Three Knight Classes: Sabers (A-F | G-M | N-Z) | Archers (A-C | D-M | N-Z) | Lancers (A-F | G-M | N-Z)
Four Cavalry Classes: Riders (A-F | G-M | N-Z) | Casters (A-F | G-M | Merlin | N-Z) | Assassins (A-F | G-M | N-Z) | Berserkers (A-F | G-M | Morgan | N-Z)
Extra Classes: Rulers | Avengers | Moon Cancers | Alter Egos | Foreigners | Pretenders
Unplayable and Arcade Exclusive: Unplayable (Beasts | Beast I) | Arcade Exclusive
Other Notable Characters: Chaldea Security Organization (Protagonist | Mash Kyrielight) | Villains (Observer on Timeless Temple Villains | Epic of Remnant Villains | Cosmos in the Lostbelt Villains (Crypters | Foreign God and Forces | Lostbelt Kings) | Event Villains | Interlude Villains) | Other Characters
Foreigner is a designation given to Heroic Spirits who draw their power from outside the sphere of human consciousness, often from unknowable entities of the sort described by H. P. Lovecraft, and have the potential to overturn the base laws of the world. Unlike the other Extra Classes, this class made its debut in Grand Order and is one of the two classes original to the game (the other being Pretender).
Foreigners are uniquely strong against Berserkers, dealing double damage to them and taking half damage from them. They are weak against Alter Egos and other Foreigners, and strong against Pretenders, and have a specific bonus to damage against Beast III/L. With the release of the Pretender class, they now form a proper class triangle with them and Alter Egos.
- Amazing Technicolor Population: While all of them start out with normal-ish skintones, all of the Foreigner-Class Foreigners with a connection to an Eldritch Abomination (A.K.A. all except for Summer B.B., the only technical Foreigner outside the class) gain inhuman skin colors when tapping into their true Lovecraftian abilities, as represented by their Ascensions. The most common case is gaining a purple hue in their Third Ascensions (Abigail, Hokusai, and Yang), but Van Gogh takes the cake. Even her first Ascension is unnaturally red like a permanent sunburn, but ascending first turns her skin a bright blue and later becomes bone-white with hair-color to match.
- Beware the Silly Ones: While XX, Voyager and Idol X all lack contact with an Outer God and have sillier fight styles compares to the others... They still are Foreigners. During Imaginary Scramble, this is exhibited by the fact XX and Voyager are called by Yang Guifei to fight Chaldea, and while Voyager is stopped from doing so thanks to Erice, XX still causes trouble to the protagonists like Hokusai and Abigail do.
- Cosmic Horror Reveal: The Foreigners' existence reveals that the Cthulhu Mythos is real in the Nasuverse and the Outer Gods are starting to take an interest in our corner of the universe, though it's downplayed in that the Foreigners themselves aren't actively malevolent and will also fight on humanity's side (their patrons are genuinely dangerous, but can be fought off). In addition, Part 2 of the main story, involving a seemingly Alien Invasion, kicks off not long after the class is introduced.
- Critical Hit Class: Foreigners have great C. Star Gather Rates, and their Entity of the Outer Realm passive grants them two bonus Critical Stars every turn.
- Does Not Like Shoes: Several of the female Foreigners who are hosts of the Outer Gods ditch their shoes and socks once they reach their Third Ascension.
- The Dreaded: The intro to ServaFes 2018 posits that Chaldea knows about Foreigners in theory even prior to Salem happening (certainly prior to the Lostbelts happening), and whenever discussed they're treated with the same gravity and threat as someone like the King of Magic or the other Beasts. The mere idea that one is loose in Hawai'i is enough to make Chaldea go to extreme measures to deploy a team there, even without the ability to Rayshift and with Chaldea under its post-Timeless Temple investigation.
- Eldritch Abomination: Their class card depicts a robed figure who's lower body resembles a portal or nebula. It is rather easy to see the similarities between the card's figure with Hastur/The King in Yellow.
- Familiar: Foreigners that represent the Outer Gods are identifiable by their use of familiars, such as Hokusai's Toto-sama and Summer Abigail's cats. This is likely meant to represent the Outer Gods' hold on their particular servant, as XX, Idol X, and Voyager (who are empowered through humanity) lack familiars completely.
- Humanoid Abomination: By the end of their third Ascension, most of them look like monsters wearing human skin, even though they're still (technically) human.
- Lovecraft Lite: While Outer Gods in GO are still every bit the world-rending threat they are in their source material, the nature of Servants means that Chaldea has some world-rending tricks of their own to fire back with.
- Lovecraftian Superpower: Since Foreigners are typically the result of a god of the Abyss attempting to possess a mortal, they usually wind up acquiring some of said god's mind-shattering superpowers and/or tentacles.
- Occult Blue Eyes: Inverted. Almost all of them have blue eyes in some form, but when Abigail, Hokusai and Van Gogh start tapping into their eldritch powers, their eyes change color. Summer Abigail puts a different spin on the inversion, her eyes going from red to blue as she leaves her most eldritch form. Yang is the only one to play this straight, while XX plays with this due to not actually being connected with an Eldritch Abomination and being "just" an alien and Voyager's blue eyes have more to do with his innocence. Idol X is the only one to avert this trope entirely as she has the standard Supernatural Gold Eyes that almost all Alter servants have.
- One-Winged Angel: The ones with connections to Lovecraftian entities tend to adopt a more monstrous form for their Third Ascension.
- Original Generation: The first brand new Servant class to debut in Grand Order (and formerly its only original class until Pretender).
- Rare Random Drop: Possibly the rarest class in Grand Order. All but two of them are 5* Servants, and all of them are limited releases. The only easy Foreigner to acquire was Mysterious Idol X (Alter) due to being a welfare Servant from her event, but missing said event means you're out of luck.
- Semi-Divine: They have Divinity not because they are gods or descended from gods, but because their powers are derived from contacting eldritch horrors from beyond the known universe.
- Tactical RockPaperScissors: Deal double damage to and take half damage from Berserker class Servants, and deal half damage to (and take double damage from) Alter Egos and deal double damage to (and takes half damage from) Pretenders, forming a proper class triangle. Foreigner is also, interestingly, weak against itself.
- Takes One to Kill One: They deal double damage to other Foreigners, presumably referencing how the Cthulhu Mythos shows that the various cosmic Eldritch Abominations can be antagonistic to each other to the point of being willing to fight.
- This Looks Like a Job for Aquaman: While none of the Foreigners are outright bad if they don't have a class advantage, it is still heavily incentivized to have one handy to deal with Berserkers. This becomes very important in Lostbelt No.6, where Berserkers are the most common enemy type and includes two of the game's hardest bosses (Morgan and Cernunnos). They also come in handy for the Pretender boss at the end of the Lostbelt.
- Too Spicy for Yog-Sothoth: Simply being possessed by an Eldritch Abomination or channeling them willingly is not enough to be classified as a Foreigner. Their natures have partially rewritten the power into something recognizable by the Throne of Heroes.
- Touched by Vorlons: The main qualifying condition for becoming a Foreigner is to have met an Outer God — a type of "higher-dimensional" being that is described as fundamentally "alien" to the world of the setting — and survived with their sanity intact, obtaining a piece of that god's power in the process. A secondary qualification is if the Servant is associated with space in some fashion.
- Abigail Williams: Sut-Typhon (implied to be another name for Yog-Sothoth).
- Katsushika Hokusai: God of the Abyss (implied to be Cthulhu).
- BB (Summer): Nyarlathotep.
- Yang Guifei: Unnamed (implied to be Cthugha).
- Van Gogh: Evil God of Flowers (implied to be Vulthoom).
- Jacques de Molay: Holy Mother of the Abyss (implied to be Shub-Niggurath).
- Heroine XX / Idol X: No patrons, but they are Human Aliens. The former claims to be associated with the "Outer God of Capitalism", however.
- Voyager: He is the Voyager space probe — by the standards of other planets, he is the alien visitor from another world.
- Koyanskaya of Darkness: No Outer God patron as she qualifies for this class due to how she originated from a meteor crashing on Earth.
- Uncertain Doom: In Yang Guifei's Interlude, she and Hokusai discuss how none of the "core Foreigners" seem to recall much of anything about their deaths. Oei can only recall wandering house to house after her old man died, Abigail has no idea about her death, Van Gogh's fate is only confirmed due to the events of Imaginary Scramble and not only can't Yang recall her death, but her burial site doesn't even have her corpse. Yang herself believes that the reason why they are at Chaldea is because they are waiting for their "final" deaths.
- With Great Power Comes Great Insanity: Defied. The main qualification for the class is to keep at least some of their sanity intact upon coming in contact with an otherworldly being which would try to possess them; a total loss of rationality would make them a Berserker instead, and thematically this is why Foreigners are strong against them. Granted, this doesn't stop some of them from adopting more disturbing attitudes as they ascend, but none of them have descended into gibbering insanity — Van Gogh comes the closest, and that's only because she was already a Mood-Swinger.
ID: No. 195
Command Cards: QAAAB; (B)
Alignment: Chaotic Evil
Origin: Salem, Massachusetts (17th century) / Cthulhu Mythos (esp. The Dunwich Horror)
First appearance: Fate/Grand Order
Background development: Meteo Hoshizora
Illustrated by: Kouhaku Kuroboshi
Voiced by: Hitomi Ohwada
A young girl who lived in Salem in 1692. It was she who, along with a friend, accused her family's slave and several others of attempting to harm her with witchcraft, setting off a massive chain of killings and bringing a third curse to a land already marked by the death of natives through plague and violence. And yet, Abigail Williams is but a footnote in history; a girl far too inconsequential to the grander sweep of history to join the ranks of Heroic Spirits. And this Servant seems to command powers that no history records "Abigail Williams" as having. What force lies behind her creation as a Servant, and what grants her the strange, eldritch powers she commands?
Abigail Williams is the first Foreigner Servant, and she introduces a whole new brand of eldritch madness to go with it. Her first skill, Prayer of Creed C, buffs the party's NP damage damage and gradually charges their NP gauge. When upgraded to The Light within the Abyss A, it also moderately charges her NP gauge. Her second skill, Mass Hysteria B, inflicts Terror on all enemies, carrying a chance to Stun them, and debuffs their Defense. Her third skill, Witch Trial A, drains a charge from an enemy's NP gauge and debuffs their Attack. Her Noble Phantasm, Qliphoth Rhizome, is a fearsome single target Buster attack that dispels the enemy's buffs before damaging them and debuffing their critical chance.
The mysterious girl said to be the key to the mystery behind the various happenings in Salem, as well as your main companion and final enemy there (it's complicated). Her playable version was introduced in the second week of the release of Pseudo-Singularity IV: Heretical Salem as a limited Servant and has the honor of being the first Foreigner-class Servant in the game and the franchise as a whole. Because of the nature of this character in the story focusing on her, this entry is extremely heavy with unmarked spoilers for readability purposes. Proceed at your own risk.
- Adorable Abomination: She can summon Eldritch Abominations at will to do battle for her (usually in the form of Combat Tentacles that surround her) and has a keyhole in her head that has another eye inside it. She's also a little girl who still retains that innocent cuteness even when she goes for her full transformation.
- Afraid of Their Own Strength: The thematic concept behind Abigail's initial ascension is that she doesn't understand and is very afraid of the powers she's manifesting, and everything is incomplete - the tentacles are more indistinct, she whacks people with Hugo instead of her keys, she doesn't understand why power is shooting out of her forehead, etc. She even cowers in fear during her Extra attack. Naturally, this shifts into a completely different animation and voice set for her other ascensions, once she has embraced her nature.
- Age-Inappropriate Dress: Her profile states her to be 12 years old, making her increasingly Stripperiffic outfit rather inappropriate for a girl her age.
- Age Lift: The Japanese version of her profile specifies that she is 12 years old, making her outfit from her second ascension onward an Age-Inappropriate Dress, while the North American version omits her age entirely to get around that.
- Alien Abduction: Her Salem-self attempts to steal away the protagonist in her Interlude, before the events of Cosmos in the Lostbelt put them beyond her reach, potentially forever. However, after a few fights with Geronimo and Nezha, she ultimately runs off crying, and the protagonist goes to speak with her, bringing some pancakes, and helps her feel less sad and lonely.
- Alien Geometries:
- You can see these, briefly, when she finally breaks the defenses the various magic organizations are hastily erecting around the Salem singularity to contain her advent. Her Noble Phantasm and a couple of her attacks also feature effects of this sort.
- These also end up applying to the tentacles used in various attacks and her "boss form", pretty much by accident - they're meant to be tentacles, but being persistent polygonal elements in a smartphone game designed to run on a wide variety of phones, they're very low-poly and the viewer can easily discern their individual polygons when they animate. Except this ends up helping the effect Lovecraft wanted to invoke, if anything, because they end up looking like tentacles, but they're... wrong. It ends up feeling more faithful to Lovecraft's desired tone than many other depictions (which many accuse of just ending up looking like octopi).
- Alternate Self: There are two Abigails post-Salem. One summoned by Chaldea who has no memory of the Salem Remnant, and the original Salem version who is traveling Space and Time with Carter. The original Abigail communicates to the protagonist via dreams through the Chaldea Abigail in her Interlude, much like Sieg does.
- Anachronism Stew: A few elements of her, mostly her appearance, do end up tripping this and she's not exactly accurate to where she's supposedly from. Some of this is due to her existence as part of Räum's experiment in the modern day.
- Her "normal" outfit has a number of anachronisms - most prominently, it features a profusion of tied bow ornaments. Bows of this sort were virtually unknown as a girl's fashion accessory in the late 17th century - when bows did appear, they were merely to tie sashes, rather than be free-standing or in hair. Her dress is also cut much higher up the leg than would have been acceptable in Salem for the time, even (or perhaps especially) for a child. Furthermore, her hat looks like a bowler - a hat type that wouldn't exist for another 150 years. It was also unusual for women to wear hats of this sort in general, unless they were riding - the scarves on the heads of various other Salem girls and women were far more common.
- Her teddy bears are also an anachronism - specifically because they're teddy bears, and even identified as such. While soft toys weren't completely unknown in Abigail's time, bear toys of the form she owns and shares with Lavinia didn't come into being until the beginning of the 20th century.
- She sings "Happy Birthday to You" if it's your birthday, seemingly as part of being American. While it's heart-meltingly adorable, it's also not necessarily a song she should really care about herself - "Happy Birthday" only came into existence around 1893 and only gained popularity in the 20th century.
- Even her "witch" forms get in on this a bit... specifically with her new hat. While pointed hats existed for centuries prior to Abigail's birth, the wide-brimmed, floppy-crowned pointed "witch hat" only became a major visual element of witch attire in popular imagination beginning in the Victorian period of the 19th century.
- Animation Bump:
- She is pretty much tied with Caster Nero or Osakabehime for having the most visually-striking Noble Phantasm in the entire game. While it features slightly less pure animation than Nero's, it features screen effects that the game has never used before and some of the most detailed sprites in the game's history. And in general, it's just astoundingly well-composed and directed. Sadly, in her initial playable ascension, it's much more simple in order to avoid immediate spoilers.
- Also, her first, "normal" appearance and her "witch" appearance in higher ascensions have a lot of different attacks, which means Abigail technically has the most varied animations out of any playable Servant. You won't be able to see them all in one fight short of taking a player Abby into a fight with a boss Abby, though.
- Armor-Piercing Attack: Her Noble Phantasm removes all of an enemy's non-permanent buffs, and before dealing damage to boot. This is incredible for boss fights, and a distinction shared by only one other Servant (Amakusa, who has a weaker AoE version).
- Aside Glance: In her combat sprite and Command Card art from her Third Ascension onward, her keyhole eye is giving one right at the player.
- The Atoner: While she blames herself for many things that aren't really her fault throughout Salem, the ultimate revelation that this Abigail is the product of Räum's manipulations, and was born from the original's regrets over how the Witch Trials ultimately shook out, plants her squarely here. Her interlude, featuring her nightmares about the trial and everyone's trauma following it, really cement this.
- Awesome, but Impractical: Abigail's NP strips off every removeable buff from an enemy before hitting them, including offensive buffs and not just defensive ones. Unfortunately this is offset by her having one of the worst NP gain rates in the game if not the worst, so you won't be seeing it much without some dedicated ally support. Frustratingly this doesn't apply to her boss fight, as enemies use a different NP charge system.
- The Baby of the Bunch: The Chaldean Servant Abigail doesn't have the memories of her Salem counterpart, making her a bizarre case of a Servant with no background or experience beyond what was implanted in her mind when she was summoned. She is an innocent child through-and-through, and Chaldea spends as much time employing her as they do raising her, something that even the other child Servants don't need (which is ironic, given that Abigail is older than many of them).
- Background Music Override: Her Noble Phantasm has its own Leitmotif, "Witch Trial", that overrides other themes. Said leitmotif involves a lot of sickly-sounding strings.
- Balance Buff: She received a Rank Up Quest for the Imaginary Scramble Pre-Release Campaign that buffed Faithful Prayer C to The Light Within the Abyss A, which added a 20-30% NP Charge to help with her low base NP gain.
- Blue-and-Orange Morality: The morality she takes on once possessed by Sut-Typhon is essentially that inflicting suffering on someone is doing them a favor. Having grown up in Salem, she has internalized the idea that everyone is sinful and that the only way to deal with sin and find redemption is to dispense punishment. Therefore, trying to destroy the world is her attempt at helping people.
- The Blank: Not she herself, but Hugo and Migo transform into this for her third ascension and final boss form, having their teddy faces replaced with swirling portals to madness.
- Boring, but Practical: Aside from being able to inflict Terror, Abigail's kit is pretty simple: one skill for debuffing Attack, one for debuffing Defense, and one for increasing the party's NP damage. It's also all she really needs due to her own NP being just that strong; if the party can overcome Abigail's atrocious NP gain rate, she can become one of the game's most reliable damage dealers.
