Ruler was originally an Extra Class summoned by the Holy Grail to act as the adjudicators of the Holy Grail Wars of the Fate/Apocrypha timeline, or in any instance where the authority of the Holy Grail is threatened. Rulers are typically powerful and selfless individuals who have no desire for the Holy Grail and possess the ability to be impartial: thus, most Rulers are Saints or were very close to sainthood in life. Any Ruler summoned by the FATE summoning system must meet the qualifications for this role, even if a Holy Grail War is not taking place. Rulers are granted a number of key class abilities such as True Name Discernment (allowing them to instantly know the identity, parameters, skills and Noble Phantasms of any Servant), and their own set of Command Spells for every Servant in the Holy Grail War they are summoned to.
Rulers take half damage from the regular classes (Saber, Lancer, Archer, Rider, Caster, Assassin) and deal normal damage to them, with the usual exception of Berserkers. They are strong against Moon Cancer and weak against Avengers.
- Always Lawful Good: Subverted. All of the playable Rulers are of the Good alignment, but BB can be summoned in this class, only declining because it means enforcing and being bound to the rules. Outside of the summoned ones there are also Jeanne Alter during Orleans, the suicidal Phenex during Agartha, and Andromalius in Edmond Dantes' Interlude, none of which are Lawful Good. This even applies to Qin Shi Huang, despite being a brutal authoritarian.
- Christianity Is Catholic: Half of the playable Servants in the class were venerated Catholic saints in their respective cultures (Jeanne and Martha in France, Shirou Amakusa in Japan—even if Amakusa hasn't been canonized by the Vatican yet). Mash additionally explains that in a regular Grail War Summoning, only saints can be summoned as the Ruler class because the Grail is a Christian concept, but Chaldea's Summoning system doesn't need to adhere to that restriction.
- Gameplay and Story Integration: It might feel a little random that they got a super-effective bonus against Moon Cancer Servants when BB debuted, but it makes sense - Moon Cancers (and, more widely, "Grail Cancers" as a concept) are the exact sort of aberrations against Grail Wars the Rulers are meant to stop.
- Power Creep: In the earlier days of the game, Rulers were both a powerful Servant to have and a difficult boss to face due to its wide-ranging defensesnote . The debut of the Avenger class (which resists it and is stronger against it) and the general strength of newer Servants has led to the existing Rulers falling a bit behind - until Jeanne and Amakusa received gameplay buffs, that is.
- Rare Random Drop: There is really only one readily-available Ruler Servant (Jeanne), and she's a five-star to start with. Four others have been limited and Quetzalcoatl is an event-exclusive. This makes them rarer than the Avenger class in terms of availability. Additionally, they tend to not get added as often; after Martha was added, it was a full year until Holmes was made available to players, and the year following that saw not a single one even alluded to until Qin appeared during the third Lostbelt.
- Stone Wall: Thanks to having defensive bonuses against seven Classes, this is typically the role they take in parties. The Rulers with offensive Noble Phantasms can struggle to contribute as much as others, since despite having a passive attack bonus (which is equal to that of Berserkers or Avengers), they only deal bonus damage to Moon Cancers and their Attack stat tends to lean towards the lower end for their rarity, while Jeanne is a bit more useful for providing healing often and also being an utter damage sponge (with the highest HP total in the game).
- Tactical RockPaperScissors: The Ruler class resists almost all of the standard Classes (Saber, Lancer, Archer, Rider, Caster, Assassin), and Foreigner, and deal neutral damage to them in turn. They only receive neutral damage from Shielder, Alter Egos, and all types of Beast to date, fall weak to Avengers, both give and receive extra damage against Berserkers and have typical "deals double, takes half" advantages over Moon Cancer.
ID: No. 93
Alignment: Lawful Good
Origin: Japan (17th century)
First appearance: Fate/Apocrypha (as "Shirou Kotomine")
Background development: Yuuichiro Higashide
Illustrated by: Ototsugu Konoe
Voiced by: Kouki Uchiyama
A Japanese Christian that led the Shimabara Rebellion. Born in the Edo period, he was a boy of miracles who could nearly be called a saint. How exactly he was discovered, no one knows. A good half of his lifetime is wrapped in mystery. He, who concentrated on his studies since childhood, began to perform many miracles at the frontier. Having healed wounds and walked on water, he eventually began to be enthusiastically worshiped as the son of God by the peasants that believed in a prohibited religion.
He first appears as Shirou Kotomine, a Master in Fate/Apocrypha and then becomes the main antagonist, later revealed to have been summoned as another Ruler-class Servant. He debuted for the 2016 White Day event and is a major character for Christmas 2016. An alternate timeline version of him appears as an Avenger in Shimosa.
- Affably Evil: He is lighthearted and friendly, but absolutely ruthless, at least in Apocrypha.
- Alternate Self: The one who appears in Shimosa comes from another universe.
- Ambiguously Brown: Fate/Apocrypha material mentions that he got the tan from twenty years of digging around Iraq for Semiramis' catalyst. He still retains it in this game which is strange considering how the Apocrypha anime depicts his summoned self in a flashback with the skin tone and hair of a normal Japanese man. He most likely still has the tan since it was his only depicted form on-screen prior to the release of said flashback episode.
- Anime Hair: He has rather spiky hair for Stages 1-2. He loses it by Stage 3 when he takes on his true Servant form.
- Anti-Villain: He wants to use the Greater Grail to achieve humanity's salvation (and, more specifically, save his comrades from their doomed fate at Hara Castle in the process), even if it means he must cheat at a Grail War and betray you.
- Armor-Piercing Attack: His Noble Phantasm counts as this, in that it removes all enemy buffs before dealing damage, making it unavoidable and unable to be mitigated. The only thing you can do is reduce his Attack and NP strength to minimize the damage taken.
- Ax-Crazy: In contrast to the regular Amakusa, the Amakusa who appears in Shimosa is much more violent and insane.
- Badass Preacher: An apocryphal Saint who kicks ass in the name of the Father, the Son and the Holy Spirit.
- Balance Buff: Often regarded as one of the worst SSR Servants due to his pitiful damage, the Second Anniversary gives him a much-needed upgrade, mainly giving him a hefty 3-turn Buster buff with his third skill. Nowadays he's regarded as a very useful unit in challenge battles where the enemies have multiple buffs, as he can remove all of them in one shot.
- Bishōnen. Just look at him.
