Sabers ( A-F | G-M | N-Z ) | Archers ( A-C | D-M | N-Z ) | Lancers ( A-F | G-M | N-Z ) | Riders ( A-M | N-Z ) | Casters ( A-F | G-M | N-Z ) | Assassins ( A-M | N-Z ) | Berserkers ( A-F | G-M | N-Z ) | Extra ( Rulers | Avengers | Alter Egos ) | Unclassed | Beasts | Chaldea Security Organization | Villains | Event Villains
Ruler was originally an Extra Class summoned by the Holy Grail to act as the adjudicators of the Holy Grail Wars of the Fate/Apocrypha timeline, or in any instance where the authority of the Holy Grail is threatened. Rulers are typically powerful and selfless individuals who have no desire for the Holy Grail and possess the ability to be impartial: thus, most Rulers are Saints or were very close to sainthood in life. Any Ruler summoned by the FATE summoning system must meet the qualifications for this role, even if a Holy Grail War is not taking place. Rulers are granted a number of key class abilities such as True Name Discernment (allowing them to instantly know the identity, parameters, skills and Noble Phantasms of any Servant), and their own set of Command Spells for every Servant in the Holy Grail War they are summoned to.
Rulers take half damage from the regular classes (Saber, Lancer, Archer, Rider, Caster, Assassin) and deal normal damage to them, with the usual exception of Berserkers. They are strong against Moon Cancer and weak against Avengers.
- Always Lawful Good: Subverted. All of the playable Rulers are of the Good alignment, but BB can be summoned in this class, only declining because it means enforcing and being bound to the rules. Outside of the summoned ones there are also Jeanne Alter during Orleans, the suicidal Phenex during Agartha, and Andromalius in Edmond Dantès' Interlude, none of which are Lawful Good. This even applies to Qin Shi Huang, despite being a brutal authoritarian.
- Christianity Is Catholic: About half of the playable Servants in the class were either venerated Catholic saints or heavily-identified in medieval Catholic iconography in their respective cultures (Jeanne and Martha in France, Altria in Britain, and Amakusa Shirou in Japan—even if Amakusa hasn't been canonized by the Vatican yet). Mash additionally explains that in a regular Grail War Summoning, only saints can be summoned as the Ruler class because the Grail is a Christian concept, but Chaldea's Summoning system doesn't need to adhere to that restriction.
- Critical Hit Class: So far, all Rulers released after Martha have a focus on critical hits in their kit, to help them have an offensive edge in battle instead of just being a tank.
- Gameplay and Story Integration: It might feel a little random that they got a super-effective bonus against Moon Cancer Servants when BB debuted, but it makes sense - Moon Cancers (and, more widely, "Grail Cancers" as a concept) are the exact sort of aberrations against Grail Wars the Rulers are meant to stop.
- Power Creep: In the earlier days of the game, Rulers were both a powerful Servant to have and a difficult boss to face due to its wide-ranging defensesnote . The debut of the Avenger class (which resists it and is stronger against it) and the general strength of newer Servants has led to the existing Rulers falling a bit behind - until Jeanne and Amakusa received gameplay buffs, that is.
- Rare Random Drop: For the longest time, there was really only one readily-available Ruler Servant (Jeanne), and she's a 5* to start with. Five others have been limited and Quetzalcoatl is an event-exclusive. The 4* Servant Astraea is the second Ruler to be available in the permanent summon pool, after more than three and a half years the game has launched. This makes them rarer than the Avenger class in terms of availability. Additionally, they tend to not get added as often; after Martha was added, it was a full year until Holmes was made available to players, and the year following that saw not a single one even alluded to until Qin Shi Huang appeared during the third Lostbelt.
- Running Gag: It is almost a requirement for any 4* Ruler to be some kind of brawler/wrestler.
- Stone Wall: Thanks to having defensive bonuses against seven Classes, this is typically the role they take in parties. The Rulers with offensive Noble Phantasms can struggle to contribute as much as others, since despite having a passive ATK bonus (which is equal to that of Berserkers or Avengers), they only deal bonus damage to Moon Cancers and their ATK tends to lean towards the lower end for their rarity, while Jeanne is a bit more useful for providing healing often and also being an utter damage sponge (with the third-highest HP total in the game).
- Tactical RockPaperScissors: The Ruler class resists almost all of the standard Classes (Saber, Lancer, Archer, Rider, Caster, Assassin), and deals neutral damage to them in turn. They only receive neutral damage from Shielder, Alter Egos, Foreigners, and all types of Beast to date, fall weak to Avengers, both give and receive extra damage against Berserkers and have typical "deals double, takes half" advantages over Moon Cancer.
Command Cards: QQABB; (B)
Alignment: Lawful Summer
Origin: England (Arthurian Mythology)
First Appearance: Fate/stay night (as Saber)
Illustrated by: Akira Ishida*
Voiced by: Ayako Kawasumi
The Summer Lion King. She is the owner of Casino Camelot, the greatest of casinos in Las Vegas. She is the patron of the Swimsuit Swordmasters Seven-coloured Showdown, watching over the battle royale for a single summer's memory. She is NOT the same Lion King who ruled over the transformed Jerusalem in the Sixth Singularity. She is merely regular Lancer Altria who decided to relax this summer.
- Absolute Cleavage: Her bunny suit is cut down to her navel. Her next three Ascensions don't go all the way down but still expose a large amount of cleavage.
- Battle Ballgown: Her 3rd Ascension is effectively a skimpy white prom dress with armor on her arms and legs.
- Beast Master: Has the ability to summon glowing golden lions to fight on her behalf.
- Big Breast Pride: Her My Room lines if you have any of the other Summer Altrias (Swimsuit Archer, Swimsuit Maid, or MHXX) have her smugly proclaim that she will show them the "charms of being an adult".
- The Comically Serious: Some of her lines are clearly meant to be stern and threatening... despite her being dressed as a Playboy Bunny.
- Card Sharp: Thanks to her abilities as a dealer, she is the only Servant who can shuffle their own command cards.
- Cards of Power: In addition to using cards as a weapon in some of her animations, in her 3rd Ascension the cards glow and float in the air behind her and seem to be what summon her Noble Phantasm.
- Cool Ship: She owns a white luxury cruise which appears in her Noble Phantasm. It's actually her hall, Ehangwen, transformed to be mobile. At her second and third forms, the ship flies and fires a Wave Motion Gun in her Noble Phantasm. Demon King Nobunaga wants the ship so badly that she plans to overthrow Altria just to take the ship for herself.
- Critical Hit Class: Her card shuffling skill also comes with a party-wide 50% critical damage buff for three turns, while her third skill gives her a one-turn Critical Star Gather buff. Her multi-hit cards will help her create Critical Stars, but she ultimately emphasizes critical hits by herself less than her offensive Ruler peers.
- Death Dealer: Her fighting style for her first stage uses casino cards.
- Defrosting Ice Queen: Is much more relaxed and friendly than her stoic Lancer self.
- Expository Hairstyle Change: From an extremely uptight bun to a long flowing ponytail, showing how she's more relaxed and thus is literally letting her hair down.
- Flash Step: Is capable of doing this in her First and Third Ascensions, dashing forward and back in a blur of gold.
- Fluffy Fashion Feathers: Wears a long white feather boa.
- Girliness Upgrade: Compared to the more stoic Lancer Altria, this one acts much more feminine.
- Gold and White Are Divine: Her leotard and 3rd Ascension dress are both white with gold trim, likely in reference to the risk Rhongomyniad poses to turning her into a divine spirit someday.
- Hotter and Sexier: From wearing very practical and concealing armor in her Lancer self's first Ascensions to an incredibly skimpy bunny suit, swimsuit, and ballgown in the Summer Event.
- Kick Chick: She uses her lengthy legs for attacking at her first form. Her Noble Phantasm in that form is executed through a diving kick.
- Killer Rabbit: Her Bond 3 lines are a giant Shout-Out to the Trope Namer from Monty Python and the Holy Grail and seem to be the game's joking explanation for why she became a bunny girl.
- King of Beasts: She summons a golden lion for her Buster attacks. The lion actually belongs to Sir Yvain.
- Letting Her Hair Down: Unlike the Prim and Proper Bun the other versions of Altria favor, this one is wearing her hair down in a long ponytail. Becomes even more apparent in her 3rd Ascension which is the first time any version of Altria has worn her hair loose.
- Luminescent Blush: She blushes in some of her dialog, a notable contrast from her regularly emotionally restrained self.
- Luxurious Liquor: Casually downs a cocktail of some sort before attacking in some of her animations.
- Mechanically Unusual Fighter: She is currently the only playable Servant that can shuffle command cards, fitting for a Death Dealer in charge of a casino. This also lends to her unique Critical Hit Class niche compared to other Rulers — if a shuffle results in mostly Altria's cards, she can gather them easily with her third skill, otherwise she still buffs the entire party's critical damage without hogging Stars from teammates.
- Morph Weapon: She shows yet another example that Rhongomyniad can actually transform into various different forms beyond its Lance form. In addition to the default Lance form, its Tower form from the Camelot Singularity and Lady Reines Case Files event, the rapier in her Ceremonial Outfit Craft Essence, all the forms of Add that Gray has shown so far, and the giant laser-firing machine that Mnemosyne used, she uses Rhongomyniad as a parasol that doubles as a sword/rapier, small spear and a type of wand. And there also the in-game speculation that Rhongomyniad is what allows Altria to fire a Wave Motion Gun bombardment with Ehangwen, though she's keeping quiet about those details.
- Nice Hat: Wears one in her 2nd Ascension.
- Noodle People: Her legs in her first Ascension are absurdly thin but her legs are a bit more regularly proportioned for her other Ascensions.
- Obliviously Beautiful: In the story of the 4th Summer Event, she seems confused about why Gawain and Lancelot wanted to see her dressed like a bunny girl.
