Three Knight Classes: Sabers (A-F | G-M | N-Z) | Archers (A-C | D-M | N-Z) | Lancers (A-F | G-M | N-Z)
Four Cavalry Classes: Riders (A-F | G-M | N-Z) | Casters (A-F | G-M | Merlin | N-Z) | Assassins (A-F | G-M | N-Z) | Berserkers (A-F | G-M | Morgan | N-Z)
Extra Classes: Rulers | Avengers | Moon Cancers | Alter Egos | Foreigners | Pretenders
Unplayable and Arcade Exclusive: Unplayable (Beasts | Beast I) | Arcade Exclusive
Other Notable Characters: Chaldea Security Organization (Protagonist | Mash Kyrielight) | Villains (Observer on Timeless Temple Villains | Epic of Remnant Villains | Cosmos in the Lostbelt Villains (Crypters | Foreign God and Forces | Lostbelt Kings) | Event Villains | Interlude Villains) | Other Characters
ID: No. 256
Command Cards: QQABB; (B)
Alignment: Lawful Good
Origin: England (Arthurian Legend)
First appearance: Fate/Grand Order
Illustrated by: Necotawawa
Voiced by: Yuki Kuwahara
One of the Knights of the Round Table, and the second-youngest of the "Orkney siblings". A loyal follower of both her king Altria, and her hero Lancelot, Gareth was one of the knights assigned to protect Lady Guinevere after her affair with Lancelot went public. Unfortunately, Lancelot, in a blind rage, slew her to reach Guinevere. Her death led to the fracturing of the Knights of the Round Table, and later the reason Gawain refuses to allow Lancelot to join in the Battle of Camlann.
Gareth makes her appearance during the game's fourth anniversary as a Lancer. She has a brief cameo in the Summer Three event, and is mentioned in the Camelot Singularity as having been summoned by the Lion King before dying in battle against the Fake Richard the Lionheart. Her first main story appearance happens in "Lostbelt No. 6: Fairy Round Table Domain, Avalon le Fae".
- Adaptational Nationality: From Scottish to French along with most of her siblings.
- All There in the Manual: A good bit of the early information about her came from the "Camelot Zero" prologue Nasu posted on his blog and from the Garden of Avalon novella & drama CD. It wouldn't be until 2019 that she finally had a profile published in the game.
- Alternate Self: The Gareth who appears in Lostbelt 6 is a resident of that world. She is eventually revealed to be the successor to Ainsel as the chief of the Mirror Clan fairies and subsequently dies to fulfill the condition for the Mirror Clan's bell of pilgrimage to exist so Altria Caster can ring it.
- Animal Motifs: Dogs. The two darker strands of hair on her head bring to mind dog ears, and she is described as akin to a puppy, cute and loyal. Upon wielding her lance, īra lupus, however, she becomes a monster on the battlefield, Altria even comparing her to a "rampaging wolf".
- Armor-Piercing Attack: Her Noble Phantasm ignores invincibility. Prepared properly, it can work as a single-target counterpart to, of all things, Altria's Rhongomyniad (as described above).
- Ascended Fanboy: Gareth's My Room lines reveal that she was originally Lancelot's squire before he and Altria gave her a chance to become a Knight of the Round Table with her idol. She even admits Lancelot is her model of an ideal knight.
- The Baby of the Bunch: Her profile points out that she was one of the youngest and most inexperienced members of the Round Table, and everyone tended to dote on her for both her earnest nature and her dedication to becoming a great knight like her siblings and comrades.
- Balance Buff: Received a Rank Up Quest during the release "Lostbelt No. 6: Avalon le Fae" which buffs her Battle Continuation to The Wolf that Never Sleeps, which doubles the recovery effect of the Guts while boosting her Crit Damage for three turns by 30~50% and giving her 10~20 Critical Stars upon activation.
- Beauty Is Never Tarnished:
- Thoroughly averted for the poor Gareth summoned into the Camelot Singularity. The mental weight of her actions had led to serious disfigurement of her usually-gorgeous hands and the toll of not sleeping in such a long time was obvious on her face by the time she chose to sacrifice herself. Given how cute she is as a playable Servant and during ServaFes, one can only imagine what this must've looked like.
- Her Lostbelt self's final battle in Londinium uses a unique expression sheet, showing her bleeding face and her battered armour.
- Bling of War: Her armor is extremely shiny and blinged out.
- Blush Sticker: Permanent ones, as seen on her dialogue sprite in the 2018 Servant Summer Festival. They highlight her cheerful, optimistic personality and how she's the youngest of the Knights of the Round Table.
- Boring, but Practical: She essentially is a low-rarity Mash and Leonidas rolled into one, combining Mash's ability to generate aggro and noble phantasm, with Leonidas' surviveability. She's able to gather aggro and increase her NP Gain, but unlike most tank servants, she's able to be offensively viable thanks to her Buster deck and attack buff, alongside her NP being able to debuff the enemies defense.
- Circling Birdies: Sees these after she uses her head as one of her Buster attacks.
- Conflicting Loyalty: When alive, she had Undying Loyalty to both Lancelot and Altria. When Lancelot's affair with Guinevere was exposed however and Agravain was killed, Gareth was forced to attend Guinevere's execution, unable to defy her king by refusing to attend, but also unable to bear the thought of having to fight her idol should he mount a rescue. As such, she attended the execution unarmed and unarmored, stating she wasn't there of her free will. When Lancelot arrived, her refusal to fight him earned her a crushed skull at his hands, and she died wondering if Lancelot even realized it was her he had killed, and if he had, whether he'd hesitated at all.
- Covert Pervert: During her Early-Bird Cameo, she's repulsed by a doujin depicting Sir Kay and King Pellinore as a couple... but quickly asks to buy a copy anyway.
- Cruel and Unusual Death: Gareth's death before becoming a Servant was horrific, as she had her skull literally torn apart at the hands of her former idol and mentor Lancelot, who was too far gone in his berserker rage to even recognize her.
- Cynicism Catalyst:
- For herself, it was upon learning that Lancelot, her idol, killed Agravain after being exposed for having an affair with Guinevere. When she was ordered to guard Guinevere, she did so armor-less and weaponless, having an overall dead look to her. When Lancelot launched his rescue attempt and attacked her, she offered little resistance as he crushed her skull. It hasn't affected her Undying Loyalty to Lancelot however, as she's managed to return to her cheerful self as a Servant.
- Her sacrificial Servant-death fighting the false Richard I was a literal "Dead Little Sister" type for the surviving Lion Knights in the Camelot singularity, particularly Gawain, who lost what little remained of his former morality on having to drive Excalibur Galatine through his own little sister to slay Richard.
- Death by Irony: In her backstory. In life, she had been approached by Agravain to aid him in exposing Lancelot's affair, but refused to betray Lancelot. Agravain ultimately met his end as a result and she lived, being ordered by Altria to bear witness to Guinevere's execution and prevent Lancelot from launching a rescue. Worse in that she didn't want to fight Lancelot nor attend the execution out of loyalty to Lancelot, only doing so out of loyalty to Altria, and as such attended both unarmored and unarmed. For her troubles, Lancelot proceeded to crush Gareth's skull without a second thought. She utterly idolized Lancelot... and met her death at his hands.
- Early-Bird Cameo: She appeared in the 2018 summer event a year before being available to players.
- Even the Girls Want Her: The sixth female character (and seventh female unit) to have the "Brynhild's Beloved" trait.
- Foil: Both she and Leonidas are the low rarity Buster Tank Lancers who are designed to act as shields against the enemy. Where Gareth becomes unique is her kit and Noble Phantasm: Leonidas is a Stone Wall who puts emphasis on flat tanking thanks to his Noble Phantasm's defensive buffs making him very hard to kill. By contrast, Gareth is more of a Mighty Glacier who wants to throw out Noble Phantasms to damage the enemy as much as she can, while making sure to grab aggro to do so. This makes her offensively more viable at the cost of needing a little more help to survive.
- Glacier Waif: She's a sturdy little thing in full armor, but like her aunt Altria and half-sister Mordred, she has a twiggy physique that belies her strength and toughness.
- Gratuitous Latin: Her Noble Phantasm is īra lupusnote : Rampaging Maiden Wolf. Also a bit of Shown Their Work, as the most widely used language for written texts in her lifetime would have been Latin.
- Hair of Gold, Heart of Gold: Blonde hair? Check. The Heart of the Round Table? Double check.
- The Heart:
- Seems to have been this for a good part of the Round Table - she kept her siblings from fighting like they would otherwise (although she's still noted as having had a somewhat troubled relationship with Agravain for reasons), she seems to have been the nearest thing Mordred had to a friend on the Round Table, she idolized Lancelot and seems to have helped him with some of his earlier problems, and the Lion King's court in the Camelot singularity is clearly an emptier and colder place without her, going by the comments of several of the other knights.
- CEs and semi-official art show the Orkney siblings Gawain, Gareth and Agravain, along with Mordred (who is their half-sibling), as a family unit now that Gareth is around.
- And, in the wider backstory, much like Agravain, her death at Lancelot's hands was a major catalyst for the original, living Round Table falling apart.
- Helmets Are Hardly Heroic: Zigzagged; Gareth gains a helmet in her second ascension but loses it in her third. This seems to have been played straight in her life as she states her third ascension was her armor when she became a Knight of the Round Table. Also deconstructed, as she went without her helmet in protest at Guinevere's execution and had her skull crushed for it.
- Hero-Worshipper: She idolized Lancelot while also being a member of the Round Table herself.
- Historical Gender Flip: Gareth was thought to be a girl because of Agravain's interactions with Sanzang and a certain comment that Bedivere makes toward the end of the Camelot chapter; this was confirmed by Nasu on his blog. The translation makes it more explicit.
- Knight in Shining Armor:
- Even moreso than Aunt Altria, big bro Gawain or even her idol Lancelot, her armor and overall appearance really leans into this aesthetic and ideal; she might be the most straight-laced example out of all the Round Table knights.
- It's also worth noting that, even when the rest of the Round Table crew have swapped out their armor for more comfortable summer clothes, she remains in her bulky armor, seemingly by choice.
- Last Stand: In the sixth Lostbelt, a battered and bloody Gareth makes her final stand, with a unique character portrait, none of her perky voiceovers, and a special buff at the start of the fight that grants her multiple Guts and raises her attack every time she's hit. She might be a perky, doofy bundle of fluff, but she is a Knight of the Round Table, one of the most famous, and she will show you how she earned that distinction even if she isn't in that specific incarnation.
- Like Mother, Unlike Daughter: Even moreso than some of her siblings, everything about her seems to be a stark contrast to her duplicitous, seemingly constantly-scheming mother Morgan. Her mother wanted very much to overthrow Altria, even turning Mordred into a Tyke Bomb to do it; Gareth is friendly to a fault, tries her absolute best to be an ideal Knight in Shining Armor and is utterly loyal to Altria.
- Luckily, My Shield Will Protect Me: Carries a jousting shield in her Second Ascension art, but loses it in her Third. All of her in-game sprites depict her with the same shield in battle.
- Her Lostbelt 6 counterpart gets a shield made of mithril.
- Mighty Glacier: Mixed with Stone Wall, since she starts out with very low ATK even among 2* Servants and she her skillset is designed for Target Focus. However, Gareth is able to boost her ATK when she gets hit by an enemy and she is able to stack her ATK buffs until she attacks. When used on her NP, she can reach SR-level of NP damage.
- Mix-and-Match Weapon: Her weapon is the Jousting Lance īra lupus, but thanks to enchantments given by Merlin it's also an energy drill, can fire explosive shots like a grenade launcher, and finally can fire a large laser. All in just one form.
- Older than They Look: When she tries to buy a Kay x Pelinore yaoi doujin, the seller says she's not old enough, despite her protests.
- Out, Damned Spot!: It's stated in Camelot/Zero that after killing the Knights of the Round Table who went against the Lion King, Gareth kept washing her hands obsessively after every battle, leading to her fingers becoming disfigured due to the constant washing.
- Pint-Sized Powerhouse: She's tiny next to her brothers, but as a member of the Knights of the Round Table she's considered a powerful Servant.
- Posthumous Character: For the Camelot Singularity. She was the first of the Lion King's loyal knights to die in the Singularity, which happened before Chaldea arrived.
- Promoted to Playable: She was made into a playable servant for the game's 4th anniversary.
- Ring of Power: Has a magical ring which can change colours and thus allow her to change her appearance, which she used to continuously fight in jousting battles without anyone knowing her identity. In-game it is a skill which applies taunt to herself and increases her defense and NP Gain. It is also the subject of her Max Bond CE.
- Squee: If the player has Saber Lancelot, she is completely overjoyed finding out that he, the knight she is a big Fangirl of, is also in Chaldea.
- Spirited Competitor: Quite a few of her lines are about jousting, and she wants to have a jousting tournament with your Lancers and any of the Paladins of Charlemagne.
- Stone Wall: Joins Georgios in the tailor-made for "tanking" Servants. With a 1-turn taunt plus a MASSIVE bonus defense, a 3 turn guts and a skill that gives her bonus damage after she's struck, she is not only strong at taking hits, but becomes even stronger when doing that. That said her attack is very low; even at level 100 with maxed out Fou's, she doesn't even make it to 10k.
- Suicide by Cop: By restraining the Richard I imposter, she sacrificed herself to ensure his death. She did this because she couldn't bear the grief of killing her comrades and wished to die because of what she had done to her fellow "disloyal" knights and then the people of Jerusalem. And it's suicide by cop because her older brother had to deal the killing blow to Richard through her.
- Sweet Polly Oliver: Quite like both her aunt and her sister, her armor actually does a solid job at being at least gender-neutral if not outright "masculine". Aside from Bedivere's prior comment, the only giveaways to the player back before she was playable that Gareth was a girl were her Blush Stickers and her family resemblance to Altria and Mordred (the cast of her face being much more similar to them as opposed to, say, Gawain or Agravain). Her playable version completes the joke, of course, by making her unmistakable as a woman when she isn't wearing her armor, just like her relatives.
- Undying Loyalty: No matter what, she remains steadfastly loyal to both Altria and Lancelot. When Agravain approached her in the hopes she would assist him in revealing Lancelot's affair with Guinevere, Gareth refused and left. When Guinevere was sentenced to death and Gareth was ordered to bear witness to it, Gareth admitted she was not there of her own will, and only had attended out of loyalty to Altria. Even after Lancelot killed her, she continues to idolize him and would have continued to do so even if Lancelot had been aware he was killing her and did so without any hesitation.
- Unseen No More: We knew a decent bit about her and her influence on the backstory to the Camelot Singularity is fairly considerable, but she was famous for not having appeared on-camera in a Fate work before or even several years after Camelot, and didn't even have any design sketches or whatnot teased... until she finally popped up with no prior fanfare during the Summer 2018 event, of all places, and then was one of the shock additions to the friend point gacha for the fourth anniversary.
- Use Your Head: One of her Buster attacks is a spontaneous headbutt, which she immediately regrets.
- Walking the Earth: Gareth states her Second Ascension armor is what she wore when she traveled to train.
- Yaoi Fangirl: The screen outright shakes with her excitement at seeing a doujin pairing Pelinore and Kay during ServaFes.
ID: No. 64
Command Cards: QQABB; (B)
Alignment: Lawful Neutral
Origin: Turkey (The Trojan Cycle, The Iliad)
First appearance: Fate/Grand Order
Background development: Yuuichiro Higashide
Illustrated by: BLACK
Voiced by: Kunihiko Yasui
Prince of the city-state of Troy (modern-day Hisarlık, Turkey), which ran afoul of the Greeks after his brother Paris abducted Helen, the Trojan betrothed to King Menelaus of Sparta, whose brother King Agamemnon of Mycenae led the invading Greeks. With his father King Priam too old to fight, Hektor took the mantle as military and political leader of Troy and, defying the expectations of the gods, held off the numerically superior Greeks for ten years before finally falling before his opposing champion, the demigod Achilles.
Even against overwhelming odds, Hektor operates by being hard to pin down while being strong enough to dish back unavoidable damage. His first skill, Tactics C+, increases party's NP Strength for one turn. When upgraded to Guardian of Troy A, the NP Strength buff is powered up and lasts for three turns, while also giving party Damage Cut for two times for three turns. His second skill, Proof of Friendship C, has a chance to inflict one enemy with Stun for one turn and another chance to decreasing their Charge. His third skill, Disengage B, removes Hektor's debuffs and heals him. His Noble Phantasm, Durindara, is an AoE Buster attack that ignores defense and decreases all enemies' defense for three turns. When upgraded, the overall damage of it is increased.
He debuted as an antagonist in the "Third Singularity: Sealed Ends of the Four Seas: Okeanos", and later returns in the main story as an ally "Lostbelt No. 5: Ancient Ocean of the Dreadnought Gods, Atlantis".
- 100% Adoration Rating: As can be seen from his bond CE, all of Troy loves Hektor.
- The Ace: He was the Trojans' greatest general, strongest warrior, and a skilled politician. Ultimately, they were defeated because he wasn't around anymore to see through the Trojan Horse gambit.
- Adaptational Nice Guy: Regarding his relationship with his brother Paris, who also got a dose of this. Paris notes that while Hektor can be hard on him, he was one of the only people who didn't blame him for starting the war. Contrast the Iliad, where Hektor openly wishes Paris was never born.
- Animation Bump: Received an renewal to his sprite and animations for the release of "Lostbelt No. 5: Ancient Ocean of the Dreadnought Gods, Atlantis".
- Anti-Villain: While he works for Jason, it's noted he isn't really fond of what he's doing, only doing it because he wishes to fulfil his duty as a soldier.
- The Atoner: Towards the end of his Interlude, he admits the main reason he wants to unlock his Noble Phantasm's true potential is because he wants to make up for what he did under Jason in the "Third Singularity: Sealed Ends of the Four Seas: Okeanos".
- An Arm and a Leg: In "Lostbelt No. 5: Ancient Ocean of the Dreadnought Gods, Atlantis", the blowback of stopping Lostbelt Artemis' arrow with Durindana blows his right arm to pieces.
- Armor-Piercing Attack: His spear Durindana is famous of being able to pierce through anything, only being stopped by the seventh layer of Rho Aias, which in gameplay is translated as a Noble Phantasm that ignores defense stat. A long spear that is originally a sword, but was modified by Hektor to be a throwing javelin precisely because he could see more use of the unbreakable blade if it has more range. It's more famous as Roland's sword, Durendal.
- Ascended Extra: In the turas realta manga, he ends up joining Fujimaru and Mash as they venture into the "Fifth Singularity: North American Myth War E: Pluribus Unum", and he also takes Elisabeth's place when the crew go to Alcatraz.
- Badass Cape: Gains a black one in his Second Ascension, followed by a red and gold one in his Third Ascension.
- Badass Normal: He was able to defend Troy against overwhelming odds for a solid decade armed with nothing more than his tactical acumen and an unbreakable blade. Contrast this to his Semi-Divine, Nigh-Invulnerable rival Achilles
- Balance Buff: A standard NP upgrade aside, he received a Rank Up Quest that buffs his Tactics to Guardian of Troy, which in addition to slightly boosting the power of his party-wide NP Strength buff and increasing its effect from one to three turns also lets him apply a Damage Cut buff to the party for two attacks lasting three turns.
- Beleaguered Boss: As his Valentine's scene shows, he considers himself this to all of Troy. He may love his people, but he does think they're complete morons for falling for the Trojan Horse trap.
- Bothering by the Book: Hektor doesn't really like Jason or want him to win in the "Third Singularity: Sealed Ends of the Four Seas: Okeanos", so instead he just acts like a good little Servant and does exactly what he's ordered to at every opportunity. Over and over it's shown that if he bothered to correct Jason or act on his own initiative, he would be able to tear your party apart.
- Combat Pragmatist: In the "Third Singularity: Sealed Ends of the Four Seas: Okeanos", his modus operandi is to keep a low profile while people are fighting all around him, before finally ambushing his target while their guard is down or attention is elsewhere. He successfully steals the Grail from Blackbeard by doing this, but is fatally wounded the last time he tries this against Euryale (who had grown wise to his tricks by that point).
- Cool Old Guy: He's definitely trying to cultivate the image, but both his age and his actual coolness (as he's very much the sneaky type) are hard to guess. This is why Jeanne Alter chooses him to be a Love Interest in her event. As a Servant, he's considered a "Great Hero", a title reserved for truly distinguished Servants like King Arthur, Heracles, and Arash, and he proves it in Okeanos by briefly taking on four Servants simultaneously, even one as monstrously strong as Asterios, though he admits he wouldn't be able to keep it up for long before Jason arrives to bring backup.
- Defeat Means Friendship: In the turas réalta manga, he's the Servant who joins Chaldea after the "Third Singularity: Sealed Ends of the Four Seas: Okeanos" rather than David, and assists the protagonists in the "Fifth Singularity: North American Myth War E: Pluribus Unum".
- Famed In-Story: Hektor is recognized as a "Great Hero", Servants who have truly carved their names into history as the best of the best, in no small part due to his fierce rivalry with Achilles. His name instantly rings bells for Mash when Blackbeard lets it slip.
- Fashionable Asymmetry: Only his entire right arm seems to be protected by plate armor.
- To Achilles. Achilles is an invincible born warrior with five Noble Phantasms, fame as the fastest among heroes, and a desire to live like a shooting star and burn out in a blaze of glory. By contrast, Hektor is considered a Jack of All Stats with only one Noble Phantasm who relied more on his cunning than martial skill to keep the Trojans one step ahead of the Achaeans. While Achilles' peak is that of a young man due to dying young, Hektor is summoned as an older fellow.
