Three Knight Classes: Sabers (A-F | G-M | N-Z) | Archers (A-C | D-M | N-Z) | Lancers (A-F | G-M | N-Z)
Four Cavalry Classes: Riders (A-F | G-M | N-Z) | Casters (A-F | G-M | N-Z) | Assassins (A-F | G-M | N-Z) | Berserkers (A-F | G-M | N-Z)
Other Classes: Extra (Rulers | Avengers | Moon Cancers | Alter Egos | Foreigners) | Beasts
Unplayable and Arcade Exclusive: (Unclassed | Arcade Exclusive)
Other Notable Characters: Chaldea Security Organization | Villains (Observer on Timeless Temple Villains | Epic of Remnant Villains | Cosmos in the Lostbelt Villains | Crypters | Foreign God and Forces | Lostbelt Kings | Event Villains | Interlude Villains) | Other Characters
ID: No. 247
Command Cards: QABBB; (B)
Alignment:: Lawful Good & Lawful Evil
Origin: India (The Mahabharata, The Bhagavad Gita, Hindu Mythology)
First appearance: Fate/Grand Order
Background development: Yuuichirou Higashide
Illustrated by: pako
Voiced by: Nobunaga Shimazaki
Once known as the third of the Pandava brothers, disciple of the god Krishna, and half-brother of his own arch-nemesis Karna, Arjuna was corrupted by his dark-side during the climax of Mahabharata, who then went on to become god of the Indian Lostbelt. This playable version of him takes place after the events of Lostbelt No.4: Yuga Kshetra, where he was once known as God Arjuna.
- Achilles' Heel: Gameplay-wise, Arjuna Alter's kit suffers from one crippling weakness, Debuff Immunity and Debuff Purges. The bulk of his absurd damage output comes from the massive attack buff he gets from Anti-Evil (Unique), and because his Noble Phantasm applies a Buster resistance debuff, he will usually have no issue applying it. However, if his foe can apply a debuff immunity or purge them, his firepower drops drastically.
- Amazing Technicolor Population: His merging with all of the Hindu gods in the pantheon except for Kama and Ganesha has turned his normally brown skin to black for his first two Ascensions, but his third Ascension has him with a skin tone much closer to his Proper Human History counterpart.
- Berserk Button: Being forced to acknowledge his own flaws.
- Bishounen Line: His final Ascensions more closely resemble his Archer counterpart albeit with a tail, short horns, and different clothes.
- Blue-and-Orange Morality: His definition of "evil" is extremely warped as to him, anybody with flaws is evil, and anybody without flaws is good. However, he blatantly ignores his own flaws, and believes himself to be a good person even when he isn't.
- Blue Is Heroic: Each successive Ascension drapes him in more and more blue as Arjuna Alter regains more of his humanity, coming to a head in his third and final Ascensions, where he acts much like his original counterpart, becoming much calmer, introspective, and less ruthlessly logical.
- Character Development: The summonable Arjuna Alter continues the character development of his boss version. He initially starts out as a robotic god who doesn't talk much, but once he reaches his 3rd Ascension, he becomes much more human and much closer to the original Arjuna's personality. He becomes much stronger thanks to the bond and effort from his Master and Arjuna Alter accepts his refound human nature rather trying to get rid of it.
- Character Title: He is the titular Final Dark God of Lostbelt No. 4 because he's essentially the only god left in this timeline.
- Fantastic Nuke: He possesses all of the greatest treasures of Hindu mythology, including its mightiest weapons, the Astras. To show he means business, Pashupata[stra], one of the three mightiest weapons of Hindu mythology and his original version's trump card, is used as Arjuna Alter's regular Buster attack.
- For Want of a Nail: His decision at the end of the Mahabharata to forcibly erase all "flaws" that could lead to another devastating war is the nail that splits from Proper Human History. Motivated and consumed by his dark side, he captured and subjugated the Hindu pantheon in order to use their powers to pull his scheme off, but as the end result of his plan would have destroyed all of reality, the timeline was pruned.
- Fusion Dance: Arjuna fused with every Hindu god to serve as the Lostbelt King of Lostbelt No. 4. Only Kama/Mara escaped him due to the gods keeping Mara in check being absorbed, as well as Ganesha. However, this version has only Shiva within him.
- Gameplay and Story Integration:
- Arjuna's "flawed equals evil" morality is expressed by how his Anti-Evil (Unique) Skill targets debuffed enemies rather than actually evil enemies.
- Having absorbed Vishnu's divinity, he has a similar hybrid Guts Skill to Rama's. However, at max level, it potentially heals 6000HP over three turns rather than a guaranteed 3000HP in one burst.
- Glass Cannon: Arjuna Alter's first skill increases his ATK and further boosts his damage by a whopping 50% against debuffed enemies, and his Noble Phantasm decreases Buster Resistance before dealing damage, ensuring he gains the extra damage boost. However, his only form of survivability is a Guts buff and HP regeneration.
- God Needs Prayer Badly: The first weakness Chaldea tries to explore in their attempts to defeat him, which goes unsuccessful because Arjuna can just delete his non-believers. The importance of humanity's faith on a god is also a big part of Karna's "Reason You Suck" Speech against him.
- Gone Horribly Wrong: Originally the Yugas happen every few millennia within the Lostbelt, allowing the people to live in peace and prosper fine. By the time Chaldea arrives, Arjuna Alter now initiates a Yuga every few days out of impatience to make his perfect world.
- Heel Realization: His physical and ideological defeat greatly humbles him, and once summoned, he begins taking steps to become a hero again.
- Hopeless Boss Fight: The first encounter with him is completely unwinnable, as he takes 0 damage, and ends the fight with an Extra Attack after 5 turns have passed.
- Hypocrisy Nod: After Karna calls him out for not examining himself at the end of Lostbelt 4 and subsequently defeats him for good, he finally acknowledges that his old rival has a point; after all, if he still can't let go of his grudge after so many Yuga cycles, then he's every bit as evil as the warmongers he set out to stop in the first place.
- Hypocrite: He is blissfully unaware of his own evil nature, despite wiping so much external evil out of existence altogether. This is an extension of Arjuna's past flaw, always blaming Krishna for his darker impulses rather than admitting that they came from himself, and it serves as a key difference between he and the playable Arjuna: while his Archer form has admitted what he is to himself, to the point of self-loathing and exaggerating just how deep his inner darkness actually is, this Arjuna thinks of himself as a god above the moral judgements of others.
- Humanity Is Infectious: Begins to recover more to his human self he still has left on him, both physically and emotionally, as he ascends.
- Obsessed with eliminating evil from his world, yet listens to and is aided by Douman, who revels in villainy.
- The bonus damage against debuffed enemies from his Anti-Evil (Unique) is meant to reflect on his views towards disabilities. Except that it fails to work on unremovable debuffs, meaning that the skill fails to work on people with actual flaws rather than things inflicted upon them.
- Even though he ends up declaring Koyanskaya as evil, she's actually one of the better supports for him due to her Buster-looping support kit.
- The Juggernaut: He's so horrifically strong that Karna requires the additional power of Vishnu and Shiva just to stand a chance at defeating him. In battle, he's easily one of the most difficult bosses to defeat in the main story, boasting permanent damage resistance, debuff immunity, and insanely ramped up attack power. Since Karna is mandatory in the fight, this basically means the fight is an endurance fight to see how long Karna, who is level 100 and buffed as well, can last to damage him.
- Knight Templar: Back when he was mortal, he decided to eliminate war and suffering. This would be admirable, if his method of doing so didn't turn out to be "wipe everyone who starts something out so completely there's no evidence they ever existed in the first place."
- Little Bit Beastly: He possesses a pair of glowing horns and a long white tail. They are much less prominent in his third Ascension as he becomes closer in appearance to the original version.
- Machine Monotone: Like God Arjuna, Arjuna Alter speaks in a very monotone voice and his speech sounds like a computer program. He only raises his voice when shouting the True Name of his Noble Phantasm. Once he reaches his Third Ascension, he sounds completely human and his voice is softer than regular Arjuna's.
- Non-Indicative Name: Him being an "Alter" simply disambiguates him from original Arjuna. In the Lostbelt, the Lostbelt King simply referred to as Arjuna, or rather, God Arjuna. The "Alter" term is only used for the playable version. Interesting to note, the more proper name for the summonable Arjuna Alter is one of his Fan Nicknames, Arjuna Lily. By the Third Ascension, Arjuna Alter has become a representation of the old humanity of Arjuna as a younger, simpler version of Archer Arjuna who does not share his dark side. Whereas Arjuna looks up to Arjuna Alter's pureness as a hero, Arjuna Alter looks up to Arjuna's nature as a proud hero. That being said, he does represent a Shadow Archetype of the normal Arjuna like almost all of the other Alters do.
- Not So Stoic: Even though he calls himself a "perfect god", he is still, deep down, Arjuna, meaning that he is still human. His Lamplight of the Soul skill represents the shred of human personality he still has and by becoming stronger with his Master, it is able to radiate through his god persona.
- Not-So-Well-Intentioned Extremist: His whole plan is to create a world where no evil exists. Unfortunately, his definition of evil is simply anything flawed, to point a person with a twisted ankle is considered unneeded enough to be a target for deletion. He eventually started accelerating the Yuga cycles to the point where he destroyed and recreated the world every ten days, during which he would wipe out anyone who had even a trace of evil within them or could possibly become evil with no chance of reincarnation, leaving them forgotten by the survivors. His actions eventually began threatening the trichiliocosm due to his impatience and arrogance, and with his standards of people being evil being that warped, he would have eventually destroy his Lostbelt entirely.
- Physical God: And one who is in his prime and not required to restrain himself to fit in a Servant container (at least as an NPC), unlike the other examples shown in the game so far.
- Purposefully Overpowered: As expected of the playable version of a Lostbelt King, Arjuna Alter's entire skillset basically revolves around everything that makes a Berserker good - with an AoE NP, a battery, ease of critical hits through a buster-only star absorb, and unlike most Berserker a strong buff value including his Anti Evil (Unique) offering both an attack buff and a special damage buff that can be triggered through Status Ailments, including his own NP for 50% extra damage essentially adding another instances of Berserker class advantage, and a guts that have HP regeneration for extra safety measure. Arjuna Alter is able to hit really really hard against almost everything, capable of blowing up several enemies at once with extremely powerful AoE NP while easily doing 6 digits of Buster card critical hits when all of his buffs are up making him a valuable servant for both challenge quest that requires extensive card damage, or farming usage. To put it bluntly: he's the strongest Buster AOE Berserker.
- The Quiet One: Bar none, the most subdued Berserker in terms of volume, even when he start to revert back to human self.
- Readings Are Off the Scale: His insane power level means that all of his skills and his Noble Phantasm are all rated at EX.
- Reality Warper: His Noble Phantasm gives him the ability to do this on a planetary scale at least. It's what he uses to cause his accelerated Yuga cycles.
- Red Right Hand: For some reason, his right hand seems to be a golden wheel with his fingers grafted to the rims.
- Redemption Demotion: He doesn't have many of the buffs that made him such an insanely difficult enemy boss for his playable version. In particular, he is no longer the entire conglomerate of the Hindu pantheon, only retaining the powers of Shiva. Yet even then, gameplay still shows him to be a very formidable Servant to have.
- Restraining Bolt: His inability to accept he is still a warrior at his core keeps him from utilizing the full extent of his powers from the collected Hindu pantheon, keeping him insanely strong, but not as powerful as he could be.
- Scissors Cuts Rock: What makes him absolutely powerful as a Servant and dangerous as a boss. Normally, Foreigners are able to completely counter Berserkers due to them being the only class that has class advantage against them. Arjuna Alter, on the other hand is a Glass Cannon with high emphasis on the "cannon" part- when combined with his Noble Phantasm and buffs, he can potentially one-shot them.
- Shadow Archetype: He actually manages to exemplify the parallel nature of an Alter despite not being a true example. Arjuna Alter came about in part because he ended up being consumed by his inner darkness, becoming an insane god who sees himself as the one true deity, unlike the original Arjuna who constantly fights against his darkness and embraces his humanity.
- Shown Their Work: Arjuna's using physically disabled people as his definition of evil ties back to the ancient Hindu belief that cripples were the reincarnations of evil people. This belief was very strongly held by Arjuna's uncle Vidur and part of Arjuna's education since he was raised to fight against the legacy of a blind king.
- Suddenly SHOUTING!: Regardless which Ascension you use, Arjuna Alter's voice is generally very quiet, but when he says the True Name of his Noble Phantasm, he's always shouting it. He's bar the far the loudest in his Third Ascension.
- Superpower Lottery: The normal Arjuna had already pretty much won the grand prize, but this version of him? Good lord. Merging with the entire Hindu Pantheon has given him, among other things, an EX rank in Divinity, completely roided out parameters, several skills that are all EX rank, and what is quite possibly the most absurd NP in the entire franchise. Mahāpralaya, in short, allows Arjuna to casually delete and remake the world as he sees fit, something that not even other Anti-World Noble Phantasms are able to do. Holmes even says that Noble Phantasm as a term is borderline not sufficient to describe its sheer power. He is the single strongest being Chaldea has faced throughout their journeys through the Singularities, various events, and the first four Lostbelts that isn't a Beast, if not surpassing some of them, and he's still not tapping into his full power due to his own fallible nature.
- Walking Shirtless Scene: For his First and Second Ascensions only.
- War Is Hell: His Start of Darkness is him looking at the endless wars being fought and essentially asking "Why are we even doing this if nobody benefits and everyone suffers?"
- Weak, but Skilled: Stat-wise, his ATK is only average for an SSR Servant and pretty low for an SSR Berserker. But thanks to his first two skills and the effects of his Noble Phantasm, he can dish out more damage than most of his peers even in longterm. His Noble Phantasm basically deals single-target level of damage thanks to way his kit is designed.
- Worth Living For: Once upon reaching his Final Ascension, he finally begin seeing the world for what it truly is, as he acknowledge that even if it contains evil, it also contains plenty of goodness and beautiful things as well, which he with a happy smile acknowledge, using his master as the prime example of that.
- Yin-Yang Bomb: He's both Good and Evil, thus he can be affected by skills and Noble Phantasms that take advantage of either of those traits. For example, he can be buffed by Archer of Shinjuku's skill that further increases the ATK of Evil Servants (without the need to change Arjuna Alter's alignment), while he can still be buffed by Jeanne Summer's skill that increases the ATK of Good Servants. But this also means that he's vulnerable to skills and abilities that target Evil Servants, such as Benienma's Noble Phantasm.
- You Are What You Hate: His obsession with cleansing the world of evil, and even his specialized Clairvoyance for detecting the same, each have the same blind spot: himself. Indeed, he has an Evil alignment, and his desire to cleanse creation is ultimately for selfish and vainglorious reasons.
ID: No. 53
Command Cards: QABBB; (A)
Alignment: Chaotic Evil
Origin: Greece (Classical Mythology)
First appearance: Fate/Grand Order
Background development: Yuuichiro Higashide
Illustrated by: Shimadoriru
Voiced by: Kosuke Toriumi
Asterios - a monster (hero) bestowed with the name of lightning, but he was almost never called by that name. His more known alias is Minotauros, which means bull of King Minos. Born from Pasiphae - wife of King Minos that ruled over the island of Crete - and a bull, he is a born monster with the body of a man and head of an ox.
Greatly perplexed on how to deal with him, Minos ordered the famous artisan Daedalus to build the Labyrinth to contain him. Asterios was slain by the hero Theseus, who had sneaked into the Labyrinth. Even if his essence was not wicked, since his deeds were evil, his fate was to be brought down as a monster from birth by a hero from birth.
He is an ally in the Okeanos chapter. He also appears in "Lostbelt No. 1: Permafrost Empire, Anastasia" as an antagonist as a version of him who has abandoned his true name and fully become a human-eating monster called Minotaur.
- all lowercase letters: In the Japanese version of the game, his speech is entirely rendered in hiragana, which is basically the Japanese equivalent of this trope.
- Alternate Self: He appears in "Lostbelt No. 1: Permafrost Empire, Anastasia" as the bloodthirsty Minotaur, devoid of any of his original version's empathy or guilt.
- The Atoner: Under normal circumstances, he's mostly given up on being anything but a monster. However, on the rare occasion that someone calls him by name, it reminds him of his shreds of humanity. He has a rather pitiful desire to make up for all the innocents he's killed and be acknowledged as more than the bull of King Minos.
- Ax-Crazy: The Minotaur in "Lostbelt No. 1: Permafrost Empire, Anastasia" is unhindered by the summonable version's guilt. He's downright eager to kill and eat as many Yaga or people as he can find. The only reason he doesn't kill the protagonist in their first meeting is because he's already eaten almost 80% of the rebel army and doesn't feel like finishing them off then and there.Minotaur: Hee, hee, hee... scared...? Of course... you're... scared... I'm... gonna... EAT YOU!
- Barbarian Longhair: Has a shaggy mane of white hair, almost reaching down to his knees.
- Beast and Beauty: He's a ten-foot-tall bull man who gets Ship Tease with Euryale, a girl less than half his height. He's known for being a dangerous, inhuman monster, and this is not an inaccurate reputation, but Euryale treats him as Asterios and not just as the Minotaur, which is all you really need to do to see his better side.
- Because You Were Nice to Me: His loyalty to his Master and Euryale is because they call him by his name, Asterios, instead of Minotaur, giving him freedom, and being his friends. By being treated as a man, instead of a monster, Asterios reclaims pieces of his faded humanity.
- Black Eyes of Crazy: He has red irises and black sclera, and while he is more lucid than he seems at first, he still has a decent rank of Mad Enhancement. Emphasized by his Minotaur form, whose bone-pale coloration makes them pop.
- Chained by Fashion: Has visible restraints on both his arms and a ball and chain on each leg.
- Cool Mask: Wears a metal faceplate, giving him the appearance of having a bull-like head.
- Covered with Scars: His body is covered in scars, presumably from heroes who tried and failed to kill him.
- Difficult, but Awesome: At first glance, Asterios' potential is hindered by his rarity, which results in lower stats than fellow Berserkers. However, he possesses two skills that provide damage boosts, leveling his damage potential to that of a 3-star servant, and one of them also improves his critical weight, letting him synergize with the powerful Buster Crit strategy. Furthermore, his Noble Phantasm debuffs enemies' Attack and Defense at least 20% for six turns at max Overcharge (and after the Interlude, another 40% debuff to both stats in the first turn for the total of 60% of that turn). For these reasons, Asterios is a viable mid-to-late-game support Berserker for boss fights with his weaknesses being his fragility and ability to charge his Noble Phantasm.
- Does Not Like Shoes: He goes around barefoot and only partially dressed. Maybe Greek cobblers took one look at his massive feet and just gave up?
- Dual Wielding: Wields two halberds in his base form. After ascending, he instead wields a labrys that has been split in two. Finally, in his Minotaur form in "Lostbelt No. 1: Permafrost Empire, Anastasia", he wields two labryses that are even bigger and resemble stylized Minotaur heads.
- Elective Unintelligible: He has a rather gentle voice and is capable of simple speech, but mostly he just roars.
- Gentle Giant: By Berserker standards, anyway. He is really loyal to anyone he considers a friend; it's just that, since he's a hulking half-bull giant who hasn't known anything else in his life than his labyrinth prison, victims thrown to him as a food source, and warriors trying to kill him, you can count those people on one hand. Happily, all of those people are currently at Chaldea.
- Half the Man He Used to Be: In Turas Realta, Hektor's Durindana takes out not just Asterios' left arm but a huge chunk of his torso as well.
- Heroic Sacrifice: To protect Euryale from Heracles and Hektor, he starts wrestling with the former. Hektor then ignores the human shield and just hits both of them, taking one of Herk's lives in the process. Asterios retaliates by using the spear that impales both of them to pin them together, and then hurling them both into the sea as he dies, knowing Jason will turn the Argo back to retrieve his friend and trump card, and he will buy the Golden Hind time to escape and regroup.
