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ID: No. 201
Command Cards: QAAAB; (A)
Alignment: True Neutral
Origin: Russia (20th Century)
First appearance: Fate/Grand Order
Illustrated by: sime
Voiced by: Yumi Hara
Anastasia Nikolaevna Romanova is the daughter of Tsar Nicholas II, who reigned as autocratic ruler of Russia during World War One. Due to a number of factors including Nicholas II's feckless handling of the war and the public's distrust of Grigori Rasputin, her family was overthrown by the Bolshevik faction during Red October and placed under house arrest in the city of Yekaterinberg in Siberia. A year later, the 17-year-old Anastasia was executed in secret along with the rest of her family by Bolshevik troops.
In this universe, the Romanova family were Magi, who kept the terrible creature known as Viy as a familiar, to spy and kill on their behalf. Anastasia made a contract with him in the moments before her death, whereupon he took the guise of her doll and eventually cursed her murderers.
She is the Servant who led the assault on Chaldea in the prologue for Cosmos in the Lostbelt. As the chapter subtitle suggests, she appears in the first Lostbelt as the Servant of Kadoc Zemlupus, one of the Crypters of the Lostbelts.
- Adorkable: Once she's warmed up to her Master, the protagonist's version of Anastasia does things like beg them for Osakabehime's kotatsu, admit to considering them a secret agent, and faux-imperiously demand that they devote themselves to her.
- Alternate Self: The Anastasia whom Kadoc summons in his Lostbelt is treated as a different entity than the one the protagonist can summon. Kadoc's Anastasia has her Saint Graph twisted by the Lostbelt she is summoned in, affecting her memories and personality somewhat in exchange for power. She is even described as being closer in nature to the Yagas (the man-beasts inhabiting her Lostbelt) than a human. Also, like Kingu for Enkidu and Lion King for Lancer Altria, she has different voice lines compared to her playable self. Once the Lostbelt is complete, the protagonist's Anastasia comments about this and apologizes for what "she" did. Reinforced further in the New Year 2019 event, which canonically occurs after the SIN Lostbelt; it appears that she is one of the Servants unsummoned before her Kadoc's version attacked Chaldea when she appears at Enma-tei and hangs out with Marie Antoinette, as it is stated that the Servants that appear there are those that Chaldea re-summoned with their memories intact and had bonded with the Chaldean Master.
- An Ice Person: She controls ice, using it to freeze off rooms and cutting off most escape routes in Chaldea. The snowstorm she brings with her reduces the temperature to -100 degrees Celsius, to say nothing of the winters she can cause in her own Lostbelt.
- And I Must Scream: During Kadoc's dream sequence where he sees her original death at the hands of the Russian soldiers, it's shown that due to her contract with Viy, she was conscious enough to be aware of how they cut her body apart, burned it, and buried it even after they originally killed her.
- Badass Adorable: Died at the age of 17 and summoned as a Servant at that very age. Despite her cold yet dignified outlook, Anastasia is still very adorkable and yet at the same time would freeze and shatter her enemies without mercy.
- Big Fancy Castle: Her second Noble Phantasm, Sumerki Kremlin, is a Fortress Noble Phantasm that lets her summon one of these. Only those she allows to come in can enter, while everyone else must brave the castle's defenses. It's the reason she has EX rank Territory Creation, but it only appears in her profile so far.
- Black Mage: Her skillset is designed to let her dish out lots of damage with her Noble Phantasm and fire it off as quickly as possible, having a Mana Burst-like skill for Arts, Charisma, and an NP battery that fills 50% of her NP gauge.
- Broken Bird: Having lived through and died in the Russian Revolution, Anastasia's original lively disposition has been replaced with a bitter, misanthropic one. While it's possible to earn her trust and make parts of her original persona come through, she keeps up her aloof exterior to Never Be Hurt Again.
- Character Title: The first chapter of Cosmos in the Lostbelt has her name as its subtitle.
- Cool Crown: Her doll has a small imperial hooped crown. In her third ascension sprite, she also gets a Russian style tiara.
- Creepy Doll: Viy is to be bound to the doll she carries around, leading her to tell people to say hi to that doll without realizing how weird this makes her look. She makes another one during Valentine's Day, and gives it to the protagonist with the dual purpose of protecting and pranking them.
- Dark Is Not Evil: Despite being a Living Shadow with terrifying power over ice and cold, Viy doesn't seem openly malevolent. Indeed, it seems completely loyal to Anastasia, who demonstrates perfect control over it as a Servant, and the most malevolent thing it's done both in Anastasia's life and its original story is to avenge the death of its shaman.
- Defrosting Ice Queen: Due to her sheltered upbringing (and lingering resentment and fear over her betrayal and murder), she acts cold and haughty with strangers but cheerful and mischievous among family and friends. Her Lostbelt self warms up to Kadoc and encourages him to stay strong to achieve his desires, and throughout her Bond lines the playable Anastasia goes from telling the protagonist to not even touch her to offering a tea she made herself and becoming very friendly with them. By bond 5 she's outright frantic for them to never leave her because she can't deal with separation anymore.
- Die or Fly: Anastasia always had the potential to contract with Viy throughout her life, but Viy never actually answered her call until the moment she was being executed - a parallel to the literary source, where Viy responds to fear. While this didn't save Anastasia, it avenged her death upon her killers, and allowed her to ascend to the rank of Heroic Spirit as Viy was now bound to her in death.
- Dying Curse: In her original life after her death, Viy took revenge on the soldiers who killed her by torturing their every waking moment with anxiety and fear for the rest of their days.
- Gratuitous English: Had a cameo during the 2018 Summer Event solely to pop up all dressed in a plane going to a hot place and in a very out of character moment, yelled "GODDAMN HOT!!" in English.
- Guardian Entity: A shadowy being whom she refers to as Viy accompanies her and she orders it to attack both for her normal attacks and as part of her Noble Phantasm. She notably gets referred to as a shaman for her contract with a supernatural spirit.
- Hime Cut: One side covers her eye, overall she's pretty much the princess.
- Hopeless Boss Fight: During the Prologue for Cosmos in the Lostbelt, she's treated as a Grand Battle and the only Servants available to you are a Level 90 Da Vinci and Mash, who's only Level 40 as her Demi-Servant abilities have yet to recover and she's running on a Command Seal empowering her. Breaking one of Anastasia's HP bars instantly charges her Noble Phantasm gauge and unleash an attack which reduces everyone's max HP to one and inflicts Curse, instantly killing your team on the next turn. Although when she is fought again in first Lostbelt, she no longer has this attack and behaves like the playable Anastasia instead (See Redemption Demotion below).
- Literary Agent Hypothesis: Addressed by her profile, which explains that, strictly speaking, the Viy bound to Anastasia isn't the same fictional elemental that featured in Nikolai Gogol's fictional story. However, it is most likely the entity that inspired Gogol, and is also likely the same monster that appeared in similar stories of Slavic folklore.
- Living Shadow: Viy appears to be linked in some way to Anastasia's shadow, as it starts out looking like it before it expands into a being with long limbs, pointy earsnote , and shining blue eyes.
- Logical Weakness: When Anastasia appears in the summer event, she's completely sweltering. Which is unfortunate because she wants to enjoy her summer vacation.
- Morality Pet:
- Kadoc has made his Anastasia's wishes his utmost priority. He also deconstructs it, because rather than hold him back, Kadoc's fondness of her makes him more than willing to commit atrocities in her name.
- The playable Ivan also expresses fondness for Anastasia if you have both, seeing her akin to a daughter, though he admits that she probably doesn't like be treated that way.
- Mother Russia Makes You Strong: Her Lostbelt self claims that Antarctica is not nearly as cold as the Lostbelt she hails from and has been shown to be insanely strong compared to Da Vinci.
- Mundane Utility: She has an entire skill dedicated to her ability to use her link to a powerful spiritual being to pull all kinds of pranks.
- Muscles Are Meaningless: Played for laughs during the Holy Samba Night event. While physically weak-looking with E-rank Strength to boot, it doesn't stop her from participating in a wrestling match, and she even lifts Ivan the Terrible on her shoulders and charges at high speed when they use their ultimate move Mammoth Tusk Train. That's right, she lifts up a more than 5-meter tall and more than 2 tons Ivan.
- Mystical White Hair: The kind of platinum-blonde hair that tends to be associated with ice magic.
- One Steve Limit: Invoked. She has the same first name as Ivan the Terrible's wife, which her Lostbelt self uses to her advantage by making him believe she's his wife and thus manipulating him.
- Pimped-Out Cape: Her blue royal cape is trimmed with ermine, and the ermine is decorated with gold studs.
- Pimped-Out Dress: Her white gown has several trimmings, and was cut in very fancy ways.
- Pitiful Worms: Kadoc's Anastasia degraded the Chaldea crew as rats, saying they were powerless things that can do nothing but gnaw and multiply, during her assault in Chaldea.
- Please Don't Leave Me: Essentially what her playable self asks of the protagonist in her 5th Bond line. Begging for them not to let go of her hand, and to stay in her sight; and telling them that she does not want to lose anything else.
- The Prankster: One of the skills she gets from Viy is Shvibzik (her childhood nickname, and the Russian word for "imp") which gives her minor Reality Warper powers that are on par with simple pranks like moving other people's possessions to her hand or creating small cracks for people to trip on. This is also demonstrated in her Valentine event, where she gave a Viy doll to the protagonist which came to life and wrecked the protagonist's room while fighting a nearby Mini-Cu. Not exactly her plan, but she's amused nonetheless.
- Pretty in Mink: Her cape and dress sleeves are trimmed with white ermine, and she later gets an ermine wrap.
- Pretty Princess Powerhouse: She is the Grand Duchess of Russianote and is surprisingly powerful thanks to her family's shamanistic magecraft.
- Proper Lady: Her base personality, despite being 17 years old, starting from the usage of 'watakushi' as her personal pronoun to her mannerisms once she defrosted, such as making tea and being overall polite.
- Redemption Demotion: As a playable Servant, her Noble Phantasm is much weaker than the one she uses in the prologue earlier, as it reduces the enemy's defense and seals their skills instead of lowering their maximum HP to 1 and cursing them. Played with, as it turns out her enemy version faced in the first Lostbelt also behaves similarly to the playable one.