- Break His Heart to Save Him: Subverted. In her Interlude, the original Abby from Salem returns by borrowing the body of her Chaldean self, looking like she's Jumped Off The Slippery Slope and trying to abduct the Protagonist... but it's just an act. She feels the Protagonist is suddenly going to end up "somewhere even she can't see" (the Lostbelts) and is putting on a face of Jerkassery, but she ultimately can't go through with it.
- Breath Weapon: One of her "normal" form's attacks is this.
- But Now I Must Go: Leaves with the real Carter to "find" Lavinia and the Sanson who traveled with you. Even if they're dead, she can go anywhere. She apparently succeeds in recovering Sanson, as he is returned to Chaldea, although without his memories of Salem (but he does remember Chaldea).
- Combat Tentacles: Her main method of attack... which involves summoning some Eldritch Abomination (implied to be Yog-Sothoth itself!) using her key to open a portal to another world. Her "normal" form's tentacles are shining white.
- Composite Character:
- As "Abigail Williams" was not a potent enough personage to ascend to the Throne of Heroes, the Abby in the Salem singularity possesses all of Williams' memories and is the "real" Abby in ways that count, but she's also an artificially-constructed Servant purpose-manifested by Räum, and in the Salem narrative that Räum has built and loops, she also fills the roles of several other witchcraft accusers. She's also designed to be the vessel for an Outer God capable of inflicting pain and death on all humans the world over, simultaneously, which the original Williams had no connection to at all.
- She's associated with Lavinia Whateley heavily in the narrative, and Lavinia more or less completes her ability to manifest the power of her Gate and the Outer God, putting Lavinia in a role not dissimilar to the one she held for her own children in The Dunwich Horror, particularly the Dunwich Horror itself (although in-universe, it's worth noting that Lavinia & Abby only ever see each other as close friends and behave accordingly). In a similar vein, when doing various chants in the narrative and elsewhere, she addresses "father" (otou-sama), which can and is meant to be read as just her conflating the thing she's linked to with the God of the Bible, but is also certainly open to other interpretations and/or multiple meanings. Particularly when she switches to chichi, a more obviously paternal "father", during her Noble Phantasm chant...
- And then, of course, she's outright called the Silver Key by a man who is Randolph Carter straight from Lovecraft's books in all but given name... at the time.note
- Cool Key: She uses keys to unlock portals and direct her tentacles. According to the real Randolph Carter, she herself is a "Silver Key" that can go anywhere in existence (and beyond).
- Cute Little Fangs: Once she gets to her third Ascension, her teeth become a lot more pointed, which can be seen in their full glory in her Slasher Smile at her final Ascension. That said, even like that she still manages to make them look cute.
- Dark Is Not Evil: Despite the sinister tentacles and demeanor of her later ascensions, and her connection to an Outer God, she's good at heart and only fights the party because she's freaking out over Lavinia's death. Her interlude later suggests that, while she could potentially merge into the dark source of her powers, she could also hold onto her humanity and become a powerful force for good who holds back the powers of the Abyss as a living and mighty gateway.
- Dissonant Serenity: In her "witch" form (second ascension onward, for the playable version) during combat, she generally sounds very calm and dreamy (a common attack bark for her is kurushime, or "suffer", in a very even, gentle tone) and when she's struck by an opposing Noble Phantasm, she generally sounds disinterested. She also giggles on taking damage.
- Does Not Like Shoes: She forgoes shoes in her full "Outer God vessel" appearance, instead having unshod feet covered in... something. And with toes that look a little... off.
- Does This Remind You of Anything?: When in her witch form, Abigail can outright say "pour your mana into me" when selecting her Noble Phantasm card.
- Driven to Madness: Can induce this in others with her Mass Hysteria skill.
- Elegant Gothic Lolita: Her "usual" outfit. Her witch outfits also capture the vibe to some extent.
- Energy Weapon: Her "witch" form's Extra attack is firing multiple laser beams from tentacles. She also shoots a beam out of the keyhole in her head for one of her Arts attacks in her "normal" form, and also does so for the aforementioned witch-form Extra attack.
- Extra Eyes: Inside the keyhole on her forehead.
- Eye Color Change: When she awakens her latent power, her normally blue eyes shift to purple. When the Outer God descends and she transforms further, her eyes shift further toward a red tone, although her "keyhole eye" continues to glow eldritch purple.
- Final Boss: Of the Salem chapter, with the Outer God possessing her, Sut-Typhon. Also serves as this for Epic of Remnant as a whole.
- Foreshadowing: Caster Gilles has a comment for her in his material book profile, remarking that her aura is like the Abyss.
- From Nobody to Nightmare: The historical Abigail Williams was just a girl who made some accusations of witchcraft, kicked off an infamous witch panic and then promptly vanished from history. But F/GO Abigail has a direct connection to a being similar to Yog-Sothoth, is a master of dimensional gate manipulation as a result, and during the singularity is being made into the outright vessel for this entity. It takes the combined effort of the Mages' Association, the Assembly of the 8th Sacrament, the Atlas Institute Alchemists, and the Church Knights working in concert to try and contain her and the god within her from assaulting the minds of every human at once... and they ultimately fail. It then takes the combined effort of the Queen of Sheba and the Great Witch Circe to hold her back just long enough for the rest of Team Chaldea to beat the Outer God within her into dormancy.
- Gameplay and Story Segregation: A similar case to Musashi in Shimousa. In the story, Abigail is too minor to be summoned as a Servant even by Chaldea's standards, with only her slow evolution into the host for an Outer God being enough to qualify her as summonable and the summons itself only possible because she leaves her pendant behind for the protagonist to use as a catalyst. Despite that, she isn't story-locked and can be summoned even before starting Salem.
- Girls Love Stuffed Animals: She has a teddy bear named Hugo that she loves very much and carries with her everywhere, even smacking enemies with him in her normal form. She has another one named Migo that she gave to Lavinia as a sign of friendship, and her second and third ascensions have her use both of them to attack enemies.
- Glacier Waif: She is a little girl who is very thin, yet she has A-rank Endurance and B-rank Strength.
- Hide Your Otherness: After embracing her nature, but when not putting on her Game Face, she hides her head-keyhole with a bandage a la The Three-Eyed One.
- Humanoid Abomination: The host to an Eldritch Abomination, who has a keyhole in her head with an extra eye inside it, and is able to call up other cosmic horrors to fight for her.
- Improbable Weapon User: Her "normal" form smacks the target with her teddy bear.
- Irony: The real life Abigail Williams is only remembered for being the girl who kick-started the Salem Witch Hunt. Here, however, she more or less is a witch from her second ascension on up.
- Lady Swearsalot: The third anniversary book reveals she's picked up quite the potty-mouth. A decent amount of her entry had to be censored. Ironic, given in her Interlude, she scolds Robin Hood for using the word "shit."
- Literal Metaphor: Prior to her official reveal, she is only referred to as the "Key Servant" of the Salem chapter, meaning she will be a major character in this chapter. Come the final part of Salem and her official release, with The Reveal of what she is, we find out the term is also meant to be taken literally.
- Memento MacGuffin: The protagonist ends up keeping the pendant that belonged to Abby's parents, which is revealed in her Bond CE to have been the original Silver Key that was given to her by Räum.
- The Mirror Shows Your True Self: Her eyes shine like flashlights - or perhaps stars - in her reflection in the "space" floor beneath her during the climax of her Noble Phantasm.
- My Rules Are Not Your Rules: As one might suspect and Circe confirms in the Salem epilogue, in truth "Abigail Williams" is a person and existence far too minor in inflection and importance to be recorded upon the Throne of Heroes; she's little more than a historical footnote (there's no clear written record of what even happened to her after 1692) and no one person involved in the Salem Witch Trials was that important in the grand sweep of human history and consciousness. The Abigail in the Salem singularity has all of Abigail Williams' memories and feels the guilt of her original actions in the historical trials, but she's an artificially constructed Servant vessel molded to be the host of an Outer God, and will disappear along with Salem upon its collapse... in theory. In actuality, because her connection to "Sut-Typhon" (Yog-Sothoth under a different name) has made her into the Silver Key, upon Räum's defeat she can freely depart Salem in The Gentleman's company and wander the cosmos, and the Chaldea summoning system will someday manage to produce another facsimile of this "Abigail", who exists beyond time and space in her own way.
- Mysterious Waif: She's one of your main companions in Salem and her identity and class are one of its main mysteries, culminating in The Reveal that the entire pseudo-singularity was engineered to perfect her as the host for a being from another universe.
- Mystical White Hair: In her third ascension her hair turns white to go along with her now-unnaturally pale skin.
- New England Puritan: Since she's from Salem in Massachusetts, the game goes out of its way to portray her as Puritan rather than fall back on Christianity is Catholic. Her profile specifically mentions that she is a Puritan and the Salem chapter actually manages to get a fair number of the thematic details of Puritanism right.
- Nothing but Skin and Bones: In her initial appearance, you might notice her legs look rather thin and might chalk it up to a Noodle People art style. By her third and final ascension arts, though, the skimpiness of her final outfit makes it clear she's almost supernaturally, unsettlingly thin, and it contributes to the overall disturbing aura of her appearance.
- Not Quite Dead: Her boss gimmick is that she ignores health bar depletion to zero and resets herself back to how she was at the beginning of the battle, represented by the spectral clocks around her vanishing with each reset. She needs to be beaten four times before she's finally defeated for real.
- Odd Friendship:
- She notes that the Caster version of Gilles de Rais is really kind to her, a comment that could be interpreted two ways: That it's a ruse that Gilles is trying to use to murder her, or he is genuinely being kind to her due to their mutual eldritch connection.
- Seen in the prologue of "Imaginary Scramble". Abigail feels bad for not being selected to board the Nautilus (due to lack of combat exposure) so Hokusai cheers her up with offering to paint together with her.
- Oddly Shaped Sword: She wields what are essentially Keyblades for some attacks in her witch form. However, she only attacks with them directly in her second and third-step Arts animations; usually she just turns them like keys to open gates for her other attacks.
- Poke the Poodle: Her later ascensions are supposed to be more 'evil' but the best idea she can seemingly come up with is suggesting that she might try drinking alcohol! As a minor! Cruelty and chaos incarnate.
- Power Incontinence: The danger during the climax of Salem stems from the fact that she hasn't fully taken control of her new powers while going through a breakdown with Lavinia's death and Räum's taunting, resulting in her violently lashing out at everyone and the pseudo-singularity's rapid expansion before the protagonist gets her to calm down.
- Power Limiter: The nature of her Noble Phantasm (and, Salem implies, her own hesitation) prevents Qliphoth Rhizome from being as powerful as it could be; the way Abigail uses it, it's simply Anti-Personnel, but it could be an Anti-World NP (so, y'know, on par with fuggin' Enuma Elish) if it was allowed to be the truly endless gate to the Outer Gods that it could be.
- Powered by a Forsaken Child: Räum had Salem go through several accelerated time loops to make Abby suffer and feel the pain of those who died in the trials to grow the Outer Being within her.
- Puff of Logic: At the conclusion of the Salem singularity, she's in danger of being the victim of this, since she's not recorded in the Throne of Heroes and will vanish when the singularity does. Happily however, her new abilities as the Silver Key, with some help from The Gentleman, allow her to depart the singularity on her own and continue existing, and even give Chaldea a means of summoning another facsimile of her as a Servant in her own right.
- Pure Is Not Good: The reason why Räum chose her specifically to become the host of the outer being he tried to summon is partly due to her purity during the Salem Witch Trials. This "purity" still led to her accusing many innocent people of witchcraft, and she's actually tormented by the guilt of having done so.
- Semi-Divine: She has Divinity as a gate for an Outer God.
- Slasher Smile: She starts wearing a low-key but very menacing one once the Outer God within her connects to her fully; her battle sprite during this section wears the same expression. She also sports an absolutely killer one in her final ascension art.
- Spell My Name with an S:
- Her full name is pretty cut-and-dry, given that she's based on a real person. Her nickname, however, is a bit less clear - in Japanese it's only given as アビー. It could be either "Abby" or "Abbie", as both would be spelled that way in kana and both are common diminutives of Abigail. The English version goes with "Abby."
- Also, her Noble Phantasm has caused a fair bit of confusion, but most folks are reasonably sure it's "Qliphoth Rhizome", especially given the kanji companion title. This can hit a further snag as there are multiple accepted spellings for "Qliphoth" (קְלִיפּוֹת) depending on which Kabbalah tradition one is trying to reference.
- Also, somewhere between this trope and No Pronunciation Guide is the beginning of her NP chant in witch form. While it seems to be meant as the mind-breaking other-speak of the Outer Gods (fhtagn etc.), such speech in the style of Lovecraft and others runs into a bigger problem because, unlike English, skipping vowels is impossible in Japanese. It's listed in the JP script, and Hitomi Ohwada ends up audibly pronouncing it as, "イグ・ナ。イグ・ナ、トゥフルトゥクンガ" ("igu-na; igu-na, tyuhurutyukunga"). The nearest fans have been able to approximate what it's intended to run like represented in English/Roman characters is "Ygnailh, ygnaiih thflthkh'ngha" or something similar, but it's very hard to tell and Owada is audibly trying to pack in her vowels as fast as possible during the NP, to confusing and disturbing effect. The English translation goes with this text.
- Status-Buff Dispel: Her Noble Phantasm removes all buffs unless they are locked before hitting the target, meaning she can tear apart the game's best survivalists, the likes of Heracles and Cú Alter, with ease.
- Stripperiffic: Her outfit in her higher ascensions, used as her boss form in the Salem chapter, is a "dress" consisting of ribbons of linked cloth cut-outs combined with lacy black low-leg panties. The outfit behaves properly on her second ascension, but when she really goes full Eldritch God on you for her third, the ribbons get a lot more floaty and thus a lot less modest.
- Summon Magic: Many of her Ascended attacks involve summoning tendrils or insects through otherworldly portals, and the Cosmic-Travelling Gentleman describes her as a "living silver key" who can traverse realities.
- Super Prototype: Abigail of the Salem Singularity is the first Foreigner Servant ever conceived both In-Universe and out, and clear proof that Räum had no idea what he was dabbling with when "constructing" her. Abigail having a fragment of Sut-Typhon directly implanted inside of her grants her some ludicrous abilities even in this setting: she can persist without a Singularity or Master, her unleashed power nearly provoked the Counter Force, and she treats the barriers of time and space as a suggestion. Foreigners introduced later, even the Chaldean version of Abigail, are considerably more tame.
- Super-Strong Child: One of her stats is B-ranked Strength, which makes her physically stronger than many of the more muscular Servants.
- The Swarm: Her post-Ascension Quick attack animation has her conjure a swarm of insects to attack.
- Too Spicy for Yog-Sothoth: A minor, but quite literal example considering her implied Outer God. In her interlude (which takes place back at Chaldea, before the Lostbelts), Abigail returns briefly to speak with you as she foresees that where you go next would be somewhere even she wouldn't be able to reach.
- Trademark Favorite Food:
- She's really fond of pancakes, claiming she likes them best fluffy with lots of butter on top and crispy bacon on the side in Salem, and has formed an alliance with Paul Bunyan over them.
- She also mentions a love for mashed potatoes covered in hot gravy in Salem and after being summoned.
- Video Game Caring Potential: As Abigail ascends, her appearance and personality as depicted in My Room and her combat quotes becomes much more alien and aggressive. It is considered proper by the fandom to manually put her back into her initial appearance via combat sprite and portrait in the menu as this "keeps her sane." (This is how she appears canonically in social instances in Chaldea as well; the keyhole-eye and tentacles only come out when it's time to fight.)
- Vocal Dissonance: Looking at her, you'd probably expect her to be a typically high-pitched, energetic little girl and during the Salem preview commercial and her first ascension as a playable Servant, she does sound a bit like that. When ascended or fought in Salem, however, her voice has actually lowered in timbre a good deal and is preternaturally calm. The general effect makes her sound rather older than one would expect.
- Walking Spoiler: Perhaps even moreso than other Epic of Remnant Servants, trying to discuss anything in-depth about her with regular spoiler tags would result in an entry that looks like a redacted CIA document, especially considering she's the first of her Class to the franchise as a whole whose qualifications for themselves are a spoiler. It doesn't help that her playable version, unlike many EoR Servants, doesn't hide her name and ascending her will give you some of these spoilers, but not all, and what you do see will lack the context Salem provides. Even the fact that she's somehow a Servant is a spoiler, implying that the seemingly-human little girl introduced in Salem somehow has Servant-worthy powers (and finding out who does have Servant-tier powers is one of Salem's biggest plot points).
- Walking the Earth: She agrees to travel with the "Cosmic-Traveling Gentleman" (strongly implied to be the real, actual Randolph Carter of Lovecraft's works, and as an Author Avatar quite possibly Lovecraft himself) through time and space in the hopes of seeing Lavinia again. During her interlude, when the stars are right and she can briefly visit Earth in dreams using her Chaldea-self as a conduit, she explains that her real body is in a massive library on another planet.
- Why Did It Have to Be Snakes?: Her later ascension My Room lines mentions that she hates dogs, most likely a reference to how, in Lovecraft's works, dogs tend to really notice cosmic horrors and those related to them."I'm afraid of dogs, Master. I get so frightened that I tremble... They bark and bite... And I have this urge to silence them..."
- Wrong Context Magic: Having a direct connection to her Outer God due to being a Pseudo-Servant, even the minor connection of her First Ascension so she can retain her humanity, provides her with both the "anchor" and more than enough mana to continue existing as a Servant without any restrictions or outside help post-Singularity. Even when her Chaldean Alternate Self is summoned, the original Abigail from the Salem Singularity lives on, free as a bird. To do this without a Necessary Drawback is unheard of not just among other Foreigners, but among all Servants — even geniuses like da Vinci or rule-breakers like Gilgamesh and Amakusa had limits, while Abigail could have her memory of her powers and experiences erased (offered; she refused) and still live just fine.