- Hidden Depths: Asterios is a soft-spoken, socially awkward sort, visibly limited by his lack of any formal education. That being said, he is an absolute master of navigation, and even memorized the layout of his own labyrinth to the point where he not only charted a cohesive map of it in its entirety, but he could map out the routes and patrols taken by its monsters.
- Historical Beauty Upgrade: Minotaurs in myth and fantasy are typically depicted as having a bull's head and hooves and a man's torso. The only indication that Asterios is anything but a giant man are his horns and brilliant red eyes marking him as being the spawn of a bull originally destined to be sacrificed to the gods.
- Horned Humanoid: He doesn't have a true bull's head, but he does have large horns.
- Huge Guy, Tiny Girl: Has this dynamic with Euryale. She's 134cm while he's massive at 298cm. The size difference is enough that Euryale rides on his shoulders instead of walking.
- Hulk Speak: He struggles to talk in complete sentences.
- Hunk: Drake even calls him one in Okeanos.
- I Choose to Stay: A dark Subversion. In his version of the legend, he eventually managed to find a way out of the labyrinth, but felt so guilty about killing and eating so many people to survive until that point that he resigned himself to further imprisonment until someone could hopefully someday put him out of everyone's misery.
- I Just Want to Be Free: Wants to live in the thick forests and cool breezes outside the labyrinth, but refused to take that chance in life due to his crushing feelings of guilt.
- I'm a Humanitarian: Not by choice, but groups of people periodically tossed into the labyrinth were all that Asterios had for sustenance; more akin to an animal hunting out of necessity than anything else. In his Interlude, he battles a manifestation of his own terrible regrets for the life he's led, manifested as a Shadow Servant version of himself. The Minotaur in "Lostbelt No. 1: Permafrost Empire, Anastasia" doesn't share this regret instead is eager to eat any Yaga or human corpses as he can.
- Lightning Bruiser: As far as his stats go, clocking in at A++ for Strength and Endurance, with a respectable C for Agility. That level of Strength and Endurance is actually impossible for normal humans, who reach their limit at A+.
- A Load of Bull: The original Minotaur. Beneath the bull mask, he actually has a relatively normal face, but the horns are real.
- The Maze: Summons his own when using his Noble Phantasm, Chaos Labyrinth: Eternally Unchanging Labyrinth. In gameplay it reduces enemy attack and defense significantly for a round, and keeps a decent chunk of both debuffs for six successive rounds afterwards. In lore, he apparently summons and traps his opponent in the labyrinth, and the only way out is to kill him or have a powerful enough NP to smash one's way through.
- No Hero to His Valet: While he loves Euryale, he's not so dim as to not realize or admit that she's a humongous jerk.
- Non-Malicious Monster: If people had just left him alone, it's possible he never would have hurt anyone. However, being treated like a monster his entire life forced him to act like one, so he had to be killed by heroes.
- Power Makes Your Hair Grow: He already had long hair, but by his third Ascension it practically doubles in size, appearing more like a mane.
- The Power of Love: Memories of his relationship with Euryale in Okeanos carry on to "Lostbelt No. 1: Permafrost Empire, Anastasia", where the alternative Minotaur remembers her in his last moments.
- Prepare to Die: His first word when he encounters Chaldea in Okeanos is literally "die."
- Smarter Than You Look: The hulking beastman who can barely string a sentence together also happens to be a master cartographer with an amazing memory.
- Stone Wall: In-gameplay, his low rarity causes many other Servants and Berserkers to out damage him. On the other hand, his Noble Phantasm is one of the strongest attack debuffs in the game, making him a very effective member of Arts-based stall teams as he can continually debuff the enemy while support Servants like Waver and Tamamo can heal and raise the team's defense while recharging his NP gauge, making it very hard for the enemy to deal any significant or lasting damage at all.
- Super Strength: He has the highest base Strength of any Servant seen so far, only tying up with Gorgon, and is able to wrestle with Heracles, who copes for the difference in raw strength with experience fighting monsters. It's also notable because without the use of a Noble Phantasm, Servants aren't supposed to be able to go above A+ in their physical stats. However, Asterios is a monster like Gorgon and thus not limited by the human body like the others.
- Tiny-Headed Behemoth: Downplayed compared to your usual example, but without his helmet Asterios' head looks just a tad small for his 9 foot tall body.
- The Unsmile: When he isn't stone-faced or befuddled, he's flashing a disconcerting, almost psychotic grin because he doesn't know how to smile otherwise.
- Vague Age: He has the Child trait in the game, even though he does not look like a child at all, not helped by the fact that there is no timeframe on how long he lived. Him having the trait would either be the result of him being mentally a child or that him being a half-bull means that he was already massive at a young age before his death.
- When He Smiles: In his travel outfit, Asterios is beaming with a cheerful, genuine smile unlike his usual smiles.
- White Hair, Black Heart:
- Played with. The story and description doesn't shy away from noting he is a monster that's killed many people, guilty and innocent, and had to be put down by heroes. On the other hand, much of his behavior was due to his upbringing and he can actually be a really nice person and loyal companion, especially by Berserker standards, under the right circumstances. Even Theseus couldn't see Asterios as a monster after sharing a conversation with him before they got down to business. If anything, his slaying Asterios at that point had become a Shoot the Dog situation more than anything else.
- The version of him that appears in "Lostbelt No. 1: Permafrost Empire, Anastasia" plays this completely straight, as Asterios has completely given into his bloodlust as the Minotaur and delighted to slaughter and devour anything in his path.
- Would Hurt a Child: He ate his fair share of children before his fateful battle with Theseus, but as ignorant as he was, even he knew how wrong the act was. It gave him a humongous death wish.
ID: No. 202
Command Cards: QQABB; (Q)
Alignment: Chaotic Evil
Origin: Greece (Classical Mythology)
First Appearance: Fate/Apocrypha (as Archer of Red)
Background development: Yuuichirou Higashide
Illustrated by: Ototsugu Konoe
Voiced by: Saori Hayami
An alternate version of the Greek huntress Atalante after using her other Noble Phantasm, Agrius Metamorphosis. This Noble Phantasm was based on the hide of the Calydonian Boar that she received from Meleager after being the first to wound the beast. Granted with Mad Enhancement, she becomes a ferocious beast that destroys everything in her path in the most efficient way possible.
She appears in the "Lostbelt No. 1: Permafrost Empire, Anastasia" as an ally and leader of a faction of rebel Yaga.
- Adaptational Dye-Job: Her tails were black in Fate/Apocrypha while in this work, they turned white.
- Adaptive Ability: Her Self-Evolution skill in-lore allows her to transform her body to overcome any problem before her and can evolve within seconds, though unlike Self-Modification it can only give her specialization towards her current goal.
- Animorphism: Her Extra attack has her temporarily transform into the Calydonian Boar.
- Balance Buff: Her Interlude buffs Self-Evolution EX to Demonic Habituation EX, which doubles the number of Crit. Stars the skill gives while adding a one-turn Buster Crit Damage buff.
- Black Knight: The armor of her third outfit gives off this vibe, and her personality is colder and more wrathful to match.
- Born Unlucky: Her Luck stat is ranked E, the lowest rank. Naturally, when she hits the casinos in the Las Vegas event, she loses hard. She actually becomes friends with Jeanne Alter, who also has E-ranked Luck and also blew all her money playing at the casino, because of their shared misfortune. Lampshaded in the Apocrypha event where Atalante points out her abysmal chances of surviving an enemy Chiron's Noble Phantasm:Chiron: My Noble Phantasm has no telegraph or tell of any kind. If the enemy Chiron uses it on you, I'm afraid you'll just have to trust in your luck.Atalante: You may as well tell us to roll over and die! (↑ Luck rank: E)
- The Chains of Commanding: She leads the Yaga rebellion in "Lostbelt No. 1: Permafrost Empire, Anastasia" all while keeping the fact that saving them would mean eradicating Proper Human History from them so the knowledge wouldn't weigh them down. The stress of it left her crying alone in her room nightly. And despite trying to carry that burden alone, her Yaga figured it out for themselves anyway.
- Charged Attack: She fires arrows wreathed in purple-black mana for some of her attacks.
- Clothes Make the Maniac: Her profile mentions that if one were to peel off the Pelt of Calydon, she would revert back to being an Archer.
- Critical Hit Class: She's a Quick-based Berserker, with passive star generation from Therianthropy, a first skill boosting her star absorption and granting her critical stars, and a third skill boosting her critical damage for three turns. She also retains her Archer form's Independent Action class skill at a high rank.
- Cry Cute: One of her portraits has her crying her eyes out, and she looks so adorable that you want to give her a sympathy hug.
- Darker and Edgier: Compared to her more confident original self, Atalante Alter is more filled with despair and hate in her madness in addition of her voice lines sounding like she's in extreme pain and crying her eyes out, and her hatred towards Jeanne from Fate/Apocrypha that has been kept at bay by her original self resurfaced in her lines.
- Decomposite Character: Her entire existence is mostly so that Atalante's Agrius Metamorphosis form can be featured in the game, here as an individual Servant rather than a madness-inducing power up.
- Defeat Equals Friendship: She tests whether or not the protagonists have sided with the tsar and/or have the strength to actually make a difference in the Lostbelt by forcing them to fight herself and her Yaga without killing any of them. When they pass her test, she becomes a major ally for much of the story arc.
- Defrosting Ice Queen: She literally screams about burning and killing upon being summoned, and takes a harsh, angry, demanding tone for most of her early Ascensions and Bond lines. By the end, she's come to relax around the protagonist a little, and is less spiky and guarded. Notably, she levels up in Bond level extremely quickly, and unlike her Archer counterpart, her facial expressions include a flirty wink and some suggestive lines.
- Fantastic Nuke: Her Noble Phantasm involves fusing with her bow Tauropolos in order to release all the energy into one strike that's described less as an arrow and more like a "ballistic missile" that only super-high Magic Resistance could survive.
- Flight: The Calydonian Boar's pelt grants her the ability to fly by turning into wings.
- Friend to All Children: Her faction of rebel Yaga look after their weak, especially children, and she makes it clear that to kill or threaten to harm a child in her presence is death. More darkly, her mental torment comes form her subconscious awareness that, no matter whether she sides with the Lostbelt or Proper Human History in the end, she'll indirectly have the blood of countless innocent people on her hands, including children.Protagonist: Alter or not, some things never change.
- Fur Bikini: Her second outfit has fur growing across multiple parts of her body and seems to be what forms the skimpy bikini she's wearing, at least for the top.
- Gameplay and Story Integration:
- Atalante isn't normally capable of being a Berserker and has to transform with Agrius Metamorphosis in order to do so. This is reflected by not having Mad Enhancement as a Class Skill but instead Therianthropy, which functionally grants her the same Buster increase, plus a boost to critical star generation.
- Additionally, she's an Alter because she hates using Agrius Metamorphosis normally and the one time she does so in Fate/Apocrypha, it's due to being driven to the brink of insanity by both her own anger and sadness as well as the effects of Jack the Ripper's souls poisoning her mind.
- Good vs. Good: She fights the protagonists at the end because she doesn't want the Yaga to die when the Lostbelt is erased. She's very distraught about it, wondering out loud if anyone is truly right or wrong in this situation, ultimately hesitates in her duel against Billy, and dies crying apologies to both the Yaga friends she failed and the Chaldea allies she betrayed.
- Good Counterpart: Serves as one to Rider of the Resistance, Columbus. Both are the leaders of a rebel faction who initially ally with the protagonist but eventually betrays them. The difference is that unlike Columbus, Atalante does it out of a genuine concern of her men and is sincerely regretful upon her defeat whereas Columbus viewed both his faction and the protagonist as a mere tool for his own selfish motives.
- HeelFace Revolving Door: In "Lostbelt No. 1: Permafrost Empire, Anastasia", she initially appears as an enemy after she mistook Chaldea for enemies, she became an ally later on... until near the end when she is directly confronted with what will happen once Chaldea succeeds and turns against them before she's gunned down by Billy the Kid. But even that wouldn't have been possible and she could have won (or at least achieved a Mutual Kill with him) had she not allowed her regret and hesitation slow her on the draw.
- Little Bit Beastly: Just like her normal form, she has lion ears atop her head. It's part of why she ultimately sides with the Yaga: as someone who has spent a long time among them and empathizing with them, she finds she can't reject the people right in front of her in favor of people from another world.
- A Mother to Her Men: Serves as this to the Yaga Resistance. It is deconstructed however given that her fear over the Yaga's welfare drove her to betray Chaldea for their sake.
- Multiple-Tailed Beast: Following her second ascension she gains a second tail, possibly due to the Pelt of Calydon enhancing her bestial attributes.
- Natural Weapon: Her transformation grants her claws, which she uses in most of her attacks.
- No Sense of Personal Space: In her Valentine's Day scene, she demonstrates a decidedly cat-like clinginess when she uses her Master's scent to calm herself down.
- One-Woman Army: Described as such in "Lostbelt No. 1: Permafrost Empire, Anastasia". Prior to Chaldea's arrival, she was practically the only reason the rebel army was able to hold out for months against the Tsar's forces.
- Our Werebeasts Are Different: She's essentially become something of a wereboar under the effects of Agrius Metamorphosis; hightening her primal instincts, granting her claws and spots of fur in her Second Ascension, and even giving her the ability to turn into the Calydonian Boar for her Extra attack. Heck, one of her skills is even called Therianthropy.
- Paint It Black: Using Agrius Metamorphosis turns her usual green and yellow dress black and grey and her Multicolored Hair grey.
- Power Tattoo: On her third ascension, a glowing magenta sigil appears under her belly button.
- Primal Stance: To go with her more bestial appearance, Atalante Alter tends to hunch over with her claws bared.
- Reluctant Fanservice Girl: She's not a fan of her outfit in the Apocrypha event when her Archer self takes on this form without becoming mad. Achilles likes it though.
- Regretful Traitor: In "Lostbelt No. 1: Permafrost Empire, Anastasia", after she finally turns against Chaldea to protect the Yaga, even though she knows and despises the fact it also means betraying Proper Human History too. In fact, it's this very regret that makes her hesitate and act slower than she usually would in her final duel with Billy, allowing him to out-draw and shoot her when it's implied otherwise she could have won or at least manage a Mutual Kill.
- Shadow Archetype: She is a version of Atalante who abandoned her principles and reason, fully embracing the monstrous insanity-inducing power brought by fusing with the Calydonian Boar after activating Agrius Metamorphosis. While she still retains her Friend to All Children mentality, she takes her efforts to Knight Templar extremes, when the original Atalante learned to reign in her obsesseive protectiveness and came to understand that not all children can be saved.
- Shoulders of Doom: Her first ascension puts the Calydonian Boar's head on her right shoulder. Her third gives her large shoulder plates, each with a spike reminiscent of boar tusks.
- Square Race, Round Class: Although technically class changed into a Berserker, she lacks the class's signature Madness Enhancement skill and instead retains her Archer self's Independent Action skill.
- Stripperiffic: While her first outfit is a dress similar to her Archer self, her second outfit is a fur bikini more reminiscent of her Agrius Metamorphosis form, and her third is an armor set slightly more sensible than Penthesilea's.
- Tron Lines: Magenta ones appear on her armor as she ascends.
ID: No. 89
Command Cards: QABBB; (B)
Alignment: Chaotic Good
Origin: Denmark (Beowulf)
First appearance: Fate/Grand Order
Background development: Yuuichiro Higashide
Illustrated by: Shimokoshi
Voiced by: Kazuya Nakai
Beowulf, a hero of the Geats, comes to the aid of Hrothgar, the king of the Danes, whose mead hall in Heorot has been under attack by a monster known as Grendel. After Beowulf slays him, Grendel's mother attacks the hall and is then also defeated. Victorious, Beowulf goes home to Geatland (Götaland in modern Sweden) and later becomes king of the Geats. After a period of fifty years has passed, Beowulf defeats a dragon, but is fatally wounded in the battle. After his death, his attendants cremate his body and erect a tower on a headland in his memory.
He debuted in the 5 Million Downloads Campaign gacha and is an antagonist in the "Fifth Singularity: North American Myth War: E Pluribus Unum", working for Medb by guarding Alcatraz. He appears in the first Summer event ("Chaldea Summer Memory / Heat Odyssey") as a minor antagonist and in "Lostbelt No. 1: Permafrost Empire, Anastasia" as an ally.
- Abdicate the Throne: In the last third of "Lostbelt No. 1: Permafrost Empire, Anastasia", Beowulf leaves the tribe of Yaga he's been governing to join the protagonist and their party for the final battles. His Yaga are reluctant for him to leave, since he's taught them right and wrong and built a just and good society as their king, but Beowulf tells them that the true test of any such government is whether or not it can stand without a ruler's charismatic presence, and that he believes they can keep things going without him.
- Asskicking Equals Authority: Downplayed in life, where he became king simply because, as a famous hero and warrior, he was the choice his people would trust after his king's line died out in warfare. Played straight in "Lostbelt No. 1: Permafrost Empire, Anastasia", where he becomes king over a tribe of bandit and defector Yaga, since the Yaga respect nothing but strength, by virtue of his ability to kick the shit out of anyone who tries anything funny. In both cases he would've preferred not to shoulder that burden, but he proves quite able at it, and even reshapes the Yaga society he's a part of into something righteous and just.
- Badass Baritone: While this is nothing new for Kazuya Nakai, Beowulf's voice is very low even compared to his other characters like Proto-Cú Chulainn or Zoro and he sounds extra scary.
- Balance Buff:
- His Interlude upgrades his Noble Phantasm, but unfortnately with a lower multiplier than other ST Buster NPs.note
- With the release of Rank Up Quest Campaign 10, his first Rank Up Quest upgrades his Intuition into "Inspired Hero", which boosts his C. Star Gather Rate and his Critical Strength on top of dropping Critical Stars. When the circumstances are right, using this skill turns Beowulf into a one-turn Critical Hit monster.
- The sixth Christmas event gives him his second Rank Up Quest, upgrading his Battle Continuation to Perservering Old Age, lowering the cooldown time by 1 turn, increasing his Critical Strength further for 3 turns and giving him a 3-turn Special Attack buff against enemies with the Dragon-trait and Giant-trait.
- Be Yourself: At the end of his Interlude, he mocks Grendel for attempting to defeat him by taking on the form of the dragon from the end of his legend, saying that he and his mother were the worst monsters he had ever fought and that he might have stood a better chance at victory if he had just fought him in his original shape.
- The Beastmaster: During Chaldea Heat Odyssey, he manages to tame a number of demon boars, forming a post-apocalyptic gang on the island of the boar piglets before the party arrives.
- Blood Knight: Self-admittedly "lives to fight".
- Bruiser with a Soft Center: Despite his blunt and brutish personality, Beowulf is noted to actually be very gentle with women, children, and people he's responsible for. He also admits that he couldn't bring himself to really oppose Rama's attempts to reunite with his wife Sita, admitting that he's weak for things like love.
- Chained by Fashion: He wears a chain attached to each of his wrists that is too long to count as a pair of restraints. Considering how he ditches them when he activates his Noble Phantasm, it's safe to say that Beowulf's just wearing them in combat as a weighted-clothing-type Power Limiter to give himself a Self-Imposed Challenge (much like how, in his legend, he willingly participated in a swimming contest while weighed down by his armor).
- Comes Great Responsibility: As his Chaotic alignment would suggest, Beowulf is happier as a wandering hero battling monsters and villains than as a king, with authority over people. But, because he is a good man with a strong sense of responsibility, and because knows he has the ability to be a good king despite having no desire for it, he's found himself having to assume that position, both in life and in "Lostbelt No. 1: Permafrost Empire, Anastasia", and both times proves to actually be very good at it.
- Comic-Book Fantasy Casting: According to Yuuichiro Higashide, his scenario writer, his portrayal is partially based on Tyler Durden from Fight Club, and he physically resembles Brad Pitt.