- Rich in Dollars, Poor in Sense: For the protagonist's birthday, she tries to gift them the Romanov family's Fabergé egg (which she also claims is worth more money than the Holy Grail) and is taken aback when the protagonist clearly doesn't know what to do with it.
- Sealed Evil in a Teddy Bear: Viy seems to be usually contained in Anastasia's doll as she also calls it "Viy".
- Sheltered Aristocrat: Having been raised as royalty for her short life, Anastasia can sometimes come off as Innocently Insensitive to the less-privileged, such as attempting to gift the protagonist with a Fabergé egg for their birthday (even calling it "her family's Easter egg"). Despite this, however, she's really sweet when it comes down to it, and her aloof and imperious side comes from the trauma of Red October rather than how she was raised. She even acknowledges that she can unintentionally come off as spoiled, and resolves to keep that side of herself in check."People used to kneel before me. So, I may display inappropriate attitudes as a Servant, but I will do my best."
- Silk Hiding Steel: A quiet, lonely princess holding a doll, who has EX Rank Territory Creation, an EX Rank Noble Phantasm, and the sheer destructive power that comes with both.
- The Social Darwinist: Kadoc's Anastasia shares the same "the strong deserve to live and the weak deserve to die" mentality as the rest of the Lostbelt she was summoned in because of the nature of the Lostbelts on Saint Graphs, evidenced by her derisive comments on the surviving Chaldea crew. The protagonist's Anastasia is not like this, thankfully.
- Sugar-and-Ice Personality: Her cold and distant attitude tends to crack and show a more playful side the longer you know her.
- Taking the Bullet: Near the end of her Lostbelt's arc, Anastasia protects Kadoc from Billy's gunfire, resulting in her death.
- Tragic Keepsake: Her Bond CE is pictures of her and her sisters, from happier times before they were all killed by soldiers.
- The Usurper: With the help from Kadoc and Rasputin, she overthrows Ivan the Terrible and takes over his position as the Lostbelt Ruler but it's only for a short time after she sacrifices herself to protect Kadoc from Billy's shot.
- Vocal Dissonance: Anastasia is 17 years old and looks very young. Yet her voice is deep enough to pass like she's a more mature lady.
- Winter Royal Lady: As a Servant, she can be described as the Siberian winter contained by a Russian princess.
ID: No. 249
Command Cards: QAAAB; (A)
Alignment: True Neutral
Origin: Greece (Greek Mythology)
First appearance: Fate/Grand Order
Illustrated by: Taho
Voiced by: Ryota Suzuki
The Greek god of medicine and Apollo's son, he is famous for his various exploits in the realm of healing and curing to the point he once attempted to revive the dead. He first appears as an antagonist in Lostbelt No.4: Yuga Kshetra.
- Alternate Self: By Narita's own words, Asclepius here is not really meant to be the same Asclepius as one of Watcher's shadows in Fate/strange fake, as the shadows have different personalities and appearances from their Heroic Spirit forms. He simplifies it by saying to think of the situation like the situation with Assassin Jack and Berserker Jack.
- Attack Animal: His main method of attacking is to command an armored spiritual snake to do the fighting for him.
- Back from the Dead: In life he was able to create a medicine which could resurrect both humans and demigods, with him using it to revive Hippolytus and Glaucus. However, the ingredients used for the medicine include the blood of the Gorgon, essence from a pure/virgin goddess like Artemis or Athena and a bunch of other ingredients he doesn't have access to. Because of this, he does not have the ability to truly replicate the medicine as a Servant, with the Noble Phantasm he uses in the game being a cheap imitation of the real resurrection medicine. In gameplay, his NP grants the entire party guts, plus a heal-over-time effect to further capitalize on it.
- Bishōnen: Asclepius turns out to be quite the handsome man underneath that mask.
- Cool Mask: He wears a mask that covers the lower half of his face which looks like a bird's beak or a plague doctor outfit for his first Ascension, while for his second Ascension he wears a small gas mask that also looks like a surgical mask.
- Double Unlock: Can only be summoned after beating Yuga Kshetra.
- Dr. Jerk: He's very snarky and hates patients who don't follow doctor's orders.A patient that replies, a patient that doesnt listen to what the doctor is saying, a patient that makes their own decisions Ah, they make me angry.
- Dressed to Heal: His first and second Ascensions resemble a medieval Plague Doctor and a 20th century surgeon respectively, while his third Ascension makes him look like a modern day doctor.
- Hand-Hiding Sleeves: His sleeves are very long which hides his hands in his first and third ascension.
- I'm Not Pretty: If his third ascension dialogue is to go by.... What? My face isn't that strange, is it? Don't bother with such trivial matters. You better not be coming down with something.
- The Medic: His skillset is primarily built around healing and preventing enemies from doing more damage to the party through his party-wide heals, HP regen, debuff immunity, debuff clears, and Guts.
- Mystical White Hair: He has white hair and is the god of medicine who once revived the dead.
- The Nose Knows: He can tell his father Apollo's presence from Paris with his smell alone.
- Plague Doctor: His first ascension outfit is modeled after one.
- Stone Wall: His job is keeping his teammates alive through extensive healing abilities, debuff clear and immunity, and NP sealing. He also has the second-highest HP of all 3-Star Casters, but his attack is on the low-end as a tradeoff, so he won't be contributing much to the team's damage output aside from increasing their Noble Phantasms' charge rate.
- Serpent of Immortality: Naturally, since he's one of the sources of the imagery to begin with. His weapon of choice is an asklepian with a magitech serpent, and the robe of his third ascension is designed to resemble shedding snakeskin.
- Support Party Member: He joins Andersen as a low-rarity support Caster of surpassing potency, with his kit essentially being a cherry-picked mixture of the best parts of several higher-rarity Servants'. In particular, he has an impressive low cooldown healing and debuff resistance buff, an enemy NP seal and party wide NP generation buff, and a flat NP boost and debuff removal. Essentially, he's a Medea Lily / Merlin hybrid with lower rarity than either.
- Surrounded by Idiots: He can't tolerate patients who disregard his medical advice. Idiot gods are included in his list of things he hate as well because he can't treat their stupidity.
ID: No. 203
Command Cards: QAAAB; (B)
Alignment: Lawful Neutral
Origin: Spain (12th Century)
First appearance: Fate/Apocrypha (as Caster of Black)
Illustrated by: Ototsugu Konoe
Voiced by: Mitsuru Miyamoto
Avicebron, also known as Solomon ibn Gabirol, is a twelfth-century poet and philosopher. He was born in Malaga, Spain, and was the father of an entire thaumaturgical system, Kabbalah, and a starting point of the process leading up to the European Renaissance by bringing Greco-Arabic and Jewish lore and enlightenment to the cultural circles of Europe. He is recognized as a "hero" for his influence on world history and thaumaturgy.
He suffered from many illnesses during his life and spent his days with almost zero contact with other humans. He even purposefully created maid-type golems to take care of the housework in order to maintain his isolation.
He appears in Lostbelt #1: Anastasia as an ally.
- Adaptational Badass: In Apocrypha, he was limited in ability to being only able to make golems. While that wouldn't be so bad considering his skill and ingenuity with them, he could only make golems using incredibly old jewels and parchments that would make creating even a small attack group bankrupt any magus that summons him. He was only able to be used to his full potential because Yggdmillennia had the funds to get his materials, and even then he could only make thirty in a day. On top of that, he couldn't call upon his Noble Phantasm because in life it wasn't finished, meaning it's incomplete as a Servant and he has to build it which is a hassle itself. In the game, he can make golems out of anything and do it instantly (with the downside of their being incredibly low quality and not lasting long), and he even has his Noble Phantasm as since he built it once, it now exists on record as "Complete".
- Admiring the Abomination: In relation to Frankenstein, not to Fran herself, but to her creator: Dr. Victor Frankenstein. Avicebron My Room dialogue has him state that Fran is the closest thing to the original woman, saying her creator sought to create Eve just as Avicebron sought to create Adam. The trope comes into effect when he believes that Victor was a genius, despite his mistreatment of Fran and her sister, Eve.
- Ace Custom: His golems are visually distinct from those encountered in Part 1 and Epic of Remnant.
- Artificial Limbs: Based on his design and character material, it's possible that all of his limbs are artificial: he was murdered by a fellow poet jealous of his talent, who cut off his arms and legs before burying him under a fig tree, and this carried over into his Servant form. Note the metal hip joints. The second pair of arms he gets from his third ascension are also apparently artificial.
- The Atoner: Part of the reason why he decided to become the core of Adam was because beforehand, he did the same to his previous Master, Roche, and Avicebron didn't want to repeat the same mistake that shamed him even throughout the Throne of Heroes.
- Badass Cape: It's actually two capes that hang off of one shoulder each.
- Boke and Tsukkomi Routine: He has been this with the fellow Apocrypha Caster Shakespeare during "Inheritance of Glory" with him as the straight guy who always comments about anything Shakespeare says.
- Boring, but Practical: Considered by many to be an overall good low rarity Caster because he fills a good role as a supportive ally thanks to his first skill's party wide Arts and Buster buff (up to 30%), alongside his third skill making him a decent sacrificial unit to protect the rest of the party alongside other buffs. His party buff also helps him edge out Caster Cu in power since his Arts buff helps his deck be more powerful.
- Chekhov's Gun: When it's brought up, he dismisses the idea of making golems out of snow as too unstable. Naturally he later ends up building one on the fly to solve a dangerous situation.
- Cool Mask: Never seen without it — most likely to hide his skin disease. It gets horns on his third Ascension.
- Ditzy Genius: Avicebron is an absolute genius who invented the thaumaturgic school involving Golems, but lacks the ability to communicate properly with other humans due to his obsession with creating Golems meaning he never got to interact much with other people.
- Double Agent: He pretends to switch over to Kadoc's side to scout the enemy territory, discovering just how powerful Ivan the Terrible is in the process.
