Three Knight Classes: Sabers (A-F | G-M | N-Z) | Archers (A-C | D-M | N-Z) | Lancers (A-F | G-M | N-Z)
Four Cavalry Classes: Riders (A-F | G-M | N-Z) | Casters (A-F | G-M | Merlin | N-Z) | Assassins (A-F | G-M | N-Z) | Berserkers (A-F | G-M | Morgan | N-Z)
Extra Classes: Rulers | Avengers | Moon Cancers | Alter Egos | Foreigners | Pretenders
Unplayable and Arcade Exclusive: Unplayable (Beasts | Beast I) | Arcade Exclusive
Other Notable Characters: Chaldea Security Organization (Protagonist | Mash Kyrielight) | Villains (Observer on Timeless Temple Villains | Epic of Remnant Villains | Cosmos in the Lostbelt Villains (Crypters | Foreign God and Forces | Lostbelt Kings) | Event Villains | Interlude Villains) | Other Characters
ID: No. 8
Spiritron Dress ID: No. 53note
Command Cards: QAABB; (B)
Alignment: Chaotic Good
Origin: Eastern Europe (5th century)
First appearance: Fate/Grand Order
Background development: Hikaru Sakurai
Illustrated by: huke
Voiced by: Mamiko Noto
Altera (known at the time as "Attila the Hun") was the monstrously powerful warrior-queen of a great barbarian empire that reached from West Asia to Gaul in the 5th century. She was regarded as the arch-enemy of the waning Roman Empire, and although she failed to conquer Rome itself, the damage her armies caused to the Empire significantly hastened its eventual collapse. It was said that Altera lived on the battlefield, where her intuition, dispassionate ruthlessness and terrifying acts of power earned her titles such as "The Scourge of God", "The Divine Punishment" and "The Queen of Combat". As a Servant, she prefers to be known as "Altera".
She made her first appearance in Grand Order as an antagonist in the Rome chapter, originally to coincide with the release of Fate/Extella: The Umbral Star, where she is a main character (though the timing got skewed when Extella was delayed by a few months). She later appears as an antagonist during the "All the Statesman" event in Grand Order as well as one of the protagonist's seven summoned Servants in the Fate/Grand Order Final Singularity - Grand Temple of Time: Solomon adaptation.
- Absurdly Sharp Blade: Her sword is described as being able to destroy "any and all existences" on Earth due to being a powerful Divine Construct wielded by an ancient god of war. It's so powerful that she's surprised during her battle with Scáthach, wondering how the latter's Gáe Bolg Alternative is able to hold up against it without being destroyed.
- Alternate Self:
- She and the Altera of Fate/Extella: The Umbral Star are canonically different beings. The difference is that she is personally the remnants of Sephyr the "Giant of Destruction" mentioned to have existed and fought the Gods in Fate/Grand Order 14,000 years ago, while Fate/Extella's is an avatar of the original that represents one aspect of herself.
- The version of her in the "All The Statesmen" event seems to be a fully intact Velber, though how she got in the Singularity is unknown. She does help Bunyan go back with Chaldea to their timeline, though.
- Ambiguously Bi: She is established to have been married to Kriemhild during her lifetime in her second Interlude, but Altera's recollection of such events are scant due to being caught up in conducting warfare and it's hard to say whether Altera actually had affection for her spouse or if it was just a purely political match with no affection.
- Ambiguously Brown: Much like most depictions of the historical Attila, she has a vaguely dark skin tone.
- Ambiguously Human: She was found with her sword by the Huns in ancient West African ruins, she has a compulsive urge to kill people, her sword is custom-made to destroy civilizations, and she's personally intimate when she's speaking to or about Mars. Artemis even breaks character when speaking to her, calling her vile and a scourge to this world. She's actually a humanoid alien superweapon which fell to Earth 14,000 years ago.
- Anti-Armor: Altera has two Skills that fall under this niche due to the multiple ways enemies can reduce damage taken in FGO. Her first Skill post-Strengthening, Scourge of God, removes all enemies' defensive buffs, i.e. Defense Up, Evade, Invincibility, et cetera. Her second Skill, Natural Body, makes Altera effectively immune to all personal damage debuffs, such as Attack Down, NP Strength Down, Card Performance Down, and so on.
- Arranged Marriage: Her marriage to Kriemhild (Siegfried's wife) was a political move arranged by her followers (and Kriemhild went along with it for her revenge on Siegfried's killers), though Altera did come to be fond of her anyway.
- Balance Buff: Has received an impressive three buffs since her debut in Septem:
- Photon Ray's damage was originally fairly mediocre, so her second Interlude increased her Noble Phantasm's damage by a third and increased the defense down attached to her overcharge by 10%, giving her a bit more team utility.
- Her second skill, Natural Body D, was originally considered her worst by a large portion of the player base due to its underwhelming healing and the niche buff it gave to her Attack Debuff resistance. This was changed to Natural Body EX in her Third Interlude, slightly increasing her HP recovery and Attack Debuff resistance while also increasing her Critical Star Gather Rate which, when combined with Crest of the Star, allows Altera to act as a stand in critical damage dealer.
- Tactics was strengthened during the FGO 4th Anniversary event to Scourge of God, increasing her party NP damage buff to 20% at max level while increasing its duration to three turns and removing all enemies' defensive buffs. This greatly increased the skill's individual and teamwide viability as it no longer restricts all servants to having to perform their NP's on the same turn while also, when combined with Natural Body, making Altera herself an unstoppable offensive force as her damage can be neither mitigated nor defended against.
- As part of the promotion for the Learning with Manga! FGO crossover event, her Natural Body was buffed to Perfect Construct, which adds a 20%~30% NP charge and a 20%~30% critical damage up.
- Beethoven Was an Alien Spy: She's not quite human. Even outside of her strange appearance and mannerisms, it's been said that the Huns only found her, alongside her very anachronistic sword, among ruins of unknown origin. It's revealed that she's the human-sized version of an alien superweapon in Fate/Extella: The Umbral Star.
- Blood Knight: Subverted. She seems like it, but in truth it's because she's instinctively a warrior. She actually hates the fact she can't do anything except make war.
- Brainwashed and Crazy: She's the final boss of Septem because something triggered her robot mode. The party seems a little disappointed because she's almost rational enough to speak to, but not quite.
- Broken Record: She keeps introducing herself over and over as "the Great King of Destruction who will destroy the Western World" when they try to talk with her in Chapter 2. Dr. Roman believes that it's because fusing with a Holy Grail has overloaded her mind.
- Catchphrase: She tends to describe things she likes as "good civilization" and those she dislikes as "bad civilization".
- Character Exaggeration: Since she's already a major, serious character in another game and there's already quite a few "Ambiguously Human, expressionless badass" characters originating from Grand Order, Altera is mostly employed as a gag character outside of a few serious moments in the main story. Even before her "All the Statesman" and Christmas event debut, she appears during Blackbeard's Valentine's Day return gift cutscene solely to 1) slice him in half, letting the protagonist make a joke about Lev's fate earlier in Septem and 2) to make another "bad civilization" joke.
- Desperately Looking for a Purpose in Life: Her profile claims that despite her achievements, there was an air of lack of purpose in her, such that it seems that she would want to wish to the Holy Grail to find what life is like outside that of a warrior.
- The Dreaded: She's considered a monstrously powerful Servant, being able to lay waste to multiple armies led by Servants with ease after being summoned in the Septem singularity, with later ascensions implying that the Servant container couldn't possibly allow her to showcase her full power. She's particularly feared and reviled by Roman Servants, as her arrival in Europe was a decisive factor in the fall of the Roman Empire. Artemis drops her silly act in the Moon Viewing event, freaks out at the fact that Altera is around, and immediately tries to have the protagonist get rid of her. Even Scáthach knows her as a "Great King of Destruction", only being able to force a stalemate despite being extremely overpowered in her own right.
- Do Not Call Me "Paul": She requests certain people to not call her "Attila", but "Altera". She has a very special reason for why she prefers to be called Altera but she's not sure how most people are going to react. Fate/Extella reveals that "Altera" is her true name after all, "Attila" being given to her by the Huns when they found her.
- Early-Bird Cameo: According to Nasu, she was created for Fate/Extella: The Umbral Star, but that game took a lot longer to develop than Grand Order did. So her crossover cameo ended up happening over a year before her "true" first appearance.
- Emotionless Girl: Only in battle, though. Otherwise she is merely The Quiet One.
- Endearingly Dorky: She has her moments, such as in her second Interlude where she remembers one of her old names Etzel. If the protagonist states it sounds cute, she starts blushing while denying that, and it's so adorable even Siegfried agrees with the others about it.
- Everything's Better with Rainbows: Has a crown-like ornament made of lights in her official artwork and her rainbow styled sword.
- Final Boss: Of Septem. She was summoned as a Last Breath Bullet by Lev to destroy the Singularity and the heroes.
- For the Evulz: An odd example. She actually doesn't like killing people, but she enjoys destroying things and civilizations in particular. Though this is technically her mission as the White Titan, she didn't remember this when she was 'Attila' and was seemingly motivated by a simple desire to see the world burn.
- Foreshadowing: Her true nature revealed in Fate/Extella is referenced numerous times in-game before the game's reveal and release.
- Several Divine Spirit Servants are wary of her as they know what she truly is.
- Altria Alter notes that her existence is different from that of most Heroic Spirits in her second Interlude.
- The Lion King told her knights in Camelot of a Giant of Destruction that attacked 14,000 years ago.
- Several Divine Spirits (like Stheno) show satisfaction that she has grown beyond her nature as a weapon in Solomon.
- Go Out with a Smile: After she is defeated in the final battle of Rome she finds that the idea that there's something she cannot destroy a happy one and smiles before she fades away.
- Historical Gender Flip: One of the most visually prominent cases, as Attila is no longer a muscle-bound man like Iskander but a Stripperiffic, waifish warrior instead.
- Human Weapon: She was designed by an alien star called the Velber to destroy civilization. Her Hun followers basically just pointed her at the enemy and served more as handlers than subordinates.
- I Have Many Names: There's her historical name of Attila, her preferred name of Altera, and Etzel from the Nibelungenlied, which nobody uses but was brought up once in her second Interlude.
- Jack-of-All-Stats: Her stats are all very balanced, with the lowest being a B and the highest at A+, but her stat spread also makes her more defensive than usual. In-game, she's a reliable Saber for both single and multiple targets thanks to her AoE NP's defense debuff, her upgraded Natural Body's Star Absorption buff, and her Crest of the Stars skill which gives her critical stars and an attack buff. At the same time, she isn't very strong in the areas she is good at fighting in, and other Sabers can perform a bit better than her in what they do best.
- Kick the Son of a Bitch: Altera's first instinct after being summoned by Lev with the Grail is to bisect him from head to groin as part of her destructive impulses.
- Kill Sat: Her true Noble Phantasm is "Teardrop Photon Ray: Sword of the War God" (as seen in Extella), where she uses her sword to channel a light of destruction from Mars, incinerating her enemies. She uses this in the battle against Flauros in Solomon's temple. It's even implied at its strongest it can destroy the entire world. It's said to be Ares (Mars) trying to kill her for her actions as The White Titan and she redirects the attack.
- Laser Blade: Wields what can only be described as a triple-bladed lightsaber. Really colorful.
- Living Mood Ring: While they always stay red, her strange white pupils turn darker when she feels down.
- Master of None: She's evolved into this as a result of her fellow Sabers getting buffs that have elevated them higher then she is. Prior to the buffs other Sabers like Altria, Mordred, and Arthur got, she was a versatile Saber who could be used as a solid farmer, boss fighter, and general use in other modes due to focusing on a Jack-of-All-Stats kit and stats, but her lack of unique kills like an NP battery caused her to largely be over shadowed by others of her play style. All of the other AOE Buster Sabers have since gotten unique buffs that make them powerful, on top of any already existing unique elements like Mordred's anti-Arthur focus or Arthur's anti-large damage. For example: Altria now does more damage then her with her Charisma and Instinct buffs, Mordred and Arthur now have better crit star usage then her, and later Servants like Ibuki-Douji have powerful kits and unique abilities to make them stand out. She isn't outright terrible by any means due to her having a solid kit with good potential, but among the AOE Buster Sabers, she's doesn't really stand out anymore without more unique buffs.
- Mistaken Identity: The three Valkyries mistook her for one of their sisters and tried to link her with their Hive Mind before realizing their mistake.
- Modest Royalty: Her clothing is more geared for combat than for looks.
- Mystical White Hair: She has very odd pure white hair and a very mysterious backstory. It's rather difficult to tell where her hair stops and her veil begins.
- No-Sell: While nearly every other Servant in Chaldea collapses from an underworld disease spread by Ereshkigal, Altera is unaffected due to a combination of her Natural Body skill and an resistance to Earth-type illnesses. Unfortunately, when she class changes to Archer, she loses a lot of this resistance, meaning she spends a lot of the event with a fever affecting her personality.
- No Social Skills: She's very robotic in her interactions and has trouble expressing herself. While she wonders if this is tied to the mystery of what she really is, the protagonist just tells her that she's awkward. She admits that even when she was alive her allies would tell her the same thing.
- Really Gets Around: Downplayed. During the "Merry Christmas in the Underworld" event, when the god Dumuzid asks about her marital status, Altera admits she has been married many times on paper at least, as most of them were political marriages meant to increase her wealth. Dumuzid approves.
- Recurring Boss: During the "All the Statesmen" event, she is fought in almost all of the parts under different identities. During Parts 1 through 3, she is there to substitute for different American figures (Wyatt Earp, Buffalo Bill and Davy Crockett). In Part 4, she is used as a host for Queen Columbia. She isn't fought in Part 5, as Titan Altera actually comes to you and decides to help you.
- Red Baron: She has a few but the one that keeps popping up the most in promotional materials and in-game is "Scourge of God". Her title as Velber-02 is "The White Titan".
- Red Eyes, Take Warning: Unlike most Servants who have these because of Divinity ranks (or Mad Enhancement), she lacks either of these attributes, adding to the sense of "wrongness" about her.
- Requisite Royal Regalia: Her tiara.
- Semi-Divine: Although she has no divine ancestry, she has this trait because she is known in legend as the Scourge of God.
- Spell My Name with an "S":
- Though Altera is her real name, Attila is equally valid as a name. But she admits to finding the former name cuter in a rare moment of emotion.''Please call me Altera. Attila... doesn't sound cute."
- In Real Life, Attila's name has been spelt Atila, Attilla, Atilla and Attila.
- Altera could also be Artera, Artela or Altela, though XSEED Games, for their localization of Fate/Extella: The Umbral Star has chosen to go with Altera and the localizers for the English release of this game have gone with this, making it the official spelling.
- Though Altera is her real name, Attila is equally valid as a name. But she admits to finding the former name cuter in a rare moment of emotion.
- Stripperiffic: She wades across battlefields in what's basically a bikini. She sheds even more of it for later Ascensions. Of course, as she is not even human, she doesn't care about the amount of skin exposed.
- Super Gullible: Due to her lack of social skills, she's incredibly easy to fool. Dumuzid takes advantage of this in the third Christmas event, telling her a bunch of ridiculously obvious lies that she takes at face value.
- Tangled Family Tree: Altera has one of the series' most interesting "family" dynamics. She had a political marriage with Siegfried's wife Kriemhild, while Duzumid is a Self-Proclaimed Love Interest to her. She is treated as being a "big sister" to Brynhild and the Valkyries for reasons they don't personally know while Romulus=Quirinus thinks Altera as their "little sister" due to their connection with Mars. And revelations and events of Fate/Extella makes her "family" even more convoluted.
- Theme Music Power-Up: As part of the promotion for Fate/Extella, she had her theme music from Extella plays for the animation.
- This Is a Drill: When using her Noble Phantasm, Photon Ray: Sword of the War God, the blade of her sword starts spinning like a drill, followed by a charging thrust.
- Whip It Good: The Sword of Mars can be used like a whip for mid-range attacks, which was first seen in her playable appearance in Fate/Extella and was then implemented into Grand Order in an animation update for her.
- Yandere: Amusingly called one by Romulus=Quirinus who sees her as being their little sister due to her love for their father Mars, yet she wants to kill Quirinus.
ID: No. 2
Spiritron Dress ID: No. 35note
Command Cards: QAABB; (B)
Alignment: Lawful Good
Origin: England (Arthurian Mythology)
First appearance: Fate/stay night
Background development: Kinoko Nasu
Illustrated by: Takashi Takeuchi
Voiced by: Ayako Kawasumi (Japanese), Kari Wahlgren (English, Fate/Grand Order VR, Fate/Grand Carnival)
Altria is perhaps the most iconic character of the Fate franchise, and, at least in this universe, the true identity of the legendary warrior-king Arthur, under whose reign Britain enjoyed a brief respite from the chaos tearing the rest of Europe apart. She originally wielded the Caliburn, the sword she extracted from a stone as proof of royalty, but after its theft she received her main weapon, the Excalibur, and later Avalon, from the Lady of the Lake.
As the mighty King of Knights, Altria strikes with exceptional power and consistency. Her first skill, Charisma B, buffs the party's Attack. Her second skill, Mana Burst, greatly buffs her Buster performance. When upgraded to Dragon Reactor Core B, it also buffs her NP damage, and changes all of her command cards into Buster cards. Her third skill, Instinct A, grants her critical stars. When upgraded to Radiant Road EX, it also moderately charges her NP gauge. Her Noble Phantasm is the iconic Excalibur, an AoE Buster attack that charges her NP gauge afterwards.
She appears as one of your Servants in the tutorial. She also, naturally, plays a role during the Fate/Zero crossover event, and does briefly appear in this usual form during the first Summer event, "Chaldea Summer Memory / Heat Odyssey," before circumstances dictate she change into something more comfortable.
- A-Cup Angst: Fairy Knight Gawain calls her "thin" and disfavorably compares her to Ibuki-Douji who fills out her sweater generously. Altria responds by throwing Excalibur at Gawain.
- Advertised Extra: She is the character featured in the game's app icon and is the center character in both the "Observer on Timeless Temple" and "Cosmos in the Lostbelt" character art, making one think that she is a central character in the story. However, while the various versions of hers are important characters, the regular Altria hasn't appeared in the story in person, only appearing in either flashbacks or in dreams.
- Animal Motifs: The lion, on account of her power, bravery, leadership and royalty, as well as it being a heraldic symbol of England, as well as the dragon, which was personally attached to the more-or-less Real Life Arthur. All of her variants require dragon-related materials for their Ascensions or Skill Upgrades, whether it's Dragon Fangs or Dragon's Reverse Scales (11 out 13, it's both) or in the case of Caster, Genesis Eggs.
- Animation Bump: The Fate/Zero event crossover gave her new attacks and NP animations. She received further updates, including a new NP animation, for the fifth New Year campaign which coincided with Fate/stay nights 15th anniversary. She also gets a minor update in 5th Anniversary where her sprite changes to battle stance when about to attack and giving her a new Extra Attack animation when Dragon Reactor Core is activenote .
- Armor Is Useless: Unlike many of her counterparts, she inverts this as she gains more armor pieces as she ascends.
- The Artifact: Excalibur's reputation as a virtually unrivaled Noble Phantasm was undercut over the years as newer Servants like Karna showed off Noble Phantasms compared to literal nukes. Fate/Extella: The Umbral Star would later address this, revealing that Excalibur has several seals on its power, much like the Excalibur Proto version, and was even used to repel Sefar, an alien superweapon that defeated many pantheons including the Olympians 14,000 years ago.
- Badass Adorable: While more beautiful and dignified than actually cute, her sincere and honest personality is very endearing; along with that, she also has many dorky moments in the series.
- Balance Buff:
- Her Rank Up Quest upgraded her Intuition A to Shining Path EX, which charges her NP Gauge on top of giving her Critical Stars (not unlike the Pioneer of the Stars skill—or, for that matter, Lancelot's own Knight of the Lake skill). She's now much better when it comes to farming or, if maxed, the popular Merlin/Waver support strategies, which allow a powerful first turn NP with any starting CE.
- Her Mana Burst A was buffed during the 5th Anniversary to Dragon Reactor Core B, which adds a 20%-30% NP Strength buff, and turns all her cards to Buster for one turn, allowing her to ensure she always has a Buster Brave Chain when she has at least two cards with her Noble Phantasm to maximize her damage output. The NP Strength buff is particularly significant since such a buff was the only one the popular Merlin/Waver support strategy couldn't provide to maximize her NP damage.
- Battle Ballgown: She wears a puffy dress underneath her armor.
- Blow You Away: She uses Strike Air in her new attack animation.
- Boring, but Practical: Her skillset was very basic, having been introduced to the game near the beginning. While she wasn't be shattering any damage records, her combination of Charisma and Mana Burst made her a reliable farming Servant for much of the game's content. The Balance Buff to her Intuition A adds an NP charge on top of that to make it even easier to farm with the help of a Merlin. The uptime on Shining Path EX is also nothing to sneeze at either, with its five-turn cooldown allowing her to NP spam quite reliably. This trope doesn't apply anymore with the upgrade of her Mana Burst A into Dragon Reactor B, giving her the unique ability to turn all of her cards into Buster cards for one turn.
- The Cameo: Altria is always included in Fuyuki banners during Singularity Summoning Campaigns, despite the fact that she never appeared in said Singularity. However, she did show up as one of the three Servants featured in the tutorial battle.
- Character Development: She's moved past her desire to use the Grail to either redo her reign or choose another to take her place, which was her primary desire in Fate/stay night, as shown in her Interlude. She still has her regrets, but she's now satisfied that she did the best she could."My battle was not the correct salvation for everything—but I am certain it wasn't a mistake."
- Cool Sword: Excalibur, of course! Forged by the fae to be the greatest of Holy Swords and the crystallization of glory itself, it is nearly unrivaled among Anti-Fortress Noble Phantasms with its combination of activation speed, firepower, and range.
- Demoted to Extra: Her alternate forms have played the role of a primary antagonist in three different forms and one as a primary ally, but she has yet to appear in her unaltered form in any story chapter. Her only appearance has been as part of a brief flashback by Bedivere. Even in events, the only important part she's played in this form has been in Face/Accel Zero Order - while the Altria in "Chaldea Summer Memory" is basically this Altria, the one we know and love, she changes class and appearance into something a bit more fitting for the event and in the process becomes even hungrier for food and sillier.
- Dragon Ancestry: Is infused with dragon's blood thanks to Merlin's magic. It actually gives her a huge mana supply. In-game, she and most of her alternate selves have the Dragon Trait.
- Gender Bender: In her backstory, she was turned into a pseudo-male by Merlin so she could get married. It also contributed to her downfall, since Morgan stole some of her semen and used it to make Mordred.
- Giant Poofy Sleeves: Blue, poofy sleeves under her armor.
- Guardian Entity: Her material profile reveals that she isn't a person that can be summoned normally as a Servant (presumable due to being in Avalon), but the World has allowed Chaldea to summon her in order to act as a Guardian Spirit.
- Hair of Gold, Heart of Gold: Beautiful, kind and feminine (despite what she thinks of her own physique), with golden hair in a small bun.
- Hero of Another Story: Altria is one of the three main heroines of Fate/stay night. Her actions in that game have an indirect impact on the main story of Grand Order, her rejecting the Grail at the end of Fate causes Merlin to let Cath Palug out of Avalon in Garden of Avalon so more beautiful events may occur for Merlin to watch. The Cath Palug makes its way to Chaldea, becomes known as Fou, and eventually saves Mash's life with its powers at the end of Observer on Timeless Temple.
