Sometimes a superhero has a cool superpower that looks fantastic in the panels of a comic book, but when adapted to a different medium like a live action film or television show, there are budgetary restrictions that don't allow that superhero's powers to be showcased. So the writers severely water down the superpower to fit the medium, or in some cases, they just completely change the character's skill set.
There are a variety of reasons to change a superpowered character's abilities, but money is usually the main reason. Special effects are expensive, and having to show every week a flying superhero punching airplanes from the sky and firing balls of energy at bad guys can put a serious strain on the production budget. Also, the excessive use of CGI or bad special effects can fail.
Sometimes it is a matter of story: A character is given new powers to help smooth out the plot. Perhaps the powers they were given come from a different character altogether in the original work. That way the story can move along without introducing loads of characters that only serve one purpose in the original work. Maybe the character in the original work is a functional god and the adaptation has to dial down their skillset to something a little more believable, and not interfere with the viewer's Suspension of Disbelief.
Occasionally the change in superpowers can occur simply because a superpower that seems really cool in a comic could seem extremely silly when translated into Live-Action.
Note that this can occur in the opposite direction too. With a TV show being adapted into a comic book or movie, or if the character from the adaptation gets included in the source material, now the budgetary strain is not so prevalent, so characters are given new powers, or their old ones are expanded to be more showy.
If the change in power improves the character's fighting prowess, expect them to be an Adaptational Badass. If the superpower change results in them having less power and less effective in fighting, then consider them an Adaptational Wimp. Power Creep, Power Seep may occur when several characters from different works get together and are hit with this. If someone's mundane talents are changed, that's Adaptational Skill and Adaptational Weapon Swap.
Examples
- The first Fullmetal Alchemist anime ran into this largely thanks to being made while the manga still had a ways to go. Aside from the characters that were effectively original, King Bradley (called Pride, instead of Wrath) can regenerate like the other homunculi, unlike his manga counterpart.
- The Legend of Zelda: The manga adaptations change the abilities of some characters.
- In The Legend of Zelda: A Link to the Past, Ganon is able to circumvent being trapped in the Dark World by creating an avatar named Agahnim. In the various manga retellings, Ganon can possess people in the Light World, including Agahnim, who is treated as a separate character here.
- Koume and Kotake had fire and ice magic, respectively, in The Legend of Zelda: Ocarina of Time. They still do in the manga, but they can also summon monsters from sand and perform hypnosis.
- In The Legend of Zelda: Oracle of Seasons, Onox can transform himself into a tornado and can fire gusts of wind in battle. In the manga, he simply uses a tornado for transportation. Otherwise, he's a Walking Wasteland who can also paralyze his enemies at will and reanimate his mooks.
- Yuri from Magical Girl Lyrical Nanoha A's Portable : The Gears of Destiny had generic destrutive powers. The Reflection/Detonation movie duology instead gave her the ability to manipulate and create living matter (with her favoring plant life in particular).
- In the Pokémon Omega Ruby and Pokémon Alpha Sapphire Animated Trailer, Mega Diancie is shown creating a sword from diamonds to fight Mega Gallade. Diancie does not have this ability in any other Pokémon media — Mega-Evolved or otherwise.
- The Heat of Supercrooks had Playing with Fire powers. The Heat of Super Crooks (2021) has no powers.
- Tower of God anime adaptation:
- Endorsi Jahad loses the flying shields and red needle things she fought with in the first season of the webcomic and just uses a regular Needle and unarmed combat as her default.
- Ghost, who's secretly watching over Rachel, is given the power to die in her place if she ever takes lethal damage. This allows the scene where she's stabbed by Hoh and appears to be badly hurt to be more dramatic.
- Batman's Harley Quinn had no super powers in the original animated series, but with her immigration to the comics, she got some powers from her new friend Poison Ivy. The biggest one, which is set up in the animated series, is immunity to poison.
- In the Buffy the Vampire Slayer comic books, Buffy temporarily gains a host of new powers, including the ability to fly, which would've been a costly effect to shoot for a television show, but not so much for a comic book artist to draw.
- When Charmed moved from television to comics the sisters' different witch powers evolved and became much more showy in the comics. Notably, Paige gained the power to make orb forcefields and Piper gained the power to melt and set fire to objects. Lacking the visual effects of the TV series, Piper's hands sometime glow whenever she uses her powers to clue in the reader that she is using her powers. And sometimes her power to blow stuff up looks more akin to energy beams. Same thing applies to Paige as well. Her power to 'orb' objects from place to place in the comics show her hands wreathed with magic, while in the show you just saw the effect happen on the item being moved.
- DC Comics Bombshells:
- In addition to her Making a Splash powers, Mera can telepathically communicate with sea life like Aquaman can.
- In the normal comics, the Joker's Daughter (a crazy woman who has claimed to be the daughter of several supervillains, including the Joker) is just a Badass Normal. Here, she is a powerful sorceress.
- Kid Eternity originally had the power to summon historic figures to fight for him. His adult New 52 incarnation is a coroner who can bring someone's ghost back from the realm of the dead, but only by going there himself, and only he can see them. (His Vertigo Comics counterpart was actually summoning malevolent chaos beings that took the forms of historic figures, but we don't talk about that.)
- Ultimate Marvel:
- Ultimate X-Men:
- Emma Frost doesn't have her psychic abilities, instead using her diamond form.
- In the regular comics, Charles is strictly telepathic only. Here, he's shown to have some telekinesis as well.
- The 616 version of Bishop has the ability to absorb and re-channel energy. This version instead has the power to alter the weight and density of anything within his vicinity.
- The Scarlet Witch can use her powers to fly.
- Ultimate Spider-Man:
- While the Green Goblin always derived superpowers from a formula, the Ultimate version physically transforms into a green-skinned, horned creature instead of wearing a goblin costume. He can also manifest and throw fireballs where the original had to build his own bombs to throw. When Harry became the Hobgoblin, this carried over to him, being able to transform into a hulking pyrokinetic monster.
- The Rhino is a scrawny nerd piloting a Mini-Mecha, instead of a huge bruiser with artificial skin that gives him Super Strength.
- Jessica Drew is also changed. In 616, she has her own powers, like flight and the ability to fire venom blasts. Here, she is an Opposite-Sex Clone of Peter Parker, and has his powers, as well as ones he doesn't possess, such as the ability to generate organic webbing.
- Kraven the Hunter had no powers initially, allowing Spidey to cream him in their first fight. Later he alters his DNA and becomes a horrific werewolf-like creature, and is arrested by the Ultimates who remove said alterations.
- Doctor Octopus was originally presented the same as the original version was, having mechanical arms fused to his spine. Then comes the twist that his power is actually metal manipulation. He still tends to make octo-arms with this power, but now he can control his arms when he's separated from them or even make replacements on the spot from nearby scrap.
- Ultimate Fantastic Four:
- Ben Grimm eventually gains the ability to change between forms, unlike his 616 counterpart, who is stuck in the rock form. He can also morph into an ionic being similar to Wonder Man.
- Doctor Doom gains ghastly scars on his face in the original continuity from an experiment backfiring on him, to hide these scars he wears a heavy armor. Here, Doom's entire body turns to metal and he gains cloven feet like a demon, corrosive acid breath and the ability to fire off metallic skin-shards in the same accident that gave the Four their powers.
- The Ultimates:
- Captain Britain's powers in the main universe are magical in nature. While the Ultimate Captain Britain has similar powers, here they are the product of genetic engineering and advanced technology.
- Ultimate X-Men:
- In his original appearances in Justice League of America, Vibe's power was simply to project shockwaves. In the New 52's Vibe series, that's just a side effect of his real power; to breach dimensions. In the same series, Gypsy has similar powers, in addition to her pre-Flashpoint illusions.
- When he was created for X2: X-Men United, Jason Stryker was intended to be a Composite Character of the Master of Illusion Jason Wyngarde and Reverend William Stryker's unnamed mutant child, and as such has the former's powerset. While Jason was eventually incorporated into the X-Men comics, his power was changed to his being able to produce powerful lights that could incapacitate others.
- Wonder Woman:
- Wonder Woman's lasso was originally a mind control device, though she often used it to get the truth she could use it to command those wrapped in it to do her bidding, which made it even more dangerous when stolen by villains. The Post-Crisis revamp Wonder Woman (1987) solidified the lasso as the Lasso of Truth, it remains indestructible but now forces those entrapped in it to face the truth and undoes mind control and other illusions for those touching it, but cannot force anyone to do the wielder's bidding.
- The Legend of Wonder Woman (2016) is an adaptation and modification of Wonder Woman's Golden Age WWII era tales, in which most of her powers were from Supernatural Martial Arts, while here her powers are from the enchanted items she wears. At the end she is granted Super Strength and Flight by Gaia without the items, while her original iteration could not fly but had other powers such as mild telepathy and the ability to manipulate her own weight.
- Wonder Woman (Rebirth): The revamped version of Dr. Cyber has abilities which border on her being a Technopath. She's also much stronger, as she's fighting a fully powered Wonder Woman and the original was developed to be her opponent during her depowered super spy phase.
General
- A somewhat popular trend in Danganronpa fanfics is the "Talentswap AU" in which the students' Ultimate Talents are all switched out amongst each other (eg. Makoto is now the Ultimate Swimmer, Kaede is now the Ultimate Inventor, etc.)
- In My Hero Academia canon, Izuku was born Quirkless but is given One For All by All Might. Having him born with a Quirk, or acquire a different one, is common in fanfic (with the added bonus of someone else getting One For All instead).
- Roughly half of Worm fanfics involve Taylor triggering with different powers than in canon (the other half are either Peggy Sue fics, have some other point of divergence as the premise, and/or are Crossovers). There are so many that it gets lampshaded and parodied.
