servant before her resurrection, she would be summoned as a Berserker.
  • Detect Evil: She is excellent at sensing evil intentions and spirits, even surpassing Medea's (actually Circe's) Bounded Field in that regard. Other characters speculate that Nezha isn't sensing evil exactly, but something more primal, like hostility.
  • Early-Bird Cameo: She appeared in the event "Sanzang's Journey to the West" with very elaborate story sprites that made people suspicious (in an event where a lot of the other Journey to the West characters were being played by stand-ins among the existing cast), but she wasn't formally playable at the time.
  • Foreshadowing: In Nezha's Interlude, she tries to attack and kill Tamamo because she believes she's Daji (Tamamo cryptically replies back she can't quite remember everything about her mortal life) and that if left unchecked she will doom Chaldea much like she did the Shang Dynasty, though she backs down after fighting her after being confident that if it comes to that she'll be strong enough to deal with her. Koyanskaya, aka Tamamo-vitch of the Tamamo Nine, helps destroy Chaldea in the prologue for Cosmos in the Lostbelt and is confirmed in SIN, the very Lostbelt Nezha returns to the story as an ally, to indeed be the same person as Daji. And then Tunguska reveals that Koyanskaya isn't either of those things. Whether Tamamo is remains an open question.
  • Friend to All Children: She loves taking care of Abigail in Salem, and practically begs the Master (grabbing and shaking them) to help the Reverend put up a play for children. Nezha explains in her Interlude that she feels best when caring for children because that's being the opposite of her Archnemesis Dad.
  • Gender Bender: She was born male, but when she died and was brought back by her mentor and Buddha she came back female because neither seemingly noticed or cared that Nezha had been male before.
  • Gratuitous English: She randomly adds Engrish to her speech. A notable example is her Valentine's Day scene. "Oh my! Buddha!"
  • Heart Drive: Nezha is said to have been born from a jewel sent to Earth by Taiyi Zhenren, and the jewel itself acts as her core as a Servant. As long as the jewel itself is not damaged, Nezha can keep on resurrecting herself.
  • Hulking Out: Her second Noble Phantasm, Sanmianliubi – Luo Xian Shou (Three Faces and Six Arms – Overarching Immortal Beast), has her unleashing the sealed-away rage she has to become a three-faced, six-armed Divine Beast six times larger than her normal body.
  • Idiot Hair: One big enough to make any Altria jealous. Notably, she isn't stupid, per se, but she does tend to stumble into trouble, like she does in Salem with the sailors, for example.
  • I Hate Past Me: She states her dislike is her "stupid self" and her wish to the Grail would be to go to back to the past and beat herself up.
  • Innocently Insensitive: When Caster of Okeanos proudly declares herself not just 'A witch' but 'THE QUEEN Witch', Nezha comments that she's very young for a queen and is more like a princess witch. Okeanos lampshades this trope by noting that it hurts even more since, unlike the protagonist's optional teasing dialogue, Nezha's not even trying to be mean.
  • Love Confession: In an amazingly straightforward way, she confesses her love to the protagonist as her Bond 5 line.
  • The McCoy: Of the Salem crew, always offering painfully honest suggestions to a party trying to be as stealthy and inconspicuous as possible, to Robin's recurring consternation. On the other hand, she quickly proves herself to be excellent at taking care of Abigail, and the few times where her straightforward approach is actually required.
  • Murder Is the Best Solution:
    • Played for Laughs variant: In Salem, she jumps to the most straightforward and immediate solution, which is almost always violent. One of her first Establishing Character Moments is when she swears to "knock them dead" as an actor and Robin Hood takes it at alarmingly face value, warning her that it's all pretend. Robin's fears are vindicated as in the span of two Sections, she asks to "silence" Lavinia since she saw them fight, suggests to capture villagers to individually interrogate, and pulls out her weapon because of an insult to her perfectly crafted body. Subverted by the end of Salem. It turns out almost all the villagers were Ghouls all along, so most of the party's caution and disguises were for naught and a violent solution would've revealed Räum's plans faster. Using violence to quell Abigail's rampage and knock some sense into her pretty much is the best solution.
    • She has an intense dislike for spirits considered evil by most Buddhist sects. This happens to include Tamamo, who Nezha tries to off during a training exercise with other Buddhist Servants.
  • Playing with Fire: Two of her weapons include the Fire-Tipped Spear, a spear with a flame-shaped blade, and the Wind Fire Wheels, pair of wheels made out of fire which she can use to fly with. Her NP also deals Burn damage to the target for a full five turns.
  • Power Makes Your Hair Grow: Her pigtails go from framing the sides of her head down to her waist by her third Ascension.
  • Proud Beauty: In Salem, she gets into a fight with some sailors not because one of them called her a prostitute, had her sit on his lap, or even feel her up a bit. She took all of that in stride and didn't even mind, as she was enjoying the drinks. What set her off was when he made a comment about her body being "too light," viewing it as an insult to the body given to her by the Buddha. She's rather insulted as well in SIN when she realizes that the terracotta warriors are based on her design but heavily inferior.
  • Remember the New Guy?: Her debut in the main story is given little fanfare as the characters briefly mention that she was summoned by Chaldea sometime between the events of Shimosa and Salem hence all the Servants and the protagonist already being familiar with her.
  • Ridiculously Human Robots: Inverted, like Brynhild, Nezha acts incredibly stoic as a deity and in a material book, Babbage refers to her as an automaton.
  • Rings of Death: One of her treasures include Universal Rings, which she uses as projectiles.
  • Robo Speak: She can sound like this, with how stilted her speech is. However, the proper gimmick to her speech is that she's speaking in poetic meter. It still makes her sound remarkably stilted, however.
  • Super Prototype: It's revealed in SIN her broken down body was discovered and reverse-engineered by Qin Shi Huang to create Xiang Yu, the terracotta warriors that make up the bulk of the armies, and even help design his own Ultimate Life Form body. She's not very impressed by the terracotta warriors, but she does give praise to Xiang Yu for having the skills to match his specs.
  • Surprisingly Sudden Death: Is killed off early on in Lostbelt 4 by the Berserker Nezha with very little warning.
  • Vitriolic Best Buds: With Wukong. They always fight whenever they see each other, but she often helps Wukong's party throughout their journey.
  • The Worf Effect: Suffers a lampshaded example of this in her fight against God Arjuna's Berserker copy of herself.

Mountain Mother Goddess
Second Ascension 
Third Ascension 
Final Ascension 
A Girl's Most Sought After 
Festive Outfit 
April Fool's 
April Fool's Fate/Grail League 
Voiced by: Noriko Shitaya

"Hello, Master of Chaldea. I am known as the goddess Pārvatī. On this occasion, I’ve manifested by borrowing the body of a pure young girl. I’m inexperienced with this situation as well so, will you grow together with me?"

The Hindu goddess of fertility, love, and devotion and spouse of Shiva, god of destruction and creation. She manifests as a Servant by possessing a girl whose wavelength matched hers, Matou Sakura, the Master of Medusa in a Holy Grail War from another timeline.

She debuted in the game to celebrate the premiere of Fate/stay night: Heaven's Feel I. Presage Flower. She appeared in "Tokugawa's Restoration Labyrinth: Ooku" as one of the protagonist's two main companions, where she also hosts the soul of Kasuga no Tsubone.

  • All-Loving Hero: As the goddess of love and marriage, she's on par with Quetzalcoatl for the nicest goddess in the game. She even admits that while she is suspicious of Kama's behavior, she doesn't actually hate her because she thinks Kama's reasons for hating her and Shiva are valid. That said, she does have some hangups from Sakura's influence, namely her dislike of seaweed and her initial reaction to Hassan of the Cursed Arm in her trial quest.
  • Almighty Mom: Acts as this to the Indian Servants. Arjuna, Karna, Lakshmi Bai, and Rama are all highly respectful to her, while she's shown to be the one person Aśvatthāman is always deferential to. Bonus points to Ganesha as she's actually his mother. The only exception is Kama.
  • Beware the Nice Ones: She's one of the nicest goddesses in the game, but that doesn't change the fact that she's a goddess, with an EX-ranked Noble Phantasm. At the end of the Ooku event, she's the one who defeats Beast III/L, using Trishula Shakti to incinerate her.
  • Bitch in Sheep's Clothing:
    • In her trial quest, she's already shown to be dangerous when angered, attacking Hassan of the Cursed Arm based on her (mistaken) instinct and residual memories from Sakura, but she claims that compared to what happens when she's REALLY angry, that was just the tip of the iceberg — her claim that she's "one hundred percent good, wholesome goddess" is soon clarified as she admits she's not JUST the pure, good parts of herself. Da Vinci also states that while Pārvatī doesn't have any myths of her fighting, the war goddess Durga and The Dreaded goddess Kali come from her. She later talks how even if she were to erase her evil parts from herself, there is still some yang in yin and vice-versa. Combined with Sakura's own Yandere tendencies, Pārvatī can become dangerous if not treated properly, even if she doesn't just turn evil if angered.
    • If you have both Pārvatī and Ganesha, Pārvatī's son (currently in a female host), Ganesha outright says that Pārvatī has no delicacy and is "an ill-natured person who thinks she can just force her way through everything with just the smile on her face, because we're family...", shortly before realizing what she's said and claiming someone is calling her. Kama has similar feelings on the subject, with the only difference being she'll say them aloud to Par's face.
  • Charm Person: Her Noble Phantasm has a chance of inflicting charm on enemies, which makes sense considering what she's the goddess of.
  • The Dreaded: Played for Laughs in her interlude, as Aśvatthāman and Ganesha are both scared shitless of her, with the former turning unusually meek around her despite his usual hotbloodedness. Justified in that the latter is her son as a Pseudo-Servant and the former is an avatar of Shiva, her husband; they know not to piss her off.
  • Exotic Eye Designs: She has literal stars in her eyes. Interestingly enough, while like Sakura she doesn't appear to have pupils most of the time, they do show up when she's startled.
  • Felony Misdemeanor: Her reaction to getting tricked by Kama into drinking high-calorie lemonade is to explode with magical power and try to electrocute the latter. Even Kama is surprised at Parvati's vehemence as she just thought she would get scolded.
    Tricking someone into gaining weight is one of the most evil things you could have done!
  • Forgot About Her Powers: In her interlude, she is furious when she finds out that the lemonade that Kama gave her has a high load of calories. Except... the description for her passive skill, Goddess' Essence B, states that her figure does not change no matter how many calories she consumes. She might simply be mad that someone even tried to trick her into gaining weight, and it does make Osakabehime gain a few pounds, but it's still a little strange.
  • Grand Theft Me: She hijacked Sakura's body to become a Pseudo-Servant. It's noted in her profile that Pārvatī was selective with host influence, taking in only Sakura's "good" aspects.
  • Improbable Weapon User: Instead of being a three-pronged spear, Trishula Shakti manifested here as a tuning fork. Its uses include an acoustic resonator, an electric prod, a lighting rod, and being propelled like a railgun.
  • In-Series Nickname: She asks to be called "Par", noting this is her first time going by a nickname and a sign of how she has combined the best of both people, since both Sakura and Pārvatī are naturally very shy.
  • It's All About Me: Kama accuses her of this, claiming that Pārvatī has always been the type to think things revolve around her and to try and push herself into things without thinking about the consequences for others (such as Kama's disastrous awakening of Shiva back in myth). Notably, while Kama is a very biased source, Pārvatī never actually refutes those assertions.
  • Kimono Is Traditional: During the Ooku event, she wears a kimono whenever Kasuga no Tsubone switches in and takes over her vessel.
  • Lady of War: Downplayed in that she's not a goddess of war like Ishtar, but she's graceful and generally collected while wielding Trishula Shakti into battle. Lakshmi Bai, Qin Liangyu, and the Archer of Inferno, Tomoe Gozen, also examples of this trope, all have nothing but respect for her.
  • Made of Good: It's noted that Pārvatī only took the "good" aspects of Sakura in her hijacking. This means she has Sakura's loving nature without the dark grudges that Sakura has (well, most of them, anyways. She still reacts negatively to Cursed Arm Hassan due to Sakura's lingering memories of him). This, however, causes "Dark Sakura" to be split off and vacant for Kama to inhabit.
  • Marriage to a God: Her fusion is this symbolically, but also Pārvatī is married to Shiva as mentioned.
  • My Significance Sense Is Tingling: In Jaguar Warrior's Mythology Gag-filled Interlude, Pārvatī is stricken with a feeling that she would get involved in something very difficult if she tried to ask Emiya how to cook Japanese food at that very instant; she manages to avoid getting roped into Jaguar Warrior's shenanigans by asking Boudica to teach her how to make Western food instead.
  • The Power of Love: This is how one of her skills, "Ashes of Kama", is so powerful. Despite being a goddess not too suited to combat, she uses her divinity for fighting should her loved ones need her help, and she can rival the power of Kali. In-game this translates to a skill that has three powerful buffs (plus a debuff resistance boost) for one turn.
  • Purple Is Powerful: She has purple hair and eyes, and she's an actual goddess.
  • Say It with Hearts: As a wholly good incarnation of Sakura, she's energetic and cutesy enough to end some of her sentences this way.
    "Being a Divine Spirit, this is embarrassing to admit, but she and I merged together seamlessly ♥"
  • Sharing a Body: She is Sakura hosting the goddess Pārvatī. During the Tokugawa Labyrinth event, she takes in the soul of the dying Kasuga no Tsubone, in which she routinely switches between Pārvatī and Kasuga depending on who is talking.
  • Shock and Awe: Courtesy of the Trishula Shakti she borrowed from Shiva, as she's not really known for her legendary weapons, being a kind and motherly goddess aspect.
  • Sitcom Archnemesis: After the Ooku event, this is her relationship with Kama when the latter is summoned to Chaldea, with Parvati suspicious of everything Kama does while the latter pulls mean-spirited but ultimately harmless pranks on her. Exemplified in Parvati's interlude, where Kama creates a lemonade filled with enough calories to make even a Servant gain weight and gave it to Ganesha and Aśvatthāman all to trick Parvati into drinking it, with the latter furious at her.
  • Square Race, Round Class: In-Universe she notes that she really doesn't fit as a Lancer class Servant naturally, and had to borrow the spear of her husband Shiva in order to even properly manifest. In order to fight properly with it, she had to adjust it so as to better make use of her abilities. No comment is made about what class fits her better, but Lancer is noted to be more or less what she had available with the situation, and so she took what she could. This is reflected in her stats as well, with her having lower attack, but higher health.
  • Squishy Wizard: She's not a goddess of war, and her durability and strength are ranked C and D respectively. But she has B ranked Mana and an EX ranked Noble Phantasm.
  • Starter Mon: As of July 3rd 2019, Pārvatī became one of the 14 4* Starter Servants in addition to Mash. She joined Elisabeth as one of the two 4* Lancers among the 14. As of May 11th 2022 in JP however, she was replaced by Valkyrie.
  • Stone Wall: Prior to Valkyrie's release, she boasted the highest HP out of all 4* Lancers, but also suffers from having low ATK like them.
  • Team Mom: At the end of her interlude, the protagonist has the option to say she's like Chaldea's mom. She's quick to form friendships with Boudica and Raikou, both of whom have similar personalities.
  • That Makes Me Feel Angry: While she does have a visibly upset sprite, and it's "probably not hard to tell," she declares she is mad nonetheless to Hassan of the Cursed Arm in her trial quest. The fact that she's a goddess makes it scary enough that even the protagonist trembles.
  • True Blue Femininity: Her dress is a deep blue, and her domains include fertility, love and devotion. Hard to get more feminine than that.
  • Unexpected Character: Another in-universe example. While players had some idea she'd be coming for a while thanks to a basic entry for her being datamined, a number of the Servants of Chaldea - namely, the folks from Fuyuki - are absolutely stunned to see Sakura hosting Pārvatī. Jaguar Warrior (Taiga) and Illya are shocked, and Medusa is actually furious; she knows there are risks involved in a pseudo-Servant joining and she is not happy that Pārvatī would risk Sakura in this way.
  • Weak, but Skilled: Pārvatī only has an 8127 Attack score, which until the introduction of Valkyrie was the lowest attack of all SR Lancers, and barely higher than the highest of R Lancers. She's also an AoE servant without NP upgrade which is generally problematic due to the lower modifier on AoE damage. And that's just about where her downside ends. Pārvatī carries relatively high numbers on her cardset allowing her to spam her NP and produce decent amount of stars. Her first skill is absolutely ridiculous, giving her both Quick buff and an NP gain buff for 3 turns at a competitive value each, with 5 turn cooldown. Her second skill is a particularly overloaded Mana Burst variations boosting ATK by 50%, on top of defense, star drop rate, and debuff resists while still retaining 5 turn cooldown. To top this off, Trishula Shakti is one of the most loaded Noble Phantasms in the game, being an AoE with high refill, charm against any kind of enemy, and a +10 refill for the party's NP gauge. Even her 3rd skill, commonly considered underwhelming, is pretty decent, allowing her to use some of her gauge to charge a party member's NP gauge, and a sizable heal. After the introduction of Scáthatch-Skadi, Pārvatī is commonly considered one of the best Quick servants in the entire game, capable of spamming NP, supporting the team, and locking down all at once. Its often said that the only reason she isn't flat out the best is the limitation of her SR rarity and low attack stats.
  • Weight Woe: Not so much woe, but when she finds out Kama tricked her into drinking a lemonade that would make her gain weight, she exploded and tried to vaporize Kama, declaring tricking someone into gaining weight to be one of the most evil things someone could do.
  • Willing Channeler: Pārvatī's trial quest reveals that unlike the Fusion Dance that Ishtar and Ereshkigal have where their personalities are mixed with Rin's, Sakura's memories and consciousness are sealed away with Pārvatī in complete control but her consciousness being interpreted by Sakura's personality. Her trial quest shows that Sakura's stronger memories and feelings slip through, like remembering Zouken and feeling disgusted when she sees Hassan of the Cursed Arm. Her meeting with Rider Medusa says that Sakura fully agreed to this arrangement to save the world.

    Percival de Galles
Holy Knight of the Dove
Second Ascension 
Third Ascension 
Final Ascension 
Dream Portrait 
April Fool's 
April Fool's Fate/Grail League 
Voiced by: Masaya Matsukaze

"Second Seat of the Round Table, Knight Percival. I have hereby come to this world. Along with the other Holy Lance, I shall become your power, Master."