- Hidden Depths: As seen during Valentine's Day events, Altria is a surprisingly good confection maker, preparing the protagonist an intricately detailed crown made entirely from chocolate.
- Historical Gender Flip: The Trope Codifier for the franchise; she's the true identity of King Arthur in this universe, though she was recorded by history as male.
- Idiot Hair: The original wielder of the mighty ahoge in Fate-dom. Saber Wars even treats it as an element.
- Irony: Due to her past summonings, she has bad affinity with a Holy Grail and wishes to destroy it. Yet at the end of "Lords' Las Vegas Tournament" event upon hearing about Musashi's antics with a Holy Grail, she thinks of trying to eat from a Grail as well.
- On paper, Altria was this for a long time. Her Skills were built around providing a party-wide ATK buff, some C. Stars for Critical Hits, and a powerful Buster buff to her AOE Buster NP, which compensates for her rather average ATK. Her deck is the standard QAABB deck for Sabers, and while she doesn't have many hits on her Arts cards her NP gen is sufficient that she can reliably charge it up, with her NP Overcharge refunding some of her gauge for easier access and high HP to survive long enough to do so. Altria was well-rounded enough that she can reliably work in just about any team composition available to her. The problem was the fact that her well-rounded nature made her very easy to be overshadowed by other Sabers whose specializations eclipsed her.
- With the release of Rank Up Quest Campaign IX, Altria's new ability to charge her NP Gauge has shifted her playstyle in favor of quick farming and clearing mobs.
- And with the release of Rank Up Quest Campaign XII, Altria's new Dragon Reactor Core B allows her to be the most consistent Buster Saber, as all of her cards will turn into Buster cards for one turn. With proper support, she can dish out consistent, powerful Critical Hits in a Buster Brave Chain. Not only that, the additional 20~30% NP Strength buff also increases the damage output of her Noble Phantasm significantly (particularly since an NP Strength buff was the only attack buff the likes of her favored supports Merlin and Waver couldn't give her), making it the most powerful of all AoE NPs if special effects aren't applied (and assuming her SSR peers are also at NP1 just like her).
- Lady of War: Graceful, demure and elegant master of the sword.
- Leitmotif: Her NP plays a snippet from "Excalibur" from Fate/hollow ataraxia.
- Lightning Bruiser: After all the upgrades she has received over the years, her playstyle shifted from a Jack-of-All-Trades (or Master of None as its worst) to a hard-hitting Buster Servant who has the unique ability to turn all of her cards into Buster cards, has a 20-30% NP Charge skill and has a good looping potential due to her NP's OC effect, all of her skills have a minimum cooldown time of only five turns, and she has the second-highest HP of all Sabers.
- Love Martyr: She loved her knights more than they loved each other and often vouched for Merlin's character whenever his eccentricities put her or himself in the hot seat.
- Male Might, Female Finesse: While her male Prototype counterpart's animations consist of a series of powerful strikes, her animations consist of graceful and elegant swordplay. Despite this, she's the one with a skill that turns all of her cards into Busters for the purpose of smashing the enemy in the face as hard as possible.
- Mirror Character:
- It turns out she's not that different from her Alter version. In her Interlude, she trains the protagonist by making them go through a Boss Rush, just like Alter's Interlude. It seems she also made Merlin release some monsters for her people and knights to fight, something that Alter often muses on doing.
- In a comical spin of this trope, the Fate/Gudaguda Order Drama CD reveals that her treatment of Mordred is no different from how Kiritsugu treated her in Fate/Zero. Unlike him though, she at least has the decency to tolerate Mordred and speak to her when needed, but not without a hint of subtle annoyance and complete dismissal of Mordred once the conversation's done.
- Out of Focus: Remarkably, the only time this regular Altria appears for the entirety of the game's main storyline run in the first two years of Grand Order was in a flashback by Bedivere in Camelot. At the very least, most of her alternate forms have had more screentime than her, not to mention the other Saberfaces that aren't her like Okita Souji.
- Parental Neglect: Within FGO, Altria is shown to be very cold and distant towards her child Mordred. Since she never raised Mordred and only knew about their relation in the later parts of Mordred's life, plus Altria wasn't the mother who gave birth to her, Altria feels little to no parental attachment towards her child. The fact that Mordred led the rebellion that brought Camelot to ruin and mutually killed her doesn't help at all. However, Mordred herself in her second Interlude goes out her way to note Altria doesn't actually hate her, claiming that actually would have been preferable and simpler to being treated with apparent indifference.
- Perpetual Frowner: In her original life. Bedivere is driven by the memory of her smile. The singular memory.
- Power Creep: As one of the first 5* Servants in the game, her vanilla skillset and low stats and hit-count made her inferior amongst her peers. Many later 5* Sabers could either do the same things better, or were much better suited to their respective niches. The only thing she had going on was her high AoE damage after her first NP upgrade, but even her 4* Alter and Lily variants could deal better damage for lower cost. Alter form who is a rarity lower than her could beat her damage output for a lower cost. She had to wait until the tenth Rank Up Campaign to receive another upgrade, three long years after her debut. Said upgrade gave her an NP Charge skill, which significantly improved her performance as a farming Servant. The Fifth Anniversary would eventually buff her Mana Burst skill into Dragon Reactor Core, which makes Altria one of the more consistent Busters Servants.
- Power Limiter: It's revealed in her Interlude that like the Prototype version of Excalibur, her sword also has thirteen seals put upon it that restrains its full potential. However, unlike the Prototype version, there's no need for a voting process as she can remove them one-by-one by herself. Her interlude focuses on meeting the requirements for the "one's comrades-in-arms should be champions" oath. She has never been able to use its full power thanks to the rather demanding restrictions. At full power it was the only reason the White Titan Sefar was even slain in the past but said seals have not been released since.
- Precocious Crush: Used to have one on Merlin and it's stated in his profile that his appearance used to fluster her. Merlin brings this up in the Babylonia Anime after defeating Lanhu.
- Red Baron: "King of Knights" or "Once and Future King".
- Retcon: Her Excalibur was never mentioned to have a Power Limiter on it in the form of the thirteen seals, like her Prototype counterpart. Originally the only limits Excalibur has was a combination of the massive mana cost to use it, and her Master's own power to allow her to use it.
- Sealed Evil in a Can: Part of her Interlude to powering up Excalibur is to make the MC and Mash into "Champions". She does this by releasing some daemons and a dragon for them to fight; that she had sealed away long ago. (When Roman complains that King Arthur was never said to have the power to summon, she mentions that Da Vinci gave her a magic scroll for that purpose).
- Secret Secret-Keeper: During the "Fate/Accel Zero Order" event, she figures out that Galahad is fused with Mash simply by getting a good look at Mash's shield, but doesn't tell the party out loud.
- Series Mascot: She is literally the face of the game as the app icon, is the most iconic Servant and TYPE-MOON character with eleven alternate versions in this game (with even more incoming), and appears the most in advertising. She shares this role with Mash, Jeanne, her male counterpart, and Fou, but she has no relevant appearance within the main story.
- Sore Loser: Altria despises losing in anything, not that she'll ever admit it. It peeks out ever so slightly during her second Interlude when she mentions that Servants aren't interested in their own strength. Mash points out that she sneaked the word "very" into that statement with a very tiny voice, causing her to blush and ask Mash to keep that to herself.
- Spell My Name with an "S":
- Due to Japanese Ranguage at work, her given name has been officially localized as either "Altria" or "Artoria". In Japanese, it's phonetically "A-ru-to-ri-a" either way. Notably, it's stated in her profile that her legend is partially based off that of Lucius Artorius Castus, a Roman. As a result, her name being spelled as "Artoria" makes more sense etymologically as it's the exact feminine version of Artorius in Latin. In this game, "Altria" is used as mandated by Type-MOON, which is especially noticeable considering that other localized main Fate entries that feature her, like Fate/Extella: The Umbral Star and its sequel (which came out after the mandate) have used "Artoria". To throw in further confusion, Altria Alter's swimsuit version's◊ chocolate from the next Valentine's event has "Artoria" inscribed in the case, which was later changed to read "Altria" instead. Her profile in Melty Blood Type Lumina also initially ignored the "Altria" spelling in favor of "Artoria", until it was changed.
- This is acknowledged in a bit of Woolseyism/stealth Translator Revolt upon the NA release of Shinjuku. In the original Japanese, a line of dialogue outright says that Saber's name Artoria is the feminine form of Artorius, and that it sounds fine and graceful. In English, her name remains Altria but is stated to be "a corruption" of the feminine form of Artorius, and that it fits a corrupted Saber, since she is Saber Alter at present.
- Stone Wall: Altria's ATK is relatively average, but she boasts the second-highest HP out of all the Sabers, being only beaten by Ryougi Shiki. That said, she can still put out impressive damage thanks to her Charisma and Mana Burst skills.
- However, with the change from Mana Burst A to Dragon Reactor Core B, her Noble Phantasm will not only deal much more damage, but all of her cards will turn into Buster cards for one turn, allowing her to perform very powerful Buster Brave Chains, turning her into the poster example of Buster Sabers.
- Sword Beam: Her Noble Phantasm, Excalibur: Sword of Promised Victory, the franchises' definite Trope Codifier. The GUDAGUDA Order drama CD makes a gag of this trope by having Altria declaring that Sabers without beams are not Sabers and she demands from any aspiring Saber newcomer to mention the color of their beams during their (job) interview.
- Theme Music Power-Up: A snippet of Fate/hollow ataraxia's version of "Sword of Promised Victory" plays in the background when she uses Excalibur.
- True Blue Femininity: Her clothing choices contain a lot of blue and white, and despite what she thinks of herself, she is definitely a Lady of War.
- Wave Motion Sword: Her Excalibur shoots a giant, golden beam that hits all enemies. Her Noble Phantasm's Overcharge effect recharges her NP Gauge by 20% to 50%, making it easier to spam.
- The Woman Wearing the Queenly Mask:
- She alienated several of her knights because though she loved Britain, she did not allow her emotions to visibly affect her behavior and didn't show any of her flaws. As a result, Lancelot thought she was inhuman though admirable, Mordred thought she was hated for her connection to Morgan, while Tristan stormed out of Camelot after proclaiming that the king did not understand the hearts of men. All three of them regret their actions to some extent. Lancelot doesn't want to stop being a Berserker because he feels he's just a mad dog for what he did, Tristan's words are his greatest regret and Mordred seems to understand her father better, though she still wants to compete with Altria.
- Funnily enough, though, this is something Agravain admired about her and is part of the reason he held her as an ideal ruler who was worthy of commanding his undying loyalty.
- Her Alternate Self from the British Lostbelt, Altria Caster, gets a glimpse of how hard her life as King Arthur was and wonders who would ever want to live like that.Altria Caster: She has no equal. Takes no refuge. No one who understands her. None who can comfort her. She receives no rewards. No goals. No rest. She cannot afford failure, not even a single mistake.
ID: No. 3
Spiritron Dress ID: No. 33note
Command Cards: QAABB; (B)
Alignment: Lawful Evil
Origin: England (Arthurian Mythology)
First appearance: Fate/stay night, "Heaven's Feel" route
Background development: Kinoko Nasu
Illustrated by: Takashi Takeuchi
Voiced by: Ayako Kawasumi (Japanese), Kari Wahlgren (-First Order- anime) (English)
An alternate version of Altria Pendragon, the King of Knights. This Altria has been corrupted by "All The Evils In The World", transforming her into a heartless tyrant. She shows no hesitation in using the ancient dragon mana within her body that Altria forbid herself from using, boosting her strength significantly. From a certain perspective she could be considered a different person, but perhaps this is the true "ideal ruler" persona that Altria attempted to use as King of Britain: a god-like monarch who leads her people with absolute strength and conviction, with no hesitation or emotion to influence her judgement. Yet even the King of Knights possesses doubts and insecurities about the path she followed, and this corruption has forced those contradictions to outwardly manifest in a darkened and corrupted form.
She originally appeared as the corrupted form of Altria from the "Heaven's Feel" route of Fate/stay night. In Grand Order, she serves as the main antagonist of Singularity F: Flame Contaminated City Fuyuki and the First Order anime adaptation. In Epic of Remnant, she is one of the main allies in Pseudo-Singularity I: Shinjuku Phantom Incident, Shinjuku. Her Rider variants are also stars in events, and she begins "Dead Heat Summer Race" in this form before switching to her more "race-appropriate" form. She also appears in the -MOONLIGHT/LOSTROOM- OVA.
- Adaptational Heroism: In "Heaven's Feel", she was almost entirely malevolent. In Grand Order, outside of her brief run at being a Starter Villain (and even then she actively helps you as much as she hinders you), she tends to be at worst an Unscrupulous Hero.
- Anti-Hero: Nasu and Gen Urobuchi refute the notion that Saber Alter is an outright villain, instead calling her a dark hero. This aspect of her character is much more obvious in the Shinjuku chapter and the events where her Rider versions come into play. Her Bond Level 5 line even states fundamentally her objective and ideals haven't changed, but now she simply sees things like oppression as valid paths to reach her goals.
- Armor Is Useless: As she ascends, she loses more and more of her armor, culminating in her gothic dress, inspired by her 10th-anniversary doll. Subverted as indicated by her average HP stat among 4* Servants, especially compared to her vanilla counterpart who has one of the highest HP stats in the game.
- Art Evolution:
- The Shinjuku update gave her a massively updated sprite, changing her greaves into high-heel greaves and giving her substantially updated animations. It was added shortly after the release of the London chapter for the US.
- Right before Valentine's Day 2020, she got another animation update in addition to her new Spiritron Dress. Her attacks look even flashier than before, she got a few additional attack and skill animations and the energy she releases with her attacks look more closer to ufotable's animation of the Heaven's Feel trilogy.
- Balance Buff: Right before Valentine's Day 2020, her Intuition B has been upgraded into Twilight Star A, giving her a flat 20% NP Charge while dropping 10 to 20 Critical Stars.
- Battle Aura: Altria Alter is constantly wreathed in an aura of black and purple/pink mana.
- Be Careful What You Wish For: Her subjects wanted a more "human" king. Altria Alter is more honest with her emotions and is deceptively easier to approach as a result. She is also sharp-tongued, selfish, violent, and has a seething contempt for all of her knights.
- Big Eater: Compared to normal Altria, she just seems to want to eat lots of junk food.
- Biker Babe: Despite lacking the Riding skill as an Alter, she shows up on a motorcycle in Shinjuku, complete with a new biker outfit consisting of a black hoodie, T-shirt, and short-shorts. This serves as the basis for her second Rider version during the second Summer event.
- Black Swords Are Better: Her Excalibur becomes black with a red pattern on it, and in gameplay far outshines the original version, dealing 450% damage at level 1 in contrast to the original's 300% (even Altria's NP upgrade only buffs it up to 400%). It isn't actually any stronger in lore, though.
- Boring, but Practical: She was, until her Rank Up Quest (released about four and a half years since the game's launch), one of a handful of non-Welfare 4* characters to have received basically no meaningful buffs or upgrades since the game began, not even an NP buff. As a result, her kit and design is very simplistic and dated compared to a lot of her peers, with her only noteworthy skill being Mana Burst. Even her Noble Phantasm has no added effects aside from a slight refund on its charge; all it really does is deal a lot of damage. However, a mixture of Mana Burst, her high natural ATK, and Excalibur Morgan's unusually high base damage modifier mean that she's been holding her position steady as the most damaging of all the 4* AoE Sabers since launch, despite all the Power Creep since then. With Holy Grails added in the mix, she's often favored over her normal 5* version simply because of how practical she is. Even her Rank Up Quest doesn't do much aside from giving more Critical Stars and adding a flat NP charge, but it massively supplements her offensive fighting style.
- Breakout Villain: Altria Alter started out as a secondary antagonist in the Heaven's Feel route, but has reappeared in Fate/unlimited codes, Fate/hollow ataraxia, Fate/kaleid liner PRISMA☆ILLYA, and other spinoffs. In Grand Order she has three variants (two of them being the same class!), appears as the main antagonist of Singularity F: Flame Contaminated City Fuyuki, a major ally role in Shinjuku, and tends to play a large role in events, either as a go-to antagonist or as one of the stars ("Almost Weekly Santa Alter" and "Dead Heat Summer Race" being the examples of the latter). She's actually more prominent than her own vanilla self, who's been Demoted to Extra.
- Canine Companion: In Shinjuku, Altria Alter finds herself being constantly followed by a white dog she eventually names "Cavall II" after her favorite dog in life, and despite herself she starts opening up to it. Even with the Singularity ending and her returning to the Throne, she still takes a moment to stay with Cavall and express regret she couldn't take it with her, stating her hopes that the dog can find a new master worthy of its loyalty.
- Characterization Marches On: In her first appearance in Fate/stay night she was cold and apathetic with her only concern being fulfilling her Master's orders, with her appearance in ataraxia introducing her fondness for junk food to differentiate her from the uncorrupted Altria. Then comes this version. While she's still very cold and apathetic, she is more of a Knight in Sour Armor with said fondness taken to extreme levels where she makes a hideout out of a burger restaurant basement. Really the only real difference between the two Altria's now is that one is a bit of a jerkass.
- Clingy Jealous Girl: She has some mild shades of it in Pseudo-Singularity I: Shinjuku Phantom Incident, Shinjuku, where it's fairly obvious that she's taken a fancy to the protagonist. One particular bit of mention goes to a moment where they praise Mash, causing her and Jeanne Alter to fall into envious silence. When the Archer of Shinjuku teases them about it they react violently and Holmes amusedly suggests that he not willingly kick that particular beehive.
- Combat Stilettos: For her Third Ascension, she swaps out her armored boots for a far less practical pair of high-heeled ones, to go with her dress.
- The Comically Serious: Her main role in events. Whether it's as a Santa, a swimsuit maid, or some form of enemy, Altria Alter will take all the wackiness in stride and even contribute while maintaining her usual cold demeanor.
- Composite Character: Possibly. Jeanne Alter accuses her of being a copy of King Vortigern, Altria's Uncle, an evil king who had drunk the blood of a dragon and thus became draconic.
- Cool Bike: She has a black-armored motorcycle in Shinjuku that seems to take cues from the Yamaha V-Max her vanilla self had in Fate/Zero. Her Summer Rider counterpart's motorcycle is a black version of the said V-Max, with the green details changed to red. It is officially called Cuirassier Noir, based on the V-Max's form when Altria fuses her armor with the bike.
- Cool Mask: She has a mask that covers the upper half of her face, and armor in the shape of fangs that covers her chin and jawline. She loses this after first ascension.
- The Corruption: She is the result of Altria being corrupted by Angra Mainyu's cursed black ooze, though her profile indicates that this drew out her suppressed negative emotions.
- Creative Sterility: Downplayed. Altria Alter lacks creativity, something demonstrated subtly throughout Shinjuku, where it is largely other characters coming up with plans that she herself cannot, the reduced rank of her Charisma, and her tendency to eat the same foods over and over. She also just renames things [X] II, rather than coming up with new ones, like naming her sled as Santa Alter "Llamrei II", or her dog in Shinjuku "Cavall II".
- Death Glare: Her expression is almost always fixed in a stern scowl.
- Defrosting Ice Queen: When her Bond Level reaches 5, her My Room dialogue shows that she has no problem sharing her food with her Master, despite the fact that there is only one piece left. She also said that it's because she has acknowledged the protagonist as her master. Her fourth ascension ever so slightly hints that she may have developed feelings for the protagonist as well; asking if they know what fate awaits them now that she's stripped off her armor for them.
- Double Unlock: She can only be summoned from the story banner after completing Singularity F: Flame Contaminated City: Fuyuki.
- Dragon Ancestry: Altria was infused with the power of a dragon, something her normal self kept suppressed. Altria Alter's Supernatural Gold Eyes are a result of her draconic power being unleashed by her blackening.
- Early Installment Weirdness:
- What makes her stand out among AoE Buster Sabers is her unusual high damage modifier on her Noble Phantasm. It has a modifier of 450% at NP1 (categorized as "very heavy damage" as opposed to "heavy damage"), making it far stronger than any other AoE Buster NP (300%) even after their upgrade (400%). As a result of this, her NP at base hits harder then every other AoE four-star Saber, even if ones like Nero and Lakshmi Bai have higher modifiers, simply because she's Buster.
- While several characters receive multiple versions throughout the history of the game, no two versions share the same rarity and class at the same time (not counting Prototypes), except Altria Alter and Altria Lily who are both 4* Sabers, and Abigail and Abigal (Summer) who are both 5* Foreigners. As mentioned below, Altria Lily's stats are much closer to a 3* Servant's and she's mainly a 4* for aesthetic purposes rather than gameplay.
- Elegant Gothic Lolita: Her civilian clothes are a black and white gothic dress, as seen in her third and final ascension art. In the game's story, she wears it for a dance party in Shinjuku.
- Evil Makeover: Her clothes and sword turn black and red, her eyes turn yellow, her skin and hair become deathly pale, and her prana turns black and purple.
- Final Boss: Of Singularity F: Flame Contaminated City: Fuyuki. The anime adaptation upgrades her to the Arc Villain, as she's the one who defeated and corrupted all the other Fuyuki Servants with the exception of Caster Cú Chulainn, and now leads them in protecting the corrupted chalice. According to Lev, though, she should have completed the Singularity before Chaldea arrived and had already all but won with the only resistance left being Caster Cú, especially when compared to the other Singularities where resistance is far more numerous, implying that she intentionally held back.
- Foil: A number of events involving her rivalry with Jeanne Alter play this up. Both are Evil Counterpart characters to major heroines, both are aggressive and somewhat crude, and both are not as evil as they outwardly seem and have something of a silly side. The difference is that Altria is laid-back, cold, and dignified, while Jeanne is loud, short-tempered, and goofy.
- Glass Cannon: Mighty Glacier characterization aside, she's this trope in-game with middling HP but high ATK for her rarity (she's barely in the top 10, but above even some 5* Servants), a purely offensive skillset, and a very overtuned Noble Phantasm that starts at a 450% damage modifier instead of the usual 300%, making her NP stronger than even those that have had an upgrade from an Interlude or Rank Up Quest. One consequence is that Alter's NP did almost the same damage as her higher rarity non-Alter form's (prior to the latter's new upgrade) despite lower base ATK! Her skill upgrade also makes her this trope even more, now that she has left the Mighty Glacier archetype.
- Graceful Loser: She takes her defeat in Fuyuki quite well, even smiling at and acknowledging her opponents as she fades away. Subverted and Played for Laughs in future appearances (almost always in silly events) where it's implied that she remembers her defeat and is a bit stingy about it, such as in the beginning of "Always Weekly Santa Alter".
- Hand Blast: With her animation update, one of her attacks has her charging and firing a burst of dark energy from her hand in a powerful blast.
- Headbutting Heroes: She's constantly dissing and picking fights with Jeanne Alter in Shinjuku, forcing the protagonist to break it up before they actually start going to town on each other. At the end of the event, though, it's suggested that Altria actually does care about her. If the Holy Night Supper CE's flavor text is to be believed, they might be closer to Vitriolic Best Buds.
- He Who Fights Monsters: Altria Alter remarks on the irony that she was born to overthrow her tyrannical uncle Vortigern, only to become a tyrant herself. To add to the parallel, Vortigern had black armor and dragon blood.