- Parasol of Pain: Uses her Rhongomyniad Umbrella in her second Ascension like a sword or lance in some of her attacks, or a wand to launch various magical golden beams or waves.
- Parasol of Prettiness: She carries a white parasol lined with elegant patterns for her second Ascension. It's actually Rhongomyniad transformed to appear as one.
- Playboy Bunny: Wears a very low-cut white and blue one for her first Ascension.
- Proud Beauty: Her My Room lines if you have any of the younger Summer Variants of Altria have her smugly proclaim that she will show them the "charms of being an adult".
- Rapunzel Hair: Even still partially braided and done up in a ponytail, her hair goes down to her hips. Even more apparent in her 3rd Ascension where her loose hair goes down to her knees!
- Reluctant Fanservice Girl: Was apparently convinced to dress this way by Lancelot and Gawain but her blush when talking about it shows her unease.
- Serious Business: She apparently takes card games and swimsuit swordsmen competitions very seriously.
- Showgirl Skirt: Her 3rd Ascension dress has one, being almost completely transparent in the front to better display her armored legs.
- Spot of Tea: She drinks tea as a skill animation for her second Ascension. She even manifests a chair solely so she can sit down properly for the occasion.
- Stocking Filler: Wears blue tights with a fishnet pattern.
- Stone Wall: She's a Ruler with even higher HP than Jeanne d'Arc, and has the exact same ATK as her too. Unlike Jeanne, however, Altria's skills and NP provide various buffs to compensate for her low ATK and ensure she can pull her weight.
- Supernatural Gold Eyes: Her eyes maintain a somewhat noticeable gold tint, to help signify her godly powers.
- Theme Music Power-Up: She has two different remixes of Goddess Rhongomyniad's Leitmotif.
- The first is a relaxed arrangement for her first Ascension as she takes a leisurely night cruise.
- The second, which plays for her other Ascensions, is a slower version hewing closer to the original as she unleashes her Wave Motion Gun.
- Thinking Up Portals: She creates portals in her Third Ascension for one of her attacks so that she can quickly surprise attack her opponent.
- Victoria's Secret Compartment: She pulls out a card from between her breasts for her first Ascension when casting a skill.
- When She Smiles: While she is less stoic compared to her original self, she makes a bright smile at her second form when casting a skill.
ID: No. 93
Command Cards: QAABB; (B)
Alignment: Lawful Good
Origin: Japan (17th century)
First appearance: Fate/Apocrypha (as "Shirou Kotomine")
Background development: Yuuichiro Higashide
Illustrated by: Ototsugu Konoe
Voiced by: Kouki Uchiyama
A Japanese Christian that led the Shimabara Rebellion. Born in the Edo period, he was a boy of miracles who could nearly be called a saint. How exactly he was discovered, no one knows. A good half of his lifetime is wrapped in mystery. He, who concentrated on his studies since childhood, began to perform many miracles at the frontier. Having healed wounds and walked on water, he eventually began to be enthusiastically worshiped as the son of God by the peasants that believed in a prohibited religion.
He first appears as Shirou Kotomine, a Master in Fate/Apocrypha and then becomes the main antagonist, later revealed to have been summoned as another Ruler-class Servant by his True Name Amakusa Shirou Tokisada. He debuted for the White Day 2016 event and is a major character for the second Christmas event, "The Little Santa Alter". He was summoned in the "Seventh Singularity: Absolute Demonic Front: Babylonia" by King Gilgamesh as one of his eight Servants, but Amakusa was killed by Jaguar Warrior before Chaldea arrived. An alternate timeline version of him appears as an Avenger in "Pseudo-Parallel World: Seven Duels of Swordmasters: Shimousa", where he is one of the main antagonists.
- Affably Evil: He is lighthearted and friendly, but absolutely ruthless, at least in Apocrypha.
- Alternate Self: The one who appears in Shimousa province comes from another universe, and has become almost-unrecognizable as a person.
- Ambiguously Brown: Fate/Apocrypha material mentions that he got the tan from twenty years of digging around Iraq for Semiramis' catalyst. He still retains it in this game which is strange considering how the Apocrypha anime depicts his summoned self in a flashback with the skin tone and hair of a normal Japanese man. He most likely still has the tan since it was his only depicted form on-screen prior to the release of said flashback episode. Avenger Amakusa in Shimousa retains the color scheme, though his body has been altered by dark sorcery and travel through countless parallel worlds.
- Anime Hair: He has rather spiky hair for Stages 1-2. He loses it by Stage 3 when he takes on his true Servant form.
- Anti-Villain: He wants to use the Greater Grail to achieve humanity's salvation (and, more specifically, save his comrades from their doomed fate at Hara Castle, Shimabara in the process), even if it means he must cheat at a Grail War and betray you.
- Armor-Piercing Attack: His Noble Phantasm counts as this, in that it removes all enemy buffs before dealing damage, making it unavoidable and unable to be mitigated. The only thing you can do is reduce his ATK and NP Strength to minimize the damage taken. Or you could also bring buff removal immunity, although it is rather rare.
- Badass Preacher: An apocryphal Saint who kicks ass in the name of the Father, the Son and the Holy Spirit.
- Balance Buff: Often regarded as one of the worst SSR Servants due to his pitiful damage, the Second Anniversary gives him a much-needed upgrade, mainly giving him a hefty 3-turn Buster buff with his third skill. Nowadays he's regarded as a very useful unit in Challenge Quests where the enemies have multiple buffs, as he can remove all of them in one shot.
- Bishōnen. Just look at him.
- Black Sheep: He admits in his interlude that he should not be a Ruler; and that normally he would be a Caster. Because Fate/Apocrypha "cheated" him as a Ruler; however; that aspect now has a connection in the Throne of Heroes.
- Card-Carrying Villain: As Santa Island Mask in "The Little Santa Alter". Amakusa is happy at getting a chance to play the antagonist again after so long (as he's somehow conscripted to play a mentor-turned-villain), and in the middle of the event he has a Meanwhile Scene that he "just wanted to end on a bad guy note." And when he finally "betrays" the party:"I've led you into my dastardly, evil, villainous, wicked trap! Mwa ha ha! The hope of every Santa, the sack that contains every gift of the universe, shall be mine!"
- Chronic Backstabbing Disorder:
- He would, and does in his Interlude, betray you and everyone at Chaldea if it meant giving him a shot at the Greater Grail. He's otherwise loyal and regrets what he's doing, but it's an intense obsession for him and he just can't hold back, even if the Grail in question is corrupted and likely unusable. He's called one of "Chaldea's Four Diabolical Masterminds" for this and the title gets brought up during the third Nero Fest as he works together with Moriarty purely for the Grail.
- Played for Laughs in "The Little Santa Alter", where in the first place he's working with everyone else to craft a plot to guide Jeanne Alter Santa Lily to her wish in secret, and his role is a mentor-turned-villain. He appears as Santa Island Mask after blatantly exiting an earlier scene as himself, and while he presents himself as a Santa mentor to Jeanne Alter Santa Lily, he's openly giddy at the prospect of betraying the party later in a Meanwhile Scene before doing so with a bombastic Card-Carrying Villain reveal.
- Cool Mask: It's not his own, but Amakusa (and several others) has taken a liking to wearing Mozart's mask, as he wore it in the second Christmas event and during next year's Nerofest.
- Covered in Scars: Beneath those priest robes, as seen in Fate/Apocrypha vol 4's illustration.
- Creepy Cool Crosses: He wears a standard crucifix in his first Ascensions, but then gets them on his red tunic as of the the 3rd one.
- Friend to All Children: He is shown time and time again to take care of children. The "A Moment of Tranquillity" Craft Essence shows him reading a book to Nursery Rhyme and Jack while talking about how he must walk upon his path due of how precious these moments of happiness are to them, the "Little Santa Alter" has him help the Protagonist in their plan to get Jeanne Alter Santa Lily to act more like a child, New Years event has him appear as Mysterious Missionary A to bring some of the child Servants to the Enma-tei using his own money and Las Vegas Official Bout event has him gambling at various casinos so that he has the money to buy gifts and hold events for the ever-increasing number of child Servants.
- The Gadfly: In "The Little Santa Alter", he's happy to help Jeanne and the Master since the end results would annoy them. He excites Jack's desire to cut everyone up and climb back into her mother's womb by mentioning that "Christmas is a day when everyone is your mother", much to the protagonist's loud and audible horror. When Jeanne mentions that she'd never imagine him helping her, Amakusa laughs it off by noting there would be more Jeanne Alters that she wouldn't get along with, though she's actually quite happy at gaining a little sister.
- Hidden Depths: As much as he desires the Grail and might betray you for it, he's still a good person at heart and is more than willing to help out in non-Grail situations. "The Little Santa Alter" is one of the real big examples, where he becomes Santa Island Mask in order to assist Jeanne Lily. Specifically, he is one of the primary assistants the Protagonist has in facilitating Jeanne Lily's constructed journey to the sea so that she can survive as a Servant, and mostly does it simply because she deserves to exist.
- Historical Villain Upgrade: He's an apocryphal Catholic saint and he wants to bring salvation to mankind, but he's a much worse person than the historical figure he's based on. Though ironically a much better person than how Amakusa Shirou is usually portrayed in Japanese media. His Alternate Self in Shimousa is far more in line with the normal portrayal, even using wicked "Jesuit sorcery" supposedly learned from Lucifer himself.
- Holy Hand Grenade: His Baptismal Sacrament skill, which only works on undead and demon enemies.
- Katanas Are Just Better: From Stage 2 on, he switches his Black Keys for a katana.
- Killed Offscreen: He was one of the seven Servants Gilgamesh summoned in Babylonia, but he disappeared before Chaldea's arrival after he and Kotarou went to scout out the jungle around Ur and Eridu. It's never fully explained what happened to them, but it's implied they were killed by either Jaguar Warrior or Quetzalcoatl.