ID: No. 289
Command Cards: QQABB; (B)
Alignment: Lawful Evil
Origin: Salem, Massachusetts (17th century) / Cthulhu Mythos
First appearance: Fate/Grand Order
Illustrated by: Kouhaku Kuroboshi
Voiced by: Hitomi Ohwada
This summer, Abby uses her eldritch powers to gain command over dreams and send her enemies into an eternal slumber. Her first skill, Sleep-inducing Roses B, puts an enemy to sleep and dispels their buffs. While Asleep, the enemy suffers a Defense debuff. Her second skill, Mass Hysteria B+, inflicts Terror on all enemies, carrying a chance to Stun them, and debuffs their Defense. Her third skill, The One Who Guides A, greatly charges her NP gauge and debuffs an enemy's Buster resistance. Her Noble Phantasm, Dreamlands, is an AoE Buster attack that dispels the enemies' defensive buffs before damaging them and debuffing their Defense.
She made her debut for the fifth summer event.
- Age-Inappropriate Dress: Oh boy. Her First Ascension dons a very skimpy and inappropriate swimsuit for a girl like her. As she ascends further, she wears more sensible and modest swimsuits.
- Alternate Self: Unlike most Swimsuit servants, which are just the normal characters wearing a different outfit, Summer Abigail makes it very clear that she's the future self of "normal" Abigail. She even jokes about swapping outfits with the original Abigail so nobody would be able to tell them apart. (Which she does in the last chapter of "Imaginary Scramble")
- Amazing Technicolor Population: She inverts the common trend for Eldritch-Abomination-linked Foreigners started by her normal self, where rather than starting with a normal skintone and gaining purple skin in her third and final ascensions, she instead starts with grayish-purple skin and gains a more natural skintone from her second ascension onwards.
- Anger Born of Worry: What finally cracks her villanous facade is seeing just how emotional she gets after the protagonist's self-sacrifice gambit.You... You jerk! You dummy! You nincompoop! You nitwit! What in the world were you thinking!? Don't you know that if you died, everything would be ruined!? (Sniff)
- Animalistic Abomination: Her two cats Nosh and Luthar start out as monstrous cat-like creatures with flower-like faces (Zoogs) and being able to either sprout tentacles or fire red crystals from their face respectively. They become more normal-looking on the second sprite, minus the fact that they lack faces. They finally turn into regular cats by the third sprite.
- Armor-Piercing Attack: Her Noble Phantasm strips buffs before impact just like her regular version, but with a couple of differences; it now only removes defensive buffs, but in exchange it's now an AOE.
- Berserk Button: Waking up a dreamer. She even smashes alarm clocks to keep people in asleep.
- Bishounen Line: Becomes cuter, more human and less sinister with each Ascension, in a reversal from her normal form.
- Bookworm: Her Second Ascension has fun reading books.
- Burn the Witch!: Her second ascension wears a stone floatie, presumably in mocking reference to Witch Dunking. In-universe, she wonders if it's a backlash from trying to make her outfit's design more summer-like.
- Christianity is Catholic: Despite having already been clearly established as Puritan, her second ascension takes inspiration from a Catholic bishop's outfit.
- Cryptic Background Reference: Her Noble Phantasm lines and backgrounds make several allusions to Lovecraft lore.
- Cue the Sun: Her Third Ascension card art is noticeably better-lit than its predecessors, giving this impression when combined with the recession of her eldritch traits.
- Dark Is Not Evil: Contrary to her appearance, the "evil" looking Abby is noted to be the most sensible and well grounded of the three playable forms. The innocent Final Ascension is noted to be something of an unbalanced fanatic.
- Does Not Like Shoes: The Summer version of Abby doesn't wear any footwear, regardless of her Ascension, making her one of the few Summer Servants to go barefoot all the time.
- Dream Walker: This iteration of Abigail mainly taps into Lovecraft's Dreamlands for her powers, allowing her to travel through dreams of all kinds. It's also the reason she figured out the nature of the Singularity much faster than the other Servants.
- Extra Eyes: Like original Abby's higher Ascensions, her First Ascension has an eye in the keyhole on her forehead.
- Floating Water: Inverted Trope in her first appearance in the animated trailer for Chaldea Thriller Night. At first glance it looks like a normal photo of her on a floatie on the surface of the water, though the lighting is a little off. Pay closer attention, though, and you'll realize that she's upside-down and floating on the surface of the water from under the water.
- Foil: To her own original self in some ways.
- Her Ascension goes the opposite way of her original self, as she starts as a Creepy Child with a revealing swimsuit and ends as a sweet little girl wearing a swimsuit that's more modest.
- Her Lawful alignment as opposed to original Abby's Chaotic.
- She has door motifs, contrasting original Abby's key motifs, as she releases various eldritch beings by opening doors.
- Forced Sleep: Her Slumber of the Roses skill causes the target to fall asleep, in game terms inflicting the Sleep debuff. Sleep is a new debuff that works similar to Stun, except it's removed when the afflicted target is attacked. The skill also comes with buff removal, and while the target is asleep, they suffer a 50% Defense reduction for one attack.
- Girlish Pigtails: She wears her hair in pigtails for her third ascension. Fittingly, this is when she's at her most innocent and least sinister, though it's noted that her purity verges on madness.
- Good Costume Switch: She changes from her freaky first Ascension to her cuter second Ascension after forming a contract with the protagonist during the summer Singularity.
- Humanoid Abomination: Like her original self, she's a vessel for an Outer God, wielding its power, shown most visibly in her First Ascension.
- Improbable Weapon User: Door hinges, inner tubes, and...swimming pools.
- Late-Arrival Spoiler: This version of Abigail starts right off the bat fully embracing her connection to Lovecraftian entities, giving away her nature as a Foreigner which served as a major plot twist for Salem.
- Mind Rape: Zigzagged with her Loss of Sanity skill; while its urge to madness can harm its target, it can also become an opportunity for them to discover their true self.
- Odd Friendship: Her especially monstrous first Ascension is actually good friends with Heroine XX, a Space Cop who's specifically supposed to fight Foreigners.
- Other Me Annoys Me: Her First Ascension has times she finds original Abby unpleasant and can't look at her, which she recognizes as self-loathing and sees as a sign of her still being a child. (Her Second Ascension wonders if the original's stronger for remaining earnest even when in doubt, and her Third Ascension teases the protagonist over their identical appearances.)
- Power Trio: Though her Saint Graph and personality remain fundamentally the same regardless, her attitude and preferences change depending on the Ascension, her Bond Lv. 5 profile comparing them to three sisters: her First Ascension would be the eldest, magnanimous and capable of maturely relenting, her Second Ascension would be the middle, earnest, reliable, hardworking and curious, closest to Abby as a Puritan girl, and her Third Ascension would be the youngest, with a childish innocence and purity verging on madness.
- Pure Is Not Good: Her profile notes that while her third ascension is when she's at her most innocent, her purity actually verges on madness.
- Religious Bruiser: Despite her ties to the Outer Gods, Abigail is still a devout Christian.
- Sempai/Kōhai: Objects to Summer Illya referring to her with the "honorific -chan" but accepts Illya's changing it (at the protagonist's suggestion) to "Senpai."
- Spell My Name with an S: The grey cat's name is written as "ルタール", which one fan-translation rendered as "Luthar" for Summer Abby's profile, and "Lthar" after listening to her voice lines. The official English localization goes with Luthar.
- Stronger Than They Look: Downplayed compared to her original version as her Strength has ranked down from B to C, but it's still there since second form Abby carries a big hexagonal stone ring as if it is as light as an air-filled floatie.
- Trademark Favorite Food: Much like her original self, her Third Ascension adores pancakes.
- Useless Useful Spell: A notable problem with Abigail's playstyle is how her Noble Phantasm and first skill counteract one another. A two-turn stun is a huge asset and her having an AoE Noble Phantasm is decent enough of a trait, but because Sleep status gets removed if the target is hit means that if you try to Begin with a Finisher to take use of the defense down enemy suffers when they are asleep, you end up wasting the stun. And since Abigail is not a Support Party Member, it means that you do want to attack with her.
- Vitriolic Best Buds: When her cats are out of her sight, they get along well together as they try to kill each other.
ID: No. 326
Command Cards:QQABB; (Q)
Alignment: Neutral Evil
Origin: France (County of Burgundy)
First appearance: Fate/Requiem (as Saber)
Illustrated by: Kouhaku Kuroboshi
Voiced by: Shiki Aoki
Jacques de Molay was the last Grand Master of the The Knights Templar. His attempts to reform and reinvigorate his order were met with misfortune and opposition at every turn. When he was burned at the stake on trumped up charges by order of Pope Clement V and King Phillip IV of France, he let loose a Dying Curse which not only seemed to strike down both of his persecutors but appeared to hound the ruling houses of France until The French Revolution.
... You might be familiar with Molay as he appeared in the "Sixth Singularity: Lost Jerusalem" in Fate/Grand Order Arcade, being guided by a mysterious Beast. But while that Molay represents him as the righteous Crusader he was, this version of Molay represents the accusations of Knights Templar worshiping a goat-headed demon Baphomet. The rumors of his evil acts have warped the innocent hero not just mentally, but also physically. And now she is a priest to the Holy Mother of the Abyss, once again serving another goat.
The noble crusader Molay has been twisted into a different form with eldritch powers, capable of spreading her influence among her allies. Her first skill, Veiling of Depravity A, buffs the party's Attack and critical damage, slightly charges their NP gauge, and imparts the Evil trait onto all allies except herself. Her second skill, Shroud of Turin (Fake) B, grants Jacques a turn of Invincibility, moderately charges her NP gauge, and grants Evil allies except herself Invincibility for one attack. Her third skill, Innocent Monster A, buffs her Quick performance, grants her critical stars every turn, and greatly increases the damage she deals against Cursed enemies. Her Noble Phantasm, Vendredi Treize, is an AoE Quick attack that buffs her NP damage before dealing damage, Curses all enemies, and also inflicts Evil Curse to amplify the Curse damage.
She made her debut in the "Halloween Rising! ~The Queen of Sandstorm and the Apostle of Darkness~" event.
- 13 Is Unlucky: Jacques de Molay was arrested on Friday, October 13, 1307, which is said to be the origin for Friday the 13th being considered an unlucky day. Her Noble Phantasm is named "Vendredi Treize: Friday the Thirteenth" in acknowledgment of this.
- Alternate Self: A different Jacques De Molay who is not only gender-bent but also fully embraces the dark rumours that surrounded Jacques de Molay. Funnily enough, she finds the idea of a male Lawful Good Saber version of herself to be a far-fetched idea, unaware that he is indeed around.
- Big Bad Wannabe: She is presented as being the main antagonist of the Halloween Rising event. But after she performs the ritual to turn you into a vessel to the Holy Mother of the Abyss, the Dark Young goes berserk and kicks her out of the Csejte Cinderella Castle, forcing her to ally with you to return things back to normal. And when the Singularity is solved, Molay reveals that the entire Singularity was not caused by her or her Outer God, but some unknown entity from another realm that wanted to separate Elisabeth's soul from her body, with her alarming you of what she had seen.
- The Corrupter: Depravity Investment allows her to perform rituals that can turn others into knights of the Holy Mother of the Abyss, which in gameplay is represented by allowing her to apply the Evil-trait to allies.
- Cute Monster Girl: Her Third Ascension has multiple demon-like traits like a barbed tail, wings, horns and darkened skin with what looks like Tan Lines.
- Didn't Think This Through: The whole point of her debut event is perform a summoning ritual to summon her god with the Master of Chaldea being the vessel for said god. However, the Master of Chaldea ended going through an Enemy Without instead with the evil version of the Master kicking Molay out of the castle.
- Die Laughing: In her Final Ascension line, she wished to have had done that when being burned at the stake.
- Does Not Like Shoes: She goes barefoot in her Third and Final Ascensions.
- Dying Curse: What this version of Jacques is famous for, and forms one of the basis of her character. The historical Jacques death was widely disputed, and some witnesses even spoke out against the notion that he specifically cursed Philip and Clement to death. This version is all too happy to threaten to curse others even for minor infractions such as asking to remove her glasses.
- Evil Counterpart: Of Jacques de Molay from the Arcade version of this game. While Saber Molay is pretty much the righteous Crusader he was in life, this version of Molay represents the rumors of the Knights Templar worshiping a goat-headed demon Baphomet.
- Evil Versus Oblivion: Her profile warns the reader that if it wasn't for the restoration of the humanity (or if Master doesn't have certain traits), then her own maligned emotions would lead her to cause a great calamity of her own right.
- Foreshadowing: One of Saber Hokusai's swords is an European sword that didn't seem to match with any of the "main" Foreigners before and after her release. That is, before the very European Molay's inclusion to the Foreigner ranks.
- Gender Bender: Jacques de Molay was a man in life, but the rumors of Molay worshipping Baphomet didn't just twist the Grand Master mentally but physically as Molay is now a female within this form.
- The Glasses Gotta Go: Defied. She is the first female Servant to wear glasses in all of her artworks. Her profile mentions that she won't remove her glasses even while taking baths and is very adamant about not taking them off when you suggest doing that.
- Gruesome Goat: A very central part of her character are the rumors of Molay worshipping Baphomet. The small black goat she calls "Baphy" seems to be the representation of the Holy Mother of the Abyss, who is most likely Shub-Niggurath, The Black Goat with a Thousand Young. It can suck the life out of target with tentacles, shoot beams from its eyes, turn into a giant bubble made out of black substance and is there to assist Molay with her rituals.
- Historical In-Joke: Some of her voice lines alludes to subjects related to the Knights Templar.
- She seems to have a grudge with the pirate Servants which alludes to theories that some of the surviving Templars flee with their treasure on their fleet and became pirates. She even wants to collect royalties from them using the skull and crossbones imagery since it's one of the symbols associated with the Templars.note
- She has positive affinity with Servants connected to the Freemasons and the New World Order note which alludes to theories that they are the successors of the Knights Templar.
- Her Bond 3 voice line have her ask to eat jingisukan, a Hokkaido mutton (sheep meat) dish. Jingisukan is named after Genghis Khan who founded the Mongol Empire which the Golden Horde split off from whom the Knights Templars had interactions with while Molay was the Grand Master.
- Historical Villain Upgrade: She's in a similar boat to Antonio Salieri in that she represents the rumors that makes her "evil" even if the rumors were false. In this case, she represents how Jacques de Molay and the other Knight Templars worshiping a goat-headed demon Baphomet. Unlike Salieri however, Molay is not completely defined by the rumors so he can still be summoned normally as a Saber as Arcade shows us.
- Hot as Hell: Her Innocent Monster skill has corrupted Molay into a form suited for indulging in pleasure, with her Third Ascension further changing her into more of a demon.
- Kill the Creditor: The reason that the Knights Templar was dissolved and Molay was burned at the stake is because King Philip IV of France didn't want to pay his financial debt to the Templars from his wars with England.
- Last-Name Basis: Like her male version, Molay prefers to be referred to by her last name which is their hometown/commune.
- Men Are Strong, Women Are Pretty: The corruption that makes this version of Molay evil also turned them female to provide "a seductive body suited for pleasure".
- Odd Friendship: She has a strange rapport with certain characters with connections to the Knights Templar, French royalty or Freemasons, such as:
- Gilles de Rias (both Saber and Caster versions), since he is a descendant of Robert de Craon, the second Grand Master of the Templars.
- Christopher Columbus, due to his father-in-law Bartolomeo being a member of the Portuguese chapter of the Templars. Mistaking him for someone of upright character, she advises him to avoid scoundrels like pirates.
- Napoleon Bonaparte, since he is the patron of the Sovereign Military Order of the Temple of Jerusalem (a.k.a. the new Knights Templar) and he dismantled the Square du Temple (the fortress-turned-prison of the old Knights Templar).
- Chevalier d'Eon, since they are a Freemason. In the same line, Molay expresses interest in meeting Marie Antoinette and sharing her ill-gotten food, purchased with French royal funds. Despite hating other French royals, Molay may be friendlier with Marie since she's just a Habsburg who married Louis, not a born member of the royal house.
- Charles-Henri Sanson, due to both of them being stiffed by French royalty. Sanson's executions of the French royals also technically fulfilled Molay's supposed Dying Curse.
- Oddly Shaped Sword: From her Third Ascension, her sword turns into one with a spank paddle shape probably alluding to some secret societies using a paddle in their initiation rituals.
- One-Steve Limit: In Japanese, Molay's given name "Jacques" shares the same katakana with Jack the Ripper, which justifies why Molay prefers being on Last-Name Basis with herself.
- Please Put Some Clothes On: Implied with her First Ascension quote, where the protagonist asks if she can wear her previous, more modest outfit from time to time immediately after she comments on how "breezy" her new outfit is.
- Punny Name: See the first sentence in her character quote above? Her name in Japanese is a homophone with the onomatopoeia of the verb 'leak'.Alternative translation: Leaking my true intentions uncontained, I'm leaky-weaky Molay~♪
- Restrained Revenge: To get back at the French Royal Family for skimping on their debt, she would foot the bill to them when she purchase expensive foodstuffs.
- Throwing Your Shield Always Works: She might not be punting any sheep like Saber Molay, but she does kick out her shield in her first two Ascensions.
- Vapor Wear: She clearly isn't wearing any underwear from her Second Ascension onwards.
ID: No. 198
Command Cards: QAABB; (A)
Alignment: Chaotic Neutral
Origin: Japan (19th Century)
First appearance: Fate/Grand Order
Background development: Meteo Hoshizora
Illustrated by: Kouhaku Kuroboshi
Voiced by: Yukana
An extremely influential Ukiyo-e painter, who greatly influenced foreign painters and musicians. Known for his very quick painting, he left behind over 30,000 works in his lifetime, in a variety of forms, such as ukiyo-e prints, hand-painted pictures, manganote , and shunga (erotic art). In his later years, he lived together with his third daughter and assistant, Katsushika Oei. His masterpieces include the Thirty-six Views of Mount Fuji series, Hokusai Manga, the ghost painting Hyaku Monogatari and the erotic woodblock print "The Dream of the Fisherman's Wife", among others.