- Also to Penthesilea. While both fought against the Greek and consider Achilles their Arch-Enemy, they have both very different fighting philosophies. Penthesilea's fighting style is mostly focused on offensive, whereas Hektor's is mostly focused on defense. The amazon asks him to help her to improve her defensive capability to make her more balanced.
- Gameplay and Story Segregation: Achilles speaks of him as a Worthy Opponent and implies he was one of the only he considered a big enough threat. In game however, Hektor has no chance of winning against Achillies due to his lower rarity and out of date skill set.
- Glass Cannon: In turas réalta, he's capable of holding off four Servants (Asterios, Mash, Kiyohime, and Euryale) at once, but all it takes is one arrow from Euryale's bow to take him out.
- Guile Hero: He's the main reason why the Trojans were capable of holding the Greeks back even though they were surrounded in a siege, outnumbered, and lacked divine blessings. If Achilles wasn't there in the war, the Trojans' victory was assured through the combination of Hektor's capability as a warrior, administrations and tactical genius. He goaded Achilles to lose his own divinity because he knew he couldn't win against Achilles' immortality. In supplemental material, he even left a Dying Clue to the Achilles' Heel on his own body, which gives a new spin to his dying plea for Achilles to return it to his family.
- Guilt by Association Gag: He's classified as a male from Greek Mythology, so he's vulnerable to Penthesilea's anti-Greek male skill despite not actually being Greek. This plays out in-story in one interlude when a crazed Penthesilea manages to mistake him for Achilles.
- Helmets Are Hardly Heroic: Hektor is known for his "shining helmet" in myth, to the point that it's part of his epithet, "Hektor of the Shining Helmet". It's conspicuously absent in his art or profile, only featured in his Bond CE art.
- Heroes Prefer Swords: Played With. Durindana was originally the sword Durandal before Hektor modified it into a lance to get more mileage out of the whole "unbreakable blade" bit, but as shown with his Animation Bump he can shift the lance back to its shorter sword form when the spear form would be too impractical in close combat.
- Heroic Sacrifice: In "Lostbelt No. 5: Ancient Ocean of the Dreadnought Gods, Atlantis", he blocks a laser blast from Artemis to save the party. All that is left of him is Durindana.
- Heroic Self-Deprecation: He's constantly referring to himself as a 'loser' and an 'old man', having been unable to save Troy. It happens so much that the protagonist gets sick of it in their Valentine's Day scene and just shoves chocolate into his hands while telling him to quit it.
- Hunk: More noticeable in his Final Ascension artwork, which makes him a nice Foil to his ikemen rival Achilles.
- Ideal Hero: Despite his slackened attitude, he's still Hektor. One of the nine worthies and perhaps the noblest character in The Iliad.
- Irony: Even though Hektor is called "Hektor of the Gleaming Helmet", none of his Ascensions has him wearing a helmet and it only pops up in his Bond CE.
- Jack of All Stats: Aside from A rank agility, he's got a B in every single stat. In Apocrypha, Achilles also remarks that he was "a genius, but not a prodigy. A natural, but not a born warrior."
- Know When to Fold Them: His main tactic when dealing with Achilles was retreating. Since he can't physically harm Achilles, it's not really a sign of cowardice.
- Lazy Bum: Doesn't pursue the protagonist on Jason's orders with the excuse that his spear is stuck in Asterios down in the ocean, even though he could probably have done it easily bare-handed.
- The Mole: He was working with Jason to steal Blackbeard's Holy Grail in the "Third Singularity: Sealed Ends of the Four Seas: Okeanos".
- Mundane Made Awesome: The Disengage skill is usually used by Servants to make hasty retreats from battles, but in Turas Realta Hektor instead activates it in short, rapid bursts during fights to dodge enemy attacks and outmanoeuvre his foes, making him into a nigh-untouchable menace.
- My Country, Right or Wrong: He fully acknowledges that Achaean army was completely justified in invading to reclaim the kidnapped Helen, but he still fought for Troy no matter how many champions and even gods were stacked against him.
- Obfuscating Stupidity: He's much, much more serious and calculating than his constantly laid-back attitude suggests.
- Out of Focus: He mainly appeared in the "Third Singularity: Sealed Ends of the Four Seas: Okeanos", and that's it. Aside from few minor appearances in events and in the "Final Singularity: The Grand Temple of Time: Solomon" and a some appearances in Interludes, he hasn't gotten a bigger role in the game again. Even when he finally reappears in "Lostbelt No. 5: Ancient Ocean of the Dreadnought Gods, Atlantis", he's only on-screen for a couple of minutes at best before dying again while buying Orion time to shoot down Artemis.
- The Rival: To Achilles, although he claims he doesn't want to pick a fight against Hektor again... until Hektor threw a rock at him.
- Rocket-Powered Weapon: No, really. When he throws his spear for his Noble Phantasm, Durindana: Ultimate Unbroken Spear, the end of the shaft inexplicably bursts into flame like a thruster, and on impact it explodes. "turas realta" and his animation update reveal that the rocket propulsion comes from his gauntlet's elbow, which he uses to boosts his thrusts and throws.
- Smoking Is Cool: In his Final Ascension's artwork, he smokes next to a campfire. With his Animation Bump, he also smokes as part of his skill activation.
- Taking You with Me: In Billy the Kid's Interlude, Hektor is a summoned Servant ally defending the town with the party; he invokes Durindana to take out as many Celtic soldiers as he can while fighting with Leonidas, but he actually survives the nearly-suicidal attack unlike Leonidas.
- Take Up My Sword: After his Heroic Sacrifice in "Lostbelt No. 5: Ancient Ocean of the Dreadnought Gods, Atlantis", Durindana is left behind for Mandricardo to use in his stead as Hektor willingly passes ownership to him due to the connection between their legends..
- Worthy Opponent: Achilles' main rival, and the feeling is mutual. Hektor himself claims during the "Third Singularity: Sealed Ends of the Four Seas: Okeanos" that Achilles was the only man capable of stopping the power of Durindana (for reference, the only other thing capable of doing so was the shield Rho Aias, and even that was nearly fully penetrated). Achilles even created the Duel Field of his Diatrekhōn Astēr Lonkhē, a Noble Phantasm that creates a battlefield where any outside help (such as his own divine gifts) are negated, so they could finally have an honest fight. Though interestingly, both of them refuse to have a rematch.
ID: No. 186
Command Cards: QQQAB; (A)
Alignment: True Neutral
Origin: Japan (17th century)
First appearance: Fate/Grand Order
Background development: Yuuichiro Higashide
Illustrated by: Matsuryuu
Voiced by: Daisuke Namikawa
The Houzouin successor was taught the ways of monks and spearmen by the founder of the Houzouin-ryuu spearmanship and became well-versed in the usage of naginatas, spears, and sickles, his most famous weapon of all being his cruciform spear.
He appears as an ally in Epic of Remnant in Shimousa... which sadly doesn't last very long.
- Awesome, but Impractical: In a solo situation or a team built completely around him, Inshun can punch well above his weight class, repeatedly chaining Noble Phantasm uses and critical hits together to deal incredible damage while using his frequent one-hit Evasions to be deceptively tanky. Unfortunately, though, he is still a 3* servant, and as a powerful, low-rarity solo Quick Lancer he competes with the ever-popular and even-easier-to-use Cu Chulainn, meaning that while his kit is fun to utilize, he's not necessarily the best given solution to any one scenario.
- Blood Knight: Despite the pacifist teachings of Buddhism, he's eager to cross blades with Musashi to test himself when they meet in Shimousa, but decides to hold off at the time, since protecting children comes first.
- Brainwashed and Crazy: In Shimousa, he starts out as your ally alongside Musashi, then stays behind to hold off the Seven Swordmasters so that she, the player, and two children can escape. When you meet him again, he has glowing red eyes, calls himself "Lancer Purgatorio", and is way less friendly than he used to be.
- Celibate Hero: He's sworn to celibacy as a monk, but even he can admire Musashi's beauty.
- Charles Atlas Superpower: No magic or legendary weapons. Just martial arts training, all day, every day. That's all he has to offer. And it brought him very far.
- Clark Kent Outfit: His flowing Buddhist attire hides his incredibly ripped and muscular body.
- Conservation of Ninjutsu: While his Oboro-Urazuki can provide a counter to any attack, he notes that it's significantly less effective when fighting multiple opponents at once.
- Covert Pervert: In the manga adaptation of the Shimousa story chapter, one of the first things he does after reacting in surprise to Musashi being a woman was to look at her ample bosom and remark that the Musashi that he'd known had somehow "grown plump".
- Critical Hit Class: His primary offensive gimmick. His skills give him increased Critical Star Drop Rate and Quick performance. His NP gives him a boost to his attack power and Critical Strength along with a one-time evasion. Once you get his buffs stacked enough, expect him deal crunchy critical hits which also charge his NP faster to buff himself further.
- Didn't See That Coming: His technique surpasses even Saber Empireo's and their duel would have been a decisive victory in Houzouin's favor... if not for the fact that the Heroic Spirit Swordmasters all possess an incredibly powerful Healing Factor that can only be bypassed by weaponry and skills that allow one to cut karma. Houzouin has just enough time to realize his error before he's captured by Caster of Limbo and turned into Lancer Purgatorio.
- Fighting from the Inside: After he's corrupted into Lancer Purgatorio, he's only able to beg Musashi and the protagonist to run away and not let him catch them before he falls prey to the Curse of Annihilation.
- First-Name Basis: He is always referred to by his first name, which makes sense, since there were many leaders of the Houzouin-ryu.
- Foil: To Li Shuwen, in a way. They are both martial arts masters who joined the ranks of Heroic Spirits out of sheer skill, but their respective styles are complete opposites: whereas Shuwen refined one hit over and over until he hit absolute perfection, the Houzouin-ryu spearmanship takes the most pride in variety and adapting itself to every situation. Inshun would like a spar with him, but refuses to ask because with their respective level, one or the other would probably end up dead. They are also foils as people, with Shuwen being a brutal killer and Inshun a spiritual man who saw his art as an extension of his vows to the Buddha. Even in gameplay, Shuwen focuses on stacking together single-turn effects for a single round of brutal damage, while Inshun instead relies on sustained performance through chaining together uses of his powerful self-buffing NP.
- Magical Incantation: For his Noble Phantasm:"This is the ultimate pinnacle of the spear. The eleven stances that established an undefeated lifetime, Oboro Urazuki —- now here I come!"
- Magikarp Power: His attack stat is middling compared to more easily obtained Lancers like Cú, but his crits become monstrous after using his Noble Phantasm once or twice. He also has excellent synergy with Scáthach-Skaði, who can help him bypass the "Magikarp" stage and go straight for hard-hitting crit attacks.
- Mirror Match: Invoked in his Interlude, as after learning about his time as Lancer of Purgatorio, he seeks to fight that fallen version of himself in order to determine for himself which of them is truly stronger. He sadly can't get the fight he wants in the simulator even with the difficulty settings brought up, but he gets his wish in the protagonist's dreams...and he still admits he's rather disappointed in Lancer of Purgatorio's personality before they fight before expressing his dissatisfaction upon victory with how much Purgatorio's technique degraded in his desire to specialize himself against Musashi's swordsmanship at the cost of everything else.
- Nice Guy: Hes a very kind, respectful individual, very laidback when not in combat and protective of the innocent when fighting. He IS a devout Buddhist monk. Sadly, he is not so as Lancer of Purgatorio, but he still resists just long enough to warn the heroes to run before he starts to attack them.
- Oxymoronic Being: A deeply-spiritual monk, and also a warrior and killer. His master, the founder of the spear school he perfected, abandoned warfare towards the end of his life, telling him that spearfighting was incompatible with the pursuit of enlightenment. Even Inshun's Bond CE references his struggles in reconciling the twin callings of his heart as both a fighter and a Buddhist.
- Religious Bruiser: He's not very fanatical about it, but Inshun is a man deeply devoted to his faith, and sees the pursuit of perfection within his martial art as a means of polishing his spiritual perfection and discipline as well.
- Sanity Has Advantages: While being transformed into Lancer Purgatorio gave him a powerful Healing Factor, the corruption degraded Houzouin's impeccable technique. While he's still dangerous, Musashi has a much easier time fending him off than if it were the regular Houzouin coming at her for real. He also showcases an overreliance on his regenerative powers in an attempt to demoralize the heroes. This lets Muramasa splatter him into Ludicrous Gibs, which in turn buys Musashi enough time to grab Myoujingiri Muramasa for the final showdown.
- Status Buff: His NP grants him three-turn attack, star gen, and Critical Strength buffs; one-hit evasion; and one-turn instant death immunity. With some setup you can stack this benefit several times over, turning him into a great critical attacker.
- Swiss-Army Weapon: His profile's first section dedicates a good moment to explain how versatile jumonji yari is: Thrust with it and it acts as a spear. Cut with it, and it becomes a naginata. Draw it back, and it becomes a sickle. No matter how you use it, it will hit its target.
- Walking Shirtless Scene: Takes to removing his robes and goes topless by Stage 4 for some reason, showing off his Heroic Build. (His sprites, however, remain clothed).
- Warrior Monk: He's a devout Buddhist monk and a fearsome spearman.
- Weak, but Skilled: In terms of sheer power he's nothing to write home about, but his raw technique is amazing to the point that Musashi says that any one of his attacks would be considered an ultimate technique for another spearman. His Noble Phantasm is simply the eleven stances of his Oboro-Urazuki style, which are noted to be capable of providing a counter to any possible attack (though he admits to having trouble with taking on multiple opponents at once), even countering the flash flood produced by Shuten-douji's Noble Phantasm simply by stabbing and slashing at it. He's even able to defeat the Saber of Emperio in a one-on-one clash and land a strike through his heart, only failing to kill him because the Seven Swordsmasters' bodies aren't like even normal Servants. Musashi notes that his stance is nigh-perfect, and only stands a chance when fighting him as Lancer Purgatorio because becoming corrupted downgraded his focus and precision.
- We Hardly Knew Ye: He is introduced in Shimousa, leaves the party and becomes a bad guy, and then gets defeated in the span of three Sections, and each of those events happen in a single Section each. Less than a fifth of his debut story Shimousa features him.
- The World's Expert on Getting Killed: Despite how quickly he establishes his credentials for being an incredibly strong new Servant (he also wasn't intending a Heroic Sacrifice, expecting to win consecutive one-on-one duels against each Swordmaster and then rejoining the party once a break in combat had opened up), he's no match for the Swordsmasters enhanced by the Curse of Annihilation; their Establishing Character Moment features their untouchable Healing Factor.
- Wouldn't Hurt a Child: He happily fights to protect children in Shimousa at first from monsters, even performing a Heroic Sacrifice for their sake, but he becomes the exact opposite under The Corruption.
- "X" Marks the Hero: Played straight usually with the X-shaped scar on his bald forehead and him being a decent sort, but subverted hard when he's corrupted into Lancer Purgatorio, with the scar glowing red to emphasize his turn.
ID: No. 217
Command Cards: QQABB; (B)
Alignment: Chaotic Evil
Origin: Japan (8th century)
First appearance: Fate/Grand Order
Background development: Hikaru Sakurai
Illustrated by: Hidari
Voiced by: Nao Tōyama
The same old Ibaraki-Douji who has gotten into the summer festival mood. Noticing how other Servants change classes when getting into their summer attires, she tries out a new Saint Graph with some modifications from Shuten-douji to better fit the season.
She debuts in the Servant Summer Festival 2018 event with her staying in this form for the Oniland event.
- Abusive Parents: By itself, Ibaraki's line in response to being asked about what she hates would be more indicative of Parental Neglect from emotional distance or coldness, but taken with her Material's indicating that her mother abused and/or beat her, it's more a contributing to the overall abuse."What do I hate? What are you doing, intentionally asking something like that from me... But, let me think. My Mother's smiling face would be difficult to deal with. Since, I've never seen it before."
- Big Eater: Activating one of Ibaraki-Douji's has her taking out two cotton candy and eating them in two bites. There's also her eating after finishing using her Noble Phantasm.
- Big Sister Worship: Just like her Berserker self, she still admires Shuten as sworn older sister and an ideal Oni.
- The Brute: Was given her swimsuit and weaponry by BB to sow chaos during the time loops.
- Critical Hit Class: Overall, this version of Ibaraki trades her defense buff (which led to her surprising tankiness as a Berserker) for a sturdier base class and a one-turn increase in Critical Star absorption and Critical Strength. Paired with this new skill, her already good Critical Star Drop Rate thanks to high hit counts is doubled in this form, and her Noble Phantasm also spits out a ton of C. Stars based on Overcharge (up to 50 for guaranteed Critical Hits for a turn).
- Demonic Possession: While drawing one of the comics for Servant Fest, the others comment that she was like a girl possessed. When the comic comes back from the printer and it turns out to be very lewd, she doesn't understand how it turned out that way, and spends the rest of the day at the hotel, ashamed of it. Ushiwakamaru suspects she actually was possessed.
- Fanservice Pack: Inverted. Unlike other Summer Servants she gains more layers as she ascends, starting in a bikini before swapping to a one-piece to finally an normal outfit of a crop top, shorts, thigh highs, and evening gloves.
- Gratuitous German: Part of her Noble Phantasm's name is "Encomium Moriae", which she got from Jeanne Alter Summer in the midst of her German-naming spree.
- Hidden Depths:
- She's quite adept in calligraphy, which gets her a spot on Jeanne Alter's Doujinshi team.
- You'd think that an oni would make for a horrible shopkeeper, but she knows how to act like one since she once worked in a teahouse. She also comments that since she doesn't care about the items being sold, getting paid for them feels like she's receiving tribute.
- Let No Crisis Go to Waste: She initially has no idea that the time loops are even happening, and assumes that Chaldea's stay in Hawaii was just extended. After she's briefed on the situation, she's rather happy that she can enjoy Hawaii even more in between helping the protagonists with their doujinshi.
- Magical Girl: When reaching third Ascension, she comments gleefully that she now looks like a "Magifender", which is later revealed in Oniland to be a magical girl-like oni that Shuten-douji made on the spot to amuse Ibaraki comparing her to one.
- Megaton Punch: Her Noble Phantasm has her conjuring a giant demonic fist to punch her opponent into the sky.
- Mega Twintails: She gains them in her third ascension.
- Tsundere: A little bit regarding the protagonist. At the start of Oniland event, she blushes when admitting that she would like Master's opinion whether she should keep her swimsuit on, or come back to her regular form. Of course moment later she claims it's just her whim to listen to Master that one time... she also seems noticeably closer with them in her Bond lines than her Berserker self.
- A Twinkle in the Sky: Her Noble Phantasm launches an enemy up in the air and causes them to explode into fireworks, essentially invoking this trope.
- Vegetarian Vampire: She starts the event not liking meat as she and her fellow oni were incompetent at cooking it, only devouring humans and the like for the purposes of tradition and intimidation. As a result, she prefers the much more immediately satisfying delights of candies and fruits, but Robin gives her some barbecued meat cooked by Boudica which helps change her mind a bit.
- Worthless Yellow Rocks: Put in charge of the third Summer event's store, she cackles about the foolishness in letting a bandit run a shop, only to acquiesce that she doesn't see anything being sold in it worth stealing.
ID: No. 148
Command Cards: QQABB; (B)
Alignment: Chaotic Neutral
Origin: Jaguar Warrior: Mexico (Olmec civilization), Taiga: Japan (Original Creation)
First appearance: Fate/stay night (as "Fujimura Taiga")
Background development: Kinoko Nasu and Hikaru Sakurai
Illustrated by: Takao Aotsuki
Voiced by: Miki Itō (Japanese), Julie Ann Taylor (English)
Jaguars are seen as a symbol of war and death, an existence revered by Central and South American civilizations of all periods. In the Olmec civilization of the Preclassic Period, the jaguar deity was a mixed-blood of human and jaguar... deified in the shape of a jaguar-human.
It is unknown why it attempted to manifest in this world. Maybe it came while being attracted by Quetzalcoatl, maybe it came as if coming out to play, maybe it came while stealing a march on Tezcatlipoca when it tried to come out - a truly intriguing existence.
She appears as an antagonist-turned-ally in the Seventh Singularity: Absolute Demonic Front Babylonia, using the body of Fujimura Taiga as a Pseudo-Servant.
- Adaptation Dye-Job: Starts out mostly identical as her original FSN counterpart, but her hair slowly turns from light brown to bright orange as she gains power.
- Badass in a Nice Suit: Wears one of these in her later ascensions, looking more like a proper yakuza boss.
- Beware the Silly Ones: Borrowing from Taiga's personality cranked up even further, Jaguar Warrior is a ditzy goofball par excellence, but a lesser Divine Spirit with their head in the clouds is a Divine Spirit all the same. She dispatched Servants that Gilgamesh had faith in (and one of them was Amakusa!), and she's capable of putting up a good fight against Chaldea.
- Big Eater: One of Emiya's My Room "Conversation" voicelines has him complain about Jaguar Warrior depleting the food supply in Chaldea, not only having seconds, but also thirds and fourths. In Caster of Midrash's Interlude, Jaguar Warrior is worried about Midrash's business plans messing up Chaldea's food supply and even betrays her over it, sacrificing her payment of three tangerines an hour. In the end, Emiya arrests her for looting Chaldea's pantry in the first place.