- Long-Haired Pretty Boy: Stage 3-4, when he gets his Samurai Ponytail back. Actually bordering on Rapunzel Hair, as his ponytail is down to his ankles in his sprite.
- Mystical White Hair: He actually didn't have white hair in life, but gained it when the Greater Grail forcefully incarnated him in the backstory of Apocrypha.
- Name Order Confusion: The name of his identity "Shirou Kotomine" is written in Western order (it helps that the name is written in katakana), whereas his True Name is written in Eastern order.
- Paper-Thin Disguise: He mostly appears in "The Little Santa Alter" as "Santa Island Mask", a mysterious Santa mentor for Jeanne Alter Santa Lily. He looks exactly the same as usual except for wearing Amadeus Mozart's mask, and even the protagonist and Mash have to suppress some obvious suspicions on his identity.
- Patron Saint: Of all Japanese Catholics, even though he's still not regarded as such by the Vatican.
- Redemption Demotion: Since he doesn't have access to all his upgrades from Fate/Apocrypha, he's much closer to his normal strength. It's quite fitting, enemy Amakusa is an absolute nightmare for any teams, but in your hands he's not that deadly. Good, but not that good.
- Samurai: For Stages 3-4, he assumes his proper appearance which has him dress in samurai clothes with a few Western touches (most notably a cravat).
- Samurai Ponytail: To complete the Samurai look for Stages 3-4, he trades his Anime Hair for a pony tail.
- Teen Genius: He died at the ripe age of seventeen, but still had the merit and strength to become a Heroic Spirit.
- This Looks Like a Job for Aquaman: His noticeable quirk with his Noble Phantasm is his Armor-Piercing Attack that removes all buffs before dealing damage. This property is incredibly useful in Boss Rush challenge quests where the bosses will often buff each other whenever they die in the field or whenever a boss comes in a buff their teammates. He's considered to be one of the best Servants for various challenge quests with this gimmick (e.g. the second and third Nerofests' final fights against an onslaught of Servants, the first Battle of New York Gilfest finale, and "The Little Santa Alter" Christmas rerun challenge quest against Santa Alter and her reindeer).
- His buff removal of his Noble Phantasm has also proven to be incredibly useful in the fight before Old Li Shuwen where the player has to face Elite Mooks that have 3 attack evade, an NP charge per turn buff, and Guts (something that is incredibly hard for most players, even for whales). Amakusa is arguably considered the best Servant for this fight to the point that he can even solo this fight himself with a right setup.
- Throwing Your Sword Always Works: Very skilled in the use of Black Keys. His Quick attack animation uses this.
- Unrealistic Black Hole: His Noble Phantasm, Twin Arm - Big Crunch, combines the magical energy gathered by the two Noble Phantasms in his hands, Left Hand - Xanadu Matrix and Right Hand - Evil Eater, and unleashes a miniature black hole on his foes.
- Walking Spoiler: His identity and motives are the biggest twist of Fate/Apocrypha.
- Why Did It Have to Be Snakes?: In Gilgamesh (Caster)'s interlude, he admits that the curbstomp he received from Jaguar Man in the Seventh Singularity: Absolute Demonic Front Babylonia turned jaguars into this for him.
- The Worf Effect: Amakusa is a fairly competent Servant, so him and Fuuma Kotarou being defeated by Jaguar Warrior in the Seventh Singularity: Absolute Demonic Front Babylonia is unquestionably this.
ID: No. 242
Command Cards: QAABB; (A)
Alignment: Lawful Good
Origin: Astraea: Greece (Greek mythology); Luviagelita: Finland (original creation)
First appearance: Fate/stay night (as Luviagelita Edelfelt)
Illustrated by: Tou Azuma
Voiced by: Shizuka Ito
Astraea is the Greek virgin goddess of justice and innocence and is using the distinguished heiress of the Edelfelts, Luviagelita, as her host body when summoned to Chaldea as a Pseudo-Servant. She made her debut in the Lord El-Melloi II Case Files crossover event, with her main story debut being Lostbelt 5: Atlantis.
- Amazonian Beauty: Naturally, being Luvia, she is beautiful and has the build you'd expect from someone whose fighting style is wrestling.
- Ass Kicks You: One of her attacks has her hitting her opponent with a running butt attack.
- Composite Character: Of course, with Luviagelita; but it is noted in her bio that her legend fused with the later Lady Justice (Dike).
- Critical Hit Class: She's a Critical Hit and Arts-focused offensive Ruler. Her Mana Burst variant instantly creates up to 30 Critical Stars on a 5-turn cooldown, her Noble Phantasm spits out an additional 20 every time it's used, and her third skill consumes five Stars to give her a one-turn Critical Star Gather Rate bff and Critical Strength buff. Tying it all together, she can practically Spam Attack with her NP to further create Critical Stars since she has a +20% NP Charge skill, an NP Gain buff on her first skill, and decent Star Drop Rate and NP Gain on her Arts and Extra Attack cards. She even has Independent Action as one of her three passive skills to further increase Critical Hit damage.
- Choosing Neutrality: Despite being a Servant of Proper Human History, Astraea ended up siding with the Olympians against her fellow Proper History Servants. Only when Chaldea proves their worth does she decide to no longer be a direct ally of Olympus, instead becoming a neutral party.
- Damage Reduction: The main gimmick of her fight in Lostbelt 5: Atlantis is that she reduces all damage modifiers to the base 1.0 multiplier, meaning that class advantage is virtually useless. Thankfully, you only need to drop her first break bar to win the fight.
- Friend to All Children: If you have any of the Prisma Servants, she admits she's sad that children are fighting even if it's necessary.
- Gemstone Assault: As a carryover of possessing Luvia, she is able to use gems as weapons. She can either use them as projectiles or can use them to power up her punches.
- Hate at First Sight: If you have Orion (Superhuman) and Astraea, Orion says she just took one look at him then said his sins were too heavy and tried to challenge him to a fight there and then.
- Iconic Outfit: Her profile notes that a goddess with a sword and a balance is indicative of all modern law and courts. In fact; it's the very symbol of the Ruler class itself; shown on the back of every Ruler card shown above.
- Kicking Ass in All Her Finery: She adorns herself in a very opulent dress for her first stage, which doesn't impede her fighting in the slightest.
- Lady of War: She primarily fights using wrestling moves, yet she manages to retain an air of elegance and grace while doing so.
- Lightning Bruiser: Almost every part of her kit is offensive-focused, but she's also a Ruler who halves damage from most of the classes in the game, she has a targetable 20% defense bonus for three turns (and can also be cast on allies as a support tool), and she builds up NP Gauge pretty quickly. Her primary weakness is a lack of a hard survival skill and limited offensive class advantage.
- Multicolored Hair: Possession has turned parts of Luvia's hair blue.
- Muscles Are Meaningful: She puts her toned limbs to good use in combat.
- Noblewoman's Laugh: Averted. Despite having one of the more infamous users of the laugh as her Pseudo-Servant host body, Astraea very rarely laughs in this way, if at all.
- Off-Model: Her face in her 1st Ascension artwork is weirdly drawn, especially compared to the rest of her artworks. This is even acknowledged by her character designer Azuma via Twitter.
- Ojou Ringlets: Her host's already large ones became massive upon the goddess' possession.
- The Rival: As revealed in one of her dialogue lines, the rivalry between their hosts Luvia and Rin continues, as Astraea views Ishtar as a rival and is more than ready to get her own swimsuit version.
- Sexy Backless Outfit: Some sprites show that her outfit leaves her back bare, save for some wings for decoration.
- Situational Sword: Her Noble Phantasm does bonus damage against Evil Servants. Since Astraea is a Ruler, her Noble Phantasm will hurt considerably against Evil non-Avenger enemies, but it'll be far more devastating against Evil Berserkers and BB (Summer).
- Suplex Finisher: She finishes her NP through a suplex to the opposite side of the giant scale.
- Wrestler in All of Us: Still retains this trait even when possessed by a goddess. Some of the moves she uses includes a flying hip attack, a running dropkick, a flying splash and a German Suplex/Backdrop Suplex for her Noble Phantasm.
ID: No. 59
Command Cards: QAAAB; (A)
Alignment: Lawful Good
Origin: France (15th century)
First Appearance: Fate/Apocryphanote
Background development: Kinoko Nasu & Yuuichiro Higashide
Illustrated by: Takashi Takeuchi
Voiced by: Maaya Sakamoto
The Maid of Orleans. Jeanne d'Arc is arguably the most famous female saint in the world. Born the daughter of a common farmer, Jeanne received a revelation from God instructing her to leave her hometown at the age of 17 and help the armies of France during the late years of the Hundred Years War against the English. Over the next two years, she was credited with a series of military victories, including ending the siege of Orléans within nine days, and eventually helped the uncrowned King Charles VII claim the throne. Her accomplishments and piety led her to become an idol to many within France.
Jeanne would eventually be captured by the English, and put on trial for heresy as a means of humiliating France for their idolisation of Jeanne. As a simple farm girl with poor literacy, Jeanne astonished everyone during her trial by maintaining an argument with a first-class theologian on equal terms, exposing the farce at the heart of the accusations. She was eventually convicted due to falsified evidence, and was famously burned at the stake; it is said that a white dove flew away from the scene after she died, and at that moment, many of those involved in her execution felt they had been damned for killing a true saint.
She was one of the main characters of Fate/Apocrypha, and the first character summoned under the special Ruler class. She was also the main ally during the First Singularity: Hundred Years' War of the Evil Dragons Orleans, and had something of a role to play in the second Christmas event, "The Little Santa Alter".
- All-Loving Hero: She'll do her best to save and forgive anyone, no matter how evil they are or how much they curse her. This extends to her comrade Gilles, who has become an insane Serial Killer, Jeanne Alter, who's her evil clone that wants to kill her, and Edmond Dantès, who doesn't want to be saved and gets pissed off at the idea of it. She's even willing to save Pierre Cauchon, the bishop who had her burned at the stake, in her second Interlude despite knowing it's simply an illusion, though she does add that doesn't mean she forgives him.