Hokusai and Oei use the eccentric power of their art to soften up the enemy to their onslaught. Their first skill, All Things in Nature A+, grants them a turn of Evasion while slightly charging their NP gauge. Their second skill, Father-Daughter Bond A, buffs their Arts performance alongside massively buffing their buff removal resistance and debuff resistance for one turn. Their third skill, Pseudonym "Iseidako" B, buffs their Arts attacks to debuff the enemy's Defense when they attack. When upgraded to A, it also grants them critical stars, and increases the star absorption of their Arts cards. Their Noble Phantasm, Thirty-Six Views of Mount Fuji, is an AoE Arts attack that deals greatly increased damage to enemies of the Man/Human attribute.
She debuted in the third New Years Campaign as the limited Servant.
- Alien Geometries: One of their skills is the ability to incorporate the impossible architecture of the sunken city of R'lyeh into their Art Attacks to weaken the targets' sanity.
- Ambiguously Bi: Both father and daughter are implied to be bisexual. Oei flirts with both Suzuka Gozen and the protagonist, regardless of gender, during her Trial Quest and likes Chaldea for having so many "beautiful" men and women that she can paint, while Hokusai (possessing Oei in her Outer Form) mentions he likes coquettish women, but also teasingly flirts with the protagonist regardless of gender when he and Oei reach their final Ascension.
- Animation Bump: A little bit of a theme for Servants from the latter half of 2017 (and two-for-two in Foreigner, natch), but by the Waves of Kanagawa, Hokusai represents another serious attempt at pushing forward what to expect out of the game's visuals. And just like Abby, on top of the impressive NP Hokusai/Oei have some alternate animations at high ascension.
- Antiquated Linguistics: The dialogue of both Oei and Hokusai is absolutely littered with Edo-period terminology and phrasing. The English release renders this by having both of them talk like hard-nosed business-types, occasionally intercut with incongruously beautiful language.
- Art Attacker: Her Extra animation has her paint a drawing of Mt. Fuji into reality, with her Noble Phantasm doing the same with the iconic The Great Wave off Kanagawa. Her second-step Buster attack animation also has her draw either a suzaku or a dragon in her pre-3rd ascension or a strange, mutated draconic creature or a sea monster-like serpent post-3rd ascension to attack.
- Bad Powers, Good People: Hokusai and Oei might be a Foreigner weaponizing the eldritch powers of alien gods, but they're not bad people at all. At worst, they're just loopy.
- Balance Buff: She received a Rank Up Quest during the Spring in Full Blooming Summoning Campaign that buffs Nom de Plume: Extraterrestrial Octopus from B to A Rank, which gives it both Crit Star Absorption on her Arts cards for three turns and gives a flat 5-15 Crit Stars on use. As this is the very same skill that drops a stackable Defense Down on an enemy with every Arts card used for three turns, this massively boosts her damage potential.
- Black Speech: Oei starts uttering fragments of the chant of Cthulhu in battle once she reaches her third ascension.
- Bokukko: Orekko, even, with the eccentric personality to match.
- Boobs-and-Butt Pose: Her appearance in the Painting Summer Craft Essence image is this.
- Brown Note: The reason they can attack with their art is that they imbue it with the madness Hokusai captured in his confrontation with an Outer God. Their third skill, Pseudonym "Iseidako", allows them to incorporate Alien Geometries to further weaken spectators.
- Cloudcuckoolander: Both Oei and Hokusai are quite eccentric and act pretty kooky in and out of battle.
- Combat Tentacles: Played with. Third Ascension's octopus dress has visible tentacles coming out of the sleeves, which they use to... paint with more brushes at once. When you're an Art Attacker it does count as combat use, but still.
- Crazy Sane: Basically how Hokusai avoided becoming a thrall to the Outer Gods. One made contact with him thanks to the crack in reality that Abby briefly opened in Salem, and wanted to use him as a vessel... but he was so completely, utterly, obsessively dedicated to art that he couldn't accept the poor aesthetic taste of what the Outer God wanted to do to the world from an artistic viewpoint. Mechanically, this is even reflected in Hokusai not having an Insanity passive skill.
- Did You Just Flip Off Cthulhu?: Essentially the reason they are here. Hokusai met an Abyssal God (that may or may not have been Cthulhu himself), and almost fell under its thrall, only to call the Eldritch Abomination a lousy artist (as he puts it, an artist interprets the world through himself, the horror instead rewrites the world as its own) and vehemently refuse to join it. The experience opened a path to the Abyss through his soul, leaving him with some outworldly knowledge and power and kookier than he already was, but he managed to hold onto his own self.
- The Dividual: The main body is actually Hokusai's daughter, Oei, who also painted under the "Hokusai" name and was Hokusai's greatest assistant; the little octopus is Old Man Hokusai himself. Their Saint Graph in the main "belongs" to Old Man Hokusai, but similarly to Anne & Mary or Orion & Artemis, their summoning is something of a package deal and you're always guaranteed to get both when summoning the "Hokusai" Heroic Spirit because their legend and Mystery extends to both of them courtesy of Oei painting under the name.
- Does Not Like Shoes: Oei goes barefoot in the Third Ascension outfit.
- Doesn't Trust Those Guys: Oei is not a fan of "barbarians" (i.e. Westerners) and quickly decides she suddenly has a shachihoko to attend to if Abigail is one of your other Servants. By the Summer 2018 event, they seem to be on friendly enough terms to work together, and Materials VI provides context by explaining they've developed a working relationship, with Abby doing Oei's housework in return for watching her paint. The NA localization softens Oei's initial attitude a bit, with her finding Abby "jittery" and just calling her a "Westerner".
- Dull Eyes of Unhappiness: One of Oei's sprites, shown in her Trial Quest whenever she mutters "Ph'nglui... Ph'nglui" or worries about her father, has her eyes lose their luster.
- Eccentric Artist: Bordering on Mad Artist upon their third Ascension. Oei is nigh-monomaniacal about painting, always thinking about it, always looking for inspiration, always looking to her next piece.
- Eldritch Location: It's heavily implied that The Great Wave off Kanagawa is actually a depiction of the sea above the sunken city of R'lyeh.
- Eye Color Change: Like Abby before her, her eyes change color from blue to purple as she ascends - specifically, since Hokusai is the one most plugged into the Outer Gods, once he's in the driver's seat the eyes go purple for the duration. This also occasionally happens in-story when Oei feels a particular surge of eldritch power.
- Flower Motifs: Plum blossom kanzashi, which are a common motif for the holiday period and season that Hokusai was released, New Year's.
- Fusion Dance: At the third Ascension, both Oei and Old Man Hokusai fuse together (octo-Hokusai actually "docks" with one of Oei's head ornaments), which gives her dress its octopus appearance, and gives him main control of the body.
- He Was Right There All Along: Their trial quest is all about Oei attempting to find Hokusai not realizing that he transformed into the octopus floating right next to her.
- Historical Gender Flip: Subverted, in a similar way to Orion. Hokusai seems to have been flipped into a girl, but it's actually his daughter Oei. The real Katsushika Hokusai is the octopus while his daughter tags along because she produced work under his name and was his most important assistant in life. The game still treats the unit in its entirety as female, despite Hokusai's ability to possess his daughter's body in their ascensions and the fact that the Saint Graph belongs to Hokusai himself.
- Historical In-Joke: A possible reason why Hokusai was designed like a Cthulhu Mythos character was because the real one was quoted to call himself "The Old Man Mad About Drawing".
- Hopeless with Tech: She's not really versed with technology so she has to ask Osakabehime to teach her how to use a tablet during ServantFes. She's so clueless about how it works that she accidentally deletes the doujin, to Jeanne and everyone else's horror. Good thing Robin backs up their work every fifteen minutes so not much is lost, but this set back the group's progress that they almost missed the deadline.
- I Have Many Names: Hokusai was rather infamous for the large number of pen names he used, with the total being somewhere in the thirties, something that was rather unusual even at the time. Oei even laments about her father changing his pen name again in one of her skill activation quotes.
- Impossibly-Low Neckline:
- Her second Ascension has Oei's kimono open to expose her bust.
- In addition to a short skirt, her third Ascension's top resembles octopus tentacles and leaves the majority of her chest exposed.
- Irony: They're not interested in cleaning and housework, but end up in maid costumes for their 2019 festive outfits.
- It's Not Porn, It's Art: Defied, as Hokusai's profile freely cops to the fact that more than a few of his pieces are just straight-up porn. Oei even offers to draw the protagonist some in exchange for letting her crash at Chaldea.
- Like Father, Like Son: Father and daughter are very much birds of a feather, which was true even in real life. Eccentric and rude, but also laid-back and friendly. And that's before you get into their seemingly genetic skill in art (Hokusai admitted himself that his own daughter was better than him in some areas, specifically portraits).
- Men Can't Keep House: Both played straight and gender-inverted. Neither father nor daughter is interested in cooking, cleaning, or housework in general, and ignore them completely. Visiting their home during their trial quest reveals it's a sty, littered with art supplies and half-eaten food going bad, such that the protagonist and Suzuka Gozen complain there isn't even room to sit down. This is an actual historical fact for both of them, since they were known for their shared inability to keep house and would simply move to a new house once their current one became unlivable.
- Minidress of Power: One with octopus-like details befitting her fusion with her father from the third ascension.
- Ms. Fanservice: Starts during her Second Ascension when her kimono opens enough to see her breasts, and increases from her Third Ascension with her Minidress of Power that shows off her bust even more and reveals her legs.
- Naughty Tentacles: They're a Foreigner because of a meeting with an Outer God and having an affinity with the insanity it produced. Said meeting also inspired Hokusai to draw "The Dream of the Fisherman's Wife", which is about a woman raped by an octopus (and the first tentacle porn ever). It's heavily implied that the Outer God was Cthulhu itself.
- Odd Friendship: According to her materials, she does eventually make friends with Abigail as she hates to clean her room and Abigail gladly does so in order to watch Oei paint. (The fandom had long linked them due to being the first two Foreigners and being released in close proximity, glossing over Oei's initial aversion to Abby, but no-one guessed what the in-universe reason would be.)
- Hokusai's second Interlude indicates that Abigail reminds Oei of her younger blind sister, Onao.
- Other Me Annoys Me: Oei finds her Saber version highly embarrassing and juvenile, made all the worse by the fact that during the fourth summer event, she was that Saber version temporarily as part of Merlin and Musashi's plan, although after Summer 2019 she decides to leave her be. Her dad on the other hand is mainly just amused at the fact that he now has two very different versions of his daughter; apparently he and his counterpart are basically the same, even being linked together.
- The Pen Is Mightier: Her first two ascensions have her using a giant paintbrush as her main weapon, and all of her stages use smaller paintbrushes as projectiles, with her third ascension having her use smaller brushes for her melee attacks.
- Politically Incorrect Hero: Uses the old-fashioned term "Southern Barbarian" to refer to non-Japanese. Perhaps to point out "Foreigner" does not mean gaijin. This is softened in the NA release where she just uses the term "Westerner".
- The Power of Family: The bond between Oei and Hokusai is so strong even during the latter's final years, it is able to ward off the maddening effects of the Evil God of the Abyss. Unfortunately for the two of them, this bond can be weakened by a third party as Van Gogh is able to use her Noble Phantasm to make Oei more acceptable to the Elder God's influence.
- Semi-Divine: Have Divinity due to their connection to the eldritch being that influenced them. In exchange for this, Old Man Hokusai took the form of a strange octopus.
- She's Got Legs: Her final ascension artwork shows them off.
- Signature Headgear: Her hair decorations mutate from floral shapes into more... oceanic-themed forms as she ascends. Some of her standard hairpins in her bun either become or double as paintbrushes, as seen in her third and fourth ascension.
- Situational Sword: Her Noble Phantasm deals extra damage to servants with the Human attribute. The attribute is much more common than you would think, making Hokusai a surprisingly versatile damage dealer.
- Small Role, Big Impact: In the Servant Summer Festival, parent and child get the important role of... getting randomly killed off in the street on day 1 by the arriving XX. This small event turns out to be the main lynchpin of the "Groundhog Day" Loop, since it results in Medb taking over their booth and getting an unfair advantage on everyone else, meaning that Jeanne Alter's circle can't ever beat her. When they get saved on the final week, BB's scheme starts unraveling rather quickly.
- Spell My Name with an S: Hokusai's and Oei's formal names are not a problem, but Oei's penname "Oui" (応為, おうい) can be a bit of a chestnut due to the rules of Anglo-Romantic vowel combination. The penname is made up of three single vowel sounds in Japanese - rendered as "o", "u" and "i" in roman letters - but if you just print them like that you might think her name is pronounced like the French "oui" (yes), which it isn't - each sound is meant to be sounded quickly in sequence (and yes, even in Japanese it's a bit of a hard name to pronounce, which may be why she goes more often by her actual name お栄, or O-ei). To try and represent the intent, her name was usually printed as either "Ou'i" or "Ōi" in the days of fan-translation, and even then it depended on what the writer thought would read better. Even the official English translation of her Trial Quest just goes with "Oui", ignoring the matter of the French word.
- Stalker Without A Crush: Maybe Ambiguously Bi, but if you have both Hokusai and Yang Guifei, Yang states that Oei keeps following her around even in the bath with paper and brush, only stopping to mumble and draw a bit before continuing.
- Ugly Cute: The octopus is openly called that by Suzuka in-universe.
- The Worf Effect: She's unceremoniously offed by the new Foreigner during the "Servant Summer Festival!" to show off just how strong they are.
ID: No. 334
Command Cards: QAABB; (B)
Alignment: Chaotic Evil
Origin: Russia (20th century)
First appearance: Fate/Grand Order
Illustrated by: Arco Wada
Voiced by: Chiwa Saito
...What, did you think that setting Koyanskaya on a space voyage after the last Tree of Emptiness gets cut down meant that you wouldn't meet her again?
When Tamamo Vitch Koyanskaya, the Beast of Taming AKA Beast IV:L, was sealed off within her Reality Marble, two different spirits split off from her. This is the dark aspect of her, hence the "of Darkness" moniker.
This is Koyanskaya whose aspects as the nature spirit born from the cries of the animals in the Tunguska Explosion radiates the most. A cruel and ruthless woman who loves to tame animals to make them be part of her, crushes the strong to make them weak and then showers the weak with affection. She doesn't necessarily hate humanity; After all, they are just another species of animals she just adores. But she also thinks that she must become the dominant figure who will shower everyone with love, meaning that she will eventually lead humankind into extinction like what animals want her to do.
Understand that this is Raiten Nikko, Honosumeragi-no-Hime-no-Kami: The Flame Empress Goddess of Hubris Starlight. As an animal, she is obliged to follow the rules of her contract laid down by her Master. But if something bad were to happen to them i.e. you, she will return back into being the enemy of humanity she once tried to become.
Koyanskaya first appeared in the prologue of Cosmos in the Lostbelt as a recurring antagonist. This version of her debuted in the New Year's 2022 celebration.
- Abhorrent Admirer: She's this for Beni-Enma; while she finds Beni's traits - being earnest, pure, and gullible - appealing, Beni is not comfortable with Koyanskaya's embraces.
- Animalistic Abomination: Her Noble Phantasm finally gives us a good look on what the Beast of Taming actually looks like: A giant, five-tailed white fox with three eyes with additional eyes on her ears and tail, that is constantly breathing fire.
- Asian Fox-Spirit: Koyanskaya's Beast of Taming form is an Animalistic Abomination take owing to her emulation of the evil nine-tailed fox Golden White Face, being a five-tailed white fox... with three eyes and Extra Eyes on its ears and tails.
- The Beastmaster: Her first two ascensions have her summoning several of her Lost Weapons from the Tunguska Sanctuary to attack enemies.
- Black Eyes of Crazy: Her eyes briefly turn black when she activates her Noble Phantasm at certain points.
- Bloody Murder: One of her attack animations in her Third Ascension has blood drip from her hands before drenching the enemy.
- Capitalism Is Bad: She retains some viciously capitalistic tendencies and takes a more corporate approach to her goals. She even declares that she plans on suing Edison since she sees his own capitalistic drive and bestial features as a personal challenge.
- Colony Drop: Her Noble Phantasm, Tunguska Nine Drive: Raiten Nikko - Maganeboshi Rakka Ryuusui, recreates her birth in the Tunguska Explosion by having her hijack a traveling meteor and having it crash down over her enemies.
- Continuity Nod: Her perfected Beast of Taming form matches the silhouette that was shown in the Olympus Lostbelt.
- Damage Over Time: Her third skill inflicts the Toxic, Evil Curse, and Spreading Flame debuffs on all enemies for 3 turns, which amplify the damage taken by Poison, Curse, and Burn respectively. Additionally, the skill buffs Koyanskaya of Darkness to inflict all three afflictions whenever she attacks an enemy, which can be a good way to rack up chip damage.
- Doesn't Like Guns: All of the aspects that represent her as a nature spirit of guns are held by her Light version. She instead hates all weapons made out of iron, guns included.
- Does Not Like Shoes: She goes barefoot in her Third Ascension.
- Eyes Do Not Belong There: In her Third Ascension, giant eyes appear on her tails as an animation when using her skills, which are also present during her Noble Phantasm. She also has one attack animation where each of them fires Eye Beams at the enemy.
- Fashionable Asymmetry: In her Second Ascension, she only wears a legging on her left leg.
- Gratuitous English: One of her first ascension NP lines starts with her saying "Attention please!"
- Humanoid Abomination: Her Third Ascension is a Partial Transformation into her perfected Beast form, sporting six ears, five fox-tails, and long blood-red claws, in addition to a bloodstained white Japanese-style robe that appears to be her only clothing.
- If You Ever Do Anything to Hurt Her...: Threatens the protagonist if they ever betray Nikitich's trust, as the original was the parental figure who gave the nascent Beast her name.