Individual Fics
Crossover- Amazing Fantasy (My Hero Academia & Spider-Man): Izuku gets bitten by a genetically-modified spider when he decides to walk into an alleyway rather than a shady underpass one day, giving him the powers of Spider-Man.
- Avengers: Infinite Wars (Marvel Cinematic Universe & Star Wars): While based on the MCU, Jessica Jones has her comic counterpart's flight ability as well as her enhanced strength.
- BlazBlue Alternative: Remnant (BlazBlue & RWBY): Downplayed for the BlazBlue cast, who have very minor changes to their abilities in order to better fit the RWBY setting. Additionally, they universally all use Aura and Semblances rather than Ars Magus and Drives.
- Noel's Semblance is Far Sight rather than Chain Revolver. This has the added consequnce of making her more of a Long-Range Fighter here, whereas in the original games, she used more Gun Kata.
- Kagura's Semblance is Black Gale, as was his Drive in the games, but here it's been recontextualized as the black wind that he uses in some of his special attacks, rather than it being his Stance System.
- Penny didn't display a Semblance in RWBY canon, but here she has one called Homing Beacon, which lets her track the location of people she's made a strong connection with. Additionally, her floating blades actually levitate rather than needing to be manipulated by wires because the new source for them is the Lux Sanctus: Murakumo.
- Code Geass: Paladins of Voltron (Code Geass & Voltron: Legendary Defender): Rai's Geass in Lost Colors was like Lelouch's, only it required the person hearing the command instead of direct eye contact. Here his Geass grants him heightened senses in combat.
- Fates Collide (Fate Series & RWBY):
- In addition to absorbing electricity to increase her strength, Nora Valkyrie can also fire electricity.
- Instead of firing silver light that cripples Grimm and Maidens, Ruby Rose's Silver Eyes create a Reality Marble. It takes them to a featureless, white void, with an apparition of Ruby's mother Summer Rose. Summer wields a scythe and is almost invisible due to her white cloak. When more people visit it, it creates more apparitions based on their lost loved ones.
- Medusa can control her stone gaze and doesn't have to wear her blindfold if she doesn't want to.
- Instead of being able to steal Semblances, Marcus Black is immune to poison and becomes stronger whenever he is exposed to poison, including alcohol.
- Fates Collide sequel Lost to Dust:
- In addition to his regular abilities, Beowulf has a Feed It with Fire ability (he gets more powerful whenever he is struck) similar to Yang Xiao Long.
- Instead of only making portals to people she has a bond with, Raven Branwen can make portals to anywhere as long as she knows where it is. She can go to an unfamiliar place if she has something for a catalyst.
- How Far Do These Roots Go Down?: Being a Role Swap AU, each of the Madrigal's gifts are swapped with one another.
- Instead of the ability to see the future, Bruno receives canon!Antonio's animal-speaking ability.
- Instead of having her ability to make magically healing food, Julieta gains Super Hearing.
- Instead of having her Empathic Environment weather control abilities, Pepa has canon!Isabel's Green Thumb abilities.
- Instead of her Green Thumb/Petal Power ability, Isabel has canon!Bruno's ability to predict the future.
- Instead of Super Hearing, Dolores has canon!Julieta's ability to create magically healing food.
- Instead of Super Strength, Luisa gains canon!Camillo's shape-shifting.
- Instead of shape-shifting, Camillo has emotion-based Weather Manipulation.
- Neither a Bird nor a Plane, it's Deku! (The DCU & My Hero Academia): Several characters who were originally characters who are Quirk users in the original My Hero Academia canon have their abilities attributed to a Metagene, magic, or genetic mutation. This has led to some changes in their abilities, such as Present Mic having Voice Changeling abilities on top of his original powerset. Izuku doesn't fall under any of these categories because his Combo Platter Powers originate from his Kryptonian heritage.
Godzilla / King Kong / MonsterVerse
- Abraxas (Hrodvitnon): Monster X in this story lacks the original incarnation's Antigravity Beams, telekinesis and ability to morph into Keizer Ghidorah, but Monster X does have electricity-based Super Speed, Super Reflexes, super-jumping and other new powers instead.
- Natural Selection: In canon, Mako had a Two-Star Goku Uniform that allowed her to throw impromptu weapons and use a baseball bat that doubled as a missile launcher. Here, she instead has a Three-Star uniform that can manipulate the perception of others as a passive ability and she mainly fights using a combination of Good Old Fisticuffs and Rapid-Fire Fisticuffs.
- MCU Rewrites: In this rewrite
of Avengers: Age of Ultron, Wanda Maximoff's telekinesis and telepathy are changed to reality warping powers more in line with her comic book counterpart. The narration even uses the terms "Chaos Magic" and "Hex Bolts". It becomes downplayed in retrospect with the release of WandaVision, which reveals that she's always had Chaos Magic since that time period.
- So far in Sixes and Sevens, both examples have gone hand-in-hand with Adaptation Species Change.
- Aldo Malvagio in the comics had Super Toughness akin to Captain America (after being fused with two other men), but started as a normal human. Here he is changed to a werewolf.
- Roger Aubrey also had similar powers to Cap in the comics. The fic gives him diamond-hard skin, and he can also harden his fingertips into razor-sharp claws thanks to his Inhuman lineage.
- Tingle
: The Spot's teleportation abilities are exclusively from his suit rather than him possessing natural superpowers.
- A common plot is to mix up who gets which Miraculous:
- In Nymph and the Corrupted Miraculous, Marinette stumbles upon the Butterfly Miraculous in an abandoned mansion. Also, here Chloe's empowered form is based on a phoenix rather than being an Evil Counterpart to Ladybug.
- Rise of Mariposa also gives her the Butterfly Miraculous, which gives her wings as well as the usual Super Empowering ability. Here it's Lila, the villain, who gets the Ladybug Miraculous.
- Le Papillon Rising has Adrien with the Butterfly Miraculous and Gabriel with the Cat Miraculous.
- Rise of Paonne and Renard Rouge has Peacock!Marinette and Fox!Nathaniel.
- Dekiru: The Fusion Hero!: Izuku's Quirk is "Absorption", which allows him to perform a Fusion Dance with anyone he touches. This leads into Romantic Fusion territory when he fuses with Uraraka.
- The Emerald Phoenix also has Izuku as a psychic possessing Telepathy, Telekinesis, Psychic Teleportation, and green flames that heal him (hence the title). All Might is dissuaded from giving Izuku "One For All" anyway because not only would the conflicting natures of the quirks force him to either be subpar in both or ignore one in favor of the other, but it also increases the risk of "One For All" mutating unexpectedly. Other characters also get changed powers:
- Bakugou can detonate his explosive sweat from anywhere on his body rather than just sweat from his hands.
- Uraraka doesn't have to touch herself to change gravity on herself and can adjust gravity rather than just negating it.
- Iida's Quirk is changed from a mutation type to a transformation type and he can create different kinds of engine pipes from any part of his body.
- Momo can further alter items she creates so long as she doesn't let go of them.
- Jirou can produce simple sounds besides just her heartbeat, such as morse code.
- Kaminari no longer produces electricity as an offensive weapon but instead stores and manipulate electricity (and magnetism to an extent), including using electricity to boost his healing. His weakness is also changed to having significant amounts of water shorting him out and causing painful electric shocks, even having to ground himself to take a shower. Kaminari is also not allowed inside cars lest his electricity accidentally ignite the gasoline.
- The For the Want of a Nail Series provides multiple examples:
- Deku? I think he's some pro... features a downplayed example with Midnight's Quirk, explaining the source of her Knockout Gas to be from chemical compounds in her lipids that can vaporise on command. This trait is shared with her daughter Momo's Quirk.
- Viridian: The Green Guide has Kaminari's Quirk, Electrification, suddenly become much stronger and allow him to magnetise himself during the Heroes vs. Villains training exercise, shortly after receiving One for All from All Might.
- Cheat Code: Support Strategist sees Uraraka suddenly gain the ability to teleport during a training exercise on her internship, as a consequence of One for All manifesting during said exercise.
- A Green Dragon's Hoard:
- Izuku's Quirk is based on Kaido, granting him massively increased size, strength, and durability along with the ability to turn into a massive chinese dragon.
- Due to Adaptation Relationship Overhaul, Mitsuki has an explosion Quirk while her father Katsuki has an oxidizing Quirk.
- Ochako, due to being based on her prototype design, has a Sizeshifter Quirk rather than Gravity Master.
- A minor example occurs with Manami Aiba, whose Quirk can now be activated with a kiss as well as telling someone she loves them.
- In My Iron Giant, Izuku has the ability to manifest a Humongous Mecha around himself that he discovers at the Entrance Exam.
- One Stands for All
: Downplayed. Izuku still has One For All, but rather than Super Strength, it manifests as him summoning the spirits of the previous holders who can use both One For All and their own Quirks as well.
- A number of the one-shots in Quantity of Quirks
give Izuku and/or others different Quirks than canon.
- In The King of Beasts, Izuku is functionally a teenaged Kaido, including the ability to transform into a giant dragon.
- In the unnamed fourth oneshot, Izuku's quirk turns him into a melanistic jaguar aka a black panther.
- The Great Sage gives Izuku a quirk based on Sun Wukong, including his transformations and flying cloud.