- Foil: To the first Singularity-summoned servant we encounter in the game, Cu Chulainn. Like him, he is a 3* Caster with an AOE Noble Phantasm, dependent on the deployment of a massive gigantic familiar (Wicker Man and Adam, respectively). Unlike Cu Chulainn, however (who is by nature a front-line fighter — and thus worked as a Red Mage for most of his active time), Avicebron is no question a Squishy Wizard, whose fighting is pretty dependent on his golems. He shines more when he assists the protagonist with his resources, intelligence and cunning.
- Gameplay and Story Segregation: His Servant stats say he's a Squishy Mage, having an E ranked Endurance, while having a fairly good A rank in Magic, which in most cases for Casters translates to their attack potency. In game however, he has the second highest HP of all the 3* Casters, and has one of the lowest attack stats for the 3* pool.
- Heroic Sacrifice: He sacrifices himself to become the core of "Adam" and gives the protagonist full control over it, trusting them to be able to beat Ivan.
- Lost Technology: Magical example. His golems and the ability to mass produce on the scale he does is something no modern human Magus could ever achieve.
- Make Me Wanna Shout: His Noble Phantasm has him summoning "Adam", who delivers a shout powerful enough to tear the ground up and damage the enemies.
- Multi-Armed and Dangerous: His third Ascension gives him an extra set of arms, presumably prosthetic as they're covered in the same armor as his first pair.
- My Greatest Failure: He considers sacrificing Roche to power up Adam to be the single worst thing he has ever done as it tramples over his own morals, and even if he can't remember it that well, he still considers it an atrocity that will forever wound his Saint Graph.
- My Death Is Just the Beginning: His third Skill, Fig Tree of Tranquillity, grants his allies Invincibility and heals them if he is killed while the delayed buff is active, based on the accounts that the fig tree he was buried under after being murdered bore wonderful fruits, eventually leading people to discover his corpse and thus expose his murder.
- No Social Skills: He prefers working with golems because he's terrible at interacting with people. As a Servant, he does know this is a pretty bad flaw that could be a potential detriment to his Master's success, so he's trying his best to improve.
- Not His Sled: Given his actions during his home series, players are initially wary that he will attempt to do to the Protagonist what he did to Roche to summon his Noble Phantasm. Instead, Avicebron uses himself as the core.
- Plot Tailored to the Party: Him being summoned in the first Lostbelt is one of the best things that happens to Chaldea since as a Caster, his mana consumption won't strain the protagonist and he can establish a Workshop for the protagonist to utilize their already recorded Saint Graphs, his golems are a versatile force unaffected by the harsh cold that can be used for labor or combat which he can instantly summon with his magecraft, his expertise allows him to help Da Vinci with fixing the Shadow Border, and Adam can go toe-to-toe with Ivan's mammoth. It's implied that the World had a hand in nudging the summoning process towards him as it knew that he would be one of the best Servants for the protagonist.
- Religion Is Magic: Kabbalah, which is Hebrew for "Tradition", a school of magic he invented that is still used to this day by a large amount of magi including Touko Aozaki.
- Shorter Means Smarter: A brilliant man to be sure, but without his footwear augmenting his height, he's shorter than Abigail Williams, a Servant who is just a child. Even while wearing them, he's just shy of being 5'3.
- Shoulders of Doom: His cape has spikes jutting outward where his shoulders would be located. They get bigger with every ascension.
- Snowlems: While he usually makes golems out of rocks, earth or any similar material, he can also create golems made of snow, though he is reluctant to do so. However, he once made one and nearly assassinated Anastasia with it if only Kadoc hadn't saved her in time.
- Summon Magic: All his attacks involve summoning golems which perform his combos (if any) for him. His Noble Phantasm summons Adam, his ultimate creation.
- When All You Have Is a Hammer...: His approach to everything is to use his golems, though he's really creative in using them.
Queen of Sheba
ID: No. 194
Command Cards: QAABB; (A)
Alignment: Neutral Good
Origin: East Africa, South-West Arabia (The Bible)
First Appearance: Fate/Grand Order
Background development: Meteo Hoshizora
Illustrated by: Itsuwa Katou
Voiced by: Satomi Sato
In Ethiopia, one of the proposed sites for the Kingdom, there is a magnificent nation-founding myth - the Queen and King Solomon united in marriage and she became mother of the kingdom. This Queen appears in the Book of Kings of the Old Testament and the New Testament from The Bible.
Despite being an indefinite existence much like a mirage, the Queen of Sheba left many folk tales on how she was a peerless beauty not outdone by King Solomons majestic figure. She also left many legends in various places of a physical appearance far removed from humans.
She debuted during the fourth Epic of Remnant, Salem.
- Adaptational Modesty: She wears period-appropriate conservative dress as Tituba in the manga adaptation of Salem, unlike the game where her artwork was the same while brainwashed in that role.
- Becoming the Mask: She has a soft spot for Abigail from her time taking care for her as Tituba, despite it being a role involuntarily thrust upon her by the Pseudo-Singularity's mastermind.
- Blow You Away: Her main method of attacks as a boss, and as a playable Servant she can fire off whirlwinds from the lamp.
- Doppelgänger Attack: One of her moves lets her create a copy of herself that attacks in tandem before disappearing in a puff of smoke.
- Double Unlock: She can only be summoned after completing Salem.
- Fantastic Arousal: By her own admission, her ears are quite sensitive. She very much sounds and looks as though she likes it. A lot. The protagonist later takes advantage of this during the Valentines 2018 event as punishment for playing an unwinnable game with them with a heavy petting session the likes of which she knows she won't be able to stand up from afterwards.
- Foreshadowing: Her appearing in the series has been rather subtly foreshadowed:
- It's revealed that the SHEBA, the machine Chaldea uses to observe specific points in time, was named after her.
- One image from the opening of the game◊, showing a decrepit ruin, is based off of a painting called ''The Visit of the Queen of Sheba to King Solomon''◊. Fittingly, King Solomon also appears in the game.
- Friendly Tickle Torture: Her fourth bond line reveals she's very ticklish. She attributes it to her heritage as part djinn. She also seems very okay with letting the protagonist tickle her as much as they like, though once her true name is revealed she does warn that it's only free for so long.
- Genie in a Bottle: Her weapon is a lamp that can, sure enough, summon little genie-like creatures to do battle with her Noble Phantasm.
- Half-Human Hybrid: Is half-djinn, which gives her a natural resistance to the Demon Pillars's powers and of course those jackal-like ears of hers.
- The High Queen: Played with. She is incredibly beautiful, a skilled ruler, notoriously wise, and respected by all... but also a cheerful, bubbly dork most of the time. Her Charisma has a negative modifier on it, simply because while the charisma is there, it doesn't come naturally and she has to force herself to act like a "real" queen.
- Killer Rabbit: Her three djinni take the form of small, fluffy bunny things, that have the ability to ask "difficult questions (physical)". Those difficult questions turn out to involve putting on knuckle dusters and brutally smacking the opposition.
- King Incognito: She's first introduced as Tituba, the South American slave who was accused of witchcraft during the Salem Witch Trials.
- Kung-Fu Wizard: While she mostly fights from a distance with her lamp, several of her attack animations show her getting in close to pummel the enemy with kicks and boxing glove punches.
- Little Bit Beastly: Has a pair of large and pointed black ears which she originally hid when she was disguised as Tituba in Salem. Concept art◊ shows she also has a black bushy tail.
- Magical Eye: Her Eyes of the Elementals form a Bounded Field for secure and fair negotiation. They're good for product appraisal, and never miss questionable moves from enemies.
- Ms. Fanservice: She's basically wearing a bikini dancer outfit the entire time! She's quite well-endowed, as well.
- Numerical Theme Naming: Her Djinn are named One, Two, and Three in hebrew.
- Odd Friendship: Both versions of Gilgamesh tolerate her enough to form a business partnership for the latter half of 2018, appearing together in "ServaFes", "Battle in New York", and the Winter 2018 promotional campaign; Gilgamesh's nigh-infinite wealth combined with Sheba's business acumen makes them an economic force not to be reckoned with. However, by the next summer event, Gil broke it off in favor of Gao Changgong.
- Only in It for the Money: Charges basically everyone with something for her services and her Interlude is about her trying to figure out how to invest in Chaldea's resources to make maximum profit. Also gets along very well with the bling-loving Ishtar. According to herself there's only two things she'll put over profit: true bonds that no money can buy, and camels. She thinks camels are super cute. (According to her Material VI profile, it's specifically dromedaries she likes; she doesn't like Batricians.)
- Only Known by Their Nickname: She asks to be referred to as Sheba as she doesn't want to give out her real name. Her Fate/Grand Order Material VI profile states that she only gives her actual name to those who are willing to pay her for it.
- Punny Name: A coincidental example. She's first introduced as "Tituba" before her true identity is revealed. Guess what her most obvious physical attribute is.
- Rapunzel Hair: It's a giant curly mass of grey-purple hair that extends past her waist.
- Red Mage: Two of her skills are a party buff, one to buff attack and one to buff Arts and Buster card. It took her second skill, ensuring her attacks to hit with +100% extra crit damage to fully understand that those buffs are also able to be used by herself just as if not even more effectively. Combined with her Single Target Noble Phantasm backed with a really good NP generation of her cards, she is a decent offensive Caster while maintaining a respectable ability to support Arts and Buster oriented Servant.
- Seers: In Salem, Mata Hari figures out that she can see the future since she arrived just in time to save Mash and later the protagonist group, reasoning that's why the SHEBA machine was named after her. In her Material VI profile, she has future clairvoyance from her djinn bloodline, but it's not one of her skills or her Noble Phantasm. She dislikes predicting the future of people she knows.
- Shiksa Goddess: Well, Solomon certainly thought so anyway.
- Spontaneous Weapon Creation: Uses the smoke from her lamp to form various weapons, from boxing gloves she pounds the enemy with before shooting them off to a massive hammer.
- Stripperific: Starts off wearing what could be described as a bikini/dancer outfit. She gets a cape with a hood in later Ascensions... but conveniently left open in the front to keep showing off her generous assets.
- Statuesque Stunner: She stands at 173 cm, taller than the stunner Medusa.
- Super Smoke: Most of her attacks have her conjuring smoke out of her lamp and using it to attack directly or form vague weapon shapes to do it as well.