- Chronic Backstabbing Disorder: He would, and does in his Interlude, betray you and everyone at Chaldea if it meant giving him a shot at the Greater Grail. He's otherwise loyal and regrets what he's doing, but it's an intense obsession for him and he just can't hold back, even if the Grail in question is corrupted and likely unusable. He's called one of "Chaldea's Four Diabolical Masterminds" for this and the title gets brought up during the Nero Festival 2017 as he works together with Moriarty purely for the Grail.
- Climax Boss: He's the final Servant working with Caster Limbo in Shimosa and his defeat heralds the end of the group's danger to the timeline.
- Cool Mask: It's not his own, but Amakusa (and several others) has taken a liking to wearing Mozart's mask, as he wore that in Christmas 2016 and Nerofes 2017.
- Covered in Scars: Beneath those priest robes, as seen in Fate/Apocrypha vol 4's illustration.
- Creepy Cool Crosses: He wears a standard crucifix in his first Ascensions, but then gets them on his red tunic as of the the 3rd one.
- Dimensional Traveler: Shimosa's Amakusa comes from a pruned timeline which he somehow managed to escape and wandered through several universes before coming to the conclusion that the Shimabara Rebellion would never be victorious and started the incidents in Shimosa in the hopes of interfering with the Quantum Time Lock that held the Shimabara Rebellion's defeat in place.
- Hidden Depths: As much as he desires the Grail and might betray you for it, he's still a good person at heart and is more than willing to help out in non-Grail situations. Christmas 2016 is one of the real big examples, where he becomes SANTA ISLAND KAMEN in order to assist Jeanne Lily. Specifically, he is one of the primary assistants the Protagonist has in facilitating Jeanne Lily's constructed journey to the sea so that she can survive as a Servant, and mostly does it simply because she deserves to exist.
- Historical Villain Upgrade: He's an apocryphal Catholic saint and he wants to bring salvation to mankind, but he's a much worse person than the historical figure he's based on. Though ironically a much better person than how Amakusa Shirou is usually portrayed in Japanese media. His Shimosa version is far more in line with that.
- Holy Hand Grenade: His Baptismal Sacrament skill, which only works on undead and demon enemies.
- Katanas Are Just Better: From Stage 2 on, he switches his Black Keys for a katana.
- Long-Haired Pretty Boy: Stage 3-4, when he gets his Samurai Ponytail back. Actually bordering on Rapunzel Hair, as his ponytail is down to his ankles in his sprite.
- Mystical White Hair: He actually didn't have white hair in life, but gained it when the Greater Grail forcefully incarnated him in the backstory of Apocrypha.
- Mythology Gag:
- To begin with, he's summoned with Shirou Kotomine's form, which means he experiences Apocrypha-verse's Third Holy Grail War and the Great Holy Grail War 60 years later. He also fights using Black Keys, the signature weapon of the Holy Church and wearing their ceremonial robes in stage 2.
- He also remembers what went down in Apocrypha and comments on his enemies, Jeanne and Sieg in My Room. For Jeanne, he says that although they're on the same side now, he won't ever change his wish for the Holy Grail if he somehow can claim it. Otherwise they're actually getting along quite fine.
- He also says that he can't tell you about the charm of a certain oldest poisoner. He popped up during the epilogue of the Valentine event to encounter said poisoner and makes several vague comments that implied their past partnership.
- On stage 2-3, he uses a katana, like the one from Apocrypha, where Shakespeare enchants a katana for him to be of equal strength to a C-rank Noble Phantasm.
- The Westernized design of Amakusa's Stage 3 outfit harkens the aesthetic of Takato Yamamoto's portrayal of him in his art (as seen here◊ and here◊).
- Patron Saint: Of all Japanese Catholics, even though he's still not regarded as such by the Vatican.
- Redemption Demotion: Since he doesn't have access to all his upgrades from Fate/Apocrypha, he's much closer to his normal strength. It's quite fitting, enemy Amakusa is an absolute nightmare for any teams, but in your hands he's not that deadly. Good, but not that good.
- Samurai: For Stages 3-4, he assumes his proper appearance which has him dress in samurai clothes with a few Western touches (most notably a cravat).
- Samurai Ponytail: To complete the Samurai look for Stages 3-4, he trades his Anime Hair for a pony tail.
- Teen Genius: He died at the ripe age of seventeen, but still had the merit and strength to become a Heroic Spirit.
- Throwing Your Sword Always Works: Very skilled in the use of Black Keys. His Quick attack animation uses this.
- Unrealistic Black Hole: His Noble Phantasm, Twin Arm - Big Crunch, combines the magical energy gathered by the two Noble Phantasms in his hands, Left Hand - Xanadu Matrix and Right Hand - Evil Eater, and unleashes a miniature black hole on his foes.
- Walking Spoiler: His identity and motives are the biggest twist of Fate/Apocrypha.
- Why Did It Have to Be Snakes?: In Gilgamesh (Caster)'s interlude, he admits that the curbstomp he received from Jaguar Man in the Babylonia singularity turned jaguars into this for him.
- The Worf Effect: Amakusa is a fairly competent Servant, so him being defeated by Jaguar Warrior in the Babylonia Singularity is unquestionably this.
ID: No. 59
Alignment: Lawful Good
Origin: France (15th century)
First Appearance: Fate/Apocryphanote
Background development: Kinoko Nasu & Yuuichiro Higashide
Illustrated by: Takashi Takeuchi
Voiced by: Maaya Sakamoto
The Maid of Orleans. Jeanne d'Arc is arguably the most famous female saint in the world. Born the daughter of a common farmer, Jeanne received a revelation from God instructing her to leave her hometown at the age of 17 and help the armies of France during the late years of the Hundred Years War against the English. Over the next two years, she was credited with a series of military victories, including ending the siege of Orléans within nine days, and eventually helped the uncrowned King Charles VII claim the throne. Her accomplishments and piety led her to become an idol to many within France.
Jeanne would eventually be captured by the English, and put on trial for heresy as a means of humiliating France for their idolisation of Jeanne. As a simple farm girl with poor literacy, Jeanne astonished everyone during her trial by maintaining an argument with a first-class theologian on equal terms, exposing the farce at the heart of the accusations. She was eventually convicted due to falsified evidence, and was famously burned at the stake; it is said that a white dove flew away from the scene after she died, and at that moment, many of those involved in her execution felt they had been damned for killing a true saint.