- Anti-Magic: Conceptually, she has the highest Magic Resistance of any Servant, ranked as unquantifiable at EX. She can't even be touched by magic, even if it's regenerative. However Amakusa's Baptismal Sacrament bypass her resistance. Her Noble Phantasm creates a barrier based on her magic immunity to the party, which in this game translates to a one-turn invulnerability.
- The Artifact: Jeanne's status as a Saberface. It's a holdover from a plot point in Fate/Zero, where Gilles mistook Altria for Jeanne. It made sense back then because 1) Gilles was insane and 2) there were no other characters at the time (other than Mordred in her non-canon cameo in the DEEN Fate/stay night anime) that looked similar to Altria. It makes less sense here because of Nero, Mordred, and (to a lesser extent) Okita, who look outright identical to Altria rather than just possessing a passing resemblance to Altria like Jeanne does.
- Balance Buff: Though powerful early on, especially given her relative ease of ascension, she was one of the worst victims of power creep due to her already mediocre to outright bad skills causing her to fall behind as more powerful Servants like Tamamo or Merlin appeared. Not helping her case was that her Noble Phantasm stunned her for 1 turn. However, she received an upgrade to her NP with the release of her second Interlude, not only removing the pesky stun, but also adding in a party debuff clear, massively boosting her power, and making her one of the best support Servants in the game. While her skills are still pretty mediocre, her incredible Noble Phantasm combined with her absurd tankiness more than make up for it. These days, many players consider her to be arguably the best of the Rulers thanks to her amazing utility and versatility in any team.
- Barrier Warrior: Her banner, Luminosité Éternelle: God is Here With Me, can create a barrier using her Magic Resistance. In-game this gives the party a one-turn invincibility, heal, and debuff clear.
- Berserk Button: While not shown in-game and also a downplayed example, she dislikes being referred to as a "holy maiden", as she believes it to be simply a title given to her by the church and sees herself as an ordinary girl.
- Big Good: Of the Orleans chapter.
- Blade on a Stick: Her banner functions as a spear, even if she's not really stabbing the enemy with it.
- Boring, but Practical: Jeanne's main, and usually her only role is to fire off her Noble Phantasm to provide healing, invincibility, defense, and debuff clears. Is it a little bland? Maybe. Incredibly effective? Hell yes.
- Braids of Action: She wears her hair in a long braid, though she wears her hair loose by her third stage.
- Combat Clairvoyance: Her Revelation skill works like the Instinct skill, but also towards "reaching one's goal" like picking the right path of travel.
- Crippling Overspecialization: Very much Downplayed compared to other characters, as she is pretty much good in any situation. However, her skills make her clear her main strength is fighting other Servants, due to her ability to both reduce their Noble Phantasm damage, and also do a one turn stun that only works on Servants. Her Noble Phantasm is also perfectly designed to counter big AoE Noble Phantasms. Against regular enemies or special non-Servant enemies, her versatility drops a little bit.
- Deuteragonist: She's the primary support character for the Orleans chapter, which is built around the nation's reaction to her death and revival as a Servant.
- Everyone Has Standards: Her My Room dialogue reveals that while she is willing to work with former enemy Servants from Fate/Apocrypha such as Amakusa and Atalante, she still holds a grudge against Shakespeare because of how he used his Noble Phantasm on her.
- Family of Choice: As of the third Nerofest and Salem; has declared that she, Jeanne Alter, and Jeanne Alter Santa Lily are sisters. No one dares argue with her. (Okay, Jeanne Alter does, but nobody pays attention to that.)
- Flaming Sword: La Pucelle: The Crimson Holy Virgin, although she doesn't use it in battle since it would kill her.
- Gameplay and Story Segregation: There's a little bit, compared to her lore and how she was described as working & acting in Apocrypha.
- Her EX Magic Resistance is supposed to resist all magic, even of the beneficial, restorative sort. Healing spells & skills from the player Master and fellow Servants work on her just fine in-battle, though, because heals not working on her specifically would be incredibly obnoxious and would make her a lot weaker, even with her Stone Wall defenses. She's even debuffable, as her being immune to debuffs would likewise be a little too good in turn; her EX Magic Resistance just translates into a particularly high chance to resist debuffs.
- In lore (and debatable in history), she doesn't kill. In-game, she can finish off enemies just fine, as she already has low ATK for a five-star and she would hardly need the added burden of being unable to kill even the simplest mook.note
- Guest-Star Party Member: During the Orleans chapter.
- Hair of Gold, Heart of Gold: She could easily serve as the banner girl for the trope, alongside Altria.
- Hidden Depths:
- She's bad at mathematics. Really bad. She's also kind of a glutton, a habit she got from her host body in Fate/Apocrypha. Her country girl roots also peek out in the form of her being unable to resist the urge to take a nap in a pile of hay.
- Apparently she's also a really good artist. The 2018 summer event takes place at a Comiket parody, and according to Blackbeard the doujin circle comprised of Jeanne and Marie is extremely popular. One of her Archer swimsuit version's skills is even "Doujin Artist EX".
- Her childhood dream was to see the ocean, and while it's not as important to her now that she's an adult, for Jeanne Alter Santa Lily it's a huge deal and the focus of the "Little Santa Alter" event. Still, for the adult Jeanne her love of the ocean does come up occasionally such as during Summer 2018.
- Identical Stranger: Though completely different in body type and hair style, her face and attitude are similar enough to Altria that Gilles mistook the latter for her in Fate/Zero, while in the Orleans chapter the opposite occurred when Lancelot mistook her for Altria. Granted, both are insane, but they did make the same mistake. This is actually one of the game's hidden traits, Saber-face, and is usually reserved Altria, Mordred, Nero, Okita and their variants.
- Incorruptible Pure Pureness: It is said that she's so holy, any attempt to copy her is fated to fail because the copy is notably a downgrade to her true martyr spirit. Jeanne Alter is the result of such an attempt, and her personality is so horribly mangled compared to the real Jeanne that many of her allies feel compelled to comment on it during the Orleans chapter. Dantes later attempts to provoke her the old fashioned way, and that too fails because Jeanne is just too nice to be angered. In her NP rank-up interlude, Mephistopheles tries to corrupt her through a test. It doesn't work either.
- Jeanne d'Archétype: She is the Trope Maker, Trope Codifier and Trope Namer. In the game, Orleans is centered around the fallout of her persecution and her rallying the good guys to beat her evil version, she leads the assault to save the protagonists from a Demon Pillar in Solomon's Temple and rallies them together with her speech, and has the Star attribute because her archetype is heavily admired by humanity as a shining example of a leader.
- Male Gaze: Her current NP animation starts with a gratuitous view of her thigh-highs.
- Nice Girl: She's one of the downright nicest Servants in the game.
- One of the Boys: In Orleans chapter, Jeanne tells Marie Antoinette that when she was younger the boys of her village considered her this.
- Rapunzel Hair: For her third and final ascension, once she undoes her (still-prodigious) braid.
- Red Baron: The Maid of Orleans, The Standard-Bearer who Correctly Guides the Holy Grail War and the Holy Maiden Savior.
- Rousing Speech: In the final order, Jeanne makes her speech from the first trailer to all of the Servants assembled, to fight against the demon pillars and Solomon and restore the human order.
- Seven Deadly Sins: Subverted. Dantès selects her to be the Lord of Wrath at the Château d'If, certain that she has to have some anger and bitterness over how she died, only to find out that she never felt any wrath regarding her death. She only came to the Prison Tower to try and save Dantès' soul. The actual avatar of wrath ends up being Saber Gilles instead.
- Stone Wall: From launch of the game to the debut of Ganesha in the fourth Lostbelt (nearly four years in real life), she had the highest HP of any playable Servant at 16,500note and still has the best defensive class which effectively gives her double that health, but also has the third lowest ATK of any SSR at 9,593note , even lower than some SRs at level 80note . She also grants full party invulnerability with her Noble Phantasm as well as a heal, minor defense buff, and debuff clear. She also has three Arts cards to build her NP meter quickly and her NP is Arts-based to further support Arts Brave Chains. Her skills are also designed to support this strategy, though True Name Discernment is laughably inadequate in fulfilling its intended purpose because the effects are low, single target and only affect Servants. It's completely possible for her, with a bit of proper support, to defeat any opponent that isn't a Berserker or Avenger by simply outlasting them as she wears down their HP, even if that means she needs to drag the fight out to dozens or even hundreds of turns.
- Thou Shalt Not Kill: While she certainly knows how to fight, she actually never kills in battlenote , even in the Hundred Years War. She is only a standard-bearer, after all. Averted in mortallis:stella manga adaptation though, where she hits wyverns like a baseball batter and even impaled Jeanne Alter with her flagpole.
- Tomboy: Fate/Zero Material says that Gilles likes boyish girls, and considering how obsessed he is with Jeanne she's the only person it could possibly be referring to. Jeanne does mention to Marie that the village boys viewed her as One of the Boys while growing up.
- Too Awesome to Use: Her second Noble Phantasm, La Pucelle, isn't available for player use and she hasn't even discussed using it during chapters she appears in. Though given it KILLS her as a price for its use, that's probably for the best.
- Worthy Opponent: Atalante Alter absolutely hates her, but also has a kind of admiration for her at the same time, noting how she is the only one who would actively try to oppose her.
- You Are Better Than You Think You Are: She assures Dantès that contrary to his claims of being irredeemable, his soul can still be saved. Dantès is not happy with her assessment, to say the least.