- In Critical Overcharge, Izuku's still has One For All (though he calls it Critical Overcharge). Instead the differences are in his female classmates. Nemuri can create gases with various effects, but except for her sleeping gas, she has to experience the chemical first. She's first shown creating smelling salts and mentions being able to create a capsacin spray. Mina can create any caustic liquid but admits she's rather bad at bases so she sticks to acids. She can also manipulate acids she's created after the fact. Camie's illusions affect all senses, not just hearing and sight. On top of that, because her Quirk involves her breath, Camie's lungs are extremely advanced, allowing her to sprint a kilometer and a half in three minutes while only needing to take a total of six breaths. Setsuna maintains her Detachment Combat abilities, but also has the ability to turn partially or fully into a dinosaur that looks like a cross between the Indominus Rex and Indoraptor.
- Turning A New Leaf: Instead of being a quirkless kid who gains "One For All", Izuku in instead manifests his own quirk that gives him Tanuki characteristics.
- Ruby and Nora: Since Salem and Cinder are one-in-the-same, the former has the Fall Maidens abilities.
- Alternate Triggers for Taylor across various fanfictions include:
- It Gets Worse: Supernatural luck with a specialization in elaborate Rube-Goldberg setups.
- Path To Munchies: A food-based variation of Contessa's Path To Victory powers.
- Ring-Maker: eing Annatar, Lord of Gifts]], reincarnation of Sauron, dark lord of Mordor
- Therapy: Conflict resolution.
- Wyvern: Becoming a Dragon with Lung's canon Shard.
Dormant/Dead/Unsorted
- In the first installment of The Triforce Trilogy, titled Breath of the Wild, Zelda is established to have the powers of Din's Fire, Nayru's Love, and Farore's Wind in line with her Super Smash Bros. powers.
- A common plot in Miraculous Ladybug fics is to mix up who gets which Miraculous:
- Rise of Paonne and Renard Rouge has Peacock!Marinette and Fox!Nathaniel.
- Lady Fairy:
- The command Marinette used to activate the Butterfly Miraculous is "Nooroo make my heart flutter!" instead of "Nooroo dark wings rise!" like in canon, and heroes created from its power are able to purify amoks. This is a power revealed to be attributed to Marinette specifically and not the Butterfly Miraculous.
- Amoks can multiply exponentially if they aren't captured and purified just like akuma in canon.
- In canon, Vanisher (Akumatized Sabrina) could just turn invisible. When she finally appears in Scarlet Lady, she can 'vanish' things into a pocket dimension where they can perceive but not interact with the real world. Her invisibility in this case is 'vanishing' herself, but unlike her victims she can still interact with the real world.
- In My Hero Academia, Izuku was born Quirkless but is given One For All by All Might. Having him born with a Quirk, or acquire a different one, is common in fanfic (with the added bonus of someone else getting One For All instead).
- In Waiting is worth it, he possessed the dormant source Quirk Telekinesis. All Might even considered giving One For All to Izuku in this continuity also, but decided that Izuku would make a great enough hero without it.
- In Cuckoo Bird, Izuku is a changeling, specifically half-elf and half-puca, who uses Animorphism as his official power. He also has prophetic dreams.
- In Metallurgy
, Izuku's Quirk is an orb of liquid metal he can telepathically control. His main uses for it are using it as a flying surfboard and coating parts of his body to increase his strength and defense.
- In Raindancer, Izuku possesses a Quirk called Liquid Body, which gives him powerful water Elemental Shapeshifter abilities. Unfortunately, apart from Power-Strain Blackout, a side effect is that if he gets too excited, he ends up vomiting up a stream of water that can flood buildings.
- In Leviathan, Izuku's Quirk is to be able to transform into a gigantic reptilian monster that has been dubbed "Leviathan". Unfortunately, this is a case of Bad Powers, Good People as not only is Izuku's Quirk sentient, but it has a desire to cause destruction. When it first surfaced when Izuku was four years old, it went on a rampage that resulted in the deaths of 32 people.
- In Maelstrom, Izuku is born with the Quirk "Reptile", which gave him webbed fingers and toes, gills on his neck (which let him breathe underwater), reptilian eyes and control over water.
- In The Spider
, Peter Parker was a metahuman before being bitten by the radioactive spider. It's revealed his blood has an Adaptive Ability that caused him to take all the positive traits from his spider bite and no negative ones. As an unexpected bonus, Peter's blood functionally vaccinates itself against any disease or virus it encounters.
- A good description of Paiges situation in the Charmed fic Charmed Alternate
; when Paiges powers are activated at the same time as the three Halliwells powers (although none of them are aware of Paiges relationship to them), instead of acquiring a modified version of Prues ability Paige acquires the ability to generate a powerful force-shield.
- In Fur And Photography, there are no time-powers to be seen anywhere like in Life Is Strange. Instead, supernatural creatures are commonplace and public-knowledge, Max being an alpha werewolf here.
- Son of the Sannin:
- Downplayed example with Mei Terumi and Kurotsuchi. Both of them in canon had Lava Release, but it worked differently for each (acidic mud for Mei, and corrosive quicklime for Kurotsuchi). In this story, they both have the same one (actual lava), partly owing to the fact that they're closely related.
- Since Danzo doesn't get the chance to transplant Shisui's Mangekyo Sharingan eye, he substitutes it by a different one. Said eye comes from Fugaku Uchiha, whose Mangekyo Sharingan gives him access to a jutsu named Okuninushi that creates negative-colored clones of himself to attak.
- Although Blood Man Luffy
follows a typical Fandom-Specific Plot by giving Luffy a different Devil Fruit, what makes this one in particular so special is the Wham Line in Chapter 7 revealing that the last person who has eaten the fruit was GOL. D ROGER HIMSELF! What makes this notable is that said person was never revealed to be a Devil Fruit eater in canon and is simply a Badass Normal.
- Alternate Triggers for Taylor across various fanfictions include:
- becoming a mime
- Triggering on the roof instead and becoming Owl, An Ice Person
- being connected to the Tyrannid Hive Mind
- having Mario villains as minions
- receiving a bud of Tattletale's Shard
- being a Tinker villain who's also a massive Large Ham
- giving, taking away, and using powers on a whim
- Not even gaining shard-based powers at all, but instead becoming a Physical God.
- There Was Once an Avenger from Krypton:
- Chloe's Miraculous powers are completely different. Canonically, Chloe as Queen Bee had somewhat similar abilities to Ladybug and her Limit Break was a "Venom" sting that immobilized its victim. Here, she can fly, secrete a honey-like substance from her hands that can either heal people or trap opponents, and her Limit Break is a form of telepathic communication.
- The Fox Miraculous has a rope dart instead of a flute as a weapon, can make body clones that become corporeal when using Mirage, and the Butterfly Miraculous has energy manipulation abilities that can be either boosted or weakened by the emotions in the vicinity.
- Petrosapien crystal in the Kryptonverse, due to Galvan alterations, completely blocks the flow of tachyons, rendering anything fully trapped inside completely unaffected by time for the duration. Nothing like this was ever present in canon.
- My Miraculous Academia:
- Unlike his canon-counterpart, Izuku never gets "One For All". Instead, he finds the Butterfly Miraculous, giving him superhuman strength, speed and stamina on-top of bestowing and enhancing the powers of others.
- In the case of the Butterfly Miraculous, it conjures the Butterflies used to carry out akumatization (Hawk Moth having had to bred the butterflies himself in-canon) and Izuku is able to grow butterfly wings for himself (a power Hawk Moth lacks period).
- In SilfofinaDragon
's Sengoku Basara fanfic Let's Endless Party! (and onwards), Kyogoku Maria, while retaining her cloth manipulation ability, is a powerful sorceress who is able to craft up potions with transformative and aging results, and even owns a Magic Mirror that allows her to spy on others or question who's prettier.
- The Logia Brothers: Akuma's meddling causes Luffy and Sabo to have Shock and Awe and Ashes to Ashes powers respectively as opposed to their canonical Rubber Man and Playing with Fire respectively.
- Teen Titans Go! To the Movies: Shazam! is briefly shown using Heat Vision, a power he never had in the comics.
- In Ultimate Avengers 2, Black Panther has the power to transform into a humanoid "werepanther," similar to Coal Tiger from the MC2 continuity.
- In DC League Of Superpets, Ace has super strength and durability, just not to Krypto's level. His comics counterpart is a Badass Normal. And Chip is based on Ch'p, but has Shock and Awe powers instead of a Green Lantern ring.
- In The Dark Knight Rises, Bane doesn't use Venom, the ultra steroid that boosts his muscle mass and makes him an incredibly formidable physical threat. Instead, he is a badly injured man in near-constant pain and his mask gives him painkillers. That being said, he is still an incredibly formidable physical threat and pummels Batman senseless in their first encounter.
- The Darkest Minds:
- Unlike in the books where there was no way to tell what color psi a person was unless they were seen using their powers, the film depicts the psis as having their eyes glow in the color of their government classification whenever their powers are used. Also the children who died from the IAAN virus also have their eyes glow shortly before they die.
- In the books Red psi can create and control fire, here this is changed to having them exclusively breathing fire from their mouths.
- In the books Yellow psi can generate and control electricity, with some who have difficulty controlling this ability causing minor electrical malfunctions or creating large bursts of electricity whenever they touch an electronic object. Here all Gold psi seem to require electronic objects to channel their power through.
- Chubs is changed from being a Blue psi (being telekinetic) in the books to a Green (having Super Intelligence) psi in the film.
- DC Extended Universe:
- In Wonder Woman 1984, Maxwell Lord has the power to grant wishes, which comes from an ancient mystical artifact. This is in contrast to the comics, where he instead has the power to telepathically influence people.
- The Suicide Squad:
- In the comics, Bloodsport has access to teleporter technology that allows him to instantly materialize a seemingly endless supply of weapons from a storehouse. In the film, he instead wears a high-tech battlesuit that utilizes Ikea Weaponry for essentially the same purpose.