- Instant Armor: In Pseudo-Singularity I: Shinjuku Phantom Incident Shinjuku, she's seen instantly putting on her armor like her normal counterpart.
- Irony: She shares the same Trademark Favorite Food with the Master she had the least compatibility with (Emiya Kiritsugu).
- Mighty Glacier:
- In comparison to plain Altria, her armor is much heavier and denser, which greatly penalizes her Agility stat but makes her a far more implacable and strength-focused fighter. In-game, this translates to having a lower-ranked Charisma and Intuition, but a higher damage modifier on her NP.
- In comparison with other 4* AoE Sabers, Altria Alter was the slowest when it came to filling up her NP Gauge. While her NP hits harder than the others and her face cards also hit quite hard thanks to her high ATK, her lack of charge skills or NP Gain buffs made her slower compared to her peers, due to her average NP Gain stats and only having two hits on her Arts cards. Siegfried and Altria Lily have skills that increase their NP Gain, the former has it even on his NP on top of his skill, Nero and Suzuka have NP Charge skills, Lakshmi Bai's Quick-orientated deck and higher NP Gain stats make it easier for her to fill up her gauge compared to Altria Alter, and even Gawain with his triple-Buster deck has an NP Charge skill. Her skill upgrade right before Valentine's Day 2020 has finally allowed her to keep up with the pace of her competition, gaining an NP Charge skill herself.
- Mundane Utility: Altria mentions that she never learned to dance in her life, but she's able to use her Intuition skill to figure out how to do it on the fly when she dances with the protagonist in Shinjuku.
- Mythical Motifs: She is more strongly associated with the dragon compared to the original Altria. From her debut route in Fate/stay night, Heaven's Feel, her "alteration" was invoked by the Grail awakening her "dragon blood", which makes her more ruthless in battle and a hardier opponent than before. Her armor's corruption is subtly invoking dragon scales to make this connection. And indeed, her Bond Level 10 Craft Essence is basically her inner "dragon engine" overclocking her attacks and NP power.
- Noble Demon: She's still evil-aligned, but she'll serve you faithfully as a Servant.
- "Not So Different" Remark: She's actually fairly similar to Morgan, in that shes a tyrannical but surprisingly agreeable ruler of Britain. They are both dedicated to the task of being King, and they both wield dark variants of holy weapons. Because of this, Altria Alter calls Morgan a reflection of herself. Quite appropriately, she has taken to naming her blackened sword Excalibur Morgan.
- Oh, Crap!: In First Order, she has a frustrated realization that she severely underestimated her opponents as the Excalibur Morgan beam is reflected right back at her."It can't be! That shield is..."
- Paint It Black: Her armor and sword turn black and red as a result of her blackening.
- Perpetual Frowner: Altria Alter's expression is nearly-always a constant disapproving scowl.
- Pet the Dog: Despite her corruption, once in a blue moon she does display hints of her old self through the apathy and coldness. Her Bond Level 2 line even states that deep down she still is the same person, but her Master has to dig deep to reach it. Happens almost literally in Shinjuku, where she befriends an actual dog. The end of Shinjuku also has her, after spending an entire event of sniping at Jeanne, suddenly showing great concern when it seems like Jeanne might die.
- Pretender Diss: During her Interlude, she calls Jeanne Alter a mere shadow of the real Jeanne d'Arc. Jeanne Alter fires back Altria Alter is nothing but a clone of Altria's "cowardly" uncle King Vortigern.
- Red Baron: Tyrant of Knights or the Dark-Tainted Tyrant.
- Red Oni, Blue Oni: The Blue to Jeanne Alter's Red. In any situation where the two are interacting, it's almost a given that Altria Alter maintains a calm and collected air (even while throwing insults) while Jeanne Alter will be shouting about something while barely holding back her anger (usually at Altria Alter's passive-aggressive taunts).
- Secret-Keeper: Her Interlude implies she already knows the Heroic Spirit Mash is bound to is in fact Galahad, as she states that he would have enjoyed relishing the fear of death, but she just doesn't feel like telling them.
- Sexy Backless Outfit: Her gothic dress is this, though it's hard to see in her battle sprites and is only really obvious in her final Ascension art.
- SNK Boss: She's the hardest Memorial Quest Boss from Part 1. She has two Break Bars, and each of her three health bars have far more HP than any other boss with break bars (especially those bosses you need to deplete all of their health bars), her attacks do serious damage, she can debuff your Servant's DEF with her normal attacks and she's eventually able to charge her NP Gauge multiple times. She also was given a specific AI pattern where she targets Caster Servants more often, which makes her harder to survive against, especially with the at-the-time newly released Merlin.
- Social Darwinist: Alter hates weak people. She especially hates people whose minds are weak, because if their mind is weak then they simply have no good use in them. That's why she can't comprehend the protagonist, who is weak but capable of summoning her. After all, if they can summon her, that means they're strong, right? She eventually decides that the protagonist is strong, they just need some training.
- Spanner in the Works: Implied after her defeat in Fuyuki, as Lev notes that she kept the Singularity going for longer than necessary and her own words to Mash and the Protagonist imply she wanted them to defeat her. Doing this is ultimately what would allow you & Mash to save all of mankind. Makes sense given that Altria, even as an Alter, still values mankind, so letting mankind be wiped out clashes heavily with her as a being. She also helps Mash understand her powers as a Demi-Servant better, and it is thanks to her that Mash first awakens the use of her Noble Phantasm, even if not the full power of it.
- Spell Blade: Her updated sprite spams Vortigern: Hammer of the Vile King, a technique where she wreaths her sword in dark mana but doesn't fire it, instead using the increased range and power to cause more damage.
- Split Personality: In Heaven's Feel, Saber Alter is simply Altria's Superpowered Evil Side thanks to the influence of Aŋra Mainiiu. Here, she's a separate entity from her original self.
- The Stoic: Altria Alter is aloof and callous in her mannerisms and speech.
- Supernatural Gold Eyes: Altria Alter's eyes turn gold instead of their normal green, due to her Dragon Blood awakening as a result of the violent nature forced upon her by The Shadow.
- Sword Beam: The power of her Noble Phantasm, Excalibur Morgan: Sword of Promised Victory, fires a blast of dark prana from her sword. After her animation update, it gets the same "pillar of light" appearance as Altria's Excalibur, albeit a "pillar of darkness".
- Sword Plant: After her animation update, every time she uses her skills she plants her sword into the ground while releasing a burst of dark prana around herself.
- That Man Is Dead: Claims that she is no longer King nor Knight, only the Servant of the protagonist.
- Tin Tyrant: Altria Alter is both a Black Knight and a king. Her moniker is even the "Dark-Tainted Tyrant".
- Token Evil Teammate: Prior to Suzuka Gozen (released during SE.RA.PH a bit before the second anniversary of the game) and Queen Medb's Summer version (another year later in the third Summer event), she was the only Saber in the game who had the Evil alignment. Downplayed greatly whenever she's actually a playable ally (granted, often in silly events) where she rarely ever does "evil"; she's more like token snarky aloof ally and in Shinjuku is probably the most blatantly heroic ally (as signified by Cavall II).
- Trademark Favorite Food: Hamburgers. She asks for them in My Room. It's to the point where the chocolate she gives for Valentine's is shaped like a hamburger and she specifically sets up base in the basement of a hamburger chain restaurant in Shinjuku. This is to contrast with regular Altria who doesn't really like fast food that much.
- Tranquil Fury: Altria Alter is usually depicted as being filled to the brim with Aŋra Mainiiu's murderous rage and hatred, masked behind stern, callous apathy. However, suppressing this bloodlust decreases her Intuition. As a player-summoned Servant without a direct connection to Aŋra Mainiiu, this aspect fades somewhat, but she's still very cold and stern and does not suffer fools gladly, even for a moment. Lampshaded by Jeanne Alter in Shinjuku, where her most common insult towards Altria Alter is "ice bitch queen."
- Unholy Holy Sword: Excalibur is a sword that was crafted by faeries of both good and evil natures. As such, when wielded by Altria Alter, it takes on its darker form - Excalibur Morgan. She still refers to it as a holy sword. Jeanne Alter makes fun of this fact in her My Room lines, as she finds the idea of a pitch-black holy sword weird.
- When She Smiles: It's very rare, but she does give the protagonist an approving, satisfied-looking smile at points as a playable Servant and in Shinjuku, and getting them feels like a moment of triumph every time.
- The Worf Effect: As powerful as she is, she's taken down in moments by Galahad, who reflects her Excalibur Morgan back at her with his Lord Camelot in the -MOONLIGHT/LOSTROOM- OVA.
- Worthy Opponent:
- She seems to view Mash and the protagonist as this by the end of their battle during First Order, even giving them a hint about the "Grand Order" before completely fading away.
- In her first Interlude, she views Jeanne Alter as this as well, which is specifically why she brought the protagonist there to fight her. In her second Interlude, she views Altera similarly or more specifically, her Sword of Mars as such, desiring to see which of their Noble Phantasms is stronger.
ID: No. 4
Command Cards: QAABB; (B)
Alignment: Lawful Good
Origin: England (Arthurian Mythology)
First appearance: Fate/unlimited codes (home ports)
Background development: Kinoko Nasu
Illustrated by: Takashi Takeuchi
Voiced by: Ayako Kawasumi (Japanese), Kari Wahlgren (English)
The younger version of Altria Pendragon, who has just drawn out Caliburn, the sword of selection, and is just embarking on her journey to becoming the King of Knights. In contrast to her older self, she is lovely, innocent, youthful and idealistic, and still a tad half-baked as a knight.
She was the game's pre-registration prize, and was later the main companion and free Servant of "Saber Wars". She was later added into the Friend Point gacha during the fifth New Years campaign.
- Animation Bump: She received an update to her animations and NP for the fifth New Years campaign.
- Armor Is Useless: Like her Altria Alter version, as she ascends, she loses more and more of her armor. Also subverted like Altria Alter, as Altria Lily's HP stat is on the lower side of the 4* spectrum.
- Ascended Extra: She first appeared as an alternate look for normal Saber in Fate/unlimited codes, but wasn't given a backstory beyond jokingly being suggested to be the result of Saber succumbing to Caster. Fate/Grand Order gives her a backstory and makes her into one of the main characters.
- Badass Adorable: She's not as strong as her 'adult' form and tends to be more timid and inexperienced, but she's still superhuman with a powerful sword, though it's quite fragile.
- Balance Buff:
- Her first Rank Up Quest upgraded her NP damage while also increasing the healing value of her Overcharge. This makes her much more viable for farming, but not much else. Altria Lily is also the first free event Servant to receive a Rank-Up Quest.
- Her second Rank Up Quest replaces her Intuition with Road Showered by Flowers to increase the number of Critical Stars from 14 to 15, gives her a 10~20% NP Charge, and provides a three-turn Heal Rate buff of 30~50% that combos with her healing Overcharge on her NP.
- Characterization Marches On: Prior to Fate/Grand Order, Altria Lily was just an alternate costume for Altria and didn't act nor sound any different than the original Altria (she still yelled "Excalibur", even when she's clearly wielding Caliburn). The only notable characterization Altria Lily had was that she's more feminine. FGO would then establish Saber Lily's character as the young, positive and feminine young girl who has yet to mature into the King of Knights. That being said, she's also explicitely not the real younger self of the original Altria.
- Crutch Character: For many players, especially those playing from launch, she was the only good Saber they had, and so she was a strong early game unit because she could fill the hole left by how hard it was to get a strong Saber. With her NP and skills, she was able to help many players pass the first few chapters. Once more Sabers got added though, her usefulness dropped heavily, as her stats made her not worth using anymore. She was even added into the Friend Points summon seemingly with this idea in mind; to help new players needing a Saber early on.
- A Day in the Limelight: She is the main character of the "Saber Wars" event.
- Early Installment Weirdness:
- In the series of welfare Servants of 4* rarity that are given for free for limited-time events, she's an artifact of her time. First, she was distributed to players as a promo Servant who pre-registered into the game before FGO was launched, but with only one copy for a level one Noble Phantasm until "Saber Wars" (which is lampshaded during the event). Her stats are too low for a 4* Servants and are much closer to a 3* Servant's and she's also the one of two welfare Servants to have different looking Ascension stages like regular Servants, whereas every other welfare Servant keeps the same appearance, and having non-exclusive Ascension materials like any other Servant — the other exception being Paul Bunyan. She's also the only welfare Servant to be re-released in a different event since her premier ("Saber Wars") which also gives five total copies of her so players can upgrade her to max NP level by the end of the event even if they didn't pre-register (and giving other players their first spare welfare card).
- While several characters receive multiple versions throughout the history of the game, no two versions share the same rarity and class at the same time (not counting Prototypes), except Altria Alter and Altria Lily who are both 4* Sabers, and Abigail and Abigal (Summer) who are both 5* Foreigners. As mentioned above, Altria Lily's stats are much closer to a 3* Servant's and she's mainly a 4* for aesthetic purposes rather than gameplay.
- Most future "Lily" characters or alternate-age characters would not just be younger versions of characters, but visibly and significantly younger, such as Medea going from an adult to a teenager. Lily, on the other hand, looks almost completely identical to Altria, which results from her originally being intended as an alternate outfit rather than her own person (admittedly, this also owes to the fact that Altria is Older Than She Looks).
- Fantastically Indifferent: At the beginning of "Saber Wars," she's much less phased by a meteorite (or more accurately spaceship) falling from the sky than Mash and the protagonist.Lily: "It appears to be a meteorite. It must have fallen from the sky. No need to worry. I don't detect any radiation, killer viruses, or any other variety of dangerous substances. You two really overreacted. This kind of thing happens all the time, and is completely harmless."
Protagonist [dialog option]: "What's going on? This kind of thing happens a lot!?"
Lily: "Well, yes. The other Servants say that it doesn't, but when I'm alone it happens pretty often."
- Flower Motif: Lilies. They're prominently featured in all of her ascension art, and even in her April Fool's art.
- Groin Attack: Caliburn's beam hits a spot on the enemy that tends to be the same height as their groin. Acknowledged in "Saber Wars", where most of her training with Caliburn consists of repeatedly shooting poor Blackbeard in the balls. Her Animation Bump makes it a little less obvious as the beam pierces through one of the enemies, but it still aims low enough where it can still hit them in the crotch.
- I Can't Dance: Humorously, in My Room she mentions she dances great with women, but can't do the same with men for the life of her.
- Idiot Hair: Like her older self, but is more notable by her childlike innocence."By the way, what is Altrium?"
- In-Series Nickname: Her name is shortened to just "Lily" during the "Saber Wars" event.
- Leaning on the Fourth Wall: In "Saber Wars," Lily is implied to have canonically joined Chaldea near the very beginning of the story just like she would have joined players' rosters at the start as part of the pre-release campaign. "Saber Wars" finally lets her upgrade her Noble Phantasm, and starts with her mentioning that hers is completely un-upgraded, just like the one welfare copy received during the campaign. She and Mash have formed an "Unenhanced NP Alliance" since Mash hasn't progressed in the story far enough for an NP upgrade either.
- Lighter and Softer: She's an innocent and feminine alternate version of Altria who is still a novice swordswoman. The original Altria wasn't anything like that, even before she drew Caliburn from the stone.
- Master of None: Much of the reason for her poor performance is that she essentially ends up with all the bad parts of a 4* welfare (is limited, has high party cost, is expensive to upgrade, and has less room to grow through Palingenesis) with all the bad parts of a 3* Servant (has mediocre stats and skills, and you need to dip into non-event mats to ascend her). "Saber Wars" made it possible to upgrade her NP, though, and tossed on a Rank Up Quest, which turned her into a passable farmer. Her second upgrade has also given her an NP Charge Skill, but it requires it to be at Level 10 just to have the gauge charge by 20%, something that the original Altria can do just at Skill Level 1, and Gawain and Saber Alter have a flat 20% charge regardless of Skill Level.
- Morality Pet: Despite hating all Saberfaces and vowing to kill all Sabers, Mysterious Heroine X becomes touched by Lily's innocence and refuses to attack her, instead training her. Ultra Heroine Z even accuses X of becoming soft for this.
- Obvious Rule Patch: Unlike other Welfares which give you Rare Prisms if you obtain extra copies beyond reaching NP5 with them, additional copies of Saber Lily won't give you Rare Prisms due to her being rollable from the FP Gacha. The same also applies to Habetrot.
- Out of Focus: After being a central character in the Saber Wars event, Saber Lily practically stopped appearing in any form in the game's stories, main or event, suffering even more than the regular Altria. Not even Saber Wars II featured a trace of her.
- Spell Blade: With her animation renewal, she now wreathes Caliburn in golden light for several attacks.
- Sword Beam: Her Noble Phantasm, Caliburn: Golden Sword of the Victorious, produces a ray-like beam from its tip that causes a barrage of explosions upon striking.
- Tomboy and Girly Girl: Altria Lily is the Girly Girl to all other Altria variants and Mordred, being by far the most feminine version in terms of personality. This is especially notable when compared to the original Altria, who in her youth didn't act feminine at all.
- Two Guys and a Girl: During her early adventures, she was accompanied by Merlin and Kay.
- Virgin in a White Dress: To represent her pureness before she was burdened as the King of Knights.
- Younger and Hipper: She is very chatty and prone to smiling and blushing. Compare this with her "older" version (vanilla Altria).
ID: No. 160
Spiritron Dress ID: No. 7note
Command Cards: QAABB; (B)
Alignment: Lawful Good
Origin: England (Arthurian Mythology)
First Appearance: Fate/Prototype
Background development: Kinoko Nasu
Illustrated by: Nakahara
Voiced by: Takahiro Sakurai
The King of Britain, Lord of the Round Table, and the Once and Future King, and wielder of the holy sword of the planet. His true identity is the King of Knights of a parallel universe, who reached this world chasing after a certain powerful antagonist. He is a completely different person from the Altria Pendragon whom he shares similar, if slightly different, pasts and legends with.
Originally called Archetype Saber, he is the version of Saber that was to be used in the original Fate. He then became the main character for Fate/Prototype and Fate/Prototype: Fragments of Sky Silver, the reimagined versions of the original drafts for Fate/stay night. He debuted for White Day 2017 as a limited Servant.
- The Aloner: Arthur tries his best to distance himself from everyone in Chaldea but finds himself unable to ignore at least Mordred as well as a few others. His interlude explains this with the fact he feels he doesn't belong here because he's not a part of this timeline and that no one else should be caught up in his mission to stop Beast VI, much less the other servants who had already suffered under it during the Tokyo Grail Wars. With the help of some Servants from Fate/Prototype and its prequel Fragments of Sky Silver, Arthur gets over it and accepts their help as both welcomed friends and comrades since Chaldea must confront Beast VI eventually as well.
- Animal Motifs: Like his female counterpart, Arthur is associated with the lion and dragon, albeit more so of the latter. Dragons are independent creatures of immense power, tying into how Arthur was considered to be a One-Man Army, with enough strength to take on entire scores of soldiers by himself and is so damn effective at it to the point where he leaves his knights behind. It also ties to how Arthur doesn't have Charisma as an active skill because he focuses more on taking out the enemy by powering himself up. One of his skills is even called "Sign of the Red Dragon".
- Alternate Self: He's an alternate version of Altria from a similar yet different history. Because of this, Altria's knights instinctively recognize him as their king but also not even though they've never met before. But because he is her alternate self, he does share several of the same or similar voice lines with Altria Saber.
- In a sense, both Altria and Arthur represent different aspects of the legend that is King Arthur. Altria's more well-known for her leadership skills, tying into her main animal motif being a lion, leading a pack into battle. It's also reflected in her active skills, having Charisma to empower her allies' attack for three turns. Arthur represents the strength of the legend, being more well-known for wiping out entire battalions on his own to the point his knights can barely catch up and having more close ties to a draconic motif. Unlike Altria, his skills are more dedicated to powering himself, possessing higher Strength and Endurance parameters than his female counterpart.
- Badass Cape: Just like his comrades of the Round Table, he has one after his Third Ascension.
- Badass in a Nice Suit: He gets an impeccable blue and white suit as a costume for the Chaldea Boys Collection event and can wear it into battle.
- Balance Buff:
- His Intuition was buffed via Interlude to Dazzling Journey EX. The buff now doubles the amount of Critical Stars he drops, and he gains a 30%-50% Critical Strength buff. This makes him incredibly strong damage-wise now, because 30 Critical stars is usually enough to get someone enough to land Critical Hits, so as long as he doesn't have someone with a high C. Star Gather Rate on his team, he can gather them himself and deal high Critical Hit damage.
- His Mana Burst was buffed via Rank Up Quest from the 23 Million Download Campaign to Red Dragon Sign A, which adds a three-turn NP Gain buff of 20~30% while extending his one-turn 30~50% Buster buff to three turns, all on a five-turn cooldown at max.
- BFS: Excalibur Proto is quite a bit bulkier than the large in length claymore that is Altria's Excalibur, and its equal in that regard. However, a fair bit of the additional bulk does come from the "Restraints of the Round Table".
- Big Eater: Much like his counterpart, Arthur loves to eat an abundant amount of food. Thanks to Manaka, he also believes that cooking large meals is a custom in the modern world.
- Blow You Away: Just like Altria, he utilizes Invisible Air to conceal Excalibur for his First Ascension. He also releases it as his Extra Attack after a Brave Chain.
- David Versus Goliath: He literally has this as his third skill - it applies a Special Attack against "Super Giant" enemies (such as dragons, Giant Demon Boars, Demon Pillars, or other enemies that are too big for the screen normally). This is because in life, he fought against giant monsters like Vortigern to protect his people. Most of his comrades can't keep up with him when he's fighting enemies like these, hence the lack of Charisma in his skillset.
- Declaration of Protection: Just like in Prototype, when he's first summoned:"I'll protect you. I'll protect the world. I'm your Servant, Saber."
- Dimensional Traveler: In his Trial Quest, he stumbles upon the protagonist after hopping dimensions. This is how he met Dr. Roman before the events of the game. He also knows he has to achieve certain requirements before he's able to travel to the next dimension.
- Everyone Hates Mathematics: During the White Day event, he panics when he starts running out of stuff to give you and mutters about he was never good at combat logistics, leaving the nitty-gritty details to Bedivere and Agravain instead. He then catches himself and asks you to forget he said anything.
- Friend to All Children: Gets along well with Nursery Rhyme and Jack as both reveal he likes to tell them stories and is even okay with Jack climbing up on him without getting mad.
- Gameplay and Story Segregation:
- Lore-wise, his Excalibur has several seals that prevent him from using the Sword Beam function. In-game, one of said seals automatically unlocked is Bedivere's, which only happens when fighting against opponents more powerful than him. Yet, in gameplay one can use Excalibur Proto against even the weakest of foes. Some of the others seals unlocked include Mordred, which happens when he is fighting against evil when the enemy's alignment or motive doesn't matter, and Lancelot, which cannot be unlocked if facing an Elemental, yet it gets unlocked if you were to face them such as the Karasu Tengu enemy or Servants like Kiichi Hougen and Yu Mei-ren.
- In his artwork and sprites, Excalibur Proto loses its sheath/seals in Third and Final Ascensions. Yet whenever he uses his Noble Phantasm, the animation restores it before unlocking it again.
- Gratuitous English: He shouts, "Yes, my Master" upon activation of Excalibur in his White Day outfit.