ID: No. 135
Command Cards: QABBB; (B)
Alignment: Lawful Good
Origin: Israel, The Bible (1st century)
First Appearance: Fate/Grand Order (as Rider)
Background development: Hikaru Sakurai
Illustrated by: Mineji Sakamoto
Voiced by: Saori Hayami
Having lost her holy garments and holy staff in this class, Martha has no choice but to stop conflict with her bare hands. With a single iron fist, she splits steel. With a single strong fist, she pierces dragons! This holy woman finally ended up as an unarmed dragon-slayer. Carrying the Messiah's words in her heart, she has not forgotten the oath of a holy woman. Her body surely exists for the sake of the people.
She's an alternate version of Saint Martha that appears in the first summer event, "Chaldea Summer Memory / Heat Odyssey." Unlike most Summer Servants, she's confirmed to qualify for this class normally, though she'd appear in her regular garb.
- A-Cup Angst: Like the other Swimsuit Servants, Martha vocally expresses jealousy towards Anne's big pair of boobs, even accusing her for using her breasts as weight to accelerate her air cart.
- Badass Preacher: She beat Tarasque (a dragon) unarmed, using hand-to-hand combat of old based on Jacob's techniques from when he wrestled an angel. And during the summer event she beats a veteran monster killer, Beowulf, in hand-to-hand combat.
- Balance Buff: Her Rank Up Quest not only increases the damage of her NP, but also increases Defense debuff it inflicts first, doubly ensuring she hits even harder than before. On an interesting note, Martha is the first Summer variant of a Servant to ever receive a Rank Up Quest.
- Bare-Fisted Monk: After being talked about in her Interludes and events, she finally uses her fists to punch the shit out of her enemies. Although in her third Ascension form, she wears gauntlets.
- Blood Knight: She's less composed in this form and ready and she is very eager to punch monsters or other enemies.
- Covert Pervert: Like her Rider form, Martha Ruler does not have a pure innocent mindset. For example, she mistook Kojirou's (very suggestive) declaration of challenge as sexual harrassment.
- Embarrassing Nickname: She's less than enthused that the piglets in "Chaldea Heat Odyssey" refer to specifically as "The Goddess of the Iron Fist", though she grows to at least tolerate it by the end.
- Fastball Special: Her NP starts with her chucking Tarasque at a hapless enemy, before pulverizing them (and Tarasque) with Rapid-Fire Fisticuffs.
- Flanderization: In-universe, Martha starts losing her saintly personality and emphasizing her rough personality the longer she's stuck on the island. She notices this and tries to keep her saintliness... and does so in a way that leaves everyone else hurting.
- Good Old Fisticuffs: Apparently, Martha is the latest in a long line of practitioners of a martial art made for fighting angels, begun by Jacob and passed down through the centuries to Martha, possibly from Jesus Christ Himself. Her fighting stance is even the classic "putting your dukes up" pose seen in the page image, and the piglets call her the "Goddess of the Iron Fist."
- Hime Cut: Still has it—and actually quite more noticeable considering there's no veil/ribbons on the mix. She's quick to ditch it once you hit her first ascension.
- Irony: Both events that feature Moon Cancer enemies take normally place in Waterside field, but each time you would fight a Moon Cancer, Martha may actually be unusable due to having a forced Guest Servant or the battle doesn't take place on a Waterside Field in the first place.
- Kill the God: Ironically for a devout Saint, her fighting style is specifically geared for fighting and defeating divine opponents. It's such that she could fight and win against Quetzalcoatl in a one-on-one under the right conditions.
- Lightning Bruiser: Compared to either Jeanne or Amakusa, Martha can conceivably tank enemies and hit just as hard due to her passive abilities, skills, and card setup (she has a three Buster Card setup, which is more appropriate for Berserkers than Rulers). Her ability to charge her NP Gauge by 20%-30% speeds things up for her, which is important given her rather slow deck composition. Ironically, this makes her a better fit for offensive themes compared to the other two.
- Megaton Punch: In Quetzalcoatl's Interlude, their sparring match reveals that this is her ultimate technique: Jacob's Perishing Fist. By focusing all of her strength into a single punch and utilizing her Jacob's Limbs effectiveness against the divine, she is capable of landing a punch so powerful it could defeat even Quetzalcoatl if it connected properly. Quetzalcoatl is only able to win because she was anticipating the hit and stood perfectly still to take the hit, causing Martha to flinch and hesitate while her opponent minutely moved her head to remove force from the blow before countering, and admits it was a close thing.
- Ms. Fanservice: She's wearing just a swimsuit, and while her breasts are nowhere near as big as the bustiest females in the Nasuverse, she is pretty well endowed, after her first Ascension you get a good look at her legs. Her final Ascension art has her stretching just after swimming in the ocean, with the sun setting.
- Mundane Made Awesome: When she, Mordred, Anne & Mary have an air cart race, Martha uses Tarasque as extra weight to accelerate her air cart.
- Nice Hat: She wears a hat in her base form, though she ditches it later.
- Noble Bigot: Heavily downplayed. Fiercer than her Rider counterpart, she quietly discloses that she doesn't believe in reincarnation but otherwise stays mum and gets along with Servants of different faiths. She even acknowledges the pagan goddess Quetzalcoatl to be a force of good after their brutal clash during Quetzalcoatl's interlude.
- Power Fist: Upon her third Ascension, she is equipped with a pair of gauntlets called "Holy Knuckle". These are also her Bond Craft Essence, which increase the Buster Effectiveness of all allies by 15%.
- Rapid-Fire Fisticuffs: She uses these on Tarasque to beat him into the enemy.
- Situational Sword: Two-fold! Her Waterfront Saintess skill grants her an ATK bonus if she's fighting on stages classified as Beach or Waterside for three turns, and her Jacob's Limbs skill gives her bonus damage against Demon, Divine, and Undead enemies for one turn.
- This Looks Like a Job for Aquaman:
- The SE.RA.PH event features BB as a boss. Being a single-target Ruler makes Martha not only an ideal damage dealer by default, but she also gains the field bonus of her first skill on top of it due to all battlefields in the event being classified as Waterside. However, since the first battle against BB only allows you to use Guest Servants and the second battle doesn't take place on a Waterside field, Martha only gains her bonus mostly in mob battles.
- The Summer 2018 event has BB (Summer) as a boss, making Martha a popular choice again. Martha doesn't gain her Waterfield buffs yet again.
- The Agartha boss battles featuring Megalos and Berserker of El Dorado on a ship is perfectly suited for Martha, as she not only gains the field bonus her skill provides, both enemies have the Divinity trait and are Berserkers, allowing Martha to make use of her full damage potential.
- Walking Swimsuit Scene: Even after her debut event's over, this version of her will still be running around in a swimsuit.
ID: No. 229
Command Cards: QAABB; (A)
Alignment: Lawful Good
Origin: China (3rd century BC)
First appearance: Fate/strange fakenote
Illustrated by: Tou Azuma
Voiced by: Jun Fukuyama
Also known as Shi Huangdi, the first emperor of China. Born as Ying Zheng, the young king ascended to his position of power after a terrible rebellion in the state of Qin. He aspired to conquer the warring states of 3rd century BC China, and at 221 BC successfully unified China. During his rule, he would enact major economic and political reforms. His other works included the Great Wall of China and a massive new national road system, as well as the city-sized mausoleum guarded by the Terracotta Army. He also sought immortality, but all it did was lead to him to insanity and finally death due to mercury poisoning.
In Grand/Order, he is the Lostbelt King of the SIN Empire. In his Lostbelt, he managed to obtain immortality and proceeds to conquer the world, creating a paradise. His original class is Rider.
He debuted as a limited Servant in the second pickup banner of Lostbelt No. 3: SIN.
- Animal Motif: His design is based in equal parts on the butterfly and the phoenix, two animals that represent immortality in Chinese culture, cementing that despite the usual gripes immortals have about their condition, Qin is loving it.
- Anti-Villain: As usual from Gen Urobuchi. He's made out to be a particularly nasty piece of work by Hinako, but once her identity is revealed, its quite clear that her opinion of him is not even close to unbiased. Qin's actually all for humanity and actively opposes the Crypters and the Alien God once he discovers their scheme, and because he has kept his empire relatively simple, its Difference Depth is practically non-existent. Qin wishes, however, to maintain his globe-spanning empire and strikes down any opinions that differ from his own as "Confucian". He also doesn't take kindly to either Hinako or Chaldea's interference in his world. Once he's seen how the technology he's hoarded for himself is widespread and has lead to great developments in Proper Human History and is infected with a virus through a smartphone, he becomes impressed by Proper Human History and sides with the heroes completely.
- Asexuality: Even before the events of the Lostbelt, Qin was comfortable existing as bodiless data within a supercomputer. After creating a new, superior body for himself, he pointedly gives it No Biological Sex, since he sees no need to reproduce if, as an immortal, he has no need for an heir. This is consistent with his historical counterpart in some ways, who also neglected the process of declaring an heir in favor of just trying to live forever.
- Assassin Outclassin': Jing Ke failed to assassinate him during life, which caused her demise. In SIN, Jing Ke once again attempts to kill him, actually succeeding in crippling his massive supercomputer shell but is felled by Qin Shi Huang's backup body.
- Authority Equals Asskicking: He's a ludicrously strong immortal emperor whose power and influence has allowed him to seize control of the entire world far, far before the Crypters showed up, whereupon he proceeded to completely halt any real attempt at takeover of his realm. Holmes notes before the battle that he is not only incredibly strong but just feels superior in a way a Grand Servant would. Gameplay wise, players consider him to be one of the most powerful SSR Servants, as well as one of the best Rulers in the game.
- Badass Boast: Both of his Noble Phantasm lines are this big time."A supreme ruler, transcending the Three Sovereigns, surpassing the Five Emperors: such is Shi Huang Di, that is, Ourselves!""A man must exist in this place betwixt Heaven and Earth, a New Law We do here Promulgate!"
- Barbie Doll Anatomy: Invoked; his new body lacks both primary and secondary sex characteristics. This means he not only lacks genitals, but nipples and a belly button.
- Bare Your Midriff: His midsection is completely exposed until his Third Ascension.