- Polka-Dot Man was subjected to an extradimensional virus that allows him to fire off powerful bolts of colorful energy. This is in contrast to the comics, where Polka-Dot Man built a special costume that fired weaponized mechanical polka-dots.
- T.D.K. (aka The Detachable Kid) is an Expy of Arm-Fall-Off-Boy from the Legion of Super-Heroes. While Arm-Fall-Off-Boy could only remove his arm and use it as a blunt weapon for melee combat, T.D.K. can mentally levitate his detached arms and control them from a distance. It's exactly as useful as it sounds.
- In Dragonball Evolution the Kamehameha is given the power to heal, which it didn't have in the original series.
- Fantastic Four adaptations make it so Doctor Doom gets powers in the same accident that empowered the Four. In the comics, he has no innate powers but wears Powered Armor and has vast knowledge in sorcery. In the 2005 movie, his body is transformed into metal, giving him lightning powers. The Ultimate Fantastic Four comics, mentioned above, also turn his body to metal, but instead of lightning he can fire off metallic shards and breathe acid breath. The 2015 movie gives him very vague, near god-like powers that resemble telekinesis. Also in the 2015 movie, an odd, purely superficial change occurs to Mister Fantastic's elastic ability. According to the creators Reed isn't stretching himself when he seemingly extends his limbs, but he is manipulating local spacetime due to micro-blackholes integrated with his body. The effect has it so he still looks like he is super-elastic anyway.
- Ghost Rider: Spirit of Vengeance: In the comics, Blackout suppresses light sources in his presence and has fangs and is sensitive to light like a vampire. In the film, Blackout simply makes people hallucinate they are in darkness and his main power is to Make Them Rot.
- In The Film of the Book for I Am Number Four, Number Four's fire-resistance has been removed and instead given to Number Six. Number Six' invisibility has also become Flash Step.
- In Kim Possible, early supplementary for season 1 notes that Shego's plasma powers come from her gloves, however this was never shown in-series. "Go Team Go" retconned Shego into a metahuman whose powers and green skin come from a comet hitting her family as a child. In the 2019 film, Shego's powers aren't natural anymore. They come from energy gauntlets on her wrists.
- In The Last Airbender the firebenders require a source of fire to bend. In the series, they don't. The reasoning behind this was because the director felt that the firebenders were too overpowered when compared to the other elemental benders in the show. However, the effect of this change lead to all other benders in the film version as seemingly much more pathetic and weak because they were conquered by a nation whose abilities are rather easily suppressed.
- In the Spider-Man Trilogy, Spider-Man has the ability to shoot organic webs, whereas up until that point, his comic-book counterpart used web-shooters.
- Marvel Cinematic Universe:
- Traditional magic users Loki from the Thor movies and the reality warping Scarlet Witch from Avengers: Age of Ultron, have had their powers altered in such a way that they're not using their godlike powers to the point of negating narrative suspense - for instance, Wanda's have been scaled back to telekinesis and mind manipulation. And at least in the case for Loki, he sometimes uses his powers in ridiculous ways in the comics, such as transforming an entire street into ice cream. Effects such as this might not translate well to the big screen. The powers are also described in pseudo-scientific terms instead of mystical ones in order to not break disbelief, though Thor makes clear in his first film that "magic" is just another name for the same things.
- By the time of Doctor Strange (2016), though, the franchise has become more comfortable with magic and mysticism, and averts the trope by letting Strange and other sorcerers go all-out with their magic without any major alteration (though the film still takes time to invoke Clarke's Third Law and connect it to science as the Thor movies do).
- WandaVision also reverses this trope for the Scarlet Witch, Doing In the Scientist and revealing that her powers are genuine magic and capable of far more than she had realized — she's just completely untrained and doesn't know how to harness the energies effectively. But then it ends up potentially changing things in a different way: in the comics, Wanda is merely a powerful sorceress; but Agatha speaks of the mythical "Scarlet Witch" as if it were a Humanoid Abomination.
- Iron Man's foe the Mandarin is usually known for wearing ten Rings of Power, with a different power associated with each ring.
- In Iron Man 3, the apparent Mandarin is only an actor and completely powerless; while the film's mastermind and "real" Mandarin, Aldrich Killian, has heat powers and a healing factor thanks to Extremis.
- In Shang-Chi and the Legend of the Ten Rings, a different Mandarin appears. In this case, the rings have been changed to armbands that can be telekinetically controlled (usually in a manner similar to Chain Pain) and grant abilities like Super Strength, energy Hand Blasts, and Immortality. The change away from hand-based jewelry was likely done to avoid comparisons to Thanos and the Infinity Gauntlet. The comics also explain that the ring powers look like magic but are actually alien in origin, while the movie makes it a point to say that their origin is unidentified and aren't recognizable as any kind of alien, supertech, or mystical artifact.
- The Falcon in the comics can telepathically communicate with birds and has a particularly strong rapport with his pet falcon Redwing. But in the MCU he's just a normal human, and "Redwing" is a remote-controlled birdlike robotic drone.
- In the comics, Star-Lord is essentially a normal human who uses various bits of alien gear that he's picked up. The movies mostly follow suit, but Guardians of the Galaxy Vol. 2 shows that as the son of Ego the Living Planet (itself an Adaptation Species Change for Star-Lord), he can channel Ego's powers including matter-manipulation and immortality. However, Ego is dead by the end of the film, leaving Star-Lord a baseline human once more as there's no longer a power source to draw from.
- The MCU incarnation of The Vision adds Super Toughness to his powerset, with vibranium incorporated into the 3-D-printed cells of his body. The laser beam he projects from his forehead gem has also ramped up in power, since the jewel is an Infinity Stone here.
- In the comics, Darren Cross was mutated into a Hulk-like behemoth with superhuman strength. Ant-Man made him a Sizeshifter instead so that he could serve as the title character's Evil Counterpart.
- Spider-Man: Homecoming: The comic book version of the Vulture uses an anti-gravity device to get into the air, and travels by flapping his arms (which his suit's wings are attached to). In the film, Adrian Toomes wears a mechanical suit with jet propulsion engines. While it has the same effect in allowing him to fly, the method is very different (and helps make the film Toomes considerably more badass). He can also use the mechanical wings to attack his enemies.
- Ant-Man and the Wasp:
- Janet Van Dyne, the first Wasp, started as an ordinary human who used a special suit that allowed her to shrink and fire energy blasts, before later being genetically augmented so that those powers were now internalized within her own body. In the movies, Janet never had the energy projectile abilities and her shrinking always came from the suit, as she didn't undergo the procedures to receive actual superpowers. Instead, she later gained vague, quantum-related powers that involve Healing Hands and Telepathy as a result of having been trapped in the Quantum Realm for decades.
- Another change: Janet's wings are part of her body in the comics, and have been that way from the beginning, even back when she needed Hank's technology to change size and fire projectiles. In the movies, Janet's wings were instead built into her suit, and the same goes for her daughter, Hope.
- Ghost in the comics is a baseline human who gains ghost-like abilities via a special suit. In Ant-Man and the Wasp, his Gender-Flipped counterpart got these powers via an accident, and thus can use them freely of the suit (which helps keep her stable but isn't completely needed) albeit at the cost of the powers slowly killing her.
- In Captain Marvel, a major character is the Skrull warrior Talos. In the comics, Talos was born with a defect that deprived him of his species' ability to shapeshift. In Captain Marvel, however, this is not the case, as he not only has these abilities, but uses them to infiltrate S.H.I.E.L.D. This reimagining of the character was due to the notion that Talos' character arc from the comics would be hard to pitch to film audiences, since the Skrulls are a race whose entire gimmick is their Voluntary Shapeshifting. It also gives his actor, Ben Mendelsohn, more face time.
- In addition to the changes made to the Mandarin's ten rings mentioned above, Shang-Chi and the Legend of the Ten Rings has Shang-Chi claim the Mandarin's rings for himself after the latter dies. In the comics, he's a merely a Badass Normal with Charles Atlas Superpowers. He also temporarily gains the ability to manipulate air, which he uses to enhance his existing martial arts prowess; though this is magic tied to the village of Ta Lo and can't be used away from it.
- Multiple examples in Eternals:
- In the comics, the Eternals share a wide array of superpowers that include (but are not limited to) flight, super strength, Eye Beams, Nigh-Invulnerability, various mental abilities, teleportation, and matter manipulation. For the sake of differentiating the cast and avoiding making the team too overpowered, the film gives each Eternal one or two superpowers at most while removing most of the others (notably flight, telepathy, energy blasts, teleportation and invulnerability). Sersi is now the only Eternal capable of Transmutation, Druig is the only one capable of Mind Control, Makkari is the only speedster, Sprite is the only one who can conjure illusions, and Ikaris is the teams only Flying Brick.
- Speaking of, while Sersi can transmute objects like in the comics, it's a plot point in the movie that she's unable to do the same to the sentient beings. She's only able to achieve this when the Eternals unite to form the Uni-Mind in the finale, which allows her to freeze Tiamut and transform Sprite into a human girl. Sersi has no such limitation in the comics, as demonstrated in an early Jack Kirby story where she screwed with a young man by morphing his facial features into those of The Thing, and by the fact she's meant to be Circe from The Odyssey.
- In the comics, Kingo possessed the standard Eternals powerset but mostly focused on martial arts and his trademark katana. In the movie, Kingo instead has the power to generate Hand Blasts, which he channels through Finger Guns.
- Gilgamesh possesses the power to form powerful gauntlets of cosmic energy around his arms and hands.
- Thena now has the ability to form handheld weapons out of cosmic energy.