The holder of the second seat of King Arthur's Knights of the Round Table. Described as pure-hearted, compassionate, and an unadulterated fool, he guards the Holy Spear Longinus after retrieving it during the quest to receive the Holy Grail.

He appears as an ally in "Lostbelt No. 6: Fairy Round Table Domain, Avalon le Fae", leading the rebellion against Queen Morgan.

  • Alternate Self: The Percival who appears in Lostbelt 6 is the version from that world. It also applies to his weapon. In the Lostbelt, Percival wields the Lance of Selection that has morphed into the form of Longinus. In Proper Human History, Percival wielded the actual Longinus. He's so far removed from the Proper Human History version that all of his skills and even his Noble Phantasm have different names. They have the same effects in gameplay aside from his Noble Phantasm, which trades a heal to the ally with lowest HP for increased damage against Faes and Dragons, far more useful in the Lostbelt, although its incredibly high cost ensures that it's rarely used outside of key story moments, and he almost always has permanent NP seal when usable in fights.
  • Animal Motifs: Doves, from the ending of the opera Parsifal where a dove lands on his head. They feature in his skill animation.
  • Badass Cape: Like the other playable members of the Round Table, Percival gains a flowing cape in his Third Ascension. Unlike the others, his hangs from his left shoulder rather than being draped across his back.
  • Big Brother Instinct:
    • He dotes on the younger members of the Round Table like Gareth and Galahad as though they were his younger siblings, believing that it's his duty to see them become outstanding heroes. He also insists on cooking for Altria after seeing her so thin. Seeing Gareth's death broke him and he sat alone in Camelot's garden to mourn her in silence, shedding a Single Tear in the process.
      Gareth: Sir Percival is more of a big brother to me than my actual big brothers.
    • He's always worried about others not getting enough to eat, telling them to finish as much as they can so they grow big and strong. When going over his dislikes, he's quick to notice how none of the children around Chaldea are going hungry and says that's a wonderful thing. It takes him a moment to remember that as Servants, they don't need to eat.
  • Challenge Seeker: Should you have a legendary spearmaster like Cú Chulainn, Scáthach, Leonidas, or Li Shuwen, Percival will get excited and ask you to watch over his bout with them.
  • Chef of Iron:
    • In addition to being one of the legendary Knights of the Round Table, he is apparently an avid cook. His line for Altria has him worried that she's slimmed down since they last saw each other. He then swears to fill her plate with meat and vegetables. He also does the same for Gareth, but he isn't sure why she's running away from him.
    • Given that Altria slimmed down since he last saw her, it's implied that he handled all of the Round Table's cooking, leaving Gawain to take over after Percival's death. This also explains Altria's voracious appetite and why she looks thinner to him.
  • The Chosen One: Along with Galahad and Bors, Percival is one of the three Knights of the Round Table capable of reaching the Holy Grail. While he is the focus on the expedition in earlier stories, later editions of the search for the Holy Grail have Galahad supplant him in importance.
  • Combat Medic: His third skill, Light of Salvation, grants an ally invincibility and heals them. His Noble Phantasm also heals the most injured ally.
  • Commonality Connection: Official materials describe him as getting along well with Saint Georgios, as they're both German and deeply religious knights who enjoy quiet conversation.
  • Covert Pervert: To an extent. Ruler Altria has a line for him where she greets him and Percival begins to cry... over the fact that he got to see his King in a bunny girl outfit. Given his Virgin Power, it's unclear if he's happy over seeing her in the outfit or seeing her grow enough to wear it proudly.
  • Does Not Like Spam: Hilariously enough, it's experience points. All of his level-up lines are polite but make it clear that he thinks the Flames of Wisdom taste terrible.
    Percival: It doesn't matter if I like it or not; I'll eat it. I'm an adult.
  • Doomed Moral Victor: He was one of the knights who opposed the Lion King's plans to house the purest souls of humanity inside Rhongomyniad like insects in a display case. But he was cut down by his fellow knights for speaking out against her.
  • Doppelgänger Gets Same Sentiment: Playable Percival is not the same Percival as the one in Faerie British Isles, far from it. But Fairy Knight Lancelot seems to be concerned about him like he was her brother. He feels like he has the duty to return the sentiment and asks you to introduce him to her.
  • Draw Aggro: His second skill, Guardian Knight (Holy Spear), forces all enemies to target him while also increasing his NP gain from being struck for three turns.
  • Early-Bird Cameo: He first appeared in Camelot Zero, a short story on Nasu's blog, but had only a minor role. He appeared again a year before his proper debut in the second Cosmos in the Lostbelt opening, fighting with Chaldea against the Foreign God's forces.
  • Even the Loving Hero Has Hated Ones: Downplayed. Percival loves his fellow knights as brothers-in-arms even after the fall of Camelot. However, official materials add a slight edge to his conversations about Lancelot, as Percival pointedly notes that Lancelot murdered Gareth, who looked up to Lancelot above all, while trying to rescue Guinevere. This implies that even the pure-hearted Percival has some resentment for Lancelot's actions.
  • Fighting Your Friend: In the Camelot singularity, he was one of the Knights of the Round Table who opposed the Lion King and was subsequently killed for it by his fellow knights.
  • Fire-Forged Friends: He admits in his line for Lancelot that they've crossed swords in the past, but he regards him as a fine friend and adventuring companion. He also says that he never forgot Lancelot and is surprised and delighted to see him again.
  • Fist Bump: His line for Gawain has them greet each other with one of these. The force of it creates a mini shockwave that has Percival marveling at his fellow knight's strength.
  • Foil: To his friend and fellow successful Grail knight Galahad. Both of them are good, pure-minded knights and brave warriors, fit to touch the sacred cup, but where Galahad's purity estranged him from humanity and his fellow knights while his massive Daddy Issues estranged him from his family and his general lack of communication ability estranged him from everyone else, Percival was a kind and approachable person who was friends with all of Camelot.
  • Friend to All Living Things: According to his profile, animals used to gather around him when he'd go for strolls in Camelot's gardens. One of his skill animations has a dove land on his arm and sing to him while he appreciates its presence.
  • Gentle Giant: He's the largest known member of the Round Table, standing taller than even Lancelot at 195 cm and weighing a whopping 110 kg. Despite this, he's unfailingly kind and a Friend to All Living Things.
  • Godzilla Threshold: His Bond CE says that he believes the Longinus is not something a single knight should possess. Him being summoned with it just underscores the severity of the threat before him. Similarly, his Lostbelt version avoids using the Spear of Selections true power because of the price it takes on the user, and only uses it when he is truly pushed into a corner.
  • Have We Met?: He's the most visibly confused member of the Round Table upon meeting Arthur Pendragon, recognizing him as his king but also not.
    Percival: My… king? No, no, no wait… Mmm?
  • Healing Hands: His Light of Salvation skill bathes others in holy light to heal and protect them, which is demonstrated by the sizable heal and 1-turn invulnerability it grants. According to his profile, this is an ability of his spear, one of the few he's able to access without releasing the restraints on the Longinus.
  • The Heart:
    • He is considered to be the most trustworthy member of the Round Table. Gawain says that anyone can relax and engage in friendly conversation with him and believes that the time Percival was alive was the Round Table's golden age. He always has a kind word to say to everyone, even Merlin, whom the rest of the Round Table despise. The profile conspicuously notes that Percival could stand to be around Agravain, whom most of the Round Table had assumed was a scheming traitor.
    • When the Lion King summoned the Round Table to Jerusalem, Percival opposed her even when his good friends Lancelot, Gawain, Gareth and Tristan supported her. His unshakable morals get him killed by his comrades who chose loyalty over their conscience.
  • Heroic BSoD: Seeing Gareth's death at Lancelot's hands broke Percival. It gets to the point that Gareth refuses to see him in his My Room lines because of how badly her demise affected him.
  • Heroic Build: His first ascension calls special attention to his rippling muscles and he's the tallest and heaviest member of the Round Table at 195 cm and 110 kg. He's also noted for having a childlike kindness and innocence.
  • Hijacked Destiny: Percival was the ultimate result in attempting to create a fake Child of Prophecy in Fairy Britain, using the Spear of Selection.
  • Holy Hand Grenade:
    • His Noble Phantasm, Longinus Count Zero, uses the Holy Spear's power to produce a massive explosion capable of destroying a castle. This is tied to the story of Sir Balin, who used the spear to maim King Pellam, causing a massive explosion that brought down the castle and ruined the surrounding kingdom. This is why it's classified as "Anti-Castle" rather than "Anti-Fortress".
    • In Wagner's opera, Parsifal, a magician tried to throw the spear at him, only for it to stop in midair. Then, by making the sign of the cross with it, he destroyed the magician's castle.
  • Humble Hero: He doesn't really find himself to be as pure and innocent as others tend to call him as his first kiss was taken from him by a witch. There is a subtle implication that he doesn't find his life to be as glamorous as the stories about him are told, but he doesn't want to dwell too much into things.
  • Idiot Hero:
    • He's described as an "innocent fool". But he's also staunchly good and a member of the Knights of the Round Table. This is also true to his myth, where he gets into all kinds of wacky hijinks because he asks too many questions or gets confused on where to go.
    • In official materials, Percival is shown to not realize that Mordred is female, referring to her with male pronouns and wondering what "he" is wearing just a thin cloth around "his" chest until it's pointed out to him. It takes him several beats to process this before debating with himself over whether his prior conduct with her, such as affectionately slapping her on the back, was proper before deciding that gender is irrelevant when it comes to friendship and respect among the Knights of the Round Table.
  • I Got Bigger: According to him, he was small and skinny as a child. But hard work and making sure he got enough to eat turned him into the mountain of a man you see in the present. This is why he's so insistent on making sure everyone gets their fill.
  • Jack of All Stats: Lore-wise, he has a B in every stat aside from his D in Mana and C in Luck, compared to most of the other Knights of the Round Table who have an A in at least one stat. Gameplay-wise, his ATK and HP are almost exactly in the middle of the pack for his class and rarity, but his varied skillset sees to it that he makes uses of both.
  • Jack of All Trades: Percival has a lot going for him, whether it's damage, tanking, support, healing, and NP spamming, and he does it all well enough to avert being a Master of None. It fits his lore as one of the greatest of all Arthur's knights, as both a warrior and as a man.
  • Knight in Shining Armor: As member of the Knights of the Round Table, Percival represented the ideals of chivalry in all things. His kindness, gleaming white and silver armor, and dashing looks all add to his image as an ideal knight. He also possesses the Guardian Knight (Holy Spear) skill, indicating his desire to protect others.
  • Light Is Good: He imbues his spear swings with holy light and is one of the most righteous and kind members of the Round Table.
  • Luckily, My Shield Will Protect Me: That gigantic pauldron on his 3rd ascension? That's his shield, which he decided to wear that way to better fit his fighting style.
  • Manly Tears: Two noted times.
    • His profile describes how back during the Round Table days, after Lancelot killed Gareth he cried alone in Camelot's garden.
    • In Camelot Zero, the prequel to the Camelot Singularity that Nasu posted on his blog. After the Lion King told the Knights of her plan she gave them half a day to decide if they were with her or against her, and Percival went off on his own to weep.
  • Morph Weapon: Turns out his spear is actually the "Lance of Selection", which took the form best suited for Percival, which was Longinus.
  • Mr. Fanservice: With his tall, muscular figure, very handsome looks, and his outfit showcasing his fine figure quite nicely, he definitely qualifies.
  • Mystical White Hair: He possesses snow white hair like Galahad and is one of the three knights capable of reaching the Holy Grail in myth.
  • Number Two: He holds the 2nd seat for the Knights of the Round Table.
  • One Degree of Separation: He is loosely connected to Salome through his love Kundry, who was once known as Herodias, Salome's mother.
  • Only the Chosen May Wield: His Lostbelt version wields the Spear of Selection, which like the Staff, choses who it wants to be wielded by. In a twist though, the weapon doesn't chose anyone to use it anymore, making it something few bother to use because the weapon is hard to use as a result of the emotions it draws out when doing so.
  • Power at a Price: The Spear of Selection used by the Lostbelt Percival is a powerful weapon, but unlike the Staff of Selection, it draws upon the user's lifespan instead of their magical power, making it dangerous to rely on in battle. When Percival uses it against Woodwose, he awakes the next day with a chunk of his hair black from using it, and after using it in battle, he gets a unremoveable NP Seal debuff that prevents him from using it again. Tam Lin Lancelot even warns him not to use it because of the price it takes on him. In the end, using it against the Calamity of the Flames Albion kills him.
  • Power Limiter: The power of the Holy Spear Longinus is restrained by Galahad and Balin, in a similar fashion to the Restraints of the Round Table.
  • Public Domain Artifact: He wields the Holy Spear Longinus, the same spear once used to pierce the side of Christ. It's a holy weapon of surpassing power, and he once used it to destroy a magician's castle.
  • Rebel Leader: In "Lostbelt No. 6: Fairy Round Table Domain, Avalon le Fae" he leads the Round Table Army, a human resistance against Morgan.
  • Red Baron: Knight of the White Light. Fate/Requiem also calls him the Holy Knight of the Dove.
  • Reduced to Dust: Lostbelt Percival's final usage of the Spear of Selection against the Calamity of the Flames, Albion, drains all of his remaining life to the point he crumbles away into dust.
  • Secretly Dying: Lostbelt Percival was slowly dying from the very moment he unleashed the Spear of Selection's power against Woodwose, as the spear's drain of his lifespan was just too much for his bodynote  and if he wasn't blessed with abnormal vitality compared to most humans in the Lostbelt he would have keeled over then and there. Chaldea practically has to carry him along during the last several chapters, and even getting healing in the Storm Border barely does anything for him.
  • Secretly Selfish: Lostbelt Percival privately admits to himself after Gareth's death that while he claimed to found the Round Table Army with the intention of freeing Faerie Britain from Lostbelt Morgan's tyranny and creating a land where humans and faeries would be equals, his truest desire deep down was simply to free Mélusine from what he viewed as unrequited love so she wouldn't have to emotionally suffer anymore. He mistakenly thought Morgan was the source of her woes, but seemingly only truly caught on the real culprit was Aurora near the end of the Lostbelt.
  • Sensual Spandex: He wears a form-fitting bodysuit beneath his armor that clings tightly to his well-built muscles, particularly his chest and thighs.
  • Shipper on Deck: He encourages Summer Gareth to show Lancelot her swimsuit and impress him.
  • Star-Crossed Lovers: According to Fate/Requiem, his true love Kundry is unable to die until the two reunite.
  • Tastes Like Friendship: Official materials have Percival preparing to double the portions of the Orkney siblings, Gawain, Gareth, Gaheris, and Agravain, after reflecting on the tragic events of their lives, implying that he wants to rebuild bridges between himself and them through food.
  • Unwitting Pawn: His Lostbelt self is ultimately one for Oberon, who planted in him the idea of the Round Table Army to oppose Morgan ostensibly to free Britain, but ultimately would just serve his ends to destroy it all.
  • Virgin Power: He was known for his childlike innocence that kept him above worldly temptations like sex, which made him eligible to reach the Holy Grail. He gently chides both Tristan and Caesar for their adultery.
  • Wide-Eyed Idealist: Percival sees the good in everything else. In his final moments in the Lostbelt 6, despite seeing firsthand how all his good intentions were manipulated for the worst, he wanted to believe that the World of Faeries isn't that bad, seeing a few good Faeries that he made friends with, and tells the Master not to give in to hate for them.
  • You Don't Look Like You: Not Percival himself but his spear, the Holy Spear Longinus, which looks nothing like its appearance wielded by Saint Longinus in Fate/Requiem. Even when he releases the two seals to it, it transform into a lance that still doesn't look like the original spear. This is because it isn't Longinus; rather, it is the Staff of Selection once owned by Morgan back when she was still going by Aesc the Savior. The Staff has the property of changing form to best suit the user. During an emotional breakdown caused by yet another squabble between the faerie clans ruining her plan to unite the country, her sorrow and rage at her failure "supercharged it" via removing its built-in limiters and transformed it from the Staff into the Spear of Selection; going from "an existence by which faeries are delivered," to "an existence by which faeries are defeated." While she initially sealed it away deeming it too dangerous to use, she eventually unsealed and gave it to Woodwose so he could fight the King of the Mors. Woodwose gifted it to Percival a few years ago and, since it changes form to best suit the user, it changed into the weapon best suited for Percival: Longinus.
  • Younger Than They Look: The Percival who appears in the sixth Lostbelt is only sixteen years old, despite having a body identical to his PHH adult counterpart. The reason for this is that the Spear of Selection he wields had dramatically aged his body up by 10 years when it first drained his lifespan.

    Qin Liangyu
General of the Ming Dynasty
Second Ascension 
Third Ascension 
Final Ascension 
April Fool's 
April Fool's Fate/Grail League 
Voiced by: Noriko Shitaya

"Servant, Lancer. My name is Qin Liangyu. Master, please take care of me from now on!"

The one who left behind her name as the only "female general" in one of these historical works, the "History of Ming", was Qin Liangyu. Originally, Qin Liangyu, who came from a minority group, married a man called Ma Qiancheng who governed the region of Zhongzhou, and together they took part in a campaign to suppress a revolt. After that, succeeding her husband who was imprisoned due to a civil suit and died in prison, as a general, she drove away bandits on multiple occasions. The subordinates led by her, known as the White Cavalry, held spears made of fraxinus and were feared far and wide.

She made her debut in "Lostbelt No. 3: The Synchronized Intellect Nation, SIN" as an antagonist.