- Cool Sword: Hrunting. Unlike most sword Noble Phantasms, it's not an Anti-Army beam or anything similar. Instead, it drinks blood as it draws it, becoming bigger and more demonic as time goes on, and automatically makes the best possible attack when swung, something that's noted to be really good with the strength of a Berserker behind it. It's also capable of sniffing out blood, which is how he tracked Grendel after tearing off the monsters arm in his legend. Naegling also counts, although it's more of a huge club with no cutting power despite being referred to as a sword.
- Covered in Scars: Most obvious in his later Ascensions, but Beowulf's body is a patchwork of big scars and burns, presumably gained in his lifetime of adventure.
- Dark-Skinned Blond: His skin really tans as he ascends, while his hair color remains blonde.
- David Versus Goliath: He fought the humonguous Grendel and a dragon and defeated them (although the latter was a mutual kill). The upgrade of his Battle Continuation to Persevering Old Age gives him a Special Attack buff against Giant-trait enemies and Dragon-trait enemies.
- Determinator: Despite being fatally wounded, he managed to take down a dragon unarmed with only a single ally to help him out. This is the source of his Battle Continuation.
- Also best shown by what he says before he unleashes Grendel Buster."The point is, I'm a guy who will stand and punch and kick my way through to victory!"
- Also best shown by what he says before he unleashes Grendel Buster.
- Does Not Like Shoes: Doesn't wear any footwear at all in all four of his stages.
- The Dragonslayer: The exact nature of Grendel and his mother are debatable to this day, though the former did have scales and claws. More notably, he managed it again while he was an old man, though he died in the process. One of his My Room quotes mention the taste of dragon meat, which implies that he's taken down other dragons before the one that killed him, and his Valentine's gift is a well-prepared dragon steak. (Which may have come from Elisabeth.) His profile notes that the dragon he died slaying became the Trope Codifier for dragons in western literature, possibly making Beowulf himself the Trope Codifier for this trope. Ironically though, it took him more than four years to get a buff that grants him Special Attack against Dragon-trait enemies.
- Dual Wielding: He dual wields Hrunting and Nægling—the former of which looks differently from the one EMIYA projected in Fate/hollow ataraxianote .
- Everyone Has Standards: He revels in destructive battles, but cannot tolerate sadism, which is why he hated and feared Grendel most of all as the beast often terrorised those who could not protect themselves.
- Exposed to the Elements: Several of the Yaga express confusion at how the hell he can casually walk around the negative hundred degree snowstorms shirtless (and barefoot). He even notes that Russia is pretty cold but still doesn't put on a shirt.
- Face of a Thug: The protagonist seems to be genuinely afraid of him based on some interactions, like when he is first summoned, even though he is just a chill guy who only really wants to punch something.
- Feels No Pain: His Mad Enhancement is a whooping E- rank, meaning it doesn't have much of a toll on his sanity (besides making him even more of a Blood Knight than he already is) but this is the only real buff it provides.
- Flaming Sword: Hrunting turns into one in his Third Ascension.
- Gameplay and Story Segregation: In-universe, his Berserk A Personal Skill gives him the same benefit as A-ranked Madness Enhancement, plus A-ranked Valor, while still retaining his sanity. In gameplay, it gives him a one-turn NP damage and ATK boost, rather than the Attack Debuff Resistance or Buster improvements associated with those skills.
- The Good King: He never wanted to be a monarch, but became one because he understood the need of such a figure. Ironically, this made him an excellent ruler as he was free of the jealousy and ambition that usually comes packaged with the office. In "Lostbelt No. 1: Permafrost Empire, Anastasia", while he originally became the king of his tribe of renegade Yaga, who respect only strength, by his ability to kick the shit out of any of them who wanted to pick a fight, by the time he leaves to rejoin the protagonist for the final battle, his people have come to love him dearly and are clearly nearly begging him to stay.
- Good Old Fisticuffs: His Noble Phantasm Grendel Buster: Primal Conflict, where, like in his legendary fight against the monster Grendel, he discards his swords and just beats the crap out of his opponent. Ends up turning into Rapid-Fire Fisticuffs, complete with an ORAORAORA war cry. It also grants Sure Hit, since it's simply too basic and primordial for special techniques or Mind's Eyes to see coming or attempt to adapt to.
- Graceful Loser: After Rama helps the protagonist and crew beat Beowulf, he steps aside and lets Rama go see Sita. And when given the opportunity to fight the protagonist again alongside Fionn MacCumhail and Diarmuid Ua Duibhne, he decides against it, saying it wasn't what he signed up for.
- HeelFace Turn: At the climax of the "Fifth Singularity: North American Myth War: E Pluribus Unum", Beowulf joins the heroes to fight against the Demon God Pillars, despite originally siding with the Celts.
- Heroes Fight Barehanded: Because Grendel was immune to his weapons, he simply opted to beat the shit out of it and tear off its arm, which made it bleed out in its den after it fled. This is the basis of his Noble Phantasm.
- Heroic Build: He seems a little more toned than he is beefy, but he still counts.
- Hidden Depths: Despite his own profile calling him a "muscle-head," Beowulf is actually a clever, perceptive man, who in life ruled as a wise and benevolent king that put his people's needs above his own. Even in his interlude and story segments, he has a philosophical streak to him and sometimes speaks very poetically, reflecting the high language of the epic he originated from.
- Irony: Despite being the closest Heroic Spirit to the historical Berserkers, even partially drawing his name from them, he is the sanest Servant in the class. His profile even mentions that he never lost his rationality even as he grew older, nor did he show any traces of madness.
- Logical Weakness: His heroic deeds came from slaying monsters, not men, so he has some difficulty fighting a human opponent without anything beyond brute force. This allows the superior technique of Li Shuwen to match him for a brief time in their hand-to-hand fight in the "Fifth Singularity: North American Myth War: E Pluribus Unum", though there's no clear winner in the end.
- Magically Inept Fighter: Sky-high Strength and good Agility on offense, excellent Endurance and Luck on defense, a decent selection of high-ranked Noble Phantasms with a surprising amount of utility... but with D-Ranked Magic and no real ranged ability or reality-breaking super-moves, Beowulf's a fighter through and through. (In context, too, this means he suffers just as much from his class weakness of being a high-spec low-efficiency mana hog as any other, crazier Berserker.)
- Only Sane Man: Amongst the entire Berserker Class, he has the lowest possible rank in Mad Enhancement and doesn't suffer from any loss of reason from it at all, and is therefore the most lucid of them. As a drawback, he receives a slight damage reduction for this.
- Our Giants Are Bigger: Inverted. When Ivan summons forth his Mammoth Divine Beast during "Lostbelt No. 1: Permafrost Empire, Anastasia", Beowulf muses that the giants of the Scandinavia of his time were 10 meters tall at most.
- Perilous Old Fool: He never exhibits any of this as a Servant, obviously. His Bond CE (as detailed below), however, implies he felt like this while he faced the Dragon which will ultimately kill him—yet pushes through anyway.
- Power Born of Madness: Defied. His Mad Enhancement rank is so low, he gets almost no benefit from it (+1% increase Buster effectiveness). He still stacks up as one of the hardest-hitting single target 4* Berserkers.
- Power Limiter: His full potential can only be utilized if he fights unarmed, so his swords serve as this.
- Punch-Clock Villain: In the "Fifth Singularity: North American Myth War: E Pluribus Unum", he's hired by Medb to guard Alcatraz. When he later appears in the climax and has a brawl with Li Shuwen, both of them join the heroes when the Demon God Pillars show up.
- Rated M for Manly: Incredibly so, so much so that it almost borders on Testosterone Poisoning with the text of his Bond CE, which describes his mindset during the battle with the Dragon.Not for myself. Not for honor, or riches.
I would fulfill my duty as a king.
Rise again, Beowulf. Though your strength is a far cry from your youthful vigor...
...it surely cannot be naught.
- Readings Are Off the Scale: The main effect of Grendel Buster is to allow him to leave the scale altogether. At the cost of sacrificing his own weapons, he is able to discard Servant limitations entirely and show off his true strength free of all restrictions. The strength of a man who regularly punched dragons and monsters to death.
- Reluctant Ruler: Even in life, he preferred to be a wandering warrior and hero rather than a king, but when his liege's line died out, he took control and ruled ably and well even into his old age before dying heroically saving them from a dragon. True to form, in "Lostbelt No. 1: Permafrost Empire, Anastasia", he sighs and stays with the bandit Yaga he and Billy have taken over via Asskicking Equals Authority while letting Billy go off to have fun adventures with the protagonist, because, even if he much prefers to an exciting life of adventure, Beowulf knows he has the ability to change their way of life for the better and does.
- Retired Badass: Took down an enormous dragon after he'd been out of it for fifty years, once again with his bare hands because he broke Nægling.
- Situational Sword: With the upgrade of his Battle Continuation to Persevering Old Age, Beowulf now gains a Special Attack against Dragon-trait enemies and Giant-enemies. The actual combination of the two is quite rare thoughnote , but thanks to his Berserker-class, he gains class advantage against them anyway. Sutr-Fenrir and Ibuki-Douji fit into both categories. The Great Oni Vermillion Dragon also has both traits, but they are an event villain whose event has already run twice before Beowulf got this upgrade.
- Super Strength: To the point where he broke Nægling during his life because his strength was too great. He's taken down a dragon barehanded, and explicitly used a sword made for giants to take down Grendel's mother.
- Trademark Favorite Food: He says dragons are annoying, but they taste really good.
- Tranquil Fury: Of a sort. His unique Personal Skill Berserk grants him the benefits of both A-rank Mad Enhancement and A+ rank Bravery, which cancels out the mental interference of Mad Enhancement. While he does fight in a more animalistic manner, he loses no sanity and receives a rank up in all parameters as well as a general bonus to melee damage.
- Turns Red: He gets a tan, his scars become redder, and his swords go from black to molten red (with Hrunting being on fire) as he ascends.
- Variable-Length Chain: The chains on his cuffs seem to warp and grow around him in Final Ascension.
- Walking Shirtless Scene: For all four stages.
- Worf Had the Flu: His Interlude clarifies that this is ultimately the reason why he had died against a dragon. When he fought it, he had aged fifty years and like any human being his old body wasn't as strong as it used to be. Thus, when Grendel tries to defeat him by taking the form of the dragon that killed him, Beowolf wins since he was summoned in his prime.
- Worthy Opponent: His profile reveals that he really wants to get into a fistfight with Heracles and Achilleus. He also regards Martha as one after she shows off her hand-to-hand skills in the first summer event.
- Wrecked Weapon: He broke Naegling by it being too fragile for his enormous strength, after he had already broken Hrunting on Grendel's mother's skin.
ID: No. 171
Spiritron Dress ID: No. 32note
Command Cards: QABBB; (B)
Alignment: Lawful Good
Origin: Turkey (The Trojan Cycle)
First appearance: Fate/Grand Ordernote
Background development: Hazuki Minase
Illustrated by: Shinjirou
Voiced by: Yu Shimamura
Penthesilea is the queen of the Amazons, who rose to power after her sister, Hippolyta, died either at the hands of Heracles or Penthesilea in a tragic accident. Due to a humiliating defeat at the hands of Achilles in the Trojan War, she prefers to and will be summoned as a young woman around fourteen years old.
She appears in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha" as an antagonist, and also makes a minor appearance in the second Summer event, "Dead Heat Summer Race". Her Servant Universe counterpart later appears as an ally in "Halloween Strike! Demonic Climb - Himeji Castle War" as the CEO of Amazones.com. Amazones CEO returns in the "Amazones.com ~CEO Crisis 2020~" event.
- Absolute Cleavage: Surprisingly, has this in the Shining Skyscrapers Craft Essence art.
- Amazonian Beauty: She's ripped, at least relative to other Type-Moon girls, but still manages to look pretty cute. It's even one of her skills, Golden Rule (Beauty), representing that she is destined to grow up into a gorgeous woman despite her dangerous way of life. However, she's upset when people admire her beauty because she's supposed to be a warrior queen, not a beautiful woman, and it triggers her Trauma Button.
- Archenemy: She loathes Achilles and will go into a berserker rage at the sight of him. Or anyone else she views as an enemy, actually, since her NP is her basically hallucinating that her target is Achilles and going into a frenzy against him. As a warrior queen, she's very upset that after doing everything in her power to kill him all he commented on was her beauty, not her strength.
- Battle Aura: By her third Ascension, she has a visible white aura around her body.
- Bare Your Midriff: And how. Sports the most defined abdominal muscles of any female servant, and is dubbed the "Queen of Abs" in "Dead Heat Summer Race". Her later ascensions reveal her underboob and more of her upper torso but cover her navel via her belts.
- Berserk Button: She has a big one from which two secondary Berserk Buttons emerge.
- Achilles is the big, obvious Berserk Button. After doing everything she could to beat him, he simply commented on her beauty rather than acknowledge her strength. She can accept losing, she can accept dying, but she can't accept not being taken seriously as a warrior. It wasn't even intentional: her profile notes that Achilles most likely didn't mean to insult or belittle her, but was simply surprised by her appearance after a tough battle. In fact, her Interlude shows that her rage towards him is so extreme that she'll come running and attack anyone who namedrops Achilles, reasoning that anyone who says his name must be Achilles. She even starts to get mad if anyone says a word that sounds even slightly like Achilles.
- She hates all Greek heroes as well. The moment she senses one, she immediately convinces herself that they're Achilles and goes into a rage, unable to see them as anything but Achilles. However, at the end of the chapter when she's dying and sees that the Greek she was fighting was Megalos/Heracles rather than Achilles she basically says "Fine, you're not Achilles, but I still hate you for what you did to my big sister Hippolyta. Also I hate Theseus too, for what he did to Antiope. Bastards." She does have her reasons, though, given that the Amazons often got a rather raw deal.
- She hates being called beautiful and is worried about appearing too beautiful. This is exaggerated in "Dead Heat Summer Race" wherein she shows up berserk because she thought someone was calling her beautiful, when they hadn't even noticed her and were talking about the river; she calms down upon clarification. She is even glad that the area's gimmick, which speeds up racers as they appear more beautiful, means that she herself is less beautiful in comparison. This Berserk Button is downplayed the most, as her later Bond Lines show that she grudgingly allows the protagonist to admire her beauty so long as they also acknowledge her strength.
- During the Setsubun event, Mata Hari tries to cover Penthesilea's ears, since most of the divas and beauty-obsessed women keep using the words "beauty" and "beautiful". When Penthesilea ultimately hears it and asks who is being called "beautiful", Nero (oblivious to the situation) answers with "YES! I AM!" and the Berserker immediately calms down.
- Blood Knight: Besides her hatred of Achilles and dislike of being called beautiful, she's most motivated by battle. Her wish upon the Holy Grail includes finding new foes to challenge, and she's even fine being called beautiful if she's also acknowledged as strong.
- Broken Pedestal: It's noted in the material books that she's rather mortified at the lovey-dovey version of Artemis residing in Chaldea, especially because her mother founded the Temple of Artemis in myth. Using this as a base, her sisters might have the same reaction if they get summoned.
- Chainmail Bikini: While she does wear armor, it's mostly on her arms and legs while she wades into battle wearing a breastplate that only covers her breasts and panties for protection of her vital organs, and sheds even more of her breastplate for later ascensions, though she gains more around her waist in exchange.
- Dual Wielding: Gains two swords on her waist by her third Ascension and several of her attack animations have her pulling them out to attack.
- Edible Bludgeon: She thinks food alone is a weak gift, so her Valentine's chocolate is a pair of large, spiky chocolate balls that can apparently kill a demon boar.
- Epic Flail: Wields a chain that ends with a giant spiked head on either end.
- The Fighting Narcissist: An odd example, in that while she resents being defined by her looks, that same resentment causes her to obsess over her own beauty constantly.
- Frontline General: She takes to the field with her Amazon troops in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha", even battling Megalos personally, rather than delegating the task to her sub-commanders, presumably to take advantage of her Roar of the God of War skill. Amusingly, this carries over to her Servant Universe counterpart, who, despite being the CEO of Amazones, still personally delivers their products.
- Gameplay and Story Segregation:
- Played with. The Greek heroes she gains bonus damage against include Hektor of all people.note Her Interlude has Hektor himself state that he's not even Greek when she smells him and declares that because he smells like a Greek Male, he must be Achilles, while those watching speculate that possibly due to how much Greek blood he shed during the long campaign of the Trojan War, the scent of Greeks is permanently stained on him. The material book explains this as if she starts thinking about people like Hektor or even Iskandar, she'll eventually start thinking about their relation with Achilles, thus angering her. The same goes for Artemis (who has Orion's data), Paris (who is Hektor's brother though the explanation could be the same as his), and Asclepius (who revived her nephew and is well respected by her according to her MyRoom lines).
- Amusingly (at least, until she got an Interlude), Penthesilea says nothing if you do have Achilles summoned. It's entirely possible Achilles is trying to stay far, far away from her, though. And considering the fact that she threatens to kill you if you dare to hide Achilles from her... She eventually gets a special line if you have summoned Achilles, but she didn't try to kill the Master, but instead she goes berserk and scours Chaldea to look for and beat the crap out of Achilles.
- Glass Cannon: Although true of the Berserker class in general, Penthesilea deserves special mention. She has the second highest ATK among all 4* Berserkers (Heracles beats her by 150), but her HP is the third lowest of the same rarity. She also has no survivability skills unlike Heracles, meaning she hits the hardest of all Berserkers of her rarity thanks to her Charisma, Divinity, EX Madness Enhancement, and Roar of the God of War, but will die to most anything attacking her. This is emphasized in her final boss fight in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha", as with every Break Bar she gains a permanent, unremovable ATK buff and a permanent DEF debuff penalty, and lampshaded in her Interlude where she notes she's always lacked in the defensive department and prefered an "impeccable offense".
- Godiva Hair: Her hair covers one of her breasts in the Final Ascension art.
- Irony: She's strongest against Greek Males. This includes the goddess she worships because Artemis is using Orion's portfolio.
- I Am Not Pretty:
- Played With in that her issue isn't that she thinks she's ugly or unattractive, but instead the issue is that Achilles complimented her beauty and not her fighting skills while she lay dying. The result is that she feels intense rage when she is called beautiful because she wanted to be acknowledged for her skills yet it appeared all Achilles took away from his fight was regret for killing a beautiful woman. This is why she appears as her younger self despite by all accounts of her adult form being very attractive in what little has been shown, as it represents her before she became "beautiful". Her progressing bond levels show her denial of her beauty mature into acceptance, as she's ultimately fine to be called beautiful as long as she's acknowledged more by her skill in battle.
- Her refusal to see herself as "beautiful" and constant attempts to downplay it is mocked relentlessly in "Dead Heat Summer Race" by Nobunaga, who calls her out on being so self-conscious.
- Informed Attribute: She's listed under the Lawful Good alignment. However, her EX-rank Mad Enhancement causes her to act more chaotic than lawful (especially if you press a Berserk Button of hers), and her Social Darwinist stance makes her do some not-so-good things in her initial appearence in Agartha.
- Interface Spoiler: Her Noble Phantasm's name is hidden before you learn her True Name, but it's a half-hearted effort—despite the game displaying "???", she still calls out "Outrage Amazon" when she uses it.
- Irrational Hatred: Her Interlude shows that she has an intellectual understanding that Achilles did not mean to insult, belittle or disrespect her, but because the foundation of who she is as a Berserker is her anger at being slighted she is literally incapable of remaining calm whenever he's so much as mentioned.
- Leitmotif: "Queen of El Dorado".
- Madness Mantra: She does one in her NP. And after her True Name reveal, she will scream Achilles's name."Kill... kill, kill!!! Augghhh!!! OUTRAGE AMAZON!!! Arrghh!!! ACHIIIILEEESSSS!!!"
- Man Bites Man: The final attack from Outrage Amazon is specifically called out as her biting her enemy, having been reduced to a mindless beast and referencing a titular opera where she actually does kill Achilles and is found by the other Amazons biting off Achilles' limbs alongside an attack dog.
- Mistaken Identity: The reason she can inflict bonus damage on all Greek Mythology Males, rather than just Achilles, is that they remind her of him, and so, in her twisted Madness Enhancement, she sees them as him. Exaggerated in the final clash with her in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha", where her madness has grown so intense that she sees everyone she speaks with as Achilles.