- While Phastos was already a Gadgeteer Genius in the comics, the movie makes him an outright Technopath.
- Ajak possesses cosmically-powered Healing Hands.
- Kro is reimagined as a Power Parasite whose Combat Tentacles allow him to absorb the energy and superpowers of his victims. He subsequently gains the powers of the aforementioned Ajak and Gilgamesh after killing them.
- Traditional magic users Loki from the Thor movies and the reality warping Scarlet Witch from Avengers: Age of Ultron, have had their powers altered in such a way that they're not using their godlike powers to the point of negating narrative suspense - for instance, Wanda's have been scaled back to telekinesis and mind manipulation. And at least in the case for Loki, he sometimes uses his powers in ridiculous ways in the comics, such as transforming an entire street into ice cream. Effects such as this might not translate well to the big screen. The powers are also described in pseudo-scientific terms instead of mystical ones in order to not break disbelief, though Thor makes clear in his first film that "magic" is just another name for the same things.
- Matilda: In the original book, Matilda's powers came from her brain being so bored with the schoowork at her level that it manifested as telekinesis, and faded away once she was given higher-level work to do. In the film, she keeps them even after the story's resolution.
- In The Maze Runner books Thomas and Teresa could communicate with each other telepathically, with Aris and Posthumous Character Rachel sharing the same ability between themselves and the aforementioned twosome. This was revealed in The Death Cure to be the result of a chip implanted in their heads by WICKED, which could also be used to control them and the other Gladers, who were also implanted. In The Maze Runner Series, all four characters lack this ability and whilst Maze Runner: The Scorch Trials reveals that the Gladers do have chips implanted in their bodies, its in their necks and merely functions as a tracking beacon.
- Morbius: In the movie, Morbius has the ability to use echolocation; in the comics he does not. Also (if the trailers are anything to go by), in the movie he's able to switch back and forth between human and vampire, while in the comics he's almost permanently stuck in his vampiric appearance.
- Miss Peregrine's Home for Peculiar Children:
- In the books Emmas peculiarity was the ability to create and control fire, whilst Olives was being lighter than air. Here their powers are switched with Olive being the pyrokinetic and Emma an aerokinetic with uncontrollable levitation as just one aspect of her powers.
- In addition to the Prophetic Dream ability he has in the books, the film version of Horace can project the images from his dreams into the air through his right eye using a special lens.
- At one point in the book whilst explaining to Jacob about Wights, Miss Peregrine states they dont have any peculiarities. In contrast the Wights shown in the film still have their powers from when they were Peculiars; specifically Mr Barron is a Shapeshifter and two Canon Foreigner Wights include a Cryo-kinetic man and a half-rat woman.
- The method by which the Hollows become Wights is different. In the books its achieved by absorbing a Peculiars soul, in the film its by consuming a Peculiars eyes.
- In the Mortal Kombat games, Scorpion's trademark "Get over here!" move involves him reeling in his opponent with a kunai attached to a rope or chain. The 1995 movie reimagines the simple kunai as a sentient snake-like creature that can pursue fleeing opponents and even change direction in midair.
- The American dub of Reptilicus removed the scenes where Reptilicus is seen flying (because apparently, they were too silly looking compared to the rest of the film), but also spliced in (horribly chroma keyed) shots of Reptilicus spitting globs of green acid.
- Sonic the Hedgehog (2020):
- In addition to his trademark spin dash and super speed powers from the games, this version of Sonic can generate electricity from his body.
- In the games, the Rings can briefly grant invulnerability. Here, the Rings when thrown can expand into giant size and act as portals to the place the person who's thrown the ring was thinking ofnote .
- Street Fighter: In the games, M. Bison has mastered a form of energy known as "Psycho Power," which grants him a variety of special abilities, including levitation and Ki Attacks. In the live-action movie, his flight and electrical blasts instead come from the high-tech battle suit he wears, which allows him to utilize magnetism in a variety of ways.
Bison: This is merely Superconductor Electromagnetism. Surely you've heard of it. It levitates bullet trains from Tokyo to Osaka. It levitates my desk, from which I ride the saddle of the world. And it levitates... me!
- Venom (2018): In the comics, Venom's suit produces organic webbing as a result of having previously been bonded with Spider-Man. Because Spider-Man was Adapted Out of this version of the character's origin, Venom does not create webs, and instead uses symbiote tendrils for a similar purpose.
- X-Men Film Series changes a lot of the characters' powers:
- X-Men: The Last Stand:
- To streamline the story, the Phoenix is just an aspect of Jean Grey's mind and superpowers and not a cosmic entity. Technically, this can qualify as an odd case of Composite Character, too.
- Callisto is given the powers of super-speed and a mutant tracking sense that she does not have in the comics.
- X-Men Origins: Wolverine:
- Rather infamously, Deadpool was changed from essentially being a Super Soldier with enhanced strength, reflexes, and a Healing Factor to having a mishmash of various mutant abilities that include Eye Beams and teleportation. He also had retractable katana blades implanted in his forearms.
- Maverick/Agent Zero is depicted as a marksman with superhumanly Improbable Aiming Skills, in contrast to his comic counterpart, who can absorb kinetic energy.
- In the comics, Kayla Silverfox has a Healing Factor and is The Ageless, similar to Wolverine. Here, she can mind control people she touches.
- X-Men: First Class:
- Sebastian Shaw's power in the comics is the ability to absorb energy to boost his personal strength and stamina. His film counterpart is able to absorb energy and then repurpose it in seemingly any way he wants, up to and including keeping himself eternally young and causing devastating explosions.
- Azazel is an immortal mutant, in the comics, with an assortment of near god-like powers. In the movie, he just has Nightcrawler's teleportation powers.
- Riptide in the comics created whirlwinds by spinning his whole body, and he could also fling calcified projectiles from his body like shuriken or spikes. The movie version is missing the latter ability.
- The Wolverine: Both Yukio and Viper are normal humans in the comics, but in the film, Yukio is given the mutant power to see into the future, while Viper is given snake-like abilities. Interestingly, Harada, who is a mutant in the comics, is turned into a normal human in this movie. Note that this technically also qualifies as Adaptation Species Change because frequently in the X-Men world humans (homo sapiens) and mutants (homo superior) are different species.
- X-Men: Days of Future Past:
- Kitty Pryde, resident intangible girl of the X-Men inexplicably gains the power to project people's consciousness backwards through time in this movie. This is because her role is combined with that of Rachel Summers from the comics, who does not have a film counterpart, seeing as both her parents are dead in that continuity. Also, the creators were hesitant to just create a new character with time travel powers because 1) They wanted to honor the original ''Days Of Future Past'' storyline by including Kitty Pryde in the story with an important role, and 2) The movie already has a rather large cast, and introducing another character would've put narrative strain on the plot.
- Deadpool (2016): In the comics, Negasonic Teenage Warhead has Psychic Powers and her name is a music Shout-Out. The movie version gets a "warhead" power to cause explosions instead. Essentially, she's a Composite Character with Cannonball, who held her role in previous drafts of the script. The reason for all of this? They really wanted her in the movie just so that Deadpool could react to the name "Negasonic Teenage Warhead". Interestingly, this portrayal gained enough approval in the fandom that the comic counterpart was revived (literally, as she had been killed off with little fanfare shortly after appearing) and retooled with her movie powers. Essentially a Rescued from the Scrappy Heap by way of recursive Adaptational Superpower Change.
- X-Men: Apocalypse:
- In the comics, the purple energy blade Psylocke projects from her hand is simply a manifestation of her telepathic powers, and it can't do any physical damage, only mental damage. In the movie, the blade cuts through steel and concrete, and Psylocke can also morph it into a whip. She also doesn't appear to have telepathy at all, given how much importance Apocalypse places on stealing Xavier's powers, although she may have just not told him about it.
- One of the comic book Apocalypse's main powers is total control over every molecule in his body, which means he can't be hurt by mere physical force. In the film, he doesn't seem to have this power, as evidenced by the way he dies.
- Deadpool 2 sees the aforementioned Yukio as a mutant again—but unlike the precognition she had in The Wolverine, she now has electrical abilities.
- X-Men: The Last Stand:
- Arrow: Damien Darhk doesn't even have powers in the comics, but in the show, he has extremely powerful dark magic.
- In the Batwoman episode "Drink Me", pseudo-vampire Nocturna has implanted fangs that inject her victims with ketamine, in place of her comic counterpart's innate hallucinogenic abilities.
- Black Lightning (2018):
- In the comics Grace Choi is a half-Amazon with the usual Amazonian powerset and Charlie Wylde is a man who was magically merged with a bear. In the show, Grace Choi/Shay Li Wylde has elements of both characters, but is a Shapeshifting metahuman (although she later acquires super-strength).
- In the comics Tyson Sykes/Gravedigger takes a Starro derived drug that gives him a mental link with his teammates. His live action counterpart has a Compelling Voice and later takes a drug that gives him all the powers. His origin is based on the original Gravedigger, Ulysses Hazzard, who was a Badass Normal.
- The comicbook Geoffrey Barron/Technocrat has a suit of Powered Armor, the show's version is a Technopath.
- In Charmed (1998), Phoebe's original power was Psychometry ("premonitions"), usually seeing visions of the future. In Charmed (2018) her rough equivalent, Maggie, has Mind Reading instead. It's possibly supposed to be a version of the empathy powers that Phoebe got in later seasons, but it still works differently.