  • Accidental Pun: A subtle Japanese one. One of her NP card select lines has "I will do it" which translates from Japanese "Yarimasu yo". "Yari" can mean "spear". The funny part is she realizes it halfway of the line.
    "I will do it!! Eh? Ah! That's not it, that's not it!!.. Ah.. geez..."
  • Ace Custom: In life, her unique troops all wielded spears with shafts made from white ash, giving them a striking and distinctive look. Despite being a mundane weapon, her history as a bandit-queller has given it the side effect of frightening and fascinating Anti-Heroes.
  • Anime Chinese Girl: She has the classic, stereotypical "Chun-Li"-look.
  • Anti-Villain: She's an antagonist in "Lostbelt No. 3: The Synchronized Intellect Nation, SIN", but she was specifically hand-picked by Li Shuwen (Assassin) because she's kind and friendly, making it less likely for her to defect. When the empire makes a temporary truce with Chaldea, she shows kindness and pity for them. However, since the people of the Lostbelt follow Qin Shi Huang's will and beliefs, Qin Liangyu's follows his beliefs to a T., and thus she would go against the people who go against said beliefs. She does it for the sake of her emperor and for her people.
  • Armor-Piercing Question: Unleashes a series of this towards Chaldea during her final boss fight in SIN which they are unable to answer.
    "How should the world be then? What is this proper world of yours like? How does your world function when everyone has their own idea of how things should be, while denying all others? How many people lose their lives to the ravages of war each and every day? How many innocent lives end in senseless tragedy? Has all your bloodshed led to even one good thing in your world? Or has it just been an excuse for the next war?"
    "Tell me... what sort of bloody future do you see past the mountain of bodies you are piling up?"
  • Ass-Kicking Pose: She mostly end her attacks with a spearfighting stance.
  • Cool Big Sis: Her character-type, basically. She's kind, friendly and protective towards her allies and watches over them.
  • Counter-Attack: Her Noble Phantasm punishes enemy attacks, causing attacks directed against her to reduce their critical chance and critical hits to heal her own team.
  • Critical Hit Class: She has a very similar gimmick with Houzouin Inshun of having a non-damaging Noble Phantasm that grants the user a variety of buffs where a majority of their damage comes from Critical Hits. While Inshun's kit is more Quick focused, her kit is instead more Arts focused. Her Noble Phantasm grants her buffs she can inflict DEF Down from her normal attacks and can remove buffs whenever her attacks land Critical Hits. Two of her skills buff her Critical Strength, with her first skill increasing her own Arts and Quick card performance (meaning better NP Gain and C. Star Drop Rate respectfully) in addition to increasing her Critical Strength, while her second skill grants her a C. Star Gather Rate buff. This means if she manages to get an Arts chain with her own Noble Phantasm with her own Arts cards inflicting Critical Hits, she can deal a massive amount of damage while fully charging her own Noble Phantasm gauge at the same time should her Arts cards deal critical damage, allowing her to use her Noble Phantasm again in the next turn. And having the typical Arts Lancer kit (QQAAB), it is very easy to spam her Noble Phantasm back to back while she's capable of generating Critical Stars herself.
  • Cuteness Proximity: Her interlude reveals she likes giant pandas and is trying to recreate them in the simulator. Unfortunately she fails, but the protagonist manages to cheer her up with panda-shaped pastries and she shares some stories about pandas (including a story about a smart/eccentric panda that acted like it was the emperor, who in turn thought it was so funny he had the panda coronated).
  • Declaration of Protection: Upon reaching Bond Lv. 5, she states that her Master's smile has become one of the things she likes and she will offer her life to protect it. It's also Played for Laughs, in that she can sense the Stalker Trio's dark schemes and promises to stand guard by her Master's bed and prevent them from disturbing their sleep.
  • Empowered Badass Normal: The enemy Liangyu who appears in SIN is still living, yet capable of fighting Heroic Spirits thanks to enhancements she received from Qin Shi Huang. In-game, she has the Human trait that playable Servants lack. When she is killed, she doesn't Disappears into Light, one last sign that she is still living.
  • Even the Girls Want Her: She is the fourthnote  female Servant with "Brynhild's Beloved" trait. She is also the first one among them who doesn't have Historical Gender Flip origins.
  • Fashionable Asymmetry: Wears a pauldron on her left shoulder, but not her right, from her Third Ascension up.
  • Freudian Excuse: The reason her Lostbelt self is so adamant on following Qin Shi Huang's ideals despite having witnessed his Knight Templar tendencies in full glory since her own hometown was destroyed for striving to be independent is because Zhang Xianzhong, the man who spurred them on, did nothing to help her people and just went to another village to incite them and replenish his lost soldiers. In her mind, those who would break the peace are only doing it for selfish reasons and only bring unneeded suffering.
    "All I ever wanted was to live with my family, tilling our land in peace!"
  • Heroic Self-Deprecation: She is a deeply humble person who is always touched by others' faith in her because of her low opinion of herself.
  • Heroic Willpower: As a Lancer, she is dangerous not because she has mastered secret skills (though she is a capable fighter and martial artist), but because of her unwavering resolve. That's why her Noble Phantasm isn't a legendary weapon or secret technique, but the four poems the Emperor himself sent her after her husband was imprisoned and she was on the verge of giving away her property and living quietly, which gave her the will to assemble her elite unit and strike down the bandits terrorizing her home country. Her Battle Continuation skill, which she doesn't use in-game, is described as originating from her "not knowing when to give up," and lets her and troops under her fight even prolonged siege battles without wavering.
  • Human Popsicle: The one who appears in "Lostbelt No. 3: The Synchronized Intellect Nation, SIN" is the living Qin Liangyu who has been recently awakened from cryo-sleep. She and other warriors were put to cryo-sleep by Emperor Qin when the Lostbelt reached the point there were no wars and automata could stop most conflicts, making them unnecessary for a long time.
  • Humble Hero: Despite her feats and abilities, her Heroic Self-Deprecation and kindness have her downplaying her fame. It's the main reason why Li Shuwen (Assassin) chooses her to be thawed out to deal with Chaldea in "Lostbelt No. 3: The Synchronized Intellect Nation, SIN", as while she does indeed possess the skills Qin Shi Huang wants to crush Chaldea, her nature means she's unlikely to use this opportunity to try and start her own revolution against the emperor (though Li was also cautious enough to choose her because he was confident he could deal with her on the off-chance she might rebel anyways).
  • Hypocrite: Her Lostbelt self has shades of it. Despite her own village having been destroyed by Qin Shi Huang after they were intentionally goaded into rebellion, she does not hesitate to condemn another village to the same fate just because she overheard a child reciting poetry taught only in the interest of giving them something entertaining. Even when Spartacus encouraged the villagers to leave their village and travel to the capital at around the same time, they did so more out of curiosity than any actual rebellion, plus Chaldea was moving to stop him and bring them back. When called out on it, she deflects and says it was Chaldea's fault for spreading such "dissent" in the first place, when that was never their intention and it was her and the emperor that jumped the gun.
  • Immigrant Patriotism: It's noted that she was a member of a local ethnic minority rather than ethnically Chinese, but she still married a Chinese man and served in the Chinese army. It's also potentially another source of insecurity for her, since she sees herself as a simple and uneducated country bumpkin rather than a famous general.
  • Lady of War: She is one of the most notable female warriors in the history of China, and is noted as the only lady general mentioned in the Ming's record of their twenty-four heroes. This similarity is probably why she takes a liking to a fellow Far Eastern Lady of War the Archer of Inferno, Tomoe Gozen, and Lakshmi Bai.
  • Lap Pillow: Promises to deliver one in her Bond Lv. 5 dialogue; this is seemingly the perspective her Final Ascension is shot from.
  • Lightning Bruiser: She has a very high HP for a 4* Lancer, is incredibly tanky thanks to her variety of defensive buffs (such as Guts, Debuff Resistance, and Buff Removal resistance), and can dish out a lot of Critical Hits in spite of her lower than average ATK for a 4* Lancer. Parameter-wise, her Strength, Endurance, and Agility are C, B, and A respectively.
  • Man of Kryptonite: She's essentially this to Orion (Superhuman) gameplay-wise. As a Lancer, she has class advantage over him adding with the fact her Noble Phantasm gives her the ability to remove enemy buffs, lowering enemy's DEF when attacking, lower enemy Critical Strength by 10% when attacked by a normal attack and gets healed when attacked by a Critical Hit. Her kit essentially negates all of Orion (Superhuman)'s greatest strengths while attacking his weaknesses perfectly.
  • Old Retainer: In life, Liangyu served the Ming Dynasty and later still the successor Southern Ming Dynasty until her death at the age of 75.
  • Self-Applied Nickname: Once her Bond Level reaches a certain point, she prefers to be called as "Lian".
  • Sensual Spandex: Despite wearing a full bodysuit her outfit still manages to be revealing since it wraps around all of her curves.
  • Sliding Scale of Gameplay and Story Integration: When you fight her Lostbelt self (or choose her as a Guest Servant), she does have not access to her Noble Phantasm. This is because her Noble Phantasm are the four poems she received from Chongzhen Emperor which wouldn't exist in the Chinese Losbelt since A) Zhu Youjian would have never risen to power if he even existed in the Lostbelt and B) poems are banned by Qin Shi Huang.
  • Statuesque Stunner: Subverted. Her profile notes that some historical sources list her height as 186 cm rather than 166 cm. After getting her to her Final Ascension, she admits that she ordered clothes in that larger size for show and lied about her height as an intimidation tactic.
  • Teeth-Clenched Teamwork: She doesn't really get along with Jing Ke, but promises to bury the hatchet for her Master's sake.
  • Terror Hero: She loathes bandits, and her striking white clothes and spear are meant to terrify and disperse them. Because it's a part of her legend, her otherwise-unremarkable white ash spear has the side effect of terrorizing and fascinating Anti-Heroes.
  • Token Good Teammate: Her Lostbelt counterpart definitely plays this trope straight within Qin Shi Huang's group in "Lostbelt No. 3: The Synchronized Nation, SIN". She's the only female member of the five, she's largely characterized as a kind and protective Cool Big Sis and she's the only one of the four subordinates who allies with Chaldea for one battle within the chapter. While the other three mainly serve Qin Shi Huang because of their loyalty to him, Qin Liangyu's motivation for serving him is the only one we get to learn; she genuinely believes that his stance against Confucianism is right, since she experienced the consequences of "Confucianism" herself, and she's motivated to fight for her people.
  • Tragic Villain: Her Lostbelt self is this in a nutshell. All she ever wanted was to live in peace with her family, but her village rose up in rebellion and were swiftly crushed for it. Swearing revenge on those who abandoned them, she became one of Qin Shi Huang's most loyal warriors and crushed all dissent to make the peaceful One World Order, trading her future for it. Finally, she fights Chaldea and can't stop them no matter how hard she fights, only able to curse them and ask them what right they have to ruin this world's peace. As she dies, she can only sadly reflect that the only thing she ever did to achieve peace was take up arms as a warrior.
  • Undying Loyalty: Despite her husband being wrongfully imprisoned by the very dynasty she swore loyalty to, Liangyu's loyalty to the Ming and its ruler Emperor Chongzhen was unquestioned and the emperor's trust in her returned that sentiment. Her "Countenance of Loyalty" skill even states that when she swears loyalty to her Master, they in turn put their utmost trust in her.

The Crimson Founding Deity of Rome
Second Ascension 
Third Ascension 
Final Ascension 
Formal Outfit 
April Fool's 
April Fool's Fate/Grail League 
Voiced by: Ryōtarō Okiayu

"...I am Rome!"

The legendary founder of Rome, said to be the son of Mars/Ares, god of war, and Silvia, a mortal princess, and raised among wolves. Gifted with superhuman prowess since birth, he embodied himself in the city (and empire) he built, and is the patron god of all the successive rulers of Rome.

He appears as one of the main antagonists in Septem.

  • Ascend to a Higher Plane of Existence: How his reign and life ended ala Heracles. Although unlike Heracles, he wasn't all too willing when it was happening nor did he want it to occur.
  • Awesomeness Is a Force: As the divine ancestor of all Roman Emperors, he has a certain grip on them that makes them grovel to him. When Nero first gazes at him, she - whose ego was quite infamous, was cowed by the sheer imposing aura he's always exuding.
  • The Berserker: Being the son of a war god afflicted him and his brother with superb physical abilities and truly frightening tempers.
  • Beware the Silly Ones: He is really silly in mannerisms, and thinks posing like he's doing the YMCA song is an effective fighting stance, yet he's easily the most powerful Roman servant (of which quite a few strong ones exist), possessing exceptional stats, skills and a strong Noble Phantasm. He also is one of the rare Star attribute Servants. In FGO gameplay, though, he's pretty middle of the road. The developers admitted that he should have been at least an SR Servant. "Lostbelt No. 5: Interstellar Mountainous City, Olympus" reveals that if he didn't suppress his Divinity, he'd be the Grand Lancer..
  • BFS: Wields a primitive-looking pole-arm taller than, and almost half as wide at the blade as he is, and it only grows bigger with every Ascension.
  • Chrome Champion: Downplayed, but his skin in his first and second ascension is a noticeably bronze colour, and not the in "bronzed tan" manner either. Third and final? His skin is gold, and even the same shade as his jewelry.
  • Cool Crown: Might also be a helmet.
  • Conditional Powers: He possess a skill that can grant divine blessings onto any who he recognizes as his children, which is usually Roman Emperors but not necessarily them only.
  • Foil: Interestingly, later material seems to push him as one to Lancer Altria. Both are leaders of humanity's greatest kingdoms, who achieved divinity, but have radically different views on it: Altria detached herself from her people to better lead them from above, while Romulus intentionally suppresses his own godhood out of his pride and love for humanity. Rhongomyniad and Magna Voluisse Magnum are also stated as equals and opposite numbers, the spear of the end and the spear of the beginning, the light of destruction coming down from the heavens and the ever growing tree sprouting from the earth. They also play different roles in the story, with Altria, as Goddess Rhongomyniad, being the main antagonist of The Sixth Singularity where she leads the Knights of The Round Table against Chaldea, while Romulus-Quirinus is a major ally in "Lostbelt No. 5: Interstellar Mountainous City, Olympus", fighting alongside the Protagonist to defeat Kirschtaria and the Olympian Gods.
  • Foreshadowing: In his exhibition battle in "Battle in New York 2019", he turns all of the enemies (except for Boudica) into Roman. This comes in the form of an in-game battle trait. Romulus-Quirinus is able to do the same, and uses the same icon that battle uses for their skills.
  • Founder of the Kingdom: Founded Rome, and he is definitely reminding you of it.
    (said if you maxed out his bond) "I see. You too, are Roma."
  • Green Thumb: By virtue of his Noble Phantasm, Magna Voluisse Magnum: Everything Leads To My Spear, which causes a massive tree to grow from his planted spear, striking the foe as it grows into a great tree, symbolizing Rome.
  • Hoist by His Own Petard: Their war god blood that won them many victories over their foes ultimately drove Romulus and Remus to try and murder each other over an extremely petty dispute.
  • I Am the Noun: He is so fond of Rome that he doesn't refer himself with his name and "I" or any first-person pronoun, but with "Rome".
    "Rome is Rome. (I am Rome)"
  • Innocently Insensitive: While having him consider just about anyone as "Rome" and thus worthy of his love and protection, he is metaphorically deaf to the concerns of those who want to keep their own national and cultural identities like Boudica and King Arthur, who went so far as to actively rebel against Rome to that end.
  • Large and in Charge: The founder of Rome, and the tallest Roman Servant at 6'2 (190cm). Oddly, despite his height being relatively normal, his in-game sprite makes him near the same height as the utter giants like Asterios or Heracles.
  • Large Ham: Constantly shouts his love for Rome.
  • Lightning Bruiser: At least as far as his stats are concerned, with everything except his Mana being B-ranked or higher. And his Imperial Privilege ensures he can be good at anything if he wants to (especially when you remember that Nero's migraines and short attention span were given as the reason her IP-granted skills are temporary, meaning that he might not have that limitation). In Lancer Altria's Interlude, she fights him with all she has and can't make him give even an inch.
  • Magical Guide: He shows up in various Interludes to dispense his wisdom, which generally is correct and necessary for one's character growth, even if it can come off as somewhat condescending when it comes to non-Romans.
  • My Greatest Failure: He never lives down that he killed his twin brother Remus in their argument and the entire foundation of his city was built on fratricide. His second Noble Phantasm, Moles Necessrie, is the wall that surrounds his beloved Rome of which materialization is fast and deadly enough to behead any unlucky shmuck that gets in Romulus' way, just like how Remus did.
  • Never Bareheaded: His normal card, the Legion of Pioneers and Heroic Spirit Formal Dress Craft Essence artworks all have him with something on his head. Either his Cool Crown in the former two, or a hat in the last one.
  • Nice Guy: Romulus in almost all interludes or events he takes part in is unfailingly nice and helpful as he considers the world and all it's inhabitants to be Rome, and therefore under his care. He even believes Altera to have Rome within her, despite her attempts to destroy civilization in life, otherwise she would not aid Chaldea to save the human order as a servant.
  • No True Scotsman: He doesn't consider the protagonist "Rome" at first and he's one of the harder characters to bond with. Once you win his respect, he outright snarls that you are in fact "Rome."
  • Orcus on His Throne: Despite being the Arc Villain of Septem who's been ordered to conquer the Roman Empire, he really doesn't have that much desire to do so and thus stays in his palace for a majority of the chapter.
  • Patriotic Fervor: Did his constant screaming of "ROMAAAAAAAAA!" hint at it?
    "For ROMA!"
    (dying) "Ro... ma..."
  • Power Incontinence: He went from being a demigod to a full-fledged one when his body finally gave out from using Imperial Privilege to suppress his divinity for so long. The result? Him dying in a violent explosion.
  • Raised by Wolves: Literally. He and his brother Remus were raised by a she-wolf.
  • Red Eyes, Take Warning: A sign of his divinity.
  • Semi-Divine: He's the son of Mars and should have a high rank in Divinity, but he uses his Imperial Privilege skill to seal it away.
  • Stripperiffic: A rare male example.
  • Superpower Lottery: His Imperial Privilege skill lets him gain almost any ability he wishes and unlike Nero, it isn't hampered by migraines.
  • Third-Person Person: He refers to himself as Rome during Chapter 2.
  • Verbal Tic: "Roma!" It even persists in his profile. In fact, it even gets referenced in Fate/Extella: The Umbral Star. Despite not appearing (though the book that comes with the Noble Phantasm edition says he's in SE.RA.PH.), Nero talks about her ancestor Romulus in the True Route, and one of Hakuno's responses? "ROMA!"
  • Willfully Weak: It's later revealed that if he didn't actively suppress his divinity he'd be the Grand Lancer.

Holy Progenitor of Rome
Second Ascension 
Third Ascension 
Final Ascension 
April Fool's 
April Fool's Fate/Grail League 
Voiced by: Ryōtarō Okiayu

"Who called us forth? So it's you. ...Understood. So we are on this timeline, are we not? Then we shall declare: We are Romulus-Quirinus! We wield our arms like the spear of a Servant of humanity!"

The great founder of Rome who had been deified by the Romans under the name Quirinus. As the greatest of the Roman gods, their hands are like spears of light, being able to both pierce through the world and those who stand in their way while also paving a way for human civilization to grow until they could leave behind the Age of Gods and maybe one day reach the stars.