- Impossibly-Low Neckline: Wears a kimono this way from her Second Ascension onwards.
- Irony: Since "Koyanskaya of Darkness" is meant to be more of an Evil Counterpart to "Koyanskaya of Light" in some kind of sense, you'd think that she would have all of the negative traits of Koyanskaya. But due to the Blue-and-Orange Morality Beasts are required to have to be Beasts in the first place, Koyanskaya of Light openly hates humanity while Koyanskaya of Darkness adores them.
- Literal Split Personality: She is an offshoot of the Beast of Taming embodying Koyanskaya's dark aspects, hence her "of Darkness" moniker.
- Little Bit Beastly: Her second skill will increase attack and defense for any Servant with 'Animal Characteristics." Amusingly this includes anyone wearing a bunny ear costume, such as Saber Astolfo, Saber Shiki, Scathach, Ruler Altria, and Bunyan.
- Male Gaze: Whereas Koyanskaya of Light had a subdued and gratuitous shot of her rear in her Final Ascension, Koyanskaya of Darkness's Final Ascension features an unsubtle and gratuitous shot of her cleavage.
- Meteor-Summoning Attack: Her Noble Phantasm recreates the Tunguska Event, wherein a large meteor exploded in midair and caused a massive amount of devastation.
- No-Sell: Her Nega Self passive lets her inflict Buff Block when she attacks an enemy with the Wild Beast trait.
- Psychotic Smirk: One forms on her lips just before she activates her Noble Phantasm.
- Repulsive Ringmaster: Her Second Ascension is meant to evoke the image of a ringmaster, as she has traveled to different Lostbelts to collect the furred creatures who lived there to act as her pets in her sanctuary.
- Situational Sword: Has a bunch of different effects that target specific traits and attributes.
- Her NFF Services passive increases her damage against Wild Beast-trait enemies by 20%, while her Nega-Self passive has a chance to inflict one-time Buff Block to them when she attacks.
- Her Dominator Fox skill has an additional effect where it inflicts Star Weight Down to allies with Human Servant-trait for one turn, making it easier for her to get Critical Stars for that turn.
- The Slaughter Beasts Troupe skill has an effect where it increases allies' Attack and Defense if they have the "Animal Characteristics Servants" trait. Note that this trait is slightly more widespread than the Wild Beast-trait or Demonic Beast Servant-trait, as it includes Servants with some animal traits like Beni-Enma and even Servants with Animal-Eared Headbands such as Saber Astolfo and both Void Shiki and Scáthach with their costumes.
- Her Noble Phantasm deals extra damage to enemies who are of Earth attribute.
- Soft-Spoken Sadist: Rarely raises her voice, but it's clear she's really enjoying inflicting pain.
- Superior Successor: Sees herself as this compared to the original Tamamo.If she is Mikon 1.0, then I am Mikon 2.5. A Mikon with all functions updated to the current era.
- Support Party Member: Similar to Koyanskaya of Light, Koyanskaya of Darkness's skills make her a good complement to a Buster looping setup (especially since her 30% NP charge can complement either a Servant who has at least ~70% NP on-demand [via Craft Essence and/or Append Skills]). It is actually a good idea to run her either with Merlin (the previous main Buster support which does not have sufficient NP charging capabilities) and/or the other Koyanskaya (who gives flat out 50% NP + Buster support).
- Token Evil Teammate: Of the four Foreigner servants that are not connected to any Outer Gods. While Mysterious Heroine XX and Mysterious Idol X (Alter) are more comedic Foreigner servants and Voyager is truly devoted to the cause of being a guardian of humanity, Koyanskaya is one half of a Beast of Humanity.
- Too Much Alike: In her Third Ascension, she comments that she and Kama are similar enough to see the worst parts of themselves in each other, so they're not really compatible.
- Walking Spoiler: Even more so than Koyanskaya of Light. While the Assassin version of her required you to know information up to Olympus, this version of her requires you to have played the event that came right before her release to understand her fully.
- Whip It Good: Aside from summoning her Lost Weapons from the Tunguska Sanctuary to attack enemies, her main method of attack within her first two ascensions involves her using a whip.
- White and Red and Eerie All Over: Her Third Ascension has her wearing a white kimono with red accents, while her five tails are all white with red tips — coloured that because they are constantly dripping with blood.
ID: No. 222
Command Cards: QAABB; (A)
Alignment: Lawful Good
Origin: Servant Universe
First appearance: Back Alley Satsuki - Chapter Heroine Sanctuary (Type-Moon April Fools 2013)
Background development: Kinoko Nasu
Illustrated by: BUNBUN
Voiced by: Ayako Kawasumi
The legendary time-travelling (supposed) heroine from the Cosmo Guardian trilogy returns! She was once known as the Ultimate Anti-Saber Decisive Weapon and fought to free the Servant Universe from its ridiculously-high number of Saber Expies. However, over time the balance of the universe shifted away from Saber Expies, and original villains belonging to the Extra Classes became the new and popular trend. Mysterious Heroine X faced her most frightening challenge yet: unemployment.
But! This was nothing that a hasty retool could not fix. Now working for a secret intergalactic police force dedicated to protecting the universe from the evil Foreigner class, she's got a new look, new powers, and is not Altria in a robot suit. Mysterious Heroine X has been reborn as Mysterious Heroine XX, the Ultimate Anti-Threat-To-Humanity! (At least it's a paycheck).
As a dedicated protector of the universe, Mysterious Heroine XX specializes in taking down any perceived threats to humanity and Sabers! Her first skill, Piloting EX, grants her a turn of Invincibility and a massive buff to her Attack. Her second skill, Detective's Instinct E, grants her a good amount of critical stars, but reduces her star absorption. Her third skill, Justice from the Ends of the World A, allows her to pierce Invincibility for a turn, slightly charges her NP gauge, and moderately increases her damage dealt against Threats to Humanity. Her Noble Phantasm, Twin-Myniad Disaster, is a single-target Arts attack that buffs her Attack before dealing greatly increased damage to an enemy of the Saber class.
- Anachronic Order: Her appearance in relation to Mysterious Heroine X' story is told out of order. Mysterious Heroine X Alter's Trial Quest established the rivalry between Heroine X and Ex and the Dark R.O.U.N.D. Empire. Heroine XX shows her way after the conflict with the Dark R.O.U.N.D. Empire, where Extra Classes are now disrupting the balance of the Servantverse and Heroine X has now gotten a new job and identity to accompany the seasonal hop. But then come Saber Wars II, and the timeline is now shortly after the end of the Dark R.O.U.N.D. Empire arc where Heroine X is licking her wounds in the wake of Fake Sabers and Space Shinkageryu. It also establishes that she got involved with the Galactic Police thanks to Jane recommending her to them.
- Armor Is Useless: Sheds her Aahvalon armor as she ascends, and in her third ascension she just foregoes it altogether in favor of her crop-top jacket, swimsuit and trademark hat (which she was wearing under the armor the whole time). Her profile states that the armor exists around her in spiritron state constantly and she doesn't need to materialize it for it to function.
- Armor-Piercing Attack: Justice of World's End gives XX Ignore Invincibility for 1 turn.
- Balance Buff: She received a Rank Up Quest for the Imaginary Scramble Pre-Release Campaign that buffed her NP to not only increase the base damage, but also increases the Extra Damage to Saber-class Servants from 150% to 200%. Not only does this improve her ability as a Berserker and Foreigner killer, it also makes her a viable option as a burst-down Saber boss killer, particularly in nodes with Berserkers and Sabers in them.
- Beware the Silly Ones: XX is only slightly more mature than her younger Assassin self, but as shown in the third Summer event when she gets completely serious in her final fight, she reveals that her version of Rhongomyniad is "the flight of stairs pointing the way to the literal end of the universe" and by releasing it, she can paradoxically declare the location of her choice as the end of the universe and force an event horizon into existence, the resulting removal of which can even destroy an entire Singularity. Her profile confirms it by noting it's EX Rank and despite ostensibly being only Anti-Personnel it could very well take out a planet if misused. And as shown during the final battle with Summer BB, who is wielding the full power of the Outer God Nyarlathotep, it's more than capable of defeating the almost-otherwise unstoppable fellow Foreigners. Even Koyanskaya of Darkness is scared of XX when she realizes it's on the same level as the Ame-no-Nuboko, Izanagi's spear that created Japan.
- Big Eater: What would you expect from... well, obviously this isn't Altria, to be sure. It's a bit more complicated for XX, though, since she's now having to earn the food required to fill the endless black hole that is her stomach. The Master wins her over by helping her get consistent access to food as much as anything. (And what's her Bond CE? Well, her memories of her Earth vacation! Which, of course, has a big plate of Hawai'ian curry as the centerpiece... and a lobster, a pineapple, and some Hawai'ian BBQ sauce in the background)."Even though Im not a Servant from this planet, I will do everything I can to support you. I mean, you are my wallet, after all, Master!"
- Boring, but Practical: MHXX has a very straightforward kit compared to most of the other Foreigners. She has a strong attack steroid (albeit, tied to her sole defensive too), a crit star absorption buff that comes with its own crit stars, and an NP charge that has some bonus Threat to Humanity damage. Although she lacks the bells and whistles of say, Yang Guifei, MHXX's kit solidifies her as the premiere Foreigner killer, putting out ridiculous damage numbers when the stars align.
- Butt-Monkey: She experiences looping time like the rest of the main team during the Summer 2018 event, but unlike the protagonist (who can always secure the same suite in the hotel every loop), she has to subsist on the initial set of rations provided by her superiors and whatever lunch she can earn with part-time side work during the day. By the time of the final showdown with her, she's been reduced to camping in the mountains and is on the very last of her instant ramen.
- Calling Your Attacks: Subverted. Though she yells names like "Twin-Mynyad Disaster" or "Double X Dynamic" when using her Noble Phantasm, its actual name is "Etherspace, Yet Lawful", and the others are just nonsense names she yells depending on her mood.
- Capitalism Is Bad: Played for Laughs during the "Imaginary Scramble" epilogue, as when others try to claim that there is an Outer God inside her, Heroine XX says that her Outer God is capitalism. The battle background against her is filled with advertisements featuring Heroine XX.
- Critical Hit Class: Zigzagged. Her second skill gives her a generous 20 stars at max level at a very short 4 turn cooldown, but it also kills her critical star absorption by a scary 100%, reducing Foreigner's high star weight all the way to zero. But just like Mysterious Heroine X (Alter), the reduced star weight can be fairly useful in enabling her other allies to absorb the stars and dish out critical hits, turning it into a sort of supportive crit enabling skill.
- Cryptic Background Reference: She explains in her Valentine's cutscene that there are certain threats to Earth in the Grand Order timeline that she wants to stop but only refers to them in vague terms as a kind of Chekhov's Armoury. The three relics are a Witch on the Holy Night reference to Alice's most powerful Ploy Kickshaws, the tunnel connected to the planet's inner sea is most likely a reference to Lord El-Melloi II Case Files and the Spirit Grave Albion, the ocean connecting to a different world is referring to the Flower Outer God's connection to the Void Space, and the altar for an expanding sun is largely unclear.
- Dramatic Unmask: For most of ServaFes 2018, no one has any clue who - or what - she's supposed to be. When her armor malfunctions and finally reveals her true identity, that's where the cast realize something is wrong, as Heroine X is weird but ultimately well-meaning, and not the dangerous Foreigner supposed to be threatening Hawaii. Her mention of having to hunt "the Third Foreigner Response detected on Earth" also catches Jeanne Alter's full attention.
- Dual Wielding: She can split her lance, Twinmyniad, into smaller lances to attack opponents twice as much.
- Even the Girls Want Her: The third (fourth if both Ushiwakamarus are considered separate) female character to have the Brynhild's Beloved trait. Interestingly, MHX and MHXA don't share this trait.
- Expressive Mask: It's not obvious in her early appearances, but the eyes on her helmet visor actually reflect her emotional state... which, as she manages to get herself into goofier and goofier situations, include wide eyes of shock and even a ">.<" pained expression.
- Fanservice Pack: She's a fair bit chestier than original MHX, which makes sense both for her being older and the meta-joke of her being the Lancer Altria to MHX's Saber. Her final ascension art puts a particular emphasis on it, though her chest actually grows a little bit more on each of her ascensions. It's downplayed compared to Lancer Altria, possibly because she's only recently switched weapons from definitely-not-Excalibur to double Rhongomyniads whereas Lancer Altria had already been wielding Rhongomyniad for years before you summon her.
- Gameplay and Story Segregation: She claims to have become much stronger after attaining her new gear and swapping out her swords for her lances, but in terms of raw stats, she's technically weaker than her original Assassin self.
- Human Aliens: Unlike the first two Foreigners which were historical figures attached to entities inspired by Lovecraftian horror, XX is a "Foreigner" simply because she's literally an alien. (Unsurprisingly, her "Entity of the Outer Realm" skill is an almighty D as a result).
- Hunter of Their Own Kind: Her job is to destroy other Foreigners. Not only does she receive bonus damage through her class, but her third skill boosts damage against those with the Threat to Humanity trait. Oddly enough, her Noble Phantasm still deals bonus damage to Sabers. It seems some things never change.
- Idiot Hair: Could it really be Altri - excuse us, HEROINE XX without it? XX's is particularly impressive, as while the full helmet does keep it under control, in her other outfits it not only manages to poke through her hat (just like her Assassin form), but in her partial-armor form, it manages to poke through her metallic visor. Truly, Altrium is a wonder material.
- Instant Armor: The Aahvalon armor constantly exists around her in a spiritron state and can materialize around her in a negative one second. As in, the armor can turn back time by one second if XX is taken by surprise. She developed this skill due to her bad habit of sleeping late and as such being late to everything.
- Office Lady:
- Invoked by name in the later parts of XX's event story. She literally describes herself as a "Intergalactic Police OL", and has been assigned the duty of hunting down the Third Foreigner Response on Earth simply because she's low on the ladder and, well, expendable. She also has the image generally of a put-upon office worker who has to camp and subsist on her own rations and work while everyone else gets to go on a full vacation. You recruit her in the event by offering to have Chaldea hire her directly, where she can get away from being an OL.
- This is also just part of the joke about XX in general; as she's more inspired by Lancer Altria than Saber Altria, instead of MHX's wild teenager attitude, she's a bit older and has had to deal with "the harsh realities of the world" like getting a job she doesn't really like that much and having to deal with all the related bureaucracy.
- Oh, Crap!: Belts out a blunt "oh shit" when she sees that BB has Pele's Divine Authorities and that according to her official rulebook killing a local planet's deities is technically a breach of intergalactic law that can result in up to a century of jailtime, upon which point she breaks off the fight.
- Older and Wiser: The general gimmick of her character. She's actually the MHX you met back in Saber Wars, but some years older and forced to set aside her dreams of Saber destruction in order to make her way in the world. This has also made her somewhat more civil and easier to talk to. She's essentially the Lancer Altria to MHX's Saber Altria, and of course, she wields Rhongomyniad and starts out heavily armored and loses armor as she goes. If you have original MHX, she'll even comment on "what a handful [she] used to be". This is best evident in how she no longer targets Saberfaces in gameplay, and she's actually quite affable to Assassin Okita despite being a Saberface to the point where she resurrected her after the Foreigner accidentally killed Okita.
- Powered Armor: She pilots a very bulky mecha-suit when she initially appears. Medb's photographers (who go ga-ga for XX) explicitly compare her to a toku hero.
- Punch-Clock Hero: Taken to its literal extent where she'll break off and retreat mid-fight simply because her work shift has ended. She's also wholly indiscriminate in her slaughter of Foreigners, with her first targets being the innocent bystanders Hokusai and Oei.
- Ramming Always Works: Her Extra Attack in her first Ascension has her rocketing into the enemy. By her Third Ascension, she summons the Aahvalon Armor remotely and rides it as it rams into the enemy.
- Recurring Boss: You have to fight her whopping nine times across the entire event. And those are just the battles the game bothers you to fight her in!
- Red Herring: She's not the Foreigner-esque presence that Chaldea detected in Hawaii. That would instead be BB, whose contract with Nyarlathotep is hidden by her unique Moon Cancer class, and XX is a more benign Foreigner also trying to stop BB.
- Robo Speak: Uses it as an affectation when she first appears in the ServaFes event in order to conceal her identity and make her opponents think she's outright a robot. During particularly stressful moments, however (like realizing that actually killing normal humans or human gods would be a breach of intergalactic law that'd get her 100 years in prison), she forgets to do it out of exasperation. As the weeks wear on, she ultimately stops doing it entirely, both because Jeanne Alter's circle learns who she is and also as sheer frustration mounts.
- Robot Girl: Not one, but, like the above trope states, likes to make it look like she is.
- Scarf of Asskicking: She wouldn't be a huge toku Shout-Out without one.
- Ship Tease:
- Naturally, her Bond 5 has a fair amount of this. It's a good bit more prominent than her teenage form's Bond 5, though, since while MHX was vague about it, XX has a pretty clear understanding of what "being near the Master makes my heart flutter" means and attempts a subject change that's about as subtle as a Twinmyniad to the face.
- Of much greater interest, though, is her My Room reaction to X Alter, if you have her. She struggles to maintain her composure when she sees her "Ecchan", and has to fight back tears of joy. But she can't bring herself to actually reveal herself to X Alter, and asks the Master to keep her presence a secret. This reaction is also likely due to X Alter being a Posthumous Character in Saber Wars II.
- Sigil Spam: Literally fires X's as attacks.
- Situational Sword:
- If she's fighting another Foreigner (that's not her or Voyager), she can actually reach one of the highest self-buffed damage bonuses in the game against them thanks to the "Threat to Humanity" trait - when both Suit Up and Justice At World's End/Furthest Reach of Justice are active, she deals a staggering 300% of standard damage against them, and that's before external buffs. And that's if she doesn't NP and buff her attack even more.
- At release, the only Servants with "Threat to Humanity" were all Foreigners (and Mecha Eli-chan, something XX can note if you have her); but there are enemies in the Lostbelts that have the trait as well - the Trees of Emptiness.