- Big "WHAT?!": In her Interlude, she drops a huge "WHAT!?" at the revelation that Sakata Kintoki's blonde hair color is natural, thus stopping her from attacking him for being a delinquent. The text is huge and loads one character at a time with a delay between each letter.
- Breaking the Fourth Wall:
- For her Valentine's Day gift, she flips the script (noting that she is a goddess) and demands gifts from the protagonist. At this point, you're given the option to say "I don't think the game allows that..."
- She chalks up her defeat to fellow Lancer Pārvatī in the latter's debut trial quest to her "fourth star".
- Carry a Big Stick: Her weapon is a staff with a large paw on the end, making a sort of long-shafted mace. It becomes a proper Blade on a Stick when she ascends and acquires a naginata.
- Casting a Shadow: She shows off an out-of-battle Noble Phantasm called Jaguar in the Black in Assassin Emiya's Interlude that somehow wraps the party in their own shadow and hides them in darkness (visually in a cutscene, they become black silhouettes) to more easily stalk Emiya.
- Character Exaggeration: She's supposed to be basically Taiga, but she's more like Taiga on crack or perhaps Tiger Dojo Taiga than the real thing.
- Cloudcuckoolander: Given that she is molded after Taiga, a rather ditzy teacher in her home series, Jaguar Warrior definitely counts. She actually possesses a low rank in Mad Enhancement despite being a Lancer.
- Combat Commentator: She will sometimes appear in Quetzalcoatl Samba Santa's Noble Phantasm, narrating the attack with a desk mic.
- Composite Character: On multiple levels.
- As Jaguar Warrior, she's one of the Olmec Jaguar God crossed with Tezcatlipoca's Jaguar Nagual.
- As a Servant as a whole, she has Taiga's personality but Jaguar Warrior's set of values.
- "Taiga"'s personality is greatly exaggerated and it's unlikely that Jaguar Warrior had any part in her Character Exaggeration. She's like a composite of the Tiger Dojo version of Taiga from Fate/Stay Night and Neko-Arc from Tsukihime as a Meta Guy character with a Mascot appearance.
- Costume Evolution: In the anime adaptation of Babylonia, Jaguar Warrior sports her Second Ascension look but with short sleeves like in her First Ascension and her goofy cat hood is replaced with a cartoony jaguar head, giving her slightly less goofier appearance from her usual undies, even if it carries its own set of traits like the jaguar head being an Expressive Accessory.
- Crouching Moron, Hidden Badass: Looks like Taiga in a ridiculous jaguar costume. Acts exactly like that too. Still a fully-fledged Servant, and is actually fast enough to overtake both Mash and Ana at once. Though it gets downplayed in her third ascension, where she trades the costume for a full-blown Yakuza boss outfit and the paw stick for a naginata.
- Cutscene Boss: Her gate guardianship in "Merry Christmas in the Underworld" is almost literally fast-forwarded through, followed by the protagonist and Attila talking about how she was fearsome and sad.
- Dub Name Change: In Japan, her name is Jaguarman, and Jaguar Warriors are her were jaguar minions. This was not carried over into the official sub of the anime, where she is still called Jaguarman.
- Fighting Clown:
- She's absurd looking, yes, but the fact that she has Mad Enhancement (supposedly borne out of being in air-headed Taiga's body) actually compliments Jaguar Warrior's card deck (QQABB), which means she can hit hard with a Buster Brave chain including her Noble Phantasm. Coupled with her low cost, crit-based skills, and ease of raising to NP5, she can reliably serve as a boss-killer that can even reach 4-5 star Servant levels of damage.
- In the anime adaptation, she moves lightning fast in absurd and silly ways to run circles around Mash and Ana while bashing in their defenses with ease. Even while announcing her attacks with Gratuitous English, neither of Chaldea's Servants are able to keep up with her to dodge or do more than defend against her attacks.
- The Fool: Of the six Lancers featured in the Babylonia, Jaguar Warrior is the only one who manages to make it to the end of the Singularity unscathed.
- Fragile Speedster: Absurdly fast, but the rest is not really up to par.
- Giant Hands of Doom: Her Noble Phantasm gets to utilize a massive, energy-based one sprouting from her staff/naginata, which she brings down hard on the target.
- God in Human Form: Jaguar Warrior is a minor divine spirit and therefore probably wouldn't normally be summonable, but it picked a host with the greatest 'wild nature' among people connected to the Holy Grail and ended up with Taiga. Unlike with Ishtar, however, Taiga's personality is dominant, though she doesn't identify as her anymore and speaks to Quetzalcoatl with familiarity.
- Grand Theft Me: Taiga has been possessed by the Divine Spirit Jaguar Warrior. That said, in a manner similar to Zhuge Liang/Waver Velvet, it's Taiga's personality that has the main dominance with Jaguar Warrior's set of values denoting her abilities.
- Hidden Buxom: Her third & fourth ascensions show that she has a sizable chest, something that wasn't apparent in previous Fate stories due to her casual clothes and Takeuchi's art style, with the only official statement saying she was bustier than Altria but not as buxom as Medusa. Her first two ascensions where she wears a tiger suit also hide it. However the EXTRA version was shown as rather curvy with her classic dress hugging her chest considerably.
- Lazy Bum: As the heroes find out when they encounter her again during their second trip to Ur, she's not actually Quetzalcoatl's minion. They just happened to materialize close to each other and Jaguar Warrior has basically been leeching off of the other goddess for a place to stay.
- Little Bit Beastly: Jaguar ears, of course!
- Mafia Princess: Taiga is the granddaughter of the leader of Fuyuki's yakuza branch, and looks the part in her third ascension.
- Meta Guy: Unlike some parody characters like those from Gudaguda, she doesn't usually outright break the fourth wall... but she definitely thinks she's in some story, and part of her insanity is trying to reference it. In her Interlude, she tries to summon a Commercial Break Cliffhanger, which not only doesn't happen, but it confuses Sakata Kintoki who starts looking around for rolling cameras."What sort of dark past does he hide in his heart!? Find out... after this commercial break!"
- Mythology Gag:
- Her summon line has her saying to not refer her as a tiger, referring how Taiga dislikes being called a tiger.
- Jaguar Warrior's existence was first brought up in the final Tiger Dojo segment during which Taiga complains how they cut out a CG where she transforms using God of Babylonia's powers to fight Aŋra Mainiiu, with Illya butting in to say that it is the Jaguar Warrior who does that.
- In the NA version, after Ana suggests killing her to teach her a lesson, she complains about how Servants die when they are killed, a blatant throw-back to the famous bit of dialogue from the 2006 Fate/stay night anime adaptation.
- In the Mythology Gag-filled Pārvatī Trial Quest, Jaguar Warrior manages to sneak in her own reference to a Servant's iconic line:"I ask of you...! Ahhh, I've always wanted to say that line. It feels nice. I KNEW I was the real heroine!"
- In the same quest, she forcefully takes magical girl Illya as Student No. EX, referencing Illya's role as Student No. 1 in F/SN's Tiger Dojo.
- Jaguar Warrior's own Interlude is filled with more Mythology Gags. She outright tries to find Servants in Chaldea who somehow have a connection with her (i.e. appearing in either Fate/stay night or Fate/Zero) before being stopped by Ishtar and Emiya (Archer), which lets Pārvatī and Emiya (Assassin) escape from most of her antics unlike Cú Chulainn.
- When Emiya points out that they're in a burning Fuyuki and not a forest or jungle, Jaguar Warrior says the land is somehow empawering her and if she had a nickname, it'd be the Jaguar of Fuyuki (which "doesn't sound quite right" since as Taiga, it was the Tiger of Fuyuki).
- She gives you a "Jaguar Stamp" when you help her and says you "get something good" if you get enough. This is a reference to the original Fate/stay night where you got "Tiger Stamps" for dead ends and bad ends which gave you access to various skits to the "Tiger Dojo."
- Naginatas Are Feminine: She starts using a naginata after her third Ascension.
- Navel-Deep Neckline: Sports this in her fourth ascension, where her suit is open down to her navel.
- Nonchalant Dodge: Does this constantly in the anime adaptation to show off how above the level of the heroes she is. It does backfire on her in episode 10, however, when she does it first on Ana throwing her scythe, and again when the scythe stabs into the ground afterwards, but it leaves her open to getting dunked on the head by the spiked weight on the end of its chain seconds later, causing her head to split open and start spewing blood like a geyser.
- Offscreen Moment of Awesome:
- Before Fujimaru and Mash arrived in Babylonia, Jaguar Warrior has already killed Amakusa Shirou.
- She was the one getting chocolate for Valentine's before the third Valentine's event. She did so by stealing cacao from Tezcatlipoca.
- O.O.C. Is Serious Business: She spends most of Babylonia, both as an enemy and ally, serving as the Plucky Comic Relief for the team. But when the group arrives in Ur to see that the lahmu had slaughtered the helpless citizens for fun and sport, it's the only time she's dead serious and goes about slaughtering the enemy with zero humor or levity, even switching to her Mafia Princess look instead of the more go-happy jaguar costume."...I got more serious than I intended to. But no repentance means no forgiveness. No mercy for those evil diablos."
- The Power of the Sun: She fights for the glory of "the sun". That is, the first sun, Tezcatlipoca.
- Pretty in Mink: Wears a big fur-trimmed coat over her suit in her later ascensions.
- Pungeon Master: Her dialogue is sprinkled with Incredibly Lame Pun; for example, she calls herself the Jungle Goddess's "best furriend" and other cat-related puns like "paw-sitively" although in Japanese version, she instead has Verbal Tic which she ends her sentences with "nyaa". She drops this behavior whenever she goes "Yakuza mode" though.
- Red Eyes, Take Warning: Gets these as she ascends.
- Right-Hand Cat: She's usually Tezcatlipoca's but once summoned to Babylonia with her master nowhere in sight, she shamelessly tries to make herself one to Quetzalcoatl. Due to Tezcatlipoca being Quetzalcoatl's most bitter enemy, the feathered snake goddess is less than pleased by Jaguar's very presence.
- Showing Off the New Body: Her third stage ascension dialogue implies this, as she really likes getting to show off in more stylish and flattering clothing (not to mention the Navel-Deep Neckline).
- Situational Sword: In forest/jungle maps, she gains improved Critical Star Drop Rate and Gather Rate with her third skill.
- Trademark Favorite Food: Crocodile meat.
ID: No. 141
Command Cards: QQABB; (B)
Alignment: Chaotic Good
Origin: Santaland (self-proclaimed), France (15th century)
First appearance: Fate/Grand Order (as Ruler/Avenger)
Background development: Yuuichirou Higashide
Illustrated by: Takashi Takeuchi
Voiced by: Maaya Sakamoto (Japanese), Erika Harlacher (English)
Created when Jeanne Alter unknowingly drank Gilgamesh's youth potion, now she's here to spread the joy of Christmas!
There are no records of Jeanne Alter Santa Lily existing anywhere in time since she's a fictional child version of Jeanne Alter, who in turn is a fictional version of the original Jeanne, and the Santa part only came about when she decided to become one.
Her personality is actually closer to the original Jeanne as she can be too serious and inflexible and acts rashly at times. A key difference between the two is Jeanne Alter Santa Lily's tendency to panic and cry when faced with a situation she can't easily resolve. She feels ashamed at the peevishness of the adult Jeanne Alter.
A much younger Santa version of Jeanne Alter who debuted as the free Servant of the second Christmas event, the titular "Little Santa Alter".
- Adorably-Precocious Child: Jeanne Santa Alter Lily's personality in a nutshell. She tries to act serious to set herself apart from her older self, hates being called a kid, frequently messes up what she's saying due to a lack of vocabulary but will act childish from time to time. It all adds up to a ludicrously adorable servant.
- Artificial Family Member: Being a younger version of Jeanne Alter, the original Jeanne also sees Jeanne Alter Santa Lily as her little sister. By the third Nerofest and Salem, it's implied Lily and the original Alter sees each other as sisters too.
- Anguished Declaration of Love: To the protagonist, once her wish to see the sea is fulfilled, allowing her to persist as a Servant. It's even followed by a big, adorable hug.
- Anything You Can Do, I Can Do Better:
- She's the result of Jeanne Alter trying to pull this on Altria Santa Alter, after the latter made a pointed comment to Jeanne Alter at the end of the first Christmas event. Kid-ification aside, Jeanne here has MORE pure white on her outfit, MORE ribbons, MORE cuteness, and MORE jingle bells! Said kid-ification was not quite what Jeanne Alter had in mind, though...
- Her Extra attack involves a red and green low-powered version of Amakusa Shirou's Twin Arm Big Crunch, which was his Noble Phantasm.
- Some of her attack animations are similar to Brynhild's, but with more flair.
- Her Noble Phantasm, La Grâce Fille Noël: Sing Elegantly, For the Christmas also qualifies, as instead of just being her old one again, it's a variant of both the Orleans Jeanne Alter version of La Grondement Du Haine (causing the enemy to be assaulted from above with Christmas trees and a sleigh) and Luminosité Eternelle (which buffs the party with the largest pile of presents ever known).
- Argument of Contradictions: Her argument with Fuuma Kotarou devolves into a back-and-forth of "No, it isn't" and "Yes, it is" concerning what it means to be Santa and what gifts are appropriate for Christmas. It even ends with them both just growling at each other.
- Blue-and-Orange Morality: Not obvious at first, but it's crucial to her character. Being a pure and innocent variant of a wraith powered by resentment, she's lost the resentment but she still doesn't really understand human joy & happiness, because such things weren't relevant to what she used to be. This is why she stinks at giving people gifts - she only thinks of things with application and use, not what people would actually enjoy. Happily, this begins to fade come the end of her event, once she fulfills a wish of her own and her friends enjoy it even more than they would otherwise because she herself got what she wanted.
- Brick Joke: She was set up at the end of the first Christmas event. Nobody quite expected it to take this form, though.Altria Santa Alter: Who knows, there might be a Jeanne Lily?
- Buffy Speak: She's not quite an adult and has to resort to this sometimes when she's not outright dropping Malapropers. For example, she tries to correct Fuuma Kotarou's grammar:"Yes! Your Noble Phantasm name has, um... A lot of grammatical issues and things."
- Clap Your Hands If You Believe:
- Jeanne Alter, to start with, was a very specious kind of Heroic Spirit, since she was just an invention of Gilles de Rais' fevered desires for a Jeanne who matches his own feelings. While Jeanne Alter eventually found a certain kind of stability despite being fake (see: the Da Vinci event), Jeanne Alter Santa Lily is a variant of something that never existed in the first place, and as she's abandoned the resentment that helps keep Jeanne Alter coherent, there's even less tying her together conceptually than normal. A large part of the second Christmas event's narrative seems to be helping her really be "Santa", because if she can't at least solidify a purpose, she will all but certainly vanish in a Puff of Logic. This is what various members of the Chaldea Servant crew, most prominently Amaku — excuse us, Santa Island Mask — are trying to prevent.
- It then goes further at the end of her event: It turns out that the Protagonist, who actually masterminded Jeanne Alter Santa Lily's big adventure, and their assistants (Amakusa, Emiya and Jeanne most prominently) weren't trying to get her to be Santa - just the opposite, in fact. As Amakusa says, a kid shouldn't be Santa - Santa has to be brutally, emptily fair, with no wish of their own. No, the point was to get Jeanne Alter Santa Lily to the sea. In life, it was the original Jeanne's wish to see the sea, and she did... at the end of her life, once her fate was decided and she was shipped off for execution. Getting Jeanne Alter Santa Lily to wish for the sea, to fulfill that little dream from Jeanne's childhood in the form of the child who once had that wish, gives Jeanne Alter Santa Lily a tangible link to the legend of the true Jeanne d'Arc while also being something Jeanne could have done but never quite had the chance to after she left that dream behind in Domremy, thus allowing Jeanne Alter Santa Lily to properly exist as a "what if" variant of Jeanne.Jeanne: So long as she retains that memory of the sea... she'll be able to remain a Servant.
- Cleavage Window: For a (supposedly) innocent incarnation of Jeanne Alter, she has the most exposure in her regular outfit out of them all.
- Color Motifs: She's trying to invoke a lot of the purity-related connotations of the color white, as her cape, her trim, her dress, and even her crown are all the purest white.
- Deconstructed Character Archetype: Of the "Fun Personified holiday-themed Servant" present throughout many of the game's events, and variant Servants in general. She's too divergent from the proper Heroic Spirit Jeanne to maintain a proper existence within the strict rules of the setting, and thus risks disappearing in a Puff of Logic if this isn't fixed somehow.
- Ermine Cape Effect: She's trying her absolute darnedest to invoke this, with a literal ermine cape.
- FaceMonster Turn: A rare, tropeless inversion: it's the evil Jeanne Alter who was transformed into an innocent Santa Lily. This is not without rather serious consequences for her existence that the rest of the Chaldea crew have to address, quickly.
- Family of Choice: She becomes one of a trio of sisters along with original Jeanne and original Jeanne Alter.
- Future Me Scares Me: In the same way Kid Gil dislikes his adult self, Jeanne Alter Santa Lily dislikes her older self's attitude and actions, even calling her adult self stupid in her debut event.
- Gift-Giving Gaffe: While last year's Santa was outright a bit mean with her gifts, this year's Santa is Innocently Insensitive and strives to give gifts that are practical and useful even if it's not fun or against the recipient's interests, such as detoxifying the happily drunk Ushiwakamaru, Jing Ke, and Mata Hari and giving Kotarou an Japanese-English dictionary.
- Gone Horribly Right:
- Jeanne Alter wanted to become a Santa. She got her wish, just not the way she wanted it.
- Jeanne Alter Santa Lily's whole event and existence ends up being a rather convoluted way for the real Jeanne d'Arc to have a "little dream" of hers fulfilled - to see the sea, in a time in her life before her fate was set in stone. This has the nice side effect of giving Jeanne Alter Santa Lily a tangible tie to Jeanne's legend and thus allows her to persist as a Servant.
- Hero-Worshipper: Unlike her adult self, Jeanne Alter Santa Lily looks up to the original Jeanne even call her beautiful and pure when Alter Santa Lily first meets the original. Amusingly she has the opposite opinion of the regular Jeanne Alter, feeling she's the naughty version of the original Jeanne.
- Kamehame Hadoken: Her extra attack, where she floats into the air and launches a red and green colored blast of Christmas energy.
- Irony: Applies to her on two levels.
- First, by the end of her event, two parts of her Overly-Long Name end up being superfluous; she barely has any connection to Jeanne Alter anymore (aside from technically originating from her as a result of Jeanne Alter chugging a youth potion), and she's not really much of a Santa, and this is on purpose on the part of her caretakers; as Amakusa says, a Santa's life is one of giving up your wishes to fulfill those of others, and no child should live like that.
- Secondly, tying in to the cut ties with Jeanne Alter above, by the end of the event she actually has a stronger connection with the original Jeanne than with the Alter, as she embodies the fulfillment of a wish Jeanne had in her childhood to visit the sea. This connection is even what allows her to continue existing as a Servant.
- A bit of side irony comes from her new friends. In life, Jeanne d'Arc opposed the English; while Jack and Nursery are both technically more conceptual entities than anything, in practice Jeanne Alter Santa Lily's new best friends are basically both English girls.
- Jack of All Stats: Part of what makes her a overall decent free unit, is that she takes the strengths of regular Jeanne and Jeanne Alter, and combines them to create a balanced character compared to the two. At max grail level, she has higher damage than regular Jeanne, in addition to dealing more in certain situations because she has class advantage towards Archers and Berserkers, while having better health than Jeanne Alter. Her Noble Phantasm also invokes this, dealing damage, and also providing buffs/health to the party. Of course, both Jeanne's are better than her at what they do best (tanking and dealing damage, respectively), but a player lacking either can rely on Santa Jeanne to pick up some of the slack.
- Just a Kid: She hates being treated outright as a child (such as being called cute or being given candy), but she acknowledges she's not an adult yet either (and that to varying degrees Adults Are Useless) and she still certainly acts like a child (like almost accepting candy) for others to impose this trope on her. If anything, she'd like to be referred to as just Santa."I'm not a child! I'm Santa! Jeanne d'Arc Alter Santa Lily! Aww, how come everyone calls me a child?"
- Lethal Chef: In the Valentine's event, her attempts at making chocolate and tea go rather poorly (the former is almost entirely unsweetened, and she explicitly calls the latter tea-colored sugar).
- Light Is Good: She's pretty much filled with sweetness and light, and is a good person and has a Chaotic Good alignment, as opposed to Alter's Chaotic Evil.
- Malaproper: She still doesn't have the biggest vocabulary as a child despite trying her hardest otherwise. During the third iteration of Nero Fest, she says "logimical" instead of logical. Her adult, non-Santa self loudly corrects her.
- Ninja Pirate Zombie Robot: Alter Santa Lily. Jeanne is, intentionally or otherwise, catching up to Altria in terms of alternate versions in one go.
- Odd Friendship: Our little Santa-girl becomes a third member of the friendship circle of Nursery Rhyme and Jack the Ripper, the former being the anthropomorphic personification of children's stories and the latter being an assassin and murderer who is made up of the spirits of the unborn and unloved children of 19th-century London. They all end up loving each other to bits anyway.
- Overly-Long Name: Her official name is Jeanne d'Arc (Alter) (Santa) (Lily). Even in-universe, she has trouble getting the order of her own name right at times. And ironically, two parts of it end up being superfluous - in practice, by the end of her event she's just Jeanne Lily, flat-out.