- Big Fancy Castle: Qin's Epang Palace is shaped like an enormous insect and is balanced on a pillar so small there is no way it would be able to hold such a megastructure up, were it not supported by anti-gravitational devices.
- Bishōnen: He's extremely pretty and of a lithe and slender build.
- Bling of War: His third ascension has him putting on a much more regal-looking outfit that makes him resemble an Emperor a lot more than whatever the hell he's wearing in the two previous ascensions.
- Brain Uploading: The giant odd shaped machine floating above the capital? That's Huang Di's actual body. The humanoid body you see is a backup.
- Complete Immortality: He's both unaging and undying after having discovered the secret of mechanizing the human body from analyzing the corpse of Taiyi Zhenren, an artificial human created by the Xian in the Yin Dynasty. This was later augmented by analyzing and reverse-engineering Hinako's body, resulting in his masterpiece that is his current body, which his profile even refers to as an Ultimate Lifeform. In gameplay, this translates to him having an undispellable buff that heals him for 10000 each turn when you fight him.
- Colony Drop: His Great Wall, the enormous phoenix feathers you see in his Noble Phantasm, is designed to protect Earth against attacks from outer space including meteorites and comets. This essentially means he can defend anywhere on Earth from meteor strikes, and then repurpose the meteorites to be used as tactical ordinance by flattening anyone or anything he finds unsightly. These meteor strikes are so effective that Spartacus has to basically commit suicide to stop a meteor dropped on a village that Qin had declared "Confucian" after one of the children of the village had discovered art and poetry thanks to Chaldea.
- Condescending Compassion: Due to his immortality he views himself as the sole human who can act as caretaker of the world, and sees no one else as an equal, thus he exists to guide humanity as their sole caretaker. If an equal were to appear, he would require them to either submit willingly or to be killed for denying him his purpose of guiding the world. Shi placing himself above the rest of humanity makes him the sole human king that could rival the non-human kings of the other Lostbelts.
- Critical Hit Class: His Noble Phantasm facilitates this by greatly increasing his Crit damage, allowing him to pump out some great damage despite his low ATK. This is also what makes him a pain in the ass when you fight him, as he has an unremovable Crit Rate increase buff, making him able to basically oneshot anyone of any class in your party after he uses his Noble Phantasm.
- Everyone Has Standards: Even if the other Lostbelts are enemies of his own Qin outright rejects Koyanskaya's pleas she'll never return to his Lostbelt, noting he can't abide her unleashing untold cruelty even upon his rivals for her sick pleasure.
- Extra-ore-dinary: His attacks consist of shaping and firing condensed mercury at people, another tie-in to his immortality as ancient Taoists believed ingesting mercury was key to achieving immortality. His later ascensions have him shape it into a BFS with some of his attacks.
- Face Death with Dignity: The last time you see him is quietly going off to be with his people to await the end of the world in peace. This scene appears in the SIN's reward CE.
- False Utopia: In the same vein as Brave New World, the global state he created isn't necessarily oppressive, per se, but it does restrict human freedom, restrain human potential, and chooses to make human beings into ignorant, happy animals rather than fully-realized individuals. Even if SIN isn't as transparently horrible as the other Lostbelts, it's not somewhere the average player would be welcome or happy either, and to his credit, even Qin Shi Huang comes to admit this later on.
- Flower Motifs: Two of them as per the artist's comments, Magnolia liliiflora as according to legend they were the first flowers to be planted in China and Yulan magnolia to symbolize an emperor's love.
- For Want of a Nail: This version of the emperor succeeded in his quest for immortality, eventually conquering the entire world by the 1200's and thus achieving eternal peace, which caused the World to declare that timeline defunct since humanity stopped developing due to him enforcing illiteracy and short lifespans.
- Good Cannot Comprehend Evil: During the 2019 summer event, he's having fun demolishing the competition at Altria's casino, believing himself to be dealing with the statesmen of other countries. He's outraged when he learns that he's been playing against regular people who are gambling exorbitant amounts of their personal cash instead of spending it on porridge to feed their families and milk to feed their infants, threatening to demolish the entire casino with a meteor. He's only dissuaded when he learns that the casino is a singularity that would be resolved in time and cheerfully goes back to Chaldea with the knowledge that this decadent place would cease to exist. The protagonist helpfully declines to mention that casinos exist in proper history too.
- Got the Whole World in My Hand: His Noble Phantasm starts out with him meditating on a humble rice field in front of his enormous fortress, before a visage of his face and two long phoenix feathers encircle the Earth, giving off this image.
- The Great Wall: Part of his Noble Phantasm involves the Great Wall of China. However, since he has eliminated all opposition from Earth, he figured that only thing that could threaten him anymore would be threats from outer space, he decided to upgrade it to the "One-Hundred-Thirty-Four-Thousand-Four-Hundred-and-Twenty-Li Great Wall" (or simply "Great Wall") that can stretch into space. It can detect and defend Earth from outer space threats, and allows him to observe and communicate with anyone on Earth.
- Have We Met Yet?: Like Ishtar, he has two different summoning lines depending if you have cleared SIN or not. If you haven't, he introduces himself like you have met in the past before realizing you don't know him and tells you to simply see him as a Servant. If you have, he acts like he cannot help but be worried about you and that he should watch over you.
- HeelFace Turn: Towards the end of his Lostbelt he acknowledges that the world he created is not as perfect as he thought it was, and helps Chaldea destroy the Phantasy Tree of his Lostbelt, knowing what it will mean for him and his people, saying that their world deserves to live more than his does.
- Heel Realization: Seeing the world of freedom and knowledge that is Proper Human history, Qin Shi Huang ultimately aids in his own destruction and the death of his world, wishing Chaldea well and going to be with his people before the end, since he feels that their world deserves to live more than his own.
- Ignorance Is Bliss: His subjects are unfortunately this; they're all illiterate and have short lifespans, but they have access to medicine that cures any illness, self-growing crops and a sense of purpose due to their infantile nature, resulting in them all living brief, but blissful lives. Jing Ke compares them to farm-bred animals and his empire is similar to the world Goetia sought.
- Immortal Ruler: This is a Lostbelt version of the emperor, where he successfully became immortal and managed to rule the entire world as their emperor.
- Impossibly Cool Clothes: Good luck trying to put his floating outfit together.
- Informed Attribute: Despite the fact that this version is still a ruthless tyrant quick to stamp out anything he considers dissidence he's listed as Lawful Good, likely due to him actually succeeding in creating a peaceful (albeit cripplingly stagnant) society. Furthermore, to his credit, he is not such a fanatic that actually seeing the world that existed without his total control leaves him un-moved, and he eventually reassesses the False Utopia he built and aids the heroes in destroying it.
- Jack-of-All-Stats: His statline is B+ across the board and so is his Magic Resistance and Noble Phantasm, with all three of his skills being an A.
- Living Forever Is Awesome: The reason he qualifies as a Ruler is because he achieved his lifelong goal of immortality, thus no longer having any wish for the grail.
- Magitek: His entire world-spanning empire runs on this, combining space-age cybernetics with Taoist sage techniques.
- Malicious Misnaming: He knows Koyanskaya's true identities and uses several variants of her alias (Kominsky, Koyanskya, Korean Chihuahua, Tayunskapon, etc.) to get a rise out of her.
- Mighty Glacier: His ATK isn't exactly high at 9,977, but his HP sure is, at an impressive 15,828. However, don't let his low ATK fool you, as he becomes an insane damage monster after using his NP, thanks to a gigantic 50% ATK and critical damage buff, on top of giving himself taunt and 1-turn invulnerability. Thanks to this, he can flat-out ignore the usual disadvantage of Rulers having barely any Class Advantage situations by simply spamming his NP by utilizing his Arts-heavy deck and 50% NP charge skill to always have his ATK boosted.
- Mundane Utility: He's appalled at the idea of the masses having calculation engines (cellphones) amongst themselves when he keeps it all for himself and his calculation engine vastly outstrips them. Jing Ke informs him that is only a side effect of what it's truly used for in Proper Human History: use as a communication device. She then shows Qin seconds later how warfare has evolved when she temporarily infects him with a virus when he scanned it.
- No Biological Sex: Having abandoned his mortal body for a new one, he doesn't have any gender trait. Even in his profile, his gender is listed as "We". Like other atypically-gendered characters, he gives you two different gift CEs for Valentine's.
- No-Nonsense Nemesis: To Hinako, anyway. The moment she begins starting shit when Chaldea appears in Qin's Lostbelt, he orders Xiang Yu to pull out his own heart, causing her to immediately seize up and surrender as Yu's the one thing she cares about.
- An Offer You Can't Refuse: Qin offers Hinako a chance to reside in his kingdom as a citizen. He does this due to her being a True Ancestor, making her someone he sees as an equal as a "true human". In exchange for that and letting him study her biology, Xin would let her be with Xiang Yu. Hinako agrees to this arrangement.
- Playing with Fire: His Extra Attack animation involves creating a phoenix-shaped burst of blue flame and sending it at his foe.
- Power Gives You Wings: His hair is shaped like enormous butterfly wings, making him look at once silly, intimidating and fabulous. He also summons a pair of phoenix wings for himself during his Extra Attack, before sending a flaming phoenix at the target.
- Scarf Of Asskicking: He has an enormous shawl of elaborately-shaped mercury around his arms that forms a sort of halo over his head, which transforms into various offensive forms as part of his attacks.
- Ship Tease: In a similar manner to Wu Zetian, he asks in his Bond Lines if the protagonist is interested in starting a kingdom, and grumbles in disappointment when they answer no.
- Status Buff: His Noble Phantasm, The Beginning of Domination, bombards him with these, namely, a 50% critical damage and ATK boost, a 300% star absorption buff, and a 1-turn taunt and invincibility.
- Stripperific: His outfit in his first and second ascension is quite revealing, but he later puts on the outfit from his Noble Phantasm in his third ascension.