- Hero of Another Story: One of the main characters of Fate/Prototype and Fate/Prototype: Fragments of Sky Silver.
- Hidden Depths: Unlike Altria, Arthur actually knows how to cook as seen in his Valentine's Day return gift.
- Hunter of Monsters: He's not actually from this universe, but seems to be dimension-hopping in pursuit of one of the Beasts. He also deals bonus damage against "Super Giant"-type enemies such as dragons or demon boars.
- Idiot Hair: Can't be King Arthur without one in the Nasuverse (unless you're Saber Alter or Lancer Alter).
- In the Hood: He wears his hood in his First Ascension.
- Ineffectual Loner: Downplayed compared to some examples out there, but it's revealed in Arthur's first Interlude that he's basically this. He's friendly towards everyone in Chaldea, but he makes a point to never truly get close to anyone because of his mission to hunt down the Beast VI takes priority and that he'll eventually have to leave once it's done. He eventually grows out of this however thanks to the Protagonist's influence.
- Knight in Shining Armor: He meets all criteria of this: handsome, wearing (literal) shining armor, and very chivalrous. His profile states that he would be the kind of hero children dream about and Takeuchi has referred to him as the ideal protagonist of the '90s era.
- Male Might, Female Finesse : While his female counterpart's animations have graceful and elegant swordplay, his animations consist of an array of powerful strikes. It's also integrated into their stats, as Arthur has higher overall Strength and Endurance compared to Altria.
- Must Make Amends: Materials V states that, specifically, he feels responsibility towards Brynhildr and Jekyll's situations, and in particular their unstable Spirit Origins. He has a similar view towards Ozymandias, though in Ozymandias's Second Interlude, it's revealed that the exact reason Arthur's avoiding him is regarding his situation making him privy to sensitive information he can't yet divulge, and knows Ozymandias won't appreciate that — and, if the pharaoh felt slighted enough to pick a fight, Chaldea would likely end up destroyed.
- My Greatest Failure: He is reluctant to reunite with any of his former opponents from his very first Holy Grail War due to how he helped facilitate their deaths for what he thought was a noble cause only to find out that he was grossly deceived and that they and all their Masters were killed for nothing. Said foes and allies don't actually begrudge him for that, but Arthur has a hard time forgiving himself, going so far as to disguise himself when joined the third Nero Fest because he knew that Arash, Ozymandias, and Brynhildr would be present at the Event.
- Nice Guy: The most striking difference between him and his counterpart. Arthur is unerringly chipper and supportive in contrast to Altria's more reserved nobility. This is because of his interaction with a young Ayaka during Fragments of Sky Silver where talking to her made him realize that there was simply no sense in spending his days mourning Camelot when the world his kingdom left behind was still there to protect, something he carries into Fate/Prototype proper and a realization Altria sadly had no equivalent of in Fate/Zero until her interactions with Shirou in Fate/stay night.
- Older and Wiser: Physically at least he's several years older than Altria and has a corresponding increase in maturity.
- One Head Taller: Compared to "vanilla" Altria, he's exactly one head taller.
- One-Man Army:
- Apparently even moreso than even his female counterpart. It's stated that while Arthur does in fact have Charisma as a skill, it's often put in the backburner during battle because in life he often rushed ahead to take on the enemy by himself with his allies unable to keep up with him. This was especially the case when it came to fighting against Giant Beast type enemies, as Arthur did it so much that it ended up manifesting as a skill he has as a Servant.
- He demonstrates this during his interlude where Arthur ends up facing off against Mordred, Proto-Cu, Arash, and Hassan of Serenity and later even has enough strength to take on Ozymandias' sphinxes and Romulus.
- Parental Substitute: An odd example, but Arthur is an alternate timeline version of Mordred's actual Father, and spends time with her. She even invited him to eat cake with her and Fran during his interlude as well as trying to 'discipline' him when he was trying to be distant to everyone in Chaldea because he isn't from this reality. After the scuffle she praises him for being so tough and gets him to be more social with the help of a few other Servants.
- Power Creep: Despite having currently the second highest ATK (along with Sigurd) among Sabers, Arthur has suffered from it for a long time, not helped by the fact that his female counterpart managed to surpass him and beyond after she was power crept for years. The main issue with Arthur is that as an AoE 5* Saber, his NP damage is the lowest due to his lack of an NP upgrade which most of his competitors have gotten, his Super Giant niche is very situational and his 20% NP Charge skill is inferior to Altria's and Mordred's (who are both Buster Servants with a 30% charge), Okita Alter Summer (who is a Quick Servant with a 30% charge) and especially Ibuki's (who has a 50% NP Charge). His niche as a Critical Hit Saber is also less desired as he has to compete with several other Sabers, whether it's 5* or 4* Sabers. Altera, who is sitting on a similar boat as him, doesn't deal as much Critical Hit damage as him, but she has the ability to remove all kinds of enemy defensive buffs, which is universally much more useful than what Arthur can provide.
- Power Limiter: Due to its sheer might, Arthur and his knights placed the "Restraints of the Round Table" on Excalibur to prevent its power from being abused. There are 13 seals in total, each having a unique condition that needs to be fulfilled in order to unlock a portion of Excalibur's power, and over 7 seals are required for Arthur to unleash its full unrestrained potential. In-game, he's only able to unlock over 6 seals. Said seals are as follows:
- "The battle must be against an opponent stronger than oneself." - Bedivere.
- "The battle must not be inhumane." - Gareth.
- "The battle must not be against an Elemental." - Lancelot.
- "The battle must be against evil." - Mordred.
- "The battle must not involve personal gain." - Galahad.
- "The battle must be fought to save the world." - Arthur.
- Pretty Boy: Of course. He's even the mascot for the second Chaldea Boys Collection event, complete with a snazzy white suit.
- Razor Wind: Invisible Air, the very same one that Altria uses herself.
- Set Right What Once Went Wrong: Much like Altria, Arthur desires to save Britain. But as revealed in the prequel novels, the way he goes about it differentiates the two. Whereas Altria initially wishes to redo her rule and later changes it to wishing someone else had become king, Arthur desires to create "an eternal kingdom of peace where the people no longer have to suffer" which carries over as part of the Lion King's motivation in Camelot. Subverted in that in his first Grail War, Arthur determined that the present day and its future were far greater causes to fight for, thus he abandoned his wish to change the fate of the Britain he knew.
- Sharp-Dressed Man: White Day 2018 gives him an outfit change, setting him up on an immaculately white suit. He also wears a different, black-color tuxedo in the "Star of Camelot◊" limited Craft Essence.
- Sheath Strike: In his Second Ascension, Arthur fights with his unsheathed sword.
- Situational Sword: His Giant Beast Hunt skill grants him a hefty damage bonus to Super Giant-type enemies like giant demonic boars, but it's otherwise just a 20% NP Charge.
- Super Prototype:
- Pun from his home storyline aside, Arthur has higher Strength, Endurance and NP than Altria (with lower Mana and Luck and equal Agility), and his version of Excalibur is multi-hit AoE, also carrying with it an automatic NP damage buff. Altria's standard version from Fate/stay night, by contrast, deals flat damage—and only her Alter version can deal multiple hit-damage, with no buffs at that.
- Lore-wise, he's also this. His Excalibur has a difficult activation rule: he must undo its "Restraints of the Round Table" every time he fights. While in a normal clash or at lower undone seals Altria's Excalibur is superior, if he manages to undo 7 of the 13, his Excalibur becomes an EX-ranked NP that can defeat an Anti-World Noble Phantasm.
- This Looks Like a Job for Aquaman: Arthur has an AoE Noble Phantasm, but his third skill significantly boosts his damage against "Super Giant" enemies (which usually take up the entire screen and enemy formation as a single foe at a time); the ideal situation where he's preposterously strong instead of average with a situational niche rarely ever occurs. Thus this trope has blatantly happened a few times:
- In his Trial Quest to promote his limited-time arrival, the final battle is against two Super Giant Demon Boars at the same time.
- The second Challenge Quest of the first Summer event rerun pits the party against seven giant boar enemies at once. This is basically the only time since his Trial Quest that multiple Super Giant enemies have been seen in a single map and all of them are Berserkers, one of the two classes he has an advantage against. This is about as subtle as adding a flashing neon sign above the quest reading USE ARTHUR HERE. The only way to telegraph it harder would have been to make them Lancers.
- "Lostbelt No.2: The Eternal Icy Fire Century, Götterdämmerung" is full of giants from Norse mythology, with all of them, barring a certain boss, being Berserker-class enemies, making Arthur one of the most useful Servants to deal with them.
- Unfinished Business: During his Trial Quest it's revealed that Proto-Merlin has sent him on a quest across the multiverse to hunt down the Beast of Revelation, which is revealed to be Beast VI.
- Vagueness Is Coming: Arthur is on the hunt for the Beast of Revelation (aka Beast VI), which he and Proto-Merlin believe to have been attracted to the timeline of Grand Order by the presence of the other Beasts.
- Wave Motion Sword: It wouldn't be King Arthur without EX... CALIBUUUURRRRR!!!
- What the Hell, Hero?: Arthur calls out Proto-Merlin of Bystander Syndrome when its found out that shes capable of going after Beast VI herself. The fact that she merely intervenes to amuse herself and was too busy watching the protagonists journey understandably doesnt sit well with him.
- "Well Done, Dad!" Guy: As outlined in his Materials entry, this seems to be the state of his relationship with Mordred. He's fully aware that she's not strictly his child, but he "can't ignore her" and is said to speak to her often.
- You Are Not Alone: During his Interlude he ends up on the receiving end of this from the Protagonist and several of his acquaintances from his home series as they remind that he doesn't have to face the Beast VI on his own and that they're ready to assist him when he needs it. Arthur takes this to heart and in turn begins to open up more to everyone in Chaldea.
ID: No. 270
Command Cards: QQAAB; (Q)
Alignment: Chaotic Good
Origin: France (9th century)
First appearance: Fate/Apocrypha (as Rider of Black)
Background development: Yuuichiro Higashide and Meteo Hoshizora
Illustrated by: Ototsugu Konoe
Voiced by: Rumi Ookubo
The long waited Saber-class version of Astolfo has arrived! Being summoned to the most prestigious of classes, he has decided to dress up as a bunny. Why he would dress up as a bunny only makes sense in his mind that has long abandoned any resemblance of reason. In the end, he is really just regular Astolfo who wields a sword. He still carries many of the weapons he gathered in his life, such as the net which he used to capture the giant Caligorante. Except now he has forged the net to become a whip sword.
Astolfo's first appearance in Grand Order was a cameo in the first Christmas event, "Almost Weekly Santa Alter". Fast-forward 4 years, and this 5* Saber version was added as part of 2019's "Nightingale's Christmas Carol" event.
- Animal-Eared Headband: He wears fake rabbit ears in all of his ascensions, in reference to the Moon Rabbit trope.
- Anti-Villain: It is hard to call him a villain in "Nightingale's Christmas Carol" event as he was merely sending Servants into the Santa Island out of a request for a new Santa after Nightingale initially rejected the call. The worst thing he tried to do was trying to become a Santa himself, even after Nightingale had accepted her new role.
- Anti-Magic: Like his Rider self he possesses the Noble Phantasm "Casseur de Logistille: Destruction Declaration", which can nullify magecraft. In gameplay it's his first skill, used to charge his Noble Phantasm gauge and remove debuffs.
- Awesome, but Impractical: One of his third skill's effect increases his Star Gather Rate for his one and only Buster card for three turns, being the second Saber introduced in this game to have less than two Buster cards. As a Quick-orientated Saber and being unable to perform Buster Brave Chains, the effectiveness of this skill is not as impressive as it should be.
- Badass Boast: He proclaims to be the most valuable Saber of all when he introduces himself.
- Balance Buff: Receives one during his first Interlude which transforms his "Casseur de Logistille: Destruction Declaration" skill into "Casseur de Logistille: Destruction Declaration (Strong)" which adds an additional 10~20% NP Charge on top of the NP Regen as well as 10~20 Critical Stars upon activation.
- Bare Your Midriff: His Stage 1 appearance leaves a lot of exposed skin between his top and skirt. By Stage 2, he wears a black top which covers everything except the waistline.
- Call-Back: His debut as a 5* Saber comes exactly four years after his first cameo in 2015's Christmas event.
- Costume Porn: His dressing resembles the best of evening gowns, from both genders.
- Girlish Pigtails: He ties his hair into a pair of low-hanging twintails, as opposed to a single braid in his Rider counterpart.
- I Always Wanted to Say That: The main reason why Astolfo wanted to become a Saber is so that he can say "I am your sword!" to his Master.
- Lunacy: A core element of this aspect of Astolfo. In his legend, he travelled to the moon to find Roland's lost wits.
- Master of None: His stats are in the average range for his rarity as a Saber, leaning towards being a Stone Wall with higher than average HP, but lower than average ATK, but his kit is all over the place with this in mind. His first skill is a Debuff Removal and a rather small NP Charge buff for three turns, his second skill inflicts the rare Terror debuff that at most has a measley 40% chance to work at max level alongside a 3-hit evasion, and his third skill buffs his Star Gather Rate for his only Buster card. The only part of his kit that truly works well with his QQAAB setup is his NP giving a Quick buff, but it is tied to Overcharge. Compared to his fellow single target Quick-focused Saber Okita (who, despite having a QQABB setup, has better-sustained damage, and better NP Gain and a Critical Star Drop Rate with her Quick cards since her Quick cards have a 5-hit count as opposed to Astolfo's 3-hit count), he doesn't really stand out. The only advantage Astolfo has over Okita is his utility (since his Noble Phantasm inflicts NP Seal, which allows him and his teammates to buy an extra turn or two), and his better solo potential (since he has Debuff Removal, something Okita cannot do; as well as having a 3-hit Evade for three turns as opposed to Okita's 1 turn Evade).
- Mechanically Unusual Fighter:
- Although Astolfo is a Quick-focused Servant his third skill bizarrely provides a Critical Star Gather Rate buff for his Buster cards, of which he has only one. But said skill also has a Critical Strength buff and a straight ATK buff, so it's not as though it's useless.
- He has a rather high number of Noble Phantasms for a Saber. At four of them he has the same amount here as he does as a Rider, which is the class that's supposed to have more Noble Phantasms than the others.
- Me's a Crowd: He doesn't use it in-game, but his profile describes a Noble Phantasm called "Crazy Trip Drive Idol: Irrational Idol Going Berserk" that creates imaginary existence copies of Astolfo using the power of his Hippogriff. Its purpose is to avoid attacks and confuse the enemy, but according to his profile seeing nearly a hundred Astolfos all partying is also the worst nightmare for Charlemagne's Paladins.
- Moon Rabbit: Referenced in his design, as he wears fake bunny ears and the background of his art has him on the moon. Astolfo has always been associated with the moon in Fate because he left his sanity behind on it during his adventures.
- Navel Window: His Stage 2 appearance covers the entirety of his top, minus the waistline.
- Phlebotinum-Induced Stupidity: His Interlude reveals that his Evaporation of Reason skill during the New Moon zaps away other people's intellect in order to recover Astolfo's own intelligence, making everyone else act zany in result. The only Servants immune to this effect are those who are already less sane than normal (i.e. Kiyohime) so that it doesn't drain all of their reasoning.
- Sonic Stunner: His Noble Phantasm "La Black Luna: Magic Flute That Calls Panic", is a large horn that emits a horrible sound. In gameplay it's his second skill, affecting enemies with the Terror status effect for 3 turns, giving them a chance to be stunned on each turn.
- Whip Sword: The Noble Phantasm that makes him a Saber is "Vulcano Caligorante: Capturing Net of Good Fortune", a sword that unfurls into a whip. It's actually the net he used to capture the giant Caligorante, but it became a sword when he was summoned as a Saber.
ID: No. 126
Spiritron Dress ID: No. 48note
Command Cards: QQABB; (B)
Alignment: Lawful Good
Origin: England (Arthurian Mythology)
First appearance: Fate/stay night ("Fate" route ending)
Background development: Kinoko Nasu & Hikaru Sakurai
Illustrated by: Tenkuu Sphere
Voiced by: Mamoru Miyano (Japanese), Max Mittelman (Divine Realm of the Round Table: Camelot) (English)
Live actor: Hiroki Sana
The longest-serving Knight of the Round Table, having seen service from its early days, having worked as steward of the royal court and Altria's caretaker, to its tragic collapse after the Battle of Camlann, having attended to the mortally-wounded Altria. He was the only normal human among the knights of the Round Table, an excellent general who possesses superior sword skills, despite only having one arm.
Under normal circumstance, Bedivere would not be considered a Heroic Spirit due to any feats he would have being overshadowed by the rest of the Knights of the Round Table. But this Bedivere, possessing the silver arm Airgetlám, is not quite the same as the regular Bedivere as his story diverges during his quest to return Excalibur to the Lady of the Lake...
He debuted as the main ally in the Camelot chapter, given as its free Servant upon completion.
- Actor Allusion: His fighting style involves relying on fighting with one arm, similar to the Exia.
- Alternate Self: According to his bond profile, this version of Bedivere is not strictly the one seen in Fate/Stay Night, given how he never returned Excalibur before Altria's death.
- Animation Bump: He received his animation update for the first Camelot movie release, incorporating more flashy swordplay, showing him unleashing bursts of golden energy from Airgetlám, and more voice lines (one Extra Attack line in particular is a very Setsuna-esque battlecry).
- Artificial Limbs:
- His right arm is clearly artificial and made of silver, and according to his profile it makes up 10 kg (a little over 22 lbs) of his stated 88 kg weight. It's the hidden form of Excalibur which was transformed into a form that Bedivere could use, the arm itself being based on Airgetlám, the silver arm used by the war god Nuadha of Celtic Mythology. His April Fool's art turns it into a spiked Power Fist, and Mordred in her updated My Room lines expresses enough interest in it to want to "borrow" it.
- While it was never clear if Bedivere was missing an arm when he was alive like many legends portray him since he always appears with two arms before and after his debut in FGO, including showing him with Airgetlám, the Material book for Lord El-Melloi II Case Files states that the arm he is seen with is an artificial one created by a blacksmith he wears when attending ceremonies.
- Ascended Extra: He first made brief appearances in the "Fate" route's ending in Fate/stay night and in the Garden of Avalon novel alongside all the other Knights of the Round Table, but he would later become one of the main characters for Chapter 6.
- The Atoner: In the sixth singularity, he states that he is fighting his former comrades-in-arms as penance for having failed to throw Excalibur back into the lake, just like in the original myth, and felt ashamed for failing to fulfill his last duty. Plus, said failure also caused Altria to fall victim to the power of Rhongomyniad.
- Badass Cape: Just like the other Round Table Knights, as he ascends, he gains a fabulous cape.
- Badass Normal: Unlike the rest of his peers of the Round Table, his excellent swordsmanship is his sole feat and he doesn't have any special powers. For the entirety of chapter 6, he isn't a Heroic Spirit incarnated as a Servant, he's the actual Bedivere taking on Phantasmal Beasts and Servants. At the end of Camelot, when he's given to you as a Servant despite it not being possible because his soul completely eroded away, Mash speculates that it's because he managed to become a Heroic Spirit for all of his feats that he accomplished in the singularity.
- Balance Buff:
- His Noble Phantasm was buffed via Interlude. The base damage was upgraded as well as the Overcharge effect now giving him slightly higher Buster damage. Both of these combined means that a hypothetical NP 5 Bedivere if Overcharged to max, deals a an extra 200% base damage, with a 20% more powerful Buster buff, allowing to deal very high amounts of single target Buster NP damage.
- His Military Tactics skill was buffed via Strengthen Quest to now provide a slight boost in NP damage, but also giving everyone a three turn NP Gain buff that scales to around thirty percent. This makes him a useful supporter and also helps him with throwing his NP out quickly as well.
- Battle Butler: Bedivere was not only Altria's general, but also her majordomo and valet. Fate/Grand Order Material IV even states that his original design was modified for FGO in order to make him appear more butler-like. Taken to its logical conclusion when he received a Spiritron Dress that gives him a butler uniform.
- Boring, but Practical:
- Considered by many to be one of the best Sabers in the game due to having a not super flashy, but very practical kit overall. He has a Noble Phantasm damage booster, a Noble Phantasm generator that buffs his already solid Magic Resistance upwards of 50% at max, and a team-wide defense boost that also increases his own debuff resistance again, on top of a Noble Phantasm that buffs his Buster damage for a turn, and deals heavy single-target damage. Use his Noble Phantasm during a Buster chain alongside his Noble Phantasm damage increase skill, and you have a very strong Saber who can cut down most foes with no difficulty. He also has the highest ATK among 3* Sabers, meaning he hits very hard naturally. Most people agree that he is the best 3 Star Saber because of all this, and he has a spot in many players teams as a result.note
- His skills all have a one-turn duration, and with the exception of Tactics their primary effects (NP battery and party DEF boosting) don't scale at all with skill leveling... or, if you look at it another way, Bedivere's one of the easiest Servants in the game to raise if you can get enough copies to fully upgrade his NP since two of his three skills are heavily front-loaded and can be readily left alone, meaning a Master is free to invest those resources in other characters without much affecting his excellent workhorse performance as a budget Buster nuker.
- Breakout Character: Prior to his appearance in Grand Order, he was only shown briefly at the end of the Fate route in the original Fate/stay night, where he really only had a few lines. The Camelot Singularity turned him into one of the most beloved Sabers in the game afterwards for how well handled his role in the story was handled and how good he is gameplay-wise. He might not be as popular as characters like Jeanne Alter or Ereshkigal, but he stands as an incredibly popular Saber thanks to his role in Camelot.
- Cast from Lifespan: Each use of his silver arm in Camelot gives him incredible power, to the point he can match the power of the other Knights of the Round Table despite their own blessings empowering them, but each use takes its toll on both his body and soul. It had been doing that for hundreds of years before this point, but its repeated uses accelerates the process dramatically.
- Chick Magnet: His good looks, competence and demeanor made him very popular in life.
- Composite Character: For most of Camelot, we are made aware that Bedivere as he appears with his odd artificial arm is not how he was in life. (For reference, this is how he looked within the closing pages of the original Fate/stay night's Fate Route). The arm he carries (and hence, his Noble Phantasm) isn't even from his own myth: Airgetlám comes from the eponymous silver arm of the mythical Irish god-king Nuadha. The reason the in-game summoned Bedivere still looks like this is actually related to the next trope.
- Cessation of Existence: Merlin warns him at the beginning of the Camelot chapter that his soul, spirit and body have been so eroded by his travels that they'll completely disappear after finishing his journey to return Excalibur to Altria. Then, his silver arm further erodes his soul so he can never be summoned from the Throne in any alternate universe possible. It's his heroism in the Singularity that created a "legend" of Bedivere who's summonable.
- "Could Have Avoided This!" Plot: After his final defeat, Gawain claims that had Bedivere come to the Camelot Singularity sooner than he did, he could have convinced Goddess Rhongomyniad to abandon her plan and prevent all the death and destruction that had occurred throughout the Singularity. However, considering that Goddess Rhongomyniad had no idea who Bedivere even was, this is debatable.
- Declaration of Protection: He gives the protagonist one in his interlude:"Master, I am a weak, powerless man who does not deserve to be numbered among the Knights of the Round Table. And yet - No, because of that, I offer you this vow, knowing that my manifestation here was truly a miracle: I shall protect you, Master, who fights these brutal battles to defend humanity's future. No matter how powerful our coming enemies may be... no matter how cruel the fate we face may be... Your life... your heart... your body... I shall protect you till the very end."