- Multi-Melee Master: As she ascends, she adds more and more weapons to her kit beyond the spiked meteor hammer she starts with, including a pair of clawed gauntlets in her first ascension and a pair of shortswords in her third. She adds them to her attack animations too.
- No Guy Wants an Amazon: She's actively trying to invoke this, because unlike most examples, she'd rather not be wanted for something as shallow as beauty. By Bond 5, she concludes that the protagonist doesn't feel this way, and assures them that she'll make sure they don't forget about her strength.
- "Not So Different" Remark: She reluctantly agrees to team up with Caligula during the third iteration of "Nero Fest" because she can relate to his mania for medals.
- Oxymoronic Being: The fifth material book reveals a second Noble Phantasm called Trojan Reinforce which ages her up to the adult she was during the Trojan War. However, because her Berserker incarnation is all about rejecting Achilles' remarks by manifesting as a teenager from well before she went to Troy, she immediately self-destructs after usage.
- Pint-Sized Powerhouse: Despite intentionally manifesting in a younger form before she reached the peak of her strength, her sheer rage when seeing a Greek hero is enough to fight evenly with Megalos, a souped up version of Heracles.
- Power Makes Your Hair Grow: Her hair grows out down to her shoulders by her Third Ascension.
- The Power of Hate: Pretty much the basis behind her Outrage Amazon. Her feelings of hatred and rage towards Achilles are so unbelievably intense that they essentially became a Noble Phantasm which manifests as her viewing her target as Achilles and flying into a supercharged Unstoppable Rage.
- Primal Stance: When she uses her Noble Phantasm, Outrage Amazon, she noticeably hunches over before rushing forward, screaming and striking like a wild beast.
- Red Eyes, Take Warning: Though unlike most of the others, when the rage takes over it's the white of her eyes that turns red. The irises always stay their usual silver save in her final Ascension art, and in a twist they're only that way while she's relaxing at a stream, far from any combat situation.
- Say My Name: ACHIIILEEEEESSSS!!!!!!!!!
- Semi-Divine: She possesses B-rank Divinity due to being a daughter of Ares. This enables her to bypass Achilles's divine protection without needing to hit him on his heel.
- Sibling Yin-Yang: With Hippolyta. Penthesilea prefers to get close to her enemies on foot so she can savagely kill them with her flails or bare hands. Hippolyta makes use of ranged weapons for precision strikes and calls upon a horse to traverse the battlefield.
- Silliness Switch: Her Amazones CEO outfit replaces her wrathful screaming voicelines with a calm and collected voice, as fitting of a CEO. Her battle animations remain mostly the same, to hilarious effect.
- Situational Sword: The full power of her third skill, Roar of the God of War, gives her a power buff against Greek Mythology Males, which is a fairly small but growing pool of charactersnote that doesn't even include, say, Leonidas, an historically Greek Male. However, it also provides a team buster buff, so it's still an okay skill even without the situational benefit.
- So Beautiful, It's a Curse: Her beauty caused Achilles to comment on her looks rather than her strength after he defeated her, which was a massive blow to her pride and caused her to hate him intensely. As a result, when summoned she'll almost always appear as a Berserker at the age before reaching the peak of her abilities. While her older forms can fit several other classes (Rider, Archer, and Lancer), she unconsciously resists being summoned in those forms because she also grew more beautiful as she aged, which she now associates with being weaker, even if it isn't true.
- The Social Darwinist: A firm believer in strength determining the world. The version of her in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha" ensures the only men to breed with the Amazons are those with the strength of will to oppose them even when beaten, as their determination is proof of their strength. Cowards are cut down by her. This is also part of why she loathes Achilles, as in her mind he insulted her and her determination as a warrior by calling her beautiful as she died.
- Spikes of Villainy: Played with, as her alignment is Lawful Good, but she initially appears as an antagonist in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha". Regardless, her armor has noticeable black spikes jutting out, and they only get bigger and more numerous as she ascends.
- Stealth Pun: Her initial title in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha" is "Berserker of El Dorado". El Dorado is the name of the golden city that was said to be located in the Amazon rainforest. This is pointed out in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha", too, demonstrating that Scheherazade did not quite get the details right.
- Strength Equals Worthiness: Lived her life by this creed, and Achilles' greatest insult to her was not that he defeated her or even that it was easily done, but that the last thing she heard him say was that she was beautiful, not that she was strong. It wasn't intended as an insult, but she took it as one and still hates him.
- Stuff Blowing Up: Whenever she smashes her flail into the ground, it creates an explosion.
- Square Race, Round Class: A lot of her Mad Enhancement revolves around her hatred towards Achilles, and desire for revenge against him for calling her beautiful which makes her very similiar to those in the Avengers class.
- There Was a Door: In her Interlude, the reason why the protagonist and their party kept using "P" and "A" to refer to Penthesila and Achilles respectively becomes apparent when Hektor accidentially name-drops the latter and she comes crashing through the wall in a rage at hearing that name.
- Tranquil Fury: Before the final battle with her in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha", she is briefly this, able to hold a lucid conversation despite literally hallucinating that everyone she is speaking to is her hated enemy.
- This Looks Like a Job for Aquaman: Downplayed as she's still a capable Berserker in gameplay, she just has a bunch of competition against the many SR Berserkers there are. However, considering Lostbelt No. 5 is centered around Greek mythology, and most of the enemies you fight in Atlantis are male, her third skill makes her very effective for the chapter.
- Unskilled, but Strong: Manifesting in her younger form and as a Berserker means she doesn't have the years of training on hand to give her an edge in battle, but she makes up for it by the sheer raw power she wields thanks to her EX Madness Enhancement. This can be seen in her animations where she is essentially flailing around and using heavy weapons that she throws at her enemies with enough force to hurt. Her raw power is enough to match a significantly enchanted Herakles in Megalos, and she's acknowledged as the strongest of the major factions in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha" as a result. Note that "unskilled" is relative, she's still a talented Multi-Melee Master.
- Variable-Length Chain: While the size of her meteor hammer's chain remains consistent in gameplay, as shown in the 4th Anniversary trailer, it's capable of growing hundreds of meters in length.
- Waif-Fu: She's got A+ strength despite being fairly short and thin, even if she does have more defined muscle tone than just about any other female Servant (for reference, that's the same rank that Heracles has). Using her Noble Phantasm makes her hit even harder as she goes nuts against what she perceives to be Achilles. In fact, in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha" she's able to throw down one-on-one with Megalos (essentially Heracles on steroids) and still come out alive.
- Willfully Weak: Choosing to manifest as a younger form has limited her overall abilities in battle, resulting in her not having access to the more powerful abilities and weapons she had when she was older. She could in theory use them even with her younger form, but doing so would force her to age up to the right point where she used them, which contradicts her reason for being summoned as a Berserker and thus would cause her to essentially implode after using them.
- Wolverine Claws: From her Second Ascension onward, her wrist guards have sharp, black hooked claws jutting out.
- Worthy Opponent: Her issue with Achilles. After a brutal Duel to the Death, she wanted to be acknowledged as one, and was filled with hate when the last thing she heard him say was that she was "beautiful," which she interpreted as regret that he'd slain a pretty girl rather than a worthy adversary.
ID: No. 174
Spiritron Dress ID: No. 40note
Command Cards: QABBB; (B)
Alignment: True Neutral
Origin: North America (American & Canadian folklore)
First appearance: Learning with Manga! FGO
Background development & illustrated by: Riyo
Voiced by: Chiaki Omigawa
A lumberjack from North America's pioneer era tall tales, a giant man said to be able to reach the clouds. Supposedly North America's characteristic geography is said to have been a result of this Servant's actions and many more feats have been told in legends. Though because several of them are false or distorted, Bunyan is a relatively weak Servant. The reason why he is summoned in the form of a young girl is unknown.
A Servant made from udon dough and Grail Mud by Gudako in the Learning With Manga comic strips, she made her official in-game debut in the "All the Statesmen" event to celebrate the game's second anniversary.
- Adaptational Expansion: She gained a much more detailed character background, a real personality, and voiced dialogue to match when debuting as a playable servant, compared to her Learning with Manga self who's normally just a giant mute child with a permanent, unnerving grin.
- Amazing Technicolor Wildlife: She rides Babe, her signature blue ox, for her Buster attack and throws it like a ball at her enemies for her Quick attack. Her profile points out, however, that "ox" might not be the proper term for what Babe really is."Per her legends, she is accompanied by a giant blue ox. However, it looks much more like a stuffed animal than an ox... rather, it may be one of those fearsome critters rumored to have existed during America's pioneering days, or maybe even be what is called a cryptid in present times."
- Artificial Human: Since Paul Bunyan is just a Tall Tale told by lumberjacks as a joke, Paul Bunyan is at best a Phantom. The Paul Bunyan that appears as a Servant was created by Gudako by using udon dough as a Saint Graph and then shaping her, for the sake of having a welfare Servant for the event. Grail Mud was also involved in the process when she was made in Learning with Manga!
- Ascended Extra: First created as one of Riyo's mute gag Servants who would bully Mash, Olga Marie, and various Servants, her personality is fleshed out a lot more in this game and she gets to show off her skills.
- Ascended Meme: Her NP animation is about two seconds long even without the game's sped up animations, meaning she's the closest thing to pressing an NP button and having it instantly happen, a common request in Riyo's comics.
- Ass Kicks You: One of her two Extra attacks has her jump off-screen in normal size and cannonball onto her opponent in giant size, resulting in this trope.
- Attack of the 50-Foot Whatever: Downplayed. Despite her legend and Sizeshifter abilities, she only grows big during her Extra Attacks, where she appears to be roughly 30 feet tall, and her Noble Phantasm, where she reaches Kaiju levels of height.
- An Axe to Grind: Her main weapon, which evolves into Chainsaw Good with her third Ascension. More specifically, it's a double-bit (blade) felling axe, the same as what the mythical Paul Bunyan is most commonly depicted wielding.
- Because You Were Nice to Me: The reason she teams up with Chaldea against the Nameless Master.
- Belly Flop Crushing: Her other Extra attack animation, where she instead comes crashing down belly-first in giant size to flatten her opponent.
- Big Eater:
- True to legend, what's enough to feed a regular person is nowhere near enough to feed Bunyan. Edison notes in her event they could probably hunt the entire North American squirrel population to extinction and it would barely qualify as an appetizer for her, and she herself states she wants to eat a lake full of oatmeal or an oil field-sized plate of yakisoba. Emiya notes after she came to Chaldea she ate an entire day's worth of food for the whole Chaldea staff, and mentions that somebody will need to step her game up if she wants to compete.
- Case in point, she only has one skill animation that's just her eating from a can (of beans, presumably).
- For her Valentine's Day scene she (with some help from EMIYA) makes the protagonist a stack of pancakes so big it blocks the entire hallway. Naturally, she ends up helping with eating them.
- Camp Cook: One of her skills is a party heal, which is just her feeding everyone some bean soup. It's taken from a story where Bunyan's own camp cook fed everyone bean soup for an entire winter.
- Chainsaw Good: Uses a chainsaw with her third Ascension. Ironic, considering the legend of Paul Bunyan has him oppose it. In her home gag comic, she uses one as her Noble Phantasm named Wisconsin Death Trip.
- Clones Are People, Too: Her event ends with all of Chaldea accepting her. Even Titan Altera helps out to keep Bunyan alive and accepted.
- Composite Character: Revealed by the Nameless Master, she's the Phantom of the fable of Paul Bunyan fused with various Creation Myth Giants. The Nameless Master's goal was to create a Servant with the powers of a creation god without actually being a Divine Spirit to avoid having to deal with the issues of summoning one and the inevitable power loss.
- Creepy Child: She acts like one in the comics but since her Master in this game isn't a sociopath, Bunyan's mostly normal.
- Cute Bruiser: Her chibi-esque Nonstandard Character Design, generally cute and friendly demeanor, and desire to be both close with and helpful to others, means Bunyan is a rather adorable little (-ish) girl. Despite the cute and disarming appearance, though, along with her stats and abilities being rather low as a 1*, she's still a rather strong and capable Servant for her rarity, especially when it comes to wave farming, which she accomplishes by pummeling foes into submission with axes, chainsaws, and her own body.
- Cute Giant: Even when gigantic, she retains something of the Learning With Super-Deformed style and basically looks like a little kid.
- Deliberate Values Dissonance: A sympathetic example, as Bunyan laments that the pioneering mindset that her character and legend represent is seen as problematic in the modern day, a standard generated in the civilization that was only made possible because of said pioneering mindset.
- Does Not Know His Own Strength: She really doesn't restrain herself, resulting in the party trying to move out of her way while she's giant in "All the Statesmen" lest she squish them by accident.
- Equippable Ally: She can and will use Babe to bludgeon her opponents in several of her attack animations, using him in a manner similar to a dodge-ball.
- Foil: Oddly enough she's one for Altera, as Altera actively destroys for the sake of destruction and bringing down civilization (technically for the sake of conservation) while Bunyan destroys and reshapes the landscape to help the growth of civilization. Bunyan even notes that Altera is watching her very closely.
- Gaia's Lament: Bunyan's Bond CE details this regarding her impact on America; it's a bit of a Mood Whiplash considering how everything else is Played for Laughs.Frontier: "What was once called the New World has been trampled and destroyed by those who named it thus. All has been lost. What remains is a single country."
- Giant Foot of Stomping: What her NP is, basically. She claims she actually converts the United States of America's founding history into energy for a conceptual attack that she slams into the enemy with titanic force, but in reality, it looks more like she just grew to her full size and smashed the target with the physics of stomping a foe with a giant foot.
- Glass Cannon: She has the highest Attack of all 1* Servants, which is further benefited by her Mad Enhancement passive, her three-turn party-wide Buster and critical damage buff, her AoE defense debuff, and her NP being an AoE Buster as well. However, she also has the lowest total HP in the game, and even with her party heal she won't last long if something decides to actually attack her. These mean she won't see much use in anything aside from mass farming (but what a farmer she is).
- Gratuitous French: Because part of her origin is based in Franco-Canadian folklore, she peppers some of her dialogue with it.
- Heroic Self-Deprecation: Make no mistake, she greatly enjoys being a part of Chaldea with all her new friends, but at the same time she's very self-aware of how she by all means shouldn't be a Heroic Spirit and thus has pretty low self-esteem, tending to think of herself as unwanted and comparing herself to the parsley that nobody ever eats. If defeated in battle she'll even claim it's better if she's not there as she fades away.
- Historical Gender Flip: Like Nobunaga and co., it's meant to parody the trend of using this trope on various historical and legendary figures in the franchise. Note that both her profile and herself are confused on why she's a girl and her Mad Enhancement makes her unable to recall whether she was referenced as a man or woman in the legend, meaning that she might really be a man who is turned into a girl just because. Her being an artificial construct created by Gudako might be a reason, too, especially considering the meta nature of Learning with Manga!
- Hollywood Dress Code: Her second Ascension reveals she's wearing a long sleeved flannel shirt and overalls under her coat, just like you'd expect of a lumberjack.
- I Just Want to Have Friends: She's very lonely.
- Irony: Unorthodox creation aside, because Paul Bunyan is a lesser known Tall Tale she barely qualifies as a Servant. However, in Learning With Manga! she's the resident dark horse, and such popularity would give her a sizable boost in power.
- "It" Is Dehumanizing: The Nameless Master regards her only as a thing purely because she happens to have a non-gold rarity.
- Item Farming: She's custom-made for it. Her fast NP animation means if you buff her up, she'll do the daily quests quickly. This is mentioned in her dialogue and it fits Paul Bunyan's origins as a lumberjack, someone who gathered lumber materials as a job.
- Kaiju: Given how the only part of her shown during her Noble Phantasm is her boot and that it's shown descending from the clouds, she must easily be hundreds of feet tall at the very least when using her NP.
- Kindhearted Simpleton: She doesn't seem terribly bright, but she wants to be of help to people and do what she can for them.
- Lethal Joke Character: She's only a 1* with a chibi design and silly concept, but her party-wide buff skills, relative low cost to upgrade said skills, and low party cost make up for low stats. Her NP's also really fast in terms of animation, so she's a great choice for faster farming.
- Mental World: The entire Singularity of "All the Statesmen" is Bunyan's inner consciousness and it easily changes with her mental state, like her not taking her origin well so she strips away Chicago to turn it into a wasteland and the citizens into monsters. Edison's Noble Phantasm can imprint a certain state on it, allowing the party to escape the monsters.
- Mighty Lumberjack: As a Historical Gender Flip (or Gender Bender) of one of the famed lumberjacks, she's definitely this and she's okay.
- Mythology Gag: In her first appearance, when Olga is shocked at the conservative clothing of the child of Gudako, Gudako assures her that her Third Ascension will have her naked with nothing more a pair of overalls. Fast forward to her game debut, and we can see that this was not a lie.
- Naked Apron: Well, overalls, but the effect is there.
- Nature Spirit: A complete inversion. She is the living incarnation of pioneerism and American expansion. With her childish mind and desire to make people happy, she only sees nature as something to be cut down and replaced with towns and fields, with little regard for consequences. If she ever got ahold of the Grail, she wants to use it to turn the entire world into empty lots so all of humanity could have enough room to have their own houses.
- Nice Hat: She wears a green beret for her first stage, drops it for her second, then picks up a straw hat for her third and last stage.
- Non-Standard Character Design:
- Unlike other Servants with a more realistic design and proportions, she's depicted in Riyo's chibi artstyle, though it's not quite as Super-Deformed as it is in her manga of origin.
- Naturally, this extends to Babe as well when compared to Rider mounts and the like, who looks less like a blue ox and more like blue ball with horns, stubby limbs, and a drawn-on face.
- Playboy Bunny: Her festive outfit is based off the Easter Bunny and gives her this look, albeit with some puffy shorts added in to make it less sexual. It was eventually turned into a Costume Dress.
- Scary Teeth: While Riyo likes to draw sharp teeth to any character who is angry, her Mad Bunny costume and Fate/Grand Order Arcade model shows that she naturally has sharp teeth.
- Simple, yet Awesome: While her kit lacks the gimmicks of high-tier servants and her stats are just sub-par at best, Bunyan is an extremely efficient daily farmer, with an adequately-powerful NP that's two seconds long at most and a bunch of skills meant to boost the team's damage and live long enough to pop off Noble Phantasms. Unlike the more specialized servants who live or die based on the level of their NP and skills, Bunyan just breaks things incredibly quickly in a single turn, multiple times if you have NP batteries like Waver and Merlin to support her. Her only real weakness is that she can't spam it on her own, but her 1-star rarity also frees up a lot of points when forming a team, allowing more legroom for powerful 5-star supports and/or Kaleidoscopes to expedite the process even further.
- She turns huge for her Extra Attack and Noble Phantasm. While in battle she's normal-sized with the exception of those two attacks, she occasionally shifts size in dialogue and her card art has her dwarfing trees. Her profile calls it uncertain and says she normally should be about three meters tall, but there's no precise measurement.
- Likewise, Babe's size changes often with his size in battle being tiny and diminutive, his size in the final card art being near equal to Bunyan's, and his size in the comics often fluctuating depending on the gag.
- Stripperiffic: Her third costume has her buck-naked underneath her overalls, something Gudako promised after Olga Marie was surprised that such a perverted sociopath would create a very conservatively-dressed Servant.
- Suddenly Voiced: She's originally mute in Learning with Manga and for the most part in the animated adaptation.
- Support Party Member: While her kit is mostly geared towards farming, her team-wide buffs (Buster Up and Critical Up), AoE debuffs (DEF Down and HP Recovery Down), additional DEF Down from having her NP Overcharged, and party heal skill allow her to play as a support Berserker, albeit a very frail one.
- Unskilled, but Strong: She's a Berserker with the highest Attack among all 1* Servants and a skill set geared entirely towards increasing the damage she deals out, meaning she packs quite the wallop. To offset this, her only non-damage related skill is a single turn, party wide heal, thus limiting her roles down to an (exceptionally good) mass farmer or a very-disposable Buster support.
