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    The Prince / Euden 
https://static.tvtropes.org/pmwiki/pub/images/100001_01_r04_portrait.png
Dragonblood Prince
Bearer of Dragonlight 
Voiced by: Kouki Uchiyama (Japanese), Victor Hunter (English)note 
Element: Fire [Regular], Light [Gala]
Rarity: 4 [Regular], 5 [Gala]
Unit type: Attack [both]
Weapon type: Sword [both]
Debut: Chapter 1 [Regular], Gala Dragalia [Gala]

The protagonist of the game. The Seventh Heir of the Alberian Royal Family and the older twin brother of Zethia, the Auspex.

His Gala self came to be when he finally gained resolve.


Regular
  • All-Loving Hero: Euden has an unending capability for affability and kindness, being nice even to his enemies and having a very strong moral code to follow. This is taken to its logical conclusion in Halloween Mym's Adventurer story where, after she wishes for a scenario where no other person could potentially steal his time away from her, he instead dedicates his time to valiantly protecting plants.
    Euden: I can't turn my back on suffering vegetables, Mym!
  • All of the Other Reindeer: The manga hints that as children, he and Zethia were this to their older siblings, especially Chelle and Leonidas.
  • Alternate Self:
    • Though not seen (for now, anyway), there's Emperor Euden from Audric's Bad Future, who's under Demonic Possession by Morsayati in place of Zethia. In Zena's Adventurer story, it is all but confirmed that Morsayati does possess him, both in Zena's home world and in many of the other worlds she visited, in exchange for Zethia's life. The appearance doesn't change except for the characteristic red eyes that the possessed take on.
    • In the Fire Emblem: Kindred Ties event, it's revealed in another alternate future, Euden was willingly possessed by the Other to close the dimensional rifts caused by Alfonse's uncontrollable gate opening powers.
  • Always Save the Girl: He cares deeply for his people and his kingdom, but he's shown on occasion that if pushed, he'll prioritize Zethia over them in a heartbeat.
  • Audience Surrogate: The Prince has little information about the mercenaries he comes in contact with, and as a result, Ranzal is often the one to explain things for him, and therefore, the player.
  • Bishounen: Euden resembles his two sisters far more than any of his male relativesnote , and people (female and male... and draconic) are quite open to admit they find him very pretty. Zardin even enthusiastically declares him his "face twin."
  • Canon Name: Euden is the default name and is also used in the game's comic strip, Dragalia Life.
  • Chaste Hero: Naveed's Adventurer Story story demonstrates that Euden just straight-up doesn't understand what romantic love is, to the point that, while he truly believes that true love does exist, he doesn't really understand Naveed's desire to give all of his love to his One True Love since he only knows familial love and is very confused when Naveed later tries to explain it to him.
    Euden: Well, I don't think I really understand the kind of love you're talking about. It's different from simply feeling that your family is precious, right?
  • Closet Key: In Orion's story, his attraction to Euden eventually makes him realize he is bisexual.
  • Clueless Chick Magnet: He does not realize that Elisanne has a certain degree of romantic attraction to him. He's also... aware of Mym's feelings for him, but not entirely cognizant of how serious they seem to be. And those are just the main characters; various other female adventurers also fall for him, but he largely remains oblivious.
  • Cuteness Proximity: It's a running gag that in Dragalia Life that Euden will lose any semblance of dignity and melt into a pile of squee in the presence of a baby dragon. Mym has outright exploited this to try and sleep with him (by changing into an adorable version of her dragon form), and technically succeeds, except all the Drakes (aka the aforementioned baby dragons) joined in, so it isn't at all private.
  • Distracted by the Sexy: He gets hit with this in Chapter 2 of Felicia's story when all she was doing was sweeping the floors.
  • Dreadful Musician: One of his quotes on the home screen has him say this about himself.
    “I practice my instrument all I can, but I still sound like I'm strangling a cat most of the time...”
  • Dub Name Change: His default name is "Eudiel" in the Japanese version.
  • Even the Guys Want Him: Several male characters openly express interest in him, including (at least) one male dragon.
    Kindling Imp: You're a pretty handsome guy. If I were a lady, I'd be all over that.
  • Extreme Doormat: Not so much in the main story, but often Played for Laughs in the Adventurer Stories (and lampshaded just as much), which typically play in full force his habit accepting any sob story he's given or just going along with whatever's happening around him or to him, no matter how extreme or ill-advised, with no complaint. To the point where more than a couple of the stories feature one of his friends rolling their eyes at his behavior. Vice's story outright lampoons it, with Euden specifically playing up his expected accepting nature to trick Vice into working with him.
  • Fatal Flaw: As the story progresses, it becomes apparent that Euden's biggest flaw is saving Zethia no matter what, even if it means sacrificing the world and everyone in it. This is best seen in Chapter 14 when Euden carelessly leads the party to a trap when he sees an illusion of Zethia and when he willingly offers to let Morsayati possess him in exchange for Zethia's freedom. It even causes his usual kindness and concern for his friends to waver, as seen in Chapter 15 where he tries to force everyone to rescue Zethia after they were all nearly killed by the Agito and Euden was beaten effortlessly by Nedrick. It took Zena, who's Zethia from another world, to talk him out of it.
  • Frameup: Zethia's kidnapping is pinned on him by the Dyrenell Empire, resulting in him being branded as a traitor to be hunted down.
  • Gathering Steam: In part thanks to him being a sword adventurer who have passive skills for shape shifting and his first ability: Dragon’s Claws II which increases his attack by 5%, 13% and then 25% each time he shapeshifts. Post-Mana Spiral it becomes Dragon’s Claws IV giving a 10%, 25% and then 40% attack boost each time he shapeshifts. In addition one of his best choice of Wyrmprints also carries the same skill at level 3.note 
  • Gratuitous English: In Gala Mym's Adventurer Story in the Japanese audio, he calls Mym “honey” to match her "darling" in each Imagine Spot.
  • Hair of Gold, Heart of Gold: He is shown to be a peace loving and courageous young man with blonde hair.
  • Heroes Prefer Swords: He's the protagonist, and he uses a sword.
  • Heroic BSoD: Learning that he is an adopted son of Aurelius rather than biological and that Nedrick is the "real" Euden hits him like a truck. He gets better, but still.
  • Heroic Lineage: As with all members of the royal family, Euden is descended from the dragon-blooded Alberius, hero of the Second War of Binding and founder of the Kingdom of Alberia.
  • Ideal Hero: Downplayed, Euden is kind, morally upstanding and constantly thinking about the greater good while helping anyone he can, but he is notably less strong than the usual of this trope, a few time, characters note that his inexperience in the field makes him less of a force than some of the people who follow him, but he is still followed due to his upstanding moral code.
  • Idiot Hair: He sports one.
  • I Need to Go Iron My Dog: He does this in Philia’s Chapter 5 once she starts wanting to get married that day.
  • Like Father, Like Son: Raemond and Cassandra, old retainers and close friends of King Aurelius are quick to notice Euden's similarities to his father before his apparent Face–Heel Turn.
  • Love You and Everybody: A repeat offender.
  • Magnetic Hero: Has an almost supernatural knack for winning the hearts of even the most stubborn Ineffectual Loners.
  • Malicious Slander: Estelle's storyline reveals that there have been rumors about him filling his castle with young girls and spending his days with obscenities. He's perplexed on finding this out.
  • Modest Royalty: To the point that Elisanne initially takes him to be Zethia's servant rather than her brother.
  • Nice Guy: Generally, he's a fairly nice person who's willing to help anyone in need.
  • OOC Is Serious Business: In Chapter 15, after multiple failures of trying to save Zethia, Euden finally snapped and outburst his bottled anger and frustration in front of his friends.
  • Oblivious to Love: Extremely.
  • Older Than They Look: Despite seeming very fresh-faced and being on the short side, Euden at the time of the story's beginning is actually seventeen, along with Zethia in being twins. By the time of his Gala Prince self, another year has come and gone, making him eighteen despite very little physical differences beyond a change in hairstyle.
  • The Paragon: His noble, selfless devotion to protecting the innocent inspires his allies to keep fighting against all odds, and also inspires all the villagers he's protecting to come to his aid when he's outnumbered by Valyx's forces.
  • Prince Charming: Philia has officially dubbed him her Prince Charming, even.
  • Princes Rule: While Euden officially becomes the king of New Alberia at the end of Chapter 6, literally everyone continues to refer to him by the title of Prince, whether it be his closest vassals or distant subjects.
  • Replacement Goldfish: Chapters 11 & 12 apparently reveal that he's an adopted member of the royal family to replace the original Euden, who perished when he was barely a month old. The Euden we know was adopted from a seemingly minor noble house. However, he is likely still descended from Alberius, as he has Dragonblood, though apparently not directly enough to be identified as a blood member of the royal family. This throws him for a loop when he finds out, as he rightfully notes that he can perform dragonpacts, an ability accessible only to the royal family of Alberia. Chapter 16's preview implies he intends to go to Leonidas for answers about his true identity.
  • Royalty Super Power: Members of the Alberian royal family have the ability to form dragon pacts and take on that dragon's form in battle.
  • Ruler Protagonist: From Chapter 6 onward, Euden's priority shifts from simply defeating the Big Bad in combat to fostering and protecting his new fledgling kingdom. This includes forging alliances with neighboring kingdoms, building a standing army, liberating and protecting villages from The Empire, and hearing out the troubles of every Tom, Dick, and Larry who shows up at the castle gates.
  • The Runt at the End: Euden is absolutely tiny compared to his brothers.
  • Ship Tease: Being a Clueless Chick Magnet aside, the Prince gets a noticeable amount of teasing with a number of characters throughout both the main story and adventurer's stories. Some are more obvious than others.
  • Sibling Rivalry: With the rest of his royal siblings, especially Empress Zethia after he declares the Halidom an independent power from the Dyrenell Empire.
  • Simple, yet Awesome: Euden's kit is fairly straightforward, having two damage skills, a passive skill that permanently boosts his Strength every time he transforms, and even offers boosted Player EXP. He's still one of the most reliable fire sword users to players who don't have Marth (who is a 5* limited unit) or Naveed (a 5* unit).
  • Spare to the Throne: The sparest, to the point that he had actually been avoiding taking the Dragon Choosing (a prerequisite for being considered for the throne) until it was required for world-saving reasons.
  • Status-Buff Dispel: Unlocking Dragon's Dominance on his Mana Spiral allows his attacks in dragon form to remove enemy buffs.
  • Stepford Smiler: Dragalia Life #264 has him coming to everyone while Hinomotoans Taro and Botan are having a bout of homesickness, Waike despairs being driven from his home country and Xania worries that her brother no longer needs her, he comes in to be their rock while arrows point that he's dealing with his own traumas of being driven from his country, forced to fight his siblings and separated from his sister.
  • Suddenly Speaking:
    • Inverted. Normally a character with his own personality and dialogue, he becomes a Silent Protagonist in the Valentine's Day event, presumably to immerse the players more directly into his role during the event. His one "line" isn't until the epilogue, and even then, it's a thought that isn't spoken out loud.
    • Applies during Zhu Bajie’s story as well. Where it follows the same ‘POV’ structure that the Valentines event had where the character is closer and lower to the screen.
  • Too Dumb to Live:
    • It's something of a running gag in Adventurer stories that Euden has apparently no standards as to who he's happy to welcome to the Halidom, from the dangerously unstable to literal monsters.
    Althemia: Time for lesson number three: Vampires have many vulnerabilities! For one, they can't enter a house unless someone invites them in.
    Ranzal: Nice! So if we can make it back to the castle, we're safe. [Looks at Euden] ...Actually, scratch that. We're doomed.
    • Played more dramatically in chapter 14 when Euden is willing to perform a Heroic Sacrifice by letting Morsayati take control of him in order to save Zethia (something that Morsayati exactly wanted to do since he was forming dragonpacts), something that a lot of characters call him out for. Luckily, Beren stepped in to prevent that from happening
  • Unwanted Harem: Though it's less that it's unwanted and more that he's almost entirely oblivious that it even exists.
  • Urban Legend Love Life: Apparently has a(n unfounded) reputation of possessing a harem of women with which he engages in "all manner of... of indecencies!", at least according to Estelle in her first Adventurer Story chapter.
  • Warrior Prince: He, like some of his siblings in line for the throne, is a frontline fighter.
  • What's Up, King Dude?: Has almost absolutely no standards for who he'll allow to live at the Halidom and fight for him. Serena is quite annoyed to discover this, as she had just been conned into buying very expensive letter of introduction on the belief that he wouldn't see anyone without one.
  • You Remind Me of X: Euden gets this a lot, with the comparison usually being to either Alberius or Aurelius.

Gala

  • Alpha Strike: His second skill Exalted Glory summons his allies Elisanne, Ranzal, Cleo, and Luca and attacks with them by rushing at the enemy from different angles.
  • Badass Cape: Gets a cape.
  • Bequeathed Power: Alberius leaves a significant portion of his power to Euden alongside his Dying Wish.
  • Bling of War: In stark contrast to his original modest mode of dress.
  • Critical Status Buff: His passive skill, Draconic Charge, immediately fills a large chunk of the team's Dragon Gauge the first time he falls below 30% HP in a quest.
  • Gameplay and Story Segregation: In the main story mode, Euden's cutscene portrait will change to Gala Euden's after Chapter 10 regardless of whether or not you've actually summoned him.
  • Knight in Shining Armor He always had the personality of a knight in shining armor, even when he wore random bits of dull armor as the so-called traitor prince. Now he has the shiny suit of armor to match his personality, and he plays this trope painfully straight.
  • Generation Xerox: Enforced. It starts to become clear that the will of Alberius that Euden took upon himself wasn't just a mere vow to carry on his Last Request. Not only does he start becoming more like Alberius both physically and mentally, but his experiences—from personal relationships to specific battles—begin to coincide with Alberius's as well.
  • Expository Hairstyle Change: Starts wearing his bangs swept back, highlighting his growing resemblance to Alberius.
  • Lonely at the Top: Euden's growing power begins to isolate him from the people he's sworn to protect, as people begin to no longer see him as human and/or a source of unnecessary collateral damage in the fight against the Dyrenell Empire. While Alberius was able to take this in stride, Euden had always thrived on the Power of Friendship and thus finds it all unbearably stressful.
  • Nonindicative Name: His first skill, Rising Circlet, makes the shape of a rectangle.
  • The Perils of Being the Best: In his Adventurer Story, he had gotten so strong that the people he tries to save view him as a monster. Morsayati and Cleo compare him to Alberius, that he was also shunned, feared and betrayed by the people he tried to help.
  • Simple, yet Awesome: Gala Euden possesses two very useful skills - first is a large area of effect buff that boosts strength by a good amount, and a damage skill that also provides a party-wide strength boost and a single-use shield (and its skill meter fills automatically). His three abilities are literally just poison and curse immunity, increased transformation time and dragon attack speed, and an instant one-time 50% dragon gauge boost when on low health. His co-ability provides an additional transformation damage and time buff for the entire party. Finally his chain co-ability gives a passive HP regen for 20 seconds every time they shapeshift. There's a reason Gala!Euden is considered one of the best Light Adventurers in the entire game.
  • Super Empowering: Taking Alberius's will upon himself has apparently triggered some sort of accelerated growth in his dragon-shifting powers and general physical ability, to the point that people are starting to view him as something other than human.
  • Took a Level in Badass: Both mechanically and narratively.
  • You Are Not Alone: Had to be reminded this by his friends in his last Adventurer Story.

    Zethia 
https://static.tvtropes.org/pmwiki/pub/images/zethia_r05_portrait.png

The Holy Auspex
Voiced by: Ai Kayano (Japanese), Shannon Chan-Kent (English)
Debut: Chapter 1

The Prince's twin sister, she is the Holy Auspex of Alberia's Ilian Church and subsequently is not eligible to take the throne.


  • Damsel in Distress: At the end of the first chapter, she willingly follows an evil Aurelius to put everyone else out of harm's way. When the prince sets out to rescue her, that is what really puts the plot into motion. In chapter 14, she is captured by a mysterious man and Volk.
  • Does Not Like Shoes: Usually goes around barefoot, with just a single gold anklet.
  • Evil Costume Switch: The mysterious girl who looks just like her is dressed in a darker, more revealing outfit. This turns out to be what she wears after getting possessed by the Other.
  • Face–Monster Turn: Courtesy of the Other.
  • Fighting from the Inside: Turns out the Other can't simply take control of her without a fight. In Fire Emblem: Kindred Ties, she briefly reclaims control of her body to aid Euden, assuring him that she will maintain her hope in him no matter what.
  • Guest-Star Party Member: During Chapter 1, she assists the party members with her healing. However, she leaves the party at the end of Chapter 1 due to surrendering to King Aurelius.
  • Hair of Gold, Heart of Gold: She wants nothing but the best for everyone, and she's got golden locks.
  • High Priest: Basically the equivalent to the Pope in this setting. Most characters treat her with some degree of respect and reverence for this.
  • In the Blood: In Chapter 10, it's revealed that Alberius had defeated the other by sealing it in his bloodline, allowing for the slight but very real possibility that the Other could awaken within any of his descendants and resurrect itself using them as its host. Zethia was the unlucky winner of this generational lottery.
  • Idiot Hair: Much like her twin brother. It must run in the family.
  • Incorruptible Pure Pureness: She has a very strong moral center, and believes strongly in bringing light and relief to the unfortunate and injured and stopping evil and harm. This makes her fate utterly tragic.
  • Magical Barefooter: She is a magic user who goes around without footwear.
  • Rapunzel Hair: She's got a long mane of golden hair behind her, though her sprite doesn't always make it obvious.
  • True Blue Femininity: The gentle, graceful priestess wears a blue gown. She loses this when possessed by The Other; the Zethia from "elsewhere" also wears this outfit despite still being herself.
  • White Mage: She provides the party with healing when she's present on the battlefield.
  • White Magician Girl: An absolutely textbook example, with the only variation being that she wears blue, not white. The textbook-ness makes for a stark contrast to what she's forced to become.

    Notte 
https://static.tvtropes.org/pmwiki/pub/images/dl_notte.png
Voiced by: Yukana (Japanese)
Debut: Chapter 1

A faerie that has known the Prince and Zethia since they were little.


  • Alternate Self: A Notte from the Fractured Futures event shows just how horrible the dark future timeline is when she sees the main timeline Prince and is deathly afraid of him and threatens to kill him for what "he" (his dark future timeline self) did. She also dies in Audric's Adventurer Story.
  • Birds of a Feather: In "Fire Emblem: Kindred Ties," she gets along splendidly with Peony with the two of them being fairies, even with there being a size difference.
  • Dangerous Forbidden Technique: Played for laughs in Dragalia Life #3 with her Notte Ball attack. It's forbidden because she missed the fiends she was aiming for and hit Euden instead.
  • Deadpan Snarker: She can be pretty snarky when "dumb" things are happening around her.
  • Dub Name Change: From "Nhaam" in the Japanese version.
  • Fairy Companion: She's known the Prince and Zethia since their childhood.
  • Heh Heh, You Said "X": Is very quick to notice and mention that Curran said "Beauty is in the eye of the buttholder".
  • Ms. Exposition: Serves as the narrator for the Adventurer's Guide comics explaining how the game works. She also serves as this for Dragalia Digest.
  • Palatial Sandcastle: In Summer Luca's Chapter 1, she makes one big enough for her to live in.
  • Plucky Girl: Notte is energetic and determined even in the face of adversity, like when rescuing Zethia in a rupturing volcano or when The Other possesses Zethia's body. Which makes all the more heart-breaking to see the state her Alternate Self is in during the Fractured Futures event and Audric's Adventurer Story.
  • Rose-Haired Sweetie: A cheery pink haired faerie.
  • You Gotta Have Blue Hair: Notte has pink hair.

    Elisanne 
https://static.tvtropes.org/pmwiki/pub/images/100002_01_r04_portrait.png
Anointed Lance
Vampaladyn 
Battling Bride 
Godly Guide 
Voiced by: Saori Hayami (Japanese), Alison Wandzura (English, credited as "Ava Lindstorm" prior to her Gala variant)
Element: Water [Regular, Gala], Light [Halloween], Wind [Wedding]
Rarity: 4 [Regular], 5 [Halloween, Wedding, Gala]
Unit type: Support [Regular, Halloween, Wedding], Attack [Gala]
Weapon type: Lance [Regular, Halloween], Sword [Wedding], Axe [Gala]
Debut: Chapter 1 [Regular], Halloween Fantasia [Halloween], Wedding Belles [Wedding], Gala Dragalia [Gala]

A knight of Ilian church, and a prodigy whose skill gained her the rank of Paladyn.

Elisanne's Halloween Version has her in an embarrassing but cute vampire costume. Obtainable from the Halloween Fantasia Showcase gacha.

Her Wedding Version has her get dolled up in a wedding dress.

She becomes the Grand Paladyn for her Gala self.


Regular
  • Absentee Actor: Elisanne is mysteriously absent during the "A Sweeping Retrospective" event.
  • Ambiguous Situation: At the end of Chapter 14, Elisanne was escorting Zethia to safety when someone showed up claiming to be Zethia's real brother. The scene cut away after that, and when the rest of the group caught up with her Zethia was gone and all Elisanne can say, guiltily, is that someone stole her away. A number of players jumped on her for supposedly betraying Euden by surrendering Zethia like that, but the truth is that we had no idea exactly what happened. An interlude added weeks later cleared things up, showing that Elisanne didn't give her up voluntary; the man caused her to doubt and then exploited her hesitation.
  • Animal Motif: The rabbit, as her bow is tied to look like a rabbit's pair of ears. She even has a rabbit's tail on her back even! (This is also slightly ironic, given that there is a race of actual bunny people in the game.) It's later revealed that the person who inspired her to become a Paladyn, Ciella the Agito of Water, is a Sylvan; so this may have influenced the rabbit motif as well.
  • Barrier Maiden: Though the full extent of the consequences are yet to be revealed, Gala Alex’s adventurer story reveals that her death is necessary to unlock the seal on the complete scrolls of perdition, the documents showing the relationship between the goddess Ilia and the Other. At the bare minimum, the event will result in the conflict between the Perditionist and Conservative factions of the church escalating into a full-on holy war.
  • Boobs of Steel: A knight and the main female fighter, she's bustier compared to the other main female characters, maybe competing with Mym.
  • Clingy Jealous Girl: Invoked in a few Adventurer Stories when addressing her hidden feelings for the Prince. Chapter 4 in Ranzal's story has him provoke her when she scolds him for being a bad influence to Euden by claiming she's just mad that a barmaid tried to hit on the Prince, prompting the normally composed Elisanne to lose it and tell Ranzal to shut up. And then there's Gala Mym's stories, in which Elly is painted as a frequent romantic rival for the Prince's affections in her Imagine Spots.
  • Companion Cube: Her stuffed bunny, Matilda. Vanessa touching her in Vanessa's Chapter 3 is the last straw, getting Elisanne to duel her.
  • Conflicting Loyalty: Being a Paladyn, she's committed herself to the Ilian church, Auspex Zethia, and the Alberian royal family. So when Harle gives evidence that Euden is not actually a blood member of that family, it shakes her up and leaves her stuck between her deeply-held beliefs and commitments and her personal respect for Euden.
  • Cuteness Proximity: Highly vulnerable to this. Even glancing at a little girl's doll causes her to freeze in place as she struggles not to react to it.
    • She gets this in Dragalia Life #75 with Odetta's tales of riding on giant bunnies and playing in cat cafes.
    • Happens to her in Dragalia Life #83 upon seeing Cleo's sylvan ears.
    • Happens once again in Dragalia Life #96 when just the sight of Luca's ears makes her relent into buying him some apples.
    • Happens once more in Dragalia Life #108 with Student Maribelle's bunny friend hopping over to her while Maribelle is taking out stuff from her backpack.
  • Dub Name Change: From "Elphyllis" in the Japanese version.
  • Even the Girls Want Her: Elisanne sure has a fair amount of female admirers in the Halidom, attracting the likes of Vanessa, Julietta, Cibella, and Alex....Hell, not even Euden’s elder sister Chelle is safe from Elisanne’s charms.
  • Expy: She's one to Katalina Aryze. Both are graceful female paladins who defect from their previous alliance due to their actions deemed unacceptable, both of them have the Water element, and both of them happen to have a penchant for cute things.
  • Foil: Is in a way to Patia. Both are second in command to two righteous sword wielders (The prince and Leif), both use Lances, and gameplay wise they are both Support Party Member. Each have a party wide buff, with Patia being a defense buff while Elisanne is a strength buff, both of which affect any allies no matter their element. Both have a second skill that deals damage. And both also have similar passives such HP 60% = Strength and buff time 25%. Though thanks to Patia’s spiral, she’s since become less of a foil gameplay wise.
  • Girls Love Stuffed Animals: She has a stuffed rabbit named Matilda.
  • Hair of Gold, Heart of Gold: Elisanne is a brave and courageous blonde haired woman who is willing help others.
  • The Lancer: The second-in-command for the Prince's forces as well as using spears.
  • Leave Me Alone!: She shouts this in Chapter 2 of Vanessa's story after being stalked by her for a fight.
  • My Nayme Is: Is a Paladyn, not a Paladin.
  • Opera Gloves: She wears these with additional armor.
  • Proper Tights With Skirt: Has this look.
  • The Rival: She is portrayed as Mym's romantic rival for the Prince's affections in Gala Mym's Adventurer Story, but in reality, it's mostly one-sided on Mym's part. However, even Elisanne does a poor job in hiding said feelings when addressed.
  • Sexy Backless Outfit: Her 3D model shows that her upper clothes have no back covering.
  • Screw the Rules, I'm Doing What's Right!: While Elly still holds fast to her faith, she cannot reconcile the heretical texts that the church has chosen to regard as canon, seeing it as a betrayal of Ilia's teachings and leading to a dark path. As such, she departs their ranks. Her Gala story reveals that she's not alone and there's a full-on church schism going on.
  • She's Got Legs: Her character art and her outfit nicely showcase her legs.
  • Support Party Member:
    • Elisanne is regarded as one of the best party strength buffers in the game, thanks to her first skill, Brave Bastion, boosting the party's strength no matter the element by a good 20% with a very short charge rate, as well as naturally having a passive skill that increases the duration of buffs.
    • This also applies to all her other versions. Such as the addition of healing with her Halloween version, and the addition of debuffing and regeneration with her Wedding version. Her Gala variant also brings a larger 30% strength boost for Water adventurers and a 25% damage reduction to flame enemies.
  • Thinks Like a Romance Novel: When Mym comes to her for information about wedding ceremonies in Mym's first chapter, Elisanne goes into intricate detail of its ongoings despite claiming not knowing a lot on the subject. It helps that her hobbies include reading romance novels.
  • Tomboyish Ponytail: Wears a sidetail on her right side. Her Halloween version puts it on her left side.
  • Tomboy with a Girly Streak: She's a serious, military-minded Paladyn, but she secretly loves stuffed animals and other "cute things". There's also a minor Running Gag that she enjoys romance novels (and what are implied to be fairly trashy ones, at that).
  • "You!" Exclamation: Delivers this to Harle at the end of their encounter in the middle of the Interlude added to Chapter 11.

Halloween

  • Badass Cape: Has one that covers her back.
  • High-Pressure Emotion: In her first chapter, she goes red in the face and steam puffed when she couldn't go through with the practice seduction with the Prince.
  • I'm a Humanitarian: Dragalia Life #18 has her pretend to be this by pretending to be full vampire, sucking on a chocolate hand in front of Luca. He faints from shock.
  • Injured Vulnerability: After unlocking the node in her Mana Spiral, Phase III of "Sacred Maiden" does more damage to paralyzed enemies.
  • Lap Pillow: Gives one to the Prince in her 3rd chapter.
  • Leotard of Power: Her costume, like her regular clothes, has no back.
  • Love Epiphany: Or more like she finally admits, but at the end of Chapter 5 of her Character Story, Elisanne compared the day she spent with Euden to a dream, thinking that if they would have been born in different stations or met in another way, she could have had done more with Euden, but she would not permit loving Euden due to the situation they are currently in, but it was still the best day of her life.
  • The Paralyzer: After unlocking the node in her Mana Spiral, Phase II of "Sacred Maiden" can inflict paralysis.
  • Suspiciously Specific Denial: Insists she's still wearing the costume purely because of its tactical advantages and not at all because she thinks it's cute, no siree.
  • Stocking Filler: Wears garter belts that hold up her stockings.
  • Zettai Ryouiki: Wears stockings Grade A style held up by garter belts.

Wedding

  • Bridal Carry: The prince gives her one after she both hurt her arm and leg.
  • Bridezilla: In "That Special Day Part 3," has her being too demanding of things being perfect that it makes her presentation not ready in time.
  • Career Versus Man: Her inner turmoil during her Adventurer Story is that being a Paladyn, she swore an oath to offer her heart and body to Ilia but since putting the dress on, her thoughts race towards marriage (specifically to the prince). In the end, it was the prince himself that encourage her that she could choose both.
  • Damage-Increasing Debuff: Wedding Bell lays down a debuff zone in the shape of a wedding bell that reduces the defense of anything in it for her party to wail on.
  • Fairytale Wedding Dress: Wears one. It was given to her by a village who was forced by a cyclops fiend to offer up young women as a sacrifice. She wears it to be a Play-Along Prisoner to infiltrate his lair. In the end, the village gifted it to her and she keeps it.
  • Kicking Ass in All Her Finery: Just cause she's wearing an elegant wedding dress doesn't mean she's not capable of fighting against fiends, the Empire or dragons.
  • Regenerating Health: Sacred Union deals out a line of damage while also laying down a wedding aisle that heals anyone who stands in it.

Gala

  • Batman Gambit: In Chapter 5 of Gala Alex's story, she fakes her death by getting into a fight against Alex, knowing Dorothy would want to see the deed done, as well as find out Archbishop Magnus was the one behind the assassination attempt.
  • The Leader: As the Grand Paladyn she is the de facto leader of the Paladyns. The problem is that the church is split between the conservative and the perditionists factions. She is trying to reunite both into one.
  • Promoted to Scapegoat: Her promotion to Grand Paladyn wasn't done with the best of intentions. She's a known member of the conservative side in the schism, is allied with Alberia and has the ear of its prince, and has a pretty face, to boot. The Pope and church higher-ups gave her the position as a political maneuver because such traits make a great figurehead for the conservatives, not because she's qualified.
  • Rank Up: Becomes the current Grand Paladyn after the previous one, Johannes, died.
  • Sexy Backless Outfit: Yet another outfit that shows her backside.
  • Zettai Ryouiki: Wears A-grade thigh-high socks.

    Ranzal 
https://static.tvtropes.org/pmwiki/pub/images/dl_ranzel.png
Arc in the Storm
Seasoned Tactician 
Grillmaster 
Voiced by: Katsuyuki Konishi (Japanese), Richard Ian Cox (English, credited as "Will Williams")
Element: Wind [Regular, Gala], Water [Summer]
Rarity: 4 [Regular, Summer], 5 [Gala]
Unit type: Defense [Regular, Summer], Attack [Gala]
Weapon type: Axe [Regular], Sword [Gala], Blade [Summer]
Debut: Chapter 1 [Regular], Gala Dragalia [Gala], A Splash of Adventure [Summer]

A skilled mercenary whose sloppy appearance and careless tongue can make for a sour first impression.

In his Gala Version, Ranzal gets armored up as New Alberia's general.

For Summer, he dresses down to grill up some barbecue at the beach for his allies.


Regular
  • Abdicate the Throne: And did it in such a spectacularly abrasive fashion that he's been banned entirely from the city-state he was supposed to rule.
  • Absentee Actor: Ranzal (alongside Luca) are mysteriously absent during "The Accursed Archives" event.
  • Baby Morph Episode: Happens to him in Dragalia Life #178 when Hildegarde uses Jiang Ziya's Cloth of Reversal on him, turning him into a baby.
  • Back-to-Back Badasses: The "Together We Stand" Wyrmprint has him in this pose with Berserker.
  • Big Brother Mentor: To Euden, who considers him an older brother in spirit if not in blood.
  • Big Eater: He eats quite a lot at banquets.
  • The Big Guy: Large, uses an axe and loves to fight? He fits right in.
  • Boisterous Bruiser: Loud, jovial, hits VERY hard with his axe, and one of the friendliest people in Euden's circle.
  • Blue Blood: The Prince suspects that Ranzal was a noble once. Confirmed in Chapter 7 when it's revealed he's the son of Zacharias, the lord of St. Lotier.
  • Butt-Monkey: He turns into this in the Dragalia Life comics, sometimes playing on Too Dumb to Live.
  • Death by Cameo: His alternate self from a dark future timeline appears in Audric's Adventurer Story and is implied to have died so that Audric could escape.
  • Defeat Equals Friendship: He tests the Prince when he declares he wants to find a dragon, wanting to see if he's worthy of taming one or if he's a coward like his brother Emile.
  • Discard and Draw: Unlocking the Mana Spiral node for "Storm Wall" changes the effect of granting a Single-Use Shield that nullifies a certain percentage of damage for all allies to increasing defense and granting a Life Shield to all allies.
  • Dub Name Change: In Japan, he's called "Ranzarve."
  • Dumb Muscle: Subverted. Ranzal is an uneducated brute, but he's remarkably world-wise and has a talent for communication and is capable of being sensitive when the situation calls for it.
  • Gone Horribly Right: Played for laughs in Chapter 2 of Emma's story when he pretends to take a nap to get out of her cheer contest, only for her to sing a lullaby that puts him to sleep.
  • Has Two Thumbs and...: He says this trope in "A Dash of Disaster."
"I ain't sure what that word (gastronomic) means, but I'll tell ya who's got two thumbs, a grumbly belly and wants to watch some cookin'! THIS GUY! ...Oh, and my pals, yeah?"
  • I Need to Go Iron My Dog: He says something along this trope in Chapter 2 of Amane's story after she asks for some help in destroying dragons.
    Ranzal: "Y-ya know what? I just remembered that Cleo asked me to help with somethin'. Gotta run!"
  • I Regret Nothing: He says this in Gala Mym's Chapter One when he's flung aside by her.
  • Major Injury Underreaction: Being in the mercenary business for as long as he has, Ranzal seems to find hideously gaping wounds more amusing than painful.
    Ranzal: Oh yeah, she's a gusher, all right. That's why I need ya to take yer staff or whatever and heal 'er... Uh, buddy? Ya look a little pale there.
  • Mr. Exposition: He shows up in various adventurer's stories as someone that explains their story or reputation to the Prince and therefore, the player.
  • Only Sane Man: He's just as weird as anyone else in the cast, but as for why he gets this position? He's the only one to question the logic and sanity of the Prince for allowing an assassin (Vice), who loves what he does, to live in the Halidom and the antics of the others adventurers.
  • Persona Non Grata: Is no longer allowed in St. Lotier.
    Notte: Ranzal, just what kind of shenanigans did you pull here?
    Ranzal: Hey, it ain't my fault! I didn't do nothin' what any hot-blooded young guy ain't done once or twice. All I did was go on a little rampage and break some stuff. ...Er, includin' a couple'a buildings. Ha ha!
  • Poisonous Person: Unlocking the Mana Spiral node for "Tornado Bash" allows it to inflict poison.
  • Rebel Prince: Ranzal had (and still has) no interest in ruling St. Lotier and apparently ceded the throne in such an aggressive fashion that he got banned from the city entirely. This winds up causing a lot of issues when the Prince tries to negotiate an alliance with Zacharias.
  • Really Royalty Reveal: He's revealed to be the son of St. Lotier's lord, Zacharias.
  • Real Men Eat Meat: He loves eating meat in a lot of character stories. In the six month anniversary picture, he can be seen holding two racks of meat by the bone.
  • Sand In My Eyes: In Dragalia Life #156 upon seeing Gala Euden's look, he's got tears in his eyes like Cleo and Elisanne, though he's trying to be tough about it.
    Ranzal: "Somebody must be cuttin' onions in here..."
  • Shipper on Deck: He invites Rodrigo to stay with them so that he can become closer to Cleo.
  • Status-Buff Dispel: Unlocking the Mana Spiral node for "Tornado Bash" let's it dispel one buff for each target hit.
  • Too Dumb to Live: Played for laughs in Dragalia Life #98. During a mushroom gathering trip with Xainfried, he blindly bites into a mushroom that's poisonous.
  • Troll: Dragalia Life #29 has him trolling Hildegarde as the voice of her goddess by getting her to love Euden, right while Mym is in the same room as them.
  • Twinkle In The Sky: In Gala Mym's Chapter 1, he's sent flying into the sky when he objects to being their carriage steed.

Gala

  • Badass Boast: He says this in his entrance in the final wave of the Wind Colisseum in the "Fire Emblem: Kindred Ties" event.
    "You can leave on your feet or in a box! It's up to you!"
  • Badass Cape: He adds in a cape to his outfit.
  • Four-Star Badass: He's now commander of the New Alberian army.
  • Frontline General: Ranzal's promotion has not dissuaded him from the frontlines. While his allies are somewhat dismayed at this, he manages to successfully convince them that turning him into Armchair Military would be a waste of capabilities, even if it means he'll be in danger more often.
  • Mechanically Unusual Fighter: His attacks and defenses get stronger the more his attack and force strike gauges build up. And thanks to his second skill Wind Tactics he is also a sort of ‘ranged sword user’ as they’ll then hit straight ahead of him in a line instead of just straight in front.
  • Number Two: Becomes Euden's official second in command.
  • Purposely Overpowered: He has 100% resistance to both bog and freeze.
  • Rank Up: This version of Ranzal is recognized as the General of New Alberia's army.

Summer

  • The Catfish: Chapter 4 of his story involves catching a Lord of the Sea, which can only be caught during a full moon. He and Euden do get it, but he gets dragged in, which makes Euden have to turn into Midgardsormr to save him. On the plus side, they also got the fish.
  • Cool Shades: Wears some sunglasses on top of his head.
  • Heroes Gone Fishing: He and Euden go fishing to help Cleo out with dinner in Chapter 1 of his story. He advises Euden not to take in a rather poisonous fish no matter how pretty it is while showing him a fish that doesn't look good but tastes better.
  • Hawaiian-Shirted Tourist: Gets to wear an open shirt with a floral pattern that invokes this since he is on vacation.
  • Real Men Can Cook: Ranzal puts his experience of fending for himself as a solo mercenary to use to feed his allies showing why his epithet is "Grillmaster". It manifests in gameplay as his second skill "Barbecue Bonanza" both buffing attack and giving regenerating healing to nearby allies.
    • It was first shown that he was a good cook in Dragalia Life #24.
  • Serious Business: He takes his barbecues quite serious, especially when Euden calls herbs and spices "leaves" and he thought it was just throwing food on the grill.
  • Surfer Dude: His first skill lets him surf on a wave, crashing into his enemies.
  • Taught by Experience: Chapter 5 shows his cooking skills are this from his mercenary days.
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    Cleo 
https://static.tvtropes.org/pmwiki/pub/images/600px_portrait_character_cleo_0.png
Belle Healer
Belle Bestower 
Supreme Sorcerer 
Beach Belle 
Voiced by: Yumi Uchiyama (Japanese), Siobhan Williams (English)
Element: Shadow [Regular, Gala], Water [Dragonyule], Light [Summer].
Rarity: 4 [Regular], 5 [Dragonyule, Gala, Summer]
Unit type: Healing [Regular], Support [Dragonyule, Gala, Summer]
Weapon type: Staff [Regular], Dagger [Dragonyule], Wand [Gala], Bow [Summer]
Debut: Chapter 1 [Regular], Dragonyule [Dragonyule Defenders], Gala Dragalia [Gala], A Crescendo of Courage [Summer]

An ancient Sylvan girl who had been protecting the Halidom castle for years alone.

Her Dragonyule Version has Cleo dressed up in a Saint Starfall (Santa) outfit. Obtainable from the Dragonyule Defenders Showcase gacha.

Her Gala self came to be when a wand, that was commissioned by Alberius long ago, came to her when she wished for more power to fight.

Though reluctant at first, for the Summer she strips down to a bikini swimsuit to bask in the light of the sun.


Regular
  • Amnesiac Hero:
    • She can't remember anything when the party meets her. Eventually, she manages to recall her old master, King Alberius.
    • Her Gala self was able to remember another companion, a Royal Aide, the original human Mym.
  • Batman Gambit: The Castle Story, "The Showdown," has her pull one on Ezelith and Xander, using their egos to do her chores in the form of challenges.
  • Christmas Cake: She is surprisingly old by Sylvan standards, and dislikes the fact that Luca tried to call her Granny or Mama.
  • Clueless Dude Magnet: She has her share of admirers among the Adventurers, but they have trouble expressing their feelings and she misinterprets what hints they do drop. One Castle Story, "Once More, With Feeling," involves Jakob and Rodrigo teaming up to impress her, only for her to take their gift as an apology for regularly causing messes (which were their previous attempts to woo her).
  • Dark Is Not Evil: She's the member of the main party who specializes in the Shadow element.
  • Death Glare: When Cleo gets really mad, she makes a piercing gaze that frequently cows the offender into behaving.
  • Eek, a Mouse!!: She goes into this in Aldred's Chapter 1 when one comes into the kitchen.
  • Expressive Ears: Dragalia Life #186 shows she wears her accessories to hide her ear twitches when Luca says he harvested apples.
  • Forgets to Eat: She has this line in the main screen in "A Dash of Disaster."
"I'm so busy feeding Nimis that I've had nothing to eat myself. My, but I am hungry!"
  • I Ate WHAT?!: In Dragalia Life #134, she got tricked by (Summer) Ranzal into thinking she ate some of Barbary's tentacles instead of normal octopus. She paid Ranzal back for the trick by shoving an octopus into his face.
  • Informed Attribute: Her, uh, being a Sylvan. Sylvans are distinguished from humans primarily by their rabbit-like ears, but Cleo's aren't visible normally and at a glance, it's difficult to tell she isn't human. Nonetheless, in-universe everyone is able, somehow, to tell she's Sylvan at a glance. It wasn't until six months after launch that the audience finally saw her ears when she took off her signature headgear in Dragalia Life #83. Her ears are more pronounced in her Gala version.
  • I Warned You: In Chapter 1 of Sha Wujing's story after he bluntly says he wants to disassemble Laxi and makes her go on a rampage attacking him as well as Nicholas and Euden, Cleo says it best.
    "I hate to be one of those I-told-you-so people, but I clearly told him so."
  • Just Friends: When the Prince tells Estelle that Cleo and Elisanne are "Just Friends", Cleo has an interesting reaction.
  • Love Father, Love Son: Well, love his great-great-great-who-knows-how-many-greats-grandson.
  • Meido: Cleo dresses a lot like one and is the primary caretaker of the Halidom. As such, she is responsible for the majority of the housework in the castle and its residents.
  • Mega Twintails: She has huge twintails: they're larger than her waist and go about to bellow her hip.
  • Multicolored Hair: Her hair is a dark shade of pink that gradually turns to blue roughly 2/3 the way down.
  • Non-Action Guy: It doesn't affect gameplay, but any time the main cast is doing something physically strenuous like a long hike, Cleo has a rough time of it and usually exhausted.
  • Really 700 Years Old: She is actually in her 400s, and somehow has stopped aging even more than other Sylvans. Luca is astonished to find out her real age after thinking he was older than her.
  • Serious Business: Cleo takes year's end cleaning very seriously, dressing up like she's prepared for surgery, carrying cleaning supplies on her back like weapons, and becoming much more assertive.
  • Staking the Loved One: In Chapter 10, Cleo is horrified to discover that Alberius alive but in a terrible Fate Worse than Death after 300 years of fighting to contain Morsayati's core inside his and Chthonius's flesh. At his absolute limit, Alberius begs Euden and Cleo to put him out of his misery before Morsayati can break free of him. They do.
  • Status-Buff Dispel: Unlocking "Magical Reduction" on her Mana Spiral allows her next force strike to remove one enemy buff every time after she uses "Elder Cure".
  • Team Mom: She takes this role in running the Halidom and being in charge of the household chores. The narration even refers to her as "Mom" in the "Castle Stories" skit, "The Showdown", when she manipulates two of the "kids" (Ezelith and Xander) into doing some of the housekeeping. That said, she objects if someone actually calls her as such.
  • Terrible Artist: She tried to make a portrait of her original master so she wouldn't forget him, but is so bad at drawing that he's not even recognizable as human. It's not until Dragalia Life #173 that we see her "portrait" of Euden.
  • This Is Unforgivable!: She shouts this at Aldred in his Chapter 1 when he destroys the kitchen by dragonshifting thinking she was screaming at a Syndicate agent when she was really screaming about a mouse.
  • White Mage: She's regularly called upon to heal people with her magic.
  • You Gotta Have Blue Hair: Cleo has pink hair with blue tips.

Dragonyule

  • Badass Cape: Has one with a hood.
  • Bare Your Midriff: Unlike her normal clothes, this outfit exposes hers.
  • Rain of Something Unusual: Starlit Gift drops presents on the target’s head and also has a chance to Freeze them.
  • Textile Work Is Feminine: She is the one who made the Dragonyule costumes for herself, Xander, Nefaria and the dragon Jeanne d'Arc. She also makes Xainfried's Dragonyule outfit as well as ones for his sons Fydon and Felix.

Gala

  • Big Damn Heroes: Her Chapter 1 is about her giving this to the party by finishing off a fiend that was giving them trouble but also saving Euden in the process.
  • Cats Are Mean: Her Chapter 3 is about a stray cat that Euden picked up and no matter what Cleo does for it, it refuses to eat her food or sniff the toys offered. It chases Notte and scratches Euden when he stops it. It ends up reminding Cleo of herself and the way that she respected King Alberius but was afraid to get too close to him.
  • Comically Missing the Point: Her Chapter 2 has her feel that her lack of stamina is what kept her from being able to be a One Sylvan Army, and vows to train.
  • Cute Clumsy Girl: Her Chapter 2 has her getting tangled in jump rope just doing one jump.
  • Damage-Increasing Debuff: Her second skill, "Faith of the Elders", deals not only damage but also reduces the target's defense by 10% for 20 seconds. Phase 2 decreases their strength by 5%. Phase 3 heals all allies and continues to do so for 15 seconds.
  • Death from Above: Her first skill "Ancient Ray", after jumping in the air, she fires 3-5 blasts depending on the skill phase in a clockwise arc in front of her or upon the nearest enemies.
  • Declaration of Protection: To Euden at the end of her Chapter 5, in a speech that doubles as an (Ambiguously) Platonic Declaration of Love.
    Cleo: You have already given me more happiness that I mayhap deserve. However, I love nothing more than seeing you strive to bring that same happiness to all the people of this land. And I shall do my part by protecting you and the Halidom. Until now, fighting for you was a mission—a duty. And that is never going to change. But even if that duty no longer existed, I would still want to fight. Not for the sake of a mission, but to protect everyone in the castle. And you are at the center of all that happiness, Euden. Which is why I will not let you die. I will see you returned to this castle no matter what may come. So please, let me fight at your side until the very end. Let me protect what is precious to me by my OWN sweat and toil.
  • Godzilla Threshold: Her Chapter 4 shows Cleo's rod, commissioned by Alberius the Great, had it sealed and only to be revealed in a time of dire crisis.
  • Leeroy Jenkins: Her Chapter 2 of her story has her get too far ahead in fiend slaying that she ends up surrounded.
  • Love Revelation Epiphany: Cleo sets out to learn the background of her rod in Her Chapter 4 and discovers Alberius made it specifically for her because he loved her above anyone else in his castle and wished to ensure her protection after she inevitably outlived him. While it's far too late for her to reciprocate it, it does spur her to rethink her relationship to the people in the Halidom, particularly Euden.
  • Squishy Wizard: Cleo learns the hard way that her new firepower didn't come with any stamina.
  • Training Montage: Her Chapter 2 has her starting one and passing out from doing three laps...out of 100 around the Halidom. She tries jump rope and gets tangled up in it by doing one jump. She tries calisthenics and gets a charley horse on her third one.

Summer

  • Injured Vulnerability: She has the "Paralyzed Punisher" ability.
  • Multi Shot: Depending on how many buffs she has, "Parasol Shot" can have up to an additional four shots (five if the Mana Spiral node is unlocked).
  • The Paralyzer: She can paralyze foes with her first skill "Parasol Shot".
  • Parasol of Pain: Her first skill "Parasol Shot" let's her use one to shoot at her opponent.
  • Walking Swimsuit Scene: Wears a bikini.

    Luca 
https://static.tvtropes.org/pmwiki/pub/images/600px_luca_r04_portrait.png
Woodland Archer
Prankster in Paradise 
Harmony Seeker 
Voiced by: Shintaro Asanuma (Japanese), Zach Leblanc (English, credited as "Will Weldon" prior to his Gala variant)
Element: Light [all]
Rarity: 4 [Regular, Summer], 5 [Gala]
Unit type: Support [Regular], Attack [Summer, Gala]
Weapon type: Bow [Regular], Axe [Summer], Blade [Gala]
Debut: Chapter 2 [Regular], A Crescendo of Courage [Summer], Gala Dragalia [Gala]

A Sylvan boy who gets the help of the party to save his village.

For the Summer, he strips off and grabs a floatie.

His Gala self takes up Mascula's blade to end fighting and bring peace to all races and nations.


Regular
  • Absentee Actor: Luca is mysteriously absent during the "Loyalty's Requiem", "Dream Big Under the Big Top", "Skyborne Spectacle" and "The Accursed Archives" events alongside Ranzel in the latter. It's possible that the former three events took place between Chapters 1 and 2.
  • Accidental Proposal: Him inviting Chelsea to live in the Halidom had the latter interpret it as him proposing marriage to her.
  • Bandage Mummy: During the whole of Chapter 2, he's bandaged up from his battle against the Waterwyrm Mercury, having his midriff, head and arm bandaged.
  • Bare Your Midriff: His belly shirt only covers about half his torso.
  • Big Brother Instinct:
    • He is constantly trying to protect his little sister, despite her being just as much of a competent warrior than him.
    • He winds up developing a bond with Wu Kong during the "Echoes of Antiquity" event due to some similarities they share, from their mischievous natures to feeling ostracized by their own people (although in Wu Kong's case, he's human among Qilin).
  • Big Eater: Almost to the same degree as Ranzal. Halidom residents will usually blame him alongside Ranzal whenever any food goes missing.
  • Book Dumb: Luca is almost always the first to tune out the moment anyone starts expositing or tries to engage him in some intellectual pursuit. But he's also quite a skilled Weekend Inventor, naturalist, and even amateur political thinker, and both Euden and Ranzal are willing to admit that he can be much Smarter Than He Looks.
  • Brilliant, but Lazy: The "Kicking Back" wyrmprint shows that he knows all the best spots in the forest to find the best fruit. Sarisse says it's cause he's always looking for new places to slack off.
  • Butt-Monkey: Many of his pranks usually go horribly wrong for him in a hilarious way. This is quite evident in many Dragalia Life comics and several wyrmprints featuring him. Also highlighted further his first adventurer story where he tried to serve dinner with a pie filled with chuckleberries (a berry that forces people to laugh uncontrollably for a long time), only for Sarisse to intervene and force him to taste test his food.
  • Character Development: Chapter 11 in the main story puts a lot of emphasis on this, shifting from a Prankster who disregards Sylvan traditions to a more compassionate young man. After Mascula's Heroic Sacrifice, he decides to find a new purpose in life by fulfilling Mascula's dream of races living together in harmony, which is highlighted in his Gala version.
  • Cultural Rebel: Likes to push against Sylvan elders and traditions, finding them out of touch and in denial of the world's realities.
  • Ear Ache: Played for laughs in chapter 2 of Fjorm's story when Cleo tugs on his ears to show that sylvans do have long, rabbit-like ears and aren’t part of a costume.
  • Foolish Sibling, Responsible Sibling: The older foolish to Sarisse's younger responsible.
  • Forgotten First Meeting: He met Chelsea some time before he met the Halidom group but forgot until he needed to find her.
  • Gone Horribly Right: Recruiting Chelsea is this for him. He brought her in as another sylvan archer while she became obsessive about him.
  • Heroic Build: Played for laughs in Dragalia Life #14 when he comes back taller and with bulging muscles after a training session with Celleria to Euden's horror. It turns out it was all a nightmare Euden was having before the actual training.
  • Honor Before Reason: Does not hesitate to challenge a dragon to battle on his lonesome for the sake of his people, despite the enormous danger to himself and despite that he perhaps could have been more productive leading evacuation efforts or drawing off the enemy safely.
  • I Can't Feel My Legs: Played for laughs in Dragalia Life #53 when after 10 minutes of sitting on his knees like Addis does, his legs go numb and he needs someone to unbend him.
  • I Need to Go Iron My Dog: He does this in Chapter 1 on Fleur's story when Sarisse is just giving him a reason not to show Fleur his prank tools by saying he has to go check out Ranzal's new muscles.
  • Injured Vulnerability: After unlocking the node in his Mana Spiral, his second skill "Bolt of Light" does more damage to Paralyzed enemies.
  • Magikarp Power: His skills and abilities (even when his Mana Circles are fully unlocked) are initially lackluster such as with his two resistence abilities "Curse Res 50%" and "Poison Res 25%". After his Mana Spiral is fully unlocked his skill 2 can now dispell buffs and deal more damage to paralyzed enemies, his first ability (while at full health) gives him more strength while also increases his chance to paralyze enemies by 60%, and his last two abilities are resistences with ”Potent Curse Res 100%” and ”Poison Res 100%”.
  • My Species Doth Protest Too Much: Luca tends to push back against the rules and culture of his Sylvan village, viewing them as outdated and insular.
  • Not Me This Time: Gala Sarisse's Chapter 1 has this with two fiends shot simultaneously. Euden cheers him on, but his bow was still nocked.
  • Out of Focus: While he's present throughout the main story, he's the only main character who doesn't appear in the stories of most other Adventurers, since he joins the party after they gain the castle that allows them to access their stories. He does appear in Halloween Elisanne's and Halloween Edward's stories. In fact, it gets lampshaded during the Valentine's Confections about why he wasn't invited to a party. Chelsea's story is centered around him as well.
  • The Paralyzer: His first skill "Radiant Bonds" can inflict Paralysis.
    • After unlocking the node in his Mana Spiral, his first ability becomes "Full HP = Strength & Paralysis Edge I" which not only at full health increase his strength by 15% it also increases the chance of paralysis by 60%.
  • The Prankster: He's such a notorious prankster that his sister immediately knows what's going on when he tries to serve a pie full of berries that force laughter.
  • Shut Up, Hannibal!: He has this reaction to Father Nikolai in Chapter 4 of Alex's story.
    “Old man? You got three seconds to shut your yapper before we do it instead.”
  • Spell My Name with an "S": His name can also be translated as "Lucas".
  • Status-Buff Dispel: After unlocking the node in his Mana Spiral his second skill "Bolt of Light" can dispel a buff per enemies per use.
  • Suddenly SHOUTING!: He gets into this in Chapter 2 of Gala Laxi's story after she introduces him to Fig.
    "Uhhh, yeah that's...great and all, buuut... LAXI CAN YOU PLEASE HURRY UP AND STOP IT ALREADY?!"
  • Trademark Favorite Food: Apples.
  • You Gotta Have Blue Hair: Luca has light green hair like his mother.

Summer

  • Adopt the Food: Luca finds a wild rabbit he was going to hunt for food, but befriends it and calls it Fluffy.
  • Early-Bird Cameo: His Summer version was already part of "A Splash of Adventure," even having a 3D model in the main screen.
  • Glass Cannon: In contrast to other Axe Adventurers, Summer Luca hits hard and fast (especially when supported by an Energy-buffing ally like Lucretia or Vixel), but crumples like paper if an enemy can land a hit on him.
  • Keet: Even more hyperactive than usual. He even has a passive chance to double any Energy buff he receives
  • Robinsonade: Gets separated from the team in his Adventurer story and has to fend for himself. While he has no trouble with the survival aspect, he quickly starts panicking when he realizes that his friends are taking an idordinantly long time to find him, to the point that he worries they just straight up abandoned him and already left for home.
  • Surfer Dude: Is this for the Wyrmprint "Surfing Siblings" with his sister Sarisse.
  • Thinking Out Loud: He realizes he's doing this in Chapter 2 after getting a fire lit.
    "...Wait, who am I even talking to? Guess a guy just can't help talkin' to himself more when he's alone."
  • Walking Shirtless Scene: As expected for a beach trip.

Gala

  • All-Loving Hero: Possibly even more than Euden. He even chooses to go melee so he'll be forced to remember his non-Fiend opponents are people instead of faceless Mooks.
  • Category Traitor: While Luca had always pushed back against more stifling Sylvan traditions, cutting down the álfr tree that's causing all the non-Sylvans of the Halidom to fall ill marks him as a race traitor and cuts him off from traditional Sylvan society. He has no trouble accepting this, seeing himself more as a world citizen than a Sylvan.
  • Critical Hit Class: His kit revolves around increasing his critical rate and a bit of critical damage.
    • His first ability, Connecting Call, increases his critical rate for each different pictured buff and also gives him one of three buffs (Sylvan Secret Arts, Human Wisdom, and Rokkan Expertise; they also each increase his critical rate) each time he lands a Critical Hit.
    • His second ability, Unforgettable Promise, increases his critical rate each time he resists curse.
    • His third ability, Flurry Devastation, increases his critical rate for every 15-hit combo.
  • Chainmail Bikini: His armor consists of little more than a pauldron, a grieve, and two thin strips of metal covering his nipples.
  • The Exile: He is no longer welcome in Sylvan society, including his own village, thanks to cutting down an álfr tree.
  • The Idealist: Bordering but not quite reaching wide-eyed naivety. While he sometimes overestimates Dyrenell soldiers' willingness to accept his peacemaking attempts as good faith efforts, he does acknowledge
  • Inspirational Martyr: Luca's willingness to stick to his ideals in the face of exile inspires many of the Sylvians at the Halidom, including Sarisse, to help cut down the álfr tree and take up Luca's self-proclaimed identity as a "planetian" alongside him—though they think the name for it is very dumb.
  • Martial Pacifist: Begins to take up this approach, inspired by Mascula. He won't hesitate in defending himself or others, but he'll always try the peaceful option first and even tend to the wounded on the opposing side.
  • Mundane Utility: "Slicing apples counts as blade training, yeah?"
  • Memento MacGuffin: The blade he wields used to be Mascula's.
  • No Shirt, Long Jacket: His clothes.
  • Super Dickery: His adventurer story begins by showing a scene from later on where he overthrows the Prince and claims the Halidom as his own. Turns out, he was only trying to convince everyone to get away from the source of a disease that had spread throughout the Halidom which affected everyone except Sylvans.
  • Took a Level in Idealism: Thanks to Mascula.
  • Tribal Face Paint: A bit ironic, as he winds up renouncing his Sylvan identity.

    Sarisse 
https://static.tvtropes.org/pmwiki/pub/images/dl_sarisse.png
The Crimson Star
Mizutsune Archer 
Voiced by: Ayaka Asai (Japanese), Molly James Hall (English)
Element: Flame [Gala], Water [Hunter]
Rarity: 5 [all]
Unit type: Support [Gala], Attack [Hunter]
Weapon type: Bow [all]
Debut: Chapter 2 [NPC], Gala Dragalia [Gala], Monster Hunter: Primal Crisis [Hunter]

Luca's younger sister who makes sure her older brother doesn't do anything stupid while under the employ of the Prince.

Her Gala self is the rising star of the Prince's forces.

She dons Mizutsune gear to do requests when hunting monsters.


NPC
  • Annoying Younger Sibling: Luca sees her as this.
  • Back-to-Back Badasses: The "Better Together" wyrmprint has her in this pose with Melsa.
  • The Exile: Joins her brother in cutting down the álfr tree in Gala Luca's Adventurer story, which constitutes a banishable offense in Sylvan tradition.
  • Foolish Sibling, Responsible Sibling: The younger responsible to Luca's older foolish.
  • Little Bit Beastly: Is a Sylvan.
  • Little Sister Heroine: She happens to be the younger sister of Luca.
  • Navel Window: Her outfit has an opening to show her bellybutton and a section of her abdomen.
  • Mystical White Hair: Has white hair like her father.
  • Nice Girl: Despite her hot-headedness and brashness, Sarisse happens to be cheerful and kind, and is willing to help others in need. More evident in the "Kindness and Captivity" event where she befriended Melsa and quick to forgive her for leading the party into the Empire's trap, noting that Melsa has no intentions of trying to betray the prince and is forced to do so to save her village.
  • Pass the Popcorn:
    • During "That Special Day Part 3," she hopes that a Cat Fight happens between all three of Elisanne, Aoi, and Xania.
      "RIGHT?! I'm personally hoping they'll start fighting and rolling on the ground and pulling each other's hair or whatever. That would be the BEST."
    • Then she gets disappointed when the three of them show up together after having made up.
      "...Huh? Why are they holding hands? WHERE'S MY HAIR PULLING?!"
  • Red Oni, Blue Oni: The more brash and hot-headed red to the kind-hearted and soft-spoken Melsa's blue during the "Kindness and Captivity" event.
  • Trademark Favorite Food: Dragalia Life #205 reveals hers is strawberries.

Gala

  • Badass Adorable: Who would have thought Luca's adorable younger sister happens to be one of the best ranged DPS adventurers Flame has?
  • Bare Your Midriff: Unlike her NPC self, her outfit exposes her bellybutton along with a great amount of abdominal skin.
  • Bash Siblings: Luca and Sarisse in the same party can be this.
  • Multishot: Her 1st skill "Brilliant Bolt" does 1-hit + hits equal the number of buffs which caps at 7 ≤ 8-hits.
  • Purposely Overpowered: She's the first Gala Dragalia adventurer featured, and has a ridiculously overloaded kit as well as the first adventurer to have 100% resistance against two Standard Status Effects.
  • Promoted to Playable: After so many months of being an NPC in the story, this is her first iteration that she finally gets to be a playable character as the first Gala Adventurer.
  • What the Hell, Hero?: Played for laughs in Dragalia Life #55 when she shoots suction cup arrows at Luca to show how much of a crack shot she is, Euden says not to use her brother as target practice.

Hunter

  • Losing Horns: She does this when you fail/quit a mission.
    "Quest failed. Womp womp."
  • Prequel: Her whole Adventurer Story takes place before and leads into the 7th episode of the Primal Crisis story.
  • Uniqueness Decay: Hunter Sarisse used to be really unique among Bow Adventurers to the point of being a Mechanically Unusual Fighter, thanks to her force strike functioning completely differently from others, until an update made every Bow Adventurer's force strike work like hers. Now the only thing that makes her force strike different is its multiple charge levels.
  • Zettai Ryouiki: Her Hunter alt has a grade B with the Mizutsune armor's skirt and greaves.

    Alex 
https://static.tvtropes.org/pmwiki/pub/images/600px_100005_01_r04_portrait.png
Shadow Assassin
Liberated Assassin 

Voiced by: Ayaka Suwa (Japanese), Olivia Howard (English)
Element: Shadow [all]
Rarity: 4 [Regular], 5 [Gala]
Unit type: Attack [all]
Weapon type: Dagger [Regular], Sword [Gala]
Debut: Chapter 1 [NPC], Chapter 8 [Joins], Gala Dragalia [Gala]

A former assassin of the Ilian Church.

Her Gala self is the bodyguard of Gala (Grand Paladyn) Elisanne.


Regular
  • Absentee Actor: Alex is mysteriously absent during Chapter 9 of the main story despite joining the party at the end of the previous chapter. It's possible that she stayed at the Halidom during this time. She is also absent in Chapter 14 (aside from a small cameo at the campfire), it's possible that she stayed at the camp during this time.
  • The Atoner: Is this for the many time she killed in the name of the Ilian Church. Her adventurer story shows her progress.
  • Dub Name Change: From Shannon in the Japanese version to Alex in the English version.
  • Early-Bird Cameo: She was the assassin who had tried to kill Elisanne at the start of the game. It's not until Chapter 8 that she's finally recruited.
  • Friend to All Children: Has a fondness for orphans and goes out of her way to help them.
  • Forced into Evil: She was gaslit into becoming an assassin by Father Nikolai, who convinced her that she was a hopeless sinner after accidentally killing a man in self-defense and that her only path to salvation was to assassinate heretics.
  • Gender-Blender Name: Both of her Japanese and English versions' names are gender-neutral.
  • Heel–Face Turn: She is persuaded by Elisanne and Euden to abandon her extremist goal of enforcing Ilian doctrine and join them at the Halidom.
  • In Love with the Mark: As stated in her profile, she would have had a lot less trouble killing Elisanne if pesky feeling hadn't gotten in the way.
    Alex: My thoughts race when they turn to Elisanne...Why is that?
  • In the Hood: She wears a hood over her head. She switched over to a white one when her Gala self became Gala Elisanne's bodyguard.
  • Kick Them While They're Down: Her Silent Reaper skill does decent damage on targets, but does much more damage on Broken enemies.
  • Mama Bear: Chapter 3 of her story has her beating up bandits as well as the master of the orphanage who was selling children to the Church to be trained as assassins.
  • Poisonous Person:
    • Her 1st skill can inflict poison at lvl. 2 and higher.
    • Her Gala self can inflict poison with her 2nd skill.
  • Samus Is a Girl: In the Japanese version, Euden didn't know Alex was a girl until he helped her on his shoulder after she was hurt by Mars's attack.
  • Sixth Ranger: Joins well after the main crew has been assembled.
  • Street Urchin: She was one before Elisanne brought her under the protection of the Ilian Church.
  • What the Hell, Hero?: She chews out Elisanne in Chapter 15 for keeping secrets from the party (namely, the truth about Euden) and urges her to tell the truth before Euden himself unwisely intervenes.

Gala

  • Blade Below the Shoulder: Her illustration depicts her with this.
  • Bodyguarding a Badass: She protects Elisanne, the Grand Paladyn, whom is known to be a frontline fighter. Played for laughs in Dragalia Life #224 when she slices up a bowl of hot curry Elisanne was eating which burned her tongue. It gets played up much more seriously in her story when it's revealed Elisanne is somehow related to the Key to Perdition, which would allow the full contents of the Scrolls of Perdition to be read.
  • Clear My Name: Chapter 2 of her story has a Perditionist assassin claim she was the one who sold him the tools responsible for carrying out the bombing against the Archbishop and Elisanne. Chapter 3 has her framed for killing the same assassin that blamed her. Chapter 4 has her blamed for killing Klaus, the former church archivist. At the end of the story, her name is cleared up after the mastermind of the story is revealed, along with help from Elisanne the Grand Paladyn.
  • Difficult, but Awesome: Her skill descriptions might as well be an entire instruction manual, but once you get the hang of chaining together the right skills, she becomes THE SINGLE HIGHEST DPS ADVENTURER IN THE GAME.
  • Fighting Your Friend: Chapter 5 of her story has her and Elisanne fight each other when Elly believes she's gone back to the assassin life to hunt down the Perditionists. It was all a ruse to get Dorothy and Archbishop Magnus to lower their guard.
  • Form-Fitting Wardrobe: Her outfit makes her more recognizable as female.
  • Just Between You and Me: She goes along with Dorothy's escape in Chapter 3 and confronts her so she can confirm she was the one behind the assassination attempt.
  • Mechanically Unusual Fighter: Not only does Gala Alex have a different attack string than other sword users, but her skills are also powered by a Skill Reservoir instead of being charged individually. The Skill Reservoir can hold up to three charges, allowing Alex to use up to three skills in a row.
  • Please Wake Up: She shouts this at Elisanne after being forced to defend herself, fearing she's killed her friend. Turns out it was all a ruse to get Dorothy and Archbishop Magnus out.
  • Sequel: Not only Gala Alex's Adventurer Story takes after her regular self's but also takes after Gala Elisanne's Adventurer Story.
  • Significant Wardrobe Shift: She changes out of her black hood to a white one. It attests to the vow she swore to never again be stained by blood.

    Laxi (Mascula) 
https://static.tvtropes.org/pmwiki/pub/images/laxi.png
Dissonant Android
https://static.tvtropes.org/pmwiki/pub/images/mascula.png
Mascula
Synchronized Android 
Voiced by: Inori Minase (Laxi, Japanese), Anna Van Hoolt (Laxi, English)
Element: Flame [all]
Rarity: 4 [Regular], 5 [Gala]
Unit type: Attack [all]
Weapon type: Blade [Regular], Dagger [Gala]
Debut: Chapter 11 [Regular], Gala Dragalia [Gala]

A commander android from 300 years ago. She contains the "heart" of her pacifist "brother" Mascula, and they often conflict with each other.

After learning to synch with each other they unlocked Eden mode to fight for peace.


Regular
  • Absentee Actor: Laxi (alongside Mym) is mysteriously absent during Chapter 13 of the main story. It's possible that she and Mym went with Alex to drop Leonidas off at Valkaheim, then head back to the Halidom. She's also absent in Chapter 15, though it's possible that she went back to the Halidom during this time.
  • Actual Pacifist: Mascula is committed enough to pacifism that he immediately attempts to confiscate everyone's weapons in the middle of an active warzone upon activation.
  • A.I. Is a Crapshoot: Laxi and Mascula literally betray Emile the moment they're activated, which is why Chelle let him "steal" them in the first place. Chapter 14 has the combat androids under her command developing their own consciousness to the point of performing a Heroic Sacrifice to charge through an electric barrier to shut it down.
  • Beat Still, My Heart: Mascula rips out his own heart knowing his body will die so long as it fixes his sister.
  • Blood Knight: Laxi is pretty trigger happy in resolving conflicts with violence.
    Mascula: Let's use this strength to resolve conflicts.
    Laxi: No, we use this strength to fight.
  • Dangerous Forbidden Technique:
    • Annihilation mode grants Laxi incredible power, but she's unable to distinguish between friend and foe and can't control herself, causing her to attack everything in sight. Laxi eventually works around this by having Mascula take control of her body before she hurts her allies, since Mascula isn't affected by annihilation mode.
    • Eden mode is even more powerful than annihilation mode, but if she stays in it for longer than 30 seconds, her core temperature will cause her to meltdown.
  • Eating Machine: Laxi can ingest both food and other items for energy and material for repairs. However, she has no sense of taste.
  • Extreme Omnivore: While Laxi and Mascula need to eat, they can opt to consume inorganic materials in place of food and have no sense of taste to dissuade them from doing such. Mascula recounts that they mainly ate dirt during the First War Of Binding, as it was everywhere and didn't cut into the human soldiers' rations.
  • Floral Theme Naming: Their names derive from species of orchids (Laxi from Anacamptis laxiflora or Bulbophyllum laxiflorum and Mascula from Orchis mascula), which itself gives the name to their Orchis System.
  • Friend to All Living Things: Mascula has little concept of opposing "sides" in a war and will actively try to aid imperial soldiers in escapes or after-action patch-ups.
  • Half-Identical Twins: Were it not for clothing and Mascula's Peek-a-Bangs, they would have been entirely indistinguishable.
  • Horned Humanoid: While she doesn't have an alt for the "Monster Hunter: Primal Crisis" event, the "Lurker in the Woods" wyrmprint has her in Kirin armor joining Lin You and Mao Mao on the hunt for a Dreadking Rathalos.
  • It's All My Fault: When the androids under their control start to develop emotions because of Mascula's influence and defied their orders to save everyone at the cost of their own lives, Mascula is so horrified by what happened that he forfeits control of Laxi's body and hides himself in the deepest recesses of their heart. Laxi convinces him that it's not his fault because even though the androids felt fear as they died, they still chose to sacrifice themselves anyway because they wanted to protect everyone.
  • Knight Templar: Chapter 1 of her story has her just about kill a cat over stealing fish until Mascula reins her in.
    Laxi: Theft is a crime. You will answer for it with your life.
    Mascula: WHOA! Too extreme!
  • Losing Your Head: Played for laughs in Dragalia Life #189 when Luca has her play Simon Says by having her turn her head left and right until it just pops off her body.
  • Lost Technology: Androids were absent from history for roughly a thousand years before Chelle managed to excavate and restore them. Even the three-hundred-year-old Cleo had no knowledge of them.
  • Ludicrous Precision: Chapter 2 has them slicing up some beef for dinner in front of Cleo and Elisanne, with 36 equal portions and a less than 1% error margin.
  • Masculine Girl, Feminine Boy: Despite the name, Mascula is significantly more In Touch with His Feminine Side than Laxi, who's prone to thinking Murder Is the Best Solution.
  • Murder Is the Best Solution: If there's a problem, Laxi would prefer to kill it.
  • Murderous Malfunctioning Machine: Laxi starts off as a berserk killing machine upon activation as her heart was fractured. Mascula's heart is later used to repair Laxi's, returning her to normal operation.
  • Nice Hat: Laxi has a black and red one on her head while Mascula's was black and purple.
  • Polar Opposite Twins: Laxi and Mascula constantly argue over everything from what to do with a captured soldier to what color to wear. The only reason they can get anything done at all is because Laxi has much more control over their shared body.
  • Really 700 Years Old: They were active during the War of First Binding, which was about a thousand years ago.
  • Red Eyes, Take Warning: When Laxi enters annihilation mode, her eyes glow red.
  • Red Oni, Blue Oni: Laxi is red, Mascula is (or rather was) blue.
  • Robot Girl: With an additional Robot Boy brain.
  • Sharing a Body: After Mascula performs a Heroic Sacrifice to repair Laxi. Laxi still has primary control of the body, but Mascula is fully conscious, has full access to her speech functions, and can also occasionally override other controls with enough effort.
  • Talking to Themself: While Laxi's mostly in control, Mascula has full access to her speech functions and a lot of opinions to voice. The game distinguishes their dialogue by formatting Mascula's with triangle brackets.
  • Took a Level in Kindness: By Chapter 14, Laxi has become much more compassionate and refined her yearn for battle into a desire to protect her friends. She even learns how to empathize with the other androids in ways even Mascula couldn't understand at first.
  • Two Siblings In One: Laxi is the main consciousness while Mascula has partial control after transplanting his Heart Drive into Laxi to repair her own.

Gala

  • Attack Drone: The Fig when Eden mode is active. In their Adventurer Story they found it in their maestro's lab's hidden chamber.
  • Badass Longcoat: Part of their new regalia. In their Adventurer Story they found it in their maestro's lab.
  • Dual Wielding: They dual wield daggers, both in a reverse grip.
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    Leif 
https://static.tvtropes.org/pmwiki/pub/images/600px_galaleif2_r05_portrait.png
White Sparrow

Voiced by: Takahiro Sakurai (Japanese), Bill Newton (English)
Element: Wind
Rarity: 5
Unit type: Defense
Weapon type: Sword
Debut: Chapter 2 [NPC], Gala Dragalia [Gala]

The leader of the White Sparrow Knights. Has acted as The Mentor to all of Aurelius's heirs.

His Gala self gets new armor and swears fealty to the Prince.


NPC
  • Big Damn Heroes:
    • Chapter 13 has him save Euden from Void Poseidon's attack.
    • He also does it by saving Euden from a larger fiend in Chapter 2 in his Gala story.
  • The Cameo: His NPC self appears in Eugene's Adventurer Story.
  • The Chessmaster: Besides literally playing Alberian Chess, he uses it to gauge Chelle's personality in Chapter 9. He's also played it against the other royalty siblings in Phares, Valyx, and Leonidas.
  • The Confidant: Euden considers him one of his most trusted friends.
  • Guest-Star Party Member: Leif aids you in the battle against Void Poseidon in Chapter 13.
  • Knight in Shining Armor: And how, especially compared to Smug Snake Harle. He is not thrilled with the kingdom's sudden change into an empire, by any means.
  • Lethal Chef: In the Dragalia Life comic shorts, his horrible cooking is often highlighted. It seems he's so respected that nobody has the heart to tell him that his cooking is horrible.
  • The Mentor: He has mentored all seven of Aurelius's heirs, seeking out their strengths and honing them as best as he can. He has succeeded to varying degrees, but we know Euden looks up to him as a respected friend and teacher. Considering how capable most of them are (and even Emile has at least one respectable trait), that speaks well of how good a mentor he is.

Gala

  • Blow You Away: Gala Leif is wind element.
  • Damage-Increasing Debuff: Has the unique co-ability Reduced Strength & Defense Punisher which increases damage dealt towards enemies that have their attack or defense reduced for the entire party. He also has Debuff Skill Time which increases how long Debuffs last for.
  • Meaningful Name: His nickname "The White Sparrow" symbolizes his nature as The Mentor - as he himself states, he is no dragonblood, but he can still fly ahead and show his students the way.
  • Significant Wardrobe Shift: Though subtle, his Gala armor and sword are different from his regular NPC version due to being more ornate.
  • Stance System: Has two different stances, Shielding and Striking Stance. Shielding Stance causes his skills to increase his defense or cause poison. While in striking stance his skills will cause defense debuffs or deal more damage against poisoned enemies.
  • Poisonous Person: He can inflict poison using his Shielding Stace skill 2 "Parrying Slash".
  • Prequel: His Gala story takes place after Chapter 10.
  • Promoted to Playable: After more than about 1.5 years as an NPC, he became available as a Gala Adventurer in the May 2020 Gala Dragalia.

    Zena (Unmarked spoilers!) 
https://static.tvtropes.org/pmwiki/pub/images/74fd20e1_9a11_40b6_8db1_8111310f3160.png
Otherworld Auspex
With Mask 
With Blue Ribbons 

Voiced by: Ai Kayano (Japanese), Shannon Chan-Kent (English)
Element: Shadow
Rarity: 5
Unit type: Attack
Weapon type: Wand
Debut: Chapter 1 [NPC], Chapter 14 [Playable]

A masked girl who appears before Euden and Zethia in the prologue, attempting to stop their pacting with Midgardsormr. During combat, her mask breaks... revealing that she looks just like Zethia. Her powers and demeanor, however, couldn't be less like the Zethia whom Euden knows. All throughout the game's introductory chapters, she hounds the party, ever more desperate to stop Euden from pacting with the six Greatwyrms...


  • Alternate Self: Is a future version of Zethia from an unknown timeline where she is freed from Morsayati but something worse happened, in which case Euden takes her place as his vessel.
  • Alternative-Self Name-Change: Upon joining the party, she changes her name to Zena in order to help ease the confusion between her and present Zethia.
  • Ambiguous Situation: It's unclear if her failure in stopping the Other and then sending away Euden & co. killed her outright or simply made her fade back to her home... wherever. With the Fractured Futures event, it could also be that her time in that moment ran out and she went back to her own era. Chapter 14 explains that the Other has been blocking her from reentering the present this whole time and Beren's absorption of the Other has finally allowed her to return.
  • Anti-Hero: She really does mean well and she wants to, specifically, stop the Other from possessing Zethia and to keep Euden out of the fight by preventing him from pacting... but whatever she experienced in the place she's from, wherever or whenever that is, has left her so utterly traumatized that she doesn't even consider trying to cooperate with Euden until literally no other option is left to her, and even that doesn't work out, like she feared.
  • Astral Projection: Her Adventure Story reveals that she is using the Dawnshard to manifest from her world. The physical body she interacts with is an avatar made of mana. Her real body is still within her own world. As a result, it's implied she doesn't even need to eat to sustain herself in the Halidom.
  • Black Magician Girl: A trace of Morsayati remains in her, granting her additional powers to enhance the ones she already had as Auspex.
  • Breaking Old Trends: All of the other characters who join the party through story progress start out as 4-star. Zena joins as a 5-star.
  • Broken Bird: She's a Zethia whose optimism, cheerfulness and crybaby tendencies have all been smashed like a glass figurine hit by a brick. She's barely capable of even socializing anymore, and is hyper-focused on her mission and only her mission. She regains some of her former characteristics after joining the Halidom at the end of Chapter 14.
  • Cartesian Karma: Despite being free from the Other's control in her timeline, there were still many villagers who shunned her (perhaps still believing she was acting as Empress) and wished to die from the injuries the Empire gave them more than for her to help them live on. Zena even blames herself for all these disasters, despite the Other being the one in control at the time.
  • Church Militant: She’s still technically the Auspex of her world, and even references Ilia in some of her quotes. Doubles as a CMOH when you consider that despite everything that has happened to her, she has still kept her faith.
  • Cosmic Motifs: Has a star motif, such as the two large stars on her Scarf, her first skill being called Celestial Prayer, and her second skill creating a Ring of Stars.
  • Dark Is Not Evil: Wears a purple-and-black ensemble with a mask that has glowing red eye-slits, uses shadow magic, and even has black fingernails. The outfit is the exact same one that The Other wears once possessing Zethia, though the mask is new. However, this Zethia's eyes are still blue, proving she's in control of her own faculties.
  • A Day in the Limelight: After a full year of being absent from the story since Chapter 5, she finally makes her return in the Fractured Futures event. As it explains how she managed to travel back in time along with the mechanics of time traveling, and how the villainous Chronos intends to eliminate her to prevent further interference.
  • Despair Event Horizon: After traveling to yet another ruined world caused by The Other possessing Euden, she starts to question her own motives, and almost allows a hostile dragon to end her without a fight. When she is rescued by herself (that world's Zethia), she angrily wishes she could trade places with her or any other Zethia she encountered. Zethia's Get A Hold Of Yourself Man, comes in reminding her that she has developed her own identity and cannot afford to let down those who have fallen to ensure her protection. When she herself pulls a Heroic Sacrifice to ensure Zena can escape, Zena regains her resolve.
  • Determinator: Is shown that ever since she was sent back to her Bad Future all the way back in Chapter 5 she has been trying constantly in getting back to this timeline just to so she can try and help in preventing said future in the first place, but her attempts have been fleeting and exhausting on her part but she's getting closer and closer to coming back.
  • Does Not Like Shoes: Similarly to Zethia. Makes sense, after all.
  • For Want of a Nail: Zena's backstory shows how different her timeline was compared to the present timeline due to her interference, such as her sending Euden and the group to the Binding Ruins in an attempt to stop the Other's awakening. In her world, Euden accepts Morsayati's deal to become his newest vessel with no other alternative to save Zethia and with no Beren to interfere (and is presumably still locked away), the deal was struck without a hitch, leaving Zethia freed but broken from witnessing the Other's possession of her brother and dealing with the trauma that the Empire left upon Alberia. And because Euden and the others weren't sent to the Binding Ruins, Aurelius is still alive but in exile. The only good thing that did result from this was that he found the Dawnshard, allowing Zethia to traverse different worlds to find a way to save her brother.
  • Good Costume Switch: Averted. Though Zena is no longer possessed by Morsayati, one of her character page quotes mention that she still wears her dark outfit as a reminder of her past sins.
  • Hair of Gold, Heart of Gold: Still a kind and gentle girl like Zethia.
  • Heroic Safe Mode: Attempts to avoid getting close to Euden and his friends in fear that they too would eventually fall just like in all the other worlds she has visited. She finally begins to relax after telling them her entire story and they welcome her as a member of the Halidom, recognizing Euden as her brother just as much as she knows he's not.
  • Identical Stranger: Comes across as one, since she looks just like Zethia but her temperament and abilities couldn't possibly be more different. This ends up rather subverted because she is Zethia, just from... elsewhere.
  • In Spite of a Nail: Zena mentions in her story that many other worlds she visited wound up in ruin despite her attempts to help save it. However, the current timeline has proven to be an anomaly as many things have gone differently, such as the Binding Ruins visit and the release of Beren.
  • Magical Barefooter: Just like Zethia, as a hint to her true identity.
  • Meaningful Rename: "Zena" means "woman" and/or "wife".note 
  • My Future Self and Me: Not stated outright, but it's heavily, heavily implied through dialogue and her appearance that this is the case. If true, she'd be a Zethia who was possessed by the Other, was freed somehow, but found the circumstances of her freedom so traumatic that she went back in time to try and change them. Needless to say, modern Zethia is a bit taken aback at how different the two of them are, but isn't given time to dwell on it. Later stories fully confirm this fact.
  • Promoted to Playable: Appearing in the very beginning of the game, she becomes a playable character after completing Chapter 14. This also marks the first time Zethia is playable in any form.
  • Regenerating Health: After using Celestial Prayer her force strike will no longer deal damage, instead the next times it is used it'll give the entire party a 15 second regeneration effect.
  • Reverse Shrapnel: Her second skill Twilight Crown creates a large ring of stars that circle around her for 5 seconds. These stars deal more damage the larger the enemy is and will increase her strength and recovery potency thanks to her first skill.
  • Screw Destiny: From her own comments, this is what she's trying to do; she's convinced that if Euden continues on the path he's on, tragedy is sure to follow. With the knowledge that she came from a different time, she's revealed to be Zethia after being freed from The Other's control, and that the cost may have included something tragic happening to Euden, so yes, she's very desperate to change fate... she's just going about it in a way that assumes she can trust nobody until it's too late.
  • She's Got Legs: Her full body art, which shows the full cut of her dress, places quite a bit of emphasis on her shapely legs, even more so than Zethia's original dress does.
  • Took a Level in Badass:
    • Zethia as Euden knows her is a gentle soul who is a great healer but not much of a fighter and doesn't even seem that capable of violence and is usually chipper, forthright and cheerful; this Zethia has been so utterly hardened by what she's experienced that she has a stern expression 99% of the time, and while she still has her Auspex powers, she's also mastered strange, dimension-tearing shadow magic as well as whatever power allows her to come to the plot's place and/or time.
    • Taken even further with the chapter 13 interlude, as she has been working tirelessly to return to the main timeline, although she gets interrupted midway by an assault from Nidhogg and Other!Euden.
    • Shown fully with her playable version; Zethia primarily focuses on healing, Zena has primarily offensive skills and only heals with her Force Strikes.
  • Walking Spoiler: Despite showing up in the prologue, a lot about her is only outright confirmed five chapters later, and is tied to the Wham Episode that makes up the launch content's climax. Her being recruitable and the circumstances surrounding this are even more spoilery.

Greatwyrms

    In General 
  • Bonus Boss: The High Greatwyrm fights are this, requiring not only plenty of coordination but a team with high level and fully unbound weapons, dragons, wyrmprints, and be able to counter their elements as well as No-Sell their debuffs. Version 1.12 now adds in Expert and Master versions of the High Dragon trials, with Expert versions dropping parts needed to make upgraded void weapons against their opposite.
  • Defeat Means Friendship: Euden is required to defeat them in order to prove that he is worthy of their loyalty and power.
  • Infinity +1 Sword: Upon defeat of the Expert or Master High dragon trials you gain the ability to make powerful weapons from the High Greatwyrms horns and tails. And they boast might second only to the 6 star Agito weapons.
  • Leitmotif: Crasher, which plays during their boss battles.
  • Living Legend: All six Greatwyrms have fought alongside Alberius the Founder during the Second War of Sealing.
  • Red Eyes, Take Warning: During "Chaos Protocol", the Greatwyrms (sans Chthonius) get Brainwashed and Crazy and have glowing red eyes.
  • Unblockable Attack: Each Advanced Dragon battle starts with a map encompassing blast that reduces the party's health to critical levels or outright kill someone if they're not prepared.
  • Undying Loyalty: Towards their former master Alberius, and later on his descendant Euden.

    Midgardsormr 
https://static.tvtropes.org/pmwiki/pub/images/dl_midgardsormr.png
Stormbound Ally
Conductor of Storms 
Tiny Typhoon 
Voiced by: Kōichi Yamadera (Japanese), Jeremy George (English)
Rarity: 4 [Regular], 5 [High Midgardsormr, Mini Mids]
Debut: Chapter 1 (Regular), Chapter 6 (High Midgardsormr), Anniversary (Mini Mids)

One of the Six Greatwyrms, the Windwyrm.


  • Boss Banter: He does this in his High Midgardsormr fight as cues to his attacks.
  • Blow You Away: Does this occasionally to Amane in her adventurer story.
  • Fun Size: The first-anniversary event gave out Mini Mids, a chibified version of Midgardsormr.
  • I Am Not Left-Handed: After the player overcomes his master-level trial, he reveals his true power and challenges the player as High Midgardsormr. If the player can defeat him even at his full power, the player will earn the ability to shapeshift into High Midgardsormr.
  • Humans Are Special: He adopted this mindset after meeting and befriending Alberius, enjoying how their mortality allows them to leave a different kind of impact in the world compared to dragons.
  • Religious and Mythological Theme Naming: Is named for The World Serpent.
  • Spin Attack: He uses this as part of his attacks, especially in his High Midgardsormr battle.
  • Transplant: He originally started as a character for Knights of Glory. He was slightly redesigned and repurposed for this game.
  • Troll: In Amane's adventurer story. When she asks about his weaknesses to try and eradicate all dragonkind, he tells her his weakness is to essentially pamper him, such as by fetching him food or shining his scales.
  • Weather Manipulation: Has the capability to generate storms.

    Mercury 
https://static.tvtropes.org/pmwiki/pub/images/dl_mercury.png
Aquatic Guardian
Compassionate Soul 
Voiced by: Kikuko Inoue (Japanese), Alison Wandzura (English, credited as "Ava Lindstrom")
Rarity: 4 [Regular], 5 [High Mercury]
Debut: Chapter 2 (Regular), Chapter 8 (High Mercury)

One of the Six Greatwyrms, the Waterwyrm.


  • Damage-Sponge Boss: As a High Greatwyrm boss, she has way more HP than the others, and her attacks don't quite pack as much punch. The challenge is less about avoiding numerous one-hit KO attacks and more about actually defeating her before time's up.
  • Heel–Face Turn: She starts out as Emile's dragon until he makes it clear he only sees her as just a tool and not as a partner, and doesn't care about protecting the ocean. She switches sides to the Prince once she realizes what a scumbag he is.
  • Only in It for the Money: Inverted. She forged a pact with Emile, a Royal Brat, because he promised to use his riches to protect her ocean. Once he makes clear he never intended to keep that promise, she breaks the pact.
  • Out of Focus: While the other Greatwyrms each have A Day in the Limelight after Chapter 6, Mercury only makes a brief appearance in Chapter 7 before disappearing from the plot.
  • The Promise: Made one long ago with the prince in-charge of Saint Lotier. He would turn into a fish to protect the ocean if she would protect his people. The prince drank a potion and permanently turned into a fish and Mercury obliged by turning her fins to legs.
  • Stellar Name: She is named for the planet Mercury which in Chinese astrology represents water.
  • Stone Wall: Compared to the other High Greatwyrms, High Mercury's opening attack is fairly weak, to the point where melee adventurers can survive it without her associated wyrmprint. On the other hand, High Mercury has about twice the HP of High Brunhilda, meaning you'll need to dole out a lot of damage to beat her before time runs out.

    Brunhilda/Mym 
https://static.tvtropes.org/pmwiki/pub/images/dl_brunhilda.png
Crimson Sweetheart
Crimson Companion 
Mym 
Voiced by: Aya Endo (Japanese), Kelly Sheridan (English, credited as "Kelly Marie"), Tabitha St. Germain (English, Halloween Mym)
Rarity: 4 [Regular], 5 [High Brunhilda]
Debut: Chapter 3 (Regular), High Brunhilda (Chapter 7)

One of the Six Greatwyrms, the Flamewyrm. Has the ability to shift into a human form, where she goes by "Mym".


As the Flamewyrm Brunhilda

  • Absentee Actor: Mym (alongside Laxi) is mysteriously absent during Chapter 13 of the main story. It's possible that she and Laxi went with Alex to drop Leonidas off at Valkaheim, then head back to the Halidom.
  • Affectionate Nickname: After forming a pact with the Prince, Mym frequently calls him "darling".
  • All Just a Dream: The last portion of the "The Bridal Dragon" wyrmprint story shows that her wedding to Euden was a dream she was having.
  • Big "WHAT?!": She has this reaction to learning Tiki is one thousand years old.
    Mym: "A THOUSAND?! That means this child is older than me!"
  • Book Dumb: As demonstrated in the "Hitting the Books" wymprint, Brunhilda is not exactly what one would call literate.
    "Okay, Brunhilda. You can do this. I mean, you're an eternal DRAGON—-how hard can it be to read some stupid human books? Now just calm down and look at... Um... Aaargh! I don't understand ANY of this!"
  • Breakout Character: Despite being encountered a bit later on in the main story, Brunhilda receives the most focus out of all the Greatwyrms, with multiple Adventurer forms and countless interactions with other characters. The only other dragons that have this kind of exposure are Midgardsormr (the mascot dragon of the game) and Zodiark (the most plot-relevant dragon).
  • Clingy Jealous Girl: When Brunhilda realizes the Prince had already made pacts with other dragons, she bemuses the fact that she can't have him all to herself. She still pursues him romantically anyway despite the "dragon harem" he has as she calls it.
  • Elemental Absorption: She can absorb fire to increase her power. This comes in handy when fighting the fire dragon Mars, as the sheer amount of fire he produces allows her to briefly access her High Greatwyrm form and still have enough power left over to create a Fire Dracolith.
  • Fairytale Wedding Dress: She wears this in the "The Bridal Dragon" wyrmprint.
  • Get A Hold Of Yourself Man: In "Fire Emblem: Kindred Ties," she does this not by smacking sense into Tiki, but by tanking her blast as Mym and turning into Brunhilda to show she's a dragon just like her.
  • Hot Consort: Or at least she likes to think she's one. All attempts to get him into bed with her have so far proven unsuccessful (unless you count the baby dragon cuddle party).
  • Kill It with Fire: Her breath attacks can give out Burn.
  • Interspecies Friendship: Her earliest memory was a friendship with a red-winged butterfly.
  • Interspecies Romance: Since she sees a pact to be akin to marriage, she wants this to be true so badly. However, while the Prince kind of picks up on it, he doesn't seem to really notice how deep it goes.
  • Little Bit Beastly: As "Mym", she keeps her horns, tail and has Cute Little Fangs, despite looking mostly human. She still considers that form as human enough to help her pursue her crush on the Prince, however.
  • Mayfly–December Romance: Discussed in the "A Waltz with Fate" event. She's so clingy and ready to declare her love for the Prince at every opportunity because she's aware that his lifespan is very short compared to hers, and wants to spend every moment she has with him happily.
  • The Power of Love: This is how she's able to transform into her High Brunhilda form.
  • Red and Black and Evil All Over: Inverted in her High Brunhilda form. She's definitely on your side.
  • Red Oni, Blue Oni: She's quite the jealous red next to Prometheus's blue.
  • Single Woman Seeks Good Man: While not outright stated, there are hints that the Prince's kindness and willingness to save her plays a part in her love for him.
  • Shipper on Deck: In "A Waltz with Fate," she can clearly tell Phantom loves Felicia and is pushing him to stay and realize his love for her.
  • Voluntary Shapeshifting: After forming a pact with the Prince, she turns into a human-looking woman, calling herself "Mym", after one of Alberius's human companions. Apparently she's one of the few dragons around who knows how to shapeshift period, and she isn't restricted to her 'Mym' form, either.
  • Weaksauce Weakness: She's vulnerable to Freeze attacks in her boss fight, allowing a team of people who can freeze her have an easy victory.

As the Adventurer Mym

https://static.tvtropes.org/pmwiki/pub/images/dl_gala_mym.png
Lovestruck Dragon
Dragon Temptress 
Element: Flame [Both]
Rarity: 5 [Both]
Unit type: Attack [Gala], Support [Halloween]
Weapon type: Lance [Gala], Axe [Halloween]
Debut: Gala Dragalia [Gala], Halloween Fantasia 2 [Halloween]

The Flamewyrm has taken the form and name of a companion of Alberius to fight side by side and be closer to the Prince.

On Halloween she received an outfit that lets her live out her dreams in different possibilities.


Gala
  • Affectionate Gesture to the Head: Chapter 3 of her story has Euden give her a head pat after coming home from work, even though she's ticklish.
  • Battle Couple: She and the regular Prince can be this if paired up in the same party.
  • Failed a Spot Check: In Chapter 2 of her story, she's so caught up in her fantasy of her and Euden's honeymoon she didn't notice he was there till he left.
  • Gathering Steam: Thanks to her first ability Flamewyrms Nature, upon shapeshifting once she’ll gain a Permanent 15% attack boost and a 15% attack rate up while in her dragonform. Her second skill Flames of Passion also gains a damage increase of about 50%. After getting her Chain Co-Ability: (Flame) Dragons Claws VI this trope is in full effect. After shapeshifting once she’ll gain an extra 10% attack, which then increases to 20% after a second time, and then a max of 35% after her third shapeshift.
  • Imagine Spot: Her Adventurer Stories feature her ridiculously over-the-top fantasies of wedded life with the Prince; such as the wedding, the honeymoon, domestic bliss, the affair, and having kids.
  • Lethal Chef: Her screen quotes have her express interest in cooking to win over the Prince Through His Stomach. However, Chapter 3 of her Adventurer Story has her come up with recipes that are on par with Mythra's level in using "creative" but questionable ingredients. To be fair, her tastes as a dragon would likely be different than that of a human's. Said meals are pickled slime and brussels sprouts slaw with a cup of hot mayonnaise on top.
  • Mechanically Unusual Fighter: Mym is unique in that she can't transform into other dragons, since she's already a dragon herself. Instead, she transforms into Brunhilda the first time, then High Brunhilda for the rest of the quest.
  • Promoted to Playable: Mym went from a supporting character to a playable Adventurer.
  • Tail Slap: Played for laughs in Dragalia Life #106 has her do this to show she has Euden's back by casually swatting fiends aside making Luca wonder why she even has a lance.
  • This Is a Work of Fiction: Before each imagination spot, it tells the viewers that everything seen is all in her mind. By Chapter 4 it gets snarkier with "This is Mym's imagination, people and places, nothing is real, yadda yadda yadda."
  • The Unreveal: Chapter 2 of her story has her teasing her bikini under her armor but she gets interrupted by Notte selling drinks, Elisanne and Cleo flirting with Euden, then Luca and Ranzal hitting on her. Just as she's about to reveal it, the Imagine Spot ends.

Halloween

  • Be Careful What You Wish For: None of her attempts at an alternate life as a human with Euden turn out well. In their life as farmers, Euden gets too wrapped up in defending his poor crops from invading bugs to spend any time with her out of the fields. In her life as Euden's human wife in a world where Aurelius did not have a Face–Heel Turn, she flounders hopelessly at court etiquette and can't deal at all with Euden's needling siblings. In their life as a wandering Battle Couple with no one to depend on but each other, she finds that she no longer has the power as a human to protect him and is forced to either watch him die or pull a Senseless Sacrifice and die with the knowledge that he'll just follow shortly after, having lost the will to live. Eventually, she decides that she'll just stick to being a dragon, even if it complicates her love life.
  • Brought Down to Normal: In Chapter 1 of her story, she feels what it's like to be a regular human by plowing fields with Euden. Also happens in Chapter 3 when she can't kill a fiend as fast as she normally can.
  • Girlish Pigtails: Wears her hair up into pigtails.
  • Morphic Resonance: Her Brunhilda form has the costume's colors on her scales and wings, as well as a bow on her tail.
  • Reality Warper: Mym's costume allows her to live out different realities, especially if it means if she can be with Euden.
  • Walking the Earth: Chapter 3 of her story has her do this in the next life she wishes for.

    Jupiter 
https://static.tvtropes.org/pmwiki/pub/images/dl_jupiter.png
Capricious Scamp
Radiant Hedonist 
Voiced by: Minami Takayama (Japanese), Sabrina Pitre (English)
Rarity: 4 [Regular], 5 [High Jupiter]
Debut: Chapter 4 (Regular), Chapter 9 (High Jupiter)

One of the Six Greatwyrms, the Lightwyrm.


  • A Day in the Limelight: Chapter 9 has him join Euden and his friends to Chanzelia, stating that he had been meaning to stretch his wings and take in some of the light mana in the desert they traversed through to get to Chelle. He later plays an important part in seeing through Chelle's charades and motives.
  • Armor-Piercing Slap: Part 2 of his High Jupiter story has King Alberius give one of these to him as a Get A Hold Of Yourself Man.
  • Boss Banter: Out of the High Dragons, he has more of it than High Midgardsormr and High Mercury.
  • Bullying a Dragon: In the most literal sense. The "King of the Skies" wyrmprint shows that a noble thought he could make a show of his power by bringing an army against High Jupiter to capture him. For that, Jupiter reduced him to a smear on the ground with a bolt of lightning.
  • The Corrupter:
    • Jupiter made the once kind prince Dane into a power-hungry tyrant by telling him to "Conquer this land", and later tries to get Euden into committing familicide by smiting his brother Emile in exchange for his pact which is pretty cruel even if it is supposed to be a test.
    • Tries to tempt Euden again with the prospect of riches in Dragalia Life #80 by suggesting that Althemia would love fat stacks of rupies when the prince is trying to find the perfect return gift for her. Euden wouldn't have any of that and shuts Jupiter up by forcing some Juicy Meat up the dragon's beak.
  • Feathered Dragons: Jupiter is very bird-like in appearance, having talons, feathers, and a beak.
  • Immortal Immaturity: Jupiter is rather childish for a long-lived dragon and has the voice of a young boy. Mym even called him a brat because of this.
  • It Amused Me: Jupiter's modus operandi.
  • Lack of Empathy: After being told about Dane's exploits and death, instead of showing any sympathy for all the people Dane killed or mourning over Dane himself, he laughs and wonders if Dane was happy! While most dragons are aloof from humanity, Jupiter's attitude sets him apart. His High Dragon story reveals that this attitude is an act.
  • Light Is Not Good: Jupiter isn't exactly evil, but he's easily the least benevolent of the Greatwyrms, as he takes delight in corrupting people and causing mayhem.
  • Meaningful Name: He is named after the Roman equivalent of Zeus. It's not too surprising, given the Lightwyrm's powers.
  • Mr. Imagination: The Dragalia Minis paint him as this, having him draw himself as a Bishōnen human form like Mym, and also imagining what a human version of Mercury would look like.
  • Paper-Thin Disguise: Dragalia Life #199 makes it look like he has a Bishōnen human form like Mym... only to reveal he's holding a picture of a model while he pecks through it each time he talks to Ranzal until it breaks.
    Ranzal: You broke your face!
  • The Paralyzer: His attacks can give out paralysis.
  • Secret Test of Character: He puts one of these to the Prince and Emile by having them fight each other to the death over who gets to make a pact with him. The Prince passes by refusing to kill his brother and saying he'll fight any dragon who goes to the way of evil.
  • Shock and Awe: Jupiter's light-based powers manifest as thunder and lightning.
  • Stepford Smiler: High Jupiter's story reveals he's this as a way to cope with the regret of leading Dane down his dark and twisted path until Alberius came along.
  • Unwitting Instigator of Doom: He tells a Prince named Dane that in order to see the heavens again after he takes him up there, he has to go "Conquer this land". This fills Dane with an insatiable desire for power that sees him kill and overthrow his father, and start a brutal war.

    Zodiark 
https://static.tvtropes.org/pmwiki/pub/images/dl_zodiark.png
Accursed Vessel
Lord of Shadows 
Aberrant Shadow 
Little Slice of Awkward 
Voiced by: Norio Wakamoto (Japanese), Brian Drummond (Credited as Brian Davidson) (English)
Rarity: 4 [Regular], 5 [High Zodiark, Parallel Zodiark, Mini Zodi]
Debut: Chapter 5 (Regular), Chapter 10 (High Zodiark), Fractured Futures (Parallel), 1.5 Year Anniversary (Mini Zodi)

One of the Six Greatwyrms, the Shadowwyrm.

An alternate timeline version of himself appears in the Fractured Futures event.

A chibi version of him was given out to players logging in during the 1.5 Anniversary Celebration.


Main Timeline
  • Anger Born of Worry: According to High Zodiark's Dragon Story, Zodiark has only shown anger towards a human once. It was to Euden, several nights after the Other possessed Zethia and killed Aurelius, when he decided he'd confront the Other and rescue his sister alone.
  • Blind Obedience: Zodiark's (almost literally) fatal flaw is that he will aid his master unconditionally and without criticism. As a result, every ruler who's allied with him in the past has gone Drunk with Power and brought their country to ruin, thus earning him his reputation as The Dreaded.
  • Body Horror: Zodiark is literally rotting alive thanks to humanity's hostility towards him, and it's just as excruciatingly painful as one would think.
  • A Day in the Limelight: He joins the party for their excursion in Chapter 10.
  • Dark Is Not Evil: Explicitly noted to be the kindest of all the Greatwyrms in his dragon story.
  • Dracolich: He certainly looks the part, due to his body rotting away due to humanity's hostility against him. It's especially notable considering what he originally (his Parallel version) looked like.
  • The Dreaded: He's this not only in his Dragon story, but also to the heroes when he's under the control of Emperor Aurelius.
  • Drunk with Power: Chapter 1 of his Dragon story shows that former rulers who've allied with him started becoming utter tyrants over time.
  • Fun Size: The 1.5 Anniversary Event gives out a chibified version of him called Mini Zodi.
  • The Grotesque: Made all the more painful by the fact that human hatred has a physically corrosive effect on him. By the time Aurelius stumbled upon him, he had resigned himself to slowly and painfully dying in a deep cave where no one could look upon him in horror.
  • Heel–Face Turn: Starts off as hostile towards the protagonists. However, this is due to his pactmaker, the King of Alberia, having been under the Other's influence. Once the Other leaves the King to possess Zethia, the dragon is also freed of the influence.
  • Like a Son to Me: After fusing with Aurelius, Zodiark begins to see Euden as his own son, eventually turning his more passive Love Martyr tendencies into more fiercely protective Papa Wolf ones.
  • Love Martyr: Was one to all his previous masters, and is one to humanity in general. When people's hatred literally starts rotting him alive, he only withdraws from people because he's afraid he can only bring them misery.
  • Merger of Souls: Aurelius's soul binds to his own upon death.
  • Poisonous Person: His breath can inflict the Poisoned status effect.
  • Platonic Life-Partners: With King Aurelius, to the point that their souls fuse together upon Aurelius's death.
  • The Symbiote: Unlike most dragons, Zodiark actually requires a dragon pact and the mana drawn from to remain alive, as he'll otherwise succumb to the rot plaguing him.

Parallel Version

  • Alternate Self: This Zodiark comes from the/a past when he was pacting with a young Aurelius but was pulled to the/a future by a different alternate self.
  • Critical Hit Class: Gives a modest 20-40% critical damage modifier along with a small 10-20% strength buff.
  • Evil Me Scares Me: His dragon story reveals that he frequently has nightmares about murdering Zethia as Chronos.
  • Came Back Strong: Chronos reversed time for Zodiark in hopes of breaking the dragon pact he had with Aurelius. And while he technically succeeded, he also returned Zodiark to his unrotted prime, making him stronger in the process.
  • Platonic Life-Partners: With Aurelius's Alternate Self, Audric. Even with their dragonpact wiped from time by Chronos, Audric's bond with Zodiark is still strong enough that Audric is able to pursue Chronos across the chain of causality and reclaim his "other half" from them as though it were still intact.
  • Shell-Shocked Veteran: Parallel Zodiark is just as unfailingly kind and polite as his regular version, but he's also anxious, plagued by nightmares, and certain that whatever happiness he finds is either false or fleeting.
  • Visions of Another Self: His dragon story shows that he would often dream of the events of the main timeline often enough that he's become unsure of which half of his life is the dream and which is reality.

    Chthonius 
https://static.tvtropes.org/pmwiki/pub/images/dl_cthonius.png
Devoted Dragon
During the events of Chapter 10 

Voiced by: Toshiyuki Morikawa
Rarity: 5
Element: Shadow
Debut: Chapter 10 (Boss), Fractured Futures (Playable)

One of the Six Greatwyrms, the Netherwyrm. Is said to have fallen in battle.


  • Back from the Dead: His dragon story tells how he did this for Alberius after he showed him Humans Are Special, saving him when he was about to die. Alberius returns the favor in the second part of the story, so he can look after Euden and help keep his will alive.
  • Breaking Old Trends: The only Greatwyrm not gained from the story campaign but instead obtainable by summoning, also has no High Dragon form or High Dragon Weapon set and can be unbounded by Draconic Essence.
  • Dub Name Change: In Japan, he's called Pluto.
  • Gathering Steam: By default Chthonius only has a strength buff of 45% (55%), comparable to a MUB 4 star strength dragon. However, upon shapeshifting the buff will gain an extra 10% up to two times for a max strength of 65% (75%). This can also stack with the Dragon Claws skill making him great for shadow adventurers who use shapeshifting a lot such as Lathna and Audric.
  • Platonic Life-Partners: With Alberius. He even initially refuses Alberius's request to resurrect him, seeing no point in returning to a world without Alberius in it. It's only after Alberius convinces him that he must keep his will alive through protecting Euden that Chthonius finally concedes and accepts being resurrected.
  • Sealed Evil in a Can: He and Alberius had spent the last 300 years containing Morsayati's soul within him until it finally got too much that Alberius asks Euden to put him out of his misery.
  • Together in Death: Shortly before Alberius went to his death, he released all the Greatwyrms from their pacts, giving them the choice to either die together with him or to live on. Chthonius chose death.

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