He appears in "Lostbelt No. 5: Interstellar Mountainous City, Olympus" as an ally.

  • All-Loving Hero: To them, all of humanity is a part of Rome. By extension, that means their love for them knows no bounds.
    "We aspire and seek. Our hands are not for destruction, but rather to cut through darkness, reach new heights, and to love people."
  • Ambiguous Gender: Although the historical Romulus is male, Romulus-Quirinus is listed as either being Unknown or blank for their Gender. According to their profile, this is because they do not define themselves with living/mortal characteristics on account of being viewed as the ultimate being, meaning the concept of Gender doesn't apply to them. Their masculine appearance is implied to be a result of their summoning through Caligula, who is male.
  • Ambiguously Brown: Has notable brown skin despite Romans usually being depicted with having Caucasian features. Then again, being a divine figure like themself, appearances don't mean much to them.
  • Ambiguously Related: Their profile mentions a legend which claims that Hercules was Romulus' father instead of Mars, giving a possible reason why they has their own version of Nine Lives. If you have Heracles, they says that while he is not their father, it is as if he was.
  • Badass Armfold: Their default pose in battle in contrast to their usual version's Y-pose.
  • Big Friendly Dog: Their Valentine's Day gift is a Noble Wolf descended from Lupa, the she-wolf who reared Romulus and Remus. After getting over their initial apprehension, the protagonist soon finds that the wolf is incredibly friendly and just wants to be pet. They're soon overwhelmed by the "big, fluffy boy" and get to petting and rubbing the wolf all over.
  • Black Screen of Death: In Third Ascension, their Extra attack functions like this, with them fully darkening the area, before launching a barrage of hits, then the screen turns back to normal. It's just like Akuma's Shun Goku Satsu in Street Fighter.
  • Born Lucky: They're a Lancer with a Luck Rank of EX.
  • Brought Down to Badass: Like with Superhuman Orion, this version of Quirinus is them after they sacrificed their Grand status to defeat Chaos.
  • Call-Back: They share the tendency to destroy enemies with their fists like his successors Caligula, Caesar, and Nero (Caster).
  • Cold Ham: While they're far more composed than their base Lancer form, you can tell it's Romulus from the get-go when they starts shouting "ROMA!" as a Kiai in some of their attacks. Then there's the blatant Saint Seiya aesthetics (although they looks nothing like the actual Romulus from that franchise) and the Y-pose during their Noble Phantasm...
  • Colony Drop: Their Noble Phantasm, Per Aspera ad Astra, bombards their foes with a Rain of Arrows while creating a massive magical circle that descends onto their foes, crashing down to reveal a replication of Rome itself.
  • Critical Hit Class: Romulus-Quirinus' skillset is heavily focused on Buster Critical Hits. Their first skill gives him a sizable ATK and Critical Strength buffs (while also giving it to allies with the Roman trait), their second skill gives him C. Stars, and their third skill boosts his Buster Effectiveness while also giving him increased Star Gather Rate.
  • Deity of Human Origin: Romulus was born as a mortal, albeit as the son of the war god Mars, and became a Divine Spirit after Romans started worshipping him as the god Quirinus. This is important part of why they can be a Grand Lancer in the first place. Normally Divine Spirits cannot become Grand Servants, but because Romulus was deeply involved with human history and remained human as a god, they are an exception to the rule.
  • Expy: Of Gemini Saga who is also voiced by Ryōtarō Okiayu.
  • Friend to All Children: Their Valentine's Day scene begins with them handing out shining pieces of high-quality chocolate to the child Servants of Chaldea, including Jack, Nursery Rhyme, Paul Bunyan, and even Wu Zetian. Voyager is so thankful for the chocolate that he gives Romulus a return gift. To them, they're all a part of Rome, and thus their children to be doted on.
  • Gameplay and Story Integration:
    • As a story support, they're introduced as level 100 which Superhuman Orion showed has a special purpose; also like Orion, it's meant to show that Romulus-Quirinus is a Grand Servant.
    • Now a god, they're no longer a kingly figure to his people. Thus, they have lost his Imperial Privilege Skill as well as their original spear, the symbol of how Romulus founded the nation of Rome.
  • Gathering Steam: Their Noble Phantasm works a bit like this. Due to scaling its damage more as the Roman trait is applied to someone, their damage starts off a bit weaker compared to other Lancers of the same rarity, but as they stack the Roman trait onto their enemy, its damage increases until reaching ten stacks, at which point it does high amounts of extra damage that does more raw damage than even many single target Noble Phantasms (such as Enkidu).
  • Glass Cannon: Romulus has one of the highest Attack stats of is class, but one of the lowest max HP in the same area. Between only having one defensive tool (a one turn invincibility) tied to a skill primarily used for offensive purpose, it makes Romulus a strong offensive Lancer but one who needs some support to avoid dying.
  • God-Emperor: If the enormous reserves of power, venerated station, and incandescent golden armor didn't make him resemble the Trope Namer enough, he uses his abilities to help the Storm Border navigate warped reality so the protagonists can neutralize Chaos.
  • Gold-Colored Superiority: This form of Romulus wears golden armor and as the Grand Lancer, they're one of the strongest Lancers to ever live.
  • Green Thumb: While they have lost Romulus's original spear, they can still call forth plant life from the ground, and does so sometimes when they use his Skills.
  • Hand Blast: Rather than Romulus's spear, Romulus-Quirinus fights almost entirely with their fists while shooting energy beams from them. Their profile reveals that this is a manifestation of Romulus' Roman-style Nine Lives, and the energy beams represent both their love for humanity and their carving a path for human civilization to flourish beyond the Age of Gods. Their Extra Attack, prior to their Final Ascension, is even a Kamehame Hadoken.
  • Heroic Sacrifice: Quirinus sacrifices their Grand Servant container and their magical energy carve a path for Storm Border so that they can actually approach Chaos so that Musashi can seal them away.
  • Humans Are Special: They are a firm believer of this. Even their Noble Phantasm, Per Aspera ad Astra, is named after the notion that humans have the capability to conquer the stars themselves should they muster the will and desire to. Their closeness to humanity even after becoming a god is what allows them to be summoned as a Servant despite their Divinity.
  • Irony: Romulus-Quirinus works very well with Boudica who has a skill that boosts the damage against Roman Servants for the entire party after it's upgraded, which works great with then considering his ability to turn all enemies Roman. However, the fact that Boudica, who hates Romans, works best when she is used with the creator of Rome (who can even apply the "Roman" status to her) is amusing. This very relationship does play into Quirinus' own Interlude, where the two agree to settle the grudge after saving the world.
  • It's All My Fault: Being the creator of Rome, they take blame for the tragedies that befell Boudica and her people, causing her rage and hatred against Rome. At the end of their Interlude, when Boudica finds herself unable to not hate them, they're willing to accept it even as she promises to kill them after all's said and done.
    [To Boudica] "That anger is truly my sin. You, the queen of victory."
  • Messianic Archetype: Festooned with Greco-Roman and Judeo-Christian imagery, they also descend upon the Fifth Lostbelt at its Darkest Hour and even sacrifice their life to help the protagonists neutralize Chaos.
  • Nice Guy: They are quite friendly and courteous for a godly being. Since they see humanity as part of Rome, they love all of them, and he also gently assures the Master that they can be themselves even in their presence.
  • Non-Indicative Name: Although they're classified as a Lancer, Romulus-Qurinius does not use the spear of their normal counterpart. Their Lancer status is more symbolic, with their arms described as being like "lances of light" that tear the world apart, opening a way to civilization and hopefully one day reach the stars. Plus their Nine Lives Roma fighting style involves creating sharp energy projectiles like they were lances. Their deified name, "Quirinus", is also theorized to mean "wielder of the spear".
  • Older Than He Looks: Romulus-Quirinus is Romulus after he ascended to Godhood, but their physical appearance as a God changed to what they had looked like they founded Rome as a young man.
  • Otherworldly and Sexually Ambiguous: Their gender is simply marked as "-" due to the fact that now that Romulus has been conceptualized as the ultimate being, characteristics that would apply to living beings or positions on Earth no longer apply to them. That being said, since they are still Romulus, they are treated with more of a male leaning.
  • Patriotic Fervor: Their love for Rome has not changed one bit, serving as their Battle Cry even in this significantly less goofy-looking version of them. Their Noble Phantasm even gives their allies the Roman trait, while boosting its power for every Roman on the field.
  • Physical God: They were deified after their death, giving them divinity and Authorities equal that of a demiurge. They're able to use their Authorities to cancel out Zeus' Authorities over space-time, concepts, and the planet itself while empowering the other heroes to be able to damage Zeus, boosting Mash's power by 300%. This is reflected in-game by their Core of the King of Gods passive skill.
  • Power Gives You Wings: This is the divine version of Romulus who became a full-fledged god after death. Their new armor also gives them massive wings that act like rocket thrusters.
  • Royal "We": Almost always refers to themself in a plural form to reflect their status as the highest ranking deity of the Roman pantheon.
  • Real-Place Background: The background of first to third Ascension arts is heavily based on Chair of St. Peter in St. Peter's Basilica in Rome.
  • Red Eyes, Take Warning: Their red eyes are clearly visible and mark their divinity and power as a full-fledged god.
  • The Revolution Will Not Be Civilized: Though mildly implied by Romulus, Quirinus isn't shy about telling the protagonist that for the sake of peace, unity, and progress, violence must sometimes be applied.
  • Semi-Divine: Being summoned at Chaldea ranks down their Core of the King of Gods skill considerably from EX to B+, reflecting their loss in power due to not being summoned as Grand Lancer.
  • Shipper on Deck: Romulus-Quirinus wishes Caesar would get married already, for that is the way of Rome.
  • Shock and Awe: When they're summoned, it is accompanied by a massive array of thunder and lightning.
  • Situational Sword: Subverted. Quirinus's Noble Phantasm, Per Aspera ad Astra, does bonus damage per how many stacks of the Roman trait are on each enemy, which would be quite limited.note  But both their Noble Phantasm and their skills apply a stack of the Roman trait to enemies, allowing them to act at their full power against any foe.
  • Stop Worshipping Me: Downplayed. They know they are a god and doesn't mind being worshiped, but at the same time they don't ask the protagonist to prostrate themselves in their presence, instead insisting that they simply be themselves. They also says to not be nervous around them, even though they're Rome's supreme god.
    "We do not desire to worshipped. You just stay yourself."
  • Suspiciously Similar Substitute: Like Superhuman Orion before him, Romulus-Quirinus takes the place of a Lostbelt King Servant in the gacha due to being the Purposefully Overpowered SSR Servant introduced in a Lostbelt chapter. And like Orion, they are fully on your side, from Proper Human History and a Grand Servant.
  • Top God: Even among the Archaic Triad of him, Jupiter (Zeus) and Mars (Ares), Quirinus is considered to be the ultimate god of the Roman mythology.
  • Tough Love: They adore their descendants, but is not blind to their faults, and their My Room intereactions with past Roman Emperors has them call out each one for their shortcomings.
  • Vocal Dissonance: Despite the Bishōnen Line, they still gave the same weird voice as before.
  • What Measure Is a Non-Human?: They expresses worry at the notion that they may fall prey to the aloofness that many gods in the setting succumb to, and while they act like how they did as a human, they and those around them can sense something fundamentally different about their character.
  • Willing Channeler: Normally, Romulus-Quirinus wouldn't be able to be summoned by Chaldea due to their classification as Grand Lancer. The heroes get around this and call him for backup by using the body of Caligula as a vessel for Romulus to inhabit on top of a specially-made Grand Summoning ritual created by Hephaestus.

    Sakamoto Ryouma (and Oryou) (Lancer)
The Dragons of the Restoration
Second Ascension 
Third Ascension 
Final Ascension 
Event Attire 
April Fool's 
April Fool's Fate/Grail League 
Ryouma: "Lancer, Sakamoto Ryouma. I have answered your summons."
Oryou: "And this is his partner Oryou. Nice to meet you, human."
Ryouma: "I never thought I would be a Lancer though. And this spear... well, it looks like it's time for me to go out to sea."
Oryou: "Yes, the time has come."
Ryouma: "Yes. Let's go together to the field of wadatsumi."
Long ago, there was a black serpent living on top of Takachiho named Oryou. Fueled by hatred, she swore that she would ascend to the rank of a dragon and take over the heavens. But then heaven answered and struck her down with a divine spear, sealing her away on top of the mountain.

One day, a man named Sakamoto Ryouma climbed up the mountain, and upon seeing Oryou being sealed away by the spear, removed the spear out of the goodness of his heart and left. Even though Oryou had wanted to devour Ryouma after he freed her, the kindness that he showed baffled her and made her follow him back to where he came from, continuing to live by his side.

Ryouma was known as the Hero of Meiji Restoration as he greatly helped in establishing the SatChou Alliance. However, he died before he could see the world he wanted realized. And with the death of the man she loved, Oryou no longer wished to ascend to the heavens and instead sank herself to the bottom of the ocean.

This is the reunion of the two dragons who lived in the Bakumatsu Period.

They made their playable debut during the 6th Gudaguda event.
  • Alternate Self: Gudaguda is an Alternate Universe from typical Fate timelines; the Proper Human History version of Oryou is a human woman and Ryouma's wife. This also applies to this version of Amasakahoko, which has a different design compared to Erice's Amenosakahoko.
  • Ambiguously Related: Just who is the person talking through Amasakahoko? And more importantly, what is Oryou's true identity? Considering established Japanese myth, the spear likely belonged to Izanagi. This means Oryou's origin would most likely either be Hiruko, the god's deformed firstborn son (cf. Rider Oryou described as a "black aberration") or Wadatsumi, a water dragon that Izanagi "birthed" as he washed himself after escaping Yomi. Note that Wadatsumi is in name of Lancer Ryouma's Noble Phantasm. Nasu personally seems to believe that the connection is obvious enough, simply stating that Oryou might be "you-know-who".
  • Battle Couple: Just like their Rider version, they fight side-by-side and their relationship is as strong as ever.
  • Blood Knight: Downplayed on its own, but very noticeable when compared to his original Rider version. In both versions, Oryou challenges everyone to come at them at once while in battle, but while Rider Ryouma is trying to reign her in, Lancer Ryouma says that it sounds like fun. He's also far more proactive in their animations, taking the lead most of the time, and sounding far more Hot-Blooded.
  • Composite Character: The playable version of Lancer Ryouma is one with himself. To be more specific, Rider Ryouma is him as a Counter Guardian, being summoned with Oryou but not possessing Amasakahoko, while the original Lancer Ryouma is him as a proper Heroic Spirit, being in possession of the spear but not Oryou. But during the events of "GUDAGUDA 2021 Close Call", Rider Ryouma steals the Amasakahoko from Lancer Ryouma who is being possessed and uses it to awaken the living Oryou, giving birth to a Ryouma who has both the spear and Oryou.
  • Divine Parentage: The voice coming from the spear calls Oryou "their daughter", meaning that while her parentage and origins are left vague, whomever was the one who sealed her away must have also been her parent.
  • Fighting a Shadow: Rare good guy version. While Oryou is treated to have fallen past the Despair Event Horizon due to Ryouma's death and drowned herself by diving down the ocean, she is actually still "alive" and just fell into a deep sleep in the ocean's abyss. The Oryou that is with Rider Ryouma is her projecting her soul to be by his side. After Oryou gets "killed off" by the Heroic Spirit Ryouma, Rider Ryouma later finds himself in Oryou's resting place and uses Amasakahoko to awaken the actual Oryou.
  • A God I Am Not: The voice coming from the spear tells Ryouma that him using Amasakahoko to awaken Oryou will turn her into a celestial dragon to be his guardian, and grant him the right to call himself a god. However, the love the two have for each other made both of them reject their chances for godhood so that the two can be with one another, and Ryouma using the spear to awaken Oryou turns Ryouma into someone more than a human but not quite a god and Oryou into a white serpent who is not a dragon. This is reflected in gameplay too, as unlike their wellfare version, they lack the Divine trait or the Divinity passive.
  • Hand Puppet: Oryou's scarf now ends in a big-eyed snake hand puppet which she plays with in one of their skill animations or in one of their attacks.
  • Lightning Bruiser: Between having two Arts buffs, a Buster buff, an NP damage up that activates before his NP deals damage, along with a 50% NP battery, Ryouma can rip through waves of enemies with proper support, making him potent for both farming and Challenge Quests. Lancer Ryouma's NP also grants 50% bonus defense for 1 turn, which makes him significantly beefier than his Rider counterpart on top of possessing immunity and buff removal resistance for three turns via his second skill.
  • Love Hurts: Perhaps as a reference to the class-wide Born Unlucky of the Lancer class, it is as a Lancer that the most tragic part of Ryouma's life (i.e. his assassination) was emphasized in-story (especially how Oryou views that as her biggest regret). At the same time, it ironically fuels both their Character Development during the events of their debut event, as seen below.
  • Love Redeems: Having been sealed away for such a long time, Oryou's hatred that she felt towards the heavens combined with her previous resentment started to turn her into a calamity that would eat away at the nation she was trapped in. But when Ryouma freed her without her trying to trick him into doing so, she suddenly forgot all about her hatred and ambitions and wanted to walk alongside him. Now the black dragon that could devour a country has become a white serpent that rides across the oceans with her love.
  • Magical Barefooter: Similar to her Rider version, Oryou only wears stockings and levitates so her feet never touch the ground. In Third Ascension, her stockings disappear as well.
  • Morph Weapon: The Amasakahoko can apparently turn into whatever its user wants it to. So in Ryouma's hands it turns into at least three different sets of double-sided spears that can be split into two, a katana-wakizashi set (without the sheaths), an odachi (with the sheath), a classic revolver, an anti-material sniper rifle, an Ray Gun (mind you, all gun versions are Energy Weapons), and we see it take at least two more forms in Rider Ryouma's Bond CE and Utsumi Erice's design. Ryouma is certainly not hurting for an arsenal, that's for sure.
  • Plot Parallel: In a sense, Lancer Ryouma's concept is very similar to what Avenger Nobunaga is in a smaller scale. The First Ascension represents them as you had known them already with minor differences. The Second Ascension represent an alternate take of them as Heroic Spirits, with Kippoushi being a younger, possibly male version of Nobunaga while Ryouma's Second Ascension being him as an actual Heroic Spirit. The Third Ascension represent the most "idealized" form of the two, with Demon King Nobunaga being Nobunaga who had fully embraced the title of the Demon King of the Sixth Heaven, while Ryouma's Third Ascension is him and Oryou becoming the White Serpent of Takachiho with the power of Amasakahoko. Both of them also only exist thanks to a Singularity and replace their older welfare selves in terms of story appearances.
  • Power Dyes Your Hair: Oryou's hair turns white in Third Ascension.
  • Power Glows: Oryou is literally glowing in the 3rd Ascension.
  • Power Makes Your Hair Grow: In their Third Ascension, Ryouma's hair is noticeably longer, though the fact it's now loose adds to the effect.
  • The Power of Love: Ryouma namedrops this trope when he is asked how he and Oryou obtained their Super Forms. However, the truth is much more complicated. The god who speaks through the Amasakahoko tells Ryouma to seal Oryou away because if left alone she will surely eat the world one day, but he and Oryou are not even listening to him and instead cry about how they failed one another. Seeing this, the god reveals the true purpose of the Amasakahoko, which could ascend both of them to gods. However, that would mean that the two would be separated, so they turned down that offer too. Eventually the god, seeing how much Ryouma and Oryou love each other, reveals that he's Oryou's father and entrusts her to him, letting Ryouma do as he wants with the spear. So overall, while love in itself is not a power, it was certainly the key that let them obtain it, and in an interesting twist, love stopped them from obtaining even greater power.
  • Super Mode: The Third Ascension. Oryou goes from a normalish-looking woman (aside from the floating) to a literally glowing entity with an echoing voice, and Ryouma goes from an ordinary man to having ethereal garments, Power Tattoos, and able to use magic in his own right. Oryou dubs them "Super Ryouma and Hyper Oryou-san".
  • You Don't Look Like You: Ryouma's Amasakahoko conflicts with two earlier designs in Fate:
    • Koha-Ace and Rider Ryouma's Bond Craft Essence follow the appearance of the "real" relic on Takachiho. However, note that Lancer Ryouma's version is clearly a Morph Weapon, and its first purpose is to help Oryou ascend to heaven; technically it may not be a spear.
    • Utsumi Erice of Fate/Requiem introduced a completely different version. Note that Gudaguda has its own timeline and setting; its powers may be completely unrelated to Ryouma's spear, beyond the requisite connection to Izanagi/Izanami. Interestingly, Erice's version also uses the slightly different reading Amenosakahoko.