- Vapor Wear: As stated, it's very obvious that her overalls are all she's wearing for her third and final outfit. Her final stage picture even shows the sides unbuttoned just enough to put any lingering doubts to rest.
ID: No. 287
Command Cards: QABBB; (B)
Alignment: Neutral Good
Origin: Scandinavia (Norse Mythology, The Saga of the Volsungs, The Ring of the Nibelung)
First appearance: Fate/Prototype: Fragments of Sky Silver (as Lancer)
Illustrated by: Shirow Miwa
Voiced by: Mamiko Noto
She appears during the Chaldea Thriller Night event.
- Awesome, but Impractical: In a normal Holy Grail War, Brynhild Sigurteinn would be useless, as she needs Sigurd to actually swing the blade. Of course, they're inseparable during their trip to summer camp.
- Battle Couple:
- Exemplified by her Noble Phantasm, a sword that can only be summoned by Brynhild and can only be swung by Sigurd. They can only use it while they're together, and Sigurd rushes to her side whenever she summons it. Her cut-in art when using her Noble Phantasm is also unique as it features both Sigurd and Brynhild rather than just Brynhild. In fact, the way they hold the sword brings the cutting of a wedding cake to mind.
- Even their portrait art◊ is designed to make it look like they're reaching out to one another.
- Born Lucky: In contrast to her Lancer version's E-Rank luck, Berserker Brynhild has hers listed at EX.
- BFS: Brynhild Sigurteinn is a huge sword that makes Sigurd's Gram look like a toothpick.
- Black Swords Are Better: Her chainsaw sword is black and gold, while her Noble Phantasm is an enormous sword that can only be swung by Sigurd. The chainsaw sword turns white and gold upon reaching Third Ascension.
- Call-Back: Back in "Lostbelt No. 2: The Eternal Icy Fire Century: Götterdämmerung", it was mentioned by Brynhild that, due to her nature as a Heroic Spirit, should she be around Sigurd, she is more or less a Berserker. With Sigurd being part of the event, her class adjusted to fit the context.
- Chainsaw Good: Her sword inexplicably moves and whirrs like a chainsaw, bloodily ripping her foes apart. The middle of the sword even has a cord to rev the sword with.
- Combination Attack: Her Noble Phantasm is described as a sword that can only be swung if both she and Sigurd are both present. "Only Brynhild can summon it and only Sigurd can swing it." Hence he appears in the NP animation.
- Cool Sword: Brynhild Sigurteinn is an imitation of a sword bestowed upon the war god Tyr by Odin himself. Although it's merely a copy created through Primordial Runes, it is still powerful enough to be worthy of the title "divine weapon". But while Brynhild can summon it, only Sigurd can swing it.
- Didn't Think This Through: Her current form as a Berserker is a result of her and Sigurd's desperate desire to be a true couple for one fleeting summer. Taking a page out of Scáthach's book, they used their Primordial Runes to forcibly modify Brynhild's Saint Graph so she wouldn't attack Sigurd during the day. Unfortunately, her murderous desires become several times stronger than normal at night, resulting in Sigurd being a bloody mess every evening. Despite this, he takes it in stride even while admitting that his Guts skill is the only thing keeping him alive. The two of them hide this from the protagonist out of fear that they'd be barred from going on the trip if anyone found out. Of course, Everybody Knew Already, so it ended up being a moot point.
- Empathic Weapon: Sigurd explains that Brynhildr's chainsaw is the embodiment of her love for him. As such, it will shred through anything based on how strong her feelings are. The only way to deactivate it is to let Sigurd get chainsawed again.
- Everyone Knew Already: Near the end of the Summer Camp event, Brynhildr reluctantly confesses that she's the one behind the constant attempts on Sigurd's life throughout the event. But given that her Noble Phantasm and her history of trying to kill Sigurd, pretty much everyone but the other Valkyries had hashed it out already.
- Irony: She's summoned as a Berserker, the class defined by madness and is part of an event where her beloved Sigurd is part of. In spite of this, she's somehow saner as a Berserker and can actually interact with Sigurd without a problem.
- Kicking Ass in All Her Finery: In her Second and Third Ascension, she's more or less combined her swimsuit with a wedding dress and is no less badass for it.
- Meganekko: She puts on a pair of glasses to match her lover Sigurd, but she loses them in following ascensions.
- Playing with Fire: Like her Lancer version, Brynhild makes extensive usage of fire, wreathing her sword with flames and engulfing the enemy with a bird-shaped eruption of flame.
- Power Gives You Wings: She sprouts wings when using her skills as well as during her Extra Attack. Brynhild Sigurutein is also a wing-shaped sword that leaves feather-like afterimages after slicing through its targets.
- Rapunzel Hair: Her hair still goes down to her ankles.
- Reverse Polarity: She's saner as a Berserker. Of course, there is precedent with Berserker Jack the Ripper.
- Sickeningly Sweethearts: Now that she doesn't have to attack Sigurd during the day, she's free to be as lovey-dovey as she wants with him, and he's more than happy to reciprocate. At least, until night falls...
- Situational Sword: Her third skill, Summer Time Lovers, gives her a buff to her Arts and Buster cards, but also buffs characters with the Brynhild's Beloved trait for an equal amount. Due to how random at times the Servants who appear on said list are, it makes it difficult to use normally as a support skill.
- Slasher Smile: Sigurd and Brynhild flash a huge smile right before swiping their enemies with Brynhild Sigurteinn. While it's clearly meant to be joyful for them, it looks terrifying to everyone else.
- Support Party Member: Unusually for a Berserker, her third skill is explicitly targeted at supporting Brynhild's allies, as while she can make use of the Arts buff, she only has one Arts card to do it with.
- Took a Level in Cheerfulness: While Brynhild's lines remain soft and almost obsessively polite, they no longer contain the same hesitation and fear of getting close to the protagonist as she can now be with Sigurd without immediately trying to kill him. She smiles much more often and her Noble Phantasm lines with Sigurd have them reaffirming their love for one another, something she would have once dismissed as an impossible dream.
- Yandere: Despite their Sickeningly Sweethearts routine, Brynhild's curse still means that she'll try to kill Sigurd on occasion. The protagonist and Mash walk into the house to see them covered in blood, with Brynhild gaping in horror at what she's done... right as Sigurd pops up (still caked in his own blood) and says that he barely survived thanks to his Guts ability. They immediately go back to being lovey-dovey. This happens several times over course of the event.
ID: No. 54
Command Cards: QABBB; (A)
Alignment: Chaotic Evil
Origin: Rome (1st Century)
First appearance: Fate/Grand Order
Background development: Hikaru Sakurai
Illustrated by: BLACK
Voiced by: Satoshi Tsuruoka
The Third Emperor of the Ancient Roman Empire from the 1st Century and Uncle of Emperor Nero, he has inspired several legends of atrocity. At first he was loved by the people as a wise ruler, all of a sudden he went mad when the moon started to love him. In the few years until his assassination, he ruled the Empire through fear.
He is an antagonist in the "Second Singularity: Eternal Madness Empire: Septem" as one of many conquerors vying to take over the Roman Empire. He later appears as an ally in "Lostbelt No. 5: Interstellar Mountainous City, Olympus".
- Animation Bump: With the release of "Holy Grail Front ~Et tu, Brute~", Caligula got a sprite update and an animation renewal to his attack animations and NP animations.
- Anti-Hero: Is noted to be incredibly crazy yet he qualifies as a Heroic Spirit mainly because of his buried goodness.
- Anti-Magic: In-game, his NP has the chance to seal the enemy's skills and NP for three turns.
- Ax-Crazy: His madness results in him seeing everyone around him as targets for his rage.
- Balance Buff: With the release of "Holy Grail Front ~Et tu, Brute~", his Noble Phantasm has gained the additional effect of debuffing the enemies with a flat 30% DEF Down for 3 turns, independent from his NP Level or OC.
- Bare-Fisted Monk: He has no weapons, resorting to just beating things to death with his fists and feet. Prior to his animation renewal, Caligula was notably the only Berserker who neither uses weapons nor supernatural attacks like beams or elemental attacks. With his animation renewal, he incorporates lightning-based attacks in close range with close-ranged explosions, and his third Buster attack animation is a slash attack with his finger nails.
- Black Eyes of Crazy: Completely black sclera, with glowing red pupils.
- Bling of War: Seems to be dressed in golden armor, although not as opulent as that of Gilgamesh.
- The Caligula: The Trope Namer, he is every bit as deranged and villainous here as depicted by the trope. He even has a deviant, incestuous love for Nero (which is portrayed in varying degrees of seriousness).
- Continuity Nod: His animation renewal has given Caligula electric-based attack, which is probably a nod to his role in "Lostbelt No. 5: Interstellar Mountainous City, Olympus", where he teamed up with a team full of electricity-based Servants. The red color of said electricity is the same color as the beams Romulus-Quirinus uses.
- Cool Uncle: Before he fell into insanity, he was this to Nero, who idolized him. His Bond Craft Essence describes his feelings towards Nero and how even as he fell into madness he wanted her reign to be happy.
- Creepy Uncle: He stalks Nero everywhere, even up to Stheno's island. This is a result of his madness twisting his familial love for her into a creepy incestuous one, and he hates himself for it in his lucid moments.
- Darker and Edgier: In contrast to Nero's Final Ascension art that has her relaxing with a lion, Caligula's depicts him strangling one to death.
- Evil Uncle: To Nero. Though dialogue from her indicates that he was actually a very nice uncle to her until he went crazy and she doesn't hold any enmity towards him in the "Second Singularity: Eternal Madness Empire: Septem", only regret that she has to see her uncle die again. In his rare moments of lucidity, he bemoans attacking her and wants nothing more than to love her as he once did.
- Fluffy the Terrible: His name means Little Boot in English.
- Gameplay and Story Segregation: In lore, Flucticulus Diana is said to not work against those related to Artemis, and he even mentions being unable to defy her in cutscenes. Yet in game, it works perfectly fine against Atalante (who has her blessing), Meltryllis (who is part Artemis) and the intial appearance of Orion (whose summoning was hijacked by Artemis herself).
- Glass Cannon: He has respectable Endurance, but all his Skills revolve around boosting his ATK, oftentimes at the expense of his DEF.
- Glowing Eyes of Doom: His bright red pupils are glowing.
- Hidden Depths: Suggested in his profile and briefly shown in the Prison Tower event and the "Final Singularity: The Great Temple of Time: Solomon". When not howling mad, Caligula is an introspective and wise individual. Unfortunately, his Mad Enhancement is nearly as strong as Heracles's, and his Noble Phantasm just makes it worse.
- Historical Villain Upgrade: There has been much scholarly debate on just how many of his evil deeds are real. Although it was common for writers to slander previous rulers, most historians still think that he was, at the very least, pretty unstable.
- Hulk Speak: He speaks primarily in sentence fragments and simple words.
- Identical Stranger: It's not commented on in-universe, but he looks remarkably like Cú Chulainn.
- Lighter and Softer: Though he's still presented as batshit insane, this Caligula leaves out the alleged BrotherSister Incest and Creepy Child allegations that most pop culture depictions include and show him to have been more of a victim than anything.
- Lunacy: In the Fate universe, his insanity was caused by the affections of the moon. Also shown with his Noble Phantasm, Flucticulus Diana: Moonlight, Devour My Heart, as he spreads his insanity via moonlight, raising the aggression and reducing the reason of anyone that isn't affiliated with a Moon deity.
- Then his appearance in Olympus completely flips it on its head: Previously Artemis tried to use an insanity attack on him, instead this somehow caused Reverse Polarity, he is now completely sane... but still has his Noble Phantasm, which he can use to spread his newfound mental health. It comes in handy as a counter to Aphrodite's emotional manipulation powers.
- Master of None: Unfortunately for him, this is how his kit tends to turn out; his nondamaging Noble Phantasm means he falls far behind other Berserkers for damage, while his entirely-offensive skillset means that teams which do seek Skill-sealing or NP-sealing tend to find his skills and class somewhere between "unhelpful" and "actively detrimental". His NP upgrade helps him to dish out a bit more, thanks to its new flat 30% DEF Down Debuff.
- Megaton Punch: With his animation renewal, Caligula's second Buster attack animation is a powerful gut punch charged with magical energy.
- Moment of Lucidity: There are times when Diana cannot reach him, allowing him to act sane like in the Prison Tower event while he is talking to the protagonist, though he laments that he can't do much of anything during these moments of lucidity as he is a Berserker. Olympus shows him at his most sanest as he had previously drawn the Mind Rape attacks of Artemis into himself, causing his madness to be reversed.
- Muscles Are Meaningless: He's by no means skinny, but in terms of stats, his Strength exceeds or is equal to that of Berserkers who are much larger and bulkier than he is including Heracles.
- Pet the Dog: In addition to his animation renewal, Caligula got new voice lines, including a new line for his Bond Lv. 5 which can be unlocked by clearing "Lostbelt No. 5: Interstellar Mountainous City, Olympus". Despite not being the same Caligula you encounter in that Lostbelt, he still loses his insanity temporarily and offers you to cry out loud since you two are alone. Caligula would pretend that he's the one crying, so his Master can let his sorrow all out.
- The Power of Love: Despite disliking his madness, he really loves Diana and from how the mechanics of the Noble Phantasm work, the feeling is mutual. He also claims that even though his legend is full of atrocities, he's not completely an anti-hero because of his love for his people and family. This makes him speculate that love is actually the driving force of a spirit being chosen as a Servant, as being an anti-hero lowers the chance of that spirit being summoned. Seeing that the Servant Summoning System is actually Alaya's defense mechanism, the notion that only those who loved humanity may become the Beast of Alaya might hold some weight.
- Rapid-Fire Fisticuffs: His new Extra Attack starts with a rapid fire of punches, then he finishes it by slamming an electric attack to the ground to hit the enemy with an area-of-effect.
- Red Eyes, Take Warning: His pupils are glowing red, and he's an insane Servant who kills with his bare hands.
- Reluctant Monster: It's implied he wants the Holy Grail to cure himself of his madness.
- Room Full of Crazy: His Interlude begins with him covering the protagonist's room with posters of Nero.
- Sadist: Represented as a Personal Skill.
- Serious Business: He will loudly declare his intention to GATHER MEDALS during Nero Fest. Everyone else sees it In-Universe as a fighting tournament festival for fun and sport to test their power as Servants; Caligula leans on the fourth wall and sees it as a chance to farm materials, like players might.
- Shock and Awe: Thanks to his animation renewal, Caligula emits red electricity from his body when he attacks, although he doesn't shoot lightning from distance. He attacks with it while he's attacking with when he's in close range.
- Spectacular Spinning: His new first Buster attack animation has him launching at the enemy with a horizontal drill kick.
- Stalker with a Crush: To his niece, Nero. Whenever he's in a more villainous or silly role, this gets brought up as an actual creepy obsession. When he's in a serious role as a deranged but well-meaning uncle (like in the "Prison Tower" event), this is diminished to genuine, non-incestuous affection.
- Use Your Head: His new (and only) Quick attack animation starts with a knee kick and ends with a headbutt.
- You Gotta Have Blue Hair: Though it changes to brown in Third Ascension. It changes back, thankfully.
ID: No. 162
Command Cards: QABBB; (B)
Alignment: Chaotic Neutral
Origin: Japan (16th century)
First appearance: Fate/Grand Order
Background development: Keikenchi
Illustrated by: pako
Voiced by: Kana Asumi
The niece of Oda Nobunaga and concubine of Toyotomi Hideyoshi. She has lost dear people to her three times, the last occasion culminating in her losing everything, including her own child, and subsequently being branded by the masses as a wicked servant who ruined Toyotomi. Perhaps the reason she manifested as this mischievous princess is because it comes from an irreplaceable time to her.
She appears in GUDAGUDA Meiji Revival as the free Servant, and returns in GUDAGUDA Strange Tales of the Imperial Holy Grail as the villain of the second half of the event.
- Arch-Enemy: As revealed in her Materials, she absolutely hates her killer (and the one who kickstarted the practice of branding her the wrecker of Toyotomi), Tokugawa Ieyasu. She ends each of her descriptions about people related to her with how Tokugawa should be destroyed.
- Berserk Button:
- During her second bond line she suddenly turns serious and makes it clear she does NOT want the matter of Hiroinote brought up."Let me warn you... never, ever mention the people who could have been saved. That's the one thing I have absolutely no patience for. I will not allow it, not even from Master's own lips."
- The Tokugawa are another sore spot of hers, and the mere mention of the name is enough for her to start screaming "TOKUGAWAAAAAA!" and develop a Battle Aura. Her hatred is so intense that it's heavily implied that her adult form as Yodo-dono would manifest as an Avenger.
- During her second bond line she suddenly turns serious and makes it clear she does NOT want the matter of Hiroinote brought up.
- Cool Mask: She has a red, troll-like menpo mask which she wears during her Noble Phantasm and sometimes wears it to make herself look more intimidating/cool.
- Cute, but Cacophonic: She seems to have no concept of an indoor voice, although she delivers her Bond 2 and 5 lines in a decidedly more mature and stoic manner. Otherwise she's just yelling loudly all the time.
- Cute Clumsy Girl: Her rare animation for using skills or winning a battle is her falling down on her behind. She also falls head first starting off with a Quick attack.
- Daddy's Little Villain: More aunt, of course, but she does give off the vibe considering her outfit is clearly inspired by Nobunaga's own outfit.
- Final Boss: For the second half of "Gudaguda: Strange Tales of the Imperial Holy Grail", having hijacked Tokyo because she was mad that she was left out of the event's first half.
- Gameplay and Story Integration: Like her aunt and paramour, Chacha adores gold, and two of her Skills allow her to accrue "wealth" in the form of NP gain and critical stars.
- Giant Waist Ribbon: Her sash is tied into one big ribbon on her back.
- Hidden Depths: There's a possibility that Chacha is acting like a weird hyperactive child; her intellect and cunning is still there, which she surprisingly shows in Valentines events and her contribution to deal with Shibata Katsuie.
- Herd-Hitting Attack: She's easily considered to be a welfare Raikou in terms of this functionality (having an AoE Noble Phantasm that allows her to excel in both farming and Boss Rush killing (not to mention, getting her Noble Phantasm to level 5 is pretty easy since she's a welfare servant obtainable from an event). She lacks the versatility that Raikou has (particularly when it comes to single target boss situations), but makes up for it for her own Golden Rule skill that increases her NP gain that charges her NP per turn as well as the burn effect that comes with her AoE, allowing her to do a lot of sustained damage in challenging Boss Rush fights (like this video for example).
- I Was Quite a Looker: Inverted, as she's reverted to the form of a child and remembering the beauty of her adult self.
- Katanas Are Just Better: She fights using a sword-breaker katana.
- Lady Macbeth: It's thought that her decadence is the reason why Hideyoshi and Hideyori could not hold onto their realm. While the Toyotomi's downfall isn't all her fault, her status as Hideyoshi's favorite and Hideyori's mother makes her the prime scapegoat for both men's disgrace.
- Living Battery: Her regrets fueled the dying Andras, creating the Golden Demonic Taikou Hideyoshi. Her Servant container is what sustains the Demon God Pillar's corpse.
- Mundane Utility: After stealing the Grail in the third Gudaguda event, she mainly just uses it as a bowl for ice cream.
- Nice Hat: A helm decorated with the Toyotomi clan's symbol.
- "Not So Different" Remark: Andras chose her to create the dimension they reside in precisely because he saw the similarities between her and himself.
- Obfuscating Stupidity: Chacha shows repeatedly that she's not nearly as dumb and childish as she makes herself out to be, but simply chooses to play the part of a child in order to not think about the many tragedies in her life. She can speak eloquently and seriously when the time calls for it, such as when she gently and calmly talks down her stepfather, Shibata Katsuie, when he was about to go on a rampage against Chaldea.
- Playing with Fire: Her Noble Phantasm, Kenran Makai Nichirinjounote uses flaming skeletal soldiers to attack the enemy, finishing with a flame-wreathed phoenix to slam them.