ID: No. 169
Command Cards: QAAAB; (A)
Alignment: Lawful Neutral
Origin: Literature (Arabian Nights)
First Appearance: Fate/Grand Order
Background development: Hazuki Minase
Illustrated by: Namaniku ATK
Voiced by: Kikuko Inoue
Scheherazade is one of the main characters of One Thousand and One Nights, a famous collection of Arabian folk tales. The Framing Device of the collection opens with King Shahryar deciding that all women are unfaithful and untrustworthy; in his bitterness, he began to repeatedly marry himself to virgin women only to kill them on the night of consummation so they could never betray him. Scheherazade (the daughter of a vizier) decided to stop these wrongdoings by marrying King Shahryar herself, then distracting him from his murderous intent by spending each night within their bedchambers entrancing him with a story from folklore. Scheherazade would always time her storytelling so that dawn broke just before she finished, forcing King Shahryar to postpone her execution by one day just to see how it ended. This continued for one thousand and one nights until Scheherazade claimed she had no more stories to tell, but by this time, King Shahryar had genuinely fallen in love with her and made Scheherazade his queen; thus with eloquence and patience she had won her life and that of every virgin woman in the kingdom.
As a character from fiction, it is unclear whether this Servant is a manifested embodiment of the concept of "the hero of storytelling", or a real person whose life most closely resembled the story of Scheherazade and thus was summoned by the Throne of Heroes to play that role.
She makes her debut in the Agartha chapter of Epic of Remnant. She is Nitocris' teammate in the second Summer event, "Dead Heat Summer Race / Death Jail Summer Escape," as part of team "Desert Beauty".
- Adaptational Wimp: No more is the famous steel-nerved girl who sacrificed herself appeasing a murderous king's paranoia by her eloquence and patience alone - what remains is this Nervous Wreck of a woman who fears death so much she'd rather ignore humanity's call for help than die once again in the process. She reveals more of her positive qualities as the event goes on, such as her patience, calm calculation, and ultimately her ability to work under pressure, but at her core, she's still been fundamentally broken by her ordeal in life.
- Ain't Too Proud to Beg: She begs for mercy after Wu Zetian's defeat in a very humiliating manner. She has even taught herself multiple different ways to beg for her life which include the Japanese dogeza and one from African tribes which looks a lot like Romulus' pose (opening your mouth and raising both hands high up at an angle).
- "Arabian Nights" Days: Well... yeah. She's from the Trope Maker, not to mention the Trope Namer.
- Arc Villain: For a majority of Agartha's story, she's been working together with Phenex to weaken magic to destroy the Servant summoning system, so she can no longer be summoned as a Servant from the Throne.
- The Atoner: Even as early as the 2nd Summer event, Scheherazade has realized that her being an Arc Villain of Agartha was a wrong thing to do and decided to team up with Nitocris to make amends for the protagonist about Agartha.
- Balance Buff: Her Rank Up Quest gives her NP a buff in damage while also giving the enemy party a 50% debuff resist reduction for 1 time and 3 turns. This synergies with her skillset to make her a better staller and makes her a great support for debuff-oriented strategies. Her NP's increased damage alongside the NP damage buff beforehand makes her damage output decent, and increases by 150% if she's fighting King-trait Servants (Ouch.). She also received an upgrade to her third skill via her Interlude, which grants her entire party the Guts status, sharing Irisviel's niche and making her a much more serviceable support.
- Bedlah Babe: Her stage 1 outfit in a nutshell. Stage 2 is still this, but a bit... less covering.
- Broken Bird: That clever, steel-nerved girl and master manipulator who decided to do the right thing and stop her king's wrongdoing was brave at first... but after one thousand and one nights of being inches from the headsman's axe, she's been irrevocably damaged by the experience. This is why she was vulnerable to Phenix's manipulations to begin with.
- Character Development: At the end of her chapter, she finally sees Phenix's manipulations for what they are, refusing to fuse with it and be used as a mana battery to make its plan go through and abandoning their plot after hearing Fergus's stumbling Kirk Summation. During her Interlude where she reenacts the first Grand Order, she gains a better outlook as a Servant after seeing and greatly respecting Romani Archaman / Solomon's self-sacrifice at the Time Temple. Finally, in the Ōoku Labyrinth event, she joins the group to save everyone from the labyrinth because she hates the idea of losing all the friends she's made at Chaldea just as much as dying.
- Death Seeker: Telling stories every night to stave off her death has given her severe thanatophobia, and she loathes the Servant system as it means she has to experience more than one death, so she agreed to work together with Phenex to destroy it so she can rest in peace.
- Defrosting Ice Queen: She spends most of her lower bond levels afraid that the protagonist might get her killed, so she keeps her distance. At high bond levels, she's realized that the protagonist doesn't want her to die either, so she treats them warmly, and fears death even more because it would separate her from the "good king" who gave her nothing but kindness.
- Dirty Coward: After the player defeats Wu Zetian, she begins begging for mercy and to join you so that she won't have to die. This is an exaggeration because she's manipulating the protagonist by being too pathetic to kill, but her actual motives make it clear that she is terrified of death and will do anything to avoid it. Including wiping herself from existence entirely.
- Disappointed by the Motive: Mash thinks her motive is worse than Goetia's, who was at least a Well-Intentioned Extremist. Scheherazade's actions are just to avoid her own selfish fears.
- Does Not Like Men: Downplayed. She never explicitly states she hates men, but Fergus points out in Agartha that the pseudo-singularity was a product of her Noble Phantasm and she ended up making her "story's setting" a Lady Land where men are subjugated (Columbus, though her intended Villain Protagonist, could have honestly cared less if he was ruling male or female slaves). He posits that subconsciously she equates men with death due to the mad tyrant she feared in life holding her life in his hands for so long, and her own surprise implies even she wasn't aware of this. She doesn't deny it either.
- The Dog Was the Mastermind: She houses the Demon Pillar of the Agartha Pseudo-Singularity, and everyone except Holmes (who verbally deduces this conclusion) is blindsided by this, complete with a shocked Reaction Shot from each person. Indeed, Holmes explained it by simple process of elimination — the party had already defeated every other non-Chaldean-native Servant to finally narrow it down to Scheherazade, and they hadn't even considered her as a possibility over the queens, Columbus, or Megalos.
- Drives Like Crazy: Inverted, as her fear of death makes her incredibly cautious and slow when it comes to driving as seen at the end of the "Dead Heat Summer Race" PV as her car chugs slowly across the racetrack.
- Fallen Hero: In her lifetime, she started out putting her life on the line to try to get her king to stop marrying and murdering women simply because she thought he was being unjust, but, by the end, was simply desperate to stay alive herself. This is why she is summonable in a Grand Order in the first place: while, for the most part, she prioritizes her own survival, there is still a tiny part of her that is willing to risk her life doing the right thing.
- Friend to All Children: She enjoys telling stories to the younger Servants, since they help her remember the simple pleasure of storytelling divorced from the ordeal of survival it became in her lifetime. She's especially fond of Nursery Rhyme, who is, of course, literally composed of children's stories.
- Giant Flyer: The Roc. Where most of her summoned beings come out as cartoony Super-Deformed characters, it instead appears as a gigantic bird big enough to dwarf castles.
- Innocently Insensitive: When she hears of Romani aka Solomon managing to erase himself from the Throne of Heroes, she says that she envies him, which greatly angers the protagonist and hurts Mash deeply. However, it's highly likely she was not told the full story due to getting her information from Phenex. Her Interlude later has her go through the Singularities in Timeless Temple, wanting to understand Romani better and why he did what he did, and sincerely apologizes to the protagonist for what she said in Agartha, as well as gaining a better outlook about herself.
- Magic Staff: Hers has a scroll rolled up on it, as part of her association with stories and tales. Her final ascensions upgrade it to some kind of multi-chambered scroll launcher.
- Man of Kryptonite: Because her legend involved constantly avoiding death at the hands of a tyrant, no one who she views as a "king" or even some form of royalty/aristocracy in general can effectively fight her because her body will instinctively move in the right way to dodge or counter their attacks, and her own attacks gain effectiveness against them. This is why gameplay-wise her Anti-Hero skill and her Noble Phantasm reduce damage from and do more damage to those with the [King] trait (respectively), and why during her final boss fight in Agartha she has the unremovable skill "The Extremity of a Thousand-and-One Nights", which reduces damage from Servants with the [King] trait.
- Master of None: She was this at first. She was often panned by players for her bizarre statline and relatively mediocre skill set on release. She has the second lowest attack of any SSR (with the Caster damage modifier making it even lower than what is shown), but her skills and NP indicated she's supposed to be a damage Servant. Her NP itself has bonus damage against a trait that, while fairly common, isn't too plenty on Assassins and Berserkers. Her other skills do have effects that promote stalling, but in cases like that you'd be better off bringing someone like Tamamo. As a result, she was a little weaker compared to the usual Caster. The buffs from her Rank Up Quest to increase her NP damage and give the enemy party a 50% debuff resist reduction for 1 time and 3 turns were designed to make her a better staller for her skills and those of the party, improving her niche. Her Interlude grants her party-wide Guts, which is a niche only shared by Irisviel and Asclepius, and makes her a much better servant to use in her own way.
- Meaningful Rename: For the second Summer event, to avoid spoiling her True Name for anyone who hasn't finished the Agartha Pseudosingularity, she's referred to as the "Caster of Storytelling". In her race-winning cutscenes with Nitocris, Nitocris gives her such a glowing compliment that from that point forward, she's renamed "Partner Caster".Nitocris: "You are NO MERE storyteller! You're a wonderful partner, who has stood by me this entire time. In the name of the pharaohs, I commend you."
- Mental World: Her NP, Alf Layla wa-Layla: One Thousand and One Nights, is a Reality Marble which is defined as her recited story. It allows for the materialization of a story by overwhelming the sense and reality of the world with her narration, summoning the characters, tools, spirits and so forth from One Thousand and One Nights. It also specifically targets kings or those who are close enough to be considered a king by her.