- Determinator: He wandered around for centuries with Excalibur, being unable to return it, to the point where his soul literally almost burned out when he used it to keep moving his body when it collapsed from exhaustion and he still kept on going.
- Double Unlock: Can only be summoned from the story gacha after beating Camelot (and is also given to you for free after completing it.)
- Dude Looks Like a Lady: Often joked about him being the one male Saber-face (game mechanic-wise, he is not). He actually had a female voice actor in the original Fate/stay night anime, suggesting even Studio DEEN got fooled. It doesn't help that he wears his hair in what are essentially pigtails. When original character designer Takashi Takeuchi was asked about Bedivere's hairstyle in a Q&A, he explained that it was just added to make him more distinguishable in design.
- Empowered Badass Normal: His abilities have been enhanced by his magical right arm, which is Excalibur fashioned by Merlin into the form of the silver arm of the Irish god-king Nuadha.
- Excalibur in the Rust: His first Ascension art has his silver arm caked in rust and wear. Later Ascensions restore it to its proper glory. The arm itself is Excalibur in a transformed state thanks to Merlin as well, making it a literal example of the trope.
- Explain, Explain... Oh, Crap!: Played for Laughs if he receives chocolate from the protagonist on Valentines, with him asking why they just gave it to him and, upon being told it's Valentine's Day, notes he's aware of the holiday's origins and customs. He gets to the part where he states it's "a day for lovers" before he goes silent in realization and has a bit of a panic attack.
- Extreme Omnivore: Bedivere has questionable standards of what constitutes an acceptable meal and is quite happy, if not oddly eager, to eat anything from dragon eyeballs to the tentacles of Eldritch Abominations. Both Mash and the protagonist find this tendency a bit unsettling.
- Foil: To Agravain. Both of them are extremely loyal to Altria and what she stands for as the most suitable king of Britain, but for completely opposite reasons. Bedivere admires her ability to empathize with the common folk and kindness in her private moments. Agravain admired Altria's competence in bringing about peace and order in Camelot and having the foresight to see the big picture and act accordingly. While this version of Bedivere couldn't bring himself to fulfill Altria's final order since it would mean her death, Agravain's Undying Loyalty is so extreme that he gladly continues to follow her even after she becomes the Lion King.
- Frontline General: He was known for leading knights into battle despite his seniority as a Knight of the Round and one of the king's closest confidants. In fact, all of his personal skills, Military Tactics, Calm and Collected, and Oath of the Protector affect his ability to command groups.
- Gameplay and Story Integration:
- Bedivere was weaker than his peers of the Round Table, being only stronger than the average knight, hence his "mere" 3* rarity compared to his 4* and 5* comradesnote . His silver arm Airgetlám, however, allows him to keep with the other Knights of the Round Table. This is reflected in gameplay, as his NP is virtually much more damaging than any other NP among the Round Table. Even though he's story-locked, he's very easily available in Class banners, thus his NP is much easier to upgrade compared to his Round Table peers. Having an upgraded NP significantly increased his already high damage output with it. Gawain, Mordred and Altria have AoE NPs, thus their damage pales in comparison to Bedivere's ST NP. Lancelot lacks an NP upgrade, and while Tristan has one, he is unable to boost his damage in any way, which makes both of their NPs much weaker than Bedivere's. The strength of his NP can be justified since it is actually Excalibur.
- Mash believes that the reason why Bedivere became a Heroic Spirit and thus can be summoned as a Servant is because of his actions during the Camelot Singularity. This is reflected by him being story-locked and completion of said Singularity will result in him being available in the regular Gacha pool.
- Girlish Pigtails: Bedivere wears two low ponytails in a similar style to Tsunade's, but it is not obvious in most of his artworks. They are more visible on his sprites and in animated form. They make him look very feminine, which might the reason why he was initially voiced by a woman back in 2006.
- Hand Blast: His animation update's most noticeable addition has him charging and firing a golden beam of energy out of Airgetlám at his opponent. The similarities to Excalibur's own beam are intentional.
- Handicapped Badass: Despite having only one arm, he was still considered a perfectly capable knight and general.
- Humble Hero: He will always be the first to note compared to the other Knights of the Round he's just a normal knight with no truly special powers, and during his Valentine's event he'll even express surprise the protagonist thinks he's worth giving chocolate to.
- I Let Gwen Stacy Die: In his Interlude we learn that once when a princess called Helena was kidnapped by giants, he went to rescue her with the help of Altria and Kay. Unfortunately, they arrived too late and found that the giants had already killed her. Bedivere was so distraught that he did nothing while Altria and Kay killed the giants. This failure still weighs on him even to this day.
- Immortality Inducer: Excalibur kept him physically alive for 1,500 years. However, while his body survived, his soul slowly burnt out under the strain.
- In-Series Nickname: Fujimaru calls him "Bedi" in the movie adaptation.
- Knight in Shining Armor: Even amongst the members of the Knights of the Round Table, he's a shoo-in for this trope, being unfailingly kind and loyal with radiant silver armor.
- Lightning Bruiser: One of his NPs boosts his abilities from a fit but ordinary human to being on par with the other Knights of the Round. He has an A in Strength, B in Endurance, and an A+ in Agility, allowing him to clash even with the likes of Lancelot and Gawain.
- Long-Haired Pretty Boy: He's a good-looking man with long hair, which is tied back in two partially braided tails.
- My Name Is ???: The first two times he appears as a support Servant, all information is replaced by question marks, his picture doesn't appear as an icon, and he's called "Unknown Servant".
- Nerves of Steel: So much so that he has a skill, "Calm and Collected", that allows him to suppress his emotions in battle in order to issue effective orders no matter how many soldiers he's pitted against.
- Nice Guy: He's a really cheery guy with nary a mean bone in his body. In My Room, he admits he can't think of anything he actually hates, seeing even the monsters he fought to protect Britain as just enemies to be defeated, not hated.
- Nice Job Breaking It, Hero: In the world of the Sixth Singularity, Bedivere did not throw Excalibur into the lake. This had repercussions that eventually led to the majority of the sixth singularity happening in the first place.
- Not So Above It All: Bedivere's Undying Loyalty is his main characterization, and most of his My Room conversations reflect that talking about his past and present as a knight under Altria. Still, when asked about his likes, he says his favorite food is steamed vegetables before backtracking and saying that he has dedicated his entire being to his king.
- Only Sane Man: Of the Male Knights of the Round Table, the others are either perverts, have a thing for Married Women, or are a He-Man Woman Hater, and it's usually Bedivere's job (with a little help from Mordred if she hears them) to bring them back in line. He gets along well Diarmuid because of this.
- Overshadowed by Awesome: While he had three times the exploits of any normal knight, his adventures still paled in comparison to that of Gawain or Lancelot. As such, he didn't qualify as a true Heroic Spirit until the Camelot singularity. Afterwards he functions as an odd sort of exception.
- Power Glows: Airgetlám glows a silvery-white upon reaching Third Ascension and flares gold when using its full power as a Noble Phantasm. The gold color is a hint that it's actually Excalibur in disguise.
- Pretty Boy: One of the prettiest Knights of the Round alongside Tristan.
- Razor-Sharp Hand: His Switch On Airgetlám: Seize the Sword, Silver Arm, where he uses his magical silver arm to slash his enemies apart.
- Really 700 Years Old: Due to carrying Excalibur, Bedivere is over 1500 years old by the time you meet him. Occasionally this gets lampshaded in events, such as revealing that he has used firearms before.
- The Reliable One: He's unanimously considered the most conscientious and responsible of the Knights of the Round Table (though that's not exactly difficult to accomplish) and was made Altria's personal attendant for this reason.
- Sand In My Eyes: In his My Room dialogue, if you have Gareth, he says he has some dust in his eyes when asked about where Lancelot and Gawain are.
- Sham Supernatural: During the Camelot Singularity, Bedivere spends the entire time pretending that he is a Servant - a ghost of an ancient hero summoned back to earth to defend humanity - while in reality he is a living human being much like anyone else. It was not his idea; he was just told early on that if the truth came out those he opposed would definitely come for his head. Eventually, Bedivere does become a Servant.
- Simple, yet Awesome: He's basically the budget version of Miyamoto Musashi, as both have a Buster-based, Anti-Unit, single-target Noble Phantasm. While Musashi's quirks puts more emphasis on punishing targets that heavily rely on buffs and invulnerability (as well as a skill that gives an Extra Attack on her basic cards, synergizing well with any Buster crit teams with Merlin), Bedivere puts more emphasis with party-wide buffs which synergize well with any Noble Phantasm chains. His NP is also relatively easy to max out due to him being in a lower rarity, especially in certain gachas when he is rate-up. Under the right setup, he even outdamages most 4* and even some 5* Sabers with his Noble Phantasm.
- Spell My Name with an "S": There's actually two official spelling of his Noble Phantasm. There's Airgetlám which is used for the NA released. However the Camelot film uses Agateram which was also used in a promotion pre-release in NA.
- The Team Normal: He was the most normal of the Knights since he didn't have any special powers or weapons. It was merely his swordsmanship that gave him prestige and allowed him to become a Round Table Knight.
- Undying Loyalty: He's endlessly loyal to Altria, who gave him a seat at the Round Table for his kindness and devotion rather than the sheer martial prowess of his peers (though he was still three times as great as any normal knight without having any of the special perks or benefits the others had). He kept going during his 1,500-year quest purely out of a combination of his guilt and loyalty to her. Mordred even calls him an "honor student." However, he averts My Master, Right or Wrong, turning against the Round Table to defend Camelot's citizens from the Lion King.
- Walking Spoiler: His profile contains massive spoilers for Camelot, which is presumably why he's only rollable after beating the chapter, is obtainable only from the story gacha, and has only shown up in a few gacha rate ups since its release.
ID: No. 234
Command Cards: QAABB; (A)
Alignment: Lawful Good
Origin: Japanese folklore (The Tongue-Cut Sparrow)
First appearance: Fate/Grand Order
Background development: Kinoko Nasu
Illustrated by: Takehito Harada
Voiced by: Misaki Kuno
The titular character from the Japanese folktale The Tongue-Cut Sparrow. It tells a story of an old man who took care of an injured sparrow, who's tongue was eventually cut out by the man's greedy wife. After looking for the bird to see if it was fine, the old man ended up in the Sparrow's Inn deep in the woods where he was treated by the sparrows for taking care of that one particular sparrow. The man returned back home with a small basket which was full of riches. The wife went to the inn herself to get the larger basket he was offered, only to find it to be full of misfortune.
The sparrow, Beni-Enma, was actually once a human girl who ran away from her captors, after which she found herself in a mayoiga where she died. Having proven herself in the mayoiga, she was made to work for Datsue-ba by the Sanzu River, having reborn as an oni. Eventually she was adopted by Great King Enma, the judge of hell, who entrusted her with managing the mayoiga, eventually turning it into the Enma-tei.
Beni-Enma provides good fortune to her allies and inflicts misfortune against her enemies, alongside punishing the wicked with her blade. She carries the unique passive skill Ventriloquism EX, granting her immunity to getting her skills sealed. Her first skill, Mind's Eye (False) A, grants her Evasion to all attacks for one turn while moderately buffing her critical damage. Her second skill, Star Basket (Big) EX, inflicts misfortune on all enemies, debuffing their Defense and critical chance, and sealing their Noble Phantasms for a turn, but also slightly healing them. Her third skill, Star Basket (Small) EX, bestows good fortune on the party, buffing their Attack, massively increasing their buff removal resistance for one turn, slightly charging their NP gauges, and slightly healing both them and the enemies. Her Noble Phantasm, Judgment by the Ten Kings - Wicker Box's Fate, is a single-target Arts attack that increases her damage against Chaotic and Evil enemies before dealing damage.
She makes her debut as the main character of "Sparrow's Inn Daily Report - Records of the Enma-tei's Prosperity" event.
- Animal Motifs: Sparrows, in reference to the folktale she's from. She has a sparrow head on her hat, clothes covered in feathers, and her sword even chirps when unsheathed.
- Awesome by Analysis: Beni-Enma learned to cook after her tongue was cut out by judging the nutrients in each dish and studying preparation methods before serving them to her guests to gauge their reactions. She admits it took a lot of trial and error to get everything right, but she became a Supreme Chef despite lacking almost all of her sense of taste.
- Badass Boast: In the finale of the Enma-tei event, Beni-Enma dons her full garb as a judge of Buddhist hell before sentencing the Nue for conning her for centuries."...Understood. So you have no intention of facing hell's judgment, chirp. You also say you have no intention of reforming, and no need for a chance to reduce your sentence. In that case, I will see that justice is done in Enma's stead. I will see you cast into Sanjiva, Kalasutra, Maharaurava and ferry you straight into Avici! Even the great oni quake in fear of the sparrow sword! Enjaku Battoujutsu! The last light your eyes will see!"
- Because You Were Nice to Me: Abused in life and feared in death, anyone who treats Beni-Enma kindly will win her eternal loyalty, like the protagonist and the old man who helped her in the past."I am a torture demon of hell. I am an oni that should be feared, but I've received only a kind reception from others. Whether it be you or the old man, Beni's blessed to have met such nice people, chirp. I will never forget your kindness, and I will repay you until the day I die...no, even AFTER I die!"
- Beware the Nice Ones: She's relatively polite to any guests and masters she serves. However, she is quick to give harsh and blunt criticisms to others, especially when she's the teacher in her classes. She's also a judge of Buddhist hell, meaning that crossing her will likely give you a bad time in the afterlife.
- Chef of Iron: While most of Chaldea's cooks have it as a hobby, she's an innkeeper first and a warrior second. And she can get nasty when it comes to cooking, to the point that the "Hell's Kitchen Beni-Enma Edition" is an actual in-universe thing. Her materials outright call her an Iron Chef.
- Composite Character: Of both the sparrow found by the old man in The Tongue-Cut Sparrow as well as the sparrow's wife who treated the old man the same way a good innkeeper would.
- Deaf Composer: Despite being a Supreme Chef, she can never taste the food she makes since she has no tongue. She was able to become such a good cook by judging the nutrients in her dishes, studying various preparation methods, and then observing other people's reactions to eating her food.
- Death Equals Redemption: In a very peculiar way. When she was alive, as she was fleeing the red light district and was lost and starving in the wilderness, she came upon a Mayoiga, a "Lost House" filled with food that tests Sacred Hospitality. If one steals food, they are cursed upon leaving. Having her throat crushed and no tongue to taste food and delirious, she simply laid down and enjoyed the smell and warmth of the house and thanked Buddha with her last breath as she died. This counted as passing the test and the karmic boost meant she was allowed to work in Buddhist Hell instead of being punished there.
- Deity of Human Origin: She was once a human girl who ascended into a Divine Spirit upon becoming one of the judges of Buddhist hell.
- The Dreaded: Tomoe, Kiyohime, and Caster Tamamo are terrified of her, having gone through a Home Economics course under her in the Throne of Heroes. This is a Continuity Nod to Tamamo's first interlude, where she spoke about how the three of them had enrolled in said course. As well as Fate/EXTRA and Fate/Extella: The Umbral Star where Tamamo talked about her there as well. Tamamo Cat has also been in Beni-Enma's cooking classes, but excelled in them unlike her Caster self.
- Early-Bird Cameo: No pun intended. She has been mentioned in FGO material books, and Tamamo's interludes in CCC and Extella and Extra. An even older reference to her exists in the original game.
- Fostering for Profit: Datsue-ba adopted her to avoid paying her wages.
- Freudian Slip: During her interlude she accidentally refers to the protagonist as an ideal husband for herself (for unknown reasons toned down to "Coproprietor" in the English localization). When called out on it, she blushes and quickly claims it's due to spending too much time listening to Kiyohime talk about the protagonist.
- Gameplay and Story Integration:
- She's actually mute because she has no tongue, but because she's such a good ventriloquist (and has the Ventriloquism EX Skill), it sounds like she can talk regularly. In game, this means her skills cannot be sealed. In other words, she cannot be silenced.
- Her second and third skills heal enemies in exchange for a myriad of effects, referencing Beni-Enma's role as the hospitable innkeeper of Enma-tei.
- Gratuitous English: She refers to her classes as "Hell's Kitchen" in English, though the official English localization refers to them as "Jigoku Kitchen" as part of Writing Around Trademarks.
- Handicapped Badass: She is an expert chef despite having no tongue to taste food.
- Happily Adopted: After she died, Lord Enma adopted her as his own daughter.
- Happiness in Slavery: The 'beloved master' variant. In her Bond Level 4 line, she finds the idea of getting a day off the highest luxury, having been in service since she gained awareness, but serving the main character makes her happier.
- Hell: She is from Buddhist Hell, specifically, which is designed to purify sinners before reincarnation. The process is long and not pleasant, but it is not eternity. Much like her cooking classes.
- Horned Humanoid: Subverted. She looks like she has a small horn on her forehead that is shaped like a bird's beak. In reality it is a tokin, with her hair covering the string that goes around her head.
- Iaijutsu Practitioner: Most of her fighting style. Her sword also chirps like a sparrow whenever it's unsheathed, so expect to hear a lot of chirping.
- If You Ever Do Anything To Hurt Him: In her Valentine event, Lord Enma appears before the Protagonist in a dream and warns them that they had damn well take good care of his daughter, or else. Beni herself is exasperated when she finds out.
- Improvised Weapon: She clearly wasn't expecting to be called here as a warrior, and her first ascension has her wearing her apron and tearing people apart with a rice spoon. Later ascensions give her honest gear from back when she was a guard for the Enma.
- Inn Between the Worlds: She runs it. The Enma Pavillion borders the spirit and mortal worlds and even Chaldean Servants can go there and return without officially rayshifting. Tamamo and Fionn compare it to the Dragon Palace or where children kidnapped by fairies go. Fittingly enough, the inn was once frequented by a variety of non-human guests, including elementals, fairies, yokai, and Phantasmal Beasts. But as the Human Order expanded, business dried up as most of Enma-Tei's regulars retreated to the Reverse Side of the World and people gathered in cities, unlikely to stumble their way through the woods to discover Beni-Enma's inn. By the time of Chaldea's arrival, the only constant guests are Magistrate Tiger, Moneyed Monkey, Chief Snake, and the Bamboo Cutter.
- I Owe You My Life: In her backstory, she wandered back to the human world out of longing for her former life, only to get captured by an old woman. Paralyzed by flashbacks to her horrible mortal life, she was only freed when an old man sold off most of his belongings to purchase and free her from the old woman. Eternally grateful, Beni-Enma invites him to Enma-tei a few years later after he was feeling lonely, showering him with luxuries until it came time for him to leave. Even now, Beni-Enma's hospitality is fueled by the kindness that old man showed her, having instilled in her the goodness of humanity.
- I Will Wait for You: In a private moment of vulnerability, Beni-Enma admits to the protagonist that the reason why she kept Enma-tei open despite the lack of business is her hope that the old man who once saved her would once again visit her so she could thank him once again. She gets her wish when he arrives at the end of the event, having sent the monkeys to help her, but they were all controlled by the Nue to wreak havoc instead.
- Jack-of-All-Stats: She's very comparable to Nero Bride, as both Beni-Enma and Nero Bride are single-target Arts Sabers that functions both a support and doubles as a damage dealer when necessary. The biggest difference is that Beni-Enma provides more team utility with party-wide buffs and alongside with strong debuffs into the enemy team (her demerit of healing her enemies is very small and trivial, as most enemies the player face will have thousands of HP anyways) while Nero Bride provides buffs to a single target. That being said, her damage output is very low when facing bosses that do not have the Chaotic Evil trait; but even when not facing enemies with chaotic or evil traits, she still serviceable as both a support and damage dealer at the same time. And much like Nero Bride, she is viable in Arts teams due to the amount to team-wide utility she provides, especially when paired with Tamamo-no-Mae or Waver. Having a one turn evade also makes her viable in solo context as well.
- The Knights Who Say "Squee!": Despite being a feared chef in the underworld, she does have some shades of this. If the player has Tawara Touta in their servant roster, one of her My Room dialogue lines shows that she's excited to see Tawara and would love to use one of his arrows in her exhibition.
- Martial Arts and Crafts: She's a Master Swordsman as well as a Supreme Chef. But no one is sure if she became an expert swordsman because of her cooking or an expert cook because of her swordsmanship.
- Master Swordsman: She is a practitioner of Enjaku Saihou Battoujutsu, or "Hell Sparrow Sewing Sword-Drawing Technique". According to Kiyohime, it's not clear if Beni-Enma became an expert swordsparrow thanks to her cooking, or an expert chef thanks to her swordsmanship, but she's skilled enough to frighten the King of Hell/the Supreme Judge with her ability.
- Narnia Time: Despite dying as a human in the Edo period, Buddhist Hell is disconnected from the timeline and her soul was raised as a Sparrow Oni Judge during the age before history.
- No Good Deed Goes Unpunished: After becoming a Sparrow Oni and getting lost in the outside world; she met an old man who deserved a reward. But his village (who she felt did not deserve the reward) was in famine. So any reward she gave him; he gave to the village to help it survive. He died penniless. She created her pavilion so she could meet his soul again.
- No-Sell: Her Ventriloquism EX skill grants her immunity to Skill Seal, making her the third Servant so far to have a debuff immunity as a passive skill (the first two being King Hassan and Summer BB).
- Oni: A Hell Oni as opposed to Earth Oni like Shuten or Ibaraki. However, she doesn't have the typical physical traits of oni, going with a sparrow motif instead.
- Our Spirits Are Different: She's in a Servant container, but she's not really a Heroic Spirit. Similar to Consort Yu she's a spirit that can enter and leave the Throne as she pleases.
- Pals with Jesus: Originally, she was a dead human girl whose soul was given mercy, and as a result she became an assistant of the Datsue-ba and likewise adopted by Lord Enma, who oversees the Underworld's administration. From there over the eons, she achieved Rank Up until she became a lesser enma herself. At Bond Level 5, she promises to advocate for the main character to the point of causing chaos in the courtroom when their soul eventually goes to the afterlife.
- Pint-Sized Powerhouse: She takes the form of a little girl, but she's a genuine Divine Spirit and a judge of Buddhist hell to boot, meaning that she's not to be trifled with.
- Physical God: She's a genuine Divine Spirit and a judge of Buddhist hell, making her a force to be reckoned with. This is reflected in her loaded skillset, including five passives and four effects on her third skill. Lampshaded in her materials, as the Lemony Narrator stops to complain about her overloaded cheat skills. Even after the Nue gobbled up 500 years worth of the Enma-tei's divine aura for a massive powerup, Beni-Enma with the aid of Chaldea still manages to weaken him to the point that Chief Snake and Magistrate Tiger abandon his form, allowing her to cast the Nue down to Avici hell.
- Precocious Crush: Accidentally refers to the protagonist as her husband once during her Interlude but waves it aside as unimportant.
- Reasonable Authority Figure: Although she has every right to be cross with Fionn, Diarmuid, and Goredolf for ruining the Tribute Hall, she understands that they're weary travelers who couldn't help their curiosity, merely asking that they help her restock the Enma-tei's tributes so they aren't all reduced to pigs. Even though she's riddled with debt from the Bamboo Cutter, she refuses to mention her massive interest payments to Chaldea despite what it would do to her and her precious Enma-tei, merely hoping that they'll scrounge up enough offerings to avert their punishment before sending them on their way.