- Running Gag: She can't say logical. In her introductory event she says logistical instead, and when she joins Nero Fest next year she says logimical.
- Spectacular Spinning: Her attacks and skills involve a lot of spinning flourishes with her spear.
- Take That, Us: Part of the meta-joke of her is that she's a Ninja Pirate Zombie Robot; she's three alterations at once, and a knowing send-up of the proliferation of alternate versions of the various Fate heroes that have cropped up over the years, especially with the advent of Grand Order.
- Tender Tears: She breaks into these upon having her wish to visit the sea fulfilled, and cries when she thinks she did it more for herself than her new friends, Jack and Nursery Rhyme, making her a failure of a "Santa". The tears continue when those two tell her they're even happier this way than they would otherwise be.
- This Is a Drill: The head of her spear doubles as a drill, and does, of course, spin during certain attacks.
- Tongue Trauma: Bites her tongue when asked to say her full name for a second time fast.
- Unexpected Character: She's even this in-universe. While Caster Gilles planned to help Jeanne Alter one-up Altria Alter, this was not the intended result. Nobody's quite sure what to make of her at first.
- Used to Be a Sweet Kid: Inverted as it was an angsty adult who turned into a sweet kid. However, this creates a paradox since said angsty adult never was a kid in the first place, and this threatens the sweet kid into disappearing into a Puff of Logic. As of the third Nerofest rerun and Salem, she and Jeanne Alter exist independently.
- Why Did It Have to Be Snakes?: She's fine with living enemies, but inorganic beings like automatons really freak her out for some reason.
ID: No. 85
Spiritron Dress ID: No. 20note
Command Cards: QQABB; (B)
Alignment: Lawful Good
Origin: India (Mahabharata)
First appearance: Fate/Apocrypha (as Lancer of Red)
Background development: Kinoko Nasu
Illustrated by: pako
Voiced by: Koji Yusa
One of the main characters in the Hindu epic Mahabharata, where he was renowned for a spirit so selfless and noble that it shamed the gods themselves. Karna was an invulnerable demigod born to Surya (god of the sun) and the mortal woman Kunti. After Kunti abandoned Surya to become the queen of King Kuru, Karna grew up as an honored guest of House Kauravas, who were royal rivals to the household of Kuru. Karna eventually became the champion of House Kauravas and fought against his half-brother Arjuna (son of Kunti and Indra). After a long series of battles between the two half-brothers, Indra intervened by disguising himself as a beggar and having Karna gift the divine armour that granted his invulnerability. Shamed by Karna's unflinching generosity even in the face of such obvious deceit, Indra in return granted Karna a single use of his god-slaying spear Vasavi Shakti. Karna would finally die to Arjuna after being abandoned by his allies and suffering an onslaught of curses; a death he fully accepted without a single grudge against the world.
Karna first appeared in Fate/Apocrypha as "Lancer of Red". He was summoned in Fate/EXTRA CCC as the Lancer-class Servant of Jinako Carigiri, where he was nicknamed "Launcher". In Grand Order, Karna appears in the "Fifth Singularity: North American Myth War: E Pluribus Unum" working with Thomas Edison and Helena Blavatsky as a heroic ally and antagonist. Karna also returns as a major ally in "Lostbelt No. 4: Saṃsāra of Genesis and Terminus, Yuga Kshetra". He also appeared in various events such as Arjuna's Trial Quest from the first New Year's Campaign and during the first summer event, "Chaldea Summer Memory / Heat Odyssey".
- The Ace: He's ridiculously powerful, exceedingly humble and generous, and has Undying Loyalty. Among all the Heroic Spirits that can be summoned into the Grail War, he's one of the top tier Servants, being on par with Gilgamesh, and deemed one of the strongest Heroic Spirits period. He gave his brother a complex because Arjuna couldn't accept that the "bad guy" was actually a better and more noble hero than himself.
- Adaptational Badass: He seems to be lacking his infamous three curses, which led to his demise at the hands of Arjuna in the original myth. The first it that the very ground itself will slow him down and not help him when it is the most needed, which led to his chariot being stuck in the mud. The second is he would forget all his knowledge in battle at the most pivotal moment against an equal enemy, which made him forget how to even shoot an arrow. The third is that he will be killed while distracted in the middle of combat, in which Arjuna kills him while he was busy removing his chariot wheel from the mud.
- Adaptation Distillation: His Fate/Grand Order stage cards finally combine/streamline his separate and varying character designs between Fate/EXTRA and Fate/Apocrypha - in particular, he starts out with his flaming cape from Apocrypha, but after sacrificing his armor to manifest the Vasavi Shakti (a state he's locked into for third ascension) the cape is replaced with the mechanical wing he has in EXTRA (although he doesn't wear the armor).
- Adaptational Heroism: Karna is much more straightforwardly heroic in the Nasuverse compared to the original myth, in which he hated Arjuna for insulting him when he tried to compete in various tests of martial skill despite being a commoner and refused to stop the stripping of Draupadi at the dice game between the Kauravas and the Pandavas out of hatred for her, which is a far cry from the Nasuverse's depiction of Karna as a sharp-tongued All-Loving Hero.
- All-Loving Hero: Quite possibly the kindest Servant of all, really, even if his words reflect otherwise. Even towards Arjuna, who took everything from him and struck him down when his back was turned, he doesn't have a mean bone in his body.
- Always Accurate Attack: In lore, Brahmastra will always follow its target and never miss because it invokes the name of Brahma. In-gameplay, this doesn't get seen much.
- Animation Bump: He got an animation update with the release of "Lostbelt No. 4: Saṃsāra of Genesis and Terminus, Yuga Kshetra". His attacks now closely resemble the way they appeared in the anime adaptation of Fate/Apocrypha and his Noble Phantasm is a full-blown cinematic complete with a close-up.
- Anti-Magic: He has rank C Magic Resistance, making him immune to magecraft with less than two verses of aria. However, due to his invulnerable armor, the effective rank far higher than that, since all magic is reduced to 1/10th of it's original strength before it afflicts him.
- Armor Is Useless: His third ascension design has him eschew his armor in favor of permanently wielding the Vasavi Shakti for his standard attacks.
- Awesome, but Impractical: Within the bounds of a Holy Grail War, Karna is one of the most powerful Servants you can possibly summon - if you can deal with his absurd mana consumption rate, that is. It takes an exceptional amount of magical energy for his Master just to avoid being paralyzed whenever he fights, and Karna needs to actively hold back his Noble Phantasms and Mana Burst (Flames) to prevent himself from draining them to death.
- Badass Cape: One made of solar flare no less.
- Balance Buff: Despite his awesome power in lore, Karna was long thought of as an inferior SSR Lancer in game. Then, the Second Anniversary commemoration gave him a much-needed Rank Up Quest that adds an unique debuff reducing enemies' Buster resistance with Vasavi Shakti, so he can deal absurd damage with critical hits after firing it. The quest also increases the damage of his NP, which can be boosted even more if the enemy has Divinity. As of now, Karna sits comfortably in the high SSR character tier.
- Because Destiny Says So: In Arjuna's Trial Quest, he says that Bhagavat Gita and the battle between him and Arjuna are fated to happen because Heroic Spirits are slaves to their legend. Even if someone tries to convince them not to fight each other, it will be in vain because of this reason. This comes true in the "Fifth Singularity: North American Myth War: E Pluribus Unum".
- BFS: His normal spear (the ones he uses in first and second ascension) is quite remarkable, but still regular. Vasavi Shakti, however, is definitely far taller than he is, with a blade the size of a surfboard. It is described lovingly as a work of art more than it is a weapon. In-game, it clips through your entire team if you have him on the third slot. The empowered version he wields in "Lostbelt No. 4: Saṃsāra of Genesis and Terminus, Yuga Kshetra" is even way more ostentatious, larger and otherworldly by comparison.
- Bishōnen: Quite ethereally so.
- Blade on a Stick: Utilizes an enormous spear that, when combined with his armor, becomes Vasavi Shakti.
- Blood Knight: He's capable of not falling into it if he has to fulfill an order, but it is made incredibly clear that Karna enjoys the thrill of battle just as much as some of the most bloodthirsty Servants. According to the Mahabharata, it's partially In the Blood, as he wishes to shine as brightly as his father the sun as to not bring shame upon his name.
- Body Horror: He has weird golden growths on his chest along with a gemstone with some sickly veins. This is because his "armor" is actually part of his skin. This therefore means that every time he uses Vasavi Shakti, he is functionally burning off his organic armor away.
- His upgraded form (as possessed by Vishnu and Shiva) is a downplayed but still unsettling one: his Bramastra is now permanently manifested in his left hand—one that now looks like a golden wheel with a gem held together by threads, with his fingers grafted on the rims.
- Born Lucky: Despite all the things that have happened to him, he doesn't believe he has bad luck. On the contrary, his third Ascension has him say that he feels like he might be the luckiest of all Heroic Spirits for having so much of the protagonist's faith placed in him and being entrusted with such valuable Noble Phantasms."I've been blessed. You have so much faith in me and I'm even entrusted with such a precious treasure. I might be the most fortunate of all Heroic Spirits."
- Born Unlucky: Up to eleven. Even though Karna was unmatched in both martial prowess and nobility, his life was awful, unfair, and dishonorable to the point of him being a Cosmic Plaything. Lampshaded by his Luck rank being D.
- Breakout Character: Of Fate/Apocrypha and Fate/EXTRA CCC.
- Broke Your Arm Punching Out Cthulhu: God Arjuna is so powerful that it takes literally everything Karna has to defeat him even with the amazing power boost he gets from Shiva and Vishnu. By the end, his Spirit Origin has long since dissolved, and he only remains materialized through sheer force of will long enough to return Aśvatthāman's Spirit Core to Pepe.
- Brutal Honesty: Since he has little to no understanding of complex human emotion and the ability to see through the secrets of others, he often ends up insulting people without ever meaning to and in general says things he really shouldn't.
- Call-Back: He has fond memories of Jinako Carigiri, his master from Fate/EXTRA CCC. He even says that his greatest luck is meeting her.
- When in My Room, he mentions her horrible rate at physical activities."Master, only be a couch potato in moderation, alright?"
- Early in "Chaldea Summer Memory", he mentions that Jinako must learn from a hermit crab as a movable hikkikomori.
- In the second Nero Fest, he tells Arjuna about the virtual reality he learned from her.
- As Jinako once said that Karna speaks too little, he's trying to open up to the protagonist now.[Bond 5] "Once a certain Master told me that my problem isn't that I say too much, but rather I say too little. Since then I've been trying to do something about that but... Do you think it's working? I see... I see."
- Karna's return gift for Valentine's Day is a pair of earrings made from his armor Noble Phantasm, similar to how in CCC, he gives Jinako his golden armor to protect her.
- If you have Ganesha aka Jinako Carigiri, he's confused as he admits in life he had nothing to do with Ganesha but he feels drawn to the Ganesha of Chaldea for some reason which fits as Jinako's lines states that he doesn't recognize her in her current state. He admits he feels Ganesha is something like a naggy elder sister or a dear friend but either way someone that he can't ignore.
- When in My Room, he mentions her horrible rate at physical activities.
- Came Back Strong: After he sacrifices himself to save the party from getting destroyed by God Arjuna, Aśvatthāman later enters the cube that had been formed by Jinako and spars with a shadow of Karna to bring him back, and strong enough to take on God Arjuna.
- Chef of Iron: According to his Interlude, he's actually quite good at making pizza and other flour-based food.
- Critical Hit Class: With his Rank Up Quest, Vasavi Shakti now has an AoE Buster debuff, which means enemies hit by it receive increased damage from Buster attacks, making his main niche dishing out Critical Buster attacks outside of his Anti-Divine NP niche. His third skill is not only an NP Charge skill, but also increases his C. Star Drop Rate, which combined with his Riding Skill makes him decent at dropping C. Stars.
- Curb-Stomp Battle:
- When you try to fight him in the "Fifth Singularity: North American Myth War: E Pluribus Unum". For the record, you don't even get an actual in-game battle with him, he simply wipes your entire team out with his Brahmastra, even while holding back with it as to not kill you.
- Likewise in his Interlude, his battle against enemy soldiers is so one-sided, Roman remarks that it could be considered a work of art.
- Deadpan Snarker: According to a line from the Mahabharata, "His teeth are like arrows and swords, and his tongue a spear".
- Death of a Thousand Cuts: He inflicts this in one of his Quick Card animations after his animation update, racing two laps around the opponent before the air is filled with cuts.
- A Servant's spiritual core is what allows them to remain in the world, and without it they fade away. As it's linked to the heart and head, damaging or destroying either of those will damage or destroy the spiritual core as well, causing the Servant to die. Karna not only survives having his heart, and thus spiritual core, completely destroyed by Cú Chulainn Alter's Gouging Spear of Massacre, he is capable of firing a weakened Vasavi Shakti in an attempt to kill Cú Chulainn Alter, and only dies because he had used too much energy in the attempt. Do remember the fact that Cú Alter's version of Gáe Bolg is said to inflict instant death to everyone in its area of effect, and Karna took it dead on. Carried over from Fate/EXTRA CCC, where he survives for over a week despite having suffered explicitly fatal wounds and not healing from them in the slightest purely because his death would mean his Master would die too.
- In "Lostbelt No. 4: Saṃsāra of Genesis and Terminus, Yugakshetra", it's pointed out that a major reason why Karna was able to block the reality-destroying-and-recreating Mahāpralaya of God Arjuna for the five seconds the Shadow Border needed to pull off the Zero Sail was because of his nigh unbreakable will, as even the defenses of his Nigh-Invulnerable armor simply couldn't withstand reality itself coming apart.
- The Dragon: To Duryodhana back when they were both alive, and to Edison during the "Fifth Singularity: North American Myth War E: Pluribus Unum".
- Dude, Where's My Respect?: Weaponised. In life many of Karna's deeds went unrecognized for various reasons. As such, his attributes will appear to be a rank lower than their true value unless the onlooker knows his name.
- Eye Beams: Due to mythological anecdotes of Astras being deployable through the eyes of the wielder, Karna can shoot the Brahmastra as a laser beam out of his eyes. This appears in-game as his finisher attack of a Brave Chain, and the source of his "class name", Launcher, at Fate/EXTRA CCC."Weapons are but an opening act. A true hero kills with a stare."
- Gameplay and Story Segregation:
- Just like Gilgamesh, Karna is weaker than he usually is in this game. It's because most of his Noble Phantasms are unusable (Brahmastra only appears for his Extra Attack, and Brahmastra Kundala only as one of his post-update Buster animations), and one of them is his invulnerable armor, leaving him a Glass Cannon rather than a Lightning Bruiser. Even Vasavi Shakti can't instant-kill Divine enemies, when in lore it's a sure-kill weapon against gods (though in exchange it does bonus damage which is arguably more useful than the wonky instant-death effect his rival Arjuna is stuck with). This is obviously for balance purposes.
- His "Super Karna" form comes from getting the powers of Vishnu and Shiva (a.k.a. two deities in the Hindu Pantheon). Think you might get some sort of power boast because of that? Nope. Aside from getting some permanent unremovable buffs as a story support in the God Arjuna fight, Super Karna plays exactly the same as regular Karna. That form within his story support also lacks his NP upgrade despite the fact that he is supposed to be a stronger version of Karna.
- Glass Cannon: Has the third highest attack of all Lancers, Brynhildr has a full 500 points of attack separating her as the fourth highest, but he has the lowest HP of the 5 star rarity Lancers, being beaten out by even the 4 star Valkyrie. He has no defensive skills save for a NP seal, so he is good at raw damage but won't last as long as others under sustained assault. This is a clear case of Gameplay and Story Segregation; he has a powerful defensive Noble Phantasm and high Endurance stat.
- Gold Makes Everything Shiny: While his armor heavily invokes this trope, it's not actually gold, but instead crystallized sunlight forged by his father Surya.
- Guyliner: A dark red to match his cape.
- Hard Light: His impenetrable armor-skin is made of solid sunlight.
- Have We Met?: He gets the distinct feeling that he knows Jinako and cares for her as simultaneously the light of his life, an elder sister, and someone in need of guidance and help. However, while he briefly tries to say her name in the fourth Lostbelt, he has no idea why he said it and her name itself is censored out in the text. He wonders if he was a fan of Ganesha in life to act like this, but also distinctly knows her habits and how to get her to cooperate despite not having clear memories of their time together in Fate/Extra CCC. He finally remembers her in full after his revival.
- Hero Antagonist: He's a member of the Theosophical Society in the "Fifth Singularity: North American Myth War: E Pluribus Unum".
- Heroic Sacrifice:
- In the "Fifth Singularity: North American Myth War: E Pluribus Unum", he gives up his own life in order to stop Cú Chulainn (Alter), using what little life he had left from Cú's surprise attack to use Vasaki Shakti and nearly kill him.
- He uses Kavacha and Kundala in "Lostbelt No. 4: Saṃsāra of Genesis and Terminus, Yuga Kshetra" to defend everyone else from getting obliterated by God Arjuna.
- Honor Before Reason:
- This is how he got Vasaki Shakti. Indra wanted to give Arjuna a hand in battle, so he came to Karna disguised as a beggar and asked for his invincible armor as alms. Karna revealed that he was well aware of who the beggar was and why he was there, but gave him the armor anyway as he had sworn to never turn away those who came begging to his door. Shamed, Indra allowed him to use his personal weapon on one occasion afterwards. Interestingly, it's also how he almost missed out on Vasavi Shakti too. He originally wasn't going to ask for anything from Indra as he hadn't decided to be charitable because he expected repayment, and only asked for his spear at the urging of Surya and every other being in Heaven begged him to.
- This shows up in Lostbelt 4 as well. He could've remained on the Protagonist's side and make it easier for them to take down the Tree of Emptiness without Pepe in the way (as he couldn't fight Servants) by giving up his life and/or dying, but due to his own charitable nature and the fact that he's fading anyways, he gives his core back to Ashwatthama and allows him to fight on Pepe's side. Karna even notes this saying he can't help but be the "Hero of Benefaction".
- Humble Hero:
- Karna considers Rama and Arjuna far worthier heroes than himself, saying that he's honored to fight alongside the King of Kosala and the Hero of the Endowed. During Rama's Interlude, Karna says he's a trifling threat next to Arjuna, when the latter knows that Karna is anything but.
- Despite the Mahabharata being a world-famous story, Karna simply assumes that his deeds weren't worthy enough to be remembered when Asha, a young girl living in the Indian Lostbelt, doesn't know him. Chaldea's staff groan at his humility and tell him to stop putting himself down when every Indian person in the world has heard his name even if they haven't read his story personally.
- Hypercompetent Sidekick: His schtick. Having Karna as an ally is both a privilege and an unintended insult on his part as he usually operates under the belief that whoever he has sworn fealty to has done something worthy of his loyalty... and probably needs all the help they can get.
- Implausible Fencing Powers: To the point where his skill alone is said to step into the realm of the gods. Even Siegfried, whose swordsmanship "has transcended mankind", doesn't hold a candle to his ability.
- Impossibly Cool Weapon: Vasavi Shakti◊, the almighty weapon of the Thunder God Indra which he is allowed to use once because Indra felt guilty about exploiting his endless kindness by asking for his armor and earrings.
- Incendiary Exponent: His Mana Burst (Flames) skill imbues all of his weapons with flames.
- Irony: Karna being summoned as a Lancer in this universe makes him, class-wise, advantageous over his brother Arjuna (summoned as an Archer)—who basically screwed him over many times for most of his life. This also doubles as a Mythology Gag with the fact that Arjuna and Karna technically never had a straight man-to-man fight, which by all accounts Karna would've taken with ease.
- Kill the God: His Vasavi Shakti Noble Phantasm is a single-use spear of lightning powerful enough to be considered an "Anti-God" power.
- Living Lie-Detector: Karna physically cannot be deceived and can see through the personality and thoughts of others.
- Love Martyr: He has a tendency to overestimate the goodness and virtues of his Masters and allies whose various character failings and glaring defects earn them the contempt of others. Tragically, whenever his faith in them is vindicated, it is usually a posthumous achievement.
- Mark Of The Supernatural: For some reason, third Ascension transforms his right eye (normally of a blue-green hue) into red—which only happens after he dispenses of his armor and wields Vasavi Shakti.
- Misunderstood Loner with a Heart of Gold: This is actually a superpower of his. He was so isolated from society that he learned to read the personality and thoughts of others.
- Muscles Are Meaningless: Incredibly thin, but still absurdly strong.
- Mythology Gag: In Arjuna's new Interlude, Karna is fought as an Archer because both of them were the best bowmen of their army in the Mahabharata. In fact, Karna's best Class is actually Archer, as it lets him use the Vijaya bow (which while undescribed in the Nasuverse proper, guaranteed his victory in battle even in the face of Divine Intervention, so long as he kept it on hand) without Vasavi Shakti's one-time limitation.
- Nice Guy: His Interlude shows it in spades. Dr. Roman nonchalantly makes Karna buy bread for him while he's "busy". Because Da Vinci's out of flour, the characters leyshift to France, and find a village terrorized by bandits. Karna decides to help them after being mistaken for a soldier, destroying the raid in such a one-sided battle that it could be considered a work of art. As thanks, Karna asks for merely a single sack of flour (which he also pays for), before heading home and then apologizing to Roman for taking so long.
- No Social Skills: Because he grew up without the love and care of his mother, he never learned the subtle parts of human emotion. In combination with his ability to read people's inner self and see through their lies, he exposes people's secrets and prods at the emotions they want to hide away. Because of this, he was forced to fight a lot of people in life that saw him as "a man who denies and hates everything".