- Mortality Phobia: Constantly fearing for her life each night, while the only thing separating her from the executioner's ax was the whim of a tyrant, has made her a very high-strung thanatophobic, being more afraid of dying than death itself. She has apparently memorized several obscure ways to properly beg for her life across many cultures to facilitate this. During the second summer event, she recites numerous meticulous things she does in Chaldea to avoid death, including checking the street ten times before crossing, cutting her steaks into tiny pieces to avoid choking, and testing said steaks with a personal thermometer to ensure it's been well-cooked to kill off bacteria.
- Ms. Fanservice: As a classic Heroic Seductress who charmed the king with both her body and wit, though it helps that she's also ridiculously curvy. Her materials profile mentions that, in her nightly brushes with death, her only weapons were her stories and her prostitute-like figure, and that, if her master prioritizes her survival, she will freely offer her body to them just as she once did for her king.
- Narrator: The in-universe narrator of the various Arabian folk stories in the Arabian Nights which translates into one of her skills as a Servant.
- Positive Friend Influence: Although their relationship began on mercenary terms in a silly summer event, with Nitocris promising her a magical amulet of safety in exchange for her aid during a race, Scheherazade and Nitocris become good friends over time, and good influences on one another. Scheherazade's judgement of Nitocris as a good king and a fine pharaoh helps her to become less insecure and more confident in herself, while Nitocris's friendship and bravery helps Scheherazade to grow as a person and overcome her despair.
- Punny Name: She chose Laputa as the name of the floating continent she will crash into the earth as it can also mean "La Puta", which is Spanish for "The Whore". A name she feels fits perfectly.
- Rapunzel Hair: It starts out ending at past her waist, but by her third Ascension it extends past her knees with ease.
- Reality Warper: With a power boost from Phenex she is able to use her Noble Phantasm to create the Agartha singularity and modify the various Servants within as she wished.
- Retcon: She reveals in Agartha that due to stories being added to One Thousand and One Nights after her death, any story or myth she reads about can be made manifested by her using her Noble Phantasm. All she needs is a power source so that she can even manifest multiple stories she has read, which she has done in Agartha with Phenex's aid.
- Semantic Superpower: Her Man of Kryptonite defense against any "King" is extremely broad, perhaps extending to anyone she considers a tyrant. During Agartha's story, Astolfo even worries about not being able to damage her since he's a prince of England. On one hand, Astolfo is proven wrong in gameplay since he lacks the King trait, but meanwhile other Servants are labeled Kings in the game if they have officially ruled over anything non-democratically at all — emperors, queens, even Japanese feudal lords (Nobunaga).
- Situational Sword: Her NP does increased damage against those with the "King" trait in-game. Unfortunately for her, while it's a fairly common trait, only thirteen of those Servants are actually Assassins or Berserkers. But when she does face them however, let's just say her damage more than compensates for her low Attack.
- Spared by the Adaptation: It's noted in her profile that some modern interpretations of One Thousand and One Nights have her give birth to three children and teach her husband the virtues of patience, but unfortunately this didn't happen to the Heroic Spirit recorded in the Throne. While she seemingly wasn't ultimately killed, as other materials state that she did ultimately achieve her goal of stopping the sultan's wrongdoing, she was utterly traumatized and broken by the experience.
- Squishy Wizard: While her stories coming to life can have some amazing powers, she herself isn't actually that powerful in combat, to the point that when summoned she honestly questions the choice, and calls herself more suited to a bedroom than a battlefield.
- Stone Wall: She has the highest HP among all Casters, a 20-40% defense boost, a pretty good Guts skill, and post upgrade can guarantee both an NP drain and a full party charm against Male enemies.
- The Storyteller: The most famous of all, with one thousand and one to tell. If she gets a hold of other stories, she could tell those too. She herself notes that she never told some of the stories attributed to her, yet she was able to add them to her repertoire during her singularity.
- The Strategist: Due to her non-combatant status, she works as a strategist in Agartha, giving the person she's working for tactics to utilize against other factions. She also expertly manipulates the entire situation to arrive at the conclusion she wanted, and managed to come within a hair's breadth of victory.
- Stripperiffic: In her stage 1 and 2, she has the standard Bedlah Babe outfit seen in most "Arabian Nights" Days, but once she hits stage 3... well, let's just say it ends up being basically a bikini and jewelry at best.
- Took a Level in Badass: When she was first released, she was greatly panned and dismissed as a terrible servant due to her very low Attack and relatively mediocre skills, but her Rank Up Quest and her Interlude have worked to make her a much more viable servant in gameplay, thanks to her boosted damage potential with her NP, and gaining Irisviel's ability to provide Guts for the whole party. The trope also applies story wise in her Interlude, where she sees the sacrifice of Dr. Romani as Solomon, and as a result comes to greatly respect the protagonist and her own self-worth as a Servant.
- To Unmasque the World: Her plan ultimately is to Colony Drop a fictional Floating Continent into a real city to prove to the masses that Mystics do exist. Doing so would eventually make the Mystic part of the everyday norm, weakening the magecraft of Servant Summoning to the point of non-functionality, meaning that she will never have to be summoned again, and thus never have to risk dying again.
- Summon Magic: Similarly to Nursery Rhyme, she lacks any kind of fighting ability and relies on bringing to life the characters of her thousand and one stories.
- Victoria's Secret Compartment: She stores story scrolls in her cleavage, as seen in her NP animation.
ID: No. 192
Command Cards: QAAAB; (B)
Alignment: Chaotic Neutral
Origin: Aeaea (Classical Mythology)
First Appearance: Fate/Grand Order
Background development: Meteo Hoshizora
Illustrated by: Hidari
Voiced by: Himika Akaneya
The witch of temptation and depravity who presides over love and the moon from the mythology of Homer's epic, the Odyssey. Although she shows a warm welcome to the men visiting her island by entertaining them with a feast, she turned them into lions, wolves, and pigs when bored with them.
The hero Odysseus stopped by Aeaea Island on his way back to his homeland and was offered poisoned wheat porridge by Circe, but she took a liking to him in the end as a result of breaking her magic with the divine protection of Hermes. When Odysseus departed, she advised him on how to avoid hardships on his travels.
Medea's senior as a disciple of the Goddess Hecate, she appears in Salem as an ally.
- Absolute Cleavage: Her clothes have a very obvious opening between her breasts, and it's clear she's not wearing anything under it.
- Artistic License History: Her favourite food, kykeon, is described in-game as an oat porridge. The real kykeon was a ritual drink made of oats, barley or other suspended in wine, drunk to celebrate the end of a fast.
- Baleful Polymorph: Her Noble Phantasm has a unique debuff that turns enemies into helpless pigs.
- Blow You Away: One of her Arts attack animations has her summoning a tornado to engulf her foes.
- Call-Back: The designs on her wings inspired the designs on Medea's cloak when it billows out when she's flying in the original Fate/stay night.
- Femme Fatale: An alluring and beautiful woman who would lure sailors into her palace, only to turn them into pigs once they feasted.
- Fricking Laser Beams: One of her Arts animations has her concentrate her magical power in an array of magical circles at the tip of her staff before firing off a single massive beam surrounded by smaller beams, which stands in contrast to her niece's choice to rain down a barrage of multiple beams from different directions.
- Gratuitous English: Has a strange fondness for the word "piglet", and just keeps using it instead of more expected Japanese equivalents.
- Hates Being Alone: She has significant abandonment issues; in her summon line, she declares she won't let the protagonist (read: her) be lonely any more, in one of her conversation lines she flips from demanding the protagonist just go and leave her behind to pleading that they take her along, and in her Bond Level 4 line, she says she'll do anything so long as the protagonist stays with her.
- Hellhound: Her Extra Attack has her using a chalice to summon the dog-headed tentacles of Scylla to chomp on the foe.
- Historical In-Joke: Her appearance of having "a head of a woman, two legs, and wings" matches the description of a creature which Tituba says that fellow accused Sarah Osborne had in her possession during the historic Salem Witch Trials.
- Instant Runes: Unlike Medea, she forms one large magic circle surrounded by smaller circles at the end of her staff rather than all around her, but the designs are otherwise identical.
- Magic Staff: Wields an ornate one in combat.
- Meaningful Name: It means "bird of prey", and now she has actual hawk wings.
- Multicolored Hair: It starts out just pink, but it gains orange hues as she ascends.
- Nice Shoes: Six-inch platform sandals which she can perch on rather like a bird (get it?), strapped in a Greek style. They get a fair bit of focus in her final ascension.
- No Pronunciation Guide: Although many Anglophones pronounce her name "Seer-sei" or "Sir-see", that actually isn't correct; the Cs are meant to be hard, and the proper Greek pronunciation is "Keer-keh". The pronunciation and spelling of her name in Japanese reflects this.
- Pointy Ears: Assuming the wings didn't give away her nonhuman nature, her ears point out like a Hylian.
- Power Makes Your Hair Grow: In her initial appearance her hair is in a short bob, but in her second ascension it's grown past her waist.
- Sacred Hospitality: Despite being from Ancient Greece, she averts this in her legend, having lured in sailors with promises of food, wine, and sex, only to curse them into becoming pigs for her amusement.
- Shock and Awe: Can emit lightning from her staff.
- Spot the Imposter: She is disguised as Medea at the beginning of the chapter until the incident with Tituba where she has to reveal herself. Sanson is already suspicious towards her before her reveal.
- Technicolor Eyes: The top half of them are pink, but they transition to a sky-blue near the bottom.
- Trauma Button: Her reaction to Odysseus' wife Penelope (as yet unimplemented in FGO) is to lie in a fetal position in a room's corner, mumbling unintelligibly and trembling.
- Vain Sorceress: She looks a good deal younger than Medea and is very sensitive about her age, to the point that the protagonist joking that she's actually Hestia, the goddess of the hearth, in Salem immediately sends her into a tizzy about being compared to a "virgin" goddess. There's a certain number of points where teasing her about it is an option and she's desperately trying to get Medea Lily and Asterios to stop calling her "auntie" (even though she really is their aunt). However, she'll put up with it from Asterios in private, just so long as he stops doing it in public.
- Winged Humanoid: Has large black wings that fold against her arms like sleeves. The inside of the wings, however, are covered in magic circles.
- You Gotta Have Blue Hair: Pink, and she throws in some orange for good measure in later ascensions.