- "The Reason You Suck" Speech: If you have Kiyohime, Tomoe, Osakabehime, or Caster Tamamo, she'll ruthlessly tear into each of them about not only their cooking styles, but how they seem to view relationships: she criticizes Tamamo for effectively trying to groom her ideal husband, mentions that Kiyohime needs to stop using heat and oil in excess and turn her mind to preparing food properly instead of brute-forcing it, and flat out says Osakabehime should be killed so she can be reincarnated as a better cook. Poor Tomoe is apparently just a hopeless case.
- Saving the Orphanage: She's secretly in debt to the Bamboo Cutter, who is charging her exorbitant interest to replace his priceless five treasures that were supposed to be given to his daughter, Princess Kaguya. Beni-Enma has been struggling to scrounge up the money to pay back 100 billion QP and admits that Enma-tei will probably be closed soon because of this enormous debt. Touched by her story, Chaldea's goal shifts to help her save the inn in addition to getting enough offerings to spare themselves the wrath of the Shinto gods.
- Secret Test of Character: In life she died in one; a house filled with food to tempt someone to break Sacred Hospitality via stealing. She had no tongue and was dying anyways, so she just lied down and enjoyed the warmth with her last moments and thanked Buddha. This counted as enough of a pass that she wasn't punished in Buddhist Hell and was instead drafted.
- Sense Loss Sadness: Because her tongue was cut out, Beni-Enma completely lacks the ability to taste anything. Despite this, she became a Supreme Chef solely by watching the reactions of others from her cooking.
- Shipper on Deck: Beni-Enma instantly assumes the protagonist and Mash are a couple after they arrive at Enma-tei. She also approves of Mash's desire to learn how to cook for the protagonist's sake, saying that love and the desire to cook for someone else is one of the most important steps in becoming a great chef.
- Situational Sword: Her Noble Phantasm's overcharge effect has her do extra damage to Servants with Chaotic and/or Evil alignments. Against Servants like Kiyohime or Ereshkigal she can get an immense 80%+ Power bonus on top of the normal class modifier.
- Sizeshifter: Is, fittingly, able to shrink herself to the size of a sparrow, as shown in her Extra Attack animation.
- Square Race, Round Class: She has five passive skills, including Presence Concealment and Independent Action, which are usually present on Assassins and Archers, and her profile materials say that her true nature is that of an Assassin. As noted above, she isn't really a fighter.
- Stern Teacher: Beni-Enma is a stern cooking teacher whose classes are considered brutal even in Buddhist hell. She admonishes all of her students who treat cooking as a passing interest, a hobby, or something to show off to others without understanding the rigor and dedication it takes to become a good cook. She also won't hesitate to tear into her students for their sloppy mistakes, and her Training from Hell elicits symptoms of severe PTSD from those who survive it.
- Supreme Chef: Despite having her tongue cut, Beni-Enma is an exquisite cook and anything she makes will be complete and utter perfection. She also runs her own hellish cooking courses to turn novices into first-rate chefs, and it takes almost every Servant of Chaldea showing up at once for her and Tamamo's cooking skills to ber overwhelmed and require another set of hands to keep up with all the orders.
- Training from Hell: Her idea of a tutorial to a cooking class is dropping her students onto a deserted island filled with deadly monsters while drilling the tenets of cooking into them, namely the economics, physics, and rigors of perfecting the craft. Her classes are so brutal that they're compared to the actual Buddhist hells and are in fact named after them. But anyone who manages to complete the courses (and survive them) will be a first-rate chef in no time. Mash is the only one to complete the tutorial of a group that consisted of her, Gorgon, Anne and Mary, Helena, and Tristan.
- Underestimating Badassery: Looks down on Sasaki Kojirou and his Tsubame Gaeshi, calling him unremarkable. Then she finds out that Tsubame Gaeshi warps dimensions to strike at 3 unavoidable weak points simultaneously. As an Anthropomorphic Personification of a sparrow, she is shocked that he developed this power to cut down swallows, calling him a deviant. To her, sparrows and swallows might as well be the same.
- Verbal Tic: Prone to chirping. She also has a childish lisp that makes her say "s" consonants as "ch", such as saying "dechi" in place of "desu" or pronouncing "arimasen" as "arimachen".
- Where It All Began: Her Inn is converted from the same mahoiga that she passed with her mortal self's death.
- Writing Around Trademarks: In the English localization, her classes are referred to as "Jigokunote Kitchen" to tip-toe around the obvious Shout-Out to Hell's Kitchen.
- Year Inside, Hour Outside: Her "Two-Hour Cooking Class" transports everyone in the classroom to her personal demiplane in Hell where they study for 6 months. Buddhist Hell is described as similar, in fact, one may come out of Buddhist Hell before they entered despite spending hundreds if not thousands of years there.
ID: No. 343
Command Cards: QQAAB; (Q)
Alignment: Lawful Good
Origin: The Song of Roland
First appearance: Fate/Extella Link
Illustrated by: Wada Arco
Voiced by: Ryohei Kimura
The mythologized version of Karl der Große: the King of the Franks and Holy Roman Emperor who united most of Europe with his Twelve Paladins. If the Servant known as "Karl der Große" represents the brutal reality of his deeds throughout life, "Charlemagne" represents the fantasy first recorded and mythologised in The Song of Roland: an energetic and affable leader, a born adventurer, and a beloved hero of France. Under normal circumstances, the weight of Karl der Große's impact upon history would supersede any attempt to summon a version that only exists in folk tales, but Charlemagne has often appeared in extraordinary circumstances.
He's a major ally during the events of Lostbelt 6.5: Traum.
- Animal Motifs: In his home game, he was compared to a falcon riding on a spring breeze, appearing out of nowhere to help the heroes in a nick of time with a cheerful smile on his face. When he unmasks himself in the middle of the duel between Don Quixote and Constantine, Charlie's reveal is accompanied by a flurry of white feathers.
- Badass Cape: In his First Ascension, Charlie wears a short, practical cape that nevertheless flows behind him while he's charging ahead. It gets upgraded into an All-Encompassing Mantle in later ascensions.
- Badass in Distress: He's locked in the cell next to the protagonist's in Kreimhild's castle at the beginning of the events of Traum. According to him, his skills, magecraft, and Noble Phantasm are all sealed, making escape impossible at the time.
- Beware the Silly Ones: Charlemagne acts like a kid who's high on sugar and makes Iskandar look more reserved by comparison. That being said, there is a reason why he's called the King of the Franks, and his Paladins wouldn't defer to him if he were an incompetent dumbass.
- Big Damn Heroes: In Traum, he makes his Big Entrance by tossing off his mantle just as Constantine is about to strike down Don Quixote, who had been masquerading as Karl der Große. Charlie praises Don Quixote's bravery for making it this far and doesn't mind Don Quixote's use of his name. Charlie then brings his Noble Phantasm to bear against Constantine's.
- Blow You Away: Several of his animations involve imbuing his sword or a spear with wind, sending gusts trailing in front and behind him when he attacks.
- Bonus Boss: After completing Traum, he can be fought in an Interlude as a Ruler, representing the real Karl der Große. Defeating him unlocks his Third Ascension.
- Bunny-Ears Lawyer: Downplayed but with his casual way of speaking, obsession with being cool and seemingly flighty attitude towards his position as king it's easy to forget that Charlemagne is a genuinely capable and powerful leader who earned the undying loyalty of his equally capable if a bit weirder Paladins. Just his ability to keep their antics under control is a testament to how competent he actually is.
- Composite Character: Insofar as a fairy tale can be considered a separate character, at least. This version of Charlemagne takes cues from both his fictionalized self and his historical self, having the kind and energetic heart of Charlemagne with the might and determination of Karl der Große. He also calls himself Karl's "proxy" despite boasting about being the real deal a short while earlier.
- Cool Sword: Joyeuse, a holy sword that supposedly changes color thirty times a day. Charlemagne is able to charge it with all sorts of elemental effects, including his Mana Burst (Light) skill.
- Death from Above: Joyeuse Ordre lifts Charlie into the air upon use with magical wings of energy. But unlike in Fate/Extella Link, Charlie instead descends upon his foes with a falling slash instead of shooting a Sword Beam from his thirteen swords.
- Didn't Think This Through: When the protagonist first meets him in Kriemhild's jails, Charlemagne hides his identity and calls himself Seton, as in Ernest Thompson Seton, famed author and pioneer for the Boy Scouts of America. But this alias quickly falls apart when the protagonist quizzes him on things that Seton ought to know, quickly exposing Charlie as a "fake Seton". Lampshaded later on, as Charlie says that he's serious and truthful about his identity this time.
- Do Not Call Me Sir: He often tells others to call him "Charles" or "Charlie", believing that the kingly name of "Charlemagne" is too great for him to bear compared to "the other guy".
- Duality Motif: His third ascension's design has him wearing basically one set of armor, cloak and crown, but the colors are split down the middle, with his right side being red-silver while his left is black-gold. This represents him borrowing some power from his more historical counterpart, Karl der Große.
- Fashionable Asymmetry: Charlie's sleeves are mismatched in his First Ascension. His right sleeve is black and etched with red designs out of place with the rest of his white and blue armor while his left sleeve is much more cohesive with the rest of his outfit.
- A Father to His Men: He cares deeply about his knights, his Twelve Paladins especially, with his profile noting that half the time he treats them as close friends rather than his subjects. He even calls himself Astolfo's "daddy" while lamenting Astolfo's choice of clothing in his home game, prompting Astolfo to say that Charlie isn't his real father. He does not take it personally when Bradamante is on the opposite side during the events of Traum, encouraging her instead to believe in the path she chose when she shows doubts about fighting her king.
- Fusion Dance: His Third Ascension represents Charlemagne as the King of Franks, which is represented with him appearing like a fusion of the "fictional" Charlemagne, Charlie, and the "historical" Charlemagne, Karl der Große. While Charlie doesn't change his behavior that much, his battle animations has him incorporating some of Karl's attacks into it alongside the blades of Joyeuse Ordre.
- Genki Guy: Charlemagne is a warm-hearted, perpetually energetic man eager to prove his chops as a Servant. His profile mentions his cheerfulness and attempts to look cool to the point that his kingliness is less pronounced. It's more downplayed by his third Ascension, carrying himself in a more regal manner and having more serious lines. He's still pretty chill though, especially in comparison to his Control Freak future self.
- Heroic Self-Deprecation: Downplayed. In his Final Ascension, he says that he's capricious and sloppy unlike the serious and pious Karl, but he doesn't call that a bad thing. As while the king is the one who bring salvation to the nation as a whole, a mere adventurer like Charlie is the one who saves the rest.
- Hidden Depths: For all his optimism and his willingness to be seen as cool, he's more troubled than he lets on. See Morality Chain and Heroic Self-Deprecation for more details.
- Historical In-Joke: His Big Entrance in Traum has him use his Noble Phantasm to smash the walls of Constantine's Theodosios Constantinos. In history, Charlemagne sided with Rome and was bestowed the title of Carlo Augustus, Imperator Romanorum by Pope Leo III, making him "emperor of the Romans", stripping that title from Irene of Athens, empress consort of Constantinople. So it's only fitting that Charlemagne would attack the walls of Constantine XI, last of the Eastern Roman Emperors.
- Holy Burns Evil: His Mana Burst (Light) skill is extra effective against those with an evil alignment, which is reflected in the extra boost to crit damage he gets while the skill is active. His Holy Knight Emperor skill also grants additional damage against Demonic enemies.
- Hot-Blooded: Charlemagne is an extremely passionate and cheerful person raring to give it his all whenever he can.
- Hour of Power: During the events of the Traum singularity, Charlemagne was summoned not by a Holy Grail but as part of a package deal since so many of his Paladins showed up in the Singularity. This means he's not directly bound to any of the three warring nations, but also leaves him on a timer. He can only go all-out in a fight about three times before he's spent. By the time Charlie meets up with the protagonist, he only has 48 hours left before he dematerializes.
- In the Hood: When he appears in Lostbelt 6.5: Traum, he initially hides most of his face and armor inside of an All-Encompassing Mantle and an eye-obscuring hood.
- Knight Errant: Charlie's Ascension stages represent different facets of his personality and times of his life and that of his historical counterpart, Karl. His First Ascension, with its short Badass Cape and light armor, represents his days of wandering the land as an adventurer fighting evil, righting wrongs, and slaying monsters. This is also his preferred form along with his Second Ascension as a general, because his Third Ascension represents him as a King, a burden he doesn't feel he's ready to bear.
- Knight in Shining Armor: While he speaks far less formally than even his own knights at times, Charlie is a good-natured man who vows to protect the innocent and uphold his honor whenever he can. He even calls himself unfit to be a king, as he represents the idealized, youthful dreams of Karl before he had to face reality and become much more authoritative and controlling for the sake of his empire.
- The Knights Who Say "Squee!": He's stoked to meet other Servants in the flesh, especially other knightly Servants because he can't stop admiring how cool they are. Charlie goes so far as to say that he was geeking out while watching Don Quixote's bravery in the face of adversity.
- Late-Arrival Spoiler: His nature as the fictionalized version of the "real" Charlemagne is a major twist in his home game, but his Ascensions and profile more or less spell it out entirely for those meeting him in FGO, though his Third Ascension is story-locked because of the narrative implications of this.
- Light Is Good: Charlemagne is an earnest, good-hearted knight who wields Joyeuse, a Holy Sword, and can imbue holy light into his attacks that burns away evil with his Mana Burst (Light) skill.
- Lightning Bruiser: Charlemagne has an A or A+ Rank in every stat except for a B in Agility and C in Endurance. In his home game, his performance is comparable to Top Servants and he battles the likes of Altria, Arjuna, and Karna, though he's admittedly on the backfoot in a direct clash.
- Literal Split Personality: As explained in his home game, Charlemagne would not normally be able to be summoned as the historical influence of Karl is simply too great. Rather than a replication of a hero's life, Charlemagne is the fictionalized imaginings of the real Karl as written by authors after Karl's death.
- Loophole Abuse: As stated in his home game, Charlemagne would normally be unable to be summoned due to the historical impact of Karl der Große. But the destabilization of the Human Order caused by the events of Cosmos in the Lostbelt means that Charlemagne is able to make an appearance, instead taking on aspects of Karl's Saint Graph in his Third Ascension.
- Magnetic Hero: His Holy Knight Emperor skill confers tremendous charisma, making it easy for Charlemagne to gain friends through his acts of derring-do.
- Master of the Levitating Blades: Charlemagne is able to summon twelve floating "Bright Swords" representing his bonds with his Twelve Paladins. He can plunge them into the ground for a shockwave attack, send them hurtling through enemy lines, and utilizes them as part of his Noble Phantasm, Joyeuse Ordre, where he shoots them along with his own personal sword as a barrage of Sword Beam attacks.
- Mechanically Unusual Fighter: Most offensive Servants like Charlie would prefer not to get hit at all and use any defensive skills they have to protect themselves from Noble Phantasms and other hard-hitting attacks. Charlie is specifically incentivized not to protect himself by his Traveling the Path of the King skill, as he seals his own Noble Phantasm if he uses it on himself. Instead, using it on his allies will give him a small NP gain buff along with the ability to accumulate stacks of a "Heroic King" buff when he's hit. This showing of "kingly bravery" increases the power of his Noble Phantasm for every stack of the buff he has.
- Morality Chain: Charlie's Bond CE says that he understands that any power, holy, kingly, or heroic, can be used to inflict harm on others, describing his own sword as something that could be used by a hero, a demon, or a fool. That's why he's always asking his friends if he's looking cool right now, because he's afraid of becoming as bad as the evils he's sworn to fight, much like how the real Karl became a Control Freak and a conqueror rather than someone who believed that battles should only be waged in self-defense.
- OOC Is Serious Business: Played for Laughs. He's jovial and supportive with all of his knights. But while he calls Roland cool even with his clothes off, Charlie specifically demands that Roland keep his clothes on.
- Position of Literal Power: The fanatastical reimaginings of his historical role as the the King of the Franks who laid the foundation for the Holy Roman Empire grants him his Holy Knight Emperor skill as a Servant, giving him tremendous charisma, the ability to wield holy swords like Joyeuse, enhanced power against demonic foes, and resistance to divine attacks. It also grants him the authority to use his Noble Phantasm, Joyeuse Ordre, though his role as a "king" also limits him as he'd lose a Noble Phantasm Beam-O-War against a "warrior" like Roland.
- Power Gives You Wings: He sprouts two wings of energy from his back while utilizing Joyeuse Ordre. In his third ascension, he instead sprouts three pairs of seraphic wings, reflecting his role as the Holy Roman Emperor with power he's borrowed from Karl.
- The Power of Friendship: His twelve Bright Blades each represent his bonds to his Twelve Paladins, allowing him to call upon their powers and weapons when needed.
- Red Eyes, Take Warning: His eyes turn rust red in his Third Ascension akin to Karl's, showing that he's using Karl's Saint Graph to empower himself. While he remains as kind-hearted as ever, his demeanor becomes more serious.
- Rule of Cool: Enforced. His Traveling the Path of the King skill means that his power goes up when he does things that are "cool" and "kingly" while his power goes down if he's forced to do things that are unbefitting of a king. As such, when he uses this skill to protect himself, his Noble Phantasm is sealed for one turn. But if he uses it to protect someone else, he gets a small but long-lasting NP gain buff along with the "Heroic King" buff every time he's struck, increasing the damage of his Noble Phantasm.
- Rule of Symbolism: As stated in Knight Errant above, Charlie's first and second Ascension symbolizes his days of his youth and the idealism that his fantastical tale holds. By his third Ascension, he's more accepting of the responsibility that he holds as king, as evidenced by him taking some aspects of his historical self and speaking in a demeanor fit for a ruler.
- Sophisticated as Hell: He speaks very casually, often like a modern Stock Shōnen Hero, especially when compared to other regal Servants like Altria and Gilgamesh. So he drops slang as frequently as he presents himself eloquently as a king, frequently calling things "cool", "awesome", and "uncool". His displays more of Karl's dignified persona in his Third Ascension, dropping his usual speech patterns while in that form.
- Situational Sword: His second skill gives him an attack buff against Demonic enemies, and a defensive buff against Divine enemies. Furthermore, his third skill gives a crit damage buff against Evil aligned Servants. Between those three buffs, he can cover several Traits in terms of fighting enemies, and if someone happens to be be both Evil and Demonic, he does both extra damage and extra crit damage.
- Stern Teacher: Saber Astolfo's line for Charlemagne has him complaining that Charlie just pulled up a whiteboard and is preparing to lecture Astolfo on how to be a proper, respectable Saber. Astolfo then "bunny dashes" away rather than put up with the lesson, implying this.
- Stock Shōnen Hero: Charlemagne has all the hallmarks of one as a Hot-Blooded Lightning Bruiser and Magnetic Hero who derives power from his bonds to his knights and can't help but rush to the the side of people in need.
- Theme Music Power-Up: His Noble Phantasm plays the Noble Phantasm theme from Fate/Extella Link when used.
- You Are Better Than You Think You Are: He calls Don Quixote a true knight, as valorous as any of his paladins, and worthy of the name Karl der Große during the events of Traum, saying that as the "genuine article", no one else as the right to say otherwise. This is after Don Quixote was calling himself a coward and a fool for abandoning the Atlantic Lostbelt to save his own skin.
ID: No. 10
Command Cards: QAABB; (A)
Alignment: True Neutral
Origin: France (18th century)
First appearance: Fate/Grand Order
Background development: Hikaru Sakurai
Illustrated by: Daisuke Moriyama
Voiced by: Chiwa Saito
An androgynous soldier and writer who lived in revolution-era France. An accomplished spy who was capable of infiltrating high society. They normally dress as a man, but used to dress as a woman. No matter the clothes, d'Eon can appear as any sex.
D'Eon was one of the SR Servants available in the tutorial summon, focusing on protecting allied Servants. First skill, Mind's Eye (True) C, grants d'Eon one-turn Evade while also increasing defense for three turns. Second skill, Self-Suggestion A, removes d'Eon's debuffs while also increasing Debuff Resistance for three turns. Third skill, Beautiful Appearance C, applies Target Focus to d'Eon for three turns while also healing them. D'Eon's Noble Phantasm, Fleur de Lis, is an AoE Arts debuffing Noble Phantasm that has a chance of inflicting Charm for one turn while also decreasing all enemies' attack and defense for two turns. When upgraded, it has higher chance of inflicting Charm while attack and defense decrease last for three turns.
They appear as an antagonist in the "First Singulariy: Hundred Years' War of the Evil Dragons: Orleans" as the "Berserk-Saber" summoned by Jeanne Alter and is one of the two main allies in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha".
- Agent Peacock: Alongside being a spy and an author, d'Eon was also at one point a captain to the dragoons.
- Ambiguous Gender: Historically, d'Eon was a transgender woman and some scholars believe they had some sort of intersex condition based on the examination of their body after their death. In the story, this is part of their Self Suggestion skill, allowing them to change gender as they please. As such, they're treated as both genders and neither, depending on the circumstances. For example, on Valentine's Day, they can both give and receive chocolates and qualify for both male and female-specific quests during "Super☆Ghouls 'n Pumpkins." However, they do not benefit from gender-targeted buffs such as Liz's Sadistic Charisma as they are coded as "genderless". They ask you at one point during an interlude whether you consider them male or female. Either response gets a mild 'Ah, so that's how you see me' with no correction, indicating they are fine with being considered either one. Strangely, Blackbeard's Gentleman's Love skill still affects them, despite supposedly only working on female characters. Even when they don the Meido outfit in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha", the protagonist still can't quite tell whether they're male or female even after peering closely, and mention it's probably going to remain a mystery.
- Aristocrats Are Evil: During "Pseudo-Singularity II: Subterranean World of Folklore, Agartha", d'Eon mentions how French nobles selfishly threw away things after using them once and how they were once like that.
- Atrocious Alias: Like Astolfo, d'Eon disguises themselves in a maid outfit in the Nightless City during the "Pseudo-Singularity II: Subterranean World of Folklore, Agartha". When they get caught by the Nightless Assassin's forces and Astolfo declares himself as "Sailor Paladin," d'Eon has no choice but to follow in his silly footsteps as "Maid Knight."
- Bare Your Midriff: In their third form.
- Better to Die than Be Killed: In "Pseudo-Singularity II: Subterranean World of Folklore, Agartha" when the party gets discovered by the numerically-superior Amazons while spying in a village, d'Eon briefly mentions that if a member of their French spy network asked them what to do in this situation, they would say to shout "Vive la France!" before taking a cyanide pill. Of course, d'Eon and the others are no mere spies, so they have no issue just fighting their way out.
- Covert Pervert: d'Eon gets excited when Marie mentions that she believes that everything she eats will go to her breasts rather than her waist.
- Crippling Overspecialization: d'Eon's strength lies in being able to tank and survive, with their NP and skills all being designed for stalling or tanking on top of having higher-than-average HP for a 4*. However, d'Eon's offensive power is incredibly poor thanks to having nothing that buffs their ATK, which is already low amongst 4*s in general. As a result, d'Eon is really only good at tanking, and pretty bad everywhere else.
- Dance Battler: d'Eon's second Noble Phantasm, which is mentioned in Fate/Grand Order Material I, is described as a beautiful sword dance. They uses it in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha" against the Amazons.