The Witch of Dún Scáith
Second Ascension 
Third Ascension 
Final Ascension 
Piercing Bunny 
Formal Outfit 
Traveling Outfit 
April Fool's 
April Fool's Fate/Grail League 
Voiced by: Mamiko Noto

"I came from the Land of Shadow. My name is Scáthach. I guess I should call you, Master?"

Warrior-queen of the "Land of Shadows", known for her spearmanship, rune magecraft, and the ability to control the gate to her realm of ghosts. Throughout her life, she was a capable teacher who raised many warriors and mages, including the Hound of Ulster. Because she entered the divine realms with a human body, she was cursed with immortality.

As she cannot die, she is not a proper Heroic Spirit, but the real Scáthach transplanted into a Servant container, at least until the Land of Shadows was incinerated with the rest of human history by Solomon. She first appears in her own trial quest as part of her gacha promotion and then appears as an ally in E Pluribus Unum. She is also the host of "Dance Tournament in the Land of Shadows".

  • 10-Minute Retirement: Scáthach insists that she's retired from teaching and fighting, usually about thirty seconds before she excitedly jumps into a fight anyways.
  • The Ace: She's the one who taught Cú Chulainn everything he knows. To emphasize how dangerous she is in a fight Cú Alter tells Arjuna, an absurdly powerful Servant in his own right, that he stands no chance against her in a fight. Cú Alter only manages to defeat her by pulling out a technique she never taught him.
  • Admiring the Abomination: After defeating Flauros in her trial quest, she admires its beauty for a little bit and mentions that she wouldn't mind using it as a pillar for her castle in the Land of Shadows.
  • All Amazons Want Hercules: When Fergus asks if she's put her hands on Mash and the protagonist in her trial quest, she responds back that, unlike him, she only accepts strong warriors into her bedchamber.
  • The Aloner: Her trial quest heavily implies that the area they're wandering in is what remains of Earth and the afterlife after Solomon burned it and because of her immortality, she's the only one there.
  • Animation Bump: She received a revamp to her animations during "Dance Tournament in the Land of Shadows", emphasizing the sheer power, speed, and fancy weapon twirling behind her attacks.
  • Ascended Extra: She was first mentioned by Cú Chulainn in his flashback from Fate/hollow ataraxia and is now a playable Servant.
  • Balance Buff:
    • In her Interlude, which buffed her NP damage alongside slightly increasing the Instant Death chance on her Overcharge.
    • During the "Dance Tournament in the Land of Shadows" event, she received a Rank Up Quest that buffs Primeval Rune, allowing it to, in addition to giving anyone a one-turn 30~50% Quick buff, giving them a three-turn Buff Success Rate increase of 10~20% and a 20% NP Charge. When used on herself, it removes the RNG on Wisdom of Dún Scáith and allows her to function properly as a Critical Hit Class Servant.
  • Be Careful What You Wish For: She wanted to die and she did, when Solomon incinerated all of human history. She's willing to let herself be summoned by Chaldea to prevent this, even though it would mean she would once again be immortal.
  • Berserk Button: Don't say anything about her age. This is not just a meme, it has ascended when Caster Cu did so in his dialogue about her. She responds by trying to kick her spear onto him.
  • Blood Knight: According to Cú Chulainn, "[her] warlust would be enough to make that Tohsaka girl run away on her bare feet". She was so addicted to the thrill of battle that she kept searching for more powerful Phantasmal and Divine Beasts to vanquish, and the stronger the monsters the more she pushed herself into getting stronger and winning, which widens the gap one must breach in order to actually get on her level.
  • Brave Scot: Hails from Scotland's Isle of Skye, and her somewhat unsettling enthusiasm for battle leads Mash and the protagonist to conclude that all Celts are crazy. When asked for her likes and dislikes, she replies that she likes men of valor and hates those without courage.
  • Breakout Character: Out of the original seven Servants revealed for Grand Order, she was the most popular for her art, having a less silly design than the other female Servants with hints at her identity. Her debut gacha had made the most money for the game at that point, and she went on to have a significant cameo role in E Pluribus Unum and, more notably, her popularity spurred the creation of a free 4* version of her who headlined the first Summer event. She also ended up joining the cast of Extella Link as well as getting another Servant that uses her as a basis: Scáthach-Skadi.
  • Charles Atlas Superpower: Taken to its logical conclusion — Scáthach was a once-mortal woman who just got to be such an unkillable war machine that the universe booted her out of the human race, rendering her literally unkillable. She's a bit miffed about that.
  • Complete Immortality: According to her, she won't die for as long as the World (and that'd be the capital-W World, in the Nasuverse sense) exists. She can't even be killed, since her attempts at suicide have all failed. In her Interlude, she orders Cú to run her through with Gáe Bolg, and the spear instead completely misses her and goes flying off into the horizon because its curse can't affect that which can't die. And in E Pluribus Unum, she endures having 90% of her internal organs being speared through by Cú Alter and while badly hurt is ultimately alive afterwards and even healing up, despite such a blow being more than enough to kill some of the hardiest Servants in the franchise.
  • Contralto of Strength: She has a rather deep voice to match her power and skill.
  • Cool Mask: She wears a black, ninja-like mask that covers her face from the nose-down in her first stage, but takes it off from the second stage onwards. Apparently, she likes keeping her face covered.
  • Crutch Character: A Downplayed Trope in that she remains a strong character, just not as strong as she once was. Scáthach was the first five star rarity Lancer added to the game, and remained a strong pull option because of her strong kit and stats allowing her to heavily push Divine Servants, and with the amount of Divine Archers and Berserkers, this made her one of the most sought after Servants in the first few years of the games launch. As time has gone on though, her strengths became less notable, especially when other Lancers like Karna, Enkidu, and Brynhildr came around with either massive buffs that gave them much better usage, or came with better kits and stats, Enkidu especially having a similar role as a single target anti-Divine Servant. Due to it taking several years for her to get any buffs outside of an Interlude, she remained a solid but somewhat out of date unit compared to other options. With her finally being given a few buffs and her Caster counterpart, she is a strong unit again, but one whose strengths are not as dominating as it was once was.
  • Dark Is Not Evil: She's the cold and critical queen of the Land of Shadows, but she is genuinely fond of all her students, values bravery, and when given a choice between attaining her centuries-long desire to finally die or to help save humanity from extinction, she selflessly chose the latter.
  • Death Seeker: Her wish for the Grail, though it's not death itself she seeks, but merely a way of removing her immortality so she has a chance of dying in battle.
  • Defrosting Ice Queen: She barely emotes even at high bond level. Her birthday line is pretty much listing that she's not the protagonist's mother, sister, teacher, nor lover. Her insult to Arjuna is very frosty and below the belt. But against someone whose strength she acknowledges like Cú and Shuwen, she's uncharacteristically chatty and generous of her tutelage. That being said, however, she DOES acknowledge the protagonist in that same birthday line, calling them a hero worth celebrating, and gives them her blessing in a somewhat more cheerful voice, indicating that they've gained her respect.
  • Didn't See That Coming: In America, she's confident enough to take on Cú Alter precisely because she taught Cú Chulainn everything he knows and is therefore best suited to taking him on. She never considered that Cú Alter had an ace up his sleeve that she didn't teach him, which proves to be her undoing when she's unprepared for his Curruid Coinchenn.
  • The Dreaded: In America, despite being practically unstoppable throughout the chapter, Cú Alter admits that he dreads the idea of having to fight Scáthach at anything but his absolute peak, knowing that if there's anyone out there capable of defeating him, it would most definitely be her. He ends up not having to worry nearly as much as he thought.
  • Dual Wielding: After her third ascension, she wields two Gáe Bolgs at all times, and even before that she would pull out a second one for several of her attack animations and for her Noble Phantasm. Cú Chulainn notes that this is a habit that she never had while they were both alive.
  • Even the Girls Want Her: In Scáthach's trial quest, Mash admits that she can sympathize with the protagonist, stating that she feels the same way as they do and admitting that Scáthach's proportions are almost perfect.
  • Faking the Dead: Cú Alter nearly kills her after using a technique she never taught him. He then believes he killed her and spreads the information. Turns out, after the battle, she was too injured to do anything other than rest and hide. She sends Li Shuwen in her stead to help fight the Celts.
  • Full-Name Ultimatum: Scáthach usually refers to her student as Cú Chulainn, but calls him by his birth name Sétanta when she is angry with him.
  • Historical Badass Upgrade: While this is par for Servants in general, in Scáthach's case it's justified due to her immortality allowing her to train and grow in power indefinitely. Her role in recorded myth was that of a mentor to several heroes, Cú Chulainn being the most famous of which, but her immortality has let her pick up techniques beyond those she is known to have.
  • I Am Not Pretty: Surprisingly, her Ascension lines imply that she sees herself as this, making mention of how she prefers to hide her face behind her mask and blushing when asking if the protagonist likes looking at it by her third Ascension.
    "It seems you still will not let me hide my face... even though it is not that interesting, this face, you like it, don't you?"
  • Impaled with Extreme Prejudice: Suffers this fate at Cú Alter's hand in America, though she survives thanks to her immortality.
  • Informed Ability: She's got a lot of hype to her name, but can seemingly never actually win. There's also a high amount of uncertainty over the limits of her ability to begin with because her skills are very vaguely defined.
    • Fate/Extella LINK ends up proving just how much of a menace she can be: not only does she easily beat down her own student, Cú Chulainn, it takes him along with the support of at least four other Servants to best her.
  • Jack of All Stats: Her stats are very well balanced for a Lancer, with her lowest being a D (Luck) and highest A+ (Noble Phantasm).
  • Kill the God: Her third ability gives extra damage against divine blood (and undead).
  • Literal Metaphor: She claims during the Valentine's Day event that her chocolate would "go straight right through the [protagonist's] heart." Her chocolate is a dark chocolate heart pierced through with a miniature Gáe Bolg.
  • Luminescent Blush: By her third Ascension, she has one when asking the protagonist if they like looking at her uncovered face, which is actually surprising considering her usual attitude.
  • Ms. Fanservice: Just look at her.
    Mash: Senpai, I know how you feel, but please restrain yourself for now. It's true that her proportions are... just about perfect, but...
  • Muscles Are Meaningless: Her lithe figure belies B Rank strength. Cú remarks that the last time she got angry at the Knights of the Red Branch, she plowed through all of them, swatting aside even the heavily built Fergus as if they were pieces of paper.
  • My Rules Are Not Your Rules: As a true immortal, Scáthach cannot have a proper copy of herself recorded in the Throne of Heroes as she cannot die to leave a myth behind, and as a half-Divine Spirit summoning her through normal means is impossible. But the Grand Order is not a normal summoning system and can contract with Divine Spirits, so it is capable of plucking the real Scáthach straight out of the Land of Shadows and dropping her in a Servant container, and she will return to the Land of Shadows when said container is dismissed/destroyed.
  • No Challenge Equals No Satisfaction: Scáthach doesn't necessarily hate her immortality for making her The Ageless (in fact, she seems to partially enjoy the idea of being able to fight forever), she hates it because she's a Blood Knight who finds the most joy in a fight where she can put her life on the line. Her Complete Immortality pretty much takes all the fun out of any life-or-death struggle she finds herself in, and it's gotten to the point where she's started actively seeking out Phantasmal Beasts like dragons just to get something resembling a thrill and challenge again.
  • Not So Above It All:
    • During her trial quest, if the protagonist calls her a "Goddess of Relationships", she admits she actually doesn't mind that title.
    • She's just as willing to try her hand at making chocolate as the other female Servants during the Valentine Day event, even blushing while embarrassedly admitting that she might have gotten excited like a little girl while making it.
    • She lets it slip that she thinks Cú Alter's using Gáe as armor is actually pretty amusing... before backtracking and saying he needs retraining.
  • One-Hit Kill: Much like her protégé, Cú Chulainn, her version of Gáe Bolg has a chance to instantly kill an enemy in addition to doing normal damage.
  • Paper-Thin Disguise: In "Garden of Order", she comes to the Ogawa Apartment to punish Cú Chulainn for opening a gambling den in his apartment and hitting on Mash, wearing only her half mask to disguise herself. When Mash recognizes her, she insists that she's just a nameless ninja and not the "strongest, most beautiful warrior of Celtic legend". Strangely enough, both Dr. Roman and Cú Chulainn buy it.
  • The Paralyzer: She can apparently paralyze enemies through Gáe Bolg by tying down space with its causality warping abilities, something Cú has not been shown to do before. In gameplay, this takes the form of a guaranteed one-turn stun when she activates her Noble Phantasm.
  • Playboy Bunny: Hirokazu once drew Scáthach in a bunnygirl costume for April Fool's Day picture. It eventually became an actual costume for Arcade and a Spiritron Dress in the actual game during the release of "Dance Tournament in the Land of Shadows" called "Piercing Bunny", one of her skill cast animation even poses like in the said April Fool's art.
  • Purple Is Powerful: Her black bodysuit gains purple to it at her 2nd Ascension, her hair is a reddish-purple, and in lore she's in the running for the strongest Irish Servant and one of the strongest Servants in general.
  • Random Effect Spell: Her Wisdom of Dún Scáith skill is helpfully described in-game as "Apply random effects to yourself" with an Evasion icon. Its actual effect downplays this trope: It's a guaranteed 1-turn Evasion with two separate, chance-based buffs to Critical Strength and Star Gather Rate. The absolute worst-case result would be to activate this skill offensively, but both 80% critical buffs fail and leave only the Evasion. Mitigated with her Balance Buff, as she can now ensure she lands all three effects if she uses it within three turns of Primeval Rune's activation.
  • Really 700 Years Old: Because she cannot die.
  • Red Baron: Witch of Dún Scáith.
  • Red Eyes, Take Warning: Apparently related to her killing gods in her myth.
  • Seers: Her Clairvoyance skill lets her see into the future a bit while in combat.
  • Sensual Spandex: Just like her student's, her bodysuit is snug in all the right places.
  • Sexy Mentor: A beautiful woman known to history as a mentor of heroes who was known to offer up "Friendship of the Thighs" to those who fully completed their tenure under her. Her Wisdom of Dún Scáith skill lets her teach new skills to Servants she considers worthy heroes, as a crystallization of her status as a mentor.
  • Situational Sword: With her Godslayer skill, she gains high bonus damage against divine and undead enemies for one turn, boosting its effective utility since so few skills grant separate bonus damage multipliers to more than one enemy trait. Sadly, there are no enemies that have both of these traits (normal enemies have one or the other, and while there are Servants with Divinity there are none who count as Undead), and the skill's one turn effect combined with her single-target NP means she struggles to take full advantage of it on the rare occasions both types of enemies are on the field at the same time.
  • Smug Super: Her battle quotes have her mention how she's just taking it easy throughout the fight, simply wanting to test the enemy's strength to see if they're a Worthy Opponent. Her skill-selection quote has her boast that nothing can kill her, while her victory quotes just have her express disappointment at how easily her opponents went down.
  • Status Buff: Her Primordial Rune skill lets her put a powerful Quick buff on herself or another party member for one turn.
  • Storm of Blades: Her Buster attack animations entail summoning a rain of Gáe Bolg down on her enemy.
  • Sugar-and-Ice Personality: She usually stays calm and collected and distant as a teacher, but tends to slip up and get way too involved.
  • Superpower Lottery: Cú was one of the more powerful Servants in Fate canon. Scáthach not only has everything Cú can do, but also better stats, a Noble Phantasm that allows her to pelt the opponent with Gáe Bolg and a skill that basically gives her any skill a Servant can have.
  • Throw-Away Guns: She throws multiple weaker Gáe Bolg duplicates at her enemies as an ordinary form of attack. As she explains in her trial quests, "Gáe Bolg" simply refers to spears made from sea monster bones, and the Noble Phantasms belonging to her and Cú are techniques utilizing it (which is why Cú has two Noble Phantasms named Gáe Bolg).
  • Time Abyss: Scáthach has been alive for so long that she's literally forgotten how old she is, and she will continue to live until there's literally no World to live in.
  • Tranquil Fury: Her love for combat is passionate, but subdued.
  • Verbal Tic: She is fond of saying "pyon" in her bunny girl costume.
  • Who Wants to Live Forever?: She mentions that she can't die until the world ceases to exist so her wish is that the grail will find someone to kill her. Subverted in her Interlude, in which it is revealed that it isn't so much that she wants to die, but that she wants to be able to die so that she can feel alive. Her immortality and high combat abilities will not allow her to experience the thrill of battle anymore as any fight she takes on will be a one-sided victory. She wants to be able to die so that she can have a good fight again.
  • The Worf Effect: After Gáe Bolg Alternative fails to kill Cú Alter, he overpowers her with Curruid Coinchenn in America and punches through 90% of her organs, with the implication that only her Complete Immortality kept her alive. After hearing about this, Mash laments on how having Scáthach on their side made her think there was nothing to worry about.