- Pokémon Speak: In Chloe von Einzbern's Interlude, she randomly starts saying her name during her tea party with Jack the Ripper, Nursery Rhyme, and Medea Lily. The others infectiously copy her, despite Chacha later telling them off.Jack: "We thought chanting 'cha cha' was customary in a Japanese tea party."
Medea Lily: "I feel things went off the rails somewhat when Chacha started randomly shouting 'Chacha!'"
- Rapunzel Hair: Her hair as an adult is long enough to drag along the floor, which reflected how much Hideyoshi pampered her and her noble status.
- She Is All Grown Up: She mentions during GUDAGUDA Meiji Revival that her adult form is "all va-va-voom and boin-boin", and she can't help that she was summoned in her child form.
- Split Personality: A possible explanation for why her second and fifth bond lines are so different is that due to her class being Berserker (and therefore having Madness Enhancement skill on herself by default), Chacha developed a split personality. One is her childish self which appears most of the time, while the other is her more adult self that makes itself appear during the two bond lines.
- Square Race, Round Class: She manifests as a child in order to suppress her adult personality, which would be far more suited for the Avenger class due to her unending hatred of the Tokugawa.
- Third-Person Person: She tends to squeak out her name rather than a pronoun when referring to herself with only two exceptions. In her second and fifth bond lines she speaks with an archaic feminine pronoun, seemingly indicating that she's temporarily reverted to her adult mentality."Chacha will show you her resolve! It's super! Seriously!"
- Used to Be a Sweet Kid: Only, you know, from the opposite perspective. This is specifically her form as a child, not as she appeared as an adult. She makes it clear twice that her adult personality is just as different, though not bad.
- Vocal Dissonance: Her second and fifth bond lines have her stop pitching her voice upwards to speak seriously. Her voice is still somewhat high, but relative to the childish squeaks she had it's very jarring.
ID: No. 98
Command Cards: QABBB; (B)
Alignment: Chaotic Evil
Origin: Ireland (Celtic Mythology, Ulster Cycle)
First appearance: Fate/stay night (as Lancer)
Background development: Yuuichiro Higashide
Illustrated by: Shimadoriru
Voiced by: Nobutoshi Canna
The legendary warrior of the Ulster Cycle of Celtic mythology, he won his fame with his mastery of the invincible spear techniques taught to him by Scáthach. He has unusually taken form as a Berserker, but some factor of his summoning also caused all of his equipment to change and reversed his temperament. His expressions become cold, and the crimson demonic spear that is his Noble Phantasm has been mixed with darkness, overflowing with a foreboding aura.
He's one of the two main antagonists in the "Fifth Singularity: North American Myth War: E Pluribus Unum", twisted by the wish of Queen Medb as the Mad King Cú Chulainn, he devoured and ravaged the land of America. This form is not even that of his berserk state in life, and different from the appearance he should have when summoned as a Berserker. He also appears alongside Medb as her familiar in the Prisma Illya crossover event and in his proper Servant form in the -MOONLIGHT/LOSTROOM- OVA.
- Ambiguously Brown: Cú Chulainn Alter looks dark-skinned in his artwork, but his sprite and other artwork shows that it is merely because of the lighting, and still keeps his normal skin-tone. Mini Cú, on the other hand, is consistently shown being dark-skinned even in his sprite and official plush.
- Asexuality: Described as Cú Chulainn's ideal (if unflattering) version of a king, Cú Chulainn Alter omits a crucial flaw that lead to the downfall of many great warriors and kings in the Ulster Cycle, including Fergus and Cú Chulainn himself. That is, a weakness towards the wiles of women. Not that it stops Medb from trying; in fact, she seems to relish the even greater challenge, since this version does like women, but is annoyed by her.
- Balance Buff: His NP received a Rank Up Quest for the 6th Anniversary that not only buffs the damage, but gives him the ability to strip all defensive buffs from the target before dealing damage. This means the only way to mitigate his NP now is to drop debuffs directly on him.
- Back from the Dead: In addition to his Battle Continuation skill, his One-Man War Bond CE will revive him with 20% of his HP once during a battle.
- Benevolent Boss: Surprisingly, yes. As a king, he claims that he must always grant his soldiers three chances before killing them."The first time, I forgive their carelessness. The second time, I praise their narrow defeat. The third time, I resign myself to the fact that they're weak. That, I don't need."
- Blood Knight: Averted, both others and himself note that he finds no joy in battle, only seeing it as his duty to destroy everything in front of him.
- Body Horror: In his Alter form, Gáe Bolg has increased power and effective range as he throws with such utmost strength that his body breaks apart. This attack causes instant death for all enemy targets and also deal great damage if the instant death effect doesn't take. With his Runes, he regenerates his flesh as he throws so he does not take any physical damage though this does nothing for the enormous pain that he suffers.
- Cartoony Tail: All of his official artworks include his massively big and long tail, regardless of the outfit he wears.
- Combat Pragmatist: In a different vein than regular Cú Chulainn, who will be pragmatic if it gets him a better fight, Cú Chulainn Alter will finish his fights as quickly as possible, with no regards to fairness. For instance, whereas any other version of Cú Chulainn would've fought Karna head-on, Cú Chulainn Alter simply kills him with a surprise attack from behind.
- Combat Stilettos: His feet are clad in beastly-looking high heels.
- Consummate Professional: Due to have his personality inverted, Cú Chulainn Alter has none of other versions' cheerful, easy-going nature. He is dead serious at all times, and his aspect as a fighting machine is laid bare: He takes no joy in fighting, only ending battles in the quickest way possible, by any means necessary, and will kill thousands of people without any restriction if that is his mission. The people who knew in life, and any Celtic warrior in general, are bewildered by this side of him. According to Medb, he always had this empty, bored, side of his personality along with the animalistic side that thirsts for battle and love, and that side being summoned as a Servant is just a matter of chance.
- Creepy Monotone: His voice is deeper and completely monotone than compared to Cú Chulainn, showing dead serious and darker nature.
- Darth Vader Clone: Ticks off some boxes. A dark version of the heroic Cú Chulainn who serves as The Dragon for Medb, has a black and red color scheme and whose presence shifts the story's tone for the worse.
- Defeat Means Friendship: In the Final Singularity: The Grand Temple of Time: Solomon, Cú Chulainn Alter makes it explicit after his defeat in the "Fifth Singularity: North American Myth War: E Pluribus Unum"."It is only natural for the conquered to bow to the conqueror."
- Double Unlock: He can only be summoned from the story gacha after beating the "Fifth Singularity: North American Myth War: E Pluribus Unum".
- The Dragon: To Medb in the Prisma Illya crossover, as unlike in the "Fifth Singularity: North American Myth War: E Pluribus Unum" she's just as often leading her troops from the front as he is and serves as her second-in-command.
- Dragon-in-Chief: To Queen Medb in the "Fifth Singularity: North American Myth War: E Pluribus Unum", being the main warrior who goes out slaughtering the enemy and leading troops while she remains content to stay in Washington, D.C. and continuously create more, and he becomes the Dragon Ascendant after her death.
- Eldritch Abomination: Being directly hooked up to the Grail kind of makes this inevitable. With each ascension, he becomes more monstrous, and his Noble Phantasm transforms him into a spiny sea monster-like creature. Not to mention his final form that's unrelated to ascensions, when he becomes an ENORMOUS, MAGGOT-LIKE DEMON, WITH NUMEROUS BLOOD-RED EYES.
- Evil Counterpart: To himself obviously, but in the American Singularity he's one to several characters on the protagonists' side including Karna (in terms of weaponry and spiky appearance), Edison (who is the "king" fighting opposite of him), and Florence Nightingale (the chapter's chief ally and a Berserker herself).
- Evil Makeover: Black and red color scheme, as with most other Alters.
- Evil Overlord: He became such a ruthless monster because he adopts how kings of his time ruled; by survival of the fittest, where lords everywhere competing for prestige and waging wars without regard of common people. Medb molded his summoning into what she thinks is a great king, while Cú Chulainn took the only kind of ruler he can think of. The end result is a terrible combination of Social Darwinist and nihilism.
- Evil Sounds Deep: Like most Alters, his voice is deeper than his regular version, plus it's also Creepy Monotone.
- Final Boss: In the "Fifth Singularity: North American Myth War: E Pluribus Unum", culminating with him channeling the Demon God Pillar Halphas using the Holy Grail inside him.
- Full-Name Basis: Just like with his other versions, he is always referred to by his full name Cú Chulainn, with the exception of Medb who calls him "Cú-chan" when addressing him directly. The characters also avoid to call or add the Alter moniker to his name.
- Gorgeous Gorgon: This Cú Chulainn's Berserker form doesn't quite match up with the hideous Eldritch Abomination described in myth, due to the fact that Medb's wish that brought him forth was for her ideal lover. Said wish altered him so badly he became a Berserker.
- Healing Factor: Being directly hooked up to the Holy Grail allows him to regenerate at an absolutely stupid rate, making fighting him head-on suicidal for most of the chapter. Despite his rapid healing however, Karna's dying Vasavi Shakti incinerates him so badly that he's still suffering from the after-effects days later, resulting in his downfall when you fight him at the end of the "Fifth Singularity: North American Myth War: E Pluribus Unum".
- The Heavy: Though Medb is the main villain of the chapter, he drives a large portion of the plot with his actions and is responsible for three-quarters of the deaths in chapter 5.
- Hero Killer: In the "Fifth Singularity: North American Myth War: E Pluribus Unum", he almost killed Rama, killed Nero Bride, is responsible for the deaths of Geronimo and Billy the Kid, severely injured Scáthach (as in he destroyed 90% of her organs) and killed Karna.
- Hulking Out: This incarnation of Cú Chulainn is because of his Curruid Coinchen NP that is always active. The storm of Cú Chulainn's rage wraps around him like armor and temporarily takes form as the exoskeleton of the Curruid, the monster of the crimson sea, from which the demonic spear Gáe Bolg was made—which you see happen in-game when he uses his NP. Wearing this offensive armor raises his END and also grants him EX rank STR, which is why usage of his NP buffs his ATK and DEF for one turn. He also can't use his thrown Gáe Bolg NP while using this.
- Impaled with Extreme Prejudice: The end result of his Curruid Coinchen NP has him ram one of his giant claws into the target... which then sprouts into full-blown spears that punch clean out of the other side of the target in a spray of blood. According to what he says in the "Fifth Singularity: North American Myth War: E Pluribus Unum", using it on Scáthach punched through 90% of her organs.
- In the Hood: Similarly to his Caster incarnation, he too wears a hood, though it's only connected to his cloak and he wears it for all stages of Ascension.
- I Work Alone: He consider other people to be burden that weight him down while thinking that he is a burden for everyone else. As such, he would rather just grit his teeth through pain and do his mission on his own rather than rely on anyone else, as he thinks that everyone else can be weak if he himself is strong. He even finds it annoying that he is stronger with you around to help him.
- Knight of Cerebus: Becomes this for the "Fifth Singularity: North American Myth War: E Pluribus Unum", as after an initial return to form of "getting the Grail, solving the Singularity" that Chaldea had followed until the finale of London shook things up, Cú Chulainn goes out his way to rack up the body count amongst the party's allied Servants to heights that would become the norm for later Singularities.
- Lightning Bruiser:
- Stats-wise, he's stronger, tougher, and even faster than normal Cú Chulainn, and in the "Fifth Singularity: North American Myth War: E Pluribus Unum", he steamrolls over nearly everyone he comes up against as he goes on a slaughter.
- Gameplay-wise, he has very high ATK (the highest among all Berserkers and the third-highest in the game after Jeanne Alter and Kingprotea, having beat out the previous holder Kintoki and briefly holding the title of hightest ATK before Jeanne Alter's arrival) and carries the Berserker fighting advantage while also carrying over two of his Lancer self's best survival skills (a self-revival and a two-time dodge plus defense boost skill) while replacing the heal with a skill that lowers the enemy's ATK and Critical Hit rate, all on reasonably low cooldowns as well. Combined with his Bond CE providing increased NP Strength to an already powerful Buster NP and another Guts on the side, and he's considered one of the best Berserkers in-game to rival Heracles.
- Living Toy: Somehow the Mini Cú from Prisma Causeway event ended up in Chaldea as a plush toy, with the actual Cú Chulainn Alter trying to get rid of it by giving it to you as a return gift during his Valentine scene. It later develops a rivalry with the Viy replica Anastasia gives to you.
- More Teeth than the Osmond Family: While Cú Chulainn's more heroic incarnations are drawn with Cute Little Fangs to highlight his canine nature, Cú Chulainn Alter instead sports a full row of shark teeth.
- One-Winged Angel: In the "Fifth Singularity: North American Myth War: E Pluribus Unum", at the end of his battle, he transforms into the Demon God Pillar Halphas, going from mostly human to utterly lacking an human features. Bonus points for going through all his Ascensions beforehand.
- Sarcastic Devotee: To the protagonist. While bitter and dismissive towards his Master, Cú Chulainn Alter is all but incapable of actual betrayal because he sees himself as a tool to be used rather than a person and doesn't actually have any desires or ambitions of his own.
- Sequential Boss: At the final battle in Washington D.C., after being beaten the first time, he goes through Ascension twice and has to be beaten for each stage, due to the Holy Grail equating the wish to "make him a better king" to mean "make him stronger". Then he summons Halphas with his own body as the base.
- Slasher Smile: His card artwork and sprite always has him with this expression.
- The Social Darwinist: Believes heavily in survival of the fittest which is why he's so violent in proving his superiority over others.
- Spikes of Villainy: Everywhere. His body, his new tail, even Gáe Bolg itself finally deserves its name of Barbed Spear.
- The Stoic: Unlike his other incarnations, who are very much Hot-Blooded, Cú Chulainn Alter barely shows any emotion in any situation that's not battle, and even then it's mostly just determination to slaughter anything in front of him with no real passion for the fight. Everyone else (including himself) points out this is not normal behavior in the slightest. The only time one could say he breaks this is when Halphas is defeated, upon which he belts out an Evil Laugh as he fades away.
- Super Empowering: He's even more powerful than he would normally be due to getting power from the Holy Grail directly, ensuring a near limitless supply of mana.
- Villain Ball: His odd code of brutal ethics is tossed aside when he chooses to ambush and fatally wound Karna from behind while he is dueling with Arjuna because he thought it'd be funny to deny his ally the coveted rematch. He then abandons the thwarted prince, presumably to be slain by the protagonists, prompting Arjuna to (eventually) change sides and ultimately thwart Medb's dying attempt to kill everyone with the army of Demon God Pillars.
- You Have Failed Me: Double Subverted. He'll forgive someone for failing him twice. The third time is when he deems that person weak and needs to go permanently.
- You Sexy Beast: Cú Chulainn Alter was brought forth out of Medb's desire for an ideal man. Think about that for a moment.
ID: No. 55
Command Cards: QABBB; (B)
Alignment: Lawful Neutral
Origin: Persia (4th century BC)
First appearance: Fate/Grand Order
Background development: Hikaru Sakurai
Illustrated by: PFALZ
Voiced by: Kunihiko Yasui
A valorous king of ancient Persia and last king of the Achaemenid dynasty, he is the "rival" of the King of Conquerors, Iskandar, whom he faced in combat many times.
He appears as an antagonist in the "Second Singularity: Eternal Madness Empire: Septem", and also features briefly during Fate/Accel Zero Order. His corrupted version briefly appears as a Rider in the First Order anime.
- Advertised Extra: He's touted as the game's iconic Berserker in the anime opening, but has little to do in the game's actual story, functioning as an antagonistic (and quickly vanquished) third party in the "Second Singularity: Eternal Madness Empire: Septem" and acting as a Bonus Boss in ''Fate/Accel Zero Order'. The writing staff then promptly abandoned him and felt bad for doing so, enough that they decided to feature him heavily in another game.
- Amazing Technicolor Population: While him being a Persian king means it's logical to have darker skin, due to the tanning effect of deserts, the Fate series apparently saw fit to take "darker skin" literally and make him pitch black in color.
- The Artifact: Darius is very likely the last Berserker to follow the original rule of them being unable to speak coherently due to their insane nature. In his case, it makes very little sense, since much of his gimmick is that he's a Berserker who's capable of intelligent strategy and reasoning. Despite this, he still holds firm to the rule, even though he really should be able to speak when characters with greater Mad Enhancement rank or lesser intelligence aren't reduced to angry roaring all the time.
- An Axe to Grind: He utilizes two battle axes, one in each hand.
- Badass Normal: Besides his enormous size (the reasons for which are never elaborated on), he was an otherwise normal human king who routinely locked horns with the demigod conqueror Iskandar.
- Balance Buff: His Battle Continuation skill was upgraded via a Rank Up Quest released during the lead-up to the Fifth Anniversary to Pride of Achaemenes, which takes a turn off the cooldown as well as adding a 3-turn party-wide 20% Buster Resistance Debuff to the enemy. This helps fix one of the biggest weaknesses of his kit in that he had no way to actually increase his damage outside of the DEF debuff on his NP (which only took effect after it dealt damage), meaning even a normal Buster Brave Chain (much less a Buster Brave Chain with his NP) now does so much more damage and allowing him to be a more proper Glass Cannon fighter.
- Bald of Awesome: To complement him receiving a Historical Badass Upgrade, his Fate self is also completely hairless, being both bald and clean-shaven in contrast to historical accounts of him having respectable hair and a beard/mustache combo.
- Bling of War: Gets more and more jewelry for every Ascension. In the first Christmas event, Santa Alter actually mistook him for a Christmas tree because of his bling.
- Blood Knight: His wish is for a rematch with Iskandar, though one between their armies rather than a personal duel. He gets it in his second Interlude, where his desire for a rematch with Iskandar is so strong it actually summons Iskandar to the battlefield after the fall of his younger self Alexander.
- Bonus Boss: He can be fought after clearing all missions in "Fate/Accel Zero Order".
- Boring, but Practical: Gameplay-wise, Darius managed to avoid being Power Creeped by Eric, Kiyohime and Bunyan thanks to his upgrade on his Noble Phantasm, allowing him to hit hard enough with his AoE Noble Phantasm even without him being able to buff his own offensive power. Now that he is able to do exactly that after his first skill upgrade, Darius's damage output has been increased significantly.
- Cavalry of the Dead: The army of his Athanaton Ten Thousand is composed of nothing but ten thousand skeletal warriors, with even his War Elephant actually being a construct made out of those warriors.
- Contrasting Sequel Protagonist: Unlike the other Berserkers from previous canon entries in the series, Darius has a lavish and refined wardrobe, vibrantly ornate weaponry, a more even temper that makes him easier to control and work with (unless Iskander is brought up), skills based around tactical retreats rather than reckless assaults, and instead of calling forth a weapon or activating a dangerous fighting technique, his Noble Phantasm, Athanaton Ten Thousand: Immortal Ten Thousand Soldiers, summons an army to do his fighting for him.
- Dark Is Not Evil: He's scary, unintelligible, and is covered in green flames as he ascends in power, but he's otherwise friendly enough.
- Dual Wielding: Uses two weapons that seem to be some combination of a scepter and an axe.
- Evil Counterpart: Subverted. His concept was to essentially be a counterpart to Iskandar, with a sinister army of the dead in opposition to Iskandar's army and his purple and black coloration is meant to contrast Iskandar's heroic red. He doesn't really have villainous traits beyond a standard Berserker hatred of a specific person, and he's even able to reign that in.
- Expy: His appearance is based upon his ancestor Xerxes as portrayed in 300.
- Friend or Idol Decision: During his second Interlude, he has a chance to battle Iskander again but stops the fight once he realises that the energy he's expending is putting a dangerous drain on the protagonist's mana. He refuses all offers to resume and before he disappears, Iskander praises his old rival for his selfless restraint.
- Friendly War: In the Fate/Zero manga, Iskandar talks about Darius as if he was talking about a close friend, implying either this or a great mutual respect for one another.
- Heroic Willpower: Though he can't quite overturn his madness the same way Heracles can, he is commented upon to still be burning with an indomitable fighting spirit.