- Flower Motifs: After their animation update, d'Eon's attacks and Noble Phantasm have a lily motif, befitting their loyalty to the House of Bourbon.
- HeelFace Turn: From an evil aristocrat to loyal knight of France.
- During "Pseudo-Singularity II: Subterranean World of Folklore, Agartha", as part of the party's infiltration of the Nightless City, they quickly nab whatever clothes that fit them in an empty house, resulting in this outfit for d'Eon. d'Eon is noticeably mortified by it, as well as Astolfo's comments about the outfit's purpose when they mention they snatched it and the Sailor Fuku out of someone's bedroom.
- They don this outfit once again in the Summer 2018 event as Gilgamesh hires them as one.
- Muscles Are Meaningless: d'Eon's Strength stat is ranked A. For an idea of how ridiculous this is, that means the rather dainty d'Eon is on par with far larger and more muscular Servants like Spartacus and Darius III, and somehow outranks Ivan the Terrible.
- Ninja Pirate Robot Zombie: Even in real life, d'Eon was a spy, writer, and knight who took on the roles of men and women to defend the royal family.
- Off with His Head!: They die via decapitation from Lostbelt Odysseus in "Ancient Oceaons of the Dreadnought Gods, Atlantis".
- Overly Long Name: Charles-Geneviève-Louis-Auguste-André-Timothée d'Éon de Beaumont. There's a reason it only comes up once, and otherwise d'Eon is just called by their surname.
- Queer Colors: Possibly a coincidence, but d'Eon's color scheme closely resembles the transgender pride flag.
- Royal Rapier: Armed with one, since d'Éon was born into a noble family and served the French royal family.
- Skilled, but Naïve: Many French Servants, including Marie Antoinette, often tease d'Eon for being too earnest for their own good. Amadeus even wonders how someone so easily swayed and innocent could be a spy.
- Squee: d'Eon does have a moment of this early on in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha" - they grew up reading about Charlemagne and the Paladins, so getting to fight shoulder-to-shoulder with Astolfo the Paladin is like stepping into a childhood story. Especially relevant, for "Pseudo-Singularity II: Subterranean World of Folklore, Agartha".
- Starter Mon: In addition to Mash, d'Eon was one of the ten available 4* Servants that can be summoned from the Starter Summon. Among the ten, d'Eon and Siegfried were the two 4* Sabers. However, in JP as of July 3rd, 2019, the number of Starter Servants has been increased up to 14 and d'Eon is replaced by Suzuka Gozen.
- Stone Wall: Has very high HP, which goes well with their defense/evade buff and their taunt skill. Coupled with their debuffing Noble Phantasm, this guarantees that they'll be taunting and absorbing all enemies' attacks. That said, this is pretty much the sole purpose they have.
- Straight Man and Wise Guy: In "Pseudo-Singularity II: Subterranean World of Folklore, Agartha", d'Eon is the Straight Man to Astolfo's wise guy as the pair are the master's Chaldean-native escorts. An early example of their relationship is shortly after meeting Fergus — Astolfo starts dancing with Fou after noticing Fou's "snazzy footwork" while d'Eon stays in the back as a proper bodyguard.
- Taking the Bullet: Has a taunt skill, which pairs with the above evasion skill to let them completely negate enemy attacks.
- Undying Loyalty: To all members of the French royal family (especially Marie) and to the protagonist who is treated as royalty by d'Eon.
- Worthy Opponent: They see Maximillien Robespierre as this, acknowledging that he ultimately fought for France despite being on the opposite ends of the Revolution.
ID: No. 223
Command Cards: QQABB; (Q)
Alignment: Lawful Neutral
Origin: Ireland (Celtic Mythology, Fenian Cycle)
First appearance: Fate/Zero (as Lancer)
Background development: Hikaru Sakurai
Illustrated by: Azusa
Voiced by: Hikaru Midorikawa
This Diarmuid ua Duibhne comes from another world different than the world of Grand Order, using his two infamous demon swords instead of his two demon lances. He is an Alternate Self of his Lancer version and shares a Spirit Origin with the latter. He debuted for the release of "Fate/Accel Zero Order -LAP 2-", with his interlude explaining the circumstances of his peculiar summoning. He first appeared in the main story during "Parting Memory Manifestation Realms, Traum" as part of Karl's faction.
- Alternate Self: He is a Diarmuid with a different Spirit Origin than the one from Fate/Zero. As explained in his Interlude, Saber Diarmuid has to merge his Spirit Origin with the Lancer version to come to Chaldea. Holmes makes the observation that the two sharing it but having different consciousnesses is something akin to Jekyll and Hyde. During the fourth New Year event after he defeats a ghostly Musashi, he briefly reverts to his Lancer form out of exhaustion.
- Anti-Magic: His Magic Resistance is at A+ thanks to one of his Noble Phantasms.
- Badass Cape: He gains one after this Third Ascension.
- Bare Your Midriff: He wears an outfit that completely exposes his stomach.
- Blood Knight: In contrast to the Lancer version of him, the Saber version has a greater desire to fight strong opponents like Altria as a Celtic warrior.
- Continuity Nod: In Fate/Zero, during their first duel, Lancer Diarmuid said that any Heroic Spirit that cross through time would be able to tell that Altria is King Arthur because of the golden radiance of her sword Excalibur. At the end of Saber Diarmuid's Interlude, he immediately realized that Altria was King Arthur through her sword, even though Saber Diarmuid is not the same individual as his Lancer version and this was their first meeting.
- Cool Sword: Both Móralltach and Beagalltach applied for this trope as they are once in possession of Celtic god of the sea Manannán, especially Móralltach, since his profile states that is Diarmuid's strongest Noble Phantasm, defeating his enemies with one strike of certain death infused with Manannán's power. His in-game profile only specifically tells about Móralltach.
- Discard and Draw: As a Saber, several of his Lancer self's abilities have been exchanged for others.
- His Love Spot is sealed away, and he gains a skill that boosts his defense and NP generation.
- His Agility has been lowered A+ to A, but in exchange his jump power has been increased drastically.
- His Noble Phantasm can only remove defensive buffs and can't inflict curse, but it has a chance to insta-kill the enemy.
- Dual Wield: He uses Móralltach and Beagalltach in battle as a Saber, and in life, he used Móralltach and Gáe Dearg for life-and-death adventures and during times of peace, he used Beagalltach and Gáe Buidhe. His extra section of his profile stated that had he brought Móralltach and Gáe Dearg with him to his last hunt with Fionn instead of the latter pair, he might had lived a long life.
- Early-Bird Cameo: Was first seen in the TV trailer for the "Fifth Singularity: North American Myth War: E Pluribus Unum", but didn't make his debut in Japan until September 2018, over one and half years later.
- Fashionable Asymmetry: His entire design is asymmetric in all of his Ascensions. Not only does he have two swords in different length and colors, he has only one shoulder protector on the left, one hip guard on the right, oly his left arm is fully clad (in his first two Ascensions), and in his Third Ascension he wears a half-cape.
- Fusion Dance: Due to lacking a corporal Spirit Origin, he merges with his Lancer self's Spirit Origin and is able to manifest as a Saber.
- In a Single Bound: Mana Burst (Jump) allows him to leap great heights and distances.
- Never Trust a Trailer: He is shown in the commercial for the "Fifth Singularity: North American Myth War: E Pluribus Unum" fighting Billy the Kid, but it's actually the Lancer version who appears in the actual story.
- Noodle Incident: Saber Diarmuid was summoned in a Holy Grail War in some timeline (presumably in London, based on the background art) where he also met Chaldea's Miyamoto Musashi who drifted there by accident. In the history of the Fate Series, there has been no story told where Diarmuid was summoned as a Saber in a Holy Grail War.
- Satellite Character: Most notably in My Room, where Diarmuid is rather obsessed with fighting Altria.
- Spectacular Spinning: His attack animations utilizes a lot of spinning motions.
- Took a Level in Badass: Implied, especially indicated with the increase in rarity rank. Not only are his in-game unit's stats higher, his skillset is also better-tuned to his card layout and Noble Phantasm—meaning he can cause damage and survive way better than his Lancer counterpart. Coincidentally, this trait of performing better in the Saber class (compared to other alternate classes) also characterize another fellow Saber—Lancelot (and their legends even seem to be genealogically-related).
- Wall Jump: One of his three Buster attack animations has him jumping on the edge of screen and then he launches directly at the enemy.
- Worthy Opponent: To Ábartach, one of the kings of the Tuatha Dé Danann. Inside the Fate universe, Ábartach, the Giolla Deacair, and Ábartach's knight are the same person, so the duel he had with Diarmuid, who was using Móralltach and Gáe Dearg, left such an impression on him. His overwhelming desire for an rematch with him created a shadow of himself, and followed Saber Diarmuid from his world to the simulator in Chaldea, i.e. within the world of Grand Order. Said shadow can only be defeated by a swordsman, so Lancer Diarmuid was not able to kill it, despite being stronger than it.
- Your Size May Vary: The swords Móralltach and Beagalltach are portrayed as reasonably-sized gladius/Iron Age-type swords when Diarmuid is at first and second ascension—only growing/modified into hand-and-a half/bastard swords come third ascension. For some reason, however, their sizes in Diarmuid's sprite are consistently larger than what the in-art Saint Graph portraits suggest.
ID: No. 278
Command Cards: QQAAB; (A)
Alignment: Chaotic Neutral
First appearance: Fate/Grand Order
Illustrated by: Taiki
Voiced by: Yūma Uchida (Castor) & Maaya Uchida (Pollux)
Pollux: There's no need for that. We, the Dioscuri shall aid you.
Castor and Pollux are twins born under the same mother, but had different fathers. Castor's father was Tyndareus, king of Sparta, thus making them siblings to Helen of Troy. Pollux's father was Zeus himself, making her a demigoddess. The two of them helped humankind the best they could, and were at one point part of the Argonauts. However, Castor was mortal due to his lineage and eventually died. Pollux asked her father to share her immortality with her brother, and thus they were transformed into the Gemini constellation.
In truth, Dioscuri were ancient twin gods who helped out humanity as guides in their voyages, such as being the manifestation of St. Elmo's fire in ships. But as humanity developed, they were merged with the Olympian pantheon as minor Divine Spirits, stripping Castor out of his divinity and reducing Pollux to being just a demigoddess. As Servants, the two manifest as singular Servant with two separate bodies with two different classes. Pollux's masterful sword play has manifested her as a Saber, while Castor's hatred for humanity for downplaying the two has manifested him as an Avenger.
Working in tandem with each other, Castor and Pollux bring down swift and relentless pain upon the enemy. Their first skill, Stars of the King of the Gods A, grants them two buffs that activate when attacking, charging their NP gauge when they attack with a Quick card, and granting them critical stars when attacking with an Arts card. Their second skill, Guardians of Sea Voyagers B, buffs the party's Attack and NP damage, and blocks the next debuff that is inflicted on them. Their third skill, Mana Burst (Light/Ancient) A, buffs their Quick and Arts performance, and grants them a turn of Evasion. Their Noble Phantasm, Dioscures Tyndaridae, is a fearsome single-target Arts attack that pierces the enemy's Defense buffs and Invincibility, debuffing their Arts and Quick resistance if they survive.
They make their first appearance during the first half of the fifth Lostbelt as one of the Servants summoned by Kirschtaria Wodime. They became summonable with the release of Olympus.
For tropes related to the version summoned by Kirschtaria Wodime, see here.
- Actor Allusion: They're voiced by real-life siblings Yuuma and Maaya Uchida. This isn't their first time voicing a pair of twins who both use swords, either. There's also an interesting reversal in this case, as Yuuma (the younger brother in real life) plays Castor, the older brother, while Maaya (the older sister in real life) plays Pollux, the younger sister.
- Adaptational Wimp: Invoked In-Universe. The Dioscuri Twins were originally full-fledged gods. The version where they were demigods was created later and everyone believing that lowered their Divinity. More importantly, the most famous version of their story is the version that Pollux got Zeus' immortal genes while Castor got Tyndareus' human genes, so Castor got completely downgraded from god to human. He's so offended by this that his actual Class is Avenger despite being summoned as a Saber with his sister.
- Ambiguously Related: Due to them being Divine Spirits before turned human and demi god respectively, it is unknown on what kind of relationships they have with their other twins. In myth both of them were born from two different eggs with Pollux hatched with Helen, Castor was hatched with Clytemnestra and was fathered by Leda's actual husband, Tyndareus, unlike the former two who were fathered by Zeus as a swan.
- Armor-Piercing Attack: Their Noble Phantasm ignores invincibility and also ignores defensive buffs. And since it's a single target attack, whoever gets hit will feel the pain.
- Back-to-Back Badasses: Their default pose in battle has them stand back-to-back.
- Badass Adorable: Pollux is a very cute girl who also happens to be a very deadly boxer and swordswoman.
- Badass Baritone: Castor sports a deep voice despite his rather youthful appearance.
- Beware the Nice Ones: Pollux is generally a lot nicer than Castor, but there are occasions where she'll threaten to kill her enemies or even Castor himself.
- Big Brother Instinct: Castor is very protective of Pollux. Pollux appreciates it, but his Jerkass tendencies toward everyone else because of this grates on her nerves. This is also shown in their sprite as Pollux is usually the one in front but whenever they take a hit, Castor switches places with Pollux to take the hit. It also goes the other way, as in their third Noble Phantasm line Pollux threatens to kill anyone who would hurt her brother.
- Brooding Boy, Gentle Girl: Castor is the brooding, vengeful boy to Pollux's sweeter and gentle girl.
- BrotherSister Incest:
- Castor's extreme love for and protectiveness of his sister makes him come across as a sis-con. Whether Pollux reciprocates those feelings is ambiguous, though her response in this dialogue is suspicious.Castor: Something I like? What is there other than my sister?
Pollux: Brother, the phrasing... The phrasing is a bit
Castor: What? You say it too. I dont need anything other than my brother.
Pollux: [blushing] Brother The phrasing
- On your birthday, Pollux sincerely wishes the protagonist a happy birthday. Meanwhile, Castor scoffs at the protagonist, telling them that with Pollux's blessing, this is surely the best birthday the protagonist has ever had. He punctuates it by calling them a bastard while Pollux admonishes him.
- Castor's extreme love for and protectiveness of his sister makes him come across as a sis-con. Whether Pollux reciprocates those feelings is ambiguous, though her response in this dialogue is suspicious.
- BrotherSister Team: Being The Dividual, Castor and Pollux work together as Servants just as they did in life.
- Combination Attack: Their Noble Phantasm Dioscurus Tyndaridae has both of them attacking at the same time with their finishing move being a back-to-back Spin Attack.
- Defrosting Ice King: With Castor. He's pretty cold towards the Master in general and Pollux needs to constantly reign him in. However, by Bond 5 he gives the Master his blessing without Pollux prodding him to do it, and in their final ascension he agrees with Pollux saying that the Master has truly bonded with them and praises them for ascending him and his sister. He even blushes when she said that he was 'deeply touched' at the Master for max ascending them.Pollux: And we will ensure your safety, Master. You have truly bonded with us.
Castor: That's right. Well done in ascending our Spirit Origin to this level. I will praise you, even if I can't get back my lost Divinity.
Pollux: Fufu, my brother is deeply touched.
- Did You Just Have Sex?: Should you have Heracles, Pollux remarks on what a great warrior he is. Castor, remember that they traveled on the Argo together, immediately begins to ask if Pollux had done the deed with Heracles. Pollux is less than pleased.Castor: Sister, we had adventures on that ship, didnt we?
Pollux: Yes, Brother. We had. Heracles was a really good warrior.
Castor: Absolutely. ...No wait, Sister. Did you, without me knowing, with Heracles...?!
Pollux: No, I did not. Ill kill you, Brother.
- The Dividual: They are summoned together as a single Servant, fitting given their legend. It's emphasized compared to other dividuals servants where their normal attacks as well as their Noble Phantasm has both of them fight together instead of a single servant fighting, like either version of Annie and Mary, or one half doing the fighting such as Sakamoto & Oryō and Sima Yi/Reines who uses Trimmau.
- Et Tu, Brute?: The twins were once gods of navigation, using their namesake stars to guide lost ships across the ocean. Humanity repaid them with an origin story that caused one of them to be reduced to a demigoddess, and the other to be rendered mortal and die a mortal death. Though it was unintentional on humanity's partnote , Castor clearly feels betrayed by the people he once saved.
- Fantasy Metals: Their Bond CE reveals that their weapons are made out of adamas. They also mention that the Aegis armor, as well as Achilles' shield and armor, are made out of same material.
- Fragile Speedster: Their main form of damage output is through repeated usage of their Noble Phantasm, which charges quite fast thanks to their synergistic skillset. Outside of that, however, their regular attacks aren't actually very damaging without any buffs that specifically boost their damage (e.g. critical hits).
- Gameplay and Story Integration:
- As Castor is actually an Avenger, they have all the Avenger class's passive skills despite being classed as Saber.
- At the end of Atlantis, they're dispatched to kill Caenis after she's defeated by Chaldea. Fittingly enough, their Noble Phantasm lets them bypass invulnerability, allowing them to take her down with ease.
- Gender Flip: In mythology they were both male, but here Pollux is female.
- Girly Bruiser: According to Jason, Pollux was the best among the Argonauts at boxing. This is despite the fact that Heracles was also an Argonaut. It's well deserved though; Jason was referencing a match that ended on the first blow when Pollux killed King Amykos of Bithynia by punching him in the elbow of all things.
- Half-Identical Twins: Other than Pollux's gender, the only other differences the pair have between them are hair length and how much coverage their clothes have.
- Hidden Heart of Gold: Castor generally presents himself as being a human-hating jerk when he is around Pollux. But if you were to talk to him without her around, he suddenly becomes much calmer and understanding, only really relapsing once Pollux returns.
- Humans Are Bastards: Castor hates humans, as he holds them responsible for downgrading his status from a god to a demigod, and then to a mere mortal. His first line when the twins are summoned is to coldly tell the Master to die because they're human.
- I Have Many Names: They're referred to as the Dioscuri, Gemini, Castores, and Tyndaridae, depending on whether you're using Greek or Latin. Pollux is also known as Polydeuces.
- Jerkass: Castor is not a very pleasant person, with his Avenger class not helping his case, unlike his sister Pollux, who is calmer and nicer, and often has to restrain him.
- Laughing Mad: Castor lets out a deranged laugh in their Extra Attack animation. Looks like having a crazy laugh is basically a requirement for Avengers.
- Luckily, My Shield Will Protect Me: Though he wields it like a Deadly Disc, the weapon Castor uses in tandem with Pollux's sword is a shield.
- Monster Brother, Cutie Sister: Pollux is a cheerful, adorable, and friendly girl, while Castor is a cold, rude, and unfriendly boy.
- Morality Pet: Pollux is one to Castor. Hes only ever consistently nice to her, and she appears to have the ability to persuade him to think differently even if hes Tsundere about it.
- Multi-Melee Master: Pollux fights primarily with a sword despite being the best of the Argonauts at boxing.
- Muscles Are Meaningless: Pollux was the best boxer among the Argonauts despite having a scrawny, idol-like physique. Justified by her nature as a full-fledged god.
- My Sister Is Off-Limits!: Castor doesn't like anyone being with Pollux.
- Nice Girl: Unlike Castor, Pollux is much calmer and friendlier with the Master, and often has to restrain Castor from being too mean to them.
- Pet the Dog:
- Upon reaching final ascension, Castor will genuinely compliment the protagonist for ascending their Spirit Origin to that level.
- Castor also happily plays along when Jeanne Alter Lily, Jack, and Nursery Rhyme came trick or treating at him and Pollux at the beginning of the "Halloween Rising! ~The Queen of Sandstorm and the Apostle of Darkness~" event story.
- Polar Opposite Twins: Castor is a rude Jerkass who hates humans and takes a while to warm up to the player, while Pollux is a more polite Nice Girl who doesn't mind humans as much and is friendly towards her master from the start. That said, there are occasional instances where Pollux isn't above threatening to kill people like her brother does.
- Red Oni, Blue Oni: At first glance, Castor seems to be the aloof Blue Oni to Pollux's cheerier Red Oni. On closer inspection, it's clear that Pollux is the far more level-headed and reasonable while Castor is obnoxiously loud about his love for his sister and hatred for humans, making her the Blue Oni to his Red Oni.
- Semi-Divine: In myth, Pollux is a demigod child of Zeus, but Castor is completely mortal. In reality, both of them were full-fledged gods and Castor still holds a burning grudge against humanity for degrading them with stories of them being merely demigods or mortals.
- Spam Attack: Their kit is tailored to spamming their Noble Phantasm as often as possible. Their first skill grants them a sizable 10% NP charge every time they use a Quick card and 10 stars when they use an Arts card. Their third skill gives them a three-turn Arts and Quick buff. Combined with the Arts and Quick resistance down on their multi-hit Arts Noble Phantasm, they can recharge their Noble Phantasm incredibly quickly. That's not even taking into account the NP gain and Quick bonuses off their passives. Teaming them up with a strong Arts support like Tamamo or Nero Bride will allow them to spam their Noble Phantasm and skills ad infinitum so long as they keep drawing Arts and Quick cards.
- Spin Attack: Many of their attack animations involve spinning, either together or one at a time. The finishing move of their Noble Phantasm has them back-to-back spinning around to attack the enemy at the same time.
- Straight Man: Pollux definitely plays this role to Castor, often having to rein him in for his Jerkass attitude.
- Superpower Lottery: Good lord. They have no less than seven passive skills for starters, three of which belong to the Avenger class. For reference, Servants who have more than just four tend to be rather rare. Their active skills have incredible synergy with each other (the first boosts their NP gain when attacking with Quick cards and gives them Critical Stars when attacking with Arts cards both for three turns, the seconds boosts party NP damage and attack for one turn while giving one-time Debuff Immunity for three turns, and the third boosts their Quick and Arts card damage for three turns while giving them a one-turn Evasion) and their NP, which both has Invulnerability Pierce and ignores DEF buffs while lowering Quick and Arts Resistance for three turns, which feeds back into their first and third skills.
- Tsundere: Castor. Its made clear when hes beginning to warm up to the protagonist, though hes never straight forward about it. Pollux playfully calls him out on it, much to his chagrin.
- Vocal Dissonance: Castor's voice is quite deep despite his youthful appearance.
- Yandere: One of Polluxs Noble Phantasm lines implies that shes this for Castor. Considering the Incest Subtext between them, its not all too surprising.Those who hurt Brother. I'll kill all of them! ... I'll kill them! Please follow me, Brother!
ID: No. 138
Command Cards: QAABB; (B)
Alignment: Chaotic Good
Origin: Hungary (17th century)
First appearance: Fate/EXTRA CCC (as Lancer)
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Rumi Ookubo
Elisabeth has now become a Saber. With draconic power and the power of music, and the second coming of Halloween, she can no longer be stopped by anyone! Donning a white cape and red armour, with large sword in hand, Brave Elisabeth sets forth today to adventure!
Brave Eli is a heroine-in-training, having a simple deck with few trump cards to turn any confrontations in her favor. Her first sill, Hero's Principles EX; gives her one-turn Invincibility while also charging her NP Gauge. Her second skill, Mana Burst (Courage), increases her Buster Card effectiveness and defense for one turn. Her third skill, Legend of the Crimson Hero EX, requires you to use up 100% of your NP Gauge to use, but in return will either increase her Buster Card effectiveness for three turns, applies one-turn Invincibility to all allies, restores party's HP, increases party's attack for one turn, or gives out large amount of Critical Stars. When upgraded to Legend of the Crimson Hero the Movie EX, the NP requirement is reduced down to 50%. Her Noble Phantasm, Báthory Brave Erzsébet, is a ST Buster attack that ignores defense while also inflicting five-turn Burn to one enemy.