ID: No. 80
Command Cards: QAABB; (B)
Alignment: Chaotic Neutral
Origin: England (19th century)
First Appearance: Fate/Grand Order
Background development: Hikaru Sakurai
Illustrated by: I-IV
Voiced by: Tetsu Inada
A mathematician and scientist who aspired to use the power of steam in the name of technological progress. To this end he created two prototype computers, the Difference and Analytical Engines.
He's an antagonist in the London chapter. He's on team "Electric Steam feat. Papa" with Frankenstein and Archer of Shinjuku for the second Summer event, "Dead Heat Summer Race / Death Jail Summer Escape."
- 100% Adoration Rating: He is much beloved by his historical peers and is regarded as a true genius who perished far too soon to realise his full potential. In Chaldea, he is a well-respected intellectual who can be relied upon to deal with technical issues beyond his beloved steam-powered devices.
- Bishōnen: He has the cute nerdy look as a human◊.
- Carry a Big Stick: After his first ascension, he switches out his oddly shaped sword for a mechanical club that's almost the same size as him.
- Cyber Cyclops: He has a single red eye.
- Forced into Evil: According to Frankenstein's Monster, Babbage is not the kind of person who would willingly help create the Demonic Fog and destroy London, leading Mordred to the conclusion that someone must have forced him to do it. As it turns out, that's exactly what's going on. Solomon forced him to help out. After he's defeated, he admits that destroying human history is something that he would never want.
- In-Series Nickname: He calls himself the King of Steam.
- Involuntary Battle to the Death: He decides that he doesn't want to fight the party. A command spell from Zouken forces him to battle you.
- Mad Scientist: Not mad as much as obsessed. His love for the potential of Steam Punk is so great, it not only manifests as a Reality Marble, Dimension of Steam: Glorious World of Fiery Desolation, but even a Personal Skill, Single-Mindedness. Even EMIYA, who has a really similar concept, does not go that far in his love of swords. Though Babbage did eventually admit that today's world of electricity brought about by Tesla isn't half bad either.
- Magic Knight: His deck is the standard Saber deck of QAABB. What's more, he has a self-buff that increases his damage output. While it normally lasts one turn, a later Rank Up Quest makes this last for a more respectable 3 turns, increasing his damage output.
- Magitek: His machinery and steam is powered by his magic.
- Mecha-Mooks: Helter Skelters, smaller, autonomous versions of his own mech. Since Babbage himself is already a Cyber Cyclops, they instead have no visible eyes at all. Interestingly, as they are only club-wielding robots rather than a scientist summoning a mech through his Reality Marble, the game classifies them as Saber rather than Caster.
- Mental World: Actually, his armor (and steam surrounding him) is a part of his Reality Marble.
- Mini-Mecha: A mech that's slightly larger than a human due to the hat/helmet part of his head.
- One-Letter Name: He used B as a codename to keep his identity a secret from Mordred and co.
- One-Man Army: In a literal sense. Not only is he, like all Servants, this relative to ordinary humans, but his Reality Marble allows him to spawn immense numbers of his robotic minions.
- Parental Substitute: He was a father figure to his disciple, the First Programmer Ada Lovelace, because her father Lord Byron was emotionally distant and abusive. The reason why Babbage balks against harming Fran is because both Lovelace and Fran are similar in that regard.
- Pet the Dog: In the London singularity, he's revealed to have been a colleague of Victor Frankenstein and it's heavily implied that he was one of the only people in the world to treat Frankenstein's Monster kindly. He's fully willing to back down after speaking to her and when Zouken's command spell forces him to fight, he yells at Fran to run away.
- Squishy Wizard: The series's ultimate aversion. He's a Caster with B++ Strength and Endurance, which means his mech can in the right conditions overpower just about anyone in melee.note Even in Grand Order's gameplay, he's more of a Stone Wall, turning into a Mighty Glacier with his second skill. He was also the first Caster to break the trend of having a QAAAB command deck, instead opting for the "Saber deck" of QAABB, a spread which for Casters is still mostly restricted to the Magic Knight type.
- Steam Punk: Loves it. His mech belches more and more steam with ascensions, and his Noble Phantasm is Dimension of Steam. His wish is to create a world that utilizes it to its full potential.
- Toku: His interlude is this inside his reality marble, with him as the hero. GO, STEAM KING BABBAGE AND SAVE THE DAY!
- Transforming Mecha: To participate in the "Dead Heat Summer Race", Archer of Shinjuku modified Babbage into being able to transform into a vehicle for Fran to drive and hypnotized him to forget about his tampering until the time came to reveal it.
- Was Once a Man: He's essentially fused with his Noble Phantasm. He's never seen outside his mechanical armor because without it he has no body.
ID: No. 258
Command Cards: QAAAB; (A)
Alignment: Chaotic Good
Origin: China (2nd century)
First Appearance: Fate/Extellanote
Illustrated by: Arco Wada
Voiced by: Mitsuaki Madono
Chen Gong was a brilliant man looking for a hero that would bring peace during the Three Kingdoms era. At first, he was interested in Cao Cao, but was appalled at his willingness to betray the world rather than having it betray him. He eventually was drawn to Lu Bu and became his strategist, through hard and good times, until Lu Bu's final battle at Xiapi, where Chen Gong was captured and executed together with his lord by the aforementioned Cao Cao.
He debuted in Lostbelt #3, appearing along with Red Hare to help Chaldea. In the 4th Anniversary Event, he was promoted into a 2-Star Caster.
- Action Bomb: His Extra Attack has him summoning Lu Bu to attack the enemy, then uses his magic to make him explode, dealing more damage. His NP's true nature is also this, sacrificing one of his allies as the "bomb" while disguising it as a powerful arrow shot; it's even described as "Stella with another person's life" in his profile.
- Bad Boss: His favourite strategy when dealing with large armies is strengthening your best man with magic so that they can take out the strongest target and then letting the magic blow them up and take other soldiers with them, leaving only a small amount of soldiers to skirmish. This is reflected by having his NP kill one of his allies after use (either the first party member in the row or the second one if he's first in the line).
- Blood Knight: In a variant, he loves battles because he likes using his cunning and strategic mind to the fullest. Though in one of his My Room lines, he would occasionally cross swords with footsoldiers whenever he feels like it."...That is an unnecessary concern. I run around at the battlefield because I like it, and cross swords with ordinary soldiers because I like it..."
- Difficult, but Awesome: Chen Gongs skills are... not exactly straightforward. Not only can his first skill really screw up a team member who is not prepared to be marked for attacks, but his Noble Phantasm can outright kill a servant who is at full health! The demerit will always kill the one at the most front, if he's in that position then it will be the one behind him. Using him requires good planning, including which servants to pair up with him (thanks to his third skills situational effect, which only works on Berserkers, a class that is also inherently Difficult but Awesome) and deciding the appropriate moments to fire his Noble Phantasm. Used well however, and he provides a very versatile support that can give a powerful, team-wide defense buff similar to the one given by fellow Three Kingdoms strategists Zhuge Liang and Sima Yi, a taunt effect that can combo very well with servants with evasion and invincibility on their kit and a Noble Phantasm that can deal incredible team-wide damage and sacrifice servants who are either on their last legs, or supports who have given out all buffs and are now sitting ducks on the team, replacing them with another support from the backline and/or those with effect-on-death skills or Craft Essences, including Guts - the latter can potentially make him sacrifice the same servant at least twice to allow him use his NP more often.
- Identical Stranger: They were not kidding when they said Rani VIII reminds Lu Bu of him: they're basically workable Gender Flipped, Age Lifted versions of each other.
- Kung-Fu Wizard: Downplayed. Chen is not exactly a close-quarters mage like Babbage or a sword-slinging one like Merlin, but he does show some proficiency with melee attacks in his quick animation, where he slashes the enemy skillfully with a pair of short swords. Otherwise he prefers to stay back and let his summons and arrows do the work. His profile mentions that he used to be an expert with a bow but a mere bow cannot overtake a kingdom so he threw it aside and focused on studying tactics and strategies. In the gameplay, he has above-average HP for his class, and his second skill can give him a fairly good damage reduction, but having only 2 stars and a lack of other defensive measures keep him from being a true tanky caster.
- Make It Look Like an Accident: His Noble Phantasm looks like he is using a bow to fire off an explosive arrow that just ends up taking down one of his allies in the explosion. What he is really doing is implanting one of his allies with Magic Circuits to temporarily power them up while also turning them into an Action Bomb and him using an illusionary technique to camouflage the scene to make it look like the enemies blows up due of his archery skills to not demoralise his allies.
- Making a Splash: One of his arts attacks has him summon a Tidal Wave to engulf his enemies.
- Necessarily Evil: For him, at least, this is how his sacrifices work as a whole. The ally who dies after the use of his Noble Phantasm? A sad, but necessary death to achieve victory. One of the reasons he fires the arrow from his bow to mask the true nature of his Noble Phantasm is that he knows not everyone will approve of his methods, so he tries to hide it as a accidental death instead of the pseudo living-battery that those under its effects are transformed into.
- Nice Hat: A fancy, black and gold one, fiting of a brilliant strategist such as him.
- Not the Intended Use: As mentioned under Difficult, but Awesome, Chen Gong's skillset and Noble Phantasm can cover a really wide scope of usage, to the point that this is all but inevitable to occur when using him to his fullest potential. The most glaring example of this trope, however, is the usage of level 1 Chen Gong with Kaleidoscope. By filling Chen Gong's Noble Phantasm gauge (with battery skills from Mystic Code or servants such as Zhuge Liang, or simply having Max Limit Break Kaleidoscope) and casting Scapegoat on himself, player can stack damage boosting skills from 2 support, switch one for Chen Gong in the backline, sacrifice one of the support, force the enemy to attack level 1 Chen Gong, likely killing him off in one attack which would forcibly end the turn, and then allows you to send out 2 new support into the field essentially allowing a quick usage of 4 separate support servant to boost one damage dealer to insane heights. This can further be extended by using on-death Craft Essence on the sacrificed support. In general, unit death manipulation, and taunts are the major source of non-intended usage of servants in this game and those are exactly what Chen Gong's skillset are filled with.