- Historical Badass Upgrade: Fate/Zero and this game would have us believe that Darius is supposedly a Worthy Opponent to Iskandar/Alexander the Great. In reality, Darius has the sad reputation of losing the entire Persian Empire to Alexander primarily due to lack of experience and underestimating the latter's will and resources to conquer Asia, and was less a subject of Iskandar's admiration and more of his attempts at making him a trophy of his victory.
- Horns of Villainy: He gains sinister flaming horns with his third ascension. It's explained in the material book to be a riff on Iskandar's Persian nickname, "Twin-Horned King" and implies that he took it from Darius.
- Know When to Fold 'Em: Combined with Good Thing You Can Heal, he has a Disengage skill (ranked A) on par with Siegfried's and surpassing Cú Chulainn's. In practice, it lets Darius retreat with ease and removes whatever curses or injuries he had sustained during the battle. Historically, Darius was known to retreat/flee away from Alexander's approach every time they fought (sometimes even before it became clear he lost, to his detriment), which served as basis for this skill.
- Large and in Charge: Towers over even his freaking huge rival Iskandar—and this while Iskandar is already riding his own massive horse. He's also one of the tallest characters in the entire game with the only Servants taller than him being Paul Bunyan, who is an actual giant, Ivan the Terrible, who is a titan made of ice, Kingprotea, who towers over everyone, and Summer BB, who has the "Super Giant" trait. The flames that come out of his weapons in his Third Ascension form are bigger than a lot of Servants.
- Lightning Bruiser: Lore-wise only. Strength - A rank. Endurance - A+. Agility - B. Between his Disengage and his ability to ride on a giant undead war elephant made of skeletons, Darius is a Berserker that emphasizes speed as much as raw power.
- Manchild: He comes across as this during the first Christmas event, being obsessed with getting presents from Santa. The letter Santa Altria Alter gets from him is even signed "Little Darius, Age 3".
- Master of None: His stats and NP seem based on him being a low-cost Glass Cannon farmer to clear waves and mop up survivors, while his skills aim for him being a tanky survivor who can spam his NP. Unfortunately, this leads to him being kind of poor at both; he lacked the damage or utility to stand out from his fellow farmers, while his skills are mostly running damage control in regards to his terrible bulk and NP gain. It wouldn't be until his Balance Buff that he could actually pull off the former niche well.
- Mechanically Unusual Fighter: Unlike the majority of his fellow Berserkers, Darius's skills until his Balance Buff (not released until nearly five years into the game) aren't based around ATK and DEF manipulation. Rather, his abilities and basic attacks are meant to help him activate his Noble Phantasm faster (which lowers both the ATK and DEF of all his enemies) while keeping him alive through heals and Battle Continuation. However, he only has one Arts card, making good team synergy a must even if Golden Rule is active.
- Necromancer: His Noble Phantasm can be used to rouse the bodies and souls of the dead into hyper-aggressive revenants. Unlike the soldiers summoned with Athanaton Ten Thousand, these ghouls are loyal to no one and will even attack Darius.
- Pun: Santa Alter misreads "III" as "age 3". In Japanese, "III" is pronounced "Sansei", while "age 3" or "3 years old" is pronounced "Sansai".
- Say My Name: ISKANDAR!
- Scary Black Man: His skin is literally black, and the scariness comes with the class.
- "Shaggy Dog" Story:
- He managed to piggyback on Flauros bringing Alexander to the "Second Singularity: Eternal Madness Empire: Septem" through a Chain Summon (which is a crapshoot in itself as its likelier to bring along people who have nothing to do with you than your friends and rivals) in an effort to fight him again. However, he's defeated by the protagonists before he gets the chance and even if he had managed to reach Alexander, he wouldn't have been the version he fought (Iskander) back when they were both still alive.
- In his second Interlude, he finally gets his wish to clash with Iskandar, his rampage and desire for a rematch having been enough to force Iskandar to manifest after the defeat of his younger self Alexander, but not only does the forcible summon without a Grail actually weaken Iskandar, the protagonist collapses due to Darius burning too much mana during both the fight and the battles before it, cutting off a great deal of Darius's own strength as well. That said, Iskandar does admit it was a good fight, even if neither of them could bring their full potential to bear.
- Tattoo as Character Type: His body is covered in tattoos.
- Technicolor Fire: Lots of bright green fire around this guy.
- The Unsmile: Darius gives off unsettling grins even though he's one of the friendlier Servants despite his madness — he can't communicate, but he's loyal enough to even stop a clash with his greatest enemy for the sake of his master.
- War Elephants: Is able to summon one thanks to his Noble Phantasm, Athanaton Ten Thousand: Immortal Ten Thousand Soldiers.
- Worthless Treasure Twist: The Door of Babylon located in the Assyrian Queen Nitocris' tomb was said to lead to the fabled vault of that ancient kingdom and all the treasures therein. Believed to be cursed, none of Darius' predecessors dared open it, but he himself did so the moment he became king. There was nothing there. Only slightly miffed, Darius proceeded to make his empire even wealthier through shrewd politics, morphing it into an even more glorious form that Iskander couldn't resist trying to conquer.
- Worthy Opponent: Iskandar certainly remembers him as such, and the feeling's mutual. From his profile in material books, in life he was a kind man who desired to follow in Darius I's footsteps and be The Good King. But instead he took up arms and went to war, because even more than he wanted peace and quiet, he REALLY wanted to clash with Iskandar's will, and not go down as the guy who surrendered without a fight.
ID: No. 57
Command Cards: QABBB; (B)
Alignment: Chaotic Neutral
Origin: Norway (9-10th century)
First appearance: Fate/Grand Order
Background development: Yuuichiro Higashide
Illustrated by: Takao Aotsuki
Voiced by: Kunihiko Yasui
A Viking king known for his bloodied axe, hence his title of "Bloodaxe King". Eric ruled over Norway during the 9th Century. However, he only reigned as king for only three years. After being driven out from the throne, he escaped to England and became a mere provincial feudal lord. What caused his nickname to become well-known was the brutal massacre of his siblings in order to ascend to the throne and the existence of the witch Gunnhild, who was rumored to support him.
During the story, he appears as a minor antagonist in Okeanos.
- Adaptational Badass: His Turas Realta manga self is capable of overpowering Asterios, the infamous minotaur, in a fight.
- An Axe to Grind: One that's apparently alive, and drinking the blood of whatever Eric kills.
- Blood Knight: He's a viking king and loves a good scrap.
- Bloodbath Villain Origin: He killed his brothers to take the throne.
- Boring, but Practical: He fits this trope with emphasis on both words. Eric is notoriously forgettable as a character (see his character profile) with a fairly bland defensive skill set for a character who reasonably won't last very long anyway as a Berserker. However, his AoE Noble Phantasm packs a powerful punch, with an on-cast ATK buff balanced out by minor self-damage. With his class, NP, and his 2* rarity sweet spot for stats, party cost and cheapness to obtain, he's frequently deployed as a disposable wave-clearer with NP Gain support, often without any of his own skills leveled up.
- Cain and Abel: He's the Cain to the rest of his siblings, who he murdered in order to become king, as mentioned above.
- Carpet of Virility: Let's count how many other Servants have visible chest hair.
- Clingy Jealous Girl: Gunnhild is very attached to Eric and hates the idea of anyone else ever getting close to her man. In a Battle of New York Exhibition Match, merely using Charm effects on him immediately causes her to freak out at the possibility of him being in love with someone else and inflict over a dozen curse amplifiers on the entire party.
- Corpsing: His "mad" ramblings for blood and mayhem are underscored by Eric trying very hard not to laugh at what he's trying to say.
- Death-or-Glory Attack: His Bloodbath Crown Noble Phantasm has Gunnhild doping his Madness Enhancement, making him charge into his enemies to mince them up without caring about his own health. While he is able to take on crowd of enemies while in that state, the damage he receives from taking on so many enemies means that it is better to hold back in how one uses the Noble Phantasm if one does not have a way to heal him after the battle.
- Department of Redundancy Department: His character info (which, like everyone else's respective first profile section, is posted as loading screen flavor with the character name cited at the top) reeks of this:"The king of the Vikings who wields a bloody axe. This is Eric Bloodaxe, called 'Bloodaxe King.'"
- Horny Vikings: Rather literally in his case.
- Hungry Weapon: The Half-Dead Bloodaxe requires a periodical supply of blood since the creature it is made out is still "alive" and would otherwise starve and die, thus making the weapon a shadow of itself.
- Living Weapon: His axe (which is apparently another Noble Phantasm of his), is made from a magical beast he defeated. It still lives, sustaining itself by drinking the blood of Eric's enemies.
- Obfuscating Insanity: It's revealed in Solomon's Temple that he's not nearly as crazy as he pretends to be and is perfectly capable of speaking normally. He just typically plays up his Mad Enhancement to avoid interacting with people, lest he or they invoke his wife's wrath.
- Red and Black and Evil All Over: Subverted, as his main color scheme is indeed red and black, but he's not entirely villainous. Blood Knight yes, villain, no.
- Red Baron: His in-game name is one, his real name is Eirik Haraldsson.
- Sickeningly Sweethearts: Surprisingly enough, his wife is very protective and doting of him. Every once in a while she even uses her power to let him overcome the Mad Enhancement for a moment so he can honestly talk with his Master.
- Taking You with Me: His Noble Phantasm gives him an Attack buff with that increases with Overcharge before dealing heavy damage to all enemies, but it also drains his own HP with use ala Jing Ke. Use his NP at the least optimum moment and he'll go as bad as Arash.
- Unholy Matrimony: With his wife, Gunnhild. She encouraged his bloodlust by baiting people into him when he's most savage. Eric murdering his brothers was because of her influence. When Eric was summoned, Gunnhild still can speak through Eric because their bond is so strong. Gunnhild actually got offended by the summoning because it separates them in the afterlife and threatening his Master with a death curse. She only concedes because this Grail War is so world-threatening, and even then she seems to enjoy both torturing Eric's Master and feeding Eric with more battles.
- The Voiceless: His wife is entirely limited to text as she only transmits her thoughts and dialogue to Eric, leaving him as the one to relay it to the protagonist.
- Walking Shirtless Scene: He doesn't get anything but a shoulder guard to cover his top half.
ID: No. 97
Command Cards: QAABB; (A)
Alignment: Lawful Good
Origin: England (19th century)
First appearance: Fate/Grand Ordernote
Background development: Hikaru Sakurai
Illustrated by: Keitarou Takahashi
Voiced by: Miyuki Sawashiro (Japanese), Erica Lindbeck (English, anime)
Nightingale is a woman with dedication, persistence, tenacity, and such conviction, she could be called a one-woman army as she never becomes disheartened in her pursuit of her goal and will say what she needs to say to anyone, even the British Monarch. Her nickname is "Little War Office".
With unsanitary conditions caused by a lack of understanding of medical treatment and nursing and many antiquated regulations, she reformed hellish wartime medical treatment. Although the mortality rate of the wartime clinic skyrocketed for a time, she continued her work and thoroughly enforced sanitary health and proper nursing, gathered materials by throwing away private funds with no regret, leading to success. She curbed a mortality rate that was close to 40% to a mere 5%.
The soldiers said, "I saw an angel".
She first appeared as "Mercèdés" for the Prison Tower quests and then was the main ally in the "Fifth Singularity: North American Myth War E: Pluribus Unum", marking her playable debut. She also battles Cú Chulainn Alter and Queen Medb during the Moonlight/Lostroom OVA.
- Absurdly Sharp Claws: Subverted. She uses clawing attacks despite wearing normal gloves, yet for some reason, she still is able to deal damage with them.
- Aluminum Christmas Trees: While the originator of the Florence Nightingale Effect and nicknamed the "Angel of Mercy" by her patients, the historical Florence Nightingale was rather sharp-tongued, headstrong, and courageous, not too dissimilar to her Berserker self shown in the game. Doubly so as she said that she focused solely on the patient in front of her when treating someone in order to compartmmentalize the stresses of being a battlefield nurse.
- Her insistance on immediately jumping to amputation is exaggerated, but not made up. Before the era of antibiotics and antiseptics, amputating anything that was getting gangrene was the only way to save the patient from a lingering death.
- Amnesiac Dissonance: "Mercèdés" is a meek, quiet woman. Florence Nightingale is serious, hot-headed and hard-willed, to a point that the protagonist can't figure out if she's like that because of the Mad Enhancement or if it's just natural.
- Animation Bump: She receives a sprite and attack animation renewal in "Valentine's 2019: Voices and Letters! Murasaki Shikibu and the Seven Cursed Books", adding a small arsenal of weapons to her attack animations, such as a grenade, a gun and a hospital bed.
- Awesomeness by Analysis: Her Human Comprehension skill is an application of this, making use of her knowledge of human anatomy to deal greater damage and better defend herself against Humanoid enemies. Further showcased in the Prison Tower manga, where she realizes Avenger's body has dozens of old, improperly treated wounds from his stay in prison and specifically targets those areas to reopen all of them with one stroke.
- Balance Buff: While she is good for both healing and boosting the Busters of another Servant by a huge amount, she tends to be quite fragile without her DEF buff, and her third skill was basically overshadowed by Merlin's. However her NP Rank Up makes her NP not lower the enemies' NP Strength by 50% (at 100% Overcharge) but also lowers the enemies' ATK by 50%, which lets her reduce enemy damage to a wet noodle, making it extremely useful for Glass Cannon-oriented teams or as a countermeasure during boss fights against enemies with Invulnerability Pierce or buff removal. She also received a second Rank Up Quest upgrade to her first skill which provides Debuff Immunity up to 3 times, as well as immunity to Instant Death, which helps to further differentiate her supportive role from Merlin's.
- Bandage Babe: In her Third Ascension, she wears bandage on her right eye and has two bandages wrapped around her right arm. The Final Ascension has the bandages on her arm, but not on her eye.
- Berserk Button: Well, not that berserk since she already is, but she makes very clear to Rama that there is one thing she can not stand above all else: patients that give up and try to let themselves die."Incurable diseases may one day have a cure; that is why doctors and nurses continue squeezing their brains in search of knowledge. To cure even killing. To kill and kill and kill and kill every disease. Yet what's needed above all is the willpower of the patient. If the patient does not want to heal, it will be impossible to cure him no matter how many doctors there are. I will cure you. I will cure you so that you can move at will. I will cure you so that you can whisper your love to your wife. I will cure you so you can hold your sword once more. For that purpose, what's needed above all is for your body, your cells, to be determined to be healed. If you feel you are losing your willpower, you must cheer up. Otherwise, I will kill you."
- Born Lucky: She possesses A+ Rank Luck, and her intervention to save lives against improbable odds earned her the title of "Angel of Mercy". She also managed to mouth off to both Karna and Cú Chulainn Alter and lived to tell of it.
- Braids of Action: Not on the same scale as Jeanne, hers is attached in a loop.
- Bridal Carry: Carries the injured Rama "like a princess" in the "Fifth Singularity: North American Myth War: E Pluribus Unum" like this briefly, to Rama's embarrassment since it's how he always carried Sita. She then settles for throwing him into a sack on her back that she carries around.
- The Cobbler's Children Have No Shoes: She's a classic therapy-based example. She's an Oxymoronic Being, a Berserker who is crazy about healing other people, even if it hurts them. She rarely if ever is able to acknowledge how mentally harmful this is to her, even though she's able to detect Edmond Dantès' injured mental state and tries to treat him during the third Nero Fest.
- Combat Medic: Nothing gets in the way of her healing. She'll punch, shoot, or even Flash Kick her way to the field.
- Comically Inept Healing: A funny case of it—she's actually an incredibly competent physician, but Mad Enhancement EX means that she has no restraint, considers all ailments to be equally bad, and uses amputation as her first resort for everything. It's something of a running gag with her that she interprets "patient isn't sick anymore because they're dead" to be an acceptable-if-regrettable result.
- Crazy Sane: This is why she is a Berserker class and not a Caster. The only thing keeping her going after seeing the worst of the Crimean war is her complete and utter dedication to save as many patients as possible (even if it kills them).
- Curb-Stomp Battle: In the turas réalta manga adaptation of "Fifth Singularity: North American Myth War E: Pluribus Unum", Nightingale destroys a Spriggan with a single punch. The punch is so hard that it breaks the stone warrior's face off sends the now headless gigantic golem flying and crashing into a wall.
- Determinator: Her version of the Mad Enhancement manifests as a massive compulsion to go out and heal people, with complete disregard to her own being (hence her more and more injured status in later ascension). Where and when doesn't matter: she actually leaves mid-conversation to go tend to the wounded a few times. It also results in rather silly moments like when she rushes to the battlefield to help the victims while still carrying the wounded Rama on her back.
- Dub Name Change: A minor example, but in the Japanese version, her Saint Graph is listed only with her last name. In the English version, her first name is added onto her name.
- Early-Bird Cameo: She first appears in the Prison Tower event as your nurse. Dantès lampshades that the reason she is there is because of her future bond with the protagonist.
- Enemy Within: Her second Interlude involves dealing with one, that's been causing her to regularly black out, act in increasingly erratic ways, and even threatens to tear her Saint Graph apart. But in a twist, it turns out to be far from an evil force: it's the side of her that knows that the idea of Florence Nightingale as a fighter is absurd, taking the form of her old friend Sidney Herbert and desperately trying to get her to give up on fighting and become a simple nurse again. Something that Nightingale herself rejects in her endless quest to save as many people as possible.
- Friend to All Living Things: And all dead things, too. She was loved by even the ghosts haunting Château d'If, who banded together to fight Dantès and the protagonist for her sake, since, it's implied, they are the spirits of the soldiers she cared for in life.
- Good Feels Good: She's obsessed with healing people because she feels it's the moral thing to do no matter what. Nothing makes her happier than getting to shake the hand of a fully healed patient ready to go back home to their family.
- Harmful Healing: Of the "I'll heal you even if I kill you!" sort. As long as there is someone to talk her down from her more extreme ideas before their needed, she shows why she's a Servant for just being a Nurse.
- Healing Hands: Her Nurse of Steel skill allows her to apply magical energy to her tools to greatly accelerate the healing process, allowing her to repair wounds like a damaged heart in moments if treatment is applied immediately.
- Heroic Safe Mode: The manga adaptation of the "Prison Tower" event implies that Nightingale adopted her single-minded and almost ruthless pursuit of medical care to stay sane and keep working among the bloodied, mangled bodies of the wounded.
- Improbable Weapon User: After her animation renewal, she picks up a hospital bed and either throws or slams it at her enemies in her Extra Attack.
- Informed Attribute: She is listed under the Lawful Good attribute even though her EX-Rank Mad Enhancement causes her to be The Unfettered (and thus acts more chaotic in the process).
- Insane Troll Logic: She strongly believes in "I will heal you even if it kills you".
- Irony: Nightingale is the main ally Servant of the American Singularity. She's also British.
- Laser-Guided Amnesia: When she appeared in the Prison Tower Event, she's completely forgotten who she was.
- Last-Name Basis: She's called Nightingale by everyone except Helena Blavatsky. This goes so far that her Saint Graph is listed with only her last name in the Japanese version.
- Leeroy Jenkins: Throughout the "Fifth Singularity: North American Myth War: E Pluribus Unum", she constantly charges right at the enemy when everyone else is trying to come up with a plan (usually with Rama screaming his head off at her to stop since he's being lugged along), forcing them to jump in after her. She also has no problems threatening anyone and everyone who gets in the way of her healing, even the likes of Karna and Cú Chulainn Alter.
- Letting Her Hair Down: Her hair is let out of its Braids of Action in her 3rd Ascension.
- Lightning Bruiser: Her stats are actually extremely impressive for a relatively modern Servant, with B+ Strength, A+ Endurance and B+ Agility, making her comparable to the likes of Heracles in terms of raw numbers. Her actual combat ability is only held back by her lack of a damaging Noble Phantasm and skill as a fighter (she's a nurse, not a soldier). Even then, she manages to force a Mutual Kill with the extremely powerful Edmond Dantès in the manga adaptation of the "Prison Tower" event.