She debuted in the second Halloween event, "Super☆Ghouls 'n Pumpkins," as the free Servant and your main companion in the event's story.
- The Atoner: Almost. She wants to be a hero to override her past, but she still doesn't quite understand what she did. Some Servants are supportive; some chide her.
- Awesome, but Impractical: Her third skill, Legend of Crimson Heroine, when maxed out will provide very powerful effects (Buster buff; party-wide ATK buff, healing, or Invincibility; 50 critical stars) but not only will only one of the five buffs be given at complete random, it comes at the cost of a full NP bar. The sheer unpredictability of the skill combined with the cost means the number of situations it would more practical to use it instead of her powerful single-target NP to provide more damage are few.
- Badass Cape: She wouldn't be a heroine without a white cape flowing behind her!
- Balance Buff: During the 2021 Halloween trilogy event, Elisabeth Brave receives a Rank Up Quest which replaces her "Legend of the Crimson Hero EX" for "Legend of the Crimson Hero: The Movie EX", weakening the detriment in her third skill when used from a full 100% decrease to her Noble Phantasm gauge to a 50% decrease.
- Boring, but Practical: Elisabeth's Saber form is one of the more derided welfare Servants due to the heavy cost associated with Legend of Crimson Heroine for a randomly chosen effect. Most players opt to ignore them entirely, turning her into a 2-skill Servant. Despite this, Elisabeth meets the bare minimum that makes her a good servant overall which makes her a solid pick for the rare Single-Target Saber role. Her Saber deck cardset is extremely optimized with slightly above average Arts cards and 4-hit Quick cards and a 5-hit Extra Atack which allows her to produce a decent chunk of Critical Stars and NP Charge in a proper Brave Chain, and if required, she can activate her defensive skills aggressively to charge her NP Gauge. Her ATK is high for an SR Saber, her Single-Target Noble Phantasm ignores DEF, on top of being easy to upgrade to NP5, ensuring her to have fantastic damage output. Defensively, her Mana Burst (Courage) offer as DEF buff for a turn, and she has access to an invulnerability skill, a rarity amongst Sabers. As a whole, nothing is really wrong with Elisabeth, her stats are fantastic, her Star Drop Rate is great, she has good burst damage potential, she's free, and she's decently durable with a coveted hard survival skill.
- Chainmail Bikini:
- Even worse than most, as it was clearly meant for an Amazonian Beauty of some kind and not the mostly flat Elisabeth. Her bra is about two sizes too big and only hides anything through convenient camera angles and/or lens flares. It does fit a little better in battle, at least.
- Nitocris actually calls her out on looking foolishly outdated in it and "like a hero from The '80s". Elisabeth retorts that Nitocris can't appreciate her "retro-future chic" style.
- She also appears in "Dead Heat Summer Race" wearing the armor as her swimsuit. Rider Ishtar comments that it may get rusty if she swims with it, while Nero comments that it's poorly fitted and can't comprehend the ridiculous shoulder pads.
- Crutch Character: She was the second Saber event welfare Servant, and the only one currently to be a single target Buster Saber at that. With how rare that combo is, this made her a strong character for free-to-play players or players with poor luck, especially given her easily obtainable copies. However, due to the impracticality of her third skill, and the slowly increasing number of her type, she looses her edge as a unit, especially if someone acquires Bedivere, who has a much more useful kit and can also be maxed out. She still has her uses, but her out of date kit and time mean she sees less usage for many, especially since she comes from an event that many players may have skipped on and thus will now be unobtainable.
- Defeat Means Friendship: Her modus operandi, natch, as a classic heroine. She befriends Nitocris through fighting, and eventually even helps recruit Cleopatra to Chaldea's side by the end of her event.
- Department of Redundancy Department: The etymology of her family name means "of bátor". Bátor in Hungarian means "good hero" or "brave". So her full name basically reads "Brave Elisabeth of Brave".
- Dreadful Musician: As usual. The Player even exploit it to get Robin Hood to stop hiding by telling her to sing during the event.
- Expy: She says she's the Hero; but her appearance is closer to the The Soldier / Warrior from Dragon Quest III. Like so much that Elisabeth does; it's Not Quite the Right Thing.
- Friend to All Living Things: As seen in her final ascension art.
- Fusion Dance: She is the result of Lancer Elisabeth and Caster Elisabeth's fusion and has the Double Class skill (which does absolutely nothing in gameplay).
- Handwave: Her profile explains her existencenote by telling you not to think too hard about it.
- Meaningful Name: Probably the reasoning behind her name, if not her existence. The surname Báthory can be translated as "of brave".
- Only Known by Their Nickname: According to her "Dragon Orb" Ascension material, Elisabeth isn't even aware that her registered adventurer name is actually "Elidrum."
- Random Effect Spell: Her Legend of Crimson Heroine skill. At the cost of 100% NP gauge, it gives one random buff out of these five buffs (Invincibility/Heal/ATK Up/Drop Critical Stars/Self Buster Up). It's basically her second NP!
- Retraux: Elisabeth claims this is what her Chainmail Bikini is. Nitocris (as well as the rest of the player party) doesn't really buy it.
- Shoulders of Doom: Downplayed example. Her pauldrons are clearly deliberately silly, but they're still smaller than some Servants' shoulders that play this trope straight, especially genuine knights in armor. Still, they work to make her stand out as The Hero in her party with the shoulderless Nitocris and Robin Hood, and they're still pretty disproportionate and impractical: in her final Ascension, a squirrel happily takes up only half of her shoulder above an unprotected, uncovered arm.Nero Claudius (Caster) [Conversation 5]: "...Though, I just don't understand those shoulder pads... They're like the plumage worn by those dancers at the carnival in Rio... I don't understand."
- Spectacular Spinning: When she's not throwing her sword or just running at the target point-first, Braze Elisabeth's go-to swordplay is to swing her arm rapidly to spin her blade into her target.
- Spell Blade: Her Extra Attack has her charging her blade with bright energy before slashing her foe.
- Stealth Parody: Of typical "do-good heroines who wear outrageously little armour during battle", because her top is clearly too large for her and the reason this Elisabeth even exists at all is essentially "don't think about it."
- Stripperiffic: Her outfit is a bikini, shoulder pauldrons, some boots, and a cape that isn't even large enough to properly cover her. Her top is also very loose, it's not even sticking to her chest. Her lines at her third Ascension have her stating with a blush she feels drafts rather often. The local authorities, working for Cleopatra at the time, even try to arrest her for indecent exposure. One wonders if the body type was supposed to be for an older version of her (i.e. Carmilla).
- Sword Beam: Her finisher in a Brave Chain. Looks like she embraces the philosophy of "Saber who doesn't use a beam is not a Saber".
- Tempting Fate: She's gotten used to Cleopatra's pyramid after the initial shock and being kicked out but she'd rather not have another castle land on top of hers. Cue the third Halloween event where Osakabe-hime crashes her castle on top of the pyramid.
- Throwing Your Sword Always Works: Her Buster attack involves a thrown sword.
- Took a Level in Kindness: She is much nicer than Elisabeth is normally, even with the post-CCC character development. Taking on the role of a chosen hero(ine) has made her into a fundamentally good person (even if she still doesn't quite understand the effect her singing has on people).
- Unskilled, but Strong: She has no talent for swordplay and just kind of flails around with it. One attack of hers even has her just holding the sword out in front of her and running into people with it. Her sheer fighting spirit makes her a pretty good Saber, though.
- Wingding Eyes: Her first appearance in this form features her in the corner of Mata Hari's bar wearing a sign that says "Please take me home!" She's so happy to see her puppy again that she goes starry-eyed (though her picture has hearts in her eyes instead).
ID: No. 72
Command Cards: QABBB; (B)
Alignment: Lawful Neutral
Origin: Ireland (Celtic Mythology, Ulster Cycle)
First appearance: Fate/Grand Order
Background development: Hikaru Sakurai
Illustrated by: B-suke
Voiced by: Takaya Kuroda
Foster father of Cú Chulainn, knight of the Red Branch and former King of Ulster before being tricked out of his throne by Conchobar mac Nessa. He took Cú Chulainn from his mother Deichtine to serve as a soldier for Ulster. Later after Cú Chulainn returned from the land of shadows, Fergus defected to Ulster's enemy, Connacht, after his sons were killed. Spurring on Queen Medb of Connacht out of hatred for Conchobar, they went to war with Ulster, cornering Conchobar during the decisive battle. Fergus was prevented from killing Conchobar and was said to have redirected his rage over it upon three hills, using Caladbolg to cleanly blast the tops off them.
He debuted as part of the Scáthach Campaign and is an antagonist in the "Fifth Singularity: North American Myth War: E Pluribus Unum", working under his spouse, Quueen Medb. In Epic of Remnants, his child self is an ally in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha".
- Abdicate the Throne: He admits that he's not suited to be king because of how greedy he is: he wants the best booze, the best women, and for everyone to be happy at no one's expense even though that simply isn't possible. He eventually decides to hand the throne to Conchobar so he could bang Ness while escaping a responsibility he's not fit to hold.
- The Ace: Despite having members such as Cú Chulainn, Fergus is referred to as the pride and joy of the Red Branch Knights.
- Actor Allusion: While fans joke about Fergus resemblance to Takeshi/Brock in looks and personality, Fergus certainly looks and sounds like Razor.
- Adorably Precocious Child: When deaged into his days as a prince with big dreams in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha", Chaldea is shocked to find that Fergus is sweet, serious, and awkward around women to the point of being unable to fight back against them. Even though he knows it's pointless, he tries his best to learn from each of the cities he visits in hopes of becoming a better ruler.
- The Anti-Nihilist: Young Fergus gives one hell of a speech to Scheherazade about how life is that much sweeter when facing the inevitability of death. That it's okay to live in fear of death as everyone does in someway. He then points out that if she lives every single moment in overwhelming fear of death to the point of being unable to enjoy anything, how is she any different from being dead? He then demands that they smile, since that should be easy seeing as they have the strength to destroy the world. He loses a couple of points as he now experiencing the libido of his grown self in his younger body, but it's still a good speech.
- Authority Equals Asskicking: He was once King of Ulster, after all, and likely got the job due to constant warfare.
- Bare Your Midriff: His young version wears a vest that leaves his midriff exposed.
- Beware the Nice Ones: His Final Ascension art suggest he's a really nice guy to hang out and have a good drink with, but his profile offers a warning.
- BFS: The original Caladbolg, unlike EMIYA's modified Caladbolg II, is actually really huge.
- The Big Guy: Relative to most Sabers in the game. In contrast to the relatively balanced Command Cards of the restnote his looks more like a Berserker'snote .
- Boisterous Bruiser: While the Celtic heroes are all varying degrees of Blood Knight, Fergus is closer to this trope. One of his battle quotes is simply a big hearty laugh, and during Scathach's trial quest his response to being summoned to fight Fafnir is to laugh and get eager about fighting him.
- Boring, but Practical: As a 3* member of a usually-restricted class with a fun, easy-to-use skillset, a triple-Buster deck, and a good multi-target NP, Fergus is a popular go-to for players who lack higher rarity Sabers or good story-locked 3*s, and don't want to use the fancy tricks that make Gilles or Caesar useful.
- But Not Too Bi: While he is attracted to men, he generally prefers women.
- Covert Pervert: While Young Fergus isn't obsessed with women and sex like his older self, he does find some to be attractive and even blushed at one point over potentially seeing Astolfo's butt.
- Delaying Action: In Scathach's trial quest, he agrees to delay Altera to let the protagonists and Scathach escape.
- Depraved Dentist: Shakespeare summons him to play the part of one during "Chocolate Lady's Commotion" to scare Nursery Rhyme into giving back the remaining Choco Servants that she took. Fergus goes along with it, pretending to use his Caladbolg as a dental drill. He does a convincing enough job that Nursery takes off screaming.
- Dirty Kid: Near the end of "Pseudo-Singularity II: Subterranean World of Folklore, Agartha", young Fergus starts talking a lot more like his older self due to melding with him by exploiting the simultaneously dead-and-alive state produced by Wu Zetian's Noble Phantasm and Phenex. He starts blathering about how curvaceous Scheherazade's body is while trying to make a point and tells her that she should hook up with his adult version so she could feel true bliss.
- Does Not Like Shoes: He only wears foot wraps.
- Earthquake Machine: Fergus's Noble Phantasm, Caladbolg: Rainbow Sword, generates an earthquake that shatters the ground and pelts all opponents with massive rocks from beneath.
- Ethical Slut: He'll try to sleep with anyone, man or woman, but will not hit on underaged people and doesn't force anyone into anything, though Scheherazade assumed he would and the Prison Tower event had a twisted version of him that was more like that. Also, while he is married, both he and his wife sleep around a great deal and neither one even comments on it let alone caring. As an exemplar of the Celtic people, jealousy is a great vice in his culture, and his absence of it is, in its own way, a sign of ethical behavior.
- Everyone Has Standards: He is ridiculously obsessed with sex but refuses to proposition Mash or the player, since in his eyes they are still children. But by the time White Day event rolls around, he seems to have changed his views on the player at least, as his event CE is a key to his bedroom.
- Either that, or the player character reached their age of consent in the year and a half between Fergus's introduction and the first White Day event.
- Extreme Libido: His sexual urges in life were so strong, he had to marry a goddess for them to be fully satisfied because otherwise it would take seven women to do the same job. And even after that, he became the one person who would satisfy Queen Medb's own urges alone. In fact, he admits that he gave away his kingdom solely to bang Ness.
- Eyes Always Shut: A trait he had from his childhood as seen with his child self in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha".
- Fountain of Youth: He gets tampered with by Scheherazade just before the start of "Pseudo-Singularity II: Subterranean World of Folklore, Agartha" and spends the entire chapter as a child. She'd intended him to be a Hormone-Addled Teenager who'd cause chaos and rampage around "Pseudo-Singularity II: Subterranean World of Folklore, Agartha", but she accidentally rewound him too far and he became a boy too young to desire women instead.
- Future Me Scares Me: His future as a man literally named for virility makes his younger self uncomfortable. He isn't even good at talking to girls at this point.
- Hidden Depths: He's a certified Anti-Nihilist, who has pointed out that its not that human beings dying is the point of living, but making a worthwhile life to make the most of it.
- Heroic Build: He's a large, muscular man and a Heroic Spirit that can help humanity.
- Meaningful Name: Straight from The Other Wiki: "The name Fergus (later Irish Fearghus) means "man-strength" or "virility", and Fergus is described as being of enormous size and sexual potency. Which gives a whole other level of innuendo to the design of Caladbolg.
- The Mind Is a Plaything of the Body: Young Fergus acts exactly like Fergus did in his youth and doesn't retain the attitude or memories of his older self, much like Young Gil to Gilgamesh.
- Not the Intended Use: Apparently what the hill-blasting of his legend was. When he actually uses Caladbolg's power in battle and not to take out his frustration on something, he drills it into the ground, causing massive rainbow-colored explosions and rock falls. This is actually mythological accurate, as some versions of the myth have his hill-blasting attack being a missed swing.
- Parental Substitute: To Cú Chulainn. As one of his first teachers, Fergus essentially helped raise him and considers Cú to be his son.
- Phallic Weapon: In fact, canon as per the Ulster Cycle. Also the word Caladbolg means "hard blade". Make of that what you will. The fact that it shrinks down with Fergus when he becomes young in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha" may or may not be a coincidence.
- Polyamory: Fitting for a people whose chief vice was jealousy, Fergus neither expects nor grants exclusivity with his sexual partners. Notably, at the Enma-tei, Medb doesn't mind that he can barely restrain his desire for Scathach-Skadi, and is even charmed by his virility, and just wishes he were less... blunt about it.
- Rated M for Manly: Fergus's myth sounds like the plot of an R-rated action film—overloaded with violence and sex to boot.
- Reasonable Authority Figure: So reasonable he gave up being the Authority Figure in question. He realized that his flaws would only serve to ruin the kingdom. Plus he didn't really like the job anyway.
- Seven Deadly Sins: A version of him appears at the Prison Tower as the avatar of Lust, where he attacks the protagonist and Dantès so he can force himself on Mercédes/Nightingale. He freely admits that he embodies the sin perfectly and is pretty okay with it, all things considered.
- Scars are Forever: Has quite a few of them, on his chest, face and arms. Which makes sense considering his background as a warrior-king.
- Shonen Hair: In contrast to the crew cut he has an adult, Young Fergus's hair is windswept and spiky.
- Smarter Than You Look: Despite his jockish looks and attitude, Fergus is rather intelligent and perceptive. His A-ranked Mind's Eye (True) skill comes from the anecdotes about how he easily figured out that those two divine bulls were the cause of Medb's warmongering against Ulster, and would spell really bad news for Ireland as a whole. Notably, his younger self mentions being a ravenous learner whose teachers complained he was working them too hard and outstripping their curriculum, to Mash and the player's surprise.
- Spanner in the Works: Scheherazade overshot the age she wanted him to have, making him an immature young man who's awkward with women instead of the unrestrained lustful man who'd wreak havoc that Scheherazade intended him to be. This results in him playing a vital role for destroying the pseudo-singularity.
- This Is a Drill: Caladbolg, which looks less a sword and more of a spiral-designed jousting lance—until third ascension, where it becomes more explicitly drill-like (and also more in line with Caladbolg II). It's used as a drill in his Noble Phantasm, where it spins as he jams it into the ground to cause an earthquake.
- Used to Be a Sweet Kid: Young Fergus in "Pseudo-Singularity II: Subterranean World of Folklore, Agartha" is very serious, earnest, studious, and kind without a hint of the perversion his older self is famous for.
- Walking Shirtless Scene: He puts on a vest later, which doesn't do much for covering his upper body.
- Workaholic: Young Fergus is constantly training in hopes of building up muscle to become a proud warrior. His adult version laments that he can only do it for show now that he's actually built up that muscle.
- Worth It
- During the Scáthach event, he tries to hit on her. She says she's willing, if he's willing to take her gouging attacks that have killed gods. Fergus says he'll do it, but only after they have dealt with the enemies they were summoned to defeat.
- In Serenity's mats profile, it's noted that Fergus tried to hit on her. When he was told that he would die if he touched her his reaction was 'Wow, no man has been able to last more than a single night with you? Sign me up!'
- Wouldn't Hit a Girl: Young Fergus finds it difficult to fight women because he isn't used to seeing female warriors. He doesn't have any moral compunctions about it, though, and his adult form has no issue with it.
- You Are Better Than You Think You Are: Gives an almost Superman-style form of this to Caster of the Nightless City at the end of "Pseudo-Singularity II: Subterranean World of Folklore, Agartha". Almost because he's currently in a bit of a paradoxical state and his younger and older self are merging. So he has the libido of his older self without all of the control. So he slips in a few sexual comments at her.
ID: No. 176
Command Cards: QQABB; (Q)
Alignment: Neutral Summer
Origin: Literature (Frankenstein)
First appearance: Fate/Apocrypha (as Berserker of Black)
Background development: Yuuichirou Higashide
Illustrated by: Takeshi Okazaki
Voiced by: Ai Nonaka
Frankenstein, out of a desire to get that refreshing AC in her Master's room by winning Ishtar's race, has donned a swimsuit and gone through several modifications by her 'papa', which changed her class to Saber.
An alternate version of Frankenstein who debuted in the second Summer event, "Dead Heat Summer Race/Death Jail Summer Escape." She's the main racer of team "Electric Steam feat. Papa", alongside Charles Babbage and Archer of Shinjuku.
- Animal Motifs: She's likened to large breeds of dogs, especially those that have long hair, because of how lazy and sluggish she is in the summer heat.
- BFS: Her sword is as tall as her. She uses lightning to make the blade even bigger.
- Cast from Hit Points: Fran's second skill, Hollow Lamentation to the Intense Heat, debuffs opponents in exchange of 500 of her own HP.
- Combining Mecha: Parodied with her vehicle in the "Dead Heat Summer Race" as it's just her sticking out of the top of Charles Babbage's head while Archer of Shinjuku minds the engines unseen in its interior.
- Difficult, but Awesome: Fran has a really solid skillset at the cost of having demerits on all of her skills. Her first skill increases her NP gain up to 80%, but requires her to have 10% NP charge to waste away to even activate the skill. Her second skill inflicts ATK Down and cleanses buffs from a single enemy, but she must spend 500 HP to use it and can't be used if she has less than that. Finally, her third skill increases her ATK and NP Strength for three turns but inflicts Burn on her for five turns.
- Improvised Lightning Rod: Her skill animation has her catching lightning with her horn to use the energy as invocation of the skills.
- Irony: Despite being a summer Servant and her vehicle being a steam train, she absolutely hates the heat. The entire reason she got caught up in everything was so she could mooch off her Master's air conditioning since she doesn't want to waste the electricity herself.
- Morality Chain: While still a Berserker, she managed to tap into Archer of Shinjuku's Cuteness Proximity for daughter-type characters and as a Saber continues to call him papa throughout the race to keep him in check. It works. She even gets him to play nice and apologize to Babbage for turning him into a train, which he actually thinks is kind of cool.
- Ms. Fanservice: She's a lot more elegant simply by no longer being a Berserker, and she ends up wearing only bandages, and her final ascension art is very risque.
- Peek-a-Bangs: Her bangs no longer cover both of her eyes now that she's a bit more rational now.
- Ready for Lovemaking: Her final ascension art is risque even by F/GO's standards, outdoing even Swimsuit Altria's infamous art.
- Robo Speak: Being outside of the Berserker class, her groans have given way to something between this and child-like speech (i.e., she only "speaks" in hiragana). Her speech still isn't perfect, but she's significantly more comprehensible now. In the global version, she speaks normally, but she has trouble with certain word pronunciations (such as saying "Mass" instead of "Mash").
- She Cleans Up Nicely: A bit funny, given that her original outfit is a wedding dress-like Battle Ballgown, but definitely there. Said gown was still awkwardly fit, her hair was perpetually a mess, and she always looked awkward in her original pose. Here, without the Berserker class robbing her of reason, she's gotten her hair under far more control (taking it more into artful Peek-a-Bangs territory now) and her outfit, though a bit revealing due to being a swimsuit, is a lot more sensibly arranged for her circumstances; she also looks a lot more composed, and of course has the requisite agility and form for a Saber. The end result of it all makes her drop-dead gorgeous.
- Shock and Awe: Her Noble Phantasm not only has a chance to stun enemies with her electricity, there's a new status effect similar to Caster Gilles' fear where enemies have a low chance of being stunned at the end of a turn from the electrical charge left in them by her NP.
- Spam Attack: Her NP Gain is already very good, but her first skill boosts it by up for 80% for three turns on top of that just by sacrificing 10% charge. As a result it's very easy for her to fire off her NP over and over again. It helps that she has Riding Skill EX for some reason, meaning she also gets an additional 12% effectiveness to both damage and NP Gain on her Quick cards. As a result, she's generally considered to be one of the best new Servants from the event.
- Translator Buddy: Acts as this for Lu Bu in the third Summer event where she accompanies him to the protagonist's hotel room to confront the person who vomited on him.