She was one of the main characters of Fate/Apocrypha, and the first character summoned under the special Ruler class. She was also the main ally during the Orleans chapter, and had something of a role to play in the Christmas 2016 event.
- All-Loving Hero: She'll do her best to save and forgive anyone, no matter how evil they are or how much they curse her. This extends to her comrade Gilles, who has become an insane Serial Killer, Jeanne Alter, who's her evil clone that wants to kill her, and Edmond Dantes, who doesn't want to be saved and gets pissed off at the idea of it.
- Anti-Magic: Conceptually, she has the highest Magic Resistance of any Servant, ranked as unquantifiable at EX. She can't even be touched by magic, even if it's regenerative. However Amakusa's Baptismal Sacrament bypass her resistance. Her Noble Phantasm creates a barrier based on her magic immunity to the party, which in this game translates to a one-turn invulnerability.
- The Artifact: Jeanne's status as a Saberface. It's a holdover from a plot point in Fate/Zero, where Gilles mistook Altria for Jeanne. It made sense back then because 1) Gilles was insane and 2) there were no other characters at the time (other than Mordred in her non-canon cameo in the DEEN Fate/stay night anime) that looked similar to Altria. It makes less sense here because of Nero, Mordred, and (to a lesser extent) Okita, who look outright identical to Altria rather than just possessing a passing resemblance to Altria like Jeanne does.
- Balance Buff: Though powerful early on, especially given her relative ease of ascension, she was one of the worst victims of power creep due to her already mediocre to outright bad skills causing her to fall behind as more powerful Servants like Tamamo or Merlin appeared. Worse, her Noble Phantasm stunned her for 1 turn. Players discovered through datamining that she had a planned Noble Phantasm interlude, but were unimpressed by the values. However, when it was actually included, it turned out that instead of the laughably weak improvement players thought she would get, it instead ended up removing the demerit entirely and replacing it with a party debuff clear, removing her largest flaw, and making her one of the best support servants in the game. Her skills are still pretty mediocre, but her incredible Noble Phantasm combined with her absurd tankiness more than make up for it. These days, many players consider her to be arguably the best of the Rulers thanks to her amazing utility and versatility in any team.
- Barrier Warrior: Her banner, Luminosité Éternelle, can create a barrier using her Magic Resistance. In-game this gives the party a one-turn invincibility, heal, and debuff clear.
- Big Good: Of the Orleans chapter.
- Blade on a Stick: Her banner functions as a spear, even if she's not really stabbing the enemy with it.
- Boring, but Practical: Jeanne's main, and usually her only role is to fire off her Noble Phantasm to provide healing, invincibility, defense, and debuff clears. Is it a little bland? Maybe. Incredibly effective? Hell yes.
- Braids of Action: She wears her hair in a long braid, though she wears her hair loose by her third stage.
- Combat Clairvoyance: Her Revelation skill works like the Instinct skill, but also towards "reaching one's goal" like picking the right path of travel.
- Crippling Overspecialization: Very much Downplayed compared to other characters, as she is pretty much good in any situation. However, her skills make her clear her main strength is fighting other Servants, due to her ability to both reduce their Noble Phantasm damage, and also do a one turn stun that only works on Servants. Her Noble Phantasm is also perfectly designed to counter big AOE Noble Phantasms. Against regular enemies or special non-Servant enemies, her versatility drops a bit.
- Deuteragonist: She's the primary support character for the Orleans chapter, which is built around the nation's reaction to her death and revival as a Servant.
- Everyone Has Standards: Her My Room dialogue reveals that while she is willing to work with former enemy servants from Fate/Apocrypha such as Amakusa and Atalante, she still holds a grudge against Shakespeare because of how he used his Noble Phantasm on her.
- Flaming Sword: La Pucelle: The Crimson Holy Virgin, although she doesn't use it in battle since it would kill her.
- Gameplay and Story Segregation: There's a little bit, compared to her lore and how she was described as working & acting in Apocrypha.
- Her EX Magic Resistance is supposed to resist all magic, even of the beneficial, restorative sort. Healing spells & skills from the player Master and fellow Servants work on her just fine in-battle, though, because heals not working on her specifically would be incredibly obnoxious and would make her a lot weaker, even with her Stone Wall defenses. She's even debuffable, as her being immune to debuffs would likewise be a little too good in turn; her EX Magic Resistance just translates into a particularly high chance to resist debuffs.
- In lore (and debatable in history), she doesn't kill. In-game, she can finish off enemies just fine, as she already has low ATK for a five-star and she would hardly need the added burden of being unable to kill even the simplest mook.note
- Guest-Star Party Member: During the Orleans chapter.
- Hair of Gold, Heart of Gold: She could easily serve as the banner girl for the trope, alongside Altria.
- Hidden Depths: She's bad at mathematics. Really bad. She's also kind of a glutton, a habit she got from her host body in Fate/Apocrypha. Her country girl roots also peek out in the form of her being unable to resist the urge to take a nap in a pile of hay.
- Apparently she's also a really good artist. The 2018 summer event takes place at a Comiket parody, and according to Blackbeard the doujin circle comprised of Jeanne and Marie is extremely popular. One of her Archer swimsuit version's skills is even "Doujin Artist EX".
- Identical Stranger: Though completely different in body type and hair style, her face and attitude are similar enough to Altria that Gilles mistook the latter for her in Fate/Zero, while in the Orleans chapter the opposite occurred when Lancelot mistook her for Altria. Granted, both are insane, but they did make the same mistake. This is actually one of the game's hidden traits, Saber-face, and is usually reserved Altria, Mordred, Nero, Okita and their variants.
- Incorruptible Pure Pureness: It is said that she's so holy, any attempt to copy her is fated to fail because the copy is notably a downgrade to her true martyr spirit. Jeanne Alter is the result of such an attempt, and her personality is so horribly mangled compared to the real Jeanne that many of her allies feel compelled to comment on it during the Orleans chapter. Dantes later attempts to provoke her the old fashioned way, and that too fails because Jeanne is just too nice to be angered. In her NP rank-up interlude, Mephistopheles tries to corrupt her through a test. It doesn't work either.
- Jeanne d'Archétype: She is the Trope Maker, Trope Codifier and Trope Namer. In the game, Orleans is centered around the fallout of her persecution and her rallying the good guys to beat her evil version, she leads the assault to save the protagonists from a Demon Pillar in Solomon's Temple and rallies them together with her speech, and has the Star attribute because her archetype is heavily admired by humanity as a shining example of a leader.