    Tamamo-no-Mae (Lancer)
Tamamo Shark
Second Ascension 
Third Ascension 
Final Ascension 
April Fool's 
April Fool's Fate/Grail League 
Voiced by: Chiwa Saitō

"Ta-daaa! I heard "beach" and came right away. Who called for this honeymoon? Servant Lancer, Tamamo-no-Mae. I am ready to take your heart away♡ Would you like to go on a summer adventure with me?"

Tamamo-no-Mae is an extravagant miko shaman and aspiring wife. Near the Heian period's end, this peerless beauty served retired emperor Toba. Supposedly she is the nine-tailed fox Hakumen Kinmou in disguise and a wake-mitama of Amaterasu Oomikami. With such a distinguished career as these many creatures, Tamamo thinks a full-time vacation should be fine.

Though she seems the same just wearing a swimsuit instead of her normal getup, the summer and beach has changed her. She's become much more physical in combat, having exhausted her magical energy and is more refined and elegant than usual.

An alternate version of Tamamo (the Caster version), she debuted in the first summer event, "Chaldea Summer Memory/Heat Odyssey".

  • Absence Makes the Heart Go Yonder: As a Caster, Tamamo admits during one of her interludes she can barely remember Hakuno at all and even that is fuzzy at best. Combine that with the fact she's admittedly in love with the protagonist already and the effect summer has on her and this causes her to act on those feelings making her very proactive in trying to get into their pants. Case in point? Her final ascension has her ambiguously trying to drug them with intent to jump their bones after. It's also left ambiguous if it worked or was even something she needed. The cocktail she gives for her Valentine's Day Gift on the other hand is quite explicitly shown to work and her intent made quite clear, but it's again left ambiguous if anything happened afterwards.
    "What do a date on the beach and a honey trap have in common... the answer is, of course, your sweeter than sweet Tamamo-chan! Here you go, Master! Say "ahhh." How about I give you more sweet moments after you finish this special parfait."
  • Balance Buff: She received a Rank-Up Quest that buffs her Goddess Morph skill quite a bit. The self stun is gone, her critical damage and star drop rate are increased to three turns and she gets a 30% NP battery.
  • Character Catchphrase: As usual, she still says "Mikooon!" The most notable example is when she says it seeing the statue of herself destroyed in "Chaldea Heat Odyssey" if you built it in "Chaldea Summer Memory".
  • Diving Kick: The finishing act of her Noble Phantasm is a Kamen Rider-esque kick to the groin.
  • Fighting Clown: Like many other Summer versions, Tamamo Summer is more than quite decent as a Servant. She has a good Star Drop Rate and good NP Gain, an ST Noble Phantasm that deals Special Attack damage to [Male] enemies and a solid skillset.
  • Genki Girl: Even more proactive than her Caster self.
  • Gratuitous English: Being Tamamo after all, she occasionally throws out some Engrish words like "Adventure", "Beast Mode", and "Big Bang Body".
  • Groin Attack: Her NP is the repurposed "Polygamist Castration Fist" from CCC. It is an exploding flying side kick and specifically deals more damage to male enemies. Ouch.
  • Improvised Weapon: She uses a beach umbrella as a weapon, so she's a Lancer.
  • Jack of All Stats: In terms of gameplay performance, she is very versatile. While she is Buster-oriented which makes her fit in the current meta of that time, she is no slouch with Arts and Quick either as she has Riding and Territory Creation skills which grant boosts and high NP Gain and C. Star Drop Rate for her Arts and Quick cards. While she doesn't have high damage buffs on her skillset like her fellow 5* ST Lancers do, Tamamo balances it out for having said superior NP Gain and C. Star Drop Rate as well as having more than one defensive skill to protect herself.
  • Jiggle Physics: It's noticeable, more so when she performs her Noble Phantasm.
  • Kung-Fu Wizard: Tamamo's become a lot more physical as a Lancer and mainly relies on kicking and her parasol to fight the enemy, only pulling out her spells for a few attacks.
  • Making a Splash: Pulls out some water spells for her Buster attack and generally has a lot of water effects to her attacks.
  • Ms. Fanservice: Like she has always been. She goes from Sexy Soaked Shirt to a very revealing bikini as she ascends.
  • "Not So Different" Remark: Despite Tamamo's attempt to be more elegant than she already is, this Tamamo Summer reveals more of her animalistic and energetic side, to the point that she starts to behave like Tamamo Cat. Tamamo hates to admit it, but even she cannot refrain of noting the similarity.
  • Parasol of Pain: As a Lancer, she fights with a (usually folded) beach umbrella.
  • Sexy Soaked Shirt: Starts out in one of these before taking it off to reveal her bikini.
  • Situational Sword: Her NP deals Special Attack damage against a single [Male] enemy. Fortunately, [Male] Archers and Berserkers are quite common.
  • Status Buff: Her third skill gives her most buffs in the game, although she will be stunned afterwards. Said skill will be improved and the stun removed with her Balance Buff.
  • Take That, Audience!: When deciding which kind of bath they build, she comments that regardless of choice, there will be no CG depicting the girls bathing.
  • This Is a Drill: Her Extra Attack has her ride her parasol as it drills towards the enemy.
  • Unconventional Alignment: Hers is Neutral Summer and Tamamo would kick off the tradition of some summer variants having a Summer alignment.
  • Walking Swimsuit Scene: Even after the event, this version of her will still be running around in swimwear, though her first costume does have her wear a t-shirt.

    Utsumi Erice
Grim Reaper
Final Ascension 
April Fool's 
April Fool's Fate/Grail League 
Voiced by: Akari Kitou

"(Sigh) Guess I have no choice, since this is fate and all. My name is Utsumi Erice, 14 years old. I come from a coastal town called Akihabara, but in the future. My job is to patrol the city. It's called 'Night Watch.' For some reason...I'm called the Reaper. Eh? That's kind of NOT what I think! At all."

Utsumi Erice was born in a world that was changed thanks to a Holy Grail War, where everyone born after it and who survived the war are blessed by the Holy Grail and have a partner Servant. However, Erice herself is the only person who does not have a Holy Grail inside her nor a Servant, but is instead a host to numerous Dread Spirits. Using those Dread Spirits as a weapon, she is a "Grim Reaper" who hunts down Servants who act outside the jurisdiction of the Holy Grail.

She has become a Servant, but how that can be is unknown, as she never died, nor is she a Pseudo- or Demi-Servant. She wields the Ame-no-Sakahoko, another name for the spear Izanagi and Izanami used to create the islands of Japan, but what it truly means is hard to say. Not helped by the fact that Erice herself refuses to accept her status as a Servant.

Erice can be obtained as the welfare Servant of the Fate/Requiem collaboration event, "Échiquier de l'Apocalypse".

  • Accidental Misnaming: Her My Room line with Archer of Shinjuku has him correcting how she uses the name of her second Skill. Der Freischütz was the archer (and title of the play); Freikugel is the bullet. (Of course, he knows this because that's the Phantom Spirit he's fused with.)
  • Age-Inappropriate Dress: She is 14, yet wears such a revealing outfit.
  • Alternate Universe: She hails from the Fate/Requiem timeline where a global Holy Grail War ended with everyone being born with a Holy Grail inside them, enabling them to summon Servants and overcome all forms of natural, non-violent death.
  • Big Sister Instinct: Toward Voyager, continuing from their bond in Requiem. In the "Imaginary Scramble" event she stops him from going onto the Shadow Border with the other Foreigner Servants.
  • Bloody Murder: She can weaponize the Evil Spirits inside of her by drawing out black blood from herself to use it to attack. She can either shape them into weapons called Branches like axes, scythes or swords, or she can fire out the blood like bullets.
  • Boring, but Practical: Her Bond 3 Profile mentions that she likes systematic and practical tools and clothes, preferring the simple but effective.
  • Composite Character: She is theorized by other characters in the event to be a High Servant composed of three Japanese deities. Her NP implies Izanami is one of them, as it's an Anti-Spirit NP (No other is described as such) with a range up to 14 (doesn't say what unit) and up to 1000 people. Izanami gave birth to 14 islands and promised Izanagi that she would kill 1,000 humans a day. Her NP's profile also states that she inherited the powers of a god of the underworld, but doesn't specify which. Requiem volume 2, which came out after Erice's debut in GO, revealed that she is the daughter of Servant Izanami... which calls the High-Servant theory into question as Izanami's essence wasn't a product of the summoning, it was already there.
  • Cool Boat: She rides a boat during her Noble Phantasm, using her spear as a oar.
  • Does Not Like Magic: Despite being a big fan of Heroic Spirits, she hates mages especially those who use Servants as mere tools. This is why she has hard time getting along with the Chaldean Master.
  • Fangirl: Of Heroic Spirits in general, since growing up the only person in her world without one meant she spent a lot of time idolizing them out of a sort of jealousy. Her profile says that while she tries to play it cool and say she's used to it since Servants were all over in her world, she keeps getting excited seeing so many people she's read about in Chaldea.
    • One Servant of particular note that she admires is Drake because she was a pioneer in exploration, which also came up in Requiem.
  • Gameplay and Story Integration:
    • In her initial appearance both as boss and playable Servant in the event, she has a permanent NP seal debuff as she is in deep denial that she has become a Servant. Once she accepted her nature as a Servant, she gained a Noble Phantasm thus lifting her NP seal debuff.
    • Voyager and Erice work great together, with Voyager being a star generator and Erice being focused on critical hits. Voyager's Noble Phantasm also adds a bonus 10% NP gauge to party members with the Pseudo-Servant trait, which Erice has.
  • Gratuitous English: "Watch in the dark."
  • Gratuitous German: One of her attacks is named Freischütz, and she refers to the collective Dread Spirits within her as Erlkönig.
  • Gratuitous Latin: She counts in Latin "una, duae, tria" when attacking due to her education being handled by Lucius Longinus, a Roman soldier. She also says "Alea iacta est" (the die is cast) when rolling dice, which Caesar declared when he sparked civil war in Rome by crossing the Rubicon River with his army.
  • Hypocrite: Despite accusing the Protagonist of seeing their Servants are just tools and weapons to use and discard, she doesn't hesitate to make use of the Servant Tokens herself. Edison actually lampshades this.
  • I Just Want to Be Free: In the past, she somehow got her hands on a Holy Grail, which granted her wish of "a place to belong". To get there, she had to undergo a trial, which was the "Échiquier de l'Apocalypse" Event in the form of the Monde du Jeu game. The main antagonist was the collection of Dread Spirits within her manifesting an embodiment of her doubts, fear and despair, which she had to overcome. At the climax against her inner darkness, she finds her resolve and determines that Chaldea, which she once hated, is actually the place she belongs and what she wished for.
    "Even that I'm a tool, so long as my will persists, I remain alive, no? You've spoken to the Servants of <Akihabara>, appealing that they should revolt and seize their freedom. Were your words merely words?"
  • Life/Death Juxtaposition: All over the place, which makes sense as she was born of a Death Goddess. In addition, her joining Chaldea is literally compared to dying and being born again by Marie.
    • Marie also flat out states that this is the fate of the world Erice comes from. It will die but something new will also be born.
  • Locked Out of the Loop: The main reason as to why she acts so hostile to Chaldea initially, besides jealousy, is the fact that she doesn't understand just how important their mission is during the event. Once she finds out, she apologizes and feels quite embarrassed for making such standoffish claims.
  • Lost in Translation: While her name is officially spelled Erice (as seen on the character page in volume 1 of Requiem), a conversation she has with Circe in her home series implies that it's actually intended to be Elise, from the Greek afterlife Elysium.
  • Making a Splash: In addition to her black blood, she also uses regular old water for several of her attacks.
  • Master of None: Erice's stats are roughly in the middle spot for her rarity and class. She has slight above average HP, and roughly average attack. Her kit supports this as well with her having several different buffs such as an Arts buff, evade, crit star absorb, and a damage buff against Servants. However, due to her damage being AOE, even with the damage buff against servants, her damage is very low, and while she can theorically loop, her Instant Death Debuff activates before the NP damage, making her NP loop unreliable. Furthermore, whatever she can do can be done better by specialists such as Cu Chulainn, who combines her Evade skill with great durability, or a post-Balance Buff Fionn, who can at least reliably loop.
  • My Rules Are Not Your Rules: Erice is an incredibly odd case of a Servant. She is not a Pseudo-Servantnote , a High-Servantnote , a Demi-Servantnote , an Alternate Selfnote , or even the result of someone hacking the summoning system (like BB). There's no Heroic Spirit or extra skills/influence added by the summoning here: this is the actual, canonical Erice from Fate/Requiem plucked straight out of Akihabara, with not a single string attached. This summoning of a 1:1 living being isn't supposed to happen, and it leads to a lot of confusion during her introductory Event as Erice doesn't believe she's really a Servant.
  • Not So Above It All: In Kijyo Koyo's Valentine's scene, she's a little dumbfounded that the protagonist decides to completely replicate Kijyo Koyo's roars on the spot for Erice to translate instead of using a recorder. Though she had her misgivings, she still somehow manages to understand and translate all that anyway despite coming from a second source via the protagonist's mimicry instead of directly from Koyo herself.
  • One Degree of Separation: The spear she carries was the same spear that kept Oryou sealed until Sakamoto Ryouma freed her, and appears as Ryouma's Bond Craft Essence.
  • One-Hit Kill: Her Noble Phantasm has a chance to instantly kill the enemy. Unfortunately, the chance to instantly kill is applied before the damage is dealt, so if it lands, Erice loses out on the damage refund from the NP, making her a very unreliable looper.
  • The Power of Creation: Her Noble Phantasm is an inversion drawing from the same idea. Instead of being used as a tool of creation like the original Ame-no-Nuhoko, Erice uses Ame-no-Sakahoko to churn space and time to reduce everything back to primordial chaos.
  • Please, Don't Leave Me: Should you curb-stomp her side 3-0 in the fourth game of her introductory event, she'll lose Iskandar, Leonidas, and Zhuge Liang before ever getting to field them. She feebly begs for them not to go as they revert to tokens.
  • Protagonist Power-Up Privileges: She's the protagonist of Fate/Requiem, and is revealed to have somehow acquired a Holy Grail like the rest of the people in her world, where originally she was the only person who didn't have a Grail. This also shows up here, where just before she somehow attained the powers of a god of the underworld (implied to be Izanami), and she is a type of Servant we've never seen before. Humans with Servant abilities are usually Pseudo-Servants, or a Demi-Servant in Mash's case, or are from when the Servants were still alive. Erice is unique in that she's considered neither of them; she's called a "Quasi-Servant", though how she's different isn't gone into detail. The fact she's technically the daughter of a Servant and also a demigod probably has to do with that.
  • Semi-Divine: Erice's Bond Level 5 Profile says that before becoming a Servant she inherited the powers of a god of the underworld. This may be because she is actually a demigod, as her mother, a Servant, is the Divine Spirit Izanami.
  • Sideboob: Her Servant outfit makes prominent use of this trope. Her breasts are always visible from the side, whether it's her sprite or Ascension artworks.
  • Sour Outside, Sad Inside: She spent most of her life as the only person in her world without a Servant, and finally contracted with Voyager at the end of Fate/Requiem Volume 1. But in her debut event in Grand Order she proceeds to have Voyager "stolen" from her by the player, so really doesn't like Chaldea at first.
  • Stripperiffic: Her outfit only covers her front and back while leaving her sides exposed, showing that she is only wearing a fundoshi and nothing to cover up her breasts. Her profile mentions that her sense of fashion comes from Caren Fujimura; in Requiem Erice thinks that Caren not covering her underwear is cool.
  • This Looks Like a Job for Aquaman: Her third skill, "Grim Reaper", increases her insta-death chance, and gives a hefty 30% damage bonus against Servants. Both buffs are very niche thanks to how weak insta-kill mechanics are, while the damage buff usually is limited to once per fight save specific instances.
  • Tomato in the Mirror: In her debut, she doesn't realize she is a Servant and thinks she is still a human. It isn't until she accepts she is a Servant that she can use her full potential and Noble Phantasm.
  • Troubling Unchildlike Behavior: Not as bad as Jack, but it was her job to kill Servants and she fully viewed them as people. There are times like during "Akiba Explosion" where she puts on her Reaper persona.
  • Unable to Cry: Mentioned in the novel. Datamining shows that unlike most Servants, she has no "crying face."
  • Yin-Yang Bomb: Her Wave-Motion Gun Extra Attack is a burst of light and dark energy.

Warriors of Odin note 
Second Ascension/Walküre Hildr 
Third Ascension/Walküre Thrúd 
Final Ascension 
April Fool's 
April Fool's Fate/Grail League 
Voiced by: Minami Tanaka (Walküre Ortlinde), Mikako Komatsu (Walküre Hildr), & Sora Amamiya (Walküre Thrúd)

Ortlinde: Valkyrie—Individual name, Ortlinde. Eh... you are a human, aren't you...? Nothing, I was a little surprised. I didn't think there was a way for us to be summoned by a human being... Please be assured, the contract is officially tied. We will acknowledge you as Master. Please use us to protect humanity.

The Valkyrie are the famed battle maidens of Odin, one of the highest existences in Norse mythology. They were originally created by Odin to act as his sworn soldiers and recruit the souls of great human warriors to serve in his armies for Götterdämmerung. As artificial beings close in nature to Divine Spirits, they originally behaved like autonomous constructs until the day the oldest Valkyrie, Brynhildr, fell deeply in love with the hero Sigurd and introduced emotion into their Hive Mind.

They are unique as a Servant in that the Saint Graph of an individual Valkyrie has a hard cap on their mana capacity. Because of this, the process of "Ascension" involves replacing the current Valkyrie with a different, more advanced Valkyrie. However, they continue to act and be treated as a single Heroic Spirit.

