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Fate/Grand Order Main Characters Index
Three Knight Classes: Sabers (A-F | G-M | N-Z) | Archers (A-C | D-M | N-Z) | Lancers (A-F | G-M | N-Z)
Four Cavalry Classes: Riders (A-F | G-M | N-Z) | Casters (A-F | G-M | N-Z) | Assassins (A-F | G-M | N-Z) | Berserkers (A-F | G-M | N-Z)
Other Classes: Extra (Rulers | Avengers | Moon Cancers | Alter Egos | Foreigners) | Unclassed | Beasts
Other Notable Characters: Chaldea Security Organization | Villains (Observer on Timeless Temple Villains | Epic of Remnant Villains | Cosmos in the Lostbelt Villains | Crypters | Event Villains) | Other Characters
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Guardians of the Future
The Chaldea Security Organization is a secret agency founded by Marisbury Animusphere, one of the Clock Tower's twelve lords, and sanctioned by both the Mage's Association and United Nations. By bringing together the most brilliant minds in magic and science, Animusphere aimed to guarantee humanity's existence for at least the next hundred years. The most vital part of this operation is the Animuspheres' crown jewel, the Global Environmental Model 'CHALDEAS', a complete and total simulation of Earth in all eras of history to monitor any anomalies within the timeline. Chaldea's reach is immense, thanks to the resources pooled together from the various organizations backing it, with its primary facilities located in Antarctica, the oil-drilling platform Seraphix in the North Sea, an observatory in Hawaii, and a nuclear reactor base in France.
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Main Characters

    Protagonist (Ritsuka Fujimaru) 
https://static.tvtropes.org/pmwiki/pub/images/goprotagonist.png
Humanity's Last Master
Cosmos in the Lostbelt Outfit 
Alignment: Neutral Good (Lawful Neutral in the English version)
First appearance: Fate/Grand Order
Illustrated by: Takashi Takeuchi
Voiced by: Nobunaga Shimazaki (Male), Tomoko Kaneda (Both, Learning with Manga! anime), Akira Sekine (Female, Fate/Grand Carnival) (Japanese); Griffin Burns (anime) (English)
Live actors: Ryo Saeki [2017]; Shōichirō Oomi [2019-Current] (Male, Stage Play), Renna Okada [2017]; Mioka Sakamoto [2019-Current] (Female, Stage Play)

They are the last Master available in Chaldea after their destruction in the Prologue. Actually a total newbie in terms of magecraft, they have now become the last hope for humanity.

Once they save humanity, they stay on with Chaldea, preparing for their inevitable departure... before certain circumstances get in the way.