- Noble Top Enforcer: Of the Kauravas, and quite possibly the Ur-Example in myth.
- Not so Above It All:
- The protagonist and Karna have a special handshake and greeting, as revealed in his first Interlude."HEY YO, CHALDELUXE!"
"Karna high fives you!"
- He's fond of elephants, as seen in the first summer event.
- The protagonist and Karna have a special handshake and greeting, as revealed in his first Interlude.
- The One Guy: Karna was the only 5-Star male Lancer for four years real life time until the release of Romulus-Quirinus, largely owing to his popularity from his appearances in Fate/Apocrypha and Fate/EXTRA. And that is if you overlook the fact that Romulus-Quirinus is considered to be Genderless in-game.
- Only Mostly Dead: While he did die protecting Shadow Border from Mahāpralaya, he didn't die the same way Servants normally do. Instead, he gets dumped onto the white void anyone else erased by it would, as God Arjuna had no desire to absorb him into himself. Aśvatthāman uses this as a way to bring Karna back by sacrificing his own Spirit Core.
- The Only One Allowed to Defeat You: Despite his character description (and Karna admits this SHOULD be out of character), this is his and Arjuna in the "Fifth Singularity: North American Myth War: E Pluribus Unum". Rama even tells the Celts to back off, so Karna can face Arjuna alone.
- Person of Mass Destruction: Simply by extension of the fact that he has a Noble Phantasm that is equivalent to a modern nuclear weapon and can kill a god, as seen in PV of the "Fifth Singularity: North American Myth War: E Pluribus Unum" when he destroys an entire mountain with only one thrust of his spear. He's also the first Servant in the series to have multiple Anti-Country Noble Phantasms, back when the Anti-World designation was exclusive to Gilgamesh and Excalibur was the next most impressive Noble Phantasm.
- Playing with Fire: Has A-Rank Mana Burst (Flames), which sets all the weapons he wields on fire with the flames of the sun. He can also use this to create enormous pillars of fire around himself to stop attacks. Emphasized after his Animation Bump, as almost all of his attacks cause his spear to erupt in flames or generate waves of fire on impact.
- Power Gives You Wings: He is able to grow giant wings of fire for a few seconds at a time, only limited from having them permanently due to a lack of mana.
- The Power of the Sun: His armor is made of solid sunlight, making it almost impossible to destroy even for gods. His Mana Burst (Flames) also lets him create enormous explosions, and gives his weapon a fiery effect.
- Readings Are Off the Scale: His Noble Phantasm statistic is EX. Vasavi Shakti is aptly described as "The Strongest Spear" in side materials.
- Red Baron: Son of the Sun God, or Hero of Benefaction.
- Red-Headed Hero: Being possessed by Vishnu and Shiva renders his hair flaming red (even more so than Aśvatthāman's). This once again helps to contrast him with Lostbelt King God Arjuna, whose hair has been bleached.
- Red Oni, Blue Oni: Despite his powers being associated with the sun, he's the blue oni to Arjuna's red, as he's calmer and rational than his brother. Zigzagged a bit in Yuga Kshetra: he definitely seems to be the more emotionally-expressive and empathetic between him and God Arjuna (who at the time was suffering from godly detachment). When Karna returns elevated with the powers of Vishnu and Shiva, he is positively scorching—even compared to God Arjuna who was already in the middle of a Villainous Breakdown by then.
- The Rival: To Arjuna. It's good natured on his part, less so for his brother.
- Semi-Divine: He is the son of Surya and became one with him as a god after his death, so he has an A-rank in Divinity.
- Shoulders of Doom: Giant floating sun-shaped shoulders that hold his Badass Cape of fire in place.
- Situational Sword: His NP deals bonus damage to enemies with divinity. This isn't very helpful as all divine enemies are Servants, who usually appear either by themselves or alongside mooks. However, his Rank Up Quest helps mitigate this by not only increasing the base damage but also adding in a Buster debuff, which lowers the damage of enemy Buster attacks and NPs and, more importantly, increases the damage his party deals with Buster cards, meaning that the player can still get off potent Buster Brave Chains.
- Stripperiffic: All that black material covering his body? That isn't tights, that is part of his skin, meaning that by Third Ascension where he has lost all of his armor, the only thing he wears besides his furred collar and mechanical wing is a metallic thong.
- The Stoic: Karna rarely shows any emotion simply because he perceives things as "valid" and therefore has no reason to react, but in reality he is a kind-hearted and noble man who is always deep in thought.
- Stunned Silence: Essentially what his final Ascension line boils down to."I guess this is what it means to be at a loss for words... Thank you, Master. As long as I have this feeling in my heart, my spear shall never fail."
- Super Mode: He gets powered up by Shiva and Vishnu in the Indian Lostbelt, complete with Super Saiyan God-esque hair color transformations. After beating the chapter players can obtain it as an alternate costume, but that version is purely cosmetic. It is even coined "Super Karna" by Jinako.
- Teeth-Clenched Teamwork: Subverted with Arjuna. If you have Arjuna, he says in My Room that it is a promising alliance, and that as it was his mother's wish for them to fight on the same side, he will do his all to ascertain it comes true. He does, however, note that it will unavoidably lead to conflict, and Arjuna says that while he won't fight him for now, who knows the next time Karna shows his face.
- Too Awesome to Use: Karna's Vasavi Shakti is a spear so powerful it can even kill gods, but Karna has to give up the armor that protects him to activate it and It Only Works Once in the myth. In this game however, he can use it as many times as long as his NP gauge is at 100%, and even in-story he's able to resummon the armor after using Vasavi Shakti against Aśvatthāman to block God Arjuna's reality-destroying Fantastic Nuke (though notably the spear returns to its original form when he does).
- Training from Hell: Duels his fellow Kaurava general Ashwatthama thousands of times during the fourth Lostbelt to become strong enough to challenge God Arjuna.
- Vague Age: In Fate/EXTRA CCC, he claims that Jinako should refer to him as a "younger brother" if she wanted to compare him to a kind of family member, though myth-wise, he was over 110 years old by the time the Kurukshetra War began. It should be noted that Karna was already the elder brother of Arjuna and four other siblings, so that might have had something to do with it.
- Warrior Prince: Though he eventually became The Good King of the city state of Anga.
- White Hair, Black Heart: Subverted. Karna is the embodiment of All-Loving Hero, Undying Loyalty, and Lawful Good. He only appears this way to others at a glance due to his perceived abrasiveness, which stems from his lack of a parental figure as a child to teach him when and when not to say something.
- The Worf Effect: The "Fifth Singularity: North American Myth War: In E Pluribus Unum", to show how deadly Cú Chulainn (Alter) is, Karna gets mortally injured via a thrown Gáe Bolg to the back. When he attempts to retaliate with his Vasavi Shakti before fading away, Cú tanks it - it did nearly kill him, but he was able to use that opportunity to show off the "infinite regeneration" provided by the Holy Grail. However, given that he was already dying, Vasavi Shakti seems to have been weakened to an unclear degree.
- His invincible armor that might have won him his original death match against Arjuna is put to the test in the Fourth Lostbelt, where it manages to hold out against a Noble Phantasm that annihilates the world for a total of five seconds. Even if it was truly indestructible, he likely would've fallen into the resulting void.
ID: No. 134
Command Cards: QQABB; (B)
Alignment: Chaotic Evil
Origin: Literature (The Legend of Anchin and Kiyohime)
First appearance: Fate/Grand Order (as Berserker)
Background development: Yuuichirou Higashide
Illustrated by: BLACK
Voiced by: Risa Taneda
Having been summoned as a Lancer this time around, she uses a naginata. Though she is self-admittedly a second-rate naginata wielder, her killing intent and lack of mercy makes up for this, and rumors are she's unsurpassed by none on the battlefield. Surely summer will pass away in the blink of an eye... under the condition of being locked up somewhere by a Kiyohime overcome with emotion.
She makes her debut during the first summer event, "Chaldea Summer Memory / Heat Odyssey", as a seasonal unit.
- Ax-Crazy: Despite her being a Lancer this time around, she still has the Madness Enhancement EX. This outright means that she's still the same old Yandere Berserker Kiyohime that we all know and you still have to be careful around her, nonetheless.
- Bad Liar: Her attempt to hide her Love Potion-spiked Valentine's Day chocolates. While the chocolates are named "Just Some Ordinary Chocolates", the entire Craft Essence description details that a love potion was used, that she plans to forcefeed the protagonist with the chocolate when they're asleep, and that there was an antidote attached to the gift anyway. She hates lying that much that she can't do it herself.
- Cloudcuckoolander's Minder: Osakabehime makes the horrible mistake of asking Kiyohime to keep her on task with her doujinshi projects. Which Kiyohime does. Dogmatically. Relentlessly. Painfully. And despite her friend's requests that she stop.
- Hidden Buxom: As it turns out, her kimono was hiding some perfectly decent material.
- Human Pincushion: If you thought the original version of her myth was bad (i.e. melting down the bell Anchin was hiding inside of)—see it now with spectral naginatas skewering the target inside like a Blackbeard/Lucky Stab toy!
- Kimono Fanservice: She's still wearing her kimono outside her bikini.
- Let's Meet the Meat: As a follow-up to the Dream Sequence in "Chocolate Lady's Commotion" (the first Valentine's Day event, with the original Kiyohime), this version of Kiyohime outright offers to let her Master eat her if they don't find food on the island in "Chaldea Heat Odyssey". Earlier in "Chaldea Summer Memory," the first part of the event, she suggested her tail first.
- Lovable Sex Maniac: This version of Kiyohime is much more obsessed with mating with the protagonist and founding their own family together. She views almost anything as something sexual or is delusional about their imaginary future family.
- Naginatas Are Feminine: She was trained to use naginata for self-defence when she was alive, and since she thinks swimsuits are graceful, she should be using a naginata (as they are graceful as well) to win her Master over.
- Playing with Fire: This time she imbues her attack with flames and even gets to breathe fire!
- Technicolor Fire: Most of the fire she plays with is blue.
- Took a Level in Badass: In a way—which is even reflected by a rarity switch. The regular Kiyohime, as a Berserker, has an AoE Noble Phantasm but is very very squishy (due no less to her class; not even the defense buff skill saves her most days). By becoming a Lancer, Kiyohime manages to channel all of her power into a single-target NP—while retaining her original skills that allow her to cause as much damage as possible (only trading off the defense buff for a very useful enemy debuff). You may even read it as her living up to her dream of being an ideal wife—and sure as hell delivering.
- Walking Swimsuit Scene: Even after the event, this version of her will still be running around in a swimsuit.
- Yamato Nadeshiko: Still the perfect housewife outside of her usual problem, though she lets herself get carried away by the flow of summer and acts more lovey-dovey than her usual dutiful wife attitude. This is the reason she is here as a Lancer: the ideal Japanese housewife of her time required a certain skill with the naginata to defend the house when the husband is away.
- Yandere: She's still the same old Kiyohime. What else did you expect? Also, her original "Stalking" skill (which decreases enemy defense at 24%) is scarily upgraded into the more innocuous-sounding "Pursuer of Love" (decreasing it now at 30%)—which means she can hit and demolish the target way harder. The summer heat makes Kiyohime's internal engine accelerate. No matter where the other party is, she will engage in a super-high-high-speed pursuit to catch them. Even her quotes for selecting attack commands are scarily obsessive:"I!" "Love!" "You!"
ID: No. 312
Spiritron Dress ID: No. 65note , No. 66note , No. 67note
Command Cards: QAABB; (A/B)
Alignment: Neutral Evil
Origin: England (Folklore and Arthurian Legend)
First appearance: ''Fate/Grand Order
Background development: Kinoko Nasu
Illustrated by: CHOCO
Voiced by: Marika Kouno
A fairy who serves Queen Morgan le Fae as part of the Knights of the Round Table in Avalon le Fae. She possesses the name and powers of Lancelot from Proper Human History, the strongest of the Round Table Knights.
Initially, she claims her true name to be Mélusine, but that is only partially true. Mélusine is the name given to her by Aurora upon being found by her. Her true identity is that of the left hand of the dragon Albion, given a life of her own and destined to become one of the Six Calamities to destroy Britain.
Mélusine has an unique characteristic where parts of her playstyle changes depending on which Ascension she is in. her first skill, Dragon Heart B, increases her attack and Max HP and reduces damage she takes for three turns while also charging her NP Gauge. Her second skill, Perry Dancer B, increases her C. Star Gather Rate for three turns, makes her generate Critical Stars for three turns and immediately gains Critical Stars. Her third skill, Ray Horizon A, gives her Invincibility for one turn and has two different effects based on her Ascension; On First and Second Ascension, Mélusine changes into Third Ascension while greatly charging her NP Gauge. On Third Ascension, it instead increases her NP Strength for three turns. On First and Second Ascension, her Noble Phantasm is Innocence Arondight, a ST Arts attack that increases her NP Gain for three turns, increases the amount of damage enemy takes for five turns and generates Critical Stars. On Third Ascension, her Noble Phantasm is Hollow Heart Albion, an AoE Buster attack that increases her Buster Card effectiveness for three turns, Pierce Invincibility for one turn and inflicts all enemies with Burn for five turns.
She appears as one of the Fairy Knights and antagonists of "Lostbelt No. 6: Fairy Round Table Domain, Avalon le Fae".
- 13 Is Unlucky: In Mélusine's clock motif, the number I is gone and instead it has number XIII on it. Albion is noted to someone who always fails to return back to the stars, and the cruel fate Mélusine had to suffer at the end of her own life.
- The Ace: She's the strongest of the Faerie Knights, as expected of the Lancelot equivalent. Notably, she's the one who fought and defeated Muramasa, himself a powerful Servant further enhanced by the Foreign God.
- Ambidextrous Sprite: Downplayed when it comes to her Third Ascension. When you fight her Red Hot Deviation costume as the spirit of Albion itself, her sprite is otherwise mirrored with the exception to her facial marking which has been cleaned off as it only appears on the left side of her face.
- Apocalypse Maiden: She was destined to become one of the six Calamities meant to destroy Britain, specifically becoming a new Albion. Thanks to Aurora finding and naming her "Mélusine" however, she was able to stave off the transformation. After giving Aurora a Mercy Kill however, she was no longer able to hold it off, as her name had now lost meaning, transforming into one of the Calamities. While Percival did manage to reach her, it was only enough for her to regain control long enough to protect Chaldea from Oberon-Vortigern before being killed.
- Arm Cannon: The swords on her arms can also shoot beams, giving this impression. Played even straighter in her Third Ascension, in which she holds her swords in a way resembling a Wave-Motion Gun and more regularly fires beams from a distance.
- Armor Is Useless: She progressively loses armor as she ascends, with her third Ascension outfit being outright Stripperific.
- Badass Adorable: Shes a cute young lady who is very affectionate to those shes close to and will cutely sulk if you have to work when she wants to spend time with you (then comically threatens to destroy Chaldea), but shes also a counterpart to Sir Lancelot and is actually the remnant of the Dragon of Albion, and quite capable of laying waste to entire regions if she wants.
- Beat Still, My Heart: Averted, but not because she didn't want to. During her Valentines, she literally wants to feed Ritsuka her heart / dragon core (shades of PHH Vortigern and PHH Ablion or Siegfried and Fafnir). She's disappointed that she can't (Hollow Heart Albion) but instead makes a facsimile out of red chocolate and "100 years of mana." Eating this knocks Ritsuka out for the rest of the day.
- Berserker Tears: She cries bitter tears as she stabs Aurora to death.
- Big Damn Heroes: After knocking Oberon Vortigern off Storm Border and effectively stopping him from escaping the Lostworld's collapse, Chaldeans were still stuck inside the living bottomless pit that is the Hollow Worm. Cue Mélusine, who is clinging to her former identity thanks to Percival, blasting a hole into the Hollow Worm that Chaldea can drive through and escape the Hollow Worm.
- Big Sister Instinct: She has this towards Lostbelt Percival as she helped raise him. She can't help but show concern for him even though they're on opposite sides, and will avoid fighting him if possible. This makes it more tragic when he dies fighting against her mindless Calamity form; when she meets PHH Percival in Chaldea, she realizes that as a Lostbelt resident her brother will never be added to the Throne of Heroes as a Heroic Spirit of Proper Human History like she was, and is gone forever.
- Blade Below the Shoulder: She wields decorative sheathes on her wrists that are useful not only for slashing but also punching by using the other end of the blades. The said gauntlets also sheathe her dual Arondights which she retracts out for her Noble Phantasm.
- Blood Knight: She's a little too enthusiastic about the prospect of having a rematch with Muramasa and declares she's going to stab him over and over again, which creeps him out.
- Boss Subtitles: The final battle against her introduces her as The Calamity of Flame: ALBION.
- Broken Pedestal: She's initially elated to meet the original Lancelot, seeing him as the perfect knight. Then she's mortified when she sees Lancelot's philandering and wonders if that's how Morgan views her as well. Considering that she's a Self-Proclaimed Love Interest of the protagonist just like Morgan, she's probably not too far off on the mark.Mélusine: Lancelot of the Round Table! Just as Her Majesty had described! Honest, sincere, a truly respectable knight...! Eh? Wait a minute. Right at this moment, he and Sir Tristan are making unsightly actions toward the other knights' wives... Wait...you mean this was how Her Majesty was seeing me as all this time?!
- Clingy Jealous Girl: Emphasis on clingy. In her own words, she Hates Being Alone, wants to sleep with the protagonist at night and look at their face 24/7, is annoyed that they have so many other contracted Servants, and plans on destroying Chaldea so she can have them all to herself on their birthday.
- Composite Character: A number of dialogues in the British Lostbelt heavily imply, before being confirmed in the description for her "Red Hot Deviation" costume, that The White and Red Dragons of Britain, the two dragons that Proper Human History Altria and Vortigern are incarnations of and got their dragon power from respectively, are in fact the same Dragon despite their constant conflict. Both the White and Red Dragons are, in actuality, parts of or are referring to the greater Dragon known as Albion.
- Conflicting Loyalty: In Avalon le Fae, she has this between Aurora, who named and raised her as more than the left hand of Albion (albeit for selfish reasons) and is the reason she can keep her existence as "Mélusine", and Morgan, who made her a Faerie Knight and despite her cold dispostion always treated her fairly and gave her support and honors for her service. She ultimately chooses Aurora since if Aurora dies "Mélusine" ceases to exist and the Calamity of Flames Albion returns, but the decision tears her up inside and in the end she ends up killing Aurora herself and releasing the Calamity anyways. No wonder she expresses regret to Morgan in Chaldea.
- Cuddle Bug: Her dragonic nature causes her to seek out body heat at night with her also specifically wanting to spend time with her Master. At least, that's her excuse. She admits during her Valentines that it makes no sense that a human can warm up a dragon,but doing so still makes her feel very warm.
- Death from Above: She can use her flight to turn herself into a one-woman carpet bomber, as the city of Sheffield finds out the hard way.
- Dragons Are Divine: While not explicitly called a dragon god, Albion is considered a super-existence amongst dragons which in this setting are already just a few steps below full-out divinity anyways. The reason it was never a god is because Albion was not shaped by human worship and belief.
- Dragon Knight: Post-Third Ascension, she starts wearing black futuristic armor in the style of a dragon to denote her tapping into Albion's powers.
- Emoticon: One of her expressions is a crudely scribbled :D in place of a properly drawn face.
- Failure Is the Only Option:
- The description of Hollow Heart Albion spells it out that Albion is a dragon who fails to return back to the stars, always finding a way to find a tragic death. In Proper Human History, it tries to dig down to reach the Reverse Side of the World, only to die midway through the dig. In the Faerie Britain timeline, it did not attempt this, and was too tired from flying endlessly across a world without land.
- Her final fate also qualifies. She was destined to become the Calamity of Flame, Albion, but Aurora giving her a name managed to stave off the transformation. Unfortunately, this made her indebted to Aurora, whose continued existence would allow her to remain as "Mélusine". All it would take is Aurora's death for her to return to Albion, which could happen as much from random chance, Aurora losing her purpose and fading or becoming a Mors. And given the political state in Fairy Britain, she could also be taken out by potential rivals. In other words, Aurora's inevitable death means Mélusine would inevitably become Albion.
- Flight: She's capable of flight in all her forms thanks to her ability to accelerate at will and ignore inertia, making her faster than everyone else in Faerie Britain. Her artist jokingly drew her using her Arondights as helicopter blades.
- Gameplay and Story Integration:
- She is said to be the strongest Fairy Knight that serves Morgan within her Lostbelt. This is reflected by how she is the only Fairy Knight to be a 5-star servant instead of a 4-Star one like Barghest and Baobhan Sith were. Adding to this is that unlike Sith and Barghest who are Story-locked, Mélusine is a limited Servant.
- She easily dealt with Koyanskaya in Lostbelt No. 6 and keeps a close eye on her in Chaldea to make sure she won't become a Beast. As a Demonic Beast trait Servant, she deals double damage to Koyanskaya's Beast of Cherishment form and was given an event damage boost in Tunguska Sanctuary.
- Gameplay and Story Segregation: Her profile states that if she turns into her original form, shell never be able to return back to her fairy form. In-game, it only lasts for the duration of the battle, and shell return to whatever form she was in previously after the battle. The only representation of this is that she cannot transform into her first two Ascensions from her Third Ascension with Ray Horizon.