- Theme Music Power-Up: Bizarrely despite her previous claims of not being Altria, "Sword of Promised Victory" plays when she uses her Noble Phantasm. (This is extra goofy because her weapon is clearly Rhongomyniad... that is, Altria's spear).
- Token Good Teammate: While XX is a Punch-Clock Hero, she is this alongside Voyager and Idol X among the Foreigners, not having contact with an Outer God, as well as lacking the Threat To Humanity trait in addition to not ever being a Beast of Humanity like Koyanskaya was.
- Walking Swimsuit Scene: At least in her third Ascension form where she walks around with just a bikini with sleeves. She implies she normally wouldn't be wearing this under her armor, but it's summer so what are you gonna do?
- Weapon Twirling: In her Third Ascension, she can be seen idly twirling Twinmyniad while waiting to attack.
- Weight Woe: Joked about in her profile due to being 6kg heavier than Mysterious Heroine X (for obvious reasons).My weight is just high because of my work stress. Ill get back to my original 42kg real quick!
- Wrong Context Magic: Pops up during "Imaginary Scramble" to the surprise of Goredolf, who vaguely remembers her from Hawaii. Goredolf asks Da Vinci Lily and Sherlock to explain anything about her and they refuse. "INT won't help here, if you take her seriously, you'll just be consumed." When Sherlock Holmes refuses to analyze someone, that's saying something.
ID: No. 308
Command Cards: QQABB; (Q)
Alignment: Neutral Good
Origin: Servant Universe
First Appearance: TYPE-MOON April Fool 2013 (as Mysterious Heroine X)
Illustrated by: BUNBUN
Voiced by: Ayako Kawasumi
She was created when Miss Crane modified Mysterious Heroine X (Alter)'s Saint Graph to turn her into an idol so she could take part in a competition. She debuted in the event "Grail Live" as the welfare servant.
- Alternate Self:
- Possibly; her profile says that she's a little different and uses the metaphor how Cinematic versions of characters can have different personalities and backstories.
- She knows that in another place, another time she went to the Red Bean Paste Afterlife Chamber after falling into a black hole and doesn't know why she's in the Idol singularity. She's not even sure she's real.
- HeelFace Turn: She's Neutral Good now instead of Neutral Evil. Her Extra Profile talks about it after one beats the "Grail Live!" event. That moving people through songs and music feels better than with fear and violence.
- Historical In-Joke: Considering she is an alternate self of the King of Knights, her being an idol singer connects to Birds of Rhiannonnote . in which Sir Dagonet learned that the secret wish of Arthur is to sing.
- Human Aliens: Much like XX, she is this trope, which allows her to be a Foreigner servant. In addition to being alien through space, she may be alien through time.
- Idol Singer: Played with; she calls herself an idol and the music heard during her attacks and Noble Phantasm is fairly generic pop music, but her fashion sense is a bit edgier than a typical idol and she can actually play instruments while performing.
- Laser Blade: Her Noble Phantasm consists of an attack with one coming out of her guitar.
- Musical Assassin: She weaponizes soundwaves from her guitar and speakers.
- Token Good Teammate: Much like XX and Voyager, she lacks a connection to an Outer God and didn't use to be a Beast of Humanity like Koyanskaya was as she qualifies for being a Foreigner due to her already being an alien (to the timeline, as well as space).
- When She Smiles: Compared to her Berserker self, she's much more prone to giving a flat-out happy smile, to the point of hearts sprouting in the air.
ID: No. 295
Command Cards: QQQAB; (A)
Alignment: Chaotic Evil
Origin: Netherlands (19th Century) and Greek Mythology
First appearance: Fate/Grand Order
Background development: amphibian
Illustrated by: Kibadori Rue
Voiced by: Karin Takahashi
Vincent van Gogh is a famous post-impressionist Dutch painter who created a vast library of paintings over his lifetime. His most well-known work would be the famous "Starry Night" made in 1889. He was also believed to have several mental illnesses in his life, where he would hear voices from seemingly nowhere. However, Vincent Van Gogh was a man in real life, and certainly not the small girl here in Grand Order. Who is she really, and what sort of being did she make a deal with to qualify for the Foreigner class?
In truth, she is Clytie, the daughter of Oceanus and Theses, who loved Apollo, but was eventually abandoned by him. Despite her rage and despair at being rejected, Clytie never forgot her love for Apollo, staring at the sun constantly until she was transformed into a sunflower herself. The Outer Gods needed to use the real Van Gogh in their plans, as Van Gogh had the ability to turn normally human Foreigners into gods, but Van Gogh refused, and killed himself in defiance. So the Outer Gods, knowing that even if they were to summon Van Gogh as a Heroic Spirit, he would still defy them, took his powers and memories, and mixed it in with Clytie's own Spirit Origin, turning her from a water nymph into a goddess, and creating a Servant with the power that they needed and wouldn't be able to go against them. Unfortunately, this came with a terrible price on the poor girl's mental state...
Van Gogh is a very unusual Foreigner, playing around with Curses and offering support to those who share in her otherwordly affinity. She carries the unique passive skill, Curse of the Sunflower A, which renders her unable to die from Curse damage. Her first skill, Void Space Fine Arts B+, grants her a Guts buff, and inflicts 3 stacks of Curse onto herself, but also charges her NP gauge based on how many stacks of Curse she has. Her second skill, Het Gele Huis: The Yellow House A+, debuffs all enemies' Defense and Quick resistance, and grants the party a one-time Evasion and a small HP regeneration buff, but also Curses them. Her third skill, Soul of Water Channels EX, buffs a selected ally's Attack and star absorption, and grants Van Gogh an On-Attack buff that cleanses a Curse debuff when she attacks with a Quick card, buffing her Attack if she successfully does so. At the same time, she absorbs everyone's Curse debuffs, both ally and enemy, and takes it all onto herself. Her Noble Phantasm, De Sterrenacht, inflicts Terror on all enemies, carrying a chance to Stun them every turn, grants the party critical stars for 3 turns, and buffs their Attack and critical damage. Should the ally have the passive skill Entity of the Outer Realm, they receive an additional 100% buff to their critical damage.
Van Gogh debuted in the game in the "Imaginary Scramble" event, where she was a major ally.
- Alien Blood: It's green, plant-like and can turn Imaginary Numbers into mana.
- Apologizes a Lot: One of her attack lines from her Second Ascension onwards has her rapidly scream out profuse apologies."I'MSORRYI'MSORRYI'MSORRY!!!"
- Art Attacker: Her giant sunflower also doubles as a paintbrush or a colourful inkwell pen she can use to attack, and her Extra attack has her paint either a self portrait or one of the Sunflowers paintings. As she ascends, this trait becomes more abstract as her art attacks involve sending an ink blob that sprouts sunflowers, creating a multi-coloured vortex of paint or drawing a symbol to summon a jellyfish-like creature to attack, with her Extra attack involving sending tentacles to creep on the opponent which results in her painting either the Almond Blossoms or the Road with Cypress and Star.
- Bait-and-Switch: A number of these were pulled during her introduction. It was initially believed that she was a genderbent version of Vincent van Gogh, though her description josses that from the beginning by stating that Vincent van Gogh was definitely male in real life. This led to the theory that she might be his sister Wilhelmina van Gogh due to her knowledge of the Van Gogh family, mental instability and her NP resembling what Wilhelmina was stated to have gone through at the end of her life following the deaths of her father and brothers in a short timespan, as in her sitting in a chair, staring blankly at a wall. Van Gogh's introductory event revealed that this is not the case, as she's actually the water nymph Clytie acting as a vessel for Van Gogh's memories and power following the actual Van Gogh committing suicide out of defiance of the Outer Gods, something no one expected.
- Bare Your Midriff: Her First Ascension's overalls are unzipped so low that her navel is plainly visible. Coupled with the Navel-Deep Neckline above, this seems to suggest she's not wearing anything underneath.
- Be Yourself: The climax of her introductory event is her accepting her paradoxical identity. She is Clytie-Van Gogh. The version the player summons seems to still have issues accepting this, but gradually gets better as the player increases bonds and ascends her unit.
- Blessed with Suck: Clytie has all the memories and powers of Van Gogh and was able to become a Goddess thanks to having a Fusion Dance with him. However, this non-consensual fusion caused by the Outer Gods left her with a component that fights her all the time. While she might be in charge of the body, her unstable mentality is caused by her internal conflict with the actual Van Gogh. So not an entirely good situation she's in.
- Boyish Short Hair: Has short hair in her initial art because she is attempting to pose as Vincent van Gogh, though she also has a side braid that's longer than the rest of her hair. As she ascends, her hair grows longer.
- Born as an Adult: As she is a Composite Character of the water nymph Clytie and the real Vincent van Gogh, she can be viewed as this trope. For this reason, she has the "Children Servants" trait despite not looking like a child.
- But Now I Must Go: She tried anyways. At the end of "Imaginary Scramble", she tried to claim that she must drift in Imaginary Space and maybe they'd see each other in the future, but "tripped" and ended up getting summoned to Chaldea properly.
- Cannot Tell a Joke: Really fond of cracking puns, but she stutters and panics so much they always come out as incredibly awkward.
- Chainsaw Good: One of her attacks in her First Ascension form has her revving up the sunflower petals on her giant brush like a golden chainsaw to grind into her target.
- Combat Sadomasochist: She openly says in her story and battle dialogue that she loves both inflicting and receiving pain during combat. When she's hit with a Noble Phantasm in First Ascension, she proclaims that she loves pain; meanwhile, when asked something she likes after ascending her at least once, she says this:Gogh: I love it when it hurts. I want the pain to ask if it should be like this, no matter how much my patched Spirit Origin grows. For that reason, I want you not to hesitate to use me in the frontline. As Gogh and as myself, we match there.
- Composite Character: What she really is: the Spirit Origin of the water nymph Clytie, mixed in with the real Vincent van Gogh's powers and memories, and a dose of Outer God power. Unlike other composite Servants in Fate, however, her component parts are in constant conflict, causing mental instability.
- Critical Hit Class: Her Noble Phantasm grants critical stars every turn, and buffs the party's attack and critical damage. Notably, any allies with the "Entity of the Outer Realm" passive (all Foreigners, BB (Summer), and Okita J. Souji), receive an additional 100% critical damage, letting her serve as both a potent damage dealer and a great support in a Foreigner-centric team.
- Did You Just Flip Off Cthulhu?: The real Van Gogh, refusing to cooperate with the Outer Gods with their plans, committed suicide out of defiance, and the Outer Gods knew that he would still defy them even as a Heroic Spirit, which necessitated using the Spirit Origin of Clytie.
- Driven to Suicide: The real Van Gogh out of defiance of the Outer Gods. Due to their requiring his power, the heroic spirit of Clytie was summoned to act as a vessel for it.
- Eye Color Change: In her Second Ascension her eyes change from being blue to white with no pupils, and in her Third Ascension her sclerae turn black.
- Fighting from the Inside: When the real Van Gogh defied the Outer Gods, his memories and powers were put in Clytie instead. While unable to take control of the body, let aside kill himself because of Clytie, Van Gogh constantly fights her mentally. Thus causing her mental instability.
- Flower Motifs: She's strongly associated with sunflowers, largely due to Van Gogh's series of paintings depicting them. Despite her sunflower motif, she notably does not have a Sunny Sunflower Disposition, since she's more of a Mood-Swinger who gradually becomes more unhinged as she ascends. Once she ascends to her third form, her hands become a massive bonquet of sunflowers, while her fingers become razor-sharp, monochrome petals. And since she's actually Clytie, the sunflower motif becomes even more significant, since the story goes that Clytie stared at the sun so much while pining for Apollo that she turned into a sunflower.
- Foil: To the Hokusai duo as Foreigners who dabble in art and have associations with tentacled sea-life. While Oei and her father are crude and eccentric but otherwise chipper and relaxed, Van Gogh is more polite and humble but also more morose and very unstable.
- Foreshadowing: Though the game jossed the idea of her being Vincent van Gogh in her profile, there were several other hints to who Van Gogh could possibly be following her debut;
- The prominent sunflower motif calls to Clytie's tragic end at the modern interpretation of her story in which she is transformed into a sunflower (originally it was a heliotrope) by Helios/Apollo. This is what also ties to her to van Gogh as well, due to his association with sunflowers through his various paintings of them.
- Jellyfish are aquatic creatures, which hints at Clytie's nature as a water nymph.
- The "Imaginary Scramble" event tie in trailer has Clytie underwater reaching for the sun as if longing for Helios/Apollo.
- Her Servant dialogue has her call herself a "patched monster" and "pretender Servant" which would further serve as a hint that she may not be a single person, but multiple entities combined into one as well as not van Gogh himself.
- When Meltryllis first meets Van Gogh, she initially mistakes her to be a water nymph before the latter cuts her off, which would either be seen as a mistake due to her Foreigner nature or spot-on observation of her true nature. Furthermore, her third skill is called Soul of Water Channels, which doesn't seem to connect with Van Gogh at all and might not be due to her Outer God connection.
- While not necessarily connected to Van Gogh's true identity as Clytie, there is foreshadowing for what Elder God she represents. Van Gogh's Noble Phantasm, The Starry Night, gives us the image of Van Gogh sitting beneath a red planet before dropping to Earth. Most people would think at a glance that it's a blood red moon. But in reality, there is one red celestial object in the solar system, that being the planet Mars. Putting the flower motifs with Mars gives us a very vague but damning hint that Clytie's god is Vulthoom, the Great Old One said to be resting on Mars who takes the form of a giant, otherworldly plant.
- Gameplay and Story Integration: The revelation of Vincent's and Clytie's conflicting nature ends up making Van Gogh's unorthodox gameplay make sense. Vincent's core of "would rather kill himself rather than be manipulated by an Outer God" is reflected by Van Gogh trying to stack Curse status on herself so that she will possibly die from the Curse damage. However, Clytie's core of "refusing to commit suicide" means that Van Gogh is incapable of actually dying due to Curse damage.
- Given Name Reveal: Her real name is actually Clytie, though she rarely ever calls herself anything but Gogh.
- Good Thing You Can Heal: Van Gogh has a Guts on her first skill alongside a Health Regen on her second skill, which are meant to keep her alive against normal enemy attacks, which can be quite easy considering how much health she can lose from stacked Curse damage.
- Gray Rain of Depression: Her Noble Phantasm ends with a shower of paint on her while she wistfully raises her head toward the sky.
- Heroic Self-Deprecation: She's aware she's not a proper Servant, let alone the real Van Gogh, and considers herself as nothing but a "pretender" who only acts like him because she has his memories.
- Heroic Suicide: The real van Gogh's suicide is painted to have been this, as he killed himself so that the Outer Gods wouldn't be able to use his powers for their own whims at the expense of humanity. Unfortunately, the Outer Gods contrived a way of getting what they wanted from him regardless.
- Historical Gender Flip: A subversion. It at first seems like Vincent van Gogh here is a little girl even though van Gogh was historically a man, but the game is rather quick to point out that there is enough historical evidence to make it clear that van Gogh was a man, suggesting that this is someone pretending to be him. It's eventually revealed that her true identity is Clytie, a water nymph from Greek mythology who turned into a sunflower after staring at the sun while pining for Apollo; she was combined with the real Vincent van Gogh's powers and memories since the Outer Gods knew van Gogh would refuse to serve them even if he was properly summoned.
- HP To One: Very much possible and expected considering her schtick is that she stacks and cleanses Curse debuffs on herself to gain the benefits and that her unique passive Curse of Sunflower A ensures she will never fall below one HP only when taking Curse damage.
- Humanoid Abomination: Her Third Ascension has bone-white skin, white hair, black sclerae and white irises, no pupils, sunflowers for hands, and blue-and-grey colours inside her mouth. Her Third Ascension artwork implies that — like Hokusai's artwork — Gogh's artwork (particularly Starry Night) was inspired by encountering an eldritch entity. It's heavily implied that eldritch entity is what caused the real Van Gogh's spiral down into despair and eventual suicide.
- I Am Not Him: Clytie is fully aware that she is not actually van Gogh and even calls herself a "pretender servant" and a "patched monster" due to being multiple Spirit Origins in a single being.
- I Cannot Self-Terminate: The Van Gogh portion of the vessel is unable to die due to Clytie's influence.
- Last Chance Hit Point: Her passive skill, Curse of Sunflower A, prevents her from falling below 1 hit point whenever she takes Curse damage. It exists to prevent her from accidentally killing herself with self-inflicted Curse stacks. The passive skill actually belongs to Clytie, who transformed into a sunflower.
- Last-Name Basis: She's only known by her last name, Van Gogh, which is the only name listed on her Saint Graph. It's further shortened to "Gogh" in dialogue. Eventually, it's revealed that this isn't her real name at all as it's actually Clytie.
- Laughing Mad: Breaks out into fits of random fits of giggles at times.
- Mechanically Unusual Fighter: Her gameplay style involves buffing herself by inflicting Curse on herself and the party, with her first skill giving her a buff that gives her NP charge for each Curse stack she has on herself and with her third skill allowing her to cleanse Curse by attacking with a Quick attack while gaining an attack buff each time she does this.
- Mood-Swinger: She tends to alternate between gentle solemnity, painful depression, and deranged laughter, to both a terrifying and heartbreaking degree.
- Navel-Deep Neckline: In her First Ascension her overalls are unzipped and only being held shut by two belts, leaving most of her upper chest exposed.
- Nightmare Face: Van Gogh is prone to pulling this, especially in her Third Ascension.
- Pimped-Out Dress: Goes from simple-looking overalls to an elaborate ruffled gown in her second stage. Once she hits her third stage, Gogh predictably gets an even more elaborate dress made from Imaginary Numbers shaped to resemble a jellyfish.