- Doom Patrol (2019):
- In the comics, Elasti-Girl was primarily a Sizeshifter who could shrink or grow. In the TV show, she's unable to do that for the first two seasons, and instead mostly focuses on stretching her limbs a la Mister Fantastic or Plastic Man (which she can do in the comics, but as part of a larger and more expansive power set). She eventually manages to grow gigantic during the season 3 finale, but still has yet to shrink. The nature of her Power Incontinence is also changed so that rather than being unable to control her size changes, she now melts into a massive blob of gooey flesh whenever she gets too stressed out.
- The Beard Hunter was simply a Badass Normal with an arsenal of weapons in the comics, but in the show, he possesses the bizarre ability to experience a person's memories by eating their facial hair.
- Fate: The Winx Saga, the Live-Action Adaptation of Winx Club:
- In the cartoon, Stella's ring can transform into a scepter with a variety of powers. In the series, it doesn't transform and is only used to travel between the First World and the Otherworld.
- In the series, each fairy can manipulate one of six elements: fire, water, light, earth, air, and mind. In the cartoon, magic was not limited to those elements, as characters have power over things like technology, music, and gemstones. There were also general spells that anyone could use regardless of their main power, like transmutation and shapeshifting.
- In the original cartoon, as "The Fairy of Music", Musa had various powers related to sound and music, here she is now a "Mind Fairy" with empathic abilities.
- A minor case: in the original cartoon Aisha had the power to manipulate fluids in general, in particular a magical, pink substance called Morphix, and only rarely controlled water. Here she's explicitly a Water Fairy.
- The Flash (2014):
- In the comics, the Mist can become a white gas that can hypnotize opponents that breath it in. In the show, the Mist (aka Kyle Nimbus) can become a green gas that poisons those who inhale it.
- Downplayed with Tony Woodward/Girder. In the comics, his skin is permanently made of metal, but his television version allows him to activate metallic skin at will.
- In the comics, Roy Bivolo/Rainbow Raider had goggles that could project light blasts. In the show, he can make people become impossibly angry, causing them to kill the next person they see.
- In the comics, Hartley Rathaway/Pied Piper has a flute that can hypnotize people. In the show, he has gauntlets that can shoot sonic blasts.
- In the comics, Lisa Snart/Golden Glider wears ice skates that generate ice, allowing her to skate on any surface and even in midair. The show's version wields a ray gun that turns whatever it zaps into a gold-like substance.
- In the comics, Hunter Zolomon/Zoom has the power to slow down time for everyone but himself, making others perceive him as having Super Speed while he's really moving normally. The show's version of Zoom has the same powers from the Speed Force the Flash has.
- The Turtle, in the comics, has slowness as his gimmick, but rather than anything motion-related, he would, with carefully planning, arrange for the Flash to take himself out while the Turtle moved slowly, the slowest man alive beating the fastest with trickery and doing the unexpected. In the show, he's more as comic Zoom is described - though it's by sapping people's kinetic energy rather than time manipulation, he slows everyone else around him down, seeming fast while moving at normal speed.
- In the comics, Dr. Alchemy uses his Philosopher's Stone to transmute matter. The show's version uses his Philosopher's Stone to fire energy blasts and give people back the powers they had in the Flashpoint timeline.
- In the comics, The Top can spin at super speed. The show's version causes people to become dizzy and lose their balance, which later develops into full-blown empathy.
- In the comics, Gypsy could create illusions, turn invisible, and see the future. The show's version has identical dimensional travelling and vibration powers as Vibe.
- In his origin, Music Meister can hypnotize people by singing high enough. In the show, he can put people into comas, teleport, force people into mental worlds (such as putting the Flash and Supergirl into a musical-themed world for most of the episode) and steal the abilities of other people - though as an extradimensional being comparable to Mr. Mxyzptlk, it's more likely that he was simulating others' powers because he can do practically anything. It's fair to say that he took a level in badass.
- Clifford DeVoe has the same Super Intelligence his comic counterpart had, but he can also use his Cool Chair to transfer his consciousness into the bodies of other metahumans. Through this, he can steal whatever powers they have. He currently has telepathy, technopathy, luck manipulation, effigy manipulation, size alteration and control over soundwaves.
- In the comics, the Fiddler can hypnotize people with his violin. In the show, she can project harmful soundwaves that she can focus with her violin.
- The comicbook Folded Man has the power to shift into a 2D form that is totally flat and a 4D form that lets him see everything and appear anywhere. The tv version simplifies this into a teleporter who can step into a Pocket Dimension.
- Comicbook Dwarfstar was The Atom's Evil Counterpart, with the same Incredible Shrinking Man powers. In the series, he has a Shrink Ray ability and is never shown shrinking himself.
- In the comics Spin was a media mogul who imprisoned a Reality Warper who could turn people's fears into reality. The series' version of Spin has a smartphone with the power to hypnotize people through her news posts.
- Hazard does not have psionic abilities and special dice that allow her to alter probability, and instead emits an invisible "probability field" that constantly brings her good luck while causing those around her to experience bad luck.
- Game of Thrones:
- Daenerys is completely and consistently immune to fire in the show, whereas the books treat the pyre as a one-time thing (and even then her hair burns off) and when she mounts Drogon for the first time she's left hairless with burns on her hands.
- The show depicts the Children of the Forest having Playing with Fire powers never seen in the books, though there are in-universe myths of them channelling the elements.
- In addition to the prophetic visions, Living Shadow, and Glamour powers seen in the show, Melisandre can also manipulate fire and possibly influence the wind in the books.
- In the books, Bran's visions of the past are limited to things seen by the carved eyes of weirwood trees. In the show, he can stroll around in a Pensieve Flashback unlimited by time or space, allowing him to witness events at the Tower of Joy and butt-dial the Night King.
- In the show, Jojen Reed is a Fainting Seer whose visions come hand-in-hand with seizures. In the books, he's just naturally small and frail, even for a crannogman, and the harsh conditions beyond the Wall are what compromises his health negatively, not his dreams (except emotionally).
- The warlock Pyat Pree has the power to create copies of himself in the show rather than practising unspecified dark magic and constantly ingesting prophetic drugs.
- The Faceless Men's method of applying faces is quite vague in the books but involves complex Blood Magic, a touch of Ghost in the Machine, and is limited by size and gender. By contrast, the show makes it as mundane as wearing a mask since Arya simply steals one and uses it without any training and Jaqen and the Waif are shown swapping identities in "Mother's Mercy".
- The Faceless Men can also apparently blind someone at will without touching them, something that's caused by a potion that must be re-administered daily in the books.
- The made-for-TV Generation X movie has several examples, most of which are owed to the film's low budget:
- The opening scene has Emma Frost, the team's telepath, seemingly create wind and lightning to intimidate some doctors. However, it's unclear if she's actually doing this, or merely using her mental powers to cause her victims to think it's happening. Regardless, she never does this at any other point in the movie, which only adds to the oddity.
- In the comics, Skin's power was having six extra feet of skin that he could stretch and manipulate in various ways. The movie just made him a generic Rubber Man in the vein of Reed Richards or Plastic Man, and got rid of his physical deformity to boot.
- Mondo's powers were changed from being able to take on the properties and size of whatever matter he's touching to simply replicating the matter's solidity and durability. Also, his physical appearance no longer changes to match the characteristics of the substance he's mimicking.
- Monet St. Croix describes herself as physically "perfect," with a myriad of abilities that include super intelligence, near-invincibility and Ideal Illness Immunity. She does not, however, possess the telepathic or Flying Brick powers she has in the comics.
- Husk was replaced with an Expy / Suspiciously Similar Substitute called Buff. Thus, Husk's ability to tear away her skin to reveal a new layer made of any material she can think of was changed to generic Super Strength and Super Speed.
- Likewise, Chamber was rewritten into a new character called Refrax, with Chamber's physical deformities and psionic energy powers ditched in favor of Eye Beams and X-Ray Vision.
- The Incredible Hulk Returns: The first Reunion Show bringing back the Hulk, also stars Dr. Don Blake and The Mighty Thor - but instead of them both inhabiting the same body, in Returns they are two different people. Thor is a Norse warrior who Blake summons by holding Thor's hammer and shouting "Odin!" Blake is still around when Thor is in the world.
- Legends of Tomorrow:
- In Justice Society of America comics, Nathan Heywood has no way of deactivating his metal skin. Similar to the alteration made to Girder in Flash, the TV version can turn it on or off at will (mostly, and when there's a problem it's usually turning it on.) His grandfather, Henry Heywood/Commander Steel, appears to be a Badass Normal rather than a cyborg.
- To the extent that Zari is a version of Isis, her powers have been considerably nerfed. The original TV Isis had control over all the elements, plus Friend to All Living Things, Psychic Powers and Green Thumb. The comic book version had most of those plus, as a member of the Dark Shazam! family, was a Flying Brick. Zari just has Blow You Away, with the other elements going to other amulets.
- Marvel Cinematic Universe:
- In Agent Carter, Whitney Frost has the ability to turn people into shadow energy called "Darkforce" and absorb it. Her comics counterpart Madame Masque has no actual powers.
- Inhumans:
- Black Bolt still has his trademark sonic scream, but is no longer a Flying Brick. In fact, while he still has enhanced strength (just nowhere near the level he has in the comics), he can't fly at all. He does not appear to possess the power to manipulate electrons like his comic counterpart either.
- Maximus' mind control powers were removed in order to make him an Anti-Villain instead of a Card-Carrying Villain. Since the show places powerless Inhumans at the bottom of a Fantastic Caste System, being powerless himself gives him more motivation to start a coup than just For the Evulz.
- In the comics, Karnak is a Badass Normal with Charles Atlas Superpowers and the ability to find the impurities in anything. The TV version of Karnak is explicitly superhuman and seems to possess some sort of nebulously-defined "super analysis." Karnak's change is likely because they wanted the Fantastic Caste System to apply only to Maximus.