- Male Gaze: Her current NP animation starts with a gratuitous view of her thigh-highs.
- Mythology Gag: She has a comment for almost all characters from Fate/Apocrypha that are currently in the game and characters related to her which were added from the March 8 update.
- She comments on Siegfried that she has several connections with him, even though they've rarely spoken to each other. When pressed further for clarification, she simply states that it's a secret. Prior to an update, she referred to Siegfried as Sieg-kun, aka the homunculus Sieg.
- She also comments on Atalante, Shakespeare, and Amakusa: all her enemies from the Red Faction. She's still angry at Shakespeare after his Mind Rape in Apocrypha, and really glad that Amakusa's fighting on the same side as her.
- For Gilles, she is sad seeing what become of Caster!Gilles and reassured Saber!Gilles that she will always be there to pokes at his eyes, referencing the Einzbern Consultation Room OVA.
- In Medea Lily's Interlude, she and Astolfo continue their rivalry from the Capsule Servant minigame and Apocrpyha in general. She's also shocked at seeing another version of that pink-haired Servant.
- One of the Boys: In Orleans chapter, Jeanne tells Marie Antoinette that when she was younger the boys of her village considered her this.
- Rapunzel Hair: For her third and final ascension, once she undoes her (still-prodigious) braid.
- Red Baron: The Maid of Orleans, The Standard-Bearer who Correctly Guides the Holy Grail War and the Holy Maiden Savior.
- Rousing Speech: In the final order, Jeanne makes her speech from the first trailer to all of the Servants assembled, to fight against the demon pillars and Solomon and restore the human order.
- Seven Deadly Sins: Subverted. Dantès selects her to be the Lord of Wrath at the Château d'If, certain that she has to have some anger and bitterness over how she died, only to find out that she never felt any wrath regarding her death. She only came to the Prison Tower to try and save Dantès' soul. The actual avatar of wrath ends up being Saber Gilles instead.
- Stone Wall: She has the highest HP of any playable Servant and the best defensive class, but also the second lowest attack of any SSR, even lower than some SRs at level 80note . She also grants full party invulnerability with her Noble Phantasm as well as a heal, minor defense buff, and debuff clear. She also has three Arts cards to build her NP meter quickly and her NP is Arts-based to further support Arts Brave Chains. Her skills are also designed to support this strategy, though True Name Discernment is laughably inadequate in fulfilling its intended purpose because the effects are low, single target and only affect Servants. It's completely possible for her, with a bit of proper support, to defeat any opponent that isn't a Berserker or Avenger by simply outlasting them as she wears down their HP, even if that means she needs to drag the fight out to dozens or even hundreds of turns.
- Thou Shalt Not Kill: While she certainly knows how to fight, she actually never kills in battlenote , even in the Hundred Years War. She is only a standard-bearer, after all.
- Tomboy: Fate/Zero Material says that Gilles likes boyish girls, and considering how obsessed he is with Jeanne she's the only person it could possibly be referring to. Jeanne does mention to Marie that the village boys viewed her as One of the Boys while growing up.
- Too Awesome to Use: Her second Noble Phantasm, La Pucelle, isn't available for player use and she hasn't even discussed using it during chapters she appears in. Though given it KILLS her as a price for its use, that's probably for the best.
- Worthy Opponent: Atalante Alter absolutely hates her, but also has a kind of admiration for her at the same time, noting how she is the only one who would actively try to oppose her.
- You Are Better Than You Think You Are: She assures Dantès that contrary to his claims of being irredeemable, his soul can still be saved. Dantès is not happy with her assessment, to say the least.
ID: No. 135
Alignment: Lawful Good
Origin: Israel, The Bible (1st century)
First Appearance: Fate/Grand Order (as Rider)
Illustrated by: Mineji Sakamoto
Voiced by: Saori Hayami
Having lost her holy garments and holy staff in this class, Martha has no choice but to stop conflict with her bare hands. With a single iron fist, she splits steel. With a single strong fist, she pierces dragons! This holy woman finally ended up as an unarmed dragon-slayer. Carrying the Messiah's words in her heart, she has not forgotten the oath of a holy woman. Her body surely exists for the sake of the people.
She's an alternate version of Saint Martha that appears in the Chaldea Summer 2016 event. Unlike most Summer Servants, she's confirmed to qualify for this class normally, though she'd appear in her regular garb.
- Badass Preacher: She beat Tarasque (a dragon) unarmed, using hand-to-hand combat of old based on Jacob's techniques from when he wrestled an angel. And during the summer event she beats a veteran monster killer, Beowulf, in hand-to-hand combat.
- Bare-Fisted Monk: After being talked about in her Interludes and events, she finally uses her fists to punch the shit out of her enemies. Although in her third Ascension form, she wears gauntlets.
- Embarrassing Nickname: She's less than enthused that the piglets in Chaldea Summer 2016 Part 2 refer to specifically as "The Goddess of the Iron Fist", though she grows to at least tolerate it by the end.
- Fastball Special: Her NP starts with her chucking Tarasque at a hapless enemy, before pulverizing them (and Tarasque) with Rapid-Fire Fisticuffs.
- Flanderization: In-universe, Martha starts losing her saintly personality and emphasizing her rough personality the longer she's stuck on the island. She notices this and tries to keep her saintliness... and does so in a way that leaves everyone else hurting.
- Good Old Fisticuffs: Apparently, Martha is the latest in a long line of practitioners of a martial art made for fighting angels, begun by Jacob and passed down through the centuries to Martha, possibly from Jesus Christ Himself. Her fighting stance is even the classic "putting your dukes up" pose seen in the page image, and the piglets call her the "Goddess of the Iron Fist."
- Hime Cut: Still has it—and actually quite more noticeable considering there's no veil/ribbons on the mix. She's quick to ditch it once you hit her first ascension.
- Lightning Bruiser: Compared to either Jeanne or Amakusa, Martha can conceivably tank enemies and hit just as hard due to her passive abilities, skills, and card setup (she has a three Buster Card setup, which is more appropriate for Berserkers than Rulers). Ironically, this makes her a better fit for offensive themes compared to the other two.
- Ms. Fanservice: She's wearing just a swimsuit, and while her breasts are nowhere near as big as the bustiest females in the Nasuverse, she is pretty well endowed, after her first Ascension you get a good look at her legs. Her final Ascension art has her stretching just after swimming in the ocean, with the sun setting.
