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Wonder Woman

https://static.tvtropes.org/pmwiki/pub/images/Wonder_Woman2.jpg

Alter ego: Princess Diana of Themyscira / Diana Prince

Species: Amazon

First appearance: All-Star Comics #8 (October 1941)

"If it means interfering in an ensconced, outdated system, to help just one woman, man or child... I'm willing to accept the consequences."

Created for her mother with the wisdom of Athena, the strength of Demeter, the speed of Hermes, the beauty and loving heart of Aphrodite, the sisterhood with fire of Hestia and the hunter's skill of Artemis, Princess Diana of the Amazons was sent to Patriarch's World to defeat Ares, and afterward stayed to deliver her message of love and peace.

Specific iterations of this character on other character sheets include:

The Golden Age/Earth-Two daughter of Hippolyte and Aphrodite here.
The Earth One daughter of Hippolyta and Hercules here.
The TV Show Wonder Woman as played by Lynda Carter here.
The DC Animated Universe's Wonder Woman as voiced by Susan Eisenberg here.
The Earth-16 Wonder Woman as voiced by Maggie Q here.
The New 52's daughter of Hippolyta and Zeus here.
The Diana from the Elseworld depicted in The Legend of Wonder Woman here.
The DC Super Hero Girls's Wonder Woman as voiced by Grey Delisle here.
The DC Super Hero Girls's Wonder Woman as voiced by Grey Delisle here.
The DC Extended Universe's Wonder Woman as played by Gal Gadot here.
The Diana from the Elseworld depicted in Wonder Woman: Warbringer here.


Wonder Woman provides examples of the following tropes:

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  • Abandoned Catchphrase
    • In the old days, Wonder Woman would say "Suffering Sappho!" This was writer William Moulton Marston's tongue-in-cheek Take That! to Moral Guardians who claimed she was secretly a lesbian, and it fell out of use when Marston left the book. She had about a half dozen similar exclamations that lasted her throughout the Silver Age, though, including "Great Hera!", "Thunderbolts of Jove!", "Neptune's Trident!", and "Shades of Pluto!" Broze Age to Post Crisis, she is more likely to say "Great Hera!" or "Holy Hera!"
    • In the Golden Age and Silver Age comic books Hera was revered by the Amazons, though not actively venerated the way Aphrodite, Athena, Hestia or even Hermes were. However, other Silver Age comics such as Sea Devils used Hera as an antagonist and the Super Friends cartoon used Hera as a bully tormenting Aphrodite that Wonder Woman had to stop. Since then, Hera has become progressively more antagonistic in the Post Crisis, New 52 and especially Rebirth continuities, to the point Wonder Woman stops invoking Hera in the latter and starts swearing by Sappho instead.
  • Abhorrent Admirer: Both sides of this trope, post crisis. Zeus was the abhorrent admirer of Wonder Woman, his case being mostly a lust driven desire to sleep with her and rage and her gentle rejection. Wonder Woman was the abhorrent admirer of Trevor Barnes, who was basically everything she wanted in a man except self confident enough to date someone who could shatter a mountain. In the end Barnes did agree to date her, but only out of sympathy when he learned Diana was mourning the death of her mother, and the relationship was over once Diana realized it, though they remained friends.
  • Absurdly Sharp Blade: Wonder Woman has a sword forged by the god Hephaestus that is said to be so sharp it can cut the electrons off of an atom. In the New 52 she even splits an atom with it causing an atomic explosion.
  • The Ace: She's one of the most powerful heroes in the DC Universe, and while her strength level is typically just a little below or equal to Superman's (Depending on the Writer), she is a better fighter than he is, and one of the best, in fact. She's also beautiful, intelligent, can fly a plane, is skilled with just about any martial weapon in human existence, and unlike many of her colleagues, is trained to kill. Even among the Amazons alone, she's exceptionally skilled; when she was still a girl, she "challenged every Amazon at every contest on [Themyscira]" and beat them all.
  • Ace Pilot: She flies the Experimental Robot Plane/Invisible Jet and is a skilled pilot. Granted, in the Golden Age the robot plane could be commanded by her very thoughts, while in the Silver Age and Post Crisis continuities it was a living creature, but in the newspaper comics and Rebirth continuity she has to rely exclusively on her own skills as a pilot.
  • Action Fashionista:
    • Vol 1: During Diana's depowered "Mod" phase, she was constantly getting new hip outfits to fight in.
    • Sensation Comics Featuring Wonder Woman: "Venus Rising": Diana claims having a "different Wonder outfit for every occasion" is one of the "perks of the job" when she changes into a Wonder Woman themed spacesuit.
  • Action Girl: The archetypical comic book Action Girl, created for just that purpose in 1941. Not the first female superhero, considering "mystery women" predate Superman and comic books altogether, but a true cultural icon and never out of print in 67 years. (Since until the 2020s, if DC didn't keep making it they would lose ownership).
  • Action Girlfriend: Anyone who dates her is going to fall into this trope, save maybe for Superman or Batman. Steve Trevor, Wonder Woman's golden age love interest, was a World War II U.S. intelligence officer, but couldn't exactly hold his own against Greek gods, sorceresses, or several hundred feet tall women. Her post crisis lover Trevor Barnes wasn't even a combatant by trade, and though forced to take up arms by consequence of being associated with Wonder Woman, he was all too aware of the fact he couldn't keep up. Private detective Jonny Double got hit with the lightest only because he dated Diana during her de powered mod phase, and she was still more effective than he was.
  • Adaptational Backstory Change: Her original backstory was being sculpted by clay from her mother and brought to life by the Gods. In 1959 Robert Kanigher decided to distinguish the Silver Age Earth One Wonder Woman from her Golden Age Earth Two self by giving the new Diana a mundane birth as the last child born to the amazons before they settled on Paradise Island and became immortal. This wasn't well received, however, so in 1961 he retconned Earth One Diana as having been born from clay as well. It wasn't until New 52 that someone writing the 'main' book had committed to giving Wonder Woman a father, but a few alternate continuity tales had also given her a dad. Subsequent writers have flip flopped between the original Clay backstory and making her the daugher of Hippolyta and Zeus in DC Rebirth, with the clay origins winning out more often than not.
  • Adaptational Badass: Silver Age Wonder Woman had wind based air current gliding and Vacuum Mouth powers her Golden Age counterpart lacked. Post Crisis Wonder Woman initially has fewer powers than either previous version but eventually gets true flight, psychic power resisting and illusion breaking "Eyes Of Pallas", a "spiritual" upgrade to her durability, a more powerful and more intelligent invisible jet, and even an impossibly sharp sword. Post Crisis Wonder Woman also lacks both the back of head and bracelet bounding weaknesses of the Golden Age predecessor and the bracelet removal weakness of her Silver Age incarnation.
  • Adaptational Curves: Post Crisis, New 52 and Rebirth, the top of Wonder Woman's outfit tends to cover more skin than it did in the Golden, Silver and Bronze ages. Yet the details of her figure tend to be more apparent from volume 2 onward, suggesting there's a lot more of her to cover.
  • Adaptational Hairstyle Change: During her original run under Charles Moulton, her hair as Diana and her hairstyle and Wonder Woman were very distinct and unchanging visual keys to telling which identity she was currently using. Diana kept her hair up in a prim bun, while Wonder Woman's curly locks flowed freely. In the Silver Age and all iterations since, her hairstyles are much more varied and are not as curly, with her sometimes being given entirely straight hair.
  • Adaptational Modesty: Zigzagged. Wonder Woman's first costume included culottes which sometimes looked like a skirt. Her look after that included tight shorts. New 52 sees her discard her traditional outfit for one that covers more of her top with shoulder straps and a single sleeve and then discard that for a suit that covers everything below her chin. As of DC Rebirth, she is drawn in her classic outfit again, but with an action-like skirt.
  • Adaptational Skimpiness: Zigazagged. Wonder Woman's top tends to cover more
  • Adaptational Wimp: Silver Age Wonder Woman is in many ways more powerful than her Golden Age counterpart, but is far less confident, insightful and eager to get in harm's way. Ironically, since the "Wisdom of Athena" is now tied to her godly gifts Silver Age Wonder Woman becomes more confident and reckless when she loses her wonderful powers and becomes even weaker. Post Crisis Wonder Woman also starts with fewer powers and far fewer resources than her Golden and Silver Age counterparts, and is much more naive than either, but keeps gaining powers, tools and knowledge throughout the run until she's at least as "badass" as either.
  • Affectionate Nickname: "Angel" by Steve.
  • The Ageless: Due to her semi-divine origin.
  • Allegorical Character: Women's Strength & Courage (often associated with Feminism).
  • Alliterative Name
    • Wonder Woman.
    • During her stint as a boutique owner with no wonderful powers in the Silver Age, Diana's shop was called Mod-Ly Modern.
  • All-Loving Hero: Pre-New 52, it was emphasized in her Blackest Night tie in, where even decapitating an enemy, the only emotion within her was love, and she was eventually deputized as a Star Sapphire. In the New-52, where Diana is a much harder person, she still tells Hades that she really did love him after the forced marriage deal he put her through, because:
    Wonder Woman: "Hell . . . I Love. Everyone."
  • Aloof Dark-Haired Girl: Wonder Woman is commonly depicted as a calm and dignified Lady of War. For added bonus, she's surrounded by other women, being an Amazon and all.
  • Alternate Company Equivalent: Wonder Woman was the DC equivalent of Captain Marvel, the most popular superhero of the golden age of comic books. She was rooted in the same mythology, mostly, and her abilities were compared to most of the same public domain characters.
  • Alternate Self: Wonder Woman was the first DC Comics superhero to be in an Alternate Universe story, although this was before the DC Multiverse was truly established in Flash Of Two Worlds, so Princess Tara Terruna, the alternate Wonder Woman Diana met, was quietly ignored in favor of her Silver Age counterpart, who was more fearful and lovesick but at the same time more likely to see herself out of trouble than the original. Post Crisis this takes a nasty turn when Diana's future corpse is reanimated with both cybernetics and magic as the monster Genocide.
  • Amazonian Beauty: She is a literal Amazon and she is definitely beautiful. Even when she's portrayed as possessing a very muscular (yet voluptuous) figure for her body.
  • Ambadassador: Ambassador of Themyscira.
  • Ambiguously Bi: In the golden age the amazons were mostly straight, but have gotten more and more homosexual with each subsequent continuity until it peaked in New 52, where they're only interest in men for making are babies. Still Diana herself retained a genuine interest in men, making her an ambiguous bisexual for years, Depending on the Writer, as some opt to make her bisexuality explicit. After all, she grew up in a Lady Land called Paradise Island. As of DC Rebirth, Diana is officially bisexual, with a preference towards men due to liking the differences between male and female bodies.
  • Ambiguously Brown: Initially Diana was quite pale but became more peachy skinned over time. Several adaptations have presented Diana with olive-tanned skin, which made ts way back into the comics by New 52.
  • Animal Lover: Diana has a love for all creatures and they love her back.
  • Animal Motifs: Eagles. Her original costume had an eagle design. Post Crisis her superhero outfits are 2 stylized "W"s, they also resemble an eagle, while the old eagle design was relegated to Hippolyta's Wonder Woman costume. Sometimes Diana is given a newer, smaller eagle design where the wings form a "W" or two. Diana/Asteria's golden armor is eagle like in its design. Wonder Woman is known to be brave, loyal, and inspiring, traits attributed to eagles.
  • Anti-Magic: Wonder Woman is sometimes given a notable resistance against magic to make her more useful to the Justice Society/Justice League, especially when Superman is given a weakness to it. Without resorting to this her least redundant utility is the Lasso of Truth, and even then just barely when Superman's more accurate hearing can pick up on someone trying to lie by their heart beat, and Martian Manhunter can read minds.
  • Apologizes Alot: In DC Infinte Frontier this annoys Nubia and embarrasses her mother.
"You would apologize for sacrificing yourself! Pythia preserve me, I have raised a masochist!"
  • Apologetic Attacker
    • When Wonder Woman expresses her sorrows to Genocide, Genocide assumes Wonder Woman is sorry about the fact Wonder Woman's genetic material was used to create a murder monster and Genocide proceeds gloat about her intentions to gradually kill everything on the planet. Diana was actually sorry about the fact she was going to use everything at her disposal to kill the monster she couldn't afford to reason with any longer. Still, Wonder Woman was slightly relieved that she lost tract of the body in the resulting wreckage, because it meant Genocide might still be alive, and therefore redeemable. In the Post Crisis continuity Genocide gets saved by Ares, who decided its mission to kill everything on Earth would be a good show, but in the Rebirth continuity Ares is much less sadistic and Wonder Woman does kill Genocide, only to then give the monster a respectful burial.
    • Post Crisis Wonder Woman apologizes to the God of Evil Galactic Conqueror Darkseid before attempting to punch his face in.
  • Artificial Family Member: Her original origin story was that she was crafted from clay by Hippolyta who yearned for a child and was given life by the Greek Gods. Post-Crisis all the Amazons are women whose bodies were crafted from clay and brought to life by the Amazon's patron gods, and their souls were from women in Hades who had been murdered by men. Diana is the only one who is specifically hand crafted and directly given life by The Olympians however. All others unconsciously shaped their own bodies as they left the well of souls.
  • As Long as There Is Evil: Diana has pledged that as long as there is evil and injustice, she will be there to fight it. During DC Rebirth, Tezcatlipoca claims after his defeat by Aztek, Artemis and Diana that he transcends their dimensions and can appear at any point in hyper time. Diana assures him they'll take him down again, no matter what point in time he returns in, until he learns to behave.
  • Ass-Kicking Pose: As Lynda Carter demonstrates, the "Wonder Woman Pose".
  • Astral Projection: As written by Marston Di ended up in the astral plane frequently, though not always by her own choice.
  • Attack Its Weak Point: In DC Rebirth Tezcatlipoca doesn't confront Artemis and Diana at his best, since he's busy trying to keep the other lords of the thirteen heavens, Arch-Enemy Quetzalcoatl chief among them, and Artemis has the Bow Of Ra, which can certainly hurt him, but is confident he can win since he isn't limited to their spacial or temporal dimensions and can keep his occupied hand away from them indefinitely. Diana uses the lasso of truth to force him to show where he is vulnerable, The Bow Of Ra is able to wound him as predicted, and the now free lords of heaven can do the rest.
  • Author Appeal: Part of Marston's design for Wonder Woman was to create an ideal modern woman that was fit to rule the world, believing the best way to sell this idea of matriarchy was to make it look as alluring as possible. Subsequently Marston's comics saw Wonder Woman frequently engage with various sides of bondage which Marston believed was healthy and sought to make more socially acceptable, with a superheroine who both binds people of either gender and, under particular circumstances, enjoys being bound by other women. Even Diana's black hair colour was chosen because Marston believed women with darker hair were more inclined to be dominant both socially and romantically.
  • Babies Ever After: In two separate comics, she and Steve have two daughters — one is named Lyta while the other is named Stephanie aka "Stevie".
  • The Baby of the Bunch: Most comics show Diana as being the only child of her home.
  • Badass Cape: Part of her royal regalia/battle armor. Serves a dual purpose as diplomatic garb.
  • Badass in Distress
    • Her first two meetings with Circe in the Post Crisis continuity see Wonder Woman get curbstomped and she needs to be saved from the sorceress the second time. Julia Kapatelis tries to ward off Circe with a gun and the moly herb, but it's not enough and it ultimately takes Divine Intervention from Hermes to get them out alive. But following this escape Diana is now aware Circe is out to get her and does a better job at fighting Circe every time until she's regularly besting her.
    • After losing her lasso and her way back home in DC Rebirth Wonder Woman undergoes a nervous breakdown that sees her powers seemingly stop working and her awareness of the situations around her become fleeting. This allows Team Poison to Blackmail Steve Trevor by keeping firearms pointed at Diana, who thinks she's being good and helpful when asked to load Steve into a helicopter. The return of her lasso and a little pep talk get Diana back on track, though the False Memories and Mind Manipulation that lead to the nervous breakdown are still taking a long time to go away.
  • Bad Liar: To the surprise of nobody, the Spirit of Truth sucks at lying. Her original Golden Age self is one of the few exceptions to this.
  • Bare-Fisted Monk: Diana is a trained warrior in hand-to-hand combat but recent works has her also use a sword and shield. In New 52 the sword is a go to weapon, but in Rebirth the sword is more of an emergency weapon, with her fist and foot being preferred after her lariat.
  • Battle Boomerang: Downplayed. Her tiara can be used as a boomerang-like weapon when needed but she rarely uses it.
  • Battle Couple: She and Steve Trevor were in a relationship and fought side-by-side in most continuities including Earth-Two, Earth-One, Prime Earth.
  • The Beastmaster: Through her empathy and communication with animals, Diana can ask them for their help. In The Witch And The Warrior Wonder Woman manages to break a flock of birds out of mind control Silver Swan had them under.
  • Beauty Equals Goodness: Diana is one of the most, if not the most, beautiful women in the DC universe and is also one of the most heroic.
  • Beware the Honest Ones: While Wonder Woman's (usual) insistence on truth, trying to reform her enemies, and taking down her opponents without killing them fits right in with the heroes she spends time with, they're not the only ones she interacts with, nor is Earth the only realm she operates on. To gods and monsters, her motivations and behavior are much more likely to be upsetting, confusing, and surprising.
  • Beware the Nice Ones: Wonder Woman is among the nicest, most selfless, and open-minded people in the DC world... but should you cross her in anyway, she's not afraid to reprimand, fight, even kill.
  • The Big Girl: When she's on the Justice Society/League. She is at least the second strongest after Superman and or Captain Marvel/Martian Mahunter. Combined with her martial arts training, she is usually the best melee fighter on the team too, and is usually taller than any other women who may be on it.
  • Big Sister Instinct: Diana could, would and has fought gods and monsters to protect her fellow Amazon sisters, especially Donna Troy, who is her actually her adopted sister or clone in some continuities. Diana also cares for Cassie Sandsmark whenever they meet. During Rebirth Diana finds herself becoming unusually emotional regarding Jason's well being, despite the fact he starts out being a major burden to her.
  • Big Sister Mentor: Diana has a sister relationship to both Donna Troy and Cassandra Sandsmark, including mentoring them in being a superhero.
  • Blessed with Suck: During Lazarus Planet Hera informs Diana that the amazons are going to die out soon but proposes that they might be saved by turning Wonder Woman into their patron goddess, as the "mysteriously" MIA Hippolyta once was. Hera uses her newly gained authority from Olympus's throne to deify Wonder Woman on the spot before binding Wonder Woman in her own lasso, removing the wards protecting Themyscira and stripping away all the gifts The Olympians bestowed to the amazon tribes, fully intending to torture Wonder Woman with the extermination of the amazons and subjugation of humanity while Wonder Woman's now enhanced Super-Senses prevent her from blocking out what's happening. The experience makes Diana sympathize more with Superman, who she realizes has a similar level of Super-Senses by default.
  • Blessing: Diana's classic origin has her being created from clay by various goddesses, with each one bestowing a particular power or attribute onto her, i.e wisdom from Athena, beauty and a loving hear from Aphrodite and empathy with animals from Artemis.
  • Blind Weaponmaster: After blinding herself in her fight with Medusa, Wonder Woman is not much hindered by her new blindness in a fight, because she's trained blindfolded and has enhanced senses she's still a better fighter than most of the Justice League.
  • Bling of War: Sported a gold suit of Greek-style armor in a few stories.
  • Blocking Stops All Damage: A plot point with Wonder Woman, she even provides the page image. Her braces are divinely created to block just about anything. There's no padding underneath those vambraces either but shock from impact never seems to be an issue for her. Justified in that Diana is already wonderfully tough.
  • Blood Knight: Golden Age Wonder Woman very much enjoyed a good scrap, though she avoided going for lethal blows at all costs. She shows this tendency even more in the New 52 Universe, mostly in the Justice League title, where she will gladly kill her foes.
  • Born During a Storm: Volume 3 posits that Wonder Woman was "born" on the night of a hunter's moon with an impressive electrical storm rolling in over the ocean.
  • Born of Magic: Her origin has been that her body was sculpted from clay, which Aphrodite breathed life into. This was discarded in favor of Zeus putting his dick in yet-another-thing for the New 52, in the process removing Cassie's status as one of Zeus' bastards while giving it to Diana. Wonder Woman (Rebirth) went back to the fatherless birth concept for Diana.
  • Boxing Lessons for Superman: During her "mod" phase when Diana lost her amazon powers and was trained in martial arts by I-Ching. I-Ching noted that Diana, as an amazon who had already been training all of her life, was a most ideal student who learned remarkably quick, but from Diana's perspective her all too human mind and muscles were learning far more slowly than she was used to.
  • Brains and Brawn: Most "Orphan Sisters" fights weren't shown on panel, as they simply involved Dinah Lance watching Diana work. Dinah was the one calling most of the shots when they weren't fighting, however, as Dinah was more familiar with street life, legal and illicit.
  • Brainy Brunette: Usually depicted with raven-black hair and is an intelligent superhero with tactical combat knowledge.
  • Breaking the Fourth Wall
    • The Impossible Day, an "imaginary" Silver Age story that had no bearing on the main plots going on in DC Comics, involved Diana and Hippolyta reading Wonder Woman fan mail, and desperately trying to answer questions that were impossible to solve.
    • The final issue of the series that came to be known as The Impossible Tales concluded with Wonder Woman bursting into the office of Robert Kanigher, to stop him from "killing"(retconning) her past self and her Cute Monster Boy friends. Robert was upset that apparently no one found his deliberate continuity snarls and voodoo sharks funny, and that people were actually taking them seriously enough to cause plot holes in the "main" stories.
  • Broke Your Arm Punching Out Cthulhu
    • In her fight with Super Doomsday in The Witch And The Warrior Wonder Woman gets her shoulder knocked out of socket, at least two fractured bones, her nose bloodied and a palm impaled before subduing him.
    • Post Crisis, her fight with Genocide leaves Diana with several lacerations, broken bones and some nearly exposed bone where she was burned from a curse Genocide put on the lasso of truth that seared Diana where the heat of reentry did nothing.
  • Brought Down to Badass:
    • Circe steals Diana's powers, which does not make her step down; Diana had years of martial arts training and experience. She is able to get back her powers herself even with a completely human set of abilities.
    • During her adventures with Conan the Barbarian, Wonder Woman appears to have lost her powers as well as her memories. A rush of 9 thugs were able to knock her out and during a drinking competition, Conan was easily able to drink her under the table. However she's still an amazing fighter and is the reigning champion of the local gladiator arena until she fights Conan.
  • Brought to You by the Letter "S": In the Silver Age/Bronze Age Earth One she got two stylized "Ws" in place of her golden age eagle, which remained on Golden Age Earth Two Wonder Woman's outfit. Post Crisis she starts with the two "Ws" and Hippolyta's Wonder Woman outfit has the perching eagle, though sometimes Diana has a smaller eagle on her chest and WW on her waist, the eagle's wing's form one "W" while her waist has a second, the eagle's wings form "WW", etc. with Hippolyta having a larger eagle that leaves no room for letters as a contrast. Some artists go as far as to make the tops of Diana's boots "Ws" as well.
  • Bruiser with a Soft Center: A powerful warrior with a soft spot for children and animals.
  • Brutal Honesty: Post Crisis Hippolyta at one point tried using amplifier artifacts like her girdle and a "modified"(the original)version of Diana's outfit to act as a second Wonder Woman at the same time as Diana. Diana tolerated it until this development lead to Our Worlds At War when probes of the Galactic Conqueror Imperiex began arriving on Earth. Diana ordered her mother to go into hiding, intimating that despite her tools Hippolyta simply wasn't powerful enough to survive this invasion. Hippolyta refused and was killed in action for it, though she did make Diana proud by saving several lives before her death.
  • But Not Too Bi: Despite being confirmed by Word of God to be bisexual, it's rarely ever elaborated upon and most of her on panel relationships are with men (like Steve Trevor, Trevor Barnes, Batman, and Superman). Depending on the Writer, she might simply enjoy the differences between the male and female body more, but most don't even bother to remind the reader she has a sexuality or drive.
  • Buxom Beauty Standard: In Volume 3 Wonder Woman goes to Black Canary for help in her and Doctor Morrow's attempts to track down Doctor Psycho and rescue Sergeant Steel. Dinah suggests going undercover, which means covering up superherodom's second most famous bossom. Diana is nonplussed at the revelation Dinah has been doing the research to back it up, declaring Power Girl is only narrowly edging past Wonder Woman in online search trends and that Diana should be proud she has two "national treasures".
  • Cain and Abel
    • In most continuities, Ares is her relative and one of her biggest enemies. She wants peace and love while he's all about war and destruction. Especially in the Silver Age, where Ares gifted Diana's sister Nubia with a sword and ring that amplified her aggression to the point Nubia almost wanted to kill Diana.
    • Post Crisis, the adopted sister on her father's side, Pele, decides she wants Diana dead when she finds Diana "showboating for pennies" instead of paying her respects. Diana is in fact on an important mission but Pele is very much the Stronger Sibling and blinded by rage, so Diana has to comply or die.
    • Rebirth sees Diana have a series of petty squabbles and brawls with her younger brother Jason, who resents pretty much everything about Diana except for her powers, which he doesn't find so wonderful in comparison to his own. Despite being poisoned against Diana by Grail and Darkseid, though the thought of Diana's death horrifies Jason and he turns against them to save her, forgetting his feud with Diana in the process.
  • The Cape: Wonder Woman has always been an ideal loving hero who strives to help everyone, even her own villains.
  • The Cowl: Post Crisis Diana considers dating Bruce Wayne but has a vision of the future where it leads to his untimely demise and her becoming a face concealing vigilante brutalizing criminals in Gotham. She just tells Bruce they should remain friends.
  • The Captain: Diana acted as the captain of the rebel fleet's flagship while in the Sangtee Empire, and was responsible for the personnel of many other spacecraft besides as the leader of the main portion of the resistance.
  • The Casanova: Issue 2 of Wonder Woman DC Rebirth implies Diana was something like this, though it could've been just gossip.
  • Celebrity Superhero: Wonder Woman has been known as an ambassador of Themyscira on the United Nations as the Princess Diana when she's not fighting.
  • Chainsaw Good: In an alternative timelines have seen Wonder Woman using a chainsaw as a weapon. Most prominently Dark Nights Death Metal.
  • The Champion:
    • In volume 1 Wonder Woman is the champion of the amazons in general and Aphrodite in particular. She also becomes the champion of "Noman", an all female stronghold in the distant future which summons her from the past. In Wonder Woman (1987) Diana is Athena's champion and will follow her plans wherever they take her. Even if it means taking on and killing Zeus' thousand-armed champion. During Infinite Frontier, several amazons of the Bana-Mighdall, who otherwise despise amazons of Themyscria, still regard Wonder Woman as their champion, to her rival Artemis's frustration.
    • In The Legend of Wonder Woman (2016) Diana is the champion of the Amazons and denies Zeus when he tries to make her his champion. Her foe the Duke of Deception was Ares' champion.
  • Charles Atlas Superpower: The Golden Age Wonder Woman got her super-powers from training in "Amazonian concentration" — it was even a skill that Amazons could teach to normal human females. The Silver Age of Comic Books retconned Wonder Woman as a clay statue brought to life with powers straight from the Gods.
  • Chest Insignia: For most of her history Diana has had a perching eagle on the top of her one-piece. In 1982 it was replaced it with concentric W's (explained in-story as the logo of the "Wonder Woman Foundation" who asked her to adopt it and, Post-Crisis it was there from the start, as Diana Trevor's WAFS insignia). The eagle has made periodic returns since, sometimes in place of the letters, other times leaving enough room for a "WW" on her waist, occasionally combined to use the WW as its wings.
  • Chronic Hero Syndrome: Diana will always help those in need. This is presented as a problem when she returns to Earth during DC Infinite Frontier, as her superhuman stamina and itch to always find people to help is established to be at odds with her brain's biological need for sleep. Superman and Nubia gently try to encourage her to relax but Hippolyta outright demands it. When she sees Siegfried collapse, and Deadman tells her that jumping through planes of reality, particularly life to after life, takes a toll on the body, Wonder Woman realizes she has a far milder case of resurrection sickness than Siegfried and resigns herself to sleeping it off.
  • Clark Kenting: In the Golden-era comics, Diana would wear glasses and a Prim and Proper Bun to disguise herself. The New 52 revisits the former. She occasionally partakes in this in DC Rebirth, but it's always a short term situation. In most continuities it is justified however by Diana Prince being an actual person who allows Diana of Paradise Island/Diana of Themyscira to impersonate her and does appear in the same place and time as Wonder Woman.
  • Clothes Make the Legend: Wonder Woman started to wear pants and even armor instead/in addition to her traditional 'one-piece bathing suit' look. The traditional, core Wonder Woman has stuck more to the classic outfit with only a few notable exceptions. She has always kept her iconic bracers, hairstyle, and tiara though, to tie them together.
  • Combat Medic: At least, in the Golden era. Besides being a hero she was also a nurse.
  • Combat Pragmatism: Prior to the Max Lord incident Wonder Woman had one of the strictest no killing codes in the DCU, Especially in the Golden Age. In the Silver Age it only applied to humans meaning that when she felt it necessary she could use force intended to kill against non-human foes. Following said Post Crisis incident her code was changed without in universe explanation to her not killing save as a last resort no matter who she's facing.
  • Combat Stilettos: The red boots she wears while performing superheroics were originally heeled. Sometimes, artists will draw her as wearing high-heeled boots in battle. These have become most associated with her Golden Age incarnation, who is officially four inches shorter than the other "main" incarnations of Wonder Woman.
  • Combo Platter Powers: Originally, Diana's abilities came from Supernatural Martial Arts which granted her enhanced strength, speed, agility, durability and telepathy. Silver Age Diana possess the standard flying brick abilities, minus actual flight as she "just" glides on air currents, the beauty of Aphrodite, and a Vacuum Mouth. Post-crisis adds actual flight, a strong healing factor, the ability to communicate with animals, enhanced senses, restoring her health and strength by becoming one with the earth and the ability to astral project herself into various lands of myth.
  • Compressed Hair: When Diana wears a spacesuit for her rescue of Natasha her long flowing locks look perfect without a hair out of place when she takes off the helmet to introduce herself.
  • Cool Aunt: Depending on the Writer, Diana can be Cassie's aunt and is usually a loving, supportive figure to the young woman. Originally, however, Cassie was Diana's aunt, though Diana was still Cassie's senior in age and acted like it. Post Crisis she was also Honorary Aunt to Bobby Barnes while dating his uncle Trevor, though Bobby's mother Vivian did not appreciate having Wonder Woman so personally involved with her family.
  • Cool Big Sis: Acts as a positive role model to both Donna Troy and Cassie Sandsmark, both of whom deeply admire her. In the New 52 continuity she tries but both Donna and Cassie reject her...initially. In DC Rebirth Diana initially tries to give them space until Green Snake says they both need help and accuses Diana of being a poor mentor, which Diana takes to heart. Rebirth Cassie is happy for the added attention, while Rebirth Donna likes it but won't publicly admit it, as she doesn't like being overshadowed by Diana while there's an audience. Jason also comes to view Diana this way during the "Next Gods/Dark Gods" arc, when she still cares for him in spite of all of his blunders, even as she suffers a lot more than he does for more understandable mistakes.
  • Cool Crown: A golden tiara with a big, red star on the front. It's even sharp enough to be used as a weapon. Hard enough knock squads of armored soldiers silly when she doesn't want to cut them open.
  • Cool Plane: The Invisible Jet. In the Golden Age it was designed by her to be a silent, unseen, rainbow shooting improvement over amazon aircraft designed by Hippolyte. In the Silver Age it was a horse transfigured into a vehicle. Post Crisis it was a shapeshifting alien. Rebirth it's back to an experimental aircraft being held in The War Chest Of Nike. Nowadays, it's only used if she needs stealth or to carry passengers or loads.
  • Cool Sword: In DC Rebirth she keeps a very sharp decorated sword which had replaced her lasso as her weapon of choice during The New 52, only now she wields an Asgardian sword rather than an Olympian one...at first. It turns out to be Gram and she ends up returning it to Siegfried. Regardless of what sword or other bladed weapon she happens to be carrying, Wonder Woman will treat it more like a situational or even emergency weapon outside of New 52.
  • Cosmic Motifs:
    • Stars are seen throughout Wonder Woman's outfit (i.e., tiara, spandex).
    • During the Post Crisis Absolute Power arc, Diana has woven the same star fields worn by Donna Troy into her own clothing. These are pieces of firmament that allow her to navigate the literal cosmos outer space, and her enemies at the time were the space fairing Legion Of Super Villains, who had conquered Earth by turning Superman and Batman against her using a method she couldn't figure out how to undo(Superman kills her before she can find and interrogate the Legion).
  • Costume Evolution: She has gone through several minor costume changes, usually involving exactly what her Chest Insignia is and how much is on her red and blue outfit. Any major deviation tends to see her return to her red and blue leotard before long. Other outfits give her pants or battle armor, or just add darker colors. Her original costume slowly morphed into the iconic leotard look after starting out with loose flowing athletic shorts that turned into tight bike shorts and got progressively shorter under different artists. Wonder Woman (Rebirth) sees the pteruges back over her permanently shrunken shorts.
  • Covert Pervert: Though not usually addressed by her or others, at least one example of her being this is shown in a Post-Crisis story arc where The Titan Oblivion corrupts her invisible jet into a city wide Lotus-Eater Machine Diana becomes trapped in. Finding her version of world peace boring, it starts addressing her personal desires, which apparently amounted to polyamory with Batman and Superman.
  • Crossover Cosmology: In the golden age Aphrodite herself has to intervene to stop the Valkyrie Gundra from erasing Steve Trevor's love of Wonder Woman from his mind and again after Odin involuntarily turns Diana into a Valkyrie. In the Silver Age Circe tries to take Diana out by teaming up with Tezcatlipoca, leading Diana to accidentally destroy Circe's supply of life extending drugs while deflecting one of his attacks. Post Crisis Diana becomes sponsored by Polynesian gods of Hawaii while The Olympians are lost in space. In New 52 she lends aide to Aquaman when Scylla and Charybdis team up with the son of Kamohoalii against him. In DC Future State Diana's briefly succeeded by a Brazilian somehow related to Kuat and Iae, then by Nubia wearing the crown of Oshun. DC Rebirth sees her befriend Hanuman from The Ramayana and The Green Snake from Legend Of The White Snake. Green Snake even puts together her own "Wonder-Woman" outfit and extends a lasso from her skin.
  • Cultured Badass: Wonder Woman is a princess, and thus remains very well-schooled in the ways of etiquette and grace even whilst fending off an alien invasion with her bare hands.
  • Cunning Linguist: One of Wondy's most consistent traits is her wide array of known languages. Growing up on a peaceful island that promotes intellectual pursuits is helpful and Athena granted her an unnatural ability to pick up new languages quickly.
  • Curb-Stomp Cushion: During Lazarus Planet: Revenge of The Gods Wonder Woman throws down with Hera and puts up the best hand to hand fight any mortal has against Hera in the Rebirth line up till then. However, while proving to be the inferior combatant Hera turns out to simply be too tough for Wonder Woman to really hurt and too fast to restrain. Diana ends up getting her clock cleaned. Ares is the only present observer who doesn't wince, insistent that Wonder Woman will find a way to win, somehow.
  • Dating Cat Woman
  • Deadly Disc: Wonder Woman owns several round shields, and while she rarely uses them in her guise as a superhero, when she is needed to act as the champion of Paradise Island she proves to be just as adept at throwing them as she is at using her tiara as a boomerang.
  • Defector from Paradise
    • Diana sometimes counts. She chose to leave Themyscira, an all-female utopia where women can practice a peaceful way of life and cultivate their minds, to become a worldwide superhero and diplomat in order to make the "Man's World" more like her home. However, this case is sometimes presented as an aversion, considering some stories present Themyscira as not being as perfect or flawless as previously believed... or present Diana still being able to visit home as she pleases.
    • Infinite Frontier starts with The Quintessence deciding they need human representation and offering to help Wonder Woman Ascend to a Higher Plane of Existence to join them. She ends up rejecting the offer on the grounds being on the infinite frontier will inevitably be more dangerous but more fulfilling than just monitoring it in absolute comfort.
    • Rebirth Image-Maker is desperate to convince Wonder Woman that she's no longer needed in her world and to give her a paradise in the Mirror World he rules, which she happened to crash through while returning to Earth through the sphere of the gods. She likes what she sees, but isn't tempted by it. The lasso of truth in her hand lets her know his paradise is a falsehood, and she'd rather have the flawed but real versions of her friends rather than the idealized illusions of them.
  • Deity of Human Origin:
    • In pre-Flashpoint continuity (Wonder Woman (1987)), she became the Goddess of Truth for a short while after she was killed by Neron and the Greek gods decided to reward her for her devotion. However, she was too good to be a goddess, using her new powers more to help people than gain worshippers, so they eventually demoted her back to mortal superhero.
    • In the New 52 (Wonder Woman (2011)), she became the Goddess of War, taking the mantle from Ares, although this was later retconned into being an illusion.
  • Depending on the Artist: New 52 was the first line of "main" DC comes to give Wonder Woman an olive skin tone, though not every inker conformed to it. The cover of New 52 Supergirl # 17 makes Diana lighter skinned than the peachy Kara.
  • Depending on the Writer: DC Rebirth writers wavered between Diana's age being in the tens and the thousands. As of the "Young Diana" backup features they've seemed to settle on a little over a hundred.
  • Depower: In the Silver Age the amazon powers are direct gifts from the gods rather than the products of super natural martial arts and introspection; Diana's superiority to her sisters come from her having more gifts due to the circumstances of her birth, rather than being a prodigy. Unfortunately these gifts have to be restored every ten thousand years in a ritual that involves removing Paradise Island from the Earth and Diana opts to stay instead, losing them in the process. She doesn't revert to clay, bringing her birth into question, but this was largely an excuse to make Wonder Woman into a Mod Boutique owner and have her star in adventures more like The Avengers television show. This was undone when Paradise Island returned to the planet and the amazons restored Wonder Woman's powers after operating on her.
  • Determinator: Wonder Woman definitely counts. Batman's plan to neutralize her during JLA: Tower of Babel was basically to trick her into believing that she was fighting an opponent equally as powerful as she was. Because she'd never give up a fight, she'd eventually drop dead from exhaustion. On a more general note, Wonder Woman possesses an incredible amount of durability and her Amazonian training gives her an immense pain tolerance. Make of that what you will.
  • Deus Exit Machina: Literally in Lazarus Planet:Revenge Of The Gods where Wonder Woman is both made into a goddess of Themyscira and restricted from using her new powers, or doing anything else but impotently watch the extirpation of Themyscira and subjugation of humanity by another goddess.
  • Did You Just Flip Off Cthulhu?: Wonder Woman frequently goes up against Gods and ancient evils without question.
  • Didn't See That Coming: During DC Rebirth Wonder Woman loses the lasso of truth to Cheetah, after leaving Cheetah bound in it, when a trio of goddesses from the Dark Multiverse, Fates at that, crossover into Themyscira's prisons and untie Cheetah. While Wonder Woman had learned to be extra careful about not letting the foreign multiverse gods in, no less. They got in because of an unrelated third party shared their fear of Wonder Woman's mission of peace starting to become successful after the creation of a Themysciran embassy.
  • Disco Dan: Rebirth Diana of Themyscira is still into modernist fashions sixty years after they fell out of style. In the United Kingdom the "mod" culture was still ingrained and going strong, but every where else on the planet it was dated.
  • Dodge the Bullet: She regularly deflects bullets and any kind of energy weapon with her bracelets. The bracelets are Immune to Bullets, but moving her arms to block the bullets definitely counts as dodging. Justified by being "faster than Mercury" since her earliest appearances.
  • Does Not Like Guns: Wonder Woman is mostly nonchalant about guns. In her Golden Age appearances, she was happy to use them to play the Amazon game of "bullets and bracelets" where they shoot at each other and deflect the bullets, but also tells Steve that "a bullet never solved a human problem yet!" when he uses his gun as a go to problem solver. Post-crisis her views are reinforced by there being no guns on Themyscira. She however always hates that they're a weapon without any realistic non-lethal applications outside her home island and will often crush guns tossed her way if they're not going to be needed for a criminal investigation later.
  • Double Agent: It's her primary role in the United States during the Golden Age and the United Nations during the Silver Age. Incidentally her role is to save the US or UN from the meddling of other double agents working for The Axis, Mars/Ares, etc. rather than undermine it, but Diana Prince ultimately answers to Aphrodite, not the US or UN.
  • Dude Magnet: Wonder Woman has men falling for her left and right. Even as a teenager on Paradise Island she had multiple teenaged boys courting her, despite the fact that she had never left her all female, home meaning said boys were Cute Monster Boys with various means of inhuman locomotion.
  • Eating Optional: In some iterations, Diana doesn't have the need to eat for sustenance thanks to her Amazon heritage. She still needs to breathe though, which raises the question of how her respiration even works.
  • Effective Knockoff: During "The Wild Hunt" arc Cheetah has been powered up by Lex Luthor using the void wind which surpasses one of the seven fundamental forces of the universe, given a reforged God Killer and Wonder Woman's Lasso of Truth by the Dark Fates while Diana has not only lost the rope but much of her wonderful power due to Cheetah killing off her patron goddesses and using said winds to erase their influences from the world. So Diana resorts to using her invisible jet plus a guandao, shield and lasso her friend Peng Delian had been using in imitation of Diana. Given Peng is Little Green Green herself, Peng's knockoff "Wonder-Woman" equipment functions about as well as the originals Cheetah has and hold up better than the aircraft, which Cheetah cleaves apart.
  • Effortless Amazonian Lift: Even without her wonderful powers, or rational state of mind, Rebirth Diana was able to lift and carry Steve Trevor with little effort.
  • Embodiment of Virtue: When Athena resurrected Diana she could not bring her champion back as a human, and so pulling on Diana's ties to the truth made her into the Goddess of Truth, and therefore avatar of the truth, on Mount Olympus.
  • The Empath: Post Crisis and Rebirth Wonder Woman have been gifted with the ability to pick up on the emotions and intentions of other animals, as well as the ability to make her own intentions known. With time this allows her to learn new languages and communicate with other species. Depending on the Writer Diana's empath powers may extend to plants. This is decidedly less accurate than telepathy and mind probes, however. Post Crisis, Wonder Woman picks up on Lois Lane's intimidation, jealously and critical appraisal of Diana on three separate occasions, mistakes Lois's insecurity for hatred each time, and deliberately avoids Lois until they're brought together for professional reasons.
  • Establishing Character Moment
    • Diana rescuing Steve Trevor from his crashed plane despite not knowing who he is and helping to nurse him back to health. As well as defying her mother to join the contest to determine who will be her people's representative to Man's World.
    • In The Silver Age "Diana Prince" almost immediately lets slip that she's Wonder Woman, establishing that the Earth One character is in many ways less competent than her Earth Two counterpart.
  • Et Tu, Brute?: Post Crisis, Diana becomes furious with Hippolyta when she learns her own mother rigged the contest to challenge for her position as Wonder Woman, especially Hippolyta having a spell performed that siphoned some of Diana's strength into Artemis. Diana does eventually get over it and forgive her mother, but was too forgiving, as Hippolyta forgets to undo the spell until after Neron has dealt Diana what otherwise would not have been a fatal blow.
  • Eternal Hero: While she can die, she's also from an ageless Amazon home. Thus, she can live a very long life. In the Future State continuity Diana ends up being the last living thing in the universe, though Doctor Fate successfully conspires to avert this future in the DC Rebirth continuity.
  • Even the Girls Want Her: A number of women have commented on Diana's good looks.
  • Everything's Better with Rainbows: In the Golden Age her robot plane can shoot rainbow beams, which are used for navigation most commonly.
  • Experienced Protagonist: A trained warrior and tactician. At most she might be portrayed as ignorant to "Man's World" but for the most part already starts out as good at what she does. The "Wonder Girl" stories prior to Donna Troy's establishment and the "Young Diana" tales following it are recurring exceptions.
  • Exposed to the Elements: Back in the golden age, when DC's second ever ice villain Minister Blizzard lived up to his name, Etta Candy became concerned about Wonder Woman's health, only for Wonder Woman to ensure Etta that amazons are trained to handle "minor" fluctuations in temperature. This also applies to her Earth One counterpart during For The Man Who Has Everything, as she is concerned about Batman and Robin getting cold, despite exposing a lot more skin than they.
  • Fad Super: During the Silver Age Wonder Woman's original outfit was discarded to dress her in modernist fashions, as the British subculture spread to The United States. Wonder Woman's super powers and supporting cast were also discarded, in order to make her comic more like the popular British television show The Avengers.
  • Fake Memories: DC Rebirth has retconned Diana's New 52 history by establishing that the version of Themyscira she's visited during Brian Azzarello and Meredith Finch's runs was a fake. The Year One story being written by Greg Rucka reestablishes Diana's past as closer to what it was Post-Crisis, effectively meaning the stories about her past in the New 52 continuity are fabrications.
  • The Fettered: Zigzagged in some ways. Her own moral code is just as stringent as Superman's or Batman's. Since Kingdom Come, she is implicitly called a warrior since it allows for killing to serve the greater good. This difference is played for dramatic tension in the prelude to Infinite Crisis, where she is forced to kill the villain Maxwell Lord and then condemned by both Superman and Batman for it.
  • Fight Clubbing: She holds the record for most submission victories within the Victor's Circle, an ancient underground fighting ring on Themyscira.
  • Fighting Your Friend
    • Post Crisis, Philippus felt young Diana was too violent and tricked her into fighting, and hurting her friends to shock and scare Diana into learning to show more restraint in combat.
    • DC Rebirth, Dr. Psycho mind controls Siegfried into trying to kill Wonder Woman. This version of Siegfried is super human, but not in Wonder Woman's league. Diana would have killed him after he refused to tell her who he was if not for Deadman, aided by the lasso of truth, getting through Psycho's brainwashing and discovering who Siegfried was.
  • Finger Wag: Rebirth sees young Diana wave her finger in Persephone's face while lecturing the queen of the underworld about why theft is wrong.
  • Fish out of Water: An immortal Amazon warrior is both amazed and baffled at Man's world. Volume 3 really focuses on the friends she's made in "Man's World" and her defiance in the face of a mysterious uptick in campaigns to destroy their civilizations.
  • Flag Bikini: Her standard costume the American flag in a superhero-like bikini. Golden Age and Silver Age it was because the amazons scryed on the US and determined that if Diana was to deliver Steve Trevor back there she should look the part. Post Crisis it is because the amazons had already met Steve Trevor's mother, who died in service of Themyscira, and Hippolyta's outfit had been made in her honor after seeing the "American" symbolism adorning her belongings.
  • Flanderization: Pre-New 52, Diana was fairly unique amongst DC's heroes in that she was willing to kill enemies, but only when absolutely necessary and when there is zero other options available. As of the New 52, this has been exaggerated into her ruthlessly killing any villain she confronts, which makes it pretty hard to believe that the other heroes would want anything to do with her. Her pre-New 52 willingness to kill is also an example of this, if a more gradual one. Originally she was the one of DC's Big Three who would not kill. She made an exception when it came to gods, because (as she herself pointed out) during Marston's run all gods had Resurrective Immortality. When the Silver Age came around she kept her no-killing rule as Batman and Superman also jumped on that train. When George Pérez rebooted her after Crisis on Infinite Earths he brought back her willingness to kill gods (and expanded it to include other supernatural creatures as well), but never addressed whether they were still immortal. Later this was rationalized as her being willing to kill "when it was absolutely necessary". Then that was expanded to hypothetically include humans as well as non-humans. Then she snapped Maxwell Lord's neck and the rest is history.
  • Flash Step: Wonder Woman has been able to use this trick, and be fast enough to leave after images, since the Golden Age. Once in Sensation Comics she managed to convince Steve Trevor both Diana Prince and Wonder Woman were standing behind a panel with holes cut out for their faces at a fair just by using her speed to quickly run between the two portholes.
  • Flight: She has the ability to fly. In the Golden Age she couldn't fly at all on her own, hence the invisible robot plane, while in the silver age she could glide on air currents. Post Crisis she could fly wearing the sandals of Hermes but the protogenoi Gaea ends up gifting Diana with the ability to fly without them. She can fly right from the start in New 52 and DC Rebirth, though in Rebirth Themyscira still keeps the sandals in "The War Chest Of Nike" next to her invisible jet, indicating they weren't destroyed by a resentful Zeus in this continuity.
  • Flight, Strength, Heart: Wonder Woman has flight, super-strength second only to Superman, reflexes fast enough to block bullets with her bracelets (indestructible bracelets), an indestructible magic lasso that can break enchantments and force anyone bound with it to answer any question truthfully and a razor-sharp tiara she can throw like a boomerang. Did you know she can also talk to animals? Neither did most of the people who write her comic, judging by how often she does it. She can also talk with trees.
  • Flying Brick: Slowly evolved into this from a grounded Lightning Bruiser, in a similar but slower and initially more justified manner than Superman.
  • Forgiveness: Wonder Woman's preferred method of defeating her enemies is through love and forgiveness. As Altuum The Survivor is finally dying and proclaiming he deserves it for his Misplaced Retribution against her tribe she begs him to forgive himself.
  • Friend to All Children: Diana is nothing but love when children are concerned. If a child is threatened, she can be scarier than Batman.
  • Friend to All Living Things: One of her least utilized powers is the ability to communicate empathically with animals, an in extreme circumstances even plant life. In the golden age Circe uses this against her by turning an astronaut into an owl, figuring he'll seek out Wonder Woman to explain his situation if he survives, only for Diana to turn it around on her by conspiring with a deer to trick Circe.
  • Friendly Enemy: Of all the members of the Justice League, Post Crisis, Diana is the only Dr. Morrow requests to meet in private with no means of realistically defending himself, even allowing her to have a member of the Suicide Squad as backup. She and Tom Tresser are the only two members of the groups he reveals his full true name, Tomek Ovadya Morah, to on the basis she was the only League member to conistently treat him "like a human being." Diana feels so bad about using the lasso of truth on him that she opts not to and just chooses to believe.
  • Friendly Shop Keeper: During the Silver Age she refused to leave Earth with rest of the amazons, lost her wonderful powers as a result, quit The Justice League and opened a mod boutique. She was genuinely in love with the fashion style and interested in helping other people look good. Superheroes like Supergirl would still come by, asking for help that had nothing to do with clothing, and while Diana insisted there was nothing she could do often proved valuable due to her new found connections.

    G-L 
  • Generation Xerox
    • Long before Diana won the contest to become the Amazons' champion in the wider world meant to help people wherever they call on her, Hippolyta won the contest and acted as the Amazons' champion. In the Post Crisis Continuity anyway.
    • In DC Rebirth Diana's relationship with Donna Troy is simply a more overt and vocal echo of Diana's own relationship with Hippolyta. As Donna Troy thinks Diana is too coddling and overshadowing of her, Diana thinks the same of Hippolyta, Diana's just more polite than her adoptive sister. Diana actually does try to avoid being like her mother by staying out of Donna and Cassie Sandsmark's affairs altogether, but Green Snake tells her that's even worse.
  • Genius Bruiser: A masterful tactician as she is a combatant. In the Golden comics, she was also a nurse and scientist.
  • Gentle Giant: Diana may be Amazonian in every respect and has been known to kill in the past, but she is still quite possibly the most loving heroine in the DC pantheon, to the point where she would prefer diplomacy, will almost never give up on a friend turned enemy, and also communicates with animals.
  • Go-Getter Girl: She's defined by her determination to do what she thinks is right, hates to lose, and won't stop on a course of action one's she's made her decision, unless by extreme intervention by outside forces. This trait has been used against her at times by her enemies and even by her allies such as Batman in the Tower of Babel arc and Antiope in Trial of The Amazons.
  • Good Cannot Comprehend Evil: (Post-Crisis) Diana is a pure and all-loving hero who can't understand why villains would do horrendous things. New 52 sees her searching for a Freudian Excuse to explain Barbara Minerva long after her allies have concluded one simply doesn't exist.
  • Good Is Not Dumb: A little naïve she may be about Man's World, Diana is an intelligent warrior not to be trifled with.
  • Good Is Not Soft: She has always been an icon of kindness and nobility, preferring peace and diplomacy to war and aggression. Yet, of all of the members of the Post Crisis Justice League of America, she alone has never hesitated to use lethal force when it was needed, reminding everyone the Amazons are, at heart, still a Proud Warrior Race.
  • Good Smells Good: Wonder Woman is described by Lois Lane in a tell-all interview as not wearing perfume or makeup, yet still permanently smelling of an impossible fusion of sweet white grapes, olive oil, and sculpted bronze, which gives her a perpetually enchanting allure on top of her other amazing qualities.
  • Good Wears White: Diana is normally a Primary-Color Champion but she has worn white on a few occasions. Namely, during the Dennis O'Neil era when she lost her powers, when she became the Goddess of Truth during John Byrne's run, when she became Goddess of Peace in a Futures End story and in DC Infinite Frontier #0 when she became goddess of a newly expanding multiverse.
  • Gorgeous Greek: Diana is canonically considered World's Most Beautiful Woman in the DC Universe due to being blessed by Aphrodite with perfect beauty and a loving heart.
  • Got Me Doing It: In DC Rebirth Wonder Woman finds Deadman's nicknames for her enemies to be immature, but nonetheless finds herself using them. This in turn gets Wonder Woman looks of derision both from her fellow amazons and her allies in Man's World.
  • Handicapped Badass: In her fight against Medusa, Diana blinds herself with the acid of one of the former's cut off snakes. She then proceeds to chop off Medusa's head. Even before her sight was restored, Diana was no less capable during the brief time she was blind.
  • Happily Adopted: Post Crisis, Kane Milohai takes pity on a daughter and single mother in peril, granting Diana the means to bypass Athena's barrier between herself and Hippolyta, and adopting Diana as his daughter before wishing her luck. It was happy while it lasted, as Zeus didn't approve and figured he could create a better family for Diana out of Kane Milohai's mangled corpse.
  • Happily Married: In some story lines where she and Steve marry, they have a happy union.
  • Head-Turning Beauty: Men and women have been known to do a double-take when first meeting Diana.
  • Healing Factor: Wonder Woman is pretty tough to injure in the first place but if she is she recovers incredibly quickly. For example in Generations Cheetah impales her with a spear, and when Wondy yanks it out and throws it back in Cheetah's direction the gory hole is almost entirely closed by the time the spear hits.
  • The Heart: Some comics paint Wonder Woman as the one everyone gets along with. Ted Kord even lampshades it.
  • Heart Is an Awesome Power: Diana has become most associated with The Lasso Of Truth, which is the second magic lasso in her books. The lassos of persuasion, transformation, submission and lightning can also get people to tell the truth while also compelling the ensnared to obey commands, changing it's molecular structure up to become a living fire breathing dragon, turned the ensnared into the holder's subordinate or electrocuting the ensnared, repectively. Diana's is the only one to extract objective fact rather than what the victim merely believes to be true, however, force the target to acknowledge it, and even let the holder recognizes deceptions in general. Therefor it is the only one that has to be outright dropped from events like trial Trial of the Amazons with In-Universe acknowledgement that it could solve everything.
  • Hereditary Homosexuality: Diana, her mother Hippolyta, her brother Jason and her sister Nubia have all been portrayed as bisexual.
  • The Hero: Not the first female superhero, but the first female hero of her own series in DC.
  • Heroes Fight Barehanded: Zigzagged. Wonder Woman knows how to fight unarmed in battle but isn't afraid to use her weapons.
  • Heroes Prefer Swords: Wonder Woman is a master swordswoman. Post Crisis show her wielding a sword when the situation calls for it, while New 52 depicts her carrying a sword at all times, though whether or not she'll actually use it lessens over time as she becomes more kind. In DC Rebirth the sword is her backup weapon, as she shown greatly preferring the Lasso of Truth.
  • Heroic Bastard: In the New 52, she's the result of Hippolyta's affair with Zeus. DC Rebirth revealed the New 52 Hippolyta is not the real deal and Zeus being her father was left uncertain before being debunked as a "lie with some truth to it" during Dawn of DC.
  • Heroic BSoD: A combination of losing the lasso of truth in DC Rebirth, finding out that all her memories of New 52 were false results of Mind Manipulation and seeing "Themyscira" reduced to a barren wasteland causes Diana to have a nervous breakdown. She barely acknowledgeds what's going on around her, still trying to be helpful but aiding mercenary group Poison load her kidnapped boyfriend into a helicopter. When Steve Trevor later takes her to a psychiatric hospital she's identified by her secret identity "Diana Prince" and the doctors are convinced her claims to be Wonder Woman are a delusion, since she no longer displays an super human ability or knowledge of what Wonder Woman actually does...getting the lasso back does help get Diana out of her funk however.
  • Heroic Spirit: When beaten up and exhausted, Diana still manages to win battles through sheer willpower. This is used against her by Wade Dazzle's android double, Pre Crisis, to use her as an endless battery, and Darkseid, Rebirth, as it allows him to repeatedly drain her energy without killing her as he tries to regain his true form.
  • Hidden Weapons
    • Downplayed. Wonder Woman's tiara isn't often used in combat and is often seen as part of her costume. However, when she needs to, Diana can use the tiara as a sharpened boomerang.
    • Played straight with her Convergence suit, which has retractable blades that come out over her vambraces.
  • Holy Hand Grenade: Being an object of divine origin, Diana's Lasso of Truth has displayed abilities such as undoing mind control or possession, destroying Black Lanterns and killing Decay, a creature formed from the malevolent matter of Medusa's heart.
  • Homosexual Reproduction: An interesting case. Traditionally and originally she was brought to life by magic combined with her mother's longing, Aphrodite's compassion and both of their love. Both women call her daughter, though in practice when Diana talks of her mother she means Hippolyta. In some continuities Aphrodite gets help from a trio of other goddesses and Gaia is also oft used as Diana's other mother, as the clay used to form her body usually comes from her.
  • Honor Before Reason: One of her vices is that she absolutely refuses to retreat or surrender, and a big enough Zerg Rush could occupy her until she collapses from exhaustion.
  • Hope Bringer: One of the many reasons Circe hates her, Post Crisis, is that Wonder Woman's activities were starting to inspire Circe's "subjects" to rebel against her.
  • Horrible Judge of Character: The Spirit Of Truth might be able to tell when you're lying, but that doesn't mean she can't be fooled.
    • In the Golden Age Wonder Woman treats Giganta like an ordinary, if unusually large and strong, gorilla, not realizing the animal is mentally disturbed, and takes far too long to notice Giganta becomes more mentally disturbed after being turned into a human woman.
    • Golden Age Wonder Woman initially thinks the best of Priscilla Rich because she met her at a charitable event, and doesn't immediately realize Rich was the one who tried to drown her at that event until well into Rich's turn to crime as The Cheetah in response to her failure to drown Wonder Woman. Post Crisis and New 52 Wonder Woman similarly assume the best of Barbara Minerva and are shocked at the realization of how depraved she is, though Rebirth Barbara Minerva really is as good as Diana assumes, beyond being fairly easy to lead astray by super villains like Veronica Cale, Lex Luthor and The Dark Fates.
    • Post Crisis Wonder Woman is good friends with Maxima, and while Diana and Maxima do have a lot in common Diana greatly underestimates how selfish and petty Maxima is until Maxima joins The Superman Revenge Squad out of her own free will, no deception or brainwashing needed. Diana continues to project her own morality on Maxima a lot more than she should largely because Maxima still genuinely likes her.
    • New 52 Diana greatly overestimates the maturity of Zola and Hera, wrongly assuming that being of childbearing age means they can be trusted to follow her instructions and stay out of trouble without a baby sitter.
    • Rebirth Wonder Woman assumes that she is friends with Circe just because they saved each other's lives, failing to realize that while Diana was acting out of compassion Circe was only keeping Diana alive because Circe wanted to sacrifice Diana to demon to regain her soul, which Circe foolishly sold. Circe assumes Diana is insane when she vists Circe's house to talk only for Circe to realize Diana is still more valuable to her alive, for the moment, and continue to play along.
  • Hot God: At different points in different continuities and alternate timelines Diana has become the goddess of truth, the goddess of peace, the god of war, goddess of the Infinite Frontier and a patron goddess of the amazons. Uniquely, Diana is this trope in two different ways while still being one of the most beautiful women but in the DC universe, even when she's mostly a mortal.
    • In most works, Diana does not have all of their perks but is technically a goddess because she was gifted by numerous Greek gods and goddesses.
    • In the New 52 storyline, Diana is the Semi-Divine daughter of Zeus.
  • Hot Librarian: When she's posing as "Diana Prince" she's an attractive uptight prim secretary wearing glasses with her hair in a bun.
  • Humble Hero: Pride is often shown to be one of Diana's few weaknesses, but she's not arrogant. Wonder Woman is not only a superhero but also a princess, but doesn't brag and takes everything and everyone seriously and earnestly, seeing for instance no shame in taking a job as a Burger Fool in Wonder Woman (1987) and after being late on multiple occasions due to her heroics considering herself unworthy to keep coming to work when her coworkers are trying so hard to make ends meet.
  • I Am Not Left-Handed: In volume 3 #41 Wonder Woman briefly loses her patience with a twice brainwashed Power Girl, who had previously drawn Diana's blood, punched her straight out of Washington DC into Canada, tried to burn Diana with heat vision and even endangered civilians. After Power Girl makes Wonder Woman drop her lasso she finally starts putting her friend through a methodical beat down, though this being Wonder Woman she also gives Power Girl a little pep talk after bringing her low, which allows Kara to shake off her brainwashing long enough for Diana to retrieve her lasso.
  • I Am X, Son of Y: Sometimes introduces her self as "Diana [of Themyscira], daughter of Hippolyta", or some variant of it.
  • Ideal Hero: Depending on the Writer. She can be a paragon of justice, humility, kindness, and peace. In the New 52 she starts off as arrogant, hot-headed, sexist towards men, and a Blood Knight before Character Development.
  • Identical Stranger: In the Golden Age, Silver Age and Post Crisis stories, Diana Prince was an army nurse who just so happened to look almost exactly like Diana of Paradise Island/Diana of Themyscira. Diana Prince was on her way to retiring and taking her soon to be husband's last name, "White" so Wonder Woman impersonated her to act as a double agent within the army Pre Crisis, government post crisis. In DC Rebirth Diana Prince the nurse does not seem to exist beyond being a temporary alias Wonder Woman takes on for specific operations.
  • Immortality Bisexuality: As of DC Rebirth she's been confirmed bisexual and is a member of ageless Amazons. She's always preferred men since the golden age but as DC's amazons became increasingly homosexual with each subsequent continuity Diana showed no aversion to it; she was functionally bisexual since the Post Crisis continuity.
  • Immune to Bullets: She has been portrayed with bulllet proof skin enough to provide the page image. Under the pen of most writers however she is not immune to bullets — she's simply fast enough to block them with her armored bracelets. If a smart criminal (like Lex Luthor) had the sense to simply shoot her in the foot, she'd be hopping mad. Thanks to Power Creep, Power Seep, Diana's relative invulnerability changes depending on the story being told and the title it's being told in. Sometimes (such as when she needs to fight Superman) it's up to Superman's levels. Other times... yeah, she needs those bracelets. There was an attempt to explain that bullets because they're much smaller and put pressure on a smaller area of skin, are much more dangerous to her, but it's a pretty feeble handwave for someone being vulnerable to bits of lead yet able to take a punch from a Physical God. In the post crisis continuity "spirit of truth" isn't just a title or nickname but an actual upgrade that lingered from her stint as a goddess which was supposed to permanently establish that she was immune to gunfire, many writers ignored it, still portraying her as vulnerable to "piercing" attacks. The Injustice comics infamously went out of their way to establish their Wonder Woman was immune to bullets during a scene where Diana gets angered and refuses to "play" bullets and bracelets, menancingly marching forward while ignoring all projectiles coming her way.
  • Immune to Fire: One of Wonder Woman's lesser-used powers is "sisterhood with fire" which grants her immunity to fire, and Depending on the Writer, heat altogether. In one battle, she's knocked into a pool of lava and simply walks out smiling. During The Witch And The Warrior arc of volume 2 she even takes multiple shots of heat vision from a more powerful than usual Superman. The force of the unblocked blasts involuntarily pushes her througout the city, but despite smoke coming off after every hit she isn't actually burnt.
  • Impossible Hourglass Figure: Depending on the Artist, Wonder Woman can have this body type. She was explicitly stated to have this body type on panel, with a reporter asking where her athletic prowess was coming from("Amazon brain power"), but her Silver Age self tended to be just slim and less curvy, while Post Crisis onward the artists waver between this and giving Diana a more muscular build.
  • Impossibly Cool Weapon: Wonder Woman has weapons forged by Hephaestus, the god of blacksmiths. Most famous is her Golden Lasso; unbreakable and anyone bound by it must tell the truth. Her original lasso, which forced those it held to follow her commands was even more story breaking but has been passed to Donna Troy. The other most famous of Wonder Woman's accouterments are her bracelets, gifted by Aphrodite and nigh indestructible. She also wields the Sword of Hephaestus, which is sharp enough to split molecules and because it is magic, can kill Superman. She can even use her tiara as a makeshift, sharp boomerang.
  • Improbable Piloting Skills: In the Golden Age—before Diana could glide on the winds—Diana was capable of piloting her own admittedly advanced air/spaceplane through impossible tasks, possibly helped along be the inclusion of the Amazon mental radio tech in the plane's piloting system. She was also able to pull off some impressive stunts in other planes, including piloting a heavily sabotaged plane so that it would be believable for her to survive the inevitable crash even as a baseline human.
  • Improbable Weapon User: A lie-detecting rope, a tiara, bracelets and an invisible telepathic airplane that (in the Silver Age version at least) used to be a flying horse. All perfectly normal. In the Golden and Silver Age comics, she also possessed devices such as the Purple Healing Ray (Exactly What It Says on the Tin) and the Mental Radio, a two-way radio/TV device that transmitted messages via telepathy.
  • Improbable Use of a Weapon: Wrapping the lasso of truth around her own arm, hand to elbow, to benefit from its powers while hunting illusory targets or things with Mind Manipulation abilities. In volume three she mentions "spanking" The Children of Ares] off panel while doing this. In DC Rebirth she realizes things about the world suddenly aren't adding up and wraps the lasso around her forearm and bicep, concluding that her memories of the New 52 run were a deception against her.
  • Improvised Weapon: In addition to her standard armament of improbable weapons, she'll use whatever is available, including the invisible plane as a battering ram against larger foes.
  • Incorruptible Pure Pureness
    • Wonder Woman is usually written as this (especially during the Golden Age), being the chosen Amazon to lead humanity to a better place, since (Post-Crisis) she’s only one of her people who saw good in mankind. Diana is also a friend and protector of all children and frequently frees women from oppression even literally breaking them free from chains. This characterization started to slip when she killed Max Lord, and was tossed out entirely for the New 52, but Wonder Woman (Rebirth) brought Diana back to her roots as an idealized pure hero.
    • In the League of One, it's revealed that Diana regularly uses the Lasso of Truth on herself to test her commitment to truth, and to make sure she doesn't lie at all, not even to herself. In another comic, she introduces herself to Batman and Superman by having all three of them holding the Lasso together so they may see each other's true intentions, an exchange in which Batman walks away implying that she is far more pure and heroic than both him and Supes.
  • Innocent Blue Eyes: Golden Age Diana had dark brown eyes to emphasize she had a dominant personality. Early on into the Silver Age this was changed to Diana having piercing, blue eyes to match her pure, heroic nature.
  • Innocently Insensitive
    • In the Post Crisis continuity she treated her invisible jet like a treasured, useful machine, having no idea it was a Sufficiently Advanced Alien who had been separated from its family, subdued and conditioned to be used as a robot tool. While she does reconcile with it after it is manipulated into going on a rampage against her, it's ultimately Diana's mother, Hippolyta, who truly connects with it, names it "Dome", and helps Dome reunite with Dome's family.
    • Rebirth Diana sometimes struggles with the fact she's got the strength of Demeter and those surrounding her don't, especially when among her fellow amazons, both when she remembers it and when she forget it. During Trial of the Amazons she upsets fellow contestant Donna Troy for "coddling" her instead of taking Donna seriously as an opponent, and after saving the other contestants from a cave in expresses shock that she managed to beat them to Nubia's throne room with the warning they were supposed to be giving in her absence, since she had to burrown through solid stone and they "just" had to make it through the open air.
    • After Trial Of The Amazons reaches it climax Diana offends Yara Flor by dubbing her "Wonder Girl, since to Diana 21 years is still a girl.
  • The Insomniac: DC Infinite Frontier starts with teaching Wonder Woman An Aesop about the importance of sleep. It takes a long while for her to get it, however, as Wonder Woman's inhumanly efficient body and Healing Factor effectively counteract the ravages of Sleep Deprivation, but seeing Siegfried collapse makes Wonder Woman realize that she's been putting an unnecessary strain on her body and that some sleep will do her some good.
  • Instant Messenger Pigeon: Post Crisis Wonder Woman has a carrier pigeon named Tiny One that can cross the Atlantic Ocean!
  • Interpretative Character: Wonder Woman has had many interpretations, ranging from a patriotic freedom fighter (Golden Age), a very lawful but less assertive hero who defers to her male teammates (Silver Age), a Lady of War on par with Xena, Ambiguously Bi, a Badass Normal super spy, a Straw Feminist, and a calm and mature authority figure (most modern incarnations tend to be a mix of this and Lady of War). It's been pointed out by one writer that one of the reasons Diana has so many interpretations is that every writer and artist has their own idea of the perfect woman.
  • Interspecies Friendship: In addition to her various pets, DC Infinite Frontier starts having Wonder Woman befriend or revealing she has already befriended several non human entities, such as Green Snake, Hanuman and Ratatosk. Ratatosk in particular has gone well out of his way to share gossip with Wonder Woman, and has even served as the narrator at times.
  • Interspecies Romance:
    • Post Crisis onward, DC's amazons are no longer purely mortal women but the souls of slain women reborn in newer, stronger bodies. This hasn't stopped her main Post Crisis love interest from being mortal man Trevor Barnes or from returning to mortal man Steve Trevor, in DC Rebirth.
    • As a teenager Diana went on a handful of dates with Renno, a merman and "Wingo," a male harpy, Pre Crisis, but neither of these relationships were serious.
    • The New 52 has her romantically paired up with Superman, a Kryptonian.
  • Intimate Marks: Wonder Woman is one of the Trope Codifiers within the Superhero genre from the Silver Age onward with her "WW". Depending on the Artist, it is underneath her cleavage either stylized to look like an eagle or she has an eagle on her chest whose wings are stylized letters. Othertimes the WW is around her waist, or she has one W on her waist and another on her chest. DC always makes sure to include the WW somewhere in her stories due to it being drawn for them by Milton Glaser, a graphic designer behind several iconically intimate marks like "I ♥️ NY".
  • Invincible Hero: She's just as strong as Superman with more combat skill and experience. And unlike the Man of Steel, she doesn't have an obvious or even known kryptonite factor weakness. Writers taking notes from New 52 give Wonder Woman faster muscle twich fibers and superior movement detection than Superman! She does have some more logical weaknesses however, like the need for breatheable air, is usually said to have a much lower top speed than Superman provided something is not in her wingspan and has inferior Super-Senses to Kryptonians. Writers also sometimes place the gods she's gifted by in the middle of the Fantasy Pantheon to justify some other divine figure making Wonder Woman genuinely struggle, but in most stories have The Olympians, and Wonder Woman by association, among the DCU's elite.
  • Irony: She has a love for all animals but one of her biggest enemies is a cheetah-themed villain.
  • It's the Principle of the Thing: Rebirth Diana fights a man in a tattered knockoff of Shining Knight's armor brainwashed by Dr. Psycho and becomes annoyed not because he follows chivarly or disregards it, she wouldn't have cared either way. But to make a mockery of chivarly is an insult she won't let stand.
  • Jack of All Stats
    • In some stories, she's not as strong as Superman. She's smart but not as strategic as Batman. She has superhuman speed but the Flash is the fastest. That being said, she's stated to be the best fighter among them.
    • It's fairly common for Aphrodite, who didn't give Diana anything useful for combat or disaster relief, Athena, who gave no offensive gifts, Hephaestus, who might give her equipment but only that, Ares, Hera and Zeus, who gave Diana nothing at all, to be the more powerful half of The Olympus Twelve, with Demeter, Artemis, Hermes being part of the lesser half. Diana nonetheless has a formidable skillset and toolkit they all give some degree of respect.
  • Jobber: Defied but Roulette clearly intended to use the "Orphan Sisters", Wonder Woman and Black Canary in disguise, as tomato cans. She immediately put the rookies up against her champions, then allowed Muck and Lira to attack without tagging. It was Nothing Personal, Roulette was convinced neither Orphan Sister could be Wonder Woman, especially not the one who destroyed her experimental killer gynoid with an electroblast(which was actually covert outside interference form Zeus) even as Doctor Psycho insisted it had to be Wonder Woman because he recognized her thighs!
  • Jumped at the Call: Her origin story has her willingly leave her home to protect Man's World.
  • Kicking Ass in All Her Finery: Wonder Woman was created partly to embody this. As Diana Prince, she had a lot of occasions to go out to dinner parties thrown by military brass in elegant evening gowns, jewelry, etc. She'd always have elbow-length gloves to cover up her bracelets. Sometime during the night, it was guaranteed she would have to do some kind of ass-kicking while still in her flossy attire. As Wonder Woman, her original outfit included knee-length pleated culottes, which looked like a skirt most of the time unless she was doing something extremely active.
  • Kindhearted Cat Lover: Given she's a Friend to All Living Things, Diana has a soft spot for felines. Ironically, one of her biggest enemies is a cheetah-themed woman. In the Golden Age she was also opposed by the tiger taming Tigra Tropica.
  • Knightly Sword and Shield: Wonder Woman uses a sword and shield primarily in the New 52 continuity, adaptations inspired by it, and ritualistically in comics following it. She is also one of DC's most well known paragons of justice.
  • Knows the Ropes: Her first weapon was a magic rope that became known as "the lasso of persuasion". The Golden Age Earth Two Diana had unknowing trained to wield it for years due to the Amazons playing games where they attempted to tie each other up. Her second lariat, The Lasso of Truth, is her most iconic weapon. The former forces those she snares to obey her commands, the latter forces those she snares to tell the truth, accept the truth if they firmly believe in a falsehood and can even let one see through illusions. Unfortunately, Diana is not good enough with the ropes to use both lassos at once, so she can't use both effects at once unless someone else(usually second Wonder Girl Donna Troy) holds the other one.
  • Kryptonite Factor
    • In her earliest version, Wonder Woman lost her powers if she allowed a man to chain her brackets together, under "Aphrodite's Law", leading to some bondage imagery that was blatant even at the time of its introduction. As noted in her entry, that was quite deliberate although Marston claimed it served as a an allegory for young girls about men depowering women by taking away their liberties. Some later writers misconstrued this weakness into Wonder Woman be weak any form of binding at the hands of a man, despite the fact this was clearly not the case in The Golden Age of Comic Books. During this time, she also went into an Unstoppable Rage if her bracelets were removed. Both these weaknesses were forgotten by the time of Post Crisis.
    • Post Crisis did see Circe develop a "Nostrum of Regression" potion that could revert Wonder Woman to clay but it had to be ritualistically prepared, ritualistically applied to Wonder Woman and could be rendered useless by moly, Circe's own comparatively more common kryptonite factor lifted straight from Classical Mythology.
    • The Lynda Carter television show infamously gave her a weakness to the chemical chloroform. While this did work on her once or twice in the Golden Age comics Wonder Woman quickly developed a tolerance to it and Post Crisis she is immune to toxins in general, being able to expel them from her body with the lasso of truth in the rare case something actually works. The golden age comics also made her weak to strikes in the back of the head at the base of the skull, but this is another one Post Crisis eventually did away with.
    • DC Rebirth sees Wonder Woman's "Man's World" physician, Doctor Shannon Crawford, develop an "amazon power suppression serum" made from Diana's own genetic material. It ends up failing in it's intended goal(turns out there's a little more to her powers than mere genetics) but does put Wonder Woman asleep, which allows Shannon to experiment on Diana without protest. Etta Candy blows up the lab where all of Shannon's research was stored to ensure it and all of her other inventions will never be used against Diana again.
  • Lady of War: Some of her incarnations. She is a master of many forms of combat and stated by Batman to be the best melee combatant in the world. She uses her bulletproof bracelets and Lasso of Truth to great effect and, while unarmed, graceful maneuvers and powerful blows, all while having a regal demeanor as Princess of Themyscira.
  • Lame Pun Reaction: Young Diana reveals that as much as the Diana loved her Aunt Antiope, she did not love Antiope's sense of humor.
    "That was horrible. As princess of Themyscira, I demand you leave the island immediately."
  • Leeroy Jenkins
    • Though preferring to be calm and reasonable, when emotionally pushed she can be reckless and jump to conclusions when it comes to confronting evils. At worst, she can go into Hysterical Woman territory.
    • After Marston's health declined and other people began writing the Golden Age Wonder Woman, her biggest weakness is not necessarily that she runs into trouble so much as that she doesn't know how to properly react to it when the Wisdom of Athena fails and she finds herself in a bind she could have never forseen. This is best seen in JLA #55, where the story jumps from Earth One of the Silver Age back to Earth Two of the Golden Age, and the Justice Society finds themselves up against black sphere aliens from a negative time universe lying dormant inside of mostly ordinary citizens that are being driven mad by the radiation they give off. These things have powers not even the gods can duplicate, even fifth dimensional entities like Johnny's Thunder Bolt are stumped at how to deal with them, and they just keep getting stronger with each passing hour. The Thunder Bolt incidentally flees, knowing he's outmatched, but the Earth Two Wonder Woman keeps fighting even as her opponent systematically renders all of her hard earned amazon tools and talents useless. Quite the shock after nine years of readers getting used to the Silver Age Earth One Wonder Woman, who would have also run with her metaphorical tail between her legs at this point. However, after taking her loss Wonder Woman is the one who does the most to formulate a plan to stop these alien hosts, as with time to think the wisdom of Athena reasserts itself, and she even hatches a new, effective plan on the fly when that one fails. Most continuities use this as their reference when thinking of ways to challenge Wonder Woman, rather than the Cowardly Lion showings of the Silver Age Earth One version.
    • One the Silver Age Earth One, taking away Wonder Woman's wonderful powers also took away her goddess gifted "Wisdom Of Athena", sometimes causing mortal woman Diana to barrel into situations her more powerful self would pause at. Even with super powers, Silver Age Wonder Woman would usually be recklessly impulsive if separated from her bracelets of submission.
  • Leotard of Power: She is the classic example, which is lampshaded in Justice League, where Gordon Godfrey snarkingly compares her to a showgirl. Also played with in the movie, when Steve Trevor says "Let's get you into an outfit that doesn't get me arrested for solicitation." Oddly Wonder Woman loses this in DC Comics Bombshells, were everyone is dressed as a 1940s pinup model.
  • Lightning Bruiser: Not as invulnerable as Superman, or as fast as the Flash, but easily more dangerous than either to take on in a fight thanks to her strength and near-unparalleled combat skills. Post Crisis onward Wonder Woman has faster muscle twitches and short distance movement detection than Superman on top of greater combat skill, although his Super-Senses being superior to hers in almost every otherway, along with a much greater top speed balance things out.
  • Living Lie Detector
    • Thanks to her enchanted lasso, she is probably one of the most well-known examples. The Lasso is able to force people to tell the truth - it takes godlike willpower to prevent this, and the subject will not be able to lie, only avoid saying anything at all.
    • Post Crisis , as of becoming a living embodiment of truth, being around Wonder Woman at all makes people slightly more truthful but this effect is easier to resist than being in contact with her lasso.
  • Logical Weakness
    • Unlike Superman or Martian Manhunter, the need to breathe is something that sticks to Wonder Woman. While it's still unlikely she'll die in a landslide or flood she can't take such things lightly.
    • Her sight and hearing are better than any human's, or amazon's in cases where that matters, should be, but they are nowhere near as powerful or accurate as Superman's telecoping senses. She might become aware of a bullet fired as it leaves the chamber, but probably won't notice you getting in position to snipe across the street until you've pulled the trigger and probably won't be fast enough to stop it if it the target wasn't anywhere near her. Probably won't notice that time bomb put under the newly wed's cake either. She might be good enough to fight you in the dark, but maybe not find you if you run away and hide in the blackness.
    • DC Rebirth does see Dr. Poison IV successfully shoot Wonder Woman in the chest with a sniper rifle after Wonder Woman is distracted by Steve Trevor and an android, but Wonder Woman immediately zeroes in on Marina Maru's position, knocks her out, and becomes more aware of snipers from then on out, casually denying Mayfly's attempt to snipe her while doing Etta Candy's dishes two arcs later.
    • Wonder Woman's bracelets and lasso might be unbreakable, but that means she can't break them either! Depending on the Writer The Lasso Of Truth might only work "properly" in the hands of someone worthy of it, but not everyone who disagrees with Diana is necessarily unworthy! During the Absolute Power arc Superman uses it to choke her out. Lazarus Planet: Revenge of The Gods sees Hera turn Wonder Woman into a patron goddess of the amazons, making Diana much more powerful only to then render that power boost useless by using the lasso to tie Diana to the side of Mount Olympus.
    • Once Wonder Woman learns that the monster Genocide was created from her own body Wonder Woman defeats Genocide by destroying a good chunk of Genocide's nervous system and dropping her paralyzed body into The Atlantic Ocean, knowing that would have certainly done her in the otherway around. Diana is confused when she can't find Genocide's body after having second thoughts about this execution/manslaughter because Ares hired Euphemus to steal Genocide's body for him.
    • Her nervous system may endure all sorts of wonderfully outlandish activities, but sleep is still critical to its performance. Her wonderous stamina and healing can offset the damages of Sleep Deprivation, but sleep deprivaiton will still do damage to her body if she stays awake too long, making her stamina and healing that much less wonderful.
  • Long Hair Is Feminine: Zigzagged. Wonder Woman is a Tomboy with a Girly Streak and has long hair.
  • Loved by All: Outside of Paradise Island/Themyscira Wonder Woman may rarely have a city to call her own, but wherever she ends up for long enough she will always find herself loved by those around her. On Themyscira, she is beloved by all of her people...except maybe one of The Circle, or if you're reading a story set in the New 52 continuity...or it's the Silver Age and their braclets have been removed.
  • Luckily, My Shield Will Protect Me: Uses a shield in the New 52 comics and works inspired by it, thus she uses it as a way to protect herself. Even non New 52 works will see her pick up a shield for ritual combat trials and challenges.
  • Luke, I Am Your Father: Diana is quite upset to learn that Ares is Hippolyta's father and even starts to deny that he could possibly be her grandfather before her innate connection to the truth and the lasso force her to accept it.

    M-R 
  • Made of Indestructium: Not even Superman or Captain Marvel can break her lasso. Her bracelets can withstand even Darkseid's Omega Beam, which is one of the few things that can harm Superman.
    • Her bracelets are ineffective against Eros' guns in the New 52 continuity.
    • Pre-Crisis, her bracelets were made of "amazonium," a metal found only on Paradise Island. Depending on the Writer, it was one of or the hardest metal(s) in the DCU.
    • Post Crisis and New 52 her bracelets are made of the same material (the Golden Fleece) as the Aegis, Zeus's(Post Crisis) or Athena's(New 52) indestructible shield, and are literally unbreakable. They have withstood the combined divine power of the entire Greek pantheon and never broke.
    • In DC Rebirth Diana's bracelets are made of an element that normally doesn't exist on the mortal plain called "eigth metal" and are further reinforced by Aphrodite's love. Cheetah is able to break them after slaying Aphrodite with The God Killer sword and removing Aphrodite's lingering influence on the world with The Void Winds. Heracles was also able to shatter Hippolyta's original amazonium bracelets but the shards of both pairs are forged into new bracelets of eight metal-amazonium alloy able to withstand what neither could alone. Aphrodite eventually resurrects in spite of Cheetah's efforts to render her Deader than Dead, putting her reinforcement back into the mix.
    • A Silver Age story sees the original magic lasso of Earth Two transfigured into several pairs of rods by a diamond wielding Gem Girl. Gem Girl's body was housing a sleeping "negative time universe" alien whose powers trump those of gods and higher dimensional imps alike, and she had discovered how to channel that power through gemstones. The lasso returns to its original form once Gem Girl's diamond is away from it and becomes capable of binding Gem Girl once the Golden Age Wonder Woman figures out how to empower herself with the same radiation the black sphere invaders emit and channel it through her lariat.
    • Post Crisis Bizarro is able to break the Post Crisis lasso. It is later stated that a mental block at the time made Wonder Woman unworthy of the lasso of truth, and once Wonder Woman is past that block the lariat reassembles with Bizarro no longer able to break it.
  • Magical Girl Warrior: Wonder Woman has resembled this at times, with her magic origins, Transformation Sequence, and such. Most especially in the early Silver Age, when she was depicted having adventures as Wonder Girl, just as Superman was once Superboy. Later, a separate Wonder Girl character, Donna Troy, was introduced.
  • Magic Skirt: She even provides the page image. She even appears to defy gravity to uphold this trope.
  • Magnetic Hero: Wonder Woman is admired by civilians, other superheroes, and even some villains because of her incredible power, complex wisdom, genuine compassion, and humble attitude.
  • Mama Bear: Diana has a strong Mama Bear streak fueled by her love of children. Also, unlike her Justice League colleagues who hold to Thou Shall Not Kill, since her Darker and Edgier revamp Diana believes anything that hurts the innocent should be dealt with using lethal force. So, any foe suicidal enough to hurt children around Diana will usually be swiftly turned into mincemeat by a pissed off Demi-Godesss.
  • Martial Pacifist: Traditionally this was part of being an Amazon. They are sworn to avoid violence and harming others whenever it is feasible, but play "games" like bullets and bracelets, have frequent archery and martial arts tournaments for fun and will easily take down any opponent they feel they must fight but they will absolutely not kill. She was the most martial pacifist of the amazons in the golden and silver ages, where the others would try to find loopholes in this rule where they could but Diana didn't even particularly enjoy killing for food. The Amazons' backstory and motivations were then thrown out and they were reinvented for Volume 2, but the Themyscira branch Diana is from still avoid killing if at all possible even in situations where lives are at risk. Philippus even subjects a young Diana to some undignified violence in an effort to make Diana more pacifistic in light of the damage Diana could cause if not very careful.
  • Master Archer: Because of her extensive training, Diana is proficient with the bow and arrow. To the annoyance of Artemis, Diana can even use The Bow Of Ra, meaning she can potentially become a Shim'Tar and lead the Bana-Mighdall tribe.
  • Master of All
    • Wonder Woman was specifically designed as a woman with enough powers to keep up with Superman, and therefore has Super-Strength, Super-Speed, Nigh-Invulnerability, Not Quite Flight, and an impressive Healing Factor along with powers authors often ignore like low level Telepathy which ties into her ability to talk to animals. Her ties to love and truth also mean she's far more successful at redeeming and befriending her villains than most heroes.
    • Post Crisis Wonder Woman puts up the best fight of The Justice League against a new and improved Amazo model that has copied the powers of every member, including her own and that of members not even present, simply because she has the best combination of power, skill, resistances, and a lack of glaring weaknesses. This proves to be nothing more than a Hope Spot however, as the league ultimately cannot beat this Amazo until far further in the future, and Superman has to temporarily disband the league in the present.
  • Master Swordsman: Diana was trained in the art of swordsmanship.
  • Mayfly–December Romance: An immortal Amazon warrior's main love interest is Steve, an ordinary human who also happens to be an Air Force pilot and spy.
  • Meaningful Name: "Diana" is Greek and Latin for "divine". And Diana of Themyscira is Semi-Divine.
  • Messianic Archetype: She had a miracle birth (at least before the New 52 storyline), is an All-Loving Hero, and can sometimes communicate with Gods and Goddesses.
  • Mid-Season Upgrade: Wonder Woman gradually became more powerful over time as the Post Crisis stories rolled out. Her most notable upgrades were the power of flight from Gaia, The Eyes of Pallas that greatly enhanced her resistance to psychic powers and illusions, and an overall increase to her physical toughness as she became "the spirit of truth".
  • Mildly Military: In the early Silver Age, you would never have guessed that being a lieutenant in the U.S. Air Force required Diana Prince to do anything more onerous than wear a blue uniform.
  • Military Superhero: Silver-Age era. Diana was a U.S. Air Force lieutenant and secretly the superheroine, Wonder Woman. In the Golden Age it was made clear she wasn't expected to do much more than paper work, making this a little more downplayed.
  • Minidress of Power:
    • The Golden Age Wonder Woman's original outfit often looks like a skirt, but is really a pair of culottes, in a style that was fairly common for athletic young women at the time. After several issues, Wonder Woman started wearing the tight walking shorts that would remain for over a decade.
    • In the modern era, Wonder Woman sometimes wears skirted variants of her costume, usually either for a "formal" occasion or when gearing up for a really big battle, although this often falls under Lady Legionnaire Wear.
  • Modest Royalty: She may be a princess, but her jewelry is usually limited to her tiara, which doubles as a weapon, and her "bracelets" which are meant to remind the amazons that they are servants to the Olympus 12 but just so happen to be unbreakable and are thus mostly used as protective armor, unquestionably are not there for looks either way rather than for looks and her clothing tends to be jeans or very simple gowns.
  • Momma's Boy: Gender-inverted. Diana has a loving and close bond with her mother, Hippolyta. Diana deeply admires and respects Hippolyta.
  • More Deadly Than the Male: Unlike her male colleagues Superman and Batman, she lacks a no-kill policy Post Crisis onward, which leads to much conflict between her and the other two (though she only does this after exhausting all other options). This even leads to her getting along with Superman villain Maxima better than he does, though Diana's too optimistic about Post Crisis Maxima for her own good, and Batman villain Harley Quinn liking Wonder Woman more than Batman, though Diana finds Harley annoying.
  • More Expendable Than You: "Manhunter" Kate Spencer obtained the full video of Wonder Woman killing Maxwell Lord, convinced she could lesses the accusation of "murder" to "manslaughter" or even get it dropped completely as "justified homicide". Diana refused to let Kate use the footage as evidence, however, as she felt that would just shift public distrust of Wonder Woman to Superman, and that she could handle it better than him.
  • More Hero than Thou: On one occasion, after hearing a prophecy that said the entire JLA would perish while fighting an ancient evil dragon, Diana decided to decommission the League (by force) and fight the monster solo, as a League of One, reasoning that her one death was preferable to the death of every one of her teammates.
  • Most Common Superpower: Depending on the Artist, Diana's large breasts can rival Power Girl.
  • A Mother to Her Men: Diana can be a mother figure for her own Amazons or even the Justice League members as she cares for both equally or anyone whose she’s close to in general.
  • Ms. Fanservice: Wonder Woman is a tall, very beautiful raven-haired Amazonian woman (and also the World's Most Beautiful Woman) who wears outfits (such as a revealing strapless leotard or a bustier-hotpants combo) that present her skin and highlight her muscular yet voluptuous body, large breasts, strong toned muscles (especially her large biceps), ripped broad shoulders, nicely toned buttocks, and long muscular legs. Her revealing outfits make sense in the context of Greek athletics where both sexes would be naked, and Greek mythology in general, where several gods and heroes wore even less(though most get Adaptational Modesty in DC). Outside of Aphrodite/Eros making an entire suit from that bracelets of submission metal Diana is actually tougher than most armor she has access too, not unlike Superman. Depending on the Writer her body might be tougher than virtually any armor not directly empowered by a love god, but several writers give her a vulnerability to "piercing'' attacks to justify Wonder Woman putting on more protective clothing when expecting a hard battle.
  • Muggle–Mage Romance: Her (a Amazon warrior blessed by Greek gods) and Steve (an ordinary human).
  • Multi-Melee Master: Diana is proficient with a wide array of weapons as while the Amazons are a peaceful society they understand the need for defense and really like archery and fighting competitions for fun. When the need arises she'll usually compliment her lasso with a sword, spear and bow. Post Crisis she is even, somewhat logically, seen wielding a bo staff. Post Crisis, she's also known for grabbing an axe when really committed to killing a target. If she ever grabs a shield she'll be more than happy to batter a target with it. New 52 sees her commission a suit from Hephaestus that has retractable blades build into it. Batman even stated that Diana is the best melee fighter in all of the DC universe.
  • Multi-Ranged Master: From the golden age she's been proficient with lariats, nets, javelins, throwing disks, bows, firearms and even vehicular weapon systems, innovating some of the latter, although she'd rather not use anything beyond her lariat. The Post Crisis Wonder Woman, the first in the "main" continuity ready to kill anything, is also the first to have a total distaste for modern projectile weaponry, but New 52 brings back her firearm proficiency. Even in the Darker and Edgier continuity Wonder Woman would still rather not shoot anyone if she can help it though, because ballistics have a nasty tendency to hit unintended targets.
  • Multiple-Choice Past: Either sculpted from clay or the daughter of Zeus. Some have even gone with the secret daughter of Hercules.
  • Muscles Are Meaningless
    • Wonder Woman is a slim and athletic woman (Depending on the Artist) but can throw a tank. This was explicit in the Golden Age, where her strength came not from her muscles but from "amazon brain power", allowing her to maintain a dainty figure, but in following continuities it's bascally up to the penciller if they want to give her noticeable muscles or not. Howard Porter gave Wonder Woman exceptionally bulky muscles in Knight Terrors while giving her the smallest bust she ever had since the the 1940s. Paris Cullins also draws an exceptionally jacked up Wonder Woman.
    • In DC Rebirth Wonder Woman tends to be drawn shredded but relatively slim. When Dr. Shannon Crawford creates an "Amazon Power Serum" from Diana's blood and injects it into herself it causes the sickly slim Shannon to instantly bulk up to a far greater extent than Diana, and Diana tells her she's seen this before, saying it's a sign an amazon has lost control of her godly gifts...or in this case that Diana's blood and plasma are rejecting the body they've been injected into. Shannon proceeds to try and smash everyone she can find but Diana is able to overpower her, with admitted difficulty. So muscles do mean something, but there is more to amazon strength than muscle mass. Trained soliders who later take Shannon's serum don't hulk out the way she did and can even duplicate Diana's flight...though Diana's fluids still end up rejecting their bodies when they touch the lasso of truth.
  • Mythology Gag: DC Rebirth Wonder Woman has a fashion sense that remains "modernist" well into the 2020s when not involved in combat or diplomatic missions, in reference to her modernist phase of the Silver Age, where she dropped her original outfit entirely and opened a beautique dedicated to the style.
  • Named Weapons: Orinally her lariat was simply known as "the magic lasso". This tool was later moved onto new character Donna Troy and called "The Lasso Of Persuasion", while Diana got a new lariat called "The Lasso of Truth" for its function at the time of its creation. Despite forcing people to tell the truth being a lot less versatile than forcing people to follow your every command, the lasso of truth has proven an invaluable tool for Diana over the years.
  • Nerves of Steel
    • She never hesitates to do what she must. Once she decides exactly what that is anyway.
    • This got tested during the Silver-Bronze age "mod" phase of hers, where de powered Diana found that even injuries proportionate to her diminished strength and physical durability hurt a lot more than she was used to. Few people actually noticed a difference, including her mentor I-Ching, who thought Diana was doing a remarkable job at pushing through discomfort even as she interally berated herself for being so soft.
    • Played for Laughs in Wonder Woman (Infinite Frontier), where personally visiting several versions of the after life has given Diana a tolerance for the feel and smell of rotting corpses. She doesn't notice a body Boston Brand possesses is deceased and doesn't mind when he follows her with it to the arctic and clings to her when it gets hard to use due to its inability to generate its own body heat. What finally gets on her nerves are his stupid nicknames.
  • New Powers as the Plot Demands: During the Silver Age Wonder Woman inconsistently used Flash type "molecule vibration" abilities to pass through objects, even though she had no connection to the speed force and thus would probably just disput her own body chemistry. Usually it would only be used when a writer ended up stuck on how she was supposed to beat particulary overpowering foes like Time Master. More conservative writers limited the molecular vibration induced intagibility to her lasso, during Judgments In Initity for example, with the reasoning the lariat was indestructible and would Snap Back from anything done to it, but still only had her display the ability when it was clear they had written themselves into corners.
  • Nice Girl: She was designed to be an embodiment of love and peace in The Golden Age of Comic Books who first tried finding peaceful solutions and reforming her enemies compared to the more aggressive methods of her male counterparts. Most incarnations since have followed suit by making her surprisingly humble and an All-Loving Hero that can find compassion even for the most vile of her enemies.
  • Nice Job Breaking It, Hero
    • Post Crisis, Diana prays to Gaea for help after Cheetah steals her lasso and the amazons of Bana-Mighdall proceed to poison Diana and imprison her in their stronghold. While Gaea does save Diana from the poison, she also becomes aware of that the Bana-Mighdall are "defiling" her girdle and asks Hermes to undo the magical sandstorm protecting them get her girlde back before she destroys their city. The Bana-Mighdall are only saved by Circe teleporting their stronghold away at the last second, becuase Circe values them as pawns.
    • In DC Rebirth a desperate Diana prays to the gods without specifying which gods, and her prayer allows five from the Dark Matter Multiverse to crossover into her world before The Olympians can answer. The Olympians do send Wonder Woman armor with the power to duplicate every power of every single deity in the Greco-Roman pantheon, to deal with this quintet, but the armor misses its target and bonds with her brother Jason instead. The Dark Gods end up sent back home at the cost that Jason has to go with them. The very existence of the Dark Matter Multiverse is the fault of The Hands and Moniters, so she's not the only hero who broke something there.
  • Nigh-Invulnerability: Though not to the same level as Superman, which is why she has those wristbands. While she can take biblical amounts of blunt force and impact on par with Superman, she can be wounded by sharp or piercing objects. Sometimes these still have to be made of some special material or have force comparable to what Wonder Woman can generate behind them, meaning she can still shrug off bomb shrapnel. Othertimes any pointy thing will do, regardless of context, meaning an immoral doctor Diana is putting too much trust in can prick her with a needle.
  • Nonchalant Dodge: When dodging weapons, usually bullets, Wonder Woman sometimes displays this feat.
  • No-Sell
    • Those attempting to use mind control on her are always quite surprised at how entirely ineffective it is. Why this is varies on the continuity. In the Golden Age, Wonder Woman herself had psychic powers, and while they were borderline useless offensively, were very powerful defensively. Post Crisis, her connection to the truth tends to cause her to reject thoughts that are not her own, ontop of a strong will. In Volume 3 she wraps herself in her own lasso while hunting a group with psychic powers.
    • New 52 Diana is unaffected by the love charms of Eros, though it's a two way street as she also has little way of stopping his charms either. Even physically blocking his delivery method resulted in it just passing right through her into the intended target. DC Infinite Frontier shows this immunity on Diana's part has been revoked, as she does successfully block one of his arros...and gets knocked backwards across a temple in the process.
  • Not Quite Flight: Wonder Woman was originally unable to fly directly in the manner of Superman but (as with original Superman) they simplified all the handwaves to just give her flight. In Vol 1 during the The Silver Age of Comic Books, and the tail end of the The Golden Age of Comic Books, The Wonder Woman of "Earth One" developed the ability to "glide on air currents"—which somehow always seemed to be going in the right direction unless it became a plot point (like one story in which the villain encased a city in ice, which apparently meant that there were only downdrafts). This was retconned into full flight in the 1986 revamp, thanks to magic sandals donated by the god, Hermes, and has remained so ever since, though she can still glide on air currents which she now has more control over even without the sandals. Post Crisis, the sandals are actually destroyed by Zeus, but Gaia then gives Wonder Woman the gift of unaided flight anyway. New 52, she can fly from the start, and Rebirth, she seems to have needed the sandals at first but learned to fly at some point, leaving them in The Warchest Of Nike.
  • Older Than They Look: Some versions depict her as being thousands of years old while still looking like she's in her 20's.
  • Omniglot: She can speak her native Themysciran, Ancient and Modern Greek, English, Spanish, Portuguese, French, Mandarin Chinese (she expressed "difficulty" with the tones of Cantonese during an interview with Lois Lane), Russian and Hindi.
  • One-Woman Army
  • Only the Chosen May Wield: The Lasso of Truth can only be wielded by one who is worthy. One Post Crisis story as it deem Wonder Woman herself unworthy due to a mental block.
  • O.O.C. Is Serious Business: When she puts aside her lasso and other tools meant to disable, and actually takes up a sword or axe, or both that time Medusa challenged her after killing a child in front of her, it means she has declared war and someone's going down- or possibly somearmy. It doesn't really apply to the Nu52 version who's, well, sword armed almost all the time, but it used to be a big deal for the champion of peace to take up a weapon meant to kill.
  • Painted-On Pants: During the J. Michael Straczynski run. She soon went back to the Leotard of Power. This was also planned for the New 52, but was ultimately scrapped for another version of the Leotard of Power. Certain covers and promotional images were even released with "pants" and "no pants" versions.
  • Pals with Jesus: Rebirth Diana is pals with Hanuman, an expression of Shiva's power dedicated to serving Vishnu. It takes some real thought to write more than five stories where such a figure doesn't render the entire Justice League redundant, even more so Diana on her own, so he doesn't really show up, but gets plenty of mention.
  • Photo Montage: Diana has a photo wall of fellow heroines in her Boston apartment, including Batwoman, Black Canary, Vixen, and Supergirl.
  • Physical God: Diana has powers of divine origin (Depending on the Writer she is either a child of Zeus or a clay statue brought to life and empowered by the gods) and has been compared to or even outright said to be a goddess. She is one of the most powerful beings in the DCU and has even held a position as a goddess thrice in the "main" continuity, even more times in offshoot stories.
  • Play-Along Prisoner: Wonder Woman was infamous for playing along with someone who thought they had captured and bound her every other issue during The Golden Age. It happens again in DC Rebirth, when she finds Bana-Mighdall founder Atalanta in Central America and takes her back home after after helping Atalanta and Artemis fend off an encroachment by evil sky god Tezcatlipoca, only to be "imprisoned" by current Bana queen Faruka, who doesn't want to share power with Atalanta or deal with Diana's peace making, as she's about to make war on Qurac. After making sure Atalanta is okay Wonder Woman easily breaks out, takes down Faruka and halts the war.
  • Politically-Active Princess: Themiscyra's ambassador to Man's World. Post Crisis and Rebirth she's also responsible for reestablishing communication between the Themyscira and Bana-Mighdall tribes of amazons, and often at her wit's end trying to stop them from going to war.
  • Power Perversion Potential: Her lasso of truth. Gift from the gods. Unbreakable weapon beyond mortal understanding. Really good for making your friends embarrass themselves by blurting out the truth at inopportune moments. Her first lariat, now known as the lasso of persuasion, was even more so to the degree it got moved over to the Darker and Edgier Teen Titans book and given to Diana's less scrupulous counterpart Donna Troy.
  • Powers via Weapon: Her lasso of truth is either the source of Diana's truth related powers, a conduit for them or and entirely unrelated magical item that forces those wrapped in it to tell and face the truth depending on the writer and current continuity.
  • Pragmatic Hero: Post-Infinite Crisis. While she will always try to find a peaceful solution first, she is a warrior at heart and not hesitant to kill if she feels she needs to. Maxwell Lord learns this the hard way. This does mean she will sometimes butt heads with some of the heroes, especially Batman and Superman, the other members of the Trinity.
  • Pretty Princess Powerhouse: Diana is the Princess of Themyscira and is one of the strongest heroes of the DC Universe.
  • Pride: Part of her Royal Heritage, and a strength and weakness in one.
  • Prim and Proper Bun: In the Golden era, Diana wore a tight bun in her civilian guise.
  • Primary-Color Champion: A red and blue Leotard of Power, blue on bottom, red on top, yellow accents such as the WW logo, belt and golden lasso. Her New 52 design replaced the yellow accents with silver ones, but the red and blue (being the primary component of the trope) still stayed.
  • Princess Protagonist: Wonder Woman is the princess of the Amazons, daughter of their immortal queen Hippolyta.
  • Properly Paranoid: She becomes enraged when she invites Jason to her apartment, and he has a wild party while she steps out. Jason promises to clean up the mess, but she explains to him that being a public figure with many enemies means complete strangers can't just come into her residence, which now has to be swept for bugs and bombs. In the end Diana was being paranoid, but she had been spied on by Veronica Cale and Plasique had tried to blow her up, so there was precedent for it. Furthermore, Jason letting people know he's Wonder Woman's brother nearly gets him killed by Silver Swan.
  • Proud Warrior Race Girl: In the most literal sense she has always shown great courage and skill in battle, so she's a Themysciarian warrior no doubt. Though her characterization as a "warrior" willing to slay adversaries in battle is a Post Crisis development.
  • Psychic Block Defense
    • In the Golden Age Diana had psychic powers that were fairly week offensively but increadibly powerful defensively, making Mind Manipulation pretty useless against her. Wonder Woman was not completely Immune to Mind Control however, as certain stimuli like Zara's unnatural crimson flame, which always failed to burn Diana, could weaken Wonder Woman's psychic defenses. Silver Age, Post Crisis, New 52 and Rebirth all tone down Wonder Woman's psychic powers to that of a basic empath, but tend to give her some other form of mental defense.
    • Volume 2 onward sometimes makes this among her or Lasso of Truth's powers. Post Crisis she interestingly showed greater resistance or even total immunity to forms of mind control that worked well enough on Superman, most infamously Maxwell Lord's, but Wonder Woman showed greater vulnerability to Maxima's mind control, which Superman had an easier time resisting. Maxima was possessed by Eclipso at the time, but it's possible Eclipso only made Maxima less restrained, rather than more powerful. Later during the post crisis era Wonder Woman gains "The Eyes of Pallas", which among other things allow her to completely No-Sell all the psychic powers of Maxwell Lord and Dr. Psycho, to do a better job than the rest of the league against an Amazo that had the powers of both Martian Manhunter and Maxima, but then Mawxell Lord hooks himself up to a machine that lets him memory wipe the entire planet, even overcoming Eyes of Pallas Wonder Woman.
    • In volume 3 Wonder Woman specifically wrapped herself in her own lasso while hunting those with Emotion Control and other Psychic Powers to ensure none of it would work on her. Genocide, who has Hate Plague and Emotion Bomb powers, tried to disrupt this by stealing the lasso and cursing it to burn Diana on contact.
  • Psycho Active Powers: Half example. Her wonderful powers vanish during DC Rebirth due to a combination of losing the lasso of truth and having a False Memories induced nervous breakdown. Getting the lariat back restores her physically, and rights her mind, for the most part, though it's curiously taking its sweet time purging the Mind Manipulation that is the root of the problem.
  • Pulling Themselves Together
    • In the Broze Age, Wade Dazzle creates a machine that drains "bio energy" from people, reducing the victim to vapor in the process. Wade Dazzle's android double but since Wonder Woman never runs out of "bio energy" as long as there's oxygen to breathe her vapors gather back together and revert to her solid and liquid form. The android counted on this, trapping Wonder Woman in a cylinder shaft so that he can drain her bio energy indefinitely and never have to kill another human ever again, but she breaks out and proceeds to take out all of Wade's hostile creations, noting the bio energy transfer machine has actually failed to keep the real Wade Dazzle alive and is thus a big waste of her time.
    • Post Crisis, Clayface is Buried Alive during the No Man's Land arc and uses it as an opporitunity to ambush Wonder Woman and start reverting Wonder Woman to clay before absorbing her into his body and temporarily becoming a Physical God. Clay Diana forcibly reshapes herself within Clayface and tears herself from his body, regaining her Wonder Woman form, but Clayface still has most of her wonderful powers, which she has to find out how to get back before he uses them to rob a bank.
  • Rage Against the Heavens: DC Rebirth sees Wonder Woman not only defy Hippolyta, who understandably wants Paula Von Gunther's head, but proceed to fight The Phantom Stranger himself to a standstill to save Paula Von Gunther from Heaven's judgment, with The Spectre, agent of God's wrath, opting to pull Phantom Stranger out. Granted, The Stranger wanted to judge Paula not only for her own sins but practically her entire family line's sins.
  • Raised by Dudes: Gender-inverted. Diana was raised by the all-female Amazons.
  • Raised by the Community: In most continuities, Wonder Woman was raised in a loving group effort by the Amazons as she was the first child in their isolated community in centuries.
  • Rank Scales with Asskicking: Diana is the princess of Themyscira and the best fighter among them.
  • Raven Hair, Ivory Skin: Zigzagged. She usually has white skin and raven-black hair. Elsewords started giving her a bit of a tan around 2003, however. New 52 and onward, her skin has increasingly been given a olive tone even in the "main" books, but there remain inkers who prefer to color her pale.
  • Real Women Don't Wear Dresses: Her creation was William Moulton Marston's attempt to address this in society:
    Marston: Not even girls want to be girls so long as our feminine archetype lacks force, strength, and power. Not wanting to be girls, they don't want to be tender, submissive, peace-loving as good women are. Women's strong qualities have become despised because of their weakness. The obvious remedy is to create a feminine character with all the strength of Superman plus all the allure of a good and beautiful woman.
  • Rebellious Princess:
    • In the original comics after Steve Trevor crashed on Paradise Island, a contest was held to determine which Amazon would return him to the outside world. Princess Diana wanted to enter the contest but her mother Queen Hippolyta forbade her to do so. Diana entered the contest in disguise and bested all of the other contestants, winning the right to leave. Most retellings of Wonder Woman's origin maintain at least some tension between Diana and her mother when she first goes into Man's World (in the DC Animated Universe, she outright steals the Wonder Woman armor when Hippolyta takes a not-our-problem approach to The Imperium's invasion). But it's outright deconstructed in Jill Thompson's Wonder Woman: The True Amazon, where Diana is portrayed as an immensely spoiled Jerkass who takes up the mantle of Wonder Woman as a penance for getting several other Amazons killed during the Contest.
    • The Legend of Wonder Woman (2016) is a revisiting a slight tweaking of Diana's WWII era origin and as a child and young adult she wants no part of being her mother's heir and runs away to secretly get training and learn things her mother tells her to drop and give up.
  • Red Baron: Wonder Woman is sometimes called "the Amazing Amazon", "the Spirit of Truth", or "Truthqueen". Less flatteringly, The Circle had been calling her "The Dragon" in an attempt to dehumanize Diana since she was an infant.
  • Red Shirt Army: In volume 3, Gorilla Grodd deceives "Gorilla Knights" empowered and trained to defeat Superman and Wonder Woman into attacking her without provocation. She talks them down and gives them places to stay until their proceeding excile is over. Some squat in her apartment, others guard Hippolyta on Themyscira. They suffer losses at the hands of the monster Genocide, The Gargareans and The Citizenry but most do survive and return to Gorilla City.
  • The Redeemer: Wonder Woman has long had a habit of turning her villains into allies with her loving and forgiving nature.
  • Reluctant Warrior: Wonder Woman will fight when if she has to, she comes from an island of warrior women after all. But She'll try to go for the peaceful approach first, or trickery or another creative solution if that won't work. As Gail Simone wrote it:
    Wonder Woman: We have a saying, my people. 'Don't kill if you can wound, don't wound if you can subdue, don't subdue if you can pacify, and don't raise your hand at all until you've extended it.'
  • Restoration of Sanity: Wonder Woman's Lasso of Truth has the ability to restore the sanity of those who have been driven insane via magical interference.
  • Rightly Self-Righteous
    • Her consistent speechifying and pontificating makes her come off as this to villains and fellow heroes alike. At times such as the League of One story arc, her sense of righteousness has put her into conflict with her allies, who would have helped her if she didn't feel her sense of judgment surpassed theirs. This "perfect" image she gives off tends to earn Diana the ire of many and other female heroes like Power Girl have voiced a desire to punch her for it at least once.
    • It almost compromises a rescue mission during Invasion!, as Guy Gardner is so determined to prove her wrong that they lose sight of survivor they're supposed to be extracting and alert hostiles to their position. After Wonder Woman saves Guy he realizes she understands the reality of war even if he wishes she's stop sulking about killing aliens who came to Earth for the sole purpose of killing humans.
    • Even the less scrupulous New 52 Wonder Woman is self righteous enough that Nikos Aegeus is successfully goaded into a mission to kill her on that fact...as well as that he'll get her unwanted position as "God Of War". After several failed attempts at killing her, including a couple instance where she could have killed him but didn't, Nikos gives up trying to kill Diana and starts to agree with her, though he still proves not up to her standards when his solution to the rampaging Donna Troy is to just shoot her.
    • During Trial of the Amazons Diana gets annoyed when Faruka questions her moral character, specifically implying Diana doesn't care enough about the plight of The Bana-Mighdall even though Diana is the reason Themyscira now accepts The Bana-Mighdall as a legitimate tribe. Diana then goes on to upset pretty much everyone on Themyscira, "guest" and "native" alike when there is a murder and Diana suggests just putting everyone in the lasso of truth to determine the culprit. By the end of the "trial" pretty much all doubters are convinced that she's been in the right, but that doesn't mean they still don't find Diana annoying sometimes.
  • Ripple-Effect-Proof Memory: Downplayed during the Absolute Power arc. Wonder Woman recognizes that something is wrong with world, with Batman and Superman in particular, but she doesn't recognize that time travel is involved, so her efforts to undo their "brainwashing" are totally ineffective.
  • Royals Who Actually Do Something: She's a princess and her people's champion. Sometimes her people's mediator, post crisis, when the Themyscira and Bana-Mighdall tribes decide to fight one another.

    S-Y 
  • Safe, Sane, and Consensual: Diana has swung totally across the spectrum on this Depending on the Writer. Her creator and other writers like Grant Morrison favor her explicitly being a very happy BDSM enthusiast, whereas other writers omit that character trait entirely. Most stories will include subtle visual references to this at least, what with her classic metal bracelets and collars/chokers appearing fairly often in her costume designs.
  • Science Hero: Wonder Woman started out as a scientist with her own laboratory in which she and an Amazonian physician nursed Steve Trevor back to health, Diana aiding by inventing the Purple Healing Ray. She also flew an experimental stealth Space Plane that she developed as an improvement to Hippolyta's planes. Later writers moved her further and further from the role, instead focusing on the ties her mother and birth via Aphrodite's aid gives her to Classical Mythology, despite the original comics usually treating those Olympians that showed up more as aliens than gods.
  • Secret Identity: Traditionally Diana of Paradise Island disguises herself as the nurse, secretary, librarian or tour guide "Diana Prince" when she's in man's world but is not operating as Wonder Woman. This works because Diana Prince is a legit Identical Stranger who can be seen at the same time as Wonder Woman, if need be.
  • Secret Public Identity: Wonder Woman's identity as Diana the Amazon princess has been public knowledge since at least the '80s. In the Post Crisis continuity she does occasionally take on disguises, including her classic "Diana Prince" secretary role, but these are only temporary measures rather than outright double lives, like the Golden and Silver Ages.
  • Semi-Divine: In her original backstory, Diana was a clay statue molded by Hippolyte and brought to life by Aphrodite. Later writers had the gods also grant her special abilities based on their respective domains. The New 52 retconned her into being one of Zeus's many children but was later dropped in Dawn of DC where Diana's clay origins returned, although it is implied Zeus still had some involvement in her creation.
  • Sensor Character: Diana can sense magic, and during the Golden Age when the Saturnians are using the invisibility tech to stay invisible and communicating telepathically to keep silent she can tell where they are and even "see" them if she focuses.
  • Separated at Birth: In some stories, Diana has a "twin" sister, Nubia, born through the same process as her despite their very different appearances(fraternal twins are a thing, but since they were both blessed with the "beauty of Aphrodite" one would expect them to look more a like). However, they didn't meet until they were adults as Nubia was kidnapped as an infant. Rebirth instead gave Diana a younger twin brother in Jason.
  • Sheathe Your Sword: Once Eris is discovered trying to sabotage a UN summit at Themyscira in volume 2 #40, the foreign guests want Eris's head, including reporter Lois Lane. Wonder Woman simply leaves Eris in the same trap Eris was holding Wonder Woman, noting that any further aggression would likely help the goddess of discord sow more of it. Eris tries to attack but all Diana does is block as each attack surely enough gets weaker.
  • Shockwave Clap: Something she doesn't particularly like doing, as her hearing is sharper than most. Post Crisis she uses it on a mind controlled Superman, horrified at the thought of what she just did to him, given he has even sharper hearing than herself, only to be even more disturbed when he immediately shakes if off. In the 2017 movie she can do this to an even greater effect by slamming her vambraces together, producing shockwaves that don't bother her ears.
  • Sibling Rivalry: In the Silver Age her separated at birth sister Nubia also goes by Wonder Woman and challenges Diana for the title, believing there should only be one. Since both are squeamish about actually going for the kill they end up wrestling to stalemates until it's revealed Nubia is being driven by a ring cursed to make her more violent and irrational by Ares. In DC Rebirth Diana's adopted sister Donna Troy talks trash to and tries her very hardest to prove she can do whatever Diana does in public, but in private cares a whole lot less about what Diana is up to and will end her public facade if she thinks Diana is in genuine trouble. Rebirth also has Diana's entitled brother Jason, who is nowhere near as well regarded as his sister in spite of having flashier superpowers, or perhaps partly because of his flashier super powers. Jason wants Diana humbled, and to that end beats her up and is enraged when she later returns the favor. When Darkseid starts to kill Diana however, Jason stands against him on her behalf.
  • Sidekick
    • In the Golden Age it was usually members of Holiday College, most frequently Etta Candy and the women in her "Beeta Lamda" sorority. In the Silver Age Diana was often her own sidekick. Occassionally through time travel, more often through Hippolyta's manipulative film editing. In the Bronze age Diana is Orana's sidekick for one issue after The Olympus Twelve, at the urging of Ares, insist that Orana be made the new Wonder Woman and overule Hippolyta, who had disqualified Orana for nearly causing a potential extinction event during the contest.
    • Post Crisis Diana was the sidekick of Artemis after Hippolyta organized a contest for to see if Diana was still worthy of being Wonder Woman and then rigged it in Artemis's favor. Hippolyta was hoping Diana would stay far away from Artemis, who Hippolyta figured would get herself killed in Diana's place, but learning this just made Diana more determined to help Artemis, who had briefly driven Diana away by being herself. Diana gains a sidekick after Artemis dies in Cassie Sandsmark, and briefly becomes Cassie's sidekick when Klarion The Witch Boy regresses Diana to a teenage body and ages Cassie up to an adult one.
  • She Cleans Up Nicely: Downplayed. Diana always looks beautiful but it shows more when she wears formal clothing.
  • Shield Bash: New 52 Diana is seen using a shield in almost every battle, and not only for defense.
  • Ship Tease: With Superman, Batman and Aquaman at various times.
  • Shock and Awe
    • The New 52 gave her electric powers via her relation to Zeus. Even after being retconned, Diana kept her immunity to lightning by usually using her bracelets.
    • Lazarus Planet: Revenge Of The Gods sees Wonder Woman gain the lightning of Zeus after Mary Marvel gives up her half of the SHAZAM powers to put Wonder Woman on equal footing with Hera.
  • Shut Up, Hannibal!: Speechifies quite often to villains in an attempt to make them see the error of their ways. Unfortunately, due to the nature of superhero comics, this rarely works.
  • Side Kick
    • Originally Etta Candy and later Cassie Sandsmark as Wonder Girl served as Diana's sidekicks. The two other Wonder Girls, Donna Troy and Yara Flor, have had surprisingly brief stints with Diana, as Donna was both created for, and primary used in Teen Titan comics rather than Wonder Woman's. Diana's even been a sidekick to herself via time travel, but these stories were not meant to be in continuity. Post Crisis she even had a "Wonder Boy" in Bobby Barnes, an otherwise unremarkable child who was allowed to follow her around and sit in the invisible jet because he reminded Diana of her childhood fantasies of the little brother the amazons couldn't give her.
    • Diana becomes Artemis's sidekick after Hippolyta, among other things, has a spell cast that siphons Diana's strength into Artemis to help Artemis take Diana's position as Wonder Woman. Diana's very upset with her mother, but doesn't hold it against her rival.
  • Signature Move: Has managed to gain three since her first introduction.
    • Wonder Woman's famed "Bullets and Bracelets" maneuver - which also served as the finale to the Rite of Passage that won her the right to go to Man's World. It remained a mainstay throughout her entire history.
    • Diana's other signature moves are using the Lasso of Truth for attack and restraining. Especially when it appears from off panel to surprise someone. Her least common is that sometimes she'll also use her Tiara as Battle Boomerang which was even effective against a possessed Superman.
    • In Post-Flashpoint comics besides her Cool Sword Diana has used her new father Zeus's Thunderbolt as her go-to attack.
  • Single Woman Seeks Good Man: Her usual love interest, Steve Trevor, is a humble and friendly man who has the utmost faith and respect in her. She also fell for Trevor Barnes, Post Crisis, due to his dedication to improving other people's lives...a trait that became far less attractive when she realized he was dating her out of pity.
  • Skilled, but Naive: Diana is often portrayed this way in re-tellings of her origin where she is trained warrior new to the world of Man.
  • Sleeps in the Nude: She seems to have a habit of sleeping au natural. She even provides the page image.
  • Sleeves Are for Wimps: Seldom wears sleeves and hardly needs them. Everyone knew she was out for First Born's blood during the New 52 run when she put on a shirt with a single sleeve.
  • Smash Sisters: With Donna, Nubia, Artemis, Cassie, Yara and any other Amazon who is part of the cast at the time. Sometimes written as such with Batman and Superman as well.
  • The Smurfette Principle: In the 1950s and 1960s, she was this for the Justice Society/Justice League until Johnny Thunder's girlfriend Black Canary started hanging around. In most works, Wonder Woman is the sole and main female hero among her male co-workers.
  • The Social Expert: Being a diplomat, she's very good at getting to know the languages and customs of various groups she deals with and her natural charisma means she is capable of charming others with ridiculous and sometimes uncanny ease.
  • The Soft-Hearted Warrior: She even provides the page image. The Ambadassador from Themyscira, Diana is an Amazon warrior princess that was trained to be the strongest and fiercest of her kind. She is more than willing to put down enemies if there are no other alternatives, but she much prefers helping and healing those that will listen. This is symbolic with her Lasso of Truth, which is not only capable of binding foes but will repel illusions and Mind Manipulation and force the bound person to reveal the truth — even uncomfortable ones.
  • Something Person: Wonder + Woman.
  • Spanner in the Works: In DC Rebirth and Infinite Frontier, Hippolyta, Antiope and Atalanta have a plan to unite the two, then three, amazon tribes by making Diana into a patron goddess of amazons, either by capitalizing on a Heroic Sacrifice she might make or nudging her towards accepting a Cosmic Entity's offer to Ascend to a Higher Plane of Existence. Diana, to their admiration but exasperation, keeps defying death and refusing to leave the world she swore to protect, and while the three of them think they have more than enough time, given their unaging status, a breach of Doom's Doorway encourages them to step up their schedule and use someone else in Diana's place. Even so, "Plan B" requires people die, and Antiope thus begins stalking Wonder Woman, recognizing that Diana's Chronic Hero Syndrome could screw up the back up plan too. Hippolyta feigns ignorance when Diana starts telling people she's being haunted by a "ghost".
  • Speaks Fluent Animal: Talking to animals is one of the lesser-known powers of Wonder Woman, though this is sometimes just written as her being a Friend to All Living Things and is usually a low level psychic power.
  • Spirited Competitor: Diana is this when she isn't being depicted as a Blood Knight. She enjoys sparring with friends and allies to test her skills against her own but (normally) isn't a sadist or warmonger.
  • Spock Speak: This is moreso Nubia's ballpark, but some writers will have Diana talk without using contractions.
  • Star-Spangled Spandex: She wears a red top with blue shorts that have white stars on them.
  • Statuesque Stunner: She's always widely considered extremely beautiful, and Depending on the Artist she's quite tall. In the Golden Age she was "officially" 5'8, and every "main" comic book continuity following it has made her an imperial six foot even, though some elseworlds have made her even taller than that!
  • Stock Shōnen Hero: Wonder Woman is an All-Loving Hero who dresses in primary colors, fights for the innocent and is the greatest warrior of her people. Her goal is to create a world of peace and prosperity for all, and she has shown herself to be quite pragmatic and cunning when the situation calls for it. She has also tried redeeming her foes with varying degrees of success. Her original incarnation was even a master of Supernatural Martial Arts and she has had a few rivals in the form of Nubia, Orana and Artemis. She even made her debut decades before the Trope Codifier himself.
  • Straw Feminist: If written badly, Diana can become this. Sometimes, though, it's used to explore values dissonance or as a foundation for character development, such as with Diana's origin story. She's most famously this, in comic books at least, during Frank Miller's All Star Batman And Robin.
  • Stripperiffic:
    • Her iconic Leotard of Power which she discarded in favor of an outfit with a skirt in DC Rebirth.
    • During the time when she lost the title of Wonder Woman to Artemis, Diana wore an outfit that consisted of a blue jacket, a black bra and black hot pants.
  • Strong and Skilled: Diana possesses godlike strength, speed, agility, durability and stamina. She is also a trained martial artist and weapon master with an affinity for strategy and tactics bestowed upon her by Athena.
  • Strong as They Need to Be:
    • The gap in power between Diana and Clark varies from writer to writer. Sometimes, she is depicted as being his near equal while in other instances she is so below him that characters that can pose a challenge to him can defeat her with contemptuous ease such as Mongul in For the Man Who Has Everything.
    • In the Golden Age Wonder Woman was initially said to be as strong as Hercules, but once he actually showed up in her comic books this was changed to stronger than Hercules. Since Heracles/Hercules was consistently portrayed from about as strong to even stronger than Superman, this meant Wonder Woman should also be as strong or stronger than Superman, but when the Shared Universe began to spread to more of DC Comics, Wonder Woman was shown to at most be almost to Superman's strength and much slower than to just short of even with Jay Garrik and Barry Allen in speed, even though Hermes/Mercury was shown to be about as fast or faster than the Flashes. For the most part this "relative" level of strength and speed is consistent but The Silver Age Wonder Woman tended to perform exceptionally poorly compared to Superman and Flash, despite being said to have more superpowers than her Golden Age counterpart.
    • Diana has occasionally been depicted as struggling to defeat the likes of Deathstroke, most infamously in DC Universe Online, but in a few comics as well. While Slade does have superpowers, he barely qualifies as being above normal human, being more "observe a bullet in flight" Captain America type to Wonder Woman's move faster than a bullet Thor type, and has often been defeated by non-powered foes like Batman, meaning he should be a breeze for Diana without preparation on his part.
    • And there is the issue of whether or not she is Immune to Bullets. Usually writers are kind enough to at least put scenes where she survives an island collapsing on her and scenes where she's wounded by a low caliber handgun in separate books or at least separate story arcs, but DC Rebirth's infamous "Heart Of The Amazon" arc had Wonder Woman shrug off both the shrapnel and flying debrees from a building leveling bomb Plastique planted at a wedding, that Wonder Woman attempted to stop by smothering with her chest right before Wonder Woman got drugged by sickly physician Shannon Crawford, who grabbed Diana with spiked gloves dipped in seditaves while Diana was suppoed to be getting a physical. These two instancs were only two issues apart!
  • Strong Girl, Smart Guy: Zigzagged with Steve. Diana is by no means stupid and is actually a skilled tactician but Steve has shown to be an expert on spy work and often helps Diana in Man's World. Diana is the stronger the two, being able to toss tanks and survive hard hitting punches. In the golden age Diana was specifically shown to struggle with nusclear physics and quantum mechanics, making Steve giddy to know more about something than she did when Atomia returned in Wonder Woman's penultimate Pre Crisis story.
  • Sugar-and-Ice Personality: Diana can come off as this many times during her superhero tenure due to the combination of being an All-Loving Hero and a consummate warrior woman. This aspect of her becomes deconstructed Post Crisis when it starts to sabotage her personal relationships by coming off as superficially loving and coldly manipulative. An example would be when Diana got into a passionate relationship with the roguish Nemesis, who was deeply in love with her, but revealed she never had romantic feelings towards Nemesis at all; she was just exploiting his feelings towards her to get him to father her daughters and replenish the Amazon population.
  • Super-Hearing: Wonder Woman has exceptional hearing due to a blessing granted to her by Artemis, Goddess of the Hunt, which has also enhanced all of her other senses. Rebirth saw her hearing and general senses enhanced even further when Hera turned Wonder Woman into a patron goddess of the amazons...before binding Wonder Woman to the side of Olympus so she couldn't act on the cries of people Hera was victimizing.
  • Superheroes Wear Capes: Downplayed. It's not a part of her regular attire but some artwork and comic issues have her wear a red cape or a red, white and blue cape.
  • Superhero Gods: Wonder Woman gets half-points for a few reasons — she's an Amazon, which are basically a race of semi-immortal demigoddesses in DC, especially Post Crisis and Rebirth, and she was created when her mother, Hippolyta, prayed to the gods to create her from clay. The New 52 changed things so that she was Zeus' daughter, but DC Rebirth has changed it back. In Wonder Woman (1987) she briefly became the goddess of truth, but was able to return to her (semi-)mortal state as an Amazon in short order. She's also briefly been goddess of peace in an alternate New 52 "Futures End" timeline and god of war in the main New 52 time line.
  • Superhero Sobriquets: The Spirit of Truth, the Amazing Amazon.
  • Supernatural Martial Arts: Originally most of Wonder Woman's abilities (outside of immortality) were the result of being a master of Amazonian martial arts, which included training in mild telepathic abilities and were implied to be something any human could learn with enough patience and time. Diana was a prodigy that could best the other amazons even as a child.
  • Super Not-Drowning Skills: In the Golden Age the Amazons, including Wonder Woman herself, were depicted as avoiding contact with outsiders by swimming underneath their boats and ships and then pushing them away from their island from beneath without ever having to come up for air. At one point Cheetah shoots Wonder Woman with an experimental electric cannon from a stolen submarine, and though knocked loopy Wonder Woman still holds her breath just fine.
  • Super Power Lottery: Not only does Wonder Woman have strength, speed, and impact resistance within a hair of Superman, but she has a huge array of gear and minor abilities. Most people know about the block-anything bracers and the lasso that's unbreakable and made of truth (which is a "downgrade" from its old 'compel the target to do anything' powers, though recent writers have revealed it works by reaching down and grabbing someone's soul, which is fun), but did you know her tiara can cut anything? That she can speak with animals, and heals at an accelerated rate due to her connection to Gaia? That she's immune to fire? That thanks to the goddess Athena sharing her visions that she can see through illusions? That's not a complete list.
  • Super-Reflexes: How else can she deflect machine gun fire with only her bracelets?
  • Super-Senses:
    • Wonder Woman (1942): Diana can sense magic and her normal senses are enhanced beyond those of a baseline human as well.
    • A good demonstration of Diana's enhanced senses is in Wonder Woman (1987) where she was blinded and it did little to affect her ability to fight and act as a crimefighter, and she continues on almost as if nothing had happened.
  • Super-Speed: Super speed was one of Wondy's first established powers, as her Golden Age feature in Sensation Comics touts she's "swifter than Mercury". As of New 52 she's got quicker muscle twich reactions and better training than Superman making her a much faster combatant who can keep better track of Flash at his higher speeds but her speed is overall about the same as Supes and generally slower than him over long distances, especially when flying. One time Diana blocked attacks that came from "every corner of the universe" with her Super-Reflexes.
  • Super-Strength: Granted by Demeter (Goddess of the Earth in Post Crisis DC, as Gaia instead gives her flight). Diana is literally as strong as the Earth because of her link to the planet granted to her by Demeter. She is said to be "stronger than Hercules". Her strength depends on the writer and the era; in some appearances, Wonder Woman is as strong as Superman himself and able to physically outmatch other beings such as Supergirl.
  • Super Team: The Golden Age Wonder Woman of Earth 2 joins the Justice Society Of America, The Silver Age Wonder Woman of Earth One joins the Justice League Of America. In DC Rebirth she ends up leading Justice League Dark, in direct contrast to the New 52 series where she, Superman and Batman only showed up to prove they were out of their depth with Enchantress and demonstrate why a "Justice League Dark" with Zatanna, Deadman and John Constantine was needed in the first place.
  • Super-Toughness: Being a Flying Brick on par with Superman means she's got toughness to spare. While its often inconsistent about whether she needs to use her bracelets to defend against things like bullets and energy blasts, the fact that she can take hits from people like Superman and the like puts her firmly in the nigh invulnerable category.
  • Sweet Tooth: Many takes on her first interactions with America, most infamously New 52 and DC Superhero Girls, have her discovering, and loving, ice cream. In the Golden And Silver Ages she has such an aversion to killing things that fruit and milk based foods are among her favorites, since nothing has to die to make them, and many of them happen to be sweet.
  • Swiss-Army Weapon: Wonder Woman's Lasso of Truth. In addition to it's ability to compel the truth out of people, it protects Wonder Woman from the effects of mind control, dispels illusions, exorcises demons(persuasion does so better but still), allows Diana to read the minds of whoever is bound in it(regarding to rooting out falsehoods) and remove impurities from the body.
  • Sword and Fist: Wonder Woman is trained in the art of the sword but typically fights empty-handed. Given she has strength and speed on par with Superman, her punches and kicks are normally all she needs to get the job done.
  • Take Me Instead: Pre Crisis, Doctor Cyber kidnaps and tortures Wonder Girl, knowing Wonder Woman will readily throw her own life away for her sister's. Doctor Cyber didn't account for the rest of The Teen Titans finding her though, and Wonder Woman takes action against Cyber to save them.
  • Talented Princess, Regular Guy: Zigzagged with Steve Trevor. He's no ordinary guy, as he's an Air Force pilot and sometimes a spy but pales in comparison to Wondy's profile — An immortal Amazon warrior princess with divine powers who goes on to be a famous superhero. Even moreso with Post Crisis love interest Trevor Barnes, who initially rejects her advances feeling she's too far out of his league.
  • Team Mom: Wonder Woman can sometimes invoke this for Justice Society of America and Justice League, Diana has been an emotional anchor for even the most stoic members and she's broken up fights between heroes multiple times. Even Diana’s Darker and Grittier revamp in New 52 and to a lesser extent Rebirth, she remains a caring figure for the team. She usually plays this role opposite to TeamDads Superman or Batman.
  • Technical Pacifist: Pre-Crisis on Infinite Earths. These days, not so much.
  • Telepathy:
    • Under the writing of her creator Diana was a mild telepath, but she couldn't read minds only perceive and fight back when another telepath was trying to trick her or mess with her mind and send messages. Gail Young on the other hand can read minds and not much else, and can only really concentrate enough to get a clear read when she's blindfolded.
    • An overlooked telepathy power she has is a low level one with animals, in which she can communicate to them, to an extent. Post Crisis and Rebirth change this to "empathy" rather than telepathy, but she can nonetheless still communcate with animals and at least assertain the intentions of almost any living thing.
  • Thou Shalt Not Kill: Played straight with the Golden Age Wonder Woman but applied somewhat more loosley to the Post-Crisis version of the character who has trained as a classical Greek warrior with a fighting practicality of that time. That means while she is willing to control herself in combat when she decides that lethal force is necessary as a last resort, she will use it without any regrets as seen when she beheaded the god Deimos in order to help her friends in peril. Notably at this point it was unclear if the gods retained their Resurrective Immortality from the previous continuity. Diana's approach to killing has best been codified in Gail Simone's take of the character stating "do not kill if you can wound, do not wound if you can subdue".
  • Tiny Guy, Huge Girl: Depending on the Artist, as Diana can be seen as taller than Steven by an inch.
  • Tomboy Princess: The New 52 Wonder Woman is a proud warrior with a rough violent personality in addition to being a Rebellious Princess who wants to protect and help humanity.
  • Tomboy with a Girly Streak: On one hand, she enjoys the thrill of hunting, excells at contact sports, happily decapitates monsters and loves showing off her Amazon strength in battle. On the other hand, however, she adores children, likes wearing fancy dresses, is actually a very good secretary and often plays Team Mom to her teammates.
  • Took a Level in Badass
    • In the Golden Age Wonder Woman becomes resistant to more and more toxins as she is exposed to them, learns to fight at faster than light speeds, gains the ability to resist gravity manipulation, learns to utilitze electro magnetism to resist time displacement and improves her psychic powers to make mental radio calls without a mental radio.
    • In the Silver Age she loses all of her super powers and has to be retrained in combat by I-Ching, as she was born with those wonderful powers and thus all of previous training and experience has become a lot less valuable. Then she gets her powers back and becomes more effective than before.
    • Post Crisis Wonder Woman starts out only slightly stronger than the average adult amazon, struggling to handle Cheetah, helpless against Circe, barely able to survive fights with people like Superman and utterly useless against Doomsday. Not only does she end up standing on equal footing with and often besting Circe, become so strong Hippolyta has to actively sabotage Diana on three different levels to give other amazons a chance against her, but Diana later puts up a better fight against a more powerful Superman enhanced with Doomsday's powers specifically by Circe.
    • The first appearance of Shaggy Man in DC Rebirth sees him defeat the entire Justice League by himself, adapting to anything they can throw at him. In his second appearance Wonder Woman curbstomps Shaggy Man by herself easily, shocking Batman and Superman, who didn't know she had it in her. This leads Diana to believe she can take Darkseid alone, even though he also took down the entire Justice League by himself in the past. She can't. Diana does give formerly indominable adversaries Grail and Jason beatings before fallling to him, however. At the end of Amazons Attacked Wonder Woman does best Darkseid, but not because of any increase in her power, skill, or agression, but because Darkseid has revived himself with stolen power and she is able find a way to send it back to its rightful owners.
  • Took a Level in Dumbass: During her de powered mod phase of the Silver-Bronze Age, Diana noted she had a far harder time controlling her emotions and was far more prone to making tactical errors, complaining that she had become "too darn human". She was still a successful business woman, detective and martial artist, but was so much less than she used to be.
  • Trademark Favorite Food: Ice-cream, as she is often seen eating the food in different types of media.
  • Transformation Sequence: Wonder Woman can sometimes change clothes by spinning with both arms extended to the side.
  • Tricked-Out Shoes: Before being granted the ability to fly on her own Diana relied on magic winged sandals to do so. After Zeus destroys the sandals, Gaia gifted Diana the ability to fly.
  • A True Hero: Depending on the writer, Diana is depicted as a more tactful hero than others such as Superman or Batman, because she shares similar abilities and moral character to the former, but also has the intellect and skills of the latter. In addition to this, unlike Superman or Batman, she considers herself to be a diplomat and if a crisis can be solved by extending a hand in friendship, then she'll gladly seek that option. But if the problem requires more permanent measures to be resolved, then she'll do what she must.
  • Twofer Token Minority: In some issues New 52 onward, Diana is shown to be Ambiguously Brown and has been confirmed to be bisexual as of DC Rebirth, as if there were any doubts by Post Crisis.
  • Two Guys and a Girl: Has this dynamic with Batman and Superman as the third of DC's "Big Three".
  • Underestimating Badassery: Some idioitic villains don't take her seriously either because of her pacifism or just because she's a woman. Post Crisis, the children of Ares initially make light of her and Power Girl based on the way they dress, even though as Greek dieties they should be aware of heroes who wore no clothing at all, and that they just saw Diana subdue an Aztek serpent god they had brainwashed.
  • Underwear of Power: Her most iconic look includes this, though there have been versions with pants or skirts.
  • Unusual Pets for Unusual People
    • As a child on Paradise Island in the Golden Age, Diana had a rabbit large enough to ride named "Long Ears". Young Diana was also reponsible for establishing a population of alien beasts called "Sky Kangas" on Paradise Island, taking one she named "Jumpa" as her personal pet. Long Ears and Jumpa went unused in the following continuities until Rebirth brought them back, with Diana apologizing to Jumpa for neglecting her. Rebirth also has young Diana befriend a megalodon named Hookswift. By contrast, she had a plain horse named Serge as "Diana Prince". Rebirth gives Diana another horse named Kachi.
    • In the Silver Age Wonder Woman's vehicle is not an experimental robot plane but a transfigured horse that became an invisible jet and is technically still a living creature. It is upgraded by Aphrodite to be capable of flying at faster than light speeds and again by gremlins, who gift it with sapience so that it can communicate with Wonder Woman. It starts becoming possessive of her friends and family, but means well.
    • In the post crisis continuity the invisible jet is a Sufficiently Advanced Alien crystal from a civilization known as The Ring. It looks like a giant egg by default but can become invisible and can shapeshift into not just a jet but into a shack, submarine or propeller plane. It had been subdued and used as a vehicle by the Lansinarian people of Antarctica. They gift the plane to Wonder Woman as a reward for saving them, but she's unaware that the plane is actually a living creature until a villain manages to wake it up and convince it to attack Wonder Woman for treating it like a tool. After realizing it was still being taken advantage of, for a worse purpose than before, crystal alien becomes The Atoner and helps rebuild Themyscira after Imperiex destroys it. It also goes back in time to aid Hippolyta, who had been punished with The Slow Path for her role in Amazons Attack! and Hippolyta gives it a proper name: "Dome".
  • Upbringing Makes the Hero: Traditionally Wonder Woman's upbringing just helped to reinforce her naturally stellar personality and sense of responsibility but on some Elseworlds, such as Sensation Comics Featuring Wonder Woman: Generations, it's made clear that her heroic nature is due to her mother's careful guidance and the fact that she and the other Amazons worked hard to instill the Amazon's code of ethics, which rejects killing if at all feasible even if it endangers themselves, into the superpowered child on their island.
  • Uptown Girl
    • If she's in a romance with either Steve Trevor or Superman — the former is a human Air Force pilot (and sometimes spy) while the latter's an alien raised on a small farm. However, she's the princess of an immortal race of Amazons.
    • Post Crisis, where Steve Trevor was aged up, Wonder Woman instead pursues Trevor Barnes, who met her through a mutual charitable effort, and eventually wins him over. Still, while he was a farm boy, turned Charlotte North Carolina city boy who became a rural development director and humans rights activist, she was a princess, diplomat and international celebrity.
  • Villain Killer: Post Crisis onward she's known for being the member of the Justice League most likely to use lethal force if the situation calls for it. How quickly she does so depends on the writer. A list of her kills can be found here
  • Violently Protective Girlfriend: Justified since she's the Action Heroine of the DCU and her traditional love interest is The Sneaky Guy and no stronger or more durable than any other human but attracts a lot of attention from superpowered foes.
  • Vitriolic Best Buds: Rebirth Diana is the only amazon outside of the Bana-Mighdall tribe to become Queen Faruka II's friend from the start. Though she can be annoyed by Faruka's rudeness and lack of tact she takes Faruka's violent postering in stride and will gladly give Faruka a fight if she really wants one, with no hard feelings. Even Artemis, a Bana-Mighdall who is fanatically devoted to her tribe, can sometimes only barely tolerate Faruka's antics on the grounds Faruka still has the majority's support.
  • Voice Changeling: Downplayed, but one comic showed she could mimic another person's voice through strict muscle control. It's obviously more difficult for her when she pretends to be a man.
  • Walking Armory: Wonder Woman has been written as this when going into a major fight she has time to gear up for, like Medusa's stadium challenge, with writers depicting her as carrying a sword, shield and other weapons in addition to her iconic Lasso of Truth.
  • War God: In the New 52 comics, Wonder Woman became the God of War after killing Ares. In Futures End she realizes War God powers are worthless against the goddess Nemesis and changes into goddess of Peace after the mythological Greco-Roman goddess of peace Eirene is killed. In the main timeline Eirene is paranoid Diana is trying to become goddess of peace and jealously defends her position.
  • Warrior Princess: She is the Amazonian Princess of Themyscira. While she is very compassionate, she's still a Demi-Goddesses who will protect her land with righteous fury. Diana can also been seen as Rebellious Princess since she left Themyscira to prove mankind was worthy of the Amazons' care. Wonder Woman also upgrades to Warrior Queen if Hippolyta is dead or turned to stone in some continuities, where the monarchy hadn't been abolished before this occurred.
  • Warrior Therapist: It doesn't make a lot of sense until you stop to consider that her lasso forces people to tell the truth, even when they're lying to themselves. Twice she had to manually deprogram a brainwashed Power Girl without her lasso, Post Crisis, and succeeded after smacking her around and twisting her arms a bit. Even the grimer New 52 Wonder Woman often couldn't help herself, declaring she had lost all sympathy for Supergirl after learning Kara was helping H'El destroy Earth but opting to restrain and talk down Supergirl, even ignoring a potential kill shot to do so. Her best instance was Post Crisis without her lasso again with Theana, however. Theana was a warrior of equal skill who had been taught nothing but killing from her earliest memories. Diana realized she might not be able to beat Theana through raw combat skill but that she could psychologically break down Theana by talking to her whenever she got the chance, underming Theana's resolve until Theana lost her edge in combat but then getting Theana to accept the possibility of a better life after sparing her twice.
  • What Measure Is a Mook?: During the Post Crisis Invasion! event Hippolyta informs Diana that there are three Thanagarian fighter craft circling Themyscira and Wonder Woman rushes home to save the tresspassers! While she does wreck two of their vehicles she tries to spare the pilots in the process and when the third ship gets by her, Diana is saddened as it is fried by the perpetual storm clouds that protect the island. When she learns this is just a small part of a massive alien invasion whose sole purpose is human population control, Wonder Woman becomes saddened by the realization she's going to have to kill a lot of hostile inhuman soldiers.
  • Weak, but Skilled: Zigzagged. While she's normally a Strong and Skilled warrior, she will usually fall into this given that she often faces off with Physical Gods. Notable, against her two main archenemies, Ares and Circe, the god of war and a powerful immortal Evil Sorceress respectively, her strength means little, so she had to rely on her wits, Amazonian training, and unstoppable determination to defeat them.
  • Weakness Turns Her On: The basis of Wonder Woman's attraction to Steve Trevor, in the Golden and the Silver Age. Although Trevor's hardly a 98-pound weakling — he's an Army pilot, after all — all men seem fragile to Diana, who can bench press jeeps. In one story where Steve experiments with an electronic device that "releases brain energy into the muscles", he gets to have Super-Strength and bosses Diana around a bit, but she muses "Some girls like to have a man stronger than they are make them do things. Do I — like it? I don't know — it's sort of thrilling. But isn't it more fun to make the man obey?"
  • Weaponized Headgear: Diana's tiara is sharp enough to cut Superman's throat and decapitate Deimos.
  • What the Hell, Hero?: In the 2016 run she does this, flavoured with some relatively polite flipping off Cthulhu, to none other than the freaking Presence and giving a pointed comment about how forgiveness is a gift (in relation to how Paula von Gunther had got caught up in the Phantom Stranger's long term scheme to redeem himself at the expense of the von Gunther line).
  • Wide-Eyed Idealist: In some versions, most notable in George Perez's run. Rebirth Veronica Cale perceives Wonder Woman this way and ridicules her for it
  • Wife-Basher Basher: Has been integral to her character from the beginning. Diana is the princess of the Amazons, as well as a symbol of female empowerment both in- and out-of-universe. As such, men who abuse women are THE LOWEST FORM OF SCUM ON EARTH for her. And if it's a little girl that is abused? Doubly bad.
  • Will Not Tell a Lie: She was the Goddess of Truth at one point, and still sticks to that ideal whenever possible. It's telling that she is the only one of the Trinity who doesn't have a secret identity, barring a few moments where DC tried to bring it back.
  • The Worf Barrage: Volume 2 # 38 sees Wonder Woman stumble into a trap laid by Eris that her tiara cannot cut her out of, establishing that even it has limits in the right circumstances.
  • The Worf Effect: She's a combination of being the World's Best Warrior when it comes to Amazon fighting skill and the World's Strongest Woman on DC Earth, making her the potent mixture of both strength and fighting skill as a heroine. And whenever she goes up against some of Superman's villains like Bizarro, Doomsday, Mongul, Wraith, Faora or H'el she tends to take a serious beatdown to emphasize how broken in power some of Superman's Rogues Gallery are, even in comparison to her. Wonder Woman also tends to get demoralizing beatings from The New Gods, especially Darkseid and Grail.
  • World's Best Warrior: Zigzagged. She's certainly the Amazon's greatest warrior, but other characters have been shown to defeat her in pure skill. However, she's also demonstrated that if she gets serious and trains enough, she can match anything anyone can throw at her.
  • World's Most Beautiful Woman: She is canonically supposed to be this, having been gifted to be at birth by the goddess Aphrodite. In the silver age her sister Nubia has the same gift but looks completely different from Diana, aside form having the same long, straight black hair. And then there is that Post Crisis continuity snarl around Donna Troy, who might be an exact copy of Diana despite almost never being drawn identical to her...
  • World's Strongest Woman: While her Super-Strength was more modest in her first appearances, stated to "only" be equal to Hercules and not shown to be too extreme compared to the other comics DC was publishing, she has generally been portrayed as the strongest woman in the DC universe, or at least DC Earth, following her transition into the Shared Universe, where the statments around her abilities now had to be backed up. Depending on who's writing her, she sometimes matches Supergirl's strength.
  • Wrestler in All of Us: She tends to pull out a lot of wrestling moves in adaptations. In Golden Age she took down Cheetah with a handstand reverse head scissors take down, otherwise known as "Just Toying with Them" and even used variations of the double toed leglock and STF. Post Crisis she's used grounded surfboards, double hammerlocks and lotus locks. Rebirth she has a talent for blood chokes and body scissors. She is ancient Greek, after all.
  • Xenafication: She underwent this Post-Crisis; while she was already a superhero, the 80's version of the character played up her Amazon Warrior roots and even has her killing some of her foes. The 2011 Post-Flashpoint reboot takes this up a notch by ratcheting up the Amazon warrior aspect even further, carrying a sword and a shield full time, whereas she only used to resort to carrying more weaponry outside of her non-lethal lasso in the most dire of situations. Post-Rebirth, she balances the two, much preferring to use her lasso, but frequently using her sword as well.
  • You Are Better Than You Think You Are
    • After being brainwashed into fighting Wonder Woman twice, back to back, in volume 3, Power Girl is ready to strike back at The Children Of Ares but Wonder Woman insists Kara's talents would be put to better use herding and pacifying everyone else in Washington DC who has been brainwashed by the quintet while Diana takes care of them herself. This unnerves Kara, who notes diplomacy and a soft touch are things Diana is far better at, but Diana insists Power Girl can handle it. Wonder Woman ends up being proven right, just barely, as Power Girl admits her initial efforts at Shaming the Mob were ineffective and that she can't even remember how she eventually pulled it off.
    • During the second volume of Amazons Attack the three Wonder Girls notice Wonder Woman has been acting very strange and are trying to make her submit to the lasso of truth, to get their mentor back. Diana rejects the idea that she's a mentor, but Yara Flor informs Diana that humility is not one of Yara's virtues, that Yara wouldn't be giving Diana credit for anything if she could think of a reason not to.
  • Your Eyes Can Deceive You: One time, Wonder Woman faced the gorgon Medusa in a duel to the death. Medusa had both a Compelling Voice and a Deadly Gaze. Diana decided to use one of Medusa's hair snakes to blind herself and then fought and killed the gorgon by relying on nothing but her other four senses. In a later issue after this, Diana displays her sharpened senses by taking on several members of the Justice League in a sparring match and winning while still blind.
  • You Killed My Father: In Volume 3 Diana punches Zeus immediately after he admits to killing her adopted father Kane Milohai and fasioning Achilles Warkiller out of the Hawaiian god's remains as a sign of Zeus's forgiveness. Diana has to be restrained from punching him some more and claims to renounce Zeus forever. This being Diana, she does end up on speaking terms with Zeus again after she learns he has been aiding her without her asking for it and even approaches her in remorse, but has trouble thinking positive or even neutral thoughts about Zeus for quite some time.

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