They made their debut in "Lostbelt No. 2: The Eternal Icy Fire Century, Götterdämmerung" as antagonists.

  • Alternate Self: Their Extra profile unlocked after clearing Götterdämmerung states that they are not the same as the ones who appeared in the Lostbelt. They are confused on how their goddess Scáthach-Skadi ended up inside a Celtic god-slayer, something that their Lostbelt selves are already aware of.
  • Bash Sisters: In the "Murasaki Shikibu and the 7 Cursed Books" event all three of them help fight one of the Cursed Books (in the cutscene). Afterwards when Andersen ponders why they don't simultaneously manifest more often it's noted that they can, but doing so uses a large amount of magical energy, which is why they limit it to just one.
  • Big Sister Worship: It's difficult for them to express it, but all three adore Brynhild. They also dislike Sigurd for what he did to her in life.
  • Blonde, Brunette, Redhead: Ortlinde (black-haired), Hildr (redhead), and Thrúd (blonde).
  • The Cameo: The Valkyries that appear in their Noble Phantasms are not just random set of Valkyries, but are cameo appearance of the Valkyries from Planet:Valkyrie (specifically Type-2, 3, 6, 7, 8 and 9), who were designed by Takeuchi and which he got permission to add. Their summer versions does confirm that all of the other Valkyries are their own characters within the story.
  • Clingy Jealous Girl: Their Big Sister Worship is so big that they don't like it if anyone takes Brynhild's attention from them. Canonically, their target of jealousy is Sigurd. But in "Oniland", this also extends to Siegfried, who was based on Sigurd, but most importantly, he's sharing a seat in the spinning teacup with Brynhild. Thrúd even suggests to murder him on the spot, while Ortlinde and Hildr had to restrain Thrúd from doing it.
  • Clone Army: Odin created the Valkyrie to be near identical and programmed to follow the same orders. They were created from the body of the Sefar Giant, and recognize Altera as "similar" to themselves.
  • Clothes Make the Superman: Their second Noble Phantasm, Svanhvít: Swan Mystic Code, the swan-white clothes they wear granted to them by Odin. Not only does it give them their ability to fly, it also provides Odin's divine protection; repelling all Magecraft and abilities that could affect their minds, deflecting any physical attacks Rank B and lower, and keeping their bodies unchanged even after eating large amounts of calories. This is reflected in-game by the Evade, Debuff Immune, and Damage Cut buffs granted by their second skill, Swan Mystic Code
  • The Comically Serious: Thrúd with her active refusal to accept her emotions becomes this when put next to her more openly emotional sisters.
  • The Dividual: While there have been previous Servants who were essentially two Servants in one (Anne & Mary; Ryouma & Oryou), Valkyrie is three, and each Ascension is just a new one switching out as the "main" fighter rather than a costume change. This is because each Valkyrie has a limit to the amount of power they have and Ascension can't upgrade each individual any further so they have to summon a new one to replace the previous one. They actually prefer to be considered a single unit, and find Brynhild's individuality to be strange. It's even stated in "Murasaki Shikibu and the 7 Cursed Books" that due to their unique Spirit Origin Ascension pattern, having all three of them out at once uses an excessive amount of magical energy, which is why they prefer to have only one of them fighting. All three can be safely summoned during downtime with no noticeable effects on Chaldea's resources however.
  • Dual Boss: Four times over the course of the "Lostbelt No. 2: The Eternal Icy Fire Century, Götterdämmerung". First, all three of them are fought together, then Thrúd and Hildr fight together with a couple of standard Valkyrie, which ends in their Suicide by Cop. Ortlinde later fights alongside Surtr-possessing-Sigurd, and then she fights alongside her goddess Scáthach-Skadi in her Last Stand.
  • Elite Mook: These three specific Valkyries are treated like this in "Lostbelt No. 2: The Eternal Icy Fire Century, Götterdämmerung" as they have higher HP, access to all their skills, and can use unique enemy-only skills; in contrast the regular Valkyrie are Rider-class enemies, can only use the first two skills, and are a lot easier to inflict the Instant Death status on.
  • Forged by the Gods: Thrúd mentions in response to Napoleon's claims that her "Divine Iron Shield" was indeed forged before Ragnarok and bestowed upon her by Odin Himself. The same likely applies to Hildr and Ortlinde.
  • Gameplay and Story Integration: As shown in the penultimate battle of Götterdämmerung, Valkyrie and Skadi make a perfect combo. Skadi provides a huge Quick boost and enemy wide Defense down to make Valkyrie's AoE Noble Phantasm hit harder, alongside boosting their normally low damage output to incredible levels. Should Valkyrie generate enough gauge refunds from their NP as well as their third skill, Skadi can potentially top it off with her own third skill, a simple large NP battery, which allows Valkyrie to use their Noble Phantasm again on the next turn. That's also not getting into how Skadi's Noble Phantasm synergizes quite well with Valkyrie's second skill, making the already very tanky Lancer even tankier and more difficult to dislodge.
  • Gameplay and Story Segregation: In-Universe the reason you get a new Valkyie each Ascension is because their power levels are static and a new, stonger one must be called in. In-game however, you can keep them set as Ortlinde or Hildr regardless of their Ascension level.
  • Gamer Chick: According to the Materials and as shown in their interlude, in their free time, they hang around with Tomoe and play video games together, or have Tomoe just delightfully watch them play RPG or Dating Sims. Their interlude reveals this habit started from them trying to find out more about love.
  • Genki Girl: Hildr is the most energetic and cheerful of the three. This often leads to clashes with Thrúd's more stoic nature.
  • Gold and White Are Divine: They are all clothed in white with gold embellishments and they're all Divine in nature.
  • Gone Swimming, Clothes Stolen: According to Fate/Grand Order Material VII, there are multiple anecdotes where a Valkyrie is bathing only for someone to steal and hide their garments (the above mentioned Svanhvít), often resulting in said Valkyrie thinking along the lines of "I have to get married now..."
  • Has a Type: Odin designed them to be attracted to the type of warrior he'd want in his army. To that end, they find themselves instinctively itching to take their Master and any Servant with the Brynhild's Beloved trait into Valhalla, even though they know that Valhalla no longer exists.
  • Hive Mind: The Valkyries are akin to automata, able to link to other Valkyriesnote  and essentially having the same thoughts and pretty much fighting as a unit rather than individuals. They have somewhat differing personalities, which is most noticeable with Hildr, but generally don't go against each other in any way.
  • Holy Hand Grenade: Their Extra Attack involves releasing a massive wave of blinding light from their bodies to damage their opponents. The fake versions of Gungnir they use also look like pikes/spears made out of light.
  • In the Hood: Only Ortlinde wears a hood, her sisters don't. Other valkyries summoned for their Noble Phantasm and their Mook counterparts also have their hoods on.
  • Last of Her Kind: The three of them are the last "true" Valkyrie alive in the Scandinavian Lostbelt, all others being mass-produced versions based on them. Ortlinde becomes the truly last real Valkyrie after Thrúd and Hildr commit Suicide by Cop at Brynhild's spear, who in turn meets her end battling Chaldea alongside Scathach-Skadi following the defeat of Surtr.
  • Mercury's Wings: Instead of wearing helmets with wings as valkyries are sometimes depicted with, they outright have wings growing from their heads.
  • My Eyes Are Leaking: Ortlinde is brought to this point in "Lostbelt No. 2: The Eternal Icy Fire Century, Götterdämmerung" as she tries to process her sisters' Suicide by Cop and what it means for her now.
  • Only Six Faces: Due to being illustrated by Takashi Takeuchi, they look almost identical to Jeanne d'Arc. This is especially noticeable with the Third Ascension art for Thrúd. Justified as the Valkyries are created almost identical to one another.
  • Perpetual Molt: Several of attack animations, along with their NP animation, feature glowing feathers being left in their wake. This is despite the fact that their wings sprout from their heads and looks more like an extension of their hair than anything.
  • Photographic Memory: During the "7 Cursed Books" event Thrúd mentions how due to their Hive Mind, once one of them has read a book then it can be remembered in perfect clarity by the others.
  • Power Makes Your Hair Grow: Played With. While each Ascension is actually a separate, stronger Valkyrie, Hildr (2nd) still has longer hair than Ortlinde (1st), and Thrúd's (3rd) hair is longer than Hildr's, so the spirit of the trope is still kept.
  • The Quiet One: Ortlinde doesn't talk nearly as much as her sisters, and when she does it's always simple and to the point.
  • Robot Girl: As artifical beings crafted by Odin himself to serve as soldiers in his army, they initally have little in the way of personaility, unique or otherwise, and only start to grow as the player progresses through their Ascensions and Bond levels. Of the three, Ortlinde remains the most robotic, Hildr behaves the most human-like, and Thrúd actively tries to deny her individuality.
  • Shield Bash: One of their Quick animations has them do this as an opening attack.
  • Sole Survivor: The Lostbelt counterparts of the three Valkyries were the only surviving Valkyries after Surtr's rampage, with the other Valkyries being Skadi's mass-produced offshoots, and of them only Ortlinde makes it to the end of the Lostbelt for the final battle alongside her goddess. Thrúd's Bond 5 line also stated that while some of the Valkyries survived after the Age of Gods, they probably died out before the 21st century.
  • The Spock: Unlike Hildr or Ortlinde, who just doesn't show her emotions easily, Thrúd outright tries to deny and ignore her emotional side, up and including denying actually smiling.
  • Starter Mon: As of 2022 in JP, Valkyrie replaces Parvati in the tutorial gacha pool, making her one of two possible 4* starter Lancers alongside Elizabeth.
  • Stone Wall: They have the highest HP of all 4* Lancers and one of the highest amongst 4* in general (14,025 at Lv 80, barely under Siegfried's own 14,165), but as a consequence they have low ATK. One of their skills is an Evasion, Debuff immunity and damage reduction rolled into one, while another has HP recovery as one effect. They can definitely take a hit, but they need some assistance to help them deal decent damage. Taken up to eleven if you Grail them to max level; they jump to the fourth highest HP stat among their class, only losing to Altria Lancer by a mere 85 points.
  • Suicide by Cop: Hildr and Thrúd throw themselves into Brynhild's spear without attempting to dodge it at the climax of their fight, unable to come to terms with the feelings of envy in their hearts and choosing to die by her hand.
  • Valkyries: Well, it's in their name. They are depicted as angel-like beings with hair wings instead of using winged horses. That said, they did have flying horses in the past, but don't have access to them as Lancer Servants. Played straight with Thrúd who has golden hair which mythological Valkyries stated to have.
  • Suspiciously Specific Denial: When encountered in the "Murasaki Shikibu and the 7 Cursed Books" event, Hildr starts claiming that they definitely haven't been checking out all the romance novels before Thrúd cuts her off.
  • What Is This Feeling?:
    • Having been treated more like automatons in life, the three of them are only discovering their emotions for the first time. Most prominently, their sisterly affection for Brynhild and their dislike of Sigurd, which confuses them. Of them, Hildr is the one most open to her new feelings, while Ortlinde is more subdued but still indulges in them, and Thrúd outright tries to deny their worth.
    • In "Lostbelt No. 2: The Eternal Icy Fire Century, Götterdämmerung", they repeatedly try to claim they have no emotions and that they're still the automatons they were made to be, but it becomes clear they're just lying to themselves, especially where their sister Brynhild is concerned. Hildr and Thrúd go so far as to commit Suicide by Cop because they can't handle how "broken" they've become, while Ortlinde is left a broken mess desperately trying to hold herself together and questioning why she's crying.
  • What Is This Thing You Call "Love"?: Their interlude reveals that Brynhild told them they could eventually love, but they don't know what love feels like. They started by asking other Servants, but after getting unsatisfactory answers, they decided to try out dating sims to find out. Ortlinde's personal memory log at the end of the interlude also seemingly implies the reason for their intense curiosity, and playing dating sims might have been somehow related to the feelings they have towards their Master.

    Vlad III (EXTRA)
The Executioner of Blood
Second Ascension 
Third Ascension 
Final Ascension 
April Fool's 
April Fool's Fate/Grail League 
Voiced by: Hisao Egawa

"Servant Lancer. I am Vlad III. Dear friend. Every corruption, every injustice... Let us fight to end them all."

A famous hero in Romanian history who became known as "Vlad The Impaler". He was a ferociously Christian man who fought to maintain the independence of Walachia at all costs, defending its lands with an army of 10,000 against an invading force of 150,000 Turkish soldiers. To accomplish this, he employed dangerous and extreme methods such as guerrilla assaults and scorched earth tactics, to the point where he became feared as a demon by the Turkish troops.

His most infamous tactic was to impale nearly 20,000 captured Turkish soldiers on spears around the capital of Walachia as a means of demoralizing the approaching armies. However effective this strategy might have been, it horrified the nobles of Walachia, and Vlad III was assassinated by the very people he had sworn his life - and even damned his own soul - to protect.

He's not a vampire.

He first appeared as the Lancer-class servant of "Lil' Ronnie" in Fate/EXTRA. He debuted in Grand Order during the second Halloween event "Super☆Ghouls 'n Pumpkins" as an antagonist and made a minor appearance in SE.RA.PH. once more as an antagonist. During the Fate/Grand Order Final Singularity - Grand Temple of Time: Solomon animated film, he is one of the seven Servants summoned by Ritsuka with his new Mystic Code.

  • Alternate Character Interpretation: In-Universe. Apocrypha's Vlad is Vlad III, savior of Wallachia and hero of the people. This Vlad is closer to the vision the rest of the world has of him, a cruel zealot with a certain love of shoving pointy sticks up people's butts.
  • Ax-Crazy: Funnily enough, he's way more of a maniac than the actual Berserker version of him.
  • Balance Buff: His Tactics was buffed via Strengthening Quest to Dracul Military Tactics, which lightly buffs the NP damage buff, while also giving a party wide Buster buff, and decreasing the enemies defense by ten percent when taking damage from him. Between those buffs, he his a lot harder than his mere rarity and attack stat would indicate if fighting Evil aligned Servants.
  • Evil Laugh: Lets one out whenever he's ordered to use his Noble Phantasm.
  • Flowery Elizabethan English: Vlad peppers his speech with thous, thys, and the like, such as in his debut event:
    "If thy wish to call thyself a hero and wear that armor, thy must first understand!"
  • Foil: Pretty much to his Berserker self — particularly with the Red Oni, Blue Oni characterization and color scheme.
  • Gate Guardian: In "Super☆Ghouls 'n Pumpkins", he serves as the gatekeeper to the Castle Csejte Pyramid as well as a "judge" for Elisabeth's sins. At the end of their first encounter, he sends the hero party back to the graveyard (which is one point behind where they started), and after Elisabeth's self-reflection and improvement, they are able to face him a second time without getting sent back.
  • Good Is Not Nice: Despite his general nuttiness, he oddly still has a solid moral compass. He believes every man can find redemption, except himself. He's going straight to hell. His Noble Phantasm has major anti-evil properties, as he mostly ordered his legendary impalement on the criminals and corrupted scum of his land. His alignment is Lawful Good, suggesting that between his faith and desire to help people, he is a heroic person, but one who would do whatever it took to help those he can.
  • Irony: He’s a Lancer, while his Kingly Aspect is a Berserker, yet his counterpart is primarily very calm and polite, and he's the one who acts like a psychotic maniac.
  • It's Personal: Even though he has plenty of reasons to oppose Elisabeth as a Religious Bruiser, the one thing he absolutely cannot forgive is her taking his place as Lil' Ronnie's Servant in EXTRA CCC, thus denying his last light of reason, not helped by the fact that Elisabeth betrayed Lil' Ronnie when she defied BB, leading to BB killing her. (This also helps to contrast him with Apocrypha Vlad, who has developed a quasi-paternal relationship with Elizabeth as per the Halloween events).
  • Knight Templar: His philosophy as noted above makes him an extremely brutal form of this.
  • Obfuscating Insanity: Revealed retroactively. While there were a few hints in EXTRA, he's actually not nearly as crazy as he appeared in that game and was mostly just making it easier to interact with his 'wife,' Lil Ronnie.
  • Out of Focus: The EXTRA Servant with the least amount of screentime. While almost all the Servants introduced in EXTRA have appeared in the main storyline in some way or have appeared in other events, Vlad has only appeared in the second Halloween event and the CCC crossover, the latter of which he is one of the first Servant enemies the group meets and promptly gets beaten relatively easily. In the Temple of Solomon, despite other Halloween Servants (Cleopatra and Mata Hari) coming in to help Chaldea, Vlad III (EXTRA) with no reason given for why. It is rather telling how the different adaptions try to remedy his lack of screen time like how in SE.RA.PH. manga he gets reverted back to normal by Kazuradrop to allow him to hang out longer and in Solomon movie he is one of Servants summoned directly by Fujimaru.
  • Oxymoronic Being: Well not according to the metaphysics of the Nasuverse, but he certainly feels like one. He's both Vlad the Impaler, and Vlad the Good Christian King that protect the realm and the Faith! This means he's both a very faithful Christian and a Mass Murderer. Most of his behavior can be traced back to this.
  • Red and Black and Evil All Over: Pretty much his defining color scheme here — even if he cannot be fully characterized as evil.
  • Religious Bruiser: He fought incredibly brutally in the name of Christianity. As a result, his Protection of Faith skill is such a high ranknote  that it messes with his mind and makes him even crazier.
  • The Rival: Considers himself to be one to Nero who was to Christians what he was to the Turks.
  • Situational Sword:
    • His Noble Phantasm's Overcharge effect does extra damage to Servants with Evil alignment. Sadly there aren't a lot of Evil aligned Archers, but he does shine heavily against Berserker's because of it. He also becomes very useful in the fight against Shinjuku's final boss, who is an Archer with Evil alignment.
    • His third Append skill gives him extra damage against Avenger class Servants. Though a Moon Cancer would typically be better to use against them, since almost every Avengers has an Evil alignment, this means when combing his skills, extra damage from his NP, and third Append Skill, he can hit an Evil aligned Avenger for at minimum 189% extra damage, which combined with base NP damage, means he gets a whopping 789% damage modifier on his NP, putting his NP damage almost on par with a single target Arts Servant, making him a potentially strong option to use against them.
  • Spared by the Adaptation: In the SE.RA.PH. manga adaptation, his initial death is averted when Kazunadrop comes in and removes the bug that had infected his mind while also healing him a bit. While this prevents him from giving any clues to the Chaldea party due to losing his memories from having the bug removed, he promises to keep guard of the church and later helps Gawain restrain Passionlip.
  • Spikes of Villainy: His outfit in this iteration is definitely designed with intimidation and terror in mind. His third ascension gives him even more. He makes good use of them, too; his combat animations have him spending almost as much time mauling enemies with his gauntlets as he does actually using his spear.
  • Stone Wall: His ATK is a bit lower for a 4* Lancer, though not the lowest thanks to his class modifier. However his health is fairly high for a 4*, which combined with his self-Target Focus and ability to both self heal and buff his defense, makes him very good at soaking damage for his allies.
  • Storm of Blades: His version of Kazikli Bey lets him summon hundreds of spears and other pointy implements. Mostly from the ground, but he can pull them from just about anywhere, including his own guts.