- Nice Hat: She wears a hat in her base form, though she ditches it later.
- Rapid-Fire Fisticuffs: She uses these on Tarasque to beat him into the enemy.
- Situational Sword: Two-fold! Her Waterfront Saintess skill grants her an attack bonus if she's fighting on stages classified as Beach or Waterside for three turns, and her Jacob's Limbs skill gives her bonus damage against Demon, Divine, and Undead enemies for one turn.
- Walking Swimsuit Scene: Even after her debut event's over, this version of her will still be running around in a swimsuit.
ID: No. 229
Alignment: Lawful Good
Origin: China (3rd Century BC)
First appearance: Fate/strange fakenote
Voiced by: Jun Fukuyama
The unifier of China after the Warring States period and the first emperor of the Qin Dynasty, as well as the Lostbelt King of the SIN empire.
He debuted as a limited Servant in the second pickup banner of Lostbelt #3: SIN.
- Animal Motif: The characters frequently draw attention to his long strands and his elaborate appearance in comparison to a peacock. His actual motifs, that of the butterfly and phoenix, are both symbols for his immortality.
- Anti-Villain: He's made out to be a particularly nasty piece of work by Hinako, but once her identity is revealed, its quite clear that her opinion of him is not even close to unbiased. Qin's actually all for humanity and actively opposes the Crypters and the Alien God, and because he has kept his empire relatively simple, it's Difference Depth is practically non-existent. Qin wishes, however, to maintain his globe-spanning empire and strikes down any opinions that differ from his own as "Confucian". He also doesn't take kindly to either Hinako or Chaldea's interference in his world. Once he's seen how the technology he's hoarded for himself is widespread and has lead to great developments in Pan-Human History and is infected with a virus through a smartphone, he becomes impressed by Pan-human history.
- Authority Equals Asskicking: He's a ludicrously strong immortal emperor whose power and influence has allowed him to seize control of the entire world far, far before the Crypters showed up, whereupon he proceeded to completely halt any real attempt at takeover of his realm. Holmes notes before the battle that he is not only incredibly strong but just feels superior in a way a Grand Servant would.
- Badass Boast: Both of his Noble Phantasm lines are this big time.A supreme ruler, transcending the Three Sovereigns, surpassing the Five Emperors: such is Shi Huang Di, that is, Ourselves!A man must exist in this place betwixt Heaven and Earth, a New Law We do here Promulgate!
- Bare Your Midriff: His midsection is completely exposed until his Third Ascension.
- Big Fancy Castle: His is shaped like an enormous insect and is balanced on a pillar so small there is no way it would be able to hold such a megastructure up, were it not supported by anti-gravitational devices.
- Bishōnen: He's extremely pretty and of a lithe and slender build.
- Bling of War: His third ascension has him putting on a much more regal-looking outfit that makes him resemble an Emperor a lot more than whatever the hell he's wearing in the two previous ascensions.
- Brain Uploading: The giant odd shaped machine floating above the capital? That's Shi's body.
- Complete Immortality: He's both unaging and undying after having discovered the secret of mechanizing the human body from analyzing the corpse of Taiyi Zhenren, an artificial human created by the Xian in the Yin Dynasty. This was later augmented by analyzing and reverse-engineering Hinako's body, resulting in his masterpiece that is his current body, which his profile even refers to as an Ultimate Lifeform. In gameplay, this translates to him having an undispellable buff that heals him for 10000 each turn when you fight him.
- Colony Drop: His Great Wall, the enormous phoenix feathers you see in his Noble Phantasm, is designed to protect Earth against attacks from outer space including meteorites and comets. This essentially means he can defend anywhere on Earth from meteor strikes, and then repurpose the meteorites to be used as tactical ordinance by flattening anyone or anything he finds unsightly. These meteor strikes are so effective that Spartacus has to basically commit suicide to stop a meteor dropped on a village that Qin had declared "Confucian" after one of the children of the village had discovered art and poetry thanks to Chaldea.
- Condescending Compassion: Due to his immortality he views himself as the sole human who can act as caretaker of the world, and sees no one else as an equal, thus he exists to guide humanity as their sole caretaker. If an equal were to appear, he would require them to either submit willingly or to be killed for denying him his purpose of guiding the world. Shi placing himself above the rest of humanity makes him the sole human king that could rival the non-human kings of the other Lostbelts.
- Critical Hit Class: His Noble Phantasm facilitates this by greatly increasing his Crit damage, allowing him to pump out some great damage despite his low attack stat. This is also what makes him a pain in the ass when you fight him, as he has an unremovable Crit Rate increase buff, making him able to basically oneshot anyone of any class in your party after he uses his Noble Phantasm.
- Extra-ore-dinary: His attacks consist of shaping and firing condensed mercury at people, another tie-in to his immortality as ancient Taoists believed ingesting mercury was key to achieving immortality. His later ascensions have him shape it into a BFS with some of his attacks.
- Face Death with Dignity: The last time you see him is quietly going off to be with his people to await the end of the world in peace.
- Foreshadowing: Kirschtaria mentions discord between the Crypters and the third Lostbelt King. Turns out that said "discord" was Shi opting to give the Crypters the middle finger and fight against the Alien God, even making elixir of immortality from parts of the Phantasy Tree.
- For Want of a Nail: This version of the emperor succeeded in his quest for immortality, eventually conquering the entire world by the 1200's and thus achieving eternal peace, which caused the World to declare that timeline defunct since humanity stopped developing due to him enforcing illiteracy and short lifespans.
- Got the Whole World in My Hand: His Noble Phantasm starts out with him meditating on a humble rice field in front of his enormous fortress, before a visage of his face and two long phoenix feathers encircle the Earth, giving off this image.
- HeelFace Turn: Towards the end of his Lostbelt he acknowledges that the world he created is not as perfect as he thought it was, and helps Chaldea destroy the Phantasy Tree of his Lostbelt, knowing what it will mean for him and his people, saying that their world deserves to live more than his does.
- Ignorance Is Bliss: His subjects are unfortunately this; they're all illiterate and have short lifespans, but they have access to medicine that cures any illness, self-growing crops and a sense of purpose due to their infantile nature, resulting in them all living brief, but blissful lives. Jing Ke compares them to farm-bred animals and his empire is similar to the world Goetia sought.
- Impossibly Cool Clothes: Good luck trying to put his floating outfit together.