- Theme Music Power-Up: A grandiose orchestral tune plays when he uses his Noble Phantasm, playing up his regal authority as the emperor who conquered the world.
- Ultimate Life Form: His profile calls him one because he achieved immortality.
- Verbal Tic: His dialogue is written with old literary Japanese, making it rather archaic, and he uses 朕 or "Chin" to refer to himself, essentially a Royal "We" reserved exclusively for use by emperors.
- Well-Intentioned Extremist: In Qin's mind, he's created a perfect paradise, as defined by Buddhism.note On paper it seems as though he's succeeded, but looking beyond the surface quickly reveals his "utopia" isn't nearly as perfect as it seems. For example, as old age is considered an ill of humanity, he fixes this by culling the old via drugging the food supply in a way that fatally poisons those above a certain age. He also declares any and all ideas that disagree with him as "Confucian" to be stamped out by any means necessary. The end result, which turns his people more into pampered pets than human beings, is disturbingly similar to Goetia's ideal world, which does not go unnoticed by the protagonists.
ID: No. 233
Spiritron Dress ID: No. 14note & 15note
Command Cards: QQABB; (B)
Alignment: Lawful Good
Origin: Mexico (Aztec Mythology)
First appearance: Fate/Grand Order (as Rider)
Illustrated by: Rei Hiroe
Voiced by: Aya Endo
As a new Christmas arrived, Altera the Sun(ta) decided that Quetzalcoatl should be next Santa Claus. However, due to the bad compatibility of two different belief systems (and her mistaking "Santa" for "Samba"), the Christmas Grail ended up splitting her into the goddess of good Samba Santa Quetzalcoatl and the fighting goddess Black Quetzalcoatl, who flew to Mexico with the Grail. At first, she tried to focus on her Santa duties, but receiving reports of a Singularity in Mexico centered around a lucha tournament called Santa Tag Tournament has her turn her attention to solving it.
She appears in the fourth Christmas event, "Holy Samba Night," as its main companion and prize Servant.
- Amazonian Beauty: Her revealing outfit exposes her six-pack abs and well-muscled arms and legs.
- Animal Motifs: Her outfit is modeled after the Mexican quetzal bird which was named after... well, her.
- Breaking Old Trends: She breaks the pattern of having a Servant from each consecutive Singularity as Santa, as they went from Septem (Altera) to Babylonia for the chosen Servant as the next Santa.
- Colony Drop: Her Noble Phantasm, Yucatán Regalo de Navidadnote , summons forth the infamous Chicxulub Impactor asteroid that crash-landed in the Yucatan peninsula and is thought to have triggered the mass extinction of non-avian dinosaurs. It's wrapped up as a giant present 50 miles in diameter. Jaguar Warrior even refers to it as such as part of her commentary.
- Critical Hit Class: She managed to surprise players by being a good Critical Hit or Critical Hit support Servant: She can generate 10 Critical Stars per turn, has a targeted Star Gather Rate and Star Drop Rate buffs, has a self-Star Gather Rate buff for her Buster cards and her NP applies a 30%+ party Critical Strength buff for three turns on top of dropping a fair amount of Critical Stars by itself with the one turn 100% Star Drop Rate buff.
- Dance Battler: As per Lucha tradition and her Samba theme, she will cartwheel, flip, and spin into her foes.
- Doppleganger Attack: One of her Quick animations has her create three copies of herself that all crash into her opponent at once before they vanish.
- Everything's Better with Spinning: One of her attacks has her spinning around with a ribbon.
- Feather Flechettes: One of her Quick animations has her fire a barrage of feathers from her wings.
- Historical In-Joke:
- Why is Quetzalcoatl of all people Santa? Because Mexico said so back in 1931.
- You may be wondering why, of all possible classes, would lucha-loving Quetzalcoatl appear in the class populated by Catholic saints (and Holmes). And then you remember that her country of origin, Mexico, had a legendary luchador by the name of El Santo—and, for that matter, "Fray Tormenta", a Real Life luchador priest.
- God Is Good: The version Chaldea got after the split represents Quetzalcoatl as a goddess of good.
- Gratuitous Spanish: She frequently peppers her dialogue with Spanish just like her Rider version and her Noble Phantasm is named entirely in Spanish.
- Improbable Weapon User: Again, her Noble Phantasm is a city-sized, gift-wrapped present box. She'll also drop exploding regular-sized presents on unsuspecting foes in one of her attack animations.
- Large Ham Announcer: Not Quetzalcoatl herself, but at random times when she uses her NP, Jaguar Warrior appears and acts like a ringside announcer.
- Lightning Bruiser: She has an effective ATK of over 10,000, the best defensive class in the game and a very focused and powerful skill set. The only downside is that Ruler is one of the worst offensive classes in the game, as it hits neutrally against every class except for Berserker and Moon Cancer.
- Literal Split Personality: Unfortunately after accepting the title of Santa and the Grail, her Spirit Origin split due to the incompatibility of incorporating concepts from another religion, resulting in her aspects of fighting and goodness being incarnated separately.
- Ptero Soarer: She still has her Quetzalcoatlus, which she rides in her Extra animation to drop exploding Christmas presents on her foes.
- Sexy Santa Dress: Doesn't get sexier than a Santa bikini.
- Stripperiffic: Her outfit mostly consists of ribbons. Though it is in line with what actual samba dancers wear for festivals like Carneval.
- Winged Humanoid: Has her feathered serpent wings on her human body in this form.
- Wrestler in All of Us: She's still the same Quetzalcoatl who loves Lucha Libre, plus she also enters in a pro wrestling tournament for the Grail.
ID: No. 173
Command Cards: QQAAB; (A)
Alignment: Neutral Good
Origin: Literature (Sherlock Holmes)
First Appearance: A Study in the Colors of Ravens' Feathers (a short story written by Hikaru Sakurai published in TM Ace Vol. 11)
Background development: Hikaru Sakurai
Illustrated by: Kotetsu Yamanaka
Voicced by: Takahiro Mizushima (Japanese), Sean Chiplock (English)
The eponymous protagonist of a series of mystery stories written by Sir Arthur Conan Doyle, and arguably the progenitor of modern fictional detectives. Referring to himself as the world's only "consulting detective", Holmes was a genius who solved all manner of mysteries and crimes in Victorian London with his unparalleled skills in observation, deduction and forensic science. The "Sherlock Holmes" that exists in the Throne of Heroes could be a fictionalised version of a Scottish surgeon named Joseph Bell (who Doyle reportedly used as inspiration for the character), or a real person whose exploits were recorded by Holmes's partner, Dr. John Watson, and used as the basis for Doyle's writings. Only Holmes himself knows the answer to this mystery.
Holmes first appears in the Sixth Singularity: Divine Realm of the Round Table: Camelot and in Pseudo-Singularity I: Quarantined Territory of Malice, Shinjuku as an ally before joining Chaldea full-time as their second Servant consultant. He later hacks his own Saint Graph to change his class from "Caster" to "Ruler", and becomes a central character in Cosmos in the Lostbelt after anticipating the arrival of the Mage's Association and secretly concealing the Saint Graph signatures of the entire Chaldea roster.
- Ambiguous Situation: In his challenge quest, when he is asked just who he really is, as in is he the historical Sherlock Holmes or a fictional character along the lines of Edmond Dantès, he deflects the question by asking if any of the Heroic Spirits actually existed, claiming most records of them came long after they allegedly lived, and that no physical traces of them actually exist. Archer of Shinjuku/Moriarty later confronts him about this, saying that artifacts do exist (albeit known to the moonlit world of magecraft rather than the public at large) to prove the historical existence of Heroic Spirits, and questions him as to why he didn't bring that up as proof. Holmes tries to justify it by claiming he was made a Ruler so that he could prevent the illusions and dreams of the World being revealed, but Moriarty says that's nothing more than sophistry, and that Holmes could have easily found a way to explain who he was without disrupting any illusions. Rather than answer why, he instead deflects by accusing Moriarty of tampering with Chaldea's System, setting into motion the quest, so it's left ambiguous as to why he doesn't want to reveal who he was.
- An Arm and a Leg: Holmes get his arm cut off by Surtr, who was using Sigurd's body.
- Archenemy: Do we even need to mention him? It's Moriarty, Archer of Shinjuku.
- Armor-Piercing Attack: His NP gives this effect to all party members, enabling them to ignore enemies' defense buffs and invincibility effects.
- Ascended Extra: Goes from just being a one-off character in Part 1 (albeit one who provides some plot critical exposition) to part of the main cast in subsequent arcs.
- Badass Longcoat: He puts on his trademark longcoat after his First Ascension. It seems to separate into segments and float on its own as he ascends.
- Beam Me Up, Scotty!: Discussed in-universe in his profile as the paraphrased "It's Elementary, My Friend" did not originate from Arthur Conan Doyle's works, but from William Gillette's stage plays, though the usage of the word "elementary" was used in the original novels, what might have lead to William creating the phrase.
- Bishōnen: One of the reasons Moriarty takes fault with him since the latter as a Servant is an old man in his fifties while Holmes as a Servant is this.
- Bootstrapped Leitmotif: London's map music has essentially become his Leitmotif as it plays for his appearances in several events.
- Brutal Honesty: As he says himself, he doesn't hold back at all with what he says."Sherlock Holmes never holds his tongue, never controls himself, and never passes up a chance to annoy people!"
- Cane Fu: Uses his cane several times as a weapon during his attack animations.
- Cannot Tell Fiction from Reality: Enforced. He enjoys examining whether or not Servants are "real" or just legends so much that partially one of the reasons he was turned into a Ruler was to prevent him from removing the Mystery from illusions and dreams.
- Composite Character: The Heroic Spirit Holmes is theorized to be one based on Doyle's stories, the many adaptations of said stories, and the living person Holmes.