The Dragon of Drought
Second Ascension 
Third Ascension 
Final Ascension 
Heroic Spirit Tour 
April Fool's 
April Fool's Fate/Grail League 
Voiced by: Madoka Asahina

"I am Vritra. Good grief, just what would a mortal want from a snake like this... I am a fiend who moves according to my own desires alone. You'd better not expect that you'll be able to tame me, okay?"

A calamitous Ashura and Dragon from Hindu Mythology who was the personification of drought. She once garnered a favor from the thunder god Indra and requested to be unable to be harmed by anything made of metal, wood or stone, dry or wet, and neither at day or night. Now completely unstoppable, Vritra conquered the mortal realm, plonking down fortresses wheever she went and hoarding all the water in the land, causing a horrible drought. Indra, realizing his mistake, met Vritra at twilight and defeated her with a column made of seafoam, freeing humans of the Ashura's fortresses and returning water to the land.

She makes her debut in the sixth Christmas event, "The Glorious Santa Claus Road ~The Sealed Christmas Present~".

  • Alien Arts Are Appreciated: Despite being a demonic dragon, she admits she quite enjoys the arts like singing and dancing. It's up to the point she's one of the few who unironically likes Elisabeth's singing, and in her Interlude she briefly gets distracted from her planned "stress relief" by a dance party.
  • Blood Knight: Vritra loves a good fight, to the point that when her Holy Grail eventually powers her up to the point she gains the "Legendary Defense" that granted her Nigh-Invulnerability in her myths, she loses all interest in fighting the heroes since nothing they do can hurt her and nearly goes straight to the slaughter before Arjuna convinces her to wait so they can come back and counter it. And when they do counter it, she's back to being excited. Although she's an odd example in that she likes hard fights not because she has to try, but because her opponents have to.
  • Breath Weapon: She exhales a burst of dark blue flames for one of her attack animations.
  • Card-Carrying Villain: It is literally her job "to take." She accepts that it's also her job to (eventually) lose, but she'll be back. Her Bond CE even points out that even after the Age of Gods ended, the cycle of the drought of winter continues.
  • Challenge Seeker: Vritra loves these types of people, to the point she will happily set up great trials just to witness them strive to overcome them. It's to the point she views setting up challenges as "stress relief".
  • Combat Sadomasochist: The simplest sum of Vritra's character is that she wants people to rise up and overcome her, but only after a long and hard struggle. It's to the point she'll happily resurrect herself just to keep being that obstacle.
    Da Vinci: Well, she's definitely a huge sadist, not that we didn't already know that... But I guess this means she also has a masochistic streak, since she wants the people she torments to overcome her. Seems like a fetish only gods, demons, and other nigh-invincible beings can really participate in.
  • Cute Monster Girl: She has dark blue horn growths (which may or may not be decorational headgear) and a blue dragon tail that gets even bigger and longer by her Third Ascension. She's also a beautiful tanned blonde woman.
  • Distinguishing Mark: She has snake-like patterns on her legs and under her eyes.
  • Dragons Are Demonic: She is one of the demonic asuras of Hindu myth who is also a dragon. Fittingly, she has both the Demonic and Dragon Traits.
  • Facial Markings: She has a pattern resembling a reptile's tail under each eye.
  • Femme Fatale: Elegant, eloquent, and deadly.
  • Hazy-Feel Turn: At the end of her debut event where she learns about the crisis caused by the Foreign God, she decides that humanity doesn't need two crises at the same time, and allows herself to be summoned by Chaldea. However, it's clear that once the Lostbelt crisis is over, she'll go back to being an obstacle for humanity to overcome again.
  • Historical Gender Flip: Played with. The mythological Vritra is never depicted as having a humanoid form, and in fact as the personification of drought most of the older texts including Hindu ones don't even bother referring to it as male or female. While more modern interpretations do lean towards referring to Vritra as male, there are several Buddhist sects which refer to Vritra as feminine in their interpretations as well. Then again, Vritra's true form as shown in her NP doesn't leave any clues that she's female. Her profile implies that the female form is merely A Form You Are Comfortable With and she took it simply to spite Indra for personal reasons.
  • Kill the God: She is one of the premier enemies of the Hindu gods, and her second skill lets her give the entire party Special Damage against Divine enemies for three turns.
  • Licking the Blade: In her Final Ascension artwork, befitting of a demonic dragon.
  • Lightning Bruiser: Stat-wise, she has A Rank Strength, Agility, and Mana alongside EX Rank NP, with an average C in Endurance. Story-wise and as a boss, she also has a powerful defensive skill, though in gameplay her playable version only keeps a minor Damage Cut passive.
  • Lodged-Blade Recycling: In their battle, Indra stabbed her in the mouth with his weapon Vajra, but it got stuck in her. As a Servant, Vajra is one of her weapons and she comments that she pulled it out of her mouth.
  • Muscles Are Meaningless: She doesn't have much muscle definition in her human form, but she's on record of having A Rank Strength.
  • Nigh-Invulnerability: Lore-wise she possesses "Legendary Defense", referring to the most famous part of her legend in which Indra promised not to harm her with anything made of metal, wood or stone, nor anything that was dry or wet, or during the day or the night. In gameplay terms, this gives her Resistance to all types of attacks and actually gets stronger the more times she is attacked. Even when Chaldea overcomes this during the final battle of the event via weaponizing her conceptual weakness to seafoam (In their myth together, Indra ends up defeating Vritra by hitting it with a pillar made of seafoam at twilight), she still goes in with Permanent Defense Up, an unremovable Damage Cut for three hits upon her first Break Bar, and a Guts skill on her second Break Bar.
  • Our Dragons Are Different: When she assumes her true dragon form for her Noble Phantasm, it resembles a massive multi-headed black/dark-blue serpent Wreathed in Flames, with the main head possessing her golden eyes.
  • Readings Are Off the Scale: Her NP is ranked EX, which makes sense since it involves her drawing upon her full power and returning to her true form as the dragon capable of calling itself a worthy match for the celestial lightning god-king of Hindu mythology who is the true owner of Karna's Vasavi Shakti, one of the most powerful Noble Phantasms in Fate lore.
  • Shaping Your Attacks: Her Extra Attack has her forming and trapping her target in a cube of blue energy before crushing her hand to make it explode with the target still inside.
  • Spam Attack: Her kit is geared to aid her NP Gain, with her possessing two Arts cards and an Arts NP for Arts NP Brave Chains, her first skill giving her a three-turn Arts Effectiveness Up alongside a one-turn Critical Star Gather Rate Up on her Arts cards, her second skill providing a straight up NP Charge, her third skill granting a five-turn NP generation alongside a one-time five-turn NP Strength buff, and her NP being an AoE that lowers Arts Resistance for three turns.
  • Spell My Name With An S: It's not unknown to spell her name as "Vlitra".
  • Stolen Good, Returned Better: Her powers work this way; when she uses them to seal away the presents Santa Karna gives out, removing the seal explicitly makes the gifts even better than they were when they were wrapped.
  • Suspiciously Similar Substitute: To the Foreign God, as a powerful demiurge who creates frozen wastelands reminiscent of the bleached Earth of Part 2, each with their own historical or mythological figure guarding them. Both Vritra and the Foreign God even take the forms of young women.
  • Technicolor Fire: Her flames are a deep blue.
  • The Teetotaler: She mentions in her dislikes that she doesn't drink, claiming that it makes her drowsy.
  • Threshold Guardian: She likes seeing humans and gods rise to the occasion to be able to beat her. "It's not a story if you lose."
  • Victory Is Boring: Applies this to herself. Vritra views her goal and very existence in life to being a challenging but not insurmountable obstacle for her foes, be they mortal or divine, and if it actually looks like she'll triumph all enthusiasm just leaves her.
  • Why Did It Have to Be Snakes?: She hates sudsy things, since they remind her of the sea foam Indra used to defeat her. In her Interlude, she states that while she enjoys baths, she will never bathe with sudsy soaps.
  • Wreathed in Flames: Her NP shows her dragon form completely surrounded by black/dark-blue flames.

    Yu Mei-ren (Lancer)
Crimson Summer Beauty
Fourth (Final) Ascension 
April Fool's 
April Fool's Fate/Grail League 
Voiced by: Mariya Ise

"(Sigh) Surprisingly, I was put in an unbelievable situation this time. H-hey, what's with that look? Are you trying to say that I caused all this!? I'm not taking any responsibility for something that happened way in the past! My memory has only so much space, and it prioritizes my Xiang Yu! Anyway, now we can fully enjoy our summer vacation in the mountains. I'm going to go all out, so you're going to support me in the name of senpai-piety! Got that!?"

She debuted as the free Servant for the fifth Summer event, "Servant Summer Camp! ~Chaldea Thriller Night~".

  • Back from the Dead: Her Summer Incarnated Spirit skill grants her Guts one time for five turns on an unusually low cooldown. She also revives herself after dying several times over the course of the event.
  • Barely-There Swimwear: The bottom portion of her swimsuit looks like it's about a slip away from coming loose and exposing her private parts while the top just barely covers her nipples and leaves little to the imagination.
  • Big "WHAT?!": She screams "Whaaaaat!?" after learning that Xiang Yu refused to rayshift with her to the summer camp Singularity because he predicted with his Prescience by Analysis that his arrival would doom humanity. Yu is devastated that she won't have her relaxing vacation with her beloved Xiang Yu, spending the rest of the story moaning about it.
  • Bloody Murder: Like her original Assassin class version, her attacks are infused with her own blood, sending red trails everywhere when she swings her spear.
  • Butt-Monkey: She's repeatedly humiliated over the course of her trip to summer camp. First she prepares a swimsuit to show off to Xiang Yu, only to learn that he won't be able to rayshift with her. To rub salt in the wound, the camp is going to be full of happy (relatively speaking) couples like Sigurd and Brynhildr, the latter of whom flaunts how happy she is in front of her. Then she dies repeatedly over the course of the event due to her own Genre Blindness.
  • Comically Missing the Point: One of her Literal Split Personality halves complains that her famously chill and relaxed husband Xiang Yu will be inconsolable with sorrow to see that there's now two of her. Emiya, who does have Clairvoyance, comments that he's pretty sure Xiang Yu's going to be okay with it actually.
  • Critical Hit Class: Her Quick-focused card set is heavily dependent on creating crit stars and using them to crit hard. Her third skill, Dance of Days Past, grants her a small Quick buff to herself and a sizable critical damage buff to the whole team.
  • Dance Battler: Her improvised attacks with Xiang Yu's spear are an adaptation of her famous sword dance. As a result, her attack animations resemble pole dancing more than traditional spearmanship.
  • Death Is a Slap on the Wrist: Keeps getting killed during her debut event, but due to her being essentially a True Ancestor, this is not even an inconvenience.
  • Defrosting Ice Queen: Much friendlier than her Assassin version because this version is with her husband (even if temporarily separated in the Summer Event) and it's because of the main character and Chaldea.
  • Denser and Wackier: While her Star-Crossed Lovers situation with Xiang Yu is played for drama with her Assassin version, here it's played for comedy. She spends the entire event moaning and whining about being separated from him (which Sigurd mistakes for rap in the Japanese script and avant-garde poetry in the localization), and even dies once because she tries to save a burning wax mannequin of Xiang Yu, because even if it is ever so slightly off, it's still a mannequin of Xiang Yu.
  • Designated Victim: Literally, in the case of Chaldea Thriller Night. Because Horror tropes are the core of the event, the biggest trope is "Someone will die." So as long as it is her and Good Thing You Can Heal, she is the Victim each time and not someone else in Chaldea who can only die once.
  • Gameplay and Story Integration: In her debut event, Yu freely takes killshots for other characters since she can just revive. She can actually do this in gameplay with her self-target Focus and Guts skills.
  • Gamer Chick: She's surprisingly good at fighting games, dominating everyone participating in what's implied to be a Super Smash Bros.-like game Tomoe brought to the Singularity.
  • Genre Blindness: She "dies" repeatedly over the course of her debut event due to unintentionally invoking many of the horror movie cliches the others are keen to avoid.
  • Glass Cannon: She's tied with Caenis for having the second highest attack stat among the SR Lancers, but her HP is among the lowest of said rarity. Her only defensive skill is the Guts buff on Summer Incarnated Spirit and her NP charge skill puts a taunt on her.
  • History Repeats: She is a misanthropic, rage-filled female Servant who mellows out considerably thanks to the magic of summer and swimsuits, just like Jeanne Alter before her.
  • Immortal Genius: Zigzagged. Her tactical acumen aside, Yu Mei-ren has existed for thousands of years and has the knowledge to show for it. She's able to read and interpret antiquated dialects of Chinese and Japanese long-forgotten by most people, which proves essential when deciphering the mystery behind the Singularity. But for all her knowledge of history, her seclusion from humanity has left her with Genre Blindness that gets her in hot water repeatedly. Her inhuman perspective also makes her much more lax about the possibility of lethal injury and has left her with few social graces.
  • Innocently Insensitive: Being an immortal xian who never has to worry about getting old and has lived apart from humanity aside from brief instances where she hid herself among them, Yu Mei-ren is poor at grasping social niceties and empathizing with mortals. While discussing summer cicadas, Yu calls humans a much greedier and more resilient species as a compliment, whilst everyone else present takes it as an insult. She also can't comprehend how Emiya feels terribly old when Illya brings up how she's never seen VHS tapes or Showa-era magazines outside of social studies textbooks. Lampshaded by Sigurd, who asks if Yu ever stops to think whether she'd make things worse by opening her mouth.
  • It Was a Gift: She wields a spear given to her by Xiang Yu.
  • Late-Arrival Spoiler: Her debut event can be played as soon as you finish Fuyuki, which leads to a lot of questions given the things she says about her true identity. Lampshaded in this fan comic.
  • Literal Split Personality: As she enters into the Singularity, Xu Fu uses magecraft to split her into two equal pieces to not only withhold the facade between the two sides of Mt. Hourai, but so that she can use one of the two Yus to kill the other one to complete her immortal-slaying mask. The two eventually merge back when Chaldea's Yu Mei-ren counters Xu Fu's Yu Mei-ren's Eternal Lamentation with Anti-Fling Rondo, causing the two to be reduced to a rain of blood that merges back into a single entity.
  • Ms. Fanservice: Most Summer Servants are already this, but Yu takes it a step further with both the skimpiness of her swimsuit and the fact that she spins around around her lance for several attacks in a manner that's straight up pole dancing.
  • Non-Linear Character: Since it's possible to do "Chaldea Thriller Night" before unlocking Cosmos in the Lostbelt, she can interact with Chaldea out of order. She actually does this in FGO Arcade, where Assassin Mei-ren hasn't been released yet. It's implied she got lost on her way to FGO Mobile.
  • Our Vampires Are Different: She invokes the popular conception of vampires to mock the protagonist for spending resources on her, telling them that a vampire will suck away everything you have without care for your own circumstances. After a while, she goes from wondering if the protagonist is trying to flirt with her despite her only having eyes for Xiang Yu to demanding everything they have, including any secret stashes of embers.
  • Paper-Thin Disguise: Geared towards meta, but if you haven't cleared "Lostbelt No. 3: The Synchronized Intellect Nation, SIN" before starting the event, she will wear her sunglasses over her eyes, seemingly to hide her identity as Akuta Hinako. There are still plenty of hints that would tip the player off to who she is, and she eventually stops wearing the sunglasses once the event properly starts.
  • Playing with Fire: Just like her Assassin counterpart, she has a thing for shooting fire at enemies or spinning herself around to creating a fire pillar or tornado.
  • Pop-Cultural Osmosis Failure: She keeps dying by invoking classic horror movie mistakes because she has never watched a horror movie before and is thus completely unfamiliar with them.
  • Sickeningly Sweethearts: She and Xiang Yu rival Sigurd and Brynhild for the title of most lovey-dovey couple in Chaldea. The Chaldea staff swear they see pink hearts floating around the Chinese couple and Yu Mei-ren boasts about how her spear was given to her by Xiang Yu precisely for this Singularity.
  • Signature Headgear: Has an ornament with the shape of a very cute, chibi version of Xiang Yu clipped to the side.
  • Situational Sword:
    • Like Tamamo-no-Mae's own Summer version, her NP deals bonus damage against Male enemies.
    • Her first Skill provides an additional NP generation rate boost to the base 20% for three turns if she is on a Waterside and/or Sunlight Battlefield. Having them both makes it one of the most powerful NP generation buffs in the game, while lacking either one makes it mediocre.
  • Simple, yet Awesome: Her skills are remarkably restrained relative to most other Servants of her rarity, but the strength of her cards and Noble Phantasm allows her to be an offensive powerhouse against male Servants within the same league as the famous Rider Kintoki.
  • Spectacular Spinning: She not only engages in the standard twirling of her lance as with most Lancer Servants, she takes it a step further by spinning herself around the lance emitting flames in a manner very similar to pole-dancing.
  • Summon to Hand: Uses this after throwing her spear for a Buster attack.
  • They Killed Kenny Again: For some reason during Chaldea Thriller Night she keeps getting "killed" (which shouldn't be possible the ways that it's happening) and pretends to turn into a ghost (really she just regenerates immediately). She then pretends to revive the next day. These deaths were caused by Xu Fu as part of her plan to give Yu the sweet release of death she had once wanted, and by the time the Chaldea group confronts her, she is one death away from dying for real.
  • Too Dumb to Live: This version of Yu stresses how a long life of being functionally unkillable can seriously degrade one's sense of self-preservation.
  • Worth Living For: She rejects Xu Fu's immortal-killing mask because she wants to keep living to stay with Xiang Yu and help guide the protagonist on their journey.