- Jack-of-All-Stats: His statline is B+ across the board and so is his Magic Resistance and Noble Phantasm, with all three of his skills being an A.
- Living Forever Is Awesome: The reason he qualifies as a Ruler is because he achieved his lifelong goal of immortality, thus no longer having any wish for the grail.
- Magitek: His entire world-spanning empire runs on this, combining space-age cybernetics with Taoist sage techniques.
- Malicious Misnaming: He knows Koyanskaya's true identities and uses several variants of her alias (Kominsky, Koyanskya, Korean Chihuahua, Tayunskapon, etc.) to get a rise out of her.
- Mighty Glacier: His Attack stat isn't exactly high at 9,977, but his HP sure is, at an impressive 15,828. However, don't let his low Attack stat fool you, as he becomes an insane damage monster after using his NP, thanks to a gigantic 50% Attack and critical damage buff, on top of giving himself taunt and 1-turn invulnerability. Thanks to this, he can flat-out ignore the usual disadvantage of Rulers having barely any Class Advantage situations by simply spamming his NP by utilizing his Arts-heavy deck and 50% NP charge skill to always have his attack boosted.
- Mundane Utility: He's appalled at the idea of the masses having calculation engines (cell phones) amongst themselves when he keeps it all for himself and his calculation engine vastly outstrips them. Jing Ke informs him that is only a side effect of what it's truly used for in pan-human history: use as a communication device. She then shows Qin seconds later how warfare has evolved when she temporarily infects him with a virus when he scanned it.
- Mythology Gag: He's the same emperor Jing Ke failed to assassinate, and unlike in proper history, actually succeeded in achieving both immortality and world conquest.
- No Biological Sex: Having abandoned his mortal body for a new one, he doesn't have any gender trait. Even in his profile, his gender is listed as "We".
- No-Nonsense Nemesis: To Hinako, anyway. The moment she begins starting shit when Chaldea appears in Qin's Lostbelt, he orders Xiang Yu to pull out his own heart, causing her to immediately seize up and surrender as Yu's the one thing she cares about.
- An Offer You Can't Refuse: Qin offers Hinako a chance to reside in his kingdom as a citizen. He does this due to her being a True Ancestor, making her someone he sees as an equal as a "true human". In exchange for that and letting him study her biology, Xin would let her be with Xiang Yu. Hinako agrees to this arrangement.
- Playing with Fire: His Extra attack animation involves creating a phoenix-shaped burst of flame and sending it at his foe.
- Power Gives You Wings: His hair is shaped like enormous butterfly wings, making him look at once silly, intimidating and fabulous. He also summons a pair of phoenix wings for himself during his Extra Attack, before sending a flaming phoenix at the target.
- Scarf Of Asskicking: He has an enormous shawl of elaborately-shaped mercury around his arms that forms a sort of halo over his head, which transforms into various offensive forms as part of his attacks.
- Ship Tease: In a similar manner to Wu Zetian, he asks in his Bond Lines if the protagonist isn't interested in starting a kingdom, and grumbles in disappointment when they answer no.
- Status Buff: His Noble Phantasm, The Beginning of Domination, bombards him with these, namely, a 50% critical damage and attack boost, a 300% star absorption buff, and a 1-turn taunt and invincibility.
- Stripperific: His outfit in his first and second ascension is quite revealing, but he later puts on the outfit from his Noble Phantasm in his third ascension.
- Theme Music Power-Up: A grandiose orchestral tune plays when he uses his Noble Phantasm, playing up his regal authority as the emperor who conquered the world.
- Verbal Tic: His dialogue is written with old literary Japanese, making it rather archaic, and he uses 朕 or "Chin" to refer to himself, essentially a Royal "We" reserved exclusively for use by emperors.
- Well-Intentioned Extremist: In Qin's mind, he's created a perfect paradise, as defined by Buddhism. note On paper it seems as though he's succeeded, but looking beyond the surface quickly reveals his "utopia" isn't nearly as perfect as it seems. For example, as old age is considered an ill of humanity, he fixes this by culling the old via drugging the food supply in a way that fatally poisons those above a certain age. He also declares any and all ideas that disagree with him as "Confucian" to be stamped out by any means necessary. The end result, which turns his people more into pampered pets than human beings, is disturbingly similar to Goetia's ideal world, which does not go unnoticed by the protagonists.
ID: No. 233
Alignment: Lawful Good
Origin: Mexico (Aztec Mythology)
First appearance: Fate/Grand Order (as Rider)
Illustrated by: Rei Hiroe
Voiced by: Aya Endo
As a new Christmas arrived, Altera the Sun(ta) decided that Quetzalcoatl should be the Santa Claus of 2018. However, due to the bad compatibility of two different belief systems (and her mistaking "Santa" for "Samba"), the Christmas Grail ended up splitting her into the goddess of good Samba Santa Quetzalcoatl and the fighting goddess Black Quetzalcoatl, who flew to Mexico with the Grail. At first, she tried to focus on her Santa duties, but receiving reports of a Singularity in Mexico centered around a lucha tournament called Santa Tag Tournament has her turn her attention to solving it.
She appears in the Christmas 2018's "Holy Samba Night" as its main companion and prize Servant.
- Animal Motifs: Her outfit is modeled after the Mexican quetzal bird which was named after... well, her.
- Breaking Old Trends: She breaks the pattern of having a Servant from each consecutive Singularity as Santa, as they went from Septem (Altera) to Babylonia for the chosen Servant as the next Santa.
- Colony Drop: Her Noble Phantasm summons forth the infamous Chicxulub Impactor asteroid that crash-landed in the Yucatan peninsula and is thought to have triggered the mass extinction of non-avian dinosaurs. It's wrapped up as a giant present 50 miles in diameter.
- Critical Hit Class: She managed to surprise players by being a good crit or crit support Servant: She can generate 10 stars per turn, has a targeted star absorption and star gen up buff, has a self Buster absorption up and her NP applies a 30%+ party crit buff for three turns on top of generating a fair amount of stars by itself with the one turn 100% star gen buff.
- Dance Battler: As per Lucha tradition and her Samba theme, she will cartwheel, flip, and spin into her foes.
- Doppleganger Attack: One of her Quick animations has her create three copies of herself that all crash into her opponent at once before they vanish.
- Feather Flechettes: One of her Quick animations has her fire a barrage of feathers from her wings.
- Historical In-Joke: Why is Quetzalcoatl of all people Santa? Because Mexico said so back in 1931.