- Posthumous Sibling: Vincent's influence on their shared Saint Graph causes Clytie-Van Gogh to wonder if it's possible for her and Theo, Vincent's supportive younger brother, to manifest together, like Hokusai. Vincent's longing to see his brother is so powerful that it even causes her to hallucinate that she's speaking with Theo in one of her later stage's Noble Phantasm lines, as Clytie-Van Gogh rants about the Outer Gods' petty ambitions to the imaginary Theo.
- Required Secondary Powers: Because her entire kit revolves around weaponizing Curse damage on herself, to ensure she doesn't self-destruct and fly right into Awesome, but Impractical territory she has a unique passive called Curse of Sunflower A, which ensures she will always have at least 1 HP no matter how much damage she takes from Curse.
- Sharing a Body: The water nymph Clytie houses the memories and powers of Vincent van Gogh, with a portion of her being made up of imaginary numbers. Per her profile, her flesh and personality are mostly Clytie, with another large portion of her being those imaginary numbers. What little is left are aspects of Vincent himself, but not enough of himself to not make Clytie feel insecure about not truly being him.
- Soul Jar: The vessel Clytie acts as a living one for Vincent van Goghs memories and powers.
- Split Personality: Kind of. Clytie is a vessel for Vincent van Goghs powers and memories therefore parts of his personality shines through. That said, Clytie is still the dominant personality and the one in the mental drivers seat.
- Stone Wall: She has a good B-rank Endurance, but has E-ranked Strength. Stat wise, she has great HP at 15,000, and average attack at 11,220, but gameplay-wise, her Critical Hit Class based kit lets her hit far above what she can normally dish out.
- Super Empowering: The reason why Van Gogh was chosen by his patron Outer God was the fact that his Noble Phantasm could be used to elevate and enhance the divine essence in other Foreigner-class Servants. This would not only amplify the powers of other Foreigners, but also allow their own Outer Gods to exert greater control over their vessels.
- Sweet Polly Oliver: Gogh attempts to pass for a man in her First Ascension, with her boyish clothes and hair, though she still looks and sounds like a girl. Her real gender is obvious in her later Ascensions.
- Swiss-Army Weapon: Yes, the petals of the sunflower on top of her giant paint brush can rotate like a saw! She calls it the Gogh Cutter.
- Third-Person Person: Generally appears to avoid the usage of pronouns and self indication when she speaks, but sometimes she will refer to herself as simply "Gogh". Later dialogue from her reveals that she sees "Gogh" as a separate person from herself, which has her using the first-person pronoun "Watashi" instead.
ID: No. 281
Command Cards: QQAAB; (Q)
Alignment: Neutral Good
Origin: USA (20th century)
First appearance: Fate/Requiem
Background development: Meteo Hoshizora
Illustrated by: NOCO
Voiced by: Yuka Iguchi
In 1977, the NASA space program launched the space probe Voyager 1 into space. The purpose of the space probe was to examine Jupiter and Saturn, after which it drifted off the Solar System to continue on an interstellar mission. While the probe is still active in modern times, it has manifested as a Servant in the form of a little boy. While he is both physically and mentally young due to how recent his history is, he is eternally curious as any space probe should be and wishes to fight with his Master in a Holy Grail War to the very end.
Voyager lends his aid to the party with the whimsy of the stars and the power of space. His first skill, Voyager of the Stars A, greatly charges his NP gauge, and grants him debuff immunity and critical stars. His second skill, Swingby A, grants him Evasion to all attacks for a turn, buffing his Quick performance and debuffing the enemy's Quick resistance. His third skill, Protection of World's End (Cosmos) B, increases a selected ally's star absorption, slightly buffs the party's critical damage, and buffs their resistance to critical hits. His Noble Phantasm, Pale Blue Dot, is an AoE Quick attack that greatly damages enemies with the Sky/Heaven attribute, and charges the party's NP gauge by 20%, with an additional 10% granted to allies who are Living Humans.
He originally debuted in Fate/Requiem as the last Servant summoned into the world, contracting himself with Utsumi Erice. He debuted in the game in the "Échiquier de l'Apocalypse" event as its primary ally. He's also a major supporting character in the "Holy Grail Phantom Thief Amakusa Shirou ~Slapstick Museum~" event.
- Anthropomorphic Personification: He serves as one for the Voyager 1 probe, as he needed a human body in order to communicate with his master. He manifests parts of the probe in his Third Ascension for his attacks.
- Art Shift: Like the Foreigners before him, Voyager's in-game animations differ drastically once he reaches Third Ascension. He goes from the cartoony, whimsical and music-inspired attacks involving the stars and his Little Prince-styled appearance to a more physical and hands-on approach along with weaponizing space exploration technology.
- Attention Deficit... Ooh, Shiny!: His naturally inquisitive nature makes him easily distracted. He's especially excited to try out new smells and tastes due to lacking both of these in his original form. Voyager also loves music due to being entrusted with the Golden Record, and his profile states that any live performance he comes across will quickly have him join the audience.
- The Baby of the Bunch: He's easily the youngest Servant in the entire franchise in terms of historical age (in real history, not counting characters original to Fate like EMIYA's), since he went into space in 1977. Heck, the Voyager 1 is still active as of 2020, only stated to run out of power in 2025, around the same time Fate/Requiem takes place. This is explained to be the reason for why he manifests as such a young child.
- Badass Adorable: He's a sweet, inquisitive young boy who also happens to be a Servant.
- Badass Longcoat: Wears a long, flowing jacket in his Second Ascension, which greatly resembles one that The Little Prince wears.
- Battle Aura: He's surrounded by a rainbow galaxy-like aura when using his skills in his Second and Third Ascension and a cosmic blue aura when he's using his skills in his Third Ascension.
- Beyond the Impossible: The point of his skill, Voyager of the Stars, is to turn the impossible into the possible, making the notion of interstellar travel a reality for humanity.
- Bizarre Alien Biology: His boots in his first ascension seem to fuse with his skin.
- Bland-Name Product: The logo on his aviation jacket in his Third Ascension is not a NASA logo, but a ναυς (NAUS) logo.
- Bold Explorer: The entire reason for his existence is to explore the solar system and then the universe for as long as he can, taking mankind's hopes and dreams with him for some other form of life to hopefully find.Voyager: [using his Noble Phantasm] I guide man's dreams, man's hopes. I send them forward, into distant starry skies. Someday, I will reach a destination.
- But Now I Must Go: Discussed. Voyager says he can't stay forever and that he'll eventually have to leave the protagonist. But he'll always treasure the time they spent together and asks them not to be sad, or else he'll be sad too.
- Calling Your Attacks: In his First and Second Ascensions, he has a habit of announcing his attacks with "The sound of X". He becomes fond of this in his Third Ascension.Voyager: [on Extra Attack] SUPER! VOYAGEEER! PUUUNCH!
- Camera Fiend: Voyager spends his Valentine's Day scene taking pictures of everyone at Chaldea, marveling at the modern day digital camera's ability to instantly print photos without losing the original data. He gives a whole stack of these photos to the protagonist as his return gift, calling them "Chaldea's Family Photos".
- Car Fu: He drives a moon buggy into his opponents as one of his Third Ascension attacks.
- Cheerful Child: His human form is an adorable eight-year-old boy and is very inquisitive about all things in the world. It's especially noticeable in his Third Ascension, as he finally has the vocabulary to express his excitement.Voyager: [during an event] Wowzers, the mission changed. My fingers are itching to get out there!
- Composite Character: Erice's influence on his manifestation as a Servant is attributed to why he has so many physical traits picked up from The Little Prince like his blond hair and yellow scarf; it's especially noticeable in his Second Ascension, where he wears a very similar outfit to the Little Prince's and wields a rapier that resembles a rose (a flower that the Little Prince is very attached to). He also gains some elements from the book's author, Saint-Exupéry, such as his aviator jacket and goggles in his Third Ascension.
- Constantly Curious: As a machine created solely to collect information and explore the universe, Voyager is profoundly curious about the world around him. Combined with his Photographic Memory, Voyager will often be running around trying to find and experience new things, be it sweets or street performances.Voyager: Have you, um, ever heard what a whale sounds like? Or how an elephant stomps around? A fox, playing hide-and-seek in a wheat field? A swan crossing the sea? I wanna see and hear so much more.
- Critical Hit Class: His kit is highly Quick-focused. All of his skills have something to do with critical hits, be it giving him Quick stars, lowering enemy Quick resistance to produce more stars, or increasing his party's Critical Damage and one ally's star weight.
- The Cutie: Just look at him! He's a cute, innocent little boy who's curious about everything around him, and as a space probe he represents humanity's idealistic dreams of exploring outer space.
- Dance Battler: He has a very flighty, whimsical style to his attacks, riding on stars, spinning around his opponents, and conducting the stars so they slam into his opponents. He ditches this for a more direct fighting style come Third Ascension.
- Day in the Limelight: The "Échiquier de l'Apocalypse" event is this for him, introducing him to players who haven't read Fate/Requiem. He is the protagonist's primary guide throughout the event as well as its shopkeeper. His appearance in Chaldea from inside the game is also the reason why the protagonist gets involved in the first place.
- Delayed Reaction: The Voyager who first appears in the event has a delayed reaction to answering people, this implies that he's some kind of projection that is receiving signals from the actual Voyager from beyond the Solar System (and perhaps 3+ years in the future) This stops being a problem once inside the game world in the event, or once he is summonned by Chaldea proper.
- Dissonant Serenity: As nice as he is, it can be a little creepy to hear him humming cheerfully while he's busy running his enemies over in his moon buggy or generally sounding like a child playing while dealing with his foes.
- Diving Kick: In his Third Ascension, Voyager will jump back for a Rider Kick that would make Kintoki proud.
- Energy Absorption: His Swing By skill works by manipulating his kinetic energy and the kinetic energy of those around him. He's able to use it to take away kinetic energy to slow things down, add it to things to speed them up, and surpass his limits of acceleration and deceleration.
- Energy Weapon: One of his Third Ascension attacks has him pull out a satellite dish to fire a blue beam at his opponents.
- Fighting Your Friend: He's forced to fight Erice during the "Échiquier de l'Apocalypse" event because her stubbornness and loneliness over having him "stolen" from her makes her refuse to work with the protagonist even though they're all trying to escape the game world.
- First Time Feeling: He enjoys having a human body, as it allows him to experience things beyond what mere information, data, and photography can tell him. He takes every opportunity to hear, smell, see, feel, and taste everything he can.Voyager: I like this body. Not just because I can see with it. I enjoy being able to hear, touch, and smell things. Is it okay for me to see how you feel too?
- Flight: He's one of a handful of Servants able to fly freely through the air without the use of a mount or Noble Phantasm.
- Fragile Speedster:
- Stat-wise, he's incredibly fast with an A+ in Agility, further accelerating with the help of his Swing By skill along with having the ability to fly. But his Strength is a piddling E and his Endurance a mediocre C. Fittingly enough, his entire skillset focuses on Quick cards.Voyager: [at the start of battle] I'm fast y'know?
- In his Third Ascension, he'll reference hitting the first, second, and third cosmic velocities while using his Extra attack, the latter of which is the speed required to leave the solar system. How fast is this? 42 km/snote , or Mach 122.
- Stat-wise, he's incredibly fast with an A+ in Agility, further accelerating with the help of his Swing By skill along with having the ability to fly. But his Strength is a piddling E and his Endurance a mediocre C. Fittingly enough, his entire skillset focuses on Quick cards.
- A Form You Are Comfortable With: Voyager took on his current form as a Servant due to his Master Erice's love for the story of The Little Prince and his desire to better understand her and the rest of humanity. It had mixed results, as Erice has lasting trauma against young Servants because of what Louis XVII, an Avenger, did to her.
- Goggles Do Nothing: Subverted. His Third and Final ascensions usually depict him as wearing his goggles on his head or around his neck, but he does put them on (presumably to protect his eyes) while he rockets up into the air and comes down hard on his opponents in his Third Ascension Form's Extra attack. The goggles were a gift from his Master Erice, who gave them to him in Requiem.
- Gratuitous English:
- His summon line has him asking the iconic "Are you my Master?" in English, as he did to Erice in Requiem both when he first appeared to her and when they made a contract at the end of volume 1.
- Comes up often when in his Third Ascension form with lines like "Roger, copy!" and "Beam me up!" Then you have his Summon line which was lifted straight from the light novel. He also calls Jason, well, Jason instead of the greek "Iason" pronunciation used by the rest of the game. Justified in that he's an American creation, so English would come naturally to him.
- At the end of the "Échiquier de l'Apocalypse" event, Voyager wishes the protagonist "Godspeed" as they go on their voyage.
- All of his photos in his Valentine CE feature messy English captions. He also refers to Thomas Edison as "Mister Edison" in English.
- Gratuitous Greek: Instead of NASA, his aviator jacket in his Third Ascension reads ναυς (NAUS), Greek for "ship", referencing his true nature as a spacefaring vehicle.
- Hair of Gold, Heart of Gold: An innocent, curious little boy with blond hair so bright that it seems to glow and blue eyes to match. Fittingly, he's also the only Foreigner thus far who's truly dedicated to becoming a guardian of humanity.
- Hates Baths: His profile specifically mentions that he doesn't like baths, which is a nod to Requiem volume one where he complains that Erice's bath is too hot. His Valentine's CE also has a picture of a showerhead labeled "Sigh" with Cross-Popping Veins to emphasize his distaste for bathing.
- Hates Being Alone:
- Inverted. Due to his solitary journey through space for 48 years, Voyager is used to being alone and doesn't mind it at all. He sympathizes with both Erice and EMIYA Alter for this reason, as they both prefer to be alone. But he laments that even with the powerful camera attached to his original body, he was never able to take pictures of other people, as he was designed to take pictures of planets and stars.
- During the Slapstick Museum event, Voyager is overwhelmed when he's rayshifted into a museum packed to the brim with people and isn't sure what to do until Jing Ke offers to give him a piggyback ride while they explore the museum in preparation for the heist.
- His Name Really Is "Barkeep": According to his My Room dialogue, his class in the novels is "Voyager" as well, though this is because Circe decided to name his unknown class after him.
- Historical In-Joke: Voyager's design and connection to the Little Prince is one long historical gag.
- When he first meets Erice in his home series, the way he's floating◊ almost perfectly overlaps with one of the most famous pictures of the Voyager-1 probe.
- Voyager shares the Little Prince's fear of snakes, even though it's for an entirely different reason (he's destined to shut down once he reaches the Ophiuchus constellation).
- One of the leading staff members who pioneered efforts to construct Voyager would later go on to join the B612 Foundation, a space construction company named after the asteroid the Little Prince calls home.
- Humanity Ensues: Voyager was originally a space probe designed to venture into the farthest reaches of space. Upon being summoned as a Servant, he took on a human form to better understand his Master and humanity itself. He enjoys the experience of having a human body, taking every opportunity he can to explore and experience things he couldn't with his original machine body. In his Third Ascension, he pulls out parts of his original space probe body to attack, such as his satellite dish or the rocket used to send him into space.
- Humble Hero: Despite his claim to fame as the fastest and farthest-traveling man-made object to leave the solar system, Voyager declares that the Argo is the best ship in the night sky and that he's no match for it.
- Hyper-Awareness: Due to being an exploration probe in human form, Voyager is constantly observing his surroundings and is often aware of things others aren't obvious to others, like how the shield in the Slapstick Museum is fake, much to the curator's shock and dismay.
- Improbable Weapon User: Satellite dishes, moon buggies, entire rocket ships, etc. for his third ascension.
- Incorruptible Pure Pureness:
- Downplayed. He's classed as a Foreigner in this game, so when Yang Guifei calls the other Foreigners to aid her against Chaldea, he's compelled to join the fight too. But since he lacks a connection to an Outer God, a simple "go to bed" from Erice is enough to make him go back to bed.
- Played straight during the "Holy Grail Phantom Thief Amakusa Shirou ~Slapstick Museum~" event. The heroes are deliberating about what to do with Paris' Apple of Discord, so Amakusa suggests giving it to a Servant the apple can't influence. Given that Voyager is a Heroic Spirit composed entirely of humanity's hopes for the future, it's given to him for safekeeping, as there's nothing negative in him for it to amplify.
- Innocent Blue Eyes: Has big, blue eyes that represent his child-like innocence and fascination with the world.
- In-Series Nickname: "Pran", short for Little Prince (specifically noted to be from the French pronunciation, hence why it isn't "Prin"). It's given to him by Karin in Requiem before they learn his real identity.
- Insignificant Little Blue Planet: The famous "Pale Blue Dot" photo that the Voyager probe took and transmitted to Earth before exiting the solar system manifests as his Noble Phantasm and serves as a reminder for him of how one tiny little planet 0.12 pixels wide sent him into the universe to explore.
- Late-Arrival Spoiler: His release in Grand Order explicitly confirms his identity, which was only hinted towards in Requiem volume one.
- Latex Spacesuit: Averted. Compared to the Future Spandex worn by other space-related Servants like Space Ishtar and Mysterious Heroine XX, Voyager wears a realistically bulky space suit in his Third Ascension.
- Light Is Good: He's absolutely brimming in light symbolism from the cartoony stars of his first two Ascensions to his bright blond hair. This helps send the message that he really is an innocent child ready to explore the cosmos and help humanity in any way possible.
- Like Brother and Sister: Although they're no longer Master and Servant, Voyager and Erice clearly care for one another like siblings. Erice fusses over Voyager and makes sure he goes to bed even when he's compelled to help Yang Guifei against Chaldea.
- Magikarp Power: Discussed in his profile. In his initial stage, he's noted to be quite weak for a Servant. But his ability to rapidly learn and the strengthening system at Chaldea will allow him to truly become a guardian of humanity in time.
- Meaningful Background Event: Each Ascension shows his journey through Earth's solar system and beyond in the background as he leaves Earth for Mars and Jupiter. His final Ascension's background is a mysterious planet's surface with an Alien Sky.
- Messy Hair: Voyager's hair is curly and disheveled, going in all directions to emphasize his playfulness and child-like personality. It spikes up when using his skills in his Third ascension.
- Muscles Are Meaningless: He's just an eight-year-old boy in appearance, but in his Third Ascension he fights like a bruiser with a Diving Kick, kneeing his opponents, and coming down from the sky hard enough to cause an explosion. That being said, his Strength stat is a pitiful E, so his strength is not based on pure physical strength.
- The Navigator: As a spacefaring vehicle designed for exploration, Voyager possesses an absolute sense of direction and navigation, being able to find his way around even if placed in a completely unknown location.
- Nice Guy: He's as sweet, bubbly, and curious as he appears to be. He even has nice things to say about Jason and the Argo, which is more than most of Jason's real-life acquaintances can say.
- Omniglot: Downplayed; while Voyager himself has a very limited vocabulary (at least before his third ascension), his profile states that he understands a variety of different languages.
- The One Guy: He's the first and currently the only male Foreigner in the Fate franchise.
- Only One Name: Naturally a given, since the Voyager probes were named after the space program and never had any other nicknames.
- Oxymoronic Being:
- Foreigners tend to represent the fear of the unknown, cosmic horrors beyond imagination, and the cycle of human suffering, as shown by Abigail, Hokusai, and Yang Gufei by Third Ascension. Voyager is none of these things. His mission to explore the universe represents the desire to explore the unknown and encounter new things beyond the scope of the Earth as well as epitomize human ingenuity and its hope to reach the stars.
- While his fellow Foreigners tend to adopt eldritch traits as they ascend and gradually become more alien in their mannerisms and fighting styles, Voyager becomes more human as he ascends, going from being a Strange-Syntax Speaker to speaking more clearly due to learning more about humanity. His fighting style also goes from flinging around cartoony stars to a more grounded combat style where he weaponizes space exploration equipment.
- To other beings in the universe, he is the Foreigner.
- Phenotype Stereotype: Voyager, an American creation, has bright blonde hair and baby blue eyes, though this has more to do with him being modeled on the French story of The Little Prince.
- Photographic Memory: As a spacefaring vessel hooked up to a camera, Voyager is able to memorize anything he experiences for the first time, which helps to compensate for his initial lack of vocabulary and knowledge through rapid learning.
- Positive Friend Influence: Voyager's interactions with EMIYA (Alter) slowly cracks into his brooding Anti-Hero persona and starts to bring out his old "Hero of Justice" mentality out, with him agreeing to help Erice out with her problems, even if it just means beating some much-needed sense into him.
- Power Floats: He's always floating in battle thanks to his Swing-By skill giving him the ability to fly under his own power.
- Ramming Always Works: One of his Third Ascension attacks has him send an entire rocket ship into his opponent as a missile.
- Rocket Boots: Uses these to fly upon his Third Ascension.
- Royal Rapier: He carries around a rose-themed rapier in his second sprite, alluding to his resemblance to the Little Prince. He doesn't necessarily use it as a rapier though, instead, he uses it as more of a magic wand or a baton.
- Russian Reversal: One of the qualifying conditions for a Foreigner is to be (optionally empowered by) a visitor from another world. You would think this primarily means "them visiting us", but no one ever said it can't also mean "us visiting them", which is what the Voyager space probe was created to do.
- Scarf of Asskicking: He wears a golden scarf in his First Ascension, but loses it in his Second, only to regain it in his Third to reflect his more direct fighting style. It resembles the scarf The Little Prince wears, and it always looks as though it's fluttering in the wind (which his profile lampshades).
- Sense Freak: Since his true identity is a space probe of all things, he's naturally very curious about all the new sensations he can experience in his human body. He's particularly interested in new smells and tastes (with his profile stating that he's developed a Sweet Tooth), and he's also very fond of listening to music.
- Situational Sword: His Noble Phantasm does extra damage against those with the "Sky" attribute, typically gods and demigods.
- Square Race, Round Class: He has nothing to do with Outer Gods whatsoever, and in his home series isn't even a Foreigner at all but of the Voyager class. Presumably, he was made Foreigner in Grand Order just so the developers didn't need to program a unique class just for him, though it makes somewhat more sense when you consider that Voyager might be the unknowable being from another world to the other worlds the Voyager probe is meant to discover.
- Spam Attack: His kit is well-suited towards using his Noble Phantasm frequently. His Voyager of the Stars skill gives him a 50% NP Charge at max rank, while his Swing By skill lowers Quick Resistance for a single enemy in addition to increasing his Quick Effectiveness. Then there's an additional NP Charge on his Noble Phantasm with an extra bonus for "Living Human" Servants (i.e. some Pseudo-Servants and Mash). Combining him with two Skadis can turn him into a powerful farming Servant, albeit one limited by his class.
- Star Power: In his First and Second Ascension, he bombards his foes with cartoony stars and starlight because of how the Little Prince affected his form. His relationship with the Earth, space, and the stars also gives him metaphysical importance akin to Rhongomyniad and Romulus' nation-building spear, as Voyager represents the limits of human influence and exploration, thus embodying the "End of the World" as much as Rhongomyniad and acting as a new anchor for reality as humanity knows it. He also possesses the rare Star Attribute.
- Stealth Pun:
- One of his Third Ascension attacks has him moonsault into his opponent.
- Almost all of Voyager's skills have to do with his ability to produce and utilize critical stars.
- Stone Wall: He has the highest HP out of all Foreigners at 15,592, but his Attack is below average at 10,450.
- Story And Gameplay Integration: Voyager and Erice work great together, with Voyager being a star generator and Erice being focused on critical hits. Voyager's Noble Phantasm also adds a bonus 10% NP gauge to party members with the Pseudo-Servant trait, which Erice has.
- Strange-Syntax Speaker: Due to his initial lack of vocabulary, his speech is quite stilted, often having unnecessary breaks and pauses as he presumably tries to think of the right word to say. This gets smoothed out considerably after reaching Third Ascension, representing how he's developed a word bank large enough to express what he's thinking.
- Sweet Tooth: He loves eating and his profile makes special note of his fondness for exquisite desserts. During the "Slapstick Museum" event, he's delighted to bite into a crispy deep-fried donut, calling it "the yummiest thing".
- Technology Marches On: In-Universe. In his Valentine's scene, he borrows Georgius' toy digital camera and starts taking pictures of everyone at Chaldea. Voyager marvels at how the pictures can be printed instantly without losing the original data, which the much more powerful camera attached to his original body can't do.
- Token Good Teammate: Of all the Foreigners, Voyager stands out as the only one who is truly devoted to the cause of being a guardian of humanity. He's neither possessed by an Outer God nor a Punch-Clock Hero like Mysterious Heroine XX. Like Mysterious Heroine XX and Mysterious Idol X (Alter), he does not have the Threat To Humanity trait.
- Use Your Head: One of his Third Ascension attacks has him ram headfirst into his opponent in a rocket-powered headbutt.
- Why Did It Have to Be Snakes?: He admits to having a fear of snakes, but also finds them pretty, so they're not so bad. This is a reference to the Little Prince's fear of snakes as well as how Voyager is expected to shut down once he reaches the Ophiucus constellation. He's also worried about tiny splinters and space debris, as they might as well be cannonballs at the speed his original body is flying at in space.
- Writing Around Trademarks: They avoid saying the name The Little Prince due to Copyright, but they will allude to it.
ID: No. 275
Command Cards: QQAAB; (A)
Alignment: Chaotic Good
Origin: China (8th century)
First appearance: Fate/Grand Order
Background development: Meteo Hoshizora
Illustrated by: Kouhaku Kuroboshi
Voiced by: Haruka Yoshimura
One of the Four Beauties of Ancient China, Yang Guifei was the consort of Tang Emperor Xuanzong during his later years. She was usually blamed for the An Lushan rebellion, a seven-year rebellion that weakened the Tang Dynasty, because of the favoritism that the emperor bestowed on her and her family. Because of this, she is the subject of the famous Tang Dynasty poem, "Song of Everlasting Sorrow", which depicted the tragic love between her and the emperor. The poem is also popular in Japan, where it is the basis of The Tale of Genji.
Yang uses her ethereal beauty to draw in the enemies' attention, then burns them to ashes once she has them in her grasp. Her first skill, Embodiment of Three Thousand Affections A, grants her Invincibility and critical stars, charges her NP gauge for 3 turns, and draws in the attention of all Male enemies. When upgraded to A+, she is able to draw in the attention of all enemies. Her second skill, One's Favourite Concubine A, drains a charge from all enemies' NP gauge, and charges her own NP gauge based on the number of charges she drained, alongside debuffing their Defense. Her third skill, Sun of a Calamitous Star A, invokes the burning power of her Outer God, buffing her Defense and granting her a special buff that burns the enemy and debuffs their defenses whenever they attack her. Her Noble Phantasm, Rainbow-Feathered Robe, is a single target Arts attack that greatly damages a Burned enemy, then burns them again.
She debuted in the fifth New Year's campaign as the limited Servant. She finally appeared in the story during the "Imaginary Scramble" event.
- Adaptational Curves: In history, she was famous for being a Big Beautiful Woman and set the standard for beauty in ancient China, but here she has a much slimmer physique.
- Ascended Extra: Is mentioned in Fate/Strange Fake when False Caster brags that he managed to sleep with both her and Cleopatra VII.
- Ascend to a Higher Plane of Existence: After she died, her spirit became an immortal (xian) of Mount Penglai, where she waits to be reunited with her beloved emperor.
- Balance Buff: She received a Rank Up Quest for the Imaginary Scramble Pre-Release Campaign that buffed her Embodiment of Three Thousand Affections A to A+. This increases the number of C. Stars dropped from 5-15 to 15-25 and changes the Taunt skill from Male-only to all enemies. This massively improves her overall performance in battle, letting her reliably tank all incoming damage and burn them back.
- Big Beautiful Woman: Subverted. Despite being described as "slightly overweight" in history, here she has the physique of a slim teenage girl.Yang Guifei's profile: Chubs...wait, I'm not chubby?
- Composite Character: Not her, but implied with the Eldritch Abomination qualifying her as a Foreigner being both Cthuga and the star Fomalhaut. Her bright blue eye during her Noble Phantasm refers to Fomalhaut (she names it in Lovecraft Speech during her ascended NP), the blue star associated with Cthugha. "New Scientist" magazine referred to Fomalhaut as "The Eye of Sauron". Also, some of her profile descriptions, such as mentions of an evil god dwelling in the abyss, where no mortal can hear it sing, as well as her promise to burn BB (Summer) if she tries anything against you, would seem to imply it being Cthugha. Cthugha is also described as a giant fireball. Cthugha is trapped in space and unable to move, which might tie in with the "no mortal can hear it" line. Furthermore, it is Cthugha you summon if you are getting rid of Nyarlathotep, who is the Outer God giving BB (Summer) power.
- Counter-Attack: Her third skill, Sun of a Calamitous Star, works like this. For 3 attacks, whenever she's attacked, the attacker suffers a burn debuff. This lets her reliably burn enemies to set them up for her Noble Phantasm's bonus damage modifier.
- Cute Monster Girl: Her ascensions give her glowing blue horns and blue flaming markings on her arms and legs. She's notably the only Foreigner aligned with a Lovecraftian entity that doesn't drastically change skin color upon ascending (at most, she appears slightly paler).
- Dual Age Modes: Albeit not visible age modes. During "Imaginary Scramble", she says her mental state ages a few years with her Third Ascension.
- Elite Four: She's one of the Four Great Beauties of China, alongside Xi Shi, Wang Zhaojun and Diaochan.
- Glass Cannon: She has the highest damage output of the Foreigner class, but while she doesn't have the lowest HP, it's the second lowest, and decently low for her rarity as well. She can inflict Burn in two different ways, and with her Noble Phantasm scaling damage off of how much Burn damage has been inflicted, she can hit high amounts of damage if setup right.
- Happily Married: The only thing she wishes of the Grail is that she marries and lives out her life with the person she loves. She was this in life, with she and her husband being very much in love with the other, to the point the Emperor actually had to be convinced to put her to death for political stability over his own happiness.
- Has a Type: She admits in her Third Ascension that she's turned on by strong-willed men acting like infants, which explains something of her relationship to Emperor Xuanzong in his later years when he would play around more with women than run the empire.
- Hates Everyone Equally: Amped up in her Third Ascension lines, where she finds all living things, all things in nature, in fact pretty much everything (apart maybe from the protagonist) to be unpleasant.
- Horned Humanoid: Once she hits her Second Ascension, her odango hair transforms into two blue horns. They seem to be merely decorative at first since her hair can clearly be seen inside and passing out into her twin-tails. Once she hits her Third Ascension, however, the horns get bigger and start glowing with blue light while her hair is simply flowing down.
- Hot Consort: Pun not intended, but welcomed. She is one of the most well-known consorts in history and during her third ascension, she becomes the mask and her dialogue focuses on being a desired woman alongside a ruler.
- Informed Attractiveness: Like with Cleopatra, she is described to be one of the three great beauties of history, and she is very attractive, but due to the majority of the female servants looking cute at worst, her appearance isn't quite noteworthy in comparison.
- Instrument of Murder: She carries around a pipa and a variety of flutes with her; aside from playing them to control Fthagua's Fire Vampires, she uses them as bludgeons.
- Irony: Yang talks about burning Summer BB but Summer BB has burn immunity thanks to Pele.
- It's All My Fault: She believes she's the cause of the Tang Dynasty's downfall, which causes her immense grief.
- Last-Name Basis: 'Yang Guifei' translates as 'Imperial Consort Yang'. Her actual name is Yang Yuhuan, which she uses if her Bond Level and/or Ascension are high enough.
- Letting Her Hair Down: She forgoes the twin-tails from her Third Ascension onwards, presumably because the horn decorations aren't merely decorations anymore for her to pass her hair through.
- Male Gaze: Weaponized with her first skill, Embodiment of Three Thousand Affections, which draws all male enemies' attention to herself for one turn. A Rank Up quest upgrades the taunt to draw the attention of all enemies.
- Navel-Deep Neckline: At her Third Ascension, her dress is open at the front to show off her cleavage and part of her stomach.
- Obfuscating Stupidity: Plays herself as an ignorant and oblivious village girl, but quickly proves herself able to project and maintain the illusions her party need to interact with Imaginary Number enemies, and later shows a manipulative side, having spent the whole main half of Imaginary Scramble preparing to steal the Holy Grail and wreak havoc on the bonus half of the event.
- Obliviously Beautiful: Downplayed; she's aware she's a beauty, but not how beautiful she is. If you have Cleopatra, one of the other Three Beauties of History, she refuses to believe she could compare to her and Helen.
- Occult Blue Eyes: She gets these when she turns the eldritch power up, her blue eyes gaining a noticeable otherworldly glow.
- Playing with Fire: Her Noble Phantasm inflicts Burn and does extra damage to Burn inflicted enemies, and her third skill, Sun of a Calamitous Star, also allows her to inflict Burn when she gets hit. When combined with her taunt and Noble Phantasm, she can hit well above what she normally can thanks to it.
- The Power of Love: Her Emperor doesn't wish the destruction of the Human Order, so she doesn't care what her patron Outer God wants, vowing to use all her powers for the protagonist's sake. However, it may be that her Outer God has taken advantage of her love for her Emperor, repurposing her feelings into worship of it.
- Reforged into a Minion: Xiang Yu speculates this is what happened after her death, with her Outer God modifying her to change her immense love and loyalty towards the emperor into worship towards it (she believes Xuanzong's soul is on Fomalhaut, where the Outer God supposedly resides). So in other words, she may be a successful attempt at modifying/recreating a Servant into a proxy/vessel for an Outer God, quite unlike Van Goghs case.
- The Scapegoat: Like many consorts, she is credited for the fall of her dynasty (in her case, the Tang), and it is a sore spot for her. She reveals in the "Imaginary Scramble" event that as a result of this, she was given something akin to an Authority to cause ruin.
- She's Got Legs: As her art shows, she has rather plump thighs. This is actually a case of Fridge Brilliance if you consider that in real life, she was said to be either slender or pleasantly plump. It could also be a reference to the idiom she inspired, yanshou-huanfei.
- So Beautiful, It's a Curse: Zigzagged. Her profile notes that on the one hand, her beauty would attract miscreants and evil spirits, causing her to become withdrawn, but on the other, it was also what gave her the opportunity to support herself and her siblings after her parents died and they were left homeless, and she took pride in that.
- Squee: If you have Qin Shi Huang, she's very excited to meet him, calling him the emperor of emperors.
- Star-Crossed Lovers: While Yang's soul resides in Mount Penglai where she waits to be reunited with her emperor, Xuanzong's soul resides in Fomalhaut. However, this might be a fabrication by her Outer God to turn her love for the emperor to worship of it.
- Stars Are Souls: In "The Song of Everlasting Sorrow'', Yang compares herself and the Emperor to the stars Vega and Altair; the god and goddess of love who could only meet once every seven years. However, here she is Fomalhaut instead of Vega. (And the two stars are very similar, according to astronomers.) Sadly Fomalhaut is known as The Loneliest Star because there are no stars that meet with it.
- Super Senses: Her fame as a musical performer grants her good enough hearing to accurately echolocate enemies outside the Nautilus.
- Trademark Favorite Food: Lychees.
- Unwitting Instigator of Doom: In life, she and Emperor Xuanzong were so happy together that he spared no expense to please her, neglecting the day-to-day affairs of China and allowing power to fall into the hands of corrupt bureaucrats, including Yang's cousin. This allowed a rebellion to spring up that nearly ousted the emperor, prompting his court to hang Yang with a silken cord for the crime of doing her job as a concubine.
- Whispering Ghosts: Her flames can do this. During her Valentine's sequence the whispering starts as mysterious, but then they directly help out with giving her Valentine's present.
- World's Most Beautiful Woman: Aside being one of the Four Great Beauties of China, Lord El-Melloi II Case Files has Reines reference her as being one of the Three Beauties of History, comparable to Cleopatra and Helen of Troy. Yang herself is delighted if you have Cleopatra and would like to exchange beauty tips.