- Gun Nut: Her third ascension hints as such, asking what fighter wouldn't be thrilled by a machine gun. It nearly runs over into Has a Type territory in that she shows approval of any Servant that uses (preferably huge) firearms, but to the point she admits Berserker Lancelot is more her type than Saber Lancelot (even without getting into the latter being a Broken Pedestal) because of his minigun.
- Heroic Self-Deprecation: She says in her bond 5 line after clearing Lostbelt No. 6 that she thinks poorly of herself, but she will try her best nonetheless to live up to the protagonist's image of her as an ideal knight.
- History Repeats: Just like her namesake, she ends up betraying her liege and going on a mad rampage before she dies. Also, she gets into an affair with her monarch's spouse.
- Humanity Ensues: Mélusine was originally the left hand of Albion which was then infected by the curses of the northern faeries who died there, dooming her to become a Calamity. Aurora picking her up from the swamp gave her form, mind, and purpose, allowing her to become a faerie and stave off her fate as long as Aurora lives.
- Hypocritical Humor: She has a Broken Pedestal moment when she meets the original Lancelot due to seeing his infidelity...and yet she's another Self-Proclaimed Love Interest to the protagonist, the very same one her own queen Morgan declared as her spouse as well. Morgan's Valentine scene shows that Mélusine is actually worse too; while Lancelot still felt guilt over his affair despite having Altria's blessing, Mélusine has no problem competing with Morgan and notes with smugness that lover and spouse are two different positions.
- Informed Attractiveness: A lot of her apperances without her mask has the surrounding crowds remarking how beautiful she is. Da Vinci outright swoons in her presence.
- In her valentine scene, Mélusine is shown to receive chocolate from Chaldea's staff, men and women alike, and note that it happened often in the fairy lostbelt.
- Knight in Shining Armor: She's indicated to fit this role the best of all the Fairy Knights of the Round Table, as while Barghest is the most feared and Baobhan Sith is the most hated, she's called the "most loved" as well as the "most beautiful".
- The Knights Who Say "Squee!": She's giddy to meet the original Lancelot, declaring him to be exactly as Morgan described him as. Her happiness is cut short when she sees Lancelot hitting on the wives of other knights, resulting in a serious case of Broken Pedestal.
- Last Breath Bullet: Lostbelt Percival's last attack managed to awaken her mind within the Calamity of Flames, but also grievously wounded her. She forces her crumbling body to unleash one last attack at Oberon Vortigern's Hollow Worm, as she realizes he's the reason why all her loved ones died.
- Leitmotif: "Azure Luster" as Faerie Knight Lancelot, which has a rock rearrangement into "Horizon" as Albion. The intent is that the former piece represents Mélusine as incomplete before achieving her last Ascension and becoming the greatest dragon Albion at which point the music reaches its own completion in the rock version.
- Liminal Being: Despite being born of the Lostbelt, she's classified as a Proper Human History existence as Caster Cú Chulainn states. The ending elaborates this is because she was born of the Ultimate Lifeform Albion, a higher being who governs boundaries.
- Love Martyr: She's this to Aurora since the latter is a Narcissist who is incapable of loving anyone else. Six years ago, Aurora ordered her to slaughter the pacifist Mirror clan out of pure jealousy, which Mélusine faithfully obeyed. After she did the deed and returned to report, she overheard Aurora shit-talking her and calling her a monster behind her back. A special CG is then shown of Mélusine sobbing to herself in the rain over her sins and Aurora's rejection. Despite this, Mélusine continues faithfully obeying Aurora, even killing her out of a sense of love so that Aurora will die quickly instead of withering away. Aurora brushes off Mélusine's speech and tells her to obey her even as she bleeds to death on the floor.
- Mechanically Unusual Fighter: Her third skill and Noble Phantasm are unique in that they change effects, and in the case of her Noble Phantasm card type and effects, depending on what stage of Ascension she is set to. Her third skill Ray Horizon grants her one turn of Invincibility regardless of form while having other different effects depending on the current form she is using in battle. If used during her First or Second Ascension, she changes to her Third Ascension while also getting a huge boost to her NP Gauge (50% at Level 1 to 100% at Level 10). If she uses the skill while in her Third Ascension form, she gets a boost to her NP damage for 3 turns. Finally, her Noble Phantasm changes from a Single Target Arts to an AoE Buster upon using her Third Ascension form.
- Mercy Kill: Her killing Aurora seems to be out of anger at first, but in reality, she knows that if she were to try to save her and bring her to Proper Human History, Aurora would bring forth a Fate Worse than Death to herself. And since Aurora is simply driven by her purpose as a fairy and thus wouldn't listen to Mélusine's warnings about escaping to the real world, the only way for Mélusine to save her is to kill her so that she can at least die when she is at her most beautiful.
- Motif: Her Third Ascension has a slight clock motif, with her two blades resembling giant clock hands and her wings having numbers engraved to each tip. This ties to Albion's connection with the Clock Tower as the place was built on top of the hole Albion dug up in order to reach the Reverse Side of the World before dying from exhaustion.
- Murder Is the Best Solution: Played for laughs in her birthday line. She comes up with a 24 hour schedule for the protagonist's birthday, only to be dismayed when they reply they still have to work. As she's mulling things over, she has a "Eureka!" Moment and puts two and two together; there's no need to work for Chaldea if there's no Chaldea to work for, is there?"Wait here for a bit. I'm burning Chaldea to the ground."
- My Greatest Failure: Her line on Morgan has her express guilt over betraying her when Morgan had given her nothing but honors, favor, and support.
- My Master, Right or Wrong: She loves Aurora because she was the one who turned her from a cursed hunk of meat into a living, congnizant faerie. As long as Aurora lives, Mélusine will keep her mind and form, and will not devolve into the Calamity of Flames. This loyalty is a constant source of misery as Aurora will often order her to do something horrible on a whim, which she goes along with out a sense of love even if she hates what she does.
- Mysterious Veil: A costume for her Second Ascension has this as a variation of her One-Way Visor from her first ascension.
- Mythology Gag: A few of her My Room lines talk about the original Arthurian Legend:
- When talking about the Holy Grail she admits that Percival might be worthy of the Holy Grail like Galahad, referencing that Percival was the original Holy Grail knight before Galahad was introduced.
- She tells Tristan that she thinks infidelity is wrong, referencing Tristan and Iseult.
- Natural Weapon: Like Barghest's fake Galatine, Mélusine's Arondights are imitations formed from her body parts and energy.
- Ninja Pirate Zombie Robot: She's a fairy knight and mechanized Weredragon with the powers of Albion, one of the two dragons representing the British isles.
- No Social Skills: She's a little awkward between her introversion and keeping to herself for so long.
- Non-Indicative Name:
- She is not an Alternate Self of Lancelot, just a fairy who was given attributes of the Knight of the Lake. How much she even likes the traits depends on the thing.
- Despite being a Lancer, she does not use a lance or spear at all, instead using two blades attached to her arms.
- Her name as a fairy is Mélusine, but in reality she is a different draconic being than a mélusine and is merely called that because that is the name Aurora gave to her. Despite this, as a Fairy attributed to being Knight of the Lake, as well as Lancelot's foster mother Vivian being sometimes considered a Mélusine depending on the work, the name is somewhat fitting.
- Not a Morning Person: As Morgan's Valentine scene reveals, Mélusine enjoys sleeping in and more or less has to, given she is the strongest dragon. Barghest further elaborates saying she usually gets the morning missions while Mélusine did her jobs in the afternoon.
- Not so Above It All: Manages to look like a very intimidating The Stoic for the first half of the Lostbelt, but only because she wears a mask when operating as Faerie Knight Lancelot. Once the mask is off, it quickly becomes evident that she's actually a very expressive dork.
- Older Is Better: Albion is a super existence as old as the planet itself, and, according to Da Vinci, is the equivalent of a Grand Servant for the greatest of Dragons.note
- One-Way Visor: Wears one for much of her time in the Sixth Lostbelt, hiding her eyes behind a blue and green visor. This can be obtained as a costume for her First Ascension.
- Oxymoronic Being: She's a fairy who wields the powers of a Knight of the Round Table with an Anti-Dragon sword and the nigh-divine White Dragon of Britain.
- Paint It Black: As the left hand of Albion, her true form should be pure white like the rest of it. Due to being bathed in curses before being found by Aurora however, her true form has been stained jet black. Her final Ascension reflects this being undone as the curses melt off of her, revealing her true form's white coloring.
- Phallic Weapon: The location of her laser when in dragon form is located at her crotch. It even opens up like a pair of unzipped pants when firing.
- Pieces of God: She is the left hand of Albion which fell off the dragon's rotting corpse and eventually evolved to have a humanoid form before Aurora came and adopted her, with her tapping into her true heritage when reaching Third Ascension.
- Pint-Sized Powerhouse: She's the shortest member of the Fairy Knights of the Round Table, but it should be remembered she's the Lancelot equivalent and possesses the power of what is effectively a dragon god.
- Platonic Life-Partners: Zigzagged. She refers to herself as Ritsuka's lover and during her Valentine's declares they are her soulmate. Despite being a Cuddle Bug, she never makes advances of a sexual nature. On the other hand, in Morgan's Valentine scene she states her first idea for a gift was "herself" but ended up vetoing the idea because human teeth aren't good for biting dragon flesh, something Morgan calls "animalistic" with a blush on her face. Make of that what you will.
- Power Fist: Her two sheathes in her first two Ascensions are mainly uses as gauntlets as she mainly focuses on punching the crap out of her target, using the sheathes to release bursts of magic to amplify her strikes.
- Punny Name: She is a Lancelot who belongs to the Lancer-class.
- Rapid-Fire Fisticuffs: Her pre-Third Ascension Extra attack has her rapidly punch her opponent before finishing them off with another blow that ends with a laser.
- Really 700 Years Old: She looks fairly young but her current identity as Mélusine is 400 years old.
- Red and Black and Evil All Over: When she completely succumbs to her nature as Albion and one of the Calamities, the blue parts of her armor turn red. This variation is obtainable in a free quest after clearing Avalon le Fae.
- The Rival: In her Third Ascension form, she views the Mecha Trojan Horse as this."The Horse of Troy? It even has an impudent transformation mechanism... I'm so jealous! Alright, let's have an aerobatic duel to see which one's the best fighter!"
- Self-Proclaimed Love Interest: When asked about her views on her relationship with her Master, she refers to them and herself as a couple of lovers.
- Her Valentine's scene actually expands on this: As a dragon, Mélusine experiences time differently from humans. When she first met the protagonist, she saw their entire future together. She explains it not as Love at First Sight, but rather as seeing the entire journey all at once.
- Sexy Backless Outfit: Sports this in her second Ascension form. While it can't be seen in game, the artist posted a tweet to show it off.
- Shaping Your Attacks: Post-Third Ascension, one of her attacks has her surrounding her blades with magical energy to appear to be a set of dragon jaws that "chomp" down on the target.
- Shoot the Dog: While Mélusine knows that the only reason Aurora loves is because it makes her look better, she cannot bring herself to betray her as doing so would forsake her reason for existing. However, when Mélusine realizes that Aurora escaping to the real world would be a slow, tormenting death ready to happen, Mélusine tries to warn Aurora about it but she refuses to listen to reason. As such, Mélusine forces herself to kill Aurora as an act of mercy, discarding her identity and transforming into Albion.
- Square Race, Round Class: She is a Lancer, but doesn't even use a polearm, instead Dual Wielding Arondights that she usually keeps sheathed in gauntlets for a Power Fist and Blade Below the Shoulder style in a manner that would be more similar to a Saber. When she reveals her true power, her weapons while closer in sheer size to lances than swords are more akin to Arm Cannons like an Archer and her Noble Phantasm transforming her into a mecha-dragon would be more in line with a Rider.
- Stripperific: Her Third Ascension just has a single strip of cloth to cover her torso and groin while the rest of her body is bare.
- There Is No Kill Like Overkill: Her character designer (CHOCO) has made alternate designs for her in fan books. One of these is the "Full Armed Melusine - Bombing Equipment Mode for Castle Attack", which carries eight Arondights under the wings. Another one has her holding a GAU-12 Equalizer.
- This Looks Like a Job for Aquaman: Her having two very different Noble Phantasms is an unique gimmick, but one being a ST Arts and the other being AoE Buster makes it hard to place where being able to switch between the two would be useful. That is, if it wasn't for the fact that many events before her release had the final, best free quests be quests that deviate from the usual 3/3/3 enemy formation, meaning that her ability to switch between the two Noble Phantasms at command allows her to respond to each wave as needed.
- Time Abyss: Albion is a super existence among the dragons who has memories from 4.6 billion years ago, meaning that it is either as old or even older than Earth itself.
- Time-Limit Boss: The final fight against her in her Albion form is this since she is attacking the Storm Border as well. The Storm Border has its own HP bar, and you need to defeat her before that HP bar reaches zero.
- Ultimate Life Form: Albion is described as apex of all dragonkind and the strongest lifeform on Earth.
- Undignified Death: Albion suffered this in both Proper Human History and the Lostbelt, unfitting for one of the Earth's greatest lifeforms.
- In Proper Human History, Albion noticed a little too late that the last holdout of the Age of Gods in Britain was ending and hastily tried to dig its way to the Reverse Side of the World, only to get stuck in the hole and starve to death.
- In the Lostbelt, Albion was one of the few survivors of Sefar's rampage. However, it couldn't swim which was a death sentence in a world without land. Albion continued flying until it had no more strength, fell into the ocean, and then drowned.
- Unskilled, but Strong: She has Eternal Arms Mastery, a skill that makes it so that the user's skill cannot deteriorate regardless of your mental state... which doesn't benefit her at all to the point that she hates the skill. This is because she is already so naturally strong that she doesn't need to train herself to be skillful in order to be the strongest of the knights.
- Unusual Eyebrows: A pair that are shaped as acute angles. They're quite expressive too, depending on her mood.
- Voice of the Legion: Her voice gains an eerie echoing effect when she reaches Third Ascension to reflect her using the powers of Albion, the White Dragon of Britain.
- World's Most Beautiful Woman: She's regarded as the most beautiful faerie in all of the British Lostbelt, but Mélusine herself rejects the title as she believes it is Aurora who is the most beautiful.
ID: No. 21
Command Cards: QQABB; (B)
Alignment: Lawful Neutral
Origin: Greece (4th century BC)
First appearance: Fate/Grand Order
Background development: Yuuichiro Higashide
Illustrated by: Sima Udon
Voiced by: Shin-ichiro Miki (Japanese), Ray Chase (English)
King of Sparta, a city-state on the Peloponnese peninsula in what is now southern Greece known for its strict, compulsory military training regimen for able-bodied males since childhood. He is best known for his last stand at the coastal pass of Thermopylae north of Athens, where he led three hundred of his compatriots to delay the 100,000-strong Persian army. Though a strategic defeat, his sacrifice bought the rest of the Greek armies enough time to mount a counterattack.
He appears in Rome as an antagonist and as an ally in Babylonia.
- Back from the Dead: The version of him that appears in Solomon's Temple is actually the same version of him that fought alongside the heroes in Babylonia instead of a new summon with the same memories. As it turns out, because that version of him died during the Age of Gods, he wound up in the underworld instead of returning to the Throne of Heroes. When Ereshkigal is summoned to the temple, she resurrects him, Ushiwakamaru, and Benkei to help fight the Demon God Pillars.
- Badass Army: Thermopylae Enomotia allows him to summon the spirits of the three hundred Spartans he led to their famous Last Stand against the Persians. While in gameplay this manifests as a powerful Defense buff combined with Taunt, the anime shows the spirits are also capable of fighting alongside Leonidas as a disciplined fighting force as shown with his battle against Gorgon.
- Badass Boast: The Spartans were infamous for the quality of their Trash Talk and Leonidas was not caught lacking in that regard both in life and as a Servant. When he makes his stand against Gorgon in Babylon, he invokes the same war cry of "Molon Labe!", Come and take them at her approach.
- Balance Buff: The Sixth Anniversary gave him an upgrade to his Battle Continuation, turning it into "Struggle of the Three Hundred". Aside from taking a turn off the cooldown and increasing the health regained it made his Guts a stackable buff that whenever activated gave the party a 3-turn attack buff.
- Being Evil Sucks: He's one the Servants in the second Christmas event who stands in the way of Jeanne Alter Santa Lily's party during their quest to see the sea as part of the protagonists plan to make Jeanne Alter Santa Lily a fully fledged Servant. He's not really thrilled about having to bully three little kids though, even if he goes along with it.
- Bling of War: He goes from being a Walking Shirtless Scene to donning shining golden armor shoulder armor and a flaming helmet for his second ascension art. He takes off his helmet and shoulder armor for his third ascension.
- Can't Hold His Liquor: After Ushiwakamaru swaps his tea for beer, he's quickly plastered from a single cup and goes on a drunken rant before hitting the ground unconscious.
- Cool Helmet: At first a normal Spartan helmet, it's then turned into a helmet of fire after his first ascension, then he takes it off after his third ascension.
- Determinator: His gimmick. As he is famous for his legendary Last Stand, his entire skill set is based around fighting losing battles. His Personal Skill, Pride of the Rearguard, makes him more and more powerful the direr the situation is, and his Noble Phantasm is also based on holding the line rather than actually attack. In game it makes him a tough party tank.
- Dumb Muscle: Downplayed. His profile states that, being as strong and skilled as a fighter as he is, he's also rather hot-headed. He's also a nerd by Spartan standards due to his belief in the importance of mathematics and calculations when commanding and ruling.
- Fiery Redhead: Literally in the case of his stage two card, where the crest of his helmet is made of flames.
- Frontline General: He prefers leading his soldiers on the frontlines. In Babylonia, the northern front managed to keep Gorgon's army of monsters at bay for months prior to Chaldea's arrival thanks in no small part to his leadership.
- Heroic Build: Holy hell, this dude is ripped. His muscles look like they can give Heracles a run for his money. Though not very visible, he gets even more muscular in the third stage.
- Hot-Blooded: According to him, it's something all Spartans are.
- Idiot Hero: A bit. Despite not being the brightest bulb, he found his fellow Spartans to be idiots themselves.
- Luckily, My Shield Will Protect Me: Like any good spartan, he carries a shield that's necessary for his phalanx maneuver. However, unlike Mash's shield or Rho Aias, it has no special properties or enchantments. It's just a well-made, sturdy shield. Which means that while he's able to deflect Gorgon's heat ray in Babylonia, he can't block her Mystic Eyes of Petrification.
- Mighty Glacier: Rather slow for a Lancer, having only D-rank Agility. He makes up for this by being much more defense oriented than most other Lancers.
- My Species Doth Protest Too Much: While he is a massive Hot-Blooded musclehead by our standards, by Spartan standards he's a freaking nerd, regularly making fun of the City Of Hats he was apparently the only mildly reasonable person in (he even expresses a healthy appreciation for numbers and calculations at one point). Which is probably why he ended up king in the first place. The apple didn't fall very far from the tree, but his design makes his bursts of intelligence all the more impressive.
- No Sense of Personal Space: In Fate/Grand Order - Absolute Demonic Front: Babylonia, he picks up Ritsuka from behind without warning and feels him up all over to gauge his muscle tone. Mash and Ritsuka are understandably flustered about this.
- An Odd Place to Sleep: He understands that a warrior needs to rest well in order to fight at full strength, so he's mastered the art of falling asleep anywhere on command to recharge — even in the middle of a battlefield, apparently.
- Semi-Divine: Although it's not enough to grant him any ranks in the Divinity skill, Leonidas is said to be descended from Heracles.
- Senseless Sacrifice: While he never pulls off one, to die a death without meaning is the one thing he fears above all (even ghosts). The day before the Battle of Thermopylae, he consulted the oracles, who told him that if he went to battle, he would absolutely die. This cleared all doubt in his heart and let him walk into battle with pride, as the oracles only mentioning the death of him and his men meant his beloved Sparta would not fall with him.
- The Smart Guy: To all of Sparta in life, justified due to his position as King making him responsible for how the state is run everyday.
- Sophisticated as Hell: A variation on it. His speech patterns are actually very polite (including the use of watashi as his personal pronoun) but his speech itself is either screaming or growling at all times, making for endless hilarity. Special mention to one of his victory lines where he roars about his calculations being correct to a very incredulous Master.
- Stone Wall: His gameplay. He's considered one of the best tanks in game, despite his 2* stats. His faring well against the enemy units of Camelot emphasize his use very well.note
- Taken for Granite: Eats a petrifying gaze for the protagonist's sake in Babylonia, saving them from Tiamat but passing away.
- Token Minority: In addition of Merlin, King Gilgamesh summoned seven other Servants to serve him in Uruk. Leonidas is notably the only one who is not Japanese.note
- Training from Hell: He's a Spartan after all. He seems obsessed with building more and more muscle, his Interlude is about putting the heroes through a boot camp, and his idea of a good daily workout appears to be stripping naked and wrestling with leopards. In Babylonia, he puts the citizens of Uruk through his training, which turns them into soldiers capable of holding the line against a neverending army of monsters.
- Undying Loyalty: Vows to always obey his master. He also has no wish for the grail and is only fighting for their sake.
- Why Did It Have to Be Snakes?: He's scared of ghosts. Gets played for laughs in "Garden of Order", where Servants are going berserk due to the cursed building amplifying the hatred in their hearts, causing said hatred to summon wraiths and undead. He turns out to be immune to the effects, but goes nuts anyway because the second part completely freaks him out.