- Playing with Fire: One of his Arts attacks creates a blast of fire at the target's location.
- Rain of Arrows: One of his Arts attacks has him command off-screen archers to fire multiple arrows towards his target.
- Red Mage: His Personal Skills are mostly Support-based, with effects such as a targettable Taunt, a party-wide defensive buff, and a Buster buff with extra effects if used on Berserkers. But at the same time, his Noble Phantasm is an Area-Of-Effect attack with damage modifiers on par with Arash's suicidal Noble Phantasm.
- Siege Engines: His Buster attacks involves the use of a catapult and a battering ram.
- Straight Man: Primarily with Red Hare as Chen Gong has to keep Red Hare's spurts of wacky behavior in check.
- The Strategist: It was his job back when he was still alive, after all. He not only was a strategist for Lu Bu in the traditional sense, but he also helped in keeping his betrayal-hungry desires in check.
- Team Killer: His NP, Jǐjiǎo Yīzhèn: Double-Pronged Formation, results in him sacrificing another Servant on your team. Yes, not even someone immune to Instant Death (such as King Hassan) is immune to the NP's effect. Additionally, if his NP is not available, he also has the Scapegoat skill (inflict Taunt to an ally), formerly only available on Assassin Emiya.
- Undying Loyalty: Ironically for someone who has an entire Noble Phantasm dedicated to screwing up his own allies, Chen Gong was completely loyal to Lu Bu until the bitter end. The only reason he betrayed Cao Cao was his increased disgust with his actions and it wasnt so much of a betrayal as it was him "changing sides".
ID: No. 38
Command Cards: QAAAB; (B)
Alignment: Lawful Neutral
Origin: Ireland (Celtic Mythology, Ulster Cycle)
First appearance: Fate/stay night (as Lancer)
Background development: Hikaru Sakurai
Illustrated by: Mata
Voiced by: Nobutoshi Canna (Japanese), Tony Oliver (-First Order- anime) (English)
A hero from the Ulster Cycle of Celtic mythology, Ulsters greatest warrior, and one of the Red Branch Knights. While he is best known for being the champion that wielded the demonic spear he received from Scathach, the Witch of Dún Scáith, she also trained him in Norse magics. Hence, he is said to have also been an adept of rune magic.
He appears as the only ally in Fuyuki, both in game and the First Order anime and is the reward Servant of this chapter.
- '80s Hair: Unlike his Lancer incarnation, he doesn't keep his hair in a wolf's tail, which really shows off his impressive mullet in his second ascension onwards.
- Adaptational Badass: In game he certainly isn't a weak Servant by many means but he lacks raw power compared to other Servants in the Caster class, and is seen by many as being not worth using compared to fellow lower star rank Casters Medea and Andersen. In the First Order adaptation however, his skills and power are much more noticeable, and he is able to almost completely solo the corrupted Servants without much trouble. Case in point he defeats Archer on his own, defeated both Assassin and Rider off-screen, and more or less has the fight against both Lancer and Saber handled with some help from Mash.
- Alternate Universe: Appears as Caster in the game's Fuyuki segment, replacing Medea as the Caster of the events of Fate/stay night.
- Artistic License Linguistics: Cú Chulainn's script of choice was changed from the Irish ogham (which he used in the original Ulster Cycle) to the Armamen runes of German mysticism, presumably because the latter are more recognizable and just look cooler.
- This is explained in-universe as Scáthach determining that since Irish runes take more time to take effect, Norse runes would be more useful to a frontline fighter like him.
- Balance Buff:
- His NP recieved a buff that increased his Buster performance by 20% for three turns on top of increasing the damage of it. This fixes the issue he had where his one Buster card would hit weakly, so now when he does an NP chain, he can throw in an Arts card and end with a Buster card to do better damage.
- Rune Magic was buffed into Primordial Rune, which added a flat NP gain to it, that maxes at 30% at max level. This helps buffs his usage since it makes him very good at generating his NP, and when given a Craft Essence that gives him starting NP, he can throw an NP out right away.
- Blatant Lies: In one of his My Room lines, the protagonist asks him to teach them rune magic. After a long unenthusiastic pause, he claims that he'll teach them "Later. Yeah, later."
- Body Double: If the First Order anime is any indication, he can summon part of his Wicker Man Noble Phantasm and fashion it into the form of a wooden double that he trade places with. It's how he traps and defeats the corrupted EMIYA.
- Chivalrous Pervert:
- In the anime adaptation, he compliments Mash for her courage in fighting the corrupted Lancer Medusa while simultaneously spending a bit too long with a hand on her shoulder and stating flat-out she has a nice body.
- In the game, he accuses the shadow Assassin of staring at Mash's behind, then remarks that it's a nice view. The player has the option of reacting to this with "Yep. He's a pervert."
- Combat Pragmatist: In First Order, he's not afraid to play dirty when fighting the other corrupted Servants. He traps Medusa Alter with surprise backup from Mash before setting her on fire, neutralizes the threat of EMIYA's Broken Phantasms by using what he knows about him already to set up a copy of Scathach's Gate of Skye beforehand, uses a stone he pilfered from Olga to blind EMIYA before using a Body Double with his Wicker Man Noble Phantasm to defeat him, and finishes off Saber Alter while she's charging a second Excalibur Morgan to finish the heroes with the full form of said Noble Phantasm. He also tells the heroes to not go looking for the corrupted Berserker since he's not protecting the Grail and he won't attack unless they go out their way to find him.
- Crutch Character: Downplayed, since like other old Servants he's had some generous Balance Buffs over time to keep up with Powercreep, and is on par with others with sufficient investment. However, as the very first Servant gifted to players as a quest reward, he is a well-known crutch who is often discarded as soon as another 3* Caster is summoned. As a story-locked Servant, it's difficult to upgrade his Noble Phantasm past NP1; some of his direct competition, such as Paracelsus and Charles Babbage (fellow AoE 3* Casters) can max their NP power from simple Friend Point Summons. While the latter two Servants get midlevel upgrades to their skillsets via Interludes, Cu's upgrades are locked behind Rank Up Quests, which require a fully ascended Servant. Without his Rank Up Quests, he respectively lacks Paracelsus' convenience for farming and Babbage's sheer power. He also has to contend with Medea, who is incredibly easy to use, and has a very good kit for a 3 star Caster, to the point where she is considered a mainstay by players.
- Double Unlock: He can only be summoned from the story gacha after completing Fuyuki.
- Druid: As a Caster, he takes on the role of a druid, a Celtic mage specializing in nature magic. He explains in his interlude that due to him using Norse runes instead of Celtic magic, he isn't a proper druid, but his Noble Phantasm, Wicker Man, qualifies him as one.
- Fantastic Nuke: One of his two Noble Phantasms, Ochd Deug Odin: Great God Carved Seal, which is only mentioned in the first game material book. He activates it by invoking all 18 of his primal runes at the same time to release a massive Anti-Fortress level magic attack.
- Geometric Magic: He uses Rune Magic, just like his Lancer counterpart.
- Golem: What his Noble Phantasm, Wicker Man: Cage of Scorching, Consuming Flames basically boils down to.
- Green Thumb: As sage of the forest, he employs wood in his attacks, including the giant Wicker Man.
- Guest-Star Party Member: During the Fuyuki City segment of the game.
- Half-Human Hybrid: The offspring of Deichtine (the mortal younger sister of King Conchobar mac Nessa) and the Sun God Lugh.
- In the Hood: In his first stage.
- Instant Runes: The nature of his magic. In First Order, he even chides Medusa Alter for thinking all she would have to do to beat him was keep in close and attack before he could cast, right before launching a fire blast almost instantly in her face and her with almost no time to dodge due to her own closeness.
- Magic Staff: His Weapon of Choice which he uses like his spear if forced to engage in melee.
- Meaningful Rename: In penance for killing Culann's old hound, Sétanta changed his name to Cú Chulainn until a replacement hound could be raised (though he never changed it back).
- Mighty Glacier: With sufficient investment, he's a bulky Caster who does good AoE Noble Phantasm damage, but much of his power is tied to his NP, especially the slew of secondary effects (three turns of a 20% Buster buff and three turns of a scaling defense debuff against enemies based on Overcharge, maxing at 30%). He's difficult to kill with his trademark hit-based Evasion coupled with a self-heal and debuff resistance and removal, but until the first NP fires he's practically firing blanks, even with his critical damage buff (keeping in mind he has no absorption or generation) and a 30% NP Charge at higher levels.
- Mythology Gag:
- One of his death quotes states he misses his spear.
- In the First Order anime, he asks Fujimaru to summon him as a Lancer for the next time they meet.
- Also in the anime, his infamously poor luck stat as Lancer has apparently turned around completely. Completely unburdened by a scheming Master like Kirei, he is not only the only Servant to escape being corrupted by Saber Alter, but he also killed Rider and Assassin. His first meeting with the protagonists is saving their lives and proving instrumental in killing Lancer, too. In the climactic battle, he outwits and defeats Archer and Saber Alter.
- No Pronunciation Guide: "Cú Chulainn" is properly pronounced as "Coo Kullan" or "Coo Hullan", depending where in Ireland you are. Repeat after me.
- Offscreen Moment of Awesome: In the First Order animation, he's already defeated the corrupted Assassin and Rider by the time the heroes show up.
- Playing with Fire: His main form of attack is shooting fireballs with his ansuz rune, his staff is sometimes alight with fire and Wicker Man is used to engulf enemies in a huge column of fire.
- Rapunzel Hair: It reaches his hips.
- Red Baron: Prince of Light, also the Hound of Culann. Also doubles as Exactly What It Says on the Tin and A Dog Named "Dog" as Cú Chulainn is literally Gaelic for "Culann's Hound".
- Red Eyes, Take Warning: With him, it's showing his divinity.
- Semi-Divine: He's a Demigod.
- Shirtless Scene: He has one in the anime adaptation after losing his robe and shirt during his fight with the corrupted EMIYA.
- Shoulders of Doom: By Stage 3 and 4, he also integrates the metal pauldrons he wears as a Lancer—somewhat offsetting his quite-feminine Caster outfit.