- You may be wondering why, of all possible classes, would lucha-loving Quetzalcoatl appear in the class populated by Catholic saints (and Holmes). And then you remember that her country of origin, Mexico, had a legendary luchador by the name of El Santo—and, for that matter, "Fray Tormenta", a Real Life luchador priest.
- God Is Good: The version Chaldea got after the split represents Quetzalcoatl as a goddess of good.
- Gratuitous Spanish: She frequently peppers her dialogue with Spanish just like her Rider version and her Noble Phantasm is named entirely in Spanish.
- Improbable Weapon User: Again, her Noble Phantasm is a city-sized, gift-wrapped present box.
- Large Ham Announcer: Not Quetzalcoatl herself, but at random times when she uses her NP, Jaguar Warrior appears and acts like a ringside announcer.
- Lightning Bruiser: She has an effective attack of over 10000, the best defensive class in the game and a very focused and powerful skill set. The only downside is that Ruler is one of the worst offensive classes in the game, as it hits neutrally against every class except for Berserker and Moon Cancer.
- Literal Split Personality: Unfortunately after accepting the title of Santa and the Grail, her Spirit Origin split due to the incompatibility of incorporating concepts from another religion, resulting in her aspects of fighting and goodness being incarnated separately.
- Sexy Santa Dress: Doesn't get sexier than a Santa bikini.
- Stripperiffic: Her outfit mostly consists of ribbons. Though it is in line with what actual samba dancers wear for festivals like Carneval.
- Winged Humanoid: Has her feathered serpent wings on her human body in this form.
- Wrestler in All of Us: She's still the same Quetzalcoatl who loves Lucha Libre, plus she also enters in a pro wrestling tournament for the Grail.
ID: No. 173
Alignment: Neutral Good
Origin: Literature (Sherlock Holmes)
First Appearance: A Study in the Colors of Ravens' Feathers (a short story written by Hikaru Sakurai published in TM Ace Vol. 11)
Illustrated by: Kotetsu Yamanaka
Voicced by: Takahiro Mizushima
The eponymous protagonist of a series of mystery stories written by Sir Arthur Conan Doyle, and arguably the progenitor of modern fictional detectives. Referring to himself as the world's only "consulting detective", Sherlock was a genius who solved all manner of mysteries and crimes in Victorian London with his unparalleled skills in observation, deduction and forensic science. The "Sherlock Holmes" that exists in the Throne of Heroes could be a fictionalised version of a Scottish surgeon named Joseph Bell (who Doyle reportedly used as inspiration for the character), or a real person whose exploits were recorded by Sherlock's partner, Dr. John Watson, and used as the basis for Doyle's writings. Only Sherlock himself knows the answer to this mystery.
Sherlock first appears in the Camelot and Shinjuku chapters as an ally. He later hacks his own Saint Graph to change his class from "Caster" to "Ruler", and becomes a central character in Cosmos in the Lostbelt after anticipating the arrival of the Mage's Association and secretly concealing the Saint Graph signatures of the entire Chaldea roster.
- An Arm and a Leg: Holmes get his arm cut off by Surtr, who was using Sigurd's body.
- Archenemy: Do we even need to mention him? It's Moriarty, Archer of Shinjuku.
- Armor-Piercing Attack: His NP gives this effect to all party members, enabling them to ignore enemies' defense buffs and invincibility effects.
- Ascended Extra: Goes from just being a one-off character in Part 1 (albeit one who provides some plot critical exposition) to part of the main cast in subsequent arcs.
- Beam Me Up, Scotty!: Discussed in-universe in his profile as the paraphrased "It's Elementary, My Friend" did not originate from Arthur Conan Doyle's works, but from William Gillette's stage plays, though the usage of the word "elementary" was used in the original novels, what might have lead to William creating the phrase.
- Bishōnen: One of the reasons Moriarty takes fault with him since the latter as a Servant is an old man in his fifties while Holmes as a Servant is this.
- Bootstrapped Leitmotif: London's map music has essentially become his Leitmotif as it plays for his appearances in several events.
- Brutal Honesty: As he says himself, he doesn't hold back at all with what he says."Sherlock Holmes never holds his tongue, never controls himself, and never passes up a chance to annoy people!"
- Cane Fu: Uses his cane several times as a weapon during his attack animations.
- Cannot Tell Fiction from Reality: Enforced. He enjoys examining whether or not Servants are "real" or just legends so much that partially one of the reasons he was turned into a Ruler was to prevent him from removing the Mystery from illusions and dreams.
- Composite Character: The Heroic Spirit Holmes is theorized to be one based on Doyle's stories, the many adaptations of said stories, and the living person Holmes.
- Critical Hit Class: He has both a star absorption buff and a party buff that increases party crit damage by 50%+ for three turns while ignoring any defensive, evasion or invincibility buffs from the enemy.
- A Day in the Limelight: "Murder at the Kogetsukan" focuses on him as he presents a mystery for the protagonist, and by extension, the players to solve. He also features in the Fate/Grand Order themed escape room as participants try to unravel the mysterious puzzles in a Baker Street singularity.
- Distinguished Gentleman's Pipe: He's holding one in his artwork.
- Entertainingly Wrong: His suspicions of Roman have some solid logic behind them: he has no records prior to 2004 when he helped Maris Billy, who later died, committing suicide, to win the Holy Grail War, has a mysterious gold ring and wasn't watching the first reyshift, thus ending up missing the explosion that killed most of the staff and critically hurt most of the Masters, becoming head of Chaldea. Of course, the truth is more complicated than that, and the good doctor was always on the protagonist's side.
- Fascinating Eyebrow: One of his sprites has him raise one of his eyebrows quite high.
- Finger-Tenting: Holmes does it in certain actions of his sprites, but it's most visible when he's using his Noble Phantasm.
- Functional Addict: His incarnation as a Heroic Spirit did absolutely nothing to shake off his various drug addictions. Notably, Da Vinci once straight up asked the protagonist if they "stole some weird stuff from Holmes' room", while believing they were suffering from hallucinations. He claims that he stashed enough to help him last him a month on the Shadow Border.
- Good Is Not Nice: He's really kind of a dick and doesn't actually seem nearly as concerned with helping people as he is with solving mysteries. He feels briefly awkward or outright ashamed due to Mash's unwavering belief in him as actually being a good person who is just pretending to be a smug prick.