- Also in the comics, Auran is a yellow-skinned Inhuman with large, bat-like ears that give her "parabolic hearing" (she can listen for specific words and determine exactly where they were said). In the TV show, she looks like a normal human and instead possesses a Wolverine-like Healing Factor.
- Jessica Jones (2015):
- The titular character is not a Flying Brick here. Instead, she starts out with Super Strength and learns how to perform powerful jumps with it.
- In the comics, Nuke has pills that serve as placebos; they give him the illusion of increased adrenaline and therefore increase his power. The pills on the show do genuinely grant superhuman power for a time, as shown when Trish steals one and beats Nuke into submission.
- Iron Fist (2017):
- In the comics, Dr. Alessa Geomi is known as the Bride of Nine Spiders and possesses various mystical powers that put her on par with the Iron Fist himself. But in the show, she's just an entomologist who fights with poisoned needles.
- Mary Walker in the comics, aka Typhoid Mary, is a mutant with low-level psychic abilities that are stronger depending on which of her multiple personalities is dominant. In the show, she has no such powers.
- The Falcon and the Winter Soldier: Karli Morgenthau and the other Flag-Smashers have taken the Super-Soldier Serum and have increased strength and toughness. The comic book Flag-Smasher was a Badass Normal.
- Moon Knight (2022):
- In the comics, Moon Knight is usually a Badass Normal, though certain runs have also depicted him as being able to draw Super Strength from the moon. Here he can form his costume around him out of thin air, which grants him super strength and the ability to summon weapons, and also heals his injuries.
- Going with his role as a Composite Character with Sun King, Arthur Harrow is changed from a Mad Scientist to a cult leader who can judge someone's worthiness (and kill them if they fail) and summon monsters with a magic staff.
- Ms. Marvel (2022) does this to the title character. In the comics, Kamala Khan was an Inhuman with super-elasticity that she could use to change size and extend her limbs. In the series, she instead creates energy constructs that serve the same purpose.
- In the Runaways comics, Xavin was a shapeshifting Super-Skrull who could access the combined powers of the Fantastic Four, albeit only one at a time. In the Runaways TV series, Xavin is instead a shapeshifting Xartan telepath. The only FF-related power they retain is invisibility, which here is implied to be a natural Xartan ability rather than something copied from the Invisible Woman (who, alongside the rest of the FF, had to be Adapted Out of Xavin's backstory for legal reasons).
- Supergirl (2015):
- In the comics, Irma Ardeen/Saturn Girl is a telepath. In the show, she has telekinesis. She may also have super strength, as in one scene, she punches Mon-El (a Daxamite, a being similar to a Kryptonian) in the gut and it hurts him.
- Manchester Black, also a telepath in the comics, doesn't appear to have powers at all.
- Dreamer, in addition to Dreaming of Things to Come, can also manifest "dream energy" and use it as a weapon. It's also an Adaptation Name Change, as her comic counterpart is called Dream Girl.
- Apart from Ramna Khan, who has Dishing Out Dirt in both continuities, the other Immortals have completely different powers: Gamemnae has gone from a sorceress to a Technopath, Sela, who was just a superstrong brawler, has Shock and Awe, and Tezumak has Playing with Fire instead of Powered Armor.
- Stargirl (2020)
- The comic version of Wildcat was a Badass Normal who was later revealed to have Resurrective Immortality in the form of nine lives. The show's version of Wildcat was still a skilled fighter, but also utilized a high-tech suit that increased his agility and allowed him to scale walls, as well as a set of retractable Wolverine Claws. He also lacked the nine lives of his counterpart, as he died in the first episode.
- Yolanda Montez, the second Wildcat, uses the original's suit and has no natural powers. This is in contrast to the comics, where Yolanda's claws and agility were natural metahuman abilities.
- Hourman still has super strength that lasts for 60 minutes, but the source of this power is changed from the Miraclo drug to some kind of energy that comes from a special hourglass designed by his father.
- Titans (2018):
- Hawk and Dove are changed into Badass Normals without any powers. This also means that the wings on Dove's costume do not actually let her fly, and instead act as additional armor.
- Starfire and Wonder Girl retain many of their powers, but cant fly.
- Aqualad has the power of hydrokinesis, an ability he didnt learn until becoming Tempest in the comics.
- The Umbrella Academy (2019) alters most of the main characters' powers from what they originally were in the comics:
- In the comics, Diego's power was to hold his breath forever underwater. In the series, his power is Improbable Aiming Skills, particularly with knives.
- In the comics, Allison's Compelling Voice could warp the fabric of reality - whatever she said would automatically occur, whether or not she directed it towards someone. Here, it only works as Mind Control.
- The series takes away Klaus' powers of levitation and telekinesis from the comics; here, he can only see spirits and make them corporeal. He also loses his weakness from the comics of only being able to use his powers while barefoot.
- In the comics, Number Five only had the power to time travel; he later figured out how to "teleport" by performing microjumps forward in time. In the series, both time travel and teleportation are officially his powers.
- Watchmen (2019) sees Cal Abar, a seemingly normal black man, turn out to be Dr. Manhattan. However, while it's a Sequel in Another Medium to the comics, among the powers Dr. Manhattan, who looked like a white man with glowing blue skin, displayed in the source material, including changing his size and how bright he glowed, there was no sign he was capable of actual shapeshifting.
- Multiple characters receive a drastic change in superpowers between Dawn of a New Age and its Continuity Reboot, Dawn of a New Age: Oldport Blues:
- Amy originally had a superpower inspired by Toad from the X-Men Film Series, which gave her the physical appearance and abilities of an amphibian. In Oldport Blues, she's instead transformed into a form of data consciousness that uploads itself onto her phone and can then transfer between electronic devices.
- Benedict used to have Deadpool's Healing Factor and medium aware inner voices. Oldport Blues instead gives him Super Intelligence to match his haughty personality.
- Benjy originally had Reality Warping powers he inherited from the Scarlet Witch. Because so few students in Oldport Blues had superpowers that drastically changed their physical appearance, Benjy's power was changed so that he became a giant bug monster.
- Michal was a player character in DONA who had the Blue Beetle attached to him. In Oldport Blues he's downgraded to an NPC, and instead gets the ability to control fire in accordance with his impulsive character.
- In Marvel Super Heroes: War of the Gems as well as in the Marvel vs. Capcom games, Wolverine is able to unleash "claw energy". That is, shoot energy out of his claws. Somehow. At the very least, the former seemingly justified it with power gems. The latter, not so much.
- In Marvel's Avengers, Kate Bishop is still a master marksman, but her skillset is changed to better differentiate her from Clint Barton. In addition to firing arrows, Kate uses special technology that allows her to teleport and create duplicates made of quantum energy.
- In Super Robot Wars: Original Generation, Ingram and his clones are not Psychodivers like in the Alpha continuity. In addition, due to Euzeth remembering the actions of his Alpha self, changing the "anchor" for his control over Ingram and taking away his access to the Cross Gate Paradigm System, Ingram is unable to complete his signature mecha Astranagant - its place in the storyline is instead taken by a mutated version of his R-Gun called the R-Gun Rivale.
- Super Smash Bros.:
- In Super Mario Bros., Mario is able to shoot fireballs but only upon obtaining a fire flower. In Smash Bros., Mario not only is he able to shoot fireballs without a power-up, he's seemingly expanded to have greater control over fire in general, being able to create an explosion with the palm of his hand and having a victory animation where he creates a chain explosion. He'd later gain such fire powers in Mario & Luigi: Superstar Saga, but only within that spin-off series.
- Similarly, in EarthBound (1994) Ness's PSI abilities are almost exclusively support or status-inducing techniques save for PSI Rockin'. Super Smash Bros. gave him offensive techniques instead like PSI Fire and PSI Thunder instead. His trophy in Super Smash Bros. Melee acknowledges this and mentions that Paula, who actually learns those moves in his home game, taught him.
- In X-Men, five of the six playable X-Men characters have different or additional powers to their comic counterparts, appearing as special attacks: Dazzler throws energy grenades (which she also did in Pryde of the X-Men, on which the game was based), Nightcrawler "teleports" via a random Dash Attack, Wolverine's claws throw off a curving arc of energy, Colossus generates a short-range Sphere of Destruction and Cyclops fires what is clearly a laser, rather than his concussive optic blasts. Storm remains the closest to her original incarnation, as she creates a whirlwind (something perfectly in line with what she can do in the comics).
- In the X-Men comics, Silver Samurai has the power to create a tachyon field around his katana, which enables it to cut through almost anything. In X-Men: Children of the Atom and Marvel vs. Capcom 2, he instead has Elemental Powers related to fire, ice, and lightning, which he channels through his blade. Children of the Atom also gave him a technique that allowed him to attack his opponents with shadow clones, though this was removed in the subsequent games.
- In LEGO Marvel Super Heroes, Cyclops's optic blasts are turned into thermal lasers that can melt ice and gold objects, rather than the usual concussive "punches from the punch dimension."
- In most continuities, Professor X's Psychic Powers are limited to telepathy only, but the game gives him psychokinesis and mind control (though he might be able to perform the latter through telepathy).
- Nova is typically a Gravity Master, but in the first game he has electric powers and in the second game he has thermal powers.
- Rudy Roughnight in Wild Arms Million Memories gets this treatment by necessity. In the original game, his ARM abilities are essentially gunslinging in a world where gun use is rare and considered taboo, making him an outcast. As characters from later games use guns, Rudy's abilities are no longer unusual so AR Ms became Awakening Resonant Memories or turn important memories into special attacks. Rudy later develops the ability to teleport in and out of the Memory Maze, which proves vital to ensuring Filgaia isn't destroyed completely. Once he understands his powers completely, he accidently brings his entire party back from the dead.