- Sink-or-Swim Mentor: He helps Mash master her Noble Phantasm by throwing Wicker Men at her to see if she can survive or not. In the anime, Olga Marie and Fujimaru stop him, so he simply tells her she'll figure it out on instinct once she ends up in life-threatening danger like when facing down Saber Alter's Excalibur Morgan.
- Square Race, Round Class: Well, a Square Character in this case. Cu's aggressive, battle hungry attitude makes him a perfect candidate for a frontline knight class like Lancer as he loves engaging in melee, which is generally something a Caster would want to avoid in most situations due to their low physical stats. Because of this disparity, he doesn't like being summoned as a Caster, despite being a dangerously effective one.
- Squishy Wizard: Subverted. He's got a D rank in endurance and an E rank in strength, which is pretty much par for the course when it comes to the Caster class. However, he can use his runes to temporarily boost any of his parameters all the way up to A rank if he needs to.
- Superheroes Wear Capes: While by no means a "superhero" in this continuity, by his Stage 3 and 4 ascensions he integrates one on his Caster's robe. It kind of makes him look quite more masculine too.
- Throw the Dog a Bone: In contrast with his role in Fate/Stay Night, First Order has him fight without anything holding him back, and it's a whole new story: before the main characters arrive, he avoided the corruption and already defeated the corrupted Rider Darius and Hassan of the Cursed Arm, saves Mash from Lancer Medusa and with her help defeats her, then took down EMIYA in a one-on-one fight and used his Noble Phantasm, Wicker Man to land the finishing blow on Saber Alter.
- You Gotta Have Blue Hair: He has dark blue hair.
ID: No. 111
Command Cards: QAAAB; (A)
Alignment: Chaotic Good
Origin: Germany (Original creation)
First appearance: Fate/Zero (as "Irisviel von Einzbern")
Background development: Hikaru Sakurai
Illustrated by: Sima Udon
Voiced by: Sayaka Ohara
This homunculus created as host of the Holy Grail. She split off from the Greater Grail and became a Servant to protect Emiya Kiritsugu, a lone Guardian and her husband during her mortal life, who is cursed by fate to be a Servant. Unlike the Fuyuki Holy Grail tainted by Angra Mainyu, she is instead deeply colored by her mortal life as Irisviel von Einzbern, wife of Kiritsugu and mother to Illyasviel. Her love, bonded with the Holy Grail, allows the temporary granting of her sincere and pure wish. This is not a function of hers as a wish-granting device, but merely her very nature sublimated into a Noble Phantasm.
She appeared as a Master in "Fate/Accel Zero Order" part 1 and a Servant in part 2.
- Absolute Cleavage: Her clothes are incredibly revealing in both card artwork and portrait since she's facing towards the player, exposing much of her body. Her in-game sprite retains her bra and isn't as exposing since she's facing towards the side.
- Bare Your Midriff: Her dress exposes her bellybutton... and a lot more.
- Crippling Overspecialization: She serves the same role as Medea Lily, but with worse heals, NP gain, and inability to remove debuffs meaning if you have both you'd generally want Medea. However, there is one niche she has that no one else can really fill: Her NP has a party guts effect attached to it, which makes her useful for certain challenge quests, which often carry annoying gimmicks.
- Dub Name Change: Her Saint Graph's name for the English server is Irisviel (Holy Grail).
- Ghost Memory: She remembers the events of Fate/Zero, and acts as if she lived through them, despite coming from the very divergent what-if timeline of "Accel Zero Order". This seems to be a feature of her unique existence as a Grail conduit plugged into the Root who then was turned into a Servant.
- In-Series Nickname: "Iri".
- For Want of a Nail: Her existence in this in "Fate/Accel Zero Order". In this singularity, the Einzberns mastered their art of Homunculi a generation early. Thus they didn't need a protector for Irisviel (Kiritsugu), who suffered the final result of his ideal without her to save him, and the Einzberns didn't need her to have a child (Illya).
- The Medic: Her gameplay role is heavily oriented towards healing with her skills and her NP, which gives the party HP regen and Guts. It does kind of require that her teammates should take the hits, as her base stats aren't fully durable.
- Mystical White Hair: One of several visual signs that she's a Einzbern homunculus.
- Mythology Gag:
- She mentions Kiritsugu and Illya several times in My Room. She also calls out to either member of her family when she's killed.
- If you have either EMIYA, she mentions them being incredibly familiar but also detects an unpleasant feeling surrounding them.
- Her biggest dislike are priests who like incredibly spicy food, always look stone-faced, and use Bajiquan.
- Physical God: She possesses Goddess Divine Core rank C, as while she is not a genuine deity she is an existence close to one.
- The Power of Love: Her Noble Phantasm Song of the Grail and Personal Skill Resolute Devotion run on this. She's also the source of Assassin EMIYA's Affection of the Grail skill.
- Shipper on Deck: After learning cooking and baking from Boudica, Tamamo Cat, Shiki, Raikou and EMIYA, she made a Valentine's chocolate cake for the protagonist which he/she can share with Mash. The cake has little figures of Kiritsugu and Illya as decoration, so it's obvious that she doesn't harbor any romantic feelings towards her Master.
- Spared by the Adaptation: The event basically Set Right What Once Went Wrong. Instead of dying, Irisviel leaves to Chaldea with the group.
- Storm of Blades: Her Arts attack has her create wireframe swords which fly at the enemy, just like the ones her daughter made in the Unlimited Blade Works anime.
- Stripperiffic: Her final Ascension card art.
- Support Party Member: She's one of the better healers in the game, as her skillset is all about keeping your party alive by providing heals. Her Noble Phantasm also provides all party members with a Guts buff which automatically revives them when they die.
- This Looks Like a Job for Aquaman: Her party wide Guts is incredibly useful against bosses that have Herd-Hitting Attack Noble Phantasms that can bypass Invulnerability or Evade. Because of this, she's one of the few servants that can completely trivialize fights such as Nerofest Arash and Nerofest Leonardo Da Vinci challenge quests where they have Noble Phantasms that can bypass Invulnerability (especially for the former where the player will need to survive his Noble Phantasm five times).
- She's also proven to be useful against First Hassan during the Nerofest event, who is considered to be one of the hardest boss fights in Fate/Grand Order history since the player needs to stall him out for several turns in order for him to use up his defense buff stacks and many of his Instant Death effects are amplified (even his own normal attacks), hence bypassing any Invulnerability and Evade defenses when his instant death effect triggers. Irisviel is considered to be the incredibly useful, as not only she has the class advantage against First Hassan, but if she is placed as the leader slot in your party (since the first servant in front of the player's party will be debuffed with a 1 hit taunt), she can easily tank out multiple Noble Phantasms from First Hassan while he consumes his Defense buff stacks (although the player may need to switch out one of their frontline Servants with a single-target offensive Caster such as Illya or Sanzang, to finish First Hassan off).
ID: No. 61
Command Cards: QAAAB; (B)
Alignment: Chaotic Evil
Origin: Hungary (17th century)
First appearance: Fate/EXTRA CCC (as Lancer)
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Rumi Ookubo
Elisabeth Báthory found a Holy Grail one day and made a wish on it. This wish gave her a new class, costume, and Halloween attributes. She's also traded in her spear for a fork as her main weapon.
She is the instigator of the first Halloween event, "The Adventure of Singing Pumpkin Castle," and is the first free Servant from an event. She appears again in the second Halloween event.
- Alternate Self: She's explicitly another version of Elisabeth... who shows up with the original, jointly ruling their castle, at the beginning of the second Halloween event until they merge to create her Brave form.Elisabeth (Lancer): "By the way... Why are there two of us?"
Elisabeth (Caster): "Well, it doesn't really matter. If you ask me, by splitting into two, our idol coefficient's gone up several thousand times. Even my idol frenemy got a bride costume so... That's right! If there are two of her, there should be two of me!"
- Breaking the Fourth Wall: With her Valentine's Day gift (Pumpkin Maiden) cutscene:Elisabeth: "Even if there are more affordable and better 4* Servants in the future, no cheating, okay?
- Breath Weapon: Just like her Lancer counterpart, her NP "Halloween Báthory Erzsébet" uses her sound-based dragon breath, amplified by castle-sized speakers.
- Cute Little Fangs: Being cute, mischievous, and some kind of demon-dragon-witch-vampire thing, of course she's got tiny little fangs!
- Cute Witch: She's a witch in a tutu.
- Did They or Didn't They?: Her birthday quote is somewhat suggestive with the protagonist, mentioning that they're older and she might have to "get even wilder" just for today, whatever that means.
- Friendly Rivalry: She explicitly confirms that her rivalry with Nero is on a friendly basis at the start of "Super☆Ghouls 'n Pumpkins."
- Inept Mage: It's true she's capable of using magic but her profile claimed that she herself does not understand its reasoning at all.
- Lethal Chef: As usual for Liz. Her profile describe Pumpkin Pie she made as a poison.
- Lovable Alpha Bitch: She's notably friendlier compared to her other versions, deciding to treat you as her Master and not an idol manager.
- Master of None: Gameplay-wise, this is her biggest weakness. She tries to cover as much areas as possible with her skills, namely having a crit generation paired with a self heal, a Mana Burst that inflicts Burn, and a Guts skill mixed with a flat gain of eight crit stars. While nice on paper, this makes her very gimmicky because her deck is a Arts deck with one Quick and one Buster card, making her all over the place. Her main strength is her being one of a small number of AOE Buster Casters, but even then Caster Cu can be used for similar results, but with a skill set that fits him better, and the later released Avicebron fills a better role than she can.
- Playing with Fire: Her "Prana Burst: Pumpkin" can burn the enemies.
- The Theme Park Version: Invoked. She doesn't care about the Celtic traditions of the holiday or anything like that, she just wants the fancy fireworks and food for her party.
- Tutu Fancy: It looks a lot like ribbon candy.
- Unskilled, but Strong: Normally summoned as Lancer or Berserker, Elisabeth can be summoned as Caster due to possessing excess magical energy that allow her to perform offensive magic even without having learned any magecraft in particular.
- A Wizard Did It: The Holy Grail allowed her to be in the Caster class and also gave her all the things she needed for the Halloween party.