  • 100% Adoration Rating: The servants all love the main character. Even servants who despise each other agree that Master is fantastic and will swallow their differences for their sake.
  • The Ace: They don't start as such, but by the time of Sixth Singularity: Divine Realm of the Round Table, Camelot, Seventh Singularity: Absolute Demonic Front, Babylonia and the extra events around then, they've absolutely become this in terms of being a Master of Servants. Holmes points out that your method of Servant usage is absolutely remarkable, and that obtaining not just the contracts but the loyalty of so many Servants (including numerous Servants with extremely questionable morality) is unheard of. Furthermore, by the time the second Christmas event rolls around, the protagonist has enough experience with Servants to arrange the entire experience of Jeanne Alter Santa Lily getting to the sea so she wouldn't simply disappear in a Puff of Logic.
  • Adaptational Angst Upgrade: In one of the manga adaptations, he tries to call home after the Fuyuki Singularity, in spite of knowing that all his friends and family have been killed by the Incineration of Humanity. He even briefly dreams that he's back home only for the dream to end with his parents, their apartment, their city, and himself being engulfed in flames.
  • Adaptational Badass: The anime and manga adaptations give the protagonists a slightly more active role in the fighting, using small attack spells, and even kicking away a soldier in full armor.
  • Adaptational Personality Change: The female protagonist's chibi-fied mascot version, "Gudako", has a completely different personality in certain promotional material, as well as in live events. She's depicted as an erratic and hostile Kick Chick and troublemaker who seeks attention, breaks the fourth wall and has suffered horrible experiences with the gacha system.
  • All-Loving Hero: Described as "remarkably lacking in biases and prejudices", they manage to at least get a working relationship with even the most evil and devious Servants, who are often surprised by just how well they treat the Servants under their employ regardless of where they come from or who they were in life, or even if they tried to murder the protagonist in previous Singularities and events. They're even willing to fulfill Goetia's final wish of having someone see his final moments.
    Charlotte: [referring to the protagonist] In a certain way, Master's kindness resembles a mirror. Whether they're a good person or an evil person, whether they respected the way they lived or not... "That's just how it is." That's what you'll see in the mirror.
  • Almighty Janitor: Is given the rank of "Cause" by the Mage's Association after part one ends (it's the third lowest rank in the Association). It's not that impressive of a title, though it still implies significantly more ability than the protagonist possesses. However, the protagonist also happens to have a veritable army of superpowered humans at their beck and call, any one of whom could probably devastate the Association on their own if they pleased. El-Melloi also mentions that despite his very prestigious position in the Clock Tower his own abilities as a mage are very close to the protagonist, so titles be damned.
  • Ambiguous Disorder:
    • Regardless of the trials and tribulations they face, they don't seem to suffer any forms of longstanding angst or trauma, at one point even remarking to themselves that it all doesn't seem real, implying some form of dissociation. During "Lady Reines' Case Files", Mnemosyne is thoroughly convinced there is something wrong with the player due to their lack of response to all they've experienced, and when the player only remarks it's their duty to bear the pain, she concludes the player is too damaged to even see something is wrong with them.
    • Averted in the animated works, as First Order, Absolute Demonic Front: Babylonia, and -MOONLIGHT/LOSTROOM- depict Fujimaru as having been traumatized by all he's been through, it's just he ignores it for the sake of pushing on. His talk with Ushiwakamaru in Babylonia highlights this in particular as he flashbacks to Olga Marie's death, and laments how he was powerless to save her.
  • Ambiguously Bi: In the main game, similar to Hakuno, the female protagonist expresses attraction to female Servants as well.
  • Anti-Hero: The nature of the Lostbelts firmly places Chaldea as this, as they are essentially ending entire worlds to bring back their own. It falls into Black-and-Gray Morality as the worlds they're ending are nightmarish histories that should not have existed in the first place, but ending them means also killing all the innocent inhabitants who were born into them by erasing their worlds. They slide back more into traditional Hero after the Fifth Lostbelt as the final two Lostbelts are apparently so horrific and nearly devoid of humanity that even Kirschtaria Wodime encourages the protagonist before he dies that those worlds must never come to pass, and to bring back the correct human history.
  • Ascended Fanboy:
    • Some dialogue options from the protagonist like with Avicebron's golems, during the third Halloween event, and their reaction to Babbage's transformation in "Dead Heat Summer Race" indicate that they're into mecha and are absolutely delighted that some of the Servants have made their fantasies come to life. Ishtar even describes them as having the heart of an eight-year-old. Then in the next summer event, the protagonist is left stuttering from sheer joy when they witness Mysterious Heroine XX in her full mecha suit glory.
      Protagonist: [upon finishing the Giant Babbage doujin] Who doesn't love giant robots? NOBODY!
    • The Prisma Illya event also implies they're into the magical girl genre.
    • In Fate/Grand Order - Absolute Demonic Front: Babylonia, he mentions growing up hearing about Ushiwakamaru's exploits and is delighted to inform her of her fame in the modern day and the songs written about her.
    • In Kama's interlude, they're trapped by the Hindu god of love in a dream where they get to live out their wildest childhood fantasies to help them blow off pent up steam. Among them include being a secret agent, being an Ace Pilot astronaut locked in a lightspeed dogfight, and trekking through the jungle. All of these things have happened to them for real in some shape or form.note 
  • Back from the Dead: They're actually killed by Beast III-R near the end of the SE.RA.PH chapter, but Meltryllis used her Alter Ego power to make sure they would win the next round. They also have a pseudo-resurrection with the Anniversary Blonde Mystic Code's Guts skill.
  • Badass Normal:
    • Downplayed. They will never be a match for any but the weakest Servants in a straight fight, but they accumulate a variety of skills that would put trained soldiers to shame over the course of the story, including the Fuuma clan's advanced stealth techniques, the ability to ride Demonic Beasts like bicorns, and ridiculous Nerves of Steel as The Strategist. The anime adaptations show them kicking away soldiers in full armor and they pull off Diving Saves even against Servants.
    • In the third summer event, they get prodded by Scathach until they can hit a bullseye at 50 m with handguns and rifles without a scope.
  • Bare Your Midriff: The female protagonist when wearing the Tropical Summer Mystic Code.
  • The Beard: Medusa's Interlude involves them being one for her as she wishes to fulfill her sisters' pranks without actually having to enter an arranged marriage.
  • Black Mage: The Chaldea Battlesuit stuns an enemy and also buffs all Servants to hit harder. It can also can switch your frontline Servant with sub-members, allowing you to be more creative with tactics.
  • Book Dumb: A modern mage who initially had little interest in history or mythology, their more learned allies or even some of their Servants have to take time to explain the circumstances of the Singularities and the important figures therein. Sometimes the player has the option to indicate familiarity instead, but the option is always there for the sake of those not in the know. (Teach Us FGO! takes advantage of this to have the Servants teach the male protagonist about their real-world backgrounds.)
  • Brought Down to Normal: The major overarching danger of Epic of Remnant. With Mash's powers gone, the Protagonist has all the durability of a normal human (below-average) magus in a scenarios where they're being targeted for extra-dimensional assassination.
  • Bunny-Ears Lawyer: Many of their dialogue options can make it sound like they have a few screws loose, on top of being occasionally Hot-Blooded, a fan of transforming robots, and a Covert Pervert. Despite all this, they're the best when it comes to earning the complete loyalty of their Servants and commanding them in battle.
  • Buxom Is Better: As stated in Caster of Okeanos' third bond line:
    Caster of Okeanos: You like people with plentiful assets?! Well, I'm confident in my technique! Mhm... I'll do my best!
  • The Cameo: Fujimaru's female counterpart appears in the First Order OVA as another one of the forty-eight Master candidates of Chaldea.
  • Canon Name: In the anime adaptations, the male protagonist's name is Ritsuka Fujimaru. The stage play, manga adaptations, and Fate/Grand Carnival use the same name for the female protagonist.
  • Can't Hold His Liquor: Quickly becomes drunk while partying with Francis Drake in the Okeanos singularity. An oddity as the protagonist is later mentioned to be immune to illness and poisons by means of their contract with Mash, though it could be argued that being drunk (non-lethally at that) doesn't count as an illness or poison. Then again, Mash later soaks up an aerosol mist of magical liquor in Rashomon, becoming drunk in the process... Later chapters mostly avoid this snarl by having the protagonist protest that they're too young to drink yet.
  • Cast from Hit Points: Enabling Mash to fire the Black Barrel Replica requires their stamina, mana, one of their Command Seals for each shot, and part of their Unmei-Ryoku which was the same thing Fou sacrificed to give to Mash to being her Back from the Dead. As Castor put it, they're the bullet.
  • Character Development: They begin Part 1 scared but determined, and end it as an experienced and loyal Master.
  • Chick Magnet: By leveling up your Servants' bond and ascending them, a lot of the female ones will fall in love with the protagonist, even if the protagonist is female. In the Babylonia story arc, Quetzalcoatl outright calls the male protagonist a "cutie" and quickly asks for his hand in marriage.
  • Chivalrous Pervert: While they sometimes make some leery comments, the protagonist would never actually want to do something that would make someone uncomfortable. In the anthology manga, the male protagonist is Genre Savvy enough to be wary of the girls' Pervert Revenge Mode and refuses to go peep on them in the hot springs and thinks it's wrong in general despite being clearly aroused by the thought. Even after Hector and Cu toss him over to the girl's side of the hot spring, the protagonist's first response is to apologize and try to leave. Instead, the girls understand that he didn't peep on them on purpose and instead invite him to relax to his continued embarrassment. When he gets back to Chaldea, the protagonist hits an already beat up Roman with a Megaton Punch for talking the male Servants into doing that.
  • Chronic Hero Syndrome: If it is remotely in their power, they will rush out to help someone in need even if it places them in mortal danger. The protagonist's altruism is lampshaded during the first Lostbelt, when Goredolf is baffled at the protagonist's insistence on helping Patxi when they could have used the moment to get away.
    Goredolf: Huh? Why would you do that?
    Holmes: I understand your confusion, Goredolf, but this is simply how Chaldea... ah, rolls, as they say. I do hope you'l learn to accept it. Rest assured that endeavors like this are far from fruitless. They may be fraught with risk, but their returns more than make up for it.
  • Clark Kent Outfit: As the swimsuit shows, the male protagonist is actually decently ripped. Apparently running around in Singularities trained his body well. As he puts it in Fate/Grand Order - Absolute Demonic Front: Babylonia:
    Fujimaru: [while performing his daily exercise routine] I'm just an ordinary human, and half-assed as a Master to boot. At the very least, I need to be buff.
  • Cleavage Window: The Chaldea Battlesuit has one for the female protagonist.
  • Clothes Make the Superman: The protagonist isn't much of a mage outside of their high compatibility with Servants, and many of their spells come courtesy of their Mystic Codes, which also double as their outfits. Chaldea seems to have made a point of ensuring that they never go out without a Mystic Code on, as even their swimsuits are Mystic Codes that let them use spells and protect them from falls and impacts, which Jeanne Alter lampshades as being incredibly overengineered.
  • Cloudcuckoolander: Some of their responses can range from using the wrong language, to having strange greetings, to generally having Skewed Priorities.
    Protagonist: True Alligators are clueless.
  • Contrasting Sequel Protagonist: Unlike Shirou, Hakuno, or Sieg, the Protagonist is genuinely average in all respects. They're really an Ordinary High-School Student with no knowledge of the world of magi prior to becoming a member of Chaldea, have a normal social life, no notable mental deficiencies, and no tragic backstory.
  • Cosplay: Some Mystic Codes reference other iconic outfits from the Fate series and occasionally other parts of the Nasuverse.
    • Two Mystic Codes are Atlas Academy and Mage Association uniforms.
    • For the 5 Million Downloads Campaign, they get the Anniversary Blonde Mystic Code, which are a homage to Saber's casual clothes for the female protagonist and Arthur's Waistcoat of Style from Fragments for the male protagonist. The Mystic Code itself carries two gameplay equivalents of their skills, Mana Burst and Instinct.
    • As part of the promotion for Fate/Accel Zero Order, the Royal Brand Mystic Code is based on Saber's black suit ensemble from Fate/Zero for the female protagonist and the fitting of the male protagonist's suit virtually renders him the spitting image of her master, Emiya Kiritsugu. Heck, even their expressions match the characters the clothes represent.
    • As part of the promotion for Fate/Extella, they get Memory of Lunar Mare, Hakuno's original school uniform from Fate/EXTRA.
    • For the pre SE.RA.PH chapter promotion, they got Hakuno's school uniform from CCC, Memory from the Far Side of the Moon.
    • For the Heaven's Feel I. Presage Flower commemoration event, they have the Homurahara school uniform. They came with three skills, "Code: F", "Code: U", and "Code: H", representing the three routes of Fate/stay night: Fate, Unlimited Blade Works, and Heaven's Feel respectively.
  • Costume Evolution: As far as the main story is concerned, the protagonist's default outfit is the white standard Chaldea Mystic Code. At the beginning of the Anastasia Lostbelt, they switch to the black Chaldea Arctic Region Mystic Code and it appears it will be their new default outfit for the Lostbelts.
  • Costume Porn: Besides the Mystic Codes, the protagonist is also depicted in various outfits through event Craft Essences.
  • Covert Pervert:
    • They have their moments, but especially seen when they join in on Roman and Fou's antics to peep on the girls or comment on Servants' titillating appearances.
    • In Meltryllis' Valentine's Day scene, they can choose to say that they wouldn't mind getting melted if it's Melt doing it, which kicks her sadistic streak into overdrive as she offers to melt them with her Melt Virus then and there rather than doing it through chocolate.
    • But Kama's interlude reveals that the protagonist's thoughts are surprisingly platonic most of the time. She's almost disappointed that their deepest wishes for a romantic date involve drinking juice from the same bottle and sharing a pair of headphones rather than anything more erotic, straight up asking if they wanted to make out behind a shed instead.
  • Crippling Overspecialization: The protagonist is a magus who is specialized as a Master to command multiple Servants at once, but in terms of magecraft, they are painfully mediocre, such that they are practically guaranteed to lose in a Wizard Duel against most named magi within the entire Type-Moon franchise.
  • Cuteness Proximity: The protagonist has a soft spot for a few Servants even when common sense would suggest caution.
    • Elisabeth is not very popular in Chaldea as her Halloween events progress (and in her second and third events, everyone including the protagonist tries to avoid her concerts for the sake of their ears and sanity), but ultimately the protagonist can't resist liking her. In "Demonic Climb - Himeji Castle War", memories of Elisabeth yelling out for her beloved Puppy are enough to push the protagonist to participate in her event, and they are the only one who consistently wants to save Elisabeth in a party of people who are only doing what they want or are obligated to do.
    • Ibaraki-Douji is treated as a petulant but very cute child even as she's threatening murder and pillaging, and Mash remains wary of her (and other characters instead name her as a wild animal, with the danger associated with one). The latter half of her Interlude quest is the protagonist humoring her, and a couple of dialogue choices just gloss over Ibaraki's threats.
      Ibaraki-Douji: The only relationship we have is the kind between a frightening tyrant and a whimpering, terrified kid!
      Protagonist: (It's so cute when she tries to be scary.) Terrifying. Truly.
      Ibaraki-Douji: Yes, yes! I knew it! Of course it is! That dull, warm gaze and your dumb face twitching in a terrified half-smile is all the proof I need!
  • Dangerous Forbidden Technique: Olympus gives them the Black Barrel Replica so they can destroy the Olympians. On top of needing a Command Spell to use as ammo, their nature as a mage means it's unsafe for them to use the gun even though Mash is the one physically handling it because of the gun's anti-magic nature. The first time they fire the Black Barrel Replica, both the protagonist and Mash get knocked out from the blowback of using it.
  • Dark Reprise: The -MOONLIGHT/LOSTROOM- OVA highlights scenes from previous Singularities from Part 1, showing that while the protagonist has tried to be as brave and helpful as he could, he has always felt an acute sense of powerlessness amidst all the bedlam, culminating in a scene from the very first level past the prologue (one of the easiest of the bunch) where he can do little but stare in helpless horror as an army of Jeanne Alter's dragons devastate a nearby castle.
  • Deadpan Snarker: Some of their responses definitely can make them this. Such examples include some of their interactions with Olga Marie.
    Protagonist: Aye aye, great director Olga Marie.
  • Defeating the Undefeatable: Against all odds, they led Chaldea to victory over the most powerful Servants seen in the series thus far and several Physical Gods that had never experienced defeat before then.
  • Despair Event Horizon: The protagonist comes dangerously close to this in the Anastasia Lostbelt when it's revealed the only way to restore Proper Human History is to destroy every Lostbelt, resulting in an untold amount of blood on their hands. The protagonist immediately fell to despair, not responding as a Yaga attempted to gun them down. It was only because of Paxti's Rousing Speech after he Took The Bullet for them that they got back up again.
  • Determinator: Ultimately the only outstanding quality the protagonist has to bring to the adventure beyond their extreme open and forgiving nature. The single most dangerous quality about the Master of Chaldea is their inability to quit, despite the implied psychological trauma and guilt they've endured, against completely insurmountable odds that other characters who gave up on ever trying to fight. Although they have come close to giving into despair a few times, they always overcome it, and will not stop trying to restore the Human Order no matter how much physical and mental pain they endure.
  • Did They or Didn't They?:
    • Swimsuit Tamamo offers you a cocktail which basically amounts to a date rape drug. Whether the protagonist drank it or not and then if they did the deed is left up to the player's imagination.
    • During Valentine's Day, Fergus invites the protagonist to have a one-night stand with him.
    • Edmond Dantes' Valentine's scene is very suggestive, though there's nothing outright explicit about it.
  • Did You Just Punch Out Cthulhu?: Near the end of the Solomon Singularity, the protagonist literally punches out Demon King Goetia. By themself. TWICE.
  • Discard and Draw: Servants summoned by them tend to be weaker than they would have been if summoned by the more powerful mages most commonly seen in Holy Grail Wars, but in exchange might have access to alternate abilities or equipment that would have typically been withheld from them in a conventional manifestation. For example, unlike the one Illya summoned in the original show, the Protagonist's Heracles at his most powerful can only resurrect himself about four times, but possesses Valor and Nine Lives, making him a more skilled combatant.
  • Dragged into Drag: At a dance party in Shinjuku, the protagonist is forced to crossdress: the male one into a dress and the female one into a suit (hence the chapter PV where she's wearing a suit). The reason this is done is because Yan Qing, who's disguised himself as a yakuza member, will have a different reaction compared to his peers.
  • Drama-Preserving Handicap: Many of the adaptations give them harder limits on their Command Spells. They get three per Rayshift, and they do not regenerate daily as they do in-game.
  • The Dreaded:
    • By the time of Sixth Singularity: Divine Realm of the Round Table, Camelot, their exploits and achievements are well known by almost all the Servants, to the point that when Goddess Rhongomyniad learns that they will be arriving in the Sixth Singularity soon, she immediately orders her Knights to intercept them, recognizing they're the only one capable of stopping her plans.
    • By the time of Cosmos in the Lostbelt, they have become this to the Demon Pillars. Reines suggests that, were they to become a Servant themselves, they'd gain an anti-Demon Pillar skill.
  • Dude Magnet: By leveling up your Servants' bond and ascending them, several male Servants will fall in love with you, although the number pales in comparison to the females.
  • Dull Eyes of Unhappiness: Commented on, after all their tricks, even mastering advanced ninja techniques from Kotaro Fuuma, fail, and they're dragged off to one of Elizabeth's Halloween concerts for a third year. Then one more time in the finale, when they realize the only way to prevent disaster is to ask Elizabeth to sing.
  • Even the Girls Want Her: If your protagonist is female, some female Servants (such as Medusa, Serenity, and Kiyohime) will acknowledge this, but are still interested in having a relationship.
  • Even the Guys Want Him: Two of the game's confirmed bisexual men are Astolfo and Fergus, both of whom show some interest in the protagonist, though Fergus makes it clear he doesn't intend to pursue a relationship. Although he still invites the male protagonist for a one-night stand in his Valentine's Day return gift.
  • Exposed to the Elements: They receive a new Mystic Code to deal with the extreme cold of the Russia Lostbelt. However these clothes don't seem to actually suit a -100°C environment, especially the female one with a Dangerously Short Skirt with her thighs and knees exposed to the cold. Everyone else including Mash is either wearing heavy clothing, staying in the Shadow Border, or magically resistant to harsh weather. Probably justified as this Mystic Code is their "default" outfit for the rest of the Lostbelts.
  • Expository Hairstyle Change: The Lostbelt Part 2 Opening shows that the Female Protagonist has forgone her iconic scrunchie with side ponytail, letting her short hair down completely seemingly as indication of how serious she will be taking the rest of the journey. Basically it's Letting Her Hair Down, but she becomes more serious with her hair down instead of done up.
  • Fantastically Indifferent: Being subjected to experiencing all the Singularities and the kinds of shenanigans their Servants get up to has led to the protagonist reacting to being suddenly plunged into a wacky new situation with indifference. It gets to the point where even Sieg as a giant dragon suddenly kidnapping them in a dream leads to them calmly guessing that something has gone wrong and this dragon needs their help hence the sudden appearance in a dream.
  • The Fool: Fujimaru has an ordinary background and knows little about talent, yet they survived many dangerous situations and succeeded very difficult missions thanks to sheer luck. This includes avoiding the explosion in the command room, surviving the Fourth Singularity which most Crypters wouldn't have survived, being saved from certain death thanks to a time-traveling Meltryllis, defeating several Beasts and escaping from getting pruned by Alien God.
  • Friend Zone: While many female Servants will waifu for them and males will consider them to have an extremely close bond, a few Servants will either Friend or Master Zone them depending. Tomoe Gozen, for example, is already married and will consider them to be a good Master and almost like her own child, Jack considers them to be her mother regardless of player gender, Suzuka Gozen doesn't even consider them as a potential love interest despite looking for one, and most female Servants who already had a love interest will have similar reactions, such as Medea considering the protagonist to be a little brother or sister. For male Servants, Gilgamesh will accept close followers, but has only one friend.
  • Frontline General: They tend to stand dangerously close to the battle, having gotten in the habit of expecting Mash to be able to protect them. But this is justified by how their connection to their Servants fuels their power: the farther away they are from the action, the weaker their connection and thus their Servants become. This comes back to bite them when enemies begin targeting them directly in Epic of Remnant when Mash cannot accompany them, either through ambush or with their dying breaths.
  • The Gadfly: Less serious events like Valentine's tend to portray the protagonist as this along with making them a Deadpan Snarker. For instance, they're blatantly onto Summer Martha when she forgets that it's Valentine's Day, constantly guilt-tripping her into getting them something with Crocodile Tears and mock sobbing. The protagonist also threatens to put duct tape all over Caster of Okeanos' wings as revenge for trying to turn them into pigs.
  • Game-Favored Gender: While the writing itself is made as gender-neutral as possible with appropriate usage of male or female pronouns or gender-specific descriptors as necessary, characters generally react to the player character as if they were male. Valentine's Day and White Day notwithstanding, a female player tends to get the short end of the stick. Most FGO adaptations, like the Drama CD, the Camelot movies, the First Order, -MOONLIGHT/LOSTROOM-, Babylonia and Solomon anime, and the Teach Us FGO!, mortalis:stella, turas:realta, Shinjuku, Agartha and SE.RA.PH manga, use the male protagonist, while the Shimousa, Salem and Duel manga use the female protagonist, and the stage plays and trailers use both male and female. Event trailers also tend to use both versions of the protagonist. The female protagonist is also the main one used in the Learning with Manga! spin-off, making her the secondary de facto mascot since it's in the public eye more than the other manga adaptations.
  • Gameplay and Story Integration: Their "True Ether" Mystic Code is capable of all the feats they perform in the Babylonia anime it initially appeared in. Those being healing his Servants, and giving them some magical energy so they can use their Noble Phantasms faster. Its last ability compliments how most of the protagonist's allies with only a handful of exceptions were primarily Buster-focused Servants.
  • Gameplay and Story Segregation: The first Lostbelt is so frigid that the protagonist needs to wear the Arctic Mystic Code in addition to a heavy coat to survive in it. In gameplay, there's nothing stopping you from using any of your other Mystic Codes, including Brilliant Summer and Tropical Summer.
  • Glass Cannon: The Royal Brand Mystic Code (from "Fate/Accel Zero Order") is virtually a god-send for almost all Assassins, Riders and any Servants with a Quick-based deck, allowing them to hit hard with Quick cards and ensure their attacks will connect. Considering the suit is virtually a homage to Emiya Kiritsugunote , it's very appropriate.
  • Good Old Fisticuffs: The protagonist, equipped with Mash's shield and powering themselves up by burning a command spell, starts a fistfight with Human King Goetia and wins.
  • He's Back: The second half of Olympus has been described by Nasu as the protagonist slowly shifting away from the inflexible rut of doing their duty that they've been in since the first Lostbelt and back into the single-minded determination of defeating any adversary that comes across their path from the end of the first storyline.
  • Healing Hands: Can heal their servants, either through a form of magecraft or through Command Spells.
  • Hello, [Insert Name Here]: Players name the protagonist at the start of the game, and the game does occasionally use this name in dialogue (with a stutter in dialogue pacing on some devices as it loads in the name). However, the game prefers to avoid Mad Libs Dialogue in favor of simply calling the protagonist "Master," or "the Master" or some other In-Series Nickname.
  • Hero with Bad Publicity: Like all Chaldea staff prior to Goredolf's buyout, they're considered suspect for breaking various protocol originally set up by the Mage's Association and United Nations (summoning more than the original limit of seven Servants, rayshifting and changing personnel without authorization, releasing classified information to all levels of staff, and neglecting the Master candidates in emergency care) and are subject to scrutiny under interrogation as a result. Da Vinci tries to write up a counter-claim to this, but both efforts are ultimately moot when the Oprichnik attack.
  • Heroic BSoD:
    • Went into this when the protagonist learned about the consequences of eliminating the first Lostbelt near the end, but was able to snap out of it thanks to Patxi, who sacrificed himself to save them from being shot down by the rebels, and under his dying breath, gave the protagonist the motivation to continue on their mission regardless what will happen.
    • Goes into another one when Aphrodite uses her song to guilt trip the protagonist into an endless "Groundhog Day" Loop of dreams consisting of all the people who have died directly or indirectly because of their actions over the events of Part 2. Only Dantès' intervention gets them to snap out of it.
  • Heroic Self-Deprecation: Though he is far more normal than the situations around him, Lostroom Fujimaru belittles himself as a mediocrity. While normal, he's far from mediocre (at least physically) as he uses fingertip pushups, which are more advanced than normal pushups, to train his body, and even manages to kick a well-trained Roman soldier away during a battle, both of which are not something to scoff at - he's just very poor in terms of magic potential.
  • Heroism Won't Pay the Bills: Averted. At the beginning of Part 2, the protagonist is being discharged from duty due to the takeover of Chaldea and turnover of the staff, but da Vinci made sure to give them an official check for their deeds. Judging by various comments, even though da Vinci tried to lowball it to make it look like they weren't playing favorites, the actual amount on the check would let the protagonist live quite comfortably for the rest of their life had things not proceeded to go to hell.
  • Hidden Depths: Two notable ones.
    • At one point, the protagonist can say that their adventure sometimes doesn't feel real to them, implying that they've coped with being unexpectedly thrown into the Grand Order by dissociating from it.
    • Medb's observation of them during "Prisma Codes" leads her to conclude that for all their efforts, they would rather be forgotten by history.
  • Horrifying the Horror: Under the guise of "Satan", the Foreign God set up the events of Pseudo-Parallel World: The Stage of Carnage, Shimousa in an elaborate attempt to assassinate the protagonist as it was "afraid of" them.
    • The "Case Files" crossover event reveals that YOU have become the conceptual weakness of Beast I.
  • Hot-Blooded: Some of their dialogue options can make them come across as this, particularly during events like the Scathach Trial Quest, where they're taken in by the Celtic-ness of Scathach and Fergus, responding to many of their questions with a resounding "YEAH!" Mash lampshades this.
    Mash: Senpai, you're really trying to be a Celt, aren't you?
    • Likewise, a small running gag is many times when Rome is mentioned, a dialogue choice often offers the option to shout ROMA! Crosses over with Ascended Meme.
    • While Ritsuka Fujimaru plays the more straightforward hero in First Order, when it comes to animated gag scenarios like the Himuro no Tenchi crossover, he shows enthusiasm and hot blood to the point of Suddenly SHOUTING! when it comes to rolling for Servants.
      Fujimaru: Well, obviously... SAINT QUARTZ GACHA!!
      Fujimaru: If I do it now, I may be able to meet a Heroic Spirit that's never been seen before! IN THAT CASE, I CAN'T GO ON WITHOUT ROLLING THE GACHA NOW!!
  • Humongous Mecha: Gets a brief stint piloting Avicebron's Golem Keter Malkuth, powered by Avicebron sacrificing himself to act as his core, in order to match Ivan's mammoth.
  • Hurting Hero: While they keep up a cheery and upbeat attitude throughout their adventures, the protagonist's pain and anguish over what they've experienced becomes increasingly prevalent throughout Part 2. They watch Mash, Dr. Roman and da Vinci die, suffer a severe Heroic BSoD after learning about the fate of the Lostbelts, and are generally forced to come to grips with the ridiculous amounts of responsibility placed on their shoulders. It gets to the point that Mash and da Vinci are about to confront them about avoiding a complete physical and mental breakdown when Kama takes things into her own hands.
  • Hunter of Monsters: During "Lady Reines' Case Files", Reines mentions that due to how many Demon Pillars the protagonist has faced and taken down, they would have the affinity to slay them more easily than even Heroic Spirits. She uses this fact to impose a weakness to Barbatos, allowing them to face it with just a single team of Servants.
  • Idiot Hair: The female protagonist has one.
  • Inept Mage:
    • Even after being a Master for over two years, they still aren't that skillful as a magus outside of their Mystic Codes, which comes into play in Anastasia such as how they don't know any real magecraft to relieve the pain of an injured Yaga nor can they reinforce their eyes to spot Ivan's crown, which is his weak point. The most they can do is cast Gandr, though it only appears rarely such as Helena's Valentine scene, Arthur's Trial Quest and Caster Gilgamesh's Interlude. They also cast "Rain of Isis" during Pseudo-Parallel World: The Stage of Carnage, Shimousa to counter Douman's Curse on Musashi.
    • Amusingly, this is why Jack is fine with them being her Master according to "Inheritance of Glory". Normally all magi have the worst compatibility with Jack due to her being exorcised by one, but since they suck at being mages she doesn't really hate them.
  • In-Series Nickname: While most Servants refer to him/her as "Master" or whatever name the player set, certain Servants refer to him/her by other variants of "master" like "Lord Magus" (Cursed Arm Hassan), "Contractor" (King Hassan), "Aruji-dono"note  (Ushiwakamaru), "Danna-han"note  (Shuten Douji), and "Oyakata-sama"note  (Assassin Paradiso), or actual nicknames like "Senpai" (Mash and BB), "Mommy" (Jack), "Puppy" if male and "Deerlet" if female (Elizabeth), "Boss" (Kintoki), "Reindeer-san" (Jeanne Alter Santa Lily), "Young Mage" (Fujino), "my Emperor" (Yang Guifei), and even "Maa-chan" (Osakabe-hime).
  • Iron Butt Monkey: Being the Master of a Shielder makes them significantly hardier to physical and mystical injury than most mages. However, this encourages the mindset among their other Servants that they can drag them into all sorts of dangerous situations while paying little heed to their safety, so long as they remember to shanghai Mash as well so they can cut loose without fear.
  • It Began with a Twist of Fate:
    • The First Order booklet that came with the First Order Blu-Ray details how they became a Master candidate for Chaldea. An employee of Chaldea was searching for candidates in Japan, via a blood donation event. Fujimaru decided to donate their blood and turns out, they have 100% affinity for being a Master. The employee then pressured them to accept the job, even chasing them to their home. The turas:réalta manga exaggerates this to the point the courtesy lunch he was given after donating blood was drugged, and he got immediately shipped to Chaldea. Mash chides Lev for trying to soften the fact that he got kidnapped and basically shoved into the Master position with no preparation or any idea of what was to come.
    • This gains vastly more sinister undertones during the SE.RA.PH chapter, as it is revealed that Chaldea had been recruiting Master candidates for some time prior to the Fuyuki Point F crisis... but these Master candidates met with a far, far darker fate than the ones who went to the Chaldea complex proper. Sheer timing is mostly what prevented the protagonist from becoming part of the Seraphix experiments.
  • Jack-of-All-Stats: With an attack buff, healing, and a one-turn all-dodge available, the initial Chaldea Mystic Code stands here in contrast to the rest. It almost trends into Master of All territory, since while it's not quite comprehensively better than other choices, the attack buff and heal are both the strongest of their kind available to any Mystic Code or Servant (the attack buff, in particular, is the strongest single-target attack steroid in the game), and you can't ever really go wrong with the initial outfit.
    • The Brilliant Summer Mystic Code (i.e. the swimwear) also falls under here (even if mostly for Quick/stargen servants), with it providing a party-wide Quick cards buff, heal and invulnerability break/pierce.
    • The debut of Cosmos in the Lostbelt gives us the Chaldea Arctic Uniform, which while nearly-identical to the original Chaldea MC, actually has the usual dodge, a combo attack-NP power up, and a combo healing/DEF debuff cleanser. It's not by much, but it's still technically superior.
  • Kid Hero: On multiple occasions, it's scrupulously noted that they're too young to drink.
  • Kidnapped by the Call: All the time in events. The protagonist can't even fall asleep without being dragged into a dangerous adventure (which could result in them perishing if their dream self is "killed").
  • The Kid with the Remote Control: The reason why they're so important: they're the last available Master in modern human history and thus the only one available to contract Servants to save the world with. However, they can't participate in battle themselves besides providing support and mana for their Servants due to being heavily outclassed as a magus and fighter.
  • The Knights Who Say "Squee!": In the Babylonia anime, Fujimaru reveals that Ushiwakamaru was his childhood hero. He gets awkward around her because he admires her, and says that as a kid he pretended to be her.
  • Lampshaded Double Entendre: In the early parts of SE.RA.PH., there is a dialogue option where Fujimaru can be given an offended reaction to having the size of only 1GB, which is followed up by BB who immediately turns it into a sex joke, claiming that they have not much going for down/up there, depending on the chosen gender. BB then mockingly conforms the player that it's not the size, but the shape that matters.
  • Last-Name Basis: In the anime, the protagonist is generally referred to by his last name, Fujimaru.
  • Last of His Kind: The last mage of human history since the other contemporary magi are now dead after the earth's incineration, in critical condition and are currently frozen or killed during the plot. Even in Epic of Remnant, they're the only Master Chaldea has on hand for the several crises that pop up. Averted in Cosmos in the Lostbelt as they now must confront seven other Masters to save humanity's future.
  • Lightning Bruiser:
    • Not the suit itself, but the Anniversary Blonde (Altria/Arthur's casual clothes) Mystic Code buffs up Buster command cards and provides Battle Continuation. While you are expected to use it on most Sabers (who normally have Buster Noble Phantasms and well-rounded stats), using these skills on your Glass Cannons (such as almost all Berserkers, or Jeanne Alter) can turn them into even more terrifying attack units.
    • The Fragment of 2004 Mystic Code (Homurahara school uniform) has the same effect, upping star attraction for a unit's Buster cards to increase chances of critical attacks for a Servant with low star attraction like Berserkers or Avengers, enhancing their NP gain to make it easier for them to build their NP gauge, and an NP attack buff to make them more powerful.
    • In practice, the Captain Chaldea Mystic Code (astronaut uniform) falls under here too, with its skill ensuring the buffed Servant will survive and cause enough critical hits/NP damage.
  • Magic Knight: Likely the expected play style of the Fate/EXTRA, Fate/Extella and Tropical Summer suits: with buffing Arts cards and preventing enemy buffs/debuffs (all), increasing star generation (EXTRA), sucking out the enemy's NP gauges (Extella), or charging the NP of your Servants (Tropical), you are expected to sabotage your enemies' spells and be able to hit harder (either with normal attacks or Noble Phantasms). All of them are nigh-essential support when using offensive Casters and other Arts-based Servants (such as Vlad III, both versions of Nero, Robin Hood and the like - and conveniently, guess where those latter two are from?).
  • Magnetic Hero: While they are subpar as far as their potential as a magus goes, they are noted to be amazing as a Master, capable of getting along with even the craziest of Servants. At this point they are a unique existence simply by their having fought alongside more of humanity's greatest individuals than anyone can claim.
    • In plot; the main character gets around many "hopeless" scenarios by getting opposition to Heel–Face Turn to their side.
    • This is why they can summon and recruit almost every Singularity villain, through either this, Villain Respect, or some combination of both. It doesn't keep them from occasionally being troublemakers (Medb and Archer of Shinjuku especially), but they do end up siding with Chaldea fully.
    • Captain Nemo, upon switching from their previous master to Ritsuka via provisional contract, describes the difference in pull "like a fishhook in their brain."
  • Morality Chain: Obviously Evil Servants like Gorgon or Kiara flat-out tell the protagonist that they are the only thing preventing them from destroying the world now. They also show how susceptible Jack is to outside influences. Under Reika, she was a murderous cannibal, but with the protagonist she's just a slightly unhinged but otherwise friendly little girl.
  • Morality Pet: They help bring out some Evil Servants' better sides. Carmilla, for example, is genuinely loyal and wishes she had known someone like them when she was Liz's age so she could have ended up better than she did (and, likewise, Liz is better-adjusted in GO in part due to the protagonist's influence), while Archer of Shinjuku considers them to be the first person he's ever really cared about. Lancer Altria also sees them as such and it's pointed out in her Interlude that the fact she cares so much about them is what makes her fundamentally different from the Lion King.
  • Mysterious Past: The protagonist's past before arriving in Chaldea is completely unknown outside of having a normal school life. According to Kinoko Nasu, since Fate/Grand Order was designed as a mobile game, they are avatars for the players themselves, so he didn't really write any backstory beyond "they are someone who saw the recruitment flyer at a station, applied and got accepted into the job, and somehow ended up getting taken into Chaldea."
  • Naïve Newcomer: They had lived ordinary lives and had no knowledge of magic or Servants before being recruited, causing them to spend their first few adventures confused.
  • Nerves of Steel: While they show alarm and surprise at times, they're able to keep their composure no matter what when the chips are down. Whether it's facing Physical Gods or someone threatening to kill them, the protagonist keeps a straight face and talks about the prospects of their death almost casually.
  • Nice Guy: Both protagonists go out of their way to make their Servants' lives as comfortable as possible, providing them with all sorts of refreshments in their downtime and taking the time to get to know each and every one of them. They even show kindness and respect towards the more tragic characters such as Tiamat.
  • Nice Job Breaking It, Hero!: As Galahad furiously points out, the only reason the Crypters have become a threat was because the protagonist defeated Goetia, who was actually revealed to be trying to stop them the entire time.
  • Ninja: They get ninja training from Kotarou to hide one's presence and prepare themselves in an instant. It's Played for Laughs both times, as their skills fail to present them from being dragged away by Elizabeth during the third Halloween event, while their ability to prepare themselves manifests in jumping out of bed, showering, brushing their teeth, and getting changed in 40 seconds flat.
  • No-Sell: As Master of Shielder, they are protected from all illnesses and impurities. This allows them to survive the demonic fog during the London Singularity, the Accidental Kiss with Hassan of Serenity, and shields them from the effect of Shuten-douji's intoxicating mist during the Rashoumon event. However, Mash herself is still vulnerable to these effects since her skills only protect her allies.
  • Non-Action Guy: The protagonist obviously can't directly take part in battles, only direct their Servants and offer support spells whenever possible.
  • Oblivious to Love: Some Servants clearly flirt with or proposition the protagonist in My Room lines, but it frequently flies over their head, much to their chagrin.
  • One-Man Army: A more literal example than most. They might be an Inept Mage, but they also have the Undying Loyalty of hundreds of Servants (which includes Grand Servants and Divine Spirits) who they can summon to their side and will carry out their orders without hesitation.
  • Ordinary High-School Student: They're normal high school students who didn't even know about magic prior to joining Chaldea.
  • Pals with Jesus: Over the course of the game, they befriend and become close with an extraordinary number of mythological and legendary figures from all over the globe. They even give the protagonist gifts on Valentine's Day to show their deep affection for them.
  • Past Experience Nightmare: A few of the manga adaptations show Fujimaru suffering nightmares from previous Singularities. The Shinjuku manga has Fujimaru dreaming about Mash's temporary death in the Temple of Time, while the Salem manga shows Fujimaru having nightmares of the Laḫmu attacks in Babylonia.
  • The Pollyanna: No matter how much grief and hardship they go through, they continue to press on to help others and save history. Several characters points this out and commend them for their bravery and inner strength, but for others like Patxi, it's downright unnerving how they're able to remain cheerful and optimistic at the end of the day. As the story goes on, this becomes increasingly subverted as the pressure and guilt of their actions weigh down on them, making them appear far more like a Stepford Smiler.
    Patxi: How are you able to smile?
    Protagonist: Am I smiling?
    Patxi: Yeah. All the damn time. Even if you're depressed, or angry, you always look to me like you're smilng deep down inside! I don't get it. This world is nothing but pain and suffering. I don't ever... EVER smile. There's never been anything to smile about.
  • Power Tattoo: Their Command Spells, which in this game are used to provide potent healing abilities and offensive boons (one of them can be used to either heal a Servant to full health or increase their NP gauge by 100%, while all three can be used to revive the entire party after a Total Party Kill with 100% NP gauges each). Unlike in other media, they can restore their own Command Spells one at a time. However, they need 24 hours to regenerate each one, meaning they still need to be used conservatively. Adaptations makes it so that they only have three Command Spells per Rayshift and can only recover them after returning to Chaldea.
  • Proper Tights with a Skirt: The female protagonist when wearing the default costume or Mage Association Mystic Code.
  • Psychic Dreams for Everyone: The protagonist will get involved in Interludes, Trial Quests, and even entire events and Singularities (notably the Prison Tower event; Pseudo-Parallel World: The Stage of Carnage, Shimousa; the Apocrypha "Inheritance of Glory" event and "Imaginary Scramble") solely within their dreamscape. Shimousa is special and explains that they are not only a Dreamwalker, but their soul creates a secondary body when doing so (meaning if they die in a "dream", they die in reality too). Hokusai's trial quest reveals they have a natural weakness to mental interference, which the Outer God that transformed Hokusai into a Foreigner sought to use to infect the protagonist with its madness to infiltrate Chaldea.
  • Punch a Wall: In the opening of Sixth Singularity: Divine Realm of the Round Table, Camelot the game uses sound effects to make clear this is what the protagonist does when they learn about the circumstances of Mash's confinement to Chaldea and her now dwindling lifespan.
  • Punny Name: "Fujimaru" is effectively a way of writing "FGO" (Fuji to FG needs no comment, while "maru" means circle).
  • Purely Aesthetic Gender: While the game generally expects a male protagonist (see Game-Favored Gender), there are only minor, gender-specific story changes and no mechanical effects. You can even switch your gender sprites whenever you want to, which is nice for experiencing the other gender's occasional flavor text.
    • That said, this is averted in First Order, where the female character sprite exists as one of the original 30 Masters injured in the initial assault at Chaldea.
    • Among the scenes where the choice of gender does have an effect are the dancing scene in Shinjuku and BB's reference of Hakuno Kishinami. In the former, Fujimaru will always be dressed in the opposite sex. In the latter, Hakuno Kishinami's gender will always be the same as Ritsuka Fujimaru's.
  • Quantity vs. Quality: A very rare heroic example of Quantity against the Quality of their opponents. While their foes in any given level might start with the same or even greater amounts of Servants as them, their inability to work together allows the Protagonist to overcome them one-by-one with their slapdash, but ultimately cohesive, team.
  • Rank Up: For their efforts in the Grand Order, the Mages' Association promotes them to the rank of "Cause". It's only a lower middle level title, but one that the protagonist absolutely doesn't merit under normal circumstances.
  • Really Gets Around: At the end of Salem, Caster of Okeanos accuses a male protagonist of seeming like the kind of guy who really gets around, justifying why she wouldn't want to return to Chaldea with the others and why he isn't right for her. How accurate this trope actually is depends on the unsaid conclusion to multiple confessions and dates that the protagonist will have gone on by the time Salem canonically occurs.
  • Retirony: With human history seemingly at peace, they were preparing to return to Japan to reunite with their family after Epic of Remnant, but the Foreign God and Crypters had other ideas, taking over Chaldea before bleaching the world with the Trees of Emptiness to make way for the Lostbelts.
  • Reused Character Design: Though they have little to no similarity in backstory or personality as Ridiculously Average Guys, the two's looks are confirmed by Takashi Takeuchi as gender flipped versions of Rin and Shirou. This led to fanart depicting them as Rin & Shirou's children, though this is biologically impossible in-universenote .
  • Ridiculously Average Guy: In contrast to other Type-Moon protagonists, there is absolutely nothing hidden beneath the surface. They really are just an ordinary person with no traumatic backstory, secret power, or out-of-reach ideal.
    • Despite this trope in play, Mash finds them appealing because of said ordinariness, as her conditions mean that she cannot live the ordinary life that they've had up to the point where they joined Chaldea. Dr. Roman even says this to be the case, as the person Mash would connect with the one is someone who is "naturally human".
    • During Fujimaru's discussion with Olga Marie in the -MOONLIGHT/LOSTROOM- OVA, he explicitly makes the point that he is mediocre at best in magic and several other fields but he has to make do with what he can improvise, because he is humanity's last hope for saving the world. This surprises her as she thought he would give in to the hopelessness of the situation.
    • This actually ends up being the main reason Bael seeks revenge for Goetia's defeat in Epic of Remnant, as he cannot accept that someone as painfully average as the Protagonist managed to defeat the King of Demons, and not one of their Servants.
  • Romantic Wingman: For Fergus' interlude, he's trying to get laid with the female Servants with the protagonist's help. Unfortunately for him, the first two he runs across are Brynhild and Kiyohime. Brynhild finds him attractive so she tries to kill him, while Kiyohime tries to kill him for lack of fidelity. Lastly, he tries to convince Nightingale he's suffering from love sickness and needs some sexual healing and she agrees to help, though she does her best to kill him first. Unfortunately, she feels that the true victor of the battle is the protagonist, since they're Fergus' Master, so she offers to sleep with them instead.
  • Secret Keeper: The protagonist is asked by Arash to keep meeting Arthur a secret from the other Prototype servants besides himself, Jekyll, and (Proto) Cu Chulainn. Said servants being Brynhild, Ozymandias, Paracelsus, and Serenity, due to their rather bad history with him as shown in Prototype Fragments.
  • Seen It All: They're so used to the crazy nonsense they always experience that they've rapidly learned to just roll with whatever with little question.
    Romani: [Protagonist] seems to have gotten used to things lately, mostly just reacting with "Eh, it'll work out" and the like.
  • Selective Obliviousness: They seem dimly aware of what it means to destroy a Lostbelt in the first chapter of Cosmos in the Lostbelt, but try their best to ignore the very obvious implications because it clashes with their compassionate nature. Anastasia even wonders if they're being purposely obtuse or they're just stupid. Unfortunately Ivan the Terrible brings up the topic at the worst possible moment, nearly driving them into despair as they finally realize what terrible things they have to do in the future, forcing Patxi to sacrifice himself to save them.
  • Senpai Kohai: The Senpai to Mash's Kouhai, as they're more experienced in living an ordinary life in comparison to Mash. They get their own Senpai when Yu Miaoyi is summoned to Chaldea, as their relationship takes into account that she is their Senpai as a member of Chaldea.
  • Signature Headgear: The female protagonist is well associated with her yellow hair scrunchie, which holds up her side ponytail. She wears it with almost all of her different Mystic Codes, and even if it isn't the yellow one, it'll still be a scrunchie.
  • Sleepyhead: Early on in the story, one of the protagonist's quirks that make them less of a cipher is their tendency to fall asleep easily at odd times and in odd places. It's what gets them in trouble with Olga Marie to begin with, and most chapters open with Mash commenting worriedly on their sleeping habits. Goldorf even notes in the prologue to Götterdämmerung the protagonist's files note they have a propensity for falling into REM sleep almost on a dime, including sleeping while standing up.
  • Spanner in the Works: Because they fell asleep during the Master debriefing, the protagonist was taken off the mission to Fuyuki and ran into Dr. Roman, engaging in a conversation with him while he was slacking off in their room. This allows the two of them to dodge the explosion in the control room, not only allowing them to rescue Mash and become the sole Master left to save the future, but also allowing Dr. Roman to take command of Chaldea. Professor Lev notes this when you confront him in the Final Order, commenting that he wanted Dr. Roman in particular to die in the explosion.
  • The Strategist: Their role in combat is to advise their Servants on how to fight and draft battle plans in each Singularity with advice from Roman and Mash. They're actually really good at it, with almost any Servant under their care growing to place absolute faith in their commands.
  • Suddenly Speaking: During the climax of the Setsubun event, the protagonist, who has been answering in one-sentences only for the entirety of the game, is suddenly given an extended dialogue about his thoughts about Archer of Inferno.
  • Summon Magic: They can summon facsimiles of Servants at Chaldea (via Mash's shield in Observer on Timeless Temple, just by themselves in Epic of Remnant, or through da Vinci's briefcase in Cosmos in the Lostbelt) but only have enough magical energy to sustain them for battles in gameplay. Scathach-Skadi refers to this ability as combat silhouettes during "Imaginary Scramble". Full support requires the Servant to be rayshifted in via coffin or summoned in the Singularity.
  • Super Speed: Played for Laughs during the third summer event. Jeanne Alter threatens to kill the protagonist if they don't get out of bed and get dressed in 40 seconds in time for her spar with Osakabehime. Sure enough, they somehow manage to jump out of bed, shower, brush their teeth, wash their face, and get dressed in that 40 seconds. Even Jeanne Alter is taken aback, saying that he didn't expect them to actually do it, while Osakabehime asks if they've been training with Kotarou.
  • Support Party Member: Sort of. While not exactly within their party of Servants, the protagonist stands on the sideline and supports their Servants from there. They give them the commands, can use magic to heal them, buff them, debuff the enemy or switch out Servants, etc.
  • Supporting Protagonist:
    • While the protagonist is an essential character, the narrative of Season 1 is more about Mash's story and then Roman's.
    • This is largely averted later on: Epic of Remnant forces most of Chaldea into the background as the Master and whoever joins them take focus (especially in Pseudo-Singularity I: Territory of Malice, Shinjuku and Pseudo-Parallel World The Stage of Carnage, Shimousa, where the Master is explicitly targeted), and during Cosmos in the Lostbelt, the player has become the target of enmity for the Crypters and must make judgment calls regarding the fate of Chaldea while pruning the Lostbelts.
  • Sweet Tooth: The Valentine's event shows they have quite a liking for chocolate.
  • Too Many Belts: While both protagonists wear normal belts, they have a couple extra. The female protagonist has two belts across her chest (above and below her breasts, assumedly for emphasis), while the male protagonist has one across the top of his chest just below his collarbone. First Order shows that this is actually standard Master attire for Chaldea.
  • The Trickster: The Mage Association Mystic Code virtually allows you to fill up your Servants' NP gauge quicker as well as reshuffle your Servants' Attack cards, allowing you to mess around with the rules and save yourself in a pinch.
  • The Unchosen One: By all accounts, they were only invited to Chaldea to fill a quota. They were weak in Magecraft, had little knowledge of the greater Nasuverse lore, and had little influence in any Magus affairs, and yet, when the situation called for it, they rose up and became the savior needed to stop the threats that attempted to destroy mankind. At various points it's commented on just how insane it is a nobody did what would be hard for even the most powerful of Mages.
  • Walking Swimsuit Scene: The Brilliant Summer and Tropical Summer Mystic Codes can be worn by the player 24/7, even in environments where it'd be impractical.
  • The Watson:
    • While they're the protagonist of the story, their lack of a magical background means that they're prone to asking questions about the histories of their Servants as well as the nitty-gritty details of the Nasuverse's magical system.
    • In the Heroic Spirit Food Chronicles, the male protagonist is the one getting lectured on the history of the food he's cooking and/or eating. It's particularly emphasized with its precursor, Food of Uruk, where the protagonist's thoughts on the beer he's helping to brew amount to: "Amazing! What's going on?"
  • Weak, but Skilled:
    • As a magus, they're middling at best, comparable to the infamously inept Waver Velvet. They can't even properly form spells without the help of Mystic Codes. As a result, they're almost entirely reliant on their Servants to defend themselves. However, their compatibility as a Master is second-to-none, and they possess unusual tactical acumen for someone their age, leading their Servants to victory against ridiculous odds. This get highlighted in Cosmos in the Lostbelts where all the Crypters are superior magus compared to them but the protagonist is able to overcome them due to their experience stopping the incineration of humanity.
    • Their Servants also become this when compared to other versions of themselves summoned by other Masters. While they don't normally have the same level of strength, though their parameters rarely seem to suffer, in their Noble Phantasms they have access to skills and abilities they would normally never be able to access; this, combined with the quantity of Servants that they have makes them a formidable opponent due to their ability to use their Servants so well.
  • Weak-Willed: Despite their determination to make it through everything thrown at them, they're surprisingly easy to influence mentally and outside help is almost always needed in order to snap them out of it.
    • Brynhild uses her runes to hypnotize them into believing that she is Mash in her Trial Quest and the third Nero Fest storyline. (Though, the player has the option to fight it with dialogue choices.)
    • Summer BB's Valentine scenes and Bond Craft Essence depict a timeline where they're completely under her mental sway.
    • The Fisher Kingdom that is Pseudo-Singularity IV: The Forbidden Advent Garden, Salem tampers with their mind in order to keep them away from peeking too hard underneath the hood.
    • Beast III/L manages to momentarily brainwash them completely in the "Tokugawa Labyrinth, Ooku" event, only stopped by Chaldea's Servants managing to keep her at bay long enough to figure out a way to stop the process.
    • Mnemosyne easily edits their memories in "Lady Reines' Case Files" and almost manages to completely rewrite their perception of certain events.
    • They get brainwashed by Jeanne's Big Sister beam in the fourth summer event. Though unlike the other cases where the mental influence is noted to lead to possible harm, this is very much Played for Laughs.
    • Played deadly seriously in Olympus, when Aphrodite attempts to Mind Rape the protagonist by plaguing them with nightmares that trap them in a "Groundhog Day" Loop until Dantés helps them resist her influence.
  • White Mage:
    • The Atlas Academy Uniform allows you to buff up your Servants and cure their status ailments, allowing them to fight at full power. This becomes plot-relevant in Pseudo-Parallel World: The Stage of Carnage, Shimousa as its ability to remove debuffs is what the protagonist uses to remove Caster Limbo's curse on Musashi.
    • On offense-oriented buffing, the Ceremonial New Year code (i.e. the formal kimono) provides NP up, NP gauge, critical stars and max HP.
    • Another offense-related buffer Mystic Code would be the Chaldea Uniform (True Ether), i.e. the deployment outfit worn during the Babylonia Singularity anime. It has party-wide buffs, HP regeneration and NP gauge and gain up. Effect-wise, this turns you into your own Support Caster, somewhere between baseline Buster support William Shakespeare and premier Buster support Merlin.
  • Who Wears Short Shorts?: The female protagonist when wearing the Tropical Summer Mystic Code.
  • Worthy Opponent: The protagonist is acknowledged as such by several of their enemies, coming more frequently as the story progresses and their victories become more numerous.
  • You Are a Credit to Your Race: Heroic Spirits tend to have a dim view on "regular people," often seeing them as prey, cannon fodder, non-entities, or hapless peons who need to be ruled over. Most of them eventually take a shine to the protagonist and are surprised to find such heroism in a common person.
  • You Are Better Than You Think You Are: Weirdly, this sentiment comes from Kirschtaria Wodime of all people, as despite the protagonist seeing him as an unsurmountable obstacle, Kirschtaria regards the protagonist as the greatest adversary and wishes for them to be at their full strength when they clash as Masters. This sentiment, along with the encouragement given by other characters, is what drives the protagonist out of their inflexible funk about restoring the status quo to focus solely on defeating Kirschtaria.
  • You Are in Command Now: The protagonist was initially taken off the mission for being inferior to all the other potential Masters (and sleeping during the initial mission briefing), but all the other Masters ended up in critical condition, leaving them as the only Master available.
  • You Remind Me of X: Many Servants become attached to them because they're similar (or at least according to the Servant's belief) to the Servants' beloved. This is especially prevalent for the Evil alignment Servants, who barely restrain from their more evil urges or going into rampages because of this trope is at work. It's not exactly beneficial with Brynhild, though, since she kills anyone that reminds her of Sigurd.

    Mash Kyrielight (Shielder) 
https://static.tvtropes.org/pmwiki/pub/images/mash_1.png
Servant of Shield
Second Ascension 
Third Ascension 
Final Ascension 
Casual wear 
Ortinax 
Swimsuit of Perpetual Summer 
Swimsuit of Perpetual Summer Ver 0. 2 
Formal Outfit 
Traveling Outfit 
Travel Journal 
April Fool's 
April Fool's 2020 

Rarity: R (3*) / SR (4*)note 
ID: No. 1
Spiritron Dress ID: No. 1note , 8note , 35note , 45note 
Command Cards: QAABB; (A)
Alignment: Lawful Good
Attribute: Earth
Origin: Original (Mash)
First appearance: Fate/Grand Order note 
Background development: Kinoko Nasu
Illustrated by: Takashi Takeuchi
Voiced by: Risa Taneda (original) and Rie Takahashi (September 2016 onwards) (Japanese), Erica Mendez (Anime and VR) (English)
Live actor: Akari Nanao

Mash is a former member of Chaldea's Team A and the only known successful example of a Demi-Servant, a human fused with a Heroic Spirit. Her abilities lay dormant before the story begins. When she and the protagonist are sent to Fuyuki after the explosion at Chaldea, her abilities awaken, making her the first example of a Shielder class Servant seen in the series. She has a tendency to refer to people she considers more experienced than her as 'senpai' and only very rarely refers to the protagonist as anything else.

The character of Shielder was reused from an initial concept idea from Fate/stay night as the "Stray Servant" and heroine candidate.


  • Adaptational Badass: Her Noble Phantasm, Lord Chaldeas/Lord Camelot, provides a party wide defense buff, and later an attack buff but does nothing else. In the various anime adaptations of the game, its given an Attack Reflector ability, allowing Mash to reflect her enemies attack back at them for a surprise.
  • Adaptation Dye-Job: Her hair colour is a lilac closer to purple in the Game and supplementary material, even in the First Order movie. However, in the Babylonia anime adaptation, her hair is distinctly drawn as a bright pink.
  • Animation Bump:
    • Her attack animations ended up being buffed when Sixth Singularity: Divine Realm of the Round Table, Camelot rolled around, going from her having the same mostly generic attack animations, to having more unique animations that account for her shield. Her Noble Phantasm is also buffed in animation after she learns the true identity of the Heroic Spirit she fused with.
    • As of release of Cosmos in the Lostbelt, her sprites' proportions and animations are revamped, she blocks with her shield when taking damage similar to King Hassan, and her death animation is changed to simply retreating instead of fading away like most Servants do.
  • The Anti-Nihilist: While she agrees with Goetia that life can indeed be cruel and that death is frightening, she refuses to accept his vision for the world because, while the Singularities fade when finished, she still keeps her experiences of them, meaning that her journey had value. Hardships make people strong and bring them together, and Goetia's world is empty of hardships. And while life must ultimately end, as a human being, she finds meaning and peace in death.
  • Armor-Piercing Attack: Her Black Barrel Bolt skill in her Ortinax costume gives her a a massive buff to her Buster card damage (100% Buster damage buff and crit damage buff) on top of allowing her to ignore defense buffs. This allows her deal an insanely high Buster hit that ignores defenses and will deal not only twice as much damage, but twice as much crit damage.
  • As Long as It Sounds Foreign: Kyrielight appears to be a completely made-up name, composed of kyrie, the Greek word for lord, with the English word light shoved onto the end. Mash, on the other hand, is a real name in Hebrew.
  • Attack Reflector: In the First Order adaptation, her first use of Lord Chaldeas not only blocks Saber Alter's Excalibur Morgan, but sends it right back into her face.
  • Back from the Dead: She dies in a Heroic Sacrifice, tanking Ars Almadel Salomonis, but Fou uses all of his accumulated energy to resurrect her and give her a normal lifespan.
  • Badass Adorable: Mash is endearingly faithful to the protagonist, and is not only your earliest unit, but also a very useful defense-based Servant, notably being one of the best SRs in the game after being upgraded near the end of Sixth Singularity: Divine Realm of the Round Table Camelot when she learns the name of the Servant she fused with, Galahad, and how to properly use his Noble Phantasm.
  • Balance Buff: As the story has gone on, several of Mash's skills have been buffed.
    • Transient Wall of Snowflakes was buffed before the Final Boss of Camelot to Exalted Impervious Wall of Snowflakes. The defense buff was increased by 5%, and also now reduces the total damage received by 2000 for one attack, allowing her to protect her allies much better then before and in some cases tank an enemies NP and survive.
    • Lord Chaldeas was buffed into Lord Camelot at the same time to now provide a party wide attack buff save herself.
    • Her Ortinax skill set received a buff to Bunker Buster changing it to Black Barrel Replica. Said buff doubled the Buster and crit damage buff, and gave her a ignoring defense effect, allowing her to be more offensively viable.
  • BFG: Sion's upgrade for the Ortinax suit is a massive futuristic gun. And it's not just any gun, but the Black Barrel Replica. Mash uses it to kill Aphrodite, Demeter and Zeus in Olympus.
  • Big Damn Heroes: When Ivan the Terrible fires a lightning bolt aimed towards the protagonist and Antonio Salieri and no one could save them, Mash comes in her Ortinax suit and blocks the lightning bolt with her shield, saving the two.
  • Blank Slate: She was pretty much the Emotionless Girl as a child, being so completely innocent that she maintained a perfect logic and wasn't guided by her emotions. This was a specific design feature of hers, Chaldea creating her to be so innocent and good-natured that any Heroic Spirit would be capable of assimilating with her. Even then they expected this to change due to the pain she endured during check-ups and experiment, but to their surprise she remained innocent and bore no hatred because she considers herself separate to everyone else. Because she doesn't compare herself to others, she feels no envy, and instead looks up to the good in everyone and admires people just because they exist. She only developed a personality and dreams of her own from her tutorship under Romani, her friendship with the Protagonist, and the various sights, people, and life lessons from Heroic Spirits during her travels in the Singularities.
  • Boke and Tsukkomi Routine: She is usually the straight man to Dr. Roman's antics, chastising him for his more perverted and lazy antics. She is also this with the protagonist at times, as shown near the beginning of Okeanos after the protagonist has one too many drinks.
  • Breaking the Fourth Wall: Notable during the "Fate/Accel Zero Order" event as one of the few times it becomes silly when she reprimands you for referring to Saber as Mysterious Heroine X, stating that this was a "serious event" and they don't have time for jokes. She also breaks the fourth wall to tell the player they shouldn't be staying up to wait for the daily resets if they admit to feeling tired.
  • Breast Plate: Played straight. Kintoki is rather flustered by Mash as a result of it.
  • Brought Down to Normal: After the battle with Goetia, for some reason, Mash's Heroic Spirit refuses to help her anymore, so she is in mission control duty during EoR. Although you can still use her for battles that ostensibly take place in this arc. In the Cosmos in the Lostbelt prologue, the protagonist uses a Command Spell to restore her Demi-Servant abilities. It's not enough however as, keeping with his personal opinion in -MOONLIGHT/LOSTROOM-, Galahad refuses to cooperate and is only helping because the Command Spell is forcing him to, meaning Mash and the others have to compensate for it. In a sense, Mash is back to square one. With the beginning of Cosmos in the Lostbelt, her Noble Phantasm now is heavily glitched and distorted when Mash uses it, its name changing to Mold Camelot: Now, a Fragile Fortress of Distant Utopia, to reflect this.
  • Call-Back: Following her Big Damn Heroes moment in the Anastasia Lostbelt is a flashback to when she took Goetia's Ars Armadel Salomonis at the cost of her life.
  • Cannot Tell a Lie: The protagonist notes that Mash is like this during the second Christmas event, "The Little Santa Alter," which was why she wasn't told about the plan to save Jeanne Alter Santa Lily, unlike everyone else.
  • Can't Catch Up:
    • Suffers this a bit in the Babylonia singularity, though not because she is a bad unit. The issue is that the enemies become very high level, and very strong. As a result, she can, even if at max level for that point with good Craft Essences, be killed easily by some of the bosses with ease if not setup right. Thankfully, her level cap is increased to level 80 after the Singularity, allowing her to be as strong as four star Servants in stats, with the extra benefit of her free cost.
    • Suffers this in the Lostbelt chapters as well. Ortinax Mash is strictly speaking not as good as her regular form due to a half offensive, half tank skill set, in particular losing her incredibly good Shield of Rousing Resolution and Wall Of Snowflakes combo that made her so useful in part one. She is also still only able to level up to 80, meaning she literally cannot catch up and benefit from the roughly ten-twenty levels of stats she could get from being grailed like other units. This especially sticks out in Lostbelt 5.2 Olypmus where she is required in many fights; even with both a Balance Buff and a special buff she gets, she struggles to keep up with how difficult the chapter is.
  • Character Development: Over the course of the story, she becomes more confident in herself and as a Demi-Servant. To reflect this, the Chapter 5 update gave her several new animations and voice lines.
  • Cleavage Window: What her leotard shows underneath her breastplate.
  • Clingy Jealous Girl: Whenever other female Servants try to make advances on the protagonist, she is always the first to raise objections.
  • Crutch Character: In Observer on Timeless Temple, she's one of the best units for her free cost and excellent tanking ability. In Cosmos in the Lostbelt, you're forced to use her inferior Ortinax form, which doesn't do a good job of tanking or dealing damage, meaning that while she can support the party for a while, it's better to use other Servants who can do her former job better, even with the increased cost. This is not a problem in non-main story quests, however, as since her original form is available to use regardless of place in the timeline so she can still do her job as a tank.
  • Curtains Match the Window: She has purple hair and eyes. Inverted in the Babylonia anime, where her hair is pink.
  • Cute Bruiser: A sweet, caring, wide-eyed girl charges into combat with her trusty shield to bludgeon her foes into submission.
  • Dangerous 16th Birthday: It's mentioned in mortalis:stella that her sixteenth birthday is the day of the Fuyuki expedition. On that day, the world proceeds to end and Mash is flung into a plethora of dangerous missions on the slim hope of saving history from being erased.
  • Demoted to Extra:
    • After being one of the stars of Part One, she's almost nearly absent in Epic of Remnant as she can't use her Demi-Servant abilities and has to stay in Chaldea (with its infamously spotty reception in Singularities). She later becomes active again after she gets the Ortinax suit in Cosmos in the Lostbelt.
    • Also in a one-shot gag scenario in a magazine, due to the female protagonist becoming Shielder in her place (her true intention was to get more screentime as she was upset that the male protagonist was chosen as the main character).
  • Designer Babies: Mash is one specifically created in order to be a living catalyst to summon a Heroic Spirit as a Demi-Servant. The fusion succeeded, but the Heroic Spirit remained dormant until now because it didn't want to cooperate with Chaldea under its previous director. Moreover, she only has a lifespan of 18 years. Dr. Roman even name-drops this trope when explaining Mash's true nature to the protagonist.
  • Determinator: Her shield literally runs on determination - the stronger her heart is, the stronger her shield is. Near the beginning, she can already tank Excalibur Morgan, and she only gets more confident and badass from there, to the point where even though her body is destroyed, her shield still manages to protect the protagonist from Ars Almadel Salamonis, a Noble Phantasm capable of destroying the world, and still remain intact even as her physical condition deteriorated to the point that she considered it likely that she would not return from the mission.
  • Didn't Think This Through: In France during the Hundred Years War, she greets a group of French soldiers in English. Predictably, they assume she is the enemy and attack.
  • Discard and Draw: Around the end of Anastasia, she gets a new outfit that changes up her skills when wearing it. Her first skill is completely changed from party-wide Defense buff to Buster and Buster Crit buff to herself, her second skill is completely changed from targetable invincibility and NP Charge to taunt and NP Charge to herself, her third skill replaces the NP gain buff with invincibility while doing self-damage and her Noble Phantasm loses the attack buff it got while changing the three-turn damage cut to three times, five-turn damage cut.
  • Dude Magnet: She gets hit on by multiple guys throughout her adventures, such as Fionn, Caesar, Roland, or in Shakespeare’s interlude.
  • Dying Moment of Awesome: Already on her last legs due to her failing body, Mash gives her life to block Goetia's Ars Almadel Salomonis, a Noble Phantasm explicitly stated to be able to destroy the planet, and succeeds. Though her body evaporates from the sheer power of the attack, her shield remains standing, completely unscathed, because it is her will and her love that hold up Lord Camelot.
  • Emergency Transformation: Not as life-threatening/urgent as most examples, but come Cosmos in the Lostbelt, Mash now needs to augment her Demi-Servant form with cybernetics/Magitek appendages whenever she needs to deploy due to Galahad only giving her minimal access to his skills. It was one of Marisbury's plans to help stabilize any potential hiccups in a Demi-Servant after fusing with a Heroic Spirit.
  • Even the Girls Want Her: Discussed by Da Vinci, who claims that Mash would fit this trope. To Mash's credit, she does catch the eyes of many men and, to an extent, Nero.
  • Everyone Can See It: Mash's seemingly mutual crush on the protagonist is something she's a bit embarassed about. It's therefore a shame that every single Servant with an ounce of observational skills figures it out almost immediately. By the Enma-tei event, Beni-enma is convinced they're a married couple!
  • Everybody Knew Already: In Sixth Singularity: Divine Realm of the Round Table Camelot, the characters themselves complain about the fact that Sherlock revealed Mash's Heroic Spirit identity when they already figured it out.
  • Exposed to the Elements: In First Order, Fujimaru asks her if she is cold in her skimpy outfit. She remarks that she doesn't feel the cold at all, and guesses that it's a trait all Servants share. Galahad's refusal to cooperate with her in Cosmos in the Lostbelt seems to have removed this trait from Mash as she needs a parka for the first Lostbelt.
  • Fangirl:
    • She's an avid reader of Sherlock Holmes (and has seen at least part of the Jeremy Brett TV series), and when they meet the real deal in Sixth Singularity: Divine Realm of the Round Table Camelot, she's barely able to contain her excitement to be able to talk with him.
    • "Garden of Order" reveals that she's one towards Leonidas as well. As a fellow shield-wielding Servant, she looks up to him. When the heroes find him in the Ogawa Apartment complex, she flat-out refuses to believe that the building could have drawn out any dark side within him and proceeds to rant about how someone as brave and awesome as Leonidas couldn't possibly have a dark side to bring out.
  • Foreshadowing: With the Onigashima event's release, her level cap was also increased by 10, and she became a level 70 3-star Servant who hadn't reached her final stage. Come Sixth Singularity: Divine Realm of the Round Table Camelot, she is upgraded into a 4-star with her third ascension.
  • Form-Fitting Wardrobe: Her Servant armor is so snug it flaunts her body proportions nicely. Lampshaded by basically any man that looks at her closely enough.
    Saber Lancelot: Um, what's my daughter wearing? It's a little...
  • Gag Boobs: As shown in the Lostbelt Part 2 opening, her breasts are large enough that she can have a Modesty Bedsheet when she rises from her bed without using her hands; the blanket gets caught on bountiful bosom. They were also the subject of focus long prior to that, such as Fou's love and attention for them and Servants like Scáthach to liken them to marshmallows, leading to her one of her nicknames.
  • Gameplay and Story Segregation:
    • Even after she loses her powers at the end of Part 1, you can still field her like normal during Epic of Remnant.
    • In the three anime, First Order, Fate/Grand Order - Absolute Demonic Front: Babylonia, and -MOONLIGHT/LOSTROOM-, it's implied that there is splashback damage that occurs to an enemy whenever they attack Mash's Lord Camelot. This is not present in the game.
  • Gender-Blender Name: "Mash" is not exactly a common girl's name, with its rare uses being masculine. Some transliterations name her Matthew, which is even more obviously male.
  • Glacier Waif: Despite her small size, she has incredible defensive abilities.
  • Guardian Entity: Galahad originally served as this to Mash, protecting her ever since he was summoned into her ten years ago without revealing himself so Chaldea couldn't abuse her.
  • Gun Nut: During the third summer event, she signs up for Scathach's marksmanship course and is overjoyed to be able to utilize a variety of military-grade equipment, including the latest rifles and sniper rifles. Even the protagonist, who is often Hot-Blooded themselves, is taken aback by how fired up Mash is.
  • Hammerspace: She can carry food, water, an sleeping bags in her shield. Fou often sneaks into her shield to come with them to singularities and lostbelts.
  • Heroic BSoD: Suffers a massive one in the India Lostbelt as the stress of the entire situation finally gets to her, questioning if Chaldea is actually any better than the Crypters after destroying three entire worlds and genuinely considering defecting to them due to how genuinely hopeless she feels opposing them is. The protagonist is able to help her bounce back, and while she is still conflicted, she resolves herself to continue anyway.
  • Heroic Sacrifice:
    • The Heroic Spirit fused to her sacrificed its identity in order to save Mash during the central room bombing, making her into Shielder in the process and obtaining several of its traits and memories.
    • Mash herself does this, deploying Lord Camelot one last time to block Ars Almadel Salomonis, saving the protagonist at the cost of her life. Fou brings her Back from the Dead in time to save the protagonist from the destroyed Temple of Solomon.
  • Heroic Willpower: While shy, she possesses an iron will. So much so that she was able to prevent Galahad from using her body to assassinate Marisbury Animusphere.
  • Hidden Buxom: You can't see them because of her conservative clothes, but she's quite stacked, with her chest considered by other Servants like Scáthach to be like 'soft marshmallows'. They're emphasized greatly in her armor. Fou even notes in the "Dangerous Beast" card how Mash looks more endowed without a shirt on.
  • Hollywood Pudgy: Her figure is usually concealed by her outfit, but her appearance on the Craft Essence “Dangerous Beast” lampshades this trope In-Universe.
    Fou: (If you have to ask, then I'd answer that her belly is great. Emm. Belly. There is a bit more lipid than Mash would normally allow, isn't it? You should all wholeheartedly praise my brilliant strategy of not hindering her from eating more dumplings. As to the destructive power of her Oppai... Well, what could be put to word now, Em? I have profoundly understood that power, but, still, I am so shocked that my fur changed its colour. So, that's why... Mash looks much thinner when she's dressed...)
  • Improbable Weapon User: Wields a massive shield several times her size in battle as Shielder.
  • Impossible Hourglass Figure: Zigzagged depending on the artist, but at times she gets this when down to her leotard. Leans towards Hartman Hips, as while she is fairly busty, her petite size and small waist emphasises her wide hips, plush thighs and butt to this extent. Taken Up to Eleven in the turas:realta manga, but the same is done for every female there.
  • In-Series Nickname: "Shieldy". Both Caster Tamamo and Mysterious Heroine X call Mash this in the former's Interludes and the latter's event. Jaguar Warrior calls her "Mashy" in Jaguar Warrior's Interlude, and Mash remarks "That's new."
  • Instant Armor: She can switch between armor and civilian clothes at will.
  • Insult of Endearment: She frequently chastises Dr. Roman for being a pervert, but there's no actual malice. "Initium Iter" reveals that he encouraged her to form her own opinions as part of her growth as a person, which is why he so easily takes these in stride.
  • Interface Spoiler: Players who start playing the game after the Sixth Singularity: Divine Realm of the Round Table Camelot update will quickly find out from their support list what her true Noble Phantasm is and that she gets an upgrade into a 4* Servant.
  • Intoxication Ensues: In Rashoumon, she absorbs the poison in the fog surrounding Kyoto and promptly becomes drunk from its properties within. As a Shielder, though, she blocks the effects from reaching the protagonist.
  • Jack-of-All-Stats: As a Shielder (meaning she is outside of the Servant class triangle system), Mash does no bonus damage to and takes none from any Servant class. Her abilities are all-round useful, mostly to keep the party alive.
  • Jerkass to One: Mash is incredibly kind to everyone but Saber Lancelot due to Galahad's issues with Lancelot and his reluctant loyalty to the Lion King in the Camelot Singularity. It's something of a running gag in events that Saber Lancelot does his best to hide from her.
  • Jiggle Physics: Has this in Fate/Grand Order VR due to mostly wearing only her leotard for her sessions, allowing her breasts to bounce with the slightest movements.
  • Just One Second Out of Sync: Her Obscurant Wall of Chalk skill works like this, shifting the target out of the time axis in order to avoid any attack for 1 turn. If the skill had a better rank, attacks from a higher order dimension wouldn't do anything either. The resemblance to Avalon's function is most likely not a coincidence.
  • Kirk Summation: Goetia shows Mash a dream of the world it hopes to create, a seemingly-utopian place where everyone seems happy and nobody dies. Mash rejects it, explaining that without sorrow or death, Solomon's proposed world is ultimately empty.
  • Kill the God: During the Olympus Lostbelt she gets access to the Black Barrel Replica by transforming her shield into a cannon and kills Demeter and Aphrodite's True Forms.
  • Knight in Shining Armor: The Servant she fused with is none other than Galahad.
  • The Last Dance: Mash's body begins to reach its limit at the beginning of Grand Time Temple of Solomon, and Da Vinci predicts that she only has enough life left in her for one last mission. She's fully aware of this and proceeds with the mission anyway.
  • Leotard of Power: Beneath her armor, she wears this.
  • Locked Out of the Loop: In "The Little Santa Alter", she's the only one (possibly even excluding the player, as there's plenty of foreshadowing throughout the event) who doesn't know that almost every Servant in the event has been working together with the Master to save Jeanne Alter Santa Lily, including the "villains". This is because she Cannot Tell a Lie and would leak the plan almost instantly (as she almost does with Santa Island Mask's identity before the protagonist loudly covers it up). Per usual demonstrations of the trope, she's pretty upset when she finds out at the end of the event and takes it out on Dr. Roman and the Master.
  • Luckily, My Shield Will Protect Me: Her Noble Phantasm, Lord Chaldeas: Virtual Noble Phantasm Pseudo-Deployment/Foundation of Anthropic Principle. Because she doesn't understand the actual function of the shield nor its true name, she cannot benefit from the full effects of its use for most of the story. Lord Camelot, the proper Noble Phantasm of Galahad, has strength proportional to the willpower of the user. 'So long as the heart does not break, those castle walls too shall never crumble.' Use of Lord Camelot allows her at various points to block Excalibur, Rhongomyniad and even Ars Almadel Salomonis. Though Mash herself was killed with the last attack, the protagonist standing behind her was safe... along with the shield itself, which was left standing and completely intact. Her body gave out long before her will did.
  • Magikarp Power:
    • Because her ascensions and skills are tied to story progression, she wasn't considered good for much beyond holding a CE early on. However, chapters like London improved her skills, her level cap raised, she eventually received a rarity upgrade and her NP was improved, making her perhaps the best SR Servant in the game, though with limited functionality in an offensive metagame.
    • In part 2 as far as the storynote  goes she's been sent back to square one and needs to build up her own skill set. Da Vinci implies that her abilities are sure to improve as she gains more confidence in herself and what she personally can do. Notably, her alternate form for part 2 has left many players quite unimpressed, but if improved upon as the story implies that would help compensate.
  • Master of None: Ortinax Mash is this compared to her base form. Where as her first skillset was focused on tanking and had three powerful forms of defense/tanking, Ortinax Mash has downgraded versions of her skill sets, and replaces her party-wide defense buff with a Buster card buff. This results in her not being particularly powerful; she maintains the same Stone Wall stat line and card-type, meaning she lacks the power to hit hard without a lot of support, and her tanking options are reduced to the point of being hard to use. Even with her Black Barrel Bolt buff, she still struggles to maintain good damage output at times.
  • Meaningful Name: Her purported surname, Kyrielight, contains the Greek/Latin word kyrie, literally meaning "lord", and is also a shorthand for a Christian prayernote . It could therefore be interpreted as "Light of the Lord" or "Lord of Light" — which, considering her separate identity as a legendary knight who found the Holy Grail (and thus the protection of God), makes perfect sense.
    • Her Ortinax mode is named after a magical species of fish in the Euphrates river. The rib bone of an Ortinax made one half of the crosspiece on the Sword with the Strange Hangings (the sword of Galahad).
  • Meganekko: When not in battle, she's pretty cute and has a slightly nerdy look to her overall.
  • Mission Control: She takes on this role in Epic of Remnant as the loss of her Servant abilities makes it too dangerous for her to go on field missions with the protagonist.
  • Modesty Bedsheet: Has one in the Lostbelt Part 2 opening. However, she doesn't purposely keep the bedsheet covering herself with her hands or something. It's an unintentionally effect of her breasts being large enough that the blanket gets caught on them as she rises, without her having to even do anything to keep it there.
  • Morality Chain:
    • To Ophelia, as she desperately wants to rekindle her friendship with Mash. Ophelia even deliberately debuffs Sigurd whenever he attacks Mash in one fight.
    • Also to Fou, as her interactions with him give him an understanding of humanity, which prevents him from becoming Beast IV.
  • Naïve Newcomer: Due to being sheltered in Chaldea for all of her life, she has a very optimistic and naive outlook on the world. While she never truly becomes jaded, her adventures in the Singularities make her wiser, allowing her to mature and direct what she's learned towards her goals.
  • Nerf:
    • Her second form, unlocked at the end of the first Lostbelt chapter, is pretty strictly inferior to her original style as it attempts to make her a hybrid tank/DPS character, but she doesn't have the attack to be a buster crit Servant, especially without gaining any offensive advantages. To get said buster crit skill she had to sacrifice what is probably her best skill. Her NP generation decreases with the change to her third skill and she loses the support option of granting NP charge and invincibility to an ally with her second. Fortunately, this is a changeable costume so she can still fulfill her old role. The skills may also be intentionally underpowered like the first form was at the start of the game.
    • When Galahad was first summoned, Mash was very powerful, effortlessly dodging and tanking Chaldea's lasers that could melt steel, and then punching through a Bounded Field. After Mash stopped him via Fighting from the Inside, he mentally withdrew and she started from scratch as a Servant.
  • Neural Implanting: During her childhood, all of her knowledge was simply uploaded into her by the SHEBA system, thus she has a rather detailed understanding of certain things and definitions, such as what the name Roman meant or the nature of a "Sempai" and "Kouhai". This also means that her understanding was very limited, as due to being confined in a single room, all of her knowledge came from SHEBA and she could not form her own view or opinion; only repeat what SHEBA had told her something meant. This changed when Romani became her physician.
  • Nice Girl: She's very sweet to everyone with the exception of Lancelotnote  and is generally very easy-going. Unless she gets jealous of someone getting the protagonist's affections, in which case she sulks a lot and becomes very passive-aggressive.
  • No Plans, No Prototype, No Backup: She is a one-of-a-kind Demi-Servant because she was the first one to be fused with a Heroic Spirit, with subsequent attempts to replicate her success failing as all of them were horrified at what Chaldea was doing with children. Marisbury then cancelled the fusion experiments but kept her around because she could still be a Master (or, according to Babylonia episode 0, a living catalyst for summons).
  • No-Sell: Her second skill negates any damage dealt to a target. This combos nicely with her third skill that taunts enemies into attacking her.
  • Non Standard Skill Learning: Mash gains her skills and ascensions via plot progression, meaning that it takes her longer than other Servants to reach her potential.
  • Not Allowed to Grow Old: Her limited life-span aside, Marisbury explains that due to fusing with a Heroic Spirit, her body will maintain itself when she reaches her physical peak and will not age as she grows older. Now that she can live a full life, she will show that she will always maintain the same appearance as she does now. This is even shown in Babylonia Episode 0, where she visibly ages when first possessed by Galahad despite only being 10 years oldnote , only reverting when Galahad seals himself away.
  • Not So Above It All: Mash tries to stay focused on the task at hand and rein the player character in when they start to slack off, but given her cloistered upbringing she tends to get distracted herself with all the new things she's seeing for the first time.
  • Obliviously Beautiful: The Protagonist, Roman, Fou, da Vinci, and many Servants tend to see Mash as a very beautiful young woman with an excellent body to the point that Fionn wants to marry her, but Mash herself is completely confused as to why people would find her attractive, with the second part of the first Summer event showing that she considers herself plain in comparison to the other female Servants, and in her VR event, she thinks that her own body is unsightly.
  • Ominous Visual Glitch: After her story-mandated nerf in part 2, every usage of Lord Camelot, or rather Mold Camelot, ends up absolutely covered in black squares.
  • Only Sane Man: Despite inexperience, Mash approaches most things with modest yet extensive textbook generic knowledge and common sense. She's in the wrong genre for that.
  • Pile Bunker: The Bunker Bolt is one equipped to Ortinax' shield.
  • Proper Tights with a Skirt: When wearing her normal clothes she looks quite proper, though as Shielder she's quite Stripperiffic.
  • Rage Breaking Point: Mash spends the majority of Sixth Singularity: Divine Realm of the Round Table Camelot witnessing the atrocities committed by the Lion King and her knights, and later learns that the Lion King's true plan wouldn't "save" humanity in the conventional sense. However, what really enrages her is learning that the Lion King's knights, particularly Lancelot, all knew about the true scope of her plans and went along with it anyway. Her sheer rage leads to her ascending to 3rd Ascension, challenging Lancelot to a duel, and winning.
  • Rei Ayanami Expy: She has the hair, the blue-hued color scheme, the unorthodox circumstances of her birth, and the initial emotional awkwardness. However, the various people she meets and the adventures she undergoes help her become a warmer and more complete person.
    Dr Roman: Umhm. To see Mash, who's serious, quiet, and frankly, kind of mysterious, grow up to be such a fine lady…
  • Reluctant Fanservice Girl: The design of her Demi-Servant outfit was largely out of her control to influence, and she gets embarrassed whenever someone points out how lewd it is.
    Dr. Roman: It depends on the city, but Mash's Servant form could be considered indecent in some places.
  • Rose-Haired Sweetie: A lavender-haired Nice Girl with a fundamentally optimistic outlook on life.
  • Senpai Kohai:
    • The kohai to the protagonist's senpai, even though she technically has seniority as a member of Chaldea. It's later explained that she sees the protagonist as her senior in terms of "living" since she lived her whole life within the walls of Chaldea. She takes great offense to BB calling the Player Charcter Senpai as well, leaving the AI shocked at her priorities
    • She also has a similar admiration for Leonidas, her senior in the realm of greatshield wielding.
  • Series Mascot: Mash is the primary flagship mascot of Grand Order, alongside Jeanne d'Arc, Altria, Arthur, and sometimes the female protagonist as presented in Learning with Manga! FGO.
  • Set Swords to "Stun": A Running Gag that develops over the Singularities is that Mash should try hitting human enemies with the back of the sword... proverbially, since she fights with a shield. Nonetheless, it's perfectly effective at incapacitating, and not killing, human bandits and such.
  • Sexy Silhouette: In Fate/Grand Order VR the towel that hangs over Mash's shoulder-high changing screen falls away just as she strips out of her clothes, leaving this in its wake.
  • Shield Bash: She'll do this in her second set of animations, mainly by slamming the shield forward straight into the enemies' face. The anime has her outright using the large cross part of her shield like a claymore or club to smash her opponents.
  • Signature Mon: Chaldea's summoning system allows the protagonist to summon multiple Servants that serve and fight for them. you are almost always accompanied with Demi-Servant Mash Kyrielight, the Shielder, who is also your first Servant and the game's Series Mascot. In Singularities, Lostbelts and a couple of events and Interludes (especially the early ones), she's usually the only Servant (aside from the Servant whose Interlude you're playing) to stand beside you. Guest Servants aren't Servants you own, so they don't count as your Mons. Mash is unique in that her Ascensions, Rank-Ups, Bond Level and Noble Phantasm Level are story-locked, she is the only Servant who changes her rarity throughout the game, and she cannot be consumed by other Servants or be burned, so you can never get rid of her. She cannot even be put into the Second Archive. Mash also serves as the protagonist's main Love Interest and compared to other Servants, she has the largest character arc. And unlike other Servants, you cannot obtain multiple Saint Graphs of her, you cannot increase her Bond Level beyond 5 nor can you enhance her via Palingenesis.
  • Simple, yet Awesome: She's one of the best examples of this trope in this game, especially after the completion of Sixth Singularity: Divine Realm of the Round Table Camelot - she's one of the best tanks in the game, due to her Stone Wall skillset and high health pool, as well as the fact that she takes normal damage from every class in the game, even Berserkers. As a Shielder-class servant, she deals normal damage to all classes in the game, meaning she's got good damage dealing potential. And unlike most Servants, her ascensions are tied to story progression, meaning you don't have to worry about not having ascension materials either). The only drawback is that her bond level is also tied to story progression, meaning that you can't earn bond points with her. But even then, as of Cosmos in the Lostbelt, she has a passive skill that boosts BP for other party members (20% for the Lostbelts, 5% for events), meaning that the player can sacrifice a sixth party member for extra BP or vice versa.
  • Sleeps in the Nude: The second opening of Cosmos in the Lostbelt shows Mash sleeping in the buff before awakening, the sheet preserving her modesty only being held up by her generous chest. It can also be inferred that, since any other sleepwear she's been shown to wear are hospital gowns, that Mash might sleep in bed nude normally.
  • So Beautiful, It's a Curse: While the game has no shortage of beautiful women, Mash's approachability and typical demureness makes her a frequent target of amorous attentions from both sexes.
  • Speaks Fluent Animal: She can easily talk to Fou, though given that his speech is supposedly quite spoilery she either doesn't tell us everything he says or doesn't understand everything herself. However, after his sacrifice, she's confused because while she can still understand him, all he says are simple things like wanting candy.
  • Spell My Name with an "S":
    • Opinions differed over whether her name was Mashu, Mash, or Marche before her Valentine's Craft Essence came out with the name Matthew written on it. Due to the cursive writing on the picture, fans briefly argued over if her name was Matthew or Mattheu, or preferred one of the three aforementioned names. Official Grand Order merchandise spells her name as Mash, further complicating the issue. The official translation of the anime uses Mash and the Valentine's CE was updated for the rerun to have Mash written on it, making it the official name.
    • Her last name can either be interpreted as Kyrielight or Kyrielite. The official anime and game localization use the former. But there's at least one instance in the game where it's spelled as "Kyrielite".
  • Starter Mon: Every player starts out with Mash as their first Servant. While the player will obtain at least one guaranteed out of ten (later 14) 4* Servants, it's still random whom the player might get. Mash is the one Servant every single player will always have, regardless of choice.
  • Stone Wall: Her Strength is an average C and her Agility is low at D, but her Endurance is A-ranked and she possesses several skills to mitigate damage, especially when the attacks are aimed at her allies. In gameplay, she has a great deal of HP, and her fully-upgraded Noble Phantasm increases party defense, cuts a flat amount of damage after that and then boosts party attack for everyone except her. She's one of the best SR Servants as a result, due to her ability to cut enemy damage to almost nothing. With her skills, stats and zero unit cost, she makes an incredibly valuable unit for stall-based teams or challenge quests.
  • Stripperiffic: Her Halloween costume for the second Halloween event, as seen on the Dangerous Beast craft essence, can be aptly described as some string and two strategically placed tufts of fur to cover her nipples.
  • Supernatural Gold Eyes: When Galahad is first summoned as shown in episode 0 of the Babylonia anime, Mash's eyes shine and they smash out of her restraints and attack the Chaldea crew. When Mash takes control back they go mismatched and then go out as she faints.
  • Tactical Rock–Paper–Scissors: Her Shielder class has no strengths or weaknesses, taking and dealing neutral damage to all other classes.
  • Technicolor Eyes: Even in the Nasuverse, purple is an unusual eye color. It's most likely a result of her origin as an artificially conceived human.
  • Terrible Artist: Her drawings aren't very good, ranging from an okay picture of Arash to being incredibly simplistic to just drawing an outline of a bell and labeling it bell. In Lostbelt No. 1, the best Holmes can muster up as a compliment for her picture on a kite is it would serve as a good charm to ward off evil spirits.
  • Throwing Your Shield Always Works: The 4th Anniversary video has her throwing her shield like a discus at a Chimera so Izou can jump on and ride it past the snake tail and carve it.
  • Took a Level in Badass:
    • After learning that the Servant she's fused to is Galahad, and that Lancelot knew about the Lion King's true plan and sided with her anyway, her sheer rage at the latter revelation causes her to ascend to her third form and defeat Lancelot in a duel. In-game, she gets a rarity upgrade to SR/4*, a level cap increase, and an upgrade to her first skill.
    • She unlocks the true form of her Noble Phantasm Lord Camelot in time for the final battle of the chapter. After that it also boosts party attack by 30%, though this buff doesn't affect her.
    • In Lostbelt 5.2 Olympus, Mash upgrades her shield to now have Black Barrel Replica, allowing her to kill Gods in exchange for the Protagonist needing to use a Command Seal. This is reflected in Bunker Buster getting a fairly good buff.
  • Walking Swimsuit Scene: An alternate costume introduced for her with the first Summer event's rerun means this is in effect for her as she can wear her swimsuit in any battle, even off the beach.
  • The World Is Just Awesome: Part of the reason why she calls the protagonist her "senpai" is because they have more real-world experience than she does, since she has never left the confines of Chaldea. She gets especially excited when visiting the various locales of the Singularities and practically becomes a Genki Girl when visiting a Japanese city like Misaki City during "Garden of Order".
  • You Gotta Have Blue Hair: Light purple/lavender. Pink in the Babylonia anime.
  • Your Days Are Numbered: In the prologue of Chapter 6, Dr. Roman tells you that as a Designer Baby, Mash's lifespan was preset to last only 18 years. She's already 16 at the beginning of the game and her collapse at the end of Chapter 5 shows the continued use of her Demi-Servant abilities are steadily, but fatally, shaving off the remaining two years she has left. By the final battle, she only has a few days left to live, and going to Salomon will kill her regardless of the outcome. While she is incinerated protecting the protagonist from Ars Almadel Salomonis, Fou uses all of the power he collected over his long time in existence to revive her and also give her a normal lifespan.

    Fou (Unmarked Spoilers) 
https://static.tvtropes.org/pmwiki/pub/images/gofour.png
Little Beast of Chaldea
First Appearance: Fate/Grand Order
Illustrated by: Taiki
Voiced by: Ayako Kawasumi (Japanese), Abby Trott (English)

Fou is an animal that appears to be able to freely walk around the Chaldea Security Organization's complex, and has a notable attachment to Mash. The protagonist meets it alongside Mash, and it then tends to come along on the various Singularity missions.

For more information, please see the Fate/Grand Order: Beasts page.

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Directors

    Marisbury Animusphere 
https://static.tvtropes.org/pmwiki/pub/images/marisbury_animusphere.png
The Man Who Changed The Course of History
First Appearance: Fate/Grand Order
Voiced by: Kenji Nojima (Japanese), Chris Hackney (English)

Olga Marie's deceased father. He is one of the twelve Lords of the Clock Tower, as head of the Department of Astromancy, and founded Chaldea using his funds, serving as the head Director until his untimely death.


  • Adaptational Villainy: In the game, he and Solomon succeed at winning their Holy Grail War with little incident. In the anime adaptation, they accomplish such after burning down large portions of Fuyuki, collateral damage that Marisbury is none too bothered by.
  • Anti-Hero: Marisbury was a man who spent his entire life, and the entirety of two vast fortunes, one attained supernaturally, working to save humanity while immune to temptations to use his resources selfishly. And he was no Armchair General; he earned the second fortune by battling through the risk and death of a Grail War, and his alliance with the Atlas Institute to obtain the necessary technology he required had him willing to share the secrets of the Animusphere family with outsiders, a taboo act that could have resulted in them being wiped out by the other Lords of Clock Tower had they discovered it. He was also a cold and ruthless man with few morals or scruples, a father whose neglect towards his daughter bordered on abuse, and was willing to engage in human experimentation and accept the help of brutal and shady people to achieve this end.
  • As Long as It Sounds Foreign: His first name in Japanese is comprised of two first names that were then just mashed together, unlike Olga Marie which isn't an unheard of, though rather old-fashioned, name in southern Scandinavia and Central Europe.
  • Benevolent Boss: At least he had the decency to offer his Servant the chance to make his own wish rather than feeding him to the Grail.
  • Birds of a Feather: It's implied the real reason he prefers Kirschtaria over Olga Marie as an heir is because they both desire to protect and improve humanity no matter the cost. Kirschtaria's plan to elevate humanity to godhood seems to have been made by Marisbury in the first place as Kirschtaria called it Marisbury's dream.
  • Crazy-Prepared: He had a number of contingencies in place just in case things went south. Like in the case that rayshifting failed to work with humans, he had a True Ancestor on the team so that someone would survive the process.
  • Curtains Match the Windows: His hair and eye colour are a very similar grey-white, with the only difference being that his eyes have a slight gold tint to them.
  • Didn't See That Coming: Posthumously as despite all his great labors and painstaking lengths taken to protect humanity, internal sabotage from his subordinates was the one scenario he appeared to have never thought of as Lev bombs the Control Room and Kirschtaria uses his intimate knowledge of the observatory to attack it remotely.
  • Driven to Suicide: He had committed suicide for some unknown reason in his office. Holmes suspects it was a murder that was arranged to look like a suicide; Babylonia episode 0 suggests that he might have killed himself before he could be murdered.
  • Face Death with Dignity: Is fully calm when approached by his murderer in Babylonia episode zero and accepts that he must die in order to prevent Chaldeas from being shut down and save humanity... then pulls out a gun of his own to do it himself.
  • Fiction 500: He used the Grail to give himself funds on par with a national budget to build Chaldea.
  • Foil:
    • His motivation for winning the 2004 Grail War (i.e. getting money and recognition) is almost like Waver Velvet's initial motivation for joining the 1994 Grail War of Fate/Zero. However, his motivation is not seen as selfish/negative, if only because this wish was designed to bring forth Chaldea to existence, which makes the good guys' world-saving shenanigans possible in the first place.
    • He's one to Goetia as well. While he and the Demon Pillars could not respect how finite human lives were, Marisbury could care less about how long lifespans stretch so long as the existences they facilitate are worthwhile and act in service of enriching human history.
  • For Want of a Nail: He's connected to the divergent Alternate Timeline of FGO, having been the winner of the 2004 Fuyuki Holy Grail War. Lord El-Melloi II Case Files reveals that in the FSN timeline, he discovered the Grail's corruption and decided not to pursue it. In the FGO timeline, the Grail had never been used before, therefore wasn't corrupted, therefore was safer to use.
  • Foreseeing My Death: Part of the reason he was desperate enough to resort to using the Grail to give him funds for Chaldea is that he knew he would die in a decade and wished to see the completion of Chaldea before that happened.
  • The Ghost: Is only talked about in the Sixth Singularity: Divine Realm of the Round Table Camelot, since he's, you know, dead. He shows up in Dr. Roman's flashbacks, only in text before the final battle with Solomon, and even in that one appearance "on-camera" in-game he's represented by a nondescript cloaked figure covered entirely in shadow. In the -MOONLIGHT/LOSTROOM- OVA, his appearance in the Chaldea command center is just a hazy, light-filled outline. Finally averted in Episode 0 of the Absolute Demonic Front: Babylonia anime, which focuses on events that happened before the beginning of the game, thus giving him the spotlight to appear. This is a full four years after we first heard about him.
  • Identical Stranger: He makes an onscreen appearance in the prologue of the Babylon Singularity anime adaptation, which reveals that he has a disquieting resemblance to his former Servant, Solomon, albeit with grey hair like Olga Marie instead of Solomon's white hair, along with pale skin instead of Solomon's tanned skin.
  • Inconsistent Translation: The official translations for both Grand Order itself and the Babylonia anime romanize his name as Marisbury. On the other hand, the official translation for Lord El-Melloi II Case Files romanizes his name as Maris Billy. This is a valid romanization, but the inconsistency is odd since all three were translated by Aniplex US.
  • Irony: He favors Kirschtaria as an heir over Olga Marie, yet Kirschtaria is complicit in the second genocide of humanity. While Kirschtaria is ideologically the better heir regarding their similar views on humanity, from a mage's perspective Olga Marie is the better heir because Kirschtaria's Magic Circuits are shot to hell from a failed assassination attempt. Marisbury never found out about this because Kirschtaria never told anyone about it.
  • Mundane Wish: He uses the Holy Grail, a magical object of almost unimaginable power, to make a lot of money and have his colleagues respect his ideas. He's still one of the most successful users of the Grail so far, especially given he managed to circumvent the Grail's main limitation by knowing exactly what he wanted and how to attain it.
  • Posthumous Character: He died five years before the start of the game.
  • Pride: A rare example in which it brought some positive consequences: having the almost-fully charged Greater Grail and a Servant willing to kill himself to power it to enter the Root, Marisbury refused the opportunity, having no interest in the Third Magic or the Einzberns' wish. He was proud enough to ignore the temptation to use the Grail and by extension the Einzbern philosophy to actually finish his life's work, preferring to use it as a shortcut by giving him the resources he'd need to finish Chaldeas.
  • Rags to Riches: Holmes speculates that his wish for the Holy Grail was for prosperity since, after the war, his family's theories which were dismissed as abstract and impractical by the Association had suddenly been acknowledged, he had a sudden string of several successes, and Chaldea was transformed from a simple observatory into the facility of the present that you see at the beginning of the game. Which was confirmed with a flashback at the beginning of Grand Time Temple Solomon; he used the Grail to give him money for funding Chaldea.
  • Small Role, Big Impact: He's mainly a minor character who exists to explain the backstory behind Chaldea and is dead long before the story begins, but his work towards that is hugely influential in various parts. He's responsible for Chaldea becoming a massive NGO, Solomon incarnating as Dr. Roman, Mash's existence as a designer baby and Demi-Servant, personally recruiting the members of Team A who would later become the Crypters, the harvesting of Master candidates that would end up as fuel for Kiara ascending to Beast status, and Lev's presence at Chaldea.
  • The Stoic: He only told one joke in his entire life, and it was a terrible one. He joked about using a Command Spell to order Solomon, his Servant during the Holy Grail War, to kill himself to power the Greater Grail and punch a hole to the Root, when he in fact had no intention of doing it.
  • The Unfettered: The way he talks about past experiments and the current situations of those experiments shows his magus-like mentality. He shows no regret when saying that he had fostered countless units for the Pseudo-Servant experiment and now that Mash has proven that summoning Heroic Spirits is possible, he doesn't expect anything from her than to be a catalyst for summoning. He even considers it amazing that she cannot physically age anymore and that she will only die due to her short lifespan.
  • Unwitting Instigator of Doom: He authorized the Seraphix Master experiments which were directly responsible for providing Beast III-R the power she needed to grow.
  • Unwitting Pawn: Holmes hypothesizes that he was being manipulated by a third party, with his leading guess being either Lev Reinol or Dr. Roman. While Roman is later indisputably proven to be innocent in this regard, it's currently unclear if Lev had any major influence on Marisbury's decisions and plans.
  • Walking Spoiler: Several key parts of the wider backstory and machinations going on behind the scenes for Grand Order entirely hinge on his existence, with his influence still felt in characters like Dr. Roman, Olga Marie, Kirschtaria, and Mash as Marisbury's actions inform several parts of their motivation.
  • Well-Intentioned Extremist: The man had noble ideals but terrible methods, notably involving a whole lot of child experiments. It's the main reason even though Mash's fusion with a Spirit was successful, Galahad (as the most Lawful Good of the Round Table) refused to manifest and stayed dormant.
  • Who Wants to Live Forever?: Unlike many mages, he is completely disinterested in living a long life, natural or otherwise, and simply shrugs at the idea of the elevated immortality that the Third Magic supposedly promises.
  • Would Hurt a Child: It's unclear exactly how far or how bad it went, but not only did he direct the apparently very harsh project that led to Mash's birth and creation but, given the timeframe involved, he must have signed off on the Seraphix leyline experiments with Master candidates, which definitely involved children.
  • You Can't Thwart Stage One: He found it almost adorable that his assassin thought that threatening or ending his life would stop Chaldea from manifesting and was even willing to shoot himself in the head to show that his preparations had been so thorough that he didn't even need to be around for his great work to come to fruition.

    Olga Marie Animusphere 
https://static.tvtropes.org/pmwiki/pub/images/goolga.png
Prestigious, Yet Doomed, Director Of Chaldea
First Appearance: Fate/Grand Order
Illustrated by: Takashi Takeuchi
Voiced by: Megumi Toyoguchi (Drama CD), Madoka Yonezawa (anime) (Japanese), Kira Buckland (anime) (English)

A member of the prestigious Animusphere family of magi and the second director of Chaldea. She monitors the future and is trying to prevent the extinction of humanity.


  • Advertised Extra:
    • She was quite heavily promoted in prelude material, has a well known seiyuu and is featured quite a bit in the official gag manga. In the game, however, she's killed right at the beginning, sticks around in the first chapter, then eventually she literally fades from the story completely.
    • A lampshade is hung in the official gag manga that takes place after the prologue.
      "Why isn't she appearing?"
      "Wait... didn't you play the story?"
  • Affectionate Nickname: Lev shortens her name from Olga Marie to just Olga.
  • Alternate Timeline:
    • She shows up in Lord El-Melloi II Case Files and the 2015 Melty Blood manga which both take place in alternate timelines. -MOONLIGHT/LOSTROOM- also reveals that there was a facet of possibility where she was the main mission control during the seven Orders, not Dr. Roman, but that possibility isn't the "correct history".
    • In Reines' interlude, she notes some of the differences between the Olga Marie she knew and this one, such as FGO Olga Marie having minimal contact with FGO Reines, never going on Rail Zeppelin, and never participating in Grand Resolution with Reines.
  • Astrologer: Her family is the current head of the Astrology department of the Clock Tower.
  • Beneath the Mask: She tries so hard to project the usual mage persona of haughtiness, but it doesn't take much for the mask to crack and reveal the nervous wreck that relies on others she really is.
  • Broken Pedestal: Lev, the one person she has absolute faith in, reveals that he killed her and was scheming against her the whole time. This revelation coming from her trusted mentor and the person she was putting her faith into for fixing everything shocks her and she feebly tries to dismiss what he's saying as lies. And this is just before he puts her through one of the worst fates any Grand Order character has suffered.
  • The Chains of Commanding: She reveals in Fate/Grand Order: -MOONLIGHT/LOSTROOM- that she actually has a lot of anxiety about saving the legacy and history of humanity and wonders if she'll ever truly be happy.
  • Day in the Limelight: Fate/Grand Order: -MOONLIGHT/LOSTROOM- gives her a lot of screentime and we get more of her mindset about being the head of Chaldea at such a young age.
  • Decoy Protagonist: She seems like she'll be Mission Control and an important supporting character, with most of Fuyuki devoted to exploring her character and softening her relationship with the protagonist. Then, just as you're getting to like her, Lev blows her up again.
  • Desperately Looking for a Purpose in Life: -MOONLIGHT/LOSTROOM- reveals that she really doesn't know what the damn hell she's even doing at Chaldea - she deeply respects her father's mission but she has no idea how she can really meaningfully contribute to furthering the mission, especially since she can't be the Master she desperately wants to be.
  • Expy: Nasu wrote on his blog that she's essentially Touko minus all the philosophical exposition.
  • Fate Worse than Death: Nasu mentions in the -First Order- booklet that she's been dying over and over again in Chaldeas after being thrown in there by Lev.
  • Hates the Job, Loves the Limelight: Fate/Grand Order: -MOONLIGHT/LOSTROOM- reveals that she honestly doesn't care about protecting the Human Order but more proving that she can handle the responsibilities of such a large task.
  • In Spite of a Nail: Reines notes in her Interlude that despite the very different position Olga Marie has in Grand Order compared to Fate/stay night and Lord El-Melloi II Case Files, her security protocols are still the same and easily hackable by Reines.
  • Inept Mage: Played with. She's essentially the reverse of Matou Kariya. While Matou Kariya was pretty mediocre in all aspects of Magecraft, he had surprisingly high "compatibility" as a Master. Olga Marie is, on the other hand, an extremely high-class Magus who has zero compatibility with the role of a Master, to the point where she can't even summon a Servant. This is why she dreams, desperately, of being a great Master who is saving human history alongside Fujimaru during -MOONLIGHT/LOSTROOM-. The fact that she's actually incapable of forwarding the great cause of Animusphere leaves her Desperately Looking for a Purpose in Life.
  • Jerk with a Heart of Gold: Despite how she treats the protagonist she isn't as mean as she suggests. She was outright appalled at the inhumane treatment of Mash and the other Designer Babies at the hands of her father. If not for Mash's inability to survive outside Chaldea she likely would have let her live in the outside world. This is especially poignant considering she thought that Mash would try to kill her and she let her live anyway.
  • Jerkass: She's pretty abusive towards the protagonist; one of the first things she does is berate them for their lack of talent as a Master and their tendency to fall asleep at the worst possible moment. She tells her subordinates that since they agreed to join Chaldea, they are her soldiers and should be ready to die if she asks it of them.
  • Jerkass Has a Point: She is right that the protagonist shouldn't be sent in as a Master when there are far more experienced choices and they haven't even gone through basic training.
  • Killed Off for Real: She is killed by Lev's bomb used to incapacitate the other Chaldea Masters, but manages to rayshift to Fuyuki alongside Mash and the protagonist as a soul. Unfortunately, Lev shows up and sends her back to the present, seemingly destroying her soul permanently.
  • Magical Incantation: Her family has a specialized incantation for all of their spells: "Stars. Cosmos. Gods. Animus. Ampule. Unbirth. Anima. Animusphere." In First Order, "Ampule, Unbirth" is replaced with "Hollow. Void." in the chant and in Case Files, "Antrum" is used in place of "Ampule". The extended version is revealed in the -MOONLIGHT/LOSTROOM- booklet as well as Case Files.
    Olga Marie: "The shape of stars. The shape of space. The shape of God. The shape of self. Celestial bodies are hollow. Hollowness is empty space. God resides within empty space. Stars. Cosmos. Gods. Animus. Ampule. Unbirth. Anima, Animusphere!"
  • Missing Mom: We know nothing about her mother, and she noticeably doesn't seem to have been involved in anything regarding Chaldea.
  • Mystical White Hair: An Animusphere family trait, as her father has it as well.
  • Parental Neglect: It's been steadily built up throughout the main story, Case Files, and the Lostroom OVA that Marisbury was a pretty crap father for her regardless of the timeline, someone who could hardly be bothered to put forth the bare minimum effort into raising her.
    • In the main story, da Vinci mentions that Kirschtaria was rumored to become the heir to the Animusphere family; this is backed up by comments in Case Files that she's just the backup heir and was neglected. The implication being that Kirschtaria's presence rendered Olga Marie an inferior choice of heir in her father's eyes and thus he didn't bother teaching her much.
    • Comments by da Vinci and Roman accompanied with her scenes in -MOONLIGHT/LOSTROOM- also reveal that Marisbury told her little to nothing about Chaldea as she only learned about the Demi-Servant project after becoming director and is constantly stressed out by the pressure of living up to her father's ideal and mission when she knows almost nothing about what he actually wanted.
    • This also indicates why Olga Marie latches on so hard to mentor figures like Lev and Trisha; their presence and guidance provides a substitute relationship to fill in the absence of her father. It also explains her constant craving for approval without judgement.
  • Spell My Name with an "S": In Japan, where her name is rendered in katakana, "Olga Marie" is written as one word. But the official romanization renders her name as two separate names, but the characters still call her "Olga Marie".
  • Supernatural Gold Eyes: A trait she doesn't share with her father, indicating she got them from somewhere else in her family tree.
  • Too Powerful to Live: Atlantis retroactively reveals this as her family Magecraft is dependent on the ambient mana to fuel it. Had she lived and tagged along, she would have made the Lostbelts much easier to solve as the True Ether available in the Age of Gods would give her a massive power boost. Atlantis and Olympus in particular would be a cakewalk as that Lostbelt is so perfectly suited to her Magecraft she would be (in theory) stronger than the Olympians while not suffering the handicap Kirschtaria has of being able to fight only a certain number of times because her Magic Circuits are still top tier and healthy unlike his which are crippled. Granted, "in theory" because it's not entirely clear just how strong she is in comparison to Wodime, but she'd definitely make things much less lopsided.
  • Tsundere: Olga Marie's hysterical and furious personality is because she hates herself and it flares in insecurity, not because she hates other people, according to Nasu.
  • We Hardly Knew Ye: She's killed unceremoniously by Lev at the end of Fuyuki and a lot of her characterization is filled in by Dr. Roman after her death. The anime specials do a lot to fill in her character.
  • 0% Approval Rating: According to her profile in -MOONLIGHT/LOSTROOM-: "her popularity is almost zero because she is always one step behind everything." Judging by Dustin's and Sylvia's comments in the prologue of Cosmos in the Lostbelt, it looks she was nearly universally hated because of her vicious temper, or her incompetence as she was unfit to be the Director of Chaldea, or both. Turas Realta shows the staff openly insulted her behind her back and only tolerated her presence because Lev supported her and shielded her.

    Dr. Romani Archaman 
https://static.tvtropes.org/pmwiki/pub/images/goroman.png
Good Doctor of Chaldea
First Appearance: Fate/Grand Order
Illustrated by: Takashi Takeuchi
Voiced by: Kenichi Suzumura (Japanese), Xander Mobus (anime) (English)
Live actor: Takuya Ide

More known as Dr. Roman, he is the head of Chaldea's medical ward. He is responsible for making sure the Master candidates stay in good health. After the prologue, he becomes the Director stand-in.


  • Adapted Out: da Vinci is the crew's only operator in the Arcade version.
  • The Anti-Nihilist: Romani is a pessimist and agrees that life is basically just a countdown towards farewells and death, but still thinks each life and its journey is beautiful.
  • Big Bad Friend: Subverted. The Sixth Singularity: Divine Realm of the Round Table Camelot introduces a lot of clues that he is Solomon in disguise, leading Sherlock Holmes to become wary of Roman and warn the other heroes to do the same. The Final Order reveals that this is true - but at the same time the "Solomon" antagonizing humanity is an impostor.
  • Big Good: He is the primary character who all others at Chaldea look for guidance during the crisis and he quickly proves to be very adept at doing so despite the emergency nature of his hastily appointed role.
  • Biseinen: Between his long-flowing hair and fine features, he's a very pretty looking man.
  • Broken Pedestal: He's shocked by the revelation of Solomon trying to destroy the world and desperately tries to use Sheba to prove that he isn't behind this. When Mash and the protagonist come back from London, he's going through a nervous breakdown. Later reveals implies that this is less admiration being broken and more shock at his body being used by someone else.
  • Brought Down to Normal: It's revealed that he is actually the real Heroic Spirit Solomon who used the Holy Grail to incarnate himself as a human.
  • ...But He Sounds Handsome: He tries to claim that the enemies Chaldea are facing can't be Solomon's Demon Gods because the wise and just Solomon wouldn't be associated with such disgusting and nasty monsters.
  • Butt-Monkey: He's the butt of many jokes and jabs in the series, much to his chagrin.
    Dr. Roman: [talking about the similarities between him and Mozart] Thanks, Amadeus! I've never been this unhappy about praise in my life!
  • Conspicuous Gloves: Since he's a doctor, it makes some sense for him to wear them. Since he's hardly ever doing anything medical in the story, it makes less sense. And they don't look like medical gloves anyway. It turns out there's a ring under one of them...
  • Covert Pervert:
    • When Orion wants to peep on the girls in the hot springs chapter of the Anthology Manga, he gladly goes with the idea. In addition, he tries to record Mata Hari's stripping during the first Halloween event and is disappointed when she doesn't. After the finale's reveals about him, in hindsight, it was probably a trait he inherited from his father.
    • He's also downright distraught in the Anthology Manga when Emiya knits belly warmers for all the scantily-clad female Servants. And Mash has apparently found his porn folder and blackmails him by threatening to delete it.
  • Cowardly Lion: He refers to himself as a coward several times, yet at the final battle, even when Goetia taunts him for being too cowardly to use Ars Nova to erase himself from existence, he without hesitation goes ahead with using it to help the protagonist.
  • Dangerous Forbidden Technique: He has some sort of ace in the hole ability that's similar to a Holy Grail according to Da Vinci who knows the full details. He tries not to think about it and is terrified of using it because after doing so, it will make him disappear. It's revealed in the final battle to be Solomon's last ring and final Noble Phantasm, Ars Nova, the act of returning God's gifts which erases him completely from the Throne of Heroes.
  • Double Take: Da Vinci's presence with the protagonists is so reassuring when he reestablishes contact with them in Lancelot's camp, he forgets for a moment that the last time they had discussed her, she had blown herself up.
    Dr. Roman: I’m glad you’re okay. Da Vinci’s even there. Good. All is right in the worl- SAY WHAAAAAAAAT!? IS THAT DA VINCI-CHAN!?!? You survived getting blown into a bazillion pieces!?!?!?
  • Eccentric Mentor: Roman can be a real goofball who's easy to pick on, but he is also the one who is supporting and teaching the protagonist everything they need to know during the Grand Order on the nature of Servants, Chaldea, Singularities, and making sure they are both informed and well supported. This is why his absence post Temple of Time is like hanging specter over the story, as they are left without his guidance and Da Vinci is forced to step up in his stead.
  • Establishing Character Moment: He's introduced slacking off from Chaldea's first operation, eating some cake in a supposedly unused room - now the protagonist's room, since they too were banned from the same operation. However, after the initial awkwardness Roman quickly becomes The Protagonist's friend, making them coffee and teaching them about Chaldea's various facilities to help them get used to the place.
  • Everyone Calls Him "Barkeep":
    • Most Servants tend to just refer to him by his title. Notable in this regard is Gilgamesh who discerns the mage part of Roman's identity but decides to respect Roman's decisions and calls him doctor as well.
    • He's mostly referred to affectionately as "Doctor" by the Protagonist and Mash, who have never addressed others with this moniker.
    • Post-death this is how he is exclusively referred to by characters, no one daring to say his name perhaps as a sign of mourning his loss.
  • The Faceless:
    • If Roman shows up in a flashback or is referenced visually after Part 1, his face is never shown, only covered in shadow. This may have to do with a certain man who is not Roman that is currently wearing his face.
    • The exceptions are: When Scheherazade explores the events of part 1 in her interlude, Mash's memories of how Roman gave her strength in Salem, the simulations of part 1 in "Lady Reines' Case Files", the ending of Waltz in the MOONLIGHT/LOSTROOM, and the second opening for Cosmos in the Lostbelt.
  • Fanboy:
    • Of King Solomon, considering the King of Magic his hero and denying that his magecraft has any role in the Singularities. Subverted when it turns out that Roman is Solomon, and was instead voicing his dislike of the idea that his magecraft was being used for evil. He really just rolled with the "Solomon fanboy" misconception to keep his true identity a secret.
    • He's also a big fan of a Virtual Idol, Magi☆Mari, often consulting her for advice mid-mission and getting gleefully nihilistic and unhelpful responses. As it turns out, this site was actually run by Merlin from the Garden of Avalon, presumably as a way of interacting with Chaldea aside from Fou.
  • Fatherly Scientist: Raised Mash after Galahad withdrew mentally, making sure she had an education and was treated well despite the rest of Chaldea treating her as a not-quite successful weapon.
  • First-Name Basis: When not calling him doctor, everyone refers to him either as Romani or Roman, never using his last name.
  • The Friend Nobody Likes: A downplayed case. He's never outright disliked, but Mash, the player character, and tag along servants are all quick to point out his various flaws and mistakes.
  • Genius Sweet Tooth: He admits to liking sweets quite a bit, saying that it's vital for anyone who works with their brain.
  • Go Out with a Smile: He leaves this behind to the protagonist as he ceased to exist.
  • God Was My Copilot: Your medic and mission control was actually the real King Solomon all along.
  • Hand Behind Head: It's his default pose. He's flustered and sheepish often enough for it to be appropriate.
  • Hate at First Sight:
    • Maybe not outright hate, but his Solomon profile points out that almost every Servant will instinctively understand he is somehow responsible for the situation and find reasons to insult him. The only exceptions are contrarians, Berserkers, and Bedivere.
    • This is reversed in stories that take place after the Time Temple, as Servants who used to insult him like Francis Drake have gone on a 180, with opinions being neutral at worst. As the source of dislike was being mistaken for the mastermind and the situation has been resolved, they no longer feel that instinct. This is probably why Clairvoyants who knew the truth were among the "contrarians".
  • Heroic RRoD: Da Vinci clarifies in the Sixth Singularity: Divine Realm of the Round Table Camelot that he could eventually hit one and that she's somewhat worried about his health; he takes all kinds of medicine and drugs to be able to run all of Chaldea alone while also having to be the emotional support and Mission Control for Mash and the Protagonist, and is getting little to no sleep.
  • Heroic Sacrifice: He uses the last Ring of Solomon to re-enact his returning of God's gifts and erase himself from the Throne of Heroes in order to weaken King Goetia.
  • Hidden in Plain Sight: Goetia could have used his own Clairvoyance to easily figure out that Roman was an incarnated Solomon, but Roman's wish to become a completely normal human without any Magic Circuits meant that Goetia just dismissed him as unremarkable and passed over him. This proved to be vital in defeating Goetia, because if the truth about Roman was discovered then he couldn't have gotten close enough to the rest of Solomon's rings to be able to activate Ars Nova and mortally wound Goetia. Indeed, when Roman reveals his true identity, Goetia curses Flauros for being unable to see through Roman despite spending so much time around him in the Clock Tower and Chaldea.
  • Historical Person Punchline: Roman being obsessed with Magi☆Mari combines Solomon's transgressions regarding both foreign women and false idols in the later parts of his life, just updated for the modern day.
  • Hollywood Nerd: Fate/Grand Order would have you believe Roman is a hopelessly undateable nerd, despite his good looks and a certain amount of fatherly charm. Apparently, much of it is his personality and bad impressions.
  • Hospital Hottie: Definitely.
  • Hypocrite: It's noted he tends to be optimistic and encouraging to others despite being a pessimist himself, making his encouragement feel shallow.
  • I Just Want to Be Normal: He wished on the Holy Grail to give up all his powers as Solomon, because he wanted to live a life where he lived of his own volition rather than according to the will of the people and the voice of God.
  • Irony:
    • Despite having a chance to live as a normal human, the vision he received made him realize he had to help humanity prepare, sacrificing his one chance at normalcy to serve the people. His one comfort being the people he met in this new life.
    • That King Solomon's new chosen name is based on the word Rome since Rome sacked Jerusalem and destroyed the Second Temple. Romani admits he's not too happy about this fact but chooses to ignore it.
  • Implausible Deniability: Despite having Magi Mari’s true identity as Merlin revealed to his face, he still goes very much deep into denial about it. Even Mash tries to help him rationalize it, but he insists that she’s real anyway.
  • Improbable Age: He became Chaldea's medical director at twenty-two, which Holmes notes should not be possible for an ordinary person.
  • Labcoat of Science and Medicine: He's a doctor and is seen wearing a lab coat constantly.
  • Locked Out of the Loop:
    • He didn't know about the Heroic Spirit fusion project and regrets being unable to prevent what happened.
    • By Holmes's request, he's in the dark about his meeting with the heroes and the things they learned unrelated to the Sixth Singularity: Divine Realm of the Round Table Camelot. But, in the end, this didn't make much of a difference.
  • Meaningful Name: After he used his wish to become a human being who could live of his own volition, Solomon took the name "Romani" because he fell in love with the idea of Romanticism - in particular, its emphasis on free expression of the individual. Furthermore, basic Japanese-English L-R substitution applied to the name "Romani Archaman" creates "Lomani Archaman," an anagram for "Solomon Archmage."
  • Mentor Occupational Hazard: Roman gives up his existence in both the Throne of Heroes and his incarnation as a human to save you in the Temple of Time by removing Goetia's power. Doing so leaves the player without his support, forcing them to take a more proactive role in the plot as they must make more and more calls for themselves about what to do next.
  • Missing Mission Control:
    • Certain events such as "Prison Tower" and "Sanzang's Journey to the West" feature no Mission Control due to circumstances preventing communications (stuck in a dream, suddenly Rayshifted to unknown coordinates, etc.)
    • It's Played for Laughs during Tamamo Cat's first interlude, he's gone out for a lunch break and won't be available unless it's a critical emergency.
    • Ozymandias's desert in Chapter 6 messes with communications. Sherlock Holmes exploits this to meet with the heroes without Roman knowing.
  • Mission Control: He typically appears as a hologram to communicate with the heroes from the Rayshift control panel.
  • Mr. Exposition: He and Mash share the role of providing insight into the history of Servants, the Singularities, and generally hyping up Servants you're about to fight. Roman himself is especially knowledgeable about the mechanics of magecraft and famous magi, especially Solomon, despite not being able to use magecraft himself. This is because he is Solomon, albeit the summoned Caster version who wished to be a normal human and is very much on your side.
  • Muggle with a Degree in Magic: He's an expert in all the different magic phenomena you encounter despite not being a magus.
  • Mysterious Past: In chapter 6, Holmes reveals that no records of him exist before 2004, when he was working as Olga Marie's father's assistant in the Fuyuki Holy Grail War. Da Vinci knows that, but believes that it doesn't make him any less of a good guy. Holmes does admit that it's possible that Hermes could have records on him, but that would require sifting through billions of irrelevant files and the Hermes archives change yearly so it's highly unlikely they'd be able to find anything. It turns out that there are no records of him because the man known as Dr. Roman didn't exist before 2004, and was in fact King Solomon summoned as a Caster-class Servant.
  • Naked First Impression: In the turas Réalta manga, he meets the MC in his room, as he's visibly pulling up his pants.
  • Nice Guy: Very friendly to you from the moment you first meet him, and his moral compass is just as strong as Mash and the protagonist's. His niceness is unfortunately only a way for him to be "everybody's friend" without getting attached to any of them as their therapist, though he does treasure the few emotional connections he manages to make anyway.
  • Nightmare Face: In the dream sequence before Babylonia, where he gets eyes like Solomon, a twisted, nightmarish grin and red and black marks on his cheeks. This, of course, is Goetia messing with Mash.
  • Non-Protagonist Resolver: His Ars Nova is what ultimately ends Goetia. It's the protagonist's job to make sure he doesn't take everything down in his dying moments.
  • Noodle Incident: He's had to kick Beryl Gut out of Mash's room in the past over something that everyone still remaining at Chaldea is extremely uncomfortable talking about in Cosmos in the Lostbelt, especially while Mash is in the room.
  • Occidental Otaku: A Westerner with a huge fondness for Japanese culture, with Magi☆Mari as his most deep-rooted obsession. He was the one who taught Mash about the idea of senpai-kohai. Given his past, it's most likely something he picked up when summoned to Fuyuki.
  • Omnidisciplinary Scientist: Despite specifically being a medical doctor, Roman doesn't have much trouble assuming the operation and maintenance of much of the technology at Chaldea, expositing at length about magecraft and Servants' historical/mythological background, or creating an AI duplicate of his favorite net idol to chat with. He also has training to support the protagonist's and Mash's mental wellbeing and has worked as both a general physician and a surgeon. Considering his true identity as Solomon, one of the most brilliant men to ever live, it probably comes naturally to him. The School of Chaldea CE directly comments on it.
    Da Vinci: Medical, observation, event restoration, even equipment maintenance... You've really been busy lately, Romani.
  • Only Friend: Marisbury had considered Solomon and by extension, Dr. Roman, to be his first and only friend in life.
  • Only Known By His Nickname: His full name is Romani Archaman, but he acknowledges that everyone calls him Dr. Roman anyway. Da Vinci tends to call him "Romani-kun" instead.
  • Otaku: Not only is he a huge fan of a certain idol, he has an incredible obsession with sweets, having a gigantic private collection of rare and valuable candies. Mash assumes in the "Starry Xuanzang Goes to India" prologue that the large collection of books in a Chaldea warehouse must be his since he's the one person she knows to obsessively hoard objects he's passionate about. He denies it as they belong to someone else.
  • Parental Substitute: He's the closest thing Mash has to a father, and she does care deeply about him despite her ribbing. He brought her books, always encouraged and fought for her place in Chaldea, and even named her.
  • Porn Stash: According to Mash, he has a "secret" folder on the Chaldea computer network, which relates to "the hobbies of a 30-year-old bachelor". She threatens to delete it to get him to behave more seriously during the Septem storyline.
  • Redhead In Green: Lucky that the uniform is a flattering color on him.
  • Redheads Are Uncool: So uncool that almost everyone he meets immediately feels compelled to pick on him, and even Mash can't reassure him without getting in a few digs about his dorky hobbies first. Awkward, brainy, etc., basically a huge nerd. And he has orangey hair. By contrast, his original form as King Solomon has Mystical White Hair, and has a lot of power and respect to his name as the King of Magic (even if his personality isn't really any different). The only subversion is with the Chaldea staff who almost universally love or respect Romani, and miss him when he's no longer there.
  • The Reveal: He reveals in the final battle that he's actually the Solomon summoned by Marisbury, who used his wish on the Holy Grail to "become human". However, on the very cusp of losing his Clairvoyance skill, he had a vision of humanity's demise, concluded that he was involved somehow, and spent the next ten years doing everything he could to prevent the coming disaster.
  • Ring of Power: Something the party observes while talking to Holmes; Solomon has nine gold rings and one silver, while Roman has a gold ring he claims is from his now-divorced marriage. It's revealed in the final battle that it is the last Ring of Solomon, which God told him to store separately from the other nine and became the catalyst that Marisbury used to summon him as a Heroic Spirit. As the actual artifact and not something drawn from the Throne of Heroes, it is the one ability of his Heroic Spirit self that Roman is able to keep.
  • Secret Keeper: Roman met Arthur sometime before the story proper and kept it a secret from everyone but Da Vinci. Which is why he was surprised by Altria (Alter) in the Fuyuki Singularity being female. It's possible that Arthur was one of the Servants he crushed as Solomon in the Fuyuki Grail War.
  • Selective Obliviousness: He refuses to acknowledge the idea that Solomon has anything to do with the Demon Pillars, grails or singularities that have been popping up throughout the game before Chapter 4's end. When David states that it's most likely that Solomon's responsible for what's going on, Roman uses SHEBA to look at the past at Solomon's era and since he's there in the past, Solomon, therefore, has nothing to do with the destruction of the world. This is all due largely to him not wanting to think about the implications of a "Solomon" running around the singularities, as he knows better than anyone what that truly means.
  • Snark-to-Snark Combat: Engages in this with Merlin, though it also doubles as Passive-Aggressive Kombat due to the two attempting to play it off as friendly bickering. It also might serve as a hint to Merlin’s dislike of Solomon.
  • Spanner in the Works: What saves him in the turas Réalta manga. As Lev sets the explosion, he calls for Roman to go to the control room, mentioning it's two minutes away from the medical wing. However, Roman was actually slacking off in the MC's room... five minutes away from the control room.
  • Starting a New Life: "Romani Archaman" only came to exist in 2004, when Solomon won the Fuyuki Grail War and decided he wanted to experience life with a free will.
  • Stealth Pun: It is regularly joked that Roman is probably a thirty-year-old virgin, also known on the internet as a wizard. Ironically, his true identity means he's anything but, and the other stealth pun comes into play: his obsession with Magi☆Mari, a net idol who is actually Merlin catfishing him from across space and time, calls to mind Solomon's straying from God's will later in life under the influence of "false idols" and "foreign women."
  • Sure, Let's Go with That: Chaldea mistakes him a Solomon fanboy because of his attempts to deny that Solomon's powers and demons were responsible for the Singularities. Though he's really attempting to deny it because he doesn't like the idea of someone running amok with his magecraft, everyone just assumes that he simply likes Solomon a lot. Because he can't come out and say that he used to be Solomon, Roman has to roll with this misconception. Later, when he has a nervous breakdown upon seeing Goetia running around in his original body, he keeps up this "Solomon fanboy" notion and plays it off as suffering a Broken Pedestal regarding his hero.
  • Team Dad: He has to take care of everyone and he runs himself ragged when he loses contact with the protagonist.
  • That Man Is Dead: He tells Da Vinci that Romani and Solomon are basically two different people by now, and refers to the King of Mages as "he" and "Solomon" rather than "I" when talking about his past.
  • There Are No Therapists: Averted, this is one of his specialties. Unfortunately, he's the only one and has to maintain the mental and physical health of everyone who isn't dead at Chaldea, which is slowly but surely grinding him down.
  • Unspoken Plan Guarantee: Justified. His plan to defeat Goetia wouldn't have worked if the rest of Chaldea knew about it, because Roman needed to be able to get close to Goetia in order to activate Ars Nova (it requires all ten rings to be gathered together in order to activate, though not necessarily in possession of the same people). If the rest of Chaldea knew about Roman's true identity as well as Ars Nova, then Goetia would have learned about it as well and could have easily adapted his plans to keep Roman out of the picture.
  • Walking the Earth: What he did before joining Chaldea, according to the Babylonia anime, acquiring his doctorate along the way.
  • Workaholic: Despite his prior reputation as a bit of a slacker, Roman works himself to the bone as Chaldea's director to the point that he starts substituting self-prescribed stimulants for sleep. The rest of Chaldea becomes increasingly concerned that he might literally work himself to death.
  • You Are Better Than You Think You Are: After resolving the London Singularity, they find him in a slump after seeing that Solomon was actually the mastermind behind the Singularities. Mash breaks him out by reminding him of how he salvaged Chaldea, rescued those who survived and took charge of restoring the timeline.
  • You Are in Command Now: After the disaster that occurred with the initial Rayshift, he was appointed commander despite only being Head Medic because everyone else above him died.

    Goredolf Musik 
https://static.tvtropes.org/pmwiki/pub/images/goldorf.png
Golden Millennium Tree Director
First Appearance: Fate/Apocrypha Materialnote 
Illustrated by: BLACK

The third director of Chaldea. He bought all of Chaldea on behalf of the Mage's Association in order to preserve it. After the attack on Chaldea, he stays alongside your team to try and preserve humanity's future.


  • Alchemy Is Magic: Comes from a relatively long lineage of alchemists.
  • All the Other Reindeer: In his rant in the Lostbelt prologue, he states that despite his best efforts everyone hated him and avoided him.
  • Anatomy Arsenal: He's able to turn his fist into metal, not unlike his father Gordes. He call this his "Gof Punch".
  • Anger Born of Worry: He gets exceptionally brash when Mash and the protagonist decide to - or are ordered to by Holmes or da Vinci - walk straight into incredible danger due to fearing for their safety.
  • Ascended Extra: He was initially nothing but a sketch of Gordes's nameless son that appeared on the corner of a page in Fate/Apocrypha Material, released in 2015. He was properly introduced with a name and adult design in December of 2017.
  • Authority in Name Only: In the Lostbelts, Goredolf keeps insisting that he is in charge, even as Holmes, da Vinci, and the protagonist do all the work, make all the decisions, and defy his orders whenever convenient.
  • Badass Driver: During the first Lostbelt, Goredolf drives the Shadow Border with a surprising amount of experience and skill, no doubt due to his racing hobby. Even Meunière, who'd been at his wits' end with their domineering "Commander" for most of the story, is very impressed.
  • Bait the Dog: Inverted! Goredolf comes across as an Upper-Class Twit at best and a greedy and selfish antagonist at worst in his first appearance, muscling in with a private army and locking up all the Chaldea staff to interrogate. It seems like he will be a villain in the coming story arc just like Kotomine Kirei and Koyanskaya, but by the end of the prologue to Part 2 he's proven to be an Unwitting Pawn to the real bad guys, joined the heroes on their quest, and as time goes by he slowly shows more and more of his positive qualities.
  • Big Eater:
    • He claims that as director of Chaldea, he's required to consume more calories to manage his staff. It backfires on him, yet at the same time helps both himself and the protagonist at the beginning of the Chinese Lostbelt, as Koyanskaya poisoned the cake he was eating for a midnight snack. Had the protagonist had eaten the entire cake, they would have died immediately. Noticeably however, he seems to cut back during their time in SIN because the poisoning is so bad that he can't keep anything down due to his digestive system failing him, which forced da Vinci to hook him up to an IV in the Shadow Border to keep him healthy.
    • That being said, he has remarkible self-control. Despite not eating for three days on top of demanding physical actvity, he doesn't eat what are obvious offerings to a Divine Spirit.
  • Boring, but Practical: While his magical abilities aren't as fancy as other characters Goredolf possesses a fairly practical skillset, such as culinary skills (including the ability to make toxic foods edible), ability to lead under pressure and being a great driver.
  • Brainwashed: He's used to demonstrate Kama/Mara's brainwashing capabilities as he gets lured into her various mental traps.
  • The Cameo:
    • He makes an appearance as "Aloha Man" in the Summer 2018 event, taking a vacation in Hawaii before he comes to Antarctica to assume full control of Chaldea. It's lampshaded by the protagonist who thinks they just saw a glimpse of someone very important they've met or will meet in the future.
    • He also has silent cameos, in his younger design, in the anime adaptations of Fate/Apocrypha and Lord El-Melloi II Case Files.
  • Cowardly Lion:
    • He spends most of the first Lostbelt on the edge of panic, looking for any excuse to bail and leave the dangerous zone, but ultimately helps save the day with his incredible driving skills.
    • In Lostbelt 5 he personally negotiates with Caenis in an attempt to prevent her from harming his men despite knowing full well she could kill him on a whim. His willingness to put himself in harm's way for others in spite of his fear (as well as her willingness to value Sacred Hospitality) ultimately earns her respect.
  • Everyone Calls Him "Barkeep": The protagonist and Mash specifically call him "New Director" throughout the story as removing the descriptor would imply that he has fully replaced his predecessors in Chaldea, which they refuse to accept. Nasu even specifically stated on his blog that he had a proofreader revise all of the protagonist and Mash's lines in the fifth Lostbelt that only referred to him as "Director" back into "New Director" as it goes against their characters at that point.
  • Fantastic Racism: Downplayed, as while Goredolf doesn't hate Servants, he noticeably doesn't think of them as more than tools, which annoys Da Vinci. While he was respectful towards Olga Marie's and Roman's deaths in the Lostbelt prologue, he's very callous about Da Vinci's death at the hands of Kotomine, saying she did her duty. He's also callous about the Yaga in the first Lostbelt, considering them not really people after fusing with demonic beasts to survive.
  • A Father to His Men: All his blustering aside, it's noted he does care about the people under his command, with it being noted he treats any danger to the field operatives as if it was a danger to his own life, and in Götterdämmerung it's stated he always looked like he was in pain whenever the protagonist was in a tight spot back in Russia. Da Vinci assumes he had a strict tutor growing up that taught him to think from the perspective of the people he's sending out to the battlefield. Lostbelt 2 reveals he's sadden by the lost of his guards and plans on paying life insurance to their families. Not long after he orders an emergency exit from Void Space when an unknown entity, that theoretically shouldn't even be possible, is pinging the Shadow Border's sonar despite knowing it would put them in the Lostbelt that Chaldea is at the time trying to avoid. The reason being he refuses to risk the people under his command and in the end it's an order that no on has any real objection to.
  • Food as Bribe: He is really confident on his cooking skills where he believes he can convince anyone who can be reasoned with with his cooking, was it interrogating Kadoc with carbonara or getting Scáthach-Skadi to trust Chaldea with some bacon and eggs. After he secretly saved Caenis, she threatened to kill the Chaldea crew, though she gave him a chance to be spared if he convinced her enough. He ran out of things to convince her until out of desperation, he attempted to bribe her with soft and fluffy croissants. It worked, if only because she is Greek and he unknowingly invoked Sacred Hospitality.
  • Genre Savvy: During the Sparrow's Inn event, he understands on sight why eating the food at the shrine is a bad idea. He even references Circe turning anyone who ate the food of her banquet into pigs.
  • Hidden Depths: For all of his bluster, Goredolf has the qualities of a great leader, being both deeply empathetic as well as capable of making life-or-death decisions on the fly that account for the people under him.
  • Inferiority Superiority Complex: Goredolf spends a lot of time self-aggrandizing, saying how he'll lead Chaldea to fame and fortune, but his rant near the end of the prologue shows that underneath it all, he feels he's something of a failure who's hated by everyone else and he saw Chaldea as his final shot to be successful in life.
  • Jerk with a Heart of Gold: He’s a bit of a pompous ass, sure, but by the end of the first Lostbelt he's genuinely looking out for Fujimaru and Mash, and is in a constant ragepanic over their reckless heroism. He‘s also utterly horrified by the treatment of humans in the second Lostbelt.
  • Know-Nothing Know-It-All: Averted. He's new to Chaldea, and it takes him time to adjust, but he's also the scion of the Musik family, and as such is as well-informed as most people can possibly hope to be about standard magical theory and other relevant subjects. Zero Sailing causes him such agitation partly because he knows full well both how amazing and how exceedingly dangerous such a feat is.
  • Know When to Fold Them: Perhaps a bit too quick to fold them, but then again these nerves often show up when things really do get bad. He orders a retreat in the Nordic Lostbelt when an unknown Servant of incredible power appeared near the Shadow Border rather try to fight. The retreat fails because Sigurd is just too powerful to allow such a thing, but the ensuing fight just proves how right they were to try. And not only does Goredolf choosing to give up the Paper Moon get him to back off without doing further damage, packing up the Paper Moon and handing it to Sigurd without a fuss makes the task of reclaiming it and reinstalling it much easier, as opposed to letting Sigurd rip it out and haul it off by force.
  • Miles Gloriosus: Subverted. He never lies about his accomplishments or abilities, but he talks about them so snidely that most assume he's either exaggerating what he can do or making it all up.
  • Mundane Utility: Thanks to his alchemist background, he knows and even invented spells that can remove toxins from meat, boasting he can even "transform spoiled meat into sirloin." A really good ability to have when one's only food source is demonic beasts.
  • My Greatest Failure: When confronting Caenis, he admits that he considers his actions in the prologue partially responsible for the destruction of the old Chaldea despite knowing full well that they saved humanity, and that he sees his duty as Director as his way of atoning for them.
  • Noodle Incident:
    • When the Shadow Border prepares to exit Imaginary Number Space, he panics because they weren't given enough time to put on seatbelts, claiming that experience has taught him seatbelts are incredibly vital when you're in a vehicle. Given he mentions racing cars as a hobby, this makes sense.
    • In Anastasia, he mentions he's ended up stranded and alone in snowy mountains several times, which is where he learned how to turn bad meat into sirloin.
  • Not So Different: To Olga Marie. They're both mages who show a large amount of pride in their abilities and the history of their families while coming across as insensitive to others, but deep down they're deeply insecure about how for all their talk they haven't really amounted to much of anything for themselves and fear the idea of being regarded as failures by others. To drive it home, when Goredolf is cornered by the Oprichnik and facing death he starts bitterly yet panickily blabbering about how he doesn't want to die without someone acknowledging him, almost word-for-word Olga Marie's own Famous Last Words as she was betrayed by Lev and dragged into CHALDEAS, a similarity that galvanizes both Mash and the protagonist to go back for him, determined to not let history repeat.
  • Only Sane Man:
    • Surprisingly ends up as this at times. One notable instance is towards the beginning of the Nordic Lostbelt, where he slams the brakes on the developing plan to fight off the approaching Servant and advocates for a retreat, given that the foe is an exceedingly powerful unknown opponent when they have so few combatants and no fallbacks whatsoever. And even though they're forced into a fight by Sigurd regardless, the nature of said fight just proves his point, and the fact that they survive at all is partly thanks to more of Goredolf's quick thinking.
    • At the Enma-tei, he recognizes how dangerous the banquet laid out in the tribute room is and admonishes Fionn and Diarmuid for eating it. Even when he does end up contributing to the mess by opening the tribute box and releasing the stored-up gratitude, he only does so because he's fooled by a long-time resident Chief Snake who is actually a part of Nue who wants to see the inn in ruin into believing doing so would be the only way to stop something dangerous from happening as a result of the Celts eating the offerings.
  • Pet the Dog:
    • An offhand line reveals that he's been feeding his bacon to Fou.
    • When Gerda explains the situation in the second Lostbelt, Goredolf is horrified and spends some time trying to help Mash convince her that no, the world isn’t supposed to be like this.
    • The reason he came to Hawaii was to bring his homunculi to enjoy the tropics as one last final rest before they expired.
  • Properly Paranoid: Most of the time, he's the one advocating for taking the safe option, such as ordering a retreat. Not just out of cowardice, but also because Chaldea really does have its back against the wall, especially in the first few Lostbelts, and so they can't afford to fight every battle due to their lack of fighting strength, especially considering the very real danger of ending up on the wrong side of a Curb-Stomp Battle such as the fight with Sigurd.
  • Puppet King: Seems relatively friendly but doesn't really know what's going on. He's simply a patsy for the antagonists to legally take control of Chaldea without arousing suspicion. Despite this, the protagonist still treats him as the director and takes him with them as they flee the antagonists. He's appointed Captain of the Shadow Border despite it being clear that Holmes and the protagonist are going to do all the heavy lifting for fighting the Crypters.
  • Reasonable Authority Figure: Yes, he's pompous and self-important, and can come off rather harshly at times. He even admits that he loves himself more than anyone else. At the same time, he treats any risk to any of his "subordinates" as if it were a risk to himself, and his orders are not only backed by sound reasoning but are also issued out of concern for the Shadow Border and all of its personnel, showing how much consideration he gives to the others in spite of his demeanor. In the opening to the second lostbelt he panics at the idea of going into Zero Sail stating that, besides from the out of body experience making him uncomfortable, panicking and being on guard doing all the insane things Chaldea does is a necessity, as once you start letting your guard down that's when something will go horribly wrong.
  • Red Baron: Goredolf claims to be "something of an amateur racer" as he's a sponsor, driver, and strategist rolled into one as "Musik the Phoenix".
  • Right for the Wrong Reasons: In the third Lostbelt, all of Chaldea is baffled by Akuta's peculiar attachment to Xiang Yu and the lengths to which she is willing go to in order to protect him. Goredolf blurts that it's Love at First Sight on her end for Xiang Yu, which the rest of Chaldea scoffs at. In truth, it's less that she fell in love with him at first sight, and more that she's been in love with him for more than 2,000 years as Yu Mei-ren.
  • Sacred Hospitality: When all other measures fail, he offers Food as Bribe to Caenis in the form of his fluffy croissants. It works, because, knowingly or unknowingly, he invokes this on a Greek servant, getting her to listen to the rest of his pleas.
  • The Schlub Pub Seduction Deduction: Toole always did tell him he'd have trouble with women. It's revealed in the prologue for Lostbelt 3 that Koyanskaya seduced him with a sad sob story and gave him her lipstick as something to keep her close by. Turns out she meant that literally as she can use it as a key to teleport to his side whenever she wants.
  • Sheltered Aristocrat: It's obvious from the get-go that he hasn't really experienced society outside of the Clock Tower, and he's out of his depth when he arrives at Chaldea. Even aboard the Shadow Border, Holmes and da Vinci do their best to pamper him to avoid any unnecessary conflict.
  • Sickly Child Grew Up Strong: He once mentions having asthma when he was young, but after reading memoirs of a "bodybuilder turned actor turned politician", he aspired to work hard to grow past his sickness, though he regrets not growing to be muscular.
  • Sitcom Arch-Nemesis: He spends a lot of time arguing with Meunièr during the Lostbelts.
  • Small Name, Big Ego: He is a scion of a magus family that has only really lived longer than most and accumulated more resources than others and haven't done anything to truly impact the world of magecraft. Even so, he thinks highly of himself to the point that he can come off as insensitive, even if he doesn't mean it.
  • The So-Called Coward: He's often nervous and quick to advocate running from dangerous situations, but his actions are backed primarily out of a desire to keep everyone safe rather than just plain cowardice. In the second Lostbelt, he gives up the Paper Moon to Sigurd and it's pointed out that not only did this get Sigurd to accomplish his goal and retreat, stopping further damage to their base, but if Goredolf hadn't intervened at that point, Mash would likely have died. The Paper Moon can be reclaimed, Mash's life cannot. Da Vinci even praises this trait of his saying while he might be a bit too willing to flee, it's far better than a Armchair Military who would be too willing to sacrifice the lives of his men for a goal.
  • Spanner in the Works: Koyanskaya's attempt to assassinate the protagonist with a poisoned cake partly fails because he ate half the cake as a midnight snack. The cake happened to have just enough poison to kill them, even with the poison immunity from Mash, but by only eating half, they at least have ten days to find a cure (though Goredolf isn't so lucky and will die on the tenth day). Though she later implies it failing was part of the plan.
  • Spell My Name with an "S": Goredolf, Goldolf, and Goldorf are all valid romanizations and all are used by fans. Official material spells his name Goredolf.
  • Strong Family Resemblance: Looks almost identical to his father Gordes Musik Yggdmillenia, with the only real difference being looking slightly younger and having a curvy mustache as opposed to Gordes's toothbrush one.
  • Supreme Chef:
    • He boasts that he's been called The Phoenix for his "Alchemic" ability to bring even rotten meat back into the realm of fine food. While da Vinci and the others get a few underhanded jabs in about how boring and limited such a skill normally is in practicallity, this is actually ends up useful in Lostbelts where the only meat is from Demonic Beasts.
    • He believes that his carbonara would be enough to get Kadoc talking but Goredolf doesn't get the chance to test it because of Kotomine's attack. Later he's confident he could crack a goddess and get her to ally with them using his breakfast food.
    • Later proven true as part of the reason he convinces Caenis to ally with Chaldea can be attributed to bribing her with croissants, if only because he invoked Sacred Hospitality, though they were apparently pretty good.
  • Surrounded by Idiots: Has a moment like this during the Sparrow's Inn event where he can not get Fionn and Diamurd to stop eating what is obviously offerings to a Divine Spirit. He even asks how the protagoinst manages to do it.
  • Unwitting Pawn: He was duped by his secretary into buying all of Chaldea so she and her collaborators could eliminate their enemies in one fell swoop. Goredolf is shocked by the revelation that he was never really in control and is still trying to comprehend it by the end of the prologue.
  • Upbringing Makes the Hero: His childhood raised by and losing the short-lived homunculi taught Goredolf to genuinely care about the well-being of his subordinates, a sharp contrast to most of his Clock Tower peers.
  • Useless Useful Spell: Inverted. He knows spells to transform rotten or poisonous meat into high-quality edibles, something which da Vinci snarks would normally be useless, but actually comes in handy for replenishing food supplies from otherwise-unpalatable sources like demonic beasts.
  • What You Are in the Dark: In the New Year Event (2019/21), Goredolf refuses to rat out the Chief Snake even though it helped cause the chaos in the Sparrow Inn because it would have led to the Chief being expelled from the Inn.
  • Wrong Genre Savvy: Freaks out during the Sparrow's Inn event when Fionn and Diamurd start eating food left as a shrine offering. Because of this he's tricked into causing the major incident you have to resolve during the event. He thought something bad would happen if he didn't unseal the shrine.
  • You Have Outlived Your Usefulness: Koyanskaya orders him to be offed once the assault on the observatory begins since he was simply a means of obtaining Chaldea.
  • You Remind Me of X: Similar to Olga Marie, he's far from being a genius, and his cries of being never praised or loved by someone triggered Fujimaru and Mash to save him, as if to prevent their failure of saving Olga Marie, who met her fate while crying those words.
  • Younger Than They Look: His heavyset appearance and moustache help obfuscate that Goredolf is only 29 years old.
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Staff

    In General 
The various people aiding the player in the Rayshift process and helping around Chaldea.
  • Aerith and Bob: Some of their names are rather out there like Jingle Abel Meunière, while others are rather mundane like Dustin and Sylvia.
  • Ascended Extra:
  • Killed Offscreen: All but eight of them are killed during the attack by the Oprichniki and Anastasia, either shot to death or frozen alive. The survivors only escaped thanks to Holmes having prepared the Shadow Border in advance. Among the confirmed survivors are Meunière and Sylvia. Goredolf rattles off the last names of the survivors during the Lostbelt 3 prologue: Meunière, Kawata, Octavia, Tomlin, Chin, Cayenne, Elron, and Marcus.
  • True Companions: After working together to protect the Human Order, they've come to see each other and the protagonist as family, and are willing to speak in the protagonist's defense after the Mage Association treats them like a criminal.

    Dustin 
https://static.tvtropes.org/pmwiki/pub/images/duston_7.png
Chaldea Purge Survivor
First Appearance: Fate/Grand Order
Voiced by: Mick Lauer (English)

One of the engineers responsible for maintenance at the base. Originally a cosmic rays physicist, he was hired by Marisbury to work on the Particle Accelerator and had worked at Chaldea for 15 years.


  • Muggle: He didn't know jack about Magecraft when he first met Marisbury and was offered a job at Chaldea. Even when he did learn about it, it's evident he was still for all intents and purposes just a normal human working on maintenance and occasionally butting heads with his mage co-workers.
  • Uncertain Doom: After the attack on Chaldea at the beginning of Part 2, a list of survivors was drawn up, and Dustin's name was not on it, making it possible he died during the attack. The only thing not making this certain is that Sylvia's name also isn't on the list, yet she is shown to have survived. Add on that Meunière is listed by his surname, the implication is that everyone is listed that way, and since his and Sylvia's surnames aren't known, it's possible he is on the list.

    Jingle Abel Meunière 
https://static.tvtropes.org/pmwiki/pub/images/jeancle_abel_meuniere.png
Chaldea Purge Survivor
First Appearance: Fate/Grand Order
Voiced by: Takehiro Jizoudou (Japanese), Crispin Freeman (English)

One of Chaldea's staff members who has stuck with them through thick and thin, even as the world is threatened multiple times. He first popped up in Agartha and finally appeared physically in the prologue to Cosmos in the Lostbelt, after which he became the most prominent member of the general Chaldea staff.


  • Ambiguously Bi: Meunière has a bit of a thing for Astolfo and d'Eon. While Astolfo is a male Wholesome Crossdresser, d'Eon has an Ambiguous Gender; making Meunière's sexuality ambiguous. Later, he lets the Captain and the rest of his Series on board the Shadow Border becuase they're very cute.
  • Ascended Extra: He was introduced as the reason why Astolfo and d'Eon were able to sneak into a Rayshift coffin for Agartha but was given no sprite, only to later be given official artwork for Cosmos in the Lostbelt and a minor supporting role.
  • Covert Pervert: He's reportedly weeping after da Vinci hacks the cameras to artificially super-impose clothes on the nude Servants bathing in the hot springs during the Oni Tower Setsubun event.
  • Has a Type: Likes 'em cute, petite, and of Ambiguous Gender.
  • Last-Name Basis: His first name or even his full name is rarely ever mentioned and everyone calls him by his last name.
  • Straight Man: He's been saddled with the role of having to keep Goredolf and his often silly, privileged, or cowardly ideas in check.
  • Who Names Their Kid "Dude"?: His last name is the name of a French sauce. Goredolf rattles off a bunch of sauces when he can't remember Meunière's name because that's the one trait he has to go off on.
  • Worth It: He's totally fine with getting his pay docked for illegally smuggling Servants into the Rayshifting process because Astolfo and d'Eon were the ones who wanted it done.

    Sylvia 
https://static.tvtropes.org/pmwiki/pub/images/sylvia_3.png
Chaldea Purge Survivor
First Appearance: Fate/Grand Order
Voiced by: Chiharu Hokaze (Japanese), Reba Buhr (English)

One of the workers in the control room. She was originally a student of the Clock Tower before being recruited.


Servantsnote 

    Marisbury's first servant (unmarked spoiler) 
The first Servant summoned by Chaldea, who Marisbury worked with to win the Fuyuki Holy Grail War in 2004.

See King Solomon's folder in Fate/Grand Order: Unclassed.

    Heroic Spirit bound to Mash (unmarked spoiler) 
The second successful summon by Chaldea, fused within Mash and making her what is known as a Demi-Servant.

See Galahad's folder in Fate/Grand Order: Unclassed.

    Leonardo da Vinci 
The third Servant successfully summoned by Chaldea and head of the technical team. She would later succeed Dr. Roman as the Acting Director.

See Fate Grand Order Casters G To M and Fate Grand Order Riders G To M.

    Sherlock Holmes 
A Servant summoned by the world to investigate the cause of the Incineration of Humanity. He later joins Chaldea as part of the Mission Control.

See Fate/Grand Order: Rulers.

    "Captain" (unmarked spoiler) 
Sion's Servant introduced in Cosmos in the Lostbelt who becomes part of the technical team.

See Nemo's folder in Fate Grand Order Riders N To Z.

Seraphix Facility

    In General 
An oil rig that serves as resources for the main facility in Antarctica, the Seraphix Facility serves as the main setting for the event Abyssal Cyber Paradise, SE.RA.PH.
  • Ambiguous Situation: After the Singularity is corrected, because it took place in the future, the events theoretically never happened, and history has it recorded that the Seraphix Facility shut down years prior to the story. As such, its unclear what became of the workers there, who were all killed before or during the event itself.
  • Ascended Extra: Aside from Beckman and Mable, most of the workers are long dead by time of the event. The manga adaptation however gives names and faces to the Director, Vice-Director, and two of its workers, even giving Torapin an actual appearance in her plot important role as the secret aide to B.B. and the one responsible for sending the S.O.S. signal to the main Chaldea facility.
  • Dark Secret: Hidden deep within the facility, all the various Master Candidates considered failures are kept comatose in Coffins, being used as batteries to power the facility. EMIYA [Alter] later comes across them and gives them a Mercy Kill.
  • Small Role, Big Impact: As revealed on Nasu's blog, Torapin is a Posthumous Character who sent the SOS signal to Chaldea to kickstart the entire chain of events that would lead from that, leading Chaldea to defeat both halves of Beast III. It was her strength of character that let her resist Kiara's temptations long enough to send the transmission and yet nobody at Chaldea or Seraphix besides BB will ever know of this small feat of heroism.

    Arnold Beckman 
https://static.tvtropes.org/pmwiki/pub/images/arnold_beckman.png
Seraphix Seizure
First Appearance: Fate/Grand Order

Another employee of the Seraphix platform, and the Secretary to the platform's Commander. Shortly after Seraphix was lost, he staged a coup and executed the higher ranking members, making him the leader.


  • Asshole Victim: By the time EMIYA Alter kills him, he apparently was planning to kill the Protagonist for ignoring his orders to abandon Meltryllis, judging by the fact he asked him to go retrieve some poison for him, and had long been revealed to have executed numerous Seraphix members simply for disagreeing with him.
  • Bitch in Sheep's Clothing: When the protagonist and company finally break through to the Control Room and kill the Demon Pillar inside, Beckman does his best to put up the facade of gratefulness and going along with them, though by that point the protagonist will have already received several memories about the shit he pulled on the surviving staff and is understandably wary of him. It also cracks at several points such as how he's initially dismissive of the rescue team for being so late and seemingly ill-prepared and he shouts about how they're not allowed to access the records because he could lose his job, only for Gawain to shut him up both times by noting that he's being rather rude to the Master who saved his life and currently is in possession of several Servants, and that the protagonist's job is to rescue survivors and figure out what the hell happened on the oil rig, not about his job.
  • Bullying a Dragon: As mentioned above, he somehow thinks that trying to boss around superhuman Servants and the Master they're loyal to is a good idea.
  • Control Freak: Beckman desires absolute control over everything. When Seraphix was lost, he proceeded to execute his superiors and put himself in charge. After that he began executing anyone who disagreed with him, anyone he saw as useless, or anyone who broke his rules. Once rescued, he tries to take command of the overall mission since he believes himself to be the highest ranking member of Chaldea on site. He doesn't quite understand who he's talking to when it comes to dealing with the protagonist, though, and their unwillingness to obey him leads him to try and poison them, only being stopped by EMIYA Alter killing him.
  • Disproportionate Retribution: Anyone he sees as useless or bothers to disobey him he believes deserves to die. Among his justifications for having Seraphix members executed include having the doctors killed once they ran out of medicine, killing a man for eating too much, a woman for spilling water, someone for being a foreigner, and someone for smoking a cigarette.
  • Hate Sink: Between his pettiness, egotism, and Control Freak issues, the man has no redeemable qualities whatsoever.
  • Killed Mid-Sentence: When he tries to order EMIYA Alter to help him poison the protagonist, the Counter Guardian casually guns him down before he can even finish his sentence.
  • Klingon Promotion: Had the Vice Director of Seraphix killed when he tried to stand up against Beckman's takeover of the platform, effectively becoming the highest ranked staff member remaining.
  • Mission Control: Once he's rescued, he assumes this role for the team after some off-screen encouragement from Mable. He's a far cry from Dr. Roman's gentle encouragement, however, and what info he does give more often than not is stuff the protagonist already knows about (and not even information he found out himself, as Mable grumbles that she did most of the calculations herself).
  • Red Herring: You're probably going to be deeply suspicious of him from the logs. While he definitely had a hand in Chaldea's cruel experiments within Seraphix, ultimately he's just a pawn to the larger forces at work in SE.RA.PH and is disposed of without ceremony when he's no longer useful.
  • Skewed Priorities: Rather than trying to actually help the protagonist and his Servants fix the problem in SE.RA.PH., he keeps insisting on trying to remain in control. He even considers trying to poison the protagonist as well.
  • Sole Survivor: Given that Mable is revealed to be Dead All Along and just a disguise being used by Kiara, he's the only member of the Seraphix incident to survive unscathed. EMIYA Alter, however, kills him not too long after, ultimately making him a subversion.
  • Small Name, Big Ego: And how. He wants so very badly to be the one in charge and claims that he's the only one on Seraphix who's worth anything. Unfortunately for him, the Protagonist and their accompanying Servants view him as a nuisance at best and dead weight at worst, all of which infuriates him.
  • Stupid Evil: Killing the surviving members of Chaldea's Seraphix staff instead of trying to rally them and call for help was already dumb enough, but trying to poison the protagonist, his only chance of an escape at that point, was arguably even dumber.
  • Token Evil Teammate: Out of all the known Chaldea operatives, Beckman is the most vile. A complete Control Freak, he has no qualms with executing anyone who doesn't obey him, whether they be his own coworkers, or even you, the only Chaldean Master left.
  • Too Dumb to Live: If trying to poison your rescuer and only chance of escape wasn't enough, he also thought that talking down to Servants like EMIYA (Alter) was a good idea. Sure enough, the latter shoots him dead. And that's not even counting him killing off important staff members, who could have very well helped him organize a call for help and potential escape.
  • Ungrateful Bastard: Even after the protagonist saves his life from a very hopeless situation, he still has the galls to consider poisoning his rescuer, something that would have left him stranded and eventually killed had EMIYA Alter not gotten Beckman first.
  • You Are in Command Now: He tries to invoke this, but it's obvious that they're only following his orders half because they don't want to argue about it and half because it's what they were planning on doing anyway. Once he orders the Protagonist to abandon Meltryllis, the Protagonist cuts the comm line and heads off to save their friend. Turns out he pulled this off after the 100x time dilation of Seraphix began.

    Mable Macintosh 
https://static.tvtropes.org/pmwiki/pub/images/mabel_macintosh.png
Seraphix Survivor
First Appearance: Fate/Grand Order

A relatively low-level employee aboard the Chaldea Foundation's Seraphix platform, she is one of the few survivors encountered when the Chaldea group finally manage to infiltrate SE.RA.PH in its relevant chapter. She's able to provide the team with several crucial pieces of information to aid their investigation of the crisis that has engulfed Seraphix.


  • Cruel and Unusual Death: She's gunned down without mercy by Emiya Alter once he sides with Sesshouin. However, she turns out to have been Sesshouin herself in disguise the whole time, with Tamamo Cat seeing right through her once she miraculously reappears.
  • Dead All Along: The real Mable has been dead since long before you encounter her after the first Passionlip fight. In fact, there's some doubt as to whether she ever even existed in the first place, as Arnold Beckman doesn't recall her name despite having been trapped in the same room with her for an undisclosed amount of time. Then again, given his attitude and the fact he does remember a nervous woman who matches Mable's description eventually leaving the command room, it's possible he just never learned her name in the first place.
  • Fantastic Racism: Of a sort. She's incredibly uncomfortable around Alter Egos, though that's in part because she watched them slaughter a great many of her colleagues and friends.
  • Foreshadowing: Mentions having some bad memories of Seraphix's church. This was Sesshouin's former workplace, and where she hid after her corruption by Zepar reached a breaking point.
  • Killed Offscreen: Not the "Mable" the protagonist and the other Servants meet, but the real one. Beckman's last memory of the "nervous woman" matching Mable's description states that he last saw her leaving the Command Room, only to never come back, implying she was ultimately killed like the rest of the staff.
  • Ma'am Shock: She has a bit of a breakdown when Gawain refers to her as "ma'am", yelling that she's "only" 28 and briefly forgetting she was running for her life from Passionlip.
  • Meganekko: She's got big ol' glasses and a typically meek matching personality. The Chaldea Servant team are somewhat amazed that she even managed to survive. Of course, she actually didn't.
  • Nice Girl: Her issues with Alter Egos aside, she's generally pretty nice and helpful, though she's not terribly useful in the crazy digital hell that SE.RA.PH has become. Still, she does what she can. So, unsurprisingly...
  • Perpetual Smiler: Outside of brief moments of panic, she chiefly smiles for most of her screentime, being oddly calm in spite of everything she's gone through and the ongoing crisis. Knowing her true identity puts this trait in a harsh new perspective.
  • She's Got Legs: At least Gawain seems to think so after she makes comments about how she would always end up on running teams at university and said skills came in handy for running for her life.
  • Spell My Name with an "S": Is it Mabel, Maybell (or a variant thereof), or Marble? They're all valid options for the kana of her name, and no English transliteration is provided. The translation goes with "Mable".

Other

    Sion Eltnam Sokaris 
https://static.tvtropes.org/pmwiki/pub/images/sion_eltnam_sokaris.png
Alternative Melty Blood
First Appearance: Melty Blood (as Sion Eltnam Atlasia)
Illustrated by: Takashi Takeuchi

An alternate version of Sion Eltnam Atlasia who, having foreseen the alien invasion in 201X, fled to the Wandering Sea in hopes of meeting up with Chaldea to solve the crisis. She's also the one responsible for creating two of Chaldea's most important pieces of equipment: Trismegistus and the Paper Moon.


  • Actually Not a Vampire: Sure she may drink artificial blood but Nasu has stated in a blog post that she is not a vampire or a Dead Apostle, just a bloodsucker. However, during the Ooku event, Sion mentions that she didn't disappear like the rest of Chaldea because her tie to human history has been cut. That's a characteristic of Dead Apostles.
  • All Up to You: She had to bet on Chaldea pulling through everything because informing them would've interfered with her calculations.
  • Alternate Self: This is the Sion who hails from Fate timelines, with the most obvious difference in the last name as she never became head of Atlas. Though she does consume blood, she isn't vampiric and has a lot less angst overall.
  • Cassandra Truth: Through her calculations, she found the entity that would actually end the world, but because Atlas is so obsessed with finding every single end of the world possible and dealing with them, they were too caught up to listen to her warnings, never mind actually doing anything about them.
  • The Engineer: She takes on this role in the Chaldea crew, providing them with new tech and enhancing what they have to help them in their fight against the Lostbelts. She also invented the Paper Moon tech which they've been using previously to enter Imaginary Numbers Space, as well as being the creator of Trismegistus that Chaldea used in their Rayshifts.
  • For Want of a Nail: Due to the fact she had a happy childhood with Zepia, whom had created a synthetic blood substitute and never left the Atlas institute in the 'Fate' timelines, Sion is a positive and mentally healthy inventor instead of a fugitive desperately trying to find a cure for her thirst for blood.
  • The Gadfly: Upon meeting the protagonist at the Wandering Sea, she claims that since the protagonist was responsible for both copyright infringement and damaging Trismegistus and the Paper Moon, she's going to collect royalties of up to seven hundred and ninety million dollars and that she now owns the protagonist's "body, soul, all past, present and future worldly possessions in the universe" alongside the right to mod their body through mecha and/or bioengineering means. Immediately afterwards, she admits she was kidding and adds that she was using "old Zimbabwean dollar values" so they could have totally paid the debt back even if she was.
  • Genki Girl: Much more cheerful than her Melty Blood counterpart, mainly because Zepia didn't go insane and become a Dead Apostle Ancestor.
  • Older and Wiser: She is around 17 years older than her Melty Blood counterpart.
  • Older Than They Look: She's 39-40 years old. She does not look it.
  • Sixth Ranger: Even with the reshuffling of Chaldea's ranks in the Cosmos in the Lostbelt prologue, she joins up with them only after they finish off two Lostbelts.
  • Sole Surviving Scientist: The magical equivalent of this, as she calculated the actual threat that could end the world, but with no one at Atlas willing to help since they were all busy with their own predictions for the world ending, she fled to the Wandering Sea to protect herself, with all other magi besides Goredolf and the protagonist inevitably dying as the Foreign God wiped out humanity. The magi in the Wandering Sea are equally unwilling to help directly since they don't care for humanity past the B.C. era and have essentially shut themselves off from the world, though they did at least give her space to work on her projects even if it doesn't concern them if she succeeds or not.
  • Unperson: Back during the Camelot Singularity, Holmes noted that there were hints of a successor to the position of Director; but that person's name had been deleted from the database. Likely done by Zepia to prevent anyone from going after his daughter.

    The Chaldean 
https://static.tvtropes.org/pmwiki/pub/images/chaldean_hood.png
The Man from Chaldea
A mysterious individual claiming to be affiliated with the Chaldea Security Organization. He is currently traveling through the Lostbelts ahead of the Shadow Border, helping the inhabitants and spreading the name of Chaldea.
  • The Archmage: Whoever he is, he's an incredibly powerful mage, able to cast powerful Bounded Fields on the human villages of the Nordic Lostbelt comparable to that of Scathach-Skadi's own (and repair the damage Napoleon and Chaldea caused to the originals) and able to drive away an attack from giants at least on one occasion.
  • The Ghost: Until Atlantis, he was always heard about, but never seen.
    • In Anastasia, he apparently protected a Yaga village from bandits.
    • In Gottendamrung, he repaired the damaged Bounded Field around Village 23 and fought off an attack from giants while doing so.
    • In SIN, he appeared to the villagers at the end to tell them they were safe to leave the cave since Qin Shi Huang would no longer be interested in hunting them.
  • Limited Wardrobe: It's commented on by all the inhabitants of each Lostbelt that he was dressed in a shabby white uniform and ragged cloak, which helps the protagonists identify him when he appears before them in Atlantis.
  • One-Man Army: When first mentioned by a Yaga Chief in Anastasia, the chief describes him as being capable of casually laying low an entire raiding party of Yaga bandits with naught but a thin sword and Killing Intent so severe a Demonic Beast would turn tail.
  • Mysterious Protector: He's been traveling amidst the Lostbelts alongside certain Servants such as Miyamoto Musashi helping the inhabitants and aiding Chaldea by telling the inhabitants about them.
  • Supernatural Gold Eyes: An indicator that something's suspicious about him, as his eyes are not green like Roman, they're gold.
  • Wham Shot: His face is revealed to be Dr. Roman's, but both the protagonist and Mash note that it's definitely not the actual Dr. Roman. According to Kirschtaria, it's actually Goetia.
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