- The Filmation Aquaman cartoon famously gave Aquaman the power to create hard water projectiles, an ability instead possessed by Mera in the comics. This power has become so popular that it's shown up in various other adaptations (Justice League Task Force, Smallville and Batman: The Brave and the Bold, to name a few), and many people just assume it's something Aquaman can do in the comics as well. This extends to Garth, the original Aqualad, who was given the same hydrokinetic abilities in shows like Teen Titans and DC Super Hero Girls.
- The Batman's interpretation of Mr. Freeze has actual ice-based superpowers instead of relying on a freezing gun.
- The Godzilla Power Hour: Godzilla is given Eye Beams and a standard fire breath (which would also sometimes come out of his nostrils) rather than the "atomic breath" he has in other media. Godzilla's inexplicable laser eyes both helped save on animation time (Hanna-Barbera cartoons were infamous for having No Budget), and reportedly, were partly a case of Executive Meddling, because they were afraid showing Godzilla breathing fire too much would encourage kids to commit arson.
- In Fred and Barney Meet the Thing Benjy Grimm is a teen who wears two rings, one on each hand. He uses these to transform between himself and the Thing. "Thing Ring, do your thing!"
- In the pilot of Green Lantern: The Animated Series, Hal forcibly removes Red Lantern Razer's red ring, de-powering him. In comic continuity, the Red Light replaces the user's blood and ruins their heart, which means that losing their ring for even a few moments is fatal. (The only exceptions have been when extensive life-preserving measures have been used, and even then it's risky.)
- Hit-Monkey:
- Yuki is a Badass Normal assassin in the comics, but her animated counterpart is a ghost with a host of powers that include flight, Hand Blasts and Extendable Arms.
- Silver Samurai is still described as a mutant, but does not display his comic counterpart's ability to form a tachyon field around his katana. Instead, he relies on a combination of martial arts and high-tech gadgetry, while the closest thing to an outright superpower he displays is the ability to Wall Run.
- In the comics Iron Man villian Madame Masque is just a woman in a mask. Adaptations decide it would be more interesting if the mask has powers; in Iron Man: Armored Adventures it gives the wearer Humanshifting, and in Avengers Assemble: Black Panther's Quest, it gives her complete mental control of a Wakandan ship.
- In Justice League Action, all Red Lanterns are shown to be able to create energy constructs. In the comics, only Atrocitus can do it properly; the others are too overwhelmed with rage to do more than vomit burning blood-energy at their opponents. (Dex-Starr learns how to do it eventually.) The animated Red Lanterns are also far more lucid and sane, and can usually talk coherently (assuming they could do it to begin with). Additionally, Dex-Starr removes and hides his ring in order to hide his identity, an act which would immediately kill him in regular continuity. (The red light replaces the wearer's blood and ruins the heart.)
- In the Ruby-Spears Mega Man cartoon, instead of Mega Man duplicating the weapons of defeated Robot Master, he temporarily took them away on touch, much like Rogue from X-Men. This fit the episodic format, where he'd be fighting the same enemies multiple times without the continuity of carrying new powers forward.
- In the Fantastic Four comics, Frankie Raye was initially introduced as the Human Torch's Distaff Counterpart, with a childhood accident involving chemicals used in the creation of the android Human Torch giving her nearly identical flame-based superpowers. In the Silver Surfer cartoon, Frankie instead has latent mental abilities that allow her to instinctively find whatever it is she's looking for, which is why Galactus decides to make her his new herald in the first place (since she can use this power to find suitable planets for him to devour).
- In the comic miniseries he debuted in, Spider-Man: The Mutant Agenda, Hebert Landon was mutated into a super-strong rock creature akin to The Thing and Korg. In Spider-Man: The Animated Series, his mutated form was a Psycho Electro.
- In the same series, Felicia Hardy: in the comics, she has shifted back and forth between being a Badass Normal and an Empowered Badass Normal, starting out as a non-powered thief who faked having the bility to inflict bad luck on her foes, before gaining this ability for real by bargaining with the Kingpin for a power-inducing experiment — she subsequently had those abilities taken away due to her Power Incontinence, but gained feline Animalistic Abilities to replace them... and then lost those too. In the cartoon, she instead is given a modified version of the same Super Serum that created Captain America, which allows her to transform into a white-haired Amazonian Beauty with strength and agility on par with Spider-Man's.
- Static Shock: In the comics, Hotstreak had Super Speed and could generate flames as a side effect of friction, meaning if he was immobilized, he couldn't make flames. Here, he simply has Playing with Fire powers.
- Super Friends changed Giganta from a gorilla that was transformed into a muscular human woman to a woman with the power to grow to gigantic proportions, making her the Evil Counterpart of the aforementioned Apache Chief. Justice League combines them, so Giganta is a sentient gorilla from Gorilla City, transformed into a muscular human woman who can grow to gigantic proportions.
- Superman couldn't fly until the Superman Theatrical Cartoons, where they decided it was easier to animate him flying than leaping tall buildings In a Single Bound, his original power. This change carried over to the comics and every other adaptation.
- Teen Titans:
- In the original comics, Raven had empathy, teleportation, Astral Projection, and healing abilities. The TV show, meanwhile, made her a sorceress who has the comic version's powers, in addition to telekinesis (her primary combat ability), flight, and various magical spells. The comics have since followed suit and expanded Raven's magic abilities.
- In the original comics, Bumblebee wore a suit of bee-themed Powered Armor, but had no actual superhuman abilities. The show ditched the armor and gave her the power to shrink, as well as wings that grew out of her back instead of being part of a suit. The shrinking power became well-known enough that it was reused for Young Justice and DC Super Hero Girls, and was eventually made canon in the comics.
- The villain Blackfire has all the abilities possessed by her sister Starfire. This is in contrast to the comics, where the source of her villainy is that she can't naturally fly, which is considered a disability on Tamaran and made her The Un-Favourite in her family.
- In the show, Warp can time travel. In the comics, he wasn't a time traveler; his name referred to his ability to teleport from place to place.
- Ultimate Spider-Man:
- In the comics, Mister Negative can use his powers to corrupt victims and force them to obey him. Here, he instead has the power to petrify his victims.
- In the comics, Spider-Gwen has the same powers as Spider-Man. Here, due to being the Gwen Stacy of Miles Morales' universe, she is an ordinary human who uses a high tech suit created in part by Aunt May to simulate Spider-Man's powers.
- Both versions of the Green Goblin draw from the Ultimate Marvel version in that they're hulking monsters instead of superpowered guys in costume. However, the original version still used the glider tech and pumpkin bombs of the classic Goblin and the alternate universe Goblin, while Truer to the Text to the Ultimate comics, had super senses and flight.
- The Guardians' powers in W.I.T.C.H. are different from the comic in numerous ways, though the second season made them closer:
- Comic: Elemental Powers (energy blasts in Will's case), Invisibility, and various secondary powers that varied by character.
- First season of the show: Elemental Powers and Flight. Will also lost the energy blasts, meaning that her only powers were flight and handling the shared Transformation Trinket that also closed portals between world—until she absorbed an Upgrade Artifact that let her create those portals at will.
- Second season of the show: Elemental Powers, Flight, and most of the same specific secondary abilities (since Hay Lin's ability to fly wasn't unique to her like in the comics, the show made her the only one who could turn invisible). Will also gains control of lightning, similar to her energy blasts in the comic.
- X-Men:
- Pryde of the X-Men altered the powers of Dazzler (throws energy grenades rather than converting sound energy to light) and Emma Frost (throws energy harpoons in addition to her telepathy). As seen above, the famous six-person fighter (which was based on Pryde) altered the characters even further.
- Mystique in the comic books is a mutant humanshifter, but still unable to alter her body mass and taking on the form of someone who doesn't have a similar build as her causes her great strain. In X-Men: Evolution however Mystique is a full shapeshifter with Shapeshifter Baggage in play: she can shrink down to the form of a common house cat or a bird, such as a raven.
- In the comics, Donald Pierce is a Hollywood Cyborg with extremely strong cybernetic limbs. In Wolverine and the X-Men, he's instead a mutant with the power to fire Hand Blasts.
- Young Justice (2010)
- Superboy lacks the "tactile telekinesis" that for many years was his only power in the comics, and which comic book Kon-El used to fly. He also lacks the heat vision and x-ray vision that his comic counterpart developed later. Special patches can "unlock" the vision powers (and flight), but it's a Psycho Serum.
- The Superfriends character Apache Chief had the power to grow huge; his rough counterpart here, Tye Longshadow, can create some sort of astral body around himself just as big. He loses Apache Chief's other powers, like talking to animals. Likewise, Samurai had a random grab-bag of powers like wind, fire, Invisibility and illusions; his counterpart, Asami Koizumi, has some sort of odd power (Word of God says Ki Manipulation) where she can launch herself at opponents and, later, send shock waves at them.
- Lagoon Boy is still able to puff himself up to increase his size, but that ability is now the result of Atlantean sorcery, unlike in the comics, where it was just a natural biological attribute he possessed.
- A minor point: Word of God says that Superman does not have ice breath, because he never understood how Superman's lungs could work like a freezer. Also, neither Batman nor any other organic heroes can breathe in space.
- In the comics, Traci 13 had "urban magic", meaning she drew energy from her surroundings (usually the city) to power her spells. Here, she manipulates bad luck.
- Zviad Baazovi didn't have any powers in the comics, he was just a manipulator and part-time Badass Normal. Here he has minor Psychic Powers that can nudge people into releasing darker impulses.