- Critical Hit Class: He has both a star absorption buff and a party buff that increases party crit damage by 50%+ for three turns while ignoring any defensive, evasion or invincibility buffs from the enemy. Put him alongside a Servant capable of generating stars, and Holmes will do some insane crit damage for a Ruler, and since he is an Arts focused Servant, his NP will be out constantly to apply Ignore Defense, allowing him to kill enemies easily despite only having one class with a damage bonus against.
- A Day in the Limelight: "Murder at the Kogetsukan" focuses on him as he presents a mystery for the protagonist, and by extension, the players to solve. He also features in the Fate/Grand Order themed escape room as participants try to unravel the mysterious puzzles in a Baker Street singularity.
- Distinguished Gentleman's Pipe: He's holding one in his artwork.
- Embarrassing Nickname: In the 4th Lostbelt, Scandavinia Peperocino teases him as "Holmes-chan" while in the Summer Las Vegas event, Da Vinci jokingly calls him "Papa Holmes". Holmes is not very fond of being called with cutesy nicknames.
- Entertainingly Wrong: His suspicions of Roman have some solid logic behind them: he has no records prior to 2004 when he helped Marisbury, who later died, committing suicide, to win the Holy Grail War, has a mysterious gold ring and wasn't watching the first rayshift, thus ending up missing the explosion that killed most of the staff and critically hurt most of the Masters, becoming head of Chaldea. Of course, the truth is more complicated than that, and the good doctor was always on the protagonist's side.
- Fascinating Eyebrow: One of his sprites has him raise one of his eyebrows quite high.
- Finger-Tenting: Holmes does it in certain actions of his sprites, but it's most visible when he's using his Noble Phantasm.
- Functional Addict: His incarnation as a Heroic Spirit did absolutely nothing to shake off his various drug addictions. Notably, Da Vinci once straight up asked the protagonist if they "stole some weird stuff from Holmes' room", while believing they were suffering from hallucinations. He claims that he stashed enough to help him last him a month on the Shadow Border.
- Good Is Not Nice: He's really kind of a dick and doesn't actually seem nearly as concerned with helping people as he is with solving mysteries. He feels briefly awkward or outright ashamed due to Mash's unwavering belief in him as actually being a good person who is just pretending to be a smug prick.
- Good Old Fisticuffs: True to his stories, Holmes has the makings of a prize fighter with his baritsu training. He mixes it up with his cane and magnifying glasses in combat, and it's even one of his skills, so potent that under the right circumstances it has the output of a True Name-released Noble Phantasm.
- Hero of Another Story: He's been busy figuring out why the future stops at 201X, what Solomon's up to and jumping between singularities while doing so. In London, he found the books on the Servant summoning system and left them behind in a library for the party to find.
- Holodeck Malfunction: Induces one on purpose in his trial quest to explore the boundary between reality and fiction.
- Irony: Holmes has good synergy with Archer of Shinjuku. Holmes is a crit-star generator who debuffs the enemy to take more damage from Critical Hits, while Archer of Shinjiku naturally has good star weight and one skill requires crit stars, which Holmes can provide. The irony is, of course, that Archer is actually Moriarty, Holmes' nemesis.
- I Shall Return: He doesn't trust Dr. Roman and won't join up with the others to avoid contact with him. But he promises before they part ways that they'll meet again in a big city like London. This is fulfilled when he appears in Shinjuku and comes with you to Chaldea afterwards, and later finally becomes a playable character.
- Imposter Forgot One Detail: He borrows the Count of Monte Cristo's power and identity for a while in Shinjuku... but blows his cover to the protagonist within seconds, as he introduces himself as Edmond Dantès, something the real deal would never do. In a bit of Gameplay and Story Integration, as even with this borrowed power he is still not a very good fighter, he joins the party at a lower level than even the chapter's Mooks, in contrast to a guest party member's usually maxed out stats.
- Insufferable Genius: He loves rubbing his big brain in everybody's face, and is very aware that it pisses people off. After Bedivere spent most of Camelot saying finding the identity of Mash's Heroic Spirit is This Is Something She's Got to Do Herself, he just goes and spoils it because "it was obvious".note
- Kicked Upstairs: He believes the big reason he's a Ruler instead of his proper Caster class is because Ruler is the "impartial overseer" class, and the World forced him to become a Ruler so he wouldn't go off and elucidate away all of the remaining Mystery in existence.
- Last-Name Basis: He is always called "Holmes" by other characters and by the narration box's interface.
- Light 'em Up: As a Ruler, several of his attacks have him focusing the giant lenses at his disposal to redirect beams of light at his enemies.
- Limit Break: His high NP gain on top of his role as a crit focused Ruler makes him able to throw out Noble Phantasms very quickly. For context, with one buff to his Arts card and a crit on one, he can refill his NP with nearly one hit from said Arts card.
- Magic Knight: He can provide both offensive support and work as a damage dealer himself with ease. He's held back slightly as support by a lack of defensive options or healing for the party and as primary damage by a poor offensive class and a non-damaging NP, but makes up for it with amazing NP generation.
- Master of Disguise: Can make himself appear like other Servants, including Dantes and Da Vinci. According to the Material book, this is due to his second NP, Empty House: Adventure of the Empty House, which allows him to imitate the appearance and parameters of Heroic Spirits, as long as they aren't higher than his.
- Mission Control: After joining up with Chaldea at the end of Shinjuku, he occasionally pops up in the remaining chapters of Epic of Remnant to deliver some exposition and comment on the situation. He gets this even more in Cosmos in the Lostbelt, becoming a major supporting character.
- Mr. Exposition: He explains to the party what he's discovered so far and correlates it with the information in the Hermes supercomputer archive. He also explains general things like what Atlas Academy is.
- Multi-Armed and Dangerous: Holmes manifests as a Servant with a harness-like contraption around his middle that sprouts many mechanical arms ending in magnifying glasses. While typically used for laser-based strikes, and Holmes himself generally one for going head-on with his baritsu techniques anyway, one of his attacks also utilizes them in a Rapid-Fire Fisticuffs manner.
- Multi-Melee Master: In addition to his skills in hand-to-hand combat and Cane Fu, he's also an accomplished swordsman who'd qualify to be summoned as Saber.
- Non-Action Guy: His existence is unstable when he meets the party so he asks them to fight off the traps in Atlas for him. He also doesn't fight at all in Shinjuku. Finally averted after being made playable in the game's second anniversary.
- Odd Friendship: Was friends with the polite, justice loving Jekyll when he was alive. He also knew Helena when she was alive and chasing Sanat Kumara's mysteries.
- O.O.C. Is Serious Business: In the story about him and Jekyll, Watson notes that Holmes taking Jekyll's suicide as a personal case is unheard of due to him never taking personal cases.
- Private Detective: He was hired by Babbage to investigate whatever's been going on behind the scenes with the end of the world and declares the case to be solved by the end of Shinjuku.
- Promoted to Playable: Only an NPC for the first story arc and only technically playable in Shinjuku when he's disguised as Dantès, he became a playable character to commemorate the game's second anniversary.
- Reality Warper: His Noble Phantasm, "Elementary, My Dear", is considered Anti-World due to its power to create an answer or solution to any conundrum that Holmes and his allies might be facing: if it is an unsolvable mystery, his Noble Phantasm will create clues. If it is a locked box to which the key has been destroyed beyond recovery, his Noble Phantasm will bring a new key into existence somewhere. The only thing stopping this from being a Story-Breaker Power is that Holmes and his allies must still find the clues and then deduce/enact the solution. In other words, his Noble Phantasm creates a possibility, not an inevitability.
- Shapeshifter: He can transform into other people, as showcased in Shinjuku where he impersonates Edmond Dantès.
- Situational Sword: Compared to other supports like Waver, Merlin, and Tamamo, Holmes' applications are quite limited, as his only form of support is his specialized Noble Phantasm and some crit star generation. That said, there's no better Servant at smashing through Challenge Quests with enemies protected to the gills with invulnerability than him, and he trivializes battles like the Siegfried fight in Nero Fest by effectively nullifying the fight's main gimmick.
- Sixth Ranger: He joins Chaldea only after the first storyline ends.
- Square Race, Round Class: Holmes really should be a Caster, but his Saint Graph was modified before he would become a Chaldea Servant to make him into a Ruler class. As such, he still has the Territory Creation skill and lacks True Name Discernment or Magic Resistance present in other Rulers (though his Noble Phantasm can function like the former). His trial quest on the other hand suggests this happened intentionally due to Holmes being able to adjudicate and arbitrate fairly concerning the truth. Basically his deduction skills were so good, that the World itself bumped him up to a Ruler class despite it not being his normal class.
- Summation Gathering: Of course. At the end of "Murder at the Kogetsukan", he gathers everyone together before they leave via boat to explain who the murderer is and what motivated them to do these crimes.
- Support Party Member: His skillset is designed around him building up the gauge for his Noble Phantasm over and over again so he can provide several buffs to his party members. With his good NP generation and his third skill that increases his Arts performance, this means he can use his NP back to back. While his support is not as powerful as that of Waver, Tamamo and Merlin, he can also deal some effective damage himself with an effective ATK on par with some Berserkers and the best defensive class in the game.
- Un-person: One of the few advantages against the Mage's Association's takeover of Chaldea in the part 2 prologue is that they purposely left his summoning and any subsequent contributions to Chaldea out of their records to try to cover up his existence, allowing him to go about unnoticed for the time being. (Which, it must be noted, he canonically did himself before—i.e. when he first defeated Moriarty and faked his death).
- Waistcoat of Style: Wears one beneath his longcoat.
- The Worf Barrage: Holmes's Baritsu technique is so great that it has power output equivalent to that of an activated Noble Phantasm under certain conditions. But this doesn't allow him to match the power of Sigurd and the greatest Demonic Sword, Gram. Their encounter ends with Holmes losing an arm.
- You Gotta Have Blue Hair: His hair is a deep blue despite hailing from Victorian era England and lacking the divine blood excuse of characters like Cú Chulainn.