- Good Old Fisticuffs: True to his stories, Holmes has the makings of a prize fighter with his baritsu training. He mixes it up with his cane and magnifying glasses in combat, and it's even one of his skills, so potent that under the right circumstances it has the output of a True Name-released Noble Phantasm.
- Hero of Another Story: He's been busy figuring out why the future stops at 2016, what Solomon's up to and jumping between singularities while doing so. In London, he found the books on the Servant summoning system and left them behind in a library for the party to find.
- Holodeck Malfunction: Induces one on purpose in his trial quest to explore the boundary between reality and fiction.
- I Shall Return: He doesn't trust Dr. Roman and won't join up with the others to avoid contact with him. But he promises before they part ways that they'll meet again in a big city like London. This is fulfilled when he appears in Shinjuku and comes with you to Chaldea afterwards, and later finally becomes a playable character.
- Imposter Forgot One Detail: He borrows the Count of Monte Cristo's power and identity for a while in Shinjuku... but blows his cover to the protagonist within seconds, as he introduces himself as Edmond Dantès, something the real deal would never do. In a bit of Gameplay and Story Integration, as even with this borrowed power he is still not a very good fighter, he joins the party at a lower level than even the chapter's Mooks, in contrast to a guest party member's usually maxed out stats.
- Insufferable Genius: He loves rubbing his big brain in everybody's face, and is very aware that it pisses people off. After Bedivere spent most of Camelot saying finding the identity of Mash's Heroic Spirit is This Is Something She's Got to Do Herself, he just goes and spoils it because "it was obvious". note
- Kicked Upstairs: He believes the big reason he's a Ruler instead of his proper Caster class is because Ruler is the "impartial overseer" class, and the World forced him to become a Ruler so he wouldn't go off and elucidate away all of the remaining Mystery in existence.
- Light 'em Up: As a Ruler, several of his attacks have him focusing the giant lenses at his disposal to redirect beams of light at his enemies.
- Magic Knight: He can provide both offensive support and work as a damage dealer himself with ease. He's held back slightly as support by a lack of defensive options or healing for the party and as primary damage by a poor offensive class and a non damaging NP, but makes up for it with amazing NP generation.
- Master of Disguise: Can make himself appear like other servants, including Dantes and Da Vinci. According to the Material book, this is due to his second NP, Empty House: Adventure of the Empty House, which allows him to imitate the appearance and parameters of Heroic Spirits, as long as they arent higher than his.
- Mission Control: After joining up with Chaldea at the end of Shinjuku, he occasionally pops up in the remaining chapters of Epic of Remnant to deliver some exposition and comment on the situation. He gets this even more in Cosmos in the Lostbelt, becoming a major supporting character.
- Mr. Exposition: He explains to the party what he's discovered so far and correlates it with the information in the Hermes supercomputer archive. He also explains general things like what Atlas Academy is.
- Multi-Armed and Dangerous: Holmes manifests as a Servant with a harness-like contraption around his middle that sprouts many mechanical arms ending in magnifying glasses. While typically used for laser-based strikes, and Holmes himself generally one for going head-on with his baritsu techniques anyway, one of his attacks also utilizes them in a Rapid-Fire Fisticuffs manner.
- Non-Action Guy: His existence is unstable when he meets the party so he asks them to fight off the traps in Atlas for him. He also doesn't fight at all in Shinjuku. Finally averted after being made playable in the game's second anniversary.
- Odd Friendship: Was friends with the polite, justice loving Jekyll when he was alive. He also knew Helena when she was alive and chasing Sanat Kumara's mysteries.
- O.O.C. Is Serious Business: In the story about him and Jekyll, Watson notes that Holmes taking Jekyll's suicide as a personal case is unheard of due to him never taking personal cases.
- Private Detective: He was hired by Babbage to investigate whatever's been going on behind the scenes with the end of the world and declares the case to be solved by the end of Shinjuku.
- Promoted to Playable: Only an NPC for the first story arc and only technically playable in Shinjuku when he's disguised as Dantes, he became a playable character to commemorate the game's second anniversary.
- Reality Warper: His Noble Phantasm, "Elementary, My Dear", is considered Anti-World due to its power to create an answer or solution to any conundrum that Holmes and his allies might be facing: if it is an unsolvable mystery, his Noble Phantasm will create clues. If it is a locked box to which the key has been destroyed beyond recovery, his Noble Phantasm will bring a new key into existence somewhere. The only thing stopping this from being a Story-Breaker Power is that Holmes and his allies must still find the clues and then deduce/enact the solution. In other words, his Noble Phantasm creates a possibility, not an inevitability.
- Shapeshifter: He can transform into other people, as showcased in Shinjuku where he impersonates Edmond Dantes.
- Sixth Ranger: He joins Chaldea only after the first storyline ends.
- Square Race, Round Class: Holmes really should be a Caster, but his Saint Graph was modified before he would become a Chaldea Servant to make him into a Ruler class. As such, he still has the Territory Creation skill and lacks True Name Discernment or Magic Resistance present in other Rulers (though his Noble Phantasm can function like the former). His trial quest on the other hand suggests this happened intentionally due to Holmes being able to adjudicate and arbitrate fairly concerning the truth. Basically his deduction skills were so good, that the World itself bumped him up to a Ruler class despite it not being his normal class.
- Summation Gathering: Of course. At the end of "Murder at the Kogetsukan", he gathers everyone together before they leave via boat to explain who the murderer is and what motivated them to do these crimes.
- Support Party Member: His skillset is designed around him building up the gauge for his Noble Phantasm over and over again so he can provide several buffs to his party members. With his good NP generation and his third skill that increases his Arts performance, this means he can use his NP back to back. While his support is not as powerful as that of Waver, Tamamo and Merlin, he can also deal some effective damage himself with an effective attack on par with some Berserkers and the best defensive class in the game.
- Un-person: One of the few advantages against the Mage's Association's takeover of Chaldea in the part 2 prologue is that they purposely left his summoning and any subsequent contributions to Chaldea out of their records to try to cover up his existence, allowing him to go about unnoticed for the time being. (Which, it must be noted, he canonically did himself before—i.e. when he first defeated Moriarty and faked his death).
- The Worf Barrage: Holme's Baritsu technique is so great that it has power output equivalent to that of an activated Noble Phantasm under certain conditions. But this doesn't allow him to match the power of Sigurd and the greatest Demonic Sword, Gram. Their encounter ends with Holmes losing an arm.