- Lovely Angels: In the turas réalta manga adaptation of the "Fifth Singularity: North American Myth War E: Pluribus Unum", she and Mash initiate the battle against Beowulf in this manner, although they are soon joined by Hektor and eventually by the gravely injured Rama.
- Meatgrinder Surgery: Comes with the territory of being from a time before antibiotics, and having to be one of hte leading pioneers of basic medical hygiene.
- The Medic: Well, she is the most famous nurse in the world, so of course she's built like this. Her first skill heals an ally, and her NP heals all allies, making her a very niche support Berserker."I'll heal you even if it kills you!"
- Minored in Ass-Kicking: She's a nurse first and a warrior second, but that doesn't mean she won't shoot people or bludgeon them if they get in the way of healing.
- Mundane Utility: When asked what she would do with the Holy Grail, her answer was that she does need a bowl to wash her hands. Hygiene is important, you know. She does have a real wish (a world with no hospitals, where everyone would have free access to good health), but would rather work towards it than use a wishmaking machine to get there.
- Non-Damaging Status Infliction Attack: Her Noble Phantasm, Nightingale Pledge, reduces the enemies' attack and NP damage while healing the party and removing their debuffs as well.
- Not Quite the Right Thing: Her ideas of treatment aren't always very helpful, but it's basically impossible to actually have a real conversation with her.
- Not So Above It All: Her Valentine's Day event. You start to talk to her, only for her to bull rush you on the importance of keeping and maintaining an emergency first aid kit in your room. She says she has already taken the liberty of doing so for you. Her CE card of it shows the first aid kit... with a piece of chocolate amongst the supplies.
- Not So Stoic: After spending the entire chapter of the "Fifth Singularity: North American Myth War E: Pluribus Unum" with an extremely professional attitude, in the last moments she admits, with an honest smile, what makes her truly happy: to shake hands with her patients when they are fully healed and ready to go home. You get the option to call it her unexpectedly cute side, which prompts her first and only complete loss of composure. Her Bond Lv. 5 line is a bit of a lampshade on it, where she pleads you to never get hurt because worry and grief would make her lose her focus and be unable to help to the best of her ability.
- Not the Intended Use: One of her Buster attacks has her bring out a stick grenade, remove the pin, and smash the enemy with it. Her Quick attack from close range is also weaponized CPR.
- Offhand Backhand: In the Turas Realta manga, she casually bats away one of Medb's warriors with the back of her hand while introducing herself to the protagonist.
- Only Known by Their Nickname: Since neither you nor Dantès actually know who she is in the event where she's first introduced, they all just use the nickname Dantès refers to her by, Mercèdés.
- Only One Name: In the Japanese version, where her Saint Graph is officially listed with only her last name. This also applies to her Santa version. However, Helena Blavatsky calls her by her first name, and there are other instances where her first name is mentioned (usually in full name).
- Oxymoronic Being: She stands as the exact opposite of what her class usually stands for. Overwhelming focus instead of rampaging insanity, proud healer rather than brutal warrior. Her Nightingale Pledge is probably the most shining example of this: where most Berserker Noble Phantasms are expressions of madness and power, hers creates a zone of "absolute peace", where attacks stop in their tracks, swords are dull, guns jam, spells are cancelled and other NP's are sealed.
- Rapunzel Hair: To go with her injured look, she doesn't have the braid on her Third and Final Ascensions, showing the full length of her very long hair.
- Rare Guns: Wields a pepperbox revolver, an ancestor of the revolver that had multiple barrels instead of a cylinder. She uses it in her Quick Card and Extra Attack animations.
- "The Reason You Suck" Speech: Gives a blistering one in the "Fifth Singularity: North American Myth War: E Pluribus Unum" to Cú Chulainn Alter, drawn from her own experiences."You can't feel joy. No, that's not right. It's not that you can't, it's that you don't. Becoming King didn't stop you from feeling joy. It only sealed your joy away. You've trapped yourself in a cage, ceding your body to a "system" called a "king." Since you feel no joy, you fight automatically and mechanically. If you don't do so, you can't continue being king. No, I haven't seen it myself. I simply know, because that's how I used to be. I cast aside my own humanity, working only to fulfill my goal. I had to pay a price for that, but I didn't mind. I was fine being nothing more than a healing machine. Of course, I can't deny that it's a twisted way of life. Nothing changed from when I was alive, working tenaciously at patients' bedside. But still, I didn't mind. I simply wanted to help expand to the world, with an iron body and an iron will. The hope for medical treatment. The delight of recovery. These things were needed in the world at the time. For that, I abandoned everything I had, but I have no regrets! So let me ask, King of Savages... Is your rule truly necessary? What prospects for the future do you have? Where do you aim to be, after all is done? You have nothing. Your deeds are like severe burns. That's why—you and I are different. My blood boils for the sake of dreams. Your blood has grown thick and cold, for the sake of ambition. That is your illness. Allow me to treat you, Cú Chulainn. Even if I die, I must treat you."
- Reckless Gun Usage: She tends to use shots from her pistol like punctuation, which scares the crap out of everyone around her.
- Situational Sword: Her Human Comprehension skill boosts her ATK and DEF against Humanoid enemies for three turns. This is incredibly versatile since all Servants and a good deal of enemies (basically anything that even vaguely stands on two legs like a human) has this trait, and being a Berserker it gives her some much needed extra survivability combined with her high HP and healing, making her surprisingly quite tanky among her fellow Berserkers.
- Stop Worshipping Me: When learning of her "Angel of Mercy" nickname, she gets a laughing fit and finds the idea ridiculous.
- Square Race, Round Class:
- To her detriment, she's the first true "support Berserker" of the game. On paper, her high HP paired with low ATK, her healing and support skills, and NP together are the makings of the ideal support Servant... if she were a Caster or Ruler. Her problem is that as a Berserker, she has a hard time keeping herself alive long enough to make the most out of her skills, as she's very likely to be killed before their cooldowns finish, making her fairly tricky to use in sustained fights.
- Her second Interlude goes into the fact that she is more or less forced into the Berserker Class even if she doesn't fit it based on how she was in life and how it is mentally damaging her.
- Stone Wall: She boasts the highest HP out of all Berserkers, but her ATK is rather low for an SSR. She's still a Berserker however, so she can still deal considerably high damage.
- This Looks Like a Job for Aquaman: With her defensive weaknesses as a Berserker and unusual niche of a healing support Servant without hard defensive tools (instead a massive one-turn NP Strength Debuff against enemies), she requires a very specific fight to overcome a more generalist Caster support like Merlin. In "Pseudo-Singularity EXTRA: Abyssal Cyber Paradise, SE.RA.PH" versus the (optional) extremely difficult form of Beast III/R, the Devilish Bodhisattva, every aspect of Nightingale's skillset is useful and her weakness is neutralized. This boss's NP purges party buffs before inflicting damage, meaning that only defensive debuffs like Nightingale's can lower the damage taken, while parties must bring some form of healing to survive the onslaught of AoE damage while tearing down the boss's massive amount of HP. Beast III's unique class means that she does neutral damage to Berserkers (and takes neutral damage in return), increasing Nightingale's survivability while she can still do slow and steady damage against this Humanoid opponent. Since the original run of this event, Nightingale's two Balance Buffs hammer in her niche against this exact boss — Nurse of Steel will block three debuffs such as the boss's occasional Charm, while her upgraded NP adds a 50% ATK Debuff to further decrease the damage your party would take from the boss's piercing NP.
- The Unfettered: There's nothing that can get between her and her healing. She doesn't hesitate to threaten her patients and allies at gunpoint if they're uncooperative, disregards her own injuries to heal her allies first, and beats enemies to pulp when they interrupt her. She's so single-minded, both her allies and her enemies are a little weirded out by this. The Prison Tower manga one-shot suggests that she simply can't function if she doesn't tunnel-vision herself to achieve the singular aim of "saving lives" because of the sheer amount of bodies and horrific injuries she had to treat in the Crimea War.(dying) "Nononono! If I fall here, who will be the one to save people's lives?"
- Unskilled, but Strong: Zigzagged. She attacks her foes with animalistic swipes and clawing attacks in close combat and even picks up a hospital bed to use as a bludgeoning tool. But she's able to use her medical expertise to her advantage by analyzing her foe's body structure with a single touch before reopening her foes' old wounds with one swipe. Her lack of raw combat skill is also compensated for by her raw stats, which rival demigods like Heracles (at least on paper) thanks to her EX-Rank Mad Enhancement.
- When All You Have is a Hammer : Because of the relatively dated medical technology of her time, there are disproportionately many instances where Nightingale's solution to terrible injuries is to remove the offending limbs or organs. Even after Dr. Roman had her updated with modern medical data, she still wants to turn Rama into a quadruple amputee because she rationalizes his imploded heart can't support him otherwise.
- When She Smiles: She smiles a gentle smile after explaining why she is dedicated to saving others in the Turas Réalta manga, in contrast to her usual serious demeanor. It is enough to floor Dr. Romani and Kiyohime with her smile and make Fujimaru blush.
ID: No. 82
Command Cards: QABBB; (Q)
Alignment: Chaotic Neutral
Origin: Literature (Frankenstein)
First appearance: Fate/Apocrypha (as Berserker of Black)
Background development: Meteo Hoshizora
Illustrated by: Takeshi Okazaki
Voiced by: Ai Nonaka
Frankenstein is the artificial human created by Victor Frankenstein appearing in Mary Shelley's novel. As she was never given her own name, she is referred to by his. She was the result of two years of work on a patchwork of lifeless flesh that was given life, his obsession to create an ideal human. He saw his creation as a repulsive monster, quickly disassembling her in terror and leaving it all behind. She still lived even in pieces, and was able to reconnect and repair herself. She doggedly pursued him to Switzerland, a chase built on both hatred and admiration for the person whom she looked upon as a father.
She's in the London chapter as an ally as the real individual trying to find out who murdered Dr. Frankenstein.
- Adam and Eve Plot: Dr. Frankenstein always intended to create an "Adam" and an "Eve" in his attempt to create the Original Human race, but the project stopped before the "Adam" was created because he found "Eve" to be a disturbing failure.
- Adaptational Heroism: While the Creature wasn't unsympathetic in the original novel, he did willingly murder Victor's brother, the family Servant who Victor thought of like a sister, his best friend, and his wife who were all completely innocent to his torment. The Creature even admitted he did this solely to torment his creator. In essence, the Creature became just as spiteful, self-pitying, and as loathsome as his creator which he doesn't realize until Victor's death. However, Fran's backstory allows her to be much more sympathetic by ignoring her murders and shifts even more of the blame to Victor.
- Animal Motifs: She's compared to a large dog that doesn't quite trust people. She even growls and snarls when feeling angry or aggressive, though otherwise she's quiet and keeps to herself. As a Saber she's still the same big dog, but is more trusting and more capable of speaking easily, so she's less on guard against everyone.
- Artificial Human: She was a person built by Victor Frankenstein as part of his project to create the ideal human. However, she does not identify as a homunculusnote and parts of her body appear to be mechanical, so it's not quite clear what she is. Avicebron, a golem master, thinks Victor Frankenstein was both a genius for having come so close to perfection in their shared goal of creating a perfect human and a fool for then not realizing what he had managed to create and casting her aside.
- Badass Adorable: On top of her design, which is far from monstrous, she has some cute little habits like following after her Master to turn off the lights.
- Because You Were Nice to Me: Her fondness for Babbage stems from the fact that he was the only known person to have treated her with any kindness in her life.
- Berserk Button: Played for Laughs. She hates wasting electricity, and the reason she shows up in "Garden of Order" is because she walked in on Tesla wasting so much electricity so casually (which caused a temporary blackout in Chaldea) that she has a mental breakdown and decides she's gonna start wasting electricity without a care too.
- Blinding Bangs: Under normal circumstances her hair is styled to cover her eyes from the front, though her forehead horn parts the hair such that it's not completely blinding. Them covering her eyes is used to both denote her aloof, introverted, and overall standoffish personality, and hide her Mismatched Eyes that hint at her flawed nature. She does occasionally exhibit Peek-a-Bangs, like in her Final Ascension, but that's only when she's comfortable enough around others to open up to them, so it's a very rare occurrence.
- Composite Character: Her overall personality and backstory are mainly based on the original male monster, but the fact her Historical Gender Flip comes with having her outfit designed like a wedding dress provides strong implications that she was combined with the Bride of Frankenstein. Further implications add to it as being a case of In-Universe Decomposite Character-slash-Gender Flip, with the publicly remembered story attributing all her perceived negative qualities to her male version, while her better qualities and actual gender were made into the mate that Victor never actually created.
- Cute Monster Girl: This version of the Creature is a bit more pretty than typical takes. Played with, in that as noted in Truer to the Text, the main difference is the gender; she's just as fetching as she's supposed to be in the original work.
- Death-or-Glory Attack: Her Noble Phantasm, Blasted Tree: The Lightning Tree of Crucifixion, will kill her if she uses it at full power. If she holds back, she can instead just throw lightning around. Powerful, but not particularly impressive. In gameplay, she seems to be firing at a middle ground between the extremes and fires enough to be dangerous, stunning her after using it and the turn afterward, but not quite enough to kill her.
- Difficult, but Awesome: Fran is consistently compared to fellow Quick AoE 4-star Berserker Lancelot, but is even less straightforward to use due to her Noble Phantasm's self-stun, making her generally unfavorable. Generally, she trades Lancelot's critical-based buffs for one-turn burst damage on two of her skills — with both of them active, she does competitive NP damage with single target Berserkers against a single target and high AoE damage, but her self-stun tends to offset this negatively. Wail of the Living Dead has an incredibly inconsistent 60% stun chance, but more importantly has a 30% defense debuff (mechanically, a 30% attack buff against a single target). Overload sports another 30% buff to her Noble Phantasm, but inflicts 1500 Burn damage over five turns. Galvanism gives her good NP generation with high uptime (3 turn duration on a 5 turn cooldown), but in the first place her Noble Phantasm is hard to spam and as a Berserker she has low hit counts and generation stats. With the release of Scáthach-Skadi and her Quick buff, it's proven that like Lancelot, Frankenstein can loop her NP consecutively and is valuable as a farming Servant, but she requires very specific tools to work around the Stun debuff unlike other Skadi partners.
- Drop the Hammer: Her weapon, the Bridal Chest. It's actually a lightning-based Perpetual Motion Machine powering her, but it doesn't stop her from clubbing people with it.
- Elective Unintelligible: Normally, she just mumbles, groans and occasionally screams. However, she actually is capable of speaking almost normally, but simply chooses not to because speech is tiring for her and because she doesn't fully trust humans. Mash, and later Mordred, seem to be able to understand her intentions well, however, and at the conclusion of her Interlude she decides the protagonist is worth the effort.
- Energy Being: Of sorts. Dr. Frankenstein theorized that her will is not located in her brain but rather embedded in the lightning that gave her life and runs through her body.
- Flawed Prototype: Victor Frankenstein considers her a failure, but while she isn't 'perfect' like he wanted she's actually far more intelligent and rational than he believed. The implication is that if he were a bit less of a bastard then everything would have been fine because she was pretty much exactly what he wanted, she just didn't come off the table with the mind of an adult woman.
- Godzilla Threshold: Played for laughs in the Apocrypha event. Mordred's method for getting her and Fran to the Flying Fortress is basically just using her Mana Burst to blast them both to the Gardens. Fran got so mad she actually scolded Mordred.
- Historical Gender Flip: In the novel, the Monster is a "he". The discrepancy is due to the novel being loosely based on her in universe. She wasn't intended to be the final product of the experiments either but simply an intermediate step to producing the true perfect human that Victor Frankenstein desired.
- I Just Want to Have Friends: Her wish is to have a companion like herself, which is something Victor Frankenstein refused to make for her. She's wary of humans and also rejects homunculi, so she's generally not interested in getting along with either of them. Her Interlude shows that she's grown to trust the protagonist and accepts them as her comrade, even dropping her normal refusal to speak more than she absolutely has to. Her final ascension and bond five line also have her get out rather halting confessions. By the debut of her summer swimsuit, she's become pretty talkative despite talking in mostly groans and has found her own Odd Friendships in Chaldea.
- In-Series Nickname: She doesn't really have a name beyond "Frankenstein's Monster", so the Grand Order cast just calls her Fran. In her Interlude, Victor Frankenstein is annoyed that she's recorded as a heroic spirit despite having no true name and merely being referred to using "his".
- Intelligible Unintelligible: Mash and Mordred seem to be able to understand her grunts and mumbles about as clearly as if she were speaking with actual words (which she can do, but generally prefers not to). By the time she's ready to show off her summer swimsuit form, she's pretty talkative and most of Chaldea can understand her; even the game cuts out the middleman and directly posts subtitled translations.
- Kid with the Leash: According to "Garden of Order", she actually has some influence on Lu Bu due to reminding him of his daughter.
- Mark of the Supernatural: She has Mismatched Eyes, with the left being blue and the right being gold. Their presence is used to signify both her artificial existence and the slight flaws in her creation.
- Morality Pet: A lot of Servants end up feeling really protective of her, often evil or violent ones. Lu Bu and Archer of Shinjuku in particular view her as being like their daughter and do anything they can to fulfill her wishes.
- Odd Friendship:
- Fran and Mordred get along well, contrasting their relationship as enemies in Fate/Apocrypha. That said, it likely helps that the Fran in London has no memories of that time (as she's the real one without any memories of Apocrypha) and Mordred seems at least slightly regretful about it all. This relationship is carried over as playable Servants of Chaldea, as they team up during the second Nero Fest.
- While she doesn't much like Tesla due to his wasting electricity, "Dead Heat Summer Race" shows she does seem to loosely associate herself with him and Edison, even picking Edison as her first choice partner before finding out they're already signed up and working with Helena instead. She also gets along well with Lu Bu and Archer of Shinjuku. Really, her only normal friendships are probably with Mash and Babbage.
- OOC Is Serious Business: In her Interlude, before the second fight with her more talkative little sister Eve, she finally gets fed up with her and Victor Frankenstein's crap and begins speaking in full, coherent sentences, though admittedly in a slightly awkward manner. The doctor and Eve are stunned to see that she's not mindless or incapable of speech, but that it just tires her out to speak normally. She apparently decides it's worth it to keep up the effort and continues speaking to the protagonist until the end, having seemingly grown quite loyal to them.
- Sadly Mythtaken: In-universe example. Not only is the "Monster" a woman but Victor Frankenstein's goal had always been to produce a couple, rather than having to be blackmailed into it by the Monster. He was turned off on the idea by his first creation not living up to his expectations, though.
- Screaming Warrior: While most Berserkers are in some way, her high-pitched voice due to being the initial token female of them (not counting the mostly non-crazed Kiyohime and Tamamo Cat) makes it even more noticeable. Her outright screaming during combat appeared to bother the players, however, so it was toned down to something more resembling growling. She does still scream in normal story dialogue, though.
- Shock and Awe: Has Galvanism as personal skill, and her Noble Phantasm is lightning-themed, as per her origins.
- Smarter Than You Look: She normally just mumbles and screams due to being a Berserker, but her internal monologue appears to be outright eloquent, she can shut down Victor Frankenstein hard with just a few sentences, she's one of the few racers in "Dead Heat Summer Race" to realize Ishtar is up to something and she can even play Archer of Shinjuku like a fiddle by appealing to him as a cute daughter type character. This is, of course, a reference to the Creature from the original novel who is entirely self-taught and is a fan of novels like Paradise Lost.
- Statuesque Stunner: Stands at 172cm just like fellow stunner Medusa.
- Truer to the Text: An absolutely bizarre example. While the gender is wrong, Frankenstein's Monster was originally supposed to be a beautiful artificial human whose only real flaw was its set of Uncanny Valley eyes, portrayed here as having blue-and-gold Mismatched Eyes. Even the Historical Gender Flip can itself be a Mythology Gag in its own right, since, given that she's in a wedding dress, it's pretty clear she's the Bride of Frankenstein having swapped roles with her intended mate.