- You Shall Not Pass!: His Noble Phantasm, Thermopylae Enomotia: Guardian of the Blazing Gates, recreates the conditions of the Battle of Thermopylae, summoning the famed three hundred spartans to hold the line alongside him, increasing in number as the enemy attack's power increases. In-game, it wreathes him in flame, boosting his defense and drawing aggro from opponents for three turns. In the arcade, before this, the spirit of his 300 Spartans AND their shield appear first, readying their shield to recreate the battle before Leonidas bursts into flames.
ID: No. 102
Command Cards: QQAAB; (A)
Alignment: Neutral Evil
Origin: China (19th century)
First appearance: Fate/EXTRA (as Assassin)
Background development: Yuuichiro Higashide and Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Kunihiko Yasui
Li Shuwen in his physical prime as Lancer. This fabled Chinese martial artist, though born in recent times, left behind many legends. While of course well known as a practitioner of the Eight Extremes Fist (Bajiquan) his skill with a spear is so exquisite that he is eulogized as the God Spear.
Li Shuwen was born in Cangzhou during the final days of the Qing Dynasty. After he started studying Bajiquan, he quickly distinguished himself as an excellent practitioner and began his rise to eventually become one of the most powerful figures in martial arts history. Instead of learning many techniques, he instead refined one to its extreme until he embodied the very ideal of killing in one strike.
He debuted in the Fifth Singularity: North American Myth War E: Pluribus Unum, looking for a worthy opponent to fight. He also appears as an ally in "Sanzang's Journey to the West", filling in the role of Sha Wujing and the third GUDAGUDA event, filling in for his then-unreleased old version. He makes a minor appearance in the Moonlight/Lostroom OVA.
- All Chinese People Know Kung-Fu: While his usage is not to the same degree as his Assassin self, Lancer Li is still formidable in Bajiquan.
- Always Accurate Attack: A master of this, with two skills that ensure his attacks always land... for a single turn each, anyway. Chinese Martial Arts (Liu He Da Qiang) applies Sure Hit to pierce Evasion, but on top of that Juezhao B provides Ignores Invincibility, which includes Evasion too.
- Armor-Piercing Attack: Another attack style that Li Shuwen excels in; Juezhao B ignores invincibility, while his NP ignores DEF buffs and debuffs DEF as well.
- Arrogant Kung-Fu Guy: He really wanted that duel with Scáthach, harassing her a few times and flaunting his power in trying to get her to fight him.
- Ascended Fanboy: He's very happy to help Sanzang in the Journey to the West event, not because he's a pervert like David, but rather because he grew up reading Journey to the West and thus grew very fond of her and the rest of the characters.
- Astonishingly Appropriate Appearance: His striking red eyeliner (and possibly his pale skin) is likely a reference to the makeup of Chinese opera performers. The real Li Shuwen was sent to train with an opera troupe as a child, though it's said that he resented opera afterwards due to traumatic experiences and didn't pursue the performing arts as an adult.
- Balance Buff:
- His first Rank Up Quest not only increases the damage of his NP, but it also increases the DEF debuff from 20% to 30%.
- His second Rank Up Quest buffs Juezhao B to B++, which lowers the cooldown by one turn and adds a scaling Crit Star amount from 5-15, which helps his status as a Critical Hit Class Servant.
- Blood Knight: He's fought in E Pluribus Unum, but has no personal stakes in the current conflict and just wanted a good fight. In "Sanzang Coming to the West", he swears to always bring his enemies' head to Sanzang, which disgusts her. In GUDAGUDA 3, he outright refuses to use his Leyline during his boss battle, instead preferring to make it purely a contest of strength and skill.
- Charles Atlas Superpower: He reached the point of being capable of becoming a Heroic Spirit by training, training, and more training. Students of his in real-life told stories of seeing him in his old age killing buzzing flies sitting on windows with thrusts of his spear... without breaking the window they were sitting on.
- Continuity Nod: His being summoned as a Lancer pretty much nods to how this was supposedly his best Servant Class, as established in Fate/EXTRA (in contrast to his being an Assassin, and later Berserker in that game).
- Double Unlock: He can only be summoned from the Story Summon Gacha after beating the "Fifth Singularity: North American Myth War: E Pluribus Unum".
- Fiery Redhead: He has blazing red hair, which couldn't be a better fit for a Blood Knight with such propensity for violence.
- Foreshadowing: His profile says that he eventually can be summoned in his old age as an Assassin.
- Heroic Build: Not as extreme as some of the burlier servants, but when he bares his skin in his later ascensions it's clear he's got the body you'd expect of a master martial artist.
- Historical Beauty Update: Li Shuwen lacks the extreme beauty of some of his peers, but he still cuts an impressive figure. The real Li Shuwen was said to be of average or unassuming height and build, and the photographs of him that still exist show a very different man than our Lancer.
- Ironic Name: His Noble Phantasm, No Second Strike, hits three times.
- Jack of All Stats: Gameplay wise, he fits very well onto most teams because his deck and skills make him very straightforward to use. Arts stall teams? Powerful Arts NP Lancer who can be the main damage dealer. Offensive Arts teams? He can serve as a anti-evasion Servant on top of being able to combo his NP alongside Arts Servants like Saber Lancelot. Crit teams? He has two Quick cards and a skill that boosts his C. Star Drop Rate alongside having a crit damage boost. Really the only team he doesn't fit in well are Buster teams because he only has one Buster card, but he still works well with them because his flexibility.
- Ki Manipulation: It's always been his trademark, though he deals more in pressure points and flow than straight-up energy beam attacks.
- Logical Weakness: In contrast to Beowulf during the "Fifth Singularity: North American Myth War: E Pluribus Unum", he trained to fight men, not monsters. Thus while he's able to dodge Beowulf's strikes, he's practically useless against the 28 Demon Pillars that Medb summons when she dies.
- Mechanically Unusual Fighter: He is one of sixnote Arts NP Lancers, and for the longest time, he was the only one with a single-target Noble Phantasm. This makes him very good at generating NP for himself not to unlike a Caster, and he is able to work very well on Arts teams as a result.
- No Shirt, Long Jacket: His final outfit.
- Old Master: Averted for this version of Li Shuwen, who is in his prime. However, his martial arts skill is said to have reached its peak when he was an old man. Assassin Li Shuwen is his old man form.
- One-Hit KO: He is famous for being able to do this; The most famous anecdote about him being that he once told someone he didn't know what hitting the same opponent twice felt like. Fittingly, his Noble Phantasm has a chance to automatically kill his target.
- Red Baron: In both the Nasuverse and real life, he was called "God Spear Li" for his incredible skill with a Qiang, a Chinese spear.
- Unskilled, but Strong: Comparatively speaking. This version of Li is younger and thus more vigorous than his older counterpart, having greater Strength and Endurance as a result. However, he only reached the pinnacle of his skill later in life, resulting in a slightly lower Agility stat and less refined technique than his "Old Man Li" counterpart.
- Worthy Opponent: Goes around seeking these and finally settles on Scáthach during E Pluribus Unum. His profile states that more than anyone else, he wants to fight himself in his Old Master state.
ID: No. 341
Command Cards: QAABB; (A)
Alignment: True Neutral
Origin: England (19th century)
First appearance: Learning with Manga! FGO
Illustrated by: Riyo
Voiced by: Maria Naganawa
- Accent Adaptation: She's a peasant from the British boonies, and that's represent via a soft Kansai Regional Accent.
- Adaptational Sexuality: The real-life Anning never married, and it's a matter of some debate whether she was gay, asexual, or simply uninterested. Mary Anning here, though, is about as explicitly a lesbian as any character in the Fate franchise—her skills buff female Servants, she regularly makes lewd remarks involving women, and she has a major crush on Altria.
- Boisterous Weakling: She's happy to jump into battle with gusto, despite being a one-star with, by her own admission, the combat training of a geologist.
- Butch Lesbian: She dresses conservatively, speaks rudely, loves combat, and loves women.
- Canine Companion: She is summoned with her pet terrier, Tray. It looks normal in Anning's first two Ascensions, but by Third Ascension it has reverted back to chibi style where it is now a loaf of dog.
- The Charmer: Sea Lily's Charisma turns her into a "yuri Chick Magnet" where she can use her charming and eccentric personality to charm any women around her and get their support. It also works on some guysnote .
- Chick Magnet: If her claims are to be trusted, she could get women to abandon their husbands just to see her "fast fingers" in action.
- Dinosaurs Are Dragons: Well, Large Carnivorous Prehistoric Reptiles Are Dragons, anyway, as she seems to consider them to be close enough. Her biography explicitly describes her Plesiosaurus as a dragon, and she considers dragon-related Servants like Altria to be in line with her work.
- Drop the Hammer: She wields her excavation hammer as a secondary weapon.
- Everything's Better with Dinosaurs: Her entire reason for being is to have a paleontology-focused Servant. Ironically, as a paleontologist, she's smart enough to recognize that none of the creatures she discovered were actual dinosaurs, and therefore considers the clade to be overrated.
- Fossil Revival: Her Noble Phantasm, Duria Antiquior - A More Ancient Dorset, has her bring her fossils to life to Zerg Rush the enemy.
- Gaia's Vengeance: The entire reason why Anning was summoned in the Mississippi Singularity is because Super Bunyan needed something to act out as a fitting punishment for her past actions, and chose Anning's prehistoric creatures as the representation of Mother Nature. The problems all started when Anning did not really get Super Bunyan's vision, and decided to take over the Treasure Ship to create a new Jurassic era.
- Gameplay and Story Integration: Mary is noted to be very fond of Altria, and her original appearances suggest that she's a particular fan of the boyish charm of her Caster version. As an AOE Arts Lancer with poor durability, she happens to synergize excellently with Caster Altria.
- Has a Type: While she expresses interest in women in general, she's particularly interested in women who have the Dragon Trait, and practically goes ga-ga over Altria.
- Hellish Pupils: Her eyes look like horseshoe crab shells, which makes her have a rather devious appearance. Her Bishie Sparkle face when using Sea Lily's Charisma actually makes her look normal rather than unbelievably attractive due to how her eyes actually look like normal human eyes.
- Heroes Love Dogs: Her pet dog, Tray, is constantly by her side and even helps her in battle on occasion (with her fourth ascension art being a particular showcase of her love for him). She claims that one of the main reasons she's happy to be a Servant is that it let her be reunited with him.
- Improbable Weapon User: Her polearm, the weapon that qualifies her for the class, is an ichthyosaurus. No, that's not some kind of obscure roman spear; that's essentially just a really old reptile shaped like a fish. She has successfully managed to stab people with it, mind you, thanks to its hard, pointy jaw, and sometimes it just starts biting whatever she's pointing it at.
- Inferiority Superiority Complex: She tends to alternate between bragging and boasting about her greatness and accomplishments, and constantly putting herself down for not being much of a Servant. When the player starts investing in her, she's actively surprised.
- The Lad-ette: By her own admission, she acts far more boyish than most other women, which she considers to be the main reason for her charm. Ironically, in her voice line for Mordred or Caenis, she complains they're too aggressive.
- Prehistoric Monster: The living fossils she can summon look like they came straight out of the Duria Antiquior paleoart, making them look like deranged monsters rather than living animals.
- The Runt at the End: Her familiars include a wide variety of ancient creatures of high strength and mystery, and also her dog Tray, who's about as strong as you'd expect from a small dog. Her NP animation plays the trope for all it's worth.
- Shamu Fu: Her main Lancer weapon? An ichthyosaurus.
- Shock and Awe: Even before becoming a paleontologist, she was a local celebrity for surviving getting hit by lightning as a baby. Her Servant self has a few electricity abilities thanks to that. She also likes to channel them through her hammer and claim it's actually Mjolnir.
- Signature Hair Decs: Wears a pair of ammonite fossils on the side of her head. In her third ascension, they come to life and start floating alongside her.
- Sour Outside, Sad Inside: She's prideful, abrasive, and crude, but shows signs underneath that of being deeply miserable and insecure, claiming that "digging is all I know how to do."
- Square Race, Round Class: Like Nightingale, Anning is a Servant who doesn't really fit any class at all. She never fought physically so she doesn't qualify for most of the classes, she didn't revolutionize the field of paleontology like some other Servants so she isn't much of a Caster even if you try to include her "Lightning Mary" incident, and she obviously never discovered a living dinosaur to make her fit Rider-class that well. Her being a Lancer is just the Throne taking her most notable discovery, the ichthyosaur, and turning it into a weapon.
ID: No. 146
Command Cards: QQAAB; (Q)
Alignment: Neutral Good
Origin: Greece (Classical Mythology)
First appearance: Fate/stay night (as Rider)
Background development: Hikaru Sakurai
Illustrated by: BLACK
Voiced by: Yuu Asakawa (Japanese), Melissa Fahn (English)
A much younger version of Medusa who has manifested as a Servant and goddess similar to her siblings. Her personality has also changed from her Rider version. Unlike her sisters, who need to rely on someone else to help fight, she's fully capable of taking as many lives as she can.
She appears in the Seventh Singularity: Absolute Demonic Front Babylonia as a major ally. Her corrupted and older version appears in the First Order anime as a villain.
- Animal-Eared Headband: Of the hood variety; the hood of her cloak in her initial outfit appears to have cat ears on it. The hood and cloak disappear in her second and third ascensions.
- Animal Motif: The Babylonia anime gives her a more apparent snake motif, where her bangs are drawn in a way that when combined with her hood makes them resemble giant fangs, giving her hood the appearance of an one-eyed snake.
- Badass Adorable: Medusa as a child is as cute as a button, but also a competent fighter as well.
- Balance Buff:
- Gets a NP upgrade which causes enemies' Quick resistance to be lowered by 30% for 3 turns.
- Her Siren's Song B was buffed to Ephemeral Sisters A that have a better chance of activating on a one-turn reduced cooldown, and lowers the targets Quick Resistance as well. This makes her much more useful as a single target Servant because she now can inflict two Quick debuffs and deal high damage to the target, alongside being able to Charm them more reliably.
- Call-Back: Her Noble Phantasm matches the naming conventions of her sisters (of "x"), something which those possessed by her other versions fail to do.
- Can't Live with Them, Can't Live without Them: Has this dynamic with Merlin, who shes paired off with in Babylonia. Shes always threatening to kill him (something he very rarely takes seriously) and cant stand him (or so she says) but follows him around anyway to make sure he stays out of trouble. They also have a heart-to-heart about their lack of humanity, as shes fully not human and hes only half-human.
- Chain Pain: Like her older version, she utilizes chains for long-ranged attacks. Taken up to eleven in the Babylonia anime adaptation, where she is constantly using it to wrap around enemies or as a rope to swing around the battlefield.
- Cuteness Proximity: Not immediately shown, but she was greatly disappointed alongside Mash when the two of them didn't get to shear sheep in Babylonia despite having been tasked to do so, instead being forced to ward off Demonic Beasts. She was not happy to learn that the temple maidens from Uruk were the ones who got to do the shearing instead, due to them having paid the shepherd in advance for the opportunity.Mash: "...The sheep..."Ana: "...passed by right in front of our eyes..."
- Deadly Gaze: Caress of the Medusa's description says that it uses Cybele, her Mystic Eyes of Petrification. It has a chance to stun the enemy to reflect this.
- Eye Beams: Her NP, Caress of the Medusa, ends with this.
- Future Me Scares Me: She's wary of humans, but despite this she's an ally in Babylon seemingly because she opposes her older form, Gorgon.
- Gameplay and Story Integration: During the course of Babylonia, Ana is given a wreath of flowers by an old lady she helped. She gains a wreath in the illustration for her fourth ascension.
- Girlish Pigtails: She has them in her final ascension portrait, showcasing how she's still a younger version of Medusa even if she's just as capable of taking lives as her older selves.
- Heroic Sacrifice: In Babylonia she sacrifices herself to take out the Gorgon.
- Immortal Breaker: Her scythe is unique in that it is capable of killing immortals.
- Interface Spoiler: In Babylonia she goes under the name Ana, and keeps her identity secret for most of the chapter. However, using her in battle clearly shows her Noble Phantasm name: Caress of the Medusa.
- In the Hood: Her first stage has this, she drops it later on.
- Irony: She wields a weapon with the same properties as Harpe, the weapon Perseus used to kill her in her original life. She uses it to kill her older self.
- Lethal Chef: Implied in Babylonia. At one point, Leonidas asks who's on cooking duty for the night and adds that if it's Ana, then he has somewhere else he needs to be.
- One-Winged Angel: The Gorgon that allies with the protagonist against Tiamat is actually Ana in her adult form.
- Only Known by Their Nickname: She does not give her real name in Babylon, introducing herself only as Ana, which is short for Medousiana. However, the protagonist knew who she was anyway.
- Power Limiter: The Babylonia anime implies her headband seals her divinity as shown when she decides to fight Gorgon at full power, her headband disappears.
- The Quiet One: Compared to her older selves, who aren't exactly chatterboxes themselves, she's much more reserved and quiet, preferring to keep to herself.
- Sinister Scythe: She wields a large purple scythe with a chain. It's never named, but the stated effects match those of Harpe, the weapon that killed her.
- Stone Wall: Has good HP, but low Attack for a 4 star Lancernote , and her skillset somewhat encourages stalling, having a charm skill, an invincibility + Guts skill, as well as having a Noble Phantasm with a high chance to stun the enemy. Unfortunately, her stalling capacity is much weaker than her sisters'note , and her NP gain is much weaker than her sisters' despite having a double Arts and double Quick card setup. That being said, her Stun from her Noble Phantasm isn't restricted to Male enemies as opposed to Euryale's and Stheno's Charm, making her just as competent of a staller like her sisters, even against non-Male Archers and Berserkers. Skadi's release also makes her more useful then before since her ability to help Quick Servants chain loop their Noble Phantasms, when combined with Medusa's ability to reduce Quick resistance, means she can heavily punish enemies with her NP.
- Tsundere: She gives off this impression to Merlin in Babylonia. She says she hates him and constantly threatens to kill him, but she still follows him around and listens to what he says, despite claiming she doesn't believe anything he says. This is taken up a notch in the Anime adaptation, where the audience can see and hear her reactions to the things he says. She's also acts this way toward Ritsuka and Mash, claiming she hates humanity but saves them when she's ask to, and contradicts herself when the discussion of her dislike of humanity comes up.
- Trademark Favorite Food: Butter cake, as shown in the Babylonia anime and the Christmas 2019 event.
- Variable-Length Chain: Her scythe contains a long chain for which she can launch the blade head with, or fight and ensnare with the chains themselves, and within her sleeve is a chained nail to pierce her targets or surrounding with similar to her Rider version's weapons.
ID: No. 181
Command Cards: QQABB; (B)
Alignment: Lawful Good
Origin: Japan (10th century)
First appearance: Fate/Grand Order (as Berserker)
Background development: Hikaru Sakurai
Illustrated by: Raita Honjou
Voiced by: Haruka Tomatsu
In response to summer's advent and to prevent more lewd activities like what happened on an uninhabited tropical island, Raikou has undergone Class change after dedicated prayer to the Gozu-Tennou! With her motherly insanity inhibited as a Lancer, Raikou has become a dedicated warrior who protects Chaldea from those who would bring it down with immoral behavior.
She appears in the second Summer event as Sanzang's teammate in "Dead Heat Summer Race" as a part of team "Prefect of Public Decency and Monk Sanzang."
- Added Alliterative Appeal: She's so angry at Ishtar and her scandalous race that she descends into alliteration to rant about it."Ishtar... the foreign goddess who salaciously shimmies and shakes, strutting the side streets shamefully showing sinful swaths of skin! ...This cannot stand! I smell decency being flouted!"
- Alternate Company Equivalent: The mythological version. Her father Gozu-Tennou has been likened to the Shinbutsu-shuugou equivalent of Hinduism's Indra... and thus, they are apparently one and the same. So intense praying to Gozu-Tennou ended up letting her wield Indra's Vajra. And yes, it also means she's technically Arjuna's half-sister.
- Bare Your Midriff: All three of her stages have her do this. People point out that even in the school uniform, it's still designed to attract everyone's attention, defeating the point of trying not to be lewd.
- Boobs-and-Butt Pose: In her Final Ascension.
- Bestiality Is Depraved: Inverted with Kyogoku, who shows a strange obsession for Raikou's sexy body. He gets very motivated by Raikou's swimsuit and her big, bouncy breasts, and Bailong gets annoyed by his attraction to her. In the Setsubun event, he goes even further and asks Dun Stallion to let Raikou ride the latter, in hope that his owner's breasts grow even bigger and that he can ogle them with a much better viewpoint, since it wouldn't be him who is carrying her. This is promptly followed by Llamrei kicking the living hell out of the perverted horse.
- Catchphrase: "Forbidden, Forbidden!! It's forbidden!!" which is expected to come from a strict discipline enforcer, lampshaded in her profile. The English version renders this instead as "Unacceptable! Absolutely unacceptable!"
- Chef of Iron: She's still a fine cook and sweets maker as a Lancer, and for Valentine's Day she tries her hand at making Western confectionery, baking an exquisite chocolate tart for the protagonist.
- Cloud Cuckoolander: Because of her personality shift thanks to the class change, she comes across more as this rather than the somewhat disturbing creepiness of her Berserker form; even her Madness Enchancement, while still present, is nerfed from EX to C. She's still a bit obsessed, but now it's with preventing "disorderly" (i.e. lewd) behavior (and yes, the irony should not be lost on you) and she's still not quite as violent about it. Being in Sanzang's company also helps, as they make a very good team, and Sanzang always tends to bring out the best in people.
- Cool Horse: Kyogoku, the steed Raikou rode in her life time. She rides him during the Ishtar Cup, alongside with Sanzang with her horse Bailong. Kyogoku is very loyal to Raikou, but also quite perverted. (See Bestiality Is Depraved above.) Kyogoku is also Lancer Raikou's Bond Craft Essence, boosting the party's Quick and Buster Card Performances. In "Pseudo-Parallel World: The Stage of Carnage: Shimousa", it's revealed that Kyogoku was summoned alongside Rider of Kālasūtra Hell, but she slayed him upon becoming a Heroic Spirit Swordsmaster, since she didn't want him to serve an evil master like her.
- Critical Hit Class: This version of Raikou ties together all parts of a Critical Hit Class from the beginning, instead of waiting for a Rank Up Quest to give a Critical Strength buff to her Berserker form. Not only does she have a Critical Strength buff tied to her Critical Star Gather skill, her third skill increases the entire party's Critical Star Drop Rate for three turns, buffing her intrinsically decent hit counts. Her Noble Phantasm spits out 20 to 40 Stars depending on Overcharge, and it's simple to Spam Attack with it thanks to the best NP Gain out of all Lancers and the continual stream of Critical Stars further boosting her C. Star Drops via Critical Hits.
- Even the Girls Want Her: Even the pure and chaste Sanzang wants her - when she recruits said monk for the race, Sanzang notes how sexy she finds Raikou. And her Summer Catastrophe skill pointedly states that, like Summer Scathach's Beach Crisis skill, it works on everyone, regardless of their "domain of yearning."
- Gag Boobs: Still as huge and firm as her head.
- Glass Cannon: Compared to her Berserker form, she targets one foe instead of many and trades her Mana Burst with Evasion for a studier base class, but this means she's defenseless compared to her new Lancer peers. She still retains her arsenal of passive damage boosts (Divinity, Riding, and a nerfed Madness Enhancement), and now all three of her active skills give some form of damage boost at release. Combined with her potential to Spam Attack her Noble Phantasm with her high NP Gain and the Critical Stars she drops with each NP, she has ridiculous damage potential and is considered one of the strongest Servants of her debut Summer event, if not the best.
- Hypocritical Humor:
- When she and Sanzang win the race, she decides to celebrate this victory for public decency... by shedding her Sailor Fuku in favor of her Final Ascension swimwear, and happily skipping off to fluster her Master and Kintoki, openly admitting she just wanted to swat at "insects" buzzing around them more than to protect Chaldea's morals.
- During Valentine's Day, she bakes a chocolate tart for the protagonist after declaring the holiday indecent. But her chocolate is okay, because it's not in the shape of a heart. She then marches off on Kyogoku to confiscate any heart-shaped chocolates intended for the Master.
- Innocent Fanservice Girl: The player remarks that she seems to be entirely oblivious to how fetishistic and revealing her summer outfit is, despite her insistance on preserving the modesty of the proceedings.
- Irony: Raikou claims to be the guardian of decency and to her credit, her 'official' sprite is her Second Ascension form, which is the Sailor Fuku... which still doesn't cover as much as intended (especially her big boobs), and her OTHER stage arts... she's wearing one of the most Stripperiffic swimsuits to grace Chaldea that it's looking like she is a prime material for punishment for indecency that she set up herself.
- Javelin Thrower: She only uses her spear like this when it's out of yo-yo form rather than wield it like a melee weapon the way most Lancers do.
- Katanas Are Just Better: Despite being in the Lancer Class, she still uses her katana, Doujigiri Yasutsuna. The spear only appears in her NP... and, thanks to really awful Japanese puns, in the form of a yo-yo.
- Mask of Sanity: As discussed in her Berserker entry, Raikou's dominant personality trait shifts somewhat depending on the class she's currently manifesting as (which Kintoki explains during her intro in Dead Heat Summer Race). Lancer shifts this to "the defender of the Heian capital from the shadows", and while she's more stable than her Berserker form, she's still... got her eccentricities.
- Ms. Fanservice: Her actual swimsuit barely covers her chest, and with Raita doing the art as always, it's to be expected. And even in story, a number of characters, including the protagonist, can point out that the Sailor Fuku is not that much of an improvement. Her variation of Beach Flower is Beach Catastrophe at rank EX, which means she's a ticking time-bomb just by strutting around!
- Non-Indicative Name: Even with the broad definition the series uses for "Lancer", she's still not much of one. She has a spear, but it only appears as such during her Noble Phantasm animation. Otherwise she uses it in the form of a yo-yo, or uses a katana instead.
- Not so Above It All: If her team wins the race, Raikou and Sanzang decide that as they managed to keep decency in order they are allowed a break. To which Raikou instantly throws off her black uniform and prepares to tease Kintoki and her Master with her very salacious appearance. When Sanzang points out that walking around Chaldea in her skimpy swimsuit would be indecent, Raikou responds they can just look the other way.
- Sailor Fuku: One of her outfits, and the one she starts "Dead Heat Summer Race" in, is just straight up one of these. The whole idea is that her Lancer version is when she defended the Heian capital from the shadows of the public eye... which, when she tries to apply the logic to the modern world, she interprets as being the head of a student council disciplinary committee.
- Shock and Awe: She uses purple lightning liberally for her regular attacks and Noble Phantasm. Her NP is Vajra, the weapon of thunder god Indra. To say Arjuna is shocked at seeing his father's weapon is an understatement."That weapon is father's..."
ID: No. 19
Command Cards: QQAAB; (A)
Alignment: Chaotic Good
Origin: Japan (12th century)
First appearance: Fate/Apocrypha material book
Background development: Myougaya and Yuuichirou Higashide
Illustrated by: Shinjirou
Voiced by: Tetsu Inada (Japanese), Chris Tergliafera (English)
A famous warrior-monk who once dueled and disarmed swordsmen from his post in Gojou Bridge in Kyoto, only to lose his 1,000th duel with the samurai Minamoto no Yoshitsune, after which he became her loyal companion. Together they feature in some of the most beloved pieces of literature in Japan, most notable the Gikeiki and The Tale Of The Heike.
This Heroic Spirit is actually a completely different individual named Hitachibou Kaison, whose existence has little evidence. He served Yoshitsune like Benkei did, but in cowardice abandoned the two during the battle at Koromogawa no Tate. Feeling guilty for what he did, he took the identity of Benkei for the remainder of his life to spread the legacy of Benkei's heroism and loyalty.
He appears in Fuyuki as an antagonist and as an ally in Babylonia.
- Adapted Out: He doesn't appear in the First Order adaptation of Fuyuki, and his role as Altria Alter's Lancer is given to Medusa.
- Alternate Universe: Appears in the Fuyuki segment of the game, replacing the Lancer of Fate/stay night, Cú Chulainn.
- Animation Bump: He received his animation update for the Little Big Tengu event, bringing his abilities more in line with his appearance in the Babylonia anime.
- Back for the Dead: In Babylonia, this happens twice. First, Benkei shows back up after his Despair Event Horizon in Section 9 just to seemingly die in Section 16, fighting alone trying to protect the citizens of Ur against the Lahmu and foreshadowing the arrival of a corrupted Ushiwakamaru. Then, in Section 20, he shows up alive due to Ushiwakamaru's shred of mercy and takes her out with him, dying for real.
- Balance Buff: Aside from his first Rank Up Quest unlocking his third skill, he received a second Rank Up Quest with the release of the Little Big Tengu event that buffs his NP to not only double the Curse damage, but also provides a party-wide Buff Removal to all enemies.
- Back from the Dead: The version of him that appears in Solomon's Temple is actually the same version of him that fought alongside the heroes in Babylonia instead of a new summon with the same memories. As it turns out, because that version of him died during the Age of Gods, he wound up in the underworld instead of returning to the Throne of Heroes. When Ereshkigal is summoned to the temple, she resurrects him, Ushiwakamaru, and Leonidas to help fight the Demon God Pillars.
- Bizarre Human Biology: Played for Laughs. He can somehow tuck his head into his shoulders like a turtle to avoid attacks aimed at his head. Even Ushiwakamaru thinks it's weird.
- Covert Pervert: For how much he's a devout monk, Benkei/Kaison had some minor pervert mind, as seen during the tail-end of the Onigashima event: He recognized that the grown up Ushiwakamaru (Yoshitsune) is basically big boobed, but still no match for her ancestor's (Raikou). How a monk would still have time to take notice of how buxom one (or two) lady was and still kept his Buddhist monk legibility is anyone's wonder.
- Cowardly Lion: His cowardice causes most of his woes in Babylonia, but he ultimately fights against demons in his own way.
- Death Seeker: In Babylonia following his Despair Event Horizon, Benkei gives up all hope of helping the heroes and wanders into the wilderness to seek his end fighting monsters. He later determines to die fighting a huge army of them to defend the town that found him and nursed him back to health, only to be taken by surprise and nearly killed by a corrupted Ushiwakamaru.
- Despair Event Horizon: In Babylonia, Benkei crosses this threshold when Ushiwakamaru charges in to fight Gorgon by herself and apparently dies. He blames himself for what happened, noting that he could have caught up with her and fought alongside her to the death, but he instead hesitated. This ties into the thing he already hates himself for.
- Does Not Like Shoes: He is barefoot in all his Ascensions.
- Gameplay and Story Segregation: His concept as a Servant is very broken, with an NP that steals opponent's NP, another NP that drags enemies into the Void, and another NP that manifesting multiple replicas of himself by slicing the space around him with a long blade. In this game however, he's considered one of the worst Servants since his NP does no damage and puts several status effects that other Servants can just do using skills that don't take up an attack, and his other skills are largely outclassed by similar servants who're better in his niches.
- Heroic Sacrifice:
- In the Babylonia story arc in the game, he first stays behind battling an endless army of lahmu to buy time for the townspeople who took him in while he was mad with grief to escape, then, when Ushiwakamaru leaves him alive after surprising and defeating him, redeems himself for his earlier failure to die alongside her by using his Noble Phantasm to destroy them both, saving the protagonist and his team from the endlessly-replicating army of clones that she had been spawning.
- In the anime adapation of Babylonia, Benkei dies willingly by staying alongside Quetzacoatl so he can prevent the corrupted Ushiwakamaru from stopping her unleashing Piedra Del Sol on Tiamat. Despite being impaled multiple times by the Ushi clones, his last act is to grab the one attempting to stop Quetzacoatl, with both of them perishing in the explosion of sun fire that results.
- Heroic Self-Deprecation: Because he is actually Kaison rather than the "real" Benkei, he is driven by an inner self-loathing, so much that he cannot see how completely he has become the legend, or that he has already succeeded in his goal of ensuring the true Benkei's name will be remembered forever.
- Hoist by His Own Petard: Weaponised Benkei's Eighth Implement Noble Phantasm can steal an opponent's Noble Phantasm and use it against them.
- Identity Impersonator: Not the original Benkei, but rather a man named Hitachibou Kaison, who merely took Benkei's identity after his death. Thanks to how the summoning system works, Hitachibou obtained the skills and abilities associated with the actual Benkei.
- Non-Damaging Status Infliction Attack: Benkei's Noble Phantasm, Pilgrimage of the Five Hundred Arhat, inflicts the stun and curse aliments on the enemies, and it was later upgraded to remove their buffs as well.
- Non-Standard Character Design: Looks rather realistic in comparison to most other Servants.
- Not Completely Useless: Similar to Mephisto, Benkei isn't really a great Servant compared to competitors even within his own niche and rarity (as Georgios and Leonidas exist). Still, as a source of Skill Seal, at max level his Vengeful Spirit Exorcism has a 100% base chance, and would completely negate a certain final boss's one-turn skill that would wipe the entire frontline in the first part of the story. As a bonus, unlike Mephisto or Mata Hari, Benkei's skill is available at level one and not gated by a Rank-Up quest, so newer players can still gamble their way to beating the final boss.
- Power Nullifier: He possesses an exorcism skill that can seal his enemies' magecraft, and a skill that emulates an enemy Master's Command Spell to temporarily prevent enemy Servants from using their Noble Phantasms.
- Red Baron: The Warrior Monk.
- Sarcastic Devotee: He has a habit of bringing up Ushiwakamaru's more embarrassing behavior and making her look like an idiot, much to her annoyance. Ushiwakamaru suggests that since she's always ready to attack him for impersonating the real Benkei, he figures he might as well just say whatever he feels like.
- Stone Wall: Benkei is a debuff-based taunting Servant, with Imposing Stance giving him a turn of taunt and a 60% defense buff. Unfortunately, his debuffs to delay enemies have questionable base accuracy, enemies have their own debuff resistances to account for (upwards of 20% with just passive skills), and the debuffs themselves aren't that impressive (single-turn NP seal, or skill seal, or Stun for two of his skills and his Noble Phantasm respectively).
- The Storyteller: This man, Kaison, ran away as the real Benkei died. As a form of repentance for his cowardice, he decided to spread the tales of Benkei and Yoshitsune far and wide, so the man he left to die could live eternally. As pointed out, his wish (to let the name of Musashibou Benkei be forever remembered) has pretty much already been fulfilled by himself.
- Taking You with Me: In Babylonia, Benkei's last act is to invoke his Noble Phantasm to peal off Tiamat's Authority from a corrupted Ushiwakamaru, causing them both to burn away.
- Undying Loyalty: He might poke fun at her from time to time, but Benkei really does love Ushiwakamaru and is totally devoted to her. He blames himself for her defeat in Babylonia, falling into despair as a result of his survivor's guilt, and he later destroys himself to cleanse her of Tiamat's corruption, then stays by her side in the Underworld. And during the Oni Tower Setsubun event, he works hard to ensure neither his lady nor Tomoe meet, since they're mortal foes.
- Walking Armory: As per his legend. From his post on the Gojou Bridge in Kyoto, Benkei dueled with and disarmed all swordsmen who attempted to pass, collecting their swords until he had 999 of them. It was only on his 1000th duel that he lost, to Minamoto no Yoshitsune/Ushiwakamaru (Rider), and swore fealty to Yoshitsune, becoming her retainer.
Spiritron Dress ID: No. 29note
Command Cards: QQAAB; (A)
Alignment: Lawful Good
Origin: SE.RA.PH (Original creation using elements from Greek, Ugaritic, and Hindu mythology)
First appearance: Fate/EXTRA CCC (As Alter Ego)
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Saori Hayami
A mysterious prima donna wearing a penguin parka who is one of the Swimsuit Swordmasters of Dazzling Las Vegas. She is the owner of Suiten Palace, a casino where she can show off her ballerina and figure skating skills for the captive audience, who can gamble their chips away in the numerous slot machines. But those who lose all their chips in the slots will melt away and become EXP for Lambda.
She is Meltryllis, the Alter Ego of Pleasure, who has changed her primary essence from Sarasvati to Leviathan, the terrifying sea monster of Envy from Old Testament. Who she believes is a penguin.
She appeared in the "Lord's Las Vegas Tournament" event as "Lambda".
- Actor Allusion: She praises Martha for having a perfect voice, the joke being both are voiced by Saori Hayami so she's praising herself. She also tells the protagonist to tell Martha to handle Tarasque more gently because she thinks she'll get part of the blame due to the aforementioned aspect they share.
- Awesome, but Impractical: Leviathan Melt Purge: The Great Sea's Howl, The Seven Deadly Sins Elegy, sounds like a cool Noble Phantasm; The ability to create a giant tsunami that traps everything consumed by it into a spherical water prison where they are consumed by the watery form of Lambdaryllis. The problem? It consumes a lot of mana for her to use. She was able to create a giant lake around Las Vegas just fine with the help of the Holy Grail, but when she is faced with a giant flood in "Sea Monster Crisis" event, not even being powered by three Command Seals is she able to keep forming the water prison to keep the water in, requiring her Con fan to sacrifice themself by having Lambdaryllis absorb them with Melt Envy for her to have enough fuel to put a stop to the flood.
- Berserk Button: She's furious at Andersen comparing her to a mermaid. She already has a swan motif, adding a mermaid motif to that just over-complicates things!
- Big Eater: After joining the protagonist's party, she is seen eating lots of food, especially deep fried butter, taking advantage of the fact that calories don't affect her slender Servant body.
- Cool Shades: The shades she uses in some talksprites are available as a costume. She wears them when she's first summoned until you reach Bond 3 where she removes them.
- Defrosting Ice Queen: She has two different dialog conversations depending on your bond rank when you hear them. They'll be cold and distant before rank 3, though they're more gentle after that.[Dialogue 3] I don't do autographs or handshakes. You should know better.[Dialogue 3 (bond 3 or above)] My relationship with you? Well, the dynamic of giving and receiving will never change. Isn't that the kind of relationship we're meant to have?
- Dance Battler: In a slightly different way from her regular Alter Ego form; while ballet is still a reoccurring motif with her, this time around she also styles herself as a famous figure skater. As such, her fighting style is like a cross between figure skating and swimming, and she even namedrops figure skating jumps in some of her attack lines (the axel, the lutz, the loop and the flip).
- Elemental Shapeshifter: Her "Perfect Fluid" ability lets her turn into liquid. She uses this to envelope you (non-fatally) during Valentine's.
- Everything's Better with Penguins: She wears a penguin hoodie for her first and final ascensions, although she denies it being a penguin and claims it is Leviathan. She also summons penguins in battle to attack the enemy, and swims with them during her Noble Phantasm animation.
- The Fighting Narcissist: She's a lot more obsessed with her self-image after becoming a celebrity athlete, expecting praise and accolades from her Master and audience for her fighting.
- Handicapped Badass: She trades her blade-stilts for a more mundane pair of prosthetic feet made for running and swimming.
- Home Field Advantage: She has a skill that imposes the "Waterside" effect on the field which benefits Summer Martha, Nemo, and Summer Jeanne.
- I Know Madden Kombat: Her fighting style as Lancer is like a mix of figure skating and swimming.
- Knight of Cerebus: Plays this in the Summer 2019 event. Osakabehime was a bit of a joke, and Nitocris' divinity going nuts let MEDJED take control and left her unconscious. Melt is actively hostile, planning on turning all of her admirers into nutrients for herself to eventually gain enough power to flood all of Vegas, and keeps slaves to continuously make figures of her. It says something when she teams with Columbus of all people to achieve this goal. On top of that, she's the first swordmaster to beat Hokusai in combat and make her question her goal to be a swordmaster. That said, after she's beaten she agrees to give it up and helps you from there. Flooding Vegas wasn't even her own idea.
- Kraken and Leviathan: She's pretty convinced penguins are a biblical sea monster. She herself has switched her main divine essence from Saraswati's to Leviathan's, giving her new powers, based on ocean water and the Sin of Envy. As a result, she gained "Demonic" trait.
- Late to the Realization: While she doesn't admit it, it's implied she was the only person who didn't realize "Mister Mystery" was actually Merlin.
- Leaning on the Fourth Wall:
- She outright tells you to use your grails on her. She also feels somewhat indebted to Skadi due to "always being in her care", an obvious nod to the Alter Ego original being one of the best partners to the queen of Quick support.[about the Holy Grail] You want me to acknowledge you? Then use two Holy Grails on me. Maybe make it seven.
- In one of her lines, she mentioned Martha's perfect body and voice and how if Martha mistreats Tarrasque, she might get blamed for it. Both of them are long purple-haired beauties voiced by Saori Hayami.
- She outright tells you to use your grails on her. She also feels somewhat indebted to Skadi due to "always being in her care", an obvious nod to the Alter Ego original being one of the best partners to the queen of Quick support.
- Lecherous Licking: She does this fairly often when she's being cruel.
- Making a Splash: More so than her original self as she can also manipulate water like hurling water balls and enclosing enemies in a sphere. It's explained that Leviathan's Authority grants her power over water, especially if it comes from the oceans.
- Mana Drain: This version of Melt Virus absorbs allies' NP gauge to increase her own. It does not take effect if allies have no gauge or if she's the only one in battle.
- Mechanically Unusual Fighter: Her first skill, Swan Lake, has a particular quirk about it. At max level, it gives her a 20% Arts performance buff for five turns, but with a four turn cooldown. It basically means that she can have a permanent Arts buff on her while also being able to stack up the same buff for one extra turn, a feat no other Servant in the game has the ability to do.note
- Ninja Pirate Zombie Robot: This version of Melt has the demonic and dragon traits in addition to her usual Goddess Core because of Leviathan's prominence. Oh, and she's also a first-class ballerina and a famous figure skater.
- Non-Indicative Name: In spite of her naming theme, there is no indication that she is from the Servantverse like Mysterious Heroine X.
- Tsundere: As always, Melt is high-handed and haughty towards others, even as she starts to trust in them. One of her earlier Bond lines has her telling you not to act friendly towards her as she's a diva who can't be seen just interacting with anyone - before quickly adding that it'd be a different matter if they were alone or in a more private setting. If the player has EMIYA, she bashfully asks if the master can put her in the same party as him in his 2nd Ascension Saint Graph before denying that she made such a request.
- Her level up dialogue and most of her My Room Dialogue change upon reaching bond 3; softening her opinion on matters and given a justification for doing so.
- Yandere: Leviathan is the demon of envy, and aligning closer to it cranked Meltryllis' normal jealousy into Yandere levels. Tell her you've received chocolate from other girls on Valentine's Day? She punishes the protagonist until they can only think of her. Tell her you didn't receive any? She seals you in a prison with her for the rest of the day to make sure